blob: 063ce67f839c47c8a24475b096b32619d18a198b [file] [log] [blame]
John Reck67b1e2b2020-08-26 13:17:24 -07001/*
2 * Copyright 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
Ana Krulec70d15b1b2020-12-01 10:05:15 -080018#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
20#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri4ce5ec02021-01-07 17:33:21 -080022#include "SkiaGLRenderEngine.h"
John Reck67b1e2b2020-08-26 13:17:24 -070023
John Reck67b1e2b2020-08-26 13:17:24 -070024#include <EGL/egl.h>
25#include <EGL/eglext.h>
John Reck67b1e2b2020-08-26 13:17:24 -070026#include <GrContextOptions.h>
John Reck67b1e2b2020-08-26 13:17:24 -070027#include <SkCanvas.h>
Alec Mourib34f0b72020-10-02 13:18:34 -070028#include <SkColorFilter.h>
29#include <SkColorMatrix.h>
Alec Mourib5777452020-09-28 11:32:42 -070030#include <SkColorSpace.h>
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040031#include <SkGraphics.h>
John Reck67b1e2b2020-08-26 13:17:24 -070032#include <SkImage.h>
Lucas Dupinf4cb4a02020-09-22 14:19:26 -070033#include <SkImageFilters.h>
Alec Mouric0aae732021-01-12 13:32:18 -080034#include <SkRegion.h>
Lucas Dupin3f11e922020-09-22 17:31:04 -070035#include <SkShadowUtils.h>
John Reck67b1e2b2020-08-26 13:17:24 -070036#include <SkSurface.h>
Ana Krulec1d12b3b2021-01-27 16:49:51 -080037#include <android-base/stringprintf.h>
Alec Mourib5777452020-09-28 11:32:42 -070038#include <gl/GrGLInterface.h>
Alec Mouricbd30932021-06-09 15:52:25 -070039#include <gui/TraceUtils.h>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080040#include <sync/sync.h>
41#include <ui/BlurRegion.h>
Ana Krulec1d12b3b2021-01-27 16:49:51 -080042#include <ui/DebugUtils.h>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080043#include <ui/GraphicBuffer.h>
44#include <utils/Trace.h>
Alec Mourib5777452020-09-28 11:32:42 -070045
46#include <cmath>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080047#include <cstdint>
48#include <memory>
Alec Mouricdf6cbc2021-11-01 17:21:15 -070049#include <numeric>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080050
51#include "../gl/GLExtensions.h"
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040052#include "Cache.h"
Alec Mouric0aae732021-01-12 13:32:18 -080053#include "ColorSpaces.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080054#include "SkBlendMode.h"
55#include "SkImageInfo.h"
56#include "filters/BlurFilter.h"
Robin Lee26dacab2021-08-09 14:31:01 +020057#include "filters/GaussianBlurFilter.h"
Robin Lee026680a2021-07-26 12:49:53 +020058#include "filters/KawaseBlurFilter.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080059#include "filters/LinearEffect.h"
60#include "log/log_main.h"
61#include "skia/debug/SkiaCapture.h"
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040062#include "skia/debug/SkiaMemoryReporter.h"
Nader Jawad2dfc98b2021-04-08 20:35:39 -070063#include "skia/filters/StretchShaderFactory.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080064#include "system/graphics-base-v1.0.h"
Alec Mourib5777452020-09-28 11:32:42 -070065
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -040066namespace {
67// Debugging settings
68static const bool kPrintLayerSettings = false;
69static const bool kFlushAfterEveryLayer = false;
70} // namespace
71
John Reck67b1e2b2020-08-26 13:17:24 -070072bool checkGlError(const char* op, int lineNumber);
73
74namespace android {
75namespace renderengine {
76namespace skia {
77
Ana Krulec1d12b3b2021-01-27 16:49:51 -080078using base::StringAppendF;
79
John Reck67b1e2b2020-08-26 13:17:24 -070080static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
81 EGLint wanted, EGLConfig* outConfig) {
82 EGLint numConfigs = -1, n = 0;
83 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
84 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
85 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
86 configs.resize(n);
87
88 if (!configs.empty()) {
89 if (attribute != EGL_NONE) {
90 for (EGLConfig config : configs) {
91 EGLint value = 0;
92 eglGetConfigAttrib(dpy, config, attribute, &value);
93 if (wanted == value) {
94 *outConfig = config;
95 return NO_ERROR;
96 }
97 }
98 } else {
99 // just pick the first one
100 *outConfig = configs[0];
101 return NO_ERROR;
102 }
103 }
104
105 return NAME_NOT_FOUND;
106}
107
108static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
109 EGLConfig* config) {
110 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
111 // it is to be used with WIFI displays
112 status_t err;
113 EGLint wantedAttribute;
114 EGLint wantedAttributeValue;
115
116 std::vector<EGLint> attribs;
117 if (renderableType) {
118 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
119 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
120
121 // Default to 8 bits per channel.
122 const EGLint tmpAttribs[] = {
123 EGL_RENDERABLE_TYPE,
124 renderableType,
125 EGL_RECORDABLE_ANDROID,
126 EGL_TRUE,
127 EGL_SURFACE_TYPE,
128 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
129 EGL_FRAMEBUFFER_TARGET_ANDROID,
130 EGL_TRUE,
131 EGL_RED_SIZE,
132 is1010102 ? 10 : 8,
133 EGL_GREEN_SIZE,
134 is1010102 ? 10 : 8,
135 EGL_BLUE_SIZE,
136 is1010102 ? 10 : 8,
137 EGL_ALPHA_SIZE,
138 is1010102 ? 2 : 8,
139 EGL_NONE,
140 };
141 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
142 std::back_inserter(attribs));
143 wantedAttribute = EGL_NONE;
144 wantedAttributeValue = EGL_NONE;
145 } else {
146 // if no renderable type specified, fallback to a simplified query
147 wantedAttribute = EGL_NATIVE_VISUAL_ID;
148 wantedAttributeValue = format;
149 }
150
151 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
152 config);
153 if (err == NO_ERROR) {
154 EGLint caveat;
155 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
156 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
157 }
158
159 return err;
160}
161
162std::unique_ptr<SkiaGLRenderEngine> SkiaGLRenderEngine::create(
163 const RenderEngineCreationArgs& args) {
164 // initialize EGL for the default display
165 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
166 if (!eglInitialize(display, nullptr, nullptr)) {
167 LOG_ALWAYS_FATAL("failed to initialize EGL");
168 }
169
Yiwei Zhange2650962020-12-01 23:27:58 +0000170 const auto eglVersion = eglQueryString(display, EGL_VERSION);
John Reck67b1e2b2020-08-26 13:17:24 -0700171 if (!eglVersion) {
172 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhange2650962020-12-01 23:27:58 +0000173 LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
John Reck67b1e2b2020-08-26 13:17:24 -0700174 }
175
Yiwei Zhange2650962020-12-01 23:27:58 +0000176 const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
John Reck67b1e2b2020-08-26 13:17:24 -0700177 if (!eglExtensions) {
178 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhange2650962020-12-01 23:27:58 +0000179 LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
John Reck67b1e2b2020-08-26 13:17:24 -0700180 }
181
182 auto& extensions = gl::GLExtensions::getInstance();
183 extensions.initWithEGLStrings(eglVersion, eglExtensions);
184
185 // The code assumes that ES2 or later is available if this extension is
186 // supported.
187 EGLConfig config = EGL_NO_CONFIG_KHR;
188 if (!extensions.hasNoConfigContext()) {
189 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
190 }
191
John Reck67b1e2b2020-08-26 13:17:24 -0700192 EGLContext protectedContext = EGL_NO_CONTEXT;
Alec Mourid6f09462020-12-07 11:18:17 -0800193 const std::optional<RenderEngine::ContextPriority> priority = createContextPriority(args);
John Reck67b1e2b2020-08-26 13:17:24 -0700194 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Alec Mourid6f09462020-12-07 11:18:17 -0800195 protectedContext =
196 createEglContext(display, config, nullptr, priority, Protection::PROTECTED);
John Reck67b1e2b2020-08-26 13:17:24 -0700197 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
198 }
199
Alec Mourid6f09462020-12-07 11:18:17 -0800200 EGLContext ctxt =
201 createEglContext(display, config, protectedContext, priority, Protection::UNPROTECTED);
John Reck67b1e2b2020-08-26 13:17:24 -0700202
203 // if can't create a GL context, we can only abort.
204 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
205
206 EGLSurface placeholder = EGL_NO_SURFACE;
207 if (!extensions.hasSurfacelessContext()) {
208 placeholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
209 Protection::UNPROTECTED);
210 LOG_ALWAYS_FATAL_IF(placeholder == EGL_NO_SURFACE, "can't create placeholder pbuffer");
211 }
212 EGLBoolean success = eglMakeCurrent(display, placeholder, placeholder, ctxt);
213 LOG_ALWAYS_FATAL_IF(!success, "can't make placeholder pbuffer current");
214 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
215 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
216
217 EGLSurface protectedPlaceholder = EGL_NO_SURFACE;
218 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
219 protectedPlaceholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
220 Protection::PROTECTED);
221 ALOGE_IF(protectedPlaceholder == EGL_NO_SURFACE,
222 "can't create protected placeholder pbuffer");
223 }
224
225 // initialize the renderer while GL is current
226 std::unique_ptr<SkiaGLRenderEngine> engine =
Lucas Dupind508e472020-11-04 04:32:06 +0000227 std::make_unique<SkiaGLRenderEngine>(args, display, ctxt, placeholder, protectedContext,
228 protectedPlaceholder);
John Reck67b1e2b2020-08-26 13:17:24 -0700229
230 ALOGI("OpenGL ES informations:");
231 ALOGI("vendor : %s", extensions.getVendor());
232 ALOGI("renderer : %s", extensions.getRenderer());
233 ALOGI("version : %s", extensions.getVersion());
234 ALOGI("extensions: %s", extensions.getExtensions());
235 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
236 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
237
238 return engine;
239}
240
Ady Abrahamfe2a6db2021-06-09 15:41:37 -0700241std::future<void> SkiaGLRenderEngine::primeCache() {
Leon Scroggins IIIb9216dc2021-03-08 17:19:01 -0500242 Cache::primeShaderCache(this);
Ady Abrahamfe2a6db2021-06-09 15:41:37 -0700243 return {};
Leon Scroggins IIIb9216dc2021-03-08 17:19:01 -0500244}
245
John Reck67b1e2b2020-08-26 13:17:24 -0700246EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
247 status_t err;
248 EGLConfig config;
249
250 // First try to get an ES3 config
251 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
252 if (err != NO_ERROR) {
253 // If ES3 fails, try to get an ES2 config
254 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
255 if (err != NO_ERROR) {
256 // If ES2 still doesn't work, probably because we're on the emulator.
257 // try a simplified query
258 ALOGW("no suitable EGLConfig found, trying a simpler query");
259 err = selectEGLConfig(display, format, 0, &config);
260 if (err != NO_ERROR) {
261 // this EGL is too lame for android
262 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
263 }
264 }
265 }
266
267 if (logConfig) {
268 // print some debugging info
269 EGLint r, g, b, a;
270 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
271 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
272 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
273 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
274 ALOGI("EGL information:");
275 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
276 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
277 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
278 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
279 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
280 }
281
282 return config;
283}
284
Leon Scroggins III9f3072c2021-03-22 10:42:47 -0400285sk_sp<SkData> SkiaGLRenderEngine::SkSLCacheMonitor::load(const SkData& key) {
286 // This "cache" does not actually cache anything. It just allows us to
287 // monitor Skia's internal cache. So this method always returns null.
288 return nullptr;
289}
290
291void SkiaGLRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data,
292 const SkString& description) {
293 mShadersCachedSinceLastCall++;
294}
295
296void SkiaGLRenderEngine::assertShadersCompiled(int numShaders) {
297 const int cached = mSkSLCacheMonitor.shadersCachedSinceLastCall();
298 LOG_ALWAYS_FATAL_IF(cached != numShaders, "Attempted to cache %i shaders; cached %i",
299 numShaders, cached);
300}
301
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -0400302int SkiaGLRenderEngine::reportShadersCompiled() {
303 return mSkSLCacheMonitor.shadersCachedSinceLastCall();
304}
305
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700306SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
Lucas Dupind508e472020-11-04 04:32:06 +0000307 EGLContext ctxt, EGLSurface placeholder,
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700308 EGLContext protectedContext, EGLSurface protectedPlaceholder)
Alec Mouri0d995102021-02-24 16:53:38 -0800309 : SkiaRenderEngine(args.renderEngineType),
310 mEGLDisplay(display),
John Reck67b1e2b2020-08-26 13:17:24 -0700311 mEGLContext(ctxt),
312 mPlaceholderSurface(placeholder),
313 mProtectedEGLContext(protectedContext),
Alec Mourib5777452020-09-28 11:32:42 -0700314 mProtectedPlaceholderSurface(protectedPlaceholder),
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -0400315 mDefaultPixelFormat(static_cast<PixelFormat>(args.pixelFormat)),
Alec Mouri0d995102021-02-24 16:53:38 -0800316 mUseColorManagement(args.useColorManagement) {
John Reck67b1e2b2020-08-26 13:17:24 -0700317 sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
318 LOG_ALWAYS_FATAL_IF(!glInterface.get());
319
320 GrContextOptions options;
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -0400321 options.fDisableDriverCorrectnessWorkarounds = true;
John Reck67b1e2b2020-08-26 13:17:24 -0700322 options.fDisableDistanceFieldPaths = true;
Nathaniel Nifongf8d35e92021-06-08 15:02:25 -0400323 options.fReducedShaderVariations = true;
Leon Scroggins III9f3072c2021-03-22 10:42:47 -0400324 options.fPersistentCache = &mSkSLCacheMonitor;
Lucas Dupind508e472020-11-04 04:32:06 +0000325 mGrContext = GrDirectContext::MakeGL(glInterface, options);
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -0400326 if (supportsProtectedContent()) {
327 useProtectedContext(true);
Lucas Dupind508e472020-11-04 04:32:06 +0000328 mProtectedGrContext = GrDirectContext::MakeGL(glInterface, options);
329 useProtectedContext(false);
330 }
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700331
332 if (args.supportsBackgroundBlur) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500333 ALOGD("Background Blurs Enabled");
Robin Lee026680a2021-07-26 12:49:53 +0200334 mBlurFilter = new KawaseBlurFilter();
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700335 }
Alec Mouric0aae732021-01-12 13:32:18 -0800336 mCapture = std::make_unique<SkiaCapture>();
337}
338
339SkiaGLRenderEngine::~SkiaGLRenderEngine() {
Marin Shalamanovcea12ef2021-03-15 17:00:51 +0100340 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouric0aae732021-01-12 13:32:18 -0800341 if (mBlurFilter) {
342 delete mBlurFilter;
343 }
344
345 mCapture = nullptr;
346
347 mGrContext->flushAndSubmit(true);
348 mGrContext->abandonContext();
349
350 if (mProtectedGrContext) {
351 mProtectedGrContext->flushAndSubmit(true);
352 mProtectedGrContext->abandonContext();
353 }
354
355 if (mPlaceholderSurface != EGL_NO_SURFACE) {
356 eglDestroySurface(mEGLDisplay, mPlaceholderSurface);
357 }
358 if (mProtectedPlaceholderSurface != EGL_NO_SURFACE) {
359 eglDestroySurface(mEGLDisplay, mProtectedPlaceholderSurface);
360 }
361 if (mEGLContext != EGL_NO_CONTEXT) {
362 eglDestroyContext(mEGLDisplay, mEGLContext);
363 }
364 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
365 eglDestroyContext(mEGLDisplay, mProtectedEGLContext);
366 }
367 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
368 eglTerminate(mEGLDisplay);
369 eglReleaseThread();
John Reck67b1e2b2020-08-26 13:17:24 -0700370}
371
Lucas Dupind508e472020-11-04 04:32:06 +0000372bool SkiaGLRenderEngine::supportsProtectedContent() const {
373 return mProtectedEGLContext != EGL_NO_CONTEXT;
374}
375
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400376GrDirectContext* SkiaGLRenderEngine::getActiveGrContext() const {
377 return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get();
378}
379
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -0400380void SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) {
381 if (useProtectedContext == mInProtectedContext ||
382 (useProtectedContext && !supportsProtectedContent())) {
383 return;
Lucas Dupind508e472020-11-04 04:32:06 +0000384 }
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400385
386 // release any scratch resources before switching into a new mode
387 if (getActiveGrContext()) {
388 getActiveGrContext()->purgeUnlockedResources(true);
389 }
390
Lucas Dupind508e472020-11-04 04:32:06 +0000391 const EGLSurface surface =
392 useProtectedContext ? mProtectedPlaceholderSurface : mPlaceholderSurface;
393 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
Alec Mouric0aae732021-01-12 13:32:18 -0800394
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -0400395 if (eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE) {
Lucas Dupind508e472020-11-04 04:32:06 +0000396 mInProtectedContext = useProtectedContext;
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400397 // given that we are sharing the same thread between two GrContexts we need to
398 // make sure that the thread state is reset when switching between the two.
399 if (getActiveGrContext()) {
400 getActiveGrContext()->resetContext();
401 }
Lucas Dupind508e472020-11-04 04:32:06 +0000402 }
Lucas Dupind508e472020-11-04 04:32:06 +0000403}
404
John Reck67b1e2b2020-08-26 13:17:24 -0700405base::unique_fd SkiaGLRenderEngine::flush() {
406 ATRACE_CALL();
407 if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
408 return base::unique_fd();
409 }
410
411 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
412 if (sync == EGL_NO_SYNC_KHR) {
413 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
414 return base::unique_fd();
415 }
416
417 // native fence fd will not be populated until flush() is done.
418 glFlush();
419
420 // get the fence fd
421 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
422 eglDestroySyncKHR(mEGLDisplay, sync);
423 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
424 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
425 }
426
427 return fenceFd;
428}
429
Alec Mouri4ee7b492021-08-11 10:36:55 -0700430void SkiaGLRenderEngine::waitFence(base::borrowed_fd fenceFd) {
431 if (fenceFd.get() >= 0 && !waitGpuFence(fenceFd)) {
432 ATRACE_NAME("SkiaGLRenderEngine::waitFence");
433 sync_wait(fenceFd.get(), -1);
434 }
435}
436
437bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) {
John Reck67b1e2b2020-08-26 13:17:24 -0700438 if (!gl::GLExtensions::getInstance().hasNativeFenceSync() ||
439 !gl::GLExtensions::getInstance().hasWaitSync()) {
440 return false;
441 }
442
Alec Mouri4ee7b492021-08-11 10:36:55 -0700443 // Duplicate the fence for passing to eglCreateSyncKHR.
444 base::unique_fd fenceDup(dup(fenceFd.get()));
445 if (fenceDup.get() < 0) {
446 ALOGE("failed to create duplicate fence fd: %d", fenceDup.get());
447 return false;
448 }
449
John Reck67b1e2b2020-08-26 13:17:24 -0700450 // release the fd and transfer the ownership to EGLSync
Alec Mouri4ee7b492021-08-11 10:36:55 -0700451 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceDup.release(), EGL_NONE};
John Reck67b1e2b2020-08-26 13:17:24 -0700452 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
453 if (sync == EGL_NO_SYNC_KHR) {
454 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
455 return false;
456 }
457
458 // XXX: The spec draft is inconsistent as to whether this should return an
459 // EGLint or void. Ignore the return value for now, as it's not strictly
460 // needed.
461 eglWaitSyncKHR(mEGLDisplay, sync, 0);
462 EGLint error = eglGetError();
463 eglDestroySyncKHR(mEGLDisplay, sync);
464 if (error != EGL_SUCCESS) {
465 ALOGE("failed to wait for EGL native fence sync: %#x", error);
466 return false;
467 }
468
469 return true;
470}
471
Alec Mouri678245d2020-09-30 16:58:23 -0700472static float toDegrees(uint32_t transform) {
473 switch (transform) {
474 case ui::Transform::ROT_90:
475 return 90.0;
476 case ui::Transform::ROT_180:
477 return 180.0;
478 case ui::Transform::ROT_270:
479 return 270.0;
480 default:
481 return 0.0;
482 }
483}
484
Alec Mourib34f0b72020-10-02 13:18:34 -0700485static SkColorMatrix toSkColorMatrix(const mat4& matrix) {
486 return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1],
487 matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2],
488 matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3],
489 matrix[3][3], 0);
490}
491
Alec Mouri029d1952020-10-12 10:37:08 -0700492static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) {
493 int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK;
494 int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK;
495
496 // Treat unsupported dataspaces as srgb
497 if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
498 destTransfer != HAL_DATASPACE_TRANSFER_HLG &&
499 destTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
500 destTransfer = HAL_DATASPACE_TRANSFER_SRGB;
501 }
502
503 if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
504 sourceTransfer != HAL_DATASPACE_TRANSFER_HLG &&
505 sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
506 sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB;
507 }
508
509 const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
510 const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB;
511 const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
512 const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB;
513
514 return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) &&
515 sourceTransfer != destTransfer;
516}
517
Alec Mouria90a5702021-04-16 16:36:21 +0000518void SkiaGLRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
519 bool isRenderable) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800520 // Only run this if RE is running on its own thread. This way the access to GL
521 // operations is guaranteed to be happening on the same thread.
522 if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) {
523 return;
524 }
Derek Sollenbergerbc14f3c2021-05-21 14:29:16 -0400525 // We currently don't attempt to map a buffer if the buffer contains protected content
Derek Sollenberger45007182021-06-10 14:47:21 -0400526 // because GPU resources for protected buffers is much more limited.
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400527 const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
Derek Sollenberger45007182021-06-10 14:47:21 -0400528 if (isProtectedBuffer) {
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400529 return;
530 }
Ana Krulecdfec8f52021-01-13 12:51:47 -0800531 ATRACE_CALL();
532
Derek Sollenberger45007182021-06-10 14:47:21 -0400533 // If we were to support caching protected buffers then we will need to switch the
534 // currently bound context if we are not already using the protected context (and subsequently
535 // switch back after the buffer is cached). However, for non-protected content we can bind
536 // the texture in either GL context because they are initialized with the same share_context
537 // which allows the texture state to be shared between them.
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400538 auto grContext = getActiveGrContext();
Derek Sollenbergerbc14f3c2021-05-21 14:29:16 -0400539 auto& cache = mTextureCache;
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400540
541 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouria90a5702021-04-16 16:36:21 +0000542 mGraphicBufferExternalRefs[buffer->getId()]++;
543
544 if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800545 std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400546 std::make_shared<AutoBackendTexture::LocalRef>(grContext,
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -0400547 buffer->toAHardwareBuffer(),
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400548 isRenderable, mTextureCleanupMgr);
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400549 cache.insert({buffer->getId(), imageTextureRef});
Ana Krulecdfec8f52021-01-13 12:51:47 -0800550 }
551}
552
Alec Mouria90a5702021-04-16 16:36:21 +0000553void SkiaGLRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800554 ATRACE_CALL();
John Reck67b1e2b2020-08-26 13:17:24 -0700555 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouria90a5702021-04-16 16:36:21 +0000556 if (const auto& iter = mGraphicBufferExternalRefs.find(buffer->getId());
557 iter != mGraphicBufferExternalRefs.end()) {
558 if (iter->second == 0) {
559 ALOGW("Attempted to unmap GraphicBuffer <id: %" PRId64
560 "> from RenderEngine texture, but the "
561 "ref count was already zero!",
562 buffer->getId());
563 mGraphicBufferExternalRefs.erase(buffer->getId());
564 return;
565 }
566
567 iter->second--;
568
Alec Mouric2ffeb42021-06-17 17:42:27 -0700569 // Swap contexts if needed prior to deleting this buffer
570 // See Issue 1 of
571 // https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_protected_content.txt: even
572 // when a protected context and an unprotected context are part of the same share group,
573 // protected surfaces may not be accessed by an unprotected context, implying that protected
574 // surfaces may only be freed when a protected context is active.
575 const bool inProtected = mInProtectedContext;
576 useProtectedContext(buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
577
Alec Mouria90a5702021-04-16 16:36:21 +0000578 if (iter->second == 0) {
579 mTextureCache.erase(buffer->getId());
Alec Mouria90a5702021-04-16 16:36:21 +0000580 mGraphicBufferExternalRefs.erase(buffer->getId());
581 }
Alec Mouric2ffeb42021-06-17 17:42:27 -0700582
583 // Swap back to the previous context so that cached values of isProtected in SurfaceFlinger
584 // are up-to-date.
585 if (inProtected != mInProtectedContext) {
586 useProtectedContext(inProtected);
587 }
Alec Mouria90a5702021-04-16 16:36:21 +0000588 }
John Reck67b1e2b2020-08-26 13:17:24 -0700589}
590
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400591bool SkiaGLRenderEngine::canSkipPostRenderCleanup() const {
592 std::lock_guard<std::mutex> lock(mRenderingMutex);
593 return mTextureCleanupMgr.isEmpty();
594}
595
596void SkiaGLRenderEngine::cleanupPostRender() {
597 ATRACE_CALL();
598 std::lock_guard<std::mutex> lock(mRenderingMutex);
599 mTextureCleanupMgr.cleanup();
600}
601
602// Helper class intended to be used on the stack to ensure that texture cleanup
603// is deferred until after this class goes out of scope.
604class DeferTextureCleanup final {
605public:
606 DeferTextureCleanup(AutoBackendTexture::CleanupManager& mgr) : mMgr(mgr) {
607 mMgr.setDeferredStatus(true);
608 }
609 ~DeferTextureCleanup() { mMgr.setDeferredStatus(false); }
610
611private:
612 DISALLOW_COPY_AND_ASSIGN(DeferTextureCleanup);
613 AutoBackendTexture::CleanupManager& mMgr;
614};
615
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700616sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(
617 const RuntimeEffectShaderParameters& parameters) {
Nader Jawad63644d32021-05-07 10:44:21 -0700618 // The given surface will be stretched by HWUI via matrix transformation
619 // which gets similar results for most surfaces
620 // Determine later on if we need to leverage the stertch shader within
621 // surface flinger
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700622 const auto& stretchEffect = parameters.layer.stretchEffect;
623 auto shader = parameters.shader;
Nader Jawadc088bdc2021-05-10 13:24:46 -0700624 if (stretchEffect.hasEffect()) {
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700625 const auto targetBuffer = parameters.layer.source.buffer.buffer;
Nader Jawadc088bdc2021-05-10 13:24:46 -0700626 const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700627 if (graphicBuffer && parameters.shader) {
Nader Jawad2dfc98b2021-04-08 20:35:39 -0700628 shader = mStretchShaderFactory.createSkShader(shader, stretchEffect);
629 }
John Reckcdb4ed72021-02-04 13:39:33 -0500630 }
Nader Jawad2dfc98b2021-04-08 20:35:39 -0700631
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700632 if (parameters.requiresLinearEffect) {
633 const ui::Dataspace inputDataspace = mUseColorManagement ? parameters.layer.sourceDataspace
634 : ui::Dataspace::V0_SRGB_LINEAR;
635 const ui::Dataspace outputDataspace = mUseColorManagement
636 ? parameters.display.outputDataspace
637 : ui::Dataspace::V0_SRGB_LINEAR;
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500638
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700639 auto effect =
640 shaders::LinearEffect{.inputDataspace = inputDataspace,
641 .outputDataspace = outputDataspace,
642 .undoPremultipliedAlpha = parameters.undoPremultipliedAlpha};
Ana Krulec47814212021-01-06 19:00:10 -0800643
644 auto effectIter = mRuntimeEffects.find(effect);
645 sk_sp<SkRuntimeEffect> runtimeEffect = nullptr;
646 if (effectIter == mRuntimeEffects.end()) {
647 runtimeEffect = buildRuntimeEffect(effect);
648 mRuntimeEffects.insert({effect, runtimeEffect});
649 } else {
650 runtimeEffect = effectIter->second;
651 }
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700652 mat4 colorTransform = parameters.layer.colorTransform;
653
654 colorTransform *=
655 mat4::scale(vec4(parameters.layerDimmingRatio, parameters.layerDimmingRatio,
656 parameters.layerDimmingRatio, 1.f));
657 return createLinearEffectShader(parameters.shader, effect, runtimeEffect, colorTransform,
658 parameters.display.maxLuminance,
Alec Mourib21d94e2022-01-13 17:44:10 -0800659 parameters.display.currentLuminanceNits,
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700660 parameters.layer.source.buffer.maxLuminanceNits);
Ana Krulec47814212021-01-06 19:00:10 -0800661 }
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700662 return parameters.shader;
Ana Krulec47814212021-01-06 19:00:10 -0800663}
664
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500665void SkiaGLRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) {
Derek Sollenberger76664d62021-02-04 11:13:09 -0500666 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500667 // Record display settings when capture is running.
668 std::stringstream displaySettings;
669 PrintTo(display, &displaySettings);
670 // Store the DisplaySettings in additional information.
671 canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings",
672 SkData::MakeWithCString(displaySettings.str().c_str()));
673 }
674
675 // Before doing any drawing, let's make sure that we'll start at the origin of the display.
676 // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual
677 // displays might have different scaling when compared to the physical screen.
678
679 canvas->clipRect(getSkRect(display.physicalDisplay));
680 canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top);
681
682 const auto clipWidth = display.clip.width();
683 const auto clipHeight = display.clip.height();
684 auto rotatedClipWidth = clipWidth;
685 auto rotatedClipHeight = clipHeight;
686 // Scale is contingent on the rotation result.
687 if (display.orientation & ui::Transform::ROT_90) {
688 std::swap(rotatedClipWidth, rotatedClipHeight);
689 }
690 const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) /
691 static_cast<SkScalar>(rotatedClipWidth);
692 const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) /
693 static_cast<SkScalar>(rotatedClipHeight);
694 canvas->scale(scaleX, scaleY);
695
696 // Canvas rotation is done by centering the clip window at the origin, rotating, translating
697 // back so that the top left corner of the clip is at (0, 0).
698 canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2);
699 canvas->rotate(toDegrees(display.orientation));
700 canvas->translate(-clipWidth / 2, -clipHeight / 2);
701 canvas->translate(-display.clip.left, -display.clip.top);
702}
703
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500704class AutoSaveRestore {
705public:
706 AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); }
707 ~AutoSaveRestore() { restore(); }
708 void replace(SkCanvas* canvas) {
709 mCanvas = canvas;
710 mSaveCount = canvas->save();
711 }
712 void restore() {
713 if (mCanvas) {
714 mCanvas->restoreToCount(mSaveCount);
715 mCanvas = nullptr;
716 }
717 }
718
719private:
720 SkCanvas* mCanvas;
721 int mSaveCount;
722};
723
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400724static SkRRect getBlurRRect(const BlurRegion& region) {
725 const auto rect = SkRect::MakeLTRB(region.left, region.top, region.right, region.bottom);
726 const SkVector radii[4] = {SkVector::Make(region.cornerRadiusTL, region.cornerRadiusTL),
727 SkVector::Make(region.cornerRadiusTR, region.cornerRadiusTR),
728 SkVector::Make(region.cornerRadiusBR, region.cornerRadiusBR),
729 SkVector::Make(region.cornerRadiusBL, region.cornerRadiusBL)};
730 SkRRect roundedRect;
731 roundedRect.setRectRadii(rect, radii);
732 return roundedRect;
733}
734
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700735static bool equalsWithinMargin(float expected, float value, float margin) {
736 LOG_ALWAYS_FATAL_IF(margin < 0.f, "Margin is negative!");
737 return std::abs(expected - value) < margin;
738}
739
Sally Qi4cabdd02021-08-05 16:45:57 -0700740void SkiaGLRenderEngine::drawLayersInternal(
741 const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
Sally Qi59a9f502021-10-12 18:53:23 +0000742 const DisplaySettings& display, const std::vector<LayerSettings>& layers,
Sally Qi4cabdd02021-08-05 16:45:57 -0700743 const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/,
744 base::unique_fd&& bufferFence) {
John Reck67b1e2b2020-08-26 13:17:24 -0700745 ATRACE_NAME("SkiaGL::drawLayers");
Alec Mouric0aae732021-01-12 13:32:18 -0800746
John Reck67b1e2b2020-08-26 13:17:24 -0700747 std::lock_guard<std::mutex> lock(mRenderingMutex);
748 if (layers.empty()) {
749 ALOGV("Drawing empty layer stack");
Sally Qi4cabdd02021-08-05 16:45:57 -0700750 resultPromise->set_value({NO_ERROR, base::unique_fd()});
751 return;
John Reck67b1e2b2020-08-26 13:17:24 -0700752 }
753
John Reck67b1e2b2020-08-26 13:17:24 -0700754 if (buffer == nullptr) {
755 ALOGE("No output buffer provided. Aborting GPU composition.");
Sally Qi4cabdd02021-08-05 16:45:57 -0700756 resultPromise->set_value({BAD_VALUE, base::unique_fd()});
757 return;
John Reck67b1e2b2020-08-26 13:17:24 -0700758 }
759
Alec Mouria90a5702021-04-16 16:36:21 +0000760 validateOutputBufferUsage(buffer->getBuffer());
Ady Abraham193426d2021-02-18 14:01:53 -0800761
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400762 auto grContext = getActiveGrContext();
Derek Sollenberger45007182021-06-10 14:47:21 -0400763 auto& cache = mTextureCache;
John Reck67b1e2b2020-08-26 13:17:24 -0700764
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400765 // any AutoBackendTexture deletions will now be deferred until cleanupPostRender is called
766 DeferTextureCleanup dtc(mTextureCleanupMgr);
767
Alec Mouria90a5702021-04-16 16:36:21 +0000768 std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef;
769 if (const auto& it = cache.find(buffer->getBuffer()->getId()); it != cache.end()) {
770 surfaceTextureRef = it->second;
771 } else {
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -0400772 surfaceTextureRef =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400773 std::make_shared<AutoBackendTexture::LocalRef>(grContext,
774 buffer->getBuffer()
775 ->toAHardwareBuffer(),
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400776 true, mTextureCleanupMgr);
John Reck67b1e2b2020-08-26 13:17:24 -0700777 }
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800778
Alec Mouri4ee7b492021-08-11 10:36:55 -0700779 // wait on the buffer to be ready to use prior to using it
780 waitFence(bufferFence);
781
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500782 const ui::Dataspace dstDataspace =
Alec Mourid2bcbae2021-06-28 17:02:17 -0700783 mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR;
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400784 sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext);
Alec Mouri678245d2020-09-30 16:58:23 -0700785
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500786 SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
787 if (dstCanvas == nullptr) {
Ana Krulec6eab17a2020-12-09 15:52:36 -0800788 ALOGE("Cannot acquire canvas from Skia.");
Sally Qi4cabdd02021-08-05 16:45:57 -0700789 resultPromise->set_value({BAD_VALUE, base::unique_fd()});
790 return;
Ana Krulec6eab17a2020-12-09 15:52:36 -0800791 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500792
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400793 // setup color filter if necessary
794 sk_sp<SkColorFilter> displayColorTransform;
795 if (display.colorTransform != mat4()) {
796 displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
797 }
798 const bool ctModifiesAlpha =
799 displayColorTransform && !displayColorTransform->isAlphaUnchanged();
800
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700801 // Find the max layer white point to determine the max luminance of the scene...
802 const float maxLayerWhitePoint = std::transform_reduce(
803 layers.cbegin(), layers.cend(), 0.f,
804 [](float left, float right) { return std::max(left, right); },
805 [&](const auto& l) { return l.whitePointNits; });
806
807 // ...and compute the dimming ratio if dimming is requested
808 const float displayDimmingRatio = display.targetLuminanceNits > 0.f &&
809 maxLayerWhitePoint > 0.f && display.targetLuminanceNits > maxLayerWhitePoint
810 ? maxLayerWhitePoint / display.targetLuminanceNits
811 : 1.f;
812
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500813 // Find if any layers have requested blur, we'll use that info to decide when to render to an
814 // offscreen buffer and when to render to the native buffer.
815 sk_sp<SkSurface> activeSurface(dstSurface);
816 SkCanvas* canvas = dstCanvas;
Derek Sollenberger76664d62021-02-04 11:13:09 -0500817 SkiaCapture::OffscreenState offscreenCaptureState;
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500818 const LayerSettings* blurCompositionLayer = nullptr;
819 if (mBlurFilter) {
820 bool requiresCompositionLayer = false;
821 for (const auto& layer : layers) {
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400822 // if the layer doesn't have blur or it is not visible then continue
823 if (!layerHasBlur(layer, ctModifiesAlpha)) {
824 continue;
825 }
Sally Qi59a9f502021-10-12 18:53:23 +0000826 if (layer.backgroundBlurRadius > 0 &&
Robin Lee26dacab2021-08-09 14:31:01 +0200827 layer.backgroundBlurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500828 requiresCompositionLayer = true;
829 }
Sally Qi59a9f502021-10-12 18:53:23 +0000830 for (auto region : layer.blurRegions) {
Robin Lee26dacab2021-08-09 14:31:01 +0200831 if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500832 requiresCompositionLayer = true;
833 }
834 }
835 if (requiresCompositionLayer) {
836 activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
Derek Sollenberger76664d62021-02-04 11:13:09 -0500837 canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
Sally Qi59a9f502021-10-12 18:53:23 +0000838 blurCompositionLayer = &layer;
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500839 break;
840 }
841 }
842 }
843
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500844 AutoSaveRestore surfaceAutoSaveRestore(canvas);
Alec Mouri678245d2020-09-30 16:58:23 -0700845 // Clear the entire canvas with a transparent black to prevent ghost images.
846 canvas->clear(SK_ColorTRANSPARENT);
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500847 initCanvas(canvas, display);
Alec Mouric0aae732021-01-12 13:32:18 -0800848
John Reck67b1e2b2020-08-26 13:17:24 -0700849 for (const auto& layer : layers) {
Sally Qi59a9f502021-10-12 18:53:23 +0000850 ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str());
Galia Peychevaf7889b32020-11-25 22:22:40 +0100851
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -0400852 if (kPrintLayerSettings) {
853 std::stringstream ls;
Sally Qi59a9f502021-10-12 18:53:23 +0000854 PrintTo(layer, &ls);
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -0400855 auto debugs = ls.str();
856 int pos = 0;
857 while (pos < debugs.size()) {
858 ALOGD("cache_debug %s", debugs.substr(pos, 1000).c_str());
859 pos += 1000;
860 }
861 }
862
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500863 sk_sp<SkImage> blurInput;
Sally Qi59a9f502021-10-12 18:53:23 +0000864 if (blurCompositionLayer == &layer) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500865 LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
866 LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
867
868 // save a snapshot of the activeSurface to use as input to the blur shaders
869 blurInput = activeSurface->makeImageSnapshot();
870
871 // TODO we could skip this step if we know the blur will cover the entire image
872 // blit the offscreen framebuffer into the destination AHB
873 SkPaint paint;
874 paint.setBlendMode(SkBlendMode::kSrc);
Derek Sollenberger76664d62021-02-04 11:13:09 -0500875 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
876 uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState);
877 dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()),
878 String8::format("SurfaceID|%" PRId64, id).c_str(),
879 nullptr);
880 dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint);
881 } else {
882 activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint);
883 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500884
885 // assign dstCanvas to canvas and ensure that the canvas state is up to date
886 canvas = dstCanvas;
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500887 surfaceAutoSaveRestore.replace(canvas);
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500888 initCanvas(canvas, display);
889
890 LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() !=
891 dstSurface->getCanvas()->getSaveCount());
892 LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() !=
893 dstSurface->getCanvas()->getTotalMatrix());
894
895 // assign dstSurface to activeSurface
896 activeSurface = dstSurface;
897 }
898
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500899 SkAutoCanvasRestore layerAutoSaveRestore(canvas, true);
Derek Sollenberger76664d62021-02-04 11:13:09 -0500900 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
Ana Krulec6eab17a2020-12-09 15:52:36 -0800901 // Record the name of the layer if the capture is running.
902 std::stringstream layerSettings;
Sally Qi59a9f502021-10-12 18:53:23 +0000903 PrintTo(layer, &layerSettings);
Ana Krulec6eab17a2020-12-09 15:52:36 -0800904 // Store the LayerSettings in additional information.
Sally Qi59a9f502021-10-12 18:53:23 +0000905 canvas->drawAnnotation(SkRect::MakeEmpty(), layer.name.c_str(),
Ana Krulec6eab17a2020-12-09 15:52:36 -0800906 SkData::MakeWithCString(layerSettings.str().c_str()));
907 }
Galia Peychevaf7889b32020-11-25 22:22:40 +0100908 // Layers have a local transform that should be applied to them
Sally Qi59a9f502021-10-12 18:53:23 +0000909 canvas->concat(getSkM44(layer.geometry.positionTransform).asM33());
Galia Peycheva6c460652020-11-03 19:42:42 +0100910
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400911 const auto [bounds, roundRectClip] =
Sally Qi59a9f502021-10-12 18:53:23 +0000912 getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop,
913 layer.geometry.roundedCornersRadius);
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400914 if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) {
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500915 std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
916
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500917 // if multiple layers have blur, then we need to take a snapshot now because
918 // only the lowest layer will have blurImage populated earlier
919 if (!blurInput) {
920 blurInput = activeSurface->makeImageSnapshot();
921 }
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500922 // rect to be blurred in the coordinate space of blurInput
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400923 const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect());
924
925 // if the clip needs to be applied then apply it now and make sure
926 // it is restored before we attempt to draw any shadows.
927 SkAutoCanvasRestore acr(canvas, true);
928 if (!roundRectClip.isEmpty()) {
929 canvas->clipRRect(roundRectClip, true);
930 }
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500931
Galia Peychevae425ac82021-03-15 17:12:03 +0100932 // TODO(b/182216890): Filter out empty layers earlier
933 if (blurRect.width() > 0 && blurRect.height() > 0) {
Sally Qi59a9f502021-10-12 18:53:23 +0000934 if (layer.backgroundBlurRadius > 0) {
Galia Peychevae425ac82021-03-15 17:12:03 +0100935 ATRACE_NAME("BackgroundBlur");
Sally Qi59a9f502021-10-12 18:53:23 +0000936 auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius,
937 blurInput, blurRect);
Galia Peycheva80116e52020-11-06 11:57:25 +0100938
Sally Qi59a9f502021-10-12 18:53:23 +0000939 cachedBlurs[layer.backgroundBlurRadius] = blurredImage;
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500940
Sally Qi59a9f502021-10-12 18:53:23 +0000941 mBlurFilter->drawBlurRegion(canvas, bounds, layer.backgroundBlurRadius, 1.0f,
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400942 blurRect, blurredImage, blurInput);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700943 }
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400944
Sally Qi59a9f502021-10-12 18:53:23 +0000945 canvas->concat(getSkM44(layer.blurRegionTransform).asM33());
946 for (auto region : layer.blurRegions) {
Galia Peychevae425ac82021-03-15 17:12:03 +0100947 if (cachedBlurs[region.blurRadius] == nullptr) {
948 ATRACE_NAME("BlurRegion");
949 cachedBlurs[region.blurRadius] =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400950 mBlurFilter->generate(grContext, region.blurRadius, blurInput,
Galia Peychevae425ac82021-03-15 17:12:03 +0100951 blurRect);
952 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500953
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400954 mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius,
955 region.alpha, blurRect,
Galia Peychevae425ac82021-03-15 17:12:03 +0100956 cachedBlurs[region.blurRadius], blurInput);
957 }
Lucas Dupinc3800b82020-10-02 16:24:48 -0700958 }
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700959 }
960
Sally Qi59a9f502021-10-12 18:53:23 +0000961 if (layer.shadow.length > 0) {
Leon Scroggins IIIcf3d95c2021-03-19 13:06:32 -0400962 // This would require a new parameter/flag to SkShadowUtils::DrawShadow
Sally Qi59a9f502021-10-12 18:53:23 +0000963 LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow");
Leon Scroggins III63e86952021-05-12 10:45:08 -0400964
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400965 SkRRect shadowBounds, shadowClip;
Sally Qi59a9f502021-10-12 18:53:23 +0000966 if (layer.geometry.boundaries == layer.shadow.boundaries) {
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400967 shadowBounds = bounds;
968 shadowClip = roundRectClip;
969 } else {
970 std::tie(shadowBounds, shadowClip) =
Sally Qi59a9f502021-10-12 18:53:23 +0000971 getBoundsAndClip(layer.shadow.boundaries, layer.geometry.roundedCornersCrop,
972 layer.geometry.roundedCornersRadius);
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400973 }
974
Leon Scroggins III63e86952021-05-12 10:45:08 -0400975 // Technically, if bounds is a rect and roundRectClip is not empty,
976 // it means that the bounds and roundedCornersCrop were different
977 // enough that we should intersect them to find the proper shadow.
978 // In practice, this often happens when the two rectangles appear to
979 // not match due to rounding errors. Draw the rounded version, which
980 // looks more like the intent.
981 const auto& rrect =
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400982 shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds;
Sally Qi59a9f502021-10-12 18:53:23 +0000983 drawShadow(canvas, rrect, layer.shadow);
Derek Sollenberger4c331c82021-02-23 13:09:50 -0500984 }
985
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700986 const float layerDimmingRatio = layer.whitePointNits <= 0.f
987 ? displayDimmingRatio
988 : (layer.whitePointNits / maxLayerWhitePoint) * displayDimmingRatio;
989
Sally Qi59a9f502021-10-12 18:53:23 +0000990 const bool requiresLinearEffect = layer.colorTransform != mat4() ||
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500991 (mUseColorManagement &&
Sally Qi59a9f502021-10-12 18:53:23 +0000992 needsToneMapping(layer.sourceDataspace, display.outputDataspace)) ||
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700993 !equalsWithinMargin(1.f, layerDimmingRatio, 0.001f);
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500994
995 // quick abort from drawing the remaining portion of the layer
Sally Qi59a9f502021-10-12 18:53:23 +0000996 if (layer.skipContentDraw ||
997 (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending &&
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400998 (!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) {
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500999 continue;
1000 }
1001
1002 // If we need to map to linear space or color management is disabled, then mark the source
1003 // image with the same colorspace as the destination surface so that Skia's color
1004 // management is a no-op.
1005 const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
1006 ? dstDataspace
Sally Qi59a9f502021-10-12 18:53:23 +00001007 : layer.sourceDataspace;
Alec Mouric0aae732021-01-12 13:32:18 -08001008
Derek Sollenbergerecb21462021-01-29 16:53:49 -05001009 SkPaint paint;
Sally Qi59a9f502021-10-12 18:53:23 +00001010 if (layer.source.buffer.buffer) {
John Reck67b1e2b2020-08-26 13:17:24 -07001011 ATRACE_NAME("DrawImage");
Sally Qi59a9f502021-10-12 18:53:23 +00001012 validateInputBufferUsage(layer.source.buffer.buffer->getBuffer());
1013 const auto& item = layer.source.buffer;
Alec Mouric7f6c8b2020-11-09 18:35:20 -08001014 std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
Alec Mouria90a5702021-04-16 16:36:21 +00001015
1016 if (const auto& iter = cache.find(item.buffer->getBuffer()->getId());
1017 iter != cache.end()) {
Alec Mouric7f6c8b2020-11-09 18:35:20 -08001018 imageTextureRef = iter->second;
John Reck67b1e2b2020-08-26 13:17:24 -07001019 } else {
Alec Mouria90a5702021-04-16 16:36:21 +00001020 // If we didn't find the image in the cache, then create a local ref but don't cache
1021 // it. If we're using skia, we're guaranteed to run on a dedicated GPU thread so if
1022 // we didn't find anything in the cache then we intentionally did not cache this
1023 // buffer's resources.
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -04001024 imageTextureRef = std::make_shared<
Derek Sollenbergerb24258c2021-05-04 13:47:34 -04001025 AutoBackendTexture::LocalRef>(grContext,
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -04001026 item.buffer->getBuffer()->toAHardwareBuffer(),
Derek Sollenbergerd3f60652021-06-11 15:34:36 -04001027 false, mTextureCleanupMgr);
John Reck67b1e2b2020-08-26 13:17:24 -07001028 }
Alec Mouri1a4d0642020-11-13 17:42:01 -08001029
Alec Mouri4ee7b492021-08-11 10:36:55 -07001030 // if the layer's buffer has a fence, then we must must respect the fence prior to using
1031 // the buffer.
Sally Qi59a9f502021-10-12 18:53:23 +00001032 if (layer.source.buffer.fence != nullptr) {
1033 waitFence(layer.source.buffer.fence->get());
Alec Mouri4ee7b492021-08-11 10:36:55 -07001034 }
1035
Leon Scroggins IIIc4e0cbd2021-05-25 10:25:20 -04001036 // isOpaque means we need to ignore the alpha in the image,
1037 // replacing it with the alpha specified by the LayerSettings. See
1038 // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean)
1039 // The proper way to do this is to use an SkColorType that ignores
1040 // alpha, like kRGB_888x_SkColorType, and that is used if the
1041 // incoming image is kRGBA_8888_SkColorType. However, the incoming
1042 // image may be kRGBA_F16_SkColorType, for which there is no RGBX
1043 // SkColorType, or kRGBA_1010102_SkColorType, for which we have
1044 // kRGB_101010x_SkColorType, but it is not yet supported as a source
1045 // on the GPU. (Adding both is tracked in skbug.com/12048.) In the
1046 // meantime, we'll use a workaround that works unless we need to do
1047 // any color conversion. The workaround requires that we pretend the
1048 // image is already premultiplied, so that we do not premultiply it
1049 // before applying SkBlendMode::kPlus.
1050 const bool useIsOpaqueWorkaround = item.isOpaque &&
1051 (imageTextureRef->colorType() == kRGBA_1010102_SkColorType ||
1052 imageTextureRef->colorType() == kRGBA_F16_SkColorType);
1053 const auto alphaType = useIsOpaqueWorkaround ? kPremul_SkAlphaType
1054 : item.isOpaque ? kOpaque_SkAlphaType
1055 : item.usePremultipliedAlpha ? kPremul_SkAlphaType
1056 : kUnpremul_SkAlphaType;
1057 sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext);
Alec Mouri678245d2020-09-30 16:58:23 -07001058
1059 auto texMatrix = getSkM44(item.textureTransform).asM33();
1060 // textureTansform was intended to be passed directly into a shader, so when
1061 // building the total matrix with the textureTransform we need to first
1062 // normalize it, then apply the textureTransform, then scale back up.
Derek Sollenbergerecb21462021-01-29 16:53:49 -05001063 texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height());
Huihong Luo3a3cf3c2020-12-07 17:05:41 -08001064 texMatrix.postScale(image->width(), image->height());
Alec Mouri678245d2020-09-30 16:58:23 -07001065
Huihong Luo3a3cf3c2020-12-07 17:05:41 -08001066 SkMatrix matrix;
1067 if (!texMatrix.invert(&matrix)) {
1068 matrix = texMatrix;
Alec Mouri678245d2020-09-30 16:58:23 -07001069 }
Ana Krulecf9a15d92020-12-11 08:35:00 -08001070 // The shader does not respect the translation, so we add it to the texture
1071 // transform for the SkImage. This will make sure that the correct layer contents
1072 // are drawn in the correct part of the screen.
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001073 matrix.postTranslate(bounds.rect().fLeft, bounds.rect().fTop);
Alec Mouri678245d2020-09-30 16:58:23 -07001074
Ana Krulecb7b28b22020-11-23 14:48:58 -08001075 sk_sp<SkShader> shader;
1076
Sally Qi59a9f502021-10-12 18:53:23 +00001077 if (layer.source.buffer.useTextureFiltering) {
Ana Krulecb7b28b22020-11-23 14:48:58 -08001078 shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
1079 SkSamplingOptions(
1080 {SkFilterMode::kLinear, SkMipmapMode::kNone}),
1081 &matrix);
1082 } else {
Mike Reed711e1f02020-12-11 13:06:19 -05001083 shader = image->makeShader(SkSamplingOptions(), matrix);
Ana Krulecb7b28b22020-11-23 14:48:58 -08001084 }
Alec Mouri029d1952020-10-12 10:37:08 -07001085
Leon Scroggins IIIc4e0cbd2021-05-25 10:25:20 -04001086 if (useIsOpaqueWorkaround) {
Alec Mouric0aae732021-01-12 13:32:18 -08001087 shader = SkShaders::Blend(SkBlendMode::kPlus, shader,
1088 SkShaders::Color(SkColors::kBlack,
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001089 toSkColorSpace(layerDataspace)));
Alec Mouric0aae732021-01-12 13:32:18 -08001090 }
1091
Alec Mouricdf6cbc2021-11-01 17:21:15 -07001092 paint.setShader(createRuntimeEffectShader(
1093 RuntimeEffectShaderParameters{.shader = shader,
1094 .layer = layer,
1095 .display = display,
1096 .undoPremultipliedAlpha = !item.isOpaque &&
1097 item.usePremultipliedAlpha,
1098 .requiresLinearEffect = requiresLinearEffect,
1099 .layerDimmingRatio = layerDimmingRatio}));
1100
1101 // Turn on dithering when dimming beyond this threshold.
1102 static constexpr float kDimmingThreshold = 0.2f;
1103 if (layerDimmingRatio <= kDimmingThreshold) {
1104 paint.setDither(true);
1105 }
Sally Qi59a9f502021-10-12 18:53:23 +00001106 paint.setAlphaf(layer.alpha);
John Reck67b1e2b2020-08-26 13:17:24 -07001107 } else {
1108 ATRACE_NAME("DrawColor");
Sally Qi59a9f502021-10-12 18:53:23 +00001109 const auto color = layer.source.solidColor;
Ana Krulec47814212021-01-06 19:00:10 -08001110 sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
1111 .fG = color.g,
1112 .fB = color.b,
Sally Qi59a9f502021-10-12 18:53:23 +00001113 .fA = layer.alpha},
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001114 toSkColorSpace(layerDataspace));
Alec Mouricdf6cbc2021-11-01 17:21:15 -07001115 paint.setShader(createRuntimeEffectShader(
1116 RuntimeEffectShaderParameters{.shader = shader,
1117 .layer = layer,
1118 .display = display,
1119 .undoPremultipliedAlpha = false,
1120 .requiresLinearEffect = requiresLinearEffect,
1121 .layerDimmingRatio = layerDimmingRatio}));
John Reck67b1e2b2020-08-26 13:17:24 -07001122 }
Lucas Dupin21f348e2020-09-16 17:31:26 -07001123
Sally Qi59a9f502021-10-12 18:53:23 +00001124 if (layer.disableBlending) {
Leon Scroggins IIIcf3d95c2021-03-19 13:06:32 -04001125 paint.setBlendMode(SkBlendMode::kSrc);
1126 }
1127
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001128 paint.setColorFilter(displayColorTransform);
Alec Mourib34f0b72020-10-02 13:18:34 -07001129
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001130 if (!roundRectClip.isEmpty()) {
1131 canvas->clipRRect(roundRectClip, true);
1132 }
1133
1134 if (!bounds.isRect()) {
Derek Sollenberger4c331c82021-02-23 13:09:50 -05001135 paint.setAntiAlias(true);
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001136 canvas->drawRRect(bounds, paint);
Alec Mouribd17b3b2020-12-17 11:08:30 -08001137 } else {
Nader Jawad63644d32021-05-07 10:44:21 -07001138 canvas->drawRect(bounds.rect(), paint);
Lucas Dupin3f11e922020-09-22 17:31:04 -07001139 }
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -04001140 if (kFlushAfterEveryLayer) {
1141 ATRACE_NAME("flush surface");
1142 activeSurface->flush();
1143 }
John Reck67b1e2b2020-08-26 13:17:24 -07001144 }
Derek Sollenberger7c42bef2021-02-23 13:01:39 -05001145 surfaceAutoSaveRestore.restore();
Alec Mouric0aae732021-01-12 13:32:18 -08001146 mCapture->endCapture();
John Reck67b1e2b2020-08-26 13:17:24 -07001147 {
1148 ATRACE_NAME("flush surface");
Derek Sollenberger3f77aa42021-02-04 11:06:34 -05001149 LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
1150 activeSurface->flush();
John Reck67b1e2b2020-08-26 13:17:24 -07001151 }
1152
Sally Qi4cabdd02021-08-05 16:45:57 -07001153 base::unique_fd drawFence = flush();
John Reck67b1e2b2020-08-26 13:17:24 -07001154
1155 // If flush failed or we don't support native fences, we need to force the
1156 // gl command stream to be executed.
Sally Qi4cabdd02021-08-05 16:45:57 -07001157 bool requireSync = drawFence.get() < 0;
John Reck67b1e2b2020-08-26 13:17:24 -07001158 if (requireSync) {
1159 ATRACE_BEGIN("Submit(sync=true)");
1160 } else {
1161 ATRACE_BEGIN("Submit(sync=false)");
1162 }
Lucas Dupind508e472020-11-04 04:32:06 +00001163 bool success = grContext->submit(requireSync);
John Reck67b1e2b2020-08-26 13:17:24 -07001164 ATRACE_END();
1165 if (!success) {
1166 ALOGE("Failed to flush RenderEngine commands");
1167 // Chances are, something illegal happened (either the caller passed
1168 // us bad parameters, or we messed up our shader generation).
Sally Qi4cabdd02021-08-05 16:45:57 -07001169 resultPromise->set_value({INVALID_OPERATION, std::move(drawFence)});
1170 return;
John Reck67b1e2b2020-08-26 13:17:24 -07001171 }
1172
1173 // checkErrors();
Sally Qi4cabdd02021-08-05 16:45:57 -07001174 resultPromise->set_value({NO_ERROR, std::move(drawFence)});
1175 return;
John Reck67b1e2b2020-08-26 13:17:24 -07001176}
1177
Lucas Dupin3f11e922020-09-22 17:31:04 -07001178inline SkRect SkiaGLRenderEngine::getSkRect(const FloatRect& rect) {
1179 return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
1180}
1181
1182inline SkRect SkiaGLRenderEngine::getSkRect(const Rect& rect) {
1183 return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
1184}
1185
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001186/**
1187 * Verifies that common, simple bounds + clip combinations can be converted into
1188 * a single RRect draw call returning true if possible. If true the radii parameter
1189 * will be filled with the correct radii values that combined with bounds param will
1190 * produce the insected roundRect. If false, the returned state of the radii param is undefined.
1191 */
1192static bool intersectionIsRoundRect(const SkRect& bounds, const SkRect& crop,
1193 const SkRect& insetCrop, float cornerRadius,
1194 SkVector radii[4]) {
1195 const bool leftEqual = bounds.fLeft == crop.fLeft;
1196 const bool topEqual = bounds.fTop == crop.fTop;
1197 const bool rightEqual = bounds.fRight == crop.fRight;
1198 const bool bottomEqual = bounds.fBottom == crop.fBottom;
1199
1200 // In the event that the corners of the bounds only partially align with the crop we
1201 // need to ensure that the resulting shape can still be represented as a round rect.
1202 // In particular the round rect implementation will scale the value of all corner radii
1203 // if the sum of the radius along any edge is greater than the length of that edge.
1204 // See https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
1205 const bool requiredWidth = bounds.width() > (cornerRadius * 2);
1206 const bool requiredHeight = bounds.height() > (cornerRadius * 2);
1207 if (!requiredWidth || !requiredHeight) {
1208 return false;
1209 }
1210
1211 // Check each cropped corner to ensure that it exactly matches the crop or its corner is
1212 // contained within the cropped shape and does not need rounded.
1213 // compute the UpperLeft corner radius
1214 if (leftEqual && topEqual) {
1215 radii[0].set(cornerRadius, cornerRadius);
1216 } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) ||
1217 (topEqual && bounds.fLeft >= insetCrop.fLeft)) {
1218 radii[0].set(0, 0);
1219 } else {
1220 return false;
1221 }
1222 // compute the UpperRight corner radius
1223 if (rightEqual && topEqual) {
1224 radii[1].set(cornerRadius, cornerRadius);
1225 } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) ||
1226 (topEqual && bounds.fRight <= insetCrop.fRight)) {
1227 radii[1].set(0, 0);
1228 } else {
1229 return false;
1230 }
1231 // compute the BottomRight corner radius
1232 if (rightEqual && bottomEqual) {
1233 radii[2].set(cornerRadius, cornerRadius);
1234 } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) ||
1235 (bottomEqual && bounds.fRight <= insetCrop.fRight)) {
1236 radii[2].set(0, 0);
1237 } else {
1238 return false;
1239 }
1240 // compute the BottomLeft corner radius
1241 if (leftEqual && bottomEqual) {
1242 radii[3].set(cornerRadius, cornerRadius);
1243 } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) ||
1244 (bottomEqual && bounds.fLeft >= insetCrop.fLeft)) {
1245 radii[3].set(0, 0);
1246 } else {
1247 return false;
1248 }
1249
1250 return true;
1251}
1252
Derek Sollenbergerc31985e2021-05-18 16:38:17 -04001253inline std::pair<SkRRect, SkRRect> SkiaGLRenderEngine::getBoundsAndClip(const FloatRect& boundsRect,
1254 const FloatRect& cropRect,
1255 const float cornerRadius) {
1256 const SkRect bounds = getSkRect(boundsRect);
1257 const SkRect crop = getSkRect(cropRect);
Lucas Dupin21f348e2020-09-16 17:31:26 -07001258
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001259 SkRRect clip;
1260 if (cornerRadius > 0) {
Derek Sollenberger4f9959f2021-05-12 16:47:37 -04001261 // it the crop and the bounds are equivalent or there is no crop then we don't need a clip
1262 if (bounds == crop || crop.isEmpty()) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001263 return {SkRRect::MakeRectXY(bounds, cornerRadius, cornerRadius), clip};
1264 }
1265
1266 // This makes an effort to speed up common, simple bounds + clip combinations by
1267 // converting them to a single RRect draw. It is possible there are other cases
1268 // that can be converted.
1269 if (crop.contains(bounds)) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001270 const auto insetCrop = crop.makeInset(cornerRadius, cornerRadius);
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001271 if (insetCrop.contains(bounds)) {
1272 return {SkRRect::MakeRect(bounds), clip}; // clip is empty - no rounding required
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001273 }
1274
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001275 SkVector radii[4];
1276 if (intersectionIsRoundRect(bounds, crop, insetCrop, cornerRadius, radii)) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001277 SkRRect intersectionBounds;
1278 intersectionBounds.setRectRadii(bounds, radii);
1279 return {intersectionBounds, clip};
1280 }
1281 }
1282
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001283 // we didn't hit any of our fast paths so set the clip to the cropRect
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001284 clip.setRectXY(crop, cornerRadius, cornerRadius);
1285 }
1286
1287 // if we hit this point then we either don't have rounded corners or we are going to rely
1288 // on the clip to round the corners for us
1289 return {SkRRect::MakeRect(bounds), clip};
Galia Peycheva80116e52020-11-06 11:57:25 +01001290}
1291
Sally Qi59a9f502021-10-12 18:53:23 +00001292inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings& layer,
Derek Sollenbergerc20e0802021-05-19 16:20:59 -04001293 bool colorTransformModifiesAlpha) {
Sally Qi59a9f502021-10-12 18:53:23 +00001294 if (layer.backgroundBlurRadius > 0 || layer.blurRegions.size()) {
Derek Sollenbergerc20e0802021-05-19 16:20:59 -04001295 // return false if the content is opaque and would therefore occlude the blur
Sally Qi59a9f502021-10-12 18:53:23 +00001296 const bool opaqueContent = !layer.source.buffer.buffer || layer.source.buffer.isOpaque;
1297 const bool opaqueAlpha = layer.alpha == 1.0f && !colorTransformModifiesAlpha;
1298 return layer.skipContentDraw || !(opaqueContent && opaqueAlpha);
Derek Sollenbergerc20e0802021-05-19 16:20:59 -04001299 }
1300 return false;
Derek Sollenbergerecb21462021-01-29 16:53:49 -05001301}
1302
Lucas Dupin3f11e922020-09-22 17:31:04 -07001303inline SkColor SkiaGLRenderEngine::getSkColor(const vec4& color) {
1304 return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255);
1305}
1306
Lucas Dupinbb1a1d42020-09-18 15:17:02 -07001307inline SkM44 SkiaGLRenderEngine::getSkM44(const mat4& matrix) {
1308 return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
1309 matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
1310 matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
1311 matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
1312}
1313
Lucas Dupin3f11e922020-09-22 17:31:04 -07001314inline SkPoint3 SkiaGLRenderEngine::getSkPoint3(const vec3& vector) {
1315 return SkPoint3::Make(vector.x, vector.y, vector.z);
1316}
1317
John Reck67b1e2b2020-08-26 13:17:24 -07001318size_t SkiaGLRenderEngine::getMaxTextureSize() const {
1319 return mGrContext->maxTextureSize();
1320}
1321
1322size_t SkiaGLRenderEngine::getMaxViewportDims() const {
1323 return mGrContext->maxRenderTargetSize();
1324}
1325
Derek Sollenbergerb0e764c2021-05-04 14:31:37 -04001326void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
Lucas Dupin3f11e922020-09-22 17:31:04 -07001327 const ShadowSettings& settings) {
1328 ATRACE_CALL();
1329 const float casterZ = settings.length / 2.0f;
Lucas Dupin3f11e922020-09-22 17:31:04 -07001330 const auto flags =
1331 settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
1332
Derek Sollenbergerb0e764c2021-05-04 14:31:37 -04001333 SkShadowUtils::DrawShadow(canvas, SkPath::RRect(casterRRect), SkPoint3::Make(0, 0, casterZ),
Lucas Dupin3f11e922020-09-22 17:31:04 -07001334 getSkPoint3(settings.lightPos), settings.lightRadius,
1335 getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
1336 flags);
1337}
1338
John Reck67b1e2b2020-08-26 13:17:24 -07001339EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Alec Mourid6f09462020-12-07 11:18:17 -08001340 EGLContext shareContext,
1341 std::optional<ContextPriority> contextPriority,
John Reck67b1e2b2020-08-26 13:17:24 -07001342 Protection protection) {
1343 EGLint renderableType = 0;
1344 if (config == EGL_NO_CONFIG_KHR) {
1345 renderableType = EGL_OPENGL_ES3_BIT;
1346 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1347 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1348 }
1349 EGLint contextClientVersion = 0;
1350 if (renderableType & EGL_OPENGL_ES3_BIT) {
1351 contextClientVersion = 3;
1352 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
1353 contextClientVersion = 2;
1354 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1355 contextClientVersion = 1;
1356 } else {
1357 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1358 }
1359
1360 std::vector<EGLint> contextAttributes;
1361 contextAttributes.reserve(7);
1362 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1363 contextAttributes.push_back(contextClientVersion);
Alec Mourid6f09462020-12-07 11:18:17 -08001364 if (contextPriority) {
John Reck67b1e2b2020-08-26 13:17:24 -07001365 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
Alec Mourid6f09462020-12-07 11:18:17 -08001366 switch (*contextPriority) {
1367 case ContextPriority::REALTIME:
1368 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV);
1369 break;
1370 case ContextPriority::MEDIUM:
1371 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
1372 break;
1373 case ContextPriority::LOW:
1374 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG);
1375 break;
1376 case ContextPriority::HIGH:
1377 default:
1378 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1379 break;
1380 }
John Reck67b1e2b2020-08-26 13:17:24 -07001381 }
1382 if (protection == Protection::PROTECTED) {
1383 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1384 contextAttributes.push_back(EGL_TRUE);
1385 }
1386 contextAttributes.push_back(EGL_NONE);
1387
1388 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1389
1390 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1391 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1392 // EGL_NO_CONTEXT so that we can abort.
1393 if (config != EGL_NO_CONFIG_KHR) {
1394 return context;
1395 }
1396 // If |config| is EGL_NO_CONFIG_KHR, we speculatively try to create GLES 3 context, so we
1397 // should try to fall back to GLES 2.
1398 contextAttributes[1] = 2;
1399 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1400 }
1401
1402 return context;
1403}
1404
Alec Mourid6f09462020-12-07 11:18:17 -08001405std::optional<RenderEngine::ContextPriority> SkiaGLRenderEngine::createContextPriority(
1406 const RenderEngineCreationArgs& args) {
1407 if (!gl::GLExtensions::getInstance().hasContextPriority()) {
1408 return std::nullopt;
1409 }
1410
1411 switch (args.contextPriority) {
1412 case RenderEngine::ContextPriority::REALTIME:
1413 if (gl::GLExtensions::getInstance().hasRealtimePriority()) {
1414 return RenderEngine::ContextPriority::REALTIME;
1415 } else {
1416 ALOGI("Realtime priority unsupported, degrading gracefully to high priority");
1417 return RenderEngine::ContextPriority::HIGH;
1418 }
1419 case RenderEngine::ContextPriority::HIGH:
1420 case RenderEngine::ContextPriority::MEDIUM:
1421 case RenderEngine::ContextPriority::LOW:
1422 return args.contextPriority;
1423 default:
1424 return std::nullopt;
1425 }
1426}
1427
John Reck67b1e2b2020-08-26 13:17:24 -07001428EGLSurface SkiaGLRenderEngine::createPlaceholderEglPbufferSurface(EGLDisplay display,
1429 EGLConfig config, int hwcFormat,
1430 Protection protection) {
1431 EGLConfig placeholderConfig = config;
1432 if (placeholderConfig == EGL_NO_CONFIG_KHR) {
1433 placeholderConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1434 }
1435 std::vector<EGLint> attributes;
1436 attributes.reserve(7);
1437 attributes.push_back(EGL_WIDTH);
1438 attributes.push_back(1);
1439 attributes.push_back(EGL_HEIGHT);
1440 attributes.push_back(1);
1441 if (protection == Protection::PROTECTED) {
1442 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1443 attributes.push_back(EGL_TRUE);
1444 }
1445 attributes.push_back(EGL_NONE);
1446
1447 return eglCreatePbufferSurface(display, placeholderConfig, attributes.data());
1448}
1449
Alec Mourid6f09462020-12-07 11:18:17 -08001450int SkiaGLRenderEngine::getContextPriority() {
1451 int value;
1452 eglQueryContext(mEGLDisplay, mEGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &value);
1453 return value;
1454}
1455
Ady Abrahamed3290f2021-05-17 15:12:14 -07001456void SkiaGLRenderEngine::onActiveDisplaySizeChanged(ui::Size size) {
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001457 // This cache multiplier was selected based on review of cache sizes relative
1458 // to the screen resolution. Looking at the worst case memory needed by blur (~1.5x),
1459 // shadows (~1x), and general data structures (e.g. vertex buffers) we selected this as a
1460 // conservative default based on that analysis.
1461 const float SURFACE_SIZE_MULTIPLIER = 3.5f * bytesPerPixel(mDefaultPixelFormat);
1462 const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER;
1463
1464 // start by resizing the current context
Derek Sollenbergerb24258c2021-05-04 13:47:34 -04001465 getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001466
1467 // if it is possible to switch contexts then we will resize the other context
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -04001468 const bool originalProtectedState = mInProtectedContext;
1469 useProtectedContext(!mInProtectedContext);
1470 if (mInProtectedContext != originalProtectedState) {
Derek Sollenbergerb24258c2021-05-04 13:47:34 -04001471 getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001472 // reset back to the initial context that was active when this method was called
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -04001473 useProtectedContext(originalProtectedState);
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001474 }
1475}
1476
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001477void SkiaGLRenderEngine::dump(std::string& result) {
1478 const gl::GLExtensions& extensions = gl::GLExtensions::getInstance();
1479
1480 StringAppendF(&result, "\n ------------RE-----------------\n");
1481 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1482 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
1483 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1484 extensions.getVersion());
1485 StringAppendF(&result, "%s\n", extensions.getExtensions());
1486 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1487 supportsProtectedContent());
1488 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Leon Scroggins III9f3072c2021-03-22 10:42:47 -04001489 StringAppendF(&result, "RenderEngine shaders cached since last dump/primeCache: %d\n",
1490 mSkSLCacheMonitor.shadersCachedSinceLastCall());
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001491
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001492 std::vector<ResourcePair> cpuResourceMap = {
1493 {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
1494 {"skia/sk_resource_cache/rrect-blur_", "Masks"},
1495 {"skia/sk_resource_cache/rects-blur_", "Masks"},
1496 {"skia/sk_resource_cache/tessellated", "Shadows"},
1497 {"skia", "Other"},
1498 };
1499 SkiaMemoryReporter cpuReporter(cpuResourceMap, false);
1500 SkGraphics::DumpMemoryStatistics(&cpuReporter);
1501 StringAppendF(&result, "Skia CPU Caches: ");
1502 cpuReporter.logTotals(result);
1503 cpuReporter.logOutput(result);
1504
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001505 {
1506 std::lock_guard<std::mutex> lock(mRenderingMutex);
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001507
1508 std::vector<ResourcePair> gpuResourceMap = {
1509 {"texture_renderbuffer", "Texture/RenderBuffer"},
1510 {"texture", "Texture"},
1511 {"gr_text_blob_cache", "Text"},
1512 {"skia", "Other"},
1513 };
1514 SkiaMemoryReporter gpuReporter(gpuResourceMap, true);
1515 mGrContext->dumpMemoryStatistics(&gpuReporter);
1516 StringAppendF(&result, "Skia's GPU Caches: ");
1517 gpuReporter.logTotals(result);
1518 gpuReporter.logOutput(result);
1519 StringAppendF(&result, "Skia's Wrapped Objects:\n");
1520 gpuReporter.logOutput(result, true);
1521
Alec Mouria90a5702021-04-16 16:36:21 +00001522 StringAppendF(&result, "RenderEngine tracked buffers: %zu\n",
1523 mGraphicBufferExternalRefs.size());
1524 StringAppendF(&result, "Dumping buffer ids...\n");
1525 for (const auto& [id, refCounts] : mGraphicBufferExternalRefs) {
1526 StringAppendF(&result, "- 0x%" PRIx64 " - %d refs \n", id, refCounts);
1527 }
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001528 StringAppendF(&result, "RenderEngine AHB/BackendTexture cache size: %zu\n",
1529 mTextureCache.size());
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001530 StringAppendF(&result, "Dumping buffer ids...\n");
1531 // TODO(178539829): It would be nice to know which layer these are coming from and what
1532 // the texture sizes are.
1533 for (const auto& [id, unused] : mTextureCache) {
1534 StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
1535 }
1536 StringAppendF(&result, "\n");
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001537
1538 SkiaMemoryReporter gpuProtectedReporter(gpuResourceMap, true);
Derek Sollenberger80a7a762021-04-14 10:22:58 -04001539 if (mProtectedGrContext) {
1540 mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter);
1541 }
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001542 StringAppendF(&result, "Skia's GPU Protected Caches: ");
1543 gpuProtectedReporter.logTotals(result);
1544 gpuProtectedReporter.logOutput(result);
1545 StringAppendF(&result, "Skia's Protected Wrapped Objects:\n");
1546 gpuProtectedReporter.logOutput(result, true);
1547
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001548 StringAppendF(&result, "\n");
1549 StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size());
1550 for (const auto& [linearEffect, unused] : mRuntimeEffects) {
1551 StringAppendF(&result, "- inputDataspace: %s\n",
1552 dataspaceDetails(
1553 static_cast<android_dataspace>(linearEffect.inputDataspace))
1554 .c_str());
1555 StringAppendF(&result, "- outputDataspace: %s\n",
1556 dataspaceDetails(
1557 static_cast<android_dataspace>(linearEffect.outputDataspace))
1558 .c_str());
1559 StringAppendF(&result, "undoPremultipliedAlpha: %s\n",
1560 linearEffect.undoPremultipliedAlpha ? "true" : "false");
1561 }
1562 }
1563 StringAppendF(&result, "\n");
1564}
1565
John Reck67b1e2b2020-08-26 13:17:24 -07001566} // namespace skia
1567} // namespace renderengine
Galia Peycheva6c460652020-11-03 19:42:42 +01001568} // namespace android