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Michael Wrightd02c5b62014-02-10 15:10:22 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Garfield Tan0fc2fa72019-08-29 17:22:15 -070017#include "../dispatcher/InputDispatcher.h"
Michael Wrightd02c5b62014-02-10 15:10:22 -080018
Siarhei Vishniakou1c494c52021-08-11 20:25:01 -070019#include <android-base/properties.h>
Prabir Pradhana3ab87a2022-01-27 10:00:21 -080020#include <android-base/silent_death_test.h>
Garfield Tan1c7bc862020-01-28 13:24:04 -080021#include <android-base/stringprintf.h>
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -070022#include <android-base/thread_annotations.h>
Robert Carr803535b2018-08-02 16:38:15 -070023#include <binder/Binder.h>
Michael Wright8e9a8562022-02-09 13:44:29 +000024#include <fcntl.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080025#include <gtest/gtest.h>
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100026#include <input/Input.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080027#include <linux/input.h>
Prabir Pradhan07e05b62021-11-19 03:57:24 -080028#include <sys/epoll.h>
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100029
Garfield Tan1c7bc862020-01-28 13:24:04 -080030#include <cinttypes>
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -070031#include <thread>
Garfield Tan1c7bc862020-01-28 13:24:04 -080032#include <unordered_set>
chaviwd1c23182019-12-20 18:44:56 -080033#include <vector>
Michael Wrightd02c5b62014-02-10 15:10:22 -080034
Garfield Tan1c7bc862020-01-28 13:24:04 -080035using android::base::StringPrintf;
chaviw3277faf2021-05-19 16:45:23 -050036using android::gui::FocusRequest;
37using android::gui::TouchOcclusionMode;
38using android::gui::WindowInfo;
39using android::gui::WindowInfoHandle;
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -080040using android::os::InputEventInjectionResult;
41using android::os::InputEventInjectionSync;
Garfield Tan1c7bc862020-01-28 13:24:04 -080042
Garfield Tane84e6f92019-08-29 17:28:41 -070043namespace android::inputdispatcher {
Michael Wrightd02c5b62014-02-10 15:10:22 -080044
Dominik Laskowski2f01d772022-03-23 16:01:29 -070045using namespace ftl::flag_operators;
46
Michael Wrightd02c5b62014-02-10 15:10:22 -080047// An arbitrary time value.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +000048static constexpr nsecs_t ARBITRARY_TIME = 1234;
Michael Wrightd02c5b62014-02-10 15:10:22 -080049
50// An arbitrary device id.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +000051static constexpr int32_t DEVICE_ID = 1;
Michael Wrightd02c5b62014-02-10 15:10:22 -080052
Jeff Brownf086ddb2014-02-11 14:28:48 -080053// An arbitrary display id.
Arthur Hungabbb9d82021-09-01 14:52:30 +000054static constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
55static constexpr int32_t SECOND_DISPLAY_ID = 1;
Jeff Brownf086ddb2014-02-11 14:28:48 -080056
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -080057static constexpr int32_t POINTER_1_DOWN =
58 AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Prabir Pradhanb60b1dc2022-03-15 14:02:35 +000059static constexpr int32_t POINTER_2_DOWN =
60 AMOTION_EVENT_ACTION_POINTER_DOWN | (2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -080061static constexpr int32_t POINTER_1_UP =
62 AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
63
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +000064// The default pid and uid for windows created by the test.
65static constexpr int32_t WINDOW_PID = 999;
66static constexpr int32_t WINDOW_UID = 1001;
67
68// The default policy flags to use for event injection by tests.
69static constexpr uint32_t DEFAULT_POLICY_FLAGS = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
Michael Wrightd02c5b62014-02-10 15:10:22 -080070
Siarhei Vishniakou58cfc602020-12-14 23:21:30 +000071// An arbitrary pid of the gesture monitor window
72static constexpr int32_t MONITOR_PID = 2001;
73
Siarhei Vishniakou289e9242022-02-15 14:50:16 -080074static constexpr std::chrono::duration STALE_EVENT_TIMEOUT = 1000ms;
75
chaviwd1c23182019-12-20 18:44:56 -080076struct PointF {
77 float x;
78 float y;
79};
Michael Wrightd02c5b62014-02-10 15:10:22 -080080
Gang Wang342c9272020-01-13 13:15:04 -050081/**
82 * Return a DOWN key event with KEYCODE_A.
83 */
84static KeyEvent getTestKeyEvent() {
85 KeyEvent event;
86
Garfield Tanfbe732e2020-01-24 11:26:14 -080087 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
88 INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
89 ARBITRARY_TIME, ARBITRARY_TIME);
Gang Wang342c9272020-01-13 13:15:04 -050090 return event;
91}
92
Siarhei Vishniakouca205502021-07-16 21:31:58 +000093static void assertMotionAction(int32_t expectedAction, int32_t receivedAction) {
94 ASSERT_EQ(expectedAction, receivedAction)
95 << "expected " << MotionEvent::actionToString(expectedAction) << ", got "
96 << MotionEvent::actionToString(receivedAction);
97}
98
Michael Wrightd02c5b62014-02-10 15:10:22 -080099// --- FakeInputDispatcherPolicy ---
100
101class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface {
102 InputDispatcherConfiguration mConfig;
103
Prabir Pradhanedd96402022-02-15 01:46:16 -0800104 using AnrResult = std::pair<sp<IBinder>, int32_t /*pid*/>;
105
Michael Wrightd02c5b62014-02-10 15:10:22 -0800106protected:
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000107 virtual ~FakeInputDispatcherPolicy() {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800108
109public:
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000110 FakeInputDispatcherPolicy() {}
Jackal Guof9696682018-10-05 12:23:23 +0800111
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800112 void assertFilterInputEventWasCalled(const NotifyKeyArgs& args) {
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700113 assertFilterInputEventWasCalledInternal([&args](const InputEvent& event) {
114 ASSERT_EQ(event.getType(), AINPUT_EVENT_TYPE_KEY);
115 EXPECT_EQ(event.getDisplayId(), args.displayId);
116
117 const auto& keyEvent = static_cast<const KeyEvent&>(event);
118 EXPECT_EQ(keyEvent.getEventTime(), args.eventTime);
119 EXPECT_EQ(keyEvent.getAction(), args.action);
120 });
Jackal Guof9696682018-10-05 12:23:23 +0800121 }
122
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700123 void assertFilterInputEventWasCalled(const NotifyMotionArgs& args, vec2 point) {
124 assertFilterInputEventWasCalledInternal([&](const InputEvent& event) {
125 ASSERT_EQ(event.getType(), AINPUT_EVENT_TYPE_MOTION);
126 EXPECT_EQ(event.getDisplayId(), args.displayId);
127
128 const auto& motionEvent = static_cast<const MotionEvent&>(event);
129 EXPECT_EQ(motionEvent.getEventTime(), args.eventTime);
130 EXPECT_EQ(motionEvent.getAction(), args.action);
131 EXPECT_EQ(motionEvent.getX(0), point.x);
132 EXPECT_EQ(motionEvent.getY(0), point.y);
133 EXPECT_EQ(motionEvent.getRawX(0), point.x);
134 EXPECT_EQ(motionEvent.getRawY(0), point.y);
135 });
Jackal Guof9696682018-10-05 12:23:23 +0800136 }
137
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700138 void assertFilterInputEventWasNotCalled() {
139 std::scoped_lock lock(mLock);
140 ASSERT_EQ(nullptr, mFilteredEvent);
141 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800142
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800143 void assertNotifyConfigurationChangedWasCalled(nsecs_t when) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700144 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800145 ASSERT_TRUE(mConfigurationChangedTime)
146 << "Timed out waiting for configuration changed call";
147 ASSERT_EQ(*mConfigurationChangedTime, when);
148 mConfigurationChangedTime = std::nullopt;
149 }
150
151 void assertNotifySwitchWasCalled(const NotifySwitchArgs& args) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700152 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800153 ASSERT_TRUE(mLastNotifySwitch);
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800154 // We do not check id because it is not exposed to the policy
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800155 EXPECT_EQ(args.eventTime, mLastNotifySwitch->eventTime);
156 EXPECT_EQ(args.policyFlags, mLastNotifySwitch->policyFlags);
157 EXPECT_EQ(args.switchValues, mLastNotifySwitch->switchValues);
158 EXPECT_EQ(args.switchMask, mLastNotifySwitch->switchMask);
159 mLastNotifySwitch = std::nullopt;
160 }
161
chaviwfd6d3512019-03-25 13:23:49 -0700162 void assertOnPointerDownEquals(const sp<IBinder>& touchedToken) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700163 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800164 ASSERT_EQ(touchedToken, mOnPointerDownToken);
165 mOnPointerDownToken.clear();
166 }
167
168 void assertOnPointerDownWasNotCalled() {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700169 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800170 ASSERT_TRUE(mOnPointerDownToken == nullptr)
171 << "Expected onPointerDownOutsideFocus to not have been called";
chaviwfd6d3512019-03-25 13:23:49 -0700172 }
173
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700174 // This function must be called soon after the expected ANR timer starts,
175 // because we are also checking how much time has passed.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500176 void assertNotifyNoFocusedWindowAnrWasCalled(
Chris Yea209fde2020-07-22 13:54:51 -0700177 std::chrono::nanoseconds timeout,
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500178 const std::shared_ptr<InputApplicationHandle>& expectedApplication) {
Prabir Pradhanedd96402022-02-15 01:46:16 -0800179 std::unique_lock lock(mLock);
180 android::base::ScopedLockAssertion assumeLocked(mLock);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500181 std::shared_ptr<InputApplicationHandle> application;
Prabir Pradhanedd96402022-02-15 01:46:16 -0800182 ASSERT_NO_FATAL_FAILURE(
183 application = getAnrTokenLockedInterruptible(timeout, mAnrApplications, lock));
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500184 ASSERT_EQ(expectedApplication, application);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700185 }
186
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000187 void assertNotifyWindowUnresponsiveWasCalled(std::chrono::nanoseconds timeout,
Prabir Pradhanedd96402022-02-15 01:46:16 -0800188 const sp<WindowInfoHandle>& window) {
189 LOG_ALWAYS_FATAL_IF(window == nullptr, "window should not be null");
190 assertNotifyWindowUnresponsiveWasCalled(timeout, window->getToken(),
191 window->getInfo()->ownerPid);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500192 }
193
Prabir Pradhanedd96402022-02-15 01:46:16 -0800194 void assertNotifyWindowUnresponsiveWasCalled(std::chrono::nanoseconds timeout,
195 const sp<IBinder>& expectedToken,
196 int32_t expectedPid) {
197 std::unique_lock lock(mLock);
198 android::base::ScopedLockAssertion assumeLocked(mLock);
199 AnrResult result;
200 ASSERT_NO_FATAL_FAILURE(result =
201 getAnrTokenLockedInterruptible(timeout, mAnrWindows, lock));
202 const auto& [token, pid] = result;
203 ASSERT_EQ(expectedToken, token);
204 ASSERT_EQ(expectedPid, pid);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500205 }
206
Prabir Pradhanedd96402022-02-15 01:46:16 -0800207 /** Wrap call with ASSERT_NO_FATAL_FAILURE() to ensure the return value is valid. */
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000208 sp<IBinder> getUnresponsiveWindowToken(std::chrono::nanoseconds timeout) {
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500209 std::unique_lock lock(mLock);
210 android::base::ScopedLockAssertion assumeLocked(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800211 AnrResult result = getAnrTokenLockedInterruptible(timeout, mAnrWindows, lock);
212 const auto& [token, _] = result;
213 return token;
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000214 }
215
Prabir Pradhanedd96402022-02-15 01:46:16 -0800216 void assertNotifyWindowResponsiveWasCalled(const sp<IBinder>& expectedToken,
217 int32_t expectedPid) {
218 std::unique_lock lock(mLock);
219 android::base::ScopedLockAssertion assumeLocked(mLock);
220 AnrResult result;
221 ASSERT_NO_FATAL_FAILURE(
222 result = getAnrTokenLockedInterruptible(0s, mResponsiveWindows, lock));
223 const auto& [token, pid] = result;
224 ASSERT_EQ(expectedToken, token);
225 ASSERT_EQ(expectedPid, pid);
226 }
227
228 /** Wrap call with ASSERT_NO_FATAL_FAILURE() to ensure the return value is valid. */
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000229 sp<IBinder> getResponsiveWindowToken() {
230 std::unique_lock lock(mLock);
231 android::base::ScopedLockAssertion assumeLocked(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800232 AnrResult result = getAnrTokenLockedInterruptible(0s, mResponsiveWindows, lock);
233 const auto& [token, _] = result;
234 return token;
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700235 }
236
237 void assertNotifyAnrWasNotCalled() {
238 std::scoped_lock lock(mLock);
239 ASSERT_TRUE(mAnrApplications.empty());
Prabir Pradhanedd96402022-02-15 01:46:16 -0800240 ASSERT_TRUE(mAnrWindows.empty());
241 ASSERT_TRUE(mResponsiveWindows.empty())
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500242 << "ANR was not called, but please also consume the 'connection is responsive' "
243 "signal";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700244 }
245
Garfield Tan1c7bc862020-01-28 13:24:04 -0800246 void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) {
247 mConfig.keyRepeatTimeout = timeout;
248 mConfig.keyRepeatDelay = delay;
249 }
250
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000251 PointerCaptureRequest assertSetPointerCaptureCalled(bool enabled) {
Prabir Pradhan99987712020-11-10 18:43:05 -0800252 std::unique_lock lock(mLock);
253 base::ScopedLockAssertion assumeLocked(mLock);
254
255 if (!mPointerCaptureChangedCondition.wait_for(lock, 100ms,
256 [this, enabled]() REQUIRES(mLock) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000257 return mPointerCaptureRequest->enable ==
Prabir Pradhan99987712020-11-10 18:43:05 -0800258 enabled;
259 })) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000260 ADD_FAILURE() << "Timed out waiting for setPointerCapture(" << enabled
261 << ") to be called.";
262 return {};
Prabir Pradhan99987712020-11-10 18:43:05 -0800263 }
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000264 auto request = *mPointerCaptureRequest;
265 mPointerCaptureRequest.reset();
266 return request;
Prabir Pradhan99987712020-11-10 18:43:05 -0800267 }
268
269 void assertSetPointerCaptureNotCalled() {
270 std::unique_lock lock(mLock);
271 base::ScopedLockAssertion assumeLocked(mLock);
272
273 if (mPointerCaptureChangedCondition.wait_for(lock, 100ms) != std::cv_status::timeout) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000274 FAIL() << "Expected setPointerCapture(request) to not be called, but was called. "
Prabir Pradhan99987712020-11-10 18:43:05 -0800275 "enabled = "
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000276 << std::to_string(mPointerCaptureRequest->enable);
Prabir Pradhan99987712020-11-10 18:43:05 -0800277 }
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000278 mPointerCaptureRequest.reset();
Prabir Pradhan99987712020-11-10 18:43:05 -0800279 }
280
arthurhungf452d0b2021-01-06 00:19:52 +0800281 void assertDropTargetEquals(const sp<IBinder>& targetToken) {
282 std::scoped_lock lock(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800283 ASSERT_TRUE(mNotifyDropWindowWasCalled);
arthurhungf452d0b2021-01-06 00:19:52 +0800284 ASSERT_EQ(targetToken, mDropTargetWindowToken);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800285 mNotifyDropWindowWasCalled = false;
arthurhungf452d0b2021-01-06 00:19:52 +0800286 }
287
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -0800288 void assertNotifyInputChannelBrokenWasCalled(const sp<IBinder>& token) {
289 std::unique_lock lock(mLock);
290 base::ScopedLockAssertion assumeLocked(mLock);
291 std::optional<sp<IBinder>> receivedToken =
292 getItemFromStorageLockedInterruptible(100ms, mBrokenInputChannels, lock,
293 mNotifyInputChannelBroken);
294 ASSERT_TRUE(receivedToken.has_value());
295 ASSERT_EQ(token, *receivedToken);
296 }
297
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800298 /**
299 * Set policy timeout. A value of zero means next key will not be intercepted.
300 */
301 void setInterceptKeyTimeout(std::chrono::milliseconds timeout) {
302 mInterceptKeyTimeout = timeout;
303 }
304
Michael Wrightd02c5b62014-02-10 15:10:22 -0800305private:
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700306 std::mutex mLock;
307 std::unique_ptr<InputEvent> mFilteredEvent GUARDED_BY(mLock);
308 std::optional<nsecs_t> mConfigurationChangedTime GUARDED_BY(mLock);
309 sp<IBinder> mOnPointerDownToken GUARDED_BY(mLock);
310 std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
Jackal Guof9696682018-10-05 12:23:23 +0800311
Prabir Pradhan99987712020-11-10 18:43:05 -0800312 std::condition_variable mPointerCaptureChangedCondition;
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000313
314 std::optional<PointerCaptureRequest> mPointerCaptureRequest GUARDED_BY(mLock);
Prabir Pradhan99987712020-11-10 18:43:05 -0800315
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700316 // ANR handling
Chris Yea209fde2020-07-22 13:54:51 -0700317 std::queue<std::shared_ptr<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800318 std::queue<AnrResult> mAnrWindows GUARDED_BY(mLock);
319 std::queue<AnrResult> mResponsiveWindows GUARDED_BY(mLock);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700320 std::condition_variable mNotifyAnr;
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -0800321 std::queue<sp<IBinder>> mBrokenInputChannels GUARDED_BY(mLock);
322 std::condition_variable mNotifyInputChannelBroken;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700323
arthurhungf452d0b2021-01-06 00:19:52 +0800324 sp<IBinder> mDropTargetWindowToken GUARDED_BY(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800325 bool mNotifyDropWindowWasCalled GUARDED_BY(mLock) = false;
arthurhungf452d0b2021-01-06 00:19:52 +0800326
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800327 std::chrono::milliseconds mInterceptKeyTimeout = 0ms;
328
Prabir Pradhanedd96402022-02-15 01:46:16 -0800329 // All three ANR-related callbacks behave the same way, so we use this generic function to wait
330 // for a specific container to become non-empty. When the container is non-empty, return the
331 // first entry from the container and erase it.
332 template <class T>
333 T getAnrTokenLockedInterruptible(std::chrono::nanoseconds timeout, std::queue<T>& storage,
334 std::unique_lock<std::mutex>& lock) REQUIRES(mLock) {
335 // If there is an ANR, Dispatcher won't be idle because there are still events
336 // in the waitQueue that we need to check on. So we can't wait for dispatcher to be idle
337 // before checking if ANR was called.
338 // Since dispatcher is not guaranteed to call notifyNoFocusedWindowAnr right away, we need
339 // to provide it some time to act. 100ms seems reasonable.
340 std::chrono::duration timeToWait = timeout + 100ms; // provide some slack
341 const std::chrono::time_point start = std::chrono::steady_clock::now();
342 std::optional<T> token =
343 getItemFromStorageLockedInterruptible(timeToWait, storage, lock, mNotifyAnr);
344 if (!token.has_value()) {
345 ADD_FAILURE() << "Did not receive the ANR callback";
346 return {};
347 }
348
349 const std::chrono::duration waited = std::chrono::steady_clock::now() - start;
350 // Ensure that the ANR didn't get raised too early. We can't be too strict here because
351 // the dispatcher started counting before this function was called
352 if (std::chrono::abs(timeout - waited) > 100ms) {
353 ADD_FAILURE() << "ANR was raised too early or too late. Expected "
354 << std::chrono::duration_cast<std::chrono::milliseconds>(timeout).count()
355 << "ms, but waited "
356 << std::chrono::duration_cast<std::chrono::milliseconds>(waited).count()
357 << "ms instead";
358 }
359 return *token;
360 }
361
362 template <class T>
363 std::optional<T> getItemFromStorageLockedInterruptible(std::chrono::nanoseconds timeout,
364 std::queue<T>& storage,
365 std::unique_lock<std::mutex>& lock,
366 std::condition_variable& condition)
367 REQUIRES(mLock) {
368 condition.wait_for(lock, timeout,
369 [&storage]() REQUIRES(mLock) { return !storage.empty(); });
370 if (storage.empty()) {
371 ADD_FAILURE() << "Did not receive the expected callback";
372 return std::nullopt;
373 }
374 T item = storage.front();
375 storage.pop();
376 return std::make_optional(item);
377 }
378
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600379 void notifyConfigurationChanged(nsecs_t when) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700380 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800381 mConfigurationChangedTime = when;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800382 }
383
Prabir Pradhanedd96402022-02-15 01:46:16 -0800384 void notifyWindowUnresponsive(const sp<IBinder>& connectionToken, std::optional<int32_t> pid,
385 const std::string&) override {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700386 std::scoped_lock lock(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800387 ASSERT_TRUE(pid.has_value());
388 mAnrWindows.push({connectionToken, *pid});
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700389 mNotifyAnr.notify_all();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500390 }
391
Prabir Pradhanedd96402022-02-15 01:46:16 -0800392 void notifyWindowResponsive(const sp<IBinder>& connectionToken,
393 std::optional<int32_t> pid) override {
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500394 std::scoped_lock lock(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800395 ASSERT_TRUE(pid.has_value());
396 mResponsiveWindows.push({connectionToken, *pid});
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500397 mNotifyAnr.notify_all();
398 }
399
400 void notifyNoFocusedWindowAnr(
401 const std::shared_ptr<InputApplicationHandle>& applicationHandle) override {
402 std::scoped_lock lock(mLock);
403 mAnrApplications.push(applicationHandle);
404 mNotifyAnr.notify_all();
Michael Wrightd02c5b62014-02-10 15:10:22 -0800405 }
406
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -0800407 void notifyInputChannelBroken(const sp<IBinder>& connectionToken) override {
408 std::scoped_lock lock(mLock);
409 mBrokenInputChannels.push(connectionToken);
410 mNotifyInputChannelBroken.notify_all();
411 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800412
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600413 void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {}
Robert Carr740167f2018-10-11 19:03:41 -0700414
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600415 void notifyUntrustedTouch(const std::string& obscuringPackage) override {}
Chris Yef59a2f42020-10-16 12:55:26 -0700416 void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType,
417 InputDeviceSensorAccuracy accuracy, nsecs_t timestamp,
418 const std::vector<float>& values) override {}
419
420 void notifySensorAccuracy(int deviceId, InputDeviceSensorType sensorType,
421 InputDeviceSensorAccuracy accuracy) override {}
Bernardo Rufino2e1f6512020-10-08 13:42:07 +0000422
Chris Yefb552902021-02-03 17:18:37 -0800423 void notifyVibratorState(int32_t deviceId, bool isOn) override {}
424
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600425 void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800426 *outConfig = mConfig;
427 }
428
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600429 bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700430 std::scoped_lock lock(mLock);
Jackal Guof9696682018-10-05 12:23:23 +0800431 switch (inputEvent->getType()) {
432 case AINPUT_EVENT_TYPE_KEY: {
433 const KeyEvent* keyEvent = static_cast<const KeyEvent*>(inputEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800434 mFilteredEvent = std::make_unique<KeyEvent>(*keyEvent);
Jackal Guof9696682018-10-05 12:23:23 +0800435 break;
436 }
437
438 case AINPUT_EVENT_TYPE_MOTION: {
439 const MotionEvent* motionEvent = static_cast<const MotionEvent*>(inputEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800440 mFilteredEvent = std::make_unique<MotionEvent>(*motionEvent);
Jackal Guof9696682018-10-05 12:23:23 +0800441 break;
442 }
443 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800444 return true;
445 }
446
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800447 void interceptKeyBeforeQueueing(const KeyEvent* inputEvent, uint32_t&) override {
448 if (inputEvent->getAction() == AKEY_EVENT_ACTION_UP) {
449 // Clear intercept state when we handled the event.
450 mInterceptKeyTimeout = 0ms;
451 }
452 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800453
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600454 void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800455
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600456 nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent*, uint32_t) override {
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800457 nsecs_t delay = std::chrono::nanoseconds(mInterceptKeyTimeout).count();
458 // Clear intercept state so we could dispatch the event in next wake.
459 mInterceptKeyTimeout = 0ms;
460 return delay;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800461 }
462
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600463 bool dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent*, uint32_t, KeyEvent*) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800464 return false;
465 }
466
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600467 void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask,
468 uint32_t policyFlags) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700469 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800470 /** We simply reconstruct NotifySwitchArgs in policy because InputDispatcher is
471 * essentially a passthrough for notifySwitch.
472 */
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800473 mLastNotifySwitch = NotifySwitchArgs(1 /*id*/, when, policyFlags, switchValues, switchMask);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800474 }
475
Sean Stoutb4e0a592021-02-23 07:34:53 -0800476 void pokeUserActivity(nsecs_t, int32_t, int32_t) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800477
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600478 void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700479 std::scoped_lock lock(mLock);
chaviwfd6d3512019-03-25 13:23:49 -0700480 mOnPointerDownToken = newToken;
481 }
482
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000483 void setPointerCapture(const PointerCaptureRequest& request) override {
Prabir Pradhan99987712020-11-10 18:43:05 -0800484 std::scoped_lock lock(mLock);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000485 mPointerCaptureRequest = {request};
Prabir Pradhan99987712020-11-10 18:43:05 -0800486 mPointerCaptureChangedCondition.notify_all();
487 }
488
arthurhungf452d0b2021-01-06 00:19:52 +0800489 void notifyDropWindow(const sp<IBinder>& token, float x, float y) override {
490 std::scoped_lock lock(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800491 mNotifyDropWindowWasCalled = true;
arthurhungf452d0b2021-01-06 00:19:52 +0800492 mDropTargetWindowToken = token;
493 }
494
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700495 void assertFilterInputEventWasCalledInternal(
496 const std::function<void(const InputEvent&)>& verify) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700497 std::scoped_lock lock(mLock);
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -0800498 ASSERT_NE(nullptr, mFilteredEvent) << "Expected filterInputEvent() to have been called.";
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700499 verify(*mFilteredEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800500 mFilteredEvent = nullptr;
Jackal Guof9696682018-10-05 12:23:23 +0800501 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800502};
503
Michael Wrightd02c5b62014-02-10 15:10:22 -0800504// --- InputDispatcherTest ---
505
506class InputDispatcherTest : public testing::Test {
507protected:
508 sp<FakeInputDispatcherPolicy> mFakePolicy;
Siarhei Vishniakou18050092021-09-01 13:32:49 -0700509 std::unique_ptr<InputDispatcher> mDispatcher;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800510
Siarhei Vishniakouf2652122021-03-05 21:39:46 +0000511 void SetUp() override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800512 mFakePolicy = new FakeInputDispatcherPolicy();
Siarhei Vishniakou289e9242022-02-15 14:50:16 -0800513 mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy, STALE_EVENT_TIMEOUT);
Arthur Hungb92218b2018-08-14 12:00:21 +0800514 mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000515 // Start InputDispatcher thread
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700516 ASSERT_EQ(OK, mDispatcher->start());
Michael Wrightd02c5b62014-02-10 15:10:22 -0800517 }
518
Siarhei Vishniakouf2652122021-03-05 21:39:46 +0000519 void TearDown() override {
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700520 ASSERT_EQ(OK, mDispatcher->stop());
Michael Wrightd02c5b62014-02-10 15:10:22 -0800521 mFakePolicy.clear();
Siarhei Vishniakou18050092021-09-01 13:32:49 -0700522 mDispatcher.reset();
Michael Wrightd02c5b62014-02-10 15:10:22 -0800523 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700524
525 /**
526 * Used for debugging when writing the test
527 */
528 void dumpDispatcherState() {
529 std::string dump;
530 mDispatcher->dump(dump);
531 std::stringstream ss(dump);
532 std::string to;
533
534 while (std::getline(ss, to, '\n')) {
535 ALOGE("%s", to.c_str());
536 }
537 }
Vishnu Nair958da932020-08-21 17:12:37 -0700538
chaviw3277faf2021-05-19 16:45:23 -0500539 void setFocusedWindow(const sp<WindowInfoHandle>& window,
540 const sp<WindowInfoHandle>& focusedWindow = nullptr) {
Vishnu Nair958da932020-08-21 17:12:37 -0700541 FocusRequest request;
542 request.token = window->getToken();
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +0000543 request.windowName = window->getName();
Vishnu Nair958da932020-08-21 17:12:37 -0700544 if (focusedWindow) {
545 request.focusedToken = focusedWindow->getToken();
546 }
547 request.timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
548 request.displayId = window->getInfo()->displayId;
549 mDispatcher->setFocusedWindow(request);
550 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800551};
552
Michael Wrightd02c5b62014-02-10 15:10:22 -0800553TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) {
554 KeyEvent event;
555
556 // Rejects undefined key actions.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800557 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
558 INVALID_HMAC,
Siarhei Vishniakou9c858ac2020-01-23 14:20:11 -0600559 /*action*/ -1, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME,
560 ARBITRARY_TIME);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800561 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000562 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
563 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800564 << "Should reject key events with undefined action.";
565
566 // Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800567 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
568 INVALID_HMAC, AKEY_EVENT_ACTION_MULTIPLE, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
Siarhei Vishniakou9c858ac2020-01-23 14:20:11 -0600569 ARBITRARY_TIME, ARBITRARY_TIME);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800570 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000571 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
572 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800573 << "Should reject key events with ACTION_MULTIPLE.";
574}
575
576TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
577 MotionEvent event;
578 PointerProperties pointerProperties[MAX_POINTERS + 1];
579 PointerCoords pointerCoords[MAX_POINTERS + 1];
Siarhei Vishniakou01747382022-01-20 13:23:27 -0800580 for (size_t i = 0; i <= MAX_POINTERS; i++) {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800581 pointerProperties[i].clear();
582 pointerProperties[i].id = i;
583 pointerCoords[i].clear();
584 }
585
Siarhei Vishniakou49e59222018-12-28 18:17:15 -0800586 // Some constants commonly used below
587 constexpr int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
588 constexpr int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE;
589 constexpr int32_t metaState = AMETA_NONE;
590 constexpr MotionClassification classification = MotionClassification::NONE;
591
chaviw9eaa22c2020-07-01 16:21:27 -0700592 ui::Transform identityTransform;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800593 // Rejects undefined motion actions.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800594 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
chaviw9eaa22c2020-07-01 16:21:27 -0700595 /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification,
596 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700597 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
598 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700599 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800600 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000601 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
602 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800603 << "Should reject motion events with undefined action.";
604
605 // Rejects pointer down with invalid index.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800606 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -0800607 POINTER_1_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
608 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
609 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
610 ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500611 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800612 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000613 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
614 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800615 << "Should reject motion events with pointer down index too large.";
616
Garfield Tanfbe732e2020-01-24 11:26:14 -0800617 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700618 AMOTION_EVENT_ACTION_POINTER_DOWN |
619 (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700620 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
621 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700622 identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500623 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800624 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000625 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
626 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800627 << "Should reject motion events with pointer down index too small.";
628
629 // Rejects pointer up with invalid index.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800630 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -0800631 POINTER_1_UP, 0, 0, edgeFlags, metaState, 0, classification, identityTransform,
632 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
633 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
634 ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500635 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800636 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000637 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
638 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800639 << "Should reject motion events with pointer up index too large.";
640
Garfield Tanfbe732e2020-01-24 11:26:14 -0800641 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700642 AMOTION_EVENT_ACTION_POINTER_UP |
643 (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700644 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
645 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700646 identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500647 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800648 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000649 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
650 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800651 << "Should reject motion events with pointer up index too small.";
652
653 // Rejects motion events with invalid number of pointers.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800654 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
655 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700656 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700657 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
658 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700659 /*pointerCount*/ 0, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800660 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000661 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
662 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800663 << "Should reject motion events with 0 pointers.";
664
Garfield Tanfbe732e2020-01-24 11:26:14 -0800665 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
666 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700667 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700668 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
669 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700670 /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800671 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000672 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
673 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800674 << "Should reject motion events with more than MAX_POINTERS pointers.";
675
676 // Rejects motion events with invalid pointer ids.
677 pointerProperties[0].id = -1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800678 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
679 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700680 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700681 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
682 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700683 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800684 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000685 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
686 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800687 << "Should reject motion events with pointer ids less than 0.";
688
689 pointerProperties[0].id = MAX_POINTER_ID + 1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800690 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
691 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700692 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700693 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
694 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700695 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800696 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000697 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
698 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800699 << "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";
700
701 // Rejects motion events with duplicate pointer ids.
702 pointerProperties[0].id = 1;
703 pointerProperties[1].id = 1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800704 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
705 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700706 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700707 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
708 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700709 /*pointerCount*/ 2, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800710 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000711 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
712 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800713 << "Should reject motion events with duplicate pointer ids.";
714}
715
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800716/* Test InputDispatcher for notifyConfigurationChanged and notifySwitch events */
717
718TEST_F(InputDispatcherTest, NotifyConfigurationChanged_CallsPolicy) {
719 constexpr nsecs_t eventTime = 20;
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800720 NotifyConfigurationChangedArgs args(10 /*id*/, eventTime);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800721 mDispatcher->notifyConfigurationChanged(&args);
722 ASSERT_TRUE(mDispatcher->waitForIdle());
723
724 mFakePolicy->assertNotifyConfigurationChangedWasCalled(eventTime);
725}
726
727TEST_F(InputDispatcherTest, NotifySwitch_CallsPolicy) {
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800728 NotifySwitchArgs args(10 /*id*/, 20 /*eventTime*/, 0 /*policyFlags*/, 1 /*switchValues*/,
729 2 /*switchMask*/);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800730 mDispatcher->notifySwitch(&args);
731
732 // InputDispatcher adds POLICY_FLAG_TRUSTED because the event went through InputListener
733 args.policyFlags |= POLICY_FLAG_TRUSTED;
734 mFakePolicy->assertNotifySwitchWasCalled(args);
735}
736
Arthur Hungb92218b2018-08-14 12:00:21 +0800737// --- InputDispatcherTest SetInputWindowTest ---
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700738static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 500ms;
Siarhei Vishniakou1c494c52021-08-11 20:25:01 -0700739// Default input dispatching timeout if there is no focused application or paused window
740// from which to determine an appropriate dispatching timeout.
741static const std::chrono::duration DISPATCHING_TIMEOUT = std::chrono::milliseconds(
742 android::os::IInputConstants::UNMULTIPLIED_DEFAULT_DISPATCHING_TIMEOUT_MILLIS *
743 android::base::HwTimeoutMultiplier());
Arthur Hungb92218b2018-08-14 12:00:21 +0800744
745class FakeApplicationHandle : public InputApplicationHandle {
746public:
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700747 FakeApplicationHandle() {
748 mInfo.name = "Fake Application";
749 mInfo.token = new BBinder();
Siarhei Vishniakou70622952020-07-30 11:17:23 -0500750 mInfo.dispatchingTimeoutMillis =
751 std::chrono::duration_cast<std::chrono::milliseconds>(DISPATCHING_TIMEOUT).count();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700752 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800753 virtual ~FakeApplicationHandle() {}
754
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000755 virtual bool updateInfo() override { return true; }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700756
Siarhei Vishniakou70622952020-07-30 11:17:23 -0500757 void setDispatchingTimeout(std::chrono::milliseconds timeout) {
758 mInfo.dispatchingTimeoutMillis = timeout.count();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700759 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800760};
761
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800762class FakeInputReceiver {
Arthur Hungb92218b2018-08-14 12:00:21 +0800763public:
Garfield Tan15601662020-09-22 15:32:38 -0700764 explicit FakeInputReceiver(std::unique_ptr<InputChannel> clientChannel, const std::string name)
chaviwd1c23182019-12-20 18:44:56 -0800765 : mName(name) {
Garfield Tan15601662020-09-22 15:32:38 -0700766 mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel));
chaviwd1c23182019-12-20 18:44:56 -0800767 }
768
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800769 InputEvent* consume() {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700770 InputEvent* event;
771 std::optional<uint32_t> consumeSeq = receiveEvent(&event);
772 if (!consumeSeq) {
773 return nullptr;
774 }
775 finishEvent(*consumeSeq);
776 return event;
777 }
778
779 /**
780 * Receive an event without acknowledging it.
781 * Return the sequence number that could later be used to send finished signal.
782 */
783 std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
Arthur Hungb92218b2018-08-14 12:00:21 +0800784 uint32_t consumeSeq;
785 InputEvent* event;
Arthur Hungb92218b2018-08-14 12:00:21 +0800786
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800787 std::chrono::time_point start = std::chrono::steady_clock::now();
788 status_t status = WOULD_BLOCK;
789 while (status == WOULD_BLOCK) {
chaviw81e2bb92019-12-18 15:03:51 -0800790 status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq,
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800791 &event);
792 std::chrono::duration elapsed = std::chrono::steady_clock::now() - start;
793 if (elapsed > 100ms) {
794 break;
795 }
796 }
797
798 if (status == WOULD_BLOCK) {
799 // Just means there's no event available.
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700800 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800801 }
802
803 if (status != OK) {
804 ADD_FAILURE() << mName.c_str() << ": consumer consume should return OK.";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700805 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800806 }
807 if (event == nullptr) {
808 ADD_FAILURE() << "Consumed correctly, but received NULL event from consumer";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700809 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800810 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700811 if (outEvent != nullptr) {
812 *outEvent = event;
813 }
814 return consumeSeq;
815 }
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800816
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700817 /**
818 * To be used together with "receiveEvent" to complete the consumption of an event.
819 */
820 void finishEvent(uint32_t consumeSeq) {
821 const status_t status = mConsumer->sendFinishedSignal(consumeSeq, true);
822 ASSERT_EQ(OK, status) << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800823 }
824
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +0000825 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
826 const status_t status = mConsumer->sendTimeline(inputEventId, timeline);
827 ASSERT_EQ(OK, status);
828 }
829
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000830 void consumeEvent(int32_t expectedEventType, int32_t expectedAction,
831 std::optional<int32_t> expectedDisplayId,
832 std::optional<int32_t> expectedFlags) {
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800833 InputEvent* event = consume();
834
835 ASSERT_NE(nullptr, event) << mName.c_str()
836 << ": consumer should have returned non-NULL event.";
Arthur Hungb92218b2018-08-14 12:00:21 +0800837 ASSERT_EQ(expectedEventType, event->getType())
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700838 << mName.c_str() << " expected " << inputEventTypeToString(expectedEventType)
Siarhei Vishniakou7feb2ea2019-11-25 15:11:23 -0800839 << " event, got " << inputEventTypeToString(event->getType()) << " event";
Arthur Hungb92218b2018-08-14 12:00:21 +0800840
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000841 if (expectedDisplayId.has_value()) {
842 EXPECT_EQ(expectedDisplayId, event->getDisplayId());
843 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800844
Tiger Huang8664f8c2018-10-11 19:14:35 +0800845 switch (expectedEventType) {
846 case AINPUT_EVENT_TYPE_KEY: {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800847 const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*event);
848 EXPECT_EQ(expectedAction, keyEvent.getAction());
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000849 if (expectedFlags.has_value()) {
850 EXPECT_EQ(expectedFlags.value(), keyEvent.getFlags());
851 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800852 break;
853 }
854 case AINPUT_EVENT_TYPE_MOTION: {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800855 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
Siarhei Vishniakouca205502021-07-16 21:31:58 +0000856 assertMotionAction(expectedAction, motionEvent.getAction());
857
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000858 if (expectedFlags.has_value()) {
859 EXPECT_EQ(expectedFlags.value(), motionEvent.getFlags());
860 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800861 break;
862 }
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100863 case AINPUT_EVENT_TYPE_FOCUS: {
864 FAIL() << "Use 'consumeFocusEvent' for FOCUS events";
865 }
Prabir Pradhan99987712020-11-10 18:43:05 -0800866 case AINPUT_EVENT_TYPE_CAPTURE: {
867 FAIL() << "Use 'consumeCaptureEvent' for CAPTURE events";
868 }
Antonio Kantekf16f2832021-09-28 04:39:20 +0000869 case AINPUT_EVENT_TYPE_TOUCH_MODE: {
870 FAIL() << "Use 'consumeTouchModeEvent' for TOUCH_MODE events";
871 }
arthurhungb89ccb02020-12-30 16:19:01 +0800872 case AINPUT_EVENT_TYPE_DRAG: {
873 FAIL() << "Use 'consumeDragEvent' for DRAG events";
874 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800875 default: {
876 FAIL() << mName.c_str() << ": invalid event type: " << expectedEventType;
877 }
878 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800879 }
880
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100881 void consumeFocusEvent(bool hasFocus, bool inTouchMode) {
882 InputEvent* event = consume();
883 ASSERT_NE(nullptr, event) << mName.c_str()
884 << ": consumer should have returned non-NULL event.";
885 ASSERT_EQ(AINPUT_EVENT_TYPE_FOCUS, event->getType())
886 << "Got " << inputEventTypeToString(event->getType())
887 << " event instead of FOCUS event";
888
889 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
890 << mName.c_str() << ": event displayId should always be NONE.";
891
892 FocusEvent* focusEvent = static_cast<FocusEvent*>(event);
893 EXPECT_EQ(hasFocus, focusEvent->getHasFocus());
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100894 }
895
Prabir Pradhan99987712020-11-10 18:43:05 -0800896 void consumeCaptureEvent(bool hasCapture) {
897 const InputEvent* event = consume();
898 ASSERT_NE(nullptr, event) << mName.c_str()
899 << ": consumer should have returned non-NULL event.";
900 ASSERT_EQ(AINPUT_EVENT_TYPE_CAPTURE, event->getType())
901 << "Got " << inputEventTypeToString(event->getType())
902 << " event instead of CAPTURE event";
903
904 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
905 << mName.c_str() << ": event displayId should always be NONE.";
906
907 const auto& captureEvent = static_cast<const CaptureEvent&>(*event);
908 EXPECT_EQ(hasCapture, captureEvent.getPointerCaptureEnabled());
909 }
910
arthurhungb89ccb02020-12-30 16:19:01 +0800911 void consumeDragEvent(bool isExiting, float x, float y) {
912 const InputEvent* event = consume();
913 ASSERT_NE(nullptr, event) << mName.c_str()
914 << ": consumer should have returned non-NULL event.";
915 ASSERT_EQ(AINPUT_EVENT_TYPE_DRAG, event->getType())
916 << "Got " << inputEventTypeToString(event->getType())
917 << " event instead of DRAG event";
918
919 EXPECT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
920 << mName.c_str() << ": event displayId should always be NONE.";
921
922 const auto& dragEvent = static_cast<const DragEvent&>(*event);
923 EXPECT_EQ(isExiting, dragEvent.isExiting());
924 EXPECT_EQ(x, dragEvent.getX());
925 EXPECT_EQ(y, dragEvent.getY());
926 }
927
Antonio Kantekf16f2832021-09-28 04:39:20 +0000928 void consumeTouchModeEvent(bool inTouchMode) {
929 const InputEvent* event = consume();
930 ASSERT_NE(nullptr, event) << mName.c_str()
931 << ": consumer should have returned non-NULL event.";
932 ASSERT_EQ(AINPUT_EVENT_TYPE_TOUCH_MODE, event->getType())
933 << "Got " << inputEventTypeToString(event->getType())
934 << " event instead of TOUCH_MODE event";
935
936 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
937 << mName.c_str() << ": event displayId should always be NONE.";
938 const auto& touchModeEvent = static_cast<const TouchModeEvent&>(*event);
939 EXPECT_EQ(inTouchMode, touchModeEvent.isInTouchMode());
940 }
941
chaviwd1c23182019-12-20 18:44:56 -0800942 void assertNoEvents() {
943 InputEvent* event = consume();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700944 if (event == nullptr) {
945 return;
946 }
947 if (event->getType() == AINPUT_EVENT_TYPE_KEY) {
948 KeyEvent& keyEvent = static_cast<KeyEvent&>(*event);
949 ADD_FAILURE() << "Received key event "
950 << KeyEvent::actionToString(keyEvent.getAction());
951 } else if (event->getType() == AINPUT_EVENT_TYPE_MOTION) {
952 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
953 ADD_FAILURE() << "Received motion event "
954 << MotionEvent::actionToString(motionEvent.getAction());
955 } else if (event->getType() == AINPUT_EVENT_TYPE_FOCUS) {
956 FocusEvent& focusEvent = static_cast<FocusEvent&>(*event);
957 ADD_FAILURE() << "Received focus event, hasFocus = "
958 << (focusEvent.getHasFocus() ? "true" : "false");
Prabir Pradhan99987712020-11-10 18:43:05 -0800959 } else if (event->getType() == AINPUT_EVENT_TYPE_CAPTURE) {
960 const auto& captureEvent = static_cast<CaptureEvent&>(*event);
961 ADD_FAILURE() << "Received capture event, pointerCaptureEnabled = "
962 << (captureEvent.getPointerCaptureEnabled() ? "true" : "false");
Antonio Kantekf16f2832021-09-28 04:39:20 +0000963 } else if (event->getType() == AINPUT_EVENT_TYPE_TOUCH_MODE) {
964 const auto& touchModeEvent = static_cast<TouchModeEvent&>(*event);
965 ADD_FAILURE() << "Received touch mode event, inTouchMode = "
966 << (touchModeEvent.isInTouchMode() ? "true" : "false");
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700967 }
968 FAIL() << mName.c_str()
969 << ": should not have received any events, so consume() should return NULL";
chaviwd1c23182019-12-20 18:44:56 -0800970 }
971
972 sp<IBinder> getToken() { return mConsumer->getChannel()->getConnectionToken(); }
973
Prabir Pradhan07e05b62021-11-19 03:57:24 -0800974 int getChannelFd() { return mConsumer->getChannel()->getFd().get(); }
975
chaviwd1c23182019-12-20 18:44:56 -0800976protected:
977 std::unique_ptr<InputConsumer> mConsumer;
978 PreallocatedInputEventFactory mEventFactory;
979
980 std::string mName;
981};
982
chaviw3277faf2021-05-19 16:45:23 -0500983class FakeWindowHandle : public WindowInfoHandle {
chaviwd1c23182019-12-20 18:44:56 -0800984public:
985 static const int32_t WIDTH = 600;
986 static const int32_t HEIGHT = 800;
chaviwd1c23182019-12-20 18:44:56 -0800987
Chris Yea209fde2020-07-22 13:54:51 -0700988 FakeWindowHandle(const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
Siarhei Vishniakou18050092021-09-01 13:32:49 -0700989 const std::unique_ptr<InputDispatcher>& dispatcher, const std::string name,
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500990 int32_t displayId, std::optional<sp<IBinder>> token = std::nullopt)
chaviwd1c23182019-12-20 18:44:56 -0800991 : mName(name) {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500992 if (token == std::nullopt) {
Garfield Tan15601662020-09-22 15:32:38 -0700993 base::Result<std::unique_ptr<InputChannel>> channel =
994 dispatcher->createInputChannel(name);
995 token = (*channel)->getConnectionToken();
996 mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name);
chaviwd1c23182019-12-20 18:44:56 -0800997 }
998
999 inputApplicationHandle->updateInfo();
1000 mInfo.applicationInfo = *inputApplicationHandle->getInfo();
1001
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001002 mInfo.token = *token;
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001003 mInfo.id = sId++;
chaviwd1c23182019-12-20 18:44:56 -08001004 mInfo.name = name;
Siarhei Vishniakouc1ae5562020-06-30 14:22:57 -05001005 mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001006 mInfo.alpha = 1.0;
chaviwd1c23182019-12-20 18:44:56 -08001007 mInfo.frameLeft = 0;
1008 mInfo.frameTop = 0;
1009 mInfo.frameRight = WIDTH;
1010 mInfo.frameBottom = HEIGHT;
chaviw1ff3d1e2020-07-01 15:53:47 -07001011 mInfo.transform.set(0, 0);
chaviwd1c23182019-12-20 18:44:56 -08001012 mInfo.globalScaleFactor = 1.0;
1013 mInfo.touchableRegion.clear();
1014 mInfo.addTouchableRegion(Rect(0, 0, WIDTH, HEIGHT));
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001015 mInfo.ownerPid = WINDOW_PID;
1016 mInfo.ownerUid = WINDOW_UID;
chaviwd1c23182019-12-20 18:44:56 -08001017 mInfo.displayId = displayId;
Prabir Pradhan51e7db02022-02-07 06:02:57 -08001018 mInfo.inputConfig = WindowInfo::InputConfig::DEFAULT;
chaviwd1c23182019-12-20 18:44:56 -08001019 }
1020
Arthur Hungabbb9d82021-09-01 14:52:30 +00001021 sp<FakeWindowHandle> clone(
1022 const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001023 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t displayId) {
Arthur Hungabbb9d82021-09-01 14:52:30 +00001024 sp<FakeWindowHandle> handle =
1025 new FakeWindowHandle(inputApplicationHandle, dispatcher, mInfo.name + "(Mirror)",
1026 displayId, mInfo.token);
1027 return handle;
1028 }
1029
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001030 void setTouchable(bool touchable) {
1031 mInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, !touchable);
1032 }
chaviwd1c23182019-12-20 18:44:56 -08001033
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001034 void setFocusable(bool focusable) {
1035 mInfo.setInputConfig(WindowInfo::InputConfig::NOT_FOCUSABLE, !focusable);
1036 }
1037
1038 void setVisible(bool visible) {
1039 mInfo.setInputConfig(WindowInfo::InputConfig::NOT_VISIBLE, !visible);
1040 }
Vishnu Nair958da932020-08-21 17:12:37 -07001041
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001042 void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
Siarhei Vishniakouc1ae5562020-06-30 14:22:57 -05001043 mInfo.dispatchingTimeout = timeout;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001044 }
1045
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001046 void setPaused(bool paused) {
1047 mInfo.setInputConfig(WindowInfo::InputConfig::PAUSE_DISPATCHING, paused);
1048 }
1049
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08001050 void setPreventSplitting(bool preventSplitting) {
1051 mInfo.setInputConfig(WindowInfo::InputConfig::PREVENT_SPLITTING, preventSplitting);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001052 }
1053
1054 void setSlippery(bool slippery) {
1055 mInfo.setInputConfig(WindowInfo::InputConfig::SLIPPERY, slippery);
1056 }
1057
1058 void setWatchOutsideTouch(bool watchOutside) {
1059 mInfo.setInputConfig(WindowInfo::InputConfig::WATCH_OUTSIDE_TOUCH, watchOutside);
1060 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001061
Prabir Pradhan51e7db02022-02-07 06:02:57 -08001062 void setSpy(bool spy) { mInfo.setInputConfig(WindowInfo::InputConfig::SPY, spy); }
1063
1064 void setInterceptsStylus(bool interceptsStylus) {
1065 mInfo.setInputConfig(WindowInfo::InputConfig::INTERCEPTS_STYLUS, interceptsStylus);
1066 }
1067
1068 void setDropInput(bool dropInput) {
1069 mInfo.setInputConfig(WindowInfo::InputConfig::DROP_INPUT, dropInput);
1070 }
1071
1072 void setDropInputIfObscured(bool dropInputIfObscured) {
1073 mInfo.setInputConfig(WindowInfo::InputConfig::DROP_INPUT_IF_OBSCURED, dropInputIfObscured);
1074 }
1075
1076 void setNoInputChannel(bool noInputChannel) {
1077 mInfo.setInputConfig(WindowInfo::InputConfig::NO_INPUT_CHANNEL, noInputChannel);
1078 }
1079
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001080 void setAlpha(float alpha) { mInfo.alpha = alpha; }
1081
chaviw3277faf2021-05-19 16:45:23 -05001082 void setTouchOcclusionMode(TouchOcclusionMode mode) { mInfo.touchOcclusionMode = mode; }
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001083
Bernardo Rufino7393d172021-02-26 13:56:11 +00001084 void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; }
1085
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07001086 void setFrame(const Rect& frame, const ui::Transform& displayTransform = ui::Transform()) {
chaviwd1c23182019-12-20 18:44:56 -08001087 mInfo.frameLeft = frame.left;
1088 mInfo.frameTop = frame.top;
1089 mInfo.frameRight = frame.right;
1090 mInfo.frameBottom = frame.bottom;
1091 mInfo.touchableRegion.clear();
1092 mInfo.addTouchableRegion(frame);
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07001093
1094 const Rect logicalDisplayFrame = displayTransform.transform(frame);
1095 ui::Transform translate;
1096 translate.set(-logicalDisplayFrame.left, -logicalDisplayFrame.top);
1097 mInfo.transform = translate * displayTransform;
chaviwd1c23182019-12-20 18:44:56 -08001098 }
1099
Prabir Pradhan07e05b62021-11-19 03:57:24 -08001100 void setTouchableRegion(const Region& region) { mInfo.touchableRegion = region; }
1101
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001102 void setIsWallpaper(bool isWallpaper) {
1103 mInfo.setInputConfig(WindowInfo::InputConfig::IS_WALLPAPER, isWallpaper);
1104 }
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001105
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001106 void setDupTouchToWallpaper(bool hasWallpaper) {
1107 mInfo.setInputConfig(WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER, hasWallpaper);
1108 }
chaviwd1c23182019-12-20 18:44:56 -08001109
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001110 void setTrustedOverlay(bool trustedOverlay) {
1111 mInfo.setInputConfig(WindowInfo::InputConfig::TRUSTED_OVERLAY, trustedOverlay);
1112 }
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001113
chaviw9eaa22c2020-07-01 16:21:27 -07001114 void setWindowTransform(float dsdx, float dtdx, float dtdy, float dsdy) {
1115 mInfo.transform.set(dsdx, dtdx, dtdy, dsdy);
1116 }
1117
1118 void setWindowScale(float xScale, float yScale) { setWindowTransform(xScale, 0, 0, yScale); }
chaviwaf87b3e2019-10-01 16:59:28 -07001119
yunho.shinf4a80b82020-11-16 21:13:57 +09001120 void setWindowOffset(float offsetX, float offsetY) { mInfo.transform.set(offsetX, offsetY); }
1121
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001122 void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
1123 consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN, expectedDisplayId,
1124 expectedFlags);
1125 }
1126
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001127 void consumeKeyUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
1128 consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, expectedDisplayId, expectedFlags);
1129 }
1130
Svet Ganov5d3bc372020-01-26 23:11:07 -08001131 void consumeMotionCancel(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001132 int32_t expectedFlags = 0) {
Svet Ganov5d3bc372020-01-26 23:11:07 -08001133 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, expectedDisplayId,
1134 expectedFlags);
1135 }
1136
1137 void consumeMotionMove(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001138 int32_t expectedFlags = 0) {
Svet Ganov5d3bc372020-01-26 23:11:07 -08001139 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, expectedDisplayId,
1140 expectedFlags);
1141 }
1142
1143 void consumeMotionDown(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001144 int32_t expectedFlags = 0) {
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001145 consumeAnyMotionDown(expectedDisplayId, expectedFlags);
1146 }
1147
1148 void consumeAnyMotionDown(std::optional<int32_t> expectedDisplayId = std::nullopt,
1149 std::optional<int32_t> expectedFlags = std::nullopt) {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001150 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN, expectedDisplayId,
1151 expectedFlags);
1152 }
1153
Svet Ganov5d3bc372020-01-26 23:11:07 -08001154 void consumeMotionPointerDown(int32_t pointerIdx,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001155 int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1156 int32_t expectedFlags = 0) {
1157 int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN |
1158 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001159 consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
1160 }
1161
1162 void consumeMotionPointerUp(int32_t pointerIdx, int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001163 int32_t expectedFlags = 0) {
1164 int32_t action = AMOTION_EVENT_ACTION_POINTER_UP |
1165 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001166 consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
1167 }
1168
1169 void consumeMotionUp(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001170 int32_t expectedFlags = 0) {
Michael Wright3a240c42019-12-10 20:53:41 +00001171 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP, expectedDisplayId,
1172 expectedFlags);
1173 }
1174
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05001175 void consumeMotionOutside(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1176 int32_t expectedFlags = 0) {
1177 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE, expectedDisplayId,
1178 expectedFlags);
1179 }
1180
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08001181 void consumeMotionOutsideWithZeroedCoords(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1182 int32_t expectedFlags = 0) {
1183 InputEvent* event = consume();
1184 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType());
1185 const MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
1186 EXPECT_EQ(AMOTION_EVENT_ACTION_OUTSIDE, motionEvent.getActionMasked());
1187 EXPECT_EQ(0.f, motionEvent.getRawPointerCoords(0)->getX());
1188 EXPECT_EQ(0.f, motionEvent.getRawPointerCoords(0)->getY());
1189 }
1190
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001191 void consumeFocusEvent(bool hasFocus, bool inTouchMode = true) {
1192 ASSERT_NE(mInputReceiver, nullptr)
1193 << "Cannot consume events from a window with no receiver";
1194 mInputReceiver->consumeFocusEvent(hasFocus, inTouchMode);
1195 }
1196
Prabir Pradhan99987712020-11-10 18:43:05 -08001197 void consumeCaptureEvent(bool hasCapture) {
1198 ASSERT_NE(mInputReceiver, nullptr)
1199 << "Cannot consume events from a window with no receiver";
1200 mInputReceiver->consumeCaptureEvent(hasCapture);
1201 }
1202
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001203 void consumeEvent(int32_t expectedEventType, int32_t expectedAction,
1204 std::optional<int32_t> expectedDisplayId,
1205 std::optional<int32_t> expectedFlags) {
chaviwd1c23182019-12-20 18:44:56 -08001206 ASSERT_NE(mInputReceiver, nullptr) << "Invalid consume event on window with no receiver";
1207 mInputReceiver->consumeEvent(expectedEventType, expectedAction, expectedDisplayId,
1208 expectedFlags);
1209 }
1210
arthurhungb89ccb02020-12-30 16:19:01 +08001211 void consumeDragEvent(bool isExiting, float x, float y) {
1212 mInputReceiver->consumeDragEvent(isExiting, x, y);
1213 }
1214
Antonio Kantekf16f2832021-09-28 04:39:20 +00001215 void consumeTouchModeEvent(bool inTouchMode) {
1216 ASSERT_NE(mInputReceiver, nullptr)
1217 << "Cannot consume events from a window with no receiver";
1218 mInputReceiver->consumeTouchModeEvent(inTouchMode);
1219 }
1220
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001221 std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001222 if (mInputReceiver == nullptr) {
1223 ADD_FAILURE() << "Invalid receive event on window with no receiver";
1224 return std::nullopt;
1225 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001226 return mInputReceiver->receiveEvent(outEvent);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001227 }
1228
1229 void finishEvent(uint32_t sequenceNum) {
1230 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
1231 mInputReceiver->finishEvent(sequenceNum);
1232 }
1233
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +00001234 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
1235 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
1236 mInputReceiver->sendTimeline(inputEventId, timeline);
1237 }
1238
chaviwaf87b3e2019-10-01 16:59:28 -07001239 InputEvent* consume() {
1240 if (mInputReceiver == nullptr) {
1241 return nullptr;
1242 }
1243 return mInputReceiver->consume();
1244 }
1245
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00001246 MotionEvent* consumeMotion() {
1247 InputEvent* event = consume();
1248 if (event == nullptr) {
1249 ADD_FAILURE() << "Consume failed : no event";
1250 return nullptr;
1251 }
1252 if (event->getType() != AINPUT_EVENT_TYPE_MOTION) {
1253 ADD_FAILURE() << "Instead of motion event, got "
1254 << inputEventTypeToString(event->getType());
1255 return nullptr;
1256 }
1257 return static_cast<MotionEvent*>(event);
1258 }
1259
Arthur Hungb92218b2018-08-14 12:00:21 +08001260 void assertNoEvents() {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001261 if (mInputReceiver == nullptr &&
Prabir Pradhan51e7db02022-02-07 06:02:57 -08001262 mInfo.inputConfig.test(WindowInfo::InputConfig::NO_INPUT_CHANNEL)) {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001263 return; // Can't receive events if the window does not have input channel
1264 }
1265 ASSERT_NE(nullptr, mInputReceiver)
1266 << "Window without InputReceiver must specify feature NO_INPUT_CHANNEL";
chaviwd1c23182019-12-20 18:44:56 -08001267 mInputReceiver->assertNoEvents();
Arthur Hungb92218b2018-08-14 12:00:21 +08001268 }
1269
chaviwaf87b3e2019-10-01 16:59:28 -07001270 sp<IBinder> getToken() { return mInfo.token; }
1271
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001272 const std::string& getName() { return mName; }
1273
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001274 void setOwnerInfo(int32_t ownerPid, int32_t ownerUid) {
1275 mInfo.ownerPid = ownerPid;
1276 mInfo.ownerUid = ownerUid;
1277 }
1278
Prabir Pradhanedd96402022-02-15 01:46:16 -08001279 int32_t getPid() const { return mInfo.ownerPid; }
1280
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -08001281 void destroyReceiver() { mInputReceiver = nullptr; }
1282
Prabir Pradhan07e05b62021-11-19 03:57:24 -08001283 int getChannelFd() { return mInputReceiver->getChannelFd(); }
1284
chaviwd1c23182019-12-20 18:44:56 -08001285private:
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001286 const std::string mName;
chaviwd1c23182019-12-20 18:44:56 -08001287 std::unique_ptr<FakeInputReceiver> mInputReceiver;
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001288 static std::atomic<int32_t> sId; // each window gets a unique id, like in surfaceflinger
Arthur Hung2fbf37f2018-09-13 18:16:41 +08001289};
1290
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001291std::atomic<int32_t> FakeWindowHandle::sId{1};
1292
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001293static InputEventInjectionResult injectKey(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001294 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001295 int32_t displayId = ADISPLAY_ID_NONE,
1296 InputEventInjectionSync syncMode = InputEventInjectionSync::WAIT_FOR_RESULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001297 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001298 bool allowKeyRepeat = true, std::optional<int32_t> targetUid = {},
1299 uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
Arthur Hungb92218b2018-08-14 12:00:21 +08001300 KeyEvent event;
1301 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1302
1303 // Define a valid key down event.
Garfield Tanfbe732e2020-01-24 11:26:14 -08001304 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001305 INVALID_HMAC, action, /* flags */ 0, AKEYCODE_A, KEY_A, AMETA_NONE,
1306 repeatCount, currentTime, currentTime);
Arthur Hungb92218b2018-08-14 12:00:21 +08001307
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001308 if (!allowKeyRepeat) {
1309 policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
1310 }
Arthur Hungb92218b2018-08-14 12:00:21 +08001311 // Inject event until dispatch out.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001312 return dispatcher->injectInputEvent(&event, targetUid, syncMode, injectionTimeout, policyFlags);
Arthur Hungb92218b2018-08-14 12:00:21 +08001313}
1314
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001315static InputEventInjectionResult injectKeyDown(const std::unique_ptr<InputDispatcher>& dispatcher,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001316 int32_t displayId = ADISPLAY_ID_NONE) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001317 return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId);
1318}
1319
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001320// Inject a down event that has key repeat disabled. This allows InputDispatcher to idle without
1321// sending a subsequent key up. When key repeat is enabled, the dispatcher cannot idle because it
1322// has to be woken up to process the repeating key.
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001323static InputEventInjectionResult injectKeyDownNoRepeat(
1324 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t displayId = ADISPLAY_ID_NONE) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001325 return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId,
1326 InputEventInjectionSync::WAIT_FOR_RESULT, INJECT_EVENT_TIMEOUT,
1327 /* allowKeyRepeat */ false);
1328}
1329
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001330static InputEventInjectionResult injectKeyUp(const std::unique_ptr<InputDispatcher>& dispatcher,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001331 int32_t displayId = ADISPLAY_ID_NONE) {
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001332 return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /* repeatCount */ 0, displayId);
1333}
1334
Garfield Tandf26e862020-07-01 20:18:19 -07001335class PointerBuilder {
1336public:
1337 PointerBuilder(int32_t id, int32_t toolType) {
1338 mProperties.clear();
1339 mProperties.id = id;
1340 mProperties.toolType = toolType;
1341 mCoords.clear();
1342 }
1343
1344 PointerBuilder& x(float x) { return axis(AMOTION_EVENT_AXIS_X, x); }
1345
1346 PointerBuilder& y(float y) { return axis(AMOTION_EVENT_AXIS_Y, y); }
1347
1348 PointerBuilder& axis(int32_t axis, float value) {
1349 mCoords.setAxisValue(axis, value);
1350 return *this;
1351 }
1352
1353 PointerProperties buildProperties() const { return mProperties; }
1354
1355 PointerCoords buildCoords() const { return mCoords; }
1356
1357private:
1358 PointerProperties mProperties;
1359 PointerCoords mCoords;
1360};
1361
1362class MotionEventBuilder {
1363public:
1364 MotionEventBuilder(int32_t action, int32_t source) {
1365 mAction = action;
1366 mSource = source;
1367 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
1368 }
1369
1370 MotionEventBuilder& eventTime(nsecs_t eventTime) {
1371 mEventTime = eventTime;
1372 return *this;
1373 }
1374
1375 MotionEventBuilder& displayId(int32_t displayId) {
1376 mDisplayId = displayId;
1377 return *this;
1378 }
1379
1380 MotionEventBuilder& actionButton(int32_t actionButton) {
1381 mActionButton = actionButton;
1382 return *this;
1383 }
1384
arthurhung6d4bed92021-03-17 11:59:33 +08001385 MotionEventBuilder& buttonState(int32_t buttonState) {
1386 mButtonState = buttonState;
Garfield Tandf26e862020-07-01 20:18:19 -07001387 return *this;
1388 }
1389
1390 MotionEventBuilder& rawXCursorPosition(float rawXCursorPosition) {
1391 mRawXCursorPosition = rawXCursorPosition;
1392 return *this;
1393 }
1394
1395 MotionEventBuilder& rawYCursorPosition(float rawYCursorPosition) {
1396 mRawYCursorPosition = rawYCursorPosition;
1397 return *this;
1398 }
1399
1400 MotionEventBuilder& pointer(PointerBuilder pointer) {
1401 mPointers.push_back(pointer);
1402 return *this;
1403 }
1404
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001405 MotionEventBuilder& addFlag(uint32_t flags) {
1406 mFlags |= flags;
1407 return *this;
1408 }
1409
Garfield Tandf26e862020-07-01 20:18:19 -07001410 MotionEvent build() {
1411 std::vector<PointerProperties> pointerProperties;
1412 std::vector<PointerCoords> pointerCoords;
1413 for (const PointerBuilder& pointer : mPointers) {
1414 pointerProperties.push_back(pointer.buildProperties());
1415 pointerCoords.push_back(pointer.buildCoords());
1416 }
1417
1418 // Set mouse cursor position for the most common cases to avoid boilerplate.
1419 if (mSource == AINPUT_SOURCE_MOUSE &&
1420 !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition) &&
1421 mPointers.size() == 1) {
1422 mRawXCursorPosition = pointerCoords[0].getX();
1423 mRawYCursorPosition = pointerCoords[0].getY();
1424 }
1425
1426 MotionEvent event;
chaviw9eaa22c2020-07-01 16:21:27 -07001427 ui::Transform identityTransform;
Garfield Tandf26e862020-07-01 20:18:19 -07001428 event.initialize(InputEvent::nextId(), DEVICE_ID, mSource, mDisplayId, INVALID_HMAC,
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001429 mAction, mActionButton, mFlags, /* edgeFlags */ 0, AMETA_NONE,
chaviw9eaa22c2020-07-01 16:21:27 -07001430 mButtonState, MotionClassification::NONE, identityTransform,
1431 /* xPrecision */ 0, /* yPrecision */ 0, mRawXCursorPosition,
Prabir Pradhanb9b18502021-08-26 12:30:32 -07001432 mRawYCursorPosition, identityTransform, mEventTime, mEventTime,
1433 mPointers.size(), pointerProperties.data(), pointerCoords.data());
Garfield Tandf26e862020-07-01 20:18:19 -07001434
1435 return event;
1436 }
1437
1438private:
1439 int32_t mAction;
1440 int32_t mSource;
1441 nsecs_t mEventTime;
1442 int32_t mDisplayId{ADISPLAY_ID_DEFAULT};
1443 int32_t mActionButton{0};
1444 int32_t mButtonState{0};
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001445 int32_t mFlags{0};
Garfield Tandf26e862020-07-01 20:18:19 -07001446 float mRawXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
1447 float mRawYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
1448
1449 std::vector<PointerBuilder> mPointers;
1450};
1451
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001452static InputEventInjectionResult injectMotionEvent(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001453 const std::unique_ptr<InputDispatcher>& dispatcher, const MotionEvent& event,
Garfield Tandf26e862020-07-01 20:18:19 -07001454 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001455 InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
1456 std::optional<int32_t> targetUid = {}, uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
1457 return dispatcher->injectInputEvent(&event, targetUid, injectionMode, injectionTimeout,
1458 policyFlags);
Garfield Tandf26e862020-07-01 20:18:19 -07001459}
1460
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001461static InputEventInjectionResult injectMotionEvent(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001462 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t action, int32_t source,
Prabir Pradhan07e05b62021-11-19 03:57:24 -08001463 int32_t displayId, const PointF& position = {100, 200},
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001464 const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001465 AMOTION_EVENT_INVALID_CURSOR_POSITION},
1466 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001467 InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001468 nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC),
1469 std::optional<int32_t> targetUid = {}, uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
Garfield Tandf26e862020-07-01 20:18:19 -07001470 MotionEvent event = MotionEventBuilder(action, source)
1471 .displayId(displayId)
1472 .eventTime(eventTime)
1473 .rawXCursorPosition(cursorPosition.x)
1474 .rawYCursorPosition(cursorPosition.y)
1475 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1476 .x(position.x)
1477 .y(position.y))
1478 .build();
Arthur Hungb92218b2018-08-14 12:00:21 +08001479
1480 // Inject event until dispatch out.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001481 return injectMotionEvent(dispatcher, event, injectionTimeout, injectionMode, targetUid,
1482 policyFlags);
Arthur Hungb92218b2018-08-14 12:00:21 +08001483}
1484
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001485static InputEventInjectionResult injectMotionDown(
1486 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t source, int32_t displayId,
1487 const PointF& location = {100, 200}) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001488 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location);
Garfield Tan00f511d2019-06-12 16:55:40 -07001489}
1490
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001491static InputEventInjectionResult injectMotionUp(const std::unique_ptr<InputDispatcher>& dispatcher,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001492 int32_t source, int32_t displayId,
1493 const PointF& location = {100, 200}) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001494 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location);
Michael Wright3a240c42019-12-10 20:53:41 +00001495}
1496
Jackal Guof9696682018-10-05 12:23:23 +08001497static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) {
1498 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1499 // Define a valid key event.
Siarhei Vishniakou58ba3d12021-02-11 01:31:07 +00001500 NotifyKeyArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
1501 displayId, POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A,
1502 KEY_A, AMETA_NONE, currentTime);
Jackal Guof9696682018-10-05 12:23:23 +08001503
1504 return args;
1505}
1506
chaviwd1c23182019-12-20 18:44:56 -08001507static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId,
1508 const std::vector<PointF>& points) {
1509 size_t pointerCount = points.size();
chaviwaf87b3e2019-10-01 16:59:28 -07001510 if (action == AMOTION_EVENT_ACTION_DOWN || action == AMOTION_EVENT_ACTION_UP) {
1511 EXPECT_EQ(1U, pointerCount) << "Actions DOWN and UP can only contain a single pointer";
1512 }
1513
chaviwd1c23182019-12-20 18:44:56 -08001514 PointerProperties pointerProperties[pointerCount];
1515 PointerCoords pointerCoords[pointerCount];
Jackal Guof9696682018-10-05 12:23:23 +08001516
chaviwd1c23182019-12-20 18:44:56 -08001517 for (size_t i = 0; i < pointerCount; i++) {
1518 pointerProperties[i].clear();
1519 pointerProperties[i].id = i;
1520 pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
Jackal Guof9696682018-10-05 12:23:23 +08001521
chaviwd1c23182019-12-20 18:44:56 -08001522 pointerCoords[i].clear();
1523 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, points[i].x);
1524 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, points[i].y);
1525 }
Jackal Guof9696682018-10-05 12:23:23 +08001526
1527 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1528 // Define a valid motion event.
Siarhei Vishniakou58ba3d12021-02-11 01:31:07 +00001529 NotifyMotionArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, source, displayId,
Garfield Tan00f511d2019-06-12 16:55:40 -07001530 POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
1531 AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
chaviwd1c23182019-12-20 18:44:56 -08001532 AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
1533 pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0,
Garfield Tan00f511d2019-06-12 16:55:40 -07001534 AMOTION_EVENT_INVALID_CURSOR_POSITION,
1535 AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /* videoFrames */ {});
Jackal Guof9696682018-10-05 12:23:23 +08001536
1537 return args;
1538}
1539
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001540static NotifyMotionArgs generateTouchArgs(int32_t action, const std::vector<PointF>& points) {
1541 return generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, points);
1542}
1543
chaviwd1c23182019-12-20 18:44:56 -08001544static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId) {
1545 return generateMotionArgs(action, source, displayId, {PointF{100, 200}});
1546}
1547
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00001548static NotifyPointerCaptureChangedArgs generatePointerCaptureChangedArgs(
1549 const PointerCaptureRequest& request) {
1550 return NotifyPointerCaptureChangedArgs(/* id */ 0, systemTime(SYSTEM_TIME_MONOTONIC), request);
Prabir Pradhan99987712020-11-10 18:43:05 -08001551}
1552
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -08001553/**
1554 * When a window unexpectedly disposes of its input channel, policy should be notified about the
1555 * broken channel.
1556 */
1557TEST_F(InputDispatcherTest, WhenInputChannelBreaks_PolicyIsNotified) {
1558 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1559 sp<FakeWindowHandle> window =
1560 new FakeWindowHandle(application, mDispatcher, "Window that breaks its input channel",
1561 ADISPLAY_ID_DEFAULT);
1562
1563 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1564
1565 // Window closes its channel, but the window remains.
1566 window->destroyReceiver();
1567 mFakePolicy->assertNotifyInputChannelBrokenWasCalled(window->getInfo()->token);
1568}
1569
Arthur Hungb92218b2018-08-14 12:00:21 +08001570TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001571 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001572 sp<FakeWindowHandle> window =
1573 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001574
Arthur Hung72d8dc32020-03-28 00:48:39 +00001575 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001576 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1577 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
1578 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08001579
1580 // Window should receive motion event.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001581 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001582}
1583
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07001584TEST_F(InputDispatcherTest, WhenDisplayNotSpecified_InjectMotionToDefaultDisplay) {
1585 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1586 sp<FakeWindowHandle> window =
1587 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1588
1589 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1590 // Inject a MotionEvent to an unknown display.
1591 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1592 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_NONE))
1593 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1594
1595 // Window should receive motion event.
1596 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1597}
1598
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001599/**
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08001600 * Calling setInputWindows once should not cause any issues.
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001601 * This test serves as a sanity check for the next test, where setInputWindows is
1602 * called twice.
1603 */
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08001604TEST_F(InputDispatcherTest, SetInputWindowOnceWithSingleTouchWindow) {
Chris Yea209fde2020-07-22 13:54:51 -07001605 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001606 sp<FakeWindowHandle> window =
1607 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1608 window->setFrame(Rect(0, 0, 100, 100));
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001609
1610 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001611 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001612 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1613 {50, 50}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001614 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001615
1616 // Window should receive motion event.
1617 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1618}
1619
1620/**
1621 * Calling setInputWindows twice, with the same info, should not cause any issues.
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001622 */
1623TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001624 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001625 sp<FakeWindowHandle> window =
1626 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1627 window->setFrame(Rect(0, 0, 100, 100));
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001628
1629 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1630 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001631 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001632 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1633 {50, 50}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001634 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001635
1636 // Window should receive motion event.
1637 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1638}
1639
Arthur Hungb92218b2018-08-14 12:00:21 +08001640// The foreground window should receive the first touch down event.
1641TEST_F(InputDispatcherTest, SetInputWindow_MultiWindowsTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001642 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001643 sp<FakeWindowHandle> windowTop =
1644 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
1645 sp<FakeWindowHandle> windowSecond =
1646 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001647
Arthur Hung72d8dc32020-03-28 00:48:39 +00001648 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001649 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1650 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
1651 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08001652
1653 // Top window should receive the touch down event. Second window should not receive anything.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001654 windowTop->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001655 windowSecond->assertNoEvents();
1656}
1657
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001658/**
1659 * Two windows: A top window, and a wallpaper behind the window.
1660 * Touch goes to the top window, and then top window disappears. Ensure that wallpaper window
1661 * gets ACTION_CANCEL.
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001662 * 1. foregroundWindow <-- dup touch to wallpaper
1663 * 2. wallpaperWindow <-- is wallpaper
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001664 */
1665TEST_F(InputDispatcherTest, WhenForegroundWindowDisappears_WallpaperTouchIsCanceled) {
1666 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1667 sp<FakeWindowHandle> foregroundWindow =
1668 new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001669 foregroundWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001670 sp<FakeWindowHandle> wallpaperWindow =
1671 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001672 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001673 constexpr int expectedWallpaperFlags =
1674 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1675
1676 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
1677 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1678 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1679 {100, 200}))
1680 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1681
1682 // Both foreground window and its wallpaper should receive the touch down
1683 foregroundWindow->consumeMotionDown();
1684 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1685
1686 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1687 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
1688 ADISPLAY_ID_DEFAULT, {110, 200}))
1689 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1690
1691 foregroundWindow->consumeMotionMove();
1692 wallpaperWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1693
1694 // Now the foreground window goes away, but the wallpaper stays
1695 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wallpaperWindow}}});
1696 foregroundWindow->consumeMotionCancel();
1697 // Since the "parent" window of the wallpaper is gone, wallpaper should receive cancel, too.
1698 wallpaperWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1699}
1700
1701/**
Siarhei Vishniakou2b030972021-11-18 10:01:27 -08001702 * Same test as WhenForegroundWindowDisappears_WallpaperTouchIsCanceled above,
1703 * with the following differences:
1704 * After ACTION_DOWN, Wallpaper window hangs up its channel, which forces the dispatcher to
1705 * clean up the connection.
1706 * This later may crash dispatcher during ACTION_CANCEL synthesis, if the dispatcher is not careful.
1707 * Ensure that there's no crash in the dispatcher.
1708 */
1709TEST_F(InputDispatcherTest, WhenWallpaperDisappears_NoCrash) {
1710 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1711 sp<FakeWindowHandle> foregroundWindow =
1712 new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001713 foregroundWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakou2b030972021-11-18 10:01:27 -08001714 sp<FakeWindowHandle> wallpaperWindow =
1715 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001716 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakou2b030972021-11-18 10:01:27 -08001717 constexpr int expectedWallpaperFlags =
1718 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1719
1720 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
1721 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1722 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1723 {100, 200}))
1724 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1725
1726 // Both foreground window and its wallpaper should receive the touch down
1727 foregroundWindow->consumeMotionDown();
1728 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1729
1730 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1731 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
1732 ADISPLAY_ID_DEFAULT, {110, 200}))
1733 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1734
1735 foregroundWindow->consumeMotionMove();
1736 wallpaperWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1737
1738 // Wallpaper closes its channel, but the window remains.
1739 wallpaperWindow->destroyReceiver();
1740 mFakePolicy->assertNotifyInputChannelBrokenWasCalled(wallpaperWindow->getInfo()->token);
1741
1742 // Now the foreground window goes away, but the wallpaper stays, even though its channel
1743 // is no longer valid.
1744 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wallpaperWindow}}});
1745 foregroundWindow->consumeMotionCancel();
1746}
1747
1748/**
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001749 * A single window that receives touch (on top), and a wallpaper window underneath it.
1750 * The top window gets a multitouch gesture.
1751 * Ensure that wallpaper gets the same gesture.
1752 */
1753TEST_F(InputDispatcherTest, WallpaperWindow_ReceivesMultiTouch) {
1754 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1755 sp<FakeWindowHandle> window =
1756 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001757 window->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001758
1759 sp<FakeWindowHandle> wallpaperWindow =
1760 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001761 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001762 constexpr int expectedWallpaperFlags =
1763 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1764
1765 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, wallpaperWindow}}});
1766
1767 // Touch down on top window
1768 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1769 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1770 {100, 100}))
1771 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1772
1773 // Both top window and its wallpaper should receive the touch down
1774 window->consumeMotionDown();
1775 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1776
1777 // Second finger down on the top window
1778 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001779 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001780 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
1781 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1782 .x(100)
1783 .y(100))
1784 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
1785 .x(150)
1786 .y(150))
1787 .build();
1788 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1789 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
1790 InputEventInjectionSync::WAIT_FOR_RESULT))
1791 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1792
1793 window->consumeMotionPointerDown(1 /* pointerIndex */);
1794 wallpaperWindow->consumeMotionPointerDown(1 /* pointerIndex */, ADISPLAY_ID_DEFAULT,
1795 expectedWallpaperFlags);
1796 window->assertNoEvents();
1797 wallpaperWindow->assertNoEvents();
1798}
1799
1800/**
1801 * Two windows: a window on the left and window on the right.
1802 * A third window, wallpaper, is behind both windows, and spans both top windows.
1803 * The first touch down goes to the left window. A second pointer touches down on the right window.
1804 * The touch is split, so both left and right windows should receive ACTION_DOWN.
1805 * The wallpaper will get the full event, so it should receive ACTION_DOWN followed by
1806 * ACTION_POINTER_DOWN(1).
1807 */
1808TEST_F(InputDispatcherTest, TwoWindows_SplitWallpaperTouch) {
1809 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1810 sp<FakeWindowHandle> leftWindow =
1811 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
1812 leftWindow->setFrame(Rect(0, 0, 200, 200));
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001813 leftWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001814
1815 sp<FakeWindowHandle> rightWindow =
1816 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
1817 rightWindow->setFrame(Rect(200, 0, 400, 200));
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001818 rightWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001819
1820 sp<FakeWindowHandle> wallpaperWindow =
1821 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
1822 wallpaperWindow->setFrame(Rect(0, 0, 400, 200));
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001823 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001824 constexpr int expectedWallpaperFlags =
1825 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1826
1827 mDispatcher->setInputWindows(
1828 {{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow, wallpaperWindow}}});
1829
1830 // Touch down on left window
1831 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1832 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1833 {100, 100}))
1834 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1835
1836 // Both foreground window and its wallpaper should receive the touch down
1837 leftWindow->consumeMotionDown();
1838 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1839
1840 // Second finger down on the right window
1841 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001842 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001843 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
1844 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1845 .x(100)
1846 .y(100))
1847 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
1848 .x(300)
1849 .y(100))
1850 .build();
1851 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1852 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
1853 InputEventInjectionSync::WAIT_FOR_RESULT))
1854 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1855
1856 leftWindow->consumeMotionMove();
1857 // Since the touch is split, right window gets ACTION_DOWN
1858 rightWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1859 wallpaperWindow->consumeMotionPointerDown(1 /* pointerIndex */, ADISPLAY_ID_DEFAULT,
1860 expectedWallpaperFlags);
1861
1862 // Now, leftWindow, which received the first finger, disappears.
1863 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {rightWindow, wallpaperWindow}}});
1864 leftWindow->consumeMotionCancel();
1865 // Since a "parent" window of the wallpaper is gone, wallpaper should receive cancel, too.
1866 wallpaperWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1867
1868 // The pointer that's still down on the right window moves, and goes to the right window only.
1869 // As far as the dispatcher's concerned though, both pointers are still present.
1870 const MotionEvent secondFingerMoveEvent =
1871 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
1872 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
1873 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1874 .x(100)
1875 .y(100))
1876 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
1877 .x(310)
1878 .y(110))
1879 .build();
1880 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1881 injectMotionEvent(mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
1882 InputEventInjectionSync::WAIT_FOR_RESULT));
1883 rightWindow->consumeMotionMove();
1884
1885 leftWindow->assertNoEvents();
1886 rightWindow->assertNoEvents();
1887 wallpaperWindow->assertNoEvents();
1888}
1889
Arthur Hung69d75572022-11-15 03:30:48 +00001890TEST_F(InputDispatcherTest, WallpaperWindowReceivesMultiTouch) {
1891 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1892 sp<FakeWindowHandle> window =
1893 sp<FakeWindowHandle>::make(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
1894 window->setDupTouchToWallpaper(true);
1895
1896 sp<FakeWindowHandle> wallpaperWindow =
1897 sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
1898 wallpaperWindow->setIsWallpaper(true);
1899 constexpr int expectedWallpaperFlags =
1900 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1901 wallpaperWindow->setPreventSplitting(true);
1902
1903 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, wallpaperWindow}}});
1904
1905 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1906 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1907 {50, 50}))
1908 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1909 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1910 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1911
1912 const MotionEvent secondFingerDownEvent =
1913 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
1914 .displayId(ADISPLAY_ID_DEFAULT)
1915 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
1916 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
1917 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
1918 .build();
1919 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1920 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
1921 InputEventInjectionSync::WAIT_FOR_RESULT))
1922 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1923
1924 window->consumeMotionPointerDown(1);
1925 wallpaperWindow->consumeMotionPointerDown(1, ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1926
1927 const MotionEvent secondFingerUpEvent =
1928 MotionEventBuilder(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN)
1929 .displayId(ADISPLAY_ID_DEFAULT)
1930 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
1931 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
1932 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
1933 .build();
1934 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1935 injectMotionEvent(mDispatcher, secondFingerUpEvent, INJECT_EVENT_TIMEOUT,
1936 InputEventInjectionSync::WAIT_FOR_RESULT))
1937 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1938 window->consumeMotionPointerUp(1);
1939 wallpaperWindow->consumeMotionPointerUp(1, ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1940
1941 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1942 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {50, 50}))
1943 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1944 window->consumeMotionUp(ADISPLAY_ID_DEFAULT);
1945 wallpaperWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1946}
1947
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001948/**
1949 * On the display, have a single window, and also an area where there's no window.
1950 * First pointer touches the "no window" area of the screen. Second pointer touches the window.
1951 * Make sure that the window receives the second pointer, and first pointer is simply ignored.
1952 */
1953TEST_F(InputDispatcherTest, SplitWorksWhenEmptyAreaIsTouched) {
1954 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1955 sp<FakeWindowHandle> window =
1956 new FakeWindowHandle(application, mDispatcher, "Window", DISPLAY_ID);
1957
1958 mDispatcher->setInputWindows({{DISPLAY_ID, {window}}});
1959 NotifyMotionArgs args;
1960
1961 // Touch down on the empty space
1962 mDispatcher->notifyMotion(&(args = generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{-1, -1}})));
1963
1964 mDispatcher->waitForIdle();
1965 window->assertNoEvents();
1966
1967 // Now touch down on the window with another pointer
1968 mDispatcher->notifyMotion(&(args = generateTouchArgs(POINTER_1_DOWN, {{-1, -1}, {10, 10}})));
1969 mDispatcher->waitForIdle();
1970 window->consumeMotionDown();
1971}
1972
1973/**
1974 * Same test as above, but instead of touching the empty space, the first touch goes to
1975 * non-touchable window.
1976 */
1977TEST_F(InputDispatcherTest, SplitWorksWhenNonTouchableWindowIsTouched) {
1978 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1979 sp<FakeWindowHandle> window1 =
1980 new FakeWindowHandle(application, mDispatcher, "Window1", DISPLAY_ID);
1981 window1->setTouchableRegion(Region{{0, 0, 100, 100}});
1982 window1->setTouchable(false);
1983 sp<FakeWindowHandle> window2 =
1984 new FakeWindowHandle(application, mDispatcher, "Window2", DISPLAY_ID);
1985 window2->setTouchableRegion(Region{{100, 0, 200, 100}});
1986
1987 mDispatcher->setInputWindows({{DISPLAY_ID, {window1, window2}}});
1988
1989 NotifyMotionArgs args;
1990 // Touch down on the non-touchable window
1991 mDispatcher->notifyMotion(&(args = generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{50, 50}})));
1992
1993 mDispatcher->waitForIdle();
1994 window1->assertNoEvents();
1995 window2->assertNoEvents();
1996
1997 // Now touch down on the window with another pointer
1998 mDispatcher->notifyMotion(&(args = generateTouchArgs(POINTER_1_DOWN, {{50, 50}, {150, 50}})));
1999 mDispatcher->waitForIdle();
2000 window2->consumeMotionDown();
2001}
2002
Garfield Tandf26e862020-07-01 20:18:19 -07002003TEST_F(InputDispatcherTest, HoverMoveEnterMouseClickAndHoverMoveExit) {
Chris Yea209fde2020-07-22 13:54:51 -07002004 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tandf26e862020-07-01 20:18:19 -07002005 sp<FakeWindowHandle> windowLeft =
2006 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
2007 windowLeft->setFrame(Rect(0, 0, 600, 800));
Garfield Tandf26e862020-07-01 20:18:19 -07002008 sp<FakeWindowHandle> windowRight =
2009 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
2010 windowRight->setFrame(Rect(600, 0, 1200, 800));
Garfield Tandf26e862020-07-01 20:18:19 -07002011
2012 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2013
2014 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
2015
2016 // Start cursor position in right window so that we can move the cursor to left window.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002017 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002018 injectMotionEvent(mDispatcher,
2019 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
2020 AINPUT_SOURCE_MOUSE)
2021 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2022 .x(900)
2023 .y(400))
2024 .build()));
2025 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
2026 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2027 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
2028 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2029
2030 // Move cursor into left window
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002031 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002032 injectMotionEvent(mDispatcher,
2033 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
2034 AINPUT_SOURCE_MOUSE)
2035 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2036 .x(300)
2037 .y(400))
2038 .build()));
2039 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
2040 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2041 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
2042 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2043 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
2044 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2045
2046 // Inject a series of mouse events for a mouse click
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002047 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002048 injectMotionEvent(mDispatcher,
2049 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
2050 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
2051 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2052 .x(300)
2053 .y(400))
2054 .build()));
2055 windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2056
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002057 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002058 injectMotionEvent(mDispatcher,
2059 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
2060 AINPUT_SOURCE_MOUSE)
2061 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
2062 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2063 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2064 .x(300)
2065 .y(400))
2066 .build()));
2067 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS,
2068 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2069
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002070 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002071 injectMotionEvent(mDispatcher,
2072 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2073 AINPUT_SOURCE_MOUSE)
2074 .buttonState(0)
2075 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2076 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2077 .x(300)
2078 .y(400))
2079 .build()));
2080 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2081 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2082
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002083 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002084 injectMotionEvent(mDispatcher,
2085 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
2086 .buttonState(0)
2087 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2088 .x(300)
2089 .y(400))
2090 .build()));
2091 windowLeft->consumeMotionUp(ADISPLAY_ID_DEFAULT);
2092
2093 // Move mouse cursor back to right window
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002094 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002095 injectMotionEvent(mDispatcher,
2096 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
2097 AINPUT_SOURCE_MOUSE)
2098 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2099 .x(900)
2100 .y(400))
2101 .build()));
2102 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
2103 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2104 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
2105 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2106 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
2107 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2108}
2109
2110// This test is different from the test above that HOVER_ENTER and HOVER_EXIT events are injected
2111// directly in this test.
2112TEST_F(InputDispatcherTest, HoverEnterMouseClickAndHoverExit) {
Chris Yea209fde2020-07-22 13:54:51 -07002113 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tandf26e862020-07-01 20:18:19 -07002114 sp<FakeWindowHandle> window =
2115 new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
2116 window->setFrame(Rect(0, 0, 1200, 800));
Garfield Tandf26e862020-07-01 20:18:19 -07002117
2118 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2119
2120 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2121
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002122 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002123 injectMotionEvent(mDispatcher,
2124 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER,
2125 AINPUT_SOURCE_MOUSE)
2126 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2127 .x(300)
2128 .y(400))
2129 .build()));
2130 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
2131 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2132
2133 // Inject a series of mouse events for a mouse click
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002134 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002135 injectMotionEvent(mDispatcher,
2136 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
2137 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
2138 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2139 .x(300)
2140 .y(400))
2141 .build()));
2142 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2143
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002144 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002145 injectMotionEvent(mDispatcher,
2146 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
2147 AINPUT_SOURCE_MOUSE)
2148 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
2149 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2150 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2151 .x(300)
2152 .y(400))
2153 .build()));
2154 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS,
2155 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2156
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002157 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002158 injectMotionEvent(mDispatcher,
2159 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2160 AINPUT_SOURCE_MOUSE)
2161 .buttonState(0)
2162 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2163 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2164 .x(300)
2165 .y(400))
2166 .build()));
2167 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2168 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2169
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002170 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002171 injectMotionEvent(mDispatcher,
2172 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
2173 .buttonState(0)
2174 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2175 .x(300)
2176 .y(400))
2177 .build()));
2178 window->consumeMotionUp(ADISPLAY_ID_DEFAULT);
2179
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002180 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002181 injectMotionEvent(mDispatcher,
2182 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_EXIT,
2183 AINPUT_SOURCE_MOUSE)
2184 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2185 .x(300)
2186 .y(400))
2187 .build()));
2188 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
2189 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2190}
2191
Tommy Nordgrenff0c66e2022-10-13 11:25:57 +02002192TEST_F(InputDispatcherTest, HoverEnterMoveRemoveWindowsInSecondDisplay) {
2193 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2194 sp<FakeWindowHandle> windowDefaultDisplay =
2195 sp<FakeWindowHandle>::make(application, mDispatcher, "DefaultDisplay",
2196 ADISPLAY_ID_DEFAULT);
2197 windowDefaultDisplay->setFrame(Rect(0, 0, 600, 800));
2198 sp<FakeWindowHandle> windowSecondDisplay =
2199 sp<FakeWindowHandle>::make(application, mDispatcher, "SecondDisplay",
2200 SECOND_DISPLAY_ID);
2201 windowSecondDisplay->setFrame(Rect(0, 0, 600, 800));
2202
2203 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}},
2204 {SECOND_DISPLAY_ID, {windowSecondDisplay}}});
2205
2206 // Set cursor position in window in default display and check that hover enter and move
2207 // events are generated.
2208 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2209 injectMotionEvent(mDispatcher,
2210 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
2211 AINPUT_SOURCE_MOUSE)
2212 .displayId(ADISPLAY_ID_DEFAULT)
2213 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2214 .x(300)
2215 .y(600))
2216 .build()));
2217 windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
2218 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2219 windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
2220 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2221
2222 // Remove all windows in secondary display and check that no event happens on window in
2223 // primary display.
2224 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
2225 windowDefaultDisplay->assertNoEvents();
2226
2227 // Move cursor position in window in default display and check that only hover move
2228 // event is generated and not hover enter event.
2229 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}},
2230 {SECOND_DISPLAY_ID, {windowSecondDisplay}}});
2231 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2232 injectMotionEvent(mDispatcher,
2233 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
2234 AINPUT_SOURCE_MOUSE)
2235 .displayId(ADISPLAY_ID_DEFAULT)
2236 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2237 .x(400)
2238 .y(700))
2239 .build()));
2240 windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
2241 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2242 windowDefaultDisplay->assertNoEvents();
2243}
2244
Garfield Tan00f511d2019-06-12 16:55:40 -07002245TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) {
Chris Yea209fde2020-07-22 13:54:51 -07002246 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tan00f511d2019-06-12 16:55:40 -07002247
2248 sp<FakeWindowHandle> windowLeft =
2249 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
2250 windowLeft->setFrame(Rect(0, 0, 600, 800));
Garfield Tan00f511d2019-06-12 16:55:40 -07002251 sp<FakeWindowHandle> windowRight =
2252 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
2253 windowRight->setFrame(Rect(600, 0, 1200, 800));
Garfield Tan00f511d2019-06-12 16:55:40 -07002254
2255 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2256
Arthur Hung72d8dc32020-03-28 00:48:39 +00002257 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
Garfield Tan00f511d2019-06-12 16:55:40 -07002258
2259 // Inject an event with coordinate in the area of right window, with mouse cursor in the area of
2260 // left window. This event should be dispatched to the left window.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002261 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tan00f511d2019-06-12 16:55:40 -07002262 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07002263 ADISPLAY_ID_DEFAULT, {610, 400}, {599, 400}));
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002264 windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Garfield Tan00f511d2019-06-12 16:55:40 -07002265 windowRight->assertNoEvents();
2266}
2267
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002268TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsKeyStream) {
Chris Yea209fde2020-07-22 13:54:51 -07002269 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002270 sp<FakeWindowHandle> window =
2271 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Vishnu Nair47074b82020-08-14 11:54:47 -07002272 window->setFocusable(true);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002273
Arthur Hung72d8dc32020-03-28 00:48:39 +00002274 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002275 setFocusedWindow(window);
2276
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002277 window->consumeFocusEvent(true);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002278
2279 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2280 mDispatcher->notifyKey(&keyArgs);
2281
2282 // Window should receive key down event.
2283 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2284
2285 // When device reset happens, that key stream should be terminated with FLAG_CANCELED
2286 // on the app side.
Garfield Tanc51d1ba2020-01-28 13:24:04 -08002287 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002288 mDispatcher->notifyDeviceReset(&args);
2289 window->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
2290 AKEY_EVENT_FLAG_CANCELED);
2291}
2292
2293TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsMotionStream) {
Chris Yea209fde2020-07-22 13:54:51 -07002294 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002295 sp<FakeWindowHandle> window =
2296 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2297
Arthur Hung72d8dc32020-03-28 00:48:39 +00002298 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002299
2300 NotifyMotionArgs motionArgs =
2301 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2302 ADISPLAY_ID_DEFAULT);
2303 mDispatcher->notifyMotion(&motionArgs);
2304
2305 // Window should receive motion down event.
2306 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2307
2308 // When device reset happens, that motion stream should be terminated with ACTION_CANCEL
2309 // on the app side.
Garfield Tanc51d1ba2020-01-28 13:24:04 -08002310 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002311 mDispatcher->notifyDeviceReset(&args);
2312 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT,
2313 0 /*expectedFlags*/);
2314}
2315
Arthur Hung2ee6d0b2022-03-03 20:19:38 +08002316TEST_F(InputDispatcherTest, InterceptKeyByPolicy) {
2317 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2318 sp<FakeWindowHandle> window =
2319 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2320 window->setFocusable(true);
2321
2322 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2323 setFocusedWindow(window);
2324
2325 window->consumeFocusEvent(true);
2326
2327 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2328 const std::chrono::milliseconds interceptKeyTimeout = 50ms;
2329 const nsecs_t injectTime = keyArgs.eventTime;
2330 mFakePolicy->setInterceptKeyTimeout(interceptKeyTimeout);
2331 mDispatcher->notifyKey(&keyArgs);
2332 // The dispatching time should be always greater than or equal to intercept key timeout.
2333 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2334 ASSERT_TRUE((systemTime(SYSTEM_TIME_MONOTONIC) - injectTime) >=
2335 std::chrono::nanoseconds(interceptKeyTimeout).count());
2336}
2337
2338TEST_F(InputDispatcherTest, InterceptKeyIfKeyUp) {
2339 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2340 sp<FakeWindowHandle> window =
2341 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2342 window->setFocusable(true);
2343
2344 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2345 setFocusedWindow(window);
2346
2347 window->consumeFocusEvent(true);
2348
2349 NotifyKeyArgs keyDown = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2350 NotifyKeyArgs keyUp = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
2351 mFakePolicy->setInterceptKeyTimeout(150ms);
2352 mDispatcher->notifyKey(&keyDown);
2353 mDispatcher->notifyKey(&keyUp);
2354
2355 // Window should receive key event immediately when same key up.
2356 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2357 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
2358}
2359
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002360/**
Prabir Pradhanb60b1dc2022-03-15 14:02:35 +00002361 * This test documents the behavior of WATCH_OUTSIDE_TOUCH. The window will get ACTION_OUTSIDE when
2362 * a another pointer causes ACTION_DOWN to be sent to another window for the first time. Only one
2363 * ACTION_OUTSIDE event is sent per gesture.
2364 */
2365TEST_F(InputDispatcherTest, ActionOutsideSentOnlyWhenAWindowIsTouched) {
2366 // There are three windows that do not overlap. `window` wants to WATCH_OUTSIDE_TOUCH.
2367 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2368 sp<FakeWindowHandle> window =
2369 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2370 window->setWatchOutsideTouch(true);
2371 window->setFrame(Rect{0, 0, 100, 100});
2372 sp<FakeWindowHandle> secondWindow =
2373 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
2374 secondWindow->setFrame(Rect{100, 100, 200, 200});
2375 sp<FakeWindowHandle> thirdWindow =
2376 new FakeWindowHandle(application, mDispatcher, "Third Window", ADISPLAY_ID_DEFAULT);
2377 thirdWindow->setFrame(Rect{200, 200, 300, 300});
2378 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, secondWindow, thirdWindow}}});
2379
2380 // First pointer lands outside all windows. `window` does not get ACTION_OUTSIDE.
2381 NotifyMotionArgs motionArgs =
2382 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2383 ADISPLAY_ID_DEFAULT, {PointF{-10, -10}});
2384 mDispatcher->notifyMotion(&motionArgs);
2385 window->assertNoEvents();
2386 secondWindow->assertNoEvents();
2387
2388 // The second pointer lands inside `secondWindow`, which should receive a DOWN event.
2389 // Now, `window` should get ACTION_OUTSIDE.
2390 motionArgs = generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2391 {PointF{-10, -10}, PointF{105, 105}});
2392 mDispatcher->notifyMotion(&motionArgs);
2393 window->consumeMotionOutside();
2394 secondWindow->consumeMotionDown();
2395 thirdWindow->assertNoEvents();
2396
2397 // The third pointer lands inside `thirdWindow`, which should receive a DOWN event. There is
2398 // no ACTION_OUTSIDE sent to `window` because one has already been sent for this gesture.
2399 motionArgs = generateMotionArgs(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2400 {PointF{-10, -10}, PointF{105, 105}, PointF{205, 205}});
2401 mDispatcher->notifyMotion(&motionArgs);
2402 window->assertNoEvents();
2403 secondWindow->consumeMotionMove();
2404 thirdWindow->consumeMotionDown();
2405}
2406
Prabir Pradhan73fe4812022-07-22 20:22:18 +00002407TEST_F(InputDispatcherTest, OnWindowInfosChanged_RemoveAllWindowsOnDisplay) {
2408 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2409 sp<FakeWindowHandle> window =
2410 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2411 window->setFocusable(true);
2412
2413 mDispatcher->onWindowInfosChanged({*window->getInfo()}, {});
2414 setFocusedWindow(window);
2415
2416 window->consumeFocusEvent(true);
2417
2418 NotifyKeyArgs keyDown = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2419 NotifyKeyArgs keyUp = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
2420 mDispatcher->notifyKey(&keyDown);
2421 mDispatcher->notifyKey(&keyUp);
2422
2423 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2424 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
2425
2426 // All windows are removed from the display. Ensure that we can no longer dispatch to it.
2427 mDispatcher->onWindowInfosChanged({}, {});
2428
2429 window->consumeFocusEvent(false);
2430
2431 mDispatcher->notifyKey(&keyDown);
2432 mDispatcher->notifyKey(&keyUp);
2433 window->assertNoEvents();
2434}
2435
Arthur Hung69d75572022-11-15 03:30:48 +00002436TEST_F(InputDispatcherTest, NonSplitTouchableWindowReceivesMultiTouch) {
2437 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2438 sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
2439 "Fake Window", ADISPLAY_ID_DEFAULT);
2440 // Ensure window is non-split and have some transform.
2441 window->setPreventSplitting(true);
2442 window->setWindowOffset(20, 40);
2443 mDispatcher->onWindowInfosChanged({*window->getInfo()}, {});
2444
2445 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2446 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2447 {50, 50}))
2448 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2449 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2450
2451 const MotionEvent secondFingerDownEvent =
2452 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
2453 .displayId(ADISPLAY_ID_DEFAULT)
2454 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
2455 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
2456 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
2457 .x(-30)
2458 .y(-50))
2459 .build();
2460 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2461 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
2462 InputEventInjectionSync::WAIT_FOR_RESULT))
2463 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2464
2465 const MotionEvent* event = window->consumeMotion();
2466 EXPECT_EQ(POINTER_1_DOWN, event->getAction());
2467 EXPECT_EQ(70, event->getX(0)); // 50 + 20
2468 EXPECT_EQ(90, event->getY(0)); // 50 + 40
2469 EXPECT_EQ(-10, event->getX(1)); // -30 + 20
2470 EXPECT_EQ(-10, event->getY(1)); // -50 + 40
2471}
2472
Prabir Pradhanb60b1dc2022-03-15 14:02:35 +00002473/**
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002474 * Ensure the correct coordinate spaces are used by InputDispatcher.
2475 *
2476 * InputDispatcher works in the display space, so its coordinate system is relative to the display
2477 * panel. Windows get events in the window space, and get raw coordinates in the logical display
2478 * space.
2479 */
2480class InputDispatcherDisplayProjectionTest : public InputDispatcherTest {
2481public:
2482 void SetUp() override {
2483 InputDispatcherTest::SetUp();
2484 mDisplayInfos.clear();
2485 mWindowInfos.clear();
2486 }
2487
2488 void addDisplayInfo(int displayId, const ui::Transform& transform) {
2489 gui::DisplayInfo info;
2490 info.displayId = displayId;
2491 info.transform = transform;
2492 mDisplayInfos.push_back(std::move(info));
2493 mDispatcher->onWindowInfosChanged(mWindowInfos, mDisplayInfos);
2494 }
2495
2496 void addWindow(const sp<WindowInfoHandle>& windowHandle) {
2497 mWindowInfos.push_back(*windowHandle->getInfo());
2498 mDispatcher->onWindowInfosChanged(mWindowInfos, mDisplayInfos);
2499 }
2500
2501 // Set up a test scenario where the display has a scaled projection and there are two windows
2502 // on the display.
2503 std::pair<sp<FakeWindowHandle>, sp<FakeWindowHandle>> setupScaledDisplayScenario() {
2504 // The display has a projection that has a scale factor of 2 and 4 in the x and y directions
2505 // respectively.
2506 ui::Transform displayTransform;
2507 displayTransform.set(2, 0, 0, 4);
2508 addDisplayInfo(ADISPLAY_ID_DEFAULT, displayTransform);
2509
2510 std::shared_ptr<FakeApplicationHandle> application =
2511 std::make_shared<FakeApplicationHandle>();
2512
2513 // Add two windows to the display. Their frames are represented in the display space.
2514 sp<FakeWindowHandle> firstWindow =
2515 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002516 firstWindow->setFrame(Rect(0, 0, 100, 200), displayTransform);
2517 addWindow(firstWindow);
2518
2519 sp<FakeWindowHandle> secondWindow =
2520 new FakeWindowHandle(application, mDispatcher, "Second Window",
2521 ADISPLAY_ID_DEFAULT);
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002522 secondWindow->setFrame(Rect(100, 200, 200, 400), displayTransform);
2523 addWindow(secondWindow);
2524 return {std::move(firstWindow), std::move(secondWindow)};
2525 }
2526
2527private:
2528 std::vector<gui::DisplayInfo> mDisplayInfos;
2529 std::vector<gui::WindowInfo> mWindowInfos;
2530};
2531
2532TEST_F(InputDispatcherDisplayProjectionTest, HitTestsInDisplaySpace) {
2533 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2534 // Send down to the first window. The point is represented in the display space. The point is
2535 // selected so that if the hit test was done with the transform applied to it, then it would
2536 // end up in the incorrect window.
2537 NotifyMotionArgs downMotionArgs =
2538 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2539 ADISPLAY_ID_DEFAULT, {PointF{75, 55}});
2540 mDispatcher->notifyMotion(&downMotionArgs);
2541
2542 firstWindow->consumeMotionDown();
2543 secondWindow->assertNoEvents();
2544}
2545
2546// Ensure that when a MotionEvent is injected through the InputDispatcher::injectInputEvent() API,
2547// the event should be treated as being in the logical display space.
2548TEST_F(InputDispatcherDisplayProjectionTest, InjectionInLogicalDisplaySpace) {
2549 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2550 // Send down to the first window. The point is represented in the logical display space. The
2551 // point is selected so that if the hit test was done in logical display space, then it would
2552 // end up in the incorrect window.
2553 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2554 PointF{75 * 2, 55 * 4});
2555
2556 firstWindow->consumeMotionDown();
2557 secondWindow->assertNoEvents();
2558}
2559
Prabir Pradhandaa2f142021-12-10 09:30:08 +00002560// Ensure that when a MotionEvent that has a custom transform is injected, the post-transformed
2561// event should be treated as being in the logical display space.
2562TEST_F(InputDispatcherDisplayProjectionTest, InjectionWithTransformInLogicalDisplaySpace) {
2563 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2564
2565 const std::array<float, 9> matrix = {1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0.0, 0.0, 1.0};
2566 ui::Transform injectedEventTransform;
2567 injectedEventTransform.set(matrix);
2568 const vec2 expectedPoint{75, 55}; // The injected point in the logical display space.
2569 const vec2 untransformedPoint = injectedEventTransform.inverse().transform(expectedPoint);
2570
2571 MotionEvent event = MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
2572 .displayId(ADISPLAY_ID_DEFAULT)
2573 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
2574 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
2575 .x(untransformedPoint.x)
2576 .y(untransformedPoint.y))
2577 .build();
2578 event.transform(matrix);
2579
2580 injectMotionEvent(mDispatcher, event, INJECT_EVENT_TIMEOUT,
2581 InputEventInjectionSync::WAIT_FOR_RESULT);
2582
2583 firstWindow->consumeMotionDown();
2584 secondWindow->assertNoEvents();
2585}
2586
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002587TEST_F(InputDispatcherDisplayProjectionTest, WindowGetsEventsInCorrectCoordinateSpace) {
2588 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2589
2590 // Send down to the second window.
2591 NotifyMotionArgs downMotionArgs =
2592 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2593 ADISPLAY_ID_DEFAULT, {PointF{150, 220}});
2594 mDispatcher->notifyMotion(&downMotionArgs);
2595
2596 firstWindow->assertNoEvents();
2597 const MotionEvent* event = secondWindow->consumeMotion();
2598 EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, event->getAction());
2599
2600 // Ensure that the events from the "getRaw" API are in logical display coordinates.
2601 EXPECT_EQ(300, event->getRawX(0));
2602 EXPECT_EQ(880, event->getRawY(0));
2603
2604 // Ensure that the x and y values are in the window's coordinate space.
2605 // The left-top of the second window is at (100, 200) in display space, which is (200, 800) in
2606 // the logical display space. This will be the origin of the window space.
2607 EXPECT_EQ(100, event->getX(0));
2608 EXPECT_EQ(80, event->getY(0));
2609}
2610
Siarhei Vishniakou18050092021-09-01 13:32:49 -07002611using TransferFunction = std::function<bool(const std::unique_ptr<InputDispatcher>& dispatcher,
2612 sp<IBinder>, sp<IBinder>)>;
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002613
2614class TransferTouchFixture : public InputDispatcherTest,
2615 public ::testing::WithParamInterface<TransferFunction> {};
2616
2617TEST_P(TransferTouchFixture, TransferTouch_OnePointer) {
Chris Yea209fde2020-07-22 13:54:51 -07002618 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08002619
2620 // Create a couple of windows
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002621 sp<FakeWindowHandle> firstWindow =
2622 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2623 sp<FakeWindowHandle> secondWindow =
2624 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002625
2626 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00002627 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002628
2629 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002630 NotifyMotionArgs downMotionArgs =
2631 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2632 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002633 mDispatcher->notifyMotion(&downMotionArgs);
2634 // Only the first window should get the down event
2635 firstWindow->consumeMotionDown();
2636 secondWindow->assertNoEvents();
2637
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002638 // Transfer touch to the second window
2639 TransferFunction f = GetParam();
2640 const bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
2641 ASSERT_TRUE(success);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002642 // The first window gets cancel and the second gets down
2643 firstWindow->consumeMotionCancel();
2644 secondWindow->consumeMotionDown();
2645
2646 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002647 NotifyMotionArgs upMotionArgs =
2648 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2649 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002650 mDispatcher->notifyMotion(&upMotionArgs);
2651 // The first window gets no events and the second gets up
2652 firstWindow->assertNoEvents();
2653 secondWindow->consumeMotionUp();
2654}
2655
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002656/**
2657 * When 'transferTouch' API is invoked, dispatcher needs to find the "best" window to take touch
2658 * from. When we have spy windows, there are several windows to choose from: either spy, or the
2659 * 'real' (non-spy) window. Always prefer the 'real' window because that's what would be most
2660 * natural to the user.
2661 * In this test, we are sending a pointer to both spy window and first window. We then try to
2662 * transfer touch to the second window. The dispatcher should identify the first window as the
2663 * one that should lose the gesture, and therefore the action should be to move the gesture from
2664 * the first window to the second.
2665 * The main goal here is to test the behaviour of 'transferTouch' API, but it's still valid to test
2666 * the other API, as well.
2667 */
2668TEST_P(TransferTouchFixture, TransferTouch_MultipleWindowsWithSpy) {
2669 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2670
2671 // Create a couple of windows + a spy window
2672 sp<FakeWindowHandle> spyWindow =
2673 new FakeWindowHandle(application, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
2674 spyWindow->setTrustedOverlay(true);
2675 spyWindow->setSpy(true);
2676 sp<FakeWindowHandle> firstWindow =
2677 new FakeWindowHandle(application, mDispatcher, "First", ADISPLAY_ID_DEFAULT);
2678 sp<FakeWindowHandle> secondWindow =
2679 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2680
2681 // Add the windows to the dispatcher
2682 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, firstWindow, secondWindow}}});
2683
2684 // Send down to the first window
2685 NotifyMotionArgs downMotionArgs =
2686 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2687 ADISPLAY_ID_DEFAULT);
2688 mDispatcher->notifyMotion(&downMotionArgs);
2689 // Only the first window and spy should get the down event
2690 spyWindow->consumeMotionDown();
2691 firstWindow->consumeMotionDown();
2692
2693 // Transfer touch to the second window. Non-spy window should be preferred over the spy window
2694 // if f === 'transferTouch'.
2695 TransferFunction f = GetParam();
2696 const bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
2697 ASSERT_TRUE(success);
2698 // The first window gets cancel and the second gets down
2699 firstWindow->consumeMotionCancel();
2700 secondWindow->consumeMotionDown();
2701
2702 // Send up event to the second window
2703 NotifyMotionArgs upMotionArgs =
2704 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2705 ADISPLAY_ID_DEFAULT);
2706 mDispatcher->notifyMotion(&upMotionArgs);
2707 // The first window gets no events and the second+spy get up
2708 firstWindow->assertNoEvents();
2709 spyWindow->consumeMotionUp();
2710 secondWindow->consumeMotionUp();
2711}
2712
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002713TEST_P(TransferTouchFixture, TransferTouch_TwoPointersNonSplitTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07002714 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08002715
2716 PointF touchPoint = {10, 10};
2717
2718 // Create a couple of windows
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002719 sp<FakeWindowHandle> firstWindow =
2720 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08002721 firstWindow->setPreventSplitting(true);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002722 sp<FakeWindowHandle> secondWindow =
2723 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08002724 secondWindow->setPreventSplitting(true);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002725
2726 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00002727 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002728
2729 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002730 NotifyMotionArgs downMotionArgs =
2731 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2732 ADISPLAY_ID_DEFAULT, {touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002733 mDispatcher->notifyMotion(&downMotionArgs);
2734 // Only the first window should get the down event
2735 firstWindow->consumeMotionDown();
2736 secondWindow->assertNoEvents();
2737
2738 // Send pointer down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002739 NotifyMotionArgs pointerDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002740 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002741 {touchPoint, touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002742 mDispatcher->notifyMotion(&pointerDownMotionArgs);
2743 // Only the first window should get the pointer down event
2744 firstWindow->consumeMotionPointerDown(1);
2745 secondWindow->assertNoEvents();
2746
2747 // Transfer touch focus to the second window
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002748 TransferFunction f = GetParam();
2749 bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
2750 ASSERT_TRUE(success);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002751 // The first window gets cancel and the second gets down and pointer down
2752 firstWindow->consumeMotionCancel();
2753 secondWindow->consumeMotionDown();
2754 secondWindow->consumeMotionPointerDown(1);
2755
2756 // Send pointer up to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002757 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002758 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002759 {touchPoint, touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002760 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2761 // The first window gets nothing and the second gets pointer up
2762 firstWindow->assertNoEvents();
2763 secondWindow->consumeMotionPointerUp(1);
2764
2765 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002766 NotifyMotionArgs upMotionArgs =
2767 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2768 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002769 mDispatcher->notifyMotion(&upMotionArgs);
2770 // The first window gets nothing and the second gets up
2771 firstWindow->assertNoEvents();
2772 secondWindow->consumeMotionUp();
2773}
2774
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002775// For the cases of single pointer touch and two pointers non-split touch, the api's
2776// 'transferTouch' and 'transferTouchFocus' are equivalent in behaviour. They only differ
2777// for the case where there are multiple pointers split across several windows.
2778INSTANTIATE_TEST_SUITE_P(TransferFunctionTests, TransferTouchFixture,
2779 ::testing::Values(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07002780 [&](const std::unique_ptr<InputDispatcher>& dispatcher,
2781 sp<IBinder> /*ignored*/, sp<IBinder> destChannelToken) {
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002782 return dispatcher->transferTouch(destChannelToken,
2783 ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002784 },
Siarhei Vishniakou18050092021-09-01 13:32:49 -07002785 [&](const std::unique_ptr<InputDispatcher>& dispatcher,
2786 sp<IBinder> from, sp<IBinder> to) {
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002787 return dispatcher->transferTouchFocus(from, to,
2788 false /*isDragAndDrop*/);
2789 }));
2790
Svet Ganov5d3bc372020-01-26 23:11:07 -08002791TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07002792 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08002793
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002794 sp<FakeWindowHandle> firstWindow =
2795 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002796 firstWindow->setFrame(Rect(0, 0, 600, 400));
Svet Ganov5d3bc372020-01-26 23:11:07 -08002797
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002798 sp<FakeWindowHandle> secondWindow =
2799 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002800 secondWindow->setFrame(Rect(0, 400, 600, 800));
Svet Ganov5d3bc372020-01-26 23:11:07 -08002801
2802 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00002803 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002804
2805 PointF pointInFirst = {300, 200};
2806 PointF pointInSecond = {300, 600};
2807
2808 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002809 NotifyMotionArgs firstDownMotionArgs =
2810 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2811 ADISPLAY_ID_DEFAULT, {pointInFirst});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002812 mDispatcher->notifyMotion(&firstDownMotionArgs);
2813 // Only the first window should get the down event
2814 firstWindow->consumeMotionDown();
2815 secondWindow->assertNoEvents();
2816
2817 // Send down to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002818 NotifyMotionArgs secondDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002819 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002820 {pointInFirst, pointInSecond});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002821 mDispatcher->notifyMotion(&secondDownMotionArgs);
2822 // The first window gets a move and the second a down
2823 firstWindow->consumeMotionMove();
2824 secondWindow->consumeMotionDown();
2825
2826 // Transfer touch focus to the second window
2827 mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
2828 // The first window gets cancel and the new gets pointer down (it already saw down)
2829 firstWindow->consumeMotionCancel();
2830 secondWindow->consumeMotionPointerDown(1);
2831
2832 // Send pointer up to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002833 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002834 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002835 {pointInFirst, pointInSecond});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002836 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2837 // The first window gets nothing and the second gets pointer up
2838 firstWindow->assertNoEvents();
2839 secondWindow->consumeMotionPointerUp(1);
2840
2841 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002842 NotifyMotionArgs upMotionArgs =
2843 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2844 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002845 mDispatcher->notifyMotion(&upMotionArgs);
2846 // The first window gets nothing and the second gets up
2847 firstWindow->assertNoEvents();
2848 secondWindow->consumeMotionUp();
2849}
2850
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002851// Same as TransferTouchFocus_TwoPointersSplitTouch, but using 'transferTouch' api.
2852// Unlike 'transferTouchFocus', calling 'transferTouch' when there are two windows receiving
2853// touch is not supported, so the touch should continue on those windows and the transferred-to
2854// window should get nothing.
2855TEST_F(InputDispatcherTest, TransferTouch_TwoPointersSplitTouch) {
2856 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2857
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002858 sp<FakeWindowHandle> firstWindow =
2859 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2860 firstWindow->setFrame(Rect(0, 0, 600, 400));
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002861
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002862 sp<FakeWindowHandle> secondWindow =
2863 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
2864 secondWindow->setFrame(Rect(0, 400, 600, 800));
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002865
2866 // Add the windows to the dispatcher
2867 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
2868
2869 PointF pointInFirst = {300, 200};
2870 PointF pointInSecond = {300, 600};
2871
2872 // Send down to the first window
2873 NotifyMotionArgs firstDownMotionArgs =
2874 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2875 ADISPLAY_ID_DEFAULT, {pointInFirst});
2876 mDispatcher->notifyMotion(&firstDownMotionArgs);
2877 // Only the first window should get the down event
2878 firstWindow->consumeMotionDown();
2879 secondWindow->assertNoEvents();
2880
2881 // Send down to the second window
2882 NotifyMotionArgs secondDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002883 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002884 {pointInFirst, pointInSecond});
2885 mDispatcher->notifyMotion(&secondDownMotionArgs);
2886 // The first window gets a move and the second a down
2887 firstWindow->consumeMotionMove();
2888 secondWindow->consumeMotionDown();
2889
2890 // Transfer touch focus to the second window
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002891 const bool transferred =
2892 mDispatcher->transferTouch(secondWindow->getToken(), ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002893 // The 'transferTouch' call should not succeed, because there are 2 touched windows
2894 ASSERT_FALSE(transferred);
2895 firstWindow->assertNoEvents();
2896 secondWindow->assertNoEvents();
2897
2898 // The rest of the dispatch should proceed as normal
2899 // Send pointer up to the second window
2900 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002901 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002902 {pointInFirst, pointInSecond});
2903 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2904 // The first window gets MOVE and the second gets pointer up
2905 firstWindow->consumeMotionMove();
2906 secondWindow->consumeMotionUp();
2907
2908 // Send up event to the first window
2909 NotifyMotionArgs upMotionArgs =
2910 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2911 ADISPLAY_ID_DEFAULT);
2912 mDispatcher->notifyMotion(&upMotionArgs);
2913 // The first window gets nothing and the second gets up
2914 firstWindow->consumeMotionUp();
2915 secondWindow->assertNoEvents();
2916}
2917
Arthur Hungabbb9d82021-09-01 14:52:30 +00002918// This case will create two windows and one mirrored window on the default display and mirror
2919// two windows on the second display. It will test if 'transferTouchFocus' works fine if we put
2920// the windows info of second display before default display.
2921TEST_F(InputDispatcherTest, TransferTouchFocus_CloneSurface) {
2922 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2923 sp<FakeWindowHandle> firstWindowInPrimary =
2924 new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
2925 firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002926 sp<FakeWindowHandle> secondWindowInPrimary =
2927 new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
2928 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002929
2930 sp<FakeWindowHandle> mirrorWindowInPrimary =
2931 firstWindowInPrimary->clone(application, mDispatcher, ADISPLAY_ID_DEFAULT);
2932 mirrorWindowInPrimary->setFrame(Rect(0, 100, 100, 200));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002933
2934 sp<FakeWindowHandle> firstWindowInSecondary =
2935 firstWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2936 firstWindowInSecondary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002937
2938 sp<FakeWindowHandle> secondWindowInSecondary =
2939 secondWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2940 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002941
2942 // Update window info, let it find window handle of second display first.
2943 mDispatcher->setInputWindows(
2944 {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
2945 {ADISPLAY_ID_DEFAULT,
2946 {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
2947
2948 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2949 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2950 {50, 50}))
2951 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2952
2953 // Window should receive motion event.
2954 firstWindowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2955
2956 // Transfer touch focus
2957 ASSERT_TRUE(mDispatcher->transferTouchFocus(firstWindowInPrimary->getToken(),
2958 secondWindowInPrimary->getToken()));
2959 // The first window gets cancel.
2960 firstWindowInPrimary->consumeMotionCancel();
2961 secondWindowInPrimary->consumeMotionDown();
2962
2963 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2964 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
2965 ADISPLAY_ID_DEFAULT, {150, 50}))
2966 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2967 firstWindowInPrimary->assertNoEvents();
2968 secondWindowInPrimary->consumeMotionMove();
2969
2970 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2971 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2972 {150, 50}))
2973 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2974 firstWindowInPrimary->assertNoEvents();
2975 secondWindowInPrimary->consumeMotionUp();
2976}
2977
2978// Same as TransferTouchFocus_CloneSurface, but this touch on the secondary display and use
2979// 'transferTouch' api.
2980TEST_F(InputDispatcherTest, TransferTouch_CloneSurface) {
2981 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2982 sp<FakeWindowHandle> firstWindowInPrimary =
2983 new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
2984 firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002985 sp<FakeWindowHandle> secondWindowInPrimary =
2986 new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
2987 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002988
2989 sp<FakeWindowHandle> mirrorWindowInPrimary =
2990 firstWindowInPrimary->clone(application, mDispatcher, ADISPLAY_ID_DEFAULT);
2991 mirrorWindowInPrimary->setFrame(Rect(0, 100, 100, 200));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002992
2993 sp<FakeWindowHandle> firstWindowInSecondary =
2994 firstWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2995 firstWindowInSecondary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002996
2997 sp<FakeWindowHandle> secondWindowInSecondary =
2998 secondWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2999 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00003000
3001 // Update window info, let it find window handle of second display first.
3002 mDispatcher->setInputWindows(
3003 {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
3004 {ADISPLAY_ID_DEFAULT,
3005 {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
3006
3007 // Touch on second display.
3008 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3009 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {50, 50}))
3010 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3011
3012 // Window should receive motion event.
3013 firstWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
3014
3015 // Transfer touch focus
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07003016 ASSERT_TRUE(mDispatcher->transferTouch(secondWindowInSecondary->getToken(), SECOND_DISPLAY_ID));
Arthur Hungabbb9d82021-09-01 14:52:30 +00003017
3018 // The first window gets cancel.
3019 firstWindowInPrimary->consumeMotionCancel(SECOND_DISPLAY_ID);
3020 secondWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
3021
3022 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3023 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3024 SECOND_DISPLAY_ID, {150, 50}))
3025 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3026 firstWindowInPrimary->assertNoEvents();
3027 secondWindowInPrimary->consumeMotionMove(SECOND_DISPLAY_ID);
3028
3029 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3030 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {150, 50}))
3031 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3032 firstWindowInPrimary->assertNoEvents();
3033 secondWindowInPrimary->consumeMotionUp(SECOND_DISPLAY_ID);
3034}
3035
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003036TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07003037 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003038 sp<FakeWindowHandle> window =
3039 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3040
Vishnu Nair47074b82020-08-14 11:54:47 -07003041 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003042 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003043 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003044
3045 window->consumeFocusEvent(true);
3046
3047 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
3048 mDispatcher->notifyKey(&keyArgs);
3049
3050 // Window should receive key down event.
3051 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3052}
3053
3054TEST_F(InputDispatcherTest, UnfocusedWindow_DoesNotReceiveFocusEventOrKeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07003055 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003056 sp<FakeWindowHandle> window =
3057 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3058
Arthur Hung72d8dc32020-03-28 00:48:39 +00003059 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003060
3061 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
3062 mDispatcher->notifyKey(&keyArgs);
3063 mDispatcher->waitForIdle();
3064
3065 window->assertNoEvents();
3066}
3067
3068// If a window is touchable, but does not have focus, it should receive motion events, but not keys
3069TEST_F(InputDispatcherTest, UnfocusedWindow_ReceivesMotionsButNotKeys) {
Chris Yea209fde2020-07-22 13:54:51 -07003070 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003071 sp<FakeWindowHandle> window =
3072 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3073
Arthur Hung72d8dc32020-03-28 00:48:39 +00003074 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003075
3076 // Send key
3077 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
3078 mDispatcher->notifyKey(&keyArgs);
3079 // Send motion
3080 NotifyMotionArgs motionArgs =
3081 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3082 ADISPLAY_ID_DEFAULT);
3083 mDispatcher->notifyMotion(&motionArgs);
3084
3085 // Window should receive only the motion event
3086 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3087 window->assertNoEvents(); // Key event or focus event will not be received
3088}
3089
arthurhungea3f4fc2020-12-21 23:18:53 +08003090TEST_F(InputDispatcherTest, PointerCancel_SendCancelWhenSplitTouch) {
3091 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3092
arthurhungea3f4fc2020-12-21 23:18:53 +08003093 sp<FakeWindowHandle> firstWindow =
3094 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
3095 firstWindow->setFrame(Rect(0, 0, 600, 400));
arthurhungea3f4fc2020-12-21 23:18:53 +08003096
arthurhungea3f4fc2020-12-21 23:18:53 +08003097 sp<FakeWindowHandle> secondWindow =
3098 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
3099 secondWindow->setFrame(Rect(0, 400, 600, 800));
arthurhungea3f4fc2020-12-21 23:18:53 +08003100
3101 // Add the windows to the dispatcher
3102 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
3103
3104 PointF pointInFirst = {300, 200};
3105 PointF pointInSecond = {300, 600};
3106
3107 // Send down to the first window
3108 NotifyMotionArgs firstDownMotionArgs =
3109 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3110 ADISPLAY_ID_DEFAULT, {pointInFirst});
3111 mDispatcher->notifyMotion(&firstDownMotionArgs);
3112 // Only the first window should get the down event
3113 firstWindow->consumeMotionDown();
3114 secondWindow->assertNoEvents();
3115
3116 // Send down to the second window
3117 NotifyMotionArgs secondDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08003118 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
arthurhungea3f4fc2020-12-21 23:18:53 +08003119 {pointInFirst, pointInSecond});
3120 mDispatcher->notifyMotion(&secondDownMotionArgs);
3121 // The first window gets a move and the second a down
3122 firstWindow->consumeMotionMove();
3123 secondWindow->consumeMotionDown();
3124
3125 // Send pointer cancel to the second window
3126 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08003127 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
arthurhungea3f4fc2020-12-21 23:18:53 +08003128 {pointInFirst, pointInSecond});
3129 pointerUpMotionArgs.flags |= AMOTION_EVENT_FLAG_CANCELED;
3130 mDispatcher->notifyMotion(&pointerUpMotionArgs);
3131 // The first window gets move and the second gets cancel.
3132 firstWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
3133 secondWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
3134
3135 // Send up event.
3136 NotifyMotionArgs upMotionArgs =
3137 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
3138 ADISPLAY_ID_DEFAULT);
3139 mDispatcher->notifyMotion(&upMotionArgs);
3140 // The first window gets up and the second gets nothing.
3141 firstWindow->consumeMotionUp();
3142 secondWindow->assertNoEvents();
3143}
3144
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +00003145TEST_F(InputDispatcherTest, SendTimeline_DoesNotCrashDispatcher) {
3146 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3147
3148 sp<FakeWindowHandle> window =
3149 new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
3150 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3151 std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
3152 graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
3153 graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3;
3154
3155 window->sendTimeline(1 /*inputEventId*/, graphicsTimeline);
3156 window->assertNoEvents();
3157 mDispatcher->waitForIdle();
3158}
3159
chaviwd1c23182019-12-20 18:44:56 -08003160class FakeMonitorReceiver {
Michael Wright3a240c42019-12-10 20:53:41 +00003161public:
Siarhei Vishniakou18050092021-09-01 13:32:49 -07003162 FakeMonitorReceiver(const std::unique_ptr<InputDispatcher>& dispatcher, const std::string name,
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003163 int32_t displayId) {
Garfield Tan15601662020-09-22 15:32:38 -07003164 base::Result<std::unique_ptr<InputChannel>> channel =
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08003165 dispatcher->createInputMonitor(displayId, name, MONITOR_PID);
Garfield Tan15601662020-09-22 15:32:38 -07003166 mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name);
Michael Wright3a240c42019-12-10 20:53:41 +00003167 }
3168
chaviwd1c23182019-12-20 18:44:56 -08003169 sp<IBinder> getToken() { return mInputReceiver->getToken(); }
3170
3171 void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3172 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN,
3173 expectedDisplayId, expectedFlags);
3174 }
3175
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003176 std::optional<int32_t> receiveEvent() { return mInputReceiver->receiveEvent(); }
3177
3178 void finishEvent(uint32_t consumeSeq) { return mInputReceiver->finishEvent(consumeSeq); }
3179
chaviwd1c23182019-12-20 18:44:56 -08003180 void consumeMotionDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3181 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
3182 expectedDisplayId, expectedFlags);
3183 }
3184
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003185 void consumeMotionMove(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3186 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE,
3187 expectedDisplayId, expectedFlags);
3188 }
3189
chaviwd1c23182019-12-20 18:44:56 -08003190 void consumeMotionUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3191 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP,
3192 expectedDisplayId, expectedFlags);
3193 }
3194
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003195 void consumeMotionCancel(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3196 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
3197 expectedDisplayId, expectedFlags);
3198 }
3199
Arthur Hungfbfa5722021-11-16 02:45:54 +00003200 void consumeMotionPointerDown(int32_t pointerIdx) {
3201 int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN |
3202 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
3203 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, ADISPLAY_ID_DEFAULT,
3204 0 /*expectedFlags*/);
3205 }
3206
Evan Rosky84f07f02021-04-16 10:42:42 -07003207 MotionEvent* consumeMotion() {
3208 InputEvent* event = mInputReceiver->consume();
3209 if (!event) {
3210 ADD_FAILURE() << "No event was produced";
3211 return nullptr;
3212 }
3213 if (event->getType() != AINPUT_EVENT_TYPE_MOTION) {
3214 ADD_FAILURE() << "Received event of type " << event->getType() << " instead of motion";
3215 return nullptr;
3216 }
3217 return static_cast<MotionEvent*>(event);
3218 }
3219
chaviwd1c23182019-12-20 18:44:56 -08003220 void assertNoEvents() { mInputReceiver->assertNoEvents(); }
3221
3222private:
3223 std::unique_ptr<FakeInputReceiver> mInputReceiver;
Michael Wright3a240c42019-12-10 20:53:41 +00003224};
3225
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003226using InputDispatcherMonitorTest = InputDispatcherTest;
3227
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003228/**
3229 * Two entities that receive touch: A window, and a global monitor.
3230 * The touch goes to the window, and then the window disappears.
3231 * The monitor does not get cancel right away. But if more events come in, the touch gets canceled
3232 * for the monitor, as well.
3233 * 1. foregroundWindow
3234 * 2. monitor <-- global monitor (doesn't observe z order, receives all events)
3235 */
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003236TEST_F(InputDispatcherMonitorTest, MonitorTouchIsCanceledWhenForegroundWindowDisappears) {
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003237 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3238 sp<FakeWindowHandle> window =
3239 new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
3240
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003241 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003242
3243 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3244 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3245 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3246 {100, 200}))
3247 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3248
3249 // Both the foreground window and the global monitor should receive the touch down
3250 window->consumeMotionDown();
3251 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3252
3253 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3254 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3255 ADISPLAY_ID_DEFAULT, {110, 200}))
3256 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3257
3258 window->consumeMotionMove();
3259 monitor.consumeMotionMove(ADISPLAY_ID_DEFAULT);
3260
3261 // Now the foreground window goes away
3262 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
3263 window->consumeMotionCancel();
3264 monitor.assertNoEvents(); // Global monitor does not get a cancel yet
3265
3266 // If more events come in, there will be no more foreground window to send them to. This will
3267 // cause a cancel for the monitor, as well.
3268 ASSERT_EQ(InputEventInjectionResult::FAILED,
3269 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3270 ADISPLAY_ID_DEFAULT, {120, 200}))
3271 << "Injection should fail because the window was removed";
3272 window->assertNoEvents();
3273 // Global monitor now gets the cancel
3274 monitor.consumeMotionCancel(ADISPLAY_ID_DEFAULT);
3275}
3276
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003277TEST_F(InputDispatcherMonitorTest, ReceivesMotionEvents) {
Chris Yea209fde2020-07-22 13:54:51 -07003278 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00003279 sp<FakeWindowHandle> window =
3280 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003281 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Michael Wright3a240c42019-12-10 20:53:41 +00003282
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003283 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003284
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003285 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00003286 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003287 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Michael Wright3a240c42019-12-10 20:53:41 +00003288 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08003289 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003290}
3291
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003292TEST_F(InputDispatcherMonitorTest, MonitorCannotPilferPointers) {
3293 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003294
Chris Yea209fde2020-07-22 13:54:51 -07003295 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00003296 sp<FakeWindowHandle> window =
3297 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003298 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Michael Wright3a240c42019-12-10 20:53:41 +00003299
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003300 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00003301 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003302 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
chaviwd1c23182019-12-20 18:44:56 -08003303 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003304 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003305
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003306 // Pilfer pointers from the monitor.
3307 // This should not do anything and the window should continue to receive events.
3308 EXPECT_NE(OK, mDispatcher->pilferPointers(monitor.getToken()));
Michael Wright3a240c42019-12-10 20:53:41 +00003309
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003310 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003311 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3312 ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003313 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003314
3315 monitor.consumeMotionMove(ADISPLAY_ID_DEFAULT);
3316 window->consumeMotionMove(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003317}
3318
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003319TEST_F(InputDispatcherMonitorTest, NoWindowTransform) {
Evan Rosky84f07f02021-04-16 10:42:42 -07003320 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3321 sp<FakeWindowHandle> window =
3322 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3323 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3324 window->setWindowOffset(20, 40);
3325 window->setWindowTransform(0, 1, -1, 0);
3326
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003327 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Evan Rosky84f07f02021-04-16 10:42:42 -07003328
3329 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3330 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3331 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3332 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3333 MotionEvent* event = monitor.consumeMotion();
3334 // Even though window has transform, gesture monitor must not.
3335 ASSERT_EQ(ui::Transform(), event->getTransform());
3336}
3337
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003338TEST_F(InputDispatcherMonitorTest, InjectionFailsWithNoWindow) {
Arthur Hungb3307ee2021-10-14 10:57:37 +00003339 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003340 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Arthur Hungb3307ee2021-10-14 10:57:37 +00003341
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003342 ASSERT_EQ(InputEventInjectionResult::FAILED,
Arthur Hungb3307ee2021-10-14 10:57:37 +00003343 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003344 << "Injection should fail if there is a monitor, but no touchable window";
3345 monitor.assertNoEvents();
Arthur Hungb3307ee2021-10-14 10:57:37 +00003346}
3347
chaviw81e2bb92019-12-18 15:03:51 -08003348TEST_F(InputDispatcherTest, TestMoveEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07003349 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
chaviw81e2bb92019-12-18 15:03:51 -08003350 sp<FakeWindowHandle> window =
3351 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3352
Arthur Hung72d8dc32020-03-28 00:48:39 +00003353 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
chaviw81e2bb92019-12-18 15:03:51 -08003354
3355 NotifyMotionArgs motionArgs =
3356 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3357 ADISPLAY_ID_DEFAULT);
3358
3359 mDispatcher->notifyMotion(&motionArgs);
3360 // Window should receive motion down event.
3361 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3362
3363 motionArgs.action = AMOTION_EVENT_ACTION_MOVE;
Garfield Tanc51d1ba2020-01-28 13:24:04 -08003364 motionArgs.id += 1;
chaviw81e2bb92019-12-18 15:03:51 -08003365 motionArgs.eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
3366 motionArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
3367 motionArgs.pointerCoords[0].getX() - 10);
3368
3369 mDispatcher->notifyMotion(&motionArgs);
3370 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, ADISPLAY_ID_DEFAULT,
3371 0 /*expectedFlags*/);
3372}
3373
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003374/**
3375 * Dispatcher has touch mode enabled by default. Typically, the policy overrides that value to
3376 * the device default right away. In the test scenario, we check both the default value,
3377 * and the action of enabling / disabling.
3378 */
3379TEST_F(InputDispatcherTest, TouchModeState_IsSentToApps) {
Chris Yea209fde2020-07-22 13:54:51 -07003380 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003381 sp<FakeWindowHandle> window =
3382 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Antonio Kantekea47acb2021-12-23 12:41:25 -08003383 const WindowInfo& windowInfo = *window->getInfo();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003384
3385 // Set focused application.
3386 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07003387 window->setFocusable(true);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003388
3389 SCOPED_TRACE("Check default value of touch mode");
Arthur Hung72d8dc32020-03-28 00:48:39 +00003390 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003391 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003392 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
3393
3394 SCOPED_TRACE("Remove the window to trigger focus loss");
Vishnu Nair47074b82020-08-14 11:54:47 -07003395 window->setFocusable(false);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003396 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003397 window->consumeFocusEvent(false /*hasFocus*/, true /*inTouchMode*/);
3398
3399 SCOPED_TRACE("Disable touch mode");
Antonio Kantekea47acb2021-12-23 12:41:25 -08003400 mDispatcher->setInTouchMode(false, windowInfo.ownerPid, windowInfo.ownerUid,
3401 /* hasPermission */ true);
Antonio Kantekf16f2832021-09-28 04:39:20 +00003402 window->consumeTouchModeEvent(false);
Vishnu Nair47074b82020-08-14 11:54:47 -07003403 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003404 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003405 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003406 window->consumeFocusEvent(true /*hasFocus*/, false /*inTouchMode*/);
3407
3408 SCOPED_TRACE("Remove the window to trigger focus loss");
Vishnu Nair47074b82020-08-14 11:54:47 -07003409 window->setFocusable(false);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003410 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003411 window->consumeFocusEvent(false /*hasFocus*/, false /*inTouchMode*/);
3412
3413 SCOPED_TRACE("Enable touch mode again");
Antonio Kantekea47acb2021-12-23 12:41:25 -08003414 mDispatcher->setInTouchMode(true, windowInfo.ownerPid, windowInfo.ownerUid,
3415 /* hasPermission */ true);
Antonio Kantekf16f2832021-09-28 04:39:20 +00003416 window->consumeTouchModeEvent(true);
Vishnu Nair47074b82020-08-14 11:54:47 -07003417 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003418 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003419 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003420 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
3421
3422 window->assertNoEvents();
3423}
3424
Gang Wange9087892020-01-07 12:17:14 -05003425TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07003426 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Gang Wange9087892020-01-07 12:17:14 -05003427 sp<FakeWindowHandle> window =
3428 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
3429
3430 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07003431 window->setFocusable(true);
Gang Wange9087892020-01-07 12:17:14 -05003432
Arthur Hung72d8dc32020-03-28 00:48:39 +00003433 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003434 setFocusedWindow(window);
3435
Gang Wange9087892020-01-07 12:17:14 -05003436 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
3437
3438 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
3439 mDispatcher->notifyKey(&keyArgs);
3440
3441 InputEvent* event = window->consume();
3442 ASSERT_NE(event, nullptr);
3443
3444 std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
3445 ASSERT_NE(verified, nullptr);
3446 ASSERT_EQ(verified->type, VerifiedInputEvent::Type::KEY);
3447
3448 ASSERT_EQ(keyArgs.eventTime, verified->eventTimeNanos);
3449 ASSERT_EQ(keyArgs.deviceId, verified->deviceId);
3450 ASSERT_EQ(keyArgs.source, verified->source);
3451 ASSERT_EQ(keyArgs.displayId, verified->displayId);
3452
3453 const VerifiedKeyEvent& verifiedKey = static_cast<const VerifiedKeyEvent&>(*verified);
3454
3455 ASSERT_EQ(keyArgs.action, verifiedKey.action);
Gang Wange9087892020-01-07 12:17:14 -05003456 ASSERT_EQ(keyArgs.flags & VERIFIED_KEY_EVENT_FLAGS, verifiedKey.flags);
Siarhei Vishniakouf355bf92021-12-09 10:43:21 -08003457 ASSERT_EQ(keyArgs.downTime, verifiedKey.downTimeNanos);
Gang Wange9087892020-01-07 12:17:14 -05003458 ASSERT_EQ(keyArgs.keyCode, verifiedKey.keyCode);
3459 ASSERT_EQ(keyArgs.scanCode, verifiedKey.scanCode);
3460 ASSERT_EQ(keyArgs.metaState, verifiedKey.metaState);
3461 ASSERT_EQ(0, verifiedKey.repeatCount);
3462}
3463
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003464TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07003465 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003466 sp<FakeWindowHandle> window =
3467 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
3468
3469 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3470
Prabir Pradhanb5cb9572021-09-24 06:35:16 -07003471 ui::Transform transform;
3472 transform.set({1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0, 0, 1});
3473
3474 gui::DisplayInfo displayInfo;
3475 displayInfo.displayId = ADISPLAY_ID_DEFAULT;
3476 displayInfo.transform = transform;
3477
3478 mDispatcher->onWindowInfosChanged({*window->getInfo()}, {displayInfo});
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003479
3480 NotifyMotionArgs motionArgs =
3481 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3482 ADISPLAY_ID_DEFAULT);
3483 mDispatcher->notifyMotion(&motionArgs);
3484
3485 InputEvent* event = window->consume();
3486 ASSERT_NE(event, nullptr);
3487
3488 std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
3489 ASSERT_NE(verified, nullptr);
3490 ASSERT_EQ(verified->type, VerifiedInputEvent::Type::MOTION);
3491
3492 EXPECT_EQ(motionArgs.eventTime, verified->eventTimeNanos);
3493 EXPECT_EQ(motionArgs.deviceId, verified->deviceId);
3494 EXPECT_EQ(motionArgs.source, verified->source);
3495 EXPECT_EQ(motionArgs.displayId, verified->displayId);
3496
3497 const VerifiedMotionEvent& verifiedMotion = static_cast<const VerifiedMotionEvent&>(*verified);
3498
Prabir Pradhanb5cb9572021-09-24 06:35:16 -07003499 const vec2 rawXY =
3500 MotionEvent::calculateTransformedXY(motionArgs.source, transform,
3501 motionArgs.pointerCoords[0].getXYValue());
3502 EXPECT_EQ(rawXY.x, verifiedMotion.rawX);
3503 EXPECT_EQ(rawXY.y, verifiedMotion.rawY);
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003504 EXPECT_EQ(motionArgs.action & AMOTION_EVENT_ACTION_MASK, verifiedMotion.actionMasked);
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003505 EXPECT_EQ(motionArgs.flags & VERIFIED_MOTION_EVENT_FLAGS, verifiedMotion.flags);
Siarhei Vishniakouf355bf92021-12-09 10:43:21 -08003506 EXPECT_EQ(motionArgs.downTime, verifiedMotion.downTimeNanos);
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003507 EXPECT_EQ(motionArgs.metaState, verifiedMotion.metaState);
3508 EXPECT_EQ(motionArgs.buttonState, verifiedMotion.buttonState);
3509}
3510
chaviw09c8d2d2020-08-24 15:48:26 -07003511/**
3512 * Ensure that separate calls to sign the same data are generating the same key.
3513 * We avoid asserting against INVALID_HMAC. Since the key is random, there is a non-zero chance
3514 * that a specific key and data combination would produce INVALID_HMAC, which would cause flaky
3515 * tests.
3516 */
3517TEST_F(InputDispatcherTest, GeneratedHmac_IsConsistent) {
3518 KeyEvent event = getTestKeyEvent();
3519 VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
3520
3521 std::array<uint8_t, 32> hmac1 = mDispatcher->sign(verifiedEvent);
3522 std::array<uint8_t, 32> hmac2 = mDispatcher->sign(verifiedEvent);
3523 ASSERT_EQ(hmac1, hmac2);
3524}
3525
3526/**
3527 * Ensure that changes in VerifiedKeyEvent produce a different hmac.
3528 */
3529TEST_F(InputDispatcherTest, GeneratedHmac_ChangesWhenFieldsChange) {
3530 KeyEvent event = getTestKeyEvent();
3531 VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
3532 std::array<uint8_t, 32> initialHmac = mDispatcher->sign(verifiedEvent);
3533
3534 verifiedEvent.deviceId += 1;
3535 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3536
3537 verifiedEvent.source += 1;
3538 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3539
3540 verifiedEvent.eventTimeNanos += 1;
3541 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3542
3543 verifiedEvent.displayId += 1;
3544 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3545
3546 verifiedEvent.action += 1;
3547 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3548
3549 verifiedEvent.downTimeNanos += 1;
3550 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3551
3552 verifiedEvent.flags += 1;
3553 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3554
3555 verifiedEvent.keyCode += 1;
3556 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3557
3558 verifiedEvent.scanCode += 1;
3559 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3560
3561 verifiedEvent.metaState += 1;
3562 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3563
3564 verifiedEvent.repeatCount += 1;
3565 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3566}
3567
Vishnu Nair958da932020-08-21 17:12:37 -07003568TEST_F(InputDispatcherTest, SetFocusedWindow) {
3569 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3570 sp<FakeWindowHandle> windowTop =
3571 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
3572 sp<FakeWindowHandle> windowSecond =
3573 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3574 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3575
3576 // Top window is also focusable but is not granted focus.
3577 windowTop->setFocusable(true);
3578 windowSecond->setFocusable(true);
3579 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
3580 setFocusedWindow(windowSecond);
3581
3582 windowSecond->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003583 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
3584 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07003585
3586 // Focused window should receive event.
3587 windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
3588 windowTop->assertNoEvents();
3589}
3590
3591TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestInvalidChannel) {
3592 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3593 sp<FakeWindowHandle> window =
3594 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
3595 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3596
3597 window->setFocusable(true);
3598 // Release channel for window is no longer valid.
3599 window->releaseChannel();
3600 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3601 setFocusedWindow(window);
3602
3603 // Test inject a key down, should timeout.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003604 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
3605 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07003606
3607 // window channel is invalid, so it should not receive any input event.
3608 window->assertNoEvents();
3609}
3610
3611TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestNoFocusableWindow) {
3612 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3613 sp<FakeWindowHandle> window =
3614 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08003615 window->setFocusable(false);
Vishnu Nair958da932020-08-21 17:12:37 -07003616 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3617
Vishnu Nair958da932020-08-21 17:12:37 -07003618 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3619 setFocusedWindow(window);
3620
3621 // Test inject a key down, should timeout.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003622 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
3623 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07003624
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08003625 // window is not focusable, so it should not receive any input event.
Vishnu Nair958da932020-08-21 17:12:37 -07003626 window->assertNoEvents();
3627}
3628
3629TEST_F(InputDispatcherTest, SetFocusedWindow_CheckFocusedToken) {
3630 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3631 sp<FakeWindowHandle> windowTop =
3632 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
3633 sp<FakeWindowHandle> windowSecond =
3634 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3635 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3636
3637 windowTop->setFocusable(true);
3638 windowSecond->setFocusable(true);
3639 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
3640 setFocusedWindow(windowTop);
3641 windowTop->consumeFocusEvent(true);
3642
3643 setFocusedWindow(windowSecond, windowTop);
3644 windowSecond->consumeFocusEvent(true);
3645 windowTop->consumeFocusEvent(false);
3646
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003647 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
3648 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07003649
3650 // Focused window should receive event.
3651 windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
3652}
3653
3654TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestFocusTokenNotFocused) {
3655 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3656 sp<FakeWindowHandle> windowTop =
3657 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
3658 sp<FakeWindowHandle> windowSecond =
3659 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3660 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3661
3662 windowTop->setFocusable(true);
3663 windowSecond->setFocusable(true);
3664 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
3665 setFocusedWindow(windowSecond, windowTop);
3666
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003667 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
3668 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07003669
3670 // Event should be dropped.
3671 windowTop->assertNoEvents();
3672 windowSecond->assertNoEvents();
3673}
3674
3675TEST_F(InputDispatcherTest, SetFocusedWindow_DeferInvisibleWindow) {
3676 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3677 sp<FakeWindowHandle> window =
3678 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
3679 sp<FakeWindowHandle> previousFocusedWindow =
3680 new FakeWindowHandle(application, mDispatcher, "previousFocusedWindow",
3681 ADISPLAY_ID_DEFAULT);
3682 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3683
3684 window->setFocusable(true);
3685 previousFocusedWindow->setFocusable(true);
3686 window->setVisible(false);
3687 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, previousFocusedWindow}}});
3688 setFocusedWindow(previousFocusedWindow);
3689 previousFocusedWindow->consumeFocusEvent(true);
3690
3691 // Requesting focus on invisible window takes focus from currently focused window.
3692 setFocusedWindow(window);
3693 previousFocusedWindow->consumeFocusEvent(false);
3694
3695 // Injected key goes to pending queue.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003696 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Vishnu Nair958da932020-08-21 17:12:37 -07003697 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003698 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Vishnu Nair958da932020-08-21 17:12:37 -07003699
3700 // Window does not get focus event or key down.
3701 window->assertNoEvents();
3702
3703 // Window becomes visible.
3704 window->setVisible(true);
3705 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3706
3707 // Window receives focus event.
3708 window->consumeFocusEvent(true);
3709 // Focused window receives key down.
3710 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3711}
3712
Vishnu Nair599f1412021-06-21 10:39:58 -07003713TEST_F(InputDispatcherTest, DisplayRemoved) {
3714 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3715 sp<FakeWindowHandle> window =
3716 new FakeWindowHandle(application, mDispatcher, "window", ADISPLAY_ID_DEFAULT);
3717 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3718
3719 // window is granted focus.
3720 window->setFocusable(true);
3721 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3722 setFocusedWindow(window);
3723 window->consumeFocusEvent(true);
3724
3725 // When a display is removed window loses focus.
3726 mDispatcher->displayRemoved(ADISPLAY_ID_DEFAULT);
3727 window->consumeFocusEvent(false);
3728}
3729
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003730/**
3731 * Launch two windows, with different owners. One window (slipperyExitWindow) has Flag::SLIPPERY,
3732 * and overlaps the other window, slipperyEnterWindow. The window 'slipperyExitWindow' is on top
3733 * of the 'slipperyEnterWindow'.
3734 *
3735 * Inject touch down into the top window. Upon receipt of the DOWN event, move the window in such
3736 * a way so that the touched location is no longer covered by the top window.
3737 *
3738 * Next, inject a MOVE event. Because the top window already moved earlier, this event is now
3739 * positioned over the bottom (slipperyEnterWindow) only. And because the top window had
3740 * Flag::SLIPPERY, this will cause the top window to lose the touch event (it will receive
3741 * ACTION_CANCEL instead), and the bottom window will receive a newly generated gesture (starting
3742 * with ACTION_DOWN).
3743 * Thus, the touch has been transferred from the top window into the bottom window, because the top
3744 * window moved itself away from the touched location and had Flag::SLIPPERY.
3745 *
3746 * Even though the top window moved away from the touched location, it is still obscuring the bottom
3747 * window. It's just not obscuring it at the touched location. That means, FLAG_WINDOW_IS_PARTIALLY_
3748 * OBSCURED should be set for the MotionEvent that reaches the bottom window.
3749 *
3750 * In this test, we ensure that the event received by the bottom window has
3751 * FLAG_WINDOW_IS_PARTIALLY_OBSCURED.
3752 */
3753TEST_F(InputDispatcherTest, SlipperyWindow_SetsFlagPartiallyObscured) {
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00003754 constexpr int32_t SLIPPERY_PID = WINDOW_PID + 1;
3755 constexpr int32_t SLIPPERY_UID = WINDOW_UID + 1;
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003756
3757 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3758 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3759
3760 sp<FakeWindowHandle> slipperyExitWindow =
3761 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08003762 slipperyExitWindow->setSlippery(true);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003763 // Make sure this one overlaps the bottom window
3764 slipperyExitWindow->setFrame(Rect(25, 25, 75, 75));
3765 // Change the owner uid/pid of the window so that it is considered to be occluding the bottom
3766 // one. Windows with the same owner are not considered to be occluding each other.
3767 slipperyExitWindow->setOwnerInfo(SLIPPERY_PID, SLIPPERY_UID);
3768
3769 sp<FakeWindowHandle> slipperyEnterWindow =
3770 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3771 slipperyExitWindow->setFrame(Rect(0, 0, 100, 100));
3772
3773 mDispatcher->setInputWindows(
3774 {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
3775
3776 // Use notifyMotion instead of injecting to avoid dealing with injection permissions
3777 NotifyMotionArgs args = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3778 ADISPLAY_ID_DEFAULT, {{50, 50}});
3779 mDispatcher->notifyMotion(&args);
3780 slipperyExitWindow->consumeMotionDown();
3781 slipperyExitWindow->setFrame(Rect(70, 70, 100, 100));
3782 mDispatcher->setInputWindows(
3783 {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
3784
3785 args = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3786 ADISPLAY_ID_DEFAULT, {{51, 51}});
3787 mDispatcher->notifyMotion(&args);
3788
3789 slipperyExitWindow->consumeMotionCancel();
3790
3791 slipperyEnterWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT,
3792 AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
3793}
3794
Garfield Tan1c7bc862020-01-28 13:24:04 -08003795class InputDispatcherKeyRepeatTest : public InputDispatcherTest {
3796protected:
3797 static constexpr nsecs_t KEY_REPEAT_TIMEOUT = 40 * 1000000; // 40 ms
3798 static constexpr nsecs_t KEY_REPEAT_DELAY = 40 * 1000000; // 40 ms
3799
Chris Yea209fde2020-07-22 13:54:51 -07003800 std::shared_ptr<FakeApplicationHandle> mApp;
Garfield Tan1c7bc862020-01-28 13:24:04 -08003801 sp<FakeWindowHandle> mWindow;
3802
3803 virtual void SetUp() override {
3804 mFakePolicy = new FakeInputDispatcherPolicy();
3805 mFakePolicy->setKeyRepeatConfiguration(KEY_REPEAT_TIMEOUT, KEY_REPEAT_DELAY);
Siarhei Vishniakou18050092021-09-01 13:32:49 -07003806 mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003807 mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
3808 ASSERT_EQ(OK, mDispatcher->start());
3809
3810 setUpWindow();
3811 }
3812
3813 void setUpWindow() {
Chris Yea209fde2020-07-22 13:54:51 -07003814 mApp = std::make_shared<FakeApplicationHandle>();
Garfield Tan1c7bc862020-01-28 13:24:04 -08003815 mWindow = new FakeWindowHandle(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3816
Vishnu Nair47074b82020-08-14 11:54:47 -07003817 mWindow->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003818 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003819 setFocusedWindow(mWindow);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003820 mWindow->consumeFocusEvent(true);
3821 }
3822
Chris Ye2ad95392020-09-01 13:44:44 -07003823 void sendAndConsumeKeyDown(int32_t deviceId) {
Garfield Tan1c7bc862020-01-28 13:24:04 -08003824 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
Chris Ye2ad95392020-09-01 13:44:44 -07003825 keyArgs.deviceId = deviceId;
Garfield Tan1c7bc862020-01-28 13:24:04 -08003826 keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Otherwise it won't generate repeat event
3827 mDispatcher->notifyKey(&keyArgs);
3828
3829 // Window should receive key down event.
3830 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3831 }
3832
3833 void expectKeyRepeatOnce(int32_t repeatCount) {
3834 SCOPED_TRACE(StringPrintf("Checking event with repeat count %" PRId32, repeatCount));
3835 InputEvent* repeatEvent = mWindow->consume();
3836 ASSERT_NE(nullptr, repeatEvent);
3837
3838 uint32_t eventType = repeatEvent->getType();
3839 ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, eventType);
3840
3841 KeyEvent* repeatKeyEvent = static_cast<KeyEvent*>(repeatEvent);
3842 uint32_t eventAction = repeatKeyEvent->getAction();
3843 EXPECT_EQ(AKEY_EVENT_ACTION_DOWN, eventAction);
3844 EXPECT_EQ(repeatCount, repeatKeyEvent->getRepeatCount());
3845 }
3846
Chris Ye2ad95392020-09-01 13:44:44 -07003847 void sendAndConsumeKeyUp(int32_t deviceId) {
Garfield Tan1c7bc862020-01-28 13:24:04 -08003848 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
Chris Ye2ad95392020-09-01 13:44:44 -07003849 keyArgs.deviceId = deviceId;
Garfield Tan1c7bc862020-01-28 13:24:04 -08003850 keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Unless it won't generate repeat event
3851 mDispatcher->notifyKey(&keyArgs);
3852
3853 // Window should receive key down event.
3854 mWindow->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
3855 0 /*expectedFlags*/);
3856 }
3857};
3858
3859TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeat) {
Chris Ye2ad95392020-09-01 13:44:44 -07003860 sendAndConsumeKeyDown(1 /* deviceId */);
3861 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3862 expectKeyRepeatOnce(repeatCount);
3863 }
3864}
3865
3866TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeatFromTwoDevices) {
3867 sendAndConsumeKeyDown(1 /* deviceId */);
3868 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3869 expectKeyRepeatOnce(repeatCount);
3870 }
3871 sendAndConsumeKeyDown(2 /* deviceId */);
3872 /* repeatCount will start from 1 for deviceId 2 */
Garfield Tan1c7bc862020-01-28 13:24:04 -08003873 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3874 expectKeyRepeatOnce(repeatCount);
3875 }
3876}
3877
3878TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterUp) {
Chris Ye2ad95392020-09-01 13:44:44 -07003879 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003880 expectKeyRepeatOnce(1 /*repeatCount*/);
Chris Ye2ad95392020-09-01 13:44:44 -07003881 sendAndConsumeKeyUp(1 /* deviceId */);
3882 mWindow->assertNoEvents();
3883}
3884
3885TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatAfterStaleDeviceKeyUp) {
3886 sendAndConsumeKeyDown(1 /* deviceId */);
3887 expectKeyRepeatOnce(1 /*repeatCount*/);
3888 sendAndConsumeKeyDown(2 /* deviceId */);
3889 expectKeyRepeatOnce(1 /*repeatCount*/);
3890 // Stale key up from device 1.
3891 sendAndConsumeKeyUp(1 /* deviceId */);
3892 // Device 2 is still down, keep repeating
3893 expectKeyRepeatOnce(2 /*repeatCount*/);
3894 expectKeyRepeatOnce(3 /*repeatCount*/);
3895 // Device 2 key up
3896 sendAndConsumeKeyUp(2 /* deviceId */);
3897 mWindow->assertNoEvents();
3898}
3899
3900TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatStopsAfterRepeatingKeyUp) {
3901 sendAndConsumeKeyDown(1 /* deviceId */);
3902 expectKeyRepeatOnce(1 /*repeatCount*/);
3903 sendAndConsumeKeyDown(2 /* deviceId */);
3904 expectKeyRepeatOnce(1 /*repeatCount*/);
3905 // Device 2 which holds the key repeating goes up, expect the repeating to stop.
3906 sendAndConsumeKeyUp(2 /* deviceId */);
3907 // Device 1 still holds key down, but the repeating was already stopped
Garfield Tan1c7bc862020-01-28 13:24:04 -08003908 mWindow->assertNoEvents();
3909}
3910
liushenxiang42232912021-05-21 20:24:09 +08003911TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterDisableInputDevice) {
3912 sendAndConsumeKeyDown(DEVICE_ID);
3913 expectKeyRepeatOnce(1 /*repeatCount*/);
3914 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
3915 mDispatcher->notifyDeviceReset(&args);
3916 mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT,
3917 AKEY_EVENT_FLAG_CANCELED | AKEY_EVENT_FLAG_LONG_PRESS);
3918 mWindow->assertNoEvents();
3919}
3920
Garfield Tan1c7bc862020-01-28 13:24:04 -08003921TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseEventIdFromInputDispatcher) {
Chris Ye2ad95392020-09-01 13:44:44 -07003922 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003923 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3924 InputEvent* repeatEvent = mWindow->consume();
3925 ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
3926 EXPECT_EQ(IdGenerator::Source::INPUT_DISPATCHER,
3927 IdGenerator::getSource(repeatEvent->getId()));
3928 }
3929}
3930
3931TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseUniqueEventId) {
Chris Ye2ad95392020-09-01 13:44:44 -07003932 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003933
3934 std::unordered_set<int32_t> idSet;
3935 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3936 InputEvent* repeatEvent = mWindow->consume();
3937 ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
3938 int32_t id = repeatEvent->getId();
3939 EXPECT_EQ(idSet.end(), idSet.find(id));
3940 idSet.insert(id);
3941 }
3942}
3943
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003944/* Test InputDispatcher for MultiDisplay */
3945class InputDispatcherFocusOnTwoDisplaysTest : public InputDispatcherTest {
3946public:
Prabir Pradhan3608aad2019-10-02 17:08:26 -07003947 virtual void SetUp() override {
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003948 InputDispatcherTest::SetUp();
Arthur Hungb92218b2018-08-14 12:00:21 +08003949
Chris Yea209fde2020-07-22 13:54:51 -07003950 application1 = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003951 windowInPrimary =
3952 new FakeWindowHandle(application1, mDispatcher, "D_1", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003953
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003954 // Set focus window for primary display, but focused display would be second one.
3955 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1);
Vishnu Nair47074b82020-08-14 11:54:47 -07003956 windowInPrimary->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003957 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003958 setFocusedWindow(windowInPrimary);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003959 windowInPrimary->consumeFocusEvent(true);
Arthur Hungb92218b2018-08-14 12:00:21 +08003960
Chris Yea209fde2020-07-22 13:54:51 -07003961 application2 = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003962 windowInSecondary =
3963 new FakeWindowHandle(application2, mDispatcher, "D_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003964 // Set focus to second display window.
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003965 // Set focus display to second one.
3966 mDispatcher->setFocusedDisplay(SECOND_DISPLAY_ID);
3967 // Set focus window for second display.
3968 mDispatcher->setFocusedApplication(SECOND_DISPLAY_ID, application2);
Vishnu Nair47074b82020-08-14 11:54:47 -07003969 windowInSecondary->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003970 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003971 setFocusedWindow(windowInSecondary);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003972 windowInSecondary->consumeFocusEvent(true);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003973 }
3974
Prabir Pradhan3608aad2019-10-02 17:08:26 -07003975 virtual void TearDown() override {
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003976 InputDispatcherTest::TearDown();
3977
Chris Yea209fde2020-07-22 13:54:51 -07003978 application1.reset();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003979 windowInPrimary.clear();
Chris Yea209fde2020-07-22 13:54:51 -07003980 application2.reset();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003981 windowInSecondary.clear();
3982 }
3983
3984protected:
Chris Yea209fde2020-07-22 13:54:51 -07003985 std::shared_ptr<FakeApplicationHandle> application1;
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003986 sp<FakeWindowHandle> windowInPrimary;
Chris Yea209fde2020-07-22 13:54:51 -07003987 std::shared_ptr<FakeApplicationHandle> application2;
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003988 sp<FakeWindowHandle> windowInSecondary;
3989};
3990
3991TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayTouch) {
3992 // Test touch down on primary display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003993 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3994 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3995 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003996 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08003997 windowInSecondary->assertNoEvents();
3998
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003999 // Test touch down on second display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004000 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4001 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
4002 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08004003 windowInPrimary->assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08004004 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
Arthur Hungb92218b2018-08-14 12:00:21 +08004005}
4006
Arthur Hung2fbf37f2018-09-13 18:16:41 +08004007TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayFocus) {
Tiger Huang721e26f2018-07-24 22:26:19 +08004008 // Test inject a key down with display id specified.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004009 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4010 injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004011 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08004012 windowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
Tiger Huang721e26f2018-07-24 22:26:19 +08004013 windowInSecondary->assertNoEvents();
4014
4015 // Test inject a key down without display id specified.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004016 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004017 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08004018 windowInPrimary->assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08004019 windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
Arthur Hungb92218b2018-08-14 12:00:21 +08004020
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004021 // Remove all windows in secondary display.
Arthur Hung72d8dc32020-03-28 00:48:39 +00004022 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
Arthur Hungb92218b2018-08-14 12:00:21 +08004023
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004024 // Old focus should receive a cancel event.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08004025 windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_NONE,
4026 AKEY_EVENT_FLAG_CANCELED);
Arthur Hungb92218b2018-08-14 12:00:21 +08004027
4028 // Test inject a key down, should timeout because of no target window.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004029 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDownNoRepeat(mDispatcher))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004030 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Arthur Hungb92218b2018-08-14 12:00:21 +08004031 windowInPrimary->assertNoEvents();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01004032 windowInSecondary->consumeFocusEvent(false);
Arthur Hungb92218b2018-08-14 12:00:21 +08004033 windowInSecondary->assertNoEvents();
4034}
4035
Arthur Hung2fbf37f2018-09-13 18:16:41 +08004036// Test per-display input monitors for motion event.
4037TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorMotionEvent_MultiDisplay) {
chaviwd1c23182019-12-20 18:44:56 -08004038 FakeMonitorReceiver monitorInPrimary =
4039 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
4040 FakeMonitorReceiver monitorInSecondary =
4041 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08004042
4043 // Test touch down on primary display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004044 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4045 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
4046 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08004047 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08004048 monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08004049 windowInSecondary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08004050 monitorInSecondary.assertNoEvents();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08004051
4052 // Test touch down on second display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004053 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4054 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
4055 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08004056 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08004057 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08004058 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
chaviwd1c23182019-12-20 18:44:56 -08004059 monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08004060
4061 // Test inject a non-pointer motion event.
4062 // If specific a display, it will dispatch to the focused window of particular display,
4063 // or it will dispatch to the focused window of focused display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004064 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4065 injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE))
4066 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08004067 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08004068 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08004069 windowInSecondary->consumeMotionDown(ADISPLAY_ID_NONE);
chaviwd1c23182019-12-20 18:44:56 -08004070 monitorInSecondary.consumeMotionDown(ADISPLAY_ID_NONE);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08004071}
4072
4073// Test per-display input monitors for key event.
4074TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorKeyEvent_MultiDisplay) {
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004075 // Input monitor per display.
chaviwd1c23182019-12-20 18:44:56 -08004076 FakeMonitorReceiver monitorInPrimary =
4077 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
4078 FakeMonitorReceiver monitorInSecondary =
4079 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08004080
4081 // Test inject a key down.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004082 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4083 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08004084 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08004085 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08004086 windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
chaviwd1c23182019-12-20 18:44:56 -08004087 monitorInSecondary.consumeKeyDown(ADISPLAY_ID_NONE);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08004088}
4089
Vishnu Nair958da932020-08-21 17:12:37 -07004090TEST_F(InputDispatcherFocusOnTwoDisplaysTest, CanFocusWindowOnUnfocusedDisplay) {
4091 sp<FakeWindowHandle> secondWindowInPrimary =
4092 new FakeWindowHandle(application1, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
4093 secondWindowInPrimary->setFocusable(true);
4094 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary, secondWindowInPrimary}}});
4095 setFocusedWindow(secondWindowInPrimary);
4096 windowInPrimary->consumeFocusEvent(false);
4097 secondWindowInPrimary->consumeFocusEvent(true);
4098
4099 // Test inject a key down.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004100 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
4101 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004102 windowInPrimary->assertNoEvents();
4103 windowInSecondary->assertNoEvents();
4104 secondWindowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
4105}
4106
Arthur Hungdfd528e2021-12-08 13:23:04 +00004107TEST_F(InputDispatcherFocusOnTwoDisplaysTest, CancelTouch_MultiDisplay) {
4108 FakeMonitorReceiver monitorInPrimary =
4109 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
4110 FakeMonitorReceiver monitorInSecondary =
4111 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
4112
4113 // Test touch down on primary display.
4114 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4115 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
4116 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4117 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4118 monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
4119
4120 // Test touch down on second display.
4121 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4122 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
4123 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4124 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
4125 monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
4126
4127 // Trigger cancel touch.
4128 mDispatcher->cancelCurrentTouch();
4129 windowInPrimary->consumeMotionCancel(ADISPLAY_ID_DEFAULT);
4130 monitorInPrimary.consumeMotionCancel(ADISPLAY_ID_DEFAULT);
4131 windowInSecondary->consumeMotionCancel(SECOND_DISPLAY_ID);
4132 monitorInSecondary.consumeMotionCancel(SECOND_DISPLAY_ID);
4133
4134 // Test inject a move motion event, no window/monitor should receive the event.
4135 ASSERT_EQ(InputEventInjectionResult::FAILED,
4136 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
4137 ADISPLAY_ID_DEFAULT, {110, 200}))
4138 << "Inject motion event should return InputEventInjectionResult::FAILED";
4139 windowInPrimary->assertNoEvents();
4140 monitorInPrimary.assertNoEvents();
4141
4142 ASSERT_EQ(InputEventInjectionResult::FAILED,
4143 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
4144 SECOND_DISPLAY_ID, {110, 200}))
4145 << "Inject motion event should return InputEventInjectionResult::FAILED";
4146 windowInSecondary->assertNoEvents();
4147 monitorInSecondary.assertNoEvents();
4148}
4149
Jackal Guof9696682018-10-05 12:23:23 +08004150class InputFilterTest : public InputDispatcherTest {
4151protected:
Prabir Pradhan81420cc2021-09-06 10:28:50 -07004152 void testNotifyMotion(int32_t displayId, bool expectToBeFiltered,
4153 const ui::Transform& transform = ui::Transform()) {
Jackal Guof9696682018-10-05 12:23:23 +08004154 NotifyMotionArgs motionArgs;
4155
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004156 motionArgs =
4157 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, displayId);
Jackal Guof9696682018-10-05 12:23:23 +08004158 mDispatcher->notifyMotion(&motionArgs);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004159 motionArgs =
4160 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, displayId);
Jackal Guof9696682018-10-05 12:23:23 +08004161 mDispatcher->notifyMotion(&motionArgs);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004162 ASSERT_TRUE(mDispatcher->waitForIdle());
Jackal Guof9696682018-10-05 12:23:23 +08004163 if (expectToBeFiltered) {
Prabir Pradhan81420cc2021-09-06 10:28:50 -07004164 const auto xy = transform.transform(motionArgs.pointerCoords->getXYValue());
4165 mFakePolicy->assertFilterInputEventWasCalled(motionArgs, xy);
Jackal Guof9696682018-10-05 12:23:23 +08004166 } else {
4167 mFakePolicy->assertFilterInputEventWasNotCalled();
4168 }
4169 }
4170
4171 void testNotifyKey(bool expectToBeFiltered) {
4172 NotifyKeyArgs keyArgs;
4173
4174 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
4175 mDispatcher->notifyKey(&keyArgs);
4176 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP);
4177 mDispatcher->notifyKey(&keyArgs);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004178 ASSERT_TRUE(mDispatcher->waitForIdle());
Jackal Guof9696682018-10-05 12:23:23 +08004179
4180 if (expectToBeFiltered) {
Siarhei Vishniakou8935a802019-11-15 16:41:44 -08004181 mFakePolicy->assertFilterInputEventWasCalled(keyArgs);
Jackal Guof9696682018-10-05 12:23:23 +08004182 } else {
4183 mFakePolicy->assertFilterInputEventWasNotCalled();
4184 }
4185 }
4186};
4187
4188// Test InputFilter for MotionEvent
4189TEST_F(InputFilterTest, MotionEvent_InputFilter) {
4190 // Since the InputFilter is disabled by default, check if touch events aren't filtered.
4191 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
4192 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
4193
4194 // Enable InputFilter
4195 mDispatcher->setInputFilterEnabled(true);
4196 // Test touch on both primary and second display, and check if both events are filtered.
4197 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ true);
4198 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ true);
4199
4200 // Disable InputFilter
4201 mDispatcher->setInputFilterEnabled(false);
4202 // Test touch on both primary and second display, and check if both events aren't filtered.
4203 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
4204 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
4205}
4206
4207// Test InputFilter for KeyEvent
4208TEST_F(InputFilterTest, KeyEvent_InputFilter) {
4209 // Since the InputFilter is disabled by default, check if key event aren't filtered.
4210 testNotifyKey(/*expectToBeFiltered*/ false);
4211
4212 // Enable InputFilter
4213 mDispatcher->setInputFilterEnabled(true);
4214 // Send a key event, and check if it is filtered.
4215 testNotifyKey(/*expectToBeFiltered*/ true);
4216
4217 // Disable InputFilter
4218 mDispatcher->setInputFilterEnabled(false);
4219 // Send a key event, and check if it isn't filtered.
4220 testNotifyKey(/*expectToBeFiltered*/ false);
4221}
4222
Prabir Pradhan81420cc2021-09-06 10:28:50 -07004223// Ensure that MotionEvents sent to the InputFilter through InputListener are converted to the
4224// logical display coordinate space.
4225TEST_F(InputFilterTest, MotionEvent_UsesLogicalDisplayCoordinates_notifyMotion) {
4226 ui::Transform firstDisplayTransform;
4227 firstDisplayTransform.set({1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0, 0, 1});
4228 ui::Transform secondDisplayTransform;
4229 secondDisplayTransform.set({-6.6, -5.5, -4.4, -3.3, -2.2, -1.1, 0, 0, 1});
4230
4231 std::vector<gui::DisplayInfo> displayInfos(2);
4232 displayInfos[0].displayId = ADISPLAY_ID_DEFAULT;
4233 displayInfos[0].transform = firstDisplayTransform;
4234 displayInfos[1].displayId = SECOND_DISPLAY_ID;
4235 displayInfos[1].transform = secondDisplayTransform;
4236
4237 mDispatcher->onWindowInfosChanged({}, displayInfos);
4238
4239 // Enable InputFilter
4240 mDispatcher->setInputFilterEnabled(true);
4241
4242 // Ensure the correct transforms are used for the displays.
4243 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ true, firstDisplayTransform);
4244 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ true, secondDisplayTransform);
4245}
4246
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004247class InputFilterInjectionPolicyTest : public InputDispatcherTest {
4248protected:
4249 virtual void SetUp() override {
4250 InputDispatcherTest::SetUp();
4251
4252 /**
4253 * We don't need to enable input filter to test the injected event policy, but we enabled it
4254 * here to make the tests more realistic, since this policy only matters when inputfilter is
4255 * on.
4256 */
4257 mDispatcher->setInputFilterEnabled(true);
4258
4259 std::shared_ptr<InputApplicationHandle> application =
4260 std::make_shared<FakeApplicationHandle>();
4261 mWindow =
4262 new FakeWindowHandle(application, mDispatcher, "Test Window", ADISPLAY_ID_DEFAULT);
4263
4264 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
4265 mWindow->setFocusable(true);
4266 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4267 setFocusedWindow(mWindow);
4268 mWindow->consumeFocusEvent(true);
4269 }
4270
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004271 void testInjectedKey(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId,
4272 int32_t flags) {
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004273 KeyEvent event;
4274
4275 const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
4276 event.initialize(InputEvent::nextId(), injectedDeviceId, AINPUT_SOURCE_KEYBOARD,
4277 ADISPLAY_ID_NONE, INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A,
4278 KEY_A, AMETA_NONE, 0 /*repeatCount*/, eventTime, eventTime);
4279 const int32_t additionalPolicyFlags =
4280 POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_DISABLE_KEY_REPEAT;
4281 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00004282 mDispatcher->injectInputEvent(&event, {} /*targetUid*/,
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004283 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms,
4284 policyFlags | additionalPolicyFlags));
4285
4286 InputEvent* received = mWindow->consume();
4287 ASSERT_NE(nullptr, received);
4288 ASSERT_EQ(resolvedDeviceId, received->getDeviceId());
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004289 ASSERT_EQ(received->getType(), AINPUT_EVENT_TYPE_KEY);
4290 KeyEvent& keyEvent = static_cast<KeyEvent&>(*received);
4291 ASSERT_EQ(flags, keyEvent.getFlags());
4292 }
4293
4294 void testInjectedMotion(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId,
4295 int32_t flags) {
4296 MotionEvent event;
4297 PointerProperties pointerProperties[1];
4298 PointerCoords pointerCoords[1];
4299 pointerProperties[0].clear();
4300 pointerProperties[0].id = 0;
4301 pointerCoords[0].clear();
4302 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 300);
4303 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 400);
4304
4305 ui::Transform identityTransform;
4306 const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
4307 event.initialize(InputEvent::nextId(), injectedDeviceId, AINPUT_SOURCE_TOUCHSCREEN,
4308 DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0,
4309 AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0, MotionClassification::NONE,
4310 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -07004311 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, eventTime,
Evan Rosky09576692021-07-01 12:22:09 -07004312 eventTime,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004313 /*pointerCount*/ 1, pointerProperties, pointerCoords);
4314
4315 const int32_t additionalPolicyFlags = POLICY_FLAG_PASS_TO_USER;
4316 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00004317 mDispatcher->injectInputEvent(&event, {} /*targetUid*/,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004318 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms,
4319 policyFlags | additionalPolicyFlags));
4320
4321 InputEvent* received = mWindow->consume();
4322 ASSERT_NE(nullptr, received);
4323 ASSERT_EQ(resolvedDeviceId, received->getDeviceId());
4324 ASSERT_EQ(received->getType(), AINPUT_EVENT_TYPE_MOTION);
4325 MotionEvent& motionEvent = static_cast<MotionEvent&>(*received);
4326 ASSERT_EQ(flags, motionEvent.getFlags());
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004327 }
4328
4329private:
4330 sp<FakeWindowHandle> mWindow;
4331};
4332
4333TEST_F(InputFilterInjectionPolicyTest, TrustedFilteredEvents_KeepOriginalDeviceId) {
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004334 // Must have POLICY_FLAG_FILTERED here to indicate that the event has gone through the input
4335 // filter. Without it, the event will no different from a regularly injected event, and the
4336 // injected device id will be overwritten.
4337 testInjectedKey(POLICY_FLAG_FILTERED, 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
4338 0 /*flags*/);
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004339}
4340
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004341TEST_F(InputFilterInjectionPolicyTest, KeyEventsInjectedFromAccessibility_HaveAccessibilityFlag) {
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004342 testInjectedKey(POLICY_FLAG_FILTERED | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004343 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
4344 AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT);
4345}
4346
4347TEST_F(InputFilterInjectionPolicyTest,
4348 MotionEventsInjectedFromAccessibility_HaveAccessibilityFlag) {
4349 testInjectedMotion(POLICY_FLAG_FILTERED | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY,
4350 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
4351 AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT);
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004352}
4353
4354TEST_F(InputFilterInjectionPolicyTest, RegularInjectedEvents_ReceiveVirtualDeviceId) {
4355 testInjectedKey(0 /*policyFlags*/, 3 /*injectedDeviceId*/,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004356 VIRTUAL_KEYBOARD_ID /*resolvedDeviceId*/, 0 /*flags*/);
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004357}
4358
chaviwfd6d3512019-03-25 13:23:49 -07004359class InputDispatcherOnPointerDownOutsideFocus : public InputDispatcherTest {
Prabir Pradhan3608aad2019-10-02 17:08:26 -07004360 virtual void SetUp() override {
chaviwfd6d3512019-03-25 13:23:49 -07004361 InputDispatcherTest::SetUp();
4362
Chris Yea209fde2020-07-22 13:54:51 -07004363 std::shared_ptr<FakeApplicationHandle> application =
4364 std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004365 mUnfocusedWindow =
4366 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
chaviwfd6d3512019-03-25 13:23:49 -07004367 mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
chaviwfd6d3512019-03-25 13:23:49 -07004368
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004369 mFocusedWindow =
4370 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
4371 mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
chaviwfd6d3512019-03-25 13:23:49 -07004372
4373 // Set focused application.
4374 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07004375 mFocusedWindow->setFocusable(true);
chaviwfd6d3512019-03-25 13:23:49 -07004376
4377 // Expect one focus window exist in display.
Arthur Hung72d8dc32020-03-28 00:48:39 +00004378 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07004379 setFocusedWindow(mFocusedWindow);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01004380 mFocusedWindow->consumeFocusEvent(true);
chaviwfd6d3512019-03-25 13:23:49 -07004381 }
4382
Prabir Pradhan3608aad2019-10-02 17:08:26 -07004383 virtual void TearDown() override {
chaviwfd6d3512019-03-25 13:23:49 -07004384 InputDispatcherTest::TearDown();
4385
4386 mUnfocusedWindow.clear();
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004387 mFocusedWindow.clear();
chaviwfd6d3512019-03-25 13:23:49 -07004388 }
4389
4390protected:
4391 sp<FakeWindowHandle> mUnfocusedWindow;
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004392 sp<FakeWindowHandle> mFocusedWindow;
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004393 static constexpr PointF FOCUSED_WINDOW_TOUCH_POINT = {60, 60};
chaviwfd6d3512019-03-25 13:23:49 -07004394};
4395
4396// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
4397// DOWN on the window that doesn't have focus. Ensure the window that didn't have focus received
4398// the onPointerDownOutsideFocus callback.
4399TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_Success) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004400 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004401 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4402 {20, 20}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004403 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004404 mUnfocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07004405
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004406 ASSERT_TRUE(mDispatcher->waitForIdle());
chaviwfd6d3512019-03-25 13:23:49 -07004407 mFakePolicy->assertOnPointerDownEquals(mUnfocusedWindow->getToken());
4408}
4409
4410// Have two windows, one with focus. Inject MotionEvent with source TRACKBALL and action
4411// DOWN on the window that doesn't have focus. Ensure no window received the
4412// onPointerDownOutsideFocus callback.
4413TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonPointerSource) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004414 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004415 injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT, {20, 20}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004416 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004417 mFocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07004418
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004419 ASSERT_TRUE(mDispatcher->waitForIdle());
4420 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07004421}
4422
4423// Have two windows, one with focus. Inject KeyEvent with action DOWN on the window that doesn't
4424// have focus. Ensure no window received the onPointerDownOutsideFocus callback.
4425TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonMotionFailure) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004426 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4427 injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004428 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004429 mFocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
chaviwfd6d3512019-03-25 13:23:49 -07004430
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004431 ASSERT_TRUE(mDispatcher->waitForIdle());
4432 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07004433}
4434
4435// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
4436// DOWN on the window that already has focus. Ensure no window received the
4437// onPointerDownOutsideFocus callback.
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004438TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004439 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004440 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004441 FOCUSED_WINDOW_TOUCH_POINT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004442 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004443 mFocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07004444
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004445 ASSERT_TRUE(mDispatcher->waitForIdle());
4446 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07004447}
4448
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08004449// Have two windows, one with focus. Injecting a trusted DOWN MotionEvent with the flag
4450// NO_FOCUS_CHANGE on the unfocused window should not call the onPointerDownOutsideFocus callback.
4451TEST_F(InputDispatcherOnPointerDownOutsideFocus, NoFocusChangeFlag) {
4452 const MotionEvent event =
4453 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
4454 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
4455 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(20).y(20))
4456 .addFlag(AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE)
4457 .build();
4458 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectMotionEvent(mDispatcher, event))
4459 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4460 mUnfocusedWindow->consumeAnyMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE);
4461
4462 ASSERT_TRUE(mDispatcher->waitForIdle());
4463 mFakePolicy->assertOnPointerDownWasNotCalled();
4464 // Ensure that the unfocused window did not receive any FOCUS events.
4465 mUnfocusedWindow->assertNoEvents();
4466}
4467
chaviwaf87b3e2019-10-01 16:59:28 -07004468// These tests ensures we can send touch events to a single client when there are multiple input
4469// windows that point to the same client token.
4470class InputDispatcherMultiWindowSameTokenTests : public InputDispatcherTest {
4471 virtual void SetUp() override {
4472 InputDispatcherTest::SetUp();
4473
Chris Yea209fde2020-07-22 13:54:51 -07004474 std::shared_ptr<FakeApplicationHandle> application =
4475 std::make_shared<FakeApplicationHandle>();
chaviwaf87b3e2019-10-01 16:59:28 -07004476 mWindow1 = new FakeWindowHandle(application, mDispatcher, "Fake Window 1",
4477 ADISPLAY_ID_DEFAULT);
chaviwaf87b3e2019-10-01 16:59:28 -07004478 mWindow1->setFrame(Rect(0, 0, 100, 100));
4479
4480 mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2",
4481 ADISPLAY_ID_DEFAULT, mWindow1->getToken());
chaviwaf87b3e2019-10-01 16:59:28 -07004482 mWindow2->setFrame(Rect(100, 100, 200, 200));
4483
Arthur Hung72d8dc32020-03-28 00:48:39 +00004484 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
chaviwaf87b3e2019-10-01 16:59:28 -07004485 }
4486
4487protected:
4488 sp<FakeWindowHandle> mWindow1;
4489 sp<FakeWindowHandle> mWindow2;
4490
4491 // Helper function to convert the point from screen coordinates into the window's space
chaviw3277faf2021-05-19 16:45:23 -05004492 static PointF getPointInWindow(const WindowInfo* windowInfo, const PointF& point) {
chaviw1ff3d1e2020-07-01 15:53:47 -07004493 vec2 vals = windowInfo->transform.transform(point.x, point.y);
4494 return {vals.x, vals.y};
chaviwaf87b3e2019-10-01 16:59:28 -07004495 }
4496
4497 void consumeMotionEvent(const sp<FakeWindowHandle>& window, int32_t expectedAction,
4498 const std::vector<PointF>& points) {
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01004499 const std::string name = window->getName();
chaviwaf87b3e2019-10-01 16:59:28 -07004500 InputEvent* event = window->consume();
4501
4502 ASSERT_NE(nullptr, event) << name.c_str()
4503 << ": consumer should have returned non-NULL event.";
4504
4505 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
4506 << name.c_str() << "expected " << inputEventTypeToString(AINPUT_EVENT_TYPE_MOTION)
4507 << " event, got " << inputEventTypeToString(event->getType()) << " event";
4508
4509 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00004510 assertMotionAction(expectedAction, motionEvent.getAction());
chaviwaf87b3e2019-10-01 16:59:28 -07004511
4512 for (size_t i = 0; i < points.size(); i++) {
4513 float expectedX = points[i].x;
4514 float expectedY = points[i].y;
4515
4516 EXPECT_EQ(expectedX, motionEvent.getX(i))
4517 << "expected " << expectedX << " for x[" << i << "] coord of " << name.c_str()
4518 << ", got " << motionEvent.getX(i);
4519 EXPECT_EQ(expectedY, motionEvent.getY(i))
4520 << "expected " << expectedY << " for y[" << i << "] coord of " << name.c_str()
4521 << ", got " << motionEvent.getY(i);
4522 }
4523 }
chaviw9eaa22c2020-07-01 16:21:27 -07004524
Siarhei Vishniakouf355bf92021-12-09 10:43:21 -08004525 void touchAndAssertPositions(int32_t action, const std::vector<PointF>& touchedPoints,
chaviw9eaa22c2020-07-01 16:21:27 -07004526 std::vector<PointF> expectedPoints) {
4527 NotifyMotionArgs motionArgs = generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN,
4528 ADISPLAY_ID_DEFAULT, touchedPoints);
4529 mDispatcher->notifyMotion(&motionArgs);
4530
4531 // Always consume from window1 since it's the window that has the InputReceiver
4532 consumeMotionEvent(mWindow1, action, expectedPoints);
4533 }
chaviwaf87b3e2019-10-01 16:59:28 -07004534};
4535
4536TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchSameScale) {
4537 // Touch Window 1
4538 PointF touchedPoint = {10, 10};
4539 PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004540 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004541
4542 // Release touch on Window 1
chaviw9eaa22c2020-07-01 16:21:27 -07004543 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004544
4545 // Touch Window 2
4546 touchedPoint = {150, 150};
4547 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004548 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004549}
4550
chaviw9eaa22c2020-07-01 16:21:27 -07004551TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentTransform) {
4552 // Set scale value for window2
chaviwaf87b3e2019-10-01 16:59:28 -07004553 mWindow2->setWindowScale(0.5f, 0.5f);
4554
4555 // Touch Window 1
4556 PointF touchedPoint = {10, 10};
4557 PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004558 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004559 // Release touch on Window 1
chaviw9eaa22c2020-07-01 16:21:27 -07004560 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004561
4562 // Touch Window 2
4563 touchedPoint = {150, 150};
4564 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004565 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
4566 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004567
chaviw9eaa22c2020-07-01 16:21:27 -07004568 // Update the transform so rotation is set
4569 mWindow2->setWindowTransform(0, -1, 1, 0);
4570 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
4571 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004572}
4573
chaviw9eaa22c2020-07-01 16:21:27 -07004574TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchDifferentTransform) {
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004575 mWindow2->setWindowScale(0.5f, 0.5f);
4576
4577 // Touch Window 1
4578 std::vector<PointF> touchedPoints = {PointF{10, 10}};
4579 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07004580 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004581
4582 // Touch Window 2
chaviw9eaa22c2020-07-01 16:21:27 -07004583 touchedPoints.push_back(PointF{150, 150});
4584 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004585 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004586
chaviw9eaa22c2020-07-01 16:21:27 -07004587 // Release Window 2
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004588 touchAndAssertPositions(POINTER_1_UP, touchedPoints, expectedPoints);
chaviw9eaa22c2020-07-01 16:21:27 -07004589 expectedPoints.pop_back();
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004590
chaviw9eaa22c2020-07-01 16:21:27 -07004591 // Update the transform so rotation is set for Window 2
4592 mWindow2->setWindowTransform(0, -1, 1, 0);
4593 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004594 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004595}
4596
chaviw9eaa22c2020-07-01 16:21:27 -07004597TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentTransform) {
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004598 mWindow2->setWindowScale(0.5f, 0.5f);
4599
4600 // Touch Window 1
4601 std::vector<PointF> touchedPoints = {PointF{10, 10}};
4602 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07004603 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004604
4605 // Touch Window 2
chaviw9eaa22c2020-07-01 16:21:27 -07004606 touchedPoints.push_back(PointF{150, 150});
4607 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004608
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004609 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004610
4611 // Move both windows
4612 touchedPoints = {{20, 20}, {175, 175}};
4613 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
4614 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
4615
chaviw9eaa22c2020-07-01 16:21:27 -07004616 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004617
chaviw9eaa22c2020-07-01 16:21:27 -07004618 // Release Window 2
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004619 touchAndAssertPositions(POINTER_1_UP, touchedPoints, expectedPoints);
chaviw9eaa22c2020-07-01 16:21:27 -07004620 expectedPoints.pop_back();
4621
4622 // Touch Window 2
4623 mWindow2->setWindowTransform(0, -1, 1, 0);
4624 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004625 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
chaviw9eaa22c2020-07-01 16:21:27 -07004626
4627 // Move both windows
4628 touchedPoints = {{20, 20}, {175, 175}};
4629 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
4630 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
4631
4632 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004633}
4634
4635TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleWindowsFirstTouchWithScale) {
4636 mWindow1->setWindowScale(0.5f, 0.5f);
4637
4638 // Touch Window 1
4639 std::vector<PointF> touchedPoints = {PointF{10, 10}};
4640 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07004641 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004642
4643 // Touch Window 2
chaviw9eaa22c2020-07-01 16:21:27 -07004644 touchedPoints.push_back(PointF{150, 150});
4645 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004646
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004647 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004648
4649 // Move both windows
4650 touchedPoints = {{20, 20}, {175, 175}};
4651 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
4652 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
4653
chaviw9eaa22c2020-07-01 16:21:27 -07004654 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004655}
4656
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004657class InputDispatcherSingleWindowAnr : public InputDispatcherTest {
4658 virtual void SetUp() override {
4659 InputDispatcherTest::SetUp();
4660
Chris Yea209fde2020-07-22 13:54:51 -07004661 mApplication = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004662 mApplication->setDispatchingTimeout(20ms);
4663 mWindow =
4664 new FakeWindowHandle(mApplication, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
4665 mWindow->setFrame(Rect(0, 0, 30, 30));
Siarhei Vishniakoua7d36fd2020-06-30 19:32:39 -05004666 mWindow->setDispatchingTimeout(30ms);
Vishnu Nair47074b82020-08-14 11:54:47 -07004667 mWindow->setFocusable(true);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004668
4669 // Set focused application.
4670 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
4671
4672 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07004673 setFocusedWindow(mWindow);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004674 mWindow->consumeFocusEvent(true);
4675 }
4676
4677 virtual void TearDown() override {
4678 InputDispatcherTest::TearDown();
4679 mWindow.clear();
4680 }
4681
4682protected:
Chris Yea209fde2020-07-22 13:54:51 -07004683 std::shared_ptr<FakeApplicationHandle> mApplication;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004684 sp<FakeWindowHandle> mWindow;
4685 static constexpr PointF WINDOW_LOCATION = {20, 20};
4686
4687 void tapOnWindow() {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004688 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004689 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4690 WINDOW_LOCATION));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004691 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004692 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4693 WINDOW_LOCATION));
4694 }
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004695
4696 sp<FakeWindowHandle> addSpyWindow() {
4697 sp<FakeWindowHandle> spy =
4698 new FakeWindowHandle(mApplication, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
4699 spy->setTrustedOverlay(true);
4700 spy->setFocusable(false);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08004701 spy->setSpy(true);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004702 spy->setDispatchingTimeout(30ms);
4703 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, mWindow}}});
4704 return spy;
4705 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004706};
4707
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004708// Send a tap and respond, which should not cause an ANR.
4709TEST_F(InputDispatcherSingleWindowAnr, WhenTouchIsConsumed_NoAnr) {
4710 tapOnWindow();
4711 mWindow->consumeMotionDown();
4712 mWindow->consumeMotionUp();
4713 ASSERT_TRUE(mDispatcher->waitForIdle());
4714 mFakePolicy->assertNotifyAnrWasNotCalled();
4715}
4716
4717// Send a regular key and respond, which should not cause an ANR.
4718TEST_F(InputDispatcherSingleWindowAnr, WhenKeyIsConsumed_NoAnr) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004719 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004720 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
4721 ASSERT_TRUE(mDispatcher->waitForIdle());
4722 mFakePolicy->assertNotifyAnrWasNotCalled();
4723}
4724
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05004725TEST_F(InputDispatcherSingleWindowAnr, WhenFocusedApplicationChanges_NoAnr) {
4726 mWindow->setFocusable(false);
4727 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4728 mWindow->consumeFocusEvent(false);
4729
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004730 InputEventInjectionResult result =
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05004731 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004732 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
4733 false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004734 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05004735 // Key will not go to window because we have no focused window.
4736 // The 'no focused window' ANR timer should start instead.
4737
4738 // Now, the focused application goes away.
4739 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, nullptr);
4740 // The key should get dropped and there should be no ANR.
4741
4742 ASSERT_TRUE(mDispatcher->waitForIdle());
4743 mFakePolicy->assertNotifyAnrWasNotCalled();
4744}
4745
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004746// Send an event to the app and have the app not respond right away.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004747// When ANR is raised, policy will tell the dispatcher to cancel the events for that window.
4748// So InputDispatcher will enqueue ACTION_CANCEL event as well.
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004749TEST_F(InputDispatcherSingleWindowAnr, OnPointerDown_BasicAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004750 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004751 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4752 WINDOW_LOCATION));
4753
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004754 std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); // ACTION_DOWN
4755 ASSERT_TRUE(sequenceNum);
4756 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004757 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004758
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004759 mWindow->finishEvent(*sequenceNum);
4760 mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
4761 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004762 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08004763 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004764}
4765
4766// Send a key to the app and have the app not respond right away.
4767TEST_F(InputDispatcherSingleWindowAnr, OnKeyDown_BasicAnr) {
4768 // Inject a key, and don't respond - expect that ANR is called.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004769 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004770 std::optional<uint32_t> sequenceNum = mWindow->receiveEvent();
4771 ASSERT_TRUE(sequenceNum);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004772 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004773 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004774 ASSERT_TRUE(mDispatcher->waitForIdle());
4775}
4776
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004777// We have a focused application, but no focused window
4778TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) {
Vishnu Nair47074b82020-08-14 11:54:47 -07004779 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004780 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4781 mWindow->consumeFocusEvent(false);
4782
4783 // taps on the window work as normal
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004784 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004785 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4786 WINDOW_LOCATION));
4787 ASSERT_NO_FATAL_FAILURE(mWindow->consumeMotionDown());
4788 mDispatcher->waitForIdle();
4789 mFakePolicy->assertNotifyAnrWasNotCalled();
4790
4791 // Once a focused event arrives, we get an ANR for this application
4792 // We specify the injection timeout to be smaller than the application timeout, to ensure that
4793 // injection times out (instead of failing).
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004794 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004795 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004796 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004797 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004798 const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004799 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004800 ASSERT_TRUE(mDispatcher->waitForIdle());
4801}
4802
Siarhei Vishniakou289e9242022-02-15 14:50:16 -08004803/**
4804 * Make sure the stale key is dropped before causing an ANR. So even if there's no focused window,
4805 * there will not be an ANR.
4806 */
4807TEST_F(InputDispatcherSingleWindowAnr, StaleKeyEventDoesNotAnr) {
4808 mWindow->setFocusable(false);
4809 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4810 mWindow->consumeFocusEvent(false);
4811
4812 KeyEvent event;
4813 const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC) -
4814 std::chrono::nanoseconds(STALE_EVENT_TIMEOUT).count();
4815
4816 // Define a valid key down event that is stale (too old).
4817 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
4818 INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, /* flags */ 0, AKEYCODE_A, KEY_A,
4819 AMETA_NONE, 1 /*repeatCount*/, eventTime, eventTime);
4820
4821 const int32_t policyFlags = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
4822
4823 InputEventInjectionResult result =
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00004824 mDispatcher->injectInputEvent(&event, {} /* targetUid */,
Siarhei Vishniakou289e9242022-02-15 14:50:16 -08004825 InputEventInjectionSync::WAIT_FOR_RESULT,
4826 INJECT_EVENT_TIMEOUT, policyFlags);
4827 ASSERT_EQ(InputEventInjectionResult::FAILED, result)
4828 << "Injection should fail because the event is stale";
4829
4830 ASSERT_TRUE(mDispatcher->waitForIdle());
4831 mFakePolicy->assertNotifyAnrWasNotCalled();
4832 mWindow->assertNoEvents();
4833}
4834
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004835// We have a focused application, but no focused window
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004836// Make sure that we don't notify policy twice about the same ANR.
4837TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DoesNotSendDuplicateAnr) {
Vishnu Nair47074b82020-08-14 11:54:47 -07004838 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004839 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4840 mWindow->consumeFocusEvent(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004841
4842 // Once a focused event arrives, we get an ANR for this application
4843 // We specify the injection timeout to be smaller than the application timeout, to ensure that
4844 // injection times out (instead of failing).
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004845 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004846 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004847 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004848 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004849 const std::chrono::duration appTimeout =
4850 mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004851 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(appTimeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004852
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004853 std::this_thread::sleep_for(appTimeout);
4854 // ANR should not be raised again. It is up to policy to do that if it desires.
4855 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004856
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004857 // If we now get a focused window, the ANR should stop, but the policy handles that via
4858 // 'notifyFocusChanged' callback. This is implemented in the policy so we can't test it here.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004859 ASSERT_TRUE(mDispatcher->waitForIdle());
4860}
4861
4862// We have a focused application, but no focused window
4863TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DropsFocusedEvents) {
Vishnu Nair47074b82020-08-14 11:54:47 -07004864 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004865 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4866 mWindow->consumeFocusEvent(false);
4867
4868 // Once a focused event arrives, we get an ANR for this application
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004869 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004870 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004871 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
4872 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004873
4874 const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004875 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004876
4877 // Future focused events get dropped right away
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004878 ASSERT_EQ(InputEventInjectionResult::FAILED, injectKeyDown(mDispatcher));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004879 ASSERT_TRUE(mDispatcher->waitForIdle());
4880 mWindow->assertNoEvents();
4881}
4882
4883/**
4884 * Ensure that the implementation is valid. Since we are using multiset to keep track of the
4885 * ANR timeouts, we are allowing entries with identical timestamps in the same connection.
4886 * If we process 1 of the events, but ANR on the second event with the same timestamp,
4887 * the ANR mechanism should still work.
4888 *
4889 * In this test, we are injecting DOWN and UP events with the same timestamps, and acknowledging the
4890 * DOWN event, while not responding on the second one.
4891 */
4892TEST_F(InputDispatcherSingleWindowAnr, Anr_HandlesEventsWithIdenticalTimestamps) {
4893 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
4894 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4895 ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
4896 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
4897 AMOTION_EVENT_INVALID_CURSOR_POSITION},
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004898 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004899
4900 // Now send ACTION_UP, with identical timestamp
4901 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
4902 ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
4903 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
4904 AMOTION_EVENT_INVALID_CURSOR_POSITION},
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004905 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004906
4907 // We have now sent down and up. Let's consume first event and then ANR on the second.
4908 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4909 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004910 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004911}
4912
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004913// A spy window can receive an ANR
4914TEST_F(InputDispatcherSingleWindowAnr, SpyWindowAnr) {
4915 sp<FakeWindowHandle> spy = addSpyWindow();
4916
4917 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4918 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4919 WINDOW_LOCATION));
4920 mWindow->consumeMotionDown();
4921
4922 std::optional<uint32_t> sequenceNum = spy->receiveEvent(); // ACTION_DOWN
4923 ASSERT_TRUE(sequenceNum);
4924 const std::chrono::duration timeout = spy->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004925 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, spy);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004926
4927 spy->finishEvent(*sequenceNum);
4928 spy->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT,
4929 0 /*flags*/);
4930 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08004931 mFakePolicy->assertNotifyWindowResponsiveWasCalled(spy->getToken(), mWindow->getPid());
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004932}
4933
4934// If an app is not responding to a key event, spy windows should continue to receive
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004935// new motion events
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004936TEST_F(InputDispatcherSingleWindowAnr, SpyWindowReceivesEventsDuringAppAnrOnKey) {
4937 sp<FakeWindowHandle> spy = addSpyWindow();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004938
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004939 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4940 injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004941 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004942 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher, ADISPLAY_ID_DEFAULT));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004943
4944 // Stuck on the ACTION_UP
4945 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004946 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004947
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004948 // New tap will go to the spy window, but not to the window
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004949 tapOnWindow();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004950 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4951 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004952
4953 mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT); // still the previous motion
4954 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004955 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004956 mWindow->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004957 spy->assertNoEvents();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004958}
4959
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004960// If an app is not responding to a motion event, spy windows should continue to receive
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004961// new motion events
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004962TEST_F(InputDispatcherSingleWindowAnr, SpyWindowReceivesEventsDuringAppAnrOnMotion) {
4963 sp<FakeWindowHandle> spy = addSpyWindow();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004964
4965 tapOnWindow();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004966 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4967 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004968
4969 mWindow->consumeMotionDown();
4970 // Stuck on the ACTION_UP
4971 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004972 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004973
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004974 // New tap will go to the spy window, but not to the window
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004975 tapOnWindow();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004976 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4977 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004978
4979 mWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); // still the previous motion
4980 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004981 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004982 mWindow->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004983 spy->assertNoEvents();
4984}
4985
4986TEST_F(InputDispatcherSingleWindowAnr, UnresponsiveMonitorAnr) {
4987 mDispatcher->setMonitorDispatchingTimeoutForTest(30ms);
4988
4989 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
4990
4991 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4992 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4993 WINDOW_LOCATION));
4994
4995 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4996 const std::optional<uint32_t> consumeSeq = monitor.receiveEvent();
4997 ASSERT_TRUE(consumeSeq);
4998
Prabir Pradhanedd96402022-02-15 01:46:16 -08004999 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(30ms, monitor.getToken(), MONITOR_PID);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08005000
5001 monitor.finishEvent(*consumeSeq);
5002 monitor.consumeMotionCancel(ADISPLAY_ID_DEFAULT);
5003
5004 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08005005 mFakePolicy->assertNotifyWindowResponsiveWasCalled(monitor.getToken(), MONITOR_PID);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005006}
5007
5008// If a window is unresponsive, then you get anr. if the window later catches up and starts to
5009// process events, you don't get an anr. When the window later becomes unresponsive again, you
5010// get an ANR again.
5011// 1. tap -> block on ACTION_UP -> receive ANR
5012// 2. consume all pending events (= queue becomes healthy again)
5013// 3. tap again -> block on ACTION_UP again -> receive ANR second time
5014TEST_F(InputDispatcherSingleWindowAnr, SameWindow_CanReceiveAnrTwice) {
5015 tapOnWindow();
5016
5017 mWindow->consumeMotionDown();
5018 // Block on ACTION_UP
5019 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08005020 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005021 mWindow->consumeMotionUp(); // Now the connection should be healthy again
5022 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08005023 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005024 mWindow->assertNoEvents();
5025
5026 tapOnWindow();
5027 mWindow->consumeMotionDown();
Prabir Pradhanedd96402022-02-15 01:46:16 -08005028 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005029 mWindow->consumeMotionUp();
5030
5031 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08005032 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005033 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005034 mWindow->assertNoEvents();
5035}
5036
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005037// If a connection remains unresponsive for a while, make sure policy is only notified once about
5038// it.
5039TEST_F(InputDispatcherSingleWindowAnr, Policy_DoesNotGetDuplicateAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005040 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005041 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5042 WINDOW_LOCATION));
5043
5044 const std::chrono::duration windowTimeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08005045 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(windowTimeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005046 std::this_thread::sleep_for(windowTimeout);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005047 // 'notifyConnectionUnresponsive' should only be called once per connection
5048 mFakePolicy->assertNotifyAnrWasNotCalled();
5049 // When the ANR happened, dispatcher should abort the current event stream via ACTION_CANCEL
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005050 mWindow->consumeMotionDown();
5051 mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
5052 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
5053 mWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005054 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08005055 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005056 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005057}
5058
5059/**
5060 * If a window is processing a motion event, and then a key event comes in, the key event should
5061 * not to to the focused window until the motion is processed.
5062 *
5063 * Warning!!!
5064 * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
5065 * and the injection timeout that we specify when injecting the key.
5066 * We must have the injection timeout (10ms) be smaller than
5067 * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
5068 *
5069 * If that value changes, this test should also change.
5070 */
5071TEST_F(InputDispatcherSingleWindowAnr, Key_StaysPendingWhileMotionIsProcessed) {
5072 mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
5073 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
5074
5075 tapOnWindow();
5076 std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
5077 ASSERT_TRUE(downSequenceNum);
5078 std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
5079 ASSERT_TRUE(upSequenceNum);
5080 // Don't finish the events yet, and send a key
5081 // Injection will "succeed" because we will eventually give up and send the key to the focused
5082 // window even if motions are still being processed. But because the injection timeout is short,
5083 // we will receive INJECTION_TIMED_OUT as the result.
5084
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005085 InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005086 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005087 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
5088 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005089 // Key will not be sent to the window, yet, because the window is still processing events
5090 // and the key remains pending, waiting for the touch events to be processed
5091 std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
5092 ASSERT_FALSE(keySequenceNum);
5093
5094 std::this_thread::sleep_for(500ms);
5095 // if we wait long enough though, dispatcher will give up, and still send the key
5096 // to the focused window, even though we have not yet finished the motion event
5097 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
5098 mWindow->finishEvent(*downSequenceNum);
5099 mWindow->finishEvent(*upSequenceNum);
5100}
5101
5102/**
5103 * If a window is processing a motion event, and then a key event comes in, the key event should
5104 * not go to the focused window until the motion is processed.
5105 * If then a new motion comes in, then the pending key event should be going to the currently
5106 * focused window right away.
5107 */
5108TEST_F(InputDispatcherSingleWindowAnr,
5109 PendingKey_IsDroppedWhileMotionIsProcessedAndNewTouchComesIn) {
5110 mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
5111 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
5112
5113 tapOnWindow();
5114 std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
5115 ASSERT_TRUE(downSequenceNum);
5116 std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
5117 ASSERT_TRUE(upSequenceNum);
5118 // Don't finish the events yet, and send a key
5119 // Injection is async, so it will succeed
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005120 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005121 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005122 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005123 // At this point, key is still pending, and should not be sent to the application yet.
5124 std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
5125 ASSERT_FALSE(keySequenceNum);
5126
5127 // Now tap down again. It should cause the pending key to go to the focused window right away.
5128 tapOnWindow();
5129 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT); // it doesn't matter that we haven't ack'd
5130 // the other events yet. We can finish events in any order.
5131 mWindow->finishEvent(*downSequenceNum); // first tap's ACTION_DOWN
5132 mWindow->finishEvent(*upSequenceNum); // first tap's ACTION_UP
5133 mWindow->consumeMotionDown();
5134 mWindow->consumeMotionUp();
5135 mWindow->assertNoEvents();
5136}
5137
5138class InputDispatcherMultiWindowAnr : public InputDispatcherTest {
5139 virtual void SetUp() override {
5140 InputDispatcherTest::SetUp();
5141
Chris Yea209fde2020-07-22 13:54:51 -07005142 mApplication = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005143 mApplication->setDispatchingTimeout(10ms);
5144 mUnfocusedWindow =
5145 new FakeWindowHandle(mApplication, mDispatcher, "Unfocused", ADISPLAY_ID_DEFAULT);
5146 mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005147 // Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08005148 mUnfocusedWindow->setWatchOutsideTouch(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005149
5150 mFocusedWindow =
5151 new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoua7d36fd2020-06-30 19:32:39 -05005152 mFocusedWindow->setDispatchingTimeout(30ms);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005153 mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005154
5155 // Set focused application.
5156 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
Vishnu Nair47074b82020-08-14 11:54:47 -07005157 mFocusedWindow->setFocusable(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005158
5159 // Expect one focus window exist in display.
5160 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07005161 setFocusedWindow(mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005162 mFocusedWindow->consumeFocusEvent(true);
5163 }
5164
5165 virtual void TearDown() override {
5166 InputDispatcherTest::TearDown();
5167
5168 mUnfocusedWindow.clear();
5169 mFocusedWindow.clear();
5170 }
5171
5172protected:
Chris Yea209fde2020-07-22 13:54:51 -07005173 std::shared_ptr<FakeApplicationHandle> mApplication;
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005174 sp<FakeWindowHandle> mUnfocusedWindow;
5175 sp<FakeWindowHandle> mFocusedWindow;
5176 static constexpr PointF UNFOCUSED_WINDOW_LOCATION = {20, 20};
5177 static constexpr PointF FOCUSED_WINDOW_LOCATION = {75, 75};
5178 static constexpr PointF LOCATION_OUTSIDE_ALL_WINDOWS = {40, 40};
5179
5180 void tapOnFocusedWindow() { tap(FOCUSED_WINDOW_LOCATION); }
5181
5182 void tapOnUnfocusedWindow() { tap(UNFOCUSED_WINDOW_LOCATION); }
5183
5184private:
5185 void tap(const PointF& location) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005186 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005187 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5188 location));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005189 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005190 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5191 location));
5192 }
5193};
5194
5195// If we have 2 windows that are both unresponsive, the one with the shortest timeout
5196// should be ANR'd first.
5197TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsive) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005198 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005199 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5200 FOCUSED_WINDOW_LOCATION))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005201 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005202 mFocusedWindow->consumeMotionDown();
5203 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
5204 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
5205 // We consumed all events, so no ANR
5206 ASSERT_TRUE(mDispatcher->waitForIdle());
5207 mFakePolicy->assertNotifyAnrWasNotCalled();
5208
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005209 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005210 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5211 FOCUSED_WINDOW_LOCATION));
5212 std::optional<uint32_t> unfocusedSequenceNum = mUnfocusedWindow->receiveEvent();
5213 ASSERT_TRUE(unfocusedSequenceNum);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005214
5215 const std::chrono::duration timeout =
5216 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08005217 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005218 // Because we injected two DOWN events in a row, CANCEL is enqueued for the first event
5219 // sequence to make it consistent
5220 mFocusedWindow->consumeMotionCancel();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005221 mUnfocusedWindow->finishEvent(*unfocusedSequenceNum);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005222 mFocusedWindow->consumeMotionDown();
5223 // This cancel is generated because the connection was unresponsive
5224 mFocusedWindow->consumeMotionCancel();
5225 mFocusedWindow->assertNoEvents();
5226 mUnfocusedWindow->assertNoEvents();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005227 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08005228 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken(),
5229 mFocusedWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005230 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005231}
5232
5233// If we have 2 windows with identical timeouts that are both unresponsive,
5234// it doesn't matter which order they should have ANR.
5235// But we should receive ANR for both.
5236TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsiveWithSameTimeout) {
5237 // Set the timeout for unfocused window to match the focused window
5238 mUnfocusedWindow->setDispatchingTimeout(10ms);
5239 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
5240
5241 tapOnFocusedWindow();
5242 // we should have ACTION_DOWN/ACTION_UP on focused window and ACTION_OUTSIDE on unfocused window
Prabir Pradhanedd96402022-02-15 01:46:16 -08005243 sp<IBinder> anrConnectionToken1, anrConnectionToken2;
5244 ASSERT_NO_FATAL_FAILURE(anrConnectionToken1 = mFakePolicy->getUnresponsiveWindowToken(10ms));
5245 ASSERT_NO_FATAL_FAILURE(anrConnectionToken2 = mFakePolicy->getUnresponsiveWindowToken(0ms));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005246
5247 // We don't know which window will ANR first. But both of them should happen eventually.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005248 ASSERT_TRUE(mFocusedWindow->getToken() == anrConnectionToken1 ||
5249 mFocusedWindow->getToken() == anrConnectionToken2);
5250 ASSERT_TRUE(mUnfocusedWindow->getToken() == anrConnectionToken1 ||
5251 mUnfocusedWindow->getToken() == anrConnectionToken2);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005252
5253 ASSERT_TRUE(mDispatcher->waitForIdle());
5254 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005255
5256 mFocusedWindow->consumeMotionDown();
5257 mFocusedWindow->consumeMotionUp();
5258 mUnfocusedWindow->consumeMotionOutside();
5259
Prabir Pradhanedd96402022-02-15 01:46:16 -08005260 sp<IBinder> responsiveToken1, responsiveToken2;
5261 ASSERT_NO_FATAL_FAILURE(responsiveToken1 = mFakePolicy->getResponsiveWindowToken());
5262 ASSERT_NO_FATAL_FAILURE(responsiveToken2 = mFakePolicy->getResponsiveWindowToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005263
5264 // Both applications should be marked as responsive, in any order
5265 ASSERT_TRUE(mFocusedWindow->getToken() == responsiveToken1 ||
5266 mFocusedWindow->getToken() == responsiveToken2);
5267 ASSERT_TRUE(mUnfocusedWindow->getToken() == responsiveToken1 ||
5268 mUnfocusedWindow->getToken() == responsiveToken2);
5269 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005270}
5271
5272// If a window is already not responding, the second tap on the same window should be ignored.
5273// We should also log an error to account for the dropped event (not tested here).
5274// At the same time, FLAG_WATCH_OUTSIDE_TOUCH targets should not receive any events.
5275TEST_F(InputDispatcherMultiWindowAnr, DuringAnr_SecondTapIsIgnored) {
5276 tapOnFocusedWindow();
5277 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
5278 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
5279 // Receive the events, but don't respond
5280 std::optional<uint32_t> downEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_DOWN
5281 ASSERT_TRUE(downEventSequenceNum);
5282 std::optional<uint32_t> upEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_UP
5283 ASSERT_TRUE(upEventSequenceNum);
5284 const std::chrono::duration timeout =
5285 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08005286 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005287
5288 // Tap once again
5289 // We cannot use "tapOnFocusedWindow" because it asserts the injection result to be success
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005290 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005291 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5292 FOCUSED_WINDOW_LOCATION));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005293 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005294 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5295 FOCUSED_WINDOW_LOCATION));
5296 // Unfocused window does not receive ACTION_OUTSIDE because the tapped window is not a
5297 // valid touch target
5298 mUnfocusedWindow->assertNoEvents();
5299
5300 // Consume the first tap
5301 mFocusedWindow->finishEvent(*downEventSequenceNum);
5302 mFocusedWindow->finishEvent(*upEventSequenceNum);
5303 ASSERT_TRUE(mDispatcher->waitForIdle());
5304 // The second tap did not go to the focused window
5305 mFocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005306 // Since all events are finished, connection should be deemed healthy again
Prabir Pradhanedd96402022-02-15 01:46:16 -08005307 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken(),
5308 mFocusedWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005309 mFakePolicy->assertNotifyAnrWasNotCalled();
5310}
5311
5312// If you tap outside of all windows, there will not be ANR
5313TEST_F(InputDispatcherMultiWindowAnr, TapOutsideAllWindows_DoesNotAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005314 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005315 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5316 LOCATION_OUTSIDE_ALL_WINDOWS));
5317 ASSERT_TRUE(mDispatcher->waitForIdle());
5318 mFakePolicy->assertNotifyAnrWasNotCalled();
5319}
5320
5321// Since the focused window is paused, tapping on it should not produce any events
5322TEST_F(InputDispatcherMultiWindowAnr, Window_CanBePaused) {
5323 mFocusedWindow->setPaused(true);
5324 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
5325
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005326 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005327 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5328 FOCUSED_WINDOW_LOCATION));
5329
5330 std::this_thread::sleep_for(mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT));
5331 ASSERT_TRUE(mDispatcher->waitForIdle());
5332 // Should not ANR because the window is paused, and touches shouldn't go to it
5333 mFakePolicy->assertNotifyAnrWasNotCalled();
5334
5335 mFocusedWindow->assertNoEvents();
5336 mUnfocusedWindow->assertNoEvents();
5337}
5338
5339/**
5340 * If a window is processing a motion event, and then a key event comes in, the key event should
5341 * not to to the focused window until the motion is processed.
5342 * If a different window becomes focused at this time, the key should go to that window instead.
5343 *
5344 * Warning!!!
5345 * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
5346 * and the injection timeout that we specify when injecting the key.
5347 * We must have the injection timeout (10ms) be smaller than
5348 * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
5349 *
5350 * If that value changes, this test should also change.
5351 */
5352TEST_F(InputDispatcherMultiWindowAnr, PendingKey_GoesToNewlyFocusedWindow) {
5353 // Set a long ANR timeout to prevent it from triggering
5354 mFocusedWindow->setDispatchingTimeout(2s);
5355 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
5356
5357 tapOnUnfocusedWindow();
5358 std::optional<uint32_t> downSequenceNum = mUnfocusedWindow->receiveEvent();
5359 ASSERT_TRUE(downSequenceNum);
5360 std::optional<uint32_t> upSequenceNum = mUnfocusedWindow->receiveEvent();
5361 ASSERT_TRUE(upSequenceNum);
5362 // Don't finish the events yet, and send a key
5363 // Injection will succeed because we will eventually give up and send the key to the focused
5364 // window even if motions are still being processed.
5365
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005366 InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005367 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005368 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/);
5369 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005370 // Key will not be sent to the window, yet, because the window is still processing events
5371 // and the key remains pending, waiting for the touch events to be processed
5372 std::optional<uint32_t> keySequenceNum = mFocusedWindow->receiveEvent();
5373 ASSERT_FALSE(keySequenceNum);
5374
5375 // Switch the focus to the "unfocused" window that we tapped. Expect the key to go there
Vishnu Nair47074b82020-08-14 11:54:47 -07005376 mFocusedWindow->setFocusable(false);
5377 mUnfocusedWindow->setFocusable(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005378 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07005379 setFocusedWindow(mUnfocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005380
5381 // Focus events should precede the key events
5382 mUnfocusedWindow->consumeFocusEvent(true);
5383 mFocusedWindow->consumeFocusEvent(false);
5384
5385 // Finish the tap events, which should unblock dispatcher
5386 mUnfocusedWindow->finishEvent(*downSequenceNum);
5387 mUnfocusedWindow->finishEvent(*upSequenceNum);
5388
5389 // Now that all queues are cleared and no backlog in the connections, the key event
5390 // can finally go to the newly focused "mUnfocusedWindow".
5391 mUnfocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
5392 mFocusedWindow->assertNoEvents();
5393 mUnfocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005394 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005395}
5396
5397// When the touch stream is split across 2 windows, and one of them does not respond,
5398// then ANR should be raised and the touch should be canceled for the unresponsive window.
5399// The other window should not be affected by that.
5400TEST_F(InputDispatcherMultiWindowAnr, SplitTouch_SingleWindowAnr) {
5401 // Touch Window 1
5402 NotifyMotionArgs motionArgs =
5403 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5404 ADISPLAY_ID_DEFAULT, {FOCUSED_WINDOW_LOCATION});
5405 mDispatcher->notifyMotion(&motionArgs);
5406 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
5407 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
5408
5409 // Touch Window 2
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08005410 motionArgs = generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5411 {FOCUSED_WINDOW_LOCATION, UNFOCUSED_WINDOW_LOCATION});
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005412 mDispatcher->notifyMotion(&motionArgs);
5413
5414 const std::chrono::duration timeout =
5415 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08005416 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005417
5418 mUnfocusedWindow->consumeMotionDown();
5419 mFocusedWindow->consumeMotionDown();
5420 // Focused window may or may not receive ACTION_MOVE
5421 // But it should definitely receive ACTION_CANCEL due to the ANR
5422 InputEvent* event;
5423 std::optional<int32_t> moveOrCancelSequenceNum = mFocusedWindow->receiveEvent(&event);
5424 ASSERT_TRUE(moveOrCancelSequenceNum);
5425 mFocusedWindow->finishEvent(*moveOrCancelSequenceNum);
5426 ASSERT_NE(nullptr, event);
5427 ASSERT_EQ(event->getType(), AINPUT_EVENT_TYPE_MOTION);
5428 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
5429 if (motionEvent.getAction() == AMOTION_EVENT_ACTION_MOVE) {
5430 mFocusedWindow->consumeMotionCancel();
5431 } else {
5432 ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionEvent.getAction());
5433 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005434 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08005435 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken(),
5436 mFocusedWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005437
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005438 mUnfocusedWindow->assertNoEvents();
5439 mFocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005440 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005441}
5442
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05005443/**
5444 * If we have no focused window, and a key comes in, we start the ANR timer.
5445 * The focused application should add a focused window before the timer runs out to prevent ANR.
5446 *
5447 * If the user touches another application during this time, the key should be dropped.
5448 * Next, if a new focused window comes in, without toggling the focused application,
5449 * then no ANR should occur.
5450 *
5451 * Normally, we would expect the new focused window to be accompanied by 'setFocusedApplication',
5452 * but in some cases the policy may not update the focused application.
5453 */
5454TEST_F(InputDispatcherMultiWindowAnr, FocusedWindowWithoutSetFocusedApplication_NoAnr) {
5455 std::shared_ptr<FakeApplicationHandle> focusedApplication =
5456 std::make_shared<FakeApplicationHandle>();
5457 focusedApplication->setDispatchingTimeout(60ms);
5458 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, focusedApplication);
5459 // The application that owns 'mFocusedWindow' and 'mUnfocusedWindow' is not focused.
5460 mFocusedWindow->setFocusable(false);
5461
5462 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
5463 mFocusedWindow->consumeFocusEvent(false);
5464
5465 // Send a key. The ANR timer should start because there is no focused window.
5466 // 'focusedApplication' will get blamed if this timer completes.
5467 // Key will not be sent anywhere because we have no focused window. It will remain pending.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005468 InputEventInjectionResult result =
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05005469 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08005470 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
5471 false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005472 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05005473
5474 // Wait until dispatcher starts the "no focused window" timer. If we don't wait here,
5475 // then the injected touches won't cause the focused event to get dropped.
5476 // The dispatcher only checks for whether the queue should be pruned upon queueing.
5477 // If we inject the touch right away and the ANR timer hasn't started, the touch event would
5478 // simply be added to the queue without 'shouldPruneInboundQueueLocked' returning 'true'.
5479 // For this test, it means that the key would get delivered to the window once it becomes
5480 // focused.
5481 std::this_thread::sleep_for(10ms);
5482
5483 // Touch unfocused window. This should force the pending key to get dropped.
5484 NotifyMotionArgs motionArgs =
5485 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5486 ADISPLAY_ID_DEFAULT, {UNFOCUSED_WINDOW_LOCATION});
5487 mDispatcher->notifyMotion(&motionArgs);
5488
5489 // We do not consume the motion right away, because that would require dispatcher to first
5490 // process (== drop) the key event, and by that time, ANR will be raised.
5491 // Set the focused window first.
5492 mFocusedWindow->setFocusable(true);
5493 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
5494 setFocusedWindow(mFocusedWindow);
5495 mFocusedWindow->consumeFocusEvent(true);
5496 // We do not call "setFocusedApplication" here, even though the newly focused window belongs
5497 // to another application. This could be a bug / behaviour in the policy.
5498
5499 mUnfocusedWindow->consumeMotionDown();
5500
5501 ASSERT_TRUE(mDispatcher->waitForIdle());
5502 // Should not ANR because we actually have a focused window. It was just added too slowly.
5503 ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertNotifyAnrWasNotCalled());
5504}
5505
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05005506// These tests ensure we cannot send touch events to a window that's positioned behind a window
5507// that has feature NO_INPUT_CHANNEL.
5508// Layout:
5509// Top (closest to user)
5510// mNoInputWindow (above all windows)
5511// mBottomWindow
5512// Bottom (furthest from user)
5513class InputDispatcherMultiWindowOcclusionTests : public InputDispatcherTest {
5514 virtual void SetUp() override {
5515 InputDispatcherTest::SetUp();
5516
5517 mApplication = std::make_shared<FakeApplicationHandle>();
5518 mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
5519 "Window without input channel", ADISPLAY_ID_DEFAULT,
5520 std::make_optional<sp<IBinder>>(nullptr) /*token*/);
5521
Prabir Pradhan51e7db02022-02-07 06:02:57 -08005522 mNoInputWindow->setNoInputChannel(true);
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05005523 mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
5524 // It's perfectly valid for this window to not have an associated input channel
5525
5526 mBottomWindow = new FakeWindowHandle(mApplication, mDispatcher, "Bottom window",
5527 ADISPLAY_ID_DEFAULT);
5528 mBottomWindow->setFrame(Rect(0, 0, 100, 100));
5529
5530 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
5531 }
5532
5533protected:
5534 std::shared_ptr<FakeApplicationHandle> mApplication;
5535 sp<FakeWindowHandle> mNoInputWindow;
5536 sp<FakeWindowHandle> mBottomWindow;
5537};
5538
5539TEST_F(InputDispatcherMultiWindowOcclusionTests, NoInputChannelFeature_DropsTouches) {
5540 PointF touchedPoint = {10, 10};
5541
5542 NotifyMotionArgs motionArgs =
5543 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5544 ADISPLAY_ID_DEFAULT, {touchedPoint});
5545 mDispatcher->notifyMotion(&motionArgs);
5546
5547 mNoInputWindow->assertNoEvents();
5548 // Even though the window 'mNoInputWindow' positioned above 'mBottomWindow' does not have
5549 // an input channel, it is not marked as FLAG_NOT_TOUCHABLE,
5550 // and therefore should prevent mBottomWindow from receiving touches
5551 mBottomWindow->assertNoEvents();
5552}
5553
5554/**
5555 * If a window has feature NO_INPUT_CHANNEL, and somehow (by mistake) still has an input channel,
5556 * ensure that this window does not receive any touches, and blocks touches to windows underneath.
5557 */
5558TEST_F(InputDispatcherMultiWindowOcclusionTests,
5559 NoInputChannelFeature_DropsTouchesWithValidChannel) {
5560 mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
5561 "Window with input channel and NO_INPUT_CHANNEL",
5562 ADISPLAY_ID_DEFAULT);
5563
Prabir Pradhan51e7db02022-02-07 06:02:57 -08005564 mNoInputWindow->setNoInputChannel(true);
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05005565 mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
5566 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
5567
5568 PointF touchedPoint = {10, 10};
5569
5570 NotifyMotionArgs motionArgs =
5571 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5572 ADISPLAY_ID_DEFAULT, {touchedPoint});
5573 mDispatcher->notifyMotion(&motionArgs);
5574
5575 mNoInputWindow->assertNoEvents();
5576 mBottomWindow->assertNoEvents();
5577}
5578
Vishnu Nair958da932020-08-21 17:12:37 -07005579class InputDispatcherMirrorWindowFocusTests : public InputDispatcherTest {
5580protected:
5581 std::shared_ptr<FakeApplicationHandle> mApp;
5582 sp<FakeWindowHandle> mWindow;
5583 sp<FakeWindowHandle> mMirror;
5584
5585 virtual void SetUp() override {
5586 InputDispatcherTest::SetUp();
5587 mApp = std::make_shared<FakeApplicationHandle>();
5588 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
5589 mMirror = new FakeWindowHandle(mApp, mDispatcher, "TestWindowMirror", ADISPLAY_ID_DEFAULT,
5590 mWindow->getToken());
5591 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
5592 mWindow->setFocusable(true);
5593 mMirror->setFocusable(true);
5594 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5595 }
5596};
5597
5598TEST_F(InputDispatcherMirrorWindowFocusTests, CanGetFocus) {
5599 // Request focus on a mirrored window
5600 setFocusedWindow(mMirror);
5601
5602 // window gets focused
5603 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005604 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5605 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005606 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
5607}
5608
5609// A focused & mirrored window remains focused only if the window and its mirror are both
5610// focusable.
5611TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAllWindowsFocusable) {
5612 setFocusedWindow(mMirror);
5613
5614 // window gets focused
5615 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005616 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5617 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005618 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005619 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5620 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005621 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5622
5623 mMirror->setFocusable(false);
5624 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5625
5626 // window loses focus since one of the windows associated with the token in not focusable
5627 mWindow->consumeFocusEvent(false);
5628
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005629 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
5630 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07005631 mWindow->assertNoEvents();
5632}
5633
5634// A focused & mirrored window remains focused until the window and its mirror both become
5635// invisible.
5636TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAnyWindowVisible) {
5637 setFocusedWindow(mMirror);
5638
5639 // window gets focused
5640 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005641 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5642 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005643 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005644 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5645 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005646 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5647
5648 mMirror->setVisible(false);
5649 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5650
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005651 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5652 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005653 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005654 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5655 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005656 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5657
5658 mWindow->setVisible(false);
5659 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5660
5661 // window loses focus only after all windows associated with the token become invisible.
5662 mWindow->consumeFocusEvent(false);
5663
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005664 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
5665 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07005666 mWindow->assertNoEvents();
5667}
5668
5669// A focused & mirrored window remains focused until both windows are removed.
5670TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedWhileWindowsAlive) {
5671 setFocusedWindow(mMirror);
5672
5673 // window gets focused
5674 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005675 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5676 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005677 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005678 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5679 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005680 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5681
5682 // single window is removed but the window token remains focused
5683 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mMirror}}});
5684
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005685 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5686 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005687 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005688 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5689 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005690 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5691
5692 // Both windows are removed
5693 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
5694 mWindow->consumeFocusEvent(false);
5695
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005696 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
5697 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07005698 mWindow->assertNoEvents();
5699}
5700
5701// Focus request can be pending until one window becomes visible.
5702TEST_F(InputDispatcherMirrorWindowFocusTests, DeferFocusWhenInvisible) {
5703 // Request focus on an invisible mirror.
5704 mWindow->setVisible(false);
5705 mMirror->setVisible(false);
5706 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5707 setFocusedWindow(mMirror);
5708
5709 // Injected key goes to pending queue.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005710 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Vishnu Nair958da932020-08-21 17:12:37 -07005711 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005712 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Vishnu Nair958da932020-08-21 17:12:37 -07005713
5714 mMirror->setVisible(true);
5715 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5716
5717 // window gets focused
5718 mWindow->consumeFocusEvent(true);
5719 // window gets the pending key event
5720 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
5721}
Prabir Pradhan99987712020-11-10 18:43:05 -08005722
5723class InputDispatcherPointerCaptureTests : public InputDispatcherTest {
5724protected:
5725 std::shared_ptr<FakeApplicationHandle> mApp;
5726 sp<FakeWindowHandle> mWindow;
5727 sp<FakeWindowHandle> mSecondWindow;
5728
5729 void SetUp() override {
5730 InputDispatcherTest::SetUp();
5731 mApp = std::make_shared<FakeApplicationHandle>();
5732 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
5733 mWindow->setFocusable(true);
5734 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
5735 mSecondWindow->setFocusable(true);
5736
5737 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
5738 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
5739
5740 setFocusedWindow(mWindow);
5741 mWindow->consumeFocusEvent(true);
5742 }
5743
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005744 void notifyPointerCaptureChanged(const PointerCaptureRequest& request) {
5745 const NotifyPointerCaptureChangedArgs args = generatePointerCaptureChangedArgs(request);
Prabir Pradhan99987712020-11-10 18:43:05 -08005746 mDispatcher->notifyPointerCaptureChanged(&args);
5747 }
5748
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005749 PointerCaptureRequest requestAndVerifyPointerCapture(const sp<FakeWindowHandle>& window,
5750 bool enabled) {
Prabir Pradhan99987712020-11-10 18:43:05 -08005751 mDispatcher->requestPointerCapture(window->getToken(), enabled);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005752 auto request = mFakePolicy->assertSetPointerCaptureCalled(enabled);
5753 notifyPointerCaptureChanged(request);
Prabir Pradhan99987712020-11-10 18:43:05 -08005754 window->consumeCaptureEvent(enabled);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005755 return request;
Prabir Pradhan99987712020-11-10 18:43:05 -08005756 }
5757};
5758
5759TEST_F(InputDispatcherPointerCaptureTests, EnablePointerCaptureWhenFocused) {
5760 // Ensure that capture cannot be obtained for unfocused windows.
5761 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
5762 mFakePolicy->assertSetPointerCaptureNotCalled();
5763 mSecondWindow->assertNoEvents();
5764
5765 // Ensure that capture can be enabled from the focus window.
5766 requestAndVerifyPointerCapture(mWindow, true);
5767
5768 // Ensure that capture cannot be disabled from a window that does not have capture.
5769 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), false);
5770 mFakePolicy->assertSetPointerCaptureNotCalled();
5771
5772 // Ensure that capture can be disabled from the window with capture.
5773 requestAndVerifyPointerCapture(mWindow, false);
5774}
5775
5776TEST_F(InputDispatcherPointerCaptureTests, DisablesPointerCaptureAfterWindowLosesFocus) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005777 auto request = requestAndVerifyPointerCapture(mWindow, true);
Prabir Pradhan99987712020-11-10 18:43:05 -08005778
5779 setFocusedWindow(mSecondWindow);
5780
5781 // Ensure that the capture disabled event was sent first.
5782 mWindow->consumeCaptureEvent(false);
5783 mWindow->consumeFocusEvent(false);
5784 mSecondWindow->consumeFocusEvent(true);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005785 mFakePolicy->assertSetPointerCaptureCalled(false);
Prabir Pradhan99987712020-11-10 18:43:05 -08005786
5787 // Ensure that additional state changes from InputReader are not sent to the window.
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005788 notifyPointerCaptureChanged({});
5789 notifyPointerCaptureChanged(request);
5790 notifyPointerCaptureChanged({});
Prabir Pradhan99987712020-11-10 18:43:05 -08005791 mWindow->assertNoEvents();
5792 mSecondWindow->assertNoEvents();
5793 mFakePolicy->assertSetPointerCaptureNotCalled();
5794}
5795
5796TEST_F(InputDispatcherPointerCaptureTests, UnexpectedStateChangeDisablesPointerCapture) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005797 auto request = requestAndVerifyPointerCapture(mWindow, true);
Prabir Pradhan99987712020-11-10 18:43:05 -08005798
5799 // InputReader unexpectedly disables and enables pointer capture.
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005800 notifyPointerCaptureChanged({});
5801 notifyPointerCaptureChanged(request);
Prabir Pradhan99987712020-11-10 18:43:05 -08005802
5803 // Ensure that Pointer Capture is disabled.
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005804 mFakePolicy->assertSetPointerCaptureCalled(false);
Prabir Pradhan99987712020-11-10 18:43:05 -08005805 mWindow->consumeCaptureEvent(false);
5806 mWindow->assertNoEvents();
5807}
5808
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005809TEST_F(InputDispatcherPointerCaptureTests, OutOfOrderRequests) {
5810 requestAndVerifyPointerCapture(mWindow, true);
5811
5812 // The first window loses focus.
5813 setFocusedWindow(mSecondWindow);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005814 mFakePolicy->assertSetPointerCaptureCalled(false);
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005815 mWindow->consumeCaptureEvent(false);
5816
5817 // Request Pointer Capture from the second window before the notification from InputReader
5818 // arrives.
5819 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005820 auto request = mFakePolicy->assertSetPointerCaptureCalled(true);
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005821
5822 // InputReader notifies Pointer Capture was disabled (because of the focus change).
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005823 notifyPointerCaptureChanged({});
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005824
5825 // InputReader notifies Pointer Capture was enabled (because of mSecondWindow's request).
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005826 notifyPointerCaptureChanged(request);
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005827
5828 mSecondWindow->consumeFocusEvent(true);
5829 mSecondWindow->consumeCaptureEvent(true);
5830}
5831
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005832TEST_F(InputDispatcherPointerCaptureTests, EnableRequestFollowsSequenceNumbers) {
5833 // App repeatedly enables and disables capture.
5834 mDispatcher->requestPointerCapture(mWindow->getToken(), true);
5835 auto firstRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
5836 mDispatcher->requestPointerCapture(mWindow->getToken(), false);
5837 mFakePolicy->assertSetPointerCaptureCalled(false);
5838 mDispatcher->requestPointerCapture(mWindow->getToken(), true);
5839 auto secondRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
5840
5841 // InputReader notifies that PointerCapture has been enabled for the first request. Since the
5842 // first request is now stale, this should do nothing.
5843 notifyPointerCaptureChanged(firstRequest);
5844 mWindow->assertNoEvents();
5845
5846 // InputReader notifies that the second request was enabled.
5847 notifyPointerCaptureChanged(secondRequest);
5848 mWindow->consumeCaptureEvent(true);
5849}
5850
Prabir Pradhan7092e262022-05-03 16:51:09 +00005851TEST_F(InputDispatcherPointerCaptureTests, RapidToggleRequests) {
5852 requestAndVerifyPointerCapture(mWindow, true);
5853
5854 // App toggles pointer capture off and on.
5855 mDispatcher->requestPointerCapture(mWindow->getToken(), false);
5856 mFakePolicy->assertSetPointerCaptureCalled(false);
5857
5858 mDispatcher->requestPointerCapture(mWindow->getToken(), true);
5859 auto enableRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
5860
5861 // InputReader notifies that the latest "enable" request was processed, while skipping over the
5862 // preceding "disable" request.
5863 notifyPointerCaptureChanged(enableRequest);
5864
5865 // Since pointer capture was never disabled during the rapid toggle, the window does not receive
5866 // any notifications.
5867 mWindow->assertNoEvents();
5868}
5869
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005870class InputDispatcherUntrustedTouchesTest : public InputDispatcherTest {
5871protected:
5872 constexpr static const float MAXIMUM_OBSCURING_OPACITY = 0.8;
Bernardo Rufino7393d172021-02-26 13:56:11 +00005873
5874 constexpr static const float OPACITY_ABOVE_THRESHOLD = 0.9;
5875 static_assert(OPACITY_ABOVE_THRESHOLD > MAXIMUM_OBSCURING_OPACITY);
5876
5877 constexpr static const float OPACITY_BELOW_THRESHOLD = 0.7;
5878 static_assert(OPACITY_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
5879
5880 // When combined twice, ie 1 - (1 - 0.5)*(1 - 0.5) = 0.75 < 8, is still below the threshold
5881 constexpr static const float OPACITY_FAR_BELOW_THRESHOLD = 0.5;
5882 static_assert(OPACITY_FAR_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
5883 static_assert(1 - (1 - OPACITY_FAR_BELOW_THRESHOLD) * (1 - OPACITY_FAR_BELOW_THRESHOLD) <
5884 MAXIMUM_OBSCURING_OPACITY);
5885
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005886 static const int32_t TOUCHED_APP_UID = 10001;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005887 static const int32_t APP_B_UID = 10002;
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005888 static const int32_t APP_C_UID = 10003;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005889
5890 sp<FakeWindowHandle> mTouchWindow;
5891
5892 virtual void SetUp() override {
5893 InputDispatcherTest::SetUp();
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005894 mTouchWindow = getWindow(TOUCHED_APP_UID, "Touched");
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005895 mDispatcher->setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode::BLOCK);
5896 mDispatcher->setMaximumObscuringOpacityForTouch(MAXIMUM_OBSCURING_OPACITY);
5897 }
5898
5899 virtual void TearDown() override {
5900 InputDispatcherTest::TearDown();
5901 mTouchWindow.clear();
5902 }
5903
chaviw3277faf2021-05-19 16:45:23 -05005904 sp<FakeWindowHandle> getOccludingWindow(int32_t uid, std::string name, TouchOcclusionMode mode,
5905 float alpha = 1.0f) {
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005906 sp<FakeWindowHandle> window = getWindow(uid, name);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08005907 window->setTouchable(false);
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005908 window->setTouchOcclusionMode(mode);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005909 window->setAlpha(alpha);
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005910 return window;
5911 }
5912
5913 sp<FakeWindowHandle> getWindow(int32_t uid, std::string name) {
5914 std::shared_ptr<FakeApplicationHandle> app = std::make_shared<FakeApplicationHandle>();
5915 sp<FakeWindowHandle> window =
5916 new FakeWindowHandle(app, mDispatcher, name, ADISPLAY_ID_DEFAULT);
5917 // Generate an arbitrary PID based on the UID
5918 window->setOwnerInfo(1777 + (uid % 10000), uid);
5919 return window;
5920 }
5921
5922 void touch(const std::vector<PointF>& points = {PointF{100, 200}}) {
5923 NotifyMotionArgs args =
5924 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5925 ADISPLAY_ID_DEFAULT, points);
5926 mDispatcher->notifyMotion(&args);
5927 }
5928};
5929
5930TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithBlockUntrustedOcclusionMode_BlocksTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005931 const sp<FakeWindowHandle>& w =
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005932 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005933 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005934
5935 touch();
5936
5937 mTouchWindow->assertNoEvents();
5938}
5939
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005940TEST_F(InputDispatcherUntrustedTouchesTest,
Bernardo Rufino7393d172021-02-26 13:56:11 +00005941 WindowWithBlockUntrustedOcclusionModeWithOpacityBelowThreshold_BlocksTouch) {
5942 const sp<FakeWindowHandle>& w =
5943 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.7f);
5944 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5945
5946 touch();
5947
5948 mTouchWindow->assertNoEvents();
5949}
5950
5951TEST_F(InputDispatcherUntrustedTouchesTest,
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005952 WindowWithBlockUntrustedOcclusionMode_DoesNotReceiveTouch) {
5953 const sp<FakeWindowHandle>& w =
5954 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
5955 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5956
5957 touch();
5958
5959 w->assertNoEvents();
5960}
5961
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005962TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithAllowOcclusionMode_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005963 const sp<FakeWindowHandle>& w = getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::ALLOW);
5964 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005965
5966 touch();
5967
5968 mTouchWindow->consumeAnyMotionDown();
5969}
5970
5971TEST_F(InputDispatcherUntrustedTouchesTest, TouchOutsideOccludingWindow_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005972 const sp<FakeWindowHandle>& w =
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005973 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005974 w->setFrame(Rect(0, 0, 50, 50));
5975 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005976
5977 touch({PointF{100, 100}});
5978
5979 mTouchWindow->consumeAnyMotionDown();
5980}
5981
5982TEST_F(InputDispatcherUntrustedTouchesTest, WindowFromSameUid_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005983 const sp<FakeWindowHandle>& w =
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005984 getOccludingWindow(TOUCHED_APP_UID, "A", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005985 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5986
5987 touch();
5988
5989 mTouchWindow->consumeAnyMotionDown();
5990}
5991
5992TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_AllowsTouch) {
5993 const sp<FakeWindowHandle>& w =
5994 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
5995 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005996
5997 touch();
5998
5999 mTouchWindow->consumeAnyMotionDown();
6000}
6001
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00006002TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_DoesNotReceiveTouch) {
6003 const sp<FakeWindowHandle>& w =
6004 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
6005 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6006
6007 touch();
6008
6009 w->assertNoEvents();
6010}
6011
6012/**
6013 * This is important to make sure apps can't indirectly learn the position of touches (outside vs
6014 * inside) while letting them pass-through. Note that even though touch passes through the occluding
6015 * window, the occluding window will still receive ACTION_OUTSIDE event.
6016 */
6017TEST_F(InputDispatcherUntrustedTouchesTest,
6018 WindowWithZeroOpacityAndWatchOutside_ReceivesOutsideEvent) {
6019 const sp<FakeWindowHandle>& w =
6020 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006021 w->setWatchOutsideTouch(true);
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00006022 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6023
6024 touch();
6025
6026 w->consumeMotionOutside();
6027}
6028
6029TEST_F(InputDispatcherUntrustedTouchesTest, OutsideEvent_HasZeroCoordinates) {
6030 const sp<FakeWindowHandle>& w =
6031 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006032 w->setWatchOutsideTouch(true);
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00006033 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6034
6035 touch();
6036
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006037 w->consumeMotionOutsideWithZeroedCoords();
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00006038}
6039
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00006040TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityBelowThreshold_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00006041 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006042 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6043 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00006044 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6045
6046 touch();
6047
6048 mTouchWindow->consumeAnyMotionDown();
6049}
6050
6051TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAtThreshold_AllowsTouch) {
6052 const sp<FakeWindowHandle>& w =
6053 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6054 MAXIMUM_OBSCURING_OPACITY);
6055 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00006056
6057 touch();
6058
6059 mTouchWindow->consumeAnyMotionDown();
6060}
6061
6062TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAboveThreshold_BlocksTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00006063 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006064 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6065 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00006066 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6067
6068 touch();
6069
6070 mTouchWindow->assertNoEvents();
6071}
6072
6073TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityAboveThreshold_BlocksTouch) {
6074 // Resulting opacity = 1 - (1 - 0.7)*(1 - 0.7) = .91
6075 const sp<FakeWindowHandle>& w1 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006076 getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
6077 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00006078 const sp<FakeWindowHandle>& w2 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006079 getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
6080 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00006081 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
6082
6083 touch();
6084
6085 mTouchWindow->assertNoEvents();
6086}
6087
6088TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityBelowThreshold_AllowsTouch) {
6089 // Resulting opacity = 1 - (1 - 0.5)*(1 - 0.5) = .75
6090 const sp<FakeWindowHandle>& w1 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006091 getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
6092 OPACITY_FAR_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00006093 const sp<FakeWindowHandle>& w2 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006094 getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
6095 OPACITY_FAR_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00006096 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
6097
6098 touch();
6099
6100 mTouchWindow->consumeAnyMotionDown();
6101}
6102
6103TEST_F(InputDispatcherUntrustedTouchesTest,
6104 WindowsFromDifferentAppsEachBelowThreshold_AllowsTouch) {
6105 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006106 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6107 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00006108 const sp<FakeWindowHandle>& wC =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006109 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
6110 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00006111 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
6112
6113 touch();
6114
6115 mTouchWindow->consumeAnyMotionDown();
6116}
6117
6118TEST_F(InputDispatcherUntrustedTouchesTest, WindowsFromDifferentAppsOneAboveThreshold_BlocksTouch) {
6119 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006120 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6121 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00006122 const sp<FakeWindowHandle>& wC =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006123 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
6124 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00006125 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00006126
6127 touch();
6128
6129 mTouchWindow->assertNoEvents();
6130}
6131
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006132TEST_F(InputDispatcherUntrustedTouchesTest,
6133 WindowWithOpacityAboveThresholdAndSelfWindow_BlocksTouch) {
6134 const sp<FakeWindowHandle>& wA =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006135 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
6136 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006137 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006138 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6139 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006140 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
6141
6142 touch();
6143
6144 mTouchWindow->assertNoEvents();
6145}
6146
6147TEST_F(InputDispatcherUntrustedTouchesTest,
6148 WindowWithOpacityBelowThresholdAndSelfWindow_AllowsTouch) {
6149 const sp<FakeWindowHandle>& wA =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006150 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
6151 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006152 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006153 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6154 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006155 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
6156
6157 touch();
6158
6159 mTouchWindow->consumeAnyMotionDown();
6160}
6161
6162TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithOpacityAboveThreshold_AllowsTouch) {
6163 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006164 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
6165 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006166 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6167
6168 touch();
6169
6170 mTouchWindow->consumeAnyMotionDown();
6171}
6172
6173TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithBlockUntrustedMode_AllowsTouch) {
6174 const sp<FakeWindowHandle>& w =
6175 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::BLOCK_UNTRUSTED);
6176 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6177
6178 touch();
6179
6180 mTouchWindow->consumeAnyMotionDown();
6181}
6182
Bernardo Rufinoccd3dd62021-02-15 18:47:42 +00006183TEST_F(InputDispatcherUntrustedTouchesTest,
6184 OpacityThresholdIs0AndWindowAboveThreshold_BlocksTouch) {
6185 mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
6186 const sp<FakeWindowHandle>& w =
6187 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.1f);
6188 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6189
6190 touch();
6191
6192 mTouchWindow->assertNoEvents();
6193}
6194
6195TEST_F(InputDispatcherUntrustedTouchesTest, OpacityThresholdIs0AndWindowAtThreshold_AllowsTouch) {
6196 mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
6197 const sp<FakeWindowHandle>& w =
6198 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.0f);
6199 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6200
6201 touch();
6202
6203 mTouchWindow->consumeAnyMotionDown();
6204}
6205
6206TEST_F(InputDispatcherUntrustedTouchesTest,
6207 OpacityThresholdIs1AndWindowBelowThreshold_AllowsTouch) {
6208 mDispatcher->setMaximumObscuringOpacityForTouch(1.0f);
6209 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006210 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6211 OPACITY_ABOVE_THRESHOLD);
6212 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6213
6214 touch();
6215
6216 mTouchWindow->consumeAnyMotionDown();
6217}
6218
6219TEST_F(InputDispatcherUntrustedTouchesTest,
6220 WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromSameApp_BlocksTouch) {
6221 const sp<FakeWindowHandle>& w1 =
6222 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
6223 OPACITY_BELOW_THRESHOLD);
6224 const sp<FakeWindowHandle>& w2 =
6225 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6226 OPACITY_BELOW_THRESHOLD);
6227 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
6228
6229 touch();
6230
6231 mTouchWindow->assertNoEvents();
6232}
6233
6234/**
6235 * Window B of BLOCK_UNTRUSTED occlusion mode is enough to block the touch, we're testing that the
6236 * addition of another window (C) of USE_OPACITY occlusion mode and opacity below the threshold
6237 * (which alone would result in allowing touches) does not affect the blocking behavior.
6238 */
6239TEST_F(InputDispatcherUntrustedTouchesTest,
6240 WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromDifferentApps_BlocksTouch) {
6241 const sp<FakeWindowHandle>& wB =
6242 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
6243 OPACITY_BELOW_THRESHOLD);
6244 const sp<FakeWindowHandle>& wC =
6245 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
6246 OPACITY_BELOW_THRESHOLD);
6247 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
6248
6249 touch();
6250
6251 mTouchWindow->assertNoEvents();
6252}
6253
6254/**
6255 * This test is testing that a window from a different UID but with same application token doesn't
6256 * block the touch. Apps can share the application token for close UI collaboration for example.
6257 */
6258TEST_F(InputDispatcherUntrustedTouchesTest,
6259 WindowWithSameApplicationTokenFromDifferentApp_AllowsTouch) {
6260 const sp<FakeWindowHandle>& w =
6261 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
6262 w->setApplicationToken(mTouchWindow->getApplicationToken());
Bernardo Rufinoccd3dd62021-02-15 18:47:42 +00006263 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6264
6265 touch();
6266
6267 mTouchWindow->consumeAnyMotionDown();
6268}
6269
arthurhungb89ccb02020-12-30 16:19:01 +08006270class InputDispatcherDragTests : public InputDispatcherTest {
6271protected:
6272 std::shared_ptr<FakeApplicationHandle> mApp;
6273 sp<FakeWindowHandle> mWindow;
6274 sp<FakeWindowHandle> mSecondWindow;
6275 sp<FakeWindowHandle> mDragWindow;
Arthur Hung02701602022-07-15 09:35:36 +00006276 // Mouse would force no-split, set the id as non-zero to verify if drag state could track it.
6277 static constexpr int32_t MOUSE_POINTER_ID = 1;
arthurhungb89ccb02020-12-30 16:19:01 +08006278
6279 void SetUp() override {
6280 InputDispatcherTest::SetUp();
6281 mApp = std::make_shared<FakeApplicationHandle>();
6282 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
6283 mWindow->setFrame(Rect(0, 0, 100, 100));
arthurhungb89ccb02020-12-30 16:19:01 +08006284
6285 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
6286 mSecondWindow->setFrame(Rect(100, 0, 200, 100));
arthurhungb89ccb02020-12-30 16:19:01 +08006287
6288 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
6289 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
6290 }
6291
Arthur Hung02701602022-07-15 09:35:36 +00006292 void injectDown(int fromSource = AINPUT_SOURCE_TOUCHSCREEN) {
6293 switch (fromSource) {
6294 case AINPUT_SOURCE_TOUCHSCREEN:
6295 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6296 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN,
6297 ADISPLAY_ID_DEFAULT, {50, 50}))
6298 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6299 break;
6300 case AINPUT_SOURCE_STYLUS:
6301 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6302 injectMotionEvent(
6303 mDispatcher,
6304 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
6305 AINPUT_SOURCE_STYLUS)
6306 .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
6307 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
6308 .x(50)
6309 .y(50))
6310 .build()));
6311 break;
6312 case AINPUT_SOURCE_MOUSE:
6313 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6314 injectMotionEvent(
6315 mDispatcher,
6316 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
6317 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
6318 .pointer(PointerBuilder(MOUSE_POINTER_ID,
6319 AMOTION_EVENT_TOOL_TYPE_MOUSE)
6320 .x(50)
6321 .y(50))
6322 .build()));
6323 break;
6324 default:
6325 FAIL() << "Source " << fromSource << " doesn't support drag and drop";
6326 }
arthurhungb89ccb02020-12-30 16:19:01 +08006327
6328 // Window should receive motion event.
6329 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hung54745652022-04-20 07:17:41 +00006330 }
6331
6332 // Start performing drag, we will create a drag window and transfer touch to it.
6333 // @param sendDown : if true, send a motion down on first window before perform drag and drop.
6334 // Returns true on success.
Arthur Hung02701602022-07-15 09:35:36 +00006335 bool startDrag(bool sendDown = true, int fromSource = AINPUT_SOURCE_TOUCHSCREEN) {
Arthur Hung54745652022-04-20 07:17:41 +00006336 if (sendDown) {
Arthur Hung02701602022-07-15 09:35:36 +00006337 injectDown(fromSource);
Arthur Hung54745652022-04-20 07:17:41 +00006338 }
arthurhungb89ccb02020-12-30 16:19:01 +08006339
6340 // The drag window covers the entire display
6341 mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
6342 mDispatcher->setInputWindows(
6343 {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
6344
6345 // Transfer touch focus to the drag window
Arthur Hung54745652022-04-20 07:17:41 +00006346 bool transferred =
6347 mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
6348 true /* isDragDrop */);
6349 if (transferred) {
6350 mWindow->consumeMotionCancel();
6351 mDragWindow->consumeMotionDown();
6352 }
6353 return transferred;
arthurhungb89ccb02020-12-30 16:19:01 +08006354 }
6355};
6356
6357TEST_F(InputDispatcherDragTests, DragEnterAndDragExit) {
Arthur Hung02701602022-07-15 09:35:36 +00006358 startDrag();
arthurhungb89ccb02020-12-30 16:19:01 +08006359
6360 // Move on window.
6361 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6362 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6363 ADISPLAY_ID_DEFAULT, {50, 50}))
6364 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6365 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6366 mWindow->consumeDragEvent(false, 50, 50);
6367 mSecondWindow->assertNoEvents();
6368
6369 // Move to another window.
6370 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6371 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6372 ADISPLAY_ID_DEFAULT, {150, 50}))
6373 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6374 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6375 mWindow->consumeDragEvent(true, 150, 50);
6376 mSecondWindow->consumeDragEvent(false, 50, 50);
6377
6378 // Move back to original window.
6379 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6380 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6381 ADISPLAY_ID_DEFAULT, {50, 50}))
6382 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6383 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6384 mWindow->consumeDragEvent(false, 50, 50);
6385 mSecondWindow->consumeDragEvent(true, -50, 50);
6386
6387 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6388 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {50, 50}))
6389 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6390 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6391 mWindow->assertNoEvents();
6392 mSecondWindow->assertNoEvents();
6393}
6394
arthurhungf452d0b2021-01-06 00:19:52 +08006395TEST_F(InputDispatcherDragTests, DragAndDrop) {
Arthur Hung02701602022-07-15 09:35:36 +00006396 startDrag();
arthurhungf452d0b2021-01-06 00:19:52 +08006397
6398 // Move on window.
6399 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6400 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6401 ADISPLAY_ID_DEFAULT, {50, 50}))
6402 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6403 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6404 mWindow->consumeDragEvent(false, 50, 50);
6405 mSecondWindow->assertNoEvents();
6406
6407 // Move to another window.
6408 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6409 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6410 ADISPLAY_ID_DEFAULT, {150, 50}))
6411 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6412 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6413 mWindow->consumeDragEvent(true, 150, 50);
6414 mSecondWindow->consumeDragEvent(false, 50, 50);
6415
6416 // drop to another window.
6417 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6418 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6419 {150, 50}))
6420 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6421 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6422 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
6423 mWindow->assertNoEvents();
6424 mSecondWindow->assertNoEvents();
6425}
6426
arthurhung6d4bed92021-03-17 11:59:33 +08006427TEST_F(InputDispatcherDragTests, StylusDragAndDrop) {
Arthur Hung02701602022-07-15 09:35:36 +00006428 startDrag(true, AINPUT_SOURCE_STYLUS);
arthurhung6d4bed92021-03-17 11:59:33 +08006429
6430 // Move on window and keep button pressed.
6431 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6432 injectMotionEvent(mDispatcher,
6433 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
6434 .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
6435 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
6436 .x(50)
6437 .y(50))
6438 .build()))
6439 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6440 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6441 mWindow->consumeDragEvent(false, 50, 50);
6442 mSecondWindow->assertNoEvents();
6443
6444 // Move to another window and release button, expect to drop item.
6445 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6446 injectMotionEvent(mDispatcher,
6447 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
6448 .buttonState(0)
6449 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
6450 .x(150)
6451 .y(50))
6452 .build()))
6453 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6454 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6455 mWindow->assertNoEvents();
6456 mSecondWindow->assertNoEvents();
6457 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
6458
6459 // nothing to the window.
6460 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6461 injectMotionEvent(mDispatcher,
6462 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_STYLUS)
6463 .buttonState(0)
6464 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
6465 .x(150)
6466 .y(50))
6467 .build()))
6468 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6469 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6470 mWindow->assertNoEvents();
6471 mSecondWindow->assertNoEvents();
6472}
6473
Arthur Hung54745652022-04-20 07:17:41 +00006474TEST_F(InputDispatcherDragTests, DragAndDropOnInvalidWindow) {
Arthur Hung02701602022-07-15 09:35:36 +00006475 startDrag();
Arthur Hung6d0571e2021-04-09 20:18:16 +08006476
6477 // Set second window invisible.
6478 mSecondWindow->setVisible(false);
6479 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
6480
6481 // Move on window.
6482 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6483 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6484 ADISPLAY_ID_DEFAULT, {50, 50}))
6485 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6486 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6487 mWindow->consumeDragEvent(false, 50, 50);
6488 mSecondWindow->assertNoEvents();
6489
6490 // Move to another window.
6491 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6492 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6493 ADISPLAY_ID_DEFAULT, {150, 50}))
6494 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6495 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6496 mWindow->consumeDragEvent(true, 150, 50);
6497 mSecondWindow->assertNoEvents();
6498
6499 // drop to another window.
6500 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6501 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6502 {150, 50}))
6503 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6504 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6505 mFakePolicy->assertDropTargetEquals(nullptr);
6506 mWindow->assertNoEvents();
6507 mSecondWindow->assertNoEvents();
6508}
6509
Arthur Hung54745652022-04-20 07:17:41 +00006510TEST_F(InputDispatcherDragTests, NoDragAndDropWhenMultiFingers) {
Arthur Hung02701602022-07-15 09:35:36 +00006511 // Ensure window could track pointerIds if it didn't support split touch.
6512 mWindow->setPreventSplitting(true);
6513
Arthur Hung54745652022-04-20 07:17:41 +00006514 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6515 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6516 {50, 50}))
6517 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6518 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6519
6520 const MotionEvent secondFingerDownEvent =
6521 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
6522 .displayId(ADISPLAY_ID_DEFAULT)
6523 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6524 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6525 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(75).y(50))
6526 .build();
6527 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6528 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
6529 InputEventInjectionSync::WAIT_FOR_RESULT))
6530 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6531 mWindow->consumeMotionPointerDown(1 /* pointerIndex */);
6532
6533 // Should not perform drag and drop when window has multi fingers.
Arthur Hung02701602022-07-15 09:35:36 +00006534 ASSERT_FALSE(startDrag(false));
Arthur Hung54745652022-04-20 07:17:41 +00006535}
6536
6537TEST_F(InputDispatcherDragTests, DragAndDropWhenSplitTouch) {
6538 // First down on second window.
6539 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6540 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6541 {150, 50}))
6542 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6543
6544 mSecondWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6545
6546 // Second down on first window.
6547 const MotionEvent secondFingerDownEvent =
6548 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
6549 .displayId(ADISPLAY_ID_DEFAULT)
6550 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6551 .pointer(
6552 PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
6553 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6554 .build();
6555 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6556 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
6557 InputEventInjectionSync::WAIT_FOR_RESULT))
6558 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6559 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6560
6561 // Perform drag and drop from first window.
Arthur Hung02701602022-07-15 09:35:36 +00006562 ASSERT_TRUE(startDrag(false));
Arthur Hung54745652022-04-20 07:17:41 +00006563
6564 // Move on window.
6565 const MotionEvent secondFingerMoveEvent =
6566 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
6567 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6568 .pointer(
6569 PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
6570 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6571 .build();
6572 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6573 injectMotionEvent(mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
6574 InputEventInjectionSync::WAIT_FOR_RESULT));
6575 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6576 mWindow->consumeDragEvent(false, 50, 50);
6577 mSecondWindow->consumeMotionMove();
6578
6579 // Release the drag pointer should perform drop.
6580 const MotionEvent secondFingerUpEvent =
6581 MotionEventBuilder(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN)
6582 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6583 .pointer(
6584 PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
6585 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6586 .build();
6587 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6588 injectMotionEvent(mDispatcher, secondFingerUpEvent, INJECT_EVENT_TIMEOUT,
6589 InputEventInjectionSync::WAIT_FOR_RESULT));
6590 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6591 mFakePolicy->assertDropTargetEquals(mWindow->getToken());
6592 mWindow->assertNoEvents();
6593 mSecondWindow->consumeMotionMove();
6594}
6595
Arthur Hung3915c1f2022-05-31 07:17:17 +00006596TEST_F(InputDispatcherDragTests, DragAndDropWhenMultiDisplays) {
Arthur Hung02701602022-07-15 09:35:36 +00006597 startDrag();
Arthur Hung3915c1f2022-05-31 07:17:17 +00006598
6599 // Update window of second display.
6600 sp<FakeWindowHandle> windowInSecondary =
6601 new FakeWindowHandle(mApp, mDispatcher, "D_2", SECOND_DISPLAY_ID);
6602 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
6603
6604 // Let second display has a touch state.
6605 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6606 injectMotionEvent(mDispatcher,
6607 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
6608 AINPUT_SOURCE_TOUCHSCREEN)
6609 .displayId(SECOND_DISPLAY_ID)
6610 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_FINGER)
6611 .x(100)
6612 .y(100))
6613 .build()));
6614 windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
6615 SECOND_DISPLAY_ID, 0 /* expectedFlag */);
6616 // Update window again.
6617 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
6618
6619 // Move on window.
6620 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6621 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6622 ADISPLAY_ID_DEFAULT, {50, 50}))
6623 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6624 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6625 mWindow->consumeDragEvent(false, 50, 50);
6626 mSecondWindow->assertNoEvents();
6627
6628 // Move to another window.
6629 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6630 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6631 ADISPLAY_ID_DEFAULT, {150, 50}))
6632 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6633 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6634 mWindow->consumeDragEvent(true, 150, 50);
6635 mSecondWindow->consumeDragEvent(false, 50, 50);
6636
6637 // drop to another window.
6638 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6639 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6640 {150, 50}))
6641 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6642 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6643 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
6644 mWindow->assertNoEvents();
6645 mSecondWindow->assertNoEvents();
6646}
6647
Arthur Hung02701602022-07-15 09:35:36 +00006648TEST_F(InputDispatcherDragTests, MouseDragAndDrop) {
6649 startDrag(true, AINPUT_SOURCE_MOUSE);
6650 // Move on window.
6651 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6652 injectMotionEvent(mDispatcher,
6653 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_MOUSE)
6654 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
6655 .pointer(PointerBuilder(MOUSE_POINTER_ID,
6656 AMOTION_EVENT_TOOL_TYPE_MOUSE)
6657 .x(50)
6658 .y(50))
6659 .build()))
6660 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6661 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6662 mWindow->consumeDragEvent(false, 50, 50);
6663 mSecondWindow->assertNoEvents();
6664
6665 // Move to another window.
6666 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6667 injectMotionEvent(mDispatcher,
6668 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_MOUSE)
6669 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
6670 .pointer(PointerBuilder(MOUSE_POINTER_ID,
6671 AMOTION_EVENT_TOOL_TYPE_MOUSE)
6672 .x(150)
6673 .y(50))
6674 .build()))
6675 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6676 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6677 mWindow->consumeDragEvent(true, 150, 50);
6678 mSecondWindow->consumeDragEvent(false, 50, 50);
6679
6680 // drop to another window.
6681 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6682 injectMotionEvent(mDispatcher,
6683 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
6684 .buttonState(0)
6685 .pointer(PointerBuilder(MOUSE_POINTER_ID,
6686 AMOTION_EVENT_TOOL_TYPE_MOUSE)
6687 .x(150)
6688 .y(50))
6689 .build()))
6690 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6691 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6692 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
6693 mWindow->assertNoEvents();
6694 mSecondWindow->assertNoEvents();
6695}
6696
Vishnu Nair062a8672021-09-03 16:07:44 -07006697class InputDispatcherDropInputFeatureTest : public InputDispatcherTest {};
6698
6699TEST_F(InputDispatcherDropInputFeatureTest, WindowDropsInput) {
6700 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
6701 sp<FakeWindowHandle> window =
6702 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006703 window->setDropInput(true);
Vishnu Nair062a8672021-09-03 16:07:44 -07006704 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
6705 window->setFocusable(true);
6706 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
6707 setFocusedWindow(window);
6708 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
6709
6710 // With the flag set, window should not get any input
6711 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
6712 mDispatcher->notifyKey(&keyArgs);
6713 window->assertNoEvents();
6714
6715 NotifyMotionArgs motionArgs =
6716 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6717 ADISPLAY_ID_DEFAULT);
6718 mDispatcher->notifyMotion(&motionArgs);
6719 window->assertNoEvents();
6720
6721 // With the flag cleared, the window should get input
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006722 window->setDropInput(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006723 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
6724
6725 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
6726 mDispatcher->notifyKey(&keyArgs);
6727 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
6728
6729 motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6730 ADISPLAY_ID_DEFAULT);
6731 mDispatcher->notifyMotion(&motionArgs);
6732 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6733 window->assertNoEvents();
6734}
6735
6736TEST_F(InputDispatcherDropInputFeatureTest, ObscuredWindowDropsInput) {
6737 std::shared_ptr<FakeApplicationHandle> obscuringApplication =
6738 std::make_shared<FakeApplicationHandle>();
6739 sp<FakeWindowHandle> obscuringWindow =
6740 new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
6741 ADISPLAY_ID_DEFAULT);
6742 obscuringWindow->setFrame(Rect(0, 0, 50, 50));
6743 obscuringWindow->setOwnerInfo(111, 111);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006744 obscuringWindow->setTouchable(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006745 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
6746 sp<FakeWindowHandle> window =
6747 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006748 window->setDropInputIfObscured(true);
Vishnu Nair062a8672021-09-03 16:07:44 -07006749 window->setOwnerInfo(222, 222);
6750 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
6751 window->setFocusable(true);
6752 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
6753 setFocusedWindow(window);
6754 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
6755
6756 // With the flag set, window should not get any input
6757 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
6758 mDispatcher->notifyKey(&keyArgs);
6759 window->assertNoEvents();
6760
6761 NotifyMotionArgs motionArgs =
6762 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6763 ADISPLAY_ID_DEFAULT);
6764 mDispatcher->notifyMotion(&motionArgs);
6765 window->assertNoEvents();
6766
6767 // With the flag cleared, the window should get input
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006768 window->setDropInputIfObscured(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006769 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
6770
6771 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
6772 mDispatcher->notifyKey(&keyArgs);
6773 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
6774
6775 motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6776 ADISPLAY_ID_DEFAULT);
6777 mDispatcher->notifyMotion(&motionArgs);
6778 window->consumeMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
6779 window->assertNoEvents();
6780}
6781
6782TEST_F(InputDispatcherDropInputFeatureTest, UnobscuredWindowGetsInput) {
6783 std::shared_ptr<FakeApplicationHandle> obscuringApplication =
6784 std::make_shared<FakeApplicationHandle>();
6785 sp<FakeWindowHandle> obscuringWindow =
6786 new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
6787 ADISPLAY_ID_DEFAULT);
6788 obscuringWindow->setFrame(Rect(0, 0, 50, 50));
6789 obscuringWindow->setOwnerInfo(111, 111);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006790 obscuringWindow->setTouchable(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006791 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
6792 sp<FakeWindowHandle> window =
6793 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006794 window->setDropInputIfObscured(true);
Vishnu Nair062a8672021-09-03 16:07:44 -07006795 window->setOwnerInfo(222, 222);
6796 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
6797 window->setFocusable(true);
6798 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
6799 setFocusedWindow(window);
6800 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
6801
6802 // With the flag set, window should not get any input
6803 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
6804 mDispatcher->notifyKey(&keyArgs);
6805 window->assertNoEvents();
6806
6807 NotifyMotionArgs motionArgs =
6808 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6809 ADISPLAY_ID_DEFAULT);
6810 mDispatcher->notifyMotion(&motionArgs);
6811 window->assertNoEvents();
6812
6813 // When the window is no longer obscured because it went on top, it should get input
6814 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, obscuringWindow}}});
6815
6816 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
6817 mDispatcher->notifyKey(&keyArgs);
6818 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
6819
6820 motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6821 ADISPLAY_ID_DEFAULT);
6822 mDispatcher->notifyMotion(&motionArgs);
6823 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6824 window->assertNoEvents();
6825}
6826
Antonio Kantekf16f2832021-09-28 04:39:20 +00006827class InputDispatcherTouchModeChangedTests : public InputDispatcherTest {
6828protected:
6829 std::shared_ptr<FakeApplicationHandle> mApp;
6830 sp<FakeWindowHandle> mWindow;
6831 sp<FakeWindowHandle> mSecondWindow;
6832
6833 void SetUp() override {
6834 InputDispatcherTest::SetUp();
6835
6836 mApp = std::make_shared<FakeApplicationHandle>();
6837 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
6838 mWindow->setFocusable(true);
Antonio Kantek26defcf2022-02-08 01:12:27 +00006839 setFocusedWindow(mWindow);
Antonio Kantekf16f2832021-09-28 04:39:20 +00006840 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
6841 mSecondWindow->setFocusable(true);
6842
6843 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
6844 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
Antonio Kantekf16f2832021-09-28 04:39:20 +00006845 mWindow->consumeFocusEvent(true);
Antonio Kantek26defcf2022-02-08 01:12:27 +00006846
6847 // Set initial touch mode to InputDispatcher::kDefaultInTouchMode.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00006848 if (mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, WINDOW_PID,
6849 WINDOW_UID, /* hasPermission */ true)) {
Antonio Kantek48710e42022-03-24 14:19:30 -07006850 mWindow->consumeTouchModeEvent(InputDispatcher::kDefaultInTouchMode);
6851 mSecondWindow->consumeTouchModeEvent(InputDispatcher::kDefaultInTouchMode);
6852 }
Antonio Kantekf16f2832021-09-28 04:39:20 +00006853 }
6854
Antonio Kantekea47acb2021-12-23 12:41:25 -08006855 void changeAndVerifyTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission) {
Antonio Kantek26defcf2022-02-08 01:12:27 +00006856 ASSERT_TRUE(mDispatcher->setInTouchMode(inTouchMode, pid, uid, hasPermission));
Antonio Kantekf16f2832021-09-28 04:39:20 +00006857 mWindow->consumeTouchModeEvent(inTouchMode);
6858 mSecondWindow->consumeTouchModeEvent(inTouchMode);
6859 }
6860};
6861
Antonio Kantek26defcf2022-02-08 01:12:27 +00006862TEST_F(InputDispatcherTouchModeChangedTests, FocusedWindowCanChangeTouchMode) {
Antonio Kantekea47acb2021-12-23 12:41:25 -08006863 const WindowInfo& windowInfo = *mWindow->getInfo();
6864 changeAndVerifyTouchMode(!InputDispatcher::kDefaultInTouchMode, windowInfo.ownerPid,
6865 windowInfo.ownerUid, /* hasPermission */ false);
Antonio Kantekf16f2832021-09-28 04:39:20 +00006866}
6867
Antonio Kantek26defcf2022-02-08 01:12:27 +00006868TEST_F(InputDispatcherTouchModeChangedTests, NonFocusedWindowOwnerCannotChangeTouchMode) {
6869 const WindowInfo& windowInfo = *mWindow->getInfo();
6870 int32_t ownerPid = windowInfo.ownerPid;
6871 int32_t ownerUid = windowInfo.ownerUid;
6872 mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
6873 ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, ownerPid,
6874 ownerUid, /* hasPermission */ false));
6875 mWindow->assertNoEvents();
6876 mSecondWindow->assertNoEvents();
6877}
6878
6879TEST_F(InputDispatcherTouchModeChangedTests, NonWindowOwnerMayChangeTouchModeOnPermissionGranted) {
6880 const WindowInfo& windowInfo = *mWindow->getInfo();
6881 int32_t ownerPid = windowInfo.ownerPid;
6882 int32_t ownerUid = windowInfo.ownerUid;
6883 mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
6884 changeAndVerifyTouchMode(!InputDispatcher::kDefaultInTouchMode, ownerPid, ownerUid,
6885 /* hasPermission */ true);
6886}
6887
Antonio Kantekf16f2832021-09-28 04:39:20 +00006888TEST_F(InputDispatcherTouchModeChangedTests, EventIsNotGeneratedIfNotChangingTouchMode) {
Antonio Kantekea47acb2021-12-23 12:41:25 -08006889 const WindowInfo& windowInfo = *mWindow->getInfo();
Antonio Kantek26defcf2022-02-08 01:12:27 +00006890 ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode,
6891 windowInfo.ownerPid, windowInfo.ownerUid,
6892 /* hasPermission */ true));
Antonio Kantekf16f2832021-09-28 04:39:20 +00006893 mWindow->assertNoEvents();
6894 mSecondWindow->assertNoEvents();
6895}
6896
Antonio Kantek48710e42022-03-24 14:19:30 -07006897TEST_F(InputDispatcherTouchModeChangedTests, CanChangeTouchModeWhenOwningLastInteractedWindow) {
6898 // Interact with the window first.
6899 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
6900 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
6901 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
6902
6903 // Then remove focus.
6904 mWindow->setFocusable(false);
6905 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
6906
6907 // Assert that caller can switch touch mode by owning one of the last interacted window.
6908 const WindowInfo& windowInfo = *mWindow->getInfo();
6909 ASSERT_TRUE(mDispatcher->setInTouchMode(!InputDispatcher::kDefaultInTouchMode,
6910 windowInfo.ownerPid, windowInfo.ownerUid,
6911 /* hasPermission= */ false));
6912}
6913
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006914class InputDispatcherSpyWindowTest : public InputDispatcherTest {
6915public:
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006916 sp<FakeWindowHandle> createSpy() {
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006917 std::shared_ptr<FakeApplicationHandle> application =
6918 std::make_shared<FakeApplicationHandle>();
6919 std::string name = "Fake Spy ";
6920 name += std::to_string(mSpyCount++);
6921 sp<FakeWindowHandle> spy =
6922 new FakeWindowHandle(application, mDispatcher, name.c_str(), ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006923 spy->setSpy(true);
Prabir Pradhan5c85e052021-12-22 02:27:12 -08006924 spy->setTrustedOverlay(true);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006925 return spy;
6926 }
6927
6928 sp<FakeWindowHandle> createForeground() {
6929 std::shared_ptr<FakeApplicationHandle> application =
6930 std::make_shared<FakeApplicationHandle>();
6931 sp<FakeWindowHandle> window =
6932 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006933 window->setFocusable(true);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006934 return window;
6935 }
6936
6937private:
6938 int mSpyCount{0};
6939};
6940
Prabir Pradhana3ab87a2022-01-27 10:00:21 -08006941using InputDispatcherSpyWindowDeathTest = InputDispatcherSpyWindowTest;
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006942/**
Prabir Pradhan5c85e052021-12-22 02:27:12 -08006943 * Adding a spy window that is not a trusted overlay causes Dispatcher to abort.
6944 */
Prabir Pradhana3ab87a2022-01-27 10:00:21 -08006945TEST_F(InputDispatcherSpyWindowDeathTest, UntrustedSpy_AbortsDispatcher) {
6946 ScopedSilentDeath _silentDeath;
6947
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006948 auto spy = createSpy();
Prabir Pradhan5c85e052021-12-22 02:27:12 -08006949 spy->setTrustedOverlay(false);
6950 ASSERT_DEATH(mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy}}}),
6951 ".* not a trusted overlay");
6952}
6953
6954/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006955 * Input injection into a display with a spy window but no foreground windows should succeed.
6956 */
6957TEST_F(InputDispatcherSpyWindowTest, NoForegroundWindow) {
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006958 auto spy = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006959 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy}}});
6960
6961 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6962 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6963 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6964 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6965}
6966
6967/**
6968 * Verify the order in which different input windows receive events. The touched foreground window
6969 * (if there is one) should always receive the event first. When there are multiple spy windows, the
6970 * spy windows will receive the event according to their Z-order, where the top-most spy window will
6971 * receive events before ones belows it.
6972 *
6973 * Here, we set up a scenario with four windows in the following Z order from the top:
6974 * spy1, spy2, window, spy3.
6975 * We then inject an event and verify that the foreground "window" receives it first, followed by
6976 * "spy1" and "spy2". The "spy3" does not receive the event because it is underneath the foreground
6977 * window.
6978 */
6979TEST_F(InputDispatcherSpyWindowTest, ReceivesInputInOrder) {
6980 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006981 auto spy1 = createSpy();
6982 auto spy2 = createSpy();
6983 auto spy3 = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006984 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window, spy3}}});
6985 const std::vector<sp<FakeWindowHandle>> channels{spy1, spy2, window, spy3};
6986 const size_t numChannels = channels.size();
6987
Michael Wright8e9a8562022-02-09 13:44:29 +00006988 base::unique_fd epollFd(epoll_create1(EPOLL_CLOEXEC));
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006989 if (!epollFd.ok()) {
6990 FAIL() << "Failed to create epoll fd";
6991 }
6992
6993 for (size_t i = 0; i < numChannels; i++) {
6994 struct epoll_event event = {.events = EPOLLIN, .data.u64 = i};
6995 if (epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, channels[i]->getChannelFd(), &event) < 0) {
6996 FAIL() << "Failed to add fd to epoll";
6997 }
6998 }
6999
7000 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7001 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
7002 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7003
7004 std::vector<size_t> eventOrder;
7005 std::vector<struct epoll_event> events(numChannels);
7006 for (;;) {
7007 const int nFds = epoll_wait(epollFd.get(), events.data(), static_cast<int>(numChannels),
7008 (100ms).count());
7009 if (nFds < 0) {
7010 FAIL() << "Failed to call epoll_wait";
7011 }
7012 if (nFds == 0) {
7013 break; // epoll_wait timed out
7014 }
7015 for (int i = 0; i < nFds; i++) {
7016 ASSERT_EQ(EPOLLIN, events[i].events);
7017 eventOrder.push_back(events[i].data.u64);
7018 channels[i]->consumeMotionDown();
7019 }
7020 }
7021
7022 // Verify the order in which the events were received.
7023 EXPECT_EQ(3u, eventOrder.size());
7024 EXPECT_EQ(2u, eventOrder[0]); // index 2: window
7025 EXPECT_EQ(0u, eventOrder[1]); // index 0: spy1
7026 EXPECT_EQ(1u, eventOrder[2]); // index 1: spy2
7027}
7028
7029/**
7030 * A spy window using the NOT_TOUCHABLE flag does not receive events.
7031 */
7032TEST_F(InputDispatcherSpyWindowTest, NotTouchable) {
7033 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007034 auto spy = createSpy();
7035 spy->setTouchable(false);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007036 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7037
7038 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7039 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
7040 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7041 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
7042 spy->assertNoEvents();
7043}
7044
7045/**
7046 * A spy window will only receive gestures that originate within its touchable region. Gestures that
7047 * have their ACTION_DOWN outside of the touchable region of the spy window will not be dispatched
7048 * to the window.
7049 */
7050TEST_F(InputDispatcherSpyWindowTest, TouchableRegion) {
7051 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007052 auto spy = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007053 spy->setTouchableRegion(Region{{0, 0, 20, 20}});
7054 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7055
7056 // Inject an event outside the spy window's touchable region.
7057 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7058 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
7059 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7060 window->consumeMotionDown();
7061 spy->assertNoEvents();
7062 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7063 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
7064 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7065 window->consumeMotionUp();
7066 spy->assertNoEvents();
7067
7068 // Inject an event inside the spy window's touchable region.
7069 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7070 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7071 {5, 10}))
7072 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7073 window->consumeMotionDown();
7074 spy->consumeMotionDown();
7075}
7076
7077/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007078 * A spy window can listen for touches outside its touchable region using the WATCH_OUTSIDE_TOUCHES
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08007079 * flag, but it will get zero-ed out coordinates if the foreground has a different owner.
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007080 */
7081TEST_F(InputDispatcherSpyWindowTest, WatchOutsideTouches) {
7082 auto window = createForeground();
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08007083 window->setOwnerInfo(12, 34);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007084 auto spy = createSpy();
7085 spy->setWatchOutsideTouch(true);
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08007086 spy->setOwnerInfo(56, 78);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007087 spy->setFrame(Rect{0, 0, 20, 20});
7088 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7089
7090 // Inject an event outside the spy window's frame and touchable region.
7091 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08007092 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7093 {100, 200}))
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007094 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7095 window->consumeMotionDown();
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08007096 spy->consumeMotionOutsideWithZeroedCoords();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007097}
7098
7099/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007100 * A spy window can pilfer pointers. When this happens, touch gestures that are currently sent to
7101 * any other windows - including other spy windows - will also be cancelled.
7102 */
7103TEST_F(InputDispatcherSpyWindowTest, PilferPointers) {
7104 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007105 auto spy1 = createSpy();
7106 auto spy2 = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007107 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window}}});
7108
7109 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7110 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
7111 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7112 window->consumeMotionDown();
7113 spy1->consumeMotionDown();
7114 spy2->consumeMotionDown();
7115
7116 // Pilfer pointers from the second spy window.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007117 EXPECT_EQ(OK, mDispatcher->pilferPointers(spy2->getToken()));
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007118 spy2->assertNoEvents();
7119 spy1->consumeMotionCancel();
7120 window->consumeMotionCancel();
7121
7122 // The rest of the gesture should only be sent to the second spy window.
7123 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7124 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
7125 ADISPLAY_ID_DEFAULT))
7126 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7127 spy2->consumeMotionMove();
7128 spy1->assertNoEvents();
7129 window->assertNoEvents();
7130}
7131
7132/**
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007133 * A spy window can pilfer pointers for a gesture even after the foreground window has been removed
7134 * in the middle of the gesture.
7135 */
7136TEST_F(InputDispatcherSpyWindowTest, CanPilferAfterWindowIsRemovedMidStream) {
7137 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007138 auto spy = createSpy();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007139 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7140
7141 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7142 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
7143 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7144 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
7145 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
7146
7147 window->releaseChannel();
7148
7149 EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
7150
7151 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7152 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
7153 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7154 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
7155}
7156
7157/**
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007158 * After a spy window pilfers pointers, new pointers that go down in its bounds should be sent to
7159 * the spy, but not to any other windows.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007160 */
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007161TEST_F(InputDispatcherSpyWindowTest, ContinuesToReceiveGestureAfterPilfer) {
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007162 auto spy = createSpy();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007163 auto window = createForeground();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007164
7165 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7166
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007167 // First finger down on the window and the spy.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007168 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7169 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7170 {100, 200}))
7171 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007172 spy->consumeMotionDown();
7173 window->consumeMotionDown();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007174
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007175 // Spy window pilfers the pointers.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007176 EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007177 window->consumeMotionCancel();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007178
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007179 // Second finger down on the window and spy, but the window should not receive the pointer down.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007180 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08007181 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007182 .displayId(ADISPLAY_ID_DEFAULT)
7183 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7184 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
7185 .x(100)
7186 .y(200))
7187 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7188 .build();
7189 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7190 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7191 InputEventInjectionSync::WAIT_FOR_RESULT))
7192 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7193
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007194 spy->consumeMotionPointerDown(1 /*pointerIndex*/);
7195
7196 // Third finger goes down outside all windows, so injection should fail.
7197 const MotionEvent thirdFingerDownEvent =
Prabir Pradhanb60b1dc2022-03-15 14:02:35 +00007198 MotionEventBuilder(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007199 .displayId(ADISPLAY_ID_DEFAULT)
7200 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7201 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
7202 .x(100)
7203 .y(200))
7204 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7205 .pointer(PointerBuilder(/* id */ 2, AMOTION_EVENT_TOOL_TYPE_FINGER).x(-5).y(-5))
7206 .build();
7207 ASSERT_EQ(InputEventInjectionResult::FAILED,
7208 injectMotionEvent(mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
7209 InputEventInjectionSync::WAIT_FOR_RESULT))
7210 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7211
7212 spy->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007213 window->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007214}
7215
7216/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007217 * Even when a spy window spans over multiple foreground windows, the spy should receive all
7218 * pointers that are down within its bounds.
7219 */
7220TEST_F(InputDispatcherSpyWindowTest, ReceivesMultiplePointers) {
7221 auto windowLeft = createForeground();
7222 windowLeft->setFrame({0, 0, 100, 200});
7223 auto windowRight = createForeground();
7224 windowRight->setFrame({100, 0, 200, 200});
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007225 auto spy = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007226 spy->setFrame({0, 0, 200, 200});
7227 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, windowLeft, windowRight}}});
7228
7229 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7230 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7231 {50, 50}))
7232 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7233 windowLeft->consumeMotionDown();
7234 spy->consumeMotionDown();
7235
7236 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08007237 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007238 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7239 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7240 .pointer(
7241 PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
7242 .build();
7243 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7244 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7245 InputEventInjectionSync::WAIT_FOR_RESULT))
7246 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7247 windowRight->consumeMotionDown();
7248 spy->consumeMotionPointerDown(1 /*pointerIndex*/);
7249}
7250
7251/**
7252 * When the first pointer lands outside the spy window and the second pointer lands inside it, the
7253 * the spy should receive the second pointer with ACTION_DOWN.
7254 */
7255TEST_F(InputDispatcherSpyWindowTest, ReceivesSecondPointerAsDown) {
7256 auto window = createForeground();
7257 window->setFrame({0, 0, 200, 200});
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007258 auto spyRight = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007259 spyRight->setFrame({100, 0, 200, 200});
7260 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyRight, window}}});
7261
7262 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7263 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7264 {50, 50}))
7265 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7266 window->consumeMotionDown();
7267 spyRight->assertNoEvents();
7268
7269 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08007270 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007271 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7272 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7273 .pointer(
7274 PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
7275 .build();
7276 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7277 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7278 InputEventInjectionSync::WAIT_FOR_RESULT))
7279 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7280 window->consumeMotionPointerDown(1 /*pointerIndex*/);
7281 spyRight->consumeMotionDown();
7282}
7283
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007284/**
7285 * The spy window should not be able to affect whether or not touches are split. Only the foreground
7286 * windows should be allowed to control split touch.
7287 */
7288TEST_F(InputDispatcherSpyWindowTest, SplitIfNoForegroundWindowTouched) {
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08007289 // This spy window prevents touch splitting. However, we still expect to split touches
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007290 // because a foreground window has not disabled splitting.
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007291 auto spy = createSpy();
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08007292 spy->setPreventSplitting(true);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007293
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007294 auto window = createForeground();
7295 window->setFrame(Rect(0, 0, 100, 100));
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007296
7297 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7298
7299 // First finger down, no window touched.
7300 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7301 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7302 {100, 200}))
7303 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7304 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
7305 window->assertNoEvents();
7306
7307 // Second finger down on window, the window should receive touch down.
7308 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08007309 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007310 .displayId(ADISPLAY_ID_DEFAULT)
7311 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7312 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
7313 .x(100)
7314 .y(200))
7315 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7316 .build();
7317 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7318 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7319 InputEventInjectionSync::WAIT_FOR_RESULT))
7320 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7321
7322 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
7323 spy->consumeMotionPointerDown(1 /* pointerIndex */);
7324}
7325
7326/**
7327 * A spy window will usually be implemented as an un-focusable window. Verify that these windows
7328 * do not receive key events.
7329 */
7330TEST_F(InputDispatcherSpyWindowTest, UnfocusableSpyDoesNotReceiveKeyEvents) {
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007331 auto spy = createSpy();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007332 spy->setFocusable(false);
7333
7334 auto window = createForeground();
7335 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7336 setFocusedWindow(window);
7337 window->consumeFocusEvent(true);
7338
7339 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
7340 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
7341 window->consumeKeyDown(ADISPLAY_ID_NONE);
7342
7343 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
7344 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
7345 window->consumeKeyUp(ADISPLAY_ID_NONE);
7346
7347 spy->assertNoEvents();
7348}
7349
Prabir Pradhand65552b2021-10-07 11:23:50 -07007350class InputDispatcherStylusInterceptorTest : public InputDispatcherTest {
7351public:
7352 std::pair<sp<FakeWindowHandle>, sp<FakeWindowHandle>> setupStylusOverlayScenario() {
7353 std::shared_ptr<FakeApplicationHandle> overlayApplication =
7354 std::make_shared<FakeApplicationHandle>();
7355 sp<FakeWindowHandle> overlay =
7356 new FakeWindowHandle(overlayApplication, mDispatcher, "Stylus interceptor window",
7357 ADISPLAY_ID_DEFAULT);
7358 overlay->setFocusable(false);
7359 overlay->setOwnerInfo(111, 111);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007360 overlay->setTouchable(false);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08007361 overlay->setInterceptsStylus(true);
Prabir Pradhand65552b2021-10-07 11:23:50 -07007362 overlay->setTrustedOverlay(true);
7363
7364 std::shared_ptr<FakeApplicationHandle> application =
7365 std::make_shared<FakeApplicationHandle>();
7366 sp<FakeWindowHandle> window =
7367 new FakeWindowHandle(application, mDispatcher, "Application window",
7368 ADISPLAY_ID_DEFAULT);
7369 window->setFocusable(true);
7370 window->setOwnerInfo(222, 222);
Prabir Pradhand65552b2021-10-07 11:23:50 -07007371
7372 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
7373 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7374 setFocusedWindow(window);
7375 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
7376 return {std::move(overlay), std::move(window)};
7377 }
7378
7379 void sendFingerEvent(int32_t action) {
7380 NotifyMotionArgs motionArgs =
7381 generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_STYLUS,
7382 ADISPLAY_ID_DEFAULT, {PointF{20, 20}});
7383 mDispatcher->notifyMotion(&motionArgs);
7384 }
7385
7386 void sendStylusEvent(int32_t action) {
7387 NotifyMotionArgs motionArgs =
7388 generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_STYLUS,
7389 ADISPLAY_ID_DEFAULT, {PointF{30, 40}});
7390 motionArgs.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
7391 mDispatcher->notifyMotion(&motionArgs);
7392 }
7393};
7394
Prabir Pradhana3ab87a2022-01-27 10:00:21 -08007395using InputDispatcherStylusInterceptorDeathTest = InputDispatcherStylusInterceptorTest;
7396
7397TEST_F(InputDispatcherStylusInterceptorDeathTest, UntrustedOverlay_AbortsDispatcher) {
7398 ScopedSilentDeath _silentDeath;
7399
Prabir Pradhand65552b2021-10-07 11:23:50 -07007400 auto [overlay, window] = setupStylusOverlayScenario();
7401 overlay->setTrustedOverlay(false);
7402 // Configuring an untrusted overlay as a stylus interceptor should cause Dispatcher to abort.
7403 ASSERT_DEATH(mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}}),
7404 ".* not a trusted overlay");
7405}
7406
7407TEST_F(InputDispatcherStylusInterceptorTest, ConsmesOnlyStylusEvents) {
7408 auto [overlay, window] = setupStylusOverlayScenario();
7409 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7410
7411 sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
7412 overlay->consumeMotionDown();
7413 sendStylusEvent(AMOTION_EVENT_ACTION_UP);
7414 overlay->consumeMotionUp();
7415
7416 sendFingerEvent(AMOTION_EVENT_ACTION_DOWN);
7417 window->consumeMotionDown();
7418 sendFingerEvent(AMOTION_EVENT_ACTION_UP);
7419 window->consumeMotionUp();
7420
7421 overlay->assertNoEvents();
7422 window->assertNoEvents();
7423}
7424
7425TEST_F(InputDispatcherStylusInterceptorTest, SpyWindowStylusInterceptor) {
7426 auto [overlay, window] = setupStylusOverlayScenario();
Prabir Pradhan51e7db02022-02-07 06:02:57 -08007427 overlay->setSpy(true);
Prabir Pradhand65552b2021-10-07 11:23:50 -07007428 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7429
7430 sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
7431 overlay->consumeMotionDown();
7432 window->consumeMotionDown();
7433 sendStylusEvent(AMOTION_EVENT_ACTION_UP);
7434 overlay->consumeMotionUp();
7435 window->consumeMotionUp();
7436
7437 sendFingerEvent(AMOTION_EVENT_ACTION_DOWN);
7438 window->consumeMotionDown();
7439 sendFingerEvent(AMOTION_EVENT_ACTION_UP);
7440 window->consumeMotionUp();
7441
7442 overlay->assertNoEvents();
7443 window->assertNoEvents();
7444}
7445
Prabir Pradhan6dfbf262022-03-14 15:24:30 +00007446/**
7447 * Set up a scenario to test the behavior used by the stylus handwriting detection feature.
7448 * The scenario is as follows:
7449 * - The stylus interceptor overlay is configured as a spy window.
7450 * - The stylus interceptor spy receives the start of a new stylus gesture.
7451 * - It pilfers pointers and then configures itself to no longer be a spy.
7452 * - The stylus interceptor continues to receive the rest of the gesture.
7453 */
7454TEST_F(InputDispatcherStylusInterceptorTest, StylusHandwritingScenario) {
7455 auto [overlay, window] = setupStylusOverlayScenario();
7456 overlay->setSpy(true);
7457 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7458
7459 sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
7460 overlay->consumeMotionDown();
7461 window->consumeMotionDown();
7462
7463 // The interceptor pilfers the pointers.
7464 EXPECT_EQ(OK, mDispatcher->pilferPointers(overlay->getToken()));
7465 window->consumeMotionCancel();
7466
7467 // The interceptor configures itself so that it is no longer a spy.
7468 overlay->setSpy(false);
7469 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7470
7471 // It continues to receive the rest of the stylus gesture.
7472 sendStylusEvent(AMOTION_EVENT_ACTION_MOVE);
7473 overlay->consumeMotionMove();
7474 sendStylusEvent(AMOTION_EVENT_ACTION_UP);
7475 overlay->consumeMotionUp();
7476
7477 window->assertNoEvents();
7478}
7479
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00007480struct User {
7481 int32_t mPid;
7482 int32_t mUid;
7483 uint32_t mPolicyFlags{DEFAULT_POLICY_FLAGS};
7484 std::unique_ptr<InputDispatcher>& mDispatcher;
7485
7486 User(std::unique_ptr<InputDispatcher>& dispatcher, int32_t pid, int32_t uid)
7487 : mPid(pid), mUid(uid), mDispatcher(dispatcher) {}
7488
7489 InputEventInjectionResult injectTargetedMotion(int32_t action) const {
7490 return injectMotionEvent(mDispatcher, action, AINPUT_SOURCE_TOUCHSCREEN,
7491 ADISPLAY_ID_DEFAULT, {100, 200},
7492 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
7493 AMOTION_EVENT_INVALID_CURSOR_POSITION},
7494 INJECT_EVENT_TIMEOUT, InputEventInjectionSync::WAIT_FOR_RESULT,
7495 systemTime(SYSTEM_TIME_MONOTONIC), {mUid}, mPolicyFlags);
7496 }
7497
7498 InputEventInjectionResult injectTargetedKey(int32_t action) const {
7499 return inputdispatcher::injectKey(mDispatcher, action, 0 /* repeatCount*/, ADISPLAY_ID_NONE,
7500 InputEventInjectionSync::WAIT_FOR_RESULT,
7501 INJECT_EVENT_TIMEOUT, false /*allowKeyRepeat*/, {mUid},
7502 mPolicyFlags);
7503 }
7504
7505 sp<FakeWindowHandle> createWindow() const {
7506 std::shared_ptr<FakeApplicationHandle> overlayApplication =
7507 std::make_shared<FakeApplicationHandle>();
7508 sp<FakeWindowHandle> window = new FakeWindowHandle(overlayApplication, mDispatcher,
7509 "Owned Window", ADISPLAY_ID_DEFAULT);
7510 window->setOwnerInfo(mPid, mUid);
7511 return window;
7512 }
7513};
7514
7515using InputDispatcherTargetedInjectionTest = InputDispatcherTest;
7516
7517TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoOwnedWindow) {
7518 auto owner = User(mDispatcher, 10, 11);
7519 auto window = owner.createWindow();
7520 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
7521
7522 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7523 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7524 window->consumeMotionDown();
7525
7526 setFocusedWindow(window);
7527 window->consumeFocusEvent(true);
7528
7529 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7530 owner.injectTargetedKey(AKEY_EVENT_ACTION_DOWN));
7531 window->consumeKeyDown(ADISPLAY_ID_NONE);
7532}
7533
7534TEST_F(InputDispatcherTargetedInjectionTest, CannotInjectIntoUnownedWindow) {
7535 auto owner = User(mDispatcher, 10, 11);
7536 auto window = owner.createWindow();
7537 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
7538
7539 auto rando = User(mDispatcher, 20, 21);
7540 EXPECT_EQ(InputEventInjectionResult::TARGET_MISMATCH,
7541 rando.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7542
7543 setFocusedWindow(window);
7544 window->consumeFocusEvent(true);
7545
7546 EXPECT_EQ(InputEventInjectionResult::TARGET_MISMATCH,
7547 rando.injectTargetedKey(AKEY_EVENT_ACTION_DOWN));
7548 window->assertNoEvents();
7549}
7550
7551TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoOwnedSpyWindow) {
7552 auto owner = User(mDispatcher, 10, 11);
7553 auto window = owner.createWindow();
7554 auto spy = owner.createWindow();
7555 spy->setSpy(true);
7556 spy->setTrustedOverlay(true);
7557 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7558
7559 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7560 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7561 spy->consumeMotionDown();
7562 window->consumeMotionDown();
7563}
7564
7565TEST_F(InputDispatcherTargetedInjectionTest, CannotInjectIntoUnownedSpyWindow) {
7566 auto owner = User(mDispatcher, 10, 11);
7567 auto window = owner.createWindow();
7568
7569 auto rando = User(mDispatcher, 20, 21);
7570 auto randosSpy = rando.createWindow();
7571 randosSpy->setSpy(true);
7572 randosSpy->setTrustedOverlay(true);
7573 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosSpy, window}}});
7574
7575 // The event is targeted at owner's window, so injection should succeed, but the spy should
7576 // not receive the event.
7577 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7578 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7579 randosSpy->assertNoEvents();
7580 window->consumeMotionDown();
7581}
7582
7583TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoAnyWindowWhenNotTargeting) {
7584 auto owner = User(mDispatcher, 10, 11);
7585 auto window = owner.createWindow();
7586
7587 auto rando = User(mDispatcher, 20, 21);
7588 auto randosSpy = rando.createWindow();
7589 randosSpy->setSpy(true);
7590 randosSpy->setTrustedOverlay(true);
7591 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosSpy, window}}});
7592
7593 // A user that has injection permission can inject into any window.
7594 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7595 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
7596 ADISPLAY_ID_DEFAULT));
7597 randosSpy->consumeMotionDown();
7598 window->consumeMotionDown();
7599
7600 setFocusedWindow(randosSpy);
7601 randosSpy->consumeFocusEvent(true);
7602
7603 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher));
7604 randosSpy->consumeKeyDown(ADISPLAY_ID_NONE);
7605 window->assertNoEvents();
7606}
7607
7608TEST_F(InputDispatcherTargetedInjectionTest, CanGenerateActionOutsideToOtherUids) {
7609 auto owner = User(mDispatcher, 10, 11);
7610 auto window = owner.createWindow();
7611
7612 auto rando = User(mDispatcher, 20, 21);
7613 auto randosWindow = rando.createWindow();
7614 randosWindow->setFrame(Rect{-10, -10, -5, -5});
7615 randosWindow->setWatchOutsideTouch(true);
7616 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosWindow, window}}});
7617
7618 // We allow generation of ACTION_OUTSIDE events into windows owned by different uids.
7619 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7620 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7621 window->consumeMotionDown();
7622 randosWindow->consumeMotionOutside();
7623}
7624
Garfield Tane84e6f92019-08-29 17:28:41 -07007625} // namespace android::inputdispatcher