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Michael Wrightd02c5b62014-02-10 15:10:22 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Garfield Tan0fc2fa72019-08-29 17:22:15 -070017#include "../dispatcher/InputDispatcher.h"
Michael Wrightd02c5b62014-02-10 15:10:22 -080018
Garfield Tan1c7bc862020-01-28 13:24:04 -080019#include <android-base/stringprintf.h>
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -070020#include <android-base/thread_annotations.h>
Robert Carr803535b2018-08-02 16:38:15 -070021#include <binder/Binder.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080022#include <gtest/gtest.h>
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100023#include <input/Input.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080024#include <linux/input.h>
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100025
Garfield Tan1c7bc862020-01-28 13:24:04 -080026#include <cinttypes>
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -070027#include <thread>
Garfield Tan1c7bc862020-01-28 13:24:04 -080028#include <unordered_set>
chaviwd1c23182019-12-20 18:44:56 -080029#include <vector>
Michael Wrightd02c5b62014-02-10 15:10:22 -080030
Garfield Tan1c7bc862020-01-28 13:24:04 -080031using android::base::StringPrintf;
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -080032using android::os::InputEventInjectionResult;
33using android::os::InputEventInjectionSync;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +000034using android::os::TouchOcclusionMode;
Michael Wright44753b12020-07-08 13:48:11 +010035using namespace android::flag_operators;
Garfield Tan1c7bc862020-01-28 13:24:04 -080036
Garfield Tane84e6f92019-08-29 17:28:41 -070037namespace android::inputdispatcher {
Michael Wrightd02c5b62014-02-10 15:10:22 -080038
39// An arbitrary time value.
40static const nsecs_t ARBITRARY_TIME = 1234;
41
42// An arbitrary device id.
43static const int32_t DEVICE_ID = 1;
44
Jeff Brownf086ddb2014-02-11 14:28:48 -080045// An arbitrary display id.
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -080046static const int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
Jeff Brownf086ddb2014-02-11 14:28:48 -080047
Michael Wrightd02c5b62014-02-10 15:10:22 -080048// An arbitrary injector pid / uid pair that has permission to inject events.
49static const int32_t INJECTOR_PID = 999;
50static const int32_t INJECTOR_UID = 1001;
51
Siarhei Vishniakou58cfc602020-12-14 23:21:30 +000052// An arbitrary pid of the gesture monitor window
53static constexpr int32_t MONITOR_PID = 2001;
54
chaviwd1c23182019-12-20 18:44:56 -080055struct PointF {
56 float x;
57 float y;
58};
Michael Wrightd02c5b62014-02-10 15:10:22 -080059
Gang Wang342c9272020-01-13 13:15:04 -050060/**
61 * Return a DOWN key event with KEYCODE_A.
62 */
63static KeyEvent getTestKeyEvent() {
64 KeyEvent event;
65
Garfield Tanfbe732e2020-01-24 11:26:14 -080066 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
67 INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
68 ARBITRARY_TIME, ARBITRARY_TIME);
Gang Wang342c9272020-01-13 13:15:04 -050069 return event;
70}
71
Michael Wrightd02c5b62014-02-10 15:10:22 -080072// --- FakeInputDispatcherPolicy ---
73
74class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface {
75 InputDispatcherConfiguration mConfig;
76
77protected:
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100078 virtual ~FakeInputDispatcherPolicy() {}
Michael Wrightd02c5b62014-02-10 15:10:22 -080079
80public:
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100081 FakeInputDispatcherPolicy() {}
Jackal Guof9696682018-10-05 12:23:23 +080082
Siarhei Vishniakou8935a802019-11-15 16:41:44 -080083 void assertFilterInputEventWasCalled(const NotifyKeyArgs& args) {
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -080084 assertFilterInputEventWasCalled(AINPUT_EVENT_TYPE_KEY, args.eventTime, args.action,
85 args.displayId);
Jackal Guof9696682018-10-05 12:23:23 +080086 }
87
Siarhei Vishniakou8935a802019-11-15 16:41:44 -080088 void assertFilterInputEventWasCalled(const NotifyMotionArgs& args) {
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -080089 assertFilterInputEventWasCalled(AINPUT_EVENT_TYPE_MOTION, args.eventTime, args.action,
90 args.displayId);
Jackal Guof9696682018-10-05 12:23:23 +080091 }
92
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -070093 void assertFilterInputEventWasNotCalled() {
94 std::scoped_lock lock(mLock);
95 ASSERT_EQ(nullptr, mFilteredEvent);
96 }
Michael Wrightd02c5b62014-02-10 15:10:22 -080097
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -080098 void assertNotifyConfigurationChangedWasCalled(nsecs_t when) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -070099 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800100 ASSERT_TRUE(mConfigurationChangedTime)
101 << "Timed out waiting for configuration changed call";
102 ASSERT_EQ(*mConfigurationChangedTime, when);
103 mConfigurationChangedTime = std::nullopt;
104 }
105
106 void assertNotifySwitchWasCalled(const NotifySwitchArgs& args) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700107 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800108 ASSERT_TRUE(mLastNotifySwitch);
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800109 // We do not check id because it is not exposed to the policy
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800110 EXPECT_EQ(args.eventTime, mLastNotifySwitch->eventTime);
111 EXPECT_EQ(args.policyFlags, mLastNotifySwitch->policyFlags);
112 EXPECT_EQ(args.switchValues, mLastNotifySwitch->switchValues);
113 EXPECT_EQ(args.switchMask, mLastNotifySwitch->switchMask);
114 mLastNotifySwitch = std::nullopt;
115 }
116
chaviwfd6d3512019-03-25 13:23:49 -0700117 void assertOnPointerDownEquals(const sp<IBinder>& touchedToken) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700118 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800119 ASSERT_EQ(touchedToken, mOnPointerDownToken);
120 mOnPointerDownToken.clear();
121 }
122
123 void assertOnPointerDownWasNotCalled() {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700124 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800125 ASSERT_TRUE(mOnPointerDownToken == nullptr)
126 << "Expected onPointerDownOutsideFocus to not have been called";
chaviwfd6d3512019-03-25 13:23:49 -0700127 }
128
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700129 // This function must be called soon after the expected ANR timer starts,
130 // because we are also checking how much time has passed.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500131 void assertNotifyNoFocusedWindowAnrWasCalled(
Chris Yea209fde2020-07-22 13:54:51 -0700132 std::chrono::nanoseconds timeout,
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500133 const std::shared_ptr<InputApplicationHandle>& expectedApplication) {
134 std::shared_ptr<InputApplicationHandle> application;
135 { // acquire lock
136 std::unique_lock lock(mLock);
137 android::base::ScopedLockAssertion assumeLocked(mLock);
138 ASSERT_NO_FATAL_FAILURE(
139 application = getAnrTokenLockedInterruptible(timeout, mAnrApplications, lock));
140 } // release lock
141 ASSERT_EQ(expectedApplication, application);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700142 }
143
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000144 void assertNotifyWindowUnresponsiveWasCalled(std::chrono::nanoseconds timeout,
145 const sp<IBinder>& expectedConnectionToken) {
146 sp<IBinder> connectionToken = getUnresponsiveWindowToken(timeout);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500147 ASSERT_EQ(expectedConnectionToken, connectionToken);
148 }
149
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000150 void assertNotifyWindowResponsiveWasCalled(const sp<IBinder>& expectedConnectionToken) {
151 sp<IBinder> connectionToken = getResponsiveWindowToken();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500152 ASSERT_EQ(expectedConnectionToken, connectionToken);
153 }
154
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000155 void assertNotifyMonitorUnresponsiveWasCalled(std::chrono::nanoseconds timeout) {
156 int32_t pid = getUnresponsiveMonitorPid(timeout);
157 ASSERT_EQ(MONITOR_PID, pid);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500158 }
159
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000160 void assertNotifyMonitorResponsiveWasCalled() {
161 int32_t pid = getResponsiveMonitorPid();
162 ASSERT_EQ(MONITOR_PID, pid);
163 }
164
165 sp<IBinder> getUnresponsiveWindowToken(std::chrono::nanoseconds timeout) {
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500166 std::unique_lock lock(mLock);
167 android::base::ScopedLockAssertion assumeLocked(mLock);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000168 return getAnrTokenLockedInterruptible(timeout, mAnrWindowTokens, lock);
169 }
170
171 sp<IBinder> getResponsiveWindowToken() {
172 std::unique_lock lock(mLock);
173 android::base::ScopedLockAssertion assumeLocked(mLock);
174 return getAnrTokenLockedInterruptible(0s, mResponsiveWindowTokens, lock);
175 }
176
177 int32_t getUnresponsiveMonitorPid(std::chrono::nanoseconds timeout) {
178 std::unique_lock lock(mLock);
179 android::base::ScopedLockAssertion assumeLocked(mLock);
180 return getAnrTokenLockedInterruptible(timeout, mAnrMonitorPids, lock);
181 }
182
183 int32_t getResponsiveMonitorPid() {
184 std::unique_lock lock(mLock);
185 android::base::ScopedLockAssertion assumeLocked(mLock);
186 return getAnrTokenLockedInterruptible(0s, mResponsiveMonitorPids, lock);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500187 }
188
189 // All three ANR-related callbacks behave the same way, so we use this generic function to wait
190 // for a specific container to become non-empty. When the container is non-empty, return the
191 // first entry from the container and erase it.
192 template <class T>
193 T getAnrTokenLockedInterruptible(std::chrono::nanoseconds timeout, std::queue<T>& storage,
194 std::unique_lock<std::mutex>& lock) REQUIRES(mLock) {
195 const std::chrono::time_point start = std::chrono::steady_clock::now();
196 std::chrono::duration timeToWait = timeout + 100ms; // provide some slack
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700197
198 // If there is an ANR, Dispatcher won't be idle because there are still events
199 // in the waitQueue that we need to check on. So we can't wait for dispatcher to be idle
200 // before checking if ANR was called.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500201 // Since dispatcher is not guaranteed to call notifyNoFocusedWindowAnr right away, we need
202 // to provide it some time to act. 100ms seems reasonable.
203 mNotifyAnr.wait_for(lock, timeToWait,
204 [&storage]() REQUIRES(mLock) { return !storage.empty(); });
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700205 const std::chrono::duration waited = std::chrono::steady_clock::now() - start;
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500206 if (storage.empty()) {
207 ADD_FAILURE() << "Did not receive the ANR callback";
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000208 return {};
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700209 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700210 // Ensure that the ANR didn't get raised too early. We can't be too strict here because
211 // the dispatcher started counting before this function was called
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700212 if (std::chrono::abs(timeout - waited) > 100ms) {
213 ADD_FAILURE() << "ANR was raised too early or too late. Expected "
214 << std::chrono::duration_cast<std::chrono::milliseconds>(timeout).count()
215 << "ms, but waited "
216 << std::chrono::duration_cast<std::chrono::milliseconds>(waited).count()
217 << "ms instead";
218 }
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500219 T token = storage.front();
220 storage.pop();
221 return token;
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700222 }
223
224 void assertNotifyAnrWasNotCalled() {
225 std::scoped_lock lock(mLock);
226 ASSERT_TRUE(mAnrApplications.empty());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000227 ASSERT_TRUE(mAnrWindowTokens.empty());
228 ASSERT_TRUE(mAnrMonitorPids.empty());
229 ASSERT_TRUE(mResponsiveWindowTokens.empty())
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500230 << "ANR was not called, but please also consume the 'connection is responsive' "
231 "signal";
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000232 ASSERT_TRUE(mResponsiveMonitorPids.empty())
233 << "Monitor ANR was not called, but please also consume the 'monitor is responsive'"
234 " signal";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700235 }
236
Garfield Tan1c7bc862020-01-28 13:24:04 -0800237 void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) {
238 mConfig.keyRepeatTimeout = timeout;
239 mConfig.keyRepeatDelay = delay;
240 }
241
Prabir Pradhan99987712020-11-10 18:43:05 -0800242 void waitForSetPointerCapture(bool enabled) {
243 std::unique_lock lock(mLock);
244 base::ScopedLockAssertion assumeLocked(mLock);
245
246 if (!mPointerCaptureChangedCondition.wait_for(lock, 100ms,
247 [this, enabled]() REQUIRES(mLock) {
248 return mPointerCaptureEnabled &&
249 *mPointerCaptureEnabled ==
250 enabled;
251 })) {
252 FAIL() << "Timed out waiting for setPointerCapture(" << enabled << ") to be called.";
253 }
254 mPointerCaptureEnabled.reset();
255 }
256
257 void assertSetPointerCaptureNotCalled() {
258 std::unique_lock lock(mLock);
259 base::ScopedLockAssertion assumeLocked(mLock);
260
261 if (mPointerCaptureChangedCondition.wait_for(lock, 100ms) != std::cv_status::timeout) {
262 FAIL() << "Expected setPointerCapture(enabled) to not be called, but was called. "
263 "enabled = "
264 << *mPointerCaptureEnabled;
265 }
266 mPointerCaptureEnabled.reset();
267 }
268
arthurhungf452d0b2021-01-06 00:19:52 +0800269 void assertDropTargetEquals(const sp<IBinder>& targetToken) {
270 std::scoped_lock lock(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800271 ASSERT_TRUE(mNotifyDropWindowWasCalled);
arthurhungf452d0b2021-01-06 00:19:52 +0800272 ASSERT_EQ(targetToken, mDropTargetWindowToken);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800273 mNotifyDropWindowWasCalled = false;
arthurhungf452d0b2021-01-06 00:19:52 +0800274 }
275
Michael Wrightd02c5b62014-02-10 15:10:22 -0800276private:
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700277 std::mutex mLock;
278 std::unique_ptr<InputEvent> mFilteredEvent GUARDED_BY(mLock);
279 std::optional<nsecs_t> mConfigurationChangedTime GUARDED_BY(mLock);
280 sp<IBinder> mOnPointerDownToken GUARDED_BY(mLock);
281 std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
Jackal Guof9696682018-10-05 12:23:23 +0800282
Prabir Pradhan99987712020-11-10 18:43:05 -0800283 std::condition_variable mPointerCaptureChangedCondition;
284 std::optional<bool> mPointerCaptureEnabled GUARDED_BY(mLock);
285
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700286 // ANR handling
Chris Yea209fde2020-07-22 13:54:51 -0700287 std::queue<std::shared_ptr<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000288 std::queue<sp<IBinder>> mAnrWindowTokens GUARDED_BY(mLock);
289 std::queue<sp<IBinder>> mResponsiveWindowTokens GUARDED_BY(mLock);
290 std::queue<int32_t> mAnrMonitorPids GUARDED_BY(mLock);
291 std::queue<int32_t> mResponsiveMonitorPids GUARDED_BY(mLock);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700292 std::condition_variable mNotifyAnr;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700293
arthurhungf452d0b2021-01-06 00:19:52 +0800294 sp<IBinder> mDropTargetWindowToken GUARDED_BY(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800295 bool mNotifyDropWindowWasCalled GUARDED_BY(mLock) = false;
arthurhungf452d0b2021-01-06 00:19:52 +0800296
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600297 void notifyConfigurationChanged(nsecs_t when) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700298 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800299 mConfigurationChangedTime = when;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800300 }
301
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000302 void notifyWindowUnresponsive(const sp<IBinder>& connectionToken, const std::string&) override {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700303 std::scoped_lock lock(mLock);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000304 mAnrWindowTokens.push(connectionToken);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700305 mNotifyAnr.notify_all();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500306 }
307
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000308 void notifyMonitorUnresponsive(int32_t pid, const std::string&) override {
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500309 std::scoped_lock lock(mLock);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000310 mAnrMonitorPids.push(pid);
311 mNotifyAnr.notify_all();
312 }
313
314 void notifyWindowResponsive(const sp<IBinder>& connectionToken) override {
315 std::scoped_lock lock(mLock);
316 mResponsiveWindowTokens.push(connectionToken);
317 mNotifyAnr.notify_all();
318 }
319
320 void notifyMonitorResponsive(int32_t pid) override {
321 std::scoped_lock lock(mLock);
322 mResponsiveMonitorPids.push(pid);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500323 mNotifyAnr.notify_all();
324 }
325
326 void notifyNoFocusedWindowAnr(
327 const std::shared_ptr<InputApplicationHandle>& applicationHandle) override {
328 std::scoped_lock lock(mLock);
329 mAnrApplications.push(applicationHandle);
330 mNotifyAnr.notify_all();
Michael Wrightd02c5b62014-02-10 15:10:22 -0800331 }
332
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600333 void notifyInputChannelBroken(const sp<IBinder>&) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800334
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600335 void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {}
Robert Carr740167f2018-10-11 19:03:41 -0700336
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600337 void notifyUntrustedTouch(const std::string& obscuringPackage) override {}
Chris Yef59a2f42020-10-16 12:55:26 -0700338 void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType,
339 InputDeviceSensorAccuracy accuracy, nsecs_t timestamp,
340 const std::vector<float>& values) override {}
341
342 void notifySensorAccuracy(int deviceId, InputDeviceSensorType sensorType,
343 InputDeviceSensorAccuracy accuracy) override {}
Bernardo Rufino2e1f6512020-10-08 13:42:07 +0000344
Chris Yefb552902021-02-03 17:18:37 -0800345 void notifyVibratorState(int32_t deviceId, bool isOn) override {}
346
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600347 void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800348 *outConfig = mConfig;
349 }
350
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600351 bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700352 std::scoped_lock lock(mLock);
Jackal Guof9696682018-10-05 12:23:23 +0800353 switch (inputEvent->getType()) {
354 case AINPUT_EVENT_TYPE_KEY: {
355 const KeyEvent* keyEvent = static_cast<const KeyEvent*>(inputEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800356 mFilteredEvent = std::make_unique<KeyEvent>(*keyEvent);
Jackal Guof9696682018-10-05 12:23:23 +0800357 break;
358 }
359
360 case AINPUT_EVENT_TYPE_MOTION: {
361 const MotionEvent* motionEvent = static_cast<const MotionEvent*>(inputEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800362 mFilteredEvent = std::make_unique<MotionEvent>(*motionEvent);
Jackal Guof9696682018-10-05 12:23:23 +0800363 break;
364 }
365 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800366 return true;
367 }
368
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600369 void interceptKeyBeforeQueueing(const KeyEvent*, uint32_t&) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800370
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600371 void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800372
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600373 nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent*, uint32_t) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800374 return 0;
375 }
376
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600377 bool dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent*, uint32_t, KeyEvent*) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800378 return false;
379 }
380
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600381 void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask,
382 uint32_t policyFlags) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700383 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800384 /** We simply reconstruct NotifySwitchArgs in policy because InputDispatcher is
385 * essentially a passthrough for notifySwitch.
386 */
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800387 mLastNotifySwitch = NotifySwitchArgs(1 /*id*/, when, policyFlags, switchValues, switchMask);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800388 }
389
Sean Stoutb4e0a592021-02-23 07:34:53 -0800390 void pokeUserActivity(nsecs_t, int32_t, int32_t) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800391
Prabir Pradhan93f342c2021-03-11 15:05:30 -0800392 bool checkInjectEventsPermissionNonReentrant(int32_t pid, int32_t uid) override {
393 return pid == INJECTOR_PID && uid == INJECTOR_UID;
394 }
Jackal Guof9696682018-10-05 12:23:23 +0800395
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600396 void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700397 std::scoped_lock lock(mLock);
chaviwfd6d3512019-03-25 13:23:49 -0700398 mOnPointerDownToken = newToken;
399 }
400
Prabir Pradhan99987712020-11-10 18:43:05 -0800401 void setPointerCapture(bool enabled) override {
402 std::scoped_lock lock(mLock);
403 mPointerCaptureEnabled = {enabled};
404 mPointerCaptureChangedCondition.notify_all();
405 }
406
arthurhungf452d0b2021-01-06 00:19:52 +0800407 void notifyDropWindow(const sp<IBinder>& token, float x, float y) override {
408 std::scoped_lock lock(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800409 mNotifyDropWindowWasCalled = true;
arthurhungf452d0b2021-01-06 00:19:52 +0800410 mDropTargetWindowToken = token;
411 }
412
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -0800413 void assertFilterInputEventWasCalled(int type, nsecs_t eventTime, int32_t action,
414 int32_t displayId) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700415 std::scoped_lock lock(mLock);
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -0800416 ASSERT_NE(nullptr, mFilteredEvent) << "Expected filterInputEvent() to have been called.";
417 ASSERT_EQ(mFilteredEvent->getType(), type);
418
419 if (type == AINPUT_EVENT_TYPE_KEY) {
420 const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*mFilteredEvent);
421 EXPECT_EQ(keyEvent.getEventTime(), eventTime);
422 EXPECT_EQ(keyEvent.getAction(), action);
423 EXPECT_EQ(keyEvent.getDisplayId(), displayId);
424 } else if (type == AINPUT_EVENT_TYPE_MOTION) {
425 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*mFilteredEvent);
426 EXPECT_EQ(motionEvent.getEventTime(), eventTime);
427 EXPECT_EQ(motionEvent.getAction(), action);
428 EXPECT_EQ(motionEvent.getDisplayId(), displayId);
429 } else {
430 FAIL() << "Unknown type: " << type;
431 }
432
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800433 mFilteredEvent = nullptr;
Jackal Guof9696682018-10-05 12:23:23 +0800434 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800435};
436
Michael Wrightd02c5b62014-02-10 15:10:22 -0800437// --- InputDispatcherTest ---
438
439class InputDispatcherTest : public testing::Test {
440protected:
441 sp<FakeInputDispatcherPolicy> mFakePolicy;
442 sp<InputDispatcher> mDispatcher;
443
Siarhei Vishniakouf2652122021-03-05 21:39:46 +0000444 void SetUp() override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800445 mFakePolicy = new FakeInputDispatcherPolicy();
446 mDispatcher = new InputDispatcher(mFakePolicy);
Arthur Hungb92218b2018-08-14 12:00:21 +0800447 mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000448 // Start InputDispatcher thread
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700449 ASSERT_EQ(OK, mDispatcher->start());
Michael Wrightd02c5b62014-02-10 15:10:22 -0800450 }
451
Siarhei Vishniakouf2652122021-03-05 21:39:46 +0000452 void TearDown() override {
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700453 ASSERT_EQ(OK, mDispatcher->stop());
Michael Wrightd02c5b62014-02-10 15:10:22 -0800454 mFakePolicy.clear();
455 mDispatcher.clear();
456 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700457
458 /**
459 * Used for debugging when writing the test
460 */
461 void dumpDispatcherState() {
462 std::string dump;
463 mDispatcher->dump(dump);
464 std::stringstream ss(dump);
465 std::string to;
466
467 while (std::getline(ss, to, '\n')) {
468 ALOGE("%s", to.c_str());
469 }
470 }
Vishnu Nair958da932020-08-21 17:12:37 -0700471
472 void setFocusedWindow(const sp<InputWindowHandle>& window,
473 const sp<InputWindowHandle>& focusedWindow = nullptr) {
474 FocusRequest request;
475 request.token = window->getToken();
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +0000476 request.windowName = window->getName();
Vishnu Nair958da932020-08-21 17:12:37 -0700477 if (focusedWindow) {
478 request.focusedToken = focusedWindow->getToken();
479 }
480 request.timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
481 request.displayId = window->getInfo()->displayId;
482 mDispatcher->setFocusedWindow(request);
483 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800484};
485
Michael Wrightd02c5b62014-02-10 15:10:22 -0800486TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) {
487 KeyEvent event;
488
489 // Rejects undefined key actions.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800490 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
491 INVALID_HMAC,
Siarhei Vishniakou9c858ac2020-01-23 14:20:11 -0600492 /*action*/ -1, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME,
493 ARBITRARY_TIME);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800494 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700495 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800496 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800497 << "Should reject key events with undefined action.";
498
499 // Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800500 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
501 INVALID_HMAC, AKEY_EVENT_ACTION_MULTIPLE, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
Siarhei Vishniakou9c858ac2020-01-23 14:20:11 -0600502 ARBITRARY_TIME, ARBITRARY_TIME);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800503 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700504 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800505 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800506 << "Should reject key events with ACTION_MULTIPLE.";
507}
508
509TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
510 MotionEvent event;
511 PointerProperties pointerProperties[MAX_POINTERS + 1];
512 PointerCoords pointerCoords[MAX_POINTERS + 1];
513 for (int i = 0; i <= MAX_POINTERS; i++) {
514 pointerProperties[i].clear();
515 pointerProperties[i].id = i;
516 pointerCoords[i].clear();
517 }
518
Siarhei Vishniakou49e59222018-12-28 18:17:15 -0800519 // Some constants commonly used below
520 constexpr int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
521 constexpr int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE;
522 constexpr int32_t metaState = AMETA_NONE;
523 constexpr MotionClassification classification = MotionClassification::NONE;
524
chaviw9eaa22c2020-07-01 16:21:27 -0700525 ui::Transform identityTransform;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800526 // Rejects undefined motion actions.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800527 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
chaviw9eaa22c2020-07-01 16:21:27 -0700528 /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification,
529 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700530 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
531 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700532 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800533 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700534 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800535 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800536 << "Should reject motion events with undefined action.";
537
538 // Rejects pointer down with invalid index.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800539 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700540 AMOTION_EVENT_ACTION_POINTER_DOWN |
541 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700542 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
543 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700544 AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
chaviw9eaa22c2020-07-01 16:21:27 -0700545 ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
546 pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800547 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700548 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800549 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800550 << "Should reject motion events with pointer down index too large.";
551
Garfield Tanfbe732e2020-01-24 11:26:14 -0800552 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700553 AMOTION_EVENT_ACTION_POINTER_DOWN |
554 (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700555 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
556 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700557 AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
chaviw9eaa22c2020-07-01 16:21:27 -0700558 ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
559 pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800560 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700561 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800562 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800563 << "Should reject motion events with pointer down index too small.";
564
565 // Rejects pointer up with invalid index.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800566 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700567 AMOTION_EVENT_ACTION_POINTER_UP |
568 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700569 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
570 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700571 AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
chaviw9eaa22c2020-07-01 16:21:27 -0700572 ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
573 pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800574 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700575 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800576 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800577 << "Should reject motion events with pointer up index too large.";
578
Garfield Tanfbe732e2020-01-24 11:26:14 -0800579 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700580 AMOTION_EVENT_ACTION_POINTER_UP |
581 (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700582 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
583 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700584 AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
chaviw9eaa22c2020-07-01 16:21:27 -0700585 ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
586 pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800587 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700588 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800589 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800590 << "Should reject motion events with pointer up index too small.";
591
592 // Rejects motion events with invalid number of pointers.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800593 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
594 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700595 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700596 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
597 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700598 /*pointerCount*/ 0, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800599 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700600 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800601 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800602 << "Should reject motion events with 0 pointers.";
603
Garfield Tanfbe732e2020-01-24 11:26:14 -0800604 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
605 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700606 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700607 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
608 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700609 /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800610 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700611 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800612 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800613 << "Should reject motion events with more than MAX_POINTERS pointers.";
614
615 // Rejects motion events with invalid pointer ids.
616 pointerProperties[0].id = -1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800617 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
618 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700619 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700620 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
621 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700622 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800623 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700624 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800625 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800626 << "Should reject motion events with pointer ids less than 0.";
627
628 pointerProperties[0].id = MAX_POINTER_ID + 1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800629 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
630 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700631 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700632 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
633 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700634 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800635 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700636 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800637 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800638 << "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";
639
640 // Rejects motion events with duplicate pointer ids.
641 pointerProperties[0].id = 1;
642 pointerProperties[1].id = 1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800643 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
644 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700645 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700646 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
647 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700648 /*pointerCount*/ 2, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800649 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700650 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800651 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800652 << "Should reject motion events with duplicate pointer ids.";
653}
654
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800655/* Test InputDispatcher for notifyConfigurationChanged and notifySwitch events */
656
657TEST_F(InputDispatcherTest, NotifyConfigurationChanged_CallsPolicy) {
658 constexpr nsecs_t eventTime = 20;
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800659 NotifyConfigurationChangedArgs args(10 /*id*/, eventTime);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800660 mDispatcher->notifyConfigurationChanged(&args);
661 ASSERT_TRUE(mDispatcher->waitForIdle());
662
663 mFakePolicy->assertNotifyConfigurationChangedWasCalled(eventTime);
664}
665
666TEST_F(InputDispatcherTest, NotifySwitch_CallsPolicy) {
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800667 NotifySwitchArgs args(10 /*id*/, 20 /*eventTime*/, 0 /*policyFlags*/, 1 /*switchValues*/,
668 2 /*switchMask*/);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800669 mDispatcher->notifySwitch(&args);
670
671 // InputDispatcher adds POLICY_FLAG_TRUSTED because the event went through InputListener
672 args.policyFlags |= POLICY_FLAG_TRUSTED;
673 mFakePolicy->assertNotifySwitchWasCalled(args);
674}
675
Arthur Hungb92218b2018-08-14 12:00:21 +0800676// --- InputDispatcherTest SetInputWindowTest ---
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700677static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 500ms;
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700678static constexpr std::chrono::nanoseconds DISPATCHING_TIMEOUT = 5s;
Arthur Hungb92218b2018-08-14 12:00:21 +0800679
680class FakeApplicationHandle : public InputApplicationHandle {
681public:
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700682 FakeApplicationHandle() {
683 mInfo.name = "Fake Application";
684 mInfo.token = new BBinder();
Siarhei Vishniakou70622952020-07-30 11:17:23 -0500685 mInfo.dispatchingTimeoutMillis =
686 std::chrono::duration_cast<std::chrono::milliseconds>(DISPATCHING_TIMEOUT).count();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700687 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800688 virtual ~FakeApplicationHandle() {}
689
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000690 virtual bool updateInfo() override { return true; }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700691
Siarhei Vishniakou70622952020-07-30 11:17:23 -0500692 void setDispatchingTimeout(std::chrono::milliseconds timeout) {
693 mInfo.dispatchingTimeoutMillis = timeout.count();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700694 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800695};
696
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800697class FakeInputReceiver {
Arthur Hungb92218b2018-08-14 12:00:21 +0800698public:
Garfield Tan15601662020-09-22 15:32:38 -0700699 explicit FakeInputReceiver(std::unique_ptr<InputChannel> clientChannel, const std::string name)
chaviwd1c23182019-12-20 18:44:56 -0800700 : mName(name) {
Garfield Tan15601662020-09-22 15:32:38 -0700701 mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel));
chaviwd1c23182019-12-20 18:44:56 -0800702 }
703
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800704 InputEvent* consume() {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700705 InputEvent* event;
706 std::optional<uint32_t> consumeSeq = receiveEvent(&event);
707 if (!consumeSeq) {
708 return nullptr;
709 }
710 finishEvent(*consumeSeq);
711 return event;
712 }
713
714 /**
715 * Receive an event without acknowledging it.
716 * Return the sequence number that could later be used to send finished signal.
717 */
718 std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
Arthur Hungb92218b2018-08-14 12:00:21 +0800719 uint32_t consumeSeq;
720 InputEvent* event;
Arthur Hungb92218b2018-08-14 12:00:21 +0800721
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800722 std::chrono::time_point start = std::chrono::steady_clock::now();
723 status_t status = WOULD_BLOCK;
724 while (status == WOULD_BLOCK) {
chaviw81e2bb92019-12-18 15:03:51 -0800725 status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq,
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800726 &event);
727 std::chrono::duration elapsed = std::chrono::steady_clock::now() - start;
728 if (elapsed > 100ms) {
729 break;
730 }
731 }
732
733 if (status == WOULD_BLOCK) {
734 // Just means there's no event available.
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700735 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800736 }
737
738 if (status != OK) {
739 ADD_FAILURE() << mName.c_str() << ": consumer consume should return OK.";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700740 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800741 }
742 if (event == nullptr) {
743 ADD_FAILURE() << "Consumed correctly, but received NULL event from consumer";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700744 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800745 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700746 if (outEvent != nullptr) {
747 *outEvent = event;
748 }
749 return consumeSeq;
750 }
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800751
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700752 /**
753 * To be used together with "receiveEvent" to complete the consumption of an event.
754 */
755 void finishEvent(uint32_t consumeSeq) {
756 const status_t status = mConsumer->sendFinishedSignal(consumeSeq, true);
757 ASSERT_EQ(OK, status) << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800758 }
759
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +0000760 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
761 const status_t status = mConsumer->sendTimeline(inputEventId, timeline);
762 ASSERT_EQ(OK, status);
763 }
764
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000765 void consumeEvent(int32_t expectedEventType, int32_t expectedAction,
766 std::optional<int32_t> expectedDisplayId,
767 std::optional<int32_t> expectedFlags) {
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800768 InputEvent* event = consume();
769
770 ASSERT_NE(nullptr, event) << mName.c_str()
771 << ": consumer should have returned non-NULL event.";
Arthur Hungb92218b2018-08-14 12:00:21 +0800772 ASSERT_EQ(expectedEventType, event->getType())
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700773 << mName.c_str() << " expected " << inputEventTypeToString(expectedEventType)
Siarhei Vishniakou7feb2ea2019-11-25 15:11:23 -0800774 << " event, got " << inputEventTypeToString(event->getType()) << " event";
Arthur Hungb92218b2018-08-14 12:00:21 +0800775
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000776 if (expectedDisplayId.has_value()) {
777 EXPECT_EQ(expectedDisplayId, event->getDisplayId());
778 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800779
Tiger Huang8664f8c2018-10-11 19:14:35 +0800780 switch (expectedEventType) {
781 case AINPUT_EVENT_TYPE_KEY: {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800782 const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*event);
783 EXPECT_EQ(expectedAction, keyEvent.getAction());
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000784 if (expectedFlags.has_value()) {
785 EXPECT_EQ(expectedFlags.value(), keyEvent.getFlags());
786 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800787 break;
788 }
789 case AINPUT_EVENT_TYPE_MOTION: {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800790 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
791 EXPECT_EQ(expectedAction, motionEvent.getAction());
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000792 if (expectedFlags.has_value()) {
793 EXPECT_EQ(expectedFlags.value(), motionEvent.getFlags());
794 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800795 break;
796 }
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100797 case AINPUT_EVENT_TYPE_FOCUS: {
798 FAIL() << "Use 'consumeFocusEvent' for FOCUS events";
799 }
Prabir Pradhan99987712020-11-10 18:43:05 -0800800 case AINPUT_EVENT_TYPE_CAPTURE: {
801 FAIL() << "Use 'consumeCaptureEvent' for CAPTURE events";
802 }
arthurhungb89ccb02020-12-30 16:19:01 +0800803 case AINPUT_EVENT_TYPE_DRAG: {
804 FAIL() << "Use 'consumeDragEvent' for DRAG events";
805 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800806 default: {
807 FAIL() << mName.c_str() << ": invalid event type: " << expectedEventType;
808 }
809 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800810 }
811
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100812 void consumeFocusEvent(bool hasFocus, bool inTouchMode) {
813 InputEvent* event = consume();
814 ASSERT_NE(nullptr, event) << mName.c_str()
815 << ": consumer should have returned non-NULL event.";
816 ASSERT_EQ(AINPUT_EVENT_TYPE_FOCUS, event->getType())
817 << "Got " << inputEventTypeToString(event->getType())
818 << " event instead of FOCUS event";
819
820 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
821 << mName.c_str() << ": event displayId should always be NONE.";
822
823 FocusEvent* focusEvent = static_cast<FocusEvent*>(event);
824 EXPECT_EQ(hasFocus, focusEvent->getHasFocus());
825 EXPECT_EQ(inTouchMode, focusEvent->getInTouchMode());
826 }
827
Prabir Pradhan99987712020-11-10 18:43:05 -0800828 void consumeCaptureEvent(bool hasCapture) {
829 const InputEvent* event = consume();
830 ASSERT_NE(nullptr, event) << mName.c_str()
831 << ": consumer should have returned non-NULL event.";
832 ASSERT_EQ(AINPUT_EVENT_TYPE_CAPTURE, event->getType())
833 << "Got " << inputEventTypeToString(event->getType())
834 << " event instead of CAPTURE event";
835
836 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
837 << mName.c_str() << ": event displayId should always be NONE.";
838
839 const auto& captureEvent = static_cast<const CaptureEvent&>(*event);
840 EXPECT_EQ(hasCapture, captureEvent.getPointerCaptureEnabled());
841 }
842
arthurhungb89ccb02020-12-30 16:19:01 +0800843 void consumeDragEvent(bool isExiting, float x, float y) {
844 const InputEvent* event = consume();
845 ASSERT_NE(nullptr, event) << mName.c_str()
846 << ": consumer should have returned non-NULL event.";
847 ASSERT_EQ(AINPUT_EVENT_TYPE_DRAG, event->getType())
848 << "Got " << inputEventTypeToString(event->getType())
849 << " event instead of DRAG event";
850
851 EXPECT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
852 << mName.c_str() << ": event displayId should always be NONE.";
853
854 const auto& dragEvent = static_cast<const DragEvent&>(*event);
855 EXPECT_EQ(isExiting, dragEvent.isExiting());
856 EXPECT_EQ(x, dragEvent.getX());
857 EXPECT_EQ(y, dragEvent.getY());
858 }
859
chaviwd1c23182019-12-20 18:44:56 -0800860 void assertNoEvents() {
861 InputEvent* event = consume();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700862 if (event == nullptr) {
863 return;
864 }
865 if (event->getType() == AINPUT_EVENT_TYPE_KEY) {
866 KeyEvent& keyEvent = static_cast<KeyEvent&>(*event);
867 ADD_FAILURE() << "Received key event "
868 << KeyEvent::actionToString(keyEvent.getAction());
869 } else if (event->getType() == AINPUT_EVENT_TYPE_MOTION) {
870 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
871 ADD_FAILURE() << "Received motion event "
872 << MotionEvent::actionToString(motionEvent.getAction());
873 } else if (event->getType() == AINPUT_EVENT_TYPE_FOCUS) {
874 FocusEvent& focusEvent = static_cast<FocusEvent&>(*event);
875 ADD_FAILURE() << "Received focus event, hasFocus = "
876 << (focusEvent.getHasFocus() ? "true" : "false");
Prabir Pradhan99987712020-11-10 18:43:05 -0800877 } else if (event->getType() == AINPUT_EVENT_TYPE_CAPTURE) {
878 const auto& captureEvent = static_cast<CaptureEvent&>(*event);
879 ADD_FAILURE() << "Received capture event, pointerCaptureEnabled = "
880 << (captureEvent.getPointerCaptureEnabled() ? "true" : "false");
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700881 }
882 FAIL() << mName.c_str()
883 << ": should not have received any events, so consume() should return NULL";
chaviwd1c23182019-12-20 18:44:56 -0800884 }
885
886 sp<IBinder> getToken() { return mConsumer->getChannel()->getConnectionToken(); }
887
888protected:
889 std::unique_ptr<InputConsumer> mConsumer;
890 PreallocatedInputEventFactory mEventFactory;
891
892 std::string mName;
893};
894
895class FakeWindowHandle : public InputWindowHandle {
896public:
897 static const int32_t WIDTH = 600;
898 static const int32_t HEIGHT = 800;
chaviwd1c23182019-12-20 18:44:56 -0800899
Chris Yea209fde2020-07-22 13:54:51 -0700900 FakeWindowHandle(const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
chaviwd1c23182019-12-20 18:44:56 -0800901 const sp<InputDispatcher>& dispatcher, const std::string name,
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500902 int32_t displayId, std::optional<sp<IBinder>> token = std::nullopt)
chaviwd1c23182019-12-20 18:44:56 -0800903 : mName(name) {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500904 if (token == std::nullopt) {
Garfield Tan15601662020-09-22 15:32:38 -0700905 base::Result<std::unique_ptr<InputChannel>> channel =
906 dispatcher->createInputChannel(name);
907 token = (*channel)->getConnectionToken();
908 mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name);
chaviwd1c23182019-12-20 18:44:56 -0800909 }
910
911 inputApplicationHandle->updateInfo();
912 mInfo.applicationInfo = *inputApplicationHandle->getInfo();
913
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500914 mInfo.token = *token;
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -0700915 mInfo.id = sId++;
chaviwd1c23182019-12-20 18:44:56 -0800916 mInfo.name = name;
Michael Wright44753b12020-07-08 13:48:11 +0100917 mInfo.type = InputWindowInfo::Type::APPLICATION;
Siarhei Vishniakouc1ae5562020-06-30 14:22:57 -0500918 mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000919 mInfo.alpha = 1.0;
chaviwd1c23182019-12-20 18:44:56 -0800920 mInfo.frameLeft = 0;
921 mInfo.frameTop = 0;
922 mInfo.frameRight = WIDTH;
923 mInfo.frameBottom = HEIGHT;
chaviw1ff3d1e2020-07-01 15:53:47 -0700924 mInfo.transform.set(0, 0);
chaviwd1c23182019-12-20 18:44:56 -0800925 mInfo.globalScaleFactor = 1.0;
926 mInfo.touchableRegion.clear();
927 mInfo.addTouchableRegion(Rect(0, 0, WIDTH, HEIGHT));
928 mInfo.visible = true;
Vishnu Nair47074b82020-08-14 11:54:47 -0700929 mInfo.focusable = false;
chaviwd1c23182019-12-20 18:44:56 -0800930 mInfo.hasWallpaper = false;
931 mInfo.paused = false;
chaviwd1c23182019-12-20 18:44:56 -0800932 mInfo.ownerPid = INJECTOR_PID;
933 mInfo.ownerUid = INJECTOR_UID;
chaviwd1c23182019-12-20 18:44:56 -0800934 mInfo.displayId = displayId;
935 }
936
937 virtual bool updateInfo() { return true; }
938
Vishnu Nair47074b82020-08-14 11:54:47 -0700939 void setFocusable(bool focusable) { mInfo.focusable = focusable; }
chaviwd1c23182019-12-20 18:44:56 -0800940
Vishnu Nair958da932020-08-21 17:12:37 -0700941 void setVisible(bool visible) { mInfo.visible = visible; }
942
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700943 void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
Siarhei Vishniakouc1ae5562020-06-30 14:22:57 -0500944 mInfo.dispatchingTimeout = timeout;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700945 }
946
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700947 void setPaused(bool paused) { mInfo.paused = paused; }
948
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000949 void setAlpha(float alpha) { mInfo.alpha = alpha; }
950
951 void setTouchOcclusionMode(android::os::TouchOcclusionMode mode) {
952 mInfo.touchOcclusionMode = mode;
953 }
954
Bernardo Rufino7393d172021-02-26 13:56:11 +0000955 void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; }
956
chaviwd1c23182019-12-20 18:44:56 -0800957 void setFrame(const Rect& frame) {
958 mInfo.frameLeft = frame.left;
959 mInfo.frameTop = frame.top;
960 mInfo.frameRight = frame.right;
961 mInfo.frameBottom = frame.bottom;
arthurhungb89ccb02020-12-30 16:19:01 +0800962 mInfo.transform.set(-frame.left, -frame.top);
chaviwd1c23182019-12-20 18:44:56 -0800963 mInfo.touchableRegion.clear();
964 mInfo.addTouchableRegion(frame);
965 }
966
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +0000967 void addFlags(Flags<InputWindowInfo::Flag> flags) { mInfo.flags |= flags; }
968
Michael Wright44753b12020-07-08 13:48:11 +0100969 void setFlags(Flags<InputWindowInfo::Flag> flags) { mInfo.flags = flags; }
chaviwd1c23182019-12-20 18:44:56 -0800970
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500971 void setInputFeatures(InputWindowInfo::Feature features) { mInfo.inputFeatures = features; }
972
chaviw9eaa22c2020-07-01 16:21:27 -0700973 void setWindowTransform(float dsdx, float dtdx, float dtdy, float dsdy) {
974 mInfo.transform.set(dsdx, dtdx, dtdy, dsdy);
975 }
976
977 void setWindowScale(float xScale, float yScale) { setWindowTransform(xScale, 0, 0, yScale); }
chaviwaf87b3e2019-10-01 16:59:28 -0700978
yunho.shinf4a80b82020-11-16 21:13:57 +0900979 void setWindowOffset(float offsetX, float offsetY) { mInfo.transform.set(offsetX, offsetY); }
980
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800981 void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
982 consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN, expectedDisplayId,
983 expectedFlags);
984 }
985
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700986 void consumeKeyUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
987 consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, expectedDisplayId, expectedFlags);
988 }
989
Svet Ganov5d3bc372020-01-26 23:11:07 -0800990 void consumeMotionCancel(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000991 int32_t expectedFlags = 0) {
Svet Ganov5d3bc372020-01-26 23:11:07 -0800992 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, expectedDisplayId,
993 expectedFlags);
994 }
995
996 void consumeMotionMove(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000997 int32_t expectedFlags = 0) {
Svet Ganov5d3bc372020-01-26 23:11:07 -0800998 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, expectedDisplayId,
999 expectedFlags);
1000 }
1001
1002 void consumeMotionDown(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001003 int32_t expectedFlags = 0) {
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001004 consumeAnyMotionDown(expectedDisplayId, expectedFlags);
1005 }
1006
1007 void consumeAnyMotionDown(std::optional<int32_t> expectedDisplayId = std::nullopt,
1008 std::optional<int32_t> expectedFlags = std::nullopt) {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001009 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN, expectedDisplayId,
1010 expectedFlags);
1011 }
1012
Svet Ganov5d3bc372020-01-26 23:11:07 -08001013 void consumeMotionPointerDown(int32_t pointerIdx,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001014 int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1015 int32_t expectedFlags = 0) {
1016 int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN |
1017 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001018 consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
1019 }
1020
1021 void consumeMotionPointerUp(int32_t pointerIdx, int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001022 int32_t expectedFlags = 0) {
1023 int32_t action = AMOTION_EVENT_ACTION_POINTER_UP |
1024 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001025 consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
1026 }
1027
1028 void consumeMotionUp(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001029 int32_t expectedFlags = 0) {
Michael Wright3a240c42019-12-10 20:53:41 +00001030 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP, expectedDisplayId,
1031 expectedFlags);
1032 }
1033
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05001034 void consumeMotionOutside(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1035 int32_t expectedFlags = 0) {
1036 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE, expectedDisplayId,
1037 expectedFlags);
1038 }
1039
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001040 void consumeFocusEvent(bool hasFocus, bool inTouchMode = true) {
1041 ASSERT_NE(mInputReceiver, nullptr)
1042 << "Cannot consume events from a window with no receiver";
1043 mInputReceiver->consumeFocusEvent(hasFocus, inTouchMode);
1044 }
1045
Prabir Pradhan99987712020-11-10 18:43:05 -08001046 void consumeCaptureEvent(bool hasCapture) {
1047 ASSERT_NE(mInputReceiver, nullptr)
1048 << "Cannot consume events from a window with no receiver";
1049 mInputReceiver->consumeCaptureEvent(hasCapture);
1050 }
1051
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001052 void consumeEvent(int32_t expectedEventType, int32_t expectedAction,
1053 std::optional<int32_t> expectedDisplayId,
1054 std::optional<int32_t> expectedFlags) {
chaviwd1c23182019-12-20 18:44:56 -08001055 ASSERT_NE(mInputReceiver, nullptr) << "Invalid consume event on window with no receiver";
1056 mInputReceiver->consumeEvent(expectedEventType, expectedAction, expectedDisplayId,
1057 expectedFlags);
1058 }
1059
arthurhungb89ccb02020-12-30 16:19:01 +08001060 void consumeDragEvent(bool isExiting, float x, float y) {
1061 mInputReceiver->consumeDragEvent(isExiting, x, y);
1062 }
1063
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001064 std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001065 if (mInputReceiver == nullptr) {
1066 ADD_FAILURE() << "Invalid receive event on window with no receiver";
1067 return std::nullopt;
1068 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001069 return mInputReceiver->receiveEvent(outEvent);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001070 }
1071
1072 void finishEvent(uint32_t sequenceNum) {
1073 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
1074 mInputReceiver->finishEvent(sequenceNum);
1075 }
1076
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +00001077 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
1078 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
1079 mInputReceiver->sendTimeline(inputEventId, timeline);
1080 }
1081
chaviwaf87b3e2019-10-01 16:59:28 -07001082 InputEvent* consume() {
1083 if (mInputReceiver == nullptr) {
1084 return nullptr;
1085 }
1086 return mInputReceiver->consume();
1087 }
1088
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00001089 MotionEvent* consumeMotion() {
1090 InputEvent* event = consume();
1091 if (event == nullptr) {
1092 ADD_FAILURE() << "Consume failed : no event";
1093 return nullptr;
1094 }
1095 if (event->getType() != AINPUT_EVENT_TYPE_MOTION) {
1096 ADD_FAILURE() << "Instead of motion event, got "
1097 << inputEventTypeToString(event->getType());
1098 return nullptr;
1099 }
1100 return static_cast<MotionEvent*>(event);
1101 }
1102
Arthur Hungb92218b2018-08-14 12:00:21 +08001103 void assertNoEvents() {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001104 if (mInputReceiver == nullptr &&
1105 mInfo.inputFeatures.test(InputWindowInfo::Feature::NO_INPUT_CHANNEL)) {
1106 return; // Can't receive events if the window does not have input channel
1107 }
1108 ASSERT_NE(nullptr, mInputReceiver)
1109 << "Window without InputReceiver must specify feature NO_INPUT_CHANNEL";
chaviwd1c23182019-12-20 18:44:56 -08001110 mInputReceiver->assertNoEvents();
Arthur Hungb92218b2018-08-14 12:00:21 +08001111 }
1112
chaviwaf87b3e2019-10-01 16:59:28 -07001113 sp<IBinder> getToken() { return mInfo.token; }
1114
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001115 const std::string& getName() { return mName; }
1116
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001117 void setOwnerInfo(int32_t ownerPid, int32_t ownerUid) {
1118 mInfo.ownerPid = ownerPid;
1119 mInfo.ownerUid = ownerUid;
1120 }
1121
chaviwd1c23182019-12-20 18:44:56 -08001122private:
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001123 const std::string mName;
chaviwd1c23182019-12-20 18:44:56 -08001124 std::unique_ptr<FakeInputReceiver> mInputReceiver;
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001125 static std::atomic<int32_t> sId; // each window gets a unique id, like in surfaceflinger
Arthur Hung2fbf37f2018-09-13 18:16:41 +08001126};
1127
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001128std::atomic<int32_t> FakeWindowHandle::sId{1};
1129
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001130static InputEventInjectionResult injectKey(
1131 const sp<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
1132 int32_t displayId = ADISPLAY_ID_NONE,
1133 InputEventInjectionSync syncMode = InputEventInjectionSync::WAIT_FOR_RESULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001134 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
1135 bool allowKeyRepeat = true) {
Arthur Hungb92218b2018-08-14 12:00:21 +08001136 KeyEvent event;
1137 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1138
1139 // Define a valid key down event.
Garfield Tanfbe732e2020-01-24 11:26:14 -08001140 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001141 INVALID_HMAC, action, /* flags */ 0, AKEYCODE_A, KEY_A, AMETA_NONE,
1142 repeatCount, currentTime, currentTime);
Arthur Hungb92218b2018-08-14 12:00:21 +08001143
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001144 int32_t policyFlags = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
1145 if (!allowKeyRepeat) {
1146 policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
1147 }
Arthur Hungb92218b2018-08-14 12:00:21 +08001148 // Inject event until dispatch out.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001149 return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, syncMode,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001150 injectionTimeout, policyFlags);
Arthur Hungb92218b2018-08-14 12:00:21 +08001151}
1152
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001153static InputEventInjectionResult injectKeyDown(const sp<InputDispatcher>& dispatcher,
1154 int32_t displayId = ADISPLAY_ID_NONE) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001155 return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId);
1156}
1157
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001158// Inject a down event that has key repeat disabled. This allows InputDispatcher to idle without
1159// sending a subsequent key up. When key repeat is enabled, the dispatcher cannot idle because it
1160// has to be woken up to process the repeating key.
1161static InputEventInjectionResult injectKeyDownNoRepeat(const sp<InputDispatcher>& dispatcher,
1162 int32_t displayId = ADISPLAY_ID_NONE) {
1163 return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId,
1164 InputEventInjectionSync::WAIT_FOR_RESULT, INJECT_EVENT_TIMEOUT,
1165 /* allowKeyRepeat */ false);
1166}
1167
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001168static InputEventInjectionResult injectKeyUp(const sp<InputDispatcher>& dispatcher,
1169 int32_t displayId = ADISPLAY_ID_NONE) {
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001170 return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /* repeatCount */ 0, displayId);
1171}
1172
Garfield Tandf26e862020-07-01 20:18:19 -07001173class PointerBuilder {
1174public:
1175 PointerBuilder(int32_t id, int32_t toolType) {
1176 mProperties.clear();
1177 mProperties.id = id;
1178 mProperties.toolType = toolType;
1179 mCoords.clear();
1180 }
1181
1182 PointerBuilder& x(float x) { return axis(AMOTION_EVENT_AXIS_X, x); }
1183
1184 PointerBuilder& y(float y) { return axis(AMOTION_EVENT_AXIS_Y, y); }
1185
1186 PointerBuilder& axis(int32_t axis, float value) {
1187 mCoords.setAxisValue(axis, value);
1188 return *this;
1189 }
1190
1191 PointerProperties buildProperties() const { return mProperties; }
1192
1193 PointerCoords buildCoords() const { return mCoords; }
1194
1195private:
1196 PointerProperties mProperties;
1197 PointerCoords mCoords;
1198};
1199
1200class MotionEventBuilder {
1201public:
1202 MotionEventBuilder(int32_t action, int32_t source) {
1203 mAction = action;
1204 mSource = source;
1205 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
1206 }
1207
1208 MotionEventBuilder& eventTime(nsecs_t eventTime) {
1209 mEventTime = eventTime;
1210 return *this;
1211 }
1212
1213 MotionEventBuilder& displayId(int32_t displayId) {
1214 mDisplayId = displayId;
1215 return *this;
1216 }
1217
1218 MotionEventBuilder& actionButton(int32_t actionButton) {
1219 mActionButton = actionButton;
1220 return *this;
1221 }
1222
arthurhung6d4bed92021-03-17 11:59:33 +08001223 MotionEventBuilder& buttonState(int32_t buttonState) {
1224 mButtonState = buttonState;
Garfield Tandf26e862020-07-01 20:18:19 -07001225 return *this;
1226 }
1227
1228 MotionEventBuilder& rawXCursorPosition(float rawXCursorPosition) {
1229 mRawXCursorPosition = rawXCursorPosition;
1230 return *this;
1231 }
1232
1233 MotionEventBuilder& rawYCursorPosition(float rawYCursorPosition) {
1234 mRawYCursorPosition = rawYCursorPosition;
1235 return *this;
1236 }
1237
1238 MotionEventBuilder& pointer(PointerBuilder pointer) {
1239 mPointers.push_back(pointer);
1240 return *this;
1241 }
1242
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001243 MotionEventBuilder& addFlag(uint32_t flags) {
1244 mFlags |= flags;
1245 return *this;
1246 }
1247
Garfield Tandf26e862020-07-01 20:18:19 -07001248 MotionEvent build() {
1249 std::vector<PointerProperties> pointerProperties;
1250 std::vector<PointerCoords> pointerCoords;
1251 for (const PointerBuilder& pointer : mPointers) {
1252 pointerProperties.push_back(pointer.buildProperties());
1253 pointerCoords.push_back(pointer.buildCoords());
1254 }
1255
1256 // Set mouse cursor position for the most common cases to avoid boilerplate.
1257 if (mSource == AINPUT_SOURCE_MOUSE &&
1258 !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition) &&
1259 mPointers.size() == 1) {
1260 mRawXCursorPosition = pointerCoords[0].getX();
1261 mRawYCursorPosition = pointerCoords[0].getY();
1262 }
1263
1264 MotionEvent event;
chaviw9eaa22c2020-07-01 16:21:27 -07001265 ui::Transform identityTransform;
Garfield Tandf26e862020-07-01 20:18:19 -07001266 event.initialize(InputEvent::nextId(), DEVICE_ID, mSource, mDisplayId, INVALID_HMAC,
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001267 mAction, mActionButton, mFlags, /* edgeFlags */ 0, AMETA_NONE,
chaviw9eaa22c2020-07-01 16:21:27 -07001268 mButtonState, MotionClassification::NONE, identityTransform,
1269 /* xPrecision */ 0, /* yPrecision */ 0, mRawXCursorPosition,
Evan Rosky84f07f02021-04-16 10:42:42 -07001270 mRawYCursorPosition, mDisplayWidth, mDisplayHeight, mEventTime, mEventTime,
1271 mPointers.size(), pointerProperties.data(), pointerCoords.data());
Garfield Tandf26e862020-07-01 20:18:19 -07001272
1273 return event;
1274 }
1275
1276private:
1277 int32_t mAction;
1278 int32_t mSource;
1279 nsecs_t mEventTime;
1280 int32_t mDisplayId{ADISPLAY_ID_DEFAULT};
1281 int32_t mActionButton{0};
1282 int32_t mButtonState{0};
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001283 int32_t mFlags{0};
Garfield Tandf26e862020-07-01 20:18:19 -07001284 float mRawXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
1285 float mRawYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
Evan Rosky84f07f02021-04-16 10:42:42 -07001286 int32_t mDisplayWidth{AMOTION_EVENT_INVALID_DISPLAY_SIZE};
1287 int32_t mDisplayHeight{AMOTION_EVENT_INVALID_DISPLAY_SIZE};
Garfield Tandf26e862020-07-01 20:18:19 -07001288
1289 std::vector<PointerBuilder> mPointers;
1290};
1291
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001292static InputEventInjectionResult injectMotionEvent(
Garfield Tandf26e862020-07-01 20:18:19 -07001293 const sp<InputDispatcher>& dispatcher, const MotionEvent& event,
1294 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001295 InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT) {
Garfield Tandf26e862020-07-01 20:18:19 -07001296 return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, injectionMode,
1297 injectionTimeout,
1298 POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
1299}
1300
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001301static InputEventInjectionResult injectMotionEvent(
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001302 const sp<InputDispatcher>& dispatcher, int32_t action, int32_t source, int32_t displayId,
1303 const PointF& position,
1304 const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001305 AMOTION_EVENT_INVALID_CURSOR_POSITION},
1306 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001307 InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001308 nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC)) {
Garfield Tandf26e862020-07-01 20:18:19 -07001309 MotionEvent event = MotionEventBuilder(action, source)
1310 .displayId(displayId)
1311 .eventTime(eventTime)
1312 .rawXCursorPosition(cursorPosition.x)
1313 .rawYCursorPosition(cursorPosition.y)
1314 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1315 .x(position.x)
1316 .y(position.y))
1317 .build();
Arthur Hungb92218b2018-08-14 12:00:21 +08001318
1319 // Inject event until dispatch out.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001320 return injectMotionEvent(dispatcher, event, injectionTimeout, injectionMode);
Arthur Hungb92218b2018-08-14 12:00:21 +08001321}
1322
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001323static InputEventInjectionResult injectMotionDown(const sp<InputDispatcher>& dispatcher,
1324 int32_t source, int32_t displayId,
1325 const PointF& location = {100, 200}) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001326 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location);
Garfield Tan00f511d2019-06-12 16:55:40 -07001327}
1328
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001329static InputEventInjectionResult injectMotionUp(const sp<InputDispatcher>& dispatcher,
1330 int32_t source, int32_t displayId,
1331 const PointF& location = {100, 200}) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001332 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location);
Michael Wright3a240c42019-12-10 20:53:41 +00001333}
1334
Jackal Guof9696682018-10-05 12:23:23 +08001335static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) {
1336 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1337 // Define a valid key event.
Siarhei Vishniakou58ba3d12021-02-11 01:31:07 +00001338 NotifyKeyArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
1339 displayId, POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A,
1340 KEY_A, AMETA_NONE, currentTime);
Jackal Guof9696682018-10-05 12:23:23 +08001341
1342 return args;
1343}
1344
chaviwd1c23182019-12-20 18:44:56 -08001345static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId,
1346 const std::vector<PointF>& points) {
1347 size_t pointerCount = points.size();
chaviwaf87b3e2019-10-01 16:59:28 -07001348 if (action == AMOTION_EVENT_ACTION_DOWN || action == AMOTION_EVENT_ACTION_UP) {
1349 EXPECT_EQ(1U, pointerCount) << "Actions DOWN and UP can only contain a single pointer";
1350 }
1351
chaviwd1c23182019-12-20 18:44:56 -08001352 PointerProperties pointerProperties[pointerCount];
1353 PointerCoords pointerCoords[pointerCount];
Jackal Guof9696682018-10-05 12:23:23 +08001354
chaviwd1c23182019-12-20 18:44:56 -08001355 for (size_t i = 0; i < pointerCount; i++) {
1356 pointerProperties[i].clear();
1357 pointerProperties[i].id = i;
1358 pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
Jackal Guof9696682018-10-05 12:23:23 +08001359
chaviwd1c23182019-12-20 18:44:56 -08001360 pointerCoords[i].clear();
1361 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, points[i].x);
1362 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, points[i].y);
1363 }
Jackal Guof9696682018-10-05 12:23:23 +08001364
1365 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1366 // Define a valid motion event.
Siarhei Vishniakou58ba3d12021-02-11 01:31:07 +00001367 NotifyMotionArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, source, displayId,
Garfield Tan00f511d2019-06-12 16:55:40 -07001368 POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
1369 AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
chaviwd1c23182019-12-20 18:44:56 -08001370 AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
1371 pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0,
Garfield Tan00f511d2019-06-12 16:55:40 -07001372 AMOTION_EVENT_INVALID_CURSOR_POSITION,
1373 AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /* videoFrames */ {});
Jackal Guof9696682018-10-05 12:23:23 +08001374
1375 return args;
1376}
1377
chaviwd1c23182019-12-20 18:44:56 -08001378static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId) {
1379 return generateMotionArgs(action, source, displayId, {PointF{100, 200}});
1380}
1381
Prabir Pradhan99987712020-11-10 18:43:05 -08001382static NotifyPointerCaptureChangedArgs generatePointerCaptureChangedArgs(bool enabled) {
1383 return NotifyPointerCaptureChangedArgs(/* id */ 0, systemTime(SYSTEM_TIME_MONOTONIC), enabled);
1384}
1385
Arthur Hungb92218b2018-08-14 12:00:21 +08001386TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001387 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001388 sp<FakeWindowHandle> window =
1389 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001390
Arthur Hung72d8dc32020-03-28 00:48:39 +00001391 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001392 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1393 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
1394 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08001395
1396 // Window should receive motion event.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001397 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001398}
1399
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001400/**
1401 * Calling setInputWindows once with FLAG_NOT_TOUCH_MODAL should not cause any issues.
1402 * To ensure that window receives only events that were directly inside of it, add
1403 * FLAG_NOT_TOUCH_MODAL. This will enforce using the touchableRegion of the input
1404 * when finding touched windows.
1405 * This test serves as a sanity check for the next test, where setInputWindows is
1406 * called twice.
1407 */
1408TEST_F(InputDispatcherTest, SetInputWindowOnce_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001409 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001410 sp<FakeWindowHandle> window =
1411 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1412 window->setFrame(Rect(0, 0, 100, 100));
Michael Wright44753b12020-07-08 13:48:11 +01001413 window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001414
1415 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001416 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001417 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1418 {50, 50}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001419 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001420
1421 // Window should receive motion event.
1422 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1423}
1424
1425/**
1426 * Calling setInputWindows twice, with the same info, should not cause any issues.
1427 * To ensure that window receives only events that were directly inside of it, add
1428 * FLAG_NOT_TOUCH_MODAL. This will enforce using the touchableRegion of the input
1429 * when finding touched windows.
1430 */
1431TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001432 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001433 sp<FakeWindowHandle> window =
1434 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1435 window->setFrame(Rect(0, 0, 100, 100));
Michael Wright44753b12020-07-08 13:48:11 +01001436 window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001437
1438 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1439 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001440 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001441 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1442 {50, 50}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001443 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001444
1445 // Window should receive motion event.
1446 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1447}
1448
Arthur Hungb92218b2018-08-14 12:00:21 +08001449// The foreground window should receive the first touch down event.
1450TEST_F(InputDispatcherTest, SetInputWindow_MultiWindowsTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001451 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001452 sp<FakeWindowHandle> windowTop =
1453 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
1454 sp<FakeWindowHandle> windowSecond =
1455 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001456
Arthur Hung72d8dc32020-03-28 00:48:39 +00001457 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001458 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1459 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
1460 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08001461
1462 // Top window should receive the touch down event. Second window should not receive anything.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001463 windowTop->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001464 windowSecond->assertNoEvents();
1465}
1466
Garfield Tandf26e862020-07-01 20:18:19 -07001467TEST_F(InputDispatcherTest, HoverMoveEnterMouseClickAndHoverMoveExit) {
Chris Yea209fde2020-07-22 13:54:51 -07001468 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tandf26e862020-07-01 20:18:19 -07001469 sp<FakeWindowHandle> windowLeft =
1470 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
1471 windowLeft->setFrame(Rect(0, 0, 600, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001472 windowLeft->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tandf26e862020-07-01 20:18:19 -07001473 sp<FakeWindowHandle> windowRight =
1474 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
1475 windowRight->setFrame(Rect(600, 0, 1200, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001476 windowRight->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tandf26e862020-07-01 20:18:19 -07001477
1478 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
1479
1480 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
1481
1482 // Start cursor position in right window so that we can move the cursor to left window.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001483 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001484 injectMotionEvent(mDispatcher,
1485 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1486 AINPUT_SOURCE_MOUSE)
1487 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1488 .x(900)
1489 .y(400))
1490 .build()));
1491 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1492 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1493 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1494 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1495
1496 // Move cursor into left window
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001497 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001498 injectMotionEvent(mDispatcher,
1499 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1500 AINPUT_SOURCE_MOUSE)
1501 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1502 .x(300)
1503 .y(400))
1504 .build()));
1505 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
1506 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1507 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1508 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1509 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1510 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1511
1512 // Inject a series of mouse events for a mouse click
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001513 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001514 injectMotionEvent(mDispatcher,
1515 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
1516 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1517 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1518 .x(300)
1519 .y(400))
1520 .build()));
1521 windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1522
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001523 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001524 injectMotionEvent(mDispatcher,
1525 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
1526 AINPUT_SOURCE_MOUSE)
1527 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1528 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
1529 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1530 .x(300)
1531 .y(400))
1532 .build()));
1533 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS,
1534 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1535
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001536 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001537 injectMotionEvent(mDispatcher,
1538 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
1539 AINPUT_SOURCE_MOUSE)
1540 .buttonState(0)
1541 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
1542 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1543 .x(300)
1544 .y(400))
1545 .build()));
1546 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
1547 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1548
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001549 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001550 injectMotionEvent(mDispatcher,
1551 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
1552 .buttonState(0)
1553 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1554 .x(300)
1555 .y(400))
1556 .build()));
1557 windowLeft->consumeMotionUp(ADISPLAY_ID_DEFAULT);
1558
1559 // Move mouse cursor back to right window
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001560 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001561 injectMotionEvent(mDispatcher,
1562 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1563 AINPUT_SOURCE_MOUSE)
1564 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1565 .x(900)
1566 .y(400))
1567 .build()));
1568 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
1569 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1570 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1571 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1572 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1573 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1574}
1575
1576// This test is different from the test above that HOVER_ENTER and HOVER_EXIT events are injected
1577// directly in this test.
1578TEST_F(InputDispatcherTest, HoverEnterMouseClickAndHoverExit) {
Chris Yea209fde2020-07-22 13:54:51 -07001579 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tandf26e862020-07-01 20:18:19 -07001580 sp<FakeWindowHandle> window =
1581 new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
1582 window->setFrame(Rect(0, 0, 1200, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001583 window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tandf26e862020-07-01 20:18:19 -07001584
1585 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
1586
1587 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1588
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001589 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001590 injectMotionEvent(mDispatcher,
1591 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER,
1592 AINPUT_SOURCE_MOUSE)
1593 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1594 .x(300)
1595 .y(400))
1596 .build()));
1597 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1598 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1599
1600 // Inject a series of mouse events for a mouse click
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001601 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001602 injectMotionEvent(mDispatcher,
1603 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
1604 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1605 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1606 .x(300)
1607 .y(400))
1608 .build()));
1609 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1610
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001611 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001612 injectMotionEvent(mDispatcher,
1613 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
1614 AINPUT_SOURCE_MOUSE)
1615 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1616 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
1617 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1618 .x(300)
1619 .y(400))
1620 .build()));
1621 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS,
1622 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1623
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001624 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001625 injectMotionEvent(mDispatcher,
1626 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
1627 AINPUT_SOURCE_MOUSE)
1628 .buttonState(0)
1629 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
1630 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1631 .x(300)
1632 .y(400))
1633 .build()));
1634 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
1635 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1636
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001637 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001638 injectMotionEvent(mDispatcher,
1639 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
1640 .buttonState(0)
1641 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1642 .x(300)
1643 .y(400))
1644 .build()));
1645 window->consumeMotionUp(ADISPLAY_ID_DEFAULT);
1646
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001647 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001648 injectMotionEvent(mDispatcher,
1649 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_EXIT,
1650 AINPUT_SOURCE_MOUSE)
1651 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1652 .x(300)
1653 .y(400))
1654 .build()));
1655 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
1656 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1657}
1658
Garfield Tan00f511d2019-06-12 16:55:40 -07001659TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) {
Chris Yea209fde2020-07-22 13:54:51 -07001660 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tan00f511d2019-06-12 16:55:40 -07001661
1662 sp<FakeWindowHandle> windowLeft =
1663 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
1664 windowLeft->setFrame(Rect(0, 0, 600, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001665 windowLeft->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tan00f511d2019-06-12 16:55:40 -07001666 sp<FakeWindowHandle> windowRight =
1667 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
1668 windowRight->setFrame(Rect(600, 0, 1200, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001669 windowRight->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tan00f511d2019-06-12 16:55:40 -07001670
1671 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
1672
Arthur Hung72d8dc32020-03-28 00:48:39 +00001673 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
Garfield Tan00f511d2019-06-12 16:55:40 -07001674
1675 // Inject an event with coordinate in the area of right window, with mouse cursor in the area of
1676 // left window. This event should be dispatched to the left window.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001677 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tan00f511d2019-06-12 16:55:40 -07001678 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001679 ADISPLAY_ID_DEFAULT, {610, 400}, {599, 400}));
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001680 windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Garfield Tan00f511d2019-06-12 16:55:40 -07001681 windowRight->assertNoEvents();
1682}
1683
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001684TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsKeyStream) {
Chris Yea209fde2020-07-22 13:54:51 -07001685 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001686 sp<FakeWindowHandle> window =
1687 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Vishnu Nair47074b82020-08-14 11:54:47 -07001688 window->setFocusable(true);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001689
Arthur Hung72d8dc32020-03-28 00:48:39 +00001690 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07001691 setFocusedWindow(window);
1692
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001693 window->consumeFocusEvent(true);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001694
1695 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
1696 mDispatcher->notifyKey(&keyArgs);
1697
1698 // Window should receive key down event.
1699 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
1700
1701 // When device reset happens, that key stream should be terminated with FLAG_CANCELED
1702 // on the app side.
Garfield Tanc51d1ba2020-01-28 13:24:04 -08001703 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001704 mDispatcher->notifyDeviceReset(&args);
1705 window->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
1706 AKEY_EVENT_FLAG_CANCELED);
1707}
1708
1709TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsMotionStream) {
Chris Yea209fde2020-07-22 13:54:51 -07001710 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001711 sp<FakeWindowHandle> window =
1712 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1713
Arthur Hung72d8dc32020-03-28 00:48:39 +00001714 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001715
1716 NotifyMotionArgs motionArgs =
1717 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1718 ADISPLAY_ID_DEFAULT);
1719 mDispatcher->notifyMotion(&motionArgs);
1720
1721 // Window should receive motion down event.
1722 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1723
1724 // When device reset happens, that motion stream should be terminated with ACTION_CANCEL
1725 // on the app side.
Garfield Tanc51d1ba2020-01-28 13:24:04 -08001726 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001727 mDispatcher->notifyDeviceReset(&args);
1728 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT,
1729 0 /*expectedFlags*/);
1730}
1731
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00001732using TransferFunction =
1733 std::function<bool(sp<InputDispatcher> dispatcher, sp<IBinder>, sp<IBinder>)>;
1734
1735class TransferTouchFixture : public InputDispatcherTest,
1736 public ::testing::WithParamInterface<TransferFunction> {};
1737
1738TEST_P(TransferTouchFixture, TransferTouch_OnePointer) {
Chris Yea209fde2020-07-22 13:54:51 -07001739 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08001740
1741 // Create a couple of windows
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001742 sp<FakeWindowHandle> firstWindow =
1743 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
1744 sp<FakeWindowHandle> secondWindow =
1745 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001746
1747 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00001748 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001749
1750 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001751 NotifyMotionArgs downMotionArgs =
1752 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1753 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001754 mDispatcher->notifyMotion(&downMotionArgs);
1755 // Only the first window should get the down event
1756 firstWindow->consumeMotionDown();
1757 secondWindow->assertNoEvents();
1758
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00001759 // Transfer touch to the second window
1760 TransferFunction f = GetParam();
1761 const bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
1762 ASSERT_TRUE(success);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001763 // The first window gets cancel and the second gets down
1764 firstWindow->consumeMotionCancel();
1765 secondWindow->consumeMotionDown();
1766
1767 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001768 NotifyMotionArgs upMotionArgs =
1769 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
1770 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001771 mDispatcher->notifyMotion(&upMotionArgs);
1772 // The first window gets no events and the second gets up
1773 firstWindow->assertNoEvents();
1774 secondWindow->consumeMotionUp();
1775}
1776
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00001777TEST_P(TransferTouchFixture, TransferTouch_TwoPointersNonSplitTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001778 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08001779
1780 PointF touchPoint = {10, 10};
1781
1782 // Create a couple of windows
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001783 sp<FakeWindowHandle> firstWindow =
1784 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
1785 sp<FakeWindowHandle> secondWindow =
1786 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001787
1788 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00001789 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001790
1791 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001792 NotifyMotionArgs downMotionArgs =
1793 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1794 ADISPLAY_ID_DEFAULT, {touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001795 mDispatcher->notifyMotion(&downMotionArgs);
1796 // Only the first window should get the down event
1797 firstWindow->consumeMotionDown();
1798 secondWindow->assertNoEvents();
1799
1800 // Send pointer down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001801 NotifyMotionArgs pointerDownMotionArgs =
1802 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
1803 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1804 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1805 {touchPoint, touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001806 mDispatcher->notifyMotion(&pointerDownMotionArgs);
1807 // Only the first window should get the pointer down event
1808 firstWindow->consumeMotionPointerDown(1);
1809 secondWindow->assertNoEvents();
1810
1811 // Transfer touch focus to the second window
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00001812 TransferFunction f = GetParam();
1813 bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
1814 ASSERT_TRUE(success);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001815 // The first window gets cancel and the second gets down and pointer down
1816 firstWindow->consumeMotionCancel();
1817 secondWindow->consumeMotionDown();
1818 secondWindow->consumeMotionPointerDown(1);
1819
1820 // Send pointer up to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001821 NotifyMotionArgs pointerUpMotionArgs =
1822 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
1823 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1824 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1825 {touchPoint, touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001826 mDispatcher->notifyMotion(&pointerUpMotionArgs);
1827 // The first window gets nothing and the second gets pointer up
1828 firstWindow->assertNoEvents();
1829 secondWindow->consumeMotionPointerUp(1);
1830
1831 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001832 NotifyMotionArgs upMotionArgs =
1833 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
1834 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001835 mDispatcher->notifyMotion(&upMotionArgs);
1836 // The first window gets nothing and the second gets up
1837 firstWindow->assertNoEvents();
1838 secondWindow->consumeMotionUp();
1839}
1840
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00001841// For the cases of single pointer touch and two pointers non-split touch, the api's
1842// 'transferTouch' and 'transferTouchFocus' are equivalent in behaviour. They only differ
1843// for the case where there are multiple pointers split across several windows.
1844INSTANTIATE_TEST_SUITE_P(TransferFunctionTests, TransferTouchFixture,
1845 ::testing::Values(
1846 [&](sp<InputDispatcher> dispatcher, sp<IBinder> /*ignored*/,
1847 sp<IBinder> destChannelToken) {
1848 return dispatcher->transferTouch(destChannelToken);
1849 },
1850 [&](sp<InputDispatcher> dispatcher, sp<IBinder> from,
1851 sp<IBinder> to) {
1852 return dispatcher->transferTouchFocus(from, to,
1853 false /*isDragAndDrop*/);
1854 }));
1855
Svet Ganov5d3bc372020-01-26 23:11:07 -08001856TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001857 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08001858
1859 // Create a non touch modal window that supports split touch
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001860 sp<FakeWindowHandle> firstWindow =
1861 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001862 firstWindow->setFrame(Rect(0, 0, 600, 400));
Michael Wright44753b12020-07-08 13:48:11 +01001863 firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
1864 InputWindowInfo::Flag::SPLIT_TOUCH);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001865
1866 // Create a non touch modal window that supports split touch
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001867 sp<FakeWindowHandle> secondWindow =
1868 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001869 secondWindow->setFrame(Rect(0, 400, 600, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001870 secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
1871 InputWindowInfo::Flag::SPLIT_TOUCH);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001872
1873 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00001874 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001875
1876 PointF pointInFirst = {300, 200};
1877 PointF pointInSecond = {300, 600};
1878
1879 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001880 NotifyMotionArgs firstDownMotionArgs =
1881 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1882 ADISPLAY_ID_DEFAULT, {pointInFirst});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001883 mDispatcher->notifyMotion(&firstDownMotionArgs);
1884 // Only the first window should get the down event
1885 firstWindow->consumeMotionDown();
1886 secondWindow->assertNoEvents();
1887
1888 // Send down to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001889 NotifyMotionArgs secondDownMotionArgs =
1890 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
1891 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1892 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1893 {pointInFirst, pointInSecond});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001894 mDispatcher->notifyMotion(&secondDownMotionArgs);
1895 // The first window gets a move and the second a down
1896 firstWindow->consumeMotionMove();
1897 secondWindow->consumeMotionDown();
1898
1899 // Transfer touch focus to the second window
1900 mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
1901 // The first window gets cancel and the new gets pointer down (it already saw down)
1902 firstWindow->consumeMotionCancel();
1903 secondWindow->consumeMotionPointerDown(1);
1904
1905 // Send pointer up to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001906 NotifyMotionArgs pointerUpMotionArgs =
1907 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
1908 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1909 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1910 {pointInFirst, pointInSecond});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001911 mDispatcher->notifyMotion(&pointerUpMotionArgs);
1912 // The first window gets nothing and the second gets pointer up
1913 firstWindow->assertNoEvents();
1914 secondWindow->consumeMotionPointerUp(1);
1915
1916 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001917 NotifyMotionArgs upMotionArgs =
1918 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
1919 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001920 mDispatcher->notifyMotion(&upMotionArgs);
1921 // The first window gets nothing and the second gets up
1922 firstWindow->assertNoEvents();
1923 secondWindow->consumeMotionUp();
1924}
1925
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00001926// Same as TransferTouchFocus_TwoPointersSplitTouch, but using 'transferTouch' api.
1927// Unlike 'transferTouchFocus', calling 'transferTouch' when there are two windows receiving
1928// touch is not supported, so the touch should continue on those windows and the transferred-to
1929// window should get nothing.
1930TEST_F(InputDispatcherTest, TransferTouch_TwoPointersSplitTouch) {
1931 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1932
1933 // Create a non touch modal window that supports split touch
1934 sp<FakeWindowHandle> firstWindow =
1935 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
1936 firstWindow->setFrame(Rect(0, 0, 600, 400));
1937 firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
1938 InputWindowInfo::Flag::SPLIT_TOUCH);
1939
1940 // Create a non touch modal window that supports split touch
1941 sp<FakeWindowHandle> secondWindow =
1942 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
1943 secondWindow->setFrame(Rect(0, 400, 600, 800));
1944 secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
1945 InputWindowInfo::Flag::SPLIT_TOUCH);
1946
1947 // Add the windows to the dispatcher
1948 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
1949
1950 PointF pointInFirst = {300, 200};
1951 PointF pointInSecond = {300, 600};
1952
1953 // Send down to the first window
1954 NotifyMotionArgs firstDownMotionArgs =
1955 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1956 ADISPLAY_ID_DEFAULT, {pointInFirst});
1957 mDispatcher->notifyMotion(&firstDownMotionArgs);
1958 // Only the first window should get the down event
1959 firstWindow->consumeMotionDown();
1960 secondWindow->assertNoEvents();
1961
1962 // Send down to the second window
1963 NotifyMotionArgs secondDownMotionArgs =
1964 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
1965 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1966 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1967 {pointInFirst, pointInSecond});
1968 mDispatcher->notifyMotion(&secondDownMotionArgs);
1969 // The first window gets a move and the second a down
1970 firstWindow->consumeMotionMove();
1971 secondWindow->consumeMotionDown();
1972
1973 // Transfer touch focus to the second window
1974 const bool transferred = mDispatcher->transferTouch(secondWindow->getToken());
1975 // The 'transferTouch' call should not succeed, because there are 2 touched windows
1976 ASSERT_FALSE(transferred);
1977 firstWindow->assertNoEvents();
1978 secondWindow->assertNoEvents();
1979
1980 // The rest of the dispatch should proceed as normal
1981 // Send pointer up to the second window
1982 NotifyMotionArgs pointerUpMotionArgs =
1983 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
1984 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1985 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1986 {pointInFirst, pointInSecond});
1987 mDispatcher->notifyMotion(&pointerUpMotionArgs);
1988 // The first window gets MOVE and the second gets pointer up
1989 firstWindow->consumeMotionMove();
1990 secondWindow->consumeMotionUp();
1991
1992 // Send up event to the first window
1993 NotifyMotionArgs upMotionArgs =
1994 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
1995 ADISPLAY_ID_DEFAULT);
1996 mDispatcher->notifyMotion(&upMotionArgs);
1997 // The first window gets nothing and the second gets up
1998 firstWindow->consumeMotionUp();
1999 secondWindow->assertNoEvents();
2000}
2001
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002002TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002003 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002004 sp<FakeWindowHandle> window =
2005 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2006
Vishnu Nair47074b82020-08-14 11:54:47 -07002007 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002008 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002009 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002010
2011 window->consumeFocusEvent(true);
2012
2013 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2014 mDispatcher->notifyKey(&keyArgs);
2015
2016 // Window should receive key down event.
2017 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2018}
2019
2020TEST_F(InputDispatcherTest, UnfocusedWindow_DoesNotReceiveFocusEventOrKeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002021 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002022 sp<FakeWindowHandle> window =
2023 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2024
Arthur Hung72d8dc32020-03-28 00:48:39 +00002025 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002026
2027 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2028 mDispatcher->notifyKey(&keyArgs);
2029 mDispatcher->waitForIdle();
2030
2031 window->assertNoEvents();
2032}
2033
2034// If a window is touchable, but does not have focus, it should receive motion events, but not keys
2035TEST_F(InputDispatcherTest, UnfocusedWindow_ReceivesMotionsButNotKeys) {
Chris Yea209fde2020-07-22 13:54:51 -07002036 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002037 sp<FakeWindowHandle> window =
2038 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2039
Arthur Hung72d8dc32020-03-28 00:48:39 +00002040 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002041
2042 // Send key
2043 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2044 mDispatcher->notifyKey(&keyArgs);
2045 // Send motion
2046 NotifyMotionArgs motionArgs =
2047 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2048 ADISPLAY_ID_DEFAULT);
2049 mDispatcher->notifyMotion(&motionArgs);
2050
2051 // Window should receive only the motion event
2052 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2053 window->assertNoEvents(); // Key event or focus event will not be received
2054}
2055
arthurhungea3f4fc2020-12-21 23:18:53 +08002056TEST_F(InputDispatcherTest, PointerCancel_SendCancelWhenSplitTouch) {
2057 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2058
2059 // Create first non touch modal window that supports split touch
2060 sp<FakeWindowHandle> firstWindow =
2061 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2062 firstWindow->setFrame(Rect(0, 0, 600, 400));
2063 firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
2064 InputWindowInfo::Flag::SPLIT_TOUCH);
2065
2066 // Create second non touch modal window that supports split touch
2067 sp<FakeWindowHandle> secondWindow =
2068 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
2069 secondWindow->setFrame(Rect(0, 400, 600, 800));
2070 secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
2071 InputWindowInfo::Flag::SPLIT_TOUCH);
2072
2073 // Add the windows to the dispatcher
2074 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
2075
2076 PointF pointInFirst = {300, 200};
2077 PointF pointInSecond = {300, 600};
2078
2079 // Send down to the first window
2080 NotifyMotionArgs firstDownMotionArgs =
2081 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2082 ADISPLAY_ID_DEFAULT, {pointInFirst});
2083 mDispatcher->notifyMotion(&firstDownMotionArgs);
2084 // Only the first window should get the down event
2085 firstWindow->consumeMotionDown();
2086 secondWindow->assertNoEvents();
2087
2088 // Send down to the second window
2089 NotifyMotionArgs secondDownMotionArgs =
2090 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
2091 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
2092 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2093 {pointInFirst, pointInSecond});
2094 mDispatcher->notifyMotion(&secondDownMotionArgs);
2095 // The first window gets a move and the second a down
2096 firstWindow->consumeMotionMove();
2097 secondWindow->consumeMotionDown();
2098
2099 // Send pointer cancel to the second window
2100 NotifyMotionArgs pointerUpMotionArgs =
2101 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
2102 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
2103 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2104 {pointInFirst, pointInSecond});
2105 pointerUpMotionArgs.flags |= AMOTION_EVENT_FLAG_CANCELED;
2106 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2107 // The first window gets move and the second gets cancel.
2108 firstWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
2109 secondWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
2110
2111 // Send up event.
2112 NotifyMotionArgs upMotionArgs =
2113 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2114 ADISPLAY_ID_DEFAULT);
2115 mDispatcher->notifyMotion(&upMotionArgs);
2116 // The first window gets up and the second gets nothing.
2117 firstWindow->consumeMotionUp();
2118 secondWindow->assertNoEvents();
2119}
2120
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +00002121TEST_F(InputDispatcherTest, SendTimeline_DoesNotCrashDispatcher) {
2122 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2123
2124 sp<FakeWindowHandle> window =
2125 new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
2126 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2127 std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
2128 graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
2129 graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3;
2130
2131 window->sendTimeline(1 /*inputEventId*/, graphicsTimeline);
2132 window->assertNoEvents();
2133 mDispatcher->waitForIdle();
2134}
2135
chaviwd1c23182019-12-20 18:44:56 -08002136class FakeMonitorReceiver {
Michael Wright3a240c42019-12-10 20:53:41 +00002137public:
2138 FakeMonitorReceiver(const sp<InputDispatcher>& dispatcher, const std::string name,
chaviwd1c23182019-12-20 18:44:56 -08002139 int32_t displayId, bool isGestureMonitor = false) {
Garfield Tan15601662020-09-22 15:32:38 -07002140 base::Result<std::unique_ptr<InputChannel>> channel =
Siarhei Vishniakou58cfc602020-12-14 23:21:30 +00002141 dispatcher->createInputMonitor(displayId, isGestureMonitor, name, MONITOR_PID);
Garfield Tan15601662020-09-22 15:32:38 -07002142 mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name);
Michael Wright3a240c42019-12-10 20:53:41 +00002143 }
2144
chaviwd1c23182019-12-20 18:44:56 -08002145 sp<IBinder> getToken() { return mInputReceiver->getToken(); }
2146
2147 void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
2148 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN,
2149 expectedDisplayId, expectedFlags);
2150 }
2151
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002152 std::optional<int32_t> receiveEvent() { return mInputReceiver->receiveEvent(); }
2153
2154 void finishEvent(uint32_t consumeSeq) { return mInputReceiver->finishEvent(consumeSeq); }
2155
chaviwd1c23182019-12-20 18:44:56 -08002156 void consumeMotionDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
2157 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
2158 expectedDisplayId, expectedFlags);
2159 }
2160
2161 void consumeMotionUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
2162 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP,
2163 expectedDisplayId, expectedFlags);
2164 }
2165
Evan Rosky84f07f02021-04-16 10:42:42 -07002166 MotionEvent* consumeMotion() {
2167 InputEvent* event = mInputReceiver->consume();
2168 if (!event) {
2169 ADD_FAILURE() << "No event was produced";
2170 return nullptr;
2171 }
2172 if (event->getType() != AINPUT_EVENT_TYPE_MOTION) {
2173 ADD_FAILURE() << "Received event of type " << event->getType() << " instead of motion";
2174 return nullptr;
2175 }
2176 return static_cast<MotionEvent*>(event);
2177 }
2178
chaviwd1c23182019-12-20 18:44:56 -08002179 void assertNoEvents() { mInputReceiver->assertNoEvents(); }
2180
2181private:
2182 std::unique_ptr<FakeInputReceiver> mInputReceiver;
Michael Wright3a240c42019-12-10 20:53:41 +00002183};
2184
2185// Tests for gesture monitors
2186TEST_F(InputDispatcherTest, GestureMonitor_ReceivesMotionEvents) {
Chris Yea209fde2020-07-22 13:54:51 -07002187 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00002188 sp<FakeWindowHandle> window =
2189 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002190 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Michael Wright3a240c42019-12-10 20:53:41 +00002191
chaviwd1c23182019-12-20 18:44:56 -08002192 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
2193 true /*isGestureMonitor*/);
Michael Wright3a240c42019-12-10 20:53:41 +00002194
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002195 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00002196 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002197 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Michael Wright3a240c42019-12-10 20:53:41 +00002198 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08002199 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00002200}
2201
2202TEST_F(InputDispatcherTest, GestureMonitor_DoesNotReceiveKeyEvents) {
Chris Yea209fde2020-07-22 13:54:51 -07002203 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00002204 sp<FakeWindowHandle> window =
2205 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2206
2207 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07002208 window->setFocusable(true);
Michael Wright3a240c42019-12-10 20:53:41 +00002209
Arthur Hung72d8dc32020-03-28 00:48:39 +00002210 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002211 setFocusedWindow(window);
2212
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002213 window->consumeFocusEvent(true);
Michael Wright3a240c42019-12-10 20:53:41 +00002214
chaviwd1c23182019-12-20 18:44:56 -08002215 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
2216 true /*isGestureMonitor*/);
Michael Wright3a240c42019-12-10 20:53:41 +00002217
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002218 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
2219 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Michael Wright3a240c42019-12-10 20:53:41 +00002220 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08002221 monitor.assertNoEvents();
Michael Wright3a240c42019-12-10 20:53:41 +00002222}
2223
2224TEST_F(InputDispatcherTest, GestureMonitor_CanPilferAfterWindowIsRemovedMidStream) {
Chris Yea209fde2020-07-22 13:54:51 -07002225 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00002226 sp<FakeWindowHandle> window =
2227 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002228 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Michael Wright3a240c42019-12-10 20:53:41 +00002229
chaviwd1c23182019-12-20 18:44:56 -08002230 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
2231 true /*isGestureMonitor*/);
Michael Wright3a240c42019-12-10 20:53:41 +00002232
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002233 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00002234 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002235 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Michael Wright3a240c42019-12-10 20:53:41 +00002236 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08002237 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00002238
2239 window->releaseChannel();
2240
chaviwd1c23182019-12-20 18:44:56 -08002241 mDispatcher->pilferPointers(monitor.getToken());
Michael Wright3a240c42019-12-10 20:53:41 +00002242
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002243 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00002244 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002245 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
chaviwd1c23182019-12-20 18:44:56 -08002246 monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00002247}
2248
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002249TEST_F(InputDispatcherTest, UnresponsiveGestureMonitor_GetsAnr) {
2250 FakeMonitorReceiver monitor =
2251 FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
2252 true /*isGestureMonitor*/);
2253
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002254 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002255 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT));
2256 std::optional<uint32_t> consumeSeq = monitor.receiveEvent();
2257 ASSERT_TRUE(consumeSeq);
2258
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00002259 mFakePolicy->assertNotifyMonitorUnresponsiveWasCalled(DISPATCHING_TIMEOUT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002260 monitor.finishEvent(*consumeSeq);
2261 ASSERT_TRUE(mDispatcher->waitForIdle());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00002262 mFakePolicy->assertNotifyMonitorResponsiveWasCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002263}
2264
Evan Rosky84f07f02021-04-16 10:42:42 -07002265// Tests for gesture monitors
2266TEST_F(InputDispatcherTest, GestureMonitor_NoWindowTransform) {
2267 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2268 sp<FakeWindowHandle> window =
2269 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2270 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2271 window->setWindowOffset(20, 40);
2272 window->setWindowTransform(0, 1, -1, 0);
2273
2274 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
2275 true /*isGestureMonitor*/);
2276
2277 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2278 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
2279 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2280 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2281 MotionEvent* event = monitor.consumeMotion();
2282 // Even though window has transform, gesture monitor must not.
2283 ASSERT_EQ(ui::Transform(), event->getTransform());
2284}
2285
chaviw81e2bb92019-12-18 15:03:51 -08002286TEST_F(InputDispatcherTest, TestMoveEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002287 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
chaviw81e2bb92019-12-18 15:03:51 -08002288 sp<FakeWindowHandle> window =
2289 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2290
Arthur Hung72d8dc32020-03-28 00:48:39 +00002291 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
chaviw81e2bb92019-12-18 15:03:51 -08002292
2293 NotifyMotionArgs motionArgs =
2294 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2295 ADISPLAY_ID_DEFAULT);
2296
2297 mDispatcher->notifyMotion(&motionArgs);
2298 // Window should receive motion down event.
2299 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2300
2301 motionArgs.action = AMOTION_EVENT_ACTION_MOVE;
Garfield Tanc51d1ba2020-01-28 13:24:04 -08002302 motionArgs.id += 1;
chaviw81e2bb92019-12-18 15:03:51 -08002303 motionArgs.eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
2304 motionArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
2305 motionArgs.pointerCoords[0].getX() - 10);
2306
2307 mDispatcher->notifyMotion(&motionArgs);
2308 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, ADISPLAY_ID_DEFAULT,
2309 0 /*expectedFlags*/);
2310}
2311
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002312/**
2313 * Dispatcher has touch mode enabled by default. Typically, the policy overrides that value to
2314 * the device default right away. In the test scenario, we check both the default value,
2315 * and the action of enabling / disabling.
2316 */
2317TEST_F(InputDispatcherTest, TouchModeState_IsSentToApps) {
Chris Yea209fde2020-07-22 13:54:51 -07002318 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002319 sp<FakeWindowHandle> window =
2320 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
2321
2322 // Set focused application.
2323 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07002324 window->setFocusable(true);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002325
2326 SCOPED_TRACE("Check default value of touch mode");
Arthur Hung72d8dc32020-03-28 00:48:39 +00002327 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002328 setFocusedWindow(window);
2329
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002330 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
2331
2332 SCOPED_TRACE("Remove the window to trigger focus loss");
Vishnu Nair47074b82020-08-14 11:54:47 -07002333 window->setFocusable(false);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002334 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002335 window->consumeFocusEvent(false /*hasFocus*/, true /*inTouchMode*/);
2336
2337 SCOPED_TRACE("Disable touch mode");
2338 mDispatcher->setInTouchMode(false);
Vishnu Nair47074b82020-08-14 11:54:47 -07002339 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002340 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002341 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002342 window->consumeFocusEvent(true /*hasFocus*/, false /*inTouchMode*/);
2343
2344 SCOPED_TRACE("Remove the window to trigger focus loss");
Vishnu Nair47074b82020-08-14 11:54:47 -07002345 window->setFocusable(false);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002346 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002347 window->consumeFocusEvent(false /*hasFocus*/, false /*inTouchMode*/);
2348
2349 SCOPED_TRACE("Enable touch mode again");
2350 mDispatcher->setInTouchMode(true);
Vishnu Nair47074b82020-08-14 11:54:47 -07002351 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002352 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002353 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002354 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
2355
2356 window->assertNoEvents();
2357}
2358
Gang Wange9087892020-01-07 12:17:14 -05002359TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002360 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Gang Wange9087892020-01-07 12:17:14 -05002361 sp<FakeWindowHandle> window =
2362 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
2363
2364 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07002365 window->setFocusable(true);
Gang Wange9087892020-01-07 12:17:14 -05002366
Arthur Hung72d8dc32020-03-28 00:48:39 +00002367 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002368 setFocusedWindow(window);
2369
Gang Wange9087892020-01-07 12:17:14 -05002370 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
2371
2372 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
2373 mDispatcher->notifyKey(&keyArgs);
2374
2375 InputEvent* event = window->consume();
2376 ASSERT_NE(event, nullptr);
2377
2378 std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
2379 ASSERT_NE(verified, nullptr);
2380 ASSERT_EQ(verified->type, VerifiedInputEvent::Type::KEY);
2381
2382 ASSERT_EQ(keyArgs.eventTime, verified->eventTimeNanos);
2383 ASSERT_EQ(keyArgs.deviceId, verified->deviceId);
2384 ASSERT_EQ(keyArgs.source, verified->source);
2385 ASSERT_EQ(keyArgs.displayId, verified->displayId);
2386
2387 const VerifiedKeyEvent& verifiedKey = static_cast<const VerifiedKeyEvent&>(*verified);
2388
2389 ASSERT_EQ(keyArgs.action, verifiedKey.action);
2390 ASSERT_EQ(keyArgs.downTime, verifiedKey.downTimeNanos);
Gang Wange9087892020-01-07 12:17:14 -05002391 ASSERT_EQ(keyArgs.flags & VERIFIED_KEY_EVENT_FLAGS, verifiedKey.flags);
2392 ASSERT_EQ(keyArgs.keyCode, verifiedKey.keyCode);
2393 ASSERT_EQ(keyArgs.scanCode, verifiedKey.scanCode);
2394 ASSERT_EQ(keyArgs.metaState, verifiedKey.metaState);
2395 ASSERT_EQ(0, verifiedKey.repeatCount);
2396}
2397
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08002398TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002399 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08002400 sp<FakeWindowHandle> window =
2401 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
2402
2403 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2404
Arthur Hung72d8dc32020-03-28 00:48:39 +00002405 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08002406
2407 NotifyMotionArgs motionArgs =
2408 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2409 ADISPLAY_ID_DEFAULT);
2410 mDispatcher->notifyMotion(&motionArgs);
2411
2412 InputEvent* event = window->consume();
2413 ASSERT_NE(event, nullptr);
2414
2415 std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
2416 ASSERT_NE(verified, nullptr);
2417 ASSERT_EQ(verified->type, VerifiedInputEvent::Type::MOTION);
2418
2419 EXPECT_EQ(motionArgs.eventTime, verified->eventTimeNanos);
2420 EXPECT_EQ(motionArgs.deviceId, verified->deviceId);
2421 EXPECT_EQ(motionArgs.source, verified->source);
2422 EXPECT_EQ(motionArgs.displayId, verified->displayId);
2423
2424 const VerifiedMotionEvent& verifiedMotion = static_cast<const VerifiedMotionEvent&>(*verified);
2425
2426 EXPECT_EQ(motionArgs.pointerCoords[0].getX(), verifiedMotion.rawX);
2427 EXPECT_EQ(motionArgs.pointerCoords[0].getY(), verifiedMotion.rawY);
2428 EXPECT_EQ(motionArgs.action & AMOTION_EVENT_ACTION_MASK, verifiedMotion.actionMasked);
2429 EXPECT_EQ(motionArgs.downTime, verifiedMotion.downTimeNanos);
2430 EXPECT_EQ(motionArgs.flags & VERIFIED_MOTION_EVENT_FLAGS, verifiedMotion.flags);
2431 EXPECT_EQ(motionArgs.metaState, verifiedMotion.metaState);
2432 EXPECT_EQ(motionArgs.buttonState, verifiedMotion.buttonState);
2433}
2434
Prabir Pradhanbd527712021-03-09 19:17:09 -08002435TEST_F(InputDispatcherTest, NonPointerMotionEvent_NotTransformed) {
yunho.shinf4a80b82020-11-16 21:13:57 +09002436 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2437 sp<FakeWindowHandle> window =
2438 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
2439 const std::string name = window->getName();
2440
2441 // Window gets transformed by offset values.
2442 window->setWindowOffset(500.0f, 500.0f);
2443
2444 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2445 window->setFocusable(true);
2446
2447 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2448
2449 // First, we set focused window so that focusedWindowHandle is not null.
2450 setFocusedWindow(window);
2451
2452 // Second, we consume focus event if it is right or wrong according to onFocusChangedLocked.
2453 window->consumeFocusEvent(true);
2454
Prabir Pradhanbd527712021-03-09 19:17:09 -08002455 constexpr const std::array nonPointerSources = {AINPUT_SOURCE_TRACKBALL,
2456 AINPUT_SOURCE_MOUSE_RELATIVE,
2457 AINPUT_SOURCE_JOYSTICK};
2458 for (const int source : nonPointerSources) {
2459 // Notify motion with a non-pointer source.
2460 NotifyMotionArgs motionArgs =
2461 generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, source, ADISPLAY_ID_DEFAULT);
2462 mDispatcher->notifyMotion(&motionArgs);
yunho.shinf4a80b82020-11-16 21:13:57 +09002463
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00002464 MotionEvent* event = window->consumeMotion();
Prabir Pradhanbd527712021-03-09 19:17:09 -08002465 ASSERT_NE(event, nullptr);
yunho.shinf4a80b82020-11-16 21:13:57 +09002466
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00002467 const MotionEvent& motionEvent = *event;
Prabir Pradhanbd527712021-03-09 19:17:09 -08002468 EXPECT_EQ(AMOTION_EVENT_ACTION_MOVE, motionEvent.getAction());
2469 EXPECT_EQ(motionArgs.pointerCount, motionEvent.getPointerCount());
yunho.shinf4a80b82020-11-16 21:13:57 +09002470
Prabir Pradhanbd527712021-03-09 19:17:09 -08002471 float expectedX = motionArgs.pointerCoords[0].getX();
2472 float expectedY = motionArgs.pointerCoords[0].getY();
yunho.shinf4a80b82020-11-16 21:13:57 +09002473
Prabir Pradhanbd527712021-03-09 19:17:09 -08002474 // Ensure the axis values from the final motion event are not transformed.
2475 EXPECT_EQ(expectedX, motionEvent.getX(0))
2476 << "expected " << expectedX << " for x coord of " << name.c_str() << ", got "
2477 << motionEvent.getX(0);
2478 EXPECT_EQ(expectedY, motionEvent.getY(0))
2479 << "expected " << expectedY << " for y coord of " << name.c_str() << ", got "
2480 << motionEvent.getY(0);
2481 // Ensure the raw and transformed axis values for the motion event are the same.
2482 EXPECT_EQ(motionEvent.getRawX(0), motionEvent.getX(0))
2483 << "expected raw and transformed X-axis values to be equal";
2484 EXPECT_EQ(motionEvent.getRawY(0), motionEvent.getY(0))
2485 << "expected raw and transformed Y-axis values to be equal";
2486 }
yunho.shinf4a80b82020-11-16 21:13:57 +09002487}
2488
chaviw09c8d2d2020-08-24 15:48:26 -07002489/**
2490 * Ensure that separate calls to sign the same data are generating the same key.
2491 * We avoid asserting against INVALID_HMAC. Since the key is random, there is a non-zero chance
2492 * that a specific key and data combination would produce INVALID_HMAC, which would cause flaky
2493 * tests.
2494 */
2495TEST_F(InputDispatcherTest, GeneratedHmac_IsConsistent) {
2496 KeyEvent event = getTestKeyEvent();
2497 VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
2498
2499 std::array<uint8_t, 32> hmac1 = mDispatcher->sign(verifiedEvent);
2500 std::array<uint8_t, 32> hmac2 = mDispatcher->sign(verifiedEvent);
2501 ASSERT_EQ(hmac1, hmac2);
2502}
2503
2504/**
2505 * Ensure that changes in VerifiedKeyEvent produce a different hmac.
2506 */
2507TEST_F(InputDispatcherTest, GeneratedHmac_ChangesWhenFieldsChange) {
2508 KeyEvent event = getTestKeyEvent();
2509 VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
2510 std::array<uint8_t, 32> initialHmac = mDispatcher->sign(verifiedEvent);
2511
2512 verifiedEvent.deviceId += 1;
2513 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2514
2515 verifiedEvent.source += 1;
2516 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2517
2518 verifiedEvent.eventTimeNanos += 1;
2519 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2520
2521 verifiedEvent.displayId += 1;
2522 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2523
2524 verifiedEvent.action += 1;
2525 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2526
2527 verifiedEvent.downTimeNanos += 1;
2528 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2529
2530 verifiedEvent.flags += 1;
2531 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2532
2533 verifiedEvent.keyCode += 1;
2534 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2535
2536 verifiedEvent.scanCode += 1;
2537 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2538
2539 verifiedEvent.metaState += 1;
2540 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2541
2542 verifiedEvent.repeatCount += 1;
2543 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2544}
2545
Vishnu Nair958da932020-08-21 17:12:37 -07002546TEST_F(InputDispatcherTest, SetFocusedWindow) {
2547 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2548 sp<FakeWindowHandle> windowTop =
2549 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
2550 sp<FakeWindowHandle> windowSecond =
2551 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2552 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2553
2554 // Top window is also focusable but is not granted focus.
2555 windowTop->setFocusable(true);
2556 windowSecond->setFocusable(true);
2557 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
2558 setFocusedWindow(windowSecond);
2559
2560 windowSecond->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002561 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
2562 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07002563
2564 // Focused window should receive event.
2565 windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
2566 windowTop->assertNoEvents();
2567}
2568
2569TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestInvalidChannel) {
2570 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2571 sp<FakeWindowHandle> window =
2572 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
2573 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2574
2575 window->setFocusable(true);
2576 // Release channel for window is no longer valid.
2577 window->releaseChannel();
2578 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2579 setFocusedWindow(window);
2580
2581 // Test inject a key down, should timeout.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002582 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
2583 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07002584
2585 // window channel is invalid, so it should not receive any input event.
2586 window->assertNoEvents();
2587}
2588
2589TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestNoFocusableWindow) {
2590 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2591 sp<FakeWindowHandle> window =
2592 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
2593 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2594
2595 // Window is not focusable.
2596 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2597 setFocusedWindow(window);
2598
2599 // Test inject a key down, should timeout.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002600 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
2601 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07002602
2603 // window is invalid, so it should not receive any input event.
2604 window->assertNoEvents();
2605}
2606
2607TEST_F(InputDispatcherTest, SetFocusedWindow_CheckFocusedToken) {
2608 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2609 sp<FakeWindowHandle> windowTop =
2610 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
2611 sp<FakeWindowHandle> windowSecond =
2612 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2613 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2614
2615 windowTop->setFocusable(true);
2616 windowSecond->setFocusable(true);
2617 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
2618 setFocusedWindow(windowTop);
2619 windowTop->consumeFocusEvent(true);
2620
2621 setFocusedWindow(windowSecond, windowTop);
2622 windowSecond->consumeFocusEvent(true);
2623 windowTop->consumeFocusEvent(false);
2624
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002625 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
2626 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07002627
2628 // Focused window should receive event.
2629 windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
2630}
2631
2632TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestFocusTokenNotFocused) {
2633 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2634 sp<FakeWindowHandle> windowTop =
2635 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
2636 sp<FakeWindowHandle> windowSecond =
2637 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2638 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2639
2640 windowTop->setFocusable(true);
2641 windowSecond->setFocusable(true);
2642 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
2643 setFocusedWindow(windowSecond, windowTop);
2644
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002645 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
2646 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07002647
2648 // Event should be dropped.
2649 windowTop->assertNoEvents();
2650 windowSecond->assertNoEvents();
2651}
2652
2653TEST_F(InputDispatcherTest, SetFocusedWindow_DeferInvisibleWindow) {
2654 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2655 sp<FakeWindowHandle> window =
2656 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
2657 sp<FakeWindowHandle> previousFocusedWindow =
2658 new FakeWindowHandle(application, mDispatcher, "previousFocusedWindow",
2659 ADISPLAY_ID_DEFAULT);
2660 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2661
2662 window->setFocusable(true);
2663 previousFocusedWindow->setFocusable(true);
2664 window->setVisible(false);
2665 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, previousFocusedWindow}}});
2666 setFocusedWindow(previousFocusedWindow);
2667 previousFocusedWindow->consumeFocusEvent(true);
2668
2669 // Requesting focus on invisible window takes focus from currently focused window.
2670 setFocusedWindow(window);
2671 previousFocusedWindow->consumeFocusEvent(false);
2672
2673 // Injected key goes to pending queue.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002674 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Vishnu Nair958da932020-08-21 17:12:37 -07002675 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002676 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Vishnu Nair958da932020-08-21 17:12:37 -07002677
2678 // Window does not get focus event or key down.
2679 window->assertNoEvents();
2680
2681 // Window becomes visible.
2682 window->setVisible(true);
2683 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2684
2685 // Window receives focus event.
2686 window->consumeFocusEvent(true);
2687 // Focused window receives key down.
2688 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2689}
2690
Vishnu Nair599f1412021-06-21 10:39:58 -07002691TEST_F(InputDispatcherTest, DisplayRemoved) {
2692 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2693 sp<FakeWindowHandle> window =
2694 new FakeWindowHandle(application, mDispatcher, "window", ADISPLAY_ID_DEFAULT);
2695 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2696
2697 // window is granted focus.
2698 window->setFocusable(true);
2699 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2700 setFocusedWindow(window);
2701 window->consumeFocusEvent(true);
2702
2703 // When a display is removed window loses focus.
2704 mDispatcher->displayRemoved(ADISPLAY_ID_DEFAULT);
2705 window->consumeFocusEvent(false);
2706}
2707
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002708/**
2709 * Launch two windows, with different owners. One window (slipperyExitWindow) has Flag::SLIPPERY,
2710 * and overlaps the other window, slipperyEnterWindow. The window 'slipperyExitWindow' is on top
2711 * of the 'slipperyEnterWindow'.
2712 *
2713 * Inject touch down into the top window. Upon receipt of the DOWN event, move the window in such
2714 * a way so that the touched location is no longer covered by the top window.
2715 *
2716 * Next, inject a MOVE event. Because the top window already moved earlier, this event is now
2717 * positioned over the bottom (slipperyEnterWindow) only. And because the top window had
2718 * Flag::SLIPPERY, this will cause the top window to lose the touch event (it will receive
2719 * ACTION_CANCEL instead), and the bottom window will receive a newly generated gesture (starting
2720 * with ACTION_DOWN).
2721 * Thus, the touch has been transferred from the top window into the bottom window, because the top
2722 * window moved itself away from the touched location and had Flag::SLIPPERY.
2723 *
2724 * Even though the top window moved away from the touched location, it is still obscuring the bottom
2725 * window. It's just not obscuring it at the touched location. That means, FLAG_WINDOW_IS_PARTIALLY_
2726 * OBSCURED should be set for the MotionEvent that reaches the bottom window.
2727 *
2728 * In this test, we ensure that the event received by the bottom window has
2729 * FLAG_WINDOW_IS_PARTIALLY_OBSCURED.
2730 */
2731TEST_F(InputDispatcherTest, SlipperyWindow_SetsFlagPartiallyObscured) {
2732 constexpr int32_t SLIPPERY_PID = INJECTOR_PID + 1;
2733 constexpr int32_t SLIPPERY_UID = INJECTOR_UID + 1;
2734
2735 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2736 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2737
2738 sp<FakeWindowHandle> slipperyExitWindow =
2739 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
2740 slipperyExitWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
2741 InputWindowInfo::Flag::SLIPPERY);
2742 // Make sure this one overlaps the bottom window
2743 slipperyExitWindow->setFrame(Rect(25, 25, 75, 75));
2744 // Change the owner uid/pid of the window so that it is considered to be occluding the bottom
2745 // one. Windows with the same owner are not considered to be occluding each other.
2746 slipperyExitWindow->setOwnerInfo(SLIPPERY_PID, SLIPPERY_UID);
2747
2748 sp<FakeWindowHandle> slipperyEnterWindow =
2749 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2750 slipperyExitWindow->setFrame(Rect(0, 0, 100, 100));
2751
2752 mDispatcher->setInputWindows(
2753 {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
2754
2755 // Use notifyMotion instead of injecting to avoid dealing with injection permissions
2756 NotifyMotionArgs args = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2757 ADISPLAY_ID_DEFAULT, {{50, 50}});
2758 mDispatcher->notifyMotion(&args);
2759 slipperyExitWindow->consumeMotionDown();
2760 slipperyExitWindow->setFrame(Rect(70, 70, 100, 100));
2761 mDispatcher->setInputWindows(
2762 {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
2763
2764 args = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
2765 ADISPLAY_ID_DEFAULT, {{51, 51}});
2766 mDispatcher->notifyMotion(&args);
2767
2768 slipperyExitWindow->consumeMotionCancel();
2769
2770 slipperyEnterWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT,
2771 AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
2772}
2773
Garfield Tan1c7bc862020-01-28 13:24:04 -08002774class InputDispatcherKeyRepeatTest : public InputDispatcherTest {
2775protected:
2776 static constexpr nsecs_t KEY_REPEAT_TIMEOUT = 40 * 1000000; // 40 ms
2777 static constexpr nsecs_t KEY_REPEAT_DELAY = 40 * 1000000; // 40 ms
2778
Chris Yea209fde2020-07-22 13:54:51 -07002779 std::shared_ptr<FakeApplicationHandle> mApp;
Garfield Tan1c7bc862020-01-28 13:24:04 -08002780 sp<FakeWindowHandle> mWindow;
2781
2782 virtual void SetUp() override {
2783 mFakePolicy = new FakeInputDispatcherPolicy();
2784 mFakePolicy->setKeyRepeatConfiguration(KEY_REPEAT_TIMEOUT, KEY_REPEAT_DELAY);
2785 mDispatcher = new InputDispatcher(mFakePolicy);
2786 mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
2787 ASSERT_EQ(OK, mDispatcher->start());
2788
2789 setUpWindow();
2790 }
2791
2792 void setUpWindow() {
Chris Yea209fde2020-07-22 13:54:51 -07002793 mApp = std::make_shared<FakeApplicationHandle>();
Garfield Tan1c7bc862020-01-28 13:24:04 -08002794 mWindow = new FakeWindowHandle(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2795
Vishnu Nair47074b82020-08-14 11:54:47 -07002796 mWindow->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002797 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002798 setFocusedWindow(mWindow);
Garfield Tan1c7bc862020-01-28 13:24:04 -08002799 mWindow->consumeFocusEvent(true);
2800 }
2801
Chris Ye2ad95392020-09-01 13:44:44 -07002802 void sendAndConsumeKeyDown(int32_t deviceId) {
Garfield Tan1c7bc862020-01-28 13:24:04 -08002803 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
Chris Ye2ad95392020-09-01 13:44:44 -07002804 keyArgs.deviceId = deviceId;
Garfield Tan1c7bc862020-01-28 13:24:04 -08002805 keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Otherwise it won't generate repeat event
2806 mDispatcher->notifyKey(&keyArgs);
2807
2808 // Window should receive key down event.
2809 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2810 }
2811
2812 void expectKeyRepeatOnce(int32_t repeatCount) {
2813 SCOPED_TRACE(StringPrintf("Checking event with repeat count %" PRId32, repeatCount));
2814 InputEvent* repeatEvent = mWindow->consume();
2815 ASSERT_NE(nullptr, repeatEvent);
2816
2817 uint32_t eventType = repeatEvent->getType();
2818 ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, eventType);
2819
2820 KeyEvent* repeatKeyEvent = static_cast<KeyEvent*>(repeatEvent);
2821 uint32_t eventAction = repeatKeyEvent->getAction();
2822 EXPECT_EQ(AKEY_EVENT_ACTION_DOWN, eventAction);
2823 EXPECT_EQ(repeatCount, repeatKeyEvent->getRepeatCount());
2824 }
2825
Chris Ye2ad95392020-09-01 13:44:44 -07002826 void sendAndConsumeKeyUp(int32_t deviceId) {
Garfield Tan1c7bc862020-01-28 13:24:04 -08002827 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
Chris Ye2ad95392020-09-01 13:44:44 -07002828 keyArgs.deviceId = deviceId;
Garfield Tan1c7bc862020-01-28 13:24:04 -08002829 keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Unless it won't generate repeat event
2830 mDispatcher->notifyKey(&keyArgs);
2831
2832 // Window should receive key down event.
2833 mWindow->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
2834 0 /*expectedFlags*/);
2835 }
2836};
2837
2838TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeat) {
Chris Ye2ad95392020-09-01 13:44:44 -07002839 sendAndConsumeKeyDown(1 /* deviceId */);
2840 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2841 expectKeyRepeatOnce(repeatCount);
2842 }
2843}
2844
2845TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeatFromTwoDevices) {
2846 sendAndConsumeKeyDown(1 /* deviceId */);
2847 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2848 expectKeyRepeatOnce(repeatCount);
2849 }
2850 sendAndConsumeKeyDown(2 /* deviceId */);
2851 /* repeatCount will start from 1 for deviceId 2 */
Garfield Tan1c7bc862020-01-28 13:24:04 -08002852 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2853 expectKeyRepeatOnce(repeatCount);
2854 }
2855}
2856
2857TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterUp) {
Chris Ye2ad95392020-09-01 13:44:44 -07002858 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08002859 expectKeyRepeatOnce(1 /*repeatCount*/);
Chris Ye2ad95392020-09-01 13:44:44 -07002860 sendAndConsumeKeyUp(1 /* deviceId */);
2861 mWindow->assertNoEvents();
2862}
2863
2864TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatAfterStaleDeviceKeyUp) {
2865 sendAndConsumeKeyDown(1 /* deviceId */);
2866 expectKeyRepeatOnce(1 /*repeatCount*/);
2867 sendAndConsumeKeyDown(2 /* deviceId */);
2868 expectKeyRepeatOnce(1 /*repeatCount*/);
2869 // Stale key up from device 1.
2870 sendAndConsumeKeyUp(1 /* deviceId */);
2871 // Device 2 is still down, keep repeating
2872 expectKeyRepeatOnce(2 /*repeatCount*/);
2873 expectKeyRepeatOnce(3 /*repeatCount*/);
2874 // Device 2 key up
2875 sendAndConsumeKeyUp(2 /* deviceId */);
2876 mWindow->assertNoEvents();
2877}
2878
2879TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatStopsAfterRepeatingKeyUp) {
2880 sendAndConsumeKeyDown(1 /* deviceId */);
2881 expectKeyRepeatOnce(1 /*repeatCount*/);
2882 sendAndConsumeKeyDown(2 /* deviceId */);
2883 expectKeyRepeatOnce(1 /*repeatCount*/);
2884 // Device 2 which holds the key repeating goes up, expect the repeating to stop.
2885 sendAndConsumeKeyUp(2 /* deviceId */);
2886 // Device 1 still holds key down, but the repeating was already stopped
Garfield Tan1c7bc862020-01-28 13:24:04 -08002887 mWindow->assertNoEvents();
2888}
2889
2890TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseEventIdFromInputDispatcher) {
Chris Ye2ad95392020-09-01 13:44:44 -07002891 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08002892 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2893 InputEvent* repeatEvent = mWindow->consume();
2894 ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
2895 EXPECT_EQ(IdGenerator::Source::INPUT_DISPATCHER,
2896 IdGenerator::getSource(repeatEvent->getId()));
2897 }
2898}
2899
2900TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseUniqueEventId) {
Chris Ye2ad95392020-09-01 13:44:44 -07002901 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08002902
2903 std::unordered_set<int32_t> idSet;
2904 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2905 InputEvent* repeatEvent = mWindow->consume();
2906 ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
2907 int32_t id = repeatEvent->getId();
2908 EXPECT_EQ(idSet.end(), idSet.find(id));
2909 idSet.insert(id);
2910 }
2911}
2912
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002913/* Test InputDispatcher for MultiDisplay */
2914class InputDispatcherFocusOnTwoDisplaysTest : public InputDispatcherTest {
2915public:
2916 static constexpr int32_t SECOND_DISPLAY_ID = 1;
Prabir Pradhan3608aad2019-10-02 17:08:26 -07002917 virtual void SetUp() override {
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002918 InputDispatcherTest::SetUp();
Arthur Hungb92218b2018-08-14 12:00:21 +08002919
Chris Yea209fde2020-07-22 13:54:51 -07002920 application1 = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002921 windowInPrimary =
2922 new FakeWindowHandle(application1, mDispatcher, "D_1", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08002923
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002924 // Set focus window for primary display, but focused display would be second one.
2925 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1);
Vishnu Nair47074b82020-08-14 11:54:47 -07002926 windowInPrimary->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002927 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002928 setFocusedWindow(windowInPrimary);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002929 windowInPrimary->consumeFocusEvent(true);
Arthur Hungb92218b2018-08-14 12:00:21 +08002930
Chris Yea209fde2020-07-22 13:54:51 -07002931 application2 = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002932 windowInSecondary =
2933 new FakeWindowHandle(application2, mDispatcher, "D_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002934 // Set focus to second display window.
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002935 // Set focus display to second one.
2936 mDispatcher->setFocusedDisplay(SECOND_DISPLAY_ID);
2937 // Set focus window for second display.
2938 mDispatcher->setFocusedApplication(SECOND_DISPLAY_ID, application2);
Vishnu Nair47074b82020-08-14 11:54:47 -07002939 windowInSecondary->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002940 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002941 setFocusedWindow(windowInSecondary);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002942 windowInSecondary->consumeFocusEvent(true);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002943 }
2944
Prabir Pradhan3608aad2019-10-02 17:08:26 -07002945 virtual void TearDown() override {
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002946 InputDispatcherTest::TearDown();
2947
Chris Yea209fde2020-07-22 13:54:51 -07002948 application1.reset();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002949 windowInPrimary.clear();
Chris Yea209fde2020-07-22 13:54:51 -07002950 application2.reset();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002951 windowInSecondary.clear();
2952 }
2953
2954protected:
Chris Yea209fde2020-07-22 13:54:51 -07002955 std::shared_ptr<FakeApplicationHandle> application1;
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002956 sp<FakeWindowHandle> windowInPrimary;
Chris Yea209fde2020-07-22 13:54:51 -07002957 std::shared_ptr<FakeApplicationHandle> application2;
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002958 sp<FakeWindowHandle> windowInSecondary;
2959};
2960
2961TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayTouch) {
2962 // Test touch down on primary display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002963 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2964 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
2965 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002966 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08002967 windowInSecondary->assertNoEvents();
2968
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002969 // Test touch down on second display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002970 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2971 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
2972 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08002973 windowInPrimary->assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002974 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
Arthur Hungb92218b2018-08-14 12:00:21 +08002975}
2976
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002977TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayFocus) {
Tiger Huang721e26f2018-07-24 22:26:19 +08002978 // Test inject a key down with display id specified.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08002979 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2980 injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002981 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002982 windowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
Tiger Huang721e26f2018-07-24 22:26:19 +08002983 windowInSecondary->assertNoEvents();
2984
2985 // Test inject a key down without display id specified.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08002986 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002987 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08002988 windowInPrimary->assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002989 windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
Arthur Hungb92218b2018-08-14 12:00:21 +08002990
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08002991 // Remove all windows in secondary display.
Arthur Hung72d8dc32020-03-28 00:48:39 +00002992 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
Arthur Hungb92218b2018-08-14 12:00:21 +08002993
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002994 // Old focus should receive a cancel event.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002995 windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_NONE,
2996 AKEY_EVENT_FLAG_CANCELED);
Arthur Hungb92218b2018-08-14 12:00:21 +08002997
2998 // Test inject a key down, should timeout because of no target window.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08002999 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDownNoRepeat(mDispatcher))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003000 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Arthur Hungb92218b2018-08-14 12:00:21 +08003001 windowInPrimary->assertNoEvents();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003002 windowInSecondary->consumeFocusEvent(false);
Arthur Hungb92218b2018-08-14 12:00:21 +08003003 windowInSecondary->assertNoEvents();
3004}
3005
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003006// Test per-display input monitors for motion event.
3007TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorMotionEvent_MultiDisplay) {
chaviwd1c23182019-12-20 18:44:56 -08003008 FakeMonitorReceiver monitorInPrimary =
3009 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
3010 FakeMonitorReceiver monitorInSecondary =
3011 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003012
3013 // Test touch down on primary display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003014 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3015 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3016 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003017 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08003018 monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003019 windowInSecondary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003020 monitorInSecondary.assertNoEvents();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003021
3022 // Test touch down on second display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003023 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3024 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
3025 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003026 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003027 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003028 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
chaviwd1c23182019-12-20 18:44:56 -08003029 monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003030
3031 // Test inject a non-pointer motion event.
3032 // If specific a display, it will dispatch to the focused window of particular display,
3033 // or it will dispatch to the focused window of focused display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003034 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3035 injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE))
3036 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003037 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003038 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003039 windowInSecondary->consumeMotionDown(ADISPLAY_ID_NONE);
chaviwd1c23182019-12-20 18:44:56 -08003040 monitorInSecondary.consumeMotionDown(ADISPLAY_ID_NONE);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003041}
3042
3043// Test per-display input monitors for key event.
3044TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorKeyEvent_MultiDisplay) {
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003045 // Input monitor per display.
chaviwd1c23182019-12-20 18:44:56 -08003046 FakeMonitorReceiver monitorInPrimary =
3047 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
3048 FakeMonitorReceiver monitorInSecondary =
3049 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003050
3051 // Test inject a key down.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003052 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
3053 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003054 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003055 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003056 windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
chaviwd1c23182019-12-20 18:44:56 -08003057 monitorInSecondary.consumeKeyDown(ADISPLAY_ID_NONE);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003058}
3059
Vishnu Nair958da932020-08-21 17:12:37 -07003060TEST_F(InputDispatcherFocusOnTwoDisplaysTest, CanFocusWindowOnUnfocusedDisplay) {
3061 sp<FakeWindowHandle> secondWindowInPrimary =
3062 new FakeWindowHandle(application1, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
3063 secondWindowInPrimary->setFocusable(true);
3064 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary, secondWindowInPrimary}}});
3065 setFocusedWindow(secondWindowInPrimary);
3066 windowInPrimary->consumeFocusEvent(false);
3067 secondWindowInPrimary->consumeFocusEvent(true);
3068
3069 // Test inject a key down.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003070 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
3071 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07003072 windowInPrimary->assertNoEvents();
3073 windowInSecondary->assertNoEvents();
3074 secondWindowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3075}
3076
Jackal Guof9696682018-10-05 12:23:23 +08003077class InputFilterTest : public InputDispatcherTest {
3078protected:
3079 static constexpr int32_t SECOND_DISPLAY_ID = 1;
3080
3081 void testNotifyMotion(int32_t displayId, bool expectToBeFiltered) {
3082 NotifyMotionArgs motionArgs;
3083
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003084 motionArgs =
3085 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, displayId);
Jackal Guof9696682018-10-05 12:23:23 +08003086 mDispatcher->notifyMotion(&motionArgs);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003087 motionArgs =
3088 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, displayId);
Jackal Guof9696682018-10-05 12:23:23 +08003089 mDispatcher->notifyMotion(&motionArgs);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003090 ASSERT_TRUE(mDispatcher->waitForIdle());
Jackal Guof9696682018-10-05 12:23:23 +08003091 if (expectToBeFiltered) {
Siarhei Vishniakou8935a802019-11-15 16:41:44 -08003092 mFakePolicy->assertFilterInputEventWasCalled(motionArgs);
Jackal Guof9696682018-10-05 12:23:23 +08003093 } else {
3094 mFakePolicy->assertFilterInputEventWasNotCalled();
3095 }
3096 }
3097
3098 void testNotifyKey(bool expectToBeFiltered) {
3099 NotifyKeyArgs keyArgs;
3100
3101 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
3102 mDispatcher->notifyKey(&keyArgs);
3103 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP);
3104 mDispatcher->notifyKey(&keyArgs);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003105 ASSERT_TRUE(mDispatcher->waitForIdle());
Jackal Guof9696682018-10-05 12:23:23 +08003106
3107 if (expectToBeFiltered) {
Siarhei Vishniakou8935a802019-11-15 16:41:44 -08003108 mFakePolicy->assertFilterInputEventWasCalled(keyArgs);
Jackal Guof9696682018-10-05 12:23:23 +08003109 } else {
3110 mFakePolicy->assertFilterInputEventWasNotCalled();
3111 }
3112 }
3113};
3114
3115// Test InputFilter for MotionEvent
3116TEST_F(InputFilterTest, MotionEvent_InputFilter) {
3117 // Since the InputFilter is disabled by default, check if touch events aren't filtered.
3118 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
3119 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
3120
3121 // Enable InputFilter
3122 mDispatcher->setInputFilterEnabled(true);
3123 // Test touch on both primary and second display, and check if both events are filtered.
3124 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ true);
3125 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ true);
3126
3127 // Disable InputFilter
3128 mDispatcher->setInputFilterEnabled(false);
3129 // Test touch on both primary and second display, and check if both events aren't filtered.
3130 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
3131 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
3132}
3133
3134// Test InputFilter for KeyEvent
3135TEST_F(InputFilterTest, KeyEvent_InputFilter) {
3136 // Since the InputFilter is disabled by default, check if key event aren't filtered.
3137 testNotifyKey(/*expectToBeFiltered*/ false);
3138
3139 // Enable InputFilter
3140 mDispatcher->setInputFilterEnabled(true);
3141 // Send a key event, and check if it is filtered.
3142 testNotifyKey(/*expectToBeFiltered*/ true);
3143
3144 // Disable InputFilter
3145 mDispatcher->setInputFilterEnabled(false);
3146 // Send a key event, and check if it isn't filtered.
3147 testNotifyKey(/*expectToBeFiltered*/ false);
3148}
3149
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00003150class InputFilterInjectionPolicyTest : public InputDispatcherTest {
3151protected:
3152 virtual void SetUp() override {
3153 InputDispatcherTest::SetUp();
3154
3155 /**
3156 * We don't need to enable input filter to test the injected event policy, but we enabled it
3157 * here to make the tests more realistic, since this policy only matters when inputfilter is
3158 * on.
3159 */
3160 mDispatcher->setInputFilterEnabled(true);
3161
3162 std::shared_ptr<InputApplicationHandle> application =
3163 std::make_shared<FakeApplicationHandle>();
3164 mWindow =
3165 new FakeWindowHandle(application, mDispatcher, "Test Window", ADISPLAY_ID_DEFAULT);
3166
3167 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3168 mWindow->setFocusable(true);
3169 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3170 setFocusedWindow(mWindow);
3171 mWindow->consumeFocusEvent(true);
3172 }
3173
3174 void testInjectedKey(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId) {
3175 KeyEvent event;
3176
3177 const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
3178 event.initialize(InputEvent::nextId(), injectedDeviceId, AINPUT_SOURCE_KEYBOARD,
3179 ADISPLAY_ID_NONE, INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A,
3180 KEY_A, AMETA_NONE, 0 /*repeatCount*/, eventTime, eventTime);
3181 const int32_t additionalPolicyFlags =
3182 POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_DISABLE_KEY_REPEAT;
3183 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3184 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
3185 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms,
3186 policyFlags | additionalPolicyFlags));
3187
3188 InputEvent* received = mWindow->consume();
3189 ASSERT_NE(nullptr, received);
3190 ASSERT_EQ(resolvedDeviceId, received->getDeviceId());
3191 }
3192
3193private:
3194 sp<FakeWindowHandle> mWindow;
3195};
3196
3197TEST_F(InputFilterInjectionPolicyTest, TrustedFilteredEvents_KeepOriginalDeviceId) {
3198 // We don't need POLICY_FLAG_FILTERED here, but it will be set in practice, so keep it to make
3199 // the test more closely resemble the real usage
3200 testInjectedKey(POLICY_FLAG_FILTERED | POLICY_FLAG_INPUTFILTER_TRUSTED, 3 /*injectedDeviceId*/,
3201 3 /*resolvedDeviceId*/);
3202}
3203
3204TEST_F(InputFilterInjectionPolicyTest, EventsInjectedFromAccessibility_HaveAccessibilityDeviceId) {
3205 testInjectedKey(POLICY_FLAG_FILTERED | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY,
3206 3 /*injectedDeviceId*/, ACCESSIBILITY_DEVICE_ID /*resolvedDeviceId*/);
3207}
3208
3209TEST_F(InputFilterInjectionPolicyTest, RegularInjectedEvents_ReceiveVirtualDeviceId) {
3210 testInjectedKey(0 /*policyFlags*/, 3 /*injectedDeviceId*/,
3211 VIRTUAL_KEYBOARD_ID /*resolvedDeviceId*/);
3212}
3213
chaviwfd6d3512019-03-25 13:23:49 -07003214class InputDispatcherOnPointerDownOutsideFocus : public InputDispatcherTest {
Prabir Pradhan3608aad2019-10-02 17:08:26 -07003215 virtual void SetUp() override {
chaviwfd6d3512019-03-25 13:23:49 -07003216 InputDispatcherTest::SetUp();
3217
Chris Yea209fde2020-07-22 13:54:51 -07003218 std::shared_ptr<FakeApplicationHandle> application =
3219 std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003220 mUnfocusedWindow =
3221 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
chaviwfd6d3512019-03-25 13:23:49 -07003222 mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
3223 // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
3224 // window.
Michael Wright44753b12020-07-08 13:48:11 +01003225 mUnfocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
chaviwfd6d3512019-03-25 13:23:49 -07003226
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003227 mFocusedWindow =
3228 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3229 mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
Michael Wright44753b12020-07-08 13:48:11 +01003230 mFocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
chaviwfd6d3512019-03-25 13:23:49 -07003231
3232 // Set focused application.
3233 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07003234 mFocusedWindow->setFocusable(true);
chaviwfd6d3512019-03-25 13:23:49 -07003235
3236 // Expect one focus window exist in display.
Arthur Hung72d8dc32020-03-28 00:48:39 +00003237 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003238 setFocusedWindow(mFocusedWindow);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003239 mFocusedWindow->consumeFocusEvent(true);
chaviwfd6d3512019-03-25 13:23:49 -07003240 }
3241
Prabir Pradhan3608aad2019-10-02 17:08:26 -07003242 virtual void TearDown() override {
chaviwfd6d3512019-03-25 13:23:49 -07003243 InputDispatcherTest::TearDown();
3244
3245 mUnfocusedWindow.clear();
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003246 mFocusedWindow.clear();
chaviwfd6d3512019-03-25 13:23:49 -07003247 }
3248
3249protected:
3250 sp<FakeWindowHandle> mUnfocusedWindow;
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003251 sp<FakeWindowHandle> mFocusedWindow;
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07003252 static constexpr PointF FOCUSED_WINDOW_TOUCH_POINT = {60, 60};
chaviwfd6d3512019-03-25 13:23:49 -07003253};
3254
3255// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
3256// DOWN on the window that doesn't have focus. Ensure the window that didn't have focus received
3257// the onPointerDownOutsideFocus callback.
3258TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_Success) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003259 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07003260 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3261 {20, 20}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003262 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07003263 mUnfocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07003264
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003265 ASSERT_TRUE(mDispatcher->waitForIdle());
chaviwfd6d3512019-03-25 13:23:49 -07003266 mFakePolicy->assertOnPointerDownEquals(mUnfocusedWindow->getToken());
3267}
3268
3269// Have two windows, one with focus. Inject MotionEvent with source TRACKBALL and action
3270// DOWN on the window that doesn't have focus. Ensure no window received the
3271// onPointerDownOutsideFocus callback.
3272TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonPointerSource) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003273 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07003274 injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT, {20, 20}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003275 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07003276 mFocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07003277
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003278 ASSERT_TRUE(mDispatcher->waitForIdle());
3279 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07003280}
3281
3282// Have two windows, one with focus. Inject KeyEvent with action DOWN on the window that doesn't
3283// have focus. Ensure no window received the onPointerDownOutsideFocus callback.
3284TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonMotionFailure) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003285 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3286 injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003287 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07003288 mFocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
chaviwfd6d3512019-03-25 13:23:49 -07003289
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003290 ASSERT_TRUE(mDispatcher->waitForIdle());
3291 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07003292}
3293
3294// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
3295// DOWN on the window that already has focus. Ensure no window received the
3296// onPointerDownOutsideFocus callback.
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003297TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003298 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003299 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07003300 FOCUSED_WINDOW_TOUCH_POINT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003301 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07003302 mFocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07003303
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003304 ASSERT_TRUE(mDispatcher->waitForIdle());
3305 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07003306}
3307
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08003308// Have two windows, one with focus. Injecting a trusted DOWN MotionEvent with the flag
3309// NO_FOCUS_CHANGE on the unfocused window should not call the onPointerDownOutsideFocus callback.
3310TEST_F(InputDispatcherOnPointerDownOutsideFocus, NoFocusChangeFlag) {
3311 const MotionEvent event =
3312 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
3313 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
3314 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(20).y(20))
3315 .addFlag(AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE)
3316 .build();
3317 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectMotionEvent(mDispatcher, event))
3318 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3319 mUnfocusedWindow->consumeAnyMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE);
3320
3321 ASSERT_TRUE(mDispatcher->waitForIdle());
3322 mFakePolicy->assertOnPointerDownWasNotCalled();
3323 // Ensure that the unfocused window did not receive any FOCUS events.
3324 mUnfocusedWindow->assertNoEvents();
3325}
3326
chaviwaf87b3e2019-10-01 16:59:28 -07003327// These tests ensures we can send touch events to a single client when there are multiple input
3328// windows that point to the same client token.
3329class InputDispatcherMultiWindowSameTokenTests : public InputDispatcherTest {
3330 virtual void SetUp() override {
3331 InputDispatcherTest::SetUp();
3332
Chris Yea209fde2020-07-22 13:54:51 -07003333 std::shared_ptr<FakeApplicationHandle> application =
3334 std::make_shared<FakeApplicationHandle>();
chaviwaf87b3e2019-10-01 16:59:28 -07003335 mWindow1 = new FakeWindowHandle(application, mDispatcher, "Fake Window 1",
3336 ADISPLAY_ID_DEFAULT);
3337 // Adding FLAG_NOT_TOUCH_MODAL otherwise all taps will go to the top most window.
3338 // We also need FLAG_SPLIT_TOUCH or we won't be able to get touches for both windows.
Michael Wright44753b12020-07-08 13:48:11 +01003339 mWindow1->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
3340 InputWindowInfo::Flag::SPLIT_TOUCH);
chaviwaf87b3e2019-10-01 16:59:28 -07003341 mWindow1->setFrame(Rect(0, 0, 100, 100));
3342
3343 mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2",
3344 ADISPLAY_ID_DEFAULT, mWindow1->getToken());
Michael Wright44753b12020-07-08 13:48:11 +01003345 mWindow2->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
3346 InputWindowInfo::Flag::SPLIT_TOUCH);
chaviwaf87b3e2019-10-01 16:59:28 -07003347 mWindow2->setFrame(Rect(100, 100, 200, 200));
3348
Arthur Hung72d8dc32020-03-28 00:48:39 +00003349 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
chaviwaf87b3e2019-10-01 16:59:28 -07003350 }
3351
3352protected:
3353 sp<FakeWindowHandle> mWindow1;
3354 sp<FakeWindowHandle> mWindow2;
3355
3356 // Helper function to convert the point from screen coordinates into the window's space
3357 static PointF getPointInWindow(const InputWindowInfo* windowInfo, const PointF& point) {
chaviw1ff3d1e2020-07-01 15:53:47 -07003358 vec2 vals = windowInfo->transform.transform(point.x, point.y);
3359 return {vals.x, vals.y};
chaviwaf87b3e2019-10-01 16:59:28 -07003360 }
3361
3362 void consumeMotionEvent(const sp<FakeWindowHandle>& window, int32_t expectedAction,
3363 const std::vector<PointF>& points) {
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003364 const std::string name = window->getName();
chaviwaf87b3e2019-10-01 16:59:28 -07003365 InputEvent* event = window->consume();
3366
3367 ASSERT_NE(nullptr, event) << name.c_str()
3368 << ": consumer should have returned non-NULL event.";
3369
3370 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
3371 << name.c_str() << "expected " << inputEventTypeToString(AINPUT_EVENT_TYPE_MOTION)
3372 << " event, got " << inputEventTypeToString(event->getType()) << " event";
3373
3374 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
3375 EXPECT_EQ(expectedAction, motionEvent.getAction());
3376
3377 for (size_t i = 0; i < points.size(); i++) {
3378 float expectedX = points[i].x;
3379 float expectedY = points[i].y;
3380
3381 EXPECT_EQ(expectedX, motionEvent.getX(i))
3382 << "expected " << expectedX << " for x[" << i << "] coord of " << name.c_str()
3383 << ", got " << motionEvent.getX(i);
3384 EXPECT_EQ(expectedY, motionEvent.getY(i))
3385 << "expected " << expectedY << " for y[" << i << "] coord of " << name.c_str()
3386 << ", got " << motionEvent.getY(i);
3387 }
3388 }
chaviw9eaa22c2020-07-01 16:21:27 -07003389
3390 void touchAndAssertPositions(int32_t action, std::vector<PointF> touchedPoints,
3391 std::vector<PointF> expectedPoints) {
3392 NotifyMotionArgs motionArgs = generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN,
3393 ADISPLAY_ID_DEFAULT, touchedPoints);
3394 mDispatcher->notifyMotion(&motionArgs);
3395
3396 // Always consume from window1 since it's the window that has the InputReceiver
3397 consumeMotionEvent(mWindow1, action, expectedPoints);
3398 }
chaviwaf87b3e2019-10-01 16:59:28 -07003399};
3400
3401TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchSameScale) {
3402 // Touch Window 1
3403 PointF touchedPoint = {10, 10};
3404 PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07003405 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003406
3407 // Release touch on Window 1
chaviw9eaa22c2020-07-01 16:21:27 -07003408 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003409
3410 // Touch Window 2
3411 touchedPoint = {150, 150};
3412 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07003413 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003414}
3415
chaviw9eaa22c2020-07-01 16:21:27 -07003416TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentTransform) {
3417 // Set scale value for window2
chaviwaf87b3e2019-10-01 16:59:28 -07003418 mWindow2->setWindowScale(0.5f, 0.5f);
3419
3420 // Touch Window 1
3421 PointF touchedPoint = {10, 10};
3422 PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07003423 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003424 // Release touch on Window 1
chaviw9eaa22c2020-07-01 16:21:27 -07003425 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003426
3427 // Touch Window 2
3428 touchedPoint = {150, 150};
3429 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07003430 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
3431 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003432
chaviw9eaa22c2020-07-01 16:21:27 -07003433 // Update the transform so rotation is set
3434 mWindow2->setWindowTransform(0, -1, 1, 0);
3435 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
3436 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003437}
3438
chaviw9eaa22c2020-07-01 16:21:27 -07003439TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchDifferentTransform) {
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003440 mWindow2->setWindowScale(0.5f, 0.5f);
3441
3442 // Touch Window 1
3443 std::vector<PointF> touchedPoints = {PointF{10, 10}};
3444 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07003445 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003446
3447 // Touch Window 2
3448 int32_t actionPointerDown =
3449 AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
chaviw9eaa22c2020-07-01 16:21:27 -07003450 touchedPoints.push_back(PointF{150, 150});
3451 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
3452 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003453
chaviw9eaa22c2020-07-01 16:21:27 -07003454 // Release Window 2
3455 int32_t actionPointerUp =
3456 AMOTION_EVENT_ACTION_POINTER_UP + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
3457 touchAndAssertPositions(actionPointerUp, touchedPoints, expectedPoints);
3458 expectedPoints.pop_back();
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003459
chaviw9eaa22c2020-07-01 16:21:27 -07003460 // Update the transform so rotation is set for Window 2
3461 mWindow2->setWindowTransform(0, -1, 1, 0);
3462 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
3463 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003464}
3465
chaviw9eaa22c2020-07-01 16:21:27 -07003466TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentTransform) {
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003467 mWindow2->setWindowScale(0.5f, 0.5f);
3468
3469 // Touch Window 1
3470 std::vector<PointF> touchedPoints = {PointF{10, 10}};
3471 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07003472 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003473
3474 // Touch Window 2
3475 int32_t actionPointerDown =
3476 AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
chaviw9eaa22c2020-07-01 16:21:27 -07003477 touchedPoints.push_back(PointF{150, 150});
3478 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003479
chaviw9eaa22c2020-07-01 16:21:27 -07003480 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003481
3482 // Move both windows
3483 touchedPoints = {{20, 20}, {175, 175}};
3484 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
3485 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
3486
chaviw9eaa22c2020-07-01 16:21:27 -07003487 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003488
chaviw9eaa22c2020-07-01 16:21:27 -07003489 // Release Window 2
3490 int32_t actionPointerUp =
3491 AMOTION_EVENT_ACTION_POINTER_UP + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
3492 touchAndAssertPositions(actionPointerUp, touchedPoints, expectedPoints);
3493 expectedPoints.pop_back();
3494
3495 // Touch Window 2
3496 mWindow2->setWindowTransform(0, -1, 1, 0);
3497 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
3498 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
3499
3500 // Move both windows
3501 touchedPoints = {{20, 20}, {175, 175}};
3502 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
3503 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
3504
3505 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003506}
3507
3508TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleWindowsFirstTouchWithScale) {
3509 mWindow1->setWindowScale(0.5f, 0.5f);
3510
3511 // Touch Window 1
3512 std::vector<PointF> touchedPoints = {PointF{10, 10}};
3513 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07003514 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003515
3516 // Touch Window 2
3517 int32_t actionPointerDown =
3518 AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
chaviw9eaa22c2020-07-01 16:21:27 -07003519 touchedPoints.push_back(PointF{150, 150});
3520 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003521
chaviw9eaa22c2020-07-01 16:21:27 -07003522 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003523
3524 // Move both windows
3525 touchedPoints = {{20, 20}, {175, 175}};
3526 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
3527 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
3528
chaviw9eaa22c2020-07-01 16:21:27 -07003529 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003530}
3531
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003532class InputDispatcherSingleWindowAnr : public InputDispatcherTest {
3533 virtual void SetUp() override {
3534 InputDispatcherTest::SetUp();
3535
Chris Yea209fde2020-07-22 13:54:51 -07003536 mApplication = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003537 mApplication->setDispatchingTimeout(20ms);
3538 mWindow =
3539 new FakeWindowHandle(mApplication, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
3540 mWindow->setFrame(Rect(0, 0, 30, 30));
Siarhei Vishniakoua7d36fd2020-06-30 19:32:39 -05003541 mWindow->setDispatchingTimeout(30ms);
Vishnu Nair47074b82020-08-14 11:54:47 -07003542 mWindow->setFocusable(true);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003543 // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
3544 // window.
Michael Wright44753b12020-07-08 13:48:11 +01003545 mWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003546
3547 // Set focused application.
3548 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
3549
3550 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003551 setFocusedWindow(mWindow);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003552 mWindow->consumeFocusEvent(true);
3553 }
3554
3555 virtual void TearDown() override {
3556 InputDispatcherTest::TearDown();
3557 mWindow.clear();
3558 }
3559
3560protected:
Chris Yea209fde2020-07-22 13:54:51 -07003561 std::shared_ptr<FakeApplicationHandle> mApplication;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003562 sp<FakeWindowHandle> mWindow;
3563 static constexpr PointF WINDOW_LOCATION = {20, 20};
3564
3565 void tapOnWindow() {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003566 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003567 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3568 WINDOW_LOCATION));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003569 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003570 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3571 WINDOW_LOCATION));
3572 }
3573};
3574
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003575// Send a tap and respond, which should not cause an ANR.
3576TEST_F(InputDispatcherSingleWindowAnr, WhenTouchIsConsumed_NoAnr) {
3577 tapOnWindow();
3578 mWindow->consumeMotionDown();
3579 mWindow->consumeMotionUp();
3580 ASSERT_TRUE(mDispatcher->waitForIdle());
3581 mFakePolicy->assertNotifyAnrWasNotCalled();
3582}
3583
3584// Send a regular key and respond, which should not cause an ANR.
3585TEST_F(InputDispatcherSingleWindowAnr, WhenKeyIsConsumed_NoAnr) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003586 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003587 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
3588 ASSERT_TRUE(mDispatcher->waitForIdle());
3589 mFakePolicy->assertNotifyAnrWasNotCalled();
3590}
3591
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05003592TEST_F(InputDispatcherSingleWindowAnr, WhenFocusedApplicationChanges_NoAnr) {
3593 mWindow->setFocusable(false);
3594 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3595 mWindow->consumeFocusEvent(false);
3596
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003597 InputEventInjectionResult result =
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05003598 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003599 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
3600 false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003601 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05003602 // Key will not go to window because we have no focused window.
3603 // The 'no focused window' ANR timer should start instead.
3604
3605 // Now, the focused application goes away.
3606 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, nullptr);
3607 // The key should get dropped and there should be no ANR.
3608
3609 ASSERT_TRUE(mDispatcher->waitForIdle());
3610 mFakePolicy->assertNotifyAnrWasNotCalled();
3611}
3612
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003613// Send an event to the app and have the app not respond right away.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003614// When ANR is raised, policy will tell the dispatcher to cancel the events for that window.
3615// So InputDispatcher will enqueue ACTION_CANCEL event as well.
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003616TEST_F(InputDispatcherSingleWindowAnr, OnPointerDown_BasicAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003617 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003618 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3619 WINDOW_LOCATION));
3620
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003621 std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); // ACTION_DOWN
3622 ASSERT_TRUE(sequenceNum);
3623 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003624 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003625
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003626 mWindow->finishEvent(*sequenceNum);
3627 mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
3628 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003629 ASSERT_TRUE(mDispatcher->waitForIdle());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003630 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003631}
3632
3633// Send a key to the app and have the app not respond right away.
3634TEST_F(InputDispatcherSingleWindowAnr, OnKeyDown_BasicAnr) {
3635 // Inject a key, and don't respond - expect that ANR is called.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003636 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003637 std::optional<uint32_t> sequenceNum = mWindow->receiveEvent();
3638 ASSERT_TRUE(sequenceNum);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003639 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003640 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003641 ASSERT_TRUE(mDispatcher->waitForIdle());
3642}
3643
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003644// We have a focused application, but no focused window
3645TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) {
Vishnu Nair47074b82020-08-14 11:54:47 -07003646 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003647 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3648 mWindow->consumeFocusEvent(false);
3649
3650 // taps on the window work as normal
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003651 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003652 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3653 WINDOW_LOCATION));
3654 ASSERT_NO_FATAL_FAILURE(mWindow->consumeMotionDown());
3655 mDispatcher->waitForIdle();
3656 mFakePolicy->assertNotifyAnrWasNotCalled();
3657
3658 // Once a focused event arrives, we get an ANR for this application
3659 // We specify the injection timeout to be smaller than the application timeout, to ensure that
3660 // injection times out (instead of failing).
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003661 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003662 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003663 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003664 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003665 const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003666 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003667 ASSERT_TRUE(mDispatcher->waitForIdle());
3668}
3669
3670// We have a focused application, but no focused window
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003671// Make sure that we don't notify policy twice about the same ANR.
3672TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DoesNotSendDuplicateAnr) {
Vishnu Nair47074b82020-08-14 11:54:47 -07003673 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003674 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3675 mWindow->consumeFocusEvent(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003676
3677 // Once a focused event arrives, we get an ANR for this application
3678 // We specify the injection timeout to be smaller than the application timeout, to ensure that
3679 // injection times out (instead of failing).
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003680 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003681 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003682 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003683 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003684 const std::chrono::duration appTimeout =
3685 mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003686 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(appTimeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003687
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003688 std::this_thread::sleep_for(appTimeout);
3689 // ANR should not be raised again. It is up to policy to do that if it desires.
3690 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003691
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003692 // If we now get a focused window, the ANR should stop, but the policy handles that via
3693 // 'notifyFocusChanged' callback. This is implemented in the policy so we can't test it here.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003694 ASSERT_TRUE(mDispatcher->waitForIdle());
3695}
3696
3697// We have a focused application, but no focused window
3698TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DropsFocusedEvents) {
Vishnu Nair47074b82020-08-14 11:54:47 -07003699 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003700 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3701 mWindow->consumeFocusEvent(false);
3702
3703 // Once a focused event arrives, we get an ANR for this application
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003704 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003705 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003706 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
3707 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003708
3709 const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003710 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003711
3712 // Future focused events get dropped right away
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003713 ASSERT_EQ(InputEventInjectionResult::FAILED, injectKeyDown(mDispatcher));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003714 ASSERT_TRUE(mDispatcher->waitForIdle());
3715 mWindow->assertNoEvents();
3716}
3717
3718/**
3719 * Ensure that the implementation is valid. Since we are using multiset to keep track of the
3720 * ANR timeouts, we are allowing entries with identical timestamps in the same connection.
3721 * If we process 1 of the events, but ANR on the second event with the same timestamp,
3722 * the ANR mechanism should still work.
3723 *
3724 * In this test, we are injecting DOWN and UP events with the same timestamps, and acknowledging the
3725 * DOWN event, while not responding on the second one.
3726 */
3727TEST_F(InputDispatcherSingleWindowAnr, Anr_HandlesEventsWithIdenticalTimestamps) {
3728 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
3729 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3730 ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
3731 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
3732 AMOTION_EVENT_INVALID_CURSOR_POSITION},
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003733 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003734
3735 // Now send ACTION_UP, with identical timestamp
3736 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
3737 ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
3738 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
3739 AMOTION_EVENT_INVALID_CURSOR_POSITION},
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003740 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003741
3742 // We have now sent down and up. Let's consume first event and then ANR on the second.
3743 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3744 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003745 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003746}
3747
3748// If an app is not responding to a key event, gesture monitors should continue to receive
3749// new motion events
3750TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnrOnKey) {
3751 FakeMonitorReceiver monitor =
3752 FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
3753 true /*isGestureMonitor*/);
3754
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003755 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3756 injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003757 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003758 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher, ADISPLAY_ID_DEFAULT));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003759
3760 // Stuck on the ACTION_UP
3761 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003762 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003763
3764 // New tap will go to the gesture monitor, but not to the window
3765 tapOnWindow();
3766 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3767 monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
3768
3769 mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT); // still the previous motion
3770 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003771 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003772 mWindow->assertNoEvents();
3773 monitor.assertNoEvents();
3774}
3775
3776// If an app is not responding to a motion event, gesture monitors should continue to receive
3777// new motion events
3778TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnrOnMotion) {
3779 FakeMonitorReceiver monitor =
3780 FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
3781 true /*isGestureMonitor*/);
3782
3783 tapOnWindow();
3784 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3785 monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
3786
3787 mWindow->consumeMotionDown();
3788 // Stuck on the ACTION_UP
3789 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003790 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003791
3792 // New tap will go to the gesture monitor, but not to the window
3793 tapOnWindow();
3794 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3795 monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
3796
3797 mWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); // still the previous motion
3798 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003799 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003800 mWindow->assertNoEvents();
3801 monitor.assertNoEvents();
3802}
3803
3804// If a window is unresponsive, then you get anr. if the window later catches up and starts to
3805// process events, you don't get an anr. When the window later becomes unresponsive again, you
3806// get an ANR again.
3807// 1. tap -> block on ACTION_UP -> receive ANR
3808// 2. consume all pending events (= queue becomes healthy again)
3809// 3. tap again -> block on ACTION_UP again -> receive ANR second time
3810TEST_F(InputDispatcherSingleWindowAnr, SameWindow_CanReceiveAnrTwice) {
3811 tapOnWindow();
3812
3813 mWindow->consumeMotionDown();
3814 // Block on ACTION_UP
3815 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003816 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003817 mWindow->consumeMotionUp(); // Now the connection should be healthy again
3818 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003819 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003820 mWindow->assertNoEvents();
3821
3822 tapOnWindow();
3823 mWindow->consumeMotionDown();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003824 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003825 mWindow->consumeMotionUp();
3826
3827 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003828 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003829 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003830 mWindow->assertNoEvents();
3831}
3832
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003833// If a connection remains unresponsive for a while, make sure policy is only notified once about
3834// it.
3835TEST_F(InputDispatcherSingleWindowAnr, Policy_DoesNotGetDuplicateAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003836 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003837 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3838 WINDOW_LOCATION));
3839
3840 const std::chrono::duration windowTimeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003841 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(windowTimeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003842 std::this_thread::sleep_for(windowTimeout);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003843 // 'notifyConnectionUnresponsive' should only be called once per connection
3844 mFakePolicy->assertNotifyAnrWasNotCalled();
3845 // When the ANR happened, dispatcher should abort the current event stream via ACTION_CANCEL
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003846 mWindow->consumeMotionDown();
3847 mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
3848 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
3849 mWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003850 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003851 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003852 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003853}
3854
3855/**
3856 * If a window is processing a motion event, and then a key event comes in, the key event should
3857 * not to to the focused window until the motion is processed.
3858 *
3859 * Warning!!!
3860 * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
3861 * and the injection timeout that we specify when injecting the key.
3862 * We must have the injection timeout (10ms) be smaller than
3863 * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
3864 *
3865 * If that value changes, this test should also change.
3866 */
3867TEST_F(InputDispatcherSingleWindowAnr, Key_StaysPendingWhileMotionIsProcessed) {
3868 mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
3869 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3870
3871 tapOnWindow();
3872 std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
3873 ASSERT_TRUE(downSequenceNum);
3874 std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
3875 ASSERT_TRUE(upSequenceNum);
3876 // Don't finish the events yet, and send a key
3877 // Injection will "succeed" because we will eventually give up and send the key to the focused
3878 // window even if motions are still being processed. But because the injection timeout is short,
3879 // we will receive INJECTION_TIMED_OUT as the result.
3880
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003881 InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003882 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003883 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
3884 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003885 // Key will not be sent to the window, yet, because the window is still processing events
3886 // and the key remains pending, waiting for the touch events to be processed
3887 std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
3888 ASSERT_FALSE(keySequenceNum);
3889
3890 std::this_thread::sleep_for(500ms);
3891 // if we wait long enough though, dispatcher will give up, and still send the key
3892 // to the focused window, even though we have not yet finished the motion event
3893 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3894 mWindow->finishEvent(*downSequenceNum);
3895 mWindow->finishEvent(*upSequenceNum);
3896}
3897
3898/**
3899 * If a window is processing a motion event, and then a key event comes in, the key event should
3900 * not go to the focused window until the motion is processed.
3901 * If then a new motion comes in, then the pending key event should be going to the currently
3902 * focused window right away.
3903 */
3904TEST_F(InputDispatcherSingleWindowAnr,
3905 PendingKey_IsDroppedWhileMotionIsProcessedAndNewTouchComesIn) {
3906 mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
3907 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3908
3909 tapOnWindow();
3910 std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
3911 ASSERT_TRUE(downSequenceNum);
3912 std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
3913 ASSERT_TRUE(upSequenceNum);
3914 // Don't finish the events yet, and send a key
3915 // Injection is async, so it will succeed
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003916 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003917 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003918 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003919 // At this point, key is still pending, and should not be sent to the application yet.
3920 std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
3921 ASSERT_FALSE(keySequenceNum);
3922
3923 // Now tap down again. It should cause the pending key to go to the focused window right away.
3924 tapOnWindow();
3925 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT); // it doesn't matter that we haven't ack'd
3926 // the other events yet. We can finish events in any order.
3927 mWindow->finishEvent(*downSequenceNum); // first tap's ACTION_DOWN
3928 mWindow->finishEvent(*upSequenceNum); // first tap's ACTION_UP
3929 mWindow->consumeMotionDown();
3930 mWindow->consumeMotionUp();
3931 mWindow->assertNoEvents();
3932}
3933
3934class InputDispatcherMultiWindowAnr : public InputDispatcherTest {
3935 virtual void SetUp() override {
3936 InputDispatcherTest::SetUp();
3937
Chris Yea209fde2020-07-22 13:54:51 -07003938 mApplication = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003939 mApplication->setDispatchingTimeout(10ms);
3940 mUnfocusedWindow =
3941 new FakeWindowHandle(mApplication, mDispatcher, "Unfocused", ADISPLAY_ID_DEFAULT);
3942 mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
3943 // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
3944 // window.
3945 // Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped
Michael Wright44753b12020-07-08 13:48:11 +01003946 mUnfocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
3947 InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH |
3948 InputWindowInfo::Flag::SPLIT_TOUCH);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003949
3950 mFocusedWindow =
3951 new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoua7d36fd2020-06-30 19:32:39 -05003952 mFocusedWindow->setDispatchingTimeout(30ms);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003953 mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
Michael Wright44753b12020-07-08 13:48:11 +01003954 mFocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
3955 InputWindowInfo::Flag::SPLIT_TOUCH);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003956
3957 // Set focused application.
3958 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
Vishnu Nair47074b82020-08-14 11:54:47 -07003959 mFocusedWindow->setFocusable(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003960
3961 // Expect one focus window exist in display.
3962 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003963 setFocusedWindow(mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003964 mFocusedWindow->consumeFocusEvent(true);
3965 }
3966
3967 virtual void TearDown() override {
3968 InputDispatcherTest::TearDown();
3969
3970 mUnfocusedWindow.clear();
3971 mFocusedWindow.clear();
3972 }
3973
3974protected:
Chris Yea209fde2020-07-22 13:54:51 -07003975 std::shared_ptr<FakeApplicationHandle> mApplication;
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003976 sp<FakeWindowHandle> mUnfocusedWindow;
3977 sp<FakeWindowHandle> mFocusedWindow;
3978 static constexpr PointF UNFOCUSED_WINDOW_LOCATION = {20, 20};
3979 static constexpr PointF FOCUSED_WINDOW_LOCATION = {75, 75};
3980 static constexpr PointF LOCATION_OUTSIDE_ALL_WINDOWS = {40, 40};
3981
3982 void tapOnFocusedWindow() { tap(FOCUSED_WINDOW_LOCATION); }
3983
3984 void tapOnUnfocusedWindow() { tap(UNFOCUSED_WINDOW_LOCATION); }
3985
3986private:
3987 void tap(const PointF& location) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003988 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003989 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3990 location));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003991 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003992 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3993 location));
3994 }
3995};
3996
3997// If we have 2 windows that are both unresponsive, the one with the shortest timeout
3998// should be ANR'd first.
3999TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsive) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004000 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004001 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4002 FOCUSED_WINDOW_LOCATION))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004003 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004004 mFocusedWindow->consumeMotionDown();
4005 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
4006 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
4007 // We consumed all events, so no ANR
4008 ASSERT_TRUE(mDispatcher->waitForIdle());
4009 mFakePolicy->assertNotifyAnrWasNotCalled();
4010
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004011 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004012 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4013 FOCUSED_WINDOW_LOCATION));
4014 std::optional<uint32_t> unfocusedSequenceNum = mUnfocusedWindow->receiveEvent();
4015 ASSERT_TRUE(unfocusedSequenceNum);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004016
4017 const std::chrono::duration timeout =
4018 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004019 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004020 // Because we injected two DOWN events in a row, CANCEL is enqueued for the first event
4021 // sequence to make it consistent
4022 mFocusedWindow->consumeMotionCancel();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004023 mUnfocusedWindow->finishEvent(*unfocusedSequenceNum);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004024 mFocusedWindow->consumeMotionDown();
4025 // This cancel is generated because the connection was unresponsive
4026 mFocusedWindow->consumeMotionCancel();
4027 mFocusedWindow->assertNoEvents();
4028 mUnfocusedWindow->assertNoEvents();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004029 ASSERT_TRUE(mDispatcher->waitForIdle());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004030 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004031 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004032}
4033
4034// If we have 2 windows with identical timeouts that are both unresponsive,
4035// it doesn't matter which order they should have ANR.
4036// But we should receive ANR for both.
4037TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsiveWithSameTimeout) {
4038 // Set the timeout for unfocused window to match the focused window
4039 mUnfocusedWindow->setDispatchingTimeout(10ms);
4040 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
4041
4042 tapOnFocusedWindow();
4043 // we should have ACTION_DOWN/ACTION_UP on focused window and ACTION_OUTSIDE on unfocused window
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004044 sp<IBinder> anrConnectionToken1 = mFakePolicy->getUnresponsiveWindowToken(10ms);
4045 sp<IBinder> anrConnectionToken2 = mFakePolicy->getUnresponsiveWindowToken(0ms);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004046
4047 // We don't know which window will ANR first. But both of them should happen eventually.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004048 ASSERT_TRUE(mFocusedWindow->getToken() == anrConnectionToken1 ||
4049 mFocusedWindow->getToken() == anrConnectionToken2);
4050 ASSERT_TRUE(mUnfocusedWindow->getToken() == anrConnectionToken1 ||
4051 mUnfocusedWindow->getToken() == anrConnectionToken2);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004052
4053 ASSERT_TRUE(mDispatcher->waitForIdle());
4054 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004055
4056 mFocusedWindow->consumeMotionDown();
4057 mFocusedWindow->consumeMotionUp();
4058 mUnfocusedWindow->consumeMotionOutside();
4059
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004060 sp<IBinder> responsiveToken1 = mFakePolicy->getResponsiveWindowToken();
4061 sp<IBinder> responsiveToken2 = mFakePolicy->getResponsiveWindowToken();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004062
4063 // Both applications should be marked as responsive, in any order
4064 ASSERT_TRUE(mFocusedWindow->getToken() == responsiveToken1 ||
4065 mFocusedWindow->getToken() == responsiveToken2);
4066 ASSERT_TRUE(mUnfocusedWindow->getToken() == responsiveToken1 ||
4067 mUnfocusedWindow->getToken() == responsiveToken2);
4068 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004069}
4070
4071// If a window is already not responding, the second tap on the same window should be ignored.
4072// We should also log an error to account for the dropped event (not tested here).
4073// At the same time, FLAG_WATCH_OUTSIDE_TOUCH targets should not receive any events.
4074TEST_F(InputDispatcherMultiWindowAnr, DuringAnr_SecondTapIsIgnored) {
4075 tapOnFocusedWindow();
4076 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
4077 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
4078 // Receive the events, but don't respond
4079 std::optional<uint32_t> downEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_DOWN
4080 ASSERT_TRUE(downEventSequenceNum);
4081 std::optional<uint32_t> upEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_UP
4082 ASSERT_TRUE(upEventSequenceNum);
4083 const std::chrono::duration timeout =
4084 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004085 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004086
4087 // Tap once again
4088 // We cannot use "tapOnFocusedWindow" because it asserts the injection result to be success
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004089 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004090 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4091 FOCUSED_WINDOW_LOCATION));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004092 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004093 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4094 FOCUSED_WINDOW_LOCATION));
4095 // Unfocused window does not receive ACTION_OUTSIDE because the tapped window is not a
4096 // valid touch target
4097 mUnfocusedWindow->assertNoEvents();
4098
4099 // Consume the first tap
4100 mFocusedWindow->finishEvent(*downEventSequenceNum);
4101 mFocusedWindow->finishEvent(*upEventSequenceNum);
4102 ASSERT_TRUE(mDispatcher->waitForIdle());
4103 // The second tap did not go to the focused window
4104 mFocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004105 // Since all events are finished, connection should be deemed healthy again
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004106 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004107 mFakePolicy->assertNotifyAnrWasNotCalled();
4108}
4109
4110// If you tap outside of all windows, there will not be ANR
4111TEST_F(InputDispatcherMultiWindowAnr, TapOutsideAllWindows_DoesNotAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004112 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004113 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4114 LOCATION_OUTSIDE_ALL_WINDOWS));
4115 ASSERT_TRUE(mDispatcher->waitForIdle());
4116 mFakePolicy->assertNotifyAnrWasNotCalled();
4117}
4118
4119// Since the focused window is paused, tapping on it should not produce any events
4120TEST_F(InputDispatcherMultiWindowAnr, Window_CanBePaused) {
4121 mFocusedWindow->setPaused(true);
4122 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
4123
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004124 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004125 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4126 FOCUSED_WINDOW_LOCATION));
4127
4128 std::this_thread::sleep_for(mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT));
4129 ASSERT_TRUE(mDispatcher->waitForIdle());
4130 // Should not ANR because the window is paused, and touches shouldn't go to it
4131 mFakePolicy->assertNotifyAnrWasNotCalled();
4132
4133 mFocusedWindow->assertNoEvents();
4134 mUnfocusedWindow->assertNoEvents();
4135}
4136
4137/**
4138 * If a window is processing a motion event, and then a key event comes in, the key event should
4139 * not to to the focused window until the motion is processed.
4140 * If a different window becomes focused at this time, the key should go to that window instead.
4141 *
4142 * Warning!!!
4143 * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
4144 * and the injection timeout that we specify when injecting the key.
4145 * We must have the injection timeout (10ms) be smaller than
4146 * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
4147 *
4148 * If that value changes, this test should also change.
4149 */
4150TEST_F(InputDispatcherMultiWindowAnr, PendingKey_GoesToNewlyFocusedWindow) {
4151 // Set a long ANR timeout to prevent it from triggering
4152 mFocusedWindow->setDispatchingTimeout(2s);
4153 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
4154
4155 tapOnUnfocusedWindow();
4156 std::optional<uint32_t> downSequenceNum = mUnfocusedWindow->receiveEvent();
4157 ASSERT_TRUE(downSequenceNum);
4158 std::optional<uint32_t> upSequenceNum = mUnfocusedWindow->receiveEvent();
4159 ASSERT_TRUE(upSequenceNum);
4160 // Don't finish the events yet, and send a key
4161 // Injection will succeed because we will eventually give up and send the key to the focused
4162 // window even if motions are still being processed.
4163
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004164 InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004165 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004166 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/);
4167 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004168 // Key will not be sent to the window, yet, because the window is still processing events
4169 // and the key remains pending, waiting for the touch events to be processed
4170 std::optional<uint32_t> keySequenceNum = mFocusedWindow->receiveEvent();
4171 ASSERT_FALSE(keySequenceNum);
4172
4173 // Switch the focus to the "unfocused" window that we tapped. Expect the key to go there
Vishnu Nair47074b82020-08-14 11:54:47 -07004174 mFocusedWindow->setFocusable(false);
4175 mUnfocusedWindow->setFocusable(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004176 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07004177 setFocusedWindow(mUnfocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004178
4179 // Focus events should precede the key events
4180 mUnfocusedWindow->consumeFocusEvent(true);
4181 mFocusedWindow->consumeFocusEvent(false);
4182
4183 // Finish the tap events, which should unblock dispatcher
4184 mUnfocusedWindow->finishEvent(*downSequenceNum);
4185 mUnfocusedWindow->finishEvent(*upSequenceNum);
4186
4187 // Now that all queues are cleared and no backlog in the connections, the key event
4188 // can finally go to the newly focused "mUnfocusedWindow".
4189 mUnfocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
4190 mFocusedWindow->assertNoEvents();
4191 mUnfocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004192 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004193}
4194
4195// When the touch stream is split across 2 windows, and one of them does not respond,
4196// then ANR should be raised and the touch should be canceled for the unresponsive window.
4197// The other window should not be affected by that.
4198TEST_F(InputDispatcherMultiWindowAnr, SplitTouch_SingleWindowAnr) {
4199 // Touch Window 1
4200 NotifyMotionArgs motionArgs =
4201 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4202 ADISPLAY_ID_DEFAULT, {FOCUSED_WINDOW_LOCATION});
4203 mDispatcher->notifyMotion(&motionArgs);
4204 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
4205 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
4206
4207 // Touch Window 2
4208 int32_t actionPointerDown =
4209 AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
4210
4211 motionArgs =
4212 generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4213 {FOCUSED_WINDOW_LOCATION, UNFOCUSED_WINDOW_LOCATION});
4214 mDispatcher->notifyMotion(&motionArgs);
4215
4216 const std::chrono::duration timeout =
4217 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004218 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004219
4220 mUnfocusedWindow->consumeMotionDown();
4221 mFocusedWindow->consumeMotionDown();
4222 // Focused window may or may not receive ACTION_MOVE
4223 // But it should definitely receive ACTION_CANCEL due to the ANR
4224 InputEvent* event;
4225 std::optional<int32_t> moveOrCancelSequenceNum = mFocusedWindow->receiveEvent(&event);
4226 ASSERT_TRUE(moveOrCancelSequenceNum);
4227 mFocusedWindow->finishEvent(*moveOrCancelSequenceNum);
4228 ASSERT_NE(nullptr, event);
4229 ASSERT_EQ(event->getType(), AINPUT_EVENT_TYPE_MOTION);
4230 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
4231 if (motionEvent.getAction() == AMOTION_EVENT_ACTION_MOVE) {
4232 mFocusedWindow->consumeMotionCancel();
4233 } else {
4234 ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionEvent.getAction());
4235 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004236 ASSERT_TRUE(mDispatcher->waitForIdle());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004237 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004238
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004239 mUnfocusedWindow->assertNoEvents();
4240 mFocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004241 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004242}
4243
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05004244/**
4245 * If we have no focused window, and a key comes in, we start the ANR timer.
4246 * The focused application should add a focused window before the timer runs out to prevent ANR.
4247 *
4248 * If the user touches another application during this time, the key should be dropped.
4249 * Next, if a new focused window comes in, without toggling the focused application,
4250 * then no ANR should occur.
4251 *
4252 * Normally, we would expect the new focused window to be accompanied by 'setFocusedApplication',
4253 * but in some cases the policy may not update the focused application.
4254 */
4255TEST_F(InputDispatcherMultiWindowAnr, FocusedWindowWithoutSetFocusedApplication_NoAnr) {
4256 std::shared_ptr<FakeApplicationHandle> focusedApplication =
4257 std::make_shared<FakeApplicationHandle>();
4258 focusedApplication->setDispatchingTimeout(60ms);
4259 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, focusedApplication);
4260 // The application that owns 'mFocusedWindow' and 'mUnfocusedWindow' is not focused.
4261 mFocusedWindow->setFocusable(false);
4262
4263 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
4264 mFocusedWindow->consumeFocusEvent(false);
4265
4266 // Send a key. The ANR timer should start because there is no focused window.
4267 // 'focusedApplication' will get blamed if this timer completes.
4268 // Key will not be sent anywhere because we have no focused window. It will remain pending.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004269 InputEventInjectionResult result =
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05004270 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004271 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
4272 false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004273 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05004274
4275 // Wait until dispatcher starts the "no focused window" timer. If we don't wait here,
4276 // then the injected touches won't cause the focused event to get dropped.
4277 // The dispatcher only checks for whether the queue should be pruned upon queueing.
4278 // If we inject the touch right away and the ANR timer hasn't started, the touch event would
4279 // simply be added to the queue without 'shouldPruneInboundQueueLocked' returning 'true'.
4280 // For this test, it means that the key would get delivered to the window once it becomes
4281 // focused.
4282 std::this_thread::sleep_for(10ms);
4283
4284 // Touch unfocused window. This should force the pending key to get dropped.
4285 NotifyMotionArgs motionArgs =
4286 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4287 ADISPLAY_ID_DEFAULT, {UNFOCUSED_WINDOW_LOCATION});
4288 mDispatcher->notifyMotion(&motionArgs);
4289
4290 // We do not consume the motion right away, because that would require dispatcher to first
4291 // process (== drop) the key event, and by that time, ANR will be raised.
4292 // Set the focused window first.
4293 mFocusedWindow->setFocusable(true);
4294 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
4295 setFocusedWindow(mFocusedWindow);
4296 mFocusedWindow->consumeFocusEvent(true);
4297 // We do not call "setFocusedApplication" here, even though the newly focused window belongs
4298 // to another application. This could be a bug / behaviour in the policy.
4299
4300 mUnfocusedWindow->consumeMotionDown();
4301
4302 ASSERT_TRUE(mDispatcher->waitForIdle());
4303 // Should not ANR because we actually have a focused window. It was just added too slowly.
4304 ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertNotifyAnrWasNotCalled());
4305}
4306
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05004307// These tests ensure we cannot send touch events to a window that's positioned behind a window
4308// that has feature NO_INPUT_CHANNEL.
4309// Layout:
4310// Top (closest to user)
4311// mNoInputWindow (above all windows)
4312// mBottomWindow
4313// Bottom (furthest from user)
4314class InputDispatcherMultiWindowOcclusionTests : public InputDispatcherTest {
4315 virtual void SetUp() override {
4316 InputDispatcherTest::SetUp();
4317
4318 mApplication = std::make_shared<FakeApplicationHandle>();
4319 mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
4320 "Window without input channel", ADISPLAY_ID_DEFAULT,
4321 std::make_optional<sp<IBinder>>(nullptr) /*token*/);
4322
4323 mNoInputWindow->setInputFeatures(InputWindowInfo::Feature::NO_INPUT_CHANNEL);
4324 mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
4325 // It's perfectly valid for this window to not have an associated input channel
4326
4327 mBottomWindow = new FakeWindowHandle(mApplication, mDispatcher, "Bottom window",
4328 ADISPLAY_ID_DEFAULT);
4329 mBottomWindow->setFrame(Rect(0, 0, 100, 100));
4330
4331 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
4332 }
4333
4334protected:
4335 std::shared_ptr<FakeApplicationHandle> mApplication;
4336 sp<FakeWindowHandle> mNoInputWindow;
4337 sp<FakeWindowHandle> mBottomWindow;
4338};
4339
4340TEST_F(InputDispatcherMultiWindowOcclusionTests, NoInputChannelFeature_DropsTouches) {
4341 PointF touchedPoint = {10, 10};
4342
4343 NotifyMotionArgs motionArgs =
4344 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4345 ADISPLAY_ID_DEFAULT, {touchedPoint});
4346 mDispatcher->notifyMotion(&motionArgs);
4347
4348 mNoInputWindow->assertNoEvents();
4349 // Even though the window 'mNoInputWindow' positioned above 'mBottomWindow' does not have
4350 // an input channel, it is not marked as FLAG_NOT_TOUCHABLE,
4351 // and therefore should prevent mBottomWindow from receiving touches
4352 mBottomWindow->assertNoEvents();
4353}
4354
4355/**
4356 * If a window has feature NO_INPUT_CHANNEL, and somehow (by mistake) still has an input channel,
4357 * ensure that this window does not receive any touches, and blocks touches to windows underneath.
4358 */
4359TEST_F(InputDispatcherMultiWindowOcclusionTests,
4360 NoInputChannelFeature_DropsTouchesWithValidChannel) {
4361 mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
4362 "Window with input channel and NO_INPUT_CHANNEL",
4363 ADISPLAY_ID_DEFAULT);
4364
4365 mNoInputWindow->setInputFeatures(InputWindowInfo::Feature::NO_INPUT_CHANNEL);
4366 mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
4367 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
4368
4369 PointF touchedPoint = {10, 10};
4370
4371 NotifyMotionArgs motionArgs =
4372 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4373 ADISPLAY_ID_DEFAULT, {touchedPoint});
4374 mDispatcher->notifyMotion(&motionArgs);
4375
4376 mNoInputWindow->assertNoEvents();
4377 mBottomWindow->assertNoEvents();
4378}
4379
Vishnu Nair958da932020-08-21 17:12:37 -07004380class InputDispatcherMirrorWindowFocusTests : public InputDispatcherTest {
4381protected:
4382 std::shared_ptr<FakeApplicationHandle> mApp;
4383 sp<FakeWindowHandle> mWindow;
4384 sp<FakeWindowHandle> mMirror;
4385
4386 virtual void SetUp() override {
4387 InputDispatcherTest::SetUp();
4388 mApp = std::make_shared<FakeApplicationHandle>();
4389 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
4390 mMirror = new FakeWindowHandle(mApp, mDispatcher, "TestWindowMirror", ADISPLAY_ID_DEFAULT,
4391 mWindow->getToken());
4392 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
4393 mWindow->setFocusable(true);
4394 mMirror->setFocusable(true);
4395 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4396 }
4397};
4398
4399TEST_F(InputDispatcherMirrorWindowFocusTests, CanGetFocus) {
4400 // Request focus on a mirrored window
4401 setFocusedWindow(mMirror);
4402
4403 // window gets focused
4404 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004405 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4406 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004407 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
4408}
4409
4410// A focused & mirrored window remains focused only if the window and its mirror are both
4411// focusable.
4412TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAllWindowsFocusable) {
4413 setFocusedWindow(mMirror);
4414
4415 // window gets focused
4416 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004417 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4418 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004419 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004420 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4421 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004422 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4423
4424 mMirror->setFocusable(false);
4425 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4426
4427 // window loses focus since one of the windows associated with the token in not focusable
4428 mWindow->consumeFocusEvent(false);
4429
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004430 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
4431 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07004432 mWindow->assertNoEvents();
4433}
4434
4435// A focused & mirrored window remains focused until the window and its mirror both become
4436// invisible.
4437TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAnyWindowVisible) {
4438 setFocusedWindow(mMirror);
4439
4440 // window gets focused
4441 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004442 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4443 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004444 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004445 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4446 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004447 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4448
4449 mMirror->setVisible(false);
4450 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4451
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004452 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4453 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004454 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004455 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4456 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004457 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4458
4459 mWindow->setVisible(false);
4460 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4461
4462 // window loses focus only after all windows associated with the token become invisible.
4463 mWindow->consumeFocusEvent(false);
4464
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004465 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
4466 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07004467 mWindow->assertNoEvents();
4468}
4469
4470// A focused & mirrored window remains focused until both windows are removed.
4471TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedWhileWindowsAlive) {
4472 setFocusedWindow(mMirror);
4473
4474 // window gets focused
4475 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004476 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4477 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004478 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004479 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4480 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004481 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4482
4483 // single window is removed but the window token remains focused
4484 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mMirror}}});
4485
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004486 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4487 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004488 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004489 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4490 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004491 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4492
4493 // Both windows are removed
4494 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
4495 mWindow->consumeFocusEvent(false);
4496
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004497 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
4498 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07004499 mWindow->assertNoEvents();
4500}
4501
4502// Focus request can be pending until one window becomes visible.
4503TEST_F(InputDispatcherMirrorWindowFocusTests, DeferFocusWhenInvisible) {
4504 // Request focus on an invisible mirror.
4505 mWindow->setVisible(false);
4506 mMirror->setVisible(false);
4507 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4508 setFocusedWindow(mMirror);
4509
4510 // Injected key goes to pending queue.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004511 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Vishnu Nair958da932020-08-21 17:12:37 -07004512 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004513 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Vishnu Nair958da932020-08-21 17:12:37 -07004514
4515 mMirror->setVisible(true);
4516 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4517
4518 // window gets focused
4519 mWindow->consumeFocusEvent(true);
4520 // window gets the pending key event
4521 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
4522}
Prabir Pradhan99987712020-11-10 18:43:05 -08004523
4524class InputDispatcherPointerCaptureTests : public InputDispatcherTest {
4525protected:
4526 std::shared_ptr<FakeApplicationHandle> mApp;
4527 sp<FakeWindowHandle> mWindow;
4528 sp<FakeWindowHandle> mSecondWindow;
4529
4530 void SetUp() override {
4531 InputDispatcherTest::SetUp();
4532 mApp = std::make_shared<FakeApplicationHandle>();
4533 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
4534 mWindow->setFocusable(true);
4535 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
4536 mSecondWindow->setFocusable(true);
4537
4538 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
4539 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
4540
4541 setFocusedWindow(mWindow);
4542 mWindow->consumeFocusEvent(true);
4543 }
4544
4545 void notifyPointerCaptureChanged(bool enabled) {
4546 const NotifyPointerCaptureChangedArgs args = generatePointerCaptureChangedArgs(enabled);
4547 mDispatcher->notifyPointerCaptureChanged(&args);
4548 }
4549
4550 void requestAndVerifyPointerCapture(const sp<FakeWindowHandle>& window, bool enabled) {
4551 mDispatcher->requestPointerCapture(window->getToken(), enabled);
4552 mFakePolicy->waitForSetPointerCapture(enabled);
4553 notifyPointerCaptureChanged(enabled);
4554 window->consumeCaptureEvent(enabled);
4555 }
4556};
4557
4558TEST_F(InputDispatcherPointerCaptureTests, EnablePointerCaptureWhenFocused) {
4559 // Ensure that capture cannot be obtained for unfocused windows.
4560 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
4561 mFakePolicy->assertSetPointerCaptureNotCalled();
4562 mSecondWindow->assertNoEvents();
4563
4564 // Ensure that capture can be enabled from the focus window.
4565 requestAndVerifyPointerCapture(mWindow, true);
4566
4567 // Ensure that capture cannot be disabled from a window that does not have capture.
4568 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), false);
4569 mFakePolicy->assertSetPointerCaptureNotCalled();
4570
4571 // Ensure that capture can be disabled from the window with capture.
4572 requestAndVerifyPointerCapture(mWindow, false);
4573}
4574
4575TEST_F(InputDispatcherPointerCaptureTests, DisablesPointerCaptureAfterWindowLosesFocus) {
4576 requestAndVerifyPointerCapture(mWindow, true);
4577
4578 setFocusedWindow(mSecondWindow);
4579
4580 // Ensure that the capture disabled event was sent first.
4581 mWindow->consumeCaptureEvent(false);
4582 mWindow->consumeFocusEvent(false);
4583 mSecondWindow->consumeFocusEvent(true);
4584 mFakePolicy->waitForSetPointerCapture(false);
4585
4586 // Ensure that additional state changes from InputReader are not sent to the window.
4587 notifyPointerCaptureChanged(false);
4588 notifyPointerCaptureChanged(true);
4589 notifyPointerCaptureChanged(false);
4590 mWindow->assertNoEvents();
4591 mSecondWindow->assertNoEvents();
4592 mFakePolicy->assertSetPointerCaptureNotCalled();
4593}
4594
4595TEST_F(InputDispatcherPointerCaptureTests, UnexpectedStateChangeDisablesPointerCapture) {
4596 requestAndVerifyPointerCapture(mWindow, true);
4597
4598 // InputReader unexpectedly disables and enables pointer capture.
4599 notifyPointerCaptureChanged(false);
4600 notifyPointerCaptureChanged(true);
4601
4602 // Ensure that Pointer Capture is disabled.
Prabir Pradhan7d030382020-12-21 07:58:35 -08004603 mFakePolicy->waitForSetPointerCapture(false);
Prabir Pradhan99987712020-11-10 18:43:05 -08004604 mWindow->consumeCaptureEvent(false);
4605 mWindow->assertNoEvents();
4606}
4607
Prabir Pradhan167e6d92021-02-04 16:18:17 -08004608TEST_F(InputDispatcherPointerCaptureTests, OutOfOrderRequests) {
4609 requestAndVerifyPointerCapture(mWindow, true);
4610
4611 // The first window loses focus.
4612 setFocusedWindow(mSecondWindow);
4613 mFakePolicy->waitForSetPointerCapture(false);
4614 mWindow->consumeCaptureEvent(false);
4615
4616 // Request Pointer Capture from the second window before the notification from InputReader
4617 // arrives.
4618 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
4619 mFakePolicy->waitForSetPointerCapture(true);
4620
4621 // InputReader notifies Pointer Capture was disabled (because of the focus change).
4622 notifyPointerCaptureChanged(false);
4623
4624 // InputReader notifies Pointer Capture was enabled (because of mSecondWindow's request).
4625 notifyPointerCaptureChanged(true);
4626
4627 mSecondWindow->consumeFocusEvent(true);
4628 mSecondWindow->consumeCaptureEvent(true);
4629}
4630
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004631class InputDispatcherUntrustedTouchesTest : public InputDispatcherTest {
4632protected:
4633 constexpr static const float MAXIMUM_OBSCURING_OPACITY = 0.8;
Bernardo Rufino7393d172021-02-26 13:56:11 +00004634
4635 constexpr static const float OPACITY_ABOVE_THRESHOLD = 0.9;
4636 static_assert(OPACITY_ABOVE_THRESHOLD > MAXIMUM_OBSCURING_OPACITY);
4637
4638 constexpr static const float OPACITY_BELOW_THRESHOLD = 0.7;
4639 static_assert(OPACITY_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
4640
4641 // When combined twice, ie 1 - (1 - 0.5)*(1 - 0.5) = 0.75 < 8, is still below the threshold
4642 constexpr static const float OPACITY_FAR_BELOW_THRESHOLD = 0.5;
4643 static_assert(OPACITY_FAR_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
4644 static_assert(1 - (1 - OPACITY_FAR_BELOW_THRESHOLD) * (1 - OPACITY_FAR_BELOW_THRESHOLD) <
4645 MAXIMUM_OBSCURING_OPACITY);
4646
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004647 static const int32_t TOUCHED_APP_UID = 10001;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004648 static const int32_t APP_B_UID = 10002;
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004649 static const int32_t APP_C_UID = 10003;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004650
4651 sp<FakeWindowHandle> mTouchWindow;
4652
4653 virtual void SetUp() override {
4654 InputDispatcherTest::SetUp();
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004655 mTouchWindow = getWindow(TOUCHED_APP_UID, "Touched");
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004656 mDispatcher->setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode::BLOCK);
4657 mDispatcher->setMaximumObscuringOpacityForTouch(MAXIMUM_OBSCURING_OPACITY);
4658 }
4659
4660 virtual void TearDown() override {
4661 InputDispatcherTest::TearDown();
4662 mTouchWindow.clear();
4663 }
4664
4665 sp<FakeWindowHandle> getOccludingWindow(int32_t uid, std::string name,
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004666 os::TouchOcclusionMode mode, float alpha = 1.0f) {
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004667 sp<FakeWindowHandle> window = getWindow(uid, name);
4668 window->setFlags(InputWindowInfo::Flag::NOT_TOUCHABLE);
4669 window->setTouchOcclusionMode(mode);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004670 window->setAlpha(alpha);
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004671 return window;
4672 }
4673
4674 sp<FakeWindowHandle> getWindow(int32_t uid, std::string name) {
4675 std::shared_ptr<FakeApplicationHandle> app = std::make_shared<FakeApplicationHandle>();
4676 sp<FakeWindowHandle> window =
4677 new FakeWindowHandle(app, mDispatcher, name, ADISPLAY_ID_DEFAULT);
4678 // Generate an arbitrary PID based on the UID
4679 window->setOwnerInfo(1777 + (uid % 10000), uid);
4680 return window;
4681 }
4682
4683 void touch(const std::vector<PointF>& points = {PointF{100, 200}}) {
4684 NotifyMotionArgs args =
4685 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4686 ADISPLAY_ID_DEFAULT, points);
4687 mDispatcher->notifyMotion(&args);
4688 }
4689};
4690
4691TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithBlockUntrustedOcclusionMode_BlocksTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004692 const sp<FakeWindowHandle>& w =
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004693 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004694 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004695
4696 touch();
4697
4698 mTouchWindow->assertNoEvents();
4699}
4700
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00004701TEST_F(InputDispatcherUntrustedTouchesTest,
Bernardo Rufino7393d172021-02-26 13:56:11 +00004702 WindowWithBlockUntrustedOcclusionModeWithOpacityBelowThreshold_BlocksTouch) {
4703 const sp<FakeWindowHandle>& w =
4704 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.7f);
4705 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4706
4707 touch();
4708
4709 mTouchWindow->assertNoEvents();
4710}
4711
4712TEST_F(InputDispatcherUntrustedTouchesTest,
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00004713 WindowWithBlockUntrustedOcclusionMode_DoesNotReceiveTouch) {
4714 const sp<FakeWindowHandle>& w =
4715 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
4716 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4717
4718 touch();
4719
4720 w->assertNoEvents();
4721}
4722
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004723TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithAllowOcclusionMode_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004724 const sp<FakeWindowHandle>& w = getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::ALLOW);
4725 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004726
4727 touch();
4728
4729 mTouchWindow->consumeAnyMotionDown();
4730}
4731
4732TEST_F(InputDispatcherUntrustedTouchesTest, TouchOutsideOccludingWindow_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004733 const sp<FakeWindowHandle>& w =
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004734 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004735 w->setFrame(Rect(0, 0, 50, 50));
4736 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004737
4738 touch({PointF{100, 100}});
4739
4740 mTouchWindow->consumeAnyMotionDown();
4741}
4742
4743TEST_F(InputDispatcherUntrustedTouchesTest, WindowFromSameUid_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004744 const sp<FakeWindowHandle>& w =
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004745 getOccludingWindow(TOUCHED_APP_UID, "A", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004746 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4747
4748 touch();
4749
4750 mTouchWindow->consumeAnyMotionDown();
4751}
4752
4753TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_AllowsTouch) {
4754 const sp<FakeWindowHandle>& w =
4755 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
4756 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004757
4758 touch();
4759
4760 mTouchWindow->consumeAnyMotionDown();
4761}
4762
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00004763TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_DoesNotReceiveTouch) {
4764 const sp<FakeWindowHandle>& w =
4765 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
4766 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4767
4768 touch();
4769
4770 w->assertNoEvents();
4771}
4772
4773/**
4774 * This is important to make sure apps can't indirectly learn the position of touches (outside vs
4775 * inside) while letting them pass-through. Note that even though touch passes through the occluding
4776 * window, the occluding window will still receive ACTION_OUTSIDE event.
4777 */
4778TEST_F(InputDispatcherUntrustedTouchesTest,
4779 WindowWithZeroOpacityAndWatchOutside_ReceivesOutsideEvent) {
4780 const sp<FakeWindowHandle>& w =
4781 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
4782 w->addFlags(InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
4783 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4784
4785 touch();
4786
4787 w->consumeMotionOutside();
4788}
4789
4790TEST_F(InputDispatcherUntrustedTouchesTest, OutsideEvent_HasZeroCoordinates) {
4791 const sp<FakeWindowHandle>& w =
4792 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
4793 w->addFlags(InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
4794 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4795
4796 touch();
4797
4798 InputEvent* event = w->consume();
4799 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType());
4800 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
4801 EXPECT_EQ(0.0f, motionEvent.getRawPointerCoords(0)->getX());
4802 EXPECT_EQ(0.0f, motionEvent.getRawPointerCoords(0)->getY());
4803}
4804
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004805TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityBelowThreshold_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004806 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004807 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4808 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004809 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4810
4811 touch();
4812
4813 mTouchWindow->consumeAnyMotionDown();
4814}
4815
4816TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAtThreshold_AllowsTouch) {
4817 const sp<FakeWindowHandle>& w =
4818 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4819 MAXIMUM_OBSCURING_OPACITY);
4820 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004821
4822 touch();
4823
4824 mTouchWindow->consumeAnyMotionDown();
4825}
4826
4827TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAboveThreshold_BlocksTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004828 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004829 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4830 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004831 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4832
4833 touch();
4834
4835 mTouchWindow->assertNoEvents();
4836}
4837
4838TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityAboveThreshold_BlocksTouch) {
4839 // Resulting opacity = 1 - (1 - 0.7)*(1 - 0.7) = .91
4840 const sp<FakeWindowHandle>& w1 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004841 getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
4842 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004843 const sp<FakeWindowHandle>& w2 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004844 getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
4845 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004846 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
4847
4848 touch();
4849
4850 mTouchWindow->assertNoEvents();
4851}
4852
4853TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityBelowThreshold_AllowsTouch) {
4854 // Resulting opacity = 1 - (1 - 0.5)*(1 - 0.5) = .75
4855 const sp<FakeWindowHandle>& w1 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004856 getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
4857 OPACITY_FAR_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004858 const sp<FakeWindowHandle>& w2 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004859 getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
4860 OPACITY_FAR_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004861 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
4862
4863 touch();
4864
4865 mTouchWindow->consumeAnyMotionDown();
4866}
4867
4868TEST_F(InputDispatcherUntrustedTouchesTest,
4869 WindowsFromDifferentAppsEachBelowThreshold_AllowsTouch) {
4870 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004871 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4872 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004873 const sp<FakeWindowHandle>& wC =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004874 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
4875 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004876 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
4877
4878 touch();
4879
4880 mTouchWindow->consumeAnyMotionDown();
4881}
4882
4883TEST_F(InputDispatcherUntrustedTouchesTest, WindowsFromDifferentAppsOneAboveThreshold_BlocksTouch) {
4884 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004885 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4886 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004887 const sp<FakeWindowHandle>& wC =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004888 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
4889 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004890 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004891
4892 touch();
4893
4894 mTouchWindow->assertNoEvents();
4895}
4896
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004897TEST_F(InputDispatcherUntrustedTouchesTest,
4898 WindowWithOpacityAboveThresholdAndSelfWindow_BlocksTouch) {
4899 const sp<FakeWindowHandle>& wA =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004900 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
4901 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004902 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004903 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4904 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004905 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
4906
4907 touch();
4908
4909 mTouchWindow->assertNoEvents();
4910}
4911
4912TEST_F(InputDispatcherUntrustedTouchesTest,
4913 WindowWithOpacityBelowThresholdAndSelfWindow_AllowsTouch) {
4914 const sp<FakeWindowHandle>& wA =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004915 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
4916 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004917 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004918 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4919 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004920 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
4921
4922 touch();
4923
4924 mTouchWindow->consumeAnyMotionDown();
4925}
4926
4927TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithOpacityAboveThreshold_AllowsTouch) {
4928 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004929 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
4930 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004931 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4932
4933 touch();
4934
4935 mTouchWindow->consumeAnyMotionDown();
4936}
4937
4938TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithBlockUntrustedMode_AllowsTouch) {
4939 const sp<FakeWindowHandle>& w =
4940 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::BLOCK_UNTRUSTED);
4941 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4942
4943 touch();
4944
4945 mTouchWindow->consumeAnyMotionDown();
4946}
4947
Bernardo Rufinoccd3dd62021-02-15 18:47:42 +00004948TEST_F(InputDispatcherUntrustedTouchesTest,
4949 OpacityThresholdIs0AndWindowAboveThreshold_BlocksTouch) {
4950 mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
4951 const sp<FakeWindowHandle>& w =
4952 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.1f);
4953 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4954
4955 touch();
4956
4957 mTouchWindow->assertNoEvents();
4958}
4959
4960TEST_F(InputDispatcherUntrustedTouchesTest, OpacityThresholdIs0AndWindowAtThreshold_AllowsTouch) {
4961 mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
4962 const sp<FakeWindowHandle>& w =
4963 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.0f);
4964 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4965
4966 touch();
4967
4968 mTouchWindow->consumeAnyMotionDown();
4969}
4970
4971TEST_F(InputDispatcherUntrustedTouchesTest,
4972 OpacityThresholdIs1AndWindowBelowThreshold_AllowsTouch) {
4973 mDispatcher->setMaximumObscuringOpacityForTouch(1.0f);
4974 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004975 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4976 OPACITY_ABOVE_THRESHOLD);
4977 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4978
4979 touch();
4980
4981 mTouchWindow->consumeAnyMotionDown();
4982}
4983
4984TEST_F(InputDispatcherUntrustedTouchesTest,
4985 WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromSameApp_BlocksTouch) {
4986 const sp<FakeWindowHandle>& w1 =
4987 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
4988 OPACITY_BELOW_THRESHOLD);
4989 const sp<FakeWindowHandle>& w2 =
4990 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4991 OPACITY_BELOW_THRESHOLD);
4992 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
4993
4994 touch();
4995
4996 mTouchWindow->assertNoEvents();
4997}
4998
4999/**
5000 * Window B of BLOCK_UNTRUSTED occlusion mode is enough to block the touch, we're testing that the
5001 * addition of another window (C) of USE_OPACITY occlusion mode and opacity below the threshold
5002 * (which alone would result in allowing touches) does not affect the blocking behavior.
5003 */
5004TEST_F(InputDispatcherUntrustedTouchesTest,
5005 WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromDifferentApps_BlocksTouch) {
5006 const sp<FakeWindowHandle>& wB =
5007 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
5008 OPACITY_BELOW_THRESHOLD);
5009 const sp<FakeWindowHandle>& wC =
5010 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
5011 OPACITY_BELOW_THRESHOLD);
5012 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
5013
5014 touch();
5015
5016 mTouchWindow->assertNoEvents();
5017}
5018
5019/**
5020 * This test is testing that a window from a different UID but with same application token doesn't
5021 * block the touch. Apps can share the application token for close UI collaboration for example.
5022 */
5023TEST_F(InputDispatcherUntrustedTouchesTest,
5024 WindowWithSameApplicationTokenFromDifferentApp_AllowsTouch) {
5025 const sp<FakeWindowHandle>& w =
5026 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
5027 w->setApplicationToken(mTouchWindow->getApplicationToken());
Bernardo Rufinoccd3dd62021-02-15 18:47:42 +00005028 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5029
5030 touch();
5031
5032 mTouchWindow->consumeAnyMotionDown();
5033}
5034
arthurhungb89ccb02020-12-30 16:19:01 +08005035class InputDispatcherDragTests : public InputDispatcherTest {
5036protected:
5037 std::shared_ptr<FakeApplicationHandle> mApp;
5038 sp<FakeWindowHandle> mWindow;
5039 sp<FakeWindowHandle> mSecondWindow;
5040 sp<FakeWindowHandle> mDragWindow;
5041
5042 void SetUp() override {
5043 InputDispatcherTest::SetUp();
5044 mApp = std::make_shared<FakeApplicationHandle>();
5045 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
5046 mWindow->setFrame(Rect(0, 0, 100, 100));
5047 mWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
5048
5049 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
5050 mSecondWindow->setFrame(Rect(100, 0, 200, 100));
5051 mSecondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
5052
5053 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
5054 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
5055 }
5056
5057 // Start performing drag, we will create a drag window and transfer touch to it.
5058 void performDrag() {
5059 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5060 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5061 {50, 50}))
5062 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5063
5064 // Window should receive motion event.
5065 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
5066
5067 // The drag window covers the entire display
5068 mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
5069 mDispatcher->setInputWindows(
5070 {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
5071
5072 // Transfer touch focus to the drag window
5073 mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
5074 true /* isDragDrop */);
5075 mWindow->consumeMotionCancel();
5076 mDragWindow->consumeMotionDown();
5077 }
arthurhung6d4bed92021-03-17 11:59:33 +08005078
5079 // Start performing drag, we will create a drag window and transfer touch to it.
5080 void performStylusDrag() {
5081 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5082 injectMotionEvent(mDispatcher,
5083 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
5084 AINPUT_SOURCE_STYLUS)
5085 .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
5086 .pointer(PointerBuilder(0,
5087 AMOTION_EVENT_TOOL_TYPE_STYLUS)
5088 .x(50)
5089 .y(50))
5090 .build()));
5091 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
5092
5093 // The drag window covers the entire display
5094 mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
5095 mDispatcher->setInputWindows(
5096 {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
5097
5098 // Transfer touch focus to the drag window
5099 mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
5100 true /* isDragDrop */);
5101 mWindow->consumeMotionCancel();
5102 mDragWindow->consumeMotionDown();
5103 }
arthurhungb89ccb02020-12-30 16:19:01 +08005104};
5105
5106TEST_F(InputDispatcherDragTests, DragEnterAndDragExit) {
5107 performDrag();
5108
5109 // Move on window.
5110 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5111 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5112 ADISPLAY_ID_DEFAULT, {50, 50}))
5113 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5114 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5115 mWindow->consumeDragEvent(false, 50, 50);
5116 mSecondWindow->assertNoEvents();
5117
5118 // Move to another window.
5119 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5120 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5121 ADISPLAY_ID_DEFAULT, {150, 50}))
5122 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5123 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5124 mWindow->consumeDragEvent(true, 150, 50);
5125 mSecondWindow->consumeDragEvent(false, 50, 50);
5126
5127 // Move back to original window.
5128 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5129 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5130 ADISPLAY_ID_DEFAULT, {50, 50}))
5131 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5132 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5133 mWindow->consumeDragEvent(false, 50, 50);
5134 mSecondWindow->consumeDragEvent(true, -50, 50);
5135
5136 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5137 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {50, 50}))
5138 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5139 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
5140 mWindow->assertNoEvents();
5141 mSecondWindow->assertNoEvents();
5142}
5143
arthurhungf452d0b2021-01-06 00:19:52 +08005144TEST_F(InputDispatcherDragTests, DragAndDrop) {
5145 performDrag();
5146
5147 // Move on window.
5148 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5149 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5150 ADISPLAY_ID_DEFAULT, {50, 50}))
5151 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5152 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5153 mWindow->consumeDragEvent(false, 50, 50);
5154 mSecondWindow->assertNoEvents();
5155
5156 // Move to another window.
5157 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5158 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5159 ADISPLAY_ID_DEFAULT, {150, 50}))
5160 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5161 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5162 mWindow->consumeDragEvent(true, 150, 50);
5163 mSecondWindow->consumeDragEvent(false, 50, 50);
5164
5165 // drop to another window.
5166 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5167 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5168 {150, 50}))
5169 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5170 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
5171 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
5172 mWindow->assertNoEvents();
5173 mSecondWindow->assertNoEvents();
5174}
5175
arthurhung6d4bed92021-03-17 11:59:33 +08005176TEST_F(InputDispatcherDragTests, StylusDragAndDrop) {
5177 performStylusDrag();
5178
5179 // Move on window and keep button pressed.
5180 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5181 injectMotionEvent(mDispatcher,
5182 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
5183 .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
5184 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
5185 .x(50)
5186 .y(50))
5187 .build()))
5188 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5189 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5190 mWindow->consumeDragEvent(false, 50, 50);
5191 mSecondWindow->assertNoEvents();
5192
5193 // Move to another window and release button, expect to drop item.
5194 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5195 injectMotionEvent(mDispatcher,
5196 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
5197 .buttonState(0)
5198 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
5199 .x(150)
5200 .y(50))
5201 .build()))
5202 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5203 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5204 mWindow->assertNoEvents();
5205 mSecondWindow->assertNoEvents();
5206 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
5207
5208 // nothing to the window.
5209 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5210 injectMotionEvent(mDispatcher,
5211 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_STYLUS)
5212 .buttonState(0)
5213 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
5214 .x(150)
5215 .y(50))
5216 .build()))
5217 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5218 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
5219 mWindow->assertNoEvents();
5220 mSecondWindow->assertNoEvents();
5221}
5222
Arthur Hung6d0571e2021-04-09 20:18:16 +08005223TEST_F(InputDispatcherDragTests, DragAndDrop_InvalidWindow) {
5224 performDrag();
5225
5226 // Set second window invisible.
5227 mSecondWindow->setVisible(false);
5228 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
5229
5230 // Move on window.
5231 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5232 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5233 ADISPLAY_ID_DEFAULT, {50, 50}))
5234 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5235 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5236 mWindow->consumeDragEvent(false, 50, 50);
5237 mSecondWindow->assertNoEvents();
5238
5239 // Move to another window.
5240 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5241 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5242 ADISPLAY_ID_DEFAULT, {150, 50}))
5243 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5244 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5245 mWindow->consumeDragEvent(true, 150, 50);
5246 mSecondWindow->assertNoEvents();
5247
5248 // drop to another window.
5249 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5250 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5251 {150, 50}))
5252 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5253 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
5254 mFakePolicy->assertDropTargetEquals(nullptr);
5255 mWindow->assertNoEvents();
5256 mSecondWindow->assertNoEvents();
5257}
5258
Garfield Tane84e6f92019-08-29 17:28:41 -07005259} // namespace android::inputdispatcher