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Michael Wrightd02c5b62014-02-10 15:10:22 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Garfield Tan0fc2fa72019-08-29 17:22:15 -070017#include "../dispatcher/InputDispatcher.h"
Michael Wrightd02c5b62014-02-10 15:10:22 -080018
Garfield Tan1c7bc862020-01-28 13:24:04 -080019#include <android-base/stringprintf.h>
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -070020#include <android-base/thread_annotations.h>
Robert Carr803535b2018-08-02 16:38:15 -070021#include <binder/Binder.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080022#include <gtest/gtest.h>
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100023#include <input/Input.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080024#include <linux/input.h>
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100025
Garfield Tan1c7bc862020-01-28 13:24:04 -080026#include <cinttypes>
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -070027#include <thread>
Garfield Tan1c7bc862020-01-28 13:24:04 -080028#include <unordered_set>
chaviwd1c23182019-12-20 18:44:56 -080029#include <vector>
Michael Wrightd02c5b62014-02-10 15:10:22 -080030
Garfield Tan1c7bc862020-01-28 13:24:04 -080031using android::base::StringPrintf;
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -080032using android::os::InputEventInjectionResult;
33using android::os::InputEventInjectionSync;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +000034using android::os::TouchOcclusionMode;
Michael Wright44753b12020-07-08 13:48:11 +010035using namespace android::flag_operators;
Garfield Tan1c7bc862020-01-28 13:24:04 -080036
Garfield Tane84e6f92019-08-29 17:28:41 -070037namespace android::inputdispatcher {
Michael Wrightd02c5b62014-02-10 15:10:22 -080038
39// An arbitrary time value.
40static const nsecs_t ARBITRARY_TIME = 1234;
41
42// An arbitrary device id.
43static const int32_t DEVICE_ID = 1;
44
Jeff Brownf086ddb2014-02-11 14:28:48 -080045// An arbitrary display id.
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -080046static const int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
Jeff Brownf086ddb2014-02-11 14:28:48 -080047
Michael Wrightd02c5b62014-02-10 15:10:22 -080048// An arbitrary injector pid / uid pair that has permission to inject events.
49static const int32_t INJECTOR_PID = 999;
50static const int32_t INJECTOR_UID = 1001;
51
Siarhei Vishniakou58cfc602020-12-14 23:21:30 +000052// An arbitrary pid of the gesture monitor window
53static constexpr int32_t MONITOR_PID = 2001;
54
chaviwd1c23182019-12-20 18:44:56 -080055struct PointF {
56 float x;
57 float y;
58};
Michael Wrightd02c5b62014-02-10 15:10:22 -080059
Gang Wang342c9272020-01-13 13:15:04 -050060/**
61 * Return a DOWN key event with KEYCODE_A.
62 */
63static KeyEvent getTestKeyEvent() {
64 KeyEvent event;
65
Garfield Tanfbe732e2020-01-24 11:26:14 -080066 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
67 INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
68 ARBITRARY_TIME, ARBITRARY_TIME);
Gang Wang342c9272020-01-13 13:15:04 -050069 return event;
70}
71
Michael Wrightd02c5b62014-02-10 15:10:22 -080072// --- FakeInputDispatcherPolicy ---
73
74class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface {
75 InputDispatcherConfiguration mConfig;
76
77protected:
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100078 virtual ~FakeInputDispatcherPolicy() {}
Michael Wrightd02c5b62014-02-10 15:10:22 -080079
80public:
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100081 FakeInputDispatcherPolicy() {}
Jackal Guof9696682018-10-05 12:23:23 +080082
Siarhei Vishniakou8935a802019-11-15 16:41:44 -080083 void assertFilterInputEventWasCalled(const NotifyKeyArgs& args) {
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -080084 assertFilterInputEventWasCalled(AINPUT_EVENT_TYPE_KEY, args.eventTime, args.action,
85 args.displayId);
Jackal Guof9696682018-10-05 12:23:23 +080086 }
87
Siarhei Vishniakou8935a802019-11-15 16:41:44 -080088 void assertFilterInputEventWasCalled(const NotifyMotionArgs& args) {
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -080089 assertFilterInputEventWasCalled(AINPUT_EVENT_TYPE_MOTION, args.eventTime, args.action,
90 args.displayId);
Jackal Guof9696682018-10-05 12:23:23 +080091 }
92
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -070093 void assertFilterInputEventWasNotCalled() {
94 std::scoped_lock lock(mLock);
95 ASSERT_EQ(nullptr, mFilteredEvent);
96 }
Michael Wrightd02c5b62014-02-10 15:10:22 -080097
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -080098 void assertNotifyConfigurationChangedWasCalled(nsecs_t when) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -070099 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800100 ASSERT_TRUE(mConfigurationChangedTime)
101 << "Timed out waiting for configuration changed call";
102 ASSERT_EQ(*mConfigurationChangedTime, when);
103 mConfigurationChangedTime = std::nullopt;
104 }
105
106 void assertNotifySwitchWasCalled(const NotifySwitchArgs& args) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700107 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800108 ASSERT_TRUE(mLastNotifySwitch);
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800109 // We do not check id because it is not exposed to the policy
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800110 EXPECT_EQ(args.eventTime, mLastNotifySwitch->eventTime);
111 EXPECT_EQ(args.policyFlags, mLastNotifySwitch->policyFlags);
112 EXPECT_EQ(args.switchValues, mLastNotifySwitch->switchValues);
113 EXPECT_EQ(args.switchMask, mLastNotifySwitch->switchMask);
114 mLastNotifySwitch = std::nullopt;
115 }
116
chaviwfd6d3512019-03-25 13:23:49 -0700117 void assertOnPointerDownEquals(const sp<IBinder>& touchedToken) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700118 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800119 ASSERT_EQ(touchedToken, mOnPointerDownToken);
120 mOnPointerDownToken.clear();
121 }
122
123 void assertOnPointerDownWasNotCalled() {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700124 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800125 ASSERT_TRUE(mOnPointerDownToken == nullptr)
126 << "Expected onPointerDownOutsideFocus to not have been called";
chaviwfd6d3512019-03-25 13:23:49 -0700127 }
128
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700129 // This function must be called soon after the expected ANR timer starts,
130 // because we are also checking how much time has passed.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500131 void assertNotifyNoFocusedWindowAnrWasCalled(
Chris Yea209fde2020-07-22 13:54:51 -0700132 std::chrono::nanoseconds timeout,
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500133 const std::shared_ptr<InputApplicationHandle>& expectedApplication) {
134 std::shared_ptr<InputApplicationHandle> application;
135 { // acquire lock
136 std::unique_lock lock(mLock);
137 android::base::ScopedLockAssertion assumeLocked(mLock);
138 ASSERT_NO_FATAL_FAILURE(
139 application = getAnrTokenLockedInterruptible(timeout, mAnrApplications, lock));
140 } // release lock
141 ASSERT_EQ(expectedApplication, application);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700142 }
143
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000144 void assertNotifyWindowUnresponsiveWasCalled(std::chrono::nanoseconds timeout,
145 const sp<IBinder>& expectedConnectionToken) {
146 sp<IBinder> connectionToken = getUnresponsiveWindowToken(timeout);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500147 ASSERT_EQ(expectedConnectionToken, connectionToken);
148 }
149
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000150 void assertNotifyWindowResponsiveWasCalled(const sp<IBinder>& expectedConnectionToken) {
151 sp<IBinder> connectionToken = getResponsiveWindowToken();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500152 ASSERT_EQ(expectedConnectionToken, connectionToken);
153 }
154
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000155 void assertNotifyMonitorUnresponsiveWasCalled(std::chrono::nanoseconds timeout) {
156 int32_t pid = getUnresponsiveMonitorPid(timeout);
157 ASSERT_EQ(MONITOR_PID, pid);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500158 }
159
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000160 void assertNotifyMonitorResponsiveWasCalled() {
161 int32_t pid = getResponsiveMonitorPid();
162 ASSERT_EQ(MONITOR_PID, pid);
163 }
164
165 sp<IBinder> getUnresponsiveWindowToken(std::chrono::nanoseconds timeout) {
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500166 std::unique_lock lock(mLock);
167 android::base::ScopedLockAssertion assumeLocked(mLock);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000168 return getAnrTokenLockedInterruptible(timeout, mAnrWindowTokens, lock);
169 }
170
171 sp<IBinder> getResponsiveWindowToken() {
172 std::unique_lock lock(mLock);
173 android::base::ScopedLockAssertion assumeLocked(mLock);
174 return getAnrTokenLockedInterruptible(0s, mResponsiveWindowTokens, lock);
175 }
176
177 int32_t getUnresponsiveMonitorPid(std::chrono::nanoseconds timeout) {
178 std::unique_lock lock(mLock);
179 android::base::ScopedLockAssertion assumeLocked(mLock);
180 return getAnrTokenLockedInterruptible(timeout, mAnrMonitorPids, lock);
181 }
182
183 int32_t getResponsiveMonitorPid() {
184 std::unique_lock lock(mLock);
185 android::base::ScopedLockAssertion assumeLocked(mLock);
186 return getAnrTokenLockedInterruptible(0s, mResponsiveMonitorPids, lock);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500187 }
188
189 // All three ANR-related callbacks behave the same way, so we use this generic function to wait
190 // for a specific container to become non-empty. When the container is non-empty, return the
191 // first entry from the container and erase it.
192 template <class T>
193 T getAnrTokenLockedInterruptible(std::chrono::nanoseconds timeout, std::queue<T>& storage,
194 std::unique_lock<std::mutex>& lock) REQUIRES(mLock) {
195 const std::chrono::time_point start = std::chrono::steady_clock::now();
196 std::chrono::duration timeToWait = timeout + 100ms; // provide some slack
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700197
198 // If there is an ANR, Dispatcher won't be idle because there are still events
199 // in the waitQueue that we need to check on. So we can't wait for dispatcher to be idle
200 // before checking if ANR was called.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500201 // Since dispatcher is not guaranteed to call notifyNoFocusedWindowAnr right away, we need
202 // to provide it some time to act. 100ms seems reasonable.
203 mNotifyAnr.wait_for(lock, timeToWait,
204 [&storage]() REQUIRES(mLock) { return !storage.empty(); });
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700205 const std::chrono::duration waited = std::chrono::steady_clock::now() - start;
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500206 if (storage.empty()) {
207 ADD_FAILURE() << "Did not receive the ANR callback";
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000208 return {};
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700209 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700210 // Ensure that the ANR didn't get raised too early. We can't be too strict here because
211 // the dispatcher started counting before this function was called
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700212 if (std::chrono::abs(timeout - waited) > 100ms) {
213 ADD_FAILURE() << "ANR was raised too early or too late. Expected "
214 << std::chrono::duration_cast<std::chrono::milliseconds>(timeout).count()
215 << "ms, but waited "
216 << std::chrono::duration_cast<std::chrono::milliseconds>(waited).count()
217 << "ms instead";
218 }
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500219 T token = storage.front();
220 storage.pop();
221 return token;
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700222 }
223
224 void assertNotifyAnrWasNotCalled() {
225 std::scoped_lock lock(mLock);
226 ASSERT_TRUE(mAnrApplications.empty());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000227 ASSERT_TRUE(mAnrWindowTokens.empty());
228 ASSERT_TRUE(mAnrMonitorPids.empty());
229 ASSERT_TRUE(mResponsiveWindowTokens.empty())
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500230 << "ANR was not called, but please also consume the 'connection is responsive' "
231 "signal";
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000232 ASSERT_TRUE(mResponsiveMonitorPids.empty())
233 << "Monitor ANR was not called, but please also consume the 'monitor is responsive'"
234 " signal";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700235 }
236
Garfield Tan1c7bc862020-01-28 13:24:04 -0800237 void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) {
238 mConfig.keyRepeatTimeout = timeout;
239 mConfig.keyRepeatDelay = delay;
240 }
241
Prabir Pradhan99987712020-11-10 18:43:05 -0800242 void waitForSetPointerCapture(bool enabled) {
243 std::unique_lock lock(mLock);
244 base::ScopedLockAssertion assumeLocked(mLock);
245
246 if (!mPointerCaptureChangedCondition.wait_for(lock, 100ms,
247 [this, enabled]() REQUIRES(mLock) {
248 return mPointerCaptureEnabled &&
249 *mPointerCaptureEnabled ==
250 enabled;
251 })) {
252 FAIL() << "Timed out waiting for setPointerCapture(" << enabled << ") to be called.";
253 }
254 mPointerCaptureEnabled.reset();
255 }
256
257 void assertSetPointerCaptureNotCalled() {
258 std::unique_lock lock(mLock);
259 base::ScopedLockAssertion assumeLocked(mLock);
260
261 if (mPointerCaptureChangedCondition.wait_for(lock, 100ms) != std::cv_status::timeout) {
262 FAIL() << "Expected setPointerCapture(enabled) to not be called, but was called. "
263 "enabled = "
264 << *mPointerCaptureEnabled;
265 }
266 mPointerCaptureEnabled.reset();
267 }
268
arthurhungf452d0b2021-01-06 00:19:52 +0800269 void assertDropTargetEquals(const sp<IBinder>& targetToken) {
270 std::scoped_lock lock(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800271 ASSERT_TRUE(mNotifyDropWindowWasCalled);
arthurhungf452d0b2021-01-06 00:19:52 +0800272 ASSERT_EQ(targetToken, mDropTargetWindowToken);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800273 mNotifyDropWindowWasCalled = false;
arthurhungf452d0b2021-01-06 00:19:52 +0800274 }
275
Michael Wrightd02c5b62014-02-10 15:10:22 -0800276private:
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700277 std::mutex mLock;
278 std::unique_ptr<InputEvent> mFilteredEvent GUARDED_BY(mLock);
279 std::optional<nsecs_t> mConfigurationChangedTime GUARDED_BY(mLock);
280 sp<IBinder> mOnPointerDownToken GUARDED_BY(mLock);
281 std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
Jackal Guof9696682018-10-05 12:23:23 +0800282
Prabir Pradhan99987712020-11-10 18:43:05 -0800283 std::condition_variable mPointerCaptureChangedCondition;
284 std::optional<bool> mPointerCaptureEnabled GUARDED_BY(mLock);
285
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700286 // ANR handling
Chris Yea209fde2020-07-22 13:54:51 -0700287 std::queue<std::shared_ptr<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000288 std::queue<sp<IBinder>> mAnrWindowTokens GUARDED_BY(mLock);
289 std::queue<sp<IBinder>> mResponsiveWindowTokens GUARDED_BY(mLock);
290 std::queue<int32_t> mAnrMonitorPids GUARDED_BY(mLock);
291 std::queue<int32_t> mResponsiveMonitorPids GUARDED_BY(mLock);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700292 std::condition_variable mNotifyAnr;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700293
arthurhungf452d0b2021-01-06 00:19:52 +0800294 sp<IBinder> mDropTargetWindowToken GUARDED_BY(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800295 bool mNotifyDropWindowWasCalled GUARDED_BY(mLock) = false;
arthurhungf452d0b2021-01-06 00:19:52 +0800296
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600297 void notifyConfigurationChanged(nsecs_t when) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700298 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800299 mConfigurationChangedTime = when;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800300 }
301
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000302 void notifyWindowUnresponsive(const sp<IBinder>& connectionToken, const std::string&) override {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700303 std::scoped_lock lock(mLock);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000304 mAnrWindowTokens.push(connectionToken);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700305 mNotifyAnr.notify_all();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500306 }
307
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000308 void notifyMonitorUnresponsive(int32_t pid, const std::string&) override {
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500309 std::scoped_lock lock(mLock);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000310 mAnrMonitorPids.push(pid);
311 mNotifyAnr.notify_all();
312 }
313
314 void notifyWindowResponsive(const sp<IBinder>& connectionToken) override {
315 std::scoped_lock lock(mLock);
316 mResponsiveWindowTokens.push(connectionToken);
317 mNotifyAnr.notify_all();
318 }
319
320 void notifyMonitorResponsive(int32_t pid) override {
321 std::scoped_lock lock(mLock);
322 mResponsiveMonitorPids.push(pid);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500323 mNotifyAnr.notify_all();
324 }
325
326 void notifyNoFocusedWindowAnr(
327 const std::shared_ptr<InputApplicationHandle>& applicationHandle) override {
328 std::scoped_lock lock(mLock);
329 mAnrApplications.push(applicationHandle);
330 mNotifyAnr.notify_all();
Michael Wrightd02c5b62014-02-10 15:10:22 -0800331 }
332
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600333 void notifyInputChannelBroken(const sp<IBinder>&) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800334
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600335 void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {}
Robert Carr740167f2018-10-11 19:03:41 -0700336
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600337 void notifyUntrustedTouch(const std::string& obscuringPackage) override {}
Chris Yef59a2f42020-10-16 12:55:26 -0700338 void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType,
339 InputDeviceSensorAccuracy accuracy, nsecs_t timestamp,
340 const std::vector<float>& values) override {}
341
342 void notifySensorAccuracy(int deviceId, InputDeviceSensorType sensorType,
343 InputDeviceSensorAccuracy accuracy) override {}
Bernardo Rufino2e1f6512020-10-08 13:42:07 +0000344
Chris Yefb552902021-02-03 17:18:37 -0800345 void notifyVibratorState(int32_t deviceId, bool isOn) override {}
346
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600347 void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800348 *outConfig = mConfig;
349 }
350
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600351 bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700352 std::scoped_lock lock(mLock);
Jackal Guof9696682018-10-05 12:23:23 +0800353 switch (inputEvent->getType()) {
354 case AINPUT_EVENT_TYPE_KEY: {
355 const KeyEvent* keyEvent = static_cast<const KeyEvent*>(inputEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800356 mFilteredEvent = std::make_unique<KeyEvent>(*keyEvent);
Jackal Guof9696682018-10-05 12:23:23 +0800357 break;
358 }
359
360 case AINPUT_EVENT_TYPE_MOTION: {
361 const MotionEvent* motionEvent = static_cast<const MotionEvent*>(inputEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800362 mFilteredEvent = std::make_unique<MotionEvent>(*motionEvent);
Jackal Guof9696682018-10-05 12:23:23 +0800363 break;
364 }
365 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800366 return true;
367 }
368
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600369 void interceptKeyBeforeQueueing(const KeyEvent*, uint32_t&) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800370
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600371 void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800372
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600373 nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent*, uint32_t) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800374 return 0;
375 }
376
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600377 bool dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent*, uint32_t, KeyEvent*) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800378 return false;
379 }
380
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600381 void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask,
382 uint32_t policyFlags) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700383 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800384 /** We simply reconstruct NotifySwitchArgs in policy because InputDispatcher is
385 * essentially a passthrough for notifySwitch.
386 */
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800387 mLastNotifySwitch = NotifySwitchArgs(1 /*id*/, when, policyFlags, switchValues, switchMask);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800388 }
389
Sean Stoutb4e0a592021-02-23 07:34:53 -0800390 void pokeUserActivity(nsecs_t, int32_t, int32_t) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800391
Prabir Pradhan93f342c2021-03-11 15:05:30 -0800392 bool checkInjectEventsPermissionNonReentrant(int32_t pid, int32_t uid) override {
393 return pid == INJECTOR_PID && uid == INJECTOR_UID;
394 }
Jackal Guof9696682018-10-05 12:23:23 +0800395
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600396 void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700397 std::scoped_lock lock(mLock);
chaviwfd6d3512019-03-25 13:23:49 -0700398 mOnPointerDownToken = newToken;
399 }
400
Prabir Pradhan99987712020-11-10 18:43:05 -0800401 void setPointerCapture(bool enabled) override {
402 std::scoped_lock lock(mLock);
403 mPointerCaptureEnabled = {enabled};
404 mPointerCaptureChangedCondition.notify_all();
405 }
406
arthurhungf452d0b2021-01-06 00:19:52 +0800407 void notifyDropWindow(const sp<IBinder>& token, float x, float y) override {
408 std::scoped_lock lock(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800409 mNotifyDropWindowWasCalled = true;
arthurhungf452d0b2021-01-06 00:19:52 +0800410 mDropTargetWindowToken = token;
411 }
412
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -0800413 void assertFilterInputEventWasCalled(int type, nsecs_t eventTime, int32_t action,
414 int32_t displayId) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700415 std::scoped_lock lock(mLock);
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -0800416 ASSERT_NE(nullptr, mFilteredEvent) << "Expected filterInputEvent() to have been called.";
417 ASSERT_EQ(mFilteredEvent->getType(), type);
418
419 if (type == AINPUT_EVENT_TYPE_KEY) {
420 const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*mFilteredEvent);
421 EXPECT_EQ(keyEvent.getEventTime(), eventTime);
422 EXPECT_EQ(keyEvent.getAction(), action);
423 EXPECT_EQ(keyEvent.getDisplayId(), displayId);
424 } else if (type == AINPUT_EVENT_TYPE_MOTION) {
425 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*mFilteredEvent);
426 EXPECT_EQ(motionEvent.getEventTime(), eventTime);
427 EXPECT_EQ(motionEvent.getAction(), action);
428 EXPECT_EQ(motionEvent.getDisplayId(), displayId);
429 } else {
430 FAIL() << "Unknown type: " << type;
431 }
432
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800433 mFilteredEvent = nullptr;
Jackal Guof9696682018-10-05 12:23:23 +0800434 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800435};
436
Michael Wrightd02c5b62014-02-10 15:10:22 -0800437// --- InputDispatcherTest ---
438
439class InputDispatcherTest : public testing::Test {
440protected:
441 sp<FakeInputDispatcherPolicy> mFakePolicy;
442 sp<InputDispatcher> mDispatcher;
443
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700444 virtual void SetUp() override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800445 mFakePolicy = new FakeInputDispatcherPolicy();
446 mDispatcher = new InputDispatcher(mFakePolicy);
Arthur Hungb92218b2018-08-14 12:00:21 +0800447 mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000448 // Start InputDispatcher thread
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700449 ASSERT_EQ(OK, mDispatcher->start());
Michael Wrightd02c5b62014-02-10 15:10:22 -0800450 }
451
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700452 virtual void TearDown() override {
453 ASSERT_EQ(OK, mDispatcher->stop());
Michael Wrightd02c5b62014-02-10 15:10:22 -0800454 mFakePolicy.clear();
455 mDispatcher.clear();
456 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700457
458 /**
459 * Used for debugging when writing the test
460 */
461 void dumpDispatcherState() {
462 std::string dump;
463 mDispatcher->dump(dump);
464 std::stringstream ss(dump);
465 std::string to;
466
467 while (std::getline(ss, to, '\n')) {
468 ALOGE("%s", to.c_str());
469 }
470 }
Vishnu Nair958da932020-08-21 17:12:37 -0700471
472 void setFocusedWindow(const sp<InputWindowHandle>& window,
473 const sp<InputWindowHandle>& focusedWindow = nullptr) {
474 FocusRequest request;
475 request.token = window->getToken();
476 if (focusedWindow) {
477 request.focusedToken = focusedWindow->getToken();
478 }
479 request.timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
480 request.displayId = window->getInfo()->displayId;
481 mDispatcher->setFocusedWindow(request);
482 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800483};
484
Michael Wrightd02c5b62014-02-10 15:10:22 -0800485TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) {
486 KeyEvent event;
487
488 // Rejects undefined key actions.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800489 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
490 INVALID_HMAC,
Siarhei Vishniakou9c858ac2020-01-23 14:20:11 -0600491 /*action*/ -1, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME,
492 ARBITRARY_TIME);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800493 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700494 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800495 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800496 << "Should reject key events with undefined action.";
497
498 // Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800499 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
500 INVALID_HMAC, AKEY_EVENT_ACTION_MULTIPLE, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
Siarhei Vishniakou9c858ac2020-01-23 14:20:11 -0600501 ARBITRARY_TIME, ARBITRARY_TIME);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800502 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700503 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800504 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800505 << "Should reject key events with ACTION_MULTIPLE.";
506}
507
508TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
509 MotionEvent event;
510 PointerProperties pointerProperties[MAX_POINTERS + 1];
511 PointerCoords pointerCoords[MAX_POINTERS + 1];
512 for (int i = 0; i <= MAX_POINTERS; i++) {
513 pointerProperties[i].clear();
514 pointerProperties[i].id = i;
515 pointerCoords[i].clear();
516 }
517
Siarhei Vishniakou49e59222018-12-28 18:17:15 -0800518 // Some constants commonly used below
519 constexpr int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
520 constexpr int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE;
521 constexpr int32_t metaState = AMETA_NONE;
522 constexpr MotionClassification classification = MotionClassification::NONE;
523
chaviw9eaa22c2020-07-01 16:21:27 -0700524 ui::Transform identityTransform;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800525 // Rejects undefined motion actions.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800526 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
chaviw9eaa22c2020-07-01 16:21:27 -0700527 /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification,
528 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700529 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
530 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700531 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800532 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700533 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800534 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800535 << "Should reject motion events with undefined action.";
536
537 // Rejects pointer down with invalid index.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800538 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700539 AMOTION_EVENT_ACTION_POINTER_DOWN |
540 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700541 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
542 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700543 AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
chaviw9eaa22c2020-07-01 16:21:27 -0700544 ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
545 pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800546 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700547 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800548 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800549 << "Should reject motion events with pointer down index too large.";
550
Garfield Tanfbe732e2020-01-24 11:26:14 -0800551 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700552 AMOTION_EVENT_ACTION_POINTER_DOWN |
553 (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700554 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
555 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700556 AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
chaviw9eaa22c2020-07-01 16:21:27 -0700557 ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
558 pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800559 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700560 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800561 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800562 << "Should reject motion events with pointer down index too small.";
563
564 // Rejects pointer up with invalid index.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800565 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700566 AMOTION_EVENT_ACTION_POINTER_UP |
567 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700568 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
569 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700570 AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
chaviw9eaa22c2020-07-01 16:21:27 -0700571 ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
572 pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800573 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700574 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800575 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800576 << "Should reject motion events with pointer up index too large.";
577
Garfield Tanfbe732e2020-01-24 11:26:14 -0800578 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700579 AMOTION_EVENT_ACTION_POINTER_UP |
580 (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700581 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
582 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700583 AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
chaviw9eaa22c2020-07-01 16:21:27 -0700584 ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
585 pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800586 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700587 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800588 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800589 << "Should reject motion events with pointer up index too small.";
590
591 // Rejects motion events with invalid number of pointers.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800592 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
593 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700594 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700595 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
596 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700597 /*pointerCount*/ 0, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800598 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700599 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800600 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800601 << "Should reject motion events with 0 pointers.";
602
Garfield Tanfbe732e2020-01-24 11:26:14 -0800603 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
604 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700605 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700606 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
607 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700608 /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800609 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700610 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800611 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800612 << "Should reject motion events with more than MAX_POINTERS pointers.";
613
614 // Rejects motion events with invalid pointer ids.
615 pointerProperties[0].id = -1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800616 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
617 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700618 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700619 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
620 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700621 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800622 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700623 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800624 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800625 << "Should reject motion events with pointer ids less than 0.";
626
627 pointerProperties[0].id = MAX_POINTER_ID + 1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800628 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
629 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700630 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700631 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
632 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700633 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800634 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700635 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800636 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800637 << "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";
638
639 // Rejects motion events with duplicate pointer ids.
640 pointerProperties[0].id = 1;
641 pointerProperties[1].id = 1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800642 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
643 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700644 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700645 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
646 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700647 /*pointerCount*/ 2, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800648 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700649 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800650 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800651 << "Should reject motion events with duplicate pointer ids.";
652}
653
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800654/* Test InputDispatcher for notifyConfigurationChanged and notifySwitch events */
655
656TEST_F(InputDispatcherTest, NotifyConfigurationChanged_CallsPolicy) {
657 constexpr nsecs_t eventTime = 20;
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800658 NotifyConfigurationChangedArgs args(10 /*id*/, eventTime);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800659 mDispatcher->notifyConfigurationChanged(&args);
660 ASSERT_TRUE(mDispatcher->waitForIdle());
661
662 mFakePolicy->assertNotifyConfigurationChangedWasCalled(eventTime);
663}
664
665TEST_F(InputDispatcherTest, NotifySwitch_CallsPolicy) {
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800666 NotifySwitchArgs args(10 /*id*/, 20 /*eventTime*/, 0 /*policyFlags*/, 1 /*switchValues*/,
667 2 /*switchMask*/);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800668 mDispatcher->notifySwitch(&args);
669
670 // InputDispatcher adds POLICY_FLAG_TRUSTED because the event went through InputListener
671 args.policyFlags |= POLICY_FLAG_TRUSTED;
672 mFakePolicy->assertNotifySwitchWasCalled(args);
673}
674
Arthur Hungb92218b2018-08-14 12:00:21 +0800675// --- InputDispatcherTest SetInputWindowTest ---
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700676static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 500ms;
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700677static constexpr std::chrono::nanoseconds DISPATCHING_TIMEOUT = 5s;
Arthur Hungb92218b2018-08-14 12:00:21 +0800678
679class FakeApplicationHandle : public InputApplicationHandle {
680public:
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700681 FakeApplicationHandle() {
682 mInfo.name = "Fake Application";
683 mInfo.token = new BBinder();
Siarhei Vishniakou70622952020-07-30 11:17:23 -0500684 mInfo.dispatchingTimeoutMillis =
685 std::chrono::duration_cast<std::chrono::milliseconds>(DISPATCHING_TIMEOUT).count();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700686 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800687 virtual ~FakeApplicationHandle() {}
688
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000689 virtual bool updateInfo() override { return true; }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700690
Siarhei Vishniakou70622952020-07-30 11:17:23 -0500691 void setDispatchingTimeout(std::chrono::milliseconds timeout) {
692 mInfo.dispatchingTimeoutMillis = timeout.count();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700693 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800694};
695
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800696class FakeInputReceiver {
Arthur Hungb92218b2018-08-14 12:00:21 +0800697public:
Garfield Tan15601662020-09-22 15:32:38 -0700698 explicit FakeInputReceiver(std::unique_ptr<InputChannel> clientChannel, const std::string name)
chaviwd1c23182019-12-20 18:44:56 -0800699 : mName(name) {
Garfield Tan15601662020-09-22 15:32:38 -0700700 mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel));
chaviwd1c23182019-12-20 18:44:56 -0800701 }
702
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800703 InputEvent* consume() {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700704 InputEvent* event;
705 std::optional<uint32_t> consumeSeq = receiveEvent(&event);
706 if (!consumeSeq) {
707 return nullptr;
708 }
709 finishEvent(*consumeSeq);
710 return event;
711 }
712
713 /**
714 * Receive an event without acknowledging it.
715 * Return the sequence number that could later be used to send finished signal.
716 */
717 std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
Arthur Hungb92218b2018-08-14 12:00:21 +0800718 uint32_t consumeSeq;
719 InputEvent* event;
Arthur Hungb92218b2018-08-14 12:00:21 +0800720
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800721 std::chrono::time_point start = std::chrono::steady_clock::now();
722 status_t status = WOULD_BLOCK;
723 while (status == WOULD_BLOCK) {
chaviw81e2bb92019-12-18 15:03:51 -0800724 status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq,
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800725 &event);
726 std::chrono::duration elapsed = std::chrono::steady_clock::now() - start;
727 if (elapsed > 100ms) {
728 break;
729 }
730 }
731
732 if (status == WOULD_BLOCK) {
733 // Just means there's no event available.
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700734 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800735 }
736
737 if (status != OK) {
738 ADD_FAILURE() << mName.c_str() << ": consumer consume should return OK.";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700739 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800740 }
741 if (event == nullptr) {
742 ADD_FAILURE() << "Consumed correctly, but received NULL event from consumer";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700743 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800744 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700745 if (outEvent != nullptr) {
746 *outEvent = event;
747 }
748 return consumeSeq;
749 }
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800750
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700751 /**
752 * To be used together with "receiveEvent" to complete the consumption of an event.
753 */
754 void finishEvent(uint32_t consumeSeq) {
755 const status_t status = mConsumer->sendFinishedSignal(consumeSeq, true);
756 ASSERT_EQ(OK, status) << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800757 }
758
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +0000759 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
760 const status_t status = mConsumer->sendTimeline(inputEventId, timeline);
761 ASSERT_EQ(OK, status);
762 }
763
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000764 void consumeEvent(int32_t expectedEventType, int32_t expectedAction,
765 std::optional<int32_t> expectedDisplayId,
766 std::optional<int32_t> expectedFlags) {
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800767 InputEvent* event = consume();
768
769 ASSERT_NE(nullptr, event) << mName.c_str()
770 << ": consumer should have returned non-NULL event.";
Arthur Hungb92218b2018-08-14 12:00:21 +0800771 ASSERT_EQ(expectedEventType, event->getType())
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700772 << mName.c_str() << " expected " << inputEventTypeToString(expectedEventType)
Siarhei Vishniakou7feb2ea2019-11-25 15:11:23 -0800773 << " event, got " << inputEventTypeToString(event->getType()) << " event";
Arthur Hungb92218b2018-08-14 12:00:21 +0800774
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000775 if (expectedDisplayId.has_value()) {
776 EXPECT_EQ(expectedDisplayId, event->getDisplayId());
777 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800778
Tiger Huang8664f8c2018-10-11 19:14:35 +0800779 switch (expectedEventType) {
780 case AINPUT_EVENT_TYPE_KEY: {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800781 const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*event);
782 EXPECT_EQ(expectedAction, keyEvent.getAction());
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000783 if (expectedFlags.has_value()) {
784 EXPECT_EQ(expectedFlags.value(), keyEvent.getFlags());
785 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800786 break;
787 }
788 case AINPUT_EVENT_TYPE_MOTION: {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800789 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
790 EXPECT_EQ(expectedAction, motionEvent.getAction());
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000791 if (expectedFlags.has_value()) {
792 EXPECT_EQ(expectedFlags.value(), motionEvent.getFlags());
793 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800794 break;
795 }
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100796 case AINPUT_EVENT_TYPE_FOCUS: {
797 FAIL() << "Use 'consumeFocusEvent' for FOCUS events";
798 }
Prabir Pradhan99987712020-11-10 18:43:05 -0800799 case AINPUT_EVENT_TYPE_CAPTURE: {
800 FAIL() << "Use 'consumeCaptureEvent' for CAPTURE events";
801 }
arthurhungb89ccb02020-12-30 16:19:01 +0800802 case AINPUT_EVENT_TYPE_DRAG: {
803 FAIL() << "Use 'consumeDragEvent' for DRAG events";
804 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800805 default: {
806 FAIL() << mName.c_str() << ": invalid event type: " << expectedEventType;
807 }
808 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800809 }
810
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100811 void consumeFocusEvent(bool hasFocus, bool inTouchMode) {
812 InputEvent* event = consume();
813 ASSERT_NE(nullptr, event) << mName.c_str()
814 << ": consumer should have returned non-NULL event.";
815 ASSERT_EQ(AINPUT_EVENT_TYPE_FOCUS, event->getType())
816 << "Got " << inputEventTypeToString(event->getType())
817 << " event instead of FOCUS event";
818
819 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
820 << mName.c_str() << ": event displayId should always be NONE.";
821
822 FocusEvent* focusEvent = static_cast<FocusEvent*>(event);
823 EXPECT_EQ(hasFocus, focusEvent->getHasFocus());
824 EXPECT_EQ(inTouchMode, focusEvent->getInTouchMode());
825 }
826
Prabir Pradhan99987712020-11-10 18:43:05 -0800827 void consumeCaptureEvent(bool hasCapture) {
828 const InputEvent* event = consume();
829 ASSERT_NE(nullptr, event) << mName.c_str()
830 << ": consumer should have returned non-NULL event.";
831 ASSERT_EQ(AINPUT_EVENT_TYPE_CAPTURE, event->getType())
832 << "Got " << inputEventTypeToString(event->getType())
833 << " event instead of CAPTURE event";
834
835 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
836 << mName.c_str() << ": event displayId should always be NONE.";
837
838 const auto& captureEvent = static_cast<const CaptureEvent&>(*event);
839 EXPECT_EQ(hasCapture, captureEvent.getPointerCaptureEnabled());
840 }
841
arthurhungb89ccb02020-12-30 16:19:01 +0800842 void consumeDragEvent(bool isExiting, float x, float y) {
843 const InputEvent* event = consume();
844 ASSERT_NE(nullptr, event) << mName.c_str()
845 << ": consumer should have returned non-NULL event.";
846 ASSERT_EQ(AINPUT_EVENT_TYPE_DRAG, event->getType())
847 << "Got " << inputEventTypeToString(event->getType())
848 << " event instead of DRAG event";
849
850 EXPECT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
851 << mName.c_str() << ": event displayId should always be NONE.";
852
853 const auto& dragEvent = static_cast<const DragEvent&>(*event);
854 EXPECT_EQ(isExiting, dragEvent.isExiting());
855 EXPECT_EQ(x, dragEvent.getX());
856 EXPECT_EQ(y, dragEvent.getY());
857 }
858
chaviwd1c23182019-12-20 18:44:56 -0800859 void assertNoEvents() {
860 InputEvent* event = consume();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700861 if (event == nullptr) {
862 return;
863 }
864 if (event->getType() == AINPUT_EVENT_TYPE_KEY) {
865 KeyEvent& keyEvent = static_cast<KeyEvent&>(*event);
866 ADD_FAILURE() << "Received key event "
867 << KeyEvent::actionToString(keyEvent.getAction());
868 } else if (event->getType() == AINPUT_EVENT_TYPE_MOTION) {
869 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
870 ADD_FAILURE() << "Received motion event "
871 << MotionEvent::actionToString(motionEvent.getAction());
872 } else if (event->getType() == AINPUT_EVENT_TYPE_FOCUS) {
873 FocusEvent& focusEvent = static_cast<FocusEvent&>(*event);
874 ADD_FAILURE() << "Received focus event, hasFocus = "
875 << (focusEvent.getHasFocus() ? "true" : "false");
Prabir Pradhan99987712020-11-10 18:43:05 -0800876 } else if (event->getType() == AINPUT_EVENT_TYPE_CAPTURE) {
877 const auto& captureEvent = static_cast<CaptureEvent&>(*event);
878 ADD_FAILURE() << "Received capture event, pointerCaptureEnabled = "
879 << (captureEvent.getPointerCaptureEnabled() ? "true" : "false");
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700880 }
881 FAIL() << mName.c_str()
882 << ": should not have received any events, so consume() should return NULL";
chaviwd1c23182019-12-20 18:44:56 -0800883 }
884
885 sp<IBinder> getToken() { return mConsumer->getChannel()->getConnectionToken(); }
886
887protected:
888 std::unique_ptr<InputConsumer> mConsumer;
889 PreallocatedInputEventFactory mEventFactory;
890
891 std::string mName;
892};
893
894class FakeWindowHandle : public InputWindowHandle {
895public:
896 static const int32_t WIDTH = 600;
897 static const int32_t HEIGHT = 800;
chaviwd1c23182019-12-20 18:44:56 -0800898
Chris Yea209fde2020-07-22 13:54:51 -0700899 FakeWindowHandle(const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
chaviwd1c23182019-12-20 18:44:56 -0800900 const sp<InputDispatcher>& dispatcher, const std::string name,
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500901 int32_t displayId, std::optional<sp<IBinder>> token = std::nullopt)
chaviwd1c23182019-12-20 18:44:56 -0800902 : mName(name) {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500903 if (token == std::nullopt) {
Garfield Tan15601662020-09-22 15:32:38 -0700904 base::Result<std::unique_ptr<InputChannel>> channel =
905 dispatcher->createInputChannel(name);
906 token = (*channel)->getConnectionToken();
907 mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name);
chaviwd1c23182019-12-20 18:44:56 -0800908 }
909
910 inputApplicationHandle->updateInfo();
911 mInfo.applicationInfo = *inputApplicationHandle->getInfo();
912
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500913 mInfo.token = *token;
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -0700914 mInfo.id = sId++;
chaviwd1c23182019-12-20 18:44:56 -0800915 mInfo.name = name;
Michael Wright44753b12020-07-08 13:48:11 +0100916 mInfo.type = InputWindowInfo::Type::APPLICATION;
Siarhei Vishniakouc1ae5562020-06-30 14:22:57 -0500917 mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000918 mInfo.alpha = 1.0;
chaviwd1c23182019-12-20 18:44:56 -0800919 mInfo.frameLeft = 0;
920 mInfo.frameTop = 0;
921 mInfo.frameRight = WIDTH;
922 mInfo.frameBottom = HEIGHT;
chaviw1ff3d1e2020-07-01 15:53:47 -0700923 mInfo.transform.set(0, 0);
chaviwd1c23182019-12-20 18:44:56 -0800924 mInfo.globalScaleFactor = 1.0;
925 mInfo.touchableRegion.clear();
926 mInfo.addTouchableRegion(Rect(0, 0, WIDTH, HEIGHT));
927 mInfo.visible = true;
Vishnu Nair47074b82020-08-14 11:54:47 -0700928 mInfo.focusable = false;
chaviwd1c23182019-12-20 18:44:56 -0800929 mInfo.hasWallpaper = false;
930 mInfo.paused = false;
chaviwd1c23182019-12-20 18:44:56 -0800931 mInfo.ownerPid = INJECTOR_PID;
932 mInfo.ownerUid = INJECTOR_UID;
chaviwd1c23182019-12-20 18:44:56 -0800933 mInfo.displayId = displayId;
934 }
935
936 virtual bool updateInfo() { return true; }
937
Vishnu Nair47074b82020-08-14 11:54:47 -0700938 void setFocusable(bool focusable) { mInfo.focusable = focusable; }
chaviwd1c23182019-12-20 18:44:56 -0800939
Vishnu Nair958da932020-08-21 17:12:37 -0700940 void setVisible(bool visible) { mInfo.visible = visible; }
941
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700942 void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
Siarhei Vishniakouc1ae5562020-06-30 14:22:57 -0500943 mInfo.dispatchingTimeout = timeout;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700944 }
945
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700946 void setPaused(bool paused) { mInfo.paused = paused; }
947
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000948 void setAlpha(float alpha) { mInfo.alpha = alpha; }
949
950 void setTouchOcclusionMode(android::os::TouchOcclusionMode mode) {
951 mInfo.touchOcclusionMode = mode;
952 }
953
Bernardo Rufino7393d172021-02-26 13:56:11 +0000954 void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; }
955
chaviwd1c23182019-12-20 18:44:56 -0800956 void setFrame(const Rect& frame) {
957 mInfo.frameLeft = frame.left;
958 mInfo.frameTop = frame.top;
959 mInfo.frameRight = frame.right;
960 mInfo.frameBottom = frame.bottom;
arthurhungb89ccb02020-12-30 16:19:01 +0800961 mInfo.transform.set(-frame.left, -frame.top);
chaviwd1c23182019-12-20 18:44:56 -0800962 mInfo.touchableRegion.clear();
963 mInfo.addTouchableRegion(frame);
964 }
965
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +0000966 void addFlags(Flags<InputWindowInfo::Flag> flags) { mInfo.flags |= flags; }
967
Michael Wright44753b12020-07-08 13:48:11 +0100968 void setFlags(Flags<InputWindowInfo::Flag> flags) { mInfo.flags = flags; }
chaviwd1c23182019-12-20 18:44:56 -0800969
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500970 void setInputFeatures(InputWindowInfo::Feature features) { mInfo.inputFeatures = features; }
971
chaviw9eaa22c2020-07-01 16:21:27 -0700972 void setWindowTransform(float dsdx, float dtdx, float dtdy, float dsdy) {
973 mInfo.transform.set(dsdx, dtdx, dtdy, dsdy);
974 }
975
976 void setWindowScale(float xScale, float yScale) { setWindowTransform(xScale, 0, 0, yScale); }
chaviwaf87b3e2019-10-01 16:59:28 -0700977
yunho.shinf4a80b82020-11-16 21:13:57 +0900978 void setWindowOffset(float offsetX, float offsetY) { mInfo.transform.set(offsetX, offsetY); }
979
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800980 void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
981 consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN, expectedDisplayId,
982 expectedFlags);
983 }
984
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700985 void consumeKeyUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
986 consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, expectedDisplayId, expectedFlags);
987 }
988
Svet Ganov5d3bc372020-01-26 23:11:07 -0800989 void consumeMotionCancel(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000990 int32_t expectedFlags = 0) {
Svet Ganov5d3bc372020-01-26 23:11:07 -0800991 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, expectedDisplayId,
992 expectedFlags);
993 }
994
995 void consumeMotionMove(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000996 int32_t expectedFlags = 0) {
Svet Ganov5d3bc372020-01-26 23:11:07 -0800997 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, expectedDisplayId,
998 expectedFlags);
999 }
1000
1001 void consumeMotionDown(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001002 int32_t expectedFlags = 0) {
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001003 consumeAnyMotionDown(expectedDisplayId, expectedFlags);
1004 }
1005
1006 void consumeAnyMotionDown(std::optional<int32_t> expectedDisplayId = std::nullopt,
1007 std::optional<int32_t> expectedFlags = std::nullopt) {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001008 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN, expectedDisplayId,
1009 expectedFlags);
1010 }
1011
Svet Ganov5d3bc372020-01-26 23:11:07 -08001012 void consumeMotionPointerDown(int32_t pointerIdx,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001013 int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1014 int32_t expectedFlags = 0) {
1015 int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN |
1016 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001017 consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
1018 }
1019
1020 void consumeMotionPointerUp(int32_t pointerIdx, int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001021 int32_t expectedFlags = 0) {
1022 int32_t action = AMOTION_EVENT_ACTION_POINTER_UP |
1023 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001024 consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
1025 }
1026
1027 void consumeMotionUp(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001028 int32_t expectedFlags = 0) {
Michael Wright3a240c42019-12-10 20:53:41 +00001029 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP, expectedDisplayId,
1030 expectedFlags);
1031 }
1032
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05001033 void consumeMotionOutside(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1034 int32_t expectedFlags = 0) {
1035 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE, expectedDisplayId,
1036 expectedFlags);
1037 }
1038
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001039 void consumeFocusEvent(bool hasFocus, bool inTouchMode = true) {
1040 ASSERT_NE(mInputReceiver, nullptr)
1041 << "Cannot consume events from a window with no receiver";
1042 mInputReceiver->consumeFocusEvent(hasFocus, inTouchMode);
1043 }
1044
Prabir Pradhan99987712020-11-10 18:43:05 -08001045 void consumeCaptureEvent(bool hasCapture) {
1046 ASSERT_NE(mInputReceiver, nullptr)
1047 << "Cannot consume events from a window with no receiver";
1048 mInputReceiver->consumeCaptureEvent(hasCapture);
1049 }
1050
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001051 void consumeEvent(int32_t expectedEventType, int32_t expectedAction,
1052 std::optional<int32_t> expectedDisplayId,
1053 std::optional<int32_t> expectedFlags) {
chaviwd1c23182019-12-20 18:44:56 -08001054 ASSERT_NE(mInputReceiver, nullptr) << "Invalid consume event on window with no receiver";
1055 mInputReceiver->consumeEvent(expectedEventType, expectedAction, expectedDisplayId,
1056 expectedFlags);
1057 }
1058
arthurhungb89ccb02020-12-30 16:19:01 +08001059 void consumeDragEvent(bool isExiting, float x, float y) {
1060 mInputReceiver->consumeDragEvent(isExiting, x, y);
1061 }
1062
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001063 std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001064 if (mInputReceiver == nullptr) {
1065 ADD_FAILURE() << "Invalid receive event on window with no receiver";
1066 return std::nullopt;
1067 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001068 return mInputReceiver->receiveEvent(outEvent);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001069 }
1070
1071 void finishEvent(uint32_t sequenceNum) {
1072 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
1073 mInputReceiver->finishEvent(sequenceNum);
1074 }
1075
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +00001076 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
1077 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
1078 mInputReceiver->sendTimeline(inputEventId, timeline);
1079 }
1080
chaviwaf87b3e2019-10-01 16:59:28 -07001081 InputEvent* consume() {
1082 if (mInputReceiver == nullptr) {
1083 return nullptr;
1084 }
1085 return mInputReceiver->consume();
1086 }
1087
Arthur Hungb92218b2018-08-14 12:00:21 +08001088 void assertNoEvents() {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001089 if (mInputReceiver == nullptr &&
1090 mInfo.inputFeatures.test(InputWindowInfo::Feature::NO_INPUT_CHANNEL)) {
1091 return; // Can't receive events if the window does not have input channel
1092 }
1093 ASSERT_NE(nullptr, mInputReceiver)
1094 << "Window without InputReceiver must specify feature NO_INPUT_CHANNEL";
chaviwd1c23182019-12-20 18:44:56 -08001095 mInputReceiver->assertNoEvents();
Arthur Hungb92218b2018-08-14 12:00:21 +08001096 }
1097
chaviwaf87b3e2019-10-01 16:59:28 -07001098 sp<IBinder> getToken() { return mInfo.token; }
1099
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001100 const std::string& getName() { return mName; }
1101
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001102 void setOwnerInfo(int32_t ownerPid, int32_t ownerUid) {
1103 mInfo.ownerPid = ownerPid;
1104 mInfo.ownerUid = ownerUid;
1105 }
1106
chaviwd1c23182019-12-20 18:44:56 -08001107private:
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001108 const std::string mName;
chaviwd1c23182019-12-20 18:44:56 -08001109 std::unique_ptr<FakeInputReceiver> mInputReceiver;
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001110 static std::atomic<int32_t> sId; // each window gets a unique id, like in surfaceflinger
Arthur Hung2fbf37f2018-09-13 18:16:41 +08001111};
1112
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001113std::atomic<int32_t> FakeWindowHandle::sId{1};
1114
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001115static InputEventInjectionResult injectKey(
1116 const sp<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
1117 int32_t displayId = ADISPLAY_ID_NONE,
1118 InputEventInjectionSync syncMode = InputEventInjectionSync::WAIT_FOR_RESULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001119 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
1120 bool allowKeyRepeat = true) {
Arthur Hungb92218b2018-08-14 12:00:21 +08001121 KeyEvent event;
1122 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1123
1124 // Define a valid key down event.
Garfield Tanfbe732e2020-01-24 11:26:14 -08001125 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001126 INVALID_HMAC, action, /* flags */ 0, AKEYCODE_A, KEY_A, AMETA_NONE,
1127 repeatCount, currentTime, currentTime);
Arthur Hungb92218b2018-08-14 12:00:21 +08001128
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001129 int32_t policyFlags = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
1130 if (!allowKeyRepeat) {
1131 policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
1132 }
Arthur Hungb92218b2018-08-14 12:00:21 +08001133 // Inject event until dispatch out.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001134 return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, syncMode,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001135 injectionTimeout, policyFlags);
Arthur Hungb92218b2018-08-14 12:00:21 +08001136}
1137
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001138static InputEventInjectionResult injectKeyDown(const sp<InputDispatcher>& dispatcher,
1139 int32_t displayId = ADISPLAY_ID_NONE) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001140 return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId);
1141}
1142
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001143// Inject a down event that has key repeat disabled. This allows InputDispatcher to idle without
1144// sending a subsequent key up. When key repeat is enabled, the dispatcher cannot idle because it
1145// has to be woken up to process the repeating key.
1146static InputEventInjectionResult injectKeyDownNoRepeat(const sp<InputDispatcher>& dispatcher,
1147 int32_t displayId = ADISPLAY_ID_NONE) {
1148 return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId,
1149 InputEventInjectionSync::WAIT_FOR_RESULT, INJECT_EVENT_TIMEOUT,
1150 /* allowKeyRepeat */ false);
1151}
1152
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001153static InputEventInjectionResult injectKeyUp(const sp<InputDispatcher>& dispatcher,
1154 int32_t displayId = ADISPLAY_ID_NONE) {
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001155 return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /* repeatCount */ 0, displayId);
1156}
1157
Garfield Tandf26e862020-07-01 20:18:19 -07001158class PointerBuilder {
1159public:
1160 PointerBuilder(int32_t id, int32_t toolType) {
1161 mProperties.clear();
1162 mProperties.id = id;
1163 mProperties.toolType = toolType;
1164 mCoords.clear();
1165 }
1166
1167 PointerBuilder& x(float x) { return axis(AMOTION_EVENT_AXIS_X, x); }
1168
1169 PointerBuilder& y(float y) { return axis(AMOTION_EVENT_AXIS_Y, y); }
1170
1171 PointerBuilder& axis(int32_t axis, float value) {
1172 mCoords.setAxisValue(axis, value);
1173 return *this;
1174 }
1175
1176 PointerProperties buildProperties() const { return mProperties; }
1177
1178 PointerCoords buildCoords() const { return mCoords; }
1179
1180private:
1181 PointerProperties mProperties;
1182 PointerCoords mCoords;
1183};
1184
1185class MotionEventBuilder {
1186public:
1187 MotionEventBuilder(int32_t action, int32_t source) {
1188 mAction = action;
1189 mSource = source;
1190 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
1191 }
1192
1193 MotionEventBuilder& eventTime(nsecs_t eventTime) {
1194 mEventTime = eventTime;
1195 return *this;
1196 }
1197
1198 MotionEventBuilder& displayId(int32_t displayId) {
1199 mDisplayId = displayId;
1200 return *this;
1201 }
1202
1203 MotionEventBuilder& actionButton(int32_t actionButton) {
1204 mActionButton = actionButton;
1205 return *this;
1206 }
1207
arthurhung6d4bed92021-03-17 11:59:33 +08001208 MotionEventBuilder& buttonState(int32_t buttonState) {
1209 mButtonState = buttonState;
Garfield Tandf26e862020-07-01 20:18:19 -07001210 return *this;
1211 }
1212
1213 MotionEventBuilder& rawXCursorPosition(float rawXCursorPosition) {
1214 mRawXCursorPosition = rawXCursorPosition;
1215 return *this;
1216 }
1217
1218 MotionEventBuilder& rawYCursorPosition(float rawYCursorPosition) {
1219 mRawYCursorPosition = rawYCursorPosition;
1220 return *this;
1221 }
1222
1223 MotionEventBuilder& pointer(PointerBuilder pointer) {
1224 mPointers.push_back(pointer);
1225 return *this;
1226 }
1227
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001228 MotionEventBuilder& addFlag(uint32_t flags) {
1229 mFlags |= flags;
1230 return *this;
1231 }
1232
Garfield Tandf26e862020-07-01 20:18:19 -07001233 MotionEvent build() {
1234 std::vector<PointerProperties> pointerProperties;
1235 std::vector<PointerCoords> pointerCoords;
1236 for (const PointerBuilder& pointer : mPointers) {
1237 pointerProperties.push_back(pointer.buildProperties());
1238 pointerCoords.push_back(pointer.buildCoords());
1239 }
1240
1241 // Set mouse cursor position for the most common cases to avoid boilerplate.
1242 if (mSource == AINPUT_SOURCE_MOUSE &&
1243 !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition) &&
1244 mPointers.size() == 1) {
1245 mRawXCursorPosition = pointerCoords[0].getX();
1246 mRawYCursorPosition = pointerCoords[0].getY();
1247 }
1248
1249 MotionEvent event;
chaviw9eaa22c2020-07-01 16:21:27 -07001250 ui::Transform identityTransform;
Garfield Tandf26e862020-07-01 20:18:19 -07001251 event.initialize(InputEvent::nextId(), DEVICE_ID, mSource, mDisplayId, INVALID_HMAC,
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001252 mAction, mActionButton, mFlags, /* edgeFlags */ 0, AMETA_NONE,
chaviw9eaa22c2020-07-01 16:21:27 -07001253 mButtonState, MotionClassification::NONE, identityTransform,
1254 /* xPrecision */ 0, /* yPrecision */ 0, mRawXCursorPosition,
Evan Rosky84f07f02021-04-16 10:42:42 -07001255 mRawYCursorPosition, mDisplayWidth, mDisplayHeight, mEventTime, mEventTime,
1256 mPointers.size(), pointerProperties.data(), pointerCoords.data());
Garfield Tandf26e862020-07-01 20:18:19 -07001257
1258 return event;
1259 }
1260
1261private:
1262 int32_t mAction;
1263 int32_t mSource;
1264 nsecs_t mEventTime;
1265 int32_t mDisplayId{ADISPLAY_ID_DEFAULT};
1266 int32_t mActionButton{0};
1267 int32_t mButtonState{0};
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001268 int32_t mFlags{0};
Garfield Tandf26e862020-07-01 20:18:19 -07001269 float mRawXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
1270 float mRawYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
Evan Rosky84f07f02021-04-16 10:42:42 -07001271 int32_t mDisplayWidth{AMOTION_EVENT_INVALID_DISPLAY_SIZE};
1272 int32_t mDisplayHeight{AMOTION_EVENT_INVALID_DISPLAY_SIZE};
Garfield Tandf26e862020-07-01 20:18:19 -07001273
1274 std::vector<PointerBuilder> mPointers;
1275};
1276
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001277static InputEventInjectionResult injectMotionEvent(
Garfield Tandf26e862020-07-01 20:18:19 -07001278 const sp<InputDispatcher>& dispatcher, const MotionEvent& event,
1279 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001280 InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT) {
Garfield Tandf26e862020-07-01 20:18:19 -07001281 return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, injectionMode,
1282 injectionTimeout,
1283 POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
1284}
1285
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001286static InputEventInjectionResult injectMotionEvent(
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001287 const sp<InputDispatcher>& dispatcher, int32_t action, int32_t source, int32_t displayId,
1288 const PointF& position,
1289 const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001290 AMOTION_EVENT_INVALID_CURSOR_POSITION},
1291 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001292 InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001293 nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC)) {
Garfield Tandf26e862020-07-01 20:18:19 -07001294 MotionEvent event = MotionEventBuilder(action, source)
1295 .displayId(displayId)
1296 .eventTime(eventTime)
1297 .rawXCursorPosition(cursorPosition.x)
1298 .rawYCursorPosition(cursorPosition.y)
1299 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1300 .x(position.x)
1301 .y(position.y))
1302 .build();
Arthur Hungb92218b2018-08-14 12:00:21 +08001303
1304 // Inject event until dispatch out.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001305 return injectMotionEvent(dispatcher, event, injectionTimeout, injectionMode);
Arthur Hungb92218b2018-08-14 12:00:21 +08001306}
1307
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001308static InputEventInjectionResult injectMotionDown(const sp<InputDispatcher>& dispatcher,
1309 int32_t source, int32_t displayId,
1310 const PointF& location = {100, 200}) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001311 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location);
Garfield Tan00f511d2019-06-12 16:55:40 -07001312}
1313
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001314static InputEventInjectionResult injectMotionUp(const sp<InputDispatcher>& dispatcher,
1315 int32_t source, int32_t displayId,
1316 const PointF& location = {100, 200}) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001317 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location);
Michael Wright3a240c42019-12-10 20:53:41 +00001318}
1319
Jackal Guof9696682018-10-05 12:23:23 +08001320static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) {
1321 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1322 // Define a valid key event.
Siarhei Vishniakou58ba3d12021-02-11 01:31:07 +00001323 NotifyKeyArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
1324 displayId, POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A,
1325 KEY_A, AMETA_NONE, currentTime);
Jackal Guof9696682018-10-05 12:23:23 +08001326
1327 return args;
1328}
1329
chaviwd1c23182019-12-20 18:44:56 -08001330static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId,
1331 const std::vector<PointF>& points) {
1332 size_t pointerCount = points.size();
chaviwaf87b3e2019-10-01 16:59:28 -07001333 if (action == AMOTION_EVENT_ACTION_DOWN || action == AMOTION_EVENT_ACTION_UP) {
1334 EXPECT_EQ(1U, pointerCount) << "Actions DOWN and UP can only contain a single pointer";
1335 }
1336
chaviwd1c23182019-12-20 18:44:56 -08001337 PointerProperties pointerProperties[pointerCount];
1338 PointerCoords pointerCoords[pointerCount];
Jackal Guof9696682018-10-05 12:23:23 +08001339
chaviwd1c23182019-12-20 18:44:56 -08001340 for (size_t i = 0; i < pointerCount; i++) {
1341 pointerProperties[i].clear();
1342 pointerProperties[i].id = i;
1343 pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
Jackal Guof9696682018-10-05 12:23:23 +08001344
chaviwd1c23182019-12-20 18:44:56 -08001345 pointerCoords[i].clear();
1346 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, points[i].x);
1347 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, points[i].y);
1348 }
Jackal Guof9696682018-10-05 12:23:23 +08001349
1350 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1351 // Define a valid motion event.
Siarhei Vishniakou58ba3d12021-02-11 01:31:07 +00001352 NotifyMotionArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, source, displayId,
Garfield Tan00f511d2019-06-12 16:55:40 -07001353 POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
1354 AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
chaviwd1c23182019-12-20 18:44:56 -08001355 AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
1356 pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0,
Garfield Tan00f511d2019-06-12 16:55:40 -07001357 AMOTION_EVENT_INVALID_CURSOR_POSITION,
1358 AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /* videoFrames */ {});
Jackal Guof9696682018-10-05 12:23:23 +08001359
1360 return args;
1361}
1362
chaviwd1c23182019-12-20 18:44:56 -08001363static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId) {
1364 return generateMotionArgs(action, source, displayId, {PointF{100, 200}});
1365}
1366
Prabir Pradhan99987712020-11-10 18:43:05 -08001367static NotifyPointerCaptureChangedArgs generatePointerCaptureChangedArgs(bool enabled) {
1368 return NotifyPointerCaptureChangedArgs(/* id */ 0, systemTime(SYSTEM_TIME_MONOTONIC), enabled);
1369}
1370
Arthur Hungb92218b2018-08-14 12:00:21 +08001371TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001372 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001373 sp<FakeWindowHandle> window =
1374 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001375
Arthur Hung72d8dc32020-03-28 00:48:39 +00001376 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001377 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1378 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
1379 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08001380
1381 // Window should receive motion event.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001382 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001383}
1384
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001385/**
1386 * Calling setInputWindows once with FLAG_NOT_TOUCH_MODAL should not cause any issues.
1387 * To ensure that window receives only events that were directly inside of it, add
1388 * FLAG_NOT_TOUCH_MODAL. This will enforce using the touchableRegion of the input
1389 * when finding touched windows.
1390 * This test serves as a sanity check for the next test, where setInputWindows is
1391 * called twice.
1392 */
1393TEST_F(InputDispatcherTest, SetInputWindowOnce_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001394 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001395 sp<FakeWindowHandle> window =
1396 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1397 window->setFrame(Rect(0, 0, 100, 100));
Michael Wright44753b12020-07-08 13:48:11 +01001398 window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001399
1400 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001401 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001402 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1403 {50, 50}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001404 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001405
1406 // Window should receive motion event.
1407 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1408}
1409
1410/**
1411 * Calling setInputWindows twice, with the same info, should not cause any issues.
1412 * To ensure that window receives only events that were directly inside of it, add
1413 * FLAG_NOT_TOUCH_MODAL. This will enforce using the touchableRegion of the input
1414 * when finding touched windows.
1415 */
1416TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001417 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001418 sp<FakeWindowHandle> window =
1419 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1420 window->setFrame(Rect(0, 0, 100, 100));
Michael Wright44753b12020-07-08 13:48:11 +01001421 window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001422
1423 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1424 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001425 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001426 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1427 {50, 50}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001428 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001429
1430 // Window should receive motion event.
1431 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1432}
1433
Arthur Hungb92218b2018-08-14 12:00:21 +08001434// The foreground window should receive the first touch down event.
1435TEST_F(InputDispatcherTest, SetInputWindow_MultiWindowsTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001436 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001437 sp<FakeWindowHandle> windowTop =
1438 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
1439 sp<FakeWindowHandle> windowSecond =
1440 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001441
Arthur Hung72d8dc32020-03-28 00:48:39 +00001442 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001443 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1444 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
1445 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08001446
1447 // Top window should receive the touch down event. Second window should not receive anything.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001448 windowTop->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001449 windowSecond->assertNoEvents();
1450}
1451
Garfield Tandf26e862020-07-01 20:18:19 -07001452TEST_F(InputDispatcherTest, HoverMoveEnterMouseClickAndHoverMoveExit) {
Chris Yea209fde2020-07-22 13:54:51 -07001453 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tandf26e862020-07-01 20:18:19 -07001454 sp<FakeWindowHandle> windowLeft =
1455 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
1456 windowLeft->setFrame(Rect(0, 0, 600, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001457 windowLeft->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tandf26e862020-07-01 20:18:19 -07001458 sp<FakeWindowHandle> windowRight =
1459 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
1460 windowRight->setFrame(Rect(600, 0, 1200, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001461 windowRight->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tandf26e862020-07-01 20:18:19 -07001462
1463 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
1464
1465 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
1466
1467 // Start cursor position in right window so that we can move the cursor to left window.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001468 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001469 injectMotionEvent(mDispatcher,
1470 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1471 AINPUT_SOURCE_MOUSE)
1472 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1473 .x(900)
1474 .y(400))
1475 .build()));
1476 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1477 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1478 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1479 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1480
1481 // Move cursor into left window
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001482 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001483 injectMotionEvent(mDispatcher,
1484 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1485 AINPUT_SOURCE_MOUSE)
1486 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1487 .x(300)
1488 .y(400))
1489 .build()));
1490 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
1491 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1492 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1493 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1494 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1495 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1496
1497 // Inject a series of mouse events for a mouse click
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001498 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001499 injectMotionEvent(mDispatcher,
1500 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
1501 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1502 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1503 .x(300)
1504 .y(400))
1505 .build()));
1506 windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1507
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001508 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001509 injectMotionEvent(mDispatcher,
1510 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
1511 AINPUT_SOURCE_MOUSE)
1512 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1513 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
1514 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1515 .x(300)
1516 .y(400))
1517 .build()));
1518 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS,
1519 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1520
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001521 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001522 injectMotionEvent(mDispatcher,
1523 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
1524 AINPUT_SOURCE_MOUSE)
1525 .buttonState(0)
1526 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
1527 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1528 .x(300)
1529 .y(400))
1530 .build()));
1531 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
1532 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1533
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001534 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001535 injectMotionEvent(mDispatcher,
1536 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
1537 .buttonState(0)
1538 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1539 .x(300)
1540 .y(400))
1541 .build()));
1542 windowLeft->consumeMotionUp(ADISPLAY_ID_DEFAULT);
1543
1544 // Move mouse cursor back to right window
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001545 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001546 injectMotionEvent(mDispatcher,
1547 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1548 AINPUT_SOURCE_MOUSE)
1549 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1550 .x(900)
1551 .y(400))
1552 .build()));
1553 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
1554 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1555 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1556 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1557 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1558 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1559}
1560
1561// This test is different from the test above that HOVER_ENTER and HOVER_EXIT events are injected
1562// directly in this test.
1563TEST_F(InputDispatcherTest, HoverEnterMouseClickAndHoverExit) {
Chris Yea209fde2020-07-22 13:54:51 -07001564 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tandf26e862020-07-01 20:18:19 -07001565 sp<FakeWindowHandle> window =
1566 new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
1567 window->setFrame(Rect(0, 0, 1200, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001568 window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tandf26e862020-07-01 20:18:19 -07001569
1570 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
1571
1572 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1573
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001574 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001575 injectMotionEvent(mDispatcher,
1576 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER,
1577 AINPUT_SOURCE_MOUSE)
1578 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1579 .x(300)
1580 .y(400))
1581 .build()));
1582 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1583 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1584
1585 // Inject a series of mouse events for a mouse click
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001586 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001587 injectMotionEvent(mDispatcher,
1588 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
1589 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1590 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1591 .x(300)
1592 .y(400))
1593 .build()));
1594 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1595
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001596 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001597 injectMotionEvent(mDispatcher,
1598 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
1599 AINPUT_SOURCE_MOUSE)
1600 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1601 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
1602 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1603 .x(300)
1604 .y(400))
1605 .build()));
1606 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS,
1607 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1608
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001609 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001610 injectMotionEvent(mDispatcher,
1611 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
1612 AINPUT_SOURCE_MOUSE)
1613 .buttonState(0)
1614 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
1615 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1616 .x(300)
1617 .y(400))
1618 .build()));
1619 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
1620 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1621
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001622 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001623 injectMotionEvent(mDispatcher,
1624 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
1625 .buttonState(0)
1626 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1627 .x(300)
1628 .y(400))
1629 .build()));
1630 window->consumeMotionUp(ADISPLAY_ID_DEFAULT);
1631
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001632 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001633 injectMotionEvent(mDispatcher,
1634 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_EXIT,
1635 AINPUT_SOURCE_MOUSE)
1636 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1637 .x(300)
1638 .y(400))
1639 .build()));
1640 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
1641 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1642}
1643
Garfield Tan00f511d2019-06-12 16:55:40 -07001644TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) {
Chris Yea209fde2020-07-22 13:54:51 -07001645 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tan00f511d2019-06-12 16:55:40 -07001646
1647 sp<FakeWindowHandle> windowLeft =
1648 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
1649 windowLeft->setFrame(Rect(0, 0, 600, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001650 windowLeft->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tan00f511d2019-06-12 16:55:40 -07001651 sp<FakeWindowHandle> windowRight =
1652 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
1653 windowRight->setFrame(Rect(600, 0, 1200, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001654 windowRight->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tan00f511d2019-06-12 16:55:40 -07001655
1656 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
1657
Arthur Hung72d8dc32020-03-28 00:48:39 +00001658 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
Garfield Tan00f511d2019-06-12 16:55:40 -07001659
1660 // Inject an event with coordinate in the area of right window, with mouse cursor in the area of
1661 // left window. This event should be dispatched to the left window.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001662 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tan00f511d2019-06-12 16:55:40 -07001663 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001664 ADISPLAY_ID_DEFAULT, {610, 400}, {599, 400}));
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001665 windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Garfield Tan00f511d2019-06-12 16:55:40 -07001666 windowRight->assertNoEvents();
1667}
1668
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001669TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsKeyStream) {
Chris Yea209fde2020-07-22 13:54:51 -07001670 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001671 sp<FakeWindowHandle> window =
1672 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Vishnu Nair47074b82020-08-14 11:54:47 -07001673 window->setFocusable(true);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001674
Arthur Hung72d8dc32020-03-28 00:48:39 +00001675 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07001676 setFocusedWindow(window);
1677
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001678 window->consumeFocusEvent(true);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001679
1680 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
1681 mDispatcher->notifyKey(&keyArgs);
1682
1683 // Window should receive key down event.
1684 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
1685
1686 // When device reset happens, that key stream should be terminated with FLAG_CANCELED
1687 // on the app side.
Garfield Tanc51d1ba2020-01-28 13:24:04 -08001688 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001689 mDispatcher->notifyDeviceReset(&args);
1690 window->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
1691 AKEY_EVENT_FLAG_CANCELED);
1692}
1693
1694TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsMotionStream) {
Chris Yea209fde2020-07-22 13:54:51 -07001695 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001696 sp<FakeWindowHandle> window =
1697 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1698
Arthur Hung72d8dc32020-03-28 00:48:39 +00001699 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001700
1701 NotifyMotionArgs motionArgs =
1702 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1703 ADISPLAY_ID_DEFAULT);
1704 mDispatcher->notifyMotion(&motionArgs);
1705
1706 // Window should receive motion down event.
1707 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1708
1709 // When device reset happens, that motion stream should be terminated with ACTION_CANCEL
1710 // on the app side.
Garfield Tanc51d1ba2020-01-28 13:24:04 -08001711 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001712 mDispatcher->notifyDeviceReset(&args);
1713 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT,
1714 0 /*expectedFlags*/);
1715}
1716
Svet Ganov5d3bc372020-01-26 23:11:07 -08001717TEST_F(InputDispatcherTest, TransferTouchFocus_OnePointer) {
Chris Yea209fde2020-07-22 13:54:51 -07001718 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08001719
1720 // Create a couple of windows
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001721 sp<FakeWindowHandle> firstWindow =
1722 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
1723 sp<FakeWindowHandle> secondWindow =
1724 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001725
1726 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00001727 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001728
1729 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001730 NotifyMotionArgs downMotionArgs =
1731 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1732 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001733 mDispatcher->notifyMotion(&downMotionArgs);
1734 // Only the first window should get the down event
1735 firstWindow->consumeMotionDown();
1736 secondWindow->assertNoEvents();
1737
1738 // Transfer touch focus to the second window
1739 mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
1740 // The first window gets cancel and the second gets down
1741 firstWindow->consumeMotionCancel();
1742 secondWindow->consumeMotionDown();
1743
1744 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001745 NotifyMotionArgs upMotionArgs =
1746 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
1747 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001748 mDispatcher->notifyMotion(&upMotionArgs);
1749 // The first window gets no events and the second gets up
1750 firstWindow->assertNoEvents();
1751 secondWindow->consumeMotionUp();
1752}
1753
1754TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointerNoSplitTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001755 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08001756
1757 PointF touchPoint = {10, 10};
1758
1759 // Create a couple of windows
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001760 sp<FakeWindowHandle> firstWindow =
1761 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
1762 sp<FakeWindowHandle> secondWindow =
1763 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001764
1765 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00001766 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001767
1768 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001769 NotifyMotionArgs downMotionArgs =
1770 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1771 ADISPLAY_ID_DEFAULT, {touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001772 mDispatcher->notifyMotion(&downMotionArgs);
1773 // Only the first window should get the down event
1774 firstWindow->consumeMotionDown();
1775 secondWindow->assertNoEvents();
1776
1777 // Send pointer down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001778 NotifyMotionArgs pointerDownMotionArgs =
1779 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
1780 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1781 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1782 {touchPoint, touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001783 mDispatcher->notifyMotion(&pointerDownMotionArgs);
1784 // Only the first window should get the pointer down event
1785 firstWindow->consumeMotionPointerDown(1);
1786 secondWindow->assertNoEvents();
1787
1788 // Transfer touch focus to the second window
1789 mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
1790 // The first window gets cancel and the second gets down and pointer down
1791 firstWindow->consumeMotionCancel();
1792 secondWindow->consumeMotionDown();
1793 secondWindow->consumeMotionPointerDown(1);
1794
1795 // Send pointer up to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001796 NotifyMotionArgs pointerUpMotionArgs =
1797 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
1798 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1799 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1800 {touchPoint, touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001801 mDispatcher->notifyMotion(&pointerUpMotionArgs);
1802 // The first window gets nothing and the second gets pointer up
1803 firstWindow->assertNoEvents();
1804 secondWindow->consumeMotionPointerUp(1);
1805
1806 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001807 NotifyMotionArgs upMotionArgs =
1808 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
1809 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001810 mDispatcher->notifyMotion(&upMotionArgs);
1811 // The first window gets nothing and the second gets up
1812 firstWindow->assertNoEvents();
1813 secondWindow->consumeMotionUp();
1814}
1815
1816TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001817 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08001818
1819 // Create a non touch modal window that supports split touch
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001820 sp<FakeWindowHandle> firstWindow =
1821 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001822 firstWindow->setFrame(Rect(0, 0, 600, 400));
Michael Wright44753b12020-07-08 13:48:11 +01001823 firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
1824 InputWindowInfo::Flag::SPLIT_TOUCH);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001825
1826 // Create a non touch modal window that supports split touch
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001827 sp<FakeWindowHandle> secondWindow =
1828 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001829 secondWindow->setFrame(Rect(0, 400, 600, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001830 secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
1831 InputWindowInfo::Flag::SPLIT_TOUCH);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001832
1833 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00001834 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001835
1836 PointF pointInFirst = {300, 200};
1837 PointF pointInSecond = {300, 600};
1838
1839 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001840 NotifyMotionArgs firstDownMotionArgs =
1841 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1842 ADISPLAY_ID_DEFAULT, {pointInFirst});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001843 mDispatcher->notifyMotion(&firstDownMotionArgs);
1844 // Only the first window should get the down event
1845 firstWindow->consumeMotionDown();
1846 secondWindow->assertNoEvents();
1847
1848 // Send down to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001849 NotifyMotionArgs secondDownMotionArgs =
1850 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
1851 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1852 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1853 {pointInFirst, pointInSecond});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001854 mDispatcher->notifyMotion(&secondDownMotionArgs);
1855 // The first window gets a move and the second a down
1856 firstWindow->consumeMotionMove();
1857 secondWindow->consumeMotionDown();
1858
1859 // Transfer touch focus to the second window
1860 mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
1861 // The first window gets cancel and the new gets pointer down (it already saw down)
1862 firstWindow->consumeMotionCancel();
1863 secondWindow->consumeMotionPointerDown(1);
1864
1865 // Send pointer up to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001866 NotifyMotionArgs pointerUpMotionArgs =
1867 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
1868 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1869 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1870 {pointInFirst, pointInSecond});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001871 mDispatcher->notifyMotion(&pointerUpMotionArgs);
1872 // The first window gets nothing and the second gets pointer up
1873 firstWindow->assertNoEvents();
1874 secondWindow->consumeMotionPointerUp(1);
1875
1876 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001877 NotifyMotionArgs upMotionArgs =
1878 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
1879 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001880 mDispatcher->notifyMotion(&upMotionArgs);
1881 // The first window gets nothing and the second gets up
1882 firstWindow->assertNoEvents();
1883 secondWindow->consumeMotionUp();
1884}
1885
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001886TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07001887 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001888 sp<FakeWindowHandle> window =
1889 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1890
Vishnu Nair47074b82020-08-14 11:54:47 -07001891 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00001892 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07001893 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001894
1895 window->consumeFocusEvent(true);
1896
1897 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
1898 mDispatcher->notifyKey(&keyArgs);
1899
1900 // Window should receive key down event.
1901 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
1902}
1903
1904TEST_F(InputDispatcherTest, UnfocusedWindow_DoesNotReceiveFocusEventOrKeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07001905 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001906 sp<FakeWindowHandle> window =
1907 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1908
Arthur Hung72d8dc32020-03-28 00:48:39 +00001909 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001910
1911 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
1912 mDispatcher->notifyKey(&keyArgs);
1913 mDispatcher->waitForIdle();
1914
1915 window->assertNoEvents();
1916}
1917
1918// If a window is touchable, but does not have focus, it should receive motion events, but not keys
1919TEST_F(InputDispatcherTest, UnfocusedWindow_ReceivesMotionsButNotKeys) {
Chris Yea209fde2020-07-22 13:54:51 -07001920 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001921 sp<FakeWindowHandle> window =
1922 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1923
Arthur Hung72d8dc32020-03-28 00:48:39 +00001924 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001925
1926 // Send key
1927 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
1928 mDispatcher->notifyKey(&keyArgs);
1929 // Send motion
1930 NotifyMotionArgs motionArgs =
1931 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1932 ADISPLAY_ID_DEFAULT);
1933 mDispatcher->notifyMotion(&motionArgs);
1934
1935 // Window should receive only the motion event
1936 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1937 window->assertNoEvents(); // Key event or focus event will not be received
1938}
1939
arthurhungea3f4fc2020-12-21 23:18:53 +08001940TEST_F(InputDispatcherTest, PointerCancel_SendCancelWhenSplitTouch) {
1941 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1942
1943 // Create first non touch modal window that supports split touch
1944 sp<FakeWindowHandle> firstWindow =
1945 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
1946 firstWindow->setFrame(Rect(0, 0, 600, 400));
1947 firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
1948 InputWindowInfo::Flag::SPLIT_TOUCH);
1949
1950 // Create second non touch modal window that supports split touch
1951 sp<FakeWindowHandle> secondWindow =
1952 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
1953 secondWindow->setFrame(Rect(0, 400, 600, 800));
1954 secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
1955 InputWindowInfo::Flag::SPLIT_TOUCH);
1956
1957 // Add the windows to the dispatcher
1958 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
1959
1960 PointF pointInFirst = {300, 200};
1961 PointF pointInSecond = {300, 600};
1962
1963 // Send down to the first window
1964 NotifyMotionArgs firstDownMotionArgs =
1965 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1966 ADISPLAY_ID_DEFAULT, {pointInFirst});
1967 mDispatcher->notifyMotion(&firstDownMotionArgs);
1968 // Only the first window should get the down event
1969 firstWindow->consumeMotionDown();
1970 secondWindow->assertNoEvents();
1971
1972 // Send down to the second window
1973 NotifyMotionArgs secondDownMotionArgs =
1974 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
1975 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1976 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1977 {pointInFirst, pointInSecond});
1978 mDispatcher->notifyMotion(&secondDownMotionArgs);
1979 // The first window gets a move and the second a down
1980 firstWindow->consumeMotionMove();
1981 secondWindow->consumeMotionDown();
1982
1983 // Send pointer cancel to the second window
1984 NotifyMotionArgs pointerUpMotionArgs =
1985 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
1986 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1987 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1988 {pointInFirst, pointInSecond});
1989 pointerUpMotionArgs.flags |= AMOTION_EVENT_FLAG_CANCELED;
1990 mDispatcher->notifyMotion(&pointerUpMotionArgs);
1991 // The first window gets move and the second gets cancel.
1992 firstWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
1993 secondWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
1994
1995 // Send up event.
1996 NotifyMotionArgs upMotionArgs =
1997 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
1998 ADISPLAY_ID_DEFAULT);
1999 mDispatcher->notifyMotion(&upMotionArgs);
2000 // The first window gets up and the second gets nothing.
2001 firstWindow->consumeMotionUp();
2002 secondWindow->assertNoEvents();
2003}
2004
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +00002005TEST_F(InputDispatcherTest, SendTimeline_DoesNotCrashDispatcher) {
2006 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2007
2008 sp<FakeWindowHandle> window =
2009 new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
2010 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2011 std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
2012 graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
2013 graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3;
2014
2015 window->sendTimeline(1 /*inputEventId*/, graphicsTimeline);
2016 window->assertNoEvents();
2017 mDispatcher->waitForIdle();
2018}
2019
chaviwd1c23182019-12-20 18:44:56 -08002020class FakeMonitorReceiver {
Michael Wright3a240c42019-12-10 20:53:41 +00002021public:
2022 FakeMonitorReceiver(const sp<InputDispatcher>& dispatcher, const std::string name,
chaviwd1c23182019-12-20 18:44:56 -08002023 int32_t displayId, bool isGestureMonitor = false) {
Garfield Tan15601662020-09-22 15:32:38 -07002024 base::Result<std::unique_ptr<InputChannel>> channel =
Siarhei Vishniakou58cfc602020-12-14 23:21:30 +00002025 dispatcher->createInputMonitor(displayId, isGestureMonitor, name, MONITOR_PID);
Garfield Tan15601662020-09-22 15:32:38 -07002026 mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name);
Michael Wright3a240c42019-12-10 20:53:41 +00002027 }
2028
chaviwd1c23182019-12-20 18:44:56 -08002029 sp<IBinder> getToken() { return mInputReceiver->getToken(); }
2030
2031 void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
2032 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN,
2033 expectedDisplayId, expectedFlags);
2034 }
2035
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002036 std::optional<int32_t> receiveEvent() { return mInputReceiver->receiveEvent(); }
2037
2038 void finishEvent(uint32_t consumeSeq) { return mInputReceiver->finishEvent(consumeSeq); }
2039
chaviwd1c23182019-12-20 18:44:56 -08002040 void consumeMotionDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
2041 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
2042 expectedDisplayId, expectedFlags);
2043 }
2044
2045 void consumeMotionUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
2046 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP,
2047 expectedDisplayId, expectedFlags);
2048 }
2049
Evan Rosky84f07f02021-04-16 10:42:42 -07002050 MotionEvent* consumeMotion() {
2051 InputEvent* event = mInputReceiver->consume();
2052 if (!event) {
2053 ADD_FAILURE() << "No event was produced";
2054 return nullptr;
2055 }
2056 if (event->getType() != AINPUT_EVENT_TYPE_MOTION) {
2057 ADD_FAILURE() << "Received event of type " << event->getType() << " instead of motion";
2058 return nullptr;
2059 }
2060 return static_cast<MotionEvent*>(event);
2061 }
2062
chaviwd1c23182019-12-20 18:44:56 -08002063 void assertNoEvents() { mInputReceiver->assertNoEvents(); }
2064
2065private:
2066 std::unique_ptr<FakeInputReceiver> mInputReceiver;
Michael Wright3a240c42019-12-10 20:53:41 +00002067};
2068
2069// Tests for gesture monitors
2070TEST_F(InputDispatcherTest, GestureMonitor_ReceivesMotionEvents) {
Chris Yea209fde2020-07-22 13:54:51 -07002071 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00002072 sp<FakeWindowHandle> window =
2073 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002074 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Michael Wright3a240c42019-12-10 20:53:41 +00002075
chaviwd1c23182019-12-20 18:44:56 -08002076 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
2077 true /*isGestureMonitor*/);
Michael Wright3a240c42019-12-10 20:53:41 +00002078
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002079 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00002080 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002081 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Michael Wright3a240c42019-12-10 20:53:41 +00002082 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08002083 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00002084}
2085
2086TEST_F(InputDispatcherTest, GestureMonitor_DoesNotReceiveKeyEvents) {
Chris Yea209fde2020-07-22 13:54:51 -07002087 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00002088 sp<FakeWindowHandle> window =
2089 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2090
2091 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07002092 window->setFocusable(true);
Michael Wright3a240c42019-12-10 20:53:41 +00002093
Arthur Hung72d8dc32020-03-28 00:48:39 +00002094 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002095 setFocusedWindow(window);
2096
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002097 window->consumeFocusEvent(true);
Michael Wright3a240c42019-12-10 20:53:41 +00002098
chaviwd1c23182019-12-20 18:44:56 -08002099 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
2100 true /*isGestureMonitor*/);
Michael Wright3a240c42019-12-10 20:53:41 +00002101
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002102 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
2103 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Michael Wright3a240c42019-12-10 20:53:41 +00002104 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08002105 monitor.assertNoEvents();
Michael Wright3a240c42019-12-10 20:53:41 +00002106}
2107
2108TEST_F(InputDispatcherTest, GestureMonitor_CanPilferAfterWindowIsRemovedMidStream) {
Chris Yea209fde2020-07-22 13:54:51 -07002109 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00002110 sp<FakeWindowHandle> window =
2111 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002112 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Michael Wright3a240c42019-12-10 20:53:41 +00002113
chaviwd1c23182019-12-20 18:44:56 -08002114 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
2115 true /*isGestureMonitor*/);
Michael Wright3a240c42019-12-10 20:53:41 +00002116
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002117 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00002118 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002119 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Michael Wright3a240c42019-12-10 20:53:41 +00002120 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08002121 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00002122
2123 window->releaseChannel();
2124
chaviwd1c23182019-12-20 18:44:56 -08002125 mDispatcher->pilferPointers(monitor.getToken());
Michael Wright3a240c42019-12-10 20:53:41 +00002126
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002127 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00002128 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002129 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
chaviwd1c23182019-12-20 18:44:56 -08002130 monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00002131}
2132
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002133TEST_F(InputDispatcherTest, UnresponsiveGestureMonitor_GetsAnr) {
2134 FakeMonitorReceiver monitor =
2135 FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
2136 true /*isGestureMonitor*/);
2137
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002138 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002139 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT));
2140 std::optional<uint32_t> consumeSeq = monitor.receiveEvent();
2141 ASSERT_TRUE(consumeSeq);
2142
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00002143 mFakePolicy->assertNotifyMonitorUnresponsiveWasCalled(DISPATCHING_TIMEOUT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002144 monitor.finishEvent(*consumeSeq);
2145 ASSERT_TRUE(mDispatcher->waitForIdle());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00002146 mFakePolicy->assertNotifyMonitorResponsiveWasCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002147}
2148
Evan Rosky84f07f02021-04-16 10:42:42 -07002149// Tests for gesture monitors
2150TEST_F(InputDispatcherTest, GestureMonitor_NoWindowTransform) {
2151 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2152 sp<FakeWindowHandle> window =
2153 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2154 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2155 window->setWindowOffset(20, 40);
2156 window->setWindowTransform(0, 1, -1, 0);
2157
2158 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
2159 true /*isGestureMonitor*/);
2160
2161 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2162 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
2163 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2164 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2165 MotionEvent* event = monitor.consumeMotion();
2166 // Even though window has transform, gesture monitor must not.
2167 ASSERT_EQ(ui::Transform(), event->getTransform());
2168}
2169
chaviw81e2bb92019-12-18 15:03:51 -08002170TEST_F(InputDispatcherTest, TestMoveEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002171 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
chaviw81e2bb92019-12-18 15:03:51 -08002172 sp<FakeWindowHandle> window =
2173 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2174
Arthur Hung72d8dc32020-03-28 00:48:39 +00002175 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
chaviw81e2bb92019-12-18 15:03:51 -08002176
2177 NotifyMotionArgs motionArgs =
2178 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2179 ADISPLAY_ID_DEFAULT);
2180
2181 mDispatcher->notifyMotion(&motionArgs);
2182 // Window should receive motion down event.
2183 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2184
2185 motionArgs.action = AMOTION_EVENT_ACTION_MOVE;
Garfield Tanc51d1ba2020-01-28 13:24:04 -08002186 motionArgs.id += 1;
chaviw81e2bb92019-12-18 15:03:51 -08002187 motionArgs.eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
2188 motionArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
2189 motionArgs.pointerCoords[0].getX() - 10);
2190
2191 mDispatcher->notifyMotion(&motionArgs);
2192 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, ADISPLAY_ID_DEFAULT,
2193 0 /*expectedFlags*/);
2194}
2195
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002196/**
2197 * Dispatcher has touch mode enabled by default. Typically, the policy overrides that value to
2198 * the device default right away. In the test scenario, we check both the default value,
2199 * and the action of enabling / disabling.
2200 */
2201TEST_F(InputDispatcherTest, TouchModeState_IsSentToApps) {
Chris Yea209fde2020-07-22 13:54:51 -07002202 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002203 sp<FakeWindowHandle> window =
2204 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
2205
2206 // Set focused application.
2207 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07002208 window->setFocusable(true);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002209
2210 SCOPED_TRACE("Check default value of touch mode");
Arthur Hung72d8dc32020-03-28 00:48:39 +00002211 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002212 setFocusedWindow(window);
2213
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002214 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
2215
2216 SCOPED_TRACE("Remove the window to trigger focus loss");
Vishnu Nair47074b82020-08-14 11:54:47 -07002217 window->setFocusable(false);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002218 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002219 window->consumeFocusEvent(false /*hasFocus*/, true /*inTouchMode*/);
2220
2221 SCOPED_TRACE("Disable touch mode");
2222 mDispatcher->setInTouchMode(false);
Vishnu Nair47074b82020-08-14 11:54:47 -07002223 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002224 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002225 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002226 window->consumeFocusEvent(true /*hasFocus*/, false /*inTouchMode*/);
2227
2228 SCOPED_TRACE("Remove the window to trigger focus loss");
Vishnu Nair47074b82020-08-14 11:54:47 -07002229 window->setFocusable(false);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002230 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002231 window->consumeFocusEvent(false /*hasFocus*/, false /*inTouchMode*/);
2232
2233 SCOPED_TRACE("Enable touch mode again");
2234 mDispatcher->setInTouchMode(true);
Vishnu Nair47074b82020-08-14 11:54:47 -07002235 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002236 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002237 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002238 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
2239
2240 window->assertNoEvents();
2241}
2242
Gang Wange9087892020-01-07 12:17:14 -05002243TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002244 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Gang Wange9087892020-01-07 12:17:14 -05002245 sp<FakeWindowHandle> window =
2246 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
2247
2248 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07002249 window->setFocusable(true);
Gang Wange9087892020-01-07 12:17:14 -05002250
Arthur Hung72d8dc32020-03-28 00:48:39 +00002251 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002252 setFocusedWindow(window);
2253
Gang Wange9087892020-01-07 12:17:14 -05002254 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
2255
2256 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
2257 mDispatcher->notifyKey(&keyArgs);
2258
2259 InputEvent* event = window->consume();
2260 ASSERT_NE(event, nullptr);
2261
2262 std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
2263 ASSERT_NE(verified, nullptr);
2264 ASSERT_EQ(verified->type, VerifiedInputEvent::Type::KEY);
2265
2266 ASSERT_EQ(keyArgs.eventTime, verified->eventTimeNanos);
2267 ASSERT_EQ(keyArgs.deviceId, verified->deviceId);
2268 ASSERT_EQ(keyArgs.source, verified->source);
2269 ASSERT_EQ(keyArgs.displayId, verified->displayId);
2270
2271 const VerifiedKeyEvent& verifiedKey = static_cast<const VerifiedKeyEvent&>(*verified);
2272
2273 ASSERT_EQ(keyArgs.action, verifiedKey.action);
2274 ASSERT_EQ(keyArgs.downTime, verifiedKey.downTimeNanos);
Gang Wange9087892020-01-07 12:17:14 -05002275 ASSERT_EQ(keyArgs.flags & VERIFIED_KEY_EVENT_FLAGS, verifiedKey.flags);
2276 ASSERT_EQ(keyArgs.keyCode, verifiedKey.keyCode);
2277 ASSERT_EQ(keyArgs.scanCode, verifiedKey.scanCode);
2278 ASSERT_EQ(keyArgs.metaState, verifiedKey.metaState);
2279 ASSERT_EQ(0, verifiedKey.repeatCount);
2280}
2281
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08002282TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002283 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08002284 sp<FakeWindowHandle> window =
2285 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
2286
2287 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2288
Arthur Hung72d8dc32020-03-28 00:48:39 +00002289 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08002290
2291 NotifyMotionArgs motionArgs =
2292 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2293 ADISPLAY_ID_DEFAULT);
2294 mDispatcher->notifyMotion(&motionArgs);
2295
2296 InputEvent* event = window->consume();
2297 ASSERT_NE(event, nullptr);
2298
2299 std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
2300 ASSERT_NE(verified, nullptr);
2301 ASSERT_EQ(verified->type, VerifiedInputEvent::Type::MOTION);
2302
2303 EXPECT_EQ(motionArgs.eventTime, verified->eventTimeNanos);
2304 EXPECT_EQ(motionArgs.deviceId, verified->deviceId);
2305 EXPECT_EQ(motionArgs.source, verified->source);
2306 EXPECT_EQ(motionArgs.displayId, verified->displayId);
2307
2308 const VerifiedMotionEvent& verifiedMotion = static_cast<const VerifiedMotionEvent&>(*verified);
2309
2310 EXPECT_EQ(motionArgs.pointerCoords[0].getX(), verifiedMotion.rawX);
2311 EXPECT_EQ(motionArgs.pointerCoords[0].getY(), verifiedMotion.rawY);
2312 EXPECT_EQ(motionArgs.action & AMOTION_EVENT_ACTION_MASK, verifiedMotion.actionMasked);
2313 EXPECT_EQ(motionArgs.downTime, verifiedMotion.downTimeNanos);
2314 EXPECT_EQ(motionArgs.flags & VERIFIED_MOTION_EVENT_FLAGS, verifiedMotion.flags);
2315 EXPECT_EQ(motionArgs.metaState, verifiedMotion.metaState);
2316 EXPECT_EQ(motionArgs.buttonState, verifiedMotion.buttonState);
2317}
2318
Prabir Pradhanbd527712021-03-09 19:17:09 -08002319TEST_F(InputDispatcherTest, NonPointerMotionEvent_NotTransformed) {
yunho.shinf4a80b82020-11-16 21:13:57 +09002320 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2321 sp<FakeWindowHandle> window =
2322 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
2323 const std::string name = window->getName();
2324
2325 // Window gets transformed by offset values.
2326 window->setWindowOffset(500.0f, 500.0f);
2327
2328 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2329 window->setFocusable(true);
2330
2331 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2332
2333 // First, we set focused window so that focusedWindowHandle is not null.
2334 setFocusedWindow(window);
2335
2336 // Second, we consume focus event if it is right or wrong according to onFocusChangedLocked.
2337 window->consumeFocusEvent(true);
2338
Prabir Pradhanbd527712021-03-09 19:17:09 -08002339 constexpr const std::array nonPointerSources = {AINPUT_SOURCE_TRACKBALL,
2340 AINPUT_SOURCE_MOUSE_RELATIVE,
2341 AINPUT_SOURCE_JOYSTICK};
2342 for (const int source : nonPointerSources) {
2343 // Notify motion with a non-pointer source.
2344 NotifyMotionArgs motionArgs =
2345 generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, source, ADISPLAY_ID_DEFAULT);
2346 mDispatcher->notifyMotion(&motionArgs);
yunho.shinf4a80b82020-11-16 21:13:57 +09002347
Prabir Pradhanbd527712021-03-09 19:17:09 -08002348 InputEvent* event = window->consume();
2349 ASSERT_NE(event, nullptr);
2350 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
2351 << name.c_str() << "expected " << inputEventTypeToString(AINPUT_EVENT_TYPE_MOTION)
2352 << " event, got " << inputEventTypeToString(event->getType()) << " event";
yunho.shinf4a80b82020-11-16 21:13:57 +09002353
Prabir Pradhanbd527712021-03-09 19:17:09 -08002354 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
2355 EXPECT_EQ(AMOTION_EVENT_ACTION_MOVE, motionEvent.getAction());
2356 EXPECT_EQ(motionArgs.pointerCount, motionEvent.getPointerCount());
yunho.shinf4a80b82020-11-16 21:13:57 +09002357
Prabir Pradhanbd527712021-03-09 19:17:09 -08002358 float expectedX = motionArgs.pointerCoords[0].getX();
2359 float expectedY = motionArgs.pointerCoords[0].getY();
yunho.shinf4a80b82020-11-16 21:13:57 +09002360
Prabir Pradhanbd527712021-03-09 19:17:09 -08002361 // Ensure the axis values from the final motion event are not transformed.
2362 EXPECT_EQ(expectedX, motionEvent.getX(0))
2363 << "expected " << expectedX << " for x coord of " << name.c_str() << ", got "
2364 << motionEvent.getX(0);
2365 EXPECT_EQ(expectedY, motionEvent.getY(0))
2366 << "expected " << expectedY << " for y coord of " << name.c_str() << ", got "
2367 << motionEvent.getY(0);
2368 // Ensure the raw and transformed axis values for the motion event are the same.
2369 EXPECT_EQ(motionEvent.getRawX(0), motionEvent.getX(0))
2370 << "expected raw and transformed X-axis values to be equal";
2371 EXPECT_EQ(motionEvent.getRawY(0), motionEvent.getY(0))
2372 << "expected raw and transformed Y-axis values to be equal";
2373 }
yunho.shinf4a80b82020-11-16 21:13:57 +09002374}
2375
chaviw09c8d2d2020-08-24 15:48:26 -07002376/**
2377 * Ensure that separate calls to sign the same data are generating the same key.
2378 * We avoid asserting against INVALID_HMAC. Since the key is random, there is a non-zero chance
2379 * that a specific key and data combination would produce INVALID_HMAC, which would cause flaky
2380 * tests.
2381 */
2382TEST_F(InputDispatcherTest, GeneratedHmac_IsConsistent) {
2383 KeyEvent event = getTestKeyEvent();
2384 VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
2385
2386 std::array<uint8_t, 32> hmac1 = mDispatcher->sign(verifiedEvent);
2387 std::array<uint8_t, 32> hmac2 = mDispatcher->sign(verifiedEvent);
2388 ASSERT_EQ(hmac1, hmac2);
2389}
2390
2391/**
2392 * Ensure that changes in VerifiedKeyEvent produce a different hmac.
2393 */
2394TEST_F(InputDispatcherTest, GeneratedHmac_ChangesWhenFieldsChange) {
2395 KeyEvent event = getTestKeyEvent();
2396 VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
2397 std::array<uint8_t, 32> initialHmac = mDispatcher->sign(verifiedEvent);
2398
2399 verifiedEvent.deviceId += 1;
2400 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2401
2402 verifiedEvent.source += 1;
2403 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2404
2405 verifiedEvent.eventTimeNanos += 1;
2406 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2407
2408 verifiedEvent.displayId += 1;
2409 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2410
2411 verifiedEvent.action += 1;
2412 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2413
2414 verifiedEvent.downTimeNanos += 1;
2415 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2416
2417 verifiedEvent.flags += 1;
2418 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2419
2420 verifiedEvent.keyCode += 1;
2421 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2422
2423 verifiedEvent.scanCode += 1;
2424 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2425
2426 verifiedEvent.metaState += 1;
2427 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2428
2429 verifiedEvent.repeatCount += 1;
2430 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2431}
2432
Vishnu Nair958da932020-08-21 17:12:37 -07002433TEST_F(InputDispatcherTest, SetFocusedWindow) {
2434 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2435 sp<FakeWindowHandle> windowTop =
2436 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
2437 sp<FakeWindowHandle> windowSecond =
2438 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2439 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2440
2441 // Top window is also focusable but is not granted focus.
2442 windowTop->setFocusable(true);
2443 windowSecond->setFocusable(true);
2444 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
2445 setFocusedWindow(windowSecond);
2446
2447 windowSecond->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002448 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
2449 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07002450
2451 // Focused window should receive event.
2452 windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
2453 windowTop->assertNoEvents();
2454}
2455
2456TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestInvalidChannel) {
2457 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2458 sp<FakeWindowHandle> window =
2459 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
2460 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2461
2462 window->setFocusable(true);
2463 // Release channel for window is no longer valid.
2464 window->releaseChannel();
2465 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2466 setFocusedWindow(window);
2467
2468 // Test inject a key down, should timeout.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002469 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
2470 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07002471
2472 // window channel is invalid, so it should not receive any input event.
2473 window->assertNoEvents();
2474}
2475
2476TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestNoFocusableWindow) {
2477 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2478 sp<FakeWindowHandle> window =
2479 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
2480 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2481
2482 // Window is not focusable.
2483 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2484 setFocusedWindow(window);
2485
2486 // Test inject a key down, should timeout.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002487 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
2488 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07002489
2490 // window is invalid, so it should not receive any input event.
2491 window->assertNoEvents();
2492}
2493
2494TEST_F(InputDispatcherTest, SetFocusedWindow_CheckFocusedToken) {
2495 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2496 sp<FakeWindowHandle> windowTop =
2497 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
2498 sp<FakeWindowHandle> windowSecond =
2499 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2500 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2501
2502 windowTop->setFocusable(true);
2503 windowSecond->setFocusable(true);
2504 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
2505 setFocusedWindow(windowTop);
2506 windowTop->consumeFocusEvent(true);
2507
2508 setFocusedWindow(windowSecond, windowTop);
2509 windowSecond->consumeFocusEvent(true);
2510 windowTop->consumeFocusEvent(false);
2511
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002512 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
2513 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07002514
2515 // Focused window should receive event.
2516 windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
2517}
2518
2519TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestFocusTokenNotFocused) {
2520 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2521 sp<FakeWindowHandle> windowTop =
2522 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
2523 sp<FakeWindowHandle> windowSecond =
2524 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2525 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2526
2527 windowTop->setFocusable(true);
2528 windowSecond->setFocusable(true);
2529 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
2530 setFocusedWindow(windowSecond, windowTop);
2531
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002532 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
2533 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07002534
2535 // Event should be dropped.
2536 windowTop->assertNoEvents();
2537 windowSecond->assertNoEvents();
2538}
2539
2540TEST_F(InputDispatcherTest, SetFocusedWindow_DeferInvisibleWindow) {
2541 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2542 sp<FakeWindowHandle> window =
2543 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
2544 sp<FakeWindowHandle> previousFocusedWindow =
2545 new FakeWindowHandle(application, mDispatcher, "previousFocusedWindow",
2546 ADISPLAY_ID_DEFAULT);
2547 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2548
2549 window->setFocusable(true);
2550 previousFocusedWindow->setFocusable(true);
2551 window->setVisible(false);
2552 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, previousFocusedWindow}}});
2553 setFocusedWindow(previousFocusedWindow);
2554 previousFocusedWindow->consumeFocusEvent(true);
2555
2556 // Requesting focus on invisible window takes focus from currently focused window.
2557 setFocusedWindow(window);
2558 previousFocusedWindow->consumeFocusEvent(false);
2559
2560 // Injected key goes to pending queue.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002561 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Vishnu Nair958da932020-08-21 17:12:37 -07002562 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002563 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Vishnu Nair958da932020-08-21 17:12:37 -07002564
2565 // Window does not get focus event or key down.
2566 window->assertNoEvents();
2567
2568 // Window becomes visible.
2569 window->setVisible(true);
2570 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2571
2572 // Window receives focus event.
2573 window->consumeFocusEvent(true);
2574 // Focused window receives key down.
2575 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2576}
2577
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002578/**
2579 * Launch two windows, with different owners. One window (slipperyExitWindow) has Flag::SLIPPERY,
2580 * and overlaps the other window, slipperyEnterWindow. The window 'slipperyExitWindow' is on top
2581 * of the 'slipperyEnterWindow'.
2582 *
2583 * Inject touch down into the top window. Upon receipt of the DOWN event, move the window in such
2584 * a way so that the touched location is no longer covered by the top window.
2585 *
2586 * Next, inject a MOVE event. Because the top window already moved earlier, this event is now
2587 * positioned over the bottom (slipperyEnterWindow) only. And because the top window had
2588 * Flag::SLIPPERY, this will cause the top window to lose the touch event (it will receive
2589 * ACTION_CANCEL instead), and the bottom window will receive a newly generated gesture (starting
2590 * with ACTION_DOWN).
2591 * Thus, the touch has been transferred from the top window into the bottom window, because the top
2592 * window moved itself away from the touched location and had Flag::SLIPPERY.
2593 *
2594 * Even though the top window moved away from the touched location, it is still obscuring the bottom
2595 * window. It's just not obscuring it at the touched location. That means, FLAG_WINDOW_IS_PARTIALLY_
2596 * OBSCURED should be set for the MotionEvent that reaches the bottom window.
2597 *
2598 * In this test, we ensure that the event received by the bottom window has
2599 * FLAG_WINDOW_IS_PARTIALLY_OBSCURED.
2600 */
2601TEST_F(InputDispatcherTest, SlipperyWindow_SetsFlagPartiallyObscured) {
2602 constexpr int32_t SLIPPERY_PID = INJECTOR_PID + 1;
2603 constexpr int32_t SLIPPERY_UID = INJECTOR_UID + 1;
2604
2605 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2606 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2607
2608 sp<FakeWindowHandle> slipperyExitWindow =
2609 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
2610 slipperyExitWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
2611 InputWindowInfo::Flag::SLIPPERY);
2612 // Make sure this one overlaps the bottom window
2613 slipperyExitWindow->setFrame(Rect(25, 25, 75, 75));
2614 // Change the owner uid/pid of the window so that it is considered to be occluding the bottom
2615 // one. Windows with the same owner are not considered to be occluding each other.
2616 slipperyExitWindow->setOwnerInfo(SLIPPERY_PID, SLIPPERY_UID);
2617
2618 sp<FakeWindowHandle> slipperyEnterWindow =
2619 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2620 slipperyExitWindow->setFrame(Rect(0, 0, 100, 100));
2621
2622 mDispatcher->setInputWindows(
2623 {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
2624
2625 // Use notifyMotion instead of injecting to avoid dealing with injection permissions
2626 NotifyMotionArgs args = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2627 ADISPLAY_ID_DEFAULT, {{50, 50}});
2628 mDispatcher->notifyMotion(&args);
2629 slipperyExitWindow->consumeMotionDown();
2630 slipperyExitWindow->setFrame(Rect(70, 70, 100, 100));
2631 mDispatcher->setInputWindows(
2632 {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
2633
2634 args = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
2635 ADISPLAY_ID_DEFAULT, {{51, 51}});
2636 mDispatcher->notifyMotion(&args);
2637
2638 slipperyExitWindow->consumeMotionCancel();
2639
2640 slipperyEnterWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT,
2641 AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
2642}
2643
Garfield Tan1c7bc862020-01-28 13:24:04 -08002644class InputDispatcherKeyRepeatTest : public InputDispatcherTest {
2645protected:
2646 static constexpr nsecs_t KEY_REPEAT_TIMEOUT = 40 * 1000000; // 40 ms
2647 static constexpr nsecs_t KEY_REPEAT_DELAY = 40 * 1000000; // 40 ms
2648
Chris Yea209fde2020-07-22 13:54:51 -07002649 std::shared_ptr<FakeApplicationHandle> mApp;
Garfield Tan1c7bc862020-01-28 13:24:04 -08002650 sp<FakeWindowHandle> mWindow;
2651
2652 virtual void SetUp() override {
2653 mFakePolicy = new FakeInputDispatcherPolicy();
2654 mFakePolicy->setKeyRepeatConfiguration(KEY_REPEAT_TIMEOUT, KEY_REPEAT_DELAY);
2655 mDispatcher = new InputDispatcher(mFakePolicy);
2656 mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
2657 ASSERT_EQ(OK, mDispatcher->start());
2658
2659 setUpWindow();
2660 }
2661
2662 void setUpWindow() {
Chris Yea209fde2020-07-22 13:54:51 -07002663 mApp = std::make_shared<FakeApplicationHandle>();
Garfield Tan1c7bc862020-01-28 13:24:04 -08002664 mWindow = new FakeWindowHandle(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2665
Vishnu Nair47074b82020-08-14 11:54:47 -07002666 mWindow->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002667 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002668 setFocusedWindow(mWindow);
Garfield Tan1c7bc862020-01-28 13:24:04 -08002669 mWindow->consumeFocusEvent(true);
2670 }
2671
Chris Ye2ad95392020-09-01 13:44:44 -07002672 void sendAndConsumeKeyDown(int32_t deviceId) {
Garfield Tan1c7bc862020-01-28 13:24:04 -08002673 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
Chris Ye2ad95392020-09-01 13:44:44 -07002674 keyArgs.deviceId = deviceId;
Garfield Tan1c7bc862020-01-28 13:24:04 -08002675 keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Otherwise it won't generate repeat event
2676 mDispatcher->notifyKey(&keyArgs);
2677
2678 // Window should receive key down event.
2679 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2680 }
2681
2682 void expectKeyRepeatOnce(int32_t repeatCount) {
2683 SCOPED_TRACE(StringPrintf("Checking event with repeat count %" PRId32, repeatCount));
2684 InputEvent* repeatEvent = mWindow->consume();
2685 ASSERT_NE(nullptr, repeatEvent);
2686
2687 uint32_t eventType = repeatEvent->getType();
2688 ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, eventType);
2689
2690 KeyEvent* repeatKeyEvent = static_cast<KeyEvent*>(repeatEvent);
2691 uint32_t eventAction = repeatKeyEvent->getAction();
2692 EXPECT_EQ(AKEY_EVENT_ACTION_DOWN, eventAction);
2693 EXPECT_EQ(repeatCount, repeatKeyEvent->getRepeatCount());
2694 }
2695
Chris Ye2ad95392020-09-01 13:44:44 -07002696 void sendAndConsumeKeyUp(int32_t deviceId) {
Garfield Tan1c7bc862020-01-28 13:24:04 -08002697 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
Chris Ye2ad95392020-09-01 13:44:44 -07002698 keyArgs.deviceId = deviceId;
Garfield Tan1c7bc862020-01-28 13:24:04 -08002699 keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Unless it won't generate repeat event
2700 mDispatcher->notifyKey(&keyArgs);
2701
2702 // Window should receive key down event.
2703 mWindow->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
2704 0 /*expectedFlags*/);
2705 }
2706};
2707
2708TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeat) {
Chris Ye2ad95392020-09-01 13:44:44 -07002709 sendAndConsumeKeyDown(1 /* deviceId */);
2710 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2711 expectKeyRepeatOnce(repeatCount);
2712 }
2713}
2714
2715TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeatFromTwoDevices) {
2716 sendAndConsumeKeyDown(1 /* deviceId */);
2717 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2718 expectKeyRepeatOnce(repeatCount);
2719 }
2720 sendAndConsumeKeyDown(2 /* deviceId */);
2721 /* repeatCount will start from 1 for deviceId 2 */
Garfield Tan1c7bc862020-01-28 13:24:04 -08002722 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2723 expectKeyRepeatOnce(repeatCount);
2724 }
2725}
2726
2727TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterUp) {
Chris Ye2ad95392020-09-01 13:44:44 -07002728 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08002729 expectKeyRepeatOnce(1 /*repeatCount*/);
Chris Ye2ad95392020-09-01 13:44:44 -07002730 sendAndConsumeKeyUp(1 /* deviceId */);
2731 mWindow->assertNoEvents();
2732}
2733
2734TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatAfterStaleDeviceKeyUp) {
2735 sendAndConsumeKeyDown(1 /* deviceId */);
2736 expectKeyRepeatOnce(1 /*repeatCount*/);
2737 sendAndConsumeKeyDown(2 /* deviceId */);
2738 expectKeyRepeatOnce(1 /*repeatCount*/);
2739 // Stale key up from device 1.
2740 sendAndConsumeKeyUp(1 /* deviceId */);
2741 // Device 2 is still down, keep repeating
2742 expectKeyRepeatOnce(2 /*repeatCount*/);
2743 expectKeyRepeatOnce(3 /*repeatCount*/);
2744 // Device 2 key up
2745 sendAndConsumeKeyUp(2 /* deviceId */);
2746 mWindow->assertNoEvents();
2747}
2748
2749TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatStopsAfterRepeatingKeyUp) {
2750 sendAndConsumeKeyDown(1 /* deviceId */);
2751 expectKeyRepeatOnce(1 /*repeatCount*/);
2752 sendAndConsumeKeyDown(2 /* deviceId */);
2753 expectKeyRepeatOnce(1 /*repeatCount*/);
2754 // Device 2 which holds the key repeating goes up, expect the repeating to stop.
2755 sendAndConsumeKeyUp(2 /* deviceId */);
2756 // Device 1 still holds key down, but the repeating was already stopped
Garfield Tan1c7bc862020-01-28 13:24:04 -08002757 mWindow->assertNoEvents();
2758}
2759
2760TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseEventIdFromInputDispatcher) {
Chris Ye2ad95392020-09-01 13:44:44 -07002761 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08002762 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2763 InputEvent* repeatEvent = mWindow->consume();
2764 ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
2765 EXPECT_EQ(IdGenerator::Source::INPUT_DISPATCHER,
2766 IdGenerator::getSource(repeatEvent->getId()));
2767 }
2768}
2769
2770TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseUniqueEventId) {
Chris Ye2ad95392020-09-01 13:44:44 -07002771 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08002772
2773 std::unordered_set<int32_t> idSet;
2774 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2775 InputEvent* repeatEvent = mWindow->consume();
2776 ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
2777 int32_t id = repeatEvent->getId();
2778 EXPECT_EQ(idSet.end(), idSet.find(id));
2779 idSet.insert(id);
2780 }
2781}
2782
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002783/* Test InputDispatcher for MultiDisplay */
2784class InputDispatcherFocusOnTwoDisplaysTest : public InputDispatcherTest {
2785public:
2786 static constexpr int32_t SECOND_DISPLAY_ID = 1;
Prabir Pradhan3608aad2019-10-02 17:08:26 -07002787 virtual void SetUp() override {
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002788 InputDispatcherTest::SetUp();
Arthur Hungb92218b2018-08-14 12:00:21 +08002789
Chris Yea209fde2020-07-22 13:54:51 -07002790 application1 = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002791 windowInPrimary =
2792 new FakeWindowHandle(application1, mDispatcher, "D_1", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08002793
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002794 // Set focus window for primary display, but focused display would be second one.
2795 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1);
Vishnu Nair47074b82020-08-14 11:54:47 -07002796 windowInPrimary->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002797 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002798 setFocusedWindow(windowInPrimary);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002799 windowInPrimary->consumeFocusEvent(true);
Arthur Hungb92218b2018-08-14 12:00:21 +08002800
Chris Yea209fde2020-07-22 13:54:51 -07002801 application2 = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002802 windowInSecondary =
2803 new FakeWindowHandle(application2, mDispatcher, "D_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002804 // Set focus to second display window.
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002805 // Set focus display to second one.
2806 mDispatcher->setFocusedDisplay(SECOND_DISPLAY_ID);
2807 // Set focus window for second display.
2808 mDispatcher->setFocusedApplication(SECOND_DISPLAY_ID, application2);
Vishnu Nair47074b82020-08-14 11:54:47 -07002809 windowInSecondary->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002810 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002811 setFocusedWindow(windowInSecondary);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002812 windowInSecondary->consumeFocusEvent(true);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002813 }
2814
Prabir Pradhan3608aad2019-10-02 17:08:26 -07002815 virtual void TearDown() override {
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002816 InputDispatcherTest::TearDown();
2817
Chris Yea209fde2020-07-22 13:54:51 -07002818 application1.reset();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002819 windowInPrimary.clear();
Chris Yea209fde2020-07-22 13:54:51 -07002820 application2.reset();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002821 windowInSecondary.clear();
2822 }
2823
2824protected:
Chris Yea209fde2020-07-22 13:54:51 -07002825 std::shared_ptr<FakeApplicationHandle> application1;
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002826 sp<FakeWindowHandle> windowInPrimary;
Chris Yea209fde2020-07-22 13:54:51 -07002827 std::shared_ptr<FakeApplicationHandle> application2;
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002828 sp<FakeWindowHandle> windowInSecondary;
2829};
2830
2831TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayTouch) {
2832 // Test touch down on primary display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002833 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2834 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
2835 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002836 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08002837 windowInSecondary->assertNoEvents();
2838
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002839 // Test touch down on second display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002840 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2841 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
2842 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08002843 windowInPrimary->assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002844 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
Arthur Hungb92218b2018-08-14 12:00:21 +08002845}
2846
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002847TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayFocus) {
Tiger Huang721e26f2018-07-24 22:26:19 +08002848 // Test inject a key down with display id specified.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08002849 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2850 injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002851 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002852 windowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
Tiger Huang721e26f2018-07-24 22:26:19 +08002853 windowInSecondary->assertNoEvents();
2854
2855 // Test inject a key down without display id specified.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08002856 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002857 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08002858 windowInPrimary->assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002859 windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
Arthur Hungb92218b2018-08-14 12:00:21 +08002860
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08002861 // Remove all windows in secondary display.
Arthur Hung72d8dc32020-03-28 00:48:39 +00002862 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
Arthur Hungb92218b2018-08-14 12:00:21 +08002863
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002864 // Old focus should receive a cancel event.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002865 windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_NONE,
2866 AKEY_EVENT_FLAG_CANCELED);
Arthur Hungb92218b2018-08-14 12:00:21 +08002867
2868 // Test inject a key down, should timeout because of no target window.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08002869 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDownNoRepeat(mDispatcher))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002870 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Arthur Hungb92218b2018-08-14 12:00:21 +08002871 windowInPrimary->assertNoEvents();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002872 windowInSecondary->consumeFocusEvent(false);
Arthur Hungb92218b2018-08-14 12:00:21 +08002873 windowInSecondary->assertNoEvents();
2874}
2875
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002876// Test per-display input monitors for motion event.
2877TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorMotionEvent_MultiDisplay) {
chaviwd1c23182019-12-20 18:44:56 -08002878 FakeMonitorReceiver monitorInPrimary =
2879 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
2880 FakeMonitorReceiver monitorInSecondary =
2881 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002882
2883 // Test touch down on primary display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002884 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2885 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
2886 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002887 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08002888 monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002889 windowInSecondary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08002890 monitorInSecondary.assertNoEvents();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002891
2892 // Test touch down on second display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002893 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2894 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
2895 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002896 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08002897 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002898 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
chaviwd1c23182019-12-20 18:44:56 -08002899 monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002900
2901 // Test inject a non-pointer motion event.
2902 // If specific a display, it will dispatch to the focused window of particular display,
2903 // or it will dispatch to the focused window of focused display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002904 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2905 injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE))
2906 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002907 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08002908 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002909 windowInSecondary->consumeMotionDown(ADISPLAY_ID_NONE);
chaviwd1c23182019-12-20 18:44:56 -08002910 monitorInSecondary.consumeMotionDown(ADISPLAY_ID_NONE);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002911}
2912
2913// Test per-display input monitors for key event.
2914TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorKeyEvent_MultiDisplay) {
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002915 // Input monitor per display.
chaviwd1c23182019-12-20 18:44:56 -08002916 FakeMonitorReceiver monitorInPrimary =
2917 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
2918 FakeMonitorReceiver monitorInSecondary =
2919 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002920
2921 // Test inject a key down.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002922 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
2923 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002924 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08002925 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002926 windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
chaviwd1c23182019-12-20 18:44:56 -08002927 monitorInSecondary.consumeKeyDown(ADISPLAY_ID_NONE);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002928}
2929
Vishnu Nair958da932020-08-21 17:12:37 -07002930TEST_F(InputDispatcherFocusOnTwoDisplaysTest, CanFocusWindowOnUnfocusedDisplay) {
2931 sp<FakeWindowHandle> secondWindowInPrimary =
2932 new FakeWindowHandle(application1, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
2933 secondWindowInPrimary->setFocusable(true);
2934 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary, secondWindowInPrimary}}});
2935 setFocusedWindow(secondWindowInPrimary);
2936 windowInPrimary->consumeFocusEvent(false);
2937 secondWindowInPrimary->consumeFocusEvent(true);
2938
2939 // Test inject a key down.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002940 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
2941 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07002942 windowInPrimary->assertNoEvents();
2943 windowInSecondary->assertNoEvents();
2944 secondWindowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2945}
2946
Jackal Guof9696682018-10-05 12:23:23 +08002947class InputFilterTest : public InputDispatcherTest {
2948protected:
2949 static constexpr int32_t SECOND_DISPLAY_ID = 1;
2950
2951 void testNotifyMotion(int32_t displayId, bool expectToBeFiltered) {
2952 NotifyMotionArgs motionArgs;
2953
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002954 motionArgs =
2955 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, displayId);
Jackal Guof9696682018-10-05 12:23:23 +08002956 mDispatcher->notifyMotion(&motionArgs);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002957 motionArgs =
2958 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, displayId);
Jackal Guof9696682018-10-05 12:23:23 +08002959 mDispatcher->notifyMotion(&motionArgs);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002960 ASSERT_TRUE(mDispatcher->waitForIdle());
Jackal Guof9696682018-10-05 12:23:23 +08002961 if (expectToBeFiltered) {
Siarhei Vishniakou8935a802019-11-15 16:41:44 -08002962 mFakePolicy->assertFilterInputEventWasCalled(motionArgs);
Jackal Guof9696682018-10-05 12:23:23 +08002963 } else {
2964 mFakePolicy->assertFilterInputEventWasNotCalled();
2965 }
2966 }
2967
2968 void testNotifyKey(bool expectToBeFiltered) {
2969 NotifyKeyArgs keyArgs;
2970
2971 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
2972 mDispatcher->notifyKey(&keyArgs);
2973 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP);
2974 mDispatcher->notifyKey(&keyArgs);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002975 ASSERT_TRUE(mDispatcher->waitForIdle());
Jackal Guof9696682018-10-05 12:23:23 +08002976
2977 if (expectToBeFiltered) {
Siarhei Vishniakou8935a802019-11-15 16:41:44 -08002978 mFakePolicy->assertFilterInputEventWasCalled(keyArgs);
Jackal Guof9696682018-10-05 12:23:23 +08002979 } else {
2980 mFakePolicy->assertFilterInputEventWasNotCalled();
2981 }
2982 }
2983};
2984
2985// Test InputFilter for MotionEvent
2986TEST_F(InputFilterTest, MotionEvent_InputFilter) {
2987 // Since the InputFilter is disabled by default, check if touch events aren't filtered.
2988 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
2989 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
2990
2991 // Enable InputFilter
2992 mDispatcher->setInputFilterEnabled(true);
2993 // Test touch on both primary and second display, and check if both events are filtered.
2994 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ true);
2995 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ true);
2996
2997 // Disable InputFilter
2998 mDispatcher->setInputFilterEnabled(false);
2999 // Test touch on both primary and second display, and check if both events aren't filtered.
3000 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
3001 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
3002}
3003
3004// Test InputFilter for KeyEvent
3005TEST_F(InputFilterTest, KeyEvent_InputFilter) {
3006 // Since the InputFilter is disabled by default, check if key event aren't filtered.
3007 testNotifyKey(/*expectToBeFiltered*/ false);
3008
3009 // Enable InputFilter
3010 mDispatcher->setInputFilterEnabled(true);
3011 // Send a key event, and check if it is filtered.
3012 testNotifyKey(/*expectToBeFiltered*/ true);
3013
3014 // Disable InputFilter
3015 mDispatcher->setInputFilterEnabled(false);
3016 // Send a key event, and check if it isn't filtered.
3017 testNotifyKey(/*expectToBeFiltered*/ false);
3018}
3019
chaviwfd6d3512019-03-25 13:23:49 -07003020class InputDispatcherOnPointerDownOutsideFocus : public InputDispatcherTest {
Prabir Pradhan3608aad2019-10-02 17:08:26 -07003021 virtual void SetUp() override {
chaviwfd6d3512019-03-25 13:23:49 -07003022 InputDispatcherTest::SetUp();
3023
Chris Yea209fde2020-07-22 13:54:51 -07003024 std::shared_ptr<FakeApplicationHandle> application =
3025 std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003026 mUnfocusedWindow =
3027 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
chaviwfd6d3512019-03-25 13:23:49 -07003028 mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
3029 // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
3030 // window.
Michael Wright44753b12020-07-08 13:48:11 +01003031 mUnfocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
chaviwfd6d3512019-03-25 13:23:49 -07003032
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003033 mFocusedWindow =
3034 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3035 mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
Michael Wright44753b12020-07-08 13:48:11 +01003036 mFocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
chaviwfd6d3512019-03-25 13:23:49 -07003037
3038 // Set focused application.
3039 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07003040 mFocusedWindow->setFocusable(true);
chaviwfd6d3512019-03-25 13:23:49 -07003041
3042 // Expect one focus window exist in display.
Arthur Hung72d8dc32020-03-28 00:48:39 +00003043 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003044 setFocusedWindow(mFocusedWindow);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003045 mFocusedWindow->consumeFocusEvent(true);
chaviwfd6d3512019-03-25 13:23:49 -07003046 }
3047
Prabir Pradhan3608aad2019-10-02 17:08:26 -07003048 virtual void TearDown() override {
chaviwfd6d3512019-03-25 13:23:49 -07003049 InputDispatcherTest::TearDown();
3050
3051 mUnfocusedWindow.clear();
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003052 mFocusedWindow.clear();
chaviwfd6d3512019-03-25 13:23:49 -07003053 }
3054
3055protected:
3056 sp<FakeWindowHandle> mUnfocusedWindow;
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003057 sp<FakeWindowHandle> mFocusedWindow;
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07003058 static constexpr PointF FOCUSED_WINDOW_TOUCH_POINT = {60, 60};
chaviwfd6d3512019-03-25 13:23:49 -07003059};
3060
3061// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
3062// DOWN on the window that doesn't have focus. Ensure the window that didn't have focus received
3063// the onPointerDownOutsideFocus callback.
3064TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_Success) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003065 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07003066 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3067 {20, 20}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003068 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07003069 mUnfocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07003070
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003071 ASSERT_TRUE(mDispatcher->waitForIdle());
chaviwfd6d3512019-03-25 13:23:49 -07003072 mFakePolicy->assertOnPointerDownEquals(mUnfocusedWindow->getToken());
3073}
3074
3075// Have two windows, one with focus. Inject MotionEvent with source TRACKBALL and action
3076// DOWN on the window that doesn't have focus. Ensure no window received the
3077// onPointerDownOutsideFocus callback.
3078TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonPointerSource) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003079 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07003080 injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT, {20, 20}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003081 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07003082 mFocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07003083
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003084 ASSERT_TRUE(mDispatcher->waitForIdle());
3085 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07003086}
3087
3088// Have two windows, one with focus. Inject KeyEvent with action DOWN on the window that doesn't
3089// have focus. Ensure no window received the onPointerDownOutsideFocus callback.
3090TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonMotionFailure) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003091 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3092 injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003093 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07003094 mFocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
chaviwfd6d3512019-03-25 13:23:49 -07003095
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003096 ASSERT_TRUE(mDispatcher->waitForIdle());
3097 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07003098}
3099
3100// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
3101// DOWN on the window that already has focus. Ensure no window received the
3102// onPointerDownOutsideFocus callback.
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003103TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003104 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003105 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07003106 FOCUSED_WINDOW_TOUCH_POINT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003107 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07003108 mFocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07003109
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003110 ASSERT_TRUE(mDispatcher->waitForIdle());
3111 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07003112}
3113
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08003114// Have two windows, one with focus. Injecting a trusted DOWN MotionEvent with the flag
3115// NO_FOCUS_CHANGE on the unfocused window should not call the onPointerDownOutsideFocus callback.
3116TEST_F(InputDispatcherOnPointerDownOutsideFocus, NoFocusChangeFlag) {
3117 const MotionEvent event =
3118 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
3119 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
3120 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(20).y(20))
3121 .addFlag(AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE)
3122 .build();
3123 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectMotionEvent(mDispatcher, event))
3124 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3125 mUnfocusedWindow->consumeAnyMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE);
3126
3127 ASSERT_TRUE(mDispatcher->waitForIdle());
3128 mFakePolicy->assertOnPointerDownWasNotCalled();
3129 // Ensure that the unfocused window did not receive any FOCUS events.
3130 mUnfocusedWindow->assertNoEvents();
3131}
3132
chaviwaf87b3e2019-10-01 16:59:28 -07003133// These tests ensures we can send touch events to a single client when there are multiple input
3134// windows that point to the same client token.
3135class InputDispatcherMultiWindowSameTokenTests : public InputDispatcherTest {
3136 virtual void SetUp() override {
3137 InputDispatcherTest::SetUp();
3138
Chris Yea209fde2020-07-22 13:54:51 -07003139 std::shared_ptr<FakeApplicationHandle> application =
3140 std::make_shared<FakeApplicationHandle>();
chaviwaf87b3e2019-10-01 16:59:28 -07003141 mWindow1 = new FakeWindowHandle(application, mDispatcher, "Fake Window 1",
3142 ADISPLAY_ID_DEFAULT);
3143 // Adding FLAG_NOT_TOUCH_MODAL otherwise all taps will go to the top most window.
3144 // We also need FLAG_SPLIT_TOUCH or we won't be able to get touches for both windows.
Michael Wright44753b12020-07-08 13:48:11 +01003145 mWindow1->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
3146 InputWindowInfo::Flag::SPLIT_TOUCH);
chaviwaf87b3e2019-10-01 16:59:28 -07003147 mWindow1->setFrame(Rect(0, 0, 100, 100));
3148
3149 mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2",
3150 ADISPLAY_ID_DEFAULT, mWindow1->getToken());
Michael Wright44753b12020-07-08 13:48:11 +01003151 mWindow2->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
3152 InputWindowInfo::Flag::SPLIT_TOUCH);
chaviwaf87b3e2019-10-01 16:59:28 -07003153 mWindow2->setFrame(Rect(100, 100, 200, 200));
3154
Arthur Hung72d8dc32020-03-28 00:48:39 +00003155 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
chaviwaf87b3e2019-10-01 16:59:28 -07003156 }
3157
3158protected:
3159 sp<FakeWindowHandle> mWindow1;
3160 sp<FakeWindowHandle> mWindow2;
3161
3162 // Helper function to convert the point from screen coordinates into the window's space
3163 static PointF getPointInWindow(const InputWindowInfo* windowInfo, const PointF& point) {
chaviw1ff3d1e2020-07-01 15:53:47 -07003164 vec2 vals = windowInfo->transform.transform(point.x, point.y);
3165 return {vals.x, vals.y};
chaviwaf87b3e2019-10-01 16:59:28 -07003166 }
3167
3168 void consumeMotionEvent(const sp<FakeWindowHandle>& window, int32_t expectedAction,
3169 const std::vector<PointF>& points) {
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003170 const std::string name = window->getName();
chaviwaf87b3e2019-10-01 16:59:28 -07003171 InputEvent* event = window->consume();
3172
3173 ASSERT_NE(nullptr, event) << name.c_str()
3174 << ": consumer should have returned non-NULL event.";
3175
3176 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
3177 << name.c_str() << "expected " << inputEventTypeToString(AINPUT_EVENT_TYPE_MOTION)
3178 << " event, got " << inputEventTypeToString(event->getType()) << " event";
3179
3180 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
3181 EXPECT_EQ(expectedAction, motionEvent.getAction());
3182
3183 for (size_t i = 0; i < points.size(); i++) {
3184 float expectedX = points[i].x;
3185 float expectedY = points[i].y;
3186
3187 EXPECT_EQ(expectedX, motionEvent.getX(i))
3188 << "expected " << expectedX << " for x[" << i << "] coord of " << name.c_str()
3189 << ", got " << motionEvent.getX(i);
3190 EXPECT_EQ(expectedY, motionEvent.getY(i))
3191 << "expected " << expectedY << " for y[" << i << "] coord of " << name.c_str()
3192 << ", got " << motionEvent.getY(i);
3193 }
3194 }
chaviw9eaa22c2020-07-01 16:21:27 -07003195
3196 void touchAndAssertPositions(int32_t action, std::vector<PointF> touchedPoints,
3197 std::vector<PointF> expectedPoints) {
3198 NotifyMotionArgs motionArgs = generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN,
3199 ADISPLAY_ID_DEFAULT, touchedPoints);
3200 mDispatcher->notifyMotion(&motionArgs);
3201
3202 // Always consume from window1 since it's the window that has the InputReceiver
3203 consumeMotionEvent(mWindow1, action, expectedPoints);
3204 }
chaviwaf87b3e2019-10-01 16:59:28 -07003205};
3206
3207TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchSameScale) {
3208 // Touch Window 1
3209 PointF touchedPoint = {10, 10};
3210 PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07003211 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003212
3213 // Release touch on Window 1
chaviw9eaa22c2020-07-01 16:21:27 -07003214 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003215
3216 // Touch Window 2
3217 touchedPoint = {150, 150};
3218 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07003219 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003220}
3221
chaviw9eaa22c2020-07-01 16:21:27 -07003222TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentTransform) {
3223 // Set scale value for window2
chaviwaf87b3e2019-10-01 16:59:28 -07003224 mWindow2->setWindowScale(0.5f, 0.5f);
3225
3226 // Touch Window 1
3227 PointF touchedPoint = {10, 10};
3228 PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07003229 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003230 // Release touch on Window 1
chaviw9eaa22c2020-07-01 16:21:27 -07003231 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003232
3233 // Touch Window 2
3234 touchedPoint = {150, 150};
3235 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07003236 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
3237 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003238
chaviw9eaa22c2020-07-01 16:21:27 -07003239 // Update the transform so rotation is set
3240 mWindow2->setWindowTransform(0, -1, 1, 0);
3241 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
3242 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003243}
3244
chaviw9eaa22c2020-07-01 16:21:27 -07003245TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchDifferentTransform) {
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003246 mWindow2->setWindowScale(0.5f, 0.5f);
3247
3248 // Touch Window 1
3249 std::vector<PointF> touchedPoints = {PointF{10, 10}};
3250 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07003251 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003252
3253 // Touch Window 2
3254 int32_t actionPointerDown =
3255 AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
chaviw9eaa22c2020-07-01 16:21:27 -07003256 touchedPoints.push_back(PointF{150, 150});
3257 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
3258 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003259
chaviw9eaa22c2020-07-01 16:21:27 -07003260 // Release Window 2
3261 int32_t actionPointerUp =
3262 AMOTION_EVENT_ACTION_POINTER_UP + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
3263 touchAndAssertPositions(actionPointerUp, touchedPoints, expectedPoints);
3264 expectedPoints.pop_back();
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003265
chaviw9eaa22c2020-07-01 16:21:27 -07003266 // Update the transform so rotation is set for Window 2
3267 mWindow2->setWindowTransform(0, -1, 1, 0);
3268 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
3269 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003270}
3271
chaviw9eaa22c2020-07-01 16:21:27 -07003272TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentTransform) {
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003273 mWindow2->setWindowScale(0.5f, 0.5f);
3274
3275 // Touch Window 1
3276 std::vector<PointF> touchedPoints = {PointF{10, 10}};
3277 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07003278 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003279
3280 // Touch Window 2
3281 int32_t actionPointerDown =
3282 AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
chaviw9eaa22c2020-07-01 16:21:27 -07003283 touchedPoints.push_back(PointF{150, 150});
3284 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003285
chaviw9eaa22c2020-07-01 16:21:27 -07003286 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003287
3288 // Move both windows
3289 touchedPoints = {{20, 20}, {175, 175}};
3290 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
3291 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
3292
chaviw9eaa22c2020-07-01 16:21:27 -07003293 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003294
chaviw9eaa22c2020-07-01 16:21:27 -07003295 // Release Window 2
3296 int32_t actionPointerUp =
3297 AMOTION_EVENT_ACTION_POINTER_UP + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
3298 touchAndAssertPositions(actionPointerUp, touchedPoints, expectedPoints);
3299 expectedPoints.pop_back();
3300
3301 // Touch Window 2
3302 mWindow2->setWindowTransform(0, -1, 1, 0);
3303 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
3304 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
3305
3306 // Move both windows
3307 touchedPoints = {{20, 20}, {175, 175}};
3308 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
3309 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
3310
3311 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003312}
3313
3314TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleWindowsFirstTouchWithScale) {
3315 mWindow1->setWindowScale(0.5f, 0.5f);
3316
3317 // Touch Window 1
3318 std::vector<PointF> touchedPoints = {PointF{10, 10}};
3319 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07003320 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003321
3322 // Touch Window 2
3323 int32_t actionPointerDown =
3324 AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
chaviw9eaa22c2020-07-01 16:21:27 -07003325 touchedPoints.push_back(PointF{150, 150});
3326 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003327
chaviw9eaa22c2020-07-01 16:21:27 -07003328 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003329
3330 // Move both windows
3331 touchedPoints = {{20, 20}, {175, 175}};
3332 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
3333 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
3334
chaviw9eaa22c2020-07-01 16:21:27 -07003335 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003336}
3337
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003338class InputDispatcherSingleWindowAnr : public InputDispatcherTest {
3339 virtual void SetUp() override {
3340 InputDispatcherTest::SetUp();
3341
Chris Yea209fde2020-07-22 13:54:51 -07003342 mApplication = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003343 mApplication->setDispatchingTimeout(20ms);
3344 mWindow =
3345 new FakeWindowHandle(mApplication, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
3346 mWindow->setFrame(Rect(0, 0, 30, 30));
Siarhei Vishniakoua7d36fd2020-06-30 19:32:39 -05003347 mWindow->setDispatchingTimeout(30ms);
Vishnu Nair47074b82020-08-14 11:54:47 -07003348 mWindow->setFocusable(true);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003349 // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
3350 // window.
Michael Wright44753b12020-07-08 13:48:11 +01003351 mWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003352
3353 // Set focused application.
3354 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
3355
3356 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003357 setFocusedWindow(mWindow);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003358 mWindow->consumeFocusEvent(true);
3359 }
3360
3361 virtual void TearDown() override {
3362 InputDispatcherTest::TearDown();
3363 mWindow.clear();
3364 }
3365
3366protected:
Chris Yea209fde2020-07-22 13:54:51 -07003367 std::shared_ptr<FakeApplicationHandle> mApplication;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003368 sp<FakeWindowHandle> mWindow;
3369 static constexpr PointF WINDOW_LOCATION = {20, 20};
3370
3371 void tapOnWindow() {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003372 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003373 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3374 WINDOW_LOCATION));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003375 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003376 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3377 WINDOW_LOCATION));
3378 }
3379};
3380
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003381// Send a tap and respond, which should not cause an ANR.
3382TEST_F(InputDispatcherSingleWindowAnr, WhenTouchIsConsumed_NoAnr) {
3383 tapOnWindow();
3384 mWindow->consumeMotionDown();
3385 mWindow->consumeMotionUp();
3386 ASSERT_TRUE(mDispatcher->waitForIdle());
3387 mFakePolicy->assertNotifyAnrWasNotCalled();
3388}
3389
3390// Send a regular key and respond, which should not cause an ANR.
3391TEST_F(InputDispatcherSingleWindowAnr, WhenKeyIsConsumed_NoAnr) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003392 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003393 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
3394 ASSERT_TRUE(mDispatcher->waitForIdle());
3395 mFakePolicy->assertNotifyAnrWasNotCalled();
3396}
3397
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05003398TEST_F(InputDispatcherSingleWindowAnr, WhenFocusedApplicationChanges_NoAnr) {
3399 mWindow->setFocusable(false);
3400 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3401 mWindow->consumeFocusEvent(false);
3402
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003403 InputEventInjectionResult result =
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05003404 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003405 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
3406 false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003407 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05003408 // Key will not go to window because we have no focused window.
3409 // The 'no focused window' ANR timer should start instead.
3410
3411 // Now, the focused application goes away.
3412 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, nullptr);
3413 // The key should get dropped and there should be no ANR.
3414
3415 ASSERT_TRUE(mDispatcher->waitForIdle());
3416 mFakePolicy->assertNotifyAnrWasNotCalled();
3417}
3418
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003419// Send an event to the app and have the app not respond right away.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003420// When ANR is raised, policy will tell the dispatcher to cancel the events for that window.
3421// So InputDispatcher will enqueue ACTION_CANCEL event as well.
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003422TEST_F(InputDispatcherSingleWindowAnr, OnPointerDown_BasicAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003423 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003424 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3425 WINDOW_LOCATION));
3426
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003427 std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); // ACTION_DOWN
3428 ASSERT_TRUE(sequenceNum);
3429 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003430 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003431
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003432 mWindow->finishEvent(*sequenceNum);
3433 mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
3434 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003435 ASSERT_TRUE(mDispatcher->waitForIdle());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003436 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003437}
3438
3439// Send a key to the app and have the app not respond right away.
3440TEST_F(InputDispatcherSingleWindowAnr, OnKeyDown_BasicAnr) {
3441 // Inject a key, and don't respond - expect that ANR is called.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003442 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003443 std::optional<uint32_t> sequenceNum = mWindow->receiveEvent();
3444 ASSERT_TRUE(sequenceNum);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003445 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003446 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003447 ASSERT_TRUE(mDispatcher->waitForIdle());
3448}
3449
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003450// We have a focused application, but no focused window
3451TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) {
Vishnu Nair47074b82020-08-14 11:54:47 -07003452 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003453 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3454 mWindow->consumeFocusEvent(false);
3455
3456 // taps on the window work as normal
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003457 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003458 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3459 WINDOW_LOCATION));
3460 ASSERT_NO_FATAL_FAILURE(mWindow->consumeMotionDown());
3461 mDispatcher->waitForIdle();
3462 mFakePolicy->assertNotifyAnrWasNotCalled();
3463
3464 // Once a focused event arrives, we get an ANR for this application
3465 // We specify the injection timeout to be smaller than the application timeout, to ensure that
3466 // injection times out (instead of failing).
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003467 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003468 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003469 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003470 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003471 const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003472 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003473 ASSERT_TRUE(mDispatcher->waitForIdle());
3474}
3475
3476// We have a focused application, but no focused window
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003477// Make sure that we don't notify policy twice about the same ANR.
3478TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DoesNotSendDuplicateAnr) {
Vishnu Nair47074b82020-08-14 11:54:47 -07003479 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003480 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3481 mWindow->consumeFocusEvent(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003482
3483 // Once a focused event arrives, we get an ANR for this application
3484 // We specify the injection timeout to be smaller than the application timeout, to ensure that
3485 // injection times out (instead of failing).
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003486 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003487 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003488 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003489 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003490 const std::chrono::duration appTimeout =
3491 mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003492 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(appTimeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003493
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003494 std::this_thread::sleep_for(appTimeout);
3495 // ANR should not be raised again. It is up to policy to do that if it desires.
3496 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003497
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003498 // If we now get a focused window, the ANR should stop, but the policy handles that via
3499 // 'notifyFocusChanged' callback. This is implemented in the policy so we can't test it here.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003500 ASSERT_TRUE(mDispatcher->waitForIdle());
3501}
3502
3503// We have a focused application, but no focused window
3504TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DropsFocusedEvents) {
Vishnu Nair47074b82020-08-14 11:54:47 -07003505 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003506 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3507 mWindow->consumeFocusEvent(false);
3508
3509 // Once a focused event arrives, we get an ANR for this application
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003510 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003511 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003512 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
3513 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003514
3515 const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003516 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003517
3518 // Future focused events get dropped right away
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003519 ASSERT_EQ(InputEventInjectionResult::FAILED, injectKeyDown(mDispatcher));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003520 ASSERT_TRUE(mDispatcher->waitForIdle());
3521 mWindow->assertNoEvents();
3522}
3523
3524/**
3525 * Ensure that the implementation is valid. Since we are using multiset to keep track of the
3526 * ANR timeouts, we are allowing entries with identical timestamps in the same connection.
3527 * If we process 1 of the events, but ANR on the second event with the same timestamp,
3528 * the ANR mechanism should still work.
3529 *
3530 * In this test, we are injecting DOWN and UP events with the same timestamps, and acknowledging the
3531 * DOWN event, while not responding on the second one.
3532 */
3533TEST_F(InputDispatcherSingleWindowAnr, Anr_HandlesEventsWithIdenticalTimestamps) {
3534 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
3535 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3536 ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
3537 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
3538 AMOTION_EVENT_INVALID_CURSOR_POSITION},
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003539 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003540
3541 // Now send ACTION_UP, with identical timestamp
3542 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
3543 ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
3544 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
3545 AMOTION_EVENT_INVALID_CURSOR_POSITION},
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003546 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003547
3548 // We have now sent down and up. Let's consume first event and then ANR on the second.
3549 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3550 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003551 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003552}
3553
3554// If an app is not responding to a key event, gesture monitors should continue to receive
3555// new motion events
3556TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnrOnKey) {
3557 FakeMonitorReceiver monitor =
3558 FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
3559 true /*isGestureMonitor*/);
3560
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003561 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3562 injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003563 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003564 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher, ADISPLAY_ID_DEFAULT));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003565
3566 // Stuck on the ACTION_UP
3567 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003568 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003569
3570 // New tap will go to the gesture monitor, but not to the window
3571 tapOnWindow();
3572 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3573 monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
3574
3575 mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT); // still the previous motion
3576 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003577 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003578 mWindow->assertNoEvents();
3579 monitor.assertNoEvents();
3580}
3581
3582// If an app is not responding to a motion event, gesture monitors should continue to receive
3583// new motion events
3584TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnrOnMotion) {
3585 FakeMonitorReceiver monitor =
3586 FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
3587 true /*isGestureMonitor*/);
3588
3589 tapOnWindow();
3590 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3591 monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
3592
3593 mWindow->consumeMotionDown();
3594 // Stuck on the ACTION_UP
3595 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003596 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003597
3598 // New tap will go to the gesture monitor, but not to the window
3599 tapOnWindow();
3600 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3601 monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
3602
3603 mWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); // still the previous motion
3604 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003605 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003606 mWindow->assertNoEvents();
3607 monitor.assertNoEvents();
3608}
3609
3610// If a window is unresponsive, then you get anr. if the window later catches up and starts to
3611// process events, you don't get an anr. When the window later becomes unresponsive again, you
3612// get an ANR again.
3613// 1. tap -> block on ACTION_UP -> receive ANR
3614// 2. consume all pending events (= queue becomes healthy again)
3615// 3. tap again -> block on ACTION_UP again -> receive ANR second time
3616TEST_F(InputDispatcherSingleWindowAnr, SameWindow_CanReceiveAnrTwice) {
3617 tapOnWindow();
3618
3619 mWindow->consumeMotionDown();
3620 // Block on ACTION_UP
3621 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003622 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003623 mWindow->consumeMotionUp(); // Now the connection should be healthy again
3624 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003625 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003626 mWindow->assertNoEvents();
3627
3628 tapOnWindow();
3629 mWindow->consumeMotionDown();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003630 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003631 mWindow->consumeMotionUp();
3632
3633 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003634 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003635 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003636 mWindow->assertNoEvents();
3637}
3638
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003639// If a connection remains unresponsive for a while, make sure policy is only notified once about
3640// it.
3641TEST_F(InputDispatcherSingleWindowAnr, Policy_DoesNotGetDuplicateAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003642 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003643 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3644 WINDOW_LOCATION));
3645
3646 const std::chrono::duration windowTimeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003647 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(windowTimeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003648 std::this_thread::sleep_for(windowTimeout);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003649 // 'notifyConnectionUnresponsive' should only be called once per connection
3650 mFakePolicy->assertNotifyAnrWasNotCalled();
3651 // When the ANR happened, dispatcher should abort the current event stream via ACTION_CANCEL
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003652 mWindow->consumeMotionDown();
3653 mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
3654 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
3655 mWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003656 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003657 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003658 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003659}
3660
3661/**
3662 * If a window is processing a motion event, and then a key event comes in, the key event should
3663 * not to to the focused window until the motion is processed.
3664 *
3665 * Warning!!!
3666 * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
3667 * and the injection timeout that we specify when injecting the key.
3668 * We must have the injection timeout (10ms) be smaller than
3669 * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
3670 *
3671 * If that value changes, this test should also change.
3672 */
3673TEST_F(InputDispatcherSingleWindowAnr, Key_StaysPendingWhileMotionIsProcessed) {
3674 mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
3675 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3676
3677 tapOnWindow();
3678 std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
3679 ASSERT_TRUE(downSequenceNum);
3680 std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
3681 ASSERT_TRUE(upSequenceNum);
3682 // Don't finish the events yet, and send a key
3683 // Injection will "succeed" because we will eventually give up and send the key to the focused
3684 // window even if motions are still being processed. But because the injection timeout is short,
3685 // we will receive INJECTION_TIMED_OUT as the result.
3686
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003687 InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003688 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003689 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
3690 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003691 // Key will not be sent to the window, yet, because the window is still processing events
3692 // and the key remains pending, waiting for the touch events to be processed
3693 std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
3694 ASSERT_FALSE(keySequenceNum);
3695
3696 std::this_thread::sleep_for(500ms);
3697 // if we wait long enough though, dispatcher will give up, and still send the key
3698 // to the focused window, even though we have not yet finished the motion event
3699 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3700 mWindow->finishEvent(*downSequenceNum);
3701 mWindow->finishEvent(*upSequenceNum);
3702}
3703
3704/**
3705 * If a window is processing a motion event, and then a key event comes in, the key event should
3706 * not go to the focused window until the motion is processed.
3707 * If then a new motion comes in, then the pending key event should be going to the currently
3708 * focused window right away.
3709 */
3710TEST_F(InputDispatcherSingleWindowAnr,
3711 PendingKey_IsDroppedWhileMotionIsProcessedAndNewTouchComesIn) {
3712 mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
3713 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3714
3715 tapOnWindow();
3716 std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
3717 ASSERT_TRUE(downSequenceNum);
3718 std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
3719 ASSERT_TRUE(upSequenceNum);
3720 // Don't finish the events yet, and send a key
3721 // Injection is async, so it will succeed
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003722 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003723 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003724 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003725 // At this point, key is still pending, and should not be sent to the application yet.
3726 std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
3727 ASSERT_FALSE(keySequenceNum);
3728
3729 // Now tap down again. It should cause the pending key to go to the focused window right away.
3730 tapOnWindow();
3731 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT); // it doesn't matter that we haven't ack'd
3732 // the other events yet. We can finish events in any order.
3733 mWindow->finishEvent(*downSequenceNum); // first tap's ACTION_DOWN
3734 mWindow->finishEvent(*upSequenceNum); // first tap's ACTION_UP
3735 mWindow->consumeMotionDown();
3736 mWindow->consumeMotionUp();
3737 mWindow->assertNoEvents();
3738}
3739
3740class InputDispatcherMultiWindowAnr : public InputDispatcherTest {
3741 virtual void SetUp() override {
3742 InputDispatcherTest::SetUp();
3743
Chris Yea209fde2020-07-22 13:54:51 -07003744 mApplication = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003745 mApplication->setDispatchingTimeout(10ms);
3746 mUnfocusedWindow =
3747 new FakeWindowHandle(mApplication, mDispatcher, "Unfocused", ADISPLAY_ID_DEFAULT);
3748 mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
3749 // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
3750 // window.
3751 // Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped
Michael Wright44753b12020-07-08 13:48:11 +01003752 mUnfocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
3753 InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH |
3754 InputWindowInfo::Flag::SPLIT_TOUCH);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003755
3756 mFocusedWindow =
3757 new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoua7d36fd2020-06-30 19:32:39 -05003758 mFocusedWindow->setDispatchingTimeout(30ms);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003759 mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
Michael Wright44753b12020-07-08 13:48:11 +01003760 mFocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
3761 InputWindowInfo::Flag::SPLIT_TOUCH);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003762
3763 // Set focused application.
3764 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
Vishnu Nair47074b82020-08-14 11:54:47 -07003765 mFocusedWindow->setFocusable(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003766
3767 // Expect one focus window exist in display.
3768 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003769 setFocusedWindow(mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003770 mFocusedWindow->consumeFocusEvent(true);
3771 }
3772
3773 virtual void TearDown() override {
3774 InputDispatcherTest::TearDown();
3775
3776 mUnfocusedWindow.clear();
3777 mFocusedWindow.clear();
3778 }
3779
3780protected:
Chris Yea209fde2020-07-22 13:54:51 -07003781 std::shared_ptr<FakeApplicationHandle> mApplication;
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003782 sp<FakeWindowHandle> mUnfocusedWindow;
3783 sp<FakeWindowHandle> mFocusedWindow;
3784 static constexpr PointF UNFOCUSED_WINDOW_LOCATION = {20, 20};
3785 static constexpr PointF FOCUSED_WINDOW_LOCATION = {75, 75};
3786 static constexpr PointF LOCATION_OUTSIDE_ALL_WINDOWS = {40, 40};
3787
3788 void tapOnFocusedWindow() { tap(FOCUSED_WINDOW_LOCATION); }
3789
3790 void tapOnUnfocusedWindow() { tap(UNFOCUSED_WINDOW_LOCATION); }
3791
3792private:
3793 void tap(const PointF& location) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003794 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003795 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3796 location));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003797 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003798 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3799 location));
3800 }
3801};
3802
3803// If we have 2 windows that are both unresponsive, the one with the shortest timeout
3804// should be ANR'd first.
3805TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsive) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003806 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003807 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3808 FOCUSED_WINDOW_LOCATION))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003809 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003810 mFocusedWindow->consumeMotionDown();
3811 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
3812 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
3813 // We consumed all events, so no ANR
3814 ASSERT_TRUE(mDispatcher->waitForIdle());
3815 mFakePolicy->assertNotifyAnrWasNotCalled();
3816
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003817 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003818 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3819 FOCUSED_WINDOW_LOCATION));
3820 std::optional<uint32_t> unfocusedSequenceNum = mUnfocusedWindow->receiveEvent();
3821 ASSERT_TRUE(unfocusedSequenceNum);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003822
3823 const std::chrono::duration timeout =
3824 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003825 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003826 // Because we injected two DOWN events in a row, CANCEL is enqueued for the first event
3827 // sequence to make it consistent
3828 mFocusedWindow->consumeMotionCancel();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003829 mUnfocusedWindow->finishEvent(*unfocusedSequenceNum);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003830 mFocusedWindow->consumeMotionDown();
3831 // This cancel is generated because the connection was unresponsive
3832 mFocusedWindow->consumeMotionCancel();
3833 mFocusedWindow->assertNoEvents();
3834 mUnfocusedWindow->assertNoEvents();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003835 ASSERT_TRUE(mDispatcher->waitForIdle());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003836 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003837 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003838}
3839
3840// If we have 2 windows with identical timeouts that are both unresponsive,
3841// it doesn't matter which order they should have ANR.
3842// But we should receive ANR for both.
3843TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsiveWithSameTimeout) {
3844 // Set the timeout for unfocused window to match the focused window
3845 mUnfocusedWindow->setDispatchingTimeout(10ms);
3846 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
3847
3848 tapOnFocusedWindow();
3849 // we should have ACTION_DOWN/ACTION_UP on focused window and ACTION_OUTSIDE on unfocused window
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003850 sp<IBinder> anrConnectionToken1 = mFakePolicy->getUnresponsiveWindowToken(10ms);
3851 sp<IBinder> anrConnectionToken2 = mFakePolicy->getUnresponsiveWindowToken(0ms);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003852
3853 // We don't know which window will ANR first. But both of them should happen eventually.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003854 ASSERT_TRUE(mFocusedWindow->getToken() == anrConnectionToken1 ||
3855 mFocusedWindow->getToken() == anrConnectionToken2);
3856 ASSERT_TRUE(mUnfocusedWindow->getToken() == anrConnectionToken1 ||
3857 mUnfocusedWindow->getToken() == anrConnectionToken2);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003858
3859 ASSERT_TRUE(mDispatcher->waitForIdle());
3860 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003861
3862 mFocusedWindow->consumeMotionDown();
3863 mFocusedWindow->consumeMotionUp();
3864 mUnfocusedWindow->consumeMotionOutside();
3865
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003866 sp<IBinder> responsiveToken1 = mFakePolicy->getResponsiveWindowToken();
3867 sp<IBinder> responsiveToken2 = mFakePolicy->getResponsiveWindowToken();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003868
3869 // Both applications should be marked as responsive, in any order
3870 ASSERT_TRUE(mFocusedWindow->getToken() == responsiveToken1 ||
3871 mFocusedWindow->getToken() == responsiveToken2);
3872 ASSERT_TRUE(mUnfocusedWindow->getToken() == responsiveToken1 ||
3873 mUnfocusedWindow->getToken() == responsiveToken2);
3874 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003875}
3876
3877// If a window is already not responding, the second tap on the same window should be ignored.
3878// We should also log an error to account for the dropped event (not tested here).
3879// At the same time, FLAG_WATCH_OUTSIDE_TOUCH targets should not receive any events.
3880TEST_F(InputDispatcherMultiWindowAnr, DuringAnr_SecondTapIsIgnored) {
3881 tapOnFocusedWindow();
3882 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
3883 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
3884 // Receive the events, but don't respond
3885 std::optional<uint32_t> downEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_DOWN
3886 ASSERT_TRUE(downEventSequenceNum);
3887 std::optional<uint32_t> upEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_UP
3888 ASSERT_TRUE(upEventSequenceNum);
3889 const std::chrono::duration timeout =
3890 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003891 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003892
3893 // Tap once again
3894 // We cannot use "tapOnFocusedWindow" because it asserts the injection result to be success
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003895 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003896 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3897 FOCUSED_WINDOW_LOCATION));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003898 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003899 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3900 FOCUSED_WINDOW_LOCATION));
3901 // Unfocused window does not receive ACTION_OUTSIDE because the tapped window is not a
3902 // valid touch target
3903 mUnfocusedWindow->assertNoEvents();
3904
3905 // Consume the first tap
3906 mFocusedWindow->finishEvent(*downEventSequenceNum);
3907 mFocusedWindow->finishEvent(*upEventSequenceNum);
3908 ASSERT_TRUE(mDispatcher->waitForIdle());
3909 // The second tap did not go to the focused window
3910 mFocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003911 // Since all events are finished, connection should be deemed healthy again
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003912 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003913 mFakePolicy->assertNotifyAnrWasNotCalled();
3914}
3915
3916// If you tap outside of all windows, there will not be ANR
3917TEST_F(InputDispatcherMultiWindowAnr, TapOutsideAllWindows_DoesNotAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003918 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003919 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3920 LOCATION_OUTSIDE_ALL_WINDOWS));
3921 ASSERT_TRUE(mDispatcher->waitForIdle());
3922 mFakePolicy->assertNotifyAnrWasNotCalled();
3923}
3924
3925// Since the focused window is paused, tapping on it should not produce any events
3926TEST_F(InputDispatcherMultiWindowAnr, Window_CanBePaused) {
3927 mFocusedWindow->setPaused(true);
3928 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
3929
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003930 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003931 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3932 FOCUSED_WINDOW_LOCATION));
3933
3934 std::this_thread::sleep_for(mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT));
3935 ASSERT_TRUE(mDispatcher->waitForIdle());
3936 // Should not ANR because the window is paused, and touches shouldn't go to it
3937 mFakePolicy->assertNotifyAnrWasNotCalled();
3938
3939 mFocusedWindow->assertNoEvents();
3940 mUnfocusedWindow->assertNoEvents();
3941}
3942
3943/**
3944 * If a window is processing a motion event, and then a key event comes in, the key event should
3945 * not to to the focused window until the motion is processed.
3946 * If a different window becomes focused at this time, the key should go to that window instead.
3947 *
3948 * Warning!!!
3949 * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
3950 * and the injection timeout that we specify when injecting the key.
3951 * We must have the injection timeout (10ms) be smaller than
3952 * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
3953 *
3954 * If that value changes, this test should also change.
3955 */
3956TEST_F(InputDispatcherMultiWindowAnr, PendingKey_GoesToNewlyFocusedWindow) {
3957 // Set a long ANR timeout to prevent it from triggering
3958 mFocusedWindow->setDispatchingTimeout(2s);
3959 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
3960
3961 tapOnUnfocusedWindow();
3962 std::optional<uint32_t> downSequenceNum = mUnfocusedWindow->receiveEvent();
3963 ASSERT_TRUE(downSequenceNum);
3964 std::optional<uint32_t> upSequenceNum = mUnfocusedWindow->receiveEvent();
3965 ASSERT_TRUE(upSequenceNum);
3966 // Don't finish the events yet, and send a key
3967 // Injection will succeed because we will eventually give up and send the key to the focused
3968 // window even if motions are still being processed.
3969
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003970 InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003971 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003972 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/);
3973 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003974 // Key will not be sent to the window, yet, because the window is still processing events
3975 // and the key remains pending, waiting for the touch events to be processed
3976 std::optional<uint32_t> keySequenceNum = mFocusedWindow->receiveEvent();
3977 ASSERT_FALSE(keySequenceNum);
3978
3979 // Switch the focus to the "unfocused" window that we tapped. Expect the key to go there
Vishnu Nair47074b82020-08-14 11:54:47 -07003980 mFocusedWindow->setFocusable(false);
3981 mUnfocusedWindow->setFocusable(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003982 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003983 setFocusedWindow(mUnfocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003984
3985 // Focus events should precede the key events
3986 mUnfocusedWindow->consumeFocusEvent(true);
3987 mFocusedWindow->consumeFocusEvent(false);
3988
3989 // Finish the tap events, which should unblock dispatcher
3990 mUnfocusedWindow->finishEvent(*downSequenceNum);
3991 mUnfocusedWindow->finishEvent(*upSequenceNum);
3992
3993 // Now that all queues are cleared and no backlog in the connections, the key event
3994 // can finally go to the newly focused "mUnfocusedWindow".
3995 mUnfocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3996 mFocusedWindow->assertNoEvents();
3997 mUnfocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003998 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003999}
4000
4001// When the touch stream is split across 2 windows, and one of them does not respond,
4002// then ANR should be raised and the touch should be canceled for the unresponsive window.
4003// The other window should not be affected by that.
4004TEST_F(InputDispatcherMultiWindowAnr, SplitTouch_SingleWindowAnr) {
4005 // Touch Window 1
4006 NotifyMotionArgs motionArgs =
4007 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4008 ADISPLAY_ID_DEFAULT, {FOCUSED_WINDOW_LOCATION});
4009 mDispatcher->notifyMotion(&motionArgs);
4010 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
4011 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
4012
4013 // Touch Window 2
4014 int32_t actionPointerDown =
4015 AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
4016
4017 motionArgs =
4018 generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4019 {FOCUSED_WINDOW_LOCATION, UNFOCUSED_WINDOW_LOCATION});
4020 mDispatcher->notifyMotion(&motionArgs);
4021
4022 const std::chrono::duration timeout =
4023 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004024 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004025
4026 mUnfocusedWindow->consumeMotionDown();
4027 mFocusedWindow->consumeMotionDown();
4028 // Focused window may or may not receive ACTION_MOVE
4029 // But it should definitely receive ACTION_CANCEL due to the ANR
4030 InputEvent* event;
4031 std::optional<int32_t> moveOrCancelSequenceNum = mFocusedWindow->receiveEvent(&event);
4032 ASSERT_TRUE(moveOrCancelSequenceNum);
4033 mFocusedWindow->finishEvent(*moveOrCancelSequenceNum);
4034 ASSERT_NE(nullptr, event);
4035 ASSERT_EQ(event->getType(), AINPUT_EVENT_TYPE_MOTION);
4036 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
4037 if (motionEvent.getAction() == AMOTION_EVENT_ACTION_MOVE) {
4038 mFocusedWindow->consumeMotionCancel();
4039 } else {
4040 ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionEvent.getAction());
4041 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004042 ASSERT_TRUE(mDispatcher->waitForIdle());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004043 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004044
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004045 mUnfocusedWindow->assertNoEvents();
4046 mFocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004047 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004048}
4049
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05004050/**
4051 * If we have no focused window, and a key comes in, we start the ANR timer.
4052 * The focused application should add a focused window before the timer runs out to prevent ANR.
4053 *
4054 * If the user touches another application during this time, the key should be dropped.
4055 * Next, if a new focused window comes in, without toggling the focused application,
4056 * then no ANR should occur.
4057 *
4058 * Normally, we would expect the new focused window to be accompanied by 'setFocusedApplication',
4059 * but in some cases the policy may not update the focused application.
4060 */
4061TEST_F(InputDispatcherMultiWindowAnr, FocusedWindowWithoutSetFocusedApplication_NoAnr) {
4062 std::shared_ptr<FakeApplicationHandle> focusedApplication =
4063 std::make_shared<FakeApplicationHandle>();
4064 focusedApplication->setDispatchingTimeout(60ms);
4065 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, focusedApplication);
4066 // The application that owns 'mFocusedWindow' and 'mUnfocusedWindow' is not focused.
4067 mFocusedWindow->setFocusable(false);
4068
4069 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
4070 mFocusedWindow->consumeFocusEvent(false);
4071
4072 // Send a key. The ANR timer should start because there is no focused window.
4073 // 'focusedApplication' will get blamed if this timer completes.
4074 // Key will not be sent anywhere because we have no focused window. It will remain pending.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004075 InputEventInjectionResult result =
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05004076 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004077 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
4078 false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004079 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05004080
4081 // Wait until dispatcher starts the "no focused window" timer. If we don't wait here,
4082 // then the injected touches won't cause the focused event to get dropped.
4083 // The dispatcher only checks for whether the queue should be pruned upon queueing.
4084 // If we inject the touch right away and the ANR timer hasn't started, the touch event would
4085 // simply be added to the queue without 'shouldPruneInboundQueueLocked' returning 'true'.
4086 // For this test, it means that the key would get delivered to the window once it becomes
4087 // focused.
4088 std::this_thread::sleep_for(10ms);
4089
4090 // Touch unfocused window. This should force the pending key to get dropped.
4091 NotifyMotionArgs motionArgs =
4092 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4093 ADISPLAY_ID_DEFAULT, {UNFOCUSED_WINDOW_LOCATION});
4094 mDispatcher->notifyMotion(&motionArgs);
4095
4096 // We do not consume the motion right away, because that would require dispatcher to first
4097 // process (== drop) the key event, and by that time, ANR will be raised.
4098 // Set the focused window first.
4099 mFocusedWindow->setFocusable(true);
4100 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
4101 setFocusedWindow(mFocusedWindow);
4102 mFocusedWindow->consumeFocusEvent(true);
4103 // We do not call "setFocusedApplication" here, even though the newly focused window belongs
4104 // to another application. This could be a bug / behaviour in the policy.
4105
4106 mUnfocusedWindow->consumeMotionDown();
4107
4108 ASSERT_TRUE(mDispatcher->waitForIdle());
4109 // Should not ANR because we actually have a focused window. It was just added too slowly.
4110 ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertNotifyAnrWasNotCalled());
4111}
4112
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05004113// These tests ensure we cannot send touch events to a window that's positioned behind a window
4114// that has feature NO_INPUT_CHANNEL.
4115// Layout:
4116// Top (closest to user)
4117// mNoInputWindow (above all windows)
4118// mBottomWindow
4119// Bottom (furthest from user)
4120class InputDispatcherMultiWindowOcclusionTests : public InputDispatcherTest {
4121 virtual void SetUp() override {
4122 InputDispatcherTest::SetUp();
4123
4124 mApplication = std::make_shared<FakeApplicationHandle>();
4125 mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
4126 "Window without input channel", ADISPLAY_ID_DEFAULT,
4127 std::make_optional<sp<IBinder>>(nullptr) /*token*/);
4128
4129 mNoInputWindow->setInputFeatures(InputWindowInfo::Feature::NO_INPUT_CHANNEL);
4130 mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
4131 // It's perfectly valid for this window to not have an associated input channel
4132
4133 mBottomWindow = new FakeWindowHandle(mApplication, mDispatcher, "Bottom window",
4134 ADISPLAY_ID_DEFAULT);
4135 mBottomWindow->setFrame(Rect(0, 0, 100, 100));
4136
4137 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
4138 }
4139
4140protected:
4141 std::shared_ptr<FakeApplicationHandle> mApplication;
4142 sp<FakeWindowHandle> mNoInputWindow;
4143 sp<FakeWindowHandle> mBottomWindow;
4144};
4145
4146TEST_F(InputDispatcherMultiWindowOcclusionTests, NoInputChannelFeature_DropsTouches) {
4147 PointF touchedPoint = {10, 10};
4148
4149 NotifyMotionArgs motionArgs =
4150 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4151 ADISPLAY_ID_DEFAULT, {touchedPoint});
4152 mDispatcher->notifyMotion(&motionArgs);
4153
4154 mNoInputWindow->assertNoEvents();
4155 // Even though the window 'mNoInputWindow' positioned above 'mBottomWindow' does not have
4156 // an input channel, it is not marked as FLAG_NOT_TOUCHABLE,
4157 // and therefore should prevent mBottomWindow from receiving touches
4158 mBottomWindow->assertNoEvents();
4159}
4160
4161/**
4162 * If a window has feature NO_INPUT_CHANNEL, and somehow (by mistake) still has an input channel,
4163 * ensure that this window does not receive any touches, and blocks touches to windows underneath.
4164 */
4165TEST_F(InputDispatcherMultiWindowOcclusionTests,
4166 NoInputChannelFeature_DropsTouchesWithValidChannel) {
4167 mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
4168 "Window with input channel and NO_INPUT_CHANNEL",
4169 ADISPLAY_ID_DEFAULT);
4170
4171 mNoInputWindow->setInputFeatures(InputWindowInfo::Feature::NO_INPUT_CHANNEL);
4172 mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
4173 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
4174
4175 PointF touchedPoint = {10, 10};
4176
4177 NotifyMotionArgs motionArgs =
4178 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4179 ADISPLAY_ID_DEFAULT, {touchedPoint});
4180 mDispatcher->notifyMotion(&motionArgs);
4181
4182 mNoInputWindow->assertNoEvents();
4183 mBottomWindow->assertNoEvents();
4184}
4185
Vishnu Nair958da932020-08-21 17:12:37 -07004186class InputDispatcherMirrorWindowFocusTests : public InputDispatcherTest {
4187protected:
4188 std::shared_ptr<FakeApplicationHandle> mApp;
4189 sp<FakeWindowHandle> mWindow;
4190 sp<FakeWindowHandle> mMirror;
4191
4192 virtual void SetUp() override {
4193 InputDispatcherTest::SetUp();
4194 mApp = std::make_shared<FakeApplicationHandle>();
4195 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
4196 mMirror = new FakeWindowHandle(mApp, mDispatcher, "TestWindowMirror", ADISPLAY_ID_DEFAULT,
4197 mWindow->getToken());
4198 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
4199 mWindow->setFocusable(true);
4200 mMirror->setFocusable(true);
4201 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4202 }
4203};
4204
4205TEST_F(InputDispatcherMirrorWindowFocusTests, CanGetFocus) {
4206 // Request focus on a mirrored window
4207 setFocusedWindow(mMirror);
4208
4209 // window gets focused
4210 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004211 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4212 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004213 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
4214}
4215
4216// A focused & mirrored window remains focused only if the window and its mirror are both
4217// focusable.
4218TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAllWindowsFocusable) {
4219 setFocusedWindow(mMirror);
4220
4221 // window gets focused
4222 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004223 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4224 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004225 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004226 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4227 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004228 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4229
4230 mMirror->setFocusable(false);
4231 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4232
4233 // window loses focus since one of the windows associated with the token in not focusable
4234 mWindow->consumeFocusEvent(false);
4235
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004236 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
4237 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07004238 mWindow->assertNoEvents();
4239}
4240
4241// A focused & mirrored window remains focused until the window and its mirror both become
4242// invisible.
4243TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAnyWindowVisible) {
4244 setFocusedWindow(mMirror);
4245
4246 // window gets focused
4247 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004248 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4249 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004250 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004251 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4252 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004253 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4254
4255 mMirror->setVisible(false);
4256 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4257
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004258 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4259 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004260 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004261 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4262 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004263 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4264
4265 mWindow->setVisible(false);
4266 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4267
4268 // window loses focus only after all windows associated with the token become invisible.
4269 mWindow->consumeFocusEvent(false);
4270
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004271 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
4272 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07004273 mWindow->assertNoEvents();
4274}
4275
4276// A focused & mirrored window remains focused until both windows are removed.
4277TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedWhileWindowsAlive) {
4278 setFocusedWindow(mMirror);
4279
4280 // window gets focused
4281 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004282 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4283 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004284 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004285 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4286 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004287 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4288
4289 // single window is removed but the window token remains focused
4290 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mMirror}}});
4291
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004292 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4293 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004294 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004295 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4296 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004297 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4298
4299 // Both windows are removed
4300 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
4301 mWindow->consumeFocusEvent(false);
4302
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004303 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
4304 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07004305 mWindow->assertNoEvents();
4306}
4307
4308// Focus request can be pending until one window becomes visible.
4309TEST_F(InputDispatcherMirrorWindowFocusTests, DeferFocusWhenInvisible) {
4310 // Request focus on an invisible mirror.
4311 mWindow->setVisible(false);
4312 mMirror->setVisible(false);
4313 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4314 setFocusedWindow(mMirror);
4315
4316 // Injected key goes to pending queue.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004317 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Vishnu Nair958da932020-08-21 17:12:37 -07004318 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004319 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Vishnu Nair958da932020-08-21 17:12:37 -07004320
4321 mMirror->setVisible(true);
4322 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4323
4324 // window gets focused
4325 mWindow->consumeFocusEvent(true);
4326 // window gets the pending key event
4327 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
4328}
Prabir Pradhan99987712020-11-10 18:43:05 -08004329
4330class InputDispatcherPointerCaptureTests : public InputDispatcherTest {
4331protected:
4332 std::shared_ptr<FakeApplicationHandle> mApp;
4333 sp<FakeWindowHandle> mWindow;
4334 sp<FakeWindowHandle> mSecondWindow;
4335
4336 void SetUp() override {
4337 InputDispatcherTest::SetUp();
4338 mApp = std::make_shared<FakeApplicationHandle>();
4339 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
4340 mWindow->setFocusable(true);
4341 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
4342 mSecondWindow->setFocusable(true);
4343
4344 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
4345 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
4346
4347 setFocusedWindow(mWindow);
4348 mWindow->consumeFocusEvent(true);
4349 }
4350
4351 void notifyPointerCaptureChanged(bool enabled) {
4352 const NotifyPointerCaptureChangedArgs args = generatePointerCaptureChangedArgs(enabled);
4353 mDispatcher->notifyPointerCaptureChanged(&args);
4354 }
4355
4356 void requestAndVerifyPointerCapture(const sp<FakeWindowHandle>& window, bool enabled) {
4357 mDispatcher->requestPointerCapture(window->getToken(), enabled);
4358 mFakePolicy->waitForSetPointerCapture(enabled);
4359 notifyPointerCaptureChanged(enabled);
4360 window->consumeCaptureEvent(enabled);
4361 }
4362};
4363
4364TEST_F(InputDispatcherPointerCaptureTests, EnablePointerCaptureWhenFocused) {
4365 // Ensure that capture cannot be obtained for unfocused windows.
4366 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
4367 mFakePolicy->assertSetPointerCaptureNotCalled();
4368 mSecondWindow->assertNoEvents();
4369
4370 // Ensure that capture can be enabled from the focus window.
4371 requestAndVerifyPointerCapture(mWindow, true);
4372
4373 // Ensure that capture cannot be disabled from a window that does not have capture.
4374 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), false);
4375 mFakePolicy->assertSetPointerCaptureNotCalled();
4376
4377 // Ensure that capture can be disabled from the window with capture.
4378 requestAndVerifyPointerCapture(mWindow, false);
4379}
4380
4381TEST_F(InputDispatcherPointerCaptureTests, DisablesPointerCaptureAfterWindowLosesFocus) {
4382 requestAndVerifyPointerCapture(mWindow, true);
4383
4384 setFocusedWindow(mSecondWindow);
4385
4386 // Ensure that the capture disabled event was sent first.
4387 mWindow->consumeCaptureEvent(false);
4388 mWindow->consumeFocusEvent(false);
4389 mSecondWindow->consumeFocusEvent(true);
4390 mFakePolicy->waitForSetPointerCapture(false);
4391
4392 // Ensure that additional state changes from InputReader are not sent to the window.
4393 notifyPointerCaptureChanged(false);
4394 notifyPointerCaptureChanged(true);
4395 notifyPointerCaptureChanged(false);
4396 mWindow->assertNoEvents();
4397 mSecondWindow->assertNoEvents();
4398 mFakePolicy->assertSetPointerCaptureNotCalled();
4399}
4400
4401TEST_F(InputDispatcherPointerCaptureTests, UnexpectedStateChangeDisablesPointerCapture) {
4402 requestAndVerifyPointerCapture(mWindow, true);
4403
4404 // InputReader unexpectedly disables and enables pointer capture.
4405 notifyPointerCaptureChanged(false);
4406 notifyPointerCaptureChanged(true);
4407
4408 // Ensure that Pointer Capture is disabled.
Prabir Pradhan7d030382020-12-21 07:58:35 -08004409 mFakePolicy->waitForSetPointerCapture(false);
Prabir Pradhan99987712020-11-10 18:43:05 -08004410 mWindow->consumeCaptureEvent(false);
4411 mWindow->assertNoEvents();
4412}
4413
Prabir Pradhan167e6d92021-02-04 16:18:17 -08004414TEST_F(InputDispatcherPointerCaptureTests, OutOfOrderRequests) {
4415 requestAndVerifyPointerCapture(mWindow, true);
4416
4417 // The first window loses focus.
4418 setFocusedWindow(mSecondWindow);
4419 mFakePolicy->waitForSetPointerCapture(false);
4420 mWindow->consumeCaptureEvent(false);
4421
4422 // Request Pointer Capture from the second window before the notification from InputReader
4423 // arrives.
4424 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
4425 mFakePolicy->waitForSetPointerCapture(true);
4426
4427 // InputReader notifies Pointer Capture was disabled (because of the focus change).
4428 notifyPointerCaptureChanged(false);
4429
4430 // InputReader notifies Pointer Capture was enabled (because of mSecondWindow's request).
4431 notifyPointerCaptureChanged(true);
4432
4433 mSecondWindow->consumeFocusEvent(true);
4434 mSecondWindow->consumeCaptureEvent(true);
4435}
4436
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004437class InputDispatcherUntrustedTouchesTest : public InputDispatcherTest {
4438protected:
4439 constexpr static const float MAXIMUM_OBSCURING_OPACITY = 0.8;
Bernardo Rufino7393d172021-02-26 13:56:11 +00004440
4441 constexpr static const float OPACITY_ABOVE_THRESHOLD = 0.9;
4442 static_assert(OPACITY_ABOVE_THRESHOLD > MAXIMUM_OBSCURING_OPACITY);
4443
4444 constexpr static const float OPACITY_BELOW_THRESHOLD = 0.7;
4445 static_assert(OPACITY_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
4446
4447 // When combined twice, ie 1 - (1 - 0.5)*(1 - 0.5) = 0.75 < 8, is still below the threshold
4448 constexpr static const float OPACITY_FAR_BELOW_THRESHOLD = 0.5;
4449 static_assert(OPACITY_FAR_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
4450 static_assert(1 - (1 - OPACITY_FAR_BELOW_THRESHOLD) * (1 - OPACITY_FAR_BELOW_THRESHOLD) <
4451 MAXIMUM_OBSCURING_OPACITY);
4452
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004453 static const int32_t TOUCHED_APP_UID = 10001;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004454 static const int32_t APP_B_UID = 10002;
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004455 static const int32_t APP_C_UID = 10003;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004456
4457 sp<FakeWindowHandle> mTouchWindow;
4458
4459 virtual void SetUp() override {
4460 InputDispatcherTest::SetUp();
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004461 mTouchWindow = getWindow(TOUCHED_APP_UID, "Touched");
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004462 mDispatcher->setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode::BLOCK);
4463 mDispatcher->setMaximumObscuringOpacityForTouch(MAXIMUM_OBSCURING_OPACITY);
4464 }
4465
4466 virtual void TearDown() override {
4467 InputDispatcherTest::TearDown();
4468 mTouchWindow.clear();
4469 }
4470
4471 sp<FakeWindowHandle> getOccludingWindow(int32_t uid, std::string name,
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004472 os::TouchOcclusionMode mode, float alpha = 1.0f) {
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004473 sp<FakeWindowHandle> window = getWindow(uid, name);
4474 window->setFlags(InputWindowInfo::Flag::NOT_TOUCHABLE);
4475 window->setTouchOcclusionMode(mode);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004476 window->setAlpha(alpha);
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004477 return window;
4478 }
4479
4480 sp<FakeWindowHandle> getWindow(int32_t uid, std::string name) {
4481 std::shared_ptr<FakeApplicationHandle> app = std::make_shared<FakeApplicationHandle>();
4482 sp<FakeWindowHandle> window =
4483 new FakeWindowHandle(app, mDispatcher, name, ADISPLAY_ID_DEFAULT);
4484 // Generate an arbitrary PID based on the UID
4485 window->setOwnerInfo(1777 + (uid % 10000), uid);
4486 return window;
4487 }
4488
4489 void touch(const std::vector<PointF>& points = {PointF{100, 200}}) {
4490 NotifyMotionArgs args =
4491 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4492 ADISPLAY_ID_DEFAULT, points);
4493 mDispatcher->notifyMotion(&args);
4494 }
4495};
4496
4497TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithBlockUntrustedOcclusionMode_BlocksTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004498 const sp<FakeWindowHandle>& w =
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004499 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004500 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004501
4502 touch();
4503
4504 mTouchWindow->assertNoEvents();
4505}
4506
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00004507TEST_F(InputDispatcherUntrustedTouchesTest,
Bernardo Rufino7393d172021-02-26 13:56:11 +00004508 WindowWithBlockUntrustedOcclusionModeWithOpacityBelowThreshold_BlocksTouch) {
4509 const sp<FakeWindowHandle>& w =
4510 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.7f);
4511 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4512
4513 touch();
4514
4515 mTouchWindow->assertNoEvents();
4516}
4517
4518TEST_F(InputDispatcherUntrustedTouchesTest,
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00004519 WindowWithBlockUntrustedOcclusionMode_DoesNotReceiveTouch) {
4520 const sp<FakeWindowHandle>& w =
4521 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
4522 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4523
4524 touch();
4525
4526 w->assertNoEvents();
4527}
4528
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004529TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithAllowOcclusionMode_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004530 const sp<FakeWindowHandle>& w = getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::ALLOW);
4531 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004532
4533 touch();
4534
4535 mTouchWindow->consumeAnyMotionDown();
4536}
4537
4538TEST_F(InputDispatcherUntrustedTouchesTest, TouchOutsideOccludingWindow_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004539 const sp<FakeWindowHandle>& w =
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004540 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004541 w->setFrame(Rect(0, 0, 50, 50));
4542 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004543
4544 touch({PointF{100, 100}});
4545
4546 mTouchWindow->consumeAnyMotionDown();
4547}
4548
4549TEST_F(InputDispatcherUntrustedTouchesTest, WindowFromSameUid_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004550 const sp<FakeWindowHandle>& w =
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004551 getOccludingWindow(TOUCHED_APP_UID, "A", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004552 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4553
4554 touch();
4555
4556 mTouchWindow->consumeAnyMotionDown();
4557}
4558
4559TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_AllowsTouch) {
4560 const sp<FakeWindowHandle>& w =
4561 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
4562 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004563
4564 touch();
4565
4566 mTouchWindow->consumeAnyMotionDown();
4567}
4568
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00004569TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_DoesNotReceiveTouch) {
4570 const sp<FakeWindowHandle>& w =
4571 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
4572 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4573
4574 touch();
4575
4576 w->assertNoEvents();
4577}
4578
4579/**
4580 * This is important to make sure apps can't indirectly learn the position of touches (outside vs
4581 * inside) while letting them pass-through. Note that even though touch passes through the occluding
4582 * window, the occluding window will still receive ACTION_OUTSIDE event.
4583 */
4584TEST_F(InputDispatcherUntrustedTouchesTest,
4585 WindowWithZeroOpacityAndWatchOutside_ReceivesOutsideEvent) {
4586 const sp<FakeWindowHandle>& w =
4587 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
4588 w->addFlags(InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
4589 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4590
4591 touch();
4592
4593 w->consumeMotionOutside();
4594}
4595
4596TEST_F(InputDispatcherUntrustedTouchesTest, OutsideEvent_HasZeroCoordinates) {
4597 const sp<FakeWindowHandle>& w =
4598 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
4599 w->addFlags(InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
4600 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4601
4602 touch();
4603
4604 InputEvent* event = w->consume();
4605 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType());
4606 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
4607 EXPECT_EQ(0.0f, motionEvent.getRawPointerCoords(0)->getX());
4608 EXPECT_EQ(0.0f, motionEvent.getRawPointerCoords(0)->getY());
4609}
4610
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004611TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityBelowThreshold_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004612 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004613 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4614 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004615 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4616
4617 touch();
4618
4619 mTouchWindow->consumeAnyMotionDown();
4620}
4621
4622TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAtThreshold_AllowsTouch) {
4623 const sp<FakeWindowHandle>& w =
4624 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4625 MAXIMUM_OBSCURING_OPACITY);
4626 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004627
4628 touch();
4629
4630 mTouchWindow->consumeAnyMotionDown();
4631}
4632
4633TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAboveThreshold_BlocksTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004634 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004635 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4636 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004637 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4638
4639 touch();
4640
4641 mTouchWindow->assertNoEvents();
4642}
4643
4644TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityAboveThreshold_BlocksTouch) {
4645 // Resulting opacity = 1 - (1 - 0.7)*(1 - 0.7) = .91
4646 const sp<FakeWindowHandle>& w1 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004647 getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
4648 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004649 const sp<FakeWindowHandle>& w2 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004650 getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
4651 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004652 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
4653
4654 touch();
4655
4656 mTouchWindow->assertNoEvents();
4657}
4658
4659TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityBelowThreshold_AllowsTouch) {
4660 // Resulting opacity = 1 - (1 - 0.5)*(1 - 0.5) = .75
4661 const sp<FakeWindowHandle>& w1 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004662 getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
4663 OPACITY_FAR_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004664 const sp<FakeWindowHandle>& w2 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004665 getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
4666 OPACITY_FAR_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004667 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
4668
4669 touch();
4670
4671 mTouchWindow->consumeAnyMotionDown();
4672}
4673
4674TEST_F(InputDispatcherUntrustedTouchesTest,
4675 WindowsFromDifferentAppsEachBelowThreshold_AllowsTouch) {
4676 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004677 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4678 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004679 const sp<FakeWindowHandle>& wC =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004680 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
4681 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004682 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
4683
4684 touch();
4685
4686 mTouchWindow->consumeAnyMotionDown();
4687}
4688
4689TEST_F(InputDispatcherUntrustedTouchesTest, WindowsFromDifferentAppsOneAboveThreshold_BlocksTouch) {
4690 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004691 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4692 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004693 const sp<FakeWindowHandle>& wC =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004694 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
4695 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004696 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004697
4698 touch();
4699
4700 mTouchWindow->assertNoEvents();
4701}
4702
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004703TEST_F(InputDispatcherUntrustedTouchesTest,
4704 WindowWithOpacityAboveThresholdAndSelfWindow_BlocksTouch) {
4705 const sp<FakeWindowHandle>& wA =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004706 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
4707 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004708 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004709 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4710 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004711 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
4712
4713 touch();
4714
4715 mTouchWindow->assertNoEvents();
4716}
4717
4718TEST_F(InputDispatcherUntrustedTouchesTest,
4719 WindowWithOpacityBelowThresholdAndSelfWindow_AllowsTouch) {
4720 const sp<FakeWindowHandle>& wA =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004721 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
4722 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004723 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004724 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4725 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004726 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
4727
4728 touch();
4729
4730 mTouchWindow->consumeAnyMotionDown();
4731}
4732
4733TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithOpacityAboveThreshold_AllowsTouch) {
4734 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004735 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
4736 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004737 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4738
4739 touch();
4740
4741 mTouchWindow->consumeAnyMotionDown();
4742}
4743
4744TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithBlockUntrustedMode_AllowsTouch) {
4745 const sp<FakeWindowHandle>& w =
4746 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::BLOCK_UNTRUSTED);
4747 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4748
4749 touch();
4750
4751 mTouchWindow->consumeAnyMotionDown();
4752}
4753
Bernardo Rufinoccd3dd62021-02-15 18:47:42 +00004754TEST_F(InputDispatcherUntrustedTouchesTest,
4755 OpacityThresholdIs0AndWindowAboveThreshold_BlocksTouch) {
4756 mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
4757 const sp<FakeWindowHandle>& w =
4758 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.1f);
4759 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4760
4761 touch();
4762
4763 mTouchWindow->assertNoEvents();
4764}
4765
4766TEST_F(InputDispatcherUntrustedTouchesTest, OpacityThresholdIs0AndWindowAtThreshold_AllowsTouch) {
4767 mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
4768 const sp<FakeWindowHandle>& w =
4769 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.0f);
4770 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4771
4772 touch();
4773
4774 mTouchWindow->consumeAnyMotionDown();
4775}
4776
4777TEST_F(InputDispatcherUntrustedTouchesTest,
4778 OpacityThresholdIs1AndWindowBelowThreshold_AllowsTouch) {
4779 mDispatcher->setMaximumObscuringOpacityForTouch(1.0f);
4780 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004781 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4782 OPACITY_ABOVE_THRESHOLD);
4783 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4784
4785 touch();
4786
4787 mTouchWindow->consumeAnyMotionDown();
4788}
4789
4790TEST_F(InputDispatcherUntrustedTouchesTest,
4791 WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromSameApp_BlocksTouch) {
4792 const sp<FakeWindowHandle>& w1 =
4793 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
4794 OPACITY_BELOW_THRESHOLD);
4795 const sp<FakeWindowHandle>& w2 =
4796 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4797 OPACITY_BELOW_THRESHOLD);
4798 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
4799
4800 touch();
4801
4802 mTouchWindow->assertNoEvents();
4803}
4804
4805/**
4806 * Window B of BLOCK_UNTRUSTED occlusion mode is enough to block the touch, we're testing that the
4807 * addition of another window (C) of USE_OPACITY occlusion mode and opacity below the threshold
4808 * (which alone would result in allowing touches) does not affect the blocking behavior.
4809 */
4810TEST_F(InputDispatcherUntrustedTouchesTest,
4811 WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromDifferentApps_BlocksTouch) {
4812 const sp<FakeWindowHandle>& wB =
4813 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
4814 OPACITY_BELOW_THRESHOLD);
4815 const sp<FakeWindowHandle>& wC =
4816 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
4817 OPACITY_BELOW_THRESHOLD);
4818 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
4819
4820 touch();
4821
4822 mTouchWindow->assertNoEvents();
4823}
4824
4825/**
4826 * This test is testing that a window from a different UID but with same application token doesn't
4827 * block the touch. Apps can share the application token for close UI collaboration for example.
4828 */
4829TEST_F(InputDispatcherUntrustedTouchesTest,
4830 WindowWithSameApplicationTokenFromDifferentApp_AllowsTouch) {
4831 const sp<FakeWindowHandle>& w =
4832 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
4833 w->setApplicationToken(mTouchWindow->getApplicationToken());
Bernardo Rufinoccd3dd62021-02-15 18:47:42 +00004834 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4835
4836 touch();
4837
4838 mTouchWindow->consumeAnyMotionDown();
4839}
4840
arthurhungb89ccb02020-12-30 16:19:01 +08004841class InputDispatcherDragTests : public InputDispatcherTest {
4842protected:
4843 std::shared_ptr<FakeApplicationHandle> mApp;
4844 sp<FakeWindowHandle> mWindow;
4845 sp<FakeWindowHandle> mSecondWindow;
4846 sp<FakeWindowHandle> mDragWindow;
4847
4848 void SetUp() override {
4849 InputDispatcherTest::SetUp();
4850 mApp = std::make_shared<FakeApplicationHandle>();
4851 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
4852 mWindow->setFrame(Rect(0, 0, 100, 100));
4853 mWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
4854
4855 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
4856 mSecondWindow->setFrame(Rect(100, 0, 200, 100));
4857 mSecondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
4858
4859 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
4860 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
4861 }
4862
4863 // Start performing drag, we will create a drag window and transfer touch to it.
4864 void performDrag() {
4865 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4866 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4867 {50, 50}))
4868 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4869
4870 // Window should receive motion event.
4871 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4872
4873 // The drag window covers the entire display
4874 mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
4875 mDispatcher->setInputWindows(
4876 {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
4877
4878 // Transfer touch focus to the drag window
4879 mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
4880 true /* isDragDrop */);
4881 mWindow->consumeMotionCancel();
4882 mDragWindow->consumeMotionDown();
4883 }
arthurhung6d4bed92021-03-17 11:59:33 +08004884
4885 // Start performing drag, we will create a drag window and transfer touch to it.
4886 void performStylusDrag() {
4887 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4888 injectMotionEvent(mDispatcher,
4889 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
4890 AINPUT_SOURCE_STYLUS)
4891 .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
4892 .pointer(PointerBuilder(0,
4893 AMOTION_EVENT_TOOL_TYPE_STYLUS)
4894 .x(50)
4895 .y(50))
4896 .build()));
4897 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4898
4899 // The drag window covers the entire display
4900 mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
4901 mDispatcher->setInputWindows(
4902 {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
4903
4904 // Transfer touch focus to the drag window
4905 mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
4906 true /* isDragDrop */);
4907 mWindow->consumeMotionCancel();
4908 mDragWindow->consumeMotionDown();
4909 }
arthurhungb89ccb02020-12-30 16:19:01 +08004910};
4911
4912TEST_F(InputDispatcherDragTests, DragEnterAndDragExit) {
4913 performDrag();
4914
4915 // Move on window.
4916 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4917 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
4918 ADISPLAY_ID_DEFAULT, {50, 50}))
4919 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4920 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
4921 mWindow->consumeDragEvent(false, 50, 50);
4922 mSecondWindow->assertNoEvents();
4923
4924 // Move to another window.
4925 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4926 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
4927 ADISPLAY_ID_DEFAULT, {150, 50}))
4928 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4929 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
4930 mWindow->consumeDragEvent(true, 150, 50);
4931 mSecondWindow->consumeDragEvent(false, 50, 50);
4932
4933 // Move back to original window.
4934 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4935 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
4936 ADISPLAY_ID_DEFAULT, {50, 50}))
4937 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4938 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
4939 mWindow->consumeDragEvent(false, 50, 50);
4940 mSecondWindow->consumeDragEvent(true, -50, 50);
4941
4942 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4943 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {50, 50}))
4944 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4945 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
4946 mWindow->assertNoEvents();
4947 mSecondWindow->assertNoEvents();
4948}
4949
arthurhungf452d0b2021-01-06 00:19:52 +08004950TEST_F(InputDispatcherDragTests, DragAndDrop) {
4951 performDrag();
4952
4953 // Move on window.
4954 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4955 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
4956 ADISPLAY_ID_DEFAULT, {50, 50}))
4957 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4958 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
4959 mWindow->consumeDragEvent(false, 50, 50);
4960 mSecondWindow->assertNoEvents();
4961
4962 // Move to another window.
4963 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4964 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
4965 ADISPLAY_ID_DEFAULT, {150, 50}))
4966 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4967 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
4968 mWindow->consumeDragEvent(true, 150, 50);
4969 mSecondWindow->consumeDragEvent(false, 50, 50);
4970
4971 // drop to another window.
4972 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4973 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4974 {150, 50}))
4975 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4976 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
4977 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
4978 mWindow->assertNoEvents();
4979 mSecondWindow->assertNoEvents();
4980}
4981
arthurhung6d4bed92021-03-17 11:59:33 +08004982TEST_F(InputDispatcherDragTests, StylusDragAndDrop) {
4983 performStylusDrag();
4984
4985 // Move on window and keep button pressed.
4986 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4987 injectMotionEvent(mDispatcher,
4988 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
4989 .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
4990 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
4991 .x(50)
4992 .y(50))
4993 .build()))
4994 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4995 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
4996 mWindow->consumeDragEvent(false, 50, 50);
4997 mSecondWindow->assertNoEvents();
4998
4999 // Move to another window and release button, expect to drop item.
5000 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5001 injectMotionEvent(mDispatcher,
5002 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
5003 .buttonState(0)
5004 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
5005 .x(150)
5006 .y(50))
5007 .build()))
5008 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5009 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5010 mWindow->assertNoEvents();
5011 mSecondWindow->assertNoEvents();
5012 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
5013
5014 // nothing to the window.
5015 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5016 injectMotionEvent(mDispatcher,
5017 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_STYLUS)
5018 .buttonState(0)
5019 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
5020 .x(150)
5021 .y(50))
5022 .build()))
5023 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5024 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
5025 mWindow->assertNoEvents();
5026 mSecondWindow->assertNoEvents();
5027}
5028
Arthur Hung6d0571e2021-04-09 20:18:16 +08005029TEST_F(InputDispatcherDragTests, DragAndDrop_InvalidWindow) {
5030 performDrag();
5031
5032 // Set second window invisible.
5033 mSecondWindow->setVisible(false);
5034 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
5035
5036 // Move on window.
5037 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5038 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5039 ADISPLAY_ID_DEFAULT, {50, 50}))
5040 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5041 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5042 mWindow->consumeDragEvent(false, 50, 50);
5043 mSecondWindow->assertNoEvents();
5044
5045 // Move to another window.
5046 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5047 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5048 ADISPLAY_ID_DEFAULT, {150, 50}))
5049 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5050 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5051 mWindow->consumeDragEvent(true, 150, 50);
5052 mSecondWindow->assertNoEvents();
5053
5054 // drop to another window.
5055 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5056 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5057 {150, 50}))
5058 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5059 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
5060 mFakePolicy->assertDropTargetEquals(nullptr);
5061 mWindow->assertNoEvents();
5062 mSecondWindow->assertNoEvents();
5063}
5064
Garfield Tane84e6f92019-08-29 17:28:41 -07005065} // namespace android::inputdispatcher