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Michael Wrightd02c5b62014-02-10 15:10:22 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Garfield Tan0fc2fa72019-08-29 17:22:15 -070017#include "../dispatcher/InputDispatcher.h"
Michael Wrightd02c5b62014-02-10 15:10:22 -080018
Siarhei Vishniakou1c494c52021-08-11 20:25:01 -070019#include <android-base/properties.h>
Prabir Pradhana3ab87a2022-01-27 10:00:21 -080020#include <android-base/silent_death_test.h>
Garfield Tan1c7bc862020-01-28 13:24:04 -080021#include <android-base/stringprintf.h>
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -070022#include <android-base/thread_annotations.h>
Robert Carr803535b2018-08-02 16:38:15 -070023#include <binder/Binder.h>
Michael Wright8e9a8562022-02-09 13:44:29 +000024#include <fcntl.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080025#include <gtest/gtest.h>
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100026#include <input/Input.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080027#include <linux/input.h>
Prabir Pradhan07e05b62021-11-19 03:57:24 -080028#include <sys/epoll.h>
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100029
Garfield Tan1c7bc862020-01-28 13:24:04 -080030#include <cinttypes>
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -070031#include <thread>
Garfield Tan1c7bc862020-01-28 13:24:04 -080032#include <unordered_set>
chaviwd1c23182019-12-20 18:44:56 -080033#include <vector>
Michael Wrightd02c5b62014-02-10 15:10:22 -080034
Garfield Tan1c7bc862020-01-28 13:24:04 -080035using android::base::StringPrintf;
chaviw3277faf2021-05-19 16:45:23 -050036using android::gui::FocusRequest;
37using android::gui::TouchOcclusionMode;
38using android::gui::WindowInfo;
39using android::gui::WindowInfoHandle;
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -080040using android::os::InputEventInjectionResult;
41using android::os::InputEventInjectionSync;
Garfield Tan1c7bc862020-01-28 13:24:04 -080042
Garfield Tane84e6f92019-08-29 17:28:41 -070043namespace android::inputdispatcher {
Michael Wrightd02c5b62014-02-10 15:10:22 -080044
Dominik Laskowski2f01d772022-03-23 16:01:29 -070045using namespace ftl::flag_operators;
46
Michael Wrightd02c5b62014-02-10 15:10:22 -080047// An arbitrary time value.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +000048static constexpr nsecs_t ARBITRARY_TIME = 1234;
Michael Wrightd02c5b62014-02-10 15:10:22 -080049
50// An arbitrary device id.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +000051static constexpr int32_t DEVICE_ID = 1;
Michael Wrightd02c5b62014-02-10 15:10:22 -080052
Jeff Brownf086ddb2014-02-11 14:28:48 -080053// An arbitrary display id.
Arthur Hungabbb9d82021-09-01 14:52:30 +000054static constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
55static constexpr int32_t SECOND_DISPLAY_ID = 1;
Jeff Brownf086ddb2014-02-11 14:28:48 -080056
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -080057static constexpr int32_t POINTER_1_DOWN =
58 AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Prabir Pradhanb60b1dc2022-03-15 14:02:35 +000059static constexpr int32_t POINTER_2_DOWN =
60 AMOTION_EVENT_ACTION_POINTER_DOWN | (2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -080061static constexpr int32_t POINTER_1_UP =
62 AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
63
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +000064// The default pid and uid for windows created by the test.
65static constexpr int32_t WINDOW_PID = 999;
66static constexpr int32_t WINDOW_UID = 1001;
67
68// The default policy flags to use for event injection by tests.
69static constexpr uint32_t DEFAULT_POLICY_FLAGS = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
Michael Wrightd02c5b62014-02-10 15:10:22 -080070
Siarhei Vishniakou58cfc602020-12-14 23:21:30 +000071// An arbitrary pid of the gesture monitor window
72static constexpr int32_t MONITOR_PID = 2001;
73
Siarhei Vishniakou289e9242022-02-15 14:50:16 -080074static constexpr std::chrono::duration STALE_EVENT_TIMEOUT = 1000ms;
75
chaviwd1c23182019-12-20 18:44:56 -080076struct PointF {
77 float x;
78 float y;
79};
Michael Wrightd02c5b62014-02-10 15:10:22 -080080
Gang Wang342c9272020-01-13 13:15:04 -050081/**
82 * Return a DOWN key event with KEYCODE_A.
83 */
84static KeyEvent getTestKeyEvent() {
85 KeyEvent event;
86
Garfield Tanfbe732e2020-01-24 11:26:14 -080087 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
88 INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
89 ARBITRARY_TIME, ARBITRARY_TIME);
Gang Wang342c9272020-01-13 13:15:04 -050090 return event;
91}
92
Siarhei Vishniakouca205502021-07-16 21:31:58 +000093static void assertMotionAction(int32_t expectedAction, int32_t receivedAction) {
94 ASSERT_EQ(expectedAction, receivedAction)
95 << "expected " << MotionEvent::actionToString(expectedAction) << ", got "
96 << MotionEvent::actionToString(receivedAction);
97}
98
Michael Wrightd02c5b62014-02-10 15:10:22 -080099// --- FakeInputDispatcherPolicy ---
100
101class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface {
102 InputDispatcherConfiguration mConfig;
103
Prabir Pradhanedd96402022-02-15 01:46:16 -0800104 using AnrResult = std::pair<sp<IBinder>, int32_t /*pid*/>;
105
Michael Wrightd02c5b62014-02-10 15:10:22 -0800106protected:
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000107 virtual ~FakeInputDispatcherPolicy() {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800108
109public:
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000110 FakeInputDispatcherPolicy() {}
Jackal Guof9696682018-10-05 12:23:23 +0800111
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800112 void assertFilterInputEventWasCalled(const NotifyKeyArgs& args) {
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700113 assertFilterInputEventWasCalledInternal([&args](const InputEvent& event) {
114 ASSERT_EQ(event.getType(), AINPUT_EVENT_TYPE_KEY);
115 EXPECT_EQ(event.getDisplayId(), args.displayId);
116
117 const auto& keyEvent = static_cast<const KeyEvent&>(event);
118 EXPECT_EQ(keyEvent.getEventTime(), args.eventTime);
119 EXPECT_EQ(keyEvent.getAction(), args.action);
120 });
Jackal Guof9696682018-10-05 12:23:23 +0800121 }
122
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700123 void assertFilterInputEventWasCalled(const NotifyMotionArgs& args, vec2 point) {
124 assertFilterInputEventWasCalledInternal([&](const InputEvent& event) {
125 ASSERT_EQ(event.getType(), AINPUT_EVENT_TYPE_MOTION);
126 EXPECT_EQ(event.getDisplayId(), args.displayId);
127
128 const auto& motionEvent = static_cast<const MotionEvent&>(event);
129 EXPECT_EQ(motionEvent.getEventTime(), args.eventTime);
130 EXPECT_EQ(motionEvent.getAction(), args.action);
131 EXPECT_EQ(motionEvent.getX(0), point.x);
132 EXPECT_EQ(motionEvent.getY(0), point.y);
133 EXPECT_EQ(motionEvent.getRawX(0), point.x);
134 EXPECT_EQ(motionEvent.getRawY(0), point.y);
135 });
Jackal Guof9696682018-10-05 12:23:23 +0800136 }
137
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700138 void assertFilterInputEventWasNotCalled() {
139 std::scoped_lock lock(mLock);
140 ASSERT_EQ(nullptr, mFilteredEvent);
141 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800142
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800143 void assertNotifyConfigurationChangedWasCalled(nsecs_t when) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700144 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800145 ASSERT_TRUE(mConfigurationChangedTime)
146 << "Timed out waiting for configuration changed call";
147 ASSERT_EQ(*mConfigurationChangedTime, when);
148 mConfigurationChangedTime = std::nullopt;
149 }
150
151 void assertNotifySwitchWasCalled(const NotifySwitchArgs& args) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700152 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800153 ASSERT_TRUE(mLastNotifySwitch);
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800154 // We do not check id because it is not exposed to the policy
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800155 EXPECT_EQ(args.eventTime, mLastNotifySwitch->eventTime);
156 EXPECT_EQ(args.policyFlags, mLastNotifySwitch->policyFlags);
157 EXPECT_EQ(args.switchValues, mLastNotifySwitch->switchValues);
158 EXPECT_EQ(args.switchMask, mLastNotifySwitch->switchMask);
159 mLastNotifySwitch = std::nullopt;
160 }
161
chaviwfd6d3512019-03-25 13:23:49 -0700162 void assertOnPointerDownEquals(const sp<IBinder>& touchedToken) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700163 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800164 ASSERT_EQ(touchedToken, mOnPointerDownToken);
165 mOnPointerDownToken.clear();
166 }
167
168 void assertOnPointerDownWasNotCalled() {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700169 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800170 ASSERT_TRUE(mOnPointerDownToken == nullptr)
171 << "Expected onPointerDownOutsideFocus to not have been called";
chaviwfd6d3512019-03-25 13:23:49 -0700172 }
173
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700174 // This function must be called soon after the expected ANR timer starts,
175 // because we are also checking how much time has passed.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500176 void assertNotifyNoFocusedWindowAnrWasCalled(
Chris Yea209fde2020-07-22 13:54:51 -0700177 std::chrono::nanoseconds timeout,
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500178 const std::shared_ptr<InputApplicationHandle>& expectedApplication) {
Prabir Pradhanedd96402022-02-15 01:46:16 -0800179 std::unique_lock lock(mLock);
180 android::base::ScopedLockAssertion assumeLocked(mLock);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500181 std::shared_ptr<InputApplicationHandle> application;
Prabir Pradhanedd96402022-02-15 01:46:16 -0800182 ASSERT_NO_FATAL_FAILURE(
183 application = getAnrTokenLockedInterruptible(timeout, mAnrApplications, lock));
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500184 ASSERT_EQ(expectedApplication, application);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700185 }
186
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000187 void assertNotifyWindowUnresponsiveWasCalled(std::chrono::nanoseconds timeout,
Prabir Pradhanedd96402022-02-15 01:46:16 -0800188 const sp<WindowInfoHandle>& window) {
189 LOG_ALWAYS_FATAL_IF(window == nullptr, "window should not be null");
190 assertNotifyWindowUnresponsiveWasCalled(timeout, window->getToken(),
191 window->getInfo()->ownerPid);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500192 }
193
Prabir Pradhanedd96402022-02-15 01:46:16 -0800194 void assertNotifyWindowUnresponsiveWasCalled(std::chrono::nanoseconds timeout,
195 const sp<IBinder>& expectedToken,
196 int32_t expectedPid) {
197 std::unique_lock lock(mLock);
198 android::base::ScopedLockAssertion assumeLocked(mLock);
199 AnrResult result;
200 ASSERT_NO_FATAL_FAILURE(result =
201 getAnrTokenLockedInterruptible(timeout, mAnrWindows, lock));
202 const auto& [token, pid] = result;
203 ASSERT_EQ(expectedToken, token);
204 ASSERT_EQ(expectedPid, pid);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500205 }
206
Prabir Pradhanedd96402022-02-15 01:46:16 -0800207 /** Wrap call with ASSERT_NO_FATAL_FAILURE() to ensure the return value is valid. */
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000208 sp<IBinder> getUnresponsiveWindowToken(std::chrono::nanoseconds timeout) {
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500209 std::unique_lock lock(mLock);
210 android::base::ScopedLockAssertion assumeLocked(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800211 AnrResult result = getAnrTokenLockedInterruptible(timeout, mAnrWindows, lock);
212 const auto& [token, _] = result;
213 return token;
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000214 }
215
Prabir Pradhanedd96402022-02-15 01:46:16 -0800216 void assertNotifyWindowResponsiveWasCalled(const sp<IBinder>& expectedToken,
217 int32_t expectedPid) {
218 std::unique_lock lock(mLock);
219 android::base::ScopedLockAssertion assumeLocked(mLock);
220 AnrResult result;
221 ASSERT_NO_FATAL_FAILURE(
222 result = getAnrTokenLockedInterruptible(0s, mResponsiveWindows, lock));
223 const auto& [token, pid] = result;
224 ASSERT_EQ(expectedToken, token);
225 ASSERT_EQ(expectedPid, pid);
226 }
227
228 /** Wrap call with ASSERT_NO_FATAL_FAILURE() to ensure the return value is valid. */
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000229 sp<IBinder> getResponsiveWindowToken() {
230 std::unique_lock lock(mLock);
231 android::base::ScopedLockAssertion assumeLocked(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800232 AnrResult result = getAnrTokenLockedInterruptible(0s, mResponsiveWindows, lock);
233 const auto& [token, _] = result;
234 return token;
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700235 }
236
237 void assertNotifyAnrWasNotCalled() {
238 std::scoped_lock lock(mLock);
239 ASSERT_TRUE(mAnrApplications.empty());
Prabir Pradhanedd96402022-02-15 01:46:16 -0800240 ASSERT_TRUE(mAnrWindows.empty());
241 ASSERT_TRUE(mResponsiveWindows.empty())
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500242 << "ANR was not called, but please also consume the 'connection is responsive' "
243 "signal";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700244 }
245
Garfield Tan1c7bc862020-01-28 13:24:04 -0800246 void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) {
247 mConfig.keyRepeatTimeout = timeout;
248 mConfig.keyRepeatDelay = delay;
249 }
250
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000251 PointerCaptureRequest assertSetPointerCaptureCalled(bool enabled) {
Prabir Pradhan99987712020-11-10 18:43:05 -0800252 std::unique_lock lock(mLock);
253 base::ScopedLockAssertion assumeLocked(mLock);
254
255 if (!mPointerCaptureChangedCondition.wait_for(lock, 100ms,
256 [this, enabled]() REQUIRES(mLock) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000257 return mPointerCaptureRequest->enable ==
Prabir Pradhan99987712020-11-10 18:43:05 -0800258 enabled;
259 })) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000260 ADD_FAILURE() << "Timed out waiting for setPointerCapture(" << enabled
261 << ") to be called.";
262 return {};
Prabir Pradhan99987712020-11-10 18:43:05 -0800263 }
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000264 auto request = *mPointerCaptureRequest;
265 mPointerCaptureRequest.reset();
266 return request;
Prabir Pradhan99987712020-11-10 18:43:05 -0800267 }
268
269 void assertSetPointerCaptureNotCalled() {
270 std::unique_lock lock(mLock);
271 base::ScopedLockAssertion assumeLocked(mLock);
272
273 if (mPointerCaptureChangedCondition.wait_for(lock, 100ms) != std::cv_status::timeout) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000274 FAIL() << "Expected setPointerCapture(request) to not be called, but was called. "
Prabir Pradhan99987712020-11-10 18:43:05 -0800275 "enabled = "
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000276 << std::to_string(mPointerCaptureRequest->enable);
Prabir Pradhan99987712020-11-10 18:43:05 -0800277 }
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000278 mPointerCaptureRequest.reset();
Prabir Pradhan99987712020-11-10 18:43:05 -0800279 }
280
arthurhungf452d0b2021-01-06 00:19:52 +0800281 void assertDropTargetEquals(const sp<IBinder>& targetToken) {
282 std::scoped_lock lock(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800283 ASSERT_TRUE(mNotifyDropWindowWasCalled);
arthurhungf452d0b2021-01-06 00:19:52 +0800284 ASSERT_EQ(targetToken, mDropTargetWindowToken);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800285 mNotifyDropWindowWasCalled = false;
arthurhungf452d0b2021-01-06 00:19:52 +0800286 }
287
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -0800288 void assertNotifyInputChannelBrokenWasCalled(const sp<IBinder>& token) {
289 std::unique_lock lock(mLock);
290 base::ScopedLockAssertion assumeLocked(mLock);
291 std::optional<sp<IBinder>> receivedToken =
292 getItemFromStorageLockedInterruptible(100ms, mBrokenInputChannels, lock,
293 mNotifyInputChannelBroken);
294 ASSERT_TRUE(receivedToken.has_value());
295 ASSERT_EQ(token, *receivedToken);
296 }
297
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800298 /**
299 * Set policy timeout. A value of zero means next key will not be intercepted.
300 */
301 void setInterceptKeyTimeout(std::chrono::milliseconds timeout) {
302 mInterceptKeyTimeout = timeout;
303 }
304
Michael Wrightd02c5b62014-02-10 15:10:22 -0800305private:
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700306 std::mutex mLock;
307 std::unique_ptr<InputEvent> mFilteredEvent GUARDED_BY(mLock);
308 std::optional<nsecs_t> mConfigurationChangedTime GUARDED_BY(mLock);
309 sp<IBinder> mOnPointerDownToken GUARDED_BY(mLock);
310 std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
Jackal Guof9696682018-10-05 12:23:23 +0800311
Prabir Pradhan99987712020-11-10 18:43:05 -0800312 std::condition_variable mPointerCaptureChangedCondition;
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000313
314 std::optional<PointerCaptureRequest> mPointerCaptureRequest GUARDED_BY(mLock);
Prabir Pradhan99987712020-11-10 18:43:05 -0800315
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700316 // ANR handling
Chris Yea209fde2020-07-22 13:54:51 -0700317 std::queue<std::shared_ptr<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800318 std::queue<AnrResult> mAnrWindows GUARDED_BY(mLock);
319 std::queue<AnrResult> mResponsiveWindows GUARDED_BY(mLock);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700320 std::condition_variable mNotifyAnr;
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -0800321 std::queue<sp<IBinder>> mBrokenInputChannels GUARDED_BY(mLock);
322 std::condition_variable mNotifyInputChannelBroken;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700323
arthurhungf452d0b2021-01-06 00:19:52 +0800324 sp<IBinder> mDropTargetWindowToken GUARDED_BY(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800325 bool mNotifyDropWindowWasCalled GUARDED_BY(mLock) = false;
arthurhungf452d0b2021-01-06 00:19:52 +0800326
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800327 std::chrono::milliseconds mInterceptKeyTimeout = 0ms;
328
Prabir Pradhanedd96402022-02-15 01:46:16 -0800329 // All three ANR-related callbacks behave the same way, so we use this generic function to wait
330 // for a specific container to become non-empty. When the container is non-empty, return the
331 // first entry from the container and erase it.
332 template <class T>
333 T getAnrTokenLockedInterruptible(std::chrono::nanoseconds timeout, std::queue<T>& storage,
334 std::unique_lock<std::mutex>& lock) REQUIRES(mLock) {
335 // If there is an ANR, Dispatcher won't be idle because there are still events
336 // in the waitQueue that we need to check on. So we can't wait for dispatcher to be idle
337 // before checking if ANR was called.
338 // Since dispatcher is not guaranteed to call notifyNoFocusedWindowAnr right away, we need
339 // to provide it some time to act. 100ms seems reasonable.
340 std::chrono::duration timeToWait = timeout + 100ms; // provide some slack
341 const std::chrono::time_point start = std::chrono::steady_clock::now();
342 std::optional<T> token =
343 getItemFromStorageLockedInterruptible(timeToWait, storage, lock, mNotifyAnr);
344 if (!token.has_value()) {
345 ADD_FAILURE() << "Did not receive the ANR callback";
346 return {};
347 }
348
349 const std::chrono::duration waited = std::chrono::steady_clock::now() - start;
350 // Ensure that the ANR didn't get raised too early. We can't be too strict here because
351 // the dispatcher started counting before this function was called
352 if (std::chrono::abs(timeout - waited) > 100ms) {
353 ADD_FAILURE() << "ANR was raised too early or too late. Expected "
354 << std::chrono::duration_cast<std::chrono::milliseconds>(timeout).count()
355 << "ms, but waited "
356 << std::chrono::duration_cast<std::chrono::milliseconds>(waited).count()
357 << "ms instead";
358 }
359 return *token;
360 }
361
362 template <class T>
363 std::optional<T> getItemFromStorageLockedInterruptible(std::chrono::nanoseconds timeout,
364 std::queue<T>& storage,
365 std::unique_lock<std::mutex>& lock,
366 std::condition_variable& condition)
367 REQUIRES(mLock) {
368 condition.wait_for(lock, timeout,
369 [&storage]() REQUIRES(mLock) { return !storage.empty(); });
370 if (storage.empty()) {
371 ADD_FAILURE() << "Did not receive the expected callback";
372 return std::nullopt;
373 }
374 T item = storage.front();
375 storage.pop();
376 return std::make_optional(item);
377 }
378
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600379 void notifyConfigurationChanged(nsecs_t when) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700380 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800381 mConfigurationChangedTime = when;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800382 }
383
Prabir Pradhanedd96402022-02-15 01:46:16 -0800384 void notifyWindowUnresponsive(const sp<IBinder>& connectionToken, std::optional<int32_t> pid,
385 const std::string&) override {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700386 std::scoped_lock lock(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800387 ASSERT_TRUE(pid.has_value());
388 mAnrWindows.push({connectionToken, *pid});
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700389 mNotifyAnr.notify_all();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500390 }
391
Prabir Pradhanedd96402022-02-15 01:46:16 -0800392 void notifyWindowResponsive(const sp<IBinder>& connectionToken,
393 std::optional<int32_t> pid) override {
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500394 std::scoped_lock lock(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800395 ASSERT_TRUE(pid.has_value());
396 mResponsiveWindows.push({connectionToken, *pid});
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500397 mNotifyAnr.notify_all();
398 }
399
400 void notifyNoFocusedWindowAnr(
401 const std::shared_ptr<InputApplicationHandle>& applicationHandle) override {
402 std::scoped_lock lock(mLock);
403 mAnrApplications.push(applicationHandle);
404 mNotifyAnr.notify_all();
Michael Wrightd02c5b62014-02-10 15:10:22 -0800405 }
406
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -0800407 void notifyInputChannelBroken(const sp<IBinder>& connectionToken) override {
408 std::scoped_lock lock(mLock);
409 mBrokenInputChannels.push(connectionToken);
410 mNotifyInputChannelBroken.notify_all();
411 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800412
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600413 void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {}
Robert Carr740167f2018-10-11 19:03:41 -0700414
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600415 void notifyUntrustedTouch(const std::string& obscuringPackage) override {}
Chris Yef59a2f42020-10-16 12:55:26 -0700416 void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType,
417 InputDeviceSensorAccuracy accuracy, nsecs_t timestamp,
418 const std::vector<float>& values) override {}
419
420 void notifySensorAccuracy(int deviceId, InputDeviceSensorType sensorType,
421 InputDeviceSensorAccuracy accuracy) override {}
Bernardo Rufino2e1f6512020-10-08 13:42:07 +0000422
Chris Yefb552902021-02-03 17:18:37 -0800423 void notifyVibratorState(int32_t deviceId, bool isOn) override {}
424
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600425 void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800426 *outConfig = mConfig;
427 }
428
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600429 bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700430 std::scoped_lock lock(mLock);
Jackal Guof9696682018-10-05 12:23:23 +0800431 switch (inputEvent->getType()) {
432 case AINPUT_EVENT_TYPE_KEY: {
433 const KeyEvent* keyEvent = static_cast<const KeyEvent*>(inputEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800434 mFilteredEvent = std::make_unique<KeyEvent>(*keyEvent);
Jackal Guof9696682018-10-05 12:23:23 +0800435 break;
436 }
437
438 case AINPUT_EVENT_TYPE_MOTION: {
439 const MotionEvent* motionEvent = static_cast<const MotionEvent*>(inputEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800440 mFilteredEvent = std::make_unique<MotionEvent>(*motionEvent);
Jackal Guof9696682018-10-05 12:23:23 +0800441 break;
442 }
443 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800444 return true;
445 }
446
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800447 void interceptKeyBeforeQueueing(const KeyEvent* inputEvent, uint32_t&) override {
448 if (inputEvent->getAction() == AKEY_EVENT_ACTION_UP) {
449 // Clear intercept state when we handled the event.
450 mInterceptKeyTimeout = 0ms;
451 }
452 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800453
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600454 void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800455
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600456 nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent*, uint32_t) override {
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800457 nsecs_t delay = std::chrono::nanoseconds(mInterceptKeyTimeout).count();
458 // Clear intercept state so we could dispatch the event in next wake.
459 mInterceptKeyTimeout = 0ms;
460 return delay;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800461 }
462
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600463 bool dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent*, uint32_t, KeyEvent*) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800464 return false;
465 }
466
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600467 void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask,
468 uint32_t policyFlags) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700469 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800470 /** We simply reconstruct NotifySwitchArgs in policy because InputDispatcher is
471 * essentially a passthrough for notifySwitch.
472 */
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800473 mLastNotifySwitch = NotifySwitchArgs(1 /*id*/, when, policyFlags, switchValues, switchMask);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800474 }
475
Sean Stoutb4e0a592021-02-23 07:34:53 -0800476 void pokeUserActivity(nsecs_t, int32_t, int32_t) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800477
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600478 void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700479 std::scoped_lock lock(mLock);
chaviwfd6d3512019-03-25 13:23:49 -0700480 mOnPointerDownToken = newToken;
481 }
482
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000483 void setPointerCapture(const PointerCaptureRequest& request) override {
Prabir Pradhan99987712020-11-10 18:43:05 -0800484 std::scoped_lock lock(mLock);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000485 mPointerCaptureRequest = {request};
Prabir Pradhan99987712020-11-10 18:43:05 -0800486 mPointerCaptureChangedCondition.notify_all();
487 }
488
arthurhungf452d0b2021-01-06 00:19:52 +0800489 void notifyDropWindow(const sp<IBinder>& token, float x, float y) override {
490 std::scoped_lock lock(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800491 mNotifyDropWindowWasCalled = true;
arthurhungf452d0b2021-01-06 00:19:52 +0800492 mDropTargetWindowToken = token;
493 }
494
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700495 void assertFilterInputEventWasCalledInternal(
496 const std::function<void(const InputEvent&)>& verify) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700497 std::scoped_lock lock(mLock);
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -0800498 ASSERT_NE(nullptr, mFilteredEvent) << "Expected filterInputEvent() to have been called.";
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700499 verify(*mFilteredEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800500 mFilteredEvent = nullptr;
Jackal Guof9696682018-10-05 12:23:23 +0800501 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800502};
503
Michael Wrightd02c5b62014-02-10 15:10:22 -0800504// --- InputDispatcherTest ---
505
506class InputDispatcherTest : public testing::Test {
507protected:
508 sp<FakeInputDispatcherPolicy> mFakePolicy;
Siarhei Vishniakou18050092021-09-01 13:32:49 -0700509 std::unique_ptr<InputDispatcher> mDispatcher;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800510
Siarhei Vishniakouf2652122021-03-05 21:39:46 +0000511 void SetUp() override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800512 mFakePolicy = new FakeInputDispatcherPolicy();
Siarhei Vishniakou289e9242022-02-15 14:50:16 -0800513 mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy, STALE_EVENT_TIMEOUT);
Arthur Hungb92218b2018-08-14 12:00:21 +0800514 mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000515 // Start InputDispatcher thread
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700516 ASSERT_EQ(OK, mDispatcher->start());
Michael Wrightd02c5b62014-02-10 15:10:22 -0800517 }
518
Siarhei Vishniakouf2652122021-03-05 21:39:46 +0000519 void TearDown() override {
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700520 ASSERT_EQ(OK, mDispatcher->stop());
Michael Wrightd02c5b62014-02-10 15:10:22 -0800521 mFakePolicy.clear();
Siarhei Vishniakou18050092021-09-01 13:32:49 -0700522 mDispatcher.reset();
Michael Wrightd02c5b62014-02-10 15:10:22 -0800523 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700524
525 /**
526 * Used for debugging when writing the test
527 */
528 void dumpDispatcherState() {
529 std::string dump;
530 mDispatcher->dump(dump);
531 std::stringstream ss(dump);
532 std::string to;
533
534 while (std::getline(ss, to, '\n')) {
535 ALOGE("%s", to.c_str());
536 }
537 }
Vishnu Nair958da932020-08-21 17:12:37 -0700538
chaviw3277faf2021-05-19 16:45:23 -0500539 void setFocusedWindow(const sp<WindowInfoHandle>& window,
540 const sp<WindowInfoHandle>& focusedWindow = nullptr) {
Vishnu Nair958da932020-08-21 17:12:37 -0700541 FocusRequest request;
542 request.token = window->getToken();
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +0000543 request.windowName = window->getName();
Vishnu Nair958da932020-08-21 17:12:37 -0700544 if (focusedWindow) {
545 request.focusedToken = focusedWindow->getToken();
546 }
547 request.timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
548 request.displayId = window->getInfo()->displayId;
549 mDispatcher->setFocusedWindow(request);
550 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800551};
552
Michael Wrightd02c5b62014-02-10 15:10:22 -0800553TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) {
554 KeyEvent event;
555
556 // Rejects undefined key actions.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800557 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
558 INVALID_HMAC,
Siarhei Vishniakou9c858ac2020-01-23 14:20:11 -0600559 /*action*/ -1, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME,
560 ARBITRARY_TIME);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800561 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000562 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
563 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800564 << "Should reject key events with undefined action.";
565
566 // Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800567 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
568 INVALID_HMAC, AKEY_EVENT_ACTION_MULTIPLE, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
Siarhei Vishniakou9c858ac2020-01-23 14:20:11 -0600569 ARBITRARY_TIME, ARBITRARY_TIME);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800570 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000571 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
572 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800573 << "Should reject key events with ACTION_MULTIPLE.";
574}
575
576TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
577 MotionEvent event;
578 PointerProperties pointerProperties[MAX_POINTERS + 1];
579 PointerCoords pointerCoords[MAX_POINTERS + 1];
Siarhei Vishniakou01747382022-01-20 13:23:27 -0800580 for (size_t i = 0; i <= MAX_POINTERS; i++) {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800581 pointerProperties[i].clear();
582 pointerProperties[i].id = i;
583 pointerCoords[i].clear();
584 }
585
Siarhei Vishniakou49e59222018-12-28 18:17:15 -0800586 // Some constants commonly used below
587 constexpr int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
588 constexpr int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE;
589 constexpr int32_t metaState = AMETA_NONE;
590 constexpr MotionClassification classification = MotionClassification::NONE;
591
chaviw9eaa22c2020-07-01 16:21:27 -0700592 ui::Transform identityTransform;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800593 // Rejects undefined motion actions.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800594 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
chaviw9eaa22c2020-07-01 16:21:27 -0700595 /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification,
596 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700597 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
598 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700599 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800600 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000601 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
602 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800603 << "Should reject motion events with undefined action.";
604
605 // Rejects pointer down with invalid index.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800606 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -0800607 POINTER_1_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
608 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
609 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
610 ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500611 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800612 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000613 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
614 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800615 << "Should reject motion events with pointer down index too large.";
616
Garfield Tanfbe732e2020-01-24 11:26:14 -0800617 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700618 AMOTION_EVENT_ACTION_POINTER_DOWN |
619 (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700620 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
621 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700622 identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500623 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800624 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000625 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
626 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800627 << "Should reject motion events with pointer down index too small.";
628
629 // Rejects pointer up with invalid index.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800630 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -0800631 POINTER_1_UP, 0, 0, edgeFlags, metaState, 0, classification, identityTransform,
632 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
633 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
634 ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500635 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800636 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000637 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
638 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800639 << "Should reject motion events with pointer up index too large.";
640
Garfield Tanfbe732e2020-01-24 11:26:14 -0800641 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700642 AMOTION_EVENT_ACTION_POINTER_UP |
643 (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700644 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
645 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700646 identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500647 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800648 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000649 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
650 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800651 << "Should reject motion events with pointer up index too small.";
652
653 // Rejects motion events with invalid number of pointers.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800654 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
655 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700656 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700657 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
658 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700659 /*pointerCount*/ 0, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800660 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000661 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
662 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800663 << "Should reject motion events with 0 pointers.";
664
Garfield Tanfbe732e2020-01-24 11:26:14 -0800665 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
666 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700667 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700668 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
669 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700670 /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800671 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000672 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
673 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800674 << "Should reject motion events with more than MAX_POINTERS pointers.";
675
676 // Rejects motion events with invalid pointer ids.
677 pointerProperties[0].id = -1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800678 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
679 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700680 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700681 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
682 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700683 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800684 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000685 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
686 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800687 << "Should reject motion events with pointer ids less than 0.";
688
689 pointerProperties[0].id = MAX_POINTER_ID + 1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800690 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
691 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700692 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700693 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
694 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700695 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800696 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000697 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
698 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800699 << "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";
700
701 // Rejects motion events with duplicate pointer ids.
702 pointerProperties[0].id = 1;
703 pointerProperties[1].id = 1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800704 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
705 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700706 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700707 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
708 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700709 /*pointerCount*/ 2, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800710 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000711 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
712 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800713 << "Should reject motion events with duplicate pointer ids.";
714}
715
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800716/* Test InputDispatcher for notifyConfigurationChanged and notifySwitch events */
717
718TEST_F(InputDispatcherTest, NotifyConfigurationChanged_CallsPolicy) {
719 constexpr nsecs_t eventTime = 20;
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800720 NotifyConfigurationChangedArgs args(10 /*id*/, eventTime);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800721 mDispatcher->notifyConfigurationChanged(&args);
722 ASSERT_TRUE(mDispatcher->waitForIdle());
723
724 mFakePolicy->assertNotifyConfigurationChangedWasCalled(eventTime);
725}
726
727TEST_F(InputDispatcherTest, NotifySwitch_CallsPolicy) {
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800728 NotifySwitchArgs args(10 /*id*/, 20 /*eventTime*/, 0 /*policyFlags*/, 1 /*switchValues*/,
729 2 /*switchMask*/);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800730 mDispatcher->notifySwitch(&args);
731
732 // InputDispatcher adds POLICY_FLAG_TRUSTED because the event went through InputListener
733 args.policyFlags |= POLICY_FLAG_TRUSTED;
734 mFakePolicy->assertNotifySwitchWasCalled(args);
735}
736
Arthur Hungb92218b2018-08-14 12:00:21 +0800737// --- InputDispatcherTest SetInputWindowTest ---
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700738static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 500ms;
Siarhei Vishniakou1c494c52021-08-11 20:25:01 -0700739// Default input dispatching timeout if there is no focused application or paused window
740// from which to determine an appropriate dispatching timeout.
741static const std::chrono::duration DISPATCHING_TIMEOUT = std::chrono::milliseconds(
742 android::os::IInputConstants::UNMULTIPLIED_DEFAULT_DISPATCHING_TIMEOUT_MILLIS *
743 android::base::HwTimeoutMultiplier());
Arthur Hungb92218b2018-08-14 12:00:21 +0800744
745class FakeApplicationHandle : public InputApplicationHandle {
746public:
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700747 FakeApplicationHandle() {
748 mInfo.name = "Fake Application";
749 mInfo.token = new BBinder();
Siarhei Vishniakou70622952020-07-30 11:17:23 -0500750 mInfo.dispatchingTimeoutMillis =
751 std::chrono::duration_cast<std::chrono::milliseconds>(DISPATCHING_TIMEOUT).count();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700752 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800753 virtual ~FakeApplicationHandle() {}
754
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000755 virtual bool updateInfo() override { return true; }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700756
Siarhei Vishniakou70622952020-07-30 11:17:23 -0500757 void setDispatchingTimeout(std::chrono::milliseconds timeout) {
758 mInfo.dispatchingTimeoutMillis = timeout.count();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700759 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800760};
761
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800762class FakeInputReceiver {
Arthur Hungb92218b2018-08-14 12:00:21 +0800763public:
Garfield Tan15601662020-09-22 15:32:38 -0700764 explicit FakeInputReceiver(std::unique_ptr<InputChannel> clientChannel, const std::string name)
chaviwd1c23182019-12-20 18:44:56 -0800765 : mName(name) {
Garfield Tan15601662020-09-22 15:32:38 -0700766 mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel));
chaviwd1c23182019-12-20 18:44:56 -0800767 }
768
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800769 InputEvent* consume() {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700770 InputEvent* event;
771 std::optional<uint32_t> consumeSeq = receiveEvent(&event);
772 if (!consumeSeq) {
773 return nullptr;
774 }
775 finishEvent(*consumeSeq);
776 return event;
777 }
778
779 /**
780 * Receive an event without acknowledging it.
781 * Return the sequence number that could later be used to send finished signal.
782 */
783 std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
Arthur Hungb92218b2018-08-14 12:00:21 +0800784 uint32_t consumeSeq;
785 InputEvent* event;
Arthur Hungb92218b2018-08-14 12:00:21 +0800786
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800787 std::chrono::time_point start = std::chrono::steady_clock::now();
788 status_t status = WOULD_BLOCK;
789 while (status == WOULD_BLOCK) {
chaviw81e2bb92019-12-18 15:03:51 -0800790 status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq,
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800791 &event);
792 std::chrono::duration elapsed = std::chrono::steady_clock::now() - start;
793 if (elapsed > 100ms) {
794 break;
795 }
796 }
797
798 if (status == WOULD_BLOCK) {
799 // Just means there's no event available.
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700800 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800801 }
802
803 if (status != OK) {
804 ADD_FAILURE() << mName.c_str() << ": consumer consume should return OK.";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700805 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800806 }
807 if (event == nullptr) {
808 ADD_FAILURE() << "Consumed correctly, but received NULL event from consumer";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700809 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800810 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700811 if (outEvent != nullptr) {
812 *outEvent = event;
813 }
814 return consumeSeq;
815 }
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800816
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700817 /**
818 * To be used together with "receiveEvent" to complete the consumption of an event.
819 */
820 void finishEvent(uint32_t consumeSeq) {
821 const status_t status = mConsumer->sendFinishedSignal(consumeSeq, true);
822 ASSERT_EQ(OK, status) << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800823 }
824
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +0000825 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
826 const status_t status = mConsumer->sendTimeline(inputEventId, timeline);
827 ASSERT_EQ(OK, status);
828 }
829
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000830 void consumeEvent(int32_t expectedEventType, int32_t expectedAction,
831 std::optional<int32_t> expectedDisplayId,
832 std::optional<int32_t> expectedFlags) {
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800833 InputEvent* event = consume();
834
835 ASSERT_NE(nullptr, event) << mName.c_str()
836 << ": consumer should have returned non-NULL event.";
Arthur Hungb92218b2018-08-14 12:00:21 +0800837 ASSERT_EQ(expectedEventType, event->getType())
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700838 << mName.c_str() << " expected " << inputEventTypeToString(expectedEventType)
Siarhei Vishniakou7feb2ea2019-11-25 15:11:23 -0800839 << " event, got " << inputEventTypeToString(event->getType()) << " event";
Arthur Hungb92218b2018-08-14 12:00:21 +0800840
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000841 if (expectedDisplayId.has_value()) {
842 EXPECT_EQ(expectedDisplayId, event->getDisplayId());
843 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800844
Tiger Huang8664f8c2018-10-11 19:14:35 +0800845 switch (expectedEventType) {
846 case AINPUT_EVENT_TYPE_KEY: {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800847 const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*event);
848 EXPECT_EQ(expectedAction, keyEvent.getAction());
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000849 if (expectedFlags.has_value()) {
850 EXPECT_EQ(expectedFlags.value(), keyEvent.getFlags());
851 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800852 break;
853 }
854 case AINPUT_EVENT_TYPE_MOTION: {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800855 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
Siarhei Vishniakouca205502021-07-16 21:31:58 +0000856 assertMotionAction(expectedAction, motionEvent.getAction());
857
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000858 if (expectedFlags.has_value()) {
859 EXPECT_EQ(expectedFlags.value(), motionEvent.getFlags());
860 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800861 break;
862 }
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100863 case AINPUT_EVENT_TYPE_FOCUS: {
864 FAIL() << "Use 'consumeFocusEvent' for FOCUS events";
865 }
Prabir Pradhan99987712020-11-10 18:43:05 -0800866 case AINPUT_EVENT_TYPE_CAPTURE: {
867 FAIL() << "Use 'consumeCaptureEvent' for CAPTURE events";
868 }
Antonio Kantekf16f2832021-09-28 04:39:20 +0000869 case AINPUT_EVENT_TYPE_TOUCH_MODE: {
870 FAIL() << "Use 'consumeTouchModeEvent' for TOUCH_MODE events";
871 }
arthurhungb89ccb02020-12-30 16:19:01 +0800872 case AINPUT_EVENT_TYPE_DRAG: {
873 FAIL() << "Use 'consumeDragEvent' for DRAG events";
874 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800875 default: {
876 FAIL() << mName.c_str() << ": invalid event type: " << expectedEventType;
877 }
878 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800879 }
880
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100881 void consumeFocusEvent(bool hasFocus, bool inTouchMode) {
882 InputEvent* event = consume();
883 ASSERT_NE(nullptr, event) << mName.c_str()
884 << ": consumer should have returned non-NULL event.";
885 ASSERT_EQ(AINPUT_EVENT_TYPE_FOCUS, event->getType())
886 << "Got " << inputEventTypeToString(event->getType())
887 << " event instead of FOCUS event";
888
889 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
890 << mName.c_str() << ": event displayId should always be NONE.";
891
892 FocusEvent* focusEvent = static_cast<FocusEvent*>(event);
893 EXPECT_EQ(hasFocus, focusEvent->getHasFocus());
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100894 }
895
Prabir Pradhan99987712020-11-10 18:43:05 -0800896 void consumeCaptureEvent(bool hasCapture) {
897 const InputEvent* event = consume();
898 ASSERT_NE(nullptr, event) << mName.c_str()
899 << ": consumer should have returned non-NULL event.";
900 ASSERT_EQ(AINPUT_EVENT_TYPE_CAPTURE, event->getType())
901 << "Got " << inputEventTypeToString(event->getType())
902 << " event instead of CAPTURE event";
903
904 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
905 << mName.c_str() << ": event displayId should always be NONE.";
906
907 const auto& captureEvent = static_cast<const CaptureEvent&>(*event);
908 EXPECT_EQ(hasCapture, captureEvent.getPointerCaptureEnabled());
909 }
910
arthurhungb89ccb02020-12-30 16:19:01 +0800911 void consumeDragEvent(bool isExiting, float x, float y) {
912 const InputEvent* event = consume();
913 ASSERT_NE(nullptr, event) << mName.c_str()
914 << ": consumer should have returned non-NULL event.";
915 ASSERT_EQ(AINPUT_EVENT_TYPE_DRAG, event->getType())
916 << "Got " << inputEventTypeToString(event->getType())
917 << " event instead of DRAG event";
918
919 EXPECT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
920 << mName.c_str() << ": event displayId should always be NONE.";
921
922 const auto& dragEvent = static_cast<const DragEvent&>(*event);
923 EXPECT_EQ(isExiting, dragEvent.isExiting());
924 EXPECT_EQ(x, dragEvent.getX());
925 EXPECT_EQ(y, dragEvent.getY());
926 }
927
Antonio Kantekf16f2832021-09-28 04:39:20 +0000928 void consumeTouchModeEvent(bool inTouchMode) {
929 const InputEvent* event = consume();
930 ASSERT_NE(nullptr, event) << mName.c_str()
931 << ": consumer should have returned non-NULL event.";
932 ASSERT_EQ(AINPUT_EVENT_TYPE_TOUCH_MODE, event->getType())
933 << "Got " << inputEventTypeToString(event->getType())
934 << " event instead of TOUCH_MODE event";
935
936 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
937 << mName.c_str() << ": event displayId should always be NONE.";
938 const auto& touchModeEvent = static_cast<const TouchModeEvent&>(*event);
939 EXPECT_EQ(inTouchMode, touchModeEvent.isInTouchMode());
940 }
941
chaviwd1c23182019-12-20 18:44:56 -0800942 void assertNoEvents() {
943 InputEvent* event = consume();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700944 if (event == nullptr) {
945 return;
946 }
947 if (event->getType() == AINPUT_EVENT_TYPE_KEY) {
948 KeyEvent& keyEvent = static_cast<KeyEvent&>(*event);
949 ADD_FAILURE() << "Received key event "
950 << KeyEvent::actionToString(keyEvent.getAction());
951 } else if (event->getType() == AINPUT_EVENT_TYPE_MOTION) {
952 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
953 ADD_FAILURE() << "Received motion event "
954 << MotionEvent::actionToString(motionEvent.getAction());
955 } else if (event->getType() == AINPUT_EVENT_TYPE_FOCUS) {
956 FocusEvent& focusEvent = static_cast<FocusEvent&>(*event);
957 ADD_FAILURE() << "Received focus event, hasFocus = "
958 << (focusEvent.getHasFocus() ? "true" : "false");
Prabir Pradhan99987712020-11-10 18:43:05 -0800959 } else if (event->getType() == AINPUT_EVENT_TYPE_CAPTURE) {
960 const auto& captureEvent = static_cast<CaptureEvent&>(*event);
961 ADD_FAILURE() << "Received capture event, pointerCaptureEnabled = "
962 << (captureEvent.getPointerCaptureEnabled() ? "true" : "false");
Antonio Kantekf16f2832021-09-28 04:39:20 +0000963 } else if (event->getType() == AINPUT_EVENT_TYPE_TOUCH_MODE) {
964 const auto& touchModeEvent = static_cast<TouchModeEvent&>(*event);
965 ADD_FAILURE() << "Received touch mode event, inTouchMode = "
966 << (touchModeEvent.isInTouchMode() ? "true" : "false");
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700967 }
968 FAIL() << mName.c_str()
969 << ": should not have received any events, so consume() should return NULL";
chaviwd1c23182019-12-20 18:44:56 -0800970 }
971
972 sp<IBinder> getToken() { return mConsumer->getChannel()->getConnectionToken(); }
973
Prabir Pradhan07e05b62021-11-19 03:57:24 -0800974 int getChannelFd() { return mConsumer->getChannel()->getFd().get(); }
975
chaviwd1c23182019-12-20 18:44:56 -0800976protected:
977 std::unique_ptr<InputConsumer> mConsumer;
978 PreallocatedInputEventFactory mEventFactory;
979
980 std::string mName;
981};
982
chaviw3277faf2021-05-19 16:45:23 -0500983class FakeWindowHandle : public WindowInfoHandle {
chaviwd1c23182019-12-20 18:44:56 -0800984public:
985 static const int32_t WIDTH = 600;
986 static const int32_t HEIGHT = 800;
chaviwd1c23182019-12-20 18:44:56 -0800987
Chris Yea209fde2020-07-22 13:54:51 -0700988 FakeWindowHandle(const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
Siarhei Vishniakou18050092021-09-01 13:32:49 -0700989 const std::unique_ptr<InputDispatcher>& dispatcher, const std::string name,
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500990 int32_t displayId, std::optional<sp<IBinder>> token = std::nullopt)
chaviwd1c23182019-12-20 18:44:56 -0800991 : mName(name) {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500992 if (token == std::nullopt) {
Garfield Tan15601662020-09-22 15:32:38 -0700993 base::Result<std::unique_ptr<InputChannel>> channel =
994 dispatcher->createInputChannel(name);
995 token = (*channel)->getConnectionToken();
996 mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name);
chaviwd1c23182019-12-20 18:44:56 -0800997 }
998
999 inputApplicationHandle->updateInfo();
1000 mInfo.applicationInfo = *inputApplicationHandle->getInfo();
1001
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001002 mInfo.token = *token;
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001003 mInfo.id = sId++;
chaviwd1c23182019-12-20 18:44:56 -08001004 mInfo.name = name;
Siarhei Vishniakouc1ae5562020-06-30 14:22:57 -05001005 mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001006 mInfo.alpha = 1.0;
chaviwd1c23182019-12-20 18:44:56 -08001007 mInfo.frameLeft = 0;
1008 mInfo.frameTop = 0;
1009 mInfo.frameRight = WIDTH;
1010 mInfo.frameBottom = HEIGHT;
chaviw1ff3d1e2020-07-01 15:53:47 -07001011 mInfo.transform.set(0, 0);
chaviwd1c23182019-12-20 18:44:56 -08001012 mInfo.globalScaleFactor = 1.0;
1013 mInfo.touchableRegion.clear();
1014 mInfo.addTouchableRegion(Rect(0, 0, WIDTH, HEIGHT));
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001015 mInfo.ownerPid = WINDOW_PID;
1016 mInfo.ownerUid = WINDOW_UID;
chaviwd1c23182019-12-20 18:44:56 -08001017 mInfo.displayId = displayId;
Prabir Pradhan51e7db02022-02-07 06:02:57 -08001018 mInfo.inputConfig = WindowInfo::InputConfig::DEFAULT;
chaviwd1c23182019-12-20 18:44:56 -08001019 }
1020
Arthur Hungabbb9d82021-09-01 14:52:30 +00001021 sp<FakeWindowHandle> clone(
1022 const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001023 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t displayId) {
Arthur Hungabbb9d82021-09-01 14:52:30 +00001024 sp<FakeWindowHandle> handle =
1025 new FakeWindowHandle(inputApplicationHandle, dispatcher, mInfo.name + "(Mirror)",
1026 displayId, mInfo.token);
1027 return handle;
1028 }
1029
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001030 void setTouchable(bool touchable) {
1031 mInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, !touchable);
1032 }
chaviwd1c23182019-12-20 18:44:56 -08001033
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001034 void setFocusable(bool focusable) {
1035 mInfo.setInputConfig(WindowInfo::InputConfig::NOT_FOCUSABLE, !focusable);
1036 }
1037
1038 void setVisible(bool visible) {
1039 mInfo.setInputConfig(WindowInfo::InputConfig::NOT_VISIBLE, !visible);
1040 }
Vishnu Nair958da932020-08-21 17:12:37 -07001041
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001042 void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
Siarhei Vishniakouc1ae5562020-06-30 14:22:57 -05001043 mInfo.dispatchingTimeout = timeout;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001044 }
1045
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001046 void setPaused(bool paused) {
1047 mInfo.setInputConfig(WindowInfo::InputConfig::PAUSE_DISPATCHING, paused);
1048 }
1049
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08001050 void setPreventSplitting(bool preventSplitting) {
1051 mInfo.setInputConfig(WindowInfo::InputConfig::PREVENT_SPLITTING, preventSplitting);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001052 }
1053
1054 void setSlippery(bool slippery) {
1055 mInfo.setInputConfig(WindowInfo::InputConfig::SLIPPERY, slippery);
1056 }
1057
1058 void setWatchOutsideTouch(bool watchOutside) {
1059 mInfo.setInputConfig(WindowInfo::InputConfig::WATCH_OUTSIDE_TOUCH, watchOutside);
1060 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001061
Prabir Pradhan51e7db02022-02-07 06:02:57 -08001062 void setSpy(bool spy) { mInfo.setInputConfig(WindowInfo::InputConfig::SPY, spy); }
1063
1064 void setInterceptsStylus(bool interceptsStylus) {
1065 mInfo.setInputConfig(WindowInfo::InputConfig::INTERCEPTS_STYLUS, interceptsStylus);
1066 }
1067
1068 void setDropInput(bool dropInput) {
1069 mInfo.setInputConfig(WindowInfo::InputConfig::DROP_INPUT, dropInput);
1070 }
1071
1072 void setDropInputIfObscured(bool dropInputIfObscured) {
1073 mInfo.setInputConfig(WindowInfo::InputConfig::DROP_INPUT_IF_OBSCURED, dropInputIfObscured);
1074 }
1075
1076 void setNoInputChannel(bool noInputChannel) {
1077 mInfo.setInputConfig(WindowInfo::InputConfig::NO_INPUT_CHANNEL, noInputChannel);
1078 }
1079
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001080 void setAlpha(float alpha) { mInfo.alpha = alpha; }
1081
chaviw3277faf2021-05-19 16:45:23 -05001082 void setTouchOcclusionMode(TouchOcclusionMode mode) { mInfo.touchOcclusionMode = mode; }
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001083
Bernardo Rufino7393d172021-02-26 13:56:11 +00001084 void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; }
1085
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07001086 void setFrame(const Rect& frame, const ui::Transform& displayTransform = ui::Transform()) {
chaviwd1c23182019-12-20 18:44:56 -08001087 mInfo.frameLeft = frame.left;
1088 mInfo.frameTop = frame.top;
1089 mInfo.frameRight = frame.right;
1090 mInfo.frameBottom = frame.bottom;
1091 mInfo.touchableRegion.clear();
1092 mInfo.addTouchableRegion(frame);
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07001093
1094 const Rect logicalDisplayFrame = displayTransform.transform(frame);
1095 ui::Transform translate;
1096 translate.set(-logicalDisplayFrame.left, -logicalDisplayFrame.top);
1097 mInfo.transform = translate * displayTransform;
chaviwd1c23182019-12-20 18:44:56 -08001098 }
1099
Prabir Pradhan07e05b62021-11-19 03:57:24 -08001100 void setTouchableRegion(const Region& region) { mInfo.touchableRegion = region; }
1101
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001102 void setIsWallpaper(bool isWallpaper) {
1103 mInfo.setInputConfig(WindowInfo::InputConfig::IS_WALLPAPER, isWallpaper);
1104 }
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001105
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001106 void setDupTouchToWallpaper(bool hasWallpaper) {
1107 mInfo.setInputConfig(WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER, hasWallpaper);
1108 }
chaviwd1c23182019-12-20 18:44:56 -08001109
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001110 void setTrustedOverlay(bool trustedOverlay) {
1111 mInfo.setInputConfig(WindowInfo::InputConfig::TRUSTED_OVERLAY, trustedOverlay);
1112 }
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001113
chaviw9eaa22c2020-07-01 16:21:27 -07001114 void setWindowTransform(float dsdx, float dtdx, float dtdy, float dsdy) {
1115 mInfo.transform.set(dsdx, dtdx, dtdy, dsdy);
1116 }
1117
1118 void setWindowScale(float xScale, float yScale) { setWindowTransform(xScale, 0, 0, yScale); }
chaviwaf87b3e2019-10-01 16:59:28 -07001119
yunho.shinf4a80b82020-11-16 21:13:57 +09001120 void setWindowOffset(float offsetX, float offsetY) { mInfo.transform.set(offsetX, offsetY); }
1121
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001122 void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
1123 consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN, expectedDisplayId,
1124 expectedFlags);
1125 }
1126
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001127 void consumeKeyUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
1128 consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, expectedDisplayId, expectedFlags);
1129 }
1130
Svet Ganov5d3bc372020-01-26 23:11:07 -08001131 void consumeMotionCancel(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001132 int32_t expectedFlags = 0) {
Svet Ganov5d3bc372020-01-26 23:11:07 -08001133 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, expectedDisplayId,
1134 expectedFlags);
1135 }
1136
1137 void consumeMotionMove(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001138 int32_t expectedFlags = 0) {
Svet Ganov5d3bc372020-01-26 23:11:07 -08001139 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, expectedDisplayId,
1140 expectedFlags);
1141 }
1142
1143 void consumeMotionDown(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001144 int32_t expectedFlags = 0) {
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001145 consumeAnyMotionDown(expectedDisplayId, expectedFlags);
1146 }
1147
1148 void consumeAnyMotionDown(std::optional<int32_t> expectedDisplayId = std::nullopt,
1149 std::optional<int32_t> expectedFlags = std::nullopt) {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001150 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN, expectedDisplayId,
1151 expectedFlags);
1152 }
1153
Svet Ganov5d3bc372020-01-26 23:11:07 -08001154 void consumeMotionPointerDown(int32_t pointerIdx,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001155 int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1156 int32_t expectedFlags = 0) {
1157 int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN |
1158 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001159 consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
1160 }
1161
1162 void consumeMotionPointerUp(int32_t pointerIdx, int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001163 int32_t expectedFlags = 0) {
1164 int32_t action = AMOTION_EVENT_ACTION_POINTER_UP |
1165 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001166 consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
1167 }
1168
1169 void consumeMotionUp(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001170 int32_t expectedFlags = 0) {
Michael Wright3a240c42019-12-10 20:53:41 +00001171 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP, expectedDisplayId,
1172 expectedFlags);
1173 }
1174
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05001175 void consumeMotionOutside(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1176 int32_t expectedFlags = 0) {
1177 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE, expectedDisplayId,
1178 expectedFlags);
1179 }
1180
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08001181 void consumeMotionOutsideWithZeroedCoords(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1182 int32_t expectedFlags = 0) {
1183 InputEvent* event = consume();
1184 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType());
1185 const MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
1186 EXPECT_EQ(AMOTION_EVENT_ACTION_OUTSIDE, motionEvent.getActionMasked());
1187 EXPECT_EQ(0.f, motionEvent.getRawPointerCoords(0)->getX());
1188 EXPECT_EQ(0.f, motionEvent.getRawPointerCoords(0)->getY());
1189 }
1190
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001191 void consumeFocusEvent(bool hasFocus, bool inTouchMode = true) {
1192 ASSERT_NE(mInputReceiver, nullptr)
1193 << "Cannot consume events from a window with no receiver";
1194 mInputReceiver->consumeFocusEvent(hasFocus, inTouchMode);
1195 }
1196
Prabir Pradhan99987712020-11-10 18:43:05 -08001197 void consumeCaptureEvent(bool hasCapture) {
1198 ASSERT_NE(mInputReceiver, nullptr)
1199 << "Cannot consume events from a window with no receiver";
1200 mInputReceiver->consumeCaptureEvent(hasCapture);
1201 }
1202
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001203 void consumeEvent(int32_t expectedEventType, int32_t expectedAction,
1204 std::optional<int32_t> expectedDisplayId,
1205 std::optional<int32_t> expectedFlags) {
chaviwd1c23182019-12-20 18:44:56 -08001206 ASSERT_NE(mInputReceiver, nullptr) << "Invalid consume event on window with no receiver";
1207 mInputReceiver->consumeEvent(expectedEventType, expectedAction, expectedDisplayId,
1208 expectedFlags);
1209 }
1210
arthurhungb89ccb02020-12-30 16:19:01 +08001211 void consumeDragEvent(bool isExiting, float x, float y) {
1212 mInputReceiver->consumeDragEvent(isExiting, x, y);
1213 }
1214
Antonio Kantekf16f2832021-09-28 04:39:20 +00001215 void consumeTouchModeEvent(bool inTouchMode) {
1216 ASSERT_NE(mInputReceiver, nullptr)
1217 << "Cannot consume events from a window with no receiver";
1218 mInputReceiver->consumeTouchModeEvent(inTouchMode);
1219 }
1220
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001221 std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001222 if (mInputReceiver == nullptr) {
1223 ADD_FAILURE() << "Invalid receive event on window with no receiver";
1224 return std::nullopt;
1225 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001226 return mInputReceiver->receiveEvent(outEvent);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001227 }
1228
1229 void finishEvent(uint32_t sequenceNum) {
1230 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
1231 mInputReceiver->finishEvent(sequenceNum);
1232 }
1233
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +00001234 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
1235 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
1236 mInputReceiver->sendTimeline(inputEventId, timeline);
1237 }
1238
chaviwaf87b3e2019-10-01 16:59:28 -07001239 InputEvent* consume() {
1240 if (mInputReceiver == nullptr) {
1241 return nullptr;
1242 }
1243 return mInputReceiver->consume();
1244 }
1245
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00001246 MotionEvent* consumeMotion() {
1247 InputEvent* event = consume();
1248 if (event == nullptr) {
1249 ADD_FAILURE() << "Consume failed : no event";
1250 return nullptr;
1251 }
1252 if (event->getType() != AINPUT_EVENT_TYPE_MOTION) {
1253 ADD_FAILURE() << "Instead of motion event, got "
1254 << inputEventTypeToString(event->getType());
1255 return nullptr;
1256 }
1257 return static_cast<MotionEvent*>(event);
1258 }
1259
Arthur Hungb92218b2018-08-14 12:00:21 +08001260 void assertNoEvents() {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001261 if (mInputReceiver == nullptr &&
Prabir Pradhan51e7db02022-02-07 06:02:57 -08001262 mInfo.inputConfig.test(WindowInfo::InputConfig::NO_INPUT_CHANNEL)) {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001263 return; // Can't receive events if the window does not have input channel
1264 }
1265 ASSERT_NE(nullptr, mInputReceiver)
1266 << "Window without InputReceiver must specify feature NO_INPUT_CHANNEL";
chaviwd1c23182019-12-20 18:44:56 -08001267 mInputReceiver->assertNoEvents();
Arthur Hungb92218b2018-08-14 12:00:21 +08001268 }
1269
chaviwaf87b3e2019-10-01 16:59:28 -07001270 sp<IBinder> getToken() { return mInfo.token; }
1271
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001272 const std::string& getName() { return mName; }
1273
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001274 void setOwnerInfo(int32_t ownerPid, int32_t ownerUid) {
1275 mInfo.ownerPid = ownerPid;
1276 mInfo.ownerUid = ownerUid;
1277 }
1278
Prabir Pradhanedd96402022-02-15 01:46:16 -08001279 int32_t getPid() const { return mInfo.ownerPid; }
1280
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -08001281 void destroyReceiver() { mInputReceiver = nullptr; }
1282
Prabir Pradhan07e05b62021-11-19 03:57:24 -08001283 int getChannelFd() { return mInputReceiver->getChannelFd(); }
1284
chaviwd1c23182019-12-20 18:44:56 -08001285private:
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001286 const std::string mName;
chaviwd1c23182019-12-20 18:44:56 -08001287 std::unique_ptr<FakeInputReceiver> mInputReceiver;
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001288 static std::atomic<int32_t> sId; // each window gets a unique id, like in surfaceflinger
Arthur Hung2fbf37f2018-09-13 18:16:41 +08001289};
1290
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001291std::atomic<int32_t> FakeWindowHandle::sId{1};
1292
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001293static InputEventInjectionResult injectKey(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001294 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001295 int32_t displayId = ADISPLAY_ID_NONE,
1296 InputEventInjectionSync syncMode = InputEventInjectionSync::WAIT_FOR_RESULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001297 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001298 bool allowKeyRepeat = true, std::optional<int32_t> targetUid = {},
1299 uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
Arthur Hungb92218b2018-08-14 12:00:21 +08001300 KeyEvent event;
1301 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1302
1303 // Define a valid key down event.
Garfield Tanfbe732e2020-01-24 11:26:14 -08001304 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001305 INVALID_HMAC, action, /* flags */ 0, AKEYCODE_A, KEY_A, AMETA_NONE,
1306 repeatCount, currentTime, currentTime);
Arthur Hungb92218b2018-08-14 12:00:21 +08001307
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001308 if (!allowKeyRepeat) {
1309 policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
1310 }
Arthur Hungb92218b2018-08-14 12:00:21 +08001311 // Inject event until dispatch out.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001312 return dispatcher->injectInputEvent(&event, targetUid, syncMode, injectionTimeout, policyFlags);
Arthur Hungb92218b2018-08-14 12:00:21 +08001313}
1314
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001315static InputEventInjectionResult injectKeyDown(const std::unique_ptr<InputDispatcher>& dispatcher,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001316 int32_t displayId = ADISPLAY_ID_NONE) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001317 return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId);
1318}
1319
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001320// Inject a down event that has key repeat disabled. This allows InputDispatcher to idle without
1321// sending a subsequent key up. When key repeat is enabled, the dispatcher cannot idle because it
1322// has to be woken up to process the repeating key.
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001323static InputEventInjectionResult injectKeyDownNoRepeat(
1324 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t displayId = ADISPLAY_ID_NONE) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001325 return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId,
1326 InputEventInjectionSync::WAIT_FOR_RESULT, INJECT_EVENT_TIMEOUT,
1327 /* allowKeyRepeat */ false);
1328}
1329
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001330static InputEventInjectionResult injectKeyUp(const std::unique_ptr<InputDispatcher>& dispatcher,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001331 int32_t displayId = ADISPLAY_ID_NONE) {
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001332 return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /* repeatCount */ 0, displayId);
1333}
1334
Garfield Tandf26e862020-07-01 20:18:19 -07001335class PointerBuilder {
1336public:
1337 PointerBuilder(int32_t id, int32_t toolType) {
1338 mProperties.clear();
1339 mProperties.id = id;
1340 mProperties.toolType = toolType;
1341 mCoords.clear();
1342 }
1343
1344 PointerBuilder& x(float x) { return axis(AMOTION_EVENT_AXIS_X, x); }
1345
1346 PointerBuilder& y(float y) { return axis(AMOTION_EVENT_AXIS_Y, y); }
1347
1348 PointerBuilder& axis(int32_t axis, float value) {
1349 mCoords.setAxisValue(axis, value);
1350 return *this;
1351 }
1352
1353 PointerProperties buildProperties() const { return mProperties; }
1354
1355 PointerCoords buildCoords() const { return mCoords; }
1356
1357private:
1358 PointerProperties mProperties;
1359 PointerCoords mCoords;
1360};
1361
1362class MotionEventBuilder {
1363public:
1364 MotionEventBuilder(int32_t action, int32_t source) {
1365 mAction = action;
1366 mSource = source;
1367 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
1368 }
1369
1370 MotionEventBuilder& eventTime(nsecs_t eventTime) {
1371 mEventTime = eventTime;
1372 return *this;
1373 }
1374
1375 MotionEventBuilder& displayId(int32_t displayId) {
1376 mDisplayId = displayId;
1377 return *this;
1378 }
1379
1380 MotionEventBuilder& actionButton(int32_t actionButton) {
1381 mActionButton = actionButton;
1382 return *this;
1383 }
1384
arthurhung6d4bed92021-03-17 11:59:33 +08001385 MotionEventBuilder& buttonState(int32_t buttonState) {
1386 mButtonState = buttonState;
Garfield Tandf26e862020-07-01 20:18:19 -07001387 return *this;
1388 }
1389
1390 MotionEventBuilder& rawXCursorPosition(float rawXCursorPosition) {
1391 mRawXCursorPosition = rawXCursorPosition;
1392 return *this;
1393 }
1394
1395 MotionEventBuilder& rawYCursorPosition(float rawYCursorPosition) {
1396 mRawYCursorPosition = rawYCursorPosition;
1397 return *this;
1398 }
1399
1400 MotionEventBuilder& pointer(PointerBuilder pointer) {
1401 mPointers.push_back(pointer);
1402 return *this;
1403 }
1404
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001405 MotionEventBuilder& addFlag(uint32_t flags) {
1406 mFlags |= flags;
1407 return *this;
1408 }
1409
Garfield Tandf26e862020-07-01 20:18:19 -07001410 MotionEvent build() {
1411 std::vector<PointerProperties> pointerProperties;
1412 std::vector<PointerCoords> pointerCoords;
1413 for (const PointerBuilder& pointer : mPointers) {
1414 pointerProperties.push_back(pointer.buildProperties());
1415 pointerCoords.push_back(pointer.buildCoords());
1416 }
1417
1418 // Set mouse cursor position for the most common cases to avoid boilerplate.
1419 if (mSource == AINPUT_SOURCE_MOUSE &&
1420 !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition) &&
1421 mPointers.size() == 1) {
1422 mRawXCursorPosition = pointerCoords[0].getX();
1423 mRawYCursorPosition = pointerCoords[0].getY();
1424 }
1425
1426 MotionEvent event;
chaviw9eaa22c2020-07-01 16:21:27 -07001427 ui::Transform identityTransform;
Garfield Tandf26e862020-07-01 20:18:19 -07001428 event.initialize(InputEvent::nextId(), DEVICE_ID, mSource, mDisplayId, INVALID_HMAC,
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001429 mAction, mActionButton, mFlags, /* edgeFlags */ 0, AMETA_NONE,
chaviw9eaa22c2020-07-01 16:21:27 -07001430 mButtonState, MotionClassification::NONE, identityTransform,
1431 /* xPrecision */ 0, /* yPrecision */ 0, mRawXCursorPosition,
Prabir Pradhanb9b18502021-08-26 12:30:32 -07001432 mRawYCursorPosition, identityTransform, mEventTime, mEventTime,
1433 mPointers.size(), pointerProperties.data(), pointerCoords.data());
Garfield Tandf26e862020-07-01 20:18:19 -07001434
1435 return event;
1436 }
1437
1438private:
1439 int32_t mAction;
1440 int32_t mSource;
1441 nsecs_t mEventTime;
1442 int32_t mDisplayId{ADISPLAY_ID_DEFAULT};
1443 int32_t mActionButton{0};
1444 int32_t mButtonState{0};
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001445 int32_t mFlags{0};
Garfield Tandf26e862020-07-01 20:18:19 -07001446 float mRawXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
1447 float mRawYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
1448
1449 std::vector<PointerBuilder> mPointers;
1450};
1451
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001452static InputEventInjectionResult injectMotionEvent(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001453 const std::unique_ptr<InputDispatcher>& dispatcher, const MotionEvent& event,
Garfield Tandf26e862020-07-01 20:18:19 -07001454 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001455 InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
1456 std::optional<int32_t> targetUid = {}, uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
1457 return dispatcher->injectInputEvent(&event, targetUid, injectionMode, injectionTimeout,
1458 policyFlags);
Garfield Tandf26e862020-07-01 20:18:19 -07001459}
1460
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001461static InputEventInjectionResult injectMotionEvent(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001462 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t action, int32_t source,
Prabir Pradhan07e05b62021-11-19 03:57:24 -08001463 int32_t displayId, const PointF& position = {100, 200},
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001464 const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001465 AMOTION_EVENT_INVALID_CURSOR_POSITION},
1466 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001467 InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001468 nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC),
1469 std::optional<int32_t> targetUid = {}, uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
Garfield Tandf26e862020-07-01 20:18:19 -07001470 MotionEvent event = MotionEventBuilder(action, source)
1471 .displayId(displayId)
1472 .eventTime(eventTime)
1473 .rawXCursorPosition(cursorPosition.x)
1474 .rawYCursorPosition(cursorPosition.y)
1475 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1476 .x(position.x)
1477 .y(position.y))
1478 .build();
Arthur Hungb92218b2018-08-14 12:00:21 +08001479
1480 // Inject event until dispatch out.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001481 return injectMotionEvent(dispatcher, event, injectionTimeout, injectionMode, targetUid,
1482 policyFlags);
Arthur Hungb92218b2018-08-14 12:00:21 +08001483}
1484
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001485static InputEventInjectionResult injectMotionDown(
1486 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t source, int32_t displayId,
1487 const PointF& location = {100, 200}) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001488 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location);
Garfield Tan00f511d2019-06-12 16:55:40 -07001489}
1490
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001491static InputEventInjectionResult injectMotionUp(const std::unique_ptr<InputDispatcher>& dispatcher,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001492 int32_t source, int32_t displayId,
1493 const PointF& location = {100, 200}) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001494 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location);
Michael Wright3a240c42019-12-10 20:53:41 +00001495}
1496
Jackal Guof9696682018-10-05 12:23:23 +08001497static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) {
1498 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1499 // Define a valid key event.
Siarhei Vishniakou58ba3d12021-02-11 01:31:07 +00001500 NotifyKeyArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
1501 displayId, POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A,
1502 KEY_A, AMETA_NONE, currentTime);
Jackal Guof9696682018-10-05 12:23:23 +08001503
1504 return args;
1505}
1506
chaviwd1c23182019-12-20 18:44:56 -08001507static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId,
1508 const std::vector<PointF>& points) {
1509 size_t pointerCount = points.size();
chaviwaf87b3e2019-10-01 16:59:28 -07001510 if (action == AMOTION_EVENT_ACTION_DOWN || action == AMOTION_EVENT_ACTION_UP) {
1511 EXPECT_EQ(1U, pointerCount) << "Actions DOWN and UP can only contain a single pointer";
1512 }
1513
chaviwd1c23182019-12-20 18:44:56 -08001514 PointerProperties pointerProperties[pointerCount];
1515 PointerCoords pointerCoords[pointerCount];
Jackal Guof9696682018-10-05 12:23:23 +08001516
chaviwd1c23182019-12-20 18:44:56 -08001517 for (size_t i = 0; i < pointerCount; i++) {
1518 pointerProperties[i].clear();
1519 pointerProperties[i].id = i;
1520 pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
Jackal Guof9696682018-10-05 12:23:23 +08001521
chaviwd1c23182019-12-20 18:44:56 -08001522 pointerCoords[i].clear();
1523 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, points[i].x);
1524 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, points[i].y);
1525 }
Jackal Guof9696682018-10-05 12:23:23 +08001526
1527 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1528 // Define a valid motion event.
Siarhei Vishniakou58ba3d12021-02-11 01:31:07 +00001529 NotifyMotionArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, source, displayId,
Garfield Tan00f511d2019-06-12 16:55:40 -07001530 POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
1531 AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
chaviwd1c23182019-12-20 18:44:56 -08001532 AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
1533 pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0,
Garfield Tan00f511d2019-06-12 16:55:40 -07001534 AMOTION_EVENT_INVALID_CURSOR_POSITION,
1535 AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /* videoFrames */ {});
Jackal Guof9696682018-10-05 12:23:23 +08001536
1537 return args;
1538}
1539
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001540static NotifyMotionArgs generateTouchArgs(int32_t action, const std::vector<PointF>& points) {
1541 return generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, points);
1542}
1543
chaviwd1c23182019-12-20 18:44:56 -08001544static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId) {
1545 return generateMotionArgs(action, source, displayId, {PointF{100, 200}});
1546}
1547
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00001548static NotifyPointerCaptureChangedArgs generatePointerCaptureChangedArgs(
1549 const PointerCaptureRequest& request) {
1550 return NotifyPointerCaptureChangedArgs(/* id */ 0, systemTime(SYSTEM_TIME_MONOTONIC), request);
Prabir Pradhan99987712020-11-10 18:43:05 -08001551}
1552
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -08001553/**
1554 * When a window unexpectedly disposes of its input channel, policy should be notified about the
1555 * broken channel.
1556 */
1557TEST_F(InputDispatcherTest, WhenInputChannelBreaks_PolicyIsNotified) {
1558 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1559 sp<FakeWindowHandle> window =
1560 new FakeWindowHandle(application, mDispatcher, "Window that breaks its input channel",
1561 ADISPLAY_ID_DEFAULT);
1562
1563 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1564
1565 // Window closes its channel, but the window remains.
1566 window->destroyReceiver();
1567 mFakePolicy->assertNotifyInputChannelBrokenWasCalled(window->getInfo()->token);
1568}
1569
Arthur Hungb92218b2018-08-14 12:00:21 +08001570TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001571 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001572 sp<FakeWindowHandle> window =
1573 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001574
Arthur Hung72d8dc32020-03-28 00:48:39 +00001575 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001576 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1577 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
1578 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08001579
1580 // Window should receive motion event.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001581 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001582}
1583
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07001584TEST_F(InputDispatcherTest, WhenDisplayNotSpecified_InjectMotionToDefaultDisplay) {
1585 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1586 sp<FakeWindowHandle> window =
1587 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1588
1589 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1590 // Inject a MotionEvent to an unknown display.
1591 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1592 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_NONE))
1593 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1594
1595 // Window should receive motion event.
1596 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1597}
1598
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001599/**
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08001600 * Calling setInputWindows once should not cause any issues.
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001601 * This test serves as a sanity check for the next test, where setInputWindows is
1602 * called twice.
1603 */
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08001604TEST_F(InputDispatcherTest, SetInputWindowOnceWithSingleTouchWindow) {
Chris Yea209fde2020-07-22 13:54:51 -07001605 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001606 sp<FakeWindowHandle> window =
1607 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1608 window->setFrame(Rect(0, 0, 100, 100));
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001609
1610 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001611 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001612 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1613 {50, 50}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001614 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001615
1616 // Window should receive motion event.
1617 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1618}
1619
1620/**
1621 * Calling setInputWindows twice, with the same info, should not cause any issues.
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001622 */
1623TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001624 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001625 sp<FakeWindowHandle> window =
1626 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1627 window->setFrame(Rect(0, 0, 100, 100));
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001628
1629 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1630 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001631 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001632 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1633 {50, 50}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001634 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001635
1636 // Window should receive motion event.
1637 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1638}
1639
Arthur Hungb92218b2018-08-14 12:00:21 +08001640// The foreground window should receive the first touch down event.
1641TEST_F(InputDispatcherTest, SetInputWindow_MultiWindowsTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001642 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001643 sp<FakeWindowHandle> windowTop =
1644 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
1645 sp<FakeWindowHandle> windowSecond =
1646 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001647
Arthur Hung72d8dc32020-03-28 00:48:39 +00001648 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001649 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1650 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
1651 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08001652
1653 // Top window should receive the touch down event. Second window should not receive anything.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001654 windowTop->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001655 windowSecond->assertNoEvents();
1656}
1657
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001658/**
1659 * Two windows: A top window, and a wallpaper behind the window.
1660 * Touch goes to the top window, and then top window disappears. Ensure that wallpaper window
1661 * gets ACTION_CANCEL.
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001662 * 1. foregroundWindow <-- dup touch to wallpaper
1663 * 2. wallpaperWindow <-- is wallpaper
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001664 */
1665TEST_F(InputDispatcherTest, WhenForegroundWindowDisappears_WallpaperTouchIsCanceled) {
1666 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1667 sp<FakeWindowHandle> foregroundWindow =
1668 new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001669 foregroundWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001670 sp<FakeWindowHandle> wallpaperWindow =
1671 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001672 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001673 constexpr int expectedWallpaperFlags =
1674 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1675
1676 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
1677 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1678 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1679 {100, 200}))
1680 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1681
1682 // Both foreground window and its wallpaper should receive the touch down
1683 foregroundWindow->consumeMotionDown();
1684 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1685
1686 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1687 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
1688 ADISPLAY_ID_DEFAULT, {110, 200}))
1689 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1690
1691 foregroundWindow->consumeMotionMove();
1692 wallpaperWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1693
1694 // Now the foreground window goes away, but the wallpaper stays
1695 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wallpaperWindow}}});
1696 foregroundWindow->consumeMotionCancel();
1697 // Since the "parent" window of the wallpaper is gone, wallpaper should receive cancel, too.
1698 wallpaperWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1699}
1700
1701/**
Siarhei Vishniakou2b030972021-11-18 10:01:27 -08001702 * Same test as WhenForegroundWindowDisappears_WallpaperTouchIsCanceled above,
1703 * with the following differences:
1704 * After ACTION_DOWN, Wallpaper window hangs up its channel, which forces the dispatcher to
1705 * clean up the connection.
1706 * This later may crash dispatcher during ACTION_CANCEL synthesis, if the dispatcher is not careful.
1707 * Ensure that there's no crash in the dispatcher.
1708 */
1709TEST_F(InputDispatcherTest, WhenWallpaperDisappears_NoCrash) {
1710 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1711 sp<FakeWindowHandle> foregroundWindow =
1712 new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001713 foregroundWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakou2b030972021-11-18 10:01:27 -08001714 sp<FakeWindowHandle> wallpaperWindow =
1715 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001716 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakou2b030972021-11-18 10:01:27 -08001717 constexpr int expectedWallpaperFlags =
1718 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1719
1720 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
1721 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1722 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1723 {100, 200}))
1724 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1725
1726 // Both foreground window and its wallpaper should receive the touch down
1727 foregroundWindow->consumeMotionDown();
1728 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1729
1730 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1731 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
1732 ADISPLAY_ID_DEFAULT, {110, 200}))
1733 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1734
1735 foregroundWindow->consumeMotionMove();
1736 wallpaperWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1737
1738 // Wallpaper closes its channel, but the window remains.
1739 wallpaperWindow->destroyReceiver();
1740 mFakePolicy->assertNotifyInputChannelBrokenWasCalled(wallpaperWindow->getInfo()->token);
1741
1742 // Now the foreground window goes away, but the wallpaper stays, even though its channel
1743 // is no longer valid.
1744 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wallpaperWindow}}});
1745 foregroundWindow->consumeMotionCancel();
1746}
1747
1748/**
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001749 * A single window that receives touch (on top), and a wallpaper window underneath it.
1750 * The top window gets a multitouch gesture.
1751 * Ensure that wallpaper gets the same gesture.
1752 */
1753TEST_F(InputDispatcherTest, WallpaperWindow_ReceivesMultiTouch) {
1754 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1755 sp<FakeWindowHandle> window =
1756 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001757 window->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001758
1759 sp<FakeWindowHandle> wallpaperWindow =
1760 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001761 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001762 constexpr int expectedWallpaperFlags =
1763 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1764
1765 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, wallpaperWindow}}});
1766
1767 // Touch down on top window
1768 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1769 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1770 {100, 100}))
1771 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1772
1773 // Both top window and its wallpaper should receive the touch down
1774 window->consumeMotionDown();
1775 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1776
1777 // Second finger down on the top window
1778 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001779 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001780 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
1781 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1782 .x(100)
1783 .y(100))
1784 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
1785 .x(150)
1786 .y(150))
1787 .build();
1788 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1789 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
1790 InputEventInjectionSync::WAIT_FOR_RESULT))
1791 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1792
1793 window->consumeMotionPointerDown(1 /* pointerIndex */);
1794 wallpaperWindow->consumeMotionPointerDown(1 /* pointerIndex */, ADISPLAY_ID_DEFAULT,
1795 expectedWallpaperFlags);
1796 window->assertNoEvents();
1797 wallpaperWindow->assertNoEvents();
1798}
1799
1800/**
1801 * Two windows: a window on the left and window on the right.
1802 * A third window, wallpaper, is behind both windows, and spans both top windows.
1803 * The first touch down goes to the left window. A second pointer touches down on the right window.
1804 * The touch is split, so both left and right windows should receive ACTION_DOWN.
1805 * The wallpaper will get the full event, so it should receive ACTION_DOWN followed by
1806 * ACTION_POINTER_DOWN(1).
1807 */
1808TEST_F(InputDispatcherTest, TwoWindows_SplitWallpaperTouch) {
1809 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1810 sp<FakeWindowHandle> leftWindow =
1811 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
1812 leftWindow->setFrame(Rect(0, 0, 200, 200));
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001813 leftWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001814
1815 sp<FakeWindowHandle> rightWindow =
1816 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
1817 rightWindow->setFrame(Rect(200, 0, 400, 200));
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001818 rightWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001819
1820 sp<FakeWindowHandle> wallpaperWindow =
1821 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
1822 wallpaperWindow->setFrame(Rect(0, 0, 400, 200));
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001823 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001824 constexpr int expectedWallpaperFlags =
1825 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1826
1827 mDispatcher->setInputWindows(
1828 {{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow, wallpaperWindow}}});
1829
1830 // Touch down on left window
1831 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1832 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1833 {100, 100}))
1834 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1835
1836 // Both foreground window and its wallpaper should receive the touch down
1837 leftWindow->consumeMotionDown();
1838 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1839
1840 // Second finger down on the right window
1841 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001842 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001843 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
1844 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1845 .x(100)
1846 .y(100))
1847 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
1848 .x(300)
1849 .y(100))
1850 .build();
1851 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1852 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
1853 InputEventInjectionSync::WAIT_FOR_RESULT))
1854 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1855
1856 leftWindow->consumeMotionMove();
1857 // Since the touch is split, right window gets ACTION_DOWN
1858 rightWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1859 wallpaperWindow->consumeMotionPointerDown(1 /* pointerIndex */, ADISPLAY_ID_DEFAULT,
1860 expectedWallpaperFlags);
1861
1862 // Now, leftWindow, which received the first finger, disappears.
1863 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {rightWindow, wallpaperWindow}}});
1864 leftWindow->consumeMotionCancel();
1865 // Since a "parent" window of the wallpaper is gone, wallpaper should receive cancel, too.
1866 wallpaperWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1867
1868 // The pointer that's still down on the right window moves, and goes to the right window only.
1869 // As far as the dispatcher's concerned though, both pointers are still present.
1870 const MotionEvent secondFingerMoveEvent =
1871 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
1872 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
1873 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1874 .x(100)
1875 .y(100))
1876 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
1877 .x(310)
1878 .y(110))
1879 .build();
1880 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1881 injectMotionEvent(mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
1882 InputEventInjectionSync::WAIT_FOR_RESULT));
1883 rightWindow->consumeMotionMove();
1884
1885 leftWindow->assertNoEvents();
1886 rightWindow->assertNoEvents();
1887 wallpaperWindow->assertNoEvents();
1888}
1889
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001890/**
1891 * On the display, have a single window, and also an area where there's no window.
1892 * First pointer touches the "no window" area of the screen. Second pointer touches the window.
1893 * Make sure that the window receives the second pointer, and first pointer is simply ignored.
1894 */
1895TEST_F(InputDispatcherTest, SplitWorksWhenEmptyAreaIsTouched) {
1896 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1897 sp<FakeWindowHandle> window =
1898 new FakeWindowHandle(application, mDispatcher, "Window", DISPLAY_ID);
1899
1900 mDispatcher->setInputWindows({{DISPLAY_ID, {window}}});
1901 NotifyMotionArgs args;
1902
1903 // Touch down on the empty space
1904 mDispatcher->notifyMotion(&(args = generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{-1, -1}})));
1905
1906 mDispatcher->waitForIdle();
1907 window->assertNoEvents();
1908
1909 // Now touch down on the window with another pointer
1910 mDispatcher->notifyMotion(&(args = generateTouchArgs(POINTER_1_DOWN, {{-1, -1}, {10, 10}})));
1911 mDispatcher->waitForIdle();
1912 window->consumeMotionDown();
1913}
1914
1915/**
1916 * Same test as above, but instead of touching the empty space, the first touch goes to
1917 * non-touchable window.
1918 */
1919TEST_F(InputDispatcherTest, SplitWorksWhenNonTouchableWindowIsTouched) {
1920 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1921 sp<FakeWindowHandle> window1 =
1922 new FakeWindowHandle(application, mDispatcher, "Window1", DISPLAY_ID);
1923 window1->setTouchableRegion(Region{{0, 0, 100, 100}});
1924 window1->setTouchable(false);
1925 sp<FakeWindowHandle> window2 =
1926 new FakeWindowHandle(application, mDispatcher, "Window2", DISPLAY_ID);
1927 window2->setTouchableRegion(Region{{100, 0, 200, 100}});
1928
1929 mDispatcher->setInputWindows({{DISPLAY_ID, {window1, window2}}});
1930
1931 NotifyMotionArgs args;
1932 // Touch down on the non-touchable window
1933 mDispatcher->notifyMotion(&(args = generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{50, 50}})));
1934
1935 mDispatcher->waitForIdle();
1936 window1->assertNoEvents();
1937 window2->assertNoEvents();
1938
1939 // Now touch down on the window with another pointer
1940 mDispatcher->notifyMotion(&(args = generateTouchArgs(POINTER_1_DOWN, {{50, 50}, {150, 50}})));
1941 mDispatcher->waitForIdle();
1942 window2->consumeMotionDown();
1943}
1944
Garfield Tandf26e862020-07-01 20:18:19 -07001945TEST_F(InputDispatcherTest, HoverMoveEnterMouseClickAndHoverMoveExit) {
Chris Yea209fde2020-07-22 13:54:51 -07001946 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tandf26e862020-07-01 20:18:19 -07001947 sp<FakeWindowHandle> windowLeft =
1948 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
1949 windowLeft->setFrame(Rect(0, 0, 600, 800));
Garfield Tandf26e862020-07-01 20:18:19 -07001950 sp<FakeWindowHandle> windowRight =
1951 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
1952 windowRight->setFrame(Rect(600, 0, 1200, 800));
Garfield Tandf26e862020-07-01 20:18:19 -07001953
1954 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
1955
1956 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
1957
1958 // Start cursor position in right window so that we can move the cursor to left window.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001959 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001960 injectMotionEvent(mDispatcher,
1961 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1962 AINPUT_SOURCE_MOUSE)
1963 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1964 .x(900)
1965 .y(400))
1966 .build()));
1967 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1968 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1969 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1970 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1971
1972 // Move cursor into left window
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001973 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001974 injectMotionEvent(mDispatcher,
1975 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1976 AINPUT_SOURCE_MOUSE)
1977 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1978 .x(300)
1979 .y(400))
1980 .build()));
1981 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
1982 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1983 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1984 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1985 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1986 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1987
1988 // Inject a series of mouse events for a mouse click
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001989 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001990 injectMotionEvent(mDispatcher,
1991 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
1992 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1993 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1994 .x(300)
1995 .y(400))
1996 .build()));
1997 windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1998
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001999 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002000 injectMotionEvent(mDispatcher,
2001 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
2002 AINPUT_SOURCE_MOUSE)
2003 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
2004 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2005 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2006 .x(300)
2007 .y(400))
2008 .build()));
2009 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS,
2010 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2011
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002012 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002013 injectMotionEvent(mDispatcher,
2014 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2015 AINPUT_SOURCE_MOUSE)
2016 .buttonState(0)
2017 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2018 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2019 .x(300)
2020 .y(400))
2021 .build()));
2022 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2023 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2024
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002025 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002026 injectMotionEvent(mDispatcher,
2027 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
2028 .buttonState(0)
2029 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2030 .x(300)
2031 .y(400))
2032 .build()));
2033 windowLeft->consumeMotionUp(ADISPLAY_ID_DEFAULT);
2034
2035 // Move mouse cursor back to right window
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002036 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002037 injectMotionEvent(mDispatcher,
2038 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
2039 AINPUT_SOURCE_MOUSE)
2040 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2041 .x(900)
2042 .y(400))
2043 .build()));
2044 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
2045 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2046 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
2047 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2048 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
2049 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2050}
2051
2052// This test is different from the test above that HOVER_ENTER and HOVER_EXIT events are injected
2053// directly in this test.
2054TEST_F(InputDispatcherTest, HoverEnterMouseClickAndHoverExit) {
Chris Yea209fde2020-07-22 13:54:51 -07002055 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tandf26e862020-07-01 20:18:19 -07002056 sp<FakeWindowHandle> window =
2057 new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
2058 window->setFrame(Rect(0, 0, 1200, 800));
Garfield Tandf26e862020-07-01 20:18:19 -07002059
2060 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2061
2062 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2063
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002064 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002065 injectMotionEvent(mDispatcher,
2066 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER,
2067 AINPUT_SOURCE_MOUSE)
2068 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2069 .x(300)
2070 .y(400))
2071 .build()));
2072 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
2073 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2074
2075 // Inject a series of mouse events for a mouse click
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002076 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002077 injectMotionEvent(mDispatcher,
2078 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
2079 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
2080 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2081 .x(300)
2082 .y(400))
2083 .build()));
2084 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2085
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002086 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002087 injectMotionEvent(mDispatcher,
2088 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
2089 AINPUT_SOURCE_MOUSE)
2090 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
2091 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2092 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2093 .x(300)
2094 .y(400))
2095 .build()));
2096 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS,
2097 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2098
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002099 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002100 injectMotionEvent(mDispatcher,
2101 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2102 AINPUT_SOURCE_MOUSE)
2103 .buttonState(0)
2104 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2105 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2106 .x(300)
2107 .y(400))
2108 .build()));
2109 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2110 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2111
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002112 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002113 injectMotionEvent(mDispatcher,
2114 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
2115 .buttonState(0)
2116 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2117 .x(300)
2118 .y(400))
2119 .build()));
2120 window->consumeMotionUp(ADISPLAY_ID_DEFAULT);
2121
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002122 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002123 injectMotionEvent(mDispatcher,
2124 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_EXIT,
2125 AINPUT_SOURCE_MOUSE)
2126 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2127 .x(300)
2128 .y(400))
2129 .build()));
2130 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
2131 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2132}
2133
Garfield Tan00f511d2019-06-12 16:55:40 -07002134TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) {
Chris Yea209fde2020-07-22 13:54:51 -07002135 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tan00f511d2019-06-12 16:55:40 -07002136
2137 sp<FakeWindowHandle> windowLeft =
2138 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
2139 windowLeft->setFrame(Rect(0, 0, 600, 800));
Garfield Tan00f511d2019-06-12 16:55:40 -07002140 sp<FakeWindowHandle> windowRight =
2141 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
2142 windowRight->setFrame(Rect(600, 0, 1200, 800));
Garfield Tan00f511d2019-06-12 16:55:40 -07002143
2144 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2145
Arthur Hung72d8dc32020-03-28 00:48:39 +00002146 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
Garfield Tan00f511d2019-06-12 16:55:40 -07002147
2148 // Inject an event with coordinate in the area of right window, with mouse cursor in the area of
2149 // left window. This event should be dispatched to the left window.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002150 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tan00f511d2019-06-12 16:55:40 -07002151 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07002152 ADISPLAY_ID_DEFAULT, {610, 400}, {599, 400}));
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002153 windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Garfield Tan00f511d2019-06-12 16:55:40 -07002154 windowRight->assertNoEvents();
2155}
2156
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002157TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsKeyStream) {
Chris Yea209fde2020-07-22 13:54:51 -07002158 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002159 sp<FakeWindowHandle> window =
2160 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Vishnu Nair47074b82020-08-14 11:54:47 -07002161 window->setFocusable(true);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002162
Arthur Hung72d8dc32020-03-28 00:48:39 +00002163 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002164 setFocusedWindow(window);
2165
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002166 window->consumeFocusEvent(true);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002167
2168 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2169 mDispatcher->notifyKey(&keyArgs);
2170
2171 // Window should receive key down event.
2172 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2173
2174 // When device reset happens, that key stream should be terminated with FLAG_CANCELED
2175 // on the app side.
Garfield Tanc51d1ba2020-01-28 13:24:04 -08002176 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002177 mDispatcher->notifyDeviceReset(&args);
2178 window->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
2179 AKEY_EVENT_FLAG_CANCELED);
2180}
2181
2182TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsMotionStream) {
Chris Yea209fde2020-07-22 13:54:51 -07002183 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002184 sp<FakeWindowHandle> window =
2185 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2186
Arthur Hung72d8dc32020-03-28 00:48:39 +00002187 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002188
2189 NotifyMotionArgs motionArgs =
2190 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2191 ADISPLAY_ID_DEFAULT);
2192 mDispatcher->notifyMotion(&motionArgs);
2193
2194 // Window should receive motion down event.
2195 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2196
2197 // When device reset happens, that motion stream should be terminated with ACTION_CANCEL
2198 // on the app side.
Garfield Tanc51d1ba2020-01-28 13:24:04 -08002199 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002200 mDispatcher->notifyDeviceReset(&args);
2201 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT,
2202 0 /*expectedFlags*/);
2203}
2204
Arthur Hung2ee6d0b2022-03-03 20:19:38 +08002205TEST_F(InputDispatcherTest, InterceptKeyByPolicy) {
2206 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2207 sp<FakeWindowHandle> window =
2208 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2209 window->setFocusable(true);
2210
2211 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2212 setFocusedWindow(window);
2213
2214 window->consumeFocusEvent(true);
2215
2216 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2217 const std::chrono::milliseconds interceptKeyTimeout = 50ms;
2218 const nsecs_t injectTime = keyArgs.eventTime;
2219 mFakePolicy->setInterceptKeyTimeout(interceptKeyTimeout);
2220 mDispatcher->notifyKey(&keyArgs);
2221 // The dispatching time should be always greater than or equal to intercept key timeout.
2222 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2223 ASSERT_TRUE((systemTime(SYSTEM_TIME_MONOTONIC) - injectTime) >=
2224 std::chrono::nanoseconds(interceptKeyTimeout).count());
2225}
2226
2227TEST_F(InputDispatcherTest, InterceptKeyIfKeyUp) {
2228 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2229 sp<FakeWindowHandle> window =
2230 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2231 window->setFocusable(true);
2232
2233 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2234 setFocusedWindow(window);
2235
2236 window->consumeFocusEvent(true);
2237
2238 NotifyKeyArgs keyDown = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2239 NotifyKeyArgs keyUp = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
2240 mFakePolicy->setInterceptKeyTimeout(150ms);
2241 mDispatcher->notifyKey(&keyDown);
2242 mDispatcher->notifyKey(&keyUp);
2243
2244 // Window should receive key event immediately when same key up.
2245 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2246 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
2247}
2248
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002249/**
Prabir Pradhanb60b1dc2022-03-15 14:02:35 +00002250 * This test documents the behavior of WATCH_OUTSIDE_TOUCH. The window will get ACTION_OUTSIDE when
2251 * a another pointer causes ACTION_DOWN to be sent to another window for the first time. Only one
2252 * ACTION_OUTSIDE event is sent per gesture.
2253 */
2254TEST_F(InputDispatcherTest, ActionOutsideSentOnlyWhenAWindowIsTouched) {
2255 // There are three windows that do not overlap. `window` wants to WATCH_OUTSIDE_TOUCH.
2256 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2257 sp<FakeWindowHandle> window =
2258 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2259 window->setWatchOutsideTouch(true);
2260 window->setFrame(Rect{0, 0, 100, 100});
2261 sp<FakeWindowHandle> secondWindow =
2262 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
2263 secondWindow->setFrame(Rect{100, 100, 200, 200});
2264 sp<FakeWindowHandle> thirdWindow =
2265 new FakeWindowHandle(application, mDispatcher, "Third Window", ADISPLAY_ID_DEFAULT);
2266 thirdWindow->setFrame(Rect{200, 200, 300, 300});
2267 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, secondWindow, thirdWindow}}});
2268
2269 // First pointer lands outside all windows. `window` does not get ACTION_OUTSIDE.
2270 NotifyMotionArgs motionArgs =
2271 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2272 ADISPLAY_ID_DEFAULT, {PointF{-10, -10}});
2273 mDispatcher->notifyMotion(&motionArgs);
2274 window->assertNoEvents();
2275 secondWindow->assertNoEvents();
2276
2277 // The second pointer lands inside `secondWindow`, which should receive a DOWN event.
2278 // Now, `window` should get ACTION_OUTSIDE.
2279 motionArgs = generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2280 {PointF{-10, -10}, PointF{105, 105}});
2281 mDispatcher->notifyMotion(&motionArgs);
2282 window->consumeMotionOutside();
2283 secondWindow->consumeMotionDown();
2284 thirdWindow->assertNoEvents();
2285
2286 // The third pointer lands inside `thirdWindow`, which should receive a DOWN event. There is
2287 // no ACTION_OUTSIDE sent to `window` because one has already been sent for this gesture.
2288 motionArgs = generateMotionArgs(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2289 {PointF{-10, -10}, PointF{105, 105}, PointF{205, 205}});
2290 mDispatcher->notifyMotion(&motionArgs);
2291 window->assertNoEvents();
2292 secondWindow->consumeMotionMove();
2293 thirdWindow->consumeMotionDown();
2294}
2295
2296/**
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002297 * Ensure the correct coordinate spaces are used by InputDispatcher.
2298 *
2299 * InputDispatcher works in the display space, so its coordinate system is relative to the display
2300 * panel. Windows get events in the window space, and get raw coordinates in the logical display
2301 * space.
2302 */
2303class InputDispatcherDisplayProjectionTest : public InputDispatcherTest {
2304public:
2305 void SetUp() override {
2306 InputDispatcherTest::SetUp();
2307 mDisplayInfos.clear();
2308 mWindowInfos.clear();
2309 }
2310
2311 void addDisplayInfo(int displayId, const ui::Transform& transform) {
2312 gui::DisplayInfo info;
2313 info.displayId = displayId;
2314 info.transform = transform;
2315 mDisplayInfos.push_back(std::move(info));
2316 mDispatcher->onWindowInfosChanged(mWindowInfos, mDisplayInfos);
2317 }
2318
2319 void addWindow(const sp<WindowInfoHandle>& windowHandle) {
2320 mWindowInfos.push_back(*windowHandle->getInfo());
2321 mDispatcher->onWindowInfosChanged(mWindowInfos, mDisplayInfos);
2322 }
2323
2324 // Set up a test scenario where the display has a scaled projection and there are two windows
2325 // on the display.
2326 std::pair<sp<FakeWindowHandle>, sp<FakeWindowHandle>> setupScaledDisplayScenario() {
2327 // The display has a projection that has a scale factor of 2 and 4 in the x and y directions
2328 // respectively.
2329 ui::Transform displayTransform;
2330 displayTransform.set(2, 0, 0, 4);
2331 addDisplayInfo(ADISPLAY_ID_DEFAULT, displayTransform);
2332
2333 std::shared_ptr<FakeApplicationHandle> application =
2334 std::make_shared<FakeApplicationHandle>();
2335
2336 // Add two windows to the display. Their frames are represented in the display space.
2337 sp<FakeWindowHandle> firstWindow =
2338 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002339 firstWindow->setFrame(Rect(0, 0, 100, 200), displayTransform);
2340 addWindow(firstWindow);
2341
2342 sp<FakeWindowHandle> secondWindow =
2343 new FakeWindowHandle(application, mDispatcher, "Second Window",
2344 ADISPLAY_ID_DEFAULT);
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002345 secondWindow->setFrame(Rect(100, 200, 200, 400), displayTransform);
2346 addWindow(secondWindow);
2347 return {std::move(firstWindow), std::move(secondWindow)};
2348 }
2349
2350private:
2351 std::vector<gui::DisplayInfo> mDisplayInfos;
2352 std::vector<gui::WindowInfo> mWindowInfos;
2353};
2354
2355TEST_F(InputDispatcherDisplayProjectionTest, HitTestsInDisplaySpace) {
2356 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2357 // Send down to the first window. The point is represented in the display space. The point is
2358 // selected so that if the hit test was done with the transform applied to it, then it would
2359 // end up in the incorrect window.
2360 NotifyMotionArgs downMotionArgs =
2361 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2362 ADISPLAY_ID_DEFAULT, {PointF{75, 55}});
2363 mDispatcher->notifyMotion(&downMotionArgs);
2364
2365 firstWindow->consumeMotionDown();
2366 secondWindow->assertNoEvents();
2367}
2368
2369// Ensure that when a MotionEvent is injected through the InputDispatcher::injectInputEvent() API,
2370// the event should be treated as being in the logical display space.
2371TEST_F(InputDispatcherDisplayProjectionTest, InjectionInLogicalDisplaySpace) {
2372 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2373 // Send down to the first window. The point is represented in the logical display space. The
2374 // point is selected so that if the hit test was done in logical display space, then it would
2375 // end up in the incorrect window.
2376 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2377 PointF{75 * 2, 55 * 4});
2378
2379 firstWindow->consumeMotionDown();
2380 secondWindow->assertNoEvents();
2381}
2382
Prabir Pradhandaa2f142021-12-10 09:30:08 +00002383// Ensure that when a MotionEvent that has a custom transform is injected, the post-transformed
2384// event should be treated as being in the logical display space.
2385TEST_F(InputDispatcherDisplayProjectionTest, InjectionWithTransformInLogicalDisplaySpace) {
2386 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2387
2388 const std::array<float, 9> matrix = {1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0.0, 0.0, 1.0};
2389 ui::Transform injectedEventTransform;
2390 injectedEventTransform.set(matrix);
2391 const vec2 expectedPoint{75, 55}; // The injected point in the logical display space.
2392 const vec2 untransformedPoint = injectedEventTransform.inverse().transform(expectedPoint);
2393
2394 MotionEvent event = MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
2395 .displayId(ADISPLAY_ID_DEFAULT)
2396 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
2397 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
2398 .x(untransformedPoint.x)
2399 .y(untransformedPoint.y))
2400 .build();
2401 event.transform(matrix);
2402
2403 injectMotionEvent(mDispatcher, event, INJECT_EVENT_TIMEOUT,
2404 InputEventInjectionSync::WAIT_FOR_RESULT);
2405
2406 firstWindow->consumeMotionDown();
2407 secondWindow->assertNoEvents();
2408}
2409
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002410TEST_F(InputDispatcherDisplayProjectionTest, WindowGetsEventsInCorrectCoordinateSpace) {
2411 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2412
2413 // Send down to the second window.
2414 NotifyMotionArgs downMotionArgs =
2415 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2416 ADISPLAY_ID_DEFAULT, {PointF{150, 220}});
2417 mDispatcher->notifyMotion(&downMotionArgs);
2418
2419 firstWindow->assertNoEvents();
2420 const MotionEvent* event = secondWindow->consumeMotion();
2421 EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, event->getAction());
2422
2423 // Ensure that the events from the "getRaw" API are in logical display coordinates.
2424 EXPECT_EQ(300, event->getRawX(0));
2425 EXPECT_EQ(880, event->getRawY(0));
2426
2427 // Ensure that the x and y values are in the window's coordinate space.
2428 // The left-top of the second window is at (100, 200) in display space, which is (200, 800) in
2429 // the logical display space. This will be the origin of the window space.
2430 EXPECT_EQ(100, event->getX(0));
2431 EXPECT_EQ(80, event->getY(0));
2432}
2433
Siarhei Vishniakou18050092021-09-01 13:32:49 -07002434using TransferFunction = std::function<bool(const std::unique_ptr<InputDispatcher>& dispatcher,
2435 sp<IBinder>, sp<IBinder>)>;
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002436
2437class TransferTouchFixture : public InputDispatcherTest,
2438 public ::testing::WithParamInterface<TransferFunction> {};
2439
2440TEST_P(TransferTouchFixture, TransferTouch_OnePointer) {
Chris Yea209fde2020-07-22 13:54:51 -07002441 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08002442
2443 // Create a couple of windows
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002444 sp<FakeWindowHandle> firstWindow =
2445 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2446 sp<FakeWindowHandle> secondWindow =
2447 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002448
2449 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00002450 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002451
2452 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002453 NotifyMotionArgs downMotionArgs =
2454 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2455 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002456 mDispatcher->notifyMotion(&downMotionArgs);
2457 // Only the first window should get the down event
2458 firstWindow->consumeMotionDown();
2459 secondWindow->assertNoEvents();
2460
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002461 // Transfer touch to the second window
2462 TransferFunction f = GetParam();
2463 const bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
2464 ASSERT_TRUE(success);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002465 // The first window gets cancel and the second gets down
2466 firstWindow->consumeMotionCancel();
2467 secondWindow->consumeMotionDown();
2468
2469 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002470 NotifyMotionArgs upMotionArgs =
2471 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2472 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002473 mDispatcher->notifyMotion(&upMotionArgs);
2474 // The first window gets no events and the second gets up
2475 firstWindow->assertNoEvents();
2476 secondWindow->consumeMotionUp();
2477}
2478
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002479/**
2480 * When 'transferTouch' API is invoked, dispatcher needs to find the "best" window to take touch
2481 * from. When we have spy windows, there are several windows to choose from: either spy, or the
2482 * 'real' (non-spy) window. Always prefer the 'real' window because that's what would be most
2483 * natural to the user.
2484 * In this test, we are sending a pointer to both spy window and first window. We then try to
2485 * transfer touch to the second window. The dispatcher should identify the first window as the
2486 * one that should lose the gesture, and therefore the action should be to move the gesture from
2487 * the first window to the second.
2488 * The main goal here is to test the behaviour of 'transferTouch' API, but it's still valid to test
2489 * the other API, as well.
2490 */
2491TEST_P(TransferTouchFixture, TransferTouch_MultipleWindowsWithSpy) {
2492 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2493
2494 // Create a couple of windows + a spy window
2495 sp<FakeWindowHandle> spyWindow =
2496 new FakeWindowHandle(application, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
2497 spyWindow->setTrustedOverlay(true);
2498 spyWindow->setSpy(true);
2499 sp<FakeWindowHandle> firstWindow =
2500 new FakeWindowHandle(application, mDispatcher, "First", ADISPLAY_ID_DEFAULT);
2501 sp<FakeWindowHandle> secondWindow =
2502 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2503
2504 // Add the windows to the dispatcher
2505 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, firstWindow, secondWindow}}});
2506
2507 // Send down to the first window
2508 NotifyMotionArgs downMotionArgs =
2509 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2510 ADISPLAY_ID_DEFAULT);
2511 mDispatcher->notifyMotion(&downMotionArgs);
2512 // Only the first window and spy should get the down event
2513 spyWindow->consumeMotionDown();
2514 firstWindow->consumeMotionDown();
2515
2516 // Transfer touch to the second window. Non-spy window should be preferred over the spy window
2517 // if f === 'transferTouch'.
2518 TransferFunction f = GetParam();
2519 const bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
2520 ASSERT_TRUE(success);
2521 // The first window gets cancel and the second gets down
2522 firstWindow->consumeMotionCancel();
2523 secondWindow->consumeMotionDown();
2524
2525 // Send up event to the second window
2526 NotifyMotionArgs upMotionArgs =
2527 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2528 ADISPLAY_ID_DEFAULT);
2529 mDispatcher->notifyMotion(&upMotionArgs);
2530 // The first window gets no events and the second+spy get up
2531 firstWindow->assertNoEvents();
2532 spyWindow->consumeMotionUp();
2533 secondWindow->consumeMotionUp();
2534}
2535
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002536TEST_P(TransferTouchFixture, TransferTouch_TwoPointersNonSplitTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07002537 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08002538
2539 PointF touchPoint = {10, 10};
2540
2541 // Create a couple of windows
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002542 sp<FakeWindowHandle> firstWindow =
2543 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08002544 firstWindow->setPreventSplitting(true);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002545 sp<FakeWindowHandle> secondWindow =
2546 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08002547 secondWindow->setPreventSplitting(true);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002548
2549 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00002550 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002551
2552 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002553 NotifyMotionArgs downMotionArgs =
2554 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2555 ADISPLAY_ID_DEFAULT, {touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002556 mDispatcher->notifyMotion(&downMotionArgs);
2557 // Only the first window should get the down event
2558 firstWindow->consumeMotionDown();
2559 secondWindow->assertNoEvents();
2560
2561 // Send pointer down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002562 NotifyMotionArgs pointerDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002563 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002564 {touchPoint, touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002565 mDispatcher->notifyMotion(&pointerDownMotionArgs);
2566 // Only the first window should get the pointer down event
2567 firstWindow->consumeMotionPointerDown(1);
2568 secondWindow->assertNoEvents();
2569
2570 // Transfer touch focus to the second window
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002571 TransferFunction f = GetParam();
2572 bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
2573 ASSERT_TRUE(success);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002574 // The first window gets cancel and the second gets down and pointer down
2575 firstWindow->consumeMotionCancel();
2576 secondWindow->consumeMotionDown();
2577 secondWindow->consumeMotionPointerDown(1);
2578
2579 // Send pointer up to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002580 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002581 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002582 {touchPoint, touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002583 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2584 // The first window gets nothing and the second gets pointer up
2585 firstWindow->assertNoEvents();
2586 secondWindow->consumeMotionPointerUp(1);
2587
2588 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002589 NotifyMotionArgs upMotionArgs =
2590 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2591 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002592 mDispatcher->notifyMotion(&upMotionArgs);
2593 // The first window gets nothing and the second gets up
2594 firstWindow->assertNoEvents();
2595 secondWindow->consumeMotionUp();
2596}
2597
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002598// For the cases of single pointer touch and two pointers non-split touch, the api's
2599// 'transferTouch' and 'transferTouchFocus' are equivalent in behaviour. They only differ
2600// for the case where there are multiple pointers split across several windows.
2601INSTANTIATE_TEST_SUITE_P(TransferFunctionTests, TransferTouchFixture,
2602 ::testing::Values(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07002603 [&](const std::unique_ptr<InputDispatcher>& dispatcher,
2604 sp<IBinder> /*ignored*/, sp<IBinder> destChannelToken) {
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002605 return dispatcher->transferTouch(destChannelToken,
2606 ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002607 },
Siarhei Vishniakou18050092021-09-01 13:32:49 -07002608 [&](const std::unique_ptr<InputDispatcher>& dispatcher,
2609 sp<IBinder> from, sp<IBinder> to) {
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002610 return dispatcher->transferTouchFocus(from, to,
2611 false /*isDragAndDrop*/);
2612 }));
2613
Svet Ganov5d3bc372020-01-26 23:11:07 -08002614TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07002615 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08002616
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002617 sp<FakeWindowHandle> firstWindow =
2618 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002619 firstWindow->setFrame(Rect(0, 0, 600, 400));
Svet Ganov5d3bc372020-01-26 23:11:07 -08002620
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002621 sp<FakeWindowHandle> secondWindow =
2622 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002623 secondWindow->setFrame(Rect(0, 400, 600, 800));
Svet Ganov5d3bc372020-01-26 23:11:07 -08002624
2625 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00002626 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002627
2628 PointF pointInFirst = {300, 200};
2629 PointF pointInSecond = {300, 600};
2630
2631 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002632 NotifyMotionArgs firstDownMotionArgs =
2633 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2634 ADISPLAY_ID_DEFAULT, {pointInFirst});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002635 mDispatcher->notifyMotion(&firstDownMotionArgs);
2636 // Only the first window should get the down event
2637 firstWindow->consumeMotionDown();
2638 secondWindow->assertNoEvents();
2639
2640 // Send down to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002641 NotifyMotionArgs secondDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002642 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002643 {pointInFirst, pointInSecond});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002644 mDispatcher->notifyMotion(&secondDownMotionArgs);
2645 // The first window gets a move and the second a down
2646 firstWindow->consumeMotionMove();
2647 secondWindow->consumeMotionDown();
2648
2649 // Transfer touch focus to the second window
2650 mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
2651 // The first window gets cancel and the new gets pointer down (it already saw down)
2652 firstWindow->consumeMotionCancel();
2653 secondWindow->consumeMotionPointerDown(1);
2654
2655 // Send pointer up to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002656 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002657 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002658 {pointInFirst, pointInSecond});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002659 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2660 // The first window gets nothing and the second gets pointer up
2661 firstWindow->assertNoEvents();
2662 secondWindow->consumeMotionPointerUp(1);
2663
2664 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002665 NotifyMotionArgs upMotionArgs =
2666 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2667 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002668 mDispatcher->notifyMotion(&upMotionArgs);
2669 // The first window gets nothing and the second gets up
2670 firstWindow->assertNoEvents();
2671 secondWindow->consumeMotionUp();
2672}
2673
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002674// Same as TransferTouchFocus_TwoPointersSplitTouch, but using 'transferTouch' api.
2675// Unlike 'transferTouchFocus', calling 'transferTouch' when there are two windows receiving
2676// touch is not supported, so the touch should continue on those windows and the transferred-to
2677// window should get nothing.
2678TEST_F(InputDispatcherTest, TransferTouch_TwoPointersSplitTouch) {
2679 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2680
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002681 sp<FakeWindowHandle> firstWindow =
2682 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2683 firstWindow->setFrame(Rect(0, 0, 600, 400));
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002684
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002685 sp<FakeWindowHandle> secondWindow =
2686 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
2687 secondWindow->setFrame(Rect(0, 400, 600, 800));
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002688
2689 // Add the windows to the dispatcher
2690 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
2691
2692 PointF pointInFirst = {300, 200};
2693 PointF pointInSecond = {300, 600};
2694
2695 // Send down to the first window
2696 NotifyMotionArgs firstDownMotionArgs =
2697 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2698 ADISPLAY_ID_DEFAULT, {pointInFirst});
2699 mDispatcher->notifyMotion(&firstDownMotionArgs);
2700 // Only the first window should get the down event
2701 firstWindow->consumeMotionDown();
2702 secondWindow->assertNoEvents();
2703
2704 // Send down to the second window
2705 NotifyMotionArgs secondDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002706 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002707 {pointInFirst, pointInSecond});
2708 mDispatcher->notifyMotion(&secondDownMotionArgs);
2709 // The first window gets a move and the second a down
2710 firstWindow->consumeMotionMove();
2711 secondWindow->consumeMotionDown();
2712
2713 // Transfer touch focus to the second window
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002714 const bool transferred =
2715 mDispatcher->transferTouch(secondWindow->getToken(), ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002716 // The 'transferTouch' call should not succeed, because there are 2 touched windows
2717 ASSERT_FALSE(transferred);
2718 firstWindow->assertNoEvents();
2719 secondWindow->assertNoEvents();
2720
2721 // The rest of the dispatch should proceed as normal
2722 // Send pointer up to the second window
2723 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002724 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002725 {pointInFirst, pointInSecond});
2726 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2727 // The first window gets MOVE and the second gets pointer up
2728 firstWindow->consumeMotionMove();
2729 secondWindow->consumeMotionUp();
2730
2731 // Send up event to the first window
2732 NotifyMotionArgs upMotionArgs =
2733 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2734 ADISPLAY_ID_DEFAULT);
2735 mDispatcher->notifyMotion(&upMotionArgs);
2736 // The first window gets nothing and the second gets up
2737 firstWindow->consumeMotionUp();
2738 secondWindow->assertNoEvents();
2739}
2740
Arthur Hungabbb9d82021-09-01 14:52:30 +00002741// This case will create two windows and one mirrored window on the default display and mirror
2742// two windows on the second display. It will test if 'transferTouchFocus' works fine if we put
2743// the windows info of second display before default display.
2744TEST_F(InputDispatcherTest, TransferTouchFocus_CloneSurface) {
2745 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2746 sp<FakeWindowHandle> firstWindowInPrimary =
2747 new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
2748 firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002749 sp<FakeWindowHandle> secondWindowInPrimary =
2750 new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
2751 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002752
2753 sp<FakeWindowHandle> mirrorWindowInPrimary =
2754 firstWindowInPrimary->clone(application, mDispatcher, ADISPLAY_ID_DEFAULT);
2755 mirrorWindowInPrimary->setFrame(Rect(0, 100, 100, 200));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002756
2757 sp<FakeWindowHandle> firstWindowInSecondary =
2758 firstWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2759 firstWindowInSecondary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002760
2761 sp<FakeWindowHandle> secondWindowInSecondary =
2762 secondWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2763 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002764
2765 // Update window info, let it find window handle of second display first.
2766 mDispatcher->setInputWindows(
2767 {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
2768 {ADISPLAY_ID_DEFAULT,
2769 {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
2770
2771 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2772 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2773 {50, 50}))
2774 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2775
2776 // Window should receive motion event.
2777 firstWindowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2778
2779 // Transfer touch focus
2780 ASSERT_TRUE(mDispatcher->transferTouchFocus(firstWindowInPrimary->getToken(),
2781 secondWindowInPrimary->getToken()));
2782 // The first window gets cancel.
2783 firstWindowInPrimary->consumeMotionCancel();
2784 secondWindowInPrimary->consumeMotionDown();
2785
2786 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2787 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
2788 ADISPLAY_ID_DEFAULT, {150, 50}))
2789 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2790 firstWindowInPrimary->assertNoEvents();
2791 secondWindowInPrimary->consumeMotionMove();
2792
2793 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2794 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2795 {150, 50}))
2796 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2797 firstWindowInPrimary->assertNoEvents();
2798 secondWindowInPrimary->consumeMotionUp();
2799}
2800
2801// Same as TransferTouchFocus_CloneSurface, but this touch on the secondary display and use
2802// 'transferTouch' api.
2803TEST_F(InputDispatcherTest, TransferTouch_CloneSurface) {
2804 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2805 sp<FakeWindowHandle> firstWindowInPrimary =
2806 new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
2807 firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002808 sp<FakeWindowHandle> secondWindowInPrimary =
2809 new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
2810 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002811
2812 sp<FakeWindowHandle> mirrorWindowInPrimary =
2813 firstWindowInPrimary->clone(application, mDispatcher, ADISPLAY_ID_DEFAULT);
2814 mirrorWindowInPrimary->setFrame(Rect(0, 100, 100, 200));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002815
2816 sp<FakeWindowHandle> firstWindowInSecondary =
2817 firstWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2818 firstWindowInSecondary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002819
2820 sp<FakeWindowHandle> secondWindowInSecondary =
2821 secondWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2822 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002823
2824 // Update window info, let it find window handle of second display first.
2825 mDispatcher->setInputWindows(
2826 {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
2827 {ADISPLAY_ID_DEFAULT,
2828 {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
2829
2830 // Touch on second display.
2831 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2832 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {50, 50}))
2833 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2834
2835 // Window should receive motion event.
2836 firstWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
2837
2838 // Transfer touch focus
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002839 ASSERT_TRUE(mDispatcher->transferTouch(secondWindowInSecondary->getToken(), SECOND_DISPLAY_ID));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002840
2841 // The first window gets cancel.
2842 firstWindowInPrimary->consumeMotionCancel(SECOND_DISPLAY_ID);
2843 secondWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
2844
2845 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2846 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
2847 SECOND_DISPLAY_ID, {150, 50}))
2848 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2849 firstWindowInPrimary->assertNoEvents();
2850 secondWindowInPrimary->consumeMotionMove(SECOND_DISPLAY_ID);
2851
2852 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2853 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {150, 50}))
2854 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2855 firstWindowInPrimary->assertNoEvents();
2856 secondWindowInPrimary->consumeMotionUp(SECOND_DISPLAY_ID);
2857}
2858
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002859TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002860 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002861 sp<FakeWindowHandle> window =
2862 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2863
Vishnu Nair47074b82020-08-14 11:54:47 -07002864 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002865 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002866 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002867
2868 window->consumeFocusEvent(true);
2869
2870 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2871 mDispatcher->notifyKey(&keyArgs);
2872
2873 // Window should receive key down event.
2874 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2875}
2876
2877TEST_F(InputDispatcherTest, UnfocusedWindow_DoesNotReceiveFocusEventOrKeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002878 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002879 sp<FakeWindowHandle> window =
2880 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2881
Arthur Hung72d8dc32020-03-28 00:48:39 +00002882 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002883
2884 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2885 mDispatcher->notifyKey(&keyArgs);
2886 mDispatcher->waitForIdle();
2887
2888 window->assertNoEvents();
2889}
2890
2891// If a window is touchable, but does not have focus, it should receive motion events, but not keys
2892TEST_F(InputDispatcherTest, UnfocusedWindow_ReceivesMotionsButNotKeys) {
Chris Yea209fde2020-07-22 13:54:51 -07002893 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002894 sp<FakeWindowHandle> window =
2895 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2896
Arthur Hung72d8dc32020-03-28 00:48:39 +00002897 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002898
2899 // Send key
2900 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2901 mDispatcher->notifyKey(&keyArgs);
2902 // Send motion
2903 NotifyMotionArgs motionArgs =
2904 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2905 ADISPLAY_ID_DEFAULT);
2906 mDispatcher->notifyMotion(&motionArgs);
2907
2908 // Window should receive only the motion event
2909 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2910 window->assertNoEvents(); // Key event or focus event will not be received
2911}
2912
arthurhungea3f4fc2020-12-21 23:18:53 +08002913TEST_F(InputDispatcherTest, PointerCancel_SendCancelWhenSplitTouch) {
2914 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2915
arthurhungea3f4fc2020-12-21 23:18:53 +08002916 sp<FakeWindowHandle> firstWindow =
2917 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2918 firstWindow->setFrame(Rect(0, 0, 600, 400));
arthurhungea3f4fc2020-12-21 23:18:53 +08002919
arthurhungea3f4fc2020-12-21 23:18:53 +08002920 sp<FakeWindowHandle> secondWindow =
2921 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
2922 secondWindow->setFrame(Rect(0, 400, 600, 800));
arthurhungea3f4fc2020-12-21 23:18:53 +08002923
2924 // Add the windows to the dispatcher
2925 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
2926
2927 PointF pointInFirst = {300, 200};
2928 PointF pointInSecond = {300, 600};
2929
2930 // Send down to the first window
2931 NotifyMotionArgs firstDownMotionArgs =
2932 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2933 ADISPLAY_ID_DEFAULT, {pointInFirst});
2934 mDispatcher->notifyMotion(&firstDownMotionArgs);
2935 // Only the first window should get the down event
2936 firstWindow->consumeMotionDown();
2937 secondWindow->assertNoEvents();
2938
2939 // Send down to the second window
2940 NotifyMotionArgs secondDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002941 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
arthurhungea3f4fc2020-12-21 23:18:53 +08002942 {pointInFirst, pointInSecond});
2943 mDispatcher->notifyMotion(&secondDownMotionArgs);
2944 // The first window gets a move and the second a down
2945 firstWindow->consumeMotionMove();
2946 secondWindow->consumeMotionDown();
2947
2948 // Send pointer cancel to the second window
2949 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002950 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
arthurhungea3f4fc2020-12-21 23:18:53 +08002951 {pointInFirst, pointInSecond});
2952 pointerUpMotionArgs.flags |= AMOTION_EVENT_FLAG_CANCELED;
2953 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2954 // The first window gets move and the second gets cancel.
2955 firstWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
2956 secondWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
2957
2958 // Send up event.
2959 NotifyMotionArgs upMotionArgs =
2960 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2961 ADISPLAY_ID_DEFAULT);
2962 mDispatcher->notifyMotion(&upMotionArgs);
2963 // The first window gets up and the second gets nothing.
2964 firstWindow->consumeMotionUp();
2965 secondWindow->assertNoEvents();
2966}
2967
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +00002968TEST_F(InputDispatcherTest, SendTimeline_DoesNotCrashDispatcher) {
2969 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2970
2971 sp<FakeWindowHandle> window =
2972 new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
2973 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2974 std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
2975 graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
2976 graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3;
2977
2978 window->sendTimeline(1 /*inputEventId*/, graphicsTimeline);
2979 window->assertNoEvents();
2980 mDispatcher->waitForIdle();
2981}
2982
chaviwd1c23182019-12-20 18:44:56 -08002983class FakeMonitorReceiver {
Michael Wright3a240c42019-12-10 20:53:41 +00002984public:
Siarhei Vishniakou18050092021-09-01 13:32:49 -07002985 FakeMonitorReceiver(const std::unique_ptr<InputDispatcher>& dispatcher, const std::string name,
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08002986 int32_t displayId) {
Garfield Tan15601662020-09-22 15:32:38 -07002987 base::Result<std::unique_ptr<InputChannel>> channel =
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08002988 dispatcher->createInputMonitor(displayId, name, MONITOR_PID);
Garfield Tan15601662020-09-22 15:32:38 -07002989 mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name);
Michael Wright3a240c42019-12-10 20:53:41 +00002990 }
2991
chaviwd1c23182019-12-20 18:44:56 -08002992 sp<IBinder> getToken() { return mInputReceiver->getToken(); }
2993
2994 void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
2995 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN,
2996 expectedDisplayId, expectedFlags);
2997 }
2998
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002999 std::optional<int32_t> receiveEvent() { return mInputReceiver->receiveEvent(); }
3000
3001 void finishEvent(uint32_t consumeSeq) { return mInputReceiver->finishEvent(consumeSeq); }
3002
chaviwd1c23182019-12-20 18:44:56 -08003003 void consumeMotionDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3004 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
3005 expectedDisplayId, expectedFlags);
3006 }
3007
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003008 void consumeMotionMove(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3009 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE,
3010 expectedDisplayId, expectedFlags);
3011 }
3012
chaviwd1c23182019-12-20 18:44:56 -08003013 void consumeMotionUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3014 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP,
3015 expectedDisplayId, expectedFlags);
3016 }
3017
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003018 void consumeMotionCancel(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3019 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
3020 expectedDisplayId, expectedFlags);
3021 }
3022
Arthur Hungfbfa5722021-11-16 02:45:54 +00003023 void consumeMotionPointerDown(int32_t pointerIdx) {
3024 int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN |
3025 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
3026 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, ADISPLAY_ID_DEFAULT,
3027 0 /*expectedFlags*/);
3028 }
3029
Evan Rosky84f07f02021-04-16 10:42:42 -07003030 MotionEvent* consumeMotion() {
3031 InputEvent* event = mInputReceiver->consume();
3032 if (!event) {
3033 ADD_FAILURE() << "No event was produced";
3034 return nullptr;
3035 }
3036 if (event->getType() != AINPUT_EVENT_TYPE_MOTION) {
3037 ADD_FAILURE() << "Received event of type " << event->getType() << " instead of motion";
3038 return nullptr;
3039 }
3040 return static_cast<MotionEvent*>(event);
3041 }
3042
chaviwd1c23182019-12-20 18:44:56 -08003043 void assertNoEvents() { mInputReceiver->assertNoEvents(); }
3044
3045private:
3046 std::unique_ptr<FakeInputReceiver> mInputReceiver;
Michael Wright3a240c42019-12-10 20:53:41 +00003047};
3048
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003049using InputDispatcherMonitorTest = InputDispatcherTest;
3050
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003051/**
3052 * Two entities that receive touch: A window, and a global monitor.
3053 * The touch goes to the window, and then the window disappears.
3054 * The monitor does not get cancel right away. But if more events come in, the touch gets canceled
3055 * for the monitor, as well.
3056 * 1. foregroundWindow
3057 * 2. monitor <-- global monitor (doesn't observe z order, receives all events)
3058 */
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003059TEST_F(InputDispatcherMonitorTest, MonitorTouchIsCanceledWhenForegroundWindowDisappears) {
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003060 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3061 sp<FakeWindowHandle> window =
3062 new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
3063
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003064 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003065
3066 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3067 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3068 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3069 {100, 200}))
3070 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3071
3072 // Both the foreground window and the global monitor should receive the touch down
3073 window->consumeMotionDown();
3074 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3075
3076 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3077 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3078 ADISPLAY_ID_DEFAULT, {110, 200}))
3079 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3080
3081 window->consumeMotionMove();
3082 monitor.consumeMotionMove(ADISPLAY_ID_DEFAULT);
3083
3084 // Now the foreground window goes away
3085 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
3086 window->consumeMotionCancel();
3087 monitor.assertNoEvents(); // Global monitor does not get a cancel yet
3088
3089 // If more events come in, there will be no more foreground window to send them to. This will
3090 // cause a cancel for the monitor, as well.
3091 ASSERT_EQ(InputEventInjectionResult::FAILED,
3092 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3093 ADISPLAY_ID_DEFAULT, {120, 200}))
3094 << "Injection should fail because the window was removed";
3095 window->assertNoEvents();
3096 // Global monitor now gets the cancel
3097 monitor.consumeMotionCancel(ADISPLAY_ID_DEFAULT);
3098}
3099
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003100TEST_F(InputDispatcherMonitorTest, ReceivesMotionEvents) {
Chris Yea209fde2020-07-22 13:54:51 -07003101 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00003102 sp<FakeWindowHandle> window =
3103 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003104 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Michael Wright3a240c42019-12-10 20:53:41 +00003105
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003106 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003107
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003108 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00003109 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003110 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Michael Wright3a240c42019-12-10 20:53:41 +00003111 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08003112 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003113}
3114
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003115TEST_F(InputDispatcherMonitorTest, MonitorCannotPilferPointers) {
3116 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003117
Chris Yea209fde2020-07-22 13:54:51 -07003118 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00003119 sp<FakeWindowHandle> window =
3120 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003121 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Michael Wright3a240c42019-12-10 20:53:41 +00003122
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003123 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00003124 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003125 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
chaviwd1c23182019-12-20 18:44:56 -08003126 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003127 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003128
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003129 // Pilfer pointers from the monitor.
3130 // This should not do anything and the window should continue to receive events.
3131 EXPECT_NE(OK, mDispatcher->pilferPointers(monitor.getToken()));
Michael Wright3a240c42019-12-10 20:53:41 +00003132
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003133 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003134 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3135 ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003136 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003137
3138 monitor.consumeMotionMove(ADISPLAY_ID_DEFAULT);
3139 window->consumeMotionMove(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003140}
3141
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003142TEST_F(InputDispatcherMonitorTest, NoWindowTransform) {
Evan Rosky84f07f02021-04-16 10:42:42 -07003143 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3144 sp<FakeWindowHandle> window =
3145 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3146 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3147 window->setWindowOffset(20, 40);
3148 window->setWindowTransform(0, 1, -1, 0);
3149
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003150 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Evan Rosky84f07f02021-04-16 10:42:42 -07003151
3152 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3153 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3154 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3155 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3156 MotionEvent* event = monitor.consumeMotion();
3157 // Even though window has transform, gesture monitor must not.
3158 ASSERT_EQ(ui::Transform(), event->getTransform());
3159}
3160
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003161TEST_F(InputDispatcherMonitorTest, InjectionFailsWithNoWindow) {
Arthur Hungb3307ee2021-10-14 10:57:37 +00003162 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003163 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Arthur Hungb3307ee2021-10-14 10:57:37 +00003164
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003165 ASSERT_EQ(InputEventInjectionResult::FAILED,
Arthur Hungb3307ee2021-10-14 10:57:37 +00003166 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003167 << "Injection should fail if there is a monitor, but no touchable window";
3168 monitor.assertNoEvents();
Arthur Hungb3307ee2021-10-14 10:57:37 +00003169}
3170
chaviw81e2bb92019-12-18 15:03:51 -08003171TEST_F(InputDispatcherTest, TestMoveEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07003172 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
chaviw81e2bb92019-12-18 15:03:51 -08003173 sp<FakeWindowHandle> window =
3174 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3175
Arthur Hung72d8dc32020-03-28 00:48:39 +00003176 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
chaviw81e2bb92019-12-18 15:03:51 -08003177
3178 NotifyMotionArgs motionArgs =
3179 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3180 ADISPLAY_ID_DEFAULT);
3181
3182 mDispatcher->notifyMotion(&motionArgs);
3183 // Window should receive motion down event.
3184 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3185
3186 motionArgs.action = AMOTION_EVENT_ACTION_MOVE;
Garfield Tanc51d1ba2020-01-28 13:24:04 -08003187 motionArgs.id += 1;
chaviw81e2bb92019-12-18 15:03:51 -08003188 motionArgs.eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
3189 motionArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
3190 motionArgs.pointerCoords[0].getX() - 10);
3191
3192 mDispatcher->notifyMotion(&motionArgs);
3193 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, ADISPLAY_ID_DEFAULT,
3194 0 /*expectedFlags*/);
3195}
3196
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003197/**
3198 * Dispatcher has touch mode enabled by default. Typically, the policy overrides that value to
3199 * the device default right away. In the test scenario, we check both the default value,
3200 * and the action of enabling / disabling.
3201 */
3202TEST_F(InputDispatcherTest, TouchModeState_IsSentToApps) {
Chris Yea209fde2020-07-22 13:54:51 -07003203 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003204 sp<FakeWindowHandle> window =
3205 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Antonio Kantekea47acb2021-12-23 12:41:25 -08003206 const WindowInfo& windowInfo = *window->getInfo();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003207
3208 // Set focused application.
3209 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07003210 window->setFocusable(true);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003211
3212 SCOPED_TRACE("Check default value of touch mode");
Arthur Hung72d8dc32020-03-28 00:48:39 +00003213 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003214 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003215 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
3216
3217 SCOPED_TRACE("Remove the window to trigger focus loss");
Vishnu Nair47074b82020-08-14 11:54:47 -07003218 window->setFocusable(false);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003219 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003220 window->consumeFocusEvent(false /*hasFocus*/, true /*inTouchMode*/);
3221
3222 SCOPED_TRACE("Disable touch mode");
Antonio Kantekea47acb2021-12-23 12:41:25 -08003223 mDispatcher->setInTouchMode(false, windowInfo.ownerPid, windowInfo.ownerUid,
3224 /* hasPermission */ true);
Antonio Kantekf16f2832021-09-28 04:39:20 +00003225 window->consumeTouchModeEvent(false);
Vishnu Nair47074b82020-08-14 11:54:47 -07003226 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003227 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003228 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003229 window->consumeFocusEvent(true /*hasFocus*/, false /*inTouchMode*/);
3230
3231 SCOPED_TRACE("Remove the window to trigger focus loss");
Vishnu Nair47074b82020-08-14 11:54:47 -07003232 window->setFocusable(false);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003233 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003234 window->consumeFocusEvent(false /*hasFocus*/, false /*inTouchMode*/);
3235
3236 SCOPED_TRACE("Enable touch mode again");
Antonio Kantekea47acb2021-12-23 12:41:25 -08003237 mDispatcher->setInTouchMode(true, windowInfo.ownerPid, windowInfo.ownerUid,
3238 /* hasPermission */ true);
Antonio Kantekf16f2832021-09-28 04:39:20 +00003239 window->consumeTouchModeEvent(true);
Vishnu Nair47074b82020-08-14 11:54:47 -07003240 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003241 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003242 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003243 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
3244
3245 window->assertNoEvents();
3246}
3247
Gang Wange9087892020-01-07 12:17:14 -05003248TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07003249 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Gang Wange9087892020-01-07 12:17:14 -05003250 sp<FakeWindowHandle> window =
3251 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
3252
3253 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07003254 window->setFocusable(true);
Gang Wange9087892020-01-07 12:17:14 -05003255
Arthur Hung72d8dc32020-03-28 00:48:39 +00003256 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003257 setFocusedWindow(window);
3258
Gang Wange9087892020-01-07 12:17:14 -05003259 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
3260
3261 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
3262 mDispatcher->notifyKey(&keyArgs);
3263
3264 InputEvent* event = window->consume();
3265 ASSERT_NE(event, nullptr);
3266
3267 std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
3268 ASSERT_NE(verified, nullptr);
3269 ASSERT_EQ(verified->type, VerifiedInputEvent::Type::KEY);
3270
3271 ASSERT_EQ(keyArgs.eventTime, verified->eventTimeNanos);
3272 ASSERT_EQ(keyArgs.deviceId, verified->deviceId);
3273 ASSERT_EQ(keyArgs.source, verified->source);
3274 ASSERT_EQ(keyArgs.displayId, verified->displayId);
3275
3276 const VerifiedKeyEvent& verifiedKey = static_cast<const VerifiedKeyEvent&>(*verified);
3277
3278 ASSERT_EQ(keyArgs.action, verifiedKey.action);
Gang Wange9087892020-01-07 12:17:14 -05003279 ASSERT_EQ(keyArgs.flags & VERIFIED_KEY_EVENT_FLAGS, verifiedKey.flags);
Siarhei Vishniakouf355bf92021-12-09 10:43:21 -08003280 ASSERT_EQ(keyArgs.downTime, verifiedKey.downTimeNanos);
Gang Wange9087892020-01-07 12:17:14 -05003281 ASSERT_EQ(keyArgs.keyCode, verifiedKey.keyCode);
3282 ASSERT_EQ(keyArgs.scanCode, verifiedKey.scanCode);
3283 ASSERT_EQ(keyArgs.metaState, verifiedKey.metaState);
3284 ASSERT_EQ(0, verifiedKey.repeatCount);
3285}
3286
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003287TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07003288 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003289 sp<FakeWindowHandle> window =
3290 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
3291
3292 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3293
Prabir Pradhanb5cb9572021-09-24 06:35:16 -07003294 ui::Transform transform;
3295 transform.set({1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0, 0, 1});
3296
3297 gui::DisplayInfo displayInfo;
3298 displayInfo.displayId = ADISPLAY_ID_DEFAULT;
3299 displayInfo.transform = transform;
3300
3301 mDispatcher->onWindowInfosChanged({*window->getInfo()}, {displayInfo});
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003302
3303 NotifyMotionArgs motionArgs =
3304 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3305 ADISPLAY_ID_DEFAULT);
3306 mDispatcher->notifyMotion(&motionArgs);
3307
3308 InputEvent* event = window->consume();
3309 ASSERT_NE(event, nullptr);
3310
3311 std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
3312 ASSERT_NE(verified, nullptr);
3313 ASSERT_EQ(verified->type, VerifiedInputEvent::Type::MOTION);
3314
3315 EXPECT_EQ(motionArgs.eventTime, verified->eventTimeNanos);
3316 EXPECT_EQ(motionArgs.deviceId, verified->deviceId);
3317 EXPECT_EQ(motionArgs.source, verified->source);
3318 EXPECT_EQ(motionArgs.displayId, verified->displayId);
3319
3320 const VerifiedMotionEvent& verifiedMotion = static_cast<const VerifiedMotionEvent&>(*verified);
3321
Prabir Pradhanb5cb9572021-09-24 06:35:16 -07003322 const vec2 rawXY =
3323 MotionEvent::calculateTransformedXY(motionArgs.source, transform,
3324 motionArgs.pointerCoords[0].getXYValue());
3325 EXPECT_EQ(rawXY.x, verifiedMotion.rawX);
3326 EXPECT_EQ(rawXY.y, verifiedMotion.rawY);
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003327 EXPECT_EQ(motionArgs.action & AMOTION_EVENT_ACTION_MASK, verifiedMotion.actionMasked);
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003328 EXPECT_EQ(motionArgs.flags & VERIFIED_MOTION_EVENT_FLAGS, verifiedMotion.flags);
Siarhei Vishniakouf355bf92021-12-09 10:43:21 -08003329 EXPECT_EQ(motionArgs.downTime, verifiedMotion.downTimeNanos);
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003330 EXPECT_EQ(motionArgs.metaState, verifiedMotion.metaState);
3331 EXPECT_EQ(motionArgs.buttonState, verifiedMotion.buttonState);
3332}
3333
chaviw09c8d2d2020-08-24 15:48:26 -07003334/**
3335 * Ensure that separate calls to sign the same data are generating the same key.
3336 * We avoid asserting against INVALID_HMAC. Since the key is random, there is a non-zero chance
3337 * that a specific key and data combination would produce INVALID_HMAC, which would cause flaky
3338 * tests.
3339 */
3340TEST_F(InputDispatcherTest, GeneratedHmac_IsConsistent) {
3341 KeyEvent event = getTestKeyEvent();
3342 VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
3343
3344 std::array<uint8_t, 32> hmac1 = mDispatcher->sign(verifiedEvent);
3345 std::array<uint8_t, 32> hmac2 = mDispatcher->sign(verifiedEvent);
3346 ASSERT_EQ(hmac1, hmac2);
3347}
3348
3349/**
3350 * Ensure that changes in VerifiedKeyEvent produce a different hmac.
3351 */
3352TEST_F(InputDispatcherTest, GeneratedHmac_ChangesWhenFieldsChange) {
3353 KeyEvent event = getTestKeyEvent();
3354 VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
3355 std::array<uint8_t, 32> initialHmac = mDispatcher->sign(verifiedEvent);
3356
3357 verifiedEvent.deviceId += 1;
3358 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3359
3360 verifiedEvent.source += 1;
3361 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3362
3363 verifiedEvent.eventTimeNanos += 1;
3364 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3365
3366 verifiedEvent.displayId += 1;
3367 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3368
3369 verifiedEvent.action += 1;
3370 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3371
3372 verifiedEvent.downTimeNanos += 1;
3373 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3374
3375 verifiedEvent.flags += 1;
3376 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3377
3378 verifiedEvent.keyCode += 1;
3379 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3380
3381 verifiedEvent.scanCode += 1;
3382 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3383
3384 verifiedEvent.metaState += 1;
3385 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3386
3387 verifiedEvent.repeatCount += 1;
3388 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3389}
3390
Vishnu Nair958da932020-08-21 17:12:37 -07003391TEST_F(InputDispatcherTest, SetFocusedWindow) {
3392 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3393 sp<FakeWindowHandle> windowTop =
3394 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
3395 sp<FakeWindowHandle> windowSecond =
3396 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3397 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3398
3399 // Top window is also focusable but is not granted focus.
3400 windowTop->setFocusable(true);
3401 windowSecond->setFocusable(true);
3402 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
3403 setFocusedWindow(windowSecond);
3404
3405 windowSecond->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003406 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
3407 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07003408
3409 // Focused window should receive event.
3410 windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
3411 windowTop->assertNoEvents();
3412}
3413
3414TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestInvalidChannel) {
3415 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3416 sp<FakeWindowHandle> window =
3417 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
3418 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3419
3420 window->setFocusable(true);
3421 // Release channel for window is no longer valid.
3422 window->releaseChannel();
3423 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3424 setFocusedWindow(window);
3425
3426 // Test inject a key down, should timeout.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003427 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
3428 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07003429
3430 // window channel is invalid, so it should not receive any input event.
3431 window->assertNoEvents();
3432}
3433
3434TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestNoFocusableWindow) {
3435 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3436 sp<FakeWindowHandle> window =
3437 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08003438 window->setFocusable(false);
Vishnu Nair958da932020-08-21 17:12:37 -07003439 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3440
Vishnu Nair958da932020-08-21 17:12:37 -07003441 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3442 setFocusedWindow(window);
3443
3444 // Test inject a key down, should timeout.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003445 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
3446 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07003447
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08003448 // window is not focusable, so it should not receive any input event.
Vishnu Nair958da932020-08-21 17:12:37 -07003449 window->assertNoEvents();
3450}
3451
3452TEST_F(InputDispatcherTest, SetFocusedWindow_CheckFocusedToken) {
3453 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3454 sp<FakeWindowHandle> windowTop =
3455 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
3456 sp<FakeWindowHandle> windowSecond =
3457 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3458 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3459
3460 windowTop->setFocusable(true);
3461 windowSecond->setFocusable(true);
3462 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
3463 setFocusedWindow(windowTop);
3464 windowTop->consumeFocusEvent(true);
3465
3466 setFocusedWindow(windowSecond, windowTop);
3467 windowSecond->consumeFocusEvent(true);
3468 windowTop->consumeFocusEvent(false);
3469
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003470 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
3471 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07003472
3473 // Focused window should receive event.
3474 windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
3475}
3476
3477TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestFocusTokenNotFocused) {
3478 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3479 sp<FakeWindowHandle> windowTop =
3480 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
3481 sp<FakeWindowHandle> windowSecond =
3482 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3483 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3484
3485 windowTop->setFocusable(true);
3486 windowSecond->setFocusable(true);
3487 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
3488 setFocusedWindow(windowSecond, windowTop);
3489
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003490 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
3491 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07003492
3493 // Event should be dropped.
3494 windowTop->assertNoEvents();
3495 windowSecond->assertNoEvents();
3496}
3497
3498TEST_F(InputDispatcherTest, SetFocusedWindow_DeferInvisibleWindow) {
3499 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3500 sp<FakeWindowHandle> window =
3501 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
3502 sp<FakeWindowHandle> previousFocusedWindow =
3503 new FakeWindowHandle(application, mDispatcher, "previousFocusedWindow",
3504 ADISPLAY_ID_DEFAULT);
3505 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3506
3507 window->setFocusable(true);
3508 previousFocusedWindow->setFocusable(true);
3509 window->setVisible(false);
3510 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, previousFocusedWindow}}});
3511 setFocusedWindow(previousFocusedWindow);
3512 previousFocusedWindow->consumeFocusEvent(true);
3513
3514 // Requesting focus on invisible window takes focus from currently focused window.
3515 setFocusedWindow(window);
3516 previousFocusedWindow->consumeFocusEvent(false);
3517
3518 // Injected key goes to pending queue.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003519 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Vishnu Nair958da932020-08-21 17:12:37 -07003520 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003521 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Vishnu Nair958da932020-08-21 17:12:37 -07003522
3523 // Window does not get focus event or key down.
3524 window->assertNoEvents();
3525
3526 // Window becomes visible.
3527 window->setVisible(true);
3528 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3529
3530 // Window receives focus event.
3531 window->consumeFocusEvent(true);
3532 // Focused window receives key down.
3533 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3534}
3535
Vishnu Nair599f1412021-06-21 10:39:58 -07003536TEST_F(InputDispatcherTest, DisplayRemoved) {
3537 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3538 sp<FakeWindowHandle> window =
3539 new FakeWindowHandle(application, mDispatcher, "window", ADISPLAY_ID_DEFAULT);
3540 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3541
3542 // window is granted focus.
3543 window->setFocusable(true);
3544 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3545 setFocusedWindow(window);
3546 window->consumeFocusEvent(true);
3547
3548 // When a display is removed window loses focus.
3549 mDispatcher->displayRemoved(ADISPLAY_ID_DEFAULT);
3550 window->consumeFocusEvent(false);
3551}
3552
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003553/**
3554 * Launch two windows, with different owners. One window (slipperyExitWindow) has Flag::SLIPPERY,
3555 * and overlaps the other window, slipperyEnterWindow. The window 'slipperyExitWindow' is on top
3556 * of the 'slipperyEnterWindow'.
3557 *
3558 * Inject touch down into the top window. Upon receipt of the DOWN event, move the window in such
3559 * a way so that the touched location is no longer covered by the top window.
3560 *
3561 * Next, inject a MOVE event. Because the top window already moved earlier, this event is now
3562 * positioned over the bottom (slipperyEnterWindow) only. And because the top window had
3563 * Flag::SLIPPERY, this will cause the top window to lose the touch event (it will receive
3564 * ACTION_CANCEL instead), and the bottom window will receive a newly generated gesture (starting
3565 * with ACTION_DOWN).
3566 * Thus, the touch has been transferred from the top window into the bottom window, because the top
3567 * window moved itself away from the touched location and had Flag::SLIPPERY.
3568 *
3569 * Even though the top window moved away from the touched location, it is still obscuring the bottom
3570 * window. It's just not obscuring it at the touched location. That means, FLAG_WINDOW_IS_PARTIALLY_
3571 * OBSCURED should be set for the MotionEvent that reaches the bottom window.
3572 *
3573 * In this test, we ensure that the event received by the bottom window has
3574 * FLAG_WINDOW_IS_PARTIALLY_OBSCURED.
3575 */
3576TEST_F(InputDispatcherTest, SlipperyWindow_SetsFlagPartiallyObscured) {
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00003577 constexpr int32_t SLIPPERY_PID = WINDOW_PID + 1;
3578 constexpr int32_t SLIPPERY_UID = WINDOW_UID + 1;
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003579
3580 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3581 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3582
3583 sp<FakeWindowHandle> slipperyExitWindow =
3584 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08003585 slipperyExitWindow->setSlippery(true);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003586 // Make sure this one overlaps the bottom window
3587 slipperyExitWindow->setFrame(Rect(25, 25, 75, 75));
3588 // Change the owner uid/pid of the window so that it is considered to be occluding the bottom
3589 // one. Windows with the same owner are not considered to be occluding each other.
3590 slipperyExitWindow->setOwnerInfo(SLIPPERY_PID, SLIPPERY_UID);
3591
3592 sp<FakeWindowHandle> slipperyEnterWindow =
3593 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3594 slipperyExitWindow->setFrame(Rect(0, 0, 100, 100));
3595
3596 mDispatcher->setInputWindows(
3597 {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
3598
3599 // Use notifyMotion instead of injecting to avoid dealing with injection permissions
3600 NotifyMotionArgs args = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3601 ADISPLAY_ID_DEFAULT, {{50, 50}});
3602 mDispatcher->notifyMotion(&args);
3603 slipperyExitWindow->consumeMotionDown();
3604 slipperyExitWindow->setFrame(Rect(70, 70, 100, 100));
3605 mDispatcher->setInputWindows(
3606 {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
3607
3608 args = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3609 ADISPLAY_ID_DEFAULT, {{51, 51}});
3610 mDispatcher->notifyMotion(&args);
3611
3612 slipperyExitWindow->consumeMotionCancel();
3613
3614 slipperyEnterWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT,
3615 AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
3616}
3617
Garfield Tan1c7bc862020-01-28 13:24:04 -08003618class InputDispatcherKeyRepeatTest : public InputDispatcherTest {
3619protected:
3620 static constexpr nsecs_t KEY_REPEAT_TIMEOUT = 40 * 1000000; // 40 ms
3621 static constexpr nsecs_t KEY_REPEAT_DELAY = 40 * 1000000; // 40 ms
3622
Chris Yea209fde2020-07-22 13:54:51 -07003623 std::shared_ptr<FakeApplicationHandle> mApp;
Garfield Tan1c7bc862020-01-28 13:24:04 -08003624 sp<FakeWindowHandle> mWindow;
3625
3626 virtual void SetUp() override {
3627 mFakePolicy = new FakeInputDispatcherPolicy();
3628 mFakePolicy->setKeyRepeatConfiguration(KEY_REPEAT_TIMEOUT, KEY_REPEAT_DELAY);
Siarhei Vishniakou18050092021-09-01 13:32:49 -07003629 mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003630 mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
3631 ASSERT_EQ(OK, mDispatcher->start());
3632
3633 setUpWindow();
3634 }
3635
3636 void setUpWindow() {
Chris Yea209fde2020-07-22 13:54:51 -07003637 mApp = std::make_shared<FakeApplicationHandle>();
Garfield Tan1c7bc862020-01-28 13:24:04 -08003638 mWindow = new FakeWindowHandle(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3639
Vishnu Nair47074b82020-08-14 11:54:47 -07003640 mWindow->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003641 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003642 setFocusedWindow(mWindow);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003643 mWindow->consumeFocusEvent(true);
3644 }
3645
Chris Ye2ad95392020-09-01 13:44:44 -07003646 void sendAndConsumeKeyDown(int32_t deviceId) {
Garfield Tan1c7bc862020-01-28 13:24:04 -08003647 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
Chris Ye2ad95392020-09-01 13:44:44 -07003648 keyArgs.deviceId = deviceId;
Garfield Tan1c7bc862020-01-28 13:24:04 -08003649 keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Otherwise it won't generate repeat event
3650 mDispatcher->notifyKey(&keyArgs);
3651
3652 // Window should receive key down event.
3653 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3654 }
3655
3656 void expectKeyRepeatOnce(int32_t repeatCount) {
3657 SCOPED_TRACE(StringPrintf("Checking event with repeat count %" PRId32, repeatCount));
3658 InputEvent* repeatEvent = mWindow->consume();
3659 ASSERT_NE(nullptr, repeatEvent);
3660
3661 uint32_t eventType = repeatEvent->getType();
3662 ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, eventType);
3663
3664 KeyEvent* repeatKeyEvent = static_cast<KeyEvent*>(repeatEvent);
3665 uint32_t eventAction = repeatKeyEvent->getAction();
3666 EXPECT_EQ(AKEY_EVENT_ACTION_DOWN, eventAction);
3667 EXPECT_EQ(repeatCount, repeatKeyEvent->getRepeatCount());
3668 }
3669
Chris Ye2ad95392020-09-01 13:44:44 -07003670 void sendAndConsumeKeyUp(int32_t deviceId) {
Garfield Tan1c7bc862020-01-28 13:24:04 -08003671 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
Chris Ye2ad95392020-09-01 13:44:44 -07003672 keyArgs.deviceId = deviceId;
Garfield Tan1c7bc862020-01-28 13:24:04 -08003673 keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Unless it won't generate repeat event
3674 mDispatcher->notifyKey(&keyArgs);
3675
3676 // Window should receive key down event.
3677 mWindow->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
3678 0 /*expectedFlags*/);
3679 }
3680};
3681
3682TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeat) {
Chris Ye2ad95392020-09-01 13:44:44 -07003683 sendAndConsumeKeyDown(1 /* deviceId */);
3684 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3685 expectKeyRepeatOnce(repeatCount);
3686 }
3687}
3688
3689TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeatFromTwoDevices) {
3690 sendAndConsumeKeyDown(1 /* deviceId */);
3691 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3692 expectKeyRepeatOnce(repeatCount);
3693 }
3694 sendAndConsumeKeyDown(2 /* deviceId */);
3695 /* repeatCount will start from 1 for deviceId 2 */
Garfield Tan1c7bc862020-01-28 13:24:04 -08003696 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3697 expectKeyRepeatOnce(repeatCount);
3698 }
3699}
3700
3701TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterUp) {
Chris Ye2ad95392020-09-01 13:44:44 -07003702 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003703 expectKeyRepeatOnce(1 /*repeatCount*/);
Chris Ye2ad95392020-09-01 13:44:44 -07003704 sendAndConsumeKeyUp(1 /* deviceId */);
3705 mWindow->assertNoEvents();
3706}
3707
3708TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatAfterStaleDeviceKeyUp) {
3709 sendAndConsumeKeyDown(1 /* deviceId */);
3710 expectKeyRepeatOnce(1 /*repeatCount*/);
3711 sendAndConsumeKeyDown(2 /* deviceId */);
3712 expectKeyRepeatOnce(1 /*repeatCount*/);
3713 // Stale key up from device 1.
3714 sendAndConsumeKeyUp(1 /* deviceId */);
3715 // Device 2 is still down, keep repeating
3716 expectKeyRepeatOnce(2 /*repeatCount*/);
3717 expectKeyRepeatOnce(3 /*repeatCount*/);
3718 // Device 2 key up
3719 sendAndConsumeKeyUp(2 /* deviceId */);
3720 mWindow->assertNoEvents();
3721}
3722
3723TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatStopsAfterRepeatingKeyUp) {
3724 sendAndConsumeKeyDown(1 /* deviceId */);
3725 expectKeyRepeatOnce(1 /*repeatCount*/);
3726 sendAndConsumeKeyDown(2 /* deviceId */);
3727 expectKeyRepeatOnce(1 /*repeatCount*/);
3728 // Device 2 which holds the key repeating goes up, expect the repeating to stop.
3729 sendAndConsumeKeyUp(2 /* deviceId */);
3730 // Device 1 still holds key down, but the repeating was already stopped
Garfield Tan1c7bc862020-01-28 13:24:04 -08003731 mWindow->assertNoEvents();
3732}
3733
liushenxiang42232912021-05-21 20:24:09 +08003734TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterDisableInputDevice) {
3735 sendAndConsumeKeyDown(DEVICE_ID);
3736 expectKeyRepeatOnce(1 /*repeatCount*/);
3737 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
3738 mDispatcher->notifyDeviceReset(&args);
3739 mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT,
3740 AKEY_EVENT_FLAG_CANCELED | AKEY_EVENT_FLAG_LONG_PRESS);
3741 mWindow->assertNoEvents();
3742}
3743
Garfield Tan1c7bc862020-01-28 13:24:04 -08003744TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseEventIdFromInputDispatcher) {
Chris Ye2ad95392020-09-01 13:44:44 -07003745 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003746 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3747 InputEvent* repeatEvent = mWindow->consume();
3748 ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
3749 EXPECT_EQ(IdGenerator::Source::INPUT_DISPATCHER,
3750 IdGenerator::getSource(repeatEvent->getId()));
3751 }
3752}
3753
3754TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseUniqueEventId) {
Chris Ye2ad95392020-09-01 13:44:44 -07003755 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003756
3757 std::unordered_set<int32_t> idSet;
3758 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3759 InputEvent* repeatEvent = mWindow->consume();
3760 ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
3761 int32_t id = repeatEvent->getId();
3762 EXPECT_EQ(idSet.end(), idSet.find(id));
3763 idSet.insert(id);
3764 }
3765}
3766
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003767/* Test InputDispatcher for MultiDisplay */
3768class InputDispatcherFocusOnTwoDisplaysTest : public InputDispatcherTest {
3769public:
Prabir Pradhan3608aad2019-10-02 17:08:26 -07003770 virtual void SetUp() override {
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003771 InputDispatcherTest::SetUp();
Arthur Hungb92218b2018-08-14 12:00:21 +08003772
Chris Yea209fde2020-07-22 13:54:51 -07003773 application1 = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003774 windowInPrimary =
3775 new FakeWindowHandle(application1, mDispatcher, "D_1", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003776
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003777 // Set focus window for primary display, but focused display would be second one.
3778 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1);
Vishnu Nair47074b82020-08-14 11:54:47 -07003779 windowInPrimary->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003780 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003781 setFocusedWindow(windowInPrimary);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003782 windowInPrimary->consumeFocusEvent(true);
Arthur Hungb92218b2018-08-14 12:00:21 +08003783
Chris Yea209fde2020-07-22 13:54:51 -07003784 application2 = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003785 windowInSecondary =
3786 new FakeWindowHandle(application2, mDispatcher, "D_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003787 // Set focus to second display window.
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003788 // Set focus display to second one.
3789 mDispatcher->setFocusedDisplay(SECOND_DISPLAY_ID);
3790 // Set focus window for second display.
3791 mDispatcher->setFocusedApplication(SECOND_DISPLAY_ID, application2);
Vishnu Nair47074b82020-08-14 11:54:47 -07003792 windowInSecondary->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003793 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003794 setFocusedWindow(windowInSecondary);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003795 windowInSecondary->consumeFocusEvent(true);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003796 }
3797
Prabir Pradhan3608aad2019-10-02 17:08:26 -07003798 virtual void TearDown() override {
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003799 InputDispatcherTest::TearDown();
3800
Chris Yea209fde2020-07-22 13:54:51 -07003801 application1.reset();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003802 windowInPrimary.clear();
Chris Yea209fde2020-07-22 13:54:51 -07003803 application2.reset();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003804 windowInSecondary.clear();
3805 }
3806
3807protected:
Chris Yea209fde2020-07-22 13:54:51 -07003808 std::shared_ptr<FakeApplicationHandle> application1;
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003809 sp<FakeWindowHandle> windowInPrimary;
Chris Yea209fde2020-07-22 13:54:51 -07003810 std::shared_ptr<FakeApplicationHandle> application2;
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003811 sp<FakeWindowHandle> windowInSecondary;
3812};
3813
3814TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayTouch) {
3815 // Test touch down on primary display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003816 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3817 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3818 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003819 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08003820 windowInSecondary->assertNoEvents();
3821
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003822 // Test touch down on second display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003823 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3824 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
3825 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08003826 windowInPrimary->assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003827 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
Arthur Hungb92218b2018-08-14 12:00:21 +08003828}
3829
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003830TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayFocus) {
Tiger Huang721e26f2018-07-24 22:26:19 +08003831 // Test inject a key down with display id specified.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003832 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3833 injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003834 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003835 windowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
Tiger Huang721e26f2018-07-24 22:26:19 +08003836 windowInSecondary->assertNoEvents();
3837
3838 // Test inject a key down without display id specified.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003839 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003840 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08003841 windowInPrimary->assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003842 windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
Arthur Hungb92218b2018-08-14 12:00:21 +08003843
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003844 // Remove all windows in secondary display.
Arthur Hung72d8dc32020-03-28 00:48:39 +00003845 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
Arthur Hungb92218b2018-08-14 12:00:21 +08003846
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003847 // Old focus should receive a cancel event.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003848 windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_NONE,
3849 AKEY_EVENT_FLAG_CANCELED);
Arthur Hungb92218b2018-08-14 12:00:21 +08003850
3851 // Test inject a key down, should timeout because of no target window.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003852 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDownNoRepeat(mDispatcher))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003853 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Arthur Hungb92218b2018-08-14 12:00:21 +08003854 windowInPrimary->assertNoEvents();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003855 windowInSecondary->consumeFocusEvent(false);
Arthur Hungb92218b2018-08-14 12:00:21 +08003856 windowInSecondary->assertNoEvents();
3857}
3858
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003859// Test per-display input monitors for motion event.
3860TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorMotionEvent_MultiDisplay) {
chaviwd1c23182019-12-20 18:44:56 -08003861 FakeMonitorReceiver monitorInPrimary =
3862 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
3863 FakeMonitorReceiver monitorInSecondary =
3864 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003865
3866 // Test touch down on primary display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003867 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3868 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3869 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003870 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08003871 monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003872 windowInSecondary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003873 monitorInSecondary.assertNoEvents();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003874
3875 // Test touch down on second display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003876 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3877 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
3878 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003879 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003880 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003881 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
chaviwd1c23182019-12-20 18:44:56 -08003882 monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003883
3884 // Test inject a non-pointer motion event.
3885 // If specific a display, it will dispatch to the focused window of particular display,
3886 // or it will dispatch to the focused window of focused display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003887 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3888 injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE))
3889 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003890 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003891 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003892 windowInSecondary->consumeMotionDown(ADISPLAY_ID_NONE);
chaviwd1c23182019-12-20 18:44:56 -08003893 monitorInSecondary.consumeMotionDown(ADISPLAY_ID_NONE);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003894}
3895
3896// Test per-display input monitors for key event.
3897TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorKeyEvent_MultiDisplay) {
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003898 // Input monitor per display.
chaviwd1c23182019-12-20 18:44:56 -08003899 FakeMonitorReceiver monitorInPrimary =
3900 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
3901 FakeMonitorReceiver monitorInSecondary =
3902 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003903
3904 // Test inject a key down.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003905 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
3906 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003907 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003908 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003909 windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
chaviwd1c23182019-12-20 18:44:56 -08003910 monitorInSecondary.consumeKeyDown(ADISPLAY_ID_NONE);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003911}
3912
Vishnu Nair958da932020-08-21 17:12:37 -07003913TEST_F(InputDispatcherFocusOnTwoDisplaysTest, CanFocusWindowOnUnfocusedDisplay) {
3914 sp<FakeWindowHandle> secondWindowInPrimary =
3915 new FakeWindowHandle(application1, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
3916 secondWindowInPrimary->setFocusable(true);
3917 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary, secondWindowInPrimary}}});
3918 setFocusedWindow(secondWindowInPrimary);
3919 windowInPrimary->consumeFocusEvent(false);
3920 secondWindowInPrimary->consumeFocusEvent(true);
3921
3922 // Test inject a key down.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003923 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
3924 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07003925 windowInPrimary->assertNoEvents();
3926 windowInSecondary->assertNoEvents();
3927 secondWindowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3928}
3929
Arthur Hungdfd528e2021-12-08 13:23:04 +00003930TEST_F(InputDispatcherFocusOnTwoDisplaysTest, CancelTouch_MultiDisplay) {
3931 FakeMonitorReceiver monitorInPrimary =
3932 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
3933 FakeMonitorReceiver monitorInSecondary =
3934 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
3935
3936 // Test touch down on primary display.
3937 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3938 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3939 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3940 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3941 monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3942
3943 // Test touch down on second display.
3944 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3945 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
3946 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3947 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
3948 monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
3949
3950 // Trigger cancel touch.
3951 mDispatcher->cancelCurrentTouch();
3952 windowInPrimary->consumeMotionCancel(ADISPLAY_ID_DEFAULT);
3953 monitorInPrimary.consumeMotionCancel(ADISPLAY_ID_DEFAULT);
3954 windowInSecondary->consumeMotionCancel(SECOND_DISPLAY_ID);
3955 monitorInSecondary.consumeMotionCancel(SECOND_DISPLAY_ID);
3956
3957 // Test inject a move motion event, no window/monitor should receive the event.
3958 ASSERT_EQ(InputEventInjectionResult::FAILED,
3959 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3960 ADISPLAY_ID_DEFAULT, {110, 200}))
3961 << "Inject motion event should return InputEventInjectionResult::FAILED";
3962 windowInPrimary->assertNoEvents();
3963 monitorInPrimary.assertNoEvents();
3964
3965 ASSERT_EQ(InputEventInjectionResult::FAILED,
3966 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3967 SECOND_DISPLAY_ID, {110, 200}))
3968 << "Inject motion event should return InputEventInjectionResult::FAILED";
3969 windowInSecondary->assertNoEvents();
3970 monitorInSecondary.assertNoEvents();
3971}
3972
Jackal Guof9696682018-10-05 12:23:23 +08003973class InputFilterTest : public InputDispatcherTest {
3974protected:
Prabir Pradhan81420cc2021-09-06 10:28:50 -07003975 void testNotifyMotion(int32_t displayId, bool expectToBeFiltered,
3976 const ui::Transform& transform = ui::Transform()) {
Jackal Guof9696682018-10-05 12:23:23 +08003977 NotifyMotionArgs motionArgs;
3978
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003979 motionArgs =
3980 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, displayId);
Jackal Guof9696682018-10-05 12:23:23 +08003981 mDispatcher->notifyMotion(&motionArgs);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003982 motionArgs =
3983 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, displayId);
Jackal Guof9696682018-10-05 12:23:23 +08003984 mDispatcher->notifyMotion(&motionArgs);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003985 ASSERT_TRUE(mDispatcher->waitForIdle());
Jackal Guof9696682018-10-05 12:23:23 +08003986 if (expectToBeFiltered) {
Prabir Pradhan81420cc2021-09-06 10:28:50 -07003987 const auto xy = transform.transform(motionArgs.pointerCoords->getXYValue());
3988 mFakePolicy->assertFilterInputEventWasCalled(motionArgs, xy);
Jackal Guof9696682018-10-05 12:23:23 +08003989 } else {
3990 mFakePolicy->assertFilterInputEventWasNotCalled();
3991 }
3992 }
3993
3994 void testNotifyKey(bool expectToBeFiltered) {
3995 NotifyKeyArgs keyArgs;
3996
3997 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
3998 mDispatcher->notifyKey(&keyArgs);
3999 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP);
4000 mDispatcher->notifyKey(&keyArgs);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004001 ASSERT_TRUE(mDispatcher->waitForIdle());
Jackal Guof9696682018-10-05 12:23:23 +08004002
4003 if (expectToBeFiltered) {
Siarhei Vishniakou8935a802019-11-15 16:41:44 -08004004 mFakePolicy->assertFilterInputEventWasCalled(keyArgs);
Jackal Guof9696682018-10-05 12:23:23 +08004005 } else {
4006 mFakePolicy->assertFilterInputEventWasNotCalled();
4007 }
4008 }
4009};
4010
4011// Test InputFilter for MotionEvent
4012TEST_F(InputFilterTest, MotionEvent_InputFilter) {
4013 // Since the InputFilter is disabled by default, check if touch events aren't filtered.
4014 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
4015 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
4016
4017 // Enable InputFilter
4018 mDispatcher->setInputFilterEnabled(true);
4019 // Test touch on both primary and second display, and check if both events are filtered.
4020 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ true);
4021 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ true);
4022
4023 // Disable InputFilter
4024 mDispatcher->setInputFilterEnabled(false);
4025 // Test touch on both primary and second display, and check if both events aren't filtered.
4026 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
4027 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
4028}
4029
4030// Test InputFilter for KeyEvent
4031TEST_F(InputFilterTest, KeyEvent_InputFilter) {
4032 // Since the InputFilter is disabled by default, check if key event aren't filtered.
4033 testNotifyKey(/*expectToBeFiltered*/ false);
4034
4035 // Enable InputFilter
4036 mDispatcher->setInputFilterEnabled(true);
4037 // Send a key event, and check if it is filtered.
4038 testNotifyKey(/*expectToBeFiltered*/ true);
4039
4040 // Disable InputFilter
4041 mDispatcher->setInputFilterEnabled(false);
4042 // Send a key event, and check if it isn't filtered.
4043 testNotifyKey(/*expectToBeFiltered*/ false);
4044}
4045
Prabir Pradhan81420cc2021-09-06 10:28:50 -07004046// Ensure that MotionEvents sent to the InputFilter through InputListener are converted to the
4047// logical display coordinate space.
4048TEST_F(InputFilterTest, MotionEvent_UsesLogicalDisplayCoordinates_notifyMotion) {
4049 ui::Transform firstDisplayTransform;
4050 firstDisplayTransform.set({1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0, 0, 1});
4051 ui::Transform secondDisplayTransform;
4052 secondDisplayTransform.set({-6.6, -5.5, -4.4, -3.3, -2.2, -1.1, 0, 0, 1});
4053
4054 std::vector<gui::DisplayInfo> displayInfos(2);
4055 displayInfos[0].displayId = ADISPLAY_ID_DEFAULT;
4056 displayInfos[0].transform = firstDisplayTransform;
4057 displayInfos[1].displayId = SECOND_DISPLAY_ID;
4058 displayInfos[1].transform = secondDisplayTransform;
4059
4060 mDispatcher->onWindowInfosChanged({}, displayInfos);
4061
4062 // Enable InputFilter
4063 mDispatcher->setInputFilterEnabled(true);
4064
4065 // Ensure the correct transforms are used for the displays.
4066 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ true, firstDisplayTransform);
4067 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ true, secondDisplayTransform);
4068}
4069
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004070class InputFilterInjectionPolicyTest : public InputDispatcherTest {
4071protected:
4072 virtual void SetUp() override {
4073 InputDispatcherTest::SetUp();
4074
4075 /**
4076 * We don't need to enable input filter to test the injected event policy, but we enabled it
4077 * here to make the tests more realistic, since this policy only matters when inputfilter is
4078 * on.
4079 */
4080 mDispatcher->setInputFilterEnabled(true);
4081
4082 std::shared_ptr<InputApplicationHandle> application =
4083 std::make_shared<FakeApplicationHandle>();
4084 mWindow =
4085 new FakeWindowHandle(application, mDispatcher, "Test Window", ADISPLAY_ID_DEFAULT);
4086
4087 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
4088 mWindow->setFocusable(true);
4089 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4090 setFocusedWindow(mWindow);
4091 mWindow->consumeFocusEvent(true);
4092 }
4093
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004094 void testInjectedKey(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId,
4095 int32_t flags) {
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004096 KeyEvent event;
4097
4098 const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
4099 event.initialize(InputEvent::nextId(), injectedDeviceId, AINPUT_SOURCE_KEYBOARD,
4100 ADISPLAY_ID_NONE, INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A,
4101 KEY_A, AMETA_NONE, 0 /*repeatCount*/, eventTime, eventTime);
4102 const int32_t additionalPolicyFlags =
4103 POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_DISABLE_KEY_REPEAT;
4104 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00004105 mDispatcher->injectInputEvent(&event, {} /*targetUid*/,
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004106 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms,
4107 policyFlags | additionalPolicyFlags));
4108
4109 InputEvent* received = mWindow->consume();
4110 ASSERT_NE(nullptr, received);
4111 ASSERT_EQ(resolvedDeviceId, received->getDeviceId());
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004112 ASSERT_EQ(received->getType(), AINPUT_EVENT_TYPE_KEY);
4113 KeyEvent& keyEvent = static_cast<KeyEvent&>(*received);
4114 ASSERT_EQ(flags, keyEvent.getFlags());
4115 }
4116
4117 void testInjectedMotion(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId,
4118 int32_t flags) {
4119 MotionEvent event;
4120 PointerProperties pointerProperties[1];
4121 PointerCoords pointerCoords[1];
4122 pointerProperties[0].clear();
4123 pointerProperties[0].id = 0;
4124 pointerCoords[0].clear();
4125 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 300);
4126 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 400);
4127
4128 ui::Transform identityTransform;
4129 const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
4130 event.initialize(InputEvent::nextId(), injectedDeviceId, AINPUT_SOURCE_TOUCHSCREEN,
4131 DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0,
4132 AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0, MotionClassification::NONE,
4133 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -07004134 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, eventTime,
Evan Rosky09576692021-07-01 12:22:09 -07004135 eventTime,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004136 /*pointerCount*/ 1, pointerProperties, pointerCoords);
4137
4138 const int32_t additionalPolicyFlags = POLICY_FLAG_PASS_TO_USER;
4139 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00004140 mDispatcher->injectInputEvent(&event, {} /*targetUid*/,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004141 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms,
4142 policyFlags | additionalPolicyFlags));
4143
4144 InputEvent* received = mWindow->consume();
4145 ASSERT_NE(nullptr, received);
4146 ASSERT_EQ(resolvedDeviceId, received->getDeviceId());
4147 ASSERT_EQ(received->getType(), AINPUT_EVENT_TYPE_MOTION);
4148 MotionEvent& motionEvent = static_cast<MotionEvent&>(*received);
4149 ASSERT_EQ(flags, motionEvent.getFlags());
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004150 }
4151
4152private:
4153 sp<FakeWindowHandle> mWindow;
4154};
4155
4156TEST_F(InputFilterInjectionPolicyTest, TrustedFilteredEvents_KeepOriginalDeviceId) {
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004157 // Must have POLICY_FLAG_FILTERED here to indicate that the event has gone through the input
4158 // filter. Without it, the event will no different from a regularly injected event, and the
4159 // injected device id will be overwritten.
4160 testInjectedKey(POLICY_FLAG_FILTERED, 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
4161 0 /*flags*/);
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004162}
4163
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004164TEST_F(InputFilterInjectionPolicyTest, KeyEventsInjectedFromAccessibility_HaveAccessibilityFlag) {
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004165 testInjectedKey(POLICY_FLAG_FILTERED | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004166 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
4167 AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT);
4168}
4169
4170TEST_F(InputFilterInjectionPolicyTest,
4171 MotionEventsInjectedFromAccessibility_HaveAccessibilityFlag) {
4172 testInjectedMotion(POLICY_FLAG_FILTERED | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY,
4173 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
4174 AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT);
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004175}
4176
4177TEST_F(InputFilterInjectionPolicyTest, RegularInjectedEvents_ReceiveVirtualDeviceId) {
4178 testInjectedKey(0 /*policyFlags*/, 3 /*injectedDeviceId*/,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004179 VIRTUAL_KEYBOARD_ID /*resolvedDeviceId*/, 0 /*flags*/);
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004180}
4181
chaviwfd6d3512019-03-25 13:23:49 -07004182class InputDispatcherOnPointerDownOutsideFocus : public InputDispatcherTest {
Prabir Pradhan3608aad2019-10-02 17:08:26 -07004183 virtual void SetUp() override {
chaviwfd6d3512019-03-25 13:23:49 -07004184 InputDispatcherTest::SetUp();
4185
Chris Yea209fde2020-07-22 13:54:51 -07004186 std::shared_ptr<FakeApplicationHandle> application =
4187 std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004188 mUnfocusedWindow =
4189 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
chaviwfd6d3512019-03-25 13:23:49 -07004190 mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
chaviwfd6d3512019-03-25 13:23:49 -07004191
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004192 mFocusedWindow =
4193 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
4194 mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
chaviwfd6d3512019-03-25 13:23:49 -07004195
4196 // Set focused application.
4197 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07004198 mFocusedWindow->setFocusable(true);
chaviwfd6d3512019-03-25 13:23:49 -07004199
4200 // Expect one focus window exist in display.
Arthur Hung72d8dc32020-03-28 00:48:39 +00004201 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07004202 setFocusedWindow(mFocusedWindow);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01004203 mFocusedWindow->consumeFocusEvent(true);
chaviwfd6d3512019-03-25 13:23:49 -07004204 }
4205
Prabir Pradhan3608aad2019-10-02 17:08:26 -07004206 virtual void TearDown() override {
chaviwfd6d3512019-03-25 13:23:49 -07004207 InputDispatcherTest::TearDown();
4208
4209 mUnfocusedWindow.clear();
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004210 mFocusedWindow.clear();
chaviwfd6d3512019-03-25 13:23:49 -07004211 }
4212
4213protected:
4214 sp<FakeWindowHandle> mUnfocusedWindow;
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004215 sp<FakeWindowHandle> mFocusedWindow;
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004216 static constexpr PointF FOCUSED_WINDOW_TOUCH_POINT = {60, 60};
chaviwfd6d3512019-03-25 13:23:49 -07004217};
4218
4219// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
4220// DOWN on the window that doesn't have focus. Ensure the window that didn't have focus received
4221// the onPointerDownOutsideFocus callback.
4222TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_Success) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004223 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004224 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4225 {20, 20}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004226 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004227 mUnfocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07004228
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004229 ASSERT_TRUE(mDispatcher->waitForIdle());
chaviwfd6d3512019-03-25 13:23:49 -07004230 mFakePolicy->assertOnPointerDownEquals(mUnfocusedWindow->getToken());
4231}
4232
4233// Have two windows, one with focus. Inject MotionEvent with source TRACKBALL and action
4234// DOWN on the window that doesn't have focus. Ensure no window received the
4235// onPointerDownOutsideFocus callback.
4236TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonPointerSource) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004237 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004238 injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT, {20, 20}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004239 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004240 mFocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07004241
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004242 ASSERT_TRUE(mDispatcher->waitForIdle());
4243 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07004244}
4245
4246// Have two windows, one with focus. Inject KeyEvent with action DOWN on the window that doesn't
4247// have focus. Ensure no window received the onPointerDownOutsideFocus callback.
4248TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonMotionFailure) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004249 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4250 injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004251 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004252 mFocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
chaviwfd6d3512019-03-25 13:23:49 -07004253
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004254 ASSERT_TRUE(mDispatcher->waitForIdle());
4255 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07004256}
4257
4258// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
4259// DOWN on the window that already has focus. Ensure no window received the
4260// onPointerDownOutsideFocus callback.
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004261TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004262 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004263 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004264 FOCUSED_WINDOW_TOUCH_POINT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004265 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004266 mFocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07004267
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004268 ASSERT_TRUE(mDispatcher->waitForIdle());
4269 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07004270}
4271
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08004272// Have two windows, one with focus. Injecting a trusted DOWN MotionEvent with the flag
4273// NO_FOCUS_CHANGE on the unfocused window should not call the onPointerDownOutsideFocus callback.
4274TEST_F(InputDispatcherOnPointerDownOutsideFocus, NoFocusChangeFlag) {
4275 const MotionEvent event =
4276 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
4277 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
4278 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(20).y(20))
4279 .addFlag(AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE)
4280 .build();
4281 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectMotionEvent(mDispatcher, event))
4282 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4283 mUnfocusedWindow->consumeAnyMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE);
4284
4285 ASSERT_TRUE(mDispatcher->waitForIdle());
4286 mFakePolicy->assertOnPointerDownWasNotCalled();
4287 // Ensure that the unfocused window did not receive any FOCUS events.
4288 mUnfocusedWindow->assertNoEvents();
4289}
4290
chaviwaf87b3e2019-10-01 16:59:28 -07004291// These tests ensures we can send touch events to a single client when there are multiple input
4292// windows that point to the same client token.
4293class InputDispatcherMultiWindowSameTokenTests : public InputDispatcherTest {
4294 virtual void SetUp() override {
4295 InputDispatcherTest::SetUp();
4296
Chris Yea209fde2020-07-22 13:54:51 -07004297 std::shared_ptr<FakeApplicationHandle> application =
4298 std::make_shared<FakeApplicationHandle>();
chaviwaf87b3e2019-10-01 16:59:28 -07004299 mWindow1 = new FakeWindowHandle(application, mDispatcher, "Fake Window 1",
4300 ADISPLAY_ID_DEFAULT);
chaviwaf87b3e2019-10-01 16:59:28 -07004301 mWindow1->setFrame(Rect(0, 0, 100, 100));
4302
4303 mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2",
4304 ADISPLAY_ID_DEFAULT, mWindow1->getToken());
chaviwaf87b3e2019-10-01 16:59:28 -07004305 mWindow2->setFrame(Rect(100, 100, 200, 200));
4306
Arthur Hung72d8dc32020-03-28 00:48:39 +00004307 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
chaviwaf87b3e2019-10-01 16:59:28 -07004308 }
4309
4310protected:
4311 sp<FakeWindowHandle> mWindow1;
4312 sp<FakeWindowHandle> mWindow2;
4313
4314 // Helper function to convert the point from screen coordinates into the window's space
chaviw3277faf2021-05-19 16:45:23 -05004315 static PointF getPointInWindow(const WindowInfo* windowInfo, const PointF& point) {
chaviw1ff3d1e2020-07-01 15:53:47 -07004316 vec2 vals = windowInfo->transform.transform(point.x, point.y);
4317 return {vals.x, vals.y};
chaviwaf87b3e2019-10-01 16:59:28 -07004318 }
4319
4320 void consumeMotionEvent(const sp<FakeWindowHandle>& window, int32_t expectedAction,
4321 const std::vector<PointF>& points) {
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01004322 const std::string name = window->getName();
chaviwaf87b3e2019-10-01 16:59:28 -07004323 InputEvent* event = window->consume();
4324
4325 ASSERT_NE(nullptr, event) << name.c_str()
4326 << ": consumer should have returned non-NULL event.";
4327
4328 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
4329 << name.c_str() << "expected " << inputEventTypeToString(AINPUT_EVENT_TYPE_MOTION)
4330 << " event, got " << inputEventTypeToString(event->getType()) << " event";
4331
4332 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00004333 assertMotionAction(expectedAction, motionEvent.getAction());
chaviwaf87b3e2019-10-01 16:59:28 -07004334
4335 for (size_t i = 0; i < points.size(); i++) {
4336 float expectedX = points[i].x;
4337 float expectedY = points[i].y;
4338
4339 EXPECT_EQ(expectedX, motionEvent.getX(i))
4340 << "expected " << expectedX << " for x[" << i << "] coord of " << name.c_str()
4341 << ", got " << motionEvent.getX(i);
4342 EXPECT_EQ(expectedY, motionEvent.getY(i))
4343 << "expected " << expectedY << " for y[" << i << "] coord of " << name.c_str()
4344 << ", got " << motionEvent.getY(i);
4345 }
4346 }
chaviw9eaa22c2020-07-01 16:21:27 -07004347
Siarhei Vishniakouf355bf92021-12-09 10:43:21 -08004348 void touchAndAssertPositions(int32_t action, const std::vector<PointF>& touchedPoints,
chaviw9eaa22c2020-07-01 16:21:27 -07004349 std::vector<PointF> expectedPoints) {
4350 NotifyMotionArgs motionArgs = generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN,
4351 ADISPLAY_ID_DEFAULT, touchedPoints);
4352 mDispatcher->notifyMotion(&motionArgs);
4353
4354 // Always consume from window1 since it's the window that has the InputReceiver
4355 consumeMotionEvent(mWindow1, action, expectedPoints);
4356 }
chaviwaf87b3e2019-10-01 16:59:28 -07004357};
4358
4359TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchSameScale) {
4360 // Touch Window 1
4361 PointF touchedPoint = {10, 10};
4362 PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004363 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004364
4365 // Release touch on Window 1
chaviw9eaa22c2020-07-01 16:21:27 -07004366 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004367
4368 // Touch Window 2
4369 touchedPoint = {150, 150};
4370 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004371 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004372}
4373
chaviw9eaa22c2020-07-01 16:21:27 -07004374TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentTransform) {
4375 // Set scale value for window2
chaviwaf87b3e2019-10-01 16:59:28 -07004376 mWindow2->setWindowScale(0.5f, 0.5f);
4377
4378 // Touch Window 1
4379 PointF touchedPoint = {10, 10};
4380 PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004381 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004382 // Release touch on Window 1
chaviw9eaa22c2020-07-01 16:21:27 -07004383 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004384
4385 // Touch Window 2
4386 touchedPoint = {150, 150};
4387 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004388 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
4389 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004390
chaviw9eaa22c2020-07-01 16:21:27 -07004391 // Update the transform so rotation is set
4392 mWindow2->setWindowTransform(0, -1, 1, 0);
4393 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
4394 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004395}
4396
chaviw9eaa22c2020-07-01 16:21:27 -07004397TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchDifferentTransform) {
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004398 mWindow2->setWindowScale(0.5f, 0.5f);
4399
4400 // Touch Window 1
4401 std::vector<PointF> touchedPoints = {PointF{10, 10}};
4402 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07004403 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004404
4405 // Touch Window 2
chaviw9eaa22c2020-07-01 16:21:27 -07004406 touchedPoints.push_back(PointF{150, 150});
4407 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004408 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004409
chaviw9eaa22c2020-07-01 16:21:27 -07004410 // Release Window 2
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004411 touchAndAssertPositions(POINTER_1_UP, touchedPoints, expectedPoints);
chaviw9eaa22c2020-07-01 16:21:27 -07004412 expectedPoints.pop_back();
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004413
chaviw9eaa22c2020-07-01 16:21:27 -07004414 // Update the transform so rotation is set for Window 2
4415 mWindow2->setWindowTransform(0, -1, 1, 0);
4416 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004417 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004418}
4419
chaviw9eaa22c2020-07-01 16:21:27 -07004420TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentTransform) {
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004421 mWindow2->setWindowScale(0.5f, 0.5f);
4422
4423 // Touch Window 1
4424 std::vector<PointF> touchedPoints = {PointF{10, 10}};
4425 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07004426 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004427
4428 // Touch Window 2
chaviw9eaa22c2020-07-01 16:21:27 -07004429 touchedPoints.push_back(PointF{150, 150});
4430 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004431
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004432 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004433
4434 // Move both windows
4435 touchedPoints = {{20, 20}, {175, 175}};
4436 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
4437 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
4438
chaviw9eaa22c2020-07-01 16:21:27 -07004439 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004440
chaviw9eaa22c2020-07-01 16:21:27 -07004441 // Release Window 2
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004442 touchAndAssertPositions(POINTER_1_UP, touchedPoints, expectedPoints);
chaviw9eaa22c2020-07-01 16:21:27 -07004443 expectedPoints.pop_back();
4444
4445 // Touch Window 2
4446 mWindow2->setWindowTransform(0, -1, 1, 0);
4447 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004448 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
chaviw9eaa22c2020-07-01 16:21:27 -07004449
4450 // Move both windows
4451 touchedPoints = {{20, 20}, {175, 175}};
4452 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
4453 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
4454
4455 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004456}
4457
4458TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleWindowsFirstTouchWithScale) {
4459 mWindow1->setWindowScale(0.5f, 0.5f);
4460
4461 // Touch Window 1
4462 std::vector<PointF> touchedPoints = {PointF{10, 10}};
4463 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07004464 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004465
4466 // Touch Window 2
chaviw9eaa22c2020-07-01 16:21:27 -07004467 touchedPoints.push_back(PointF{150, 150});
4468 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004469
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004470 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004471
4472 // Move both windows
4473 touchedPoints = {{20, 20}, {175, 175}};
4474 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
4475 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
4476
chaviw9eaa22c2020-07-01 16:21:27 -07004477 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004478}
4479
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004480class InputDispatcherSingleWindowAnr : public InputDispatcherTest {
4481 virtual void SetUp() override {
4482 InputDispatcherTest::SetUp();
4483
Chris Yea209fde2020-07-22 13:54:51 -07004484 mApplication = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004485 mApplication->setDispatchingTimeout(20ms);
4486 mWindow =
4487 new FakeWindowHandle(mApplication, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
4488 mWindow->setFrame(Rect(0, 0, 30, 30));
Siarhei Vishniakoua7d36fd2020-06-30 19:32:39 -05004489 mWindow->setDispatchingTimeout(30ms);
Vishnu Nair47074b82020-08-14 11:54:47 -07004490 mWindow->setFocusable(true);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004491
4492 // Set focused application.
4493 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
4494
4495 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07004496 setFocusedWindow(mWindow);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004497 mWindow->consumeFocusEvent(true);
4498 }
4499
4500 virtual void TearDown() override {
4501 InputDispatcherTest::TearDown();
4502 mWindow.clear();
4503 }
4504
4505protected:
Chris Yea209fde2020-07-22 13:54:51 -07004506 std::shared_ptr<FakeApplicationHandle> mApplication;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004507 sp<FakeWindowHandle> mWindow;
4508 static constexpr PointF WINDOW_LOCATION = {20, 20};
4509
4510 void tapOnWindow() {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004511 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004512 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4513 WINDOW_LOCATION));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004514 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004515 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4516 WINDOW_LOCATION));
4517 }
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004518
4519 sp<FakeWindowHandle> addSpyWindow() {
4520 sp<FakeWindowHandle> spy =
4521 new FakeWindowHandle(mApplication, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
4522 spy->setTrustedOverlay(true);
4523 spy->setFocusable(false);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08004524 spy->setSpy(true);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004525 spy->setDispatchingTimeout(30ms);
4526 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, mWindow}}});
4527 return spy;
4528 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004529};
4530
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004531// Send a tap and respond, which should not cause an ANR.
4532TEST_F(InputDispatcherSingleWindowAnr, WhenTouchIsConsumed_NoAnr) {
4533 tapOnWindow();
4534 mWindow->consumeMotionDown();
4535 mWindow->consumeMotionUp();
4536 ASSERT_TRUE(mDispatcher->waitForIdle());
4537 mFakePolicy->assertNotifyAnrWasNotCalled();
4538}
4539
4540// Send a regular key and respond, which should not cause an ANR.
4541TEST_F(InputDispatcherSingleWindowAnr, WhenKeyIsConsumed_NoAnr) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004542 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004543 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
4544 ASSERT_TRUE(mDispatcher->waitForIdle());
4545 mFakePolicy->assertNotifyAnrWasNotCalled();
4546}
4547
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05004548TEST_F(InputDispatcherSingleWindowAnr, WhenFocusedApplicationChanges_NoAnr) {
4549 mWindow->setFocusable(false);
4550 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4551 mWindow->consumeFocusEvent(false);
4552
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004553 InputEventInjectionResult result =
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05004554 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004555 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
4556 false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004557 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05004558 // Key will not go to window because we have no focused window.
4559 // The 'no focused window' ANR timer should start instead.
4560
4561 // Now, the focused application goes away.
4562 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, nullptr);
4563 // The key should get dropped and there should be no ANR.
4564
4565 ASSERT_TRUE(mDispatcher->waitForIdle());
4566 mFakePolicy->assertNotifyAnrWasNotCalled();
4567}
4568
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004569// Send an event to the app and have the app not respond right away.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004570// When ANR is raised, policy will tell the dispatcher to cancel the events for that window.
4571// So InputDispatcher will enqueue ACTION_CANCEL event as well.
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004572TEST_F(InputDispatcherSingleWindowAnr, OnPointerDown_BasicAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004573 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004574 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4575 WINDOW_LOCATION));
4576
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004577 std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); // ACTION_DOWN
4578 ASSERT_TRUE(sequenceNum);
4579 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004580 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004581
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004582 mWindow->finishEvent(*sequenceNum);
4583 mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
4584 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004585 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08004586 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004587}
4588
4589// Send a key to the app and have the app not respond right away.
4590TEST_F(InputDispatcherSingleWindowAnr, OnKeyDown_BasicAnr) {
4591 // Inject a key, and don't respond - expect that ANR is called.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004592 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004593 std::optional<uint32_t> sequenceNum = mWindow->receiveEvent();
4594 ASSERT_TRUE(sequenceNum);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004595 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004596 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004597 ASSERT_TRUE(mDispatcher->waitForIdle());
4598}
4599
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004600// We have a focused application, but no focused window
4601TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) {
Vishnu Nair47074b82020-08-14 11:54:47 -07004602 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004603 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4604 mWindow->consumeFocusEvent(false);
4605
4606 // taps on the window work as normal
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004607 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004608 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4609 WINDOW_LOCATION));
4610 ASSERT_NO_FATAL_FAILURE(mWindow->consumeMotionDown());
4611 mDispatcher->waitForIdle();
4612 mFakePolicy->assertNotifyAnrWasNotCalled();
4613
4614 // Once a focused event arrives, we get an ANR for this application
4615 // We specify the injection timeout to be smaller than the application timeout, to ensure that
4616 // injection times out (instead of failing).
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004617 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004618 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004619 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004620 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004621 const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004622 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004623 ASSERT_TRUE(mDispatcher->waitForIdle());
4624}
4625
Siarhei Vishniakou289e9242022-02-15 14:50:16 -08004626/**
4627 * Make sure the stale key is dropped before causing an ANR. So even if there's no focused window,
4628 * there will not be an ANR.
4629 */
4630TEST_F(InputDispatcherSingleWindowAnr, StaleKeyEventDoesNotAnr) {
4631 mWindow->setFocusable(false);
4632 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4633 mWindow->consumeFocusEvent(false);
4634
4635 KeyEvent event;
4636 const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC) -
4637 std::chrono::nanoseconds(STALE_EVENT_TIMEOUT).count();
4638
4639 // Define a valid key down event that is stale (too old).
4640 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
4641 INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, /* flags */ 0, AKEYCODE_A, KEY_A,
4642 AMETA_NONE, 1 /*repeatCount*/, eventTime, eventTime);
4643
4644 const int32_t policyFlags = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
4645
4646 InputEventInjectionResult result =
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00004647 mDispatcher->injectInputEvent(&event, {} /* targetUid */,
Siarhei Vishniakou289e9242022-02-15 14:50:16 -08004648 InputEventInjectionSync::WAIT_FOR_RESULT,
4649 INJECT_EVENT_TIMEOUT, policyFlags);
4650 ASSERT_EQ(InputEventInjectionResult::FAILED, result)
4651 << "Injection should fail because the event is stale";
4652
4653 ASSERT_TRUE(mDispatcher->waitForIdle());
4654 mFakePolicy->assertNotifyAnrWasNotCalled();
4655 mWindow->assertNoEvents();
4656}
4657
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004658// We have a focused application, but no focused window
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004659// Make sure that we don't notify policy twice about the same ANR.
4660TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DoesNotSendDuplicateAnr) {
Vishnu Nair47074b82020-08-14 11:54:47 -07004661 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004662 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4663 mWindow->consumeFocusEvent(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004664
4665 // Once a focused event arrives, we get an ANR for this application
4666 // We specify the injection timeout to be smaller than the application timeout, to ensure that
4667 // injection times out (instead of failing).
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004668 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004669 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004670 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004671 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004672 const std::chrono::duration appTimeout =
4673 mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004674 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(appTimeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004675
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004676 std::this_thread::sleep_for(appTimeout);
4677 // ANR should not be raised again. It is up to policy to do that if it desires.
4678 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004679
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004680 // If we now get a focused window, the ANR should stop, but the policy handles that via
4681 // 'notifyFocusChanged' callback. This is implemented in the policy so we can't test it here.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004682 ASSERT_TRUE(mDispatcher->waitForIdle());
4683}
4684
4685// We have a focused application, but no focused window
4686TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DropsFocusedEvents) {
Vishnu Nair47074b82020-08-14 11:54:47 -07004687 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004688 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4689 mWindow->consumeFocusEvent(false);
4690
4691 // Once a focused event arrives, we get an ANR for this application
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004692 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004693 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004694 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
4695 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004696
4697 const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004698 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004699
4700 // Future focused events get dropped right away
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004701 ASSERT_EQ(InputEventInjectionResult::FAILED, injectKeyDown(mDispatcher));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004702 ASSERT_TRUE(mDispatcher->waitForIdle());
4703 mWindow->assertNoEvents();
4704}
4705
4706/**
4707 * Ensure that the implementation is valid. Since we are using multiset to keep track of the
4708 * ANR timeouts, we are allowing entries with identical timestamps in the same connection.
4709 * If we process 1 of the events, but ANR on the second event with the same timestamp,
4710 * the ANR mechanism should still work.
4711 *
4712 * In this test, we are injecting DOWN and UP events with the same timestamps, and acknowledging the
4713 * DOWN event, while not responding on the second one.
4714 */
4715TEST_F(InputDispatcherSingleWindowAnr, Anr_HandlesEventsWithIdenticalTimestamps) {
4716 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
4717 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4718 ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
4719 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
4720 AMOTION_EVENT_INVALID_CURSOR_POSITION},
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004721 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004722
4723 // Now send ACTION_UP, with identical timestamp
4724 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
4725 ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
4726 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
4727 AMOTION_EVENT_INVALID_CURSOR_POSITION},
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004728 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004729
4730 // We have now sent down and up. Let's consume first event and then ANR on the second.
4731 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4732 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004733 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004734}
4735
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004736// A spy window can receive an ANR
4737TEST_F(InputDispatcherSingleWindowAnr, SpyWindowAnr) {
4738 sp<FakeWindowHandle> spy = addSpyWindow();
4739
4740 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4741 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4742 WINDOW_LOCATION));
4743 mWindow->consumeMotionDown();
4744
4745 std::optional<uint32_t> sequenceNum = spy->receiveEvent(); // ACTION_DOWN
4746 ASSERT_TRUE(sequenceNum);
4747 const std::chrono::duration timeout = spy->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004748 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, spy);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004749
4750 spy->finishEvent(*sequenceNum);
4751 spy->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT,
4752 0 /*flags*/);
4753 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08004754 mFakePolicy->assertNotifyWindowResponsiveWasCalled(spy->getToken(), mWindow->getPid());
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004755}
4756
4757// If an app is not responding to a key event, spy windows should continue to receive
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004758// new motion events
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004759TEST_F(InputDispatcherSingleWindowAnr, SpyWindowReceivesEventsDuringAppAnrOnKey) {
4760 sp<FakeWindowHandle> spy = addSpyWindow();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004761
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004762 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4763 injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004764 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004765 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher, ADISPLAY_ID_DEFAULT));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004766
4767 // Stuck on the ACTION_UP
4768 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004769 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004770
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004771 // New tap will go to the spy window, but not to the window
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004772 tapOnWindow();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004773 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4774 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004775
4776 mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT); // still the previous motion
4777 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004778 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004779 mWindow->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004780 spy->assertNoEvents();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004781}
4782
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004783// If an app is not responding to a motion event, spy windows should continue to receive
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004784// new motion events
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004785TEST_F(InputDispatcherSingleWindowAnr, SpyWindowReceivesEventsDuringAppAnrOnMotion) {
4786 sp<FakeWindowHandle> spy = addSpyWindow();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004787
4788 tapOnWindow();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004789 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4790 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004791
4792 mWindow->consumeMotionDown();
4793 // Stuck on the ACTION_UP
4794 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004795 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004796
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004797 // New tap will go to the spy window, but not to the window
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004798 tapOnWindow();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004799 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4800 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004801
4802 mWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); // still the previous motion
4803 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004804 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004805 mWindow->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004806 spy->assertNoEvents();
4807}
4808
4809TEST_F(InputDispatcherSingleWindowAnr, UnresponsiveMonitorAnr) {
4810 mDispatcher->setMonitorDispatchingTimeoutForTest(30ms);
4811
4812 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
4813
4814 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4815 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4816 WINDOW_LOCATION));
4817
4818 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4819 const std::optional<uint32_t> consumeSeq = monitor.receiveEvent();
4820 ASSERT_TRUE(consumeSeq);
4821
Prabir Pradhanedd96402022-02-15 01:46:16 -08004822 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(30ms, monitor.getToken(), MONITOR_PID);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004823
4824 monitor.finishEvent(*consumeSeq);
4825 monitor.consumeMotionCancel(ADISPLAY_ID_DEFAULT);
4826
4827 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08004828 mFakePolicy->assertNotifyWindowResponsiveWasCalled(monitor.getToken(), MONITOR_PID);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004829}
4830
4831// If a window is unresponsive, then you get anr. if the window later catches up and starts to
4832// process events, you don't get an anr. When the window later becomes unresponsive again, you
4833// get an ANR again.
4834// 1. tap -> block on ACTION_UP -> receive ANR
4835// 2. consume all pending events (= queue becomes healthy again)
4836// 3. tap again -> block on ACTION_UP again -> receive ANR second time
4837TEST_F(InputDispatcherSingleWindowAnr, SameWindow_CanReceiveAnrTwice) {
4838 tapOnWindow();
4839
4840 mWindow->consumeMotionDown();
4841 // Block on ACTION_UP
4842 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004843 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004844 mWindow->consumeMotionUp(); // Now the connection should be healthy again
4845 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004846 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004847 mWindow->assertNoEvents();
4848
4849 tapOnWindow();
4850 mWindow->consumeMotionDown();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004851 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004852 mWindow->consumeMotionUp();
4853
4854 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004855 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004856 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004857 mWindow->assertNoEvents();
4858}
4859
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004860// If a connection remains unresponsive for a while, make sure policy is only notified once about
4861// it.
4862TEST_F(InputDispatcherSingleWindowAnr, Policy_DoesNotGetDuplicateAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004863 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004864 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4865 WINDOW_LOCATION));
4866
4867 const std::chrono::duration windowTimeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004868 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(windowTimeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004869 std::this_thread::sleep_for(windowTimeout);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004870 // 'notifyConnectionUnresponsive' should only be called once per connection
4871 mFakePolicy->assertNotifyAnrWasNotCalled();
4872 // When the ANR happened, dispatcher should abort the current event stream via ACTION_CANCEL
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004873 mWindow->consumeMotionDown();
4874 mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
4875 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
4876 mWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004877 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004878 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004879 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004880}
4881
4882/**
4883 * If a window is processing a motion event, and then a key event comes in, the key event should
4884 * not to to the focused window until the motion is processed.
4885 *
4886 * Warning!!!
4887 * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
4888 * and the injection timeout that we specify when injecting the key.
4889 * We must have the injection timeout (10ms) be smaller than
4890 * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
4891 *
4892 * If that value changes, this test should also change.
4893 */
4894TEST_F(InputDispatcherSingleWindowAnr, Key_StaysPendingWhileMotionIsProcessed) {
4895 mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
4896 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4897
4898 tapOnWindow();
4899 std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
4900 ASSERT_TRUE(downSequenceNum);
4901 std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
4902 ASSERT_TRUE(upSequenceNum);
4903 // Don't finish the events yet, and send a key
4904 // Injection will "succeed" because we will eventually give up and send the key to the focused
4905 // window even if motions are still being processed. But because the injection timeout is short,
4906 // we will receive INJECTION_TIMED_OUT as the result.
4907
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004908 InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004909 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004910 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
4911 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004912 // Key will not be sent to the window, yet, because the window is still processing events
4913 // and the key remains pending, waiting for the touch events to be processed
4914 std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
4915 ASSERT_FALSE(keySequenceNum);
4916
4917 std::this_thread::sleep_for(500ms);
4918 // if we wait long enough though, dispatcher will give up, and still send the key
4919 // to the focused window, even though we have not yet finished the motion event
4920 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
4921 mWindow->finishEvent(*downSequenceNum);
4922 mWindow->finishEvent(*upSequenceNum);
4923}
4924
4925/**
4926 * If a window is processing a motion event, and then a key event comes in, the key event should
4927 * not go to the focused window until the motion is processed.
4928 * If then a new motion comes in, then the pending key event should be going to the currently
4929 * focused window right away.
4930 */
4931TEST_F(InputDispatcherSingleWindowAnr,
4932 PendingKey_IsDroppedWhileMotionIsProcessedAndNewTouchComesIn) {
4933 mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
4934 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4935
4936 tapOnWindow();
4937 std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
4938 ASSERT_TRUE(downSequenceNum);
4939 std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
4940 ASSERT_TRUE(upSequenceNum);
4941 // Don't finish the events yet, and send a key
4942 // Injection is async, so it will succeed
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004943 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004944 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004945 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004946 // At this point, key is still pending, and should not be sent to the application yet.
4947 std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
4948 ASSERT_FALSE(keySequenceNum);
4949
4950 // Now tap down again. It should cause the pending key to go to the focused window right away.
4951 tapOnWindow();
4952 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT); // it doesn't matter that we haven't ack'd
4953 // the other events yet. We can finish events in any order.
4954 mWindow->finishEvent(*downSequenceNum); // first tap's ACTION_DOWN
4955 mWindow->finishEvent(*upSequenceNum); // first tap's ACTION_UP
4956 mWindow->consumeMotionDown();
4957 mWindow->consumeMotionUp();
4958 mWindow->assertNoEvents();
4959}
4960
4961class InputDispatcherMultiWindowAnr : public InputDispatcherTest {
4962 virtual void SetUp() override {
4963 InputDispatcherTest::SetUp();
4964
Chris Yea209fde2020-07-22 13:54:51 -07004965 mApplication = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004966 mApplication->setDispatchingTimeout(10ms);
4967 mUnfocusedWindow =
4968 new FakeWindowHandle(mApplication, mDispatcher, "Unfocused", ADISPLAY_ID_DEFAULT);
4969 mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004970 // Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08004971 mUnfocusedWindow->setWatchOutsideTouch(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004972
4973 mFocusedWindow =
4974 new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoua7d36fd2020-06-30 19:32:39 -05004975 mFocusedWindow->setDispatchingTimeout(30ms);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004976 mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004977
4978 // Set focused application.
4979 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
Vishnu Nair47074b82020-08-14 11:54:47 -07004980 mFocusedWindow->setFocusable(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004981
4982 // Expect one focus window exist in display.
4983 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07004984 setFocusedWindow(mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004985 mFocusedWindow->consumeFocusEvent(true);
4986 }
4987
4988 virtual void TearDown() override {
4989 InputDispatcherTest::TearDown();
4990
4991 mUnfocusedWindow.clear();
4992 mFocusedWindow.clear();
4993 }
4994
4995protected:
Chris Yea209fde2020-07-22 13:54:51 -07004996 std::shared_ptr<FakeApplicationHandle> mApplication;
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004997 sp<FakeWindowHandle> mUnfocusedWindow;
4998 sp<FakeWindowHandle> mFocusedWindow;
4999 static constexpr PointF UNFOCUSED_WINDOW_LOCATION = {20, 20};
5000 static constexpr PointF FOCUSED_WINDOW_LOCATION = {75, 75};
5001 static constexpr PointF LOCATION_OUTSIDE_ALL_WINDOWS = {40, 40};
5002
5003 void tapOnFocusedWindow() { tap(FOCUSED_WINDOW_LOCATION); }
5004
5005 void tapOnUnfocusedWindow() { tap(UNFOCUSED_WINDOW_LOCATION); }
5006
5007private:
5008 void tap(const PointF& location) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005009 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005010 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5011 location));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005012 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005013 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5014 location));
5015 }
5016};
5017
5018// If we have 2 windows that are both unresponsive, the one with the shortest timeout
5019// should be ANR'd first.
5020TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsive) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005021 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005022 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5023 FOCUSED_WINDOW_LOCATION))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005024 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005025 mFocusedWindow->consumeMotionDown();
5026 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
5027 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
5028 // We consumed all events, so no ANR
5029 ASSERT_TRUE(mDispatcher->waitForIdle());
5030 mFakePolicy->assertNotifyAnrWasNotCalled();
5031
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005032 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005033 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5034 FOCUSED_WINDOW_LOCATION));
5035 std::optional<uint32_t> unfocusedSequenceNum = mUnfocusedWindow->receiveEvent();
5036 ASSERT_TRUE(unfocusedSequenceNum);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005037
5038 const std::chrono::duration timeout =
5039 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08005040 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005041 // Because we injected two DOWN events in a row, CANCEL is enqueued for the first event
5042 // sequence to make it consistent
5043 mFocusedWindow->consumeMotionCancel();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005044 mUnfocusedWindow->finishEvent(*unfocusedSequenceNum);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005045 mFocusedWindow->consumeMotionDown();
5046 // This cancel is generated because the connection was unresponsive
5047 mFocusedWindow->consumeMotionCancel();
5048 mFocusedWindow->assertNoEvents();
5049 mUnfocusedWindow->assertNoEvents();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005050 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08005051 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken(),
5052 mFocusedWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005053 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005054}
5055
5056// If we have 2 windows with identical timeouts that are both unresponsive,
5057// it doesn't matter which order they should have ANR.
5058// But we should receive ANR for both.
5059TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsiveWithSameTimeout) {
5060 // Set the timeout for unfocused window to match the focused window
5061 mUnfocusedWindow->setDispatchingTimeout(10ms);
5062 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
5063
5064 tapOnFocusedWindow();
5065 // we should have ACTION_DOWN/ACTION_UP on focused window and ACTION_OUTSIDE on unfocused window
Prabir Pradhanedd96402022-02-15 01:46:16 -08005066 sp<IBinder> anrConnectionToken1, anrConnectionToken2;
5067 ASSERT_NO_FATAL_FAILURE(anrConnectionToken1 = mFakePolicy->getUnresponsiveWindowToken(10ms));
5068 ASSERT_NO_FATAL_FAILURE(anrConnectionToken2 = mFakePolicy->getUnresponsiveWindowToken(0ms));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005069
5070 // We don't know which window will ANR first. But both of them should happen eventually.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005071 ASSERT_TRUE(mFocusedWindow->getToken() == anrConnectionToken1 ||
5072 mFocusedWindow->getToken() == anrConnectionToken2);
5073 ASSERT_TRUE(mUnfocusedWindow->getToken() == anrConnectionToken1 ||
5074 mUnfocusedWindow->getToken() == anrConnectionToken2);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005075
5076 ASSERT_TRUE(mDispatcher->waitForIdle());
5077 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005078
5079 mFocusedWindow->consumeMotionDown();
5080 mFocusedWindow->consumeMotionUp();
5081 mUnfocusedWindow->consumeMotionOutside();
5082
Prabir Pradhanedd96402022-02-15 01:46:16 -08005083 sp<IBinder> responsiveToken1, responsiveToken2;
5084 ASSERT_NO_FATAL_FAILURE(responsiveToken1 = mFakePolicy->getResponsiveWindowToken());
5085 ASSERT_NO_FATAL_FAILURE(responsiveToken2 = mFakePolicy->getResponsiveWindowToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005086
5087 // Both applications should be marked as responsive, in any order
5088 ASSERT_TRUE(mFocusedWindow->getToken() == responsiveToken1 ||
5089 mFocusedWindow->getToken() == responsiveToken2);
5090 ASSERT_TRUE(mUnfocusedWindow->getToken() == responsiveToken1 ||
5091 mUnfocusedWindow->getToken() == responsiveToken2);
5092 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005093}
5094
5095// If a window is already not responding, the second tap on the same window should be ignored.
5096// We should also log an error to account for the dropped event (not tested here).
5097// At the same time, FLAG_WATCH_OUTSIDE_TOUCH targets should not receive any events.
5098TEST_F(InputDispatcherMultiWindowAnr, DuringAnr_SecondTapIsIgnored) {
5099 tapOnFocusedWindow();
5100 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
5101 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
5102 // Receive the events, but don't respond
5103 std::optional<uint32_t> downEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_DOWN
5104 ASSERT_TRUE(downEventSequenceNum);
5105 std::optional<uint32_t> upEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_UP
5106 ASSERT_TRUE(upEventSequenceNum);
5107 const std::chrono::duration timeout =
5108 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08005109 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005110
5111 // Tap once again
5112 // We cannot use "tapOnFocusedWindow" because it asserts the injection result to be success
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005113 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005114 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5115 FOCUSED_WINDOW_LOCATION));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005116 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005117 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5118 FOCUSED_WINDOW_LOCATION));
5119 // Unfocused window does not receive ACTION_OUTSIDE because the tapped window is not a
5120 // valid touch target
5121 mUnfocusedWindow->assertNoEvents();
5122
5123 // Consume the first tap
5124 mFocusedWindow->finishEvent(*downEventSequenceNum);
5125 mFocusedWindow->finishEvent(*upEventSequenceNum);
5126 ASSERT_TRUE(mDispatcher->waitForIdle());
5127 // The second tap did not go to the focused window
5128 mFocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005129 // Since all events are finished, connection should be deemed healthy again
Prabir Pradhanedd96402022-02-15 01:46:16 -08005130 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken(),
5131 mFocusedWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005132 mFakePolicy->assertNotifyAnrWasNotCalled();
5133}
5134
5135// If you tap outside of all windows, there will not be ANR
5136TEST_F(InputDispatcherMultiWindowAnr, TapOutsideAllWindows_DoesNotAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005137 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005138 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5139 LOCATION_OUTSIDE_ALL_WINDOWS));
5140 ASSERT_TRUE(mDispatcher->waitForIdle());
5141 mFakePolicy->assertNotifyAnrWasNotCalled();
5142}
5143
5144// Since the focused window is paused, tapping on it should not produce any events
5145TEST_F(InputDispatcherMultiWindowAnr, Window_CanBePaused) {
5146 mFocusedWindow->setPaused(true);
5147 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
5148
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005149 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005150 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5151 FOCUSED_WINDOW_LOCATION));
5152
5153 std::this_thread::sleep_for(mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT));
5154 ASSERT_TRUE(mDispatcher->waitForIdle());
5155 // Should not ANR because the window is paused, and touches shouldn't go to it
5156 mFakePolicy->assertNotifyAnrWasNotCalled();
5157
5158 mFocusedWindow->assertNoEvents();
5159 mUnfocusedWindow->assertNoEvents();
5160}
5161
5162/**
5163 * If a window is processing a motion event, and then a key event comes in, the key event should
5164 * not to to the focused window until the motion is processed.
5165 * If a different window becomes focused at this time, the key should go to that window instead.
5166 *
5167 * Warning!!!
5168 * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
5169 * and the injection timeout that we specify when injecting the key.
5170 * We must have the injection timeout (10ms) be smaller than
5171 * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
5172 *
5173 * If that value changes, this test should also change.
5174 */
5175TEST_F(InputDispatcherMultiWindowAnr, PendingKey_GoesToNewlyFocusedWindow) {
5176 // Set a long ANR timeout to prevent it from triggering
5177 mFocusedWindow->setDispatchingTimeout(2s);
5178 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
5179
5180 tapOnUnfocusedWindow();
5181 std::optional<uint32_t> downSequenceNum = mUnfocusedWindow->receiveEvent();
5182 ASSERT_TRUE(downSequenceNum);
5183 std::optional<uint32_t> upSequenceNum = mUnfocusedWindow->receiveEvent();
5184 ASSERT_TRUE(upSequenceNum);
5185 // Don't finish the events yet, and send a key
5186 // Injection will succeed because we will eventually give up and send the key to the focused
5187 // window even if motions are still being processed.
5188
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005189 InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005190 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005191 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/);
5192 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005193 // Key will not be sent to the window, yet, because the window is still processing events
5194 // and the key remains pending, waiting for the touch events to be processed
5195 std::optional<uint32_t> keySequenceNum = mFocusedWindow->receiveEvent();
5196 ASSERT_FALSE(keySequenceNum);
5197
5198 // Switch the focus to the "unfocused" window that we tapped. Expect the key to go there
Vishnu Nair47074b82020-08-14 11:54:47 -07005199 mFocusedWindow->setFocusable(false);
5200 mUnfocusedWindow->setFocusable(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005201 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07005202 setFocusedWindow(mUnfocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005203
5204 // Focus events should precede the key events
5205 mUnfocusedWindow->consumeFocusEvent(true);
5206 mFocusedWindow->consumeFocusEvent(false);
5207
5208 // Finish the tap events, which should unblock dispatcher
5209 mUnfocusedWindow->finishEvent(*downSequenceNum);
5210 mUnfocusedWindow->finishEvent(*upSequenceNum);
5211
5212 // Now that all queues are cleared and no backlog in the connections, the key event
5213 // can finally go to the newly focused "mUnfocusedWindow".
5214 mUnfocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
5215 mFocusedWindow->assertNoEvents();
5216 mUnfocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005217 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005218}
5219
5220// When the touch stream is split across 2 windows, and one of them does not respond,
5221// then ANR should be raised and the touch should be canceled for the unresponsive window.
5222// The other window should not be affected by that.
5223TEST_F(InputDispatcherMultiWindowAnr, SplitTouch_SingleWindowAnr) {
5224 // Touch Window 1
5225 NotifyMotionArgs motionArgs =
5226 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5227 ADISPLAY_ID_DEFAULT, {FOCUSED_WINDOW_LOCATION});
5228 mDispatcher->notifyMotion(&motionArgs);
5229 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
5230 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
5231
5232 // Touch Window 2
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08005233 motionArgs = generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5234 {FOCUSED_WINDOW_LOCATION, UNFOCUSED_WINDOW_LOCATION});
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005235 mDispatcher->notifyMotion(&motionArgs);
5236
5237 const std::chrono::duration timeout =
5238 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08005239 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005240
5241 mUnfocusedWindow->consumeMotionDown();
5242 mFocusedWindow->consumeMotionDown();
5243 // Focused window may or may not receive ACTION_MOVE
5244 // But it should definitely receive ACTION_CANCEL due to the ANR
5245 InputEvent* event;
5246 std::optional<int32_t> moveOrCancelSequenceNum = mFocusedWindow->receiveEvent(&event);
5247 ASSERT_TRUE(moveOrCancelSequenceNum);
5248 mFocusedWindow->finishEvent(*moveOrCancelSequenceNum);
5249 ASSERT_NE(nullptr, event);
5250 ASSERT_EQ(event->getType(), AINPUT_EVENT_TYPE_MOTION);
5251 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
5252 if (motionEvent.getAction() == AMOTION_EVENT_ACTION_MOVE) {
5253 mFocusedWindow->consumeMotionCancel();
5254 } else {
5255 ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionEvent.getAction());
5256 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005257 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08005258 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken(),
5259 mFocusedWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005260
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005261 mUnfocusedWindow->assertNoEvents();
5262 mFocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005263 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005264}
5265
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05005266/**
5267 * If we have no focused window, and a key comes in, we start the ANR timer.
5268 * The focused application should add a focused window before the timer runs out to prevent ANR.
5269 *
5270 * If the user touches another application during this time, the key should be dropped.
5271 * Next, if a new focused window comes in, without toggling the focused application,
5272 * then no ANR should occur.
5273 *
5274 * Normally, we would expect the new focused window to be accompanied by 'setFocusedApplication',
5275 * but in some cases the policy may not update the focused application.
5276 */
5277TEST_F(InputDispatcherMultiWindowAnr, FocusedWindowWithoutSetFocusedApplication_NoAnr) {
5278 std::shared_ptr<FakeApplicationHandle> focusedApplication =
5279 std::make_shared<FakeApplicationHandle>();
5280 focusedApplication->setDispatchingTimeout(60ms);
5281 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, focusedApplication);
5282 // The application that owns 'mFocusedWindow' and 'mUnfocusedWindow' is not focused.
5283 mFocusedWindow->setFocusable(false);
5284
5285 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
5286 mFocusedWindow->consumeFocusEvent(false);
5287
5288 // Send a key. The ANR timer should start because there is no focused window.
5289 // 'focusedApplication' will get blamed if this timer completes.
5290 // Key will not be sent anywhere because we have no focused window. It will remain pending.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005291 InputEventInjectionResult result =
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05005292 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08005293 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
5294 false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005295 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05005296
5297 // Wait until dispatcher starts the "no focused window" timer. If we don't wait here,
5298 // then the injected touches won't cause the focused event to get dropped.
5299 // The dispatcher only checks for whether the queue should be pruned upon queueing.
5300 // If we inject the touch right away and the ANR timer hasn't started, the touch event would
5301 // simply be added to the queue without 'shouldPruneInboundQueueLocked' returning 'true'.
5302 // For this test, it means that the key would get delivered to the window once it becomes
5303 // focused.
5304 std::this_thread::sleep_for(10ms);
5305
5306 // Touch unfocused window. This should force the pending key to get dropped.
5307 NotifyMotionArgs motionArgs =
5308 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5309 ADISPLAY_ID_DEFAULT, {UNFOCUSED_WINDOW_LOCATION});
5310 mDispatcher->notifyMotion(&motionArgs);
5311
5312 // We do not consume the motion right away, because that would require dispatcher to first
5313 // process (== drop) the key event, and by that time, ANR will be raised.
5314 // Set the focused window first.
5315 mFocusedWindow->setFocusable(true);
5316 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
5317 setFocusedWindow(mFocusedWindow);
5318 mFocusedWindow->consumeFocusEvent(true);
5319 // We do not call "setFocusedApplication" here, even though the newly focused window belongs
5320 // to another application. This could be a bug / behaviour in the policy.
5321
5322 mUnfocusedWindow->consumeMotionDown();
5323
5324 ASSERT_TRUE(mDispatcher->waitForIdle());
5325 // Should not ANR because we actually have a focused window. It was just added too slowly.
5326 ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertNotifyAnrWasNotCalled());
5327}
5328
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05005329// These tests ensure we cannot send touch events to a window that's positioned behind a window
5330// that has feature NO_INPUT_CHANNEL.
5331// Layout:
5332// Top (closest to user)
5333// mNoInputWindow (above all windows)
5334// mBottomWindow
5335// Bottom (furthest from user)
5336class InputDispatcherMultiWindowOcclusionTests : public InputDispatcherTest {
5337 virtual void SetUp() override {
5338 InputDispatcherTest::SetUp();
5339
5340 mApplication = std::make_shared<FakeApplicationHandle>();
5341 mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
5342 "Window without input channel", ADISPLAY_ID_DEFAULT,
5343 std::make_optional<sp<IBinder>>(nullptr) /*token*/);
5344
Prabir Pradhan51e7db02022-02-07 06:02:57 -08005345 mNoInputWindow->setNoInputChannel(true);
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05005346 mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
5347 // It's perfectly valid for this window to not have an associated input channel
5348
5349 mBottomWindow = new FakeWindowHandle(mApplication, mDispatcher, "Bottom window",
5350 ADISPLAY_ID_DEFAULT);
5351 mBottomWindow->setFrame(Rect(0, 0, 100, 100));
5352
5353 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
5354 }
5355
5356protected:
5357 std::shared_ptr<FakeApplicationHandle> mApplication;
5358 sp<FakeWindowHandle> mNoInputWindow;
5359 sp<FakeWindowHandle> mBottomWindow;
5360};
5361
5362TEST_F(InputDispatcherMultiWindowOcclusionTests, NoInputChannelFeature_DropsTouches) {
5363 PointF touchedPoint = {10, 10};
5364
5365 NotifyMotionArgs motionArgs =
5366 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5367 ADISPLAY_ID_DEFAULT, {touchedPoint});
5368 mDispatcher->notifyMotion(&motionArgs);
5369
5370 mNoInputWindow->assertNoEvents();
5371 // Even though the window 'mNoInputWindow' positioned above 'mBottomWindow' does not have
5372 // an input channel, it is not marked as FLAG_NOT_TOUCHABLE,
5373 // and therefore should prevent mBottomWindow from receiving touches
5374 mBottomWindow->assertNoEvents();
5375}
5376
5377/**
5378 * If a window has feature NO_INPUT_CHANNEL, and somehow (by mistake) still has an input channel,
5379 * ensure that this window does not receive any touches, and blocks touches to windows underneath.
5380 */
5381TEST_F(InputDispatcherMultiWindowOcclusionTests,
5382 NoInputChannelFeature_DropsTouchesWithValidChannel) {
5383 mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
5384 "Window with input channel and NO_INPUT_CHANNEL",
5385 ADISPLAY_ID_DEFAULT);
5386
Prabir Pradhan51e7db02022-02-07 06:02:57 -08005387 mNoInputWindow->setNoInputChannel(true);
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05005388 mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
5389 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
5390
5391 PointF touchedPoint = {10, 10};
5392
5393 NotifyMotionArgs motionArgs =
5394 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5395 ADISPLAY_ID_DEFAULT, {touchedPoint});
5396 mDispatcher->notifyMotion(&motionArgs);
5397
5398 mNoInputWindow->assertNoEvents();
5399 mBottomWindow->assertNoEvents();
5400}
5401
Vishnu Nair958da932020-08-21 17:12:37 -07005402class InputDispatcherMirrorWindowFocusTests : public InputDispatcherTest {
5403protected:
5404 std::shared_ptr<FakeApplicationHandle> mApp;
5405 sp<FakeWindowHandle> mWindow;
5406 sp<FakeWindowHandle> mMirror;
5407
5408 virtual void SetUp() override {
5409 InputDispatcherTest::SetUp();
5410 mApp = std::make_shared<FakeApplicationHandle>();
5411 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
5412 mMirror = new FakeWindowHandle(mApp, mDispatcher, "TestWindowMirror", ADISPLAY_ID_DEFAULT,
5413 mWindow->getToken());
5414 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
5415 mWindow->setFocusable(true);
5416 mMirror->setFocusable(true);
5417 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5418 }
5419};
5420
5421TEST_F(InputDispatcherMirrorWindowFocusTests, CanGetFocus) {
5422 // Request focus on a mirrored window
5423 setFocusedWindow(mMirror);
5424
5425 // window gets focused
5426 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005427 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5428 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005429 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
5430}
5431
5432// A focused & mirrored window remains focused only if the window and its mirror are both
5433// focusable.
5434TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAllWindowsFocusable) {
5435 setFocusedWindow(mMirror);
5436
5437 // window gets focused
5438 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005439 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5440 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005441 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005442 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5443 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005444 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5445
5446 mMirror->setFocusable(false);
5447 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5448
5449 // window loses focus since one of the windows associated with the token in not focusable
5450 mWindow->consumeFocusEvent(false);
5451
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005452 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
5453 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07005454 mWindow->assertNoEvents();
5455}
5456
5457// A focused & mirrored window remains focused until the window and its mirror both become
5458// invisible.
5459TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAnyWindowVisible) {
5460 setFocusedWindow(mMirror);
5461
5462 // window gets focused
5463 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005464 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5465 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005466 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005467 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5468 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005469 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5470
5471 mMirror->setVisible(false);
5472 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5473
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005474 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5475 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005476 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005477 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5478 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005479 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5480
5481 mWindow->setVisible(false);
5482 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5483
5484 // window loses focus only after all windows associated with the token become invisible.
5485 mWindow->consumeFocusEvent(false);
5486
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005487 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
5488 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07005489 mWindow->assertNoEvents();
5490}
5491
5492// A focused & mirrored window remains focused until both windows are removed.
5493TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedWhileWindowsAlive) {
5494 setFocusedWindow(mMirror);
5495
5496 // window gets focused
5497 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005498 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5499 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005500 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005501 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5502 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005503 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5504
5505 // single window is removed but the window token remains focused
5506 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mMirror}}});
5507
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005508 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5509 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005510 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005511 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5512 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005513 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5514
5515 // Both windows are removed
5516 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
5517 mWindow->consumeFocusEvent(false);
5518
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005519 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
5520 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07005521 mWindow->assertNoEvents();
5522}
5523
5524// Focus request can be pending until one window becomes visible.
5525TEST_F(InputDispatcherMirrorWindowFocusTests, DeferFocusWhenInvisible) {
5526 // Request focus on an invisible mirror.
5527 mWindow->setVisible(false);
5528 mMirror->setVisible(false);
5529 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5530 setFocusedWindow(mMirror);
5531
5532 // Injected key goes to pending queue.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005533 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Vishnu Nair958da932020-08-21 17:12:37 -07005534 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005535 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Vishnu Nair958da932020-08-21 17:12:37 -07005536
5537 mMirror->setVisible(true);
5538 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5539
5540 // window gets focused
5541 mWindow->consumeFocusEvent(true);
5542 // window gets the pending key event
5543 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
5544}
Prabir Pradhan99987712020-11-10 18:43:05 -08005545
5546class InputDispatcherPointerCaptureTests : public InputDispatcherTest {
5547protected:
5548 std::shared_ptr<FakeApplicationHandle> mApp;
5549 sp<FakeWindowHandle> mWindow;
5550 sp<FakeWindowHandle> mSecondWindow;
5551
5552 void SetUp() override {
5553 InputDispatcherTest::SetUp();
5554 mApp = std::make_shared<FakeApplicationHandle>();
5555 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
5556 mWindow->setFocusable(true);
5557 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
5558 mSecondWindow->setFocusable(true);
5559
5560 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
5561 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
5562
5563 setFocusedWindow(mWindow);
5564 mWindow->consumeFocusEvent(true);
5565 }
5566
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005567 void notifyPointerCaptureChanged(const PointerCaptureRequest& request) {
5568 const NotifyPointerCaptureChangedArgs args = generatePointerCaptureChangedArgs(request);
Prabir Pradhan99987712020-11-10 18:43:05 -08005569 mDispatcher->notifyPointerCaptureChanged(&args);
5570 }
5571
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005572 PointerCaptureRequest requestAndVerifyPointerCapture(const sp<FakeWindowHandle>& window,
5573 bool enabled) {
Prabir Pradhan99987712020-11-10 18:43:05 -08005574 mDispatcher->requestPointerCapture(window->getToken(), enabled);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005575 auto request = mFakePolicy->assertSetPointerCaptureCalled(enabled);
5576 notifyPointerCaptureChanged(request);
Prabir Pradhan99987712020-11-10 18:43:05 -08005577 window->consumeCaptureEvent(enabled);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005578 return request;
Prabir Pradhan99987712020-11-10 18:43:05 -08005579 }
5580};
5581
5582TEST_F(InputDispatcherPointerCaptureTests, EnablePointerCaptureWhenFocused) {
5583 // Ensure that capture cannot be obtained for unfocused windows.
5584 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
5585 mFakePolicy->assertSetPointerCaptureNotCalled();
5586 mSecondWindow->assertNoEvents();
5587
5588 // Ensure that capture can be enabled from the focus window.
5589 requestAndVerifyPointerCapture(mWindow, true);
5590
5591 // Ensure that capture cannot be disabled from a window that does not have capture.
5592 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), false);
5593 mFakePolicy->assertSetPointerCaptureNotCalled();
5594
5595 // Ensure that capture can be disabled from the window with capture.
5596 requestAndVerifyPointerCapture(mWindow, false);
5597}
5598
5599TEST_F(InputDispatcherPointerCaptureTests, DisablesPointerCaptureAfterWindowLosesFocus) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005600 auto request = requestAndVerifyPointerCapture(mWindow, true);
Prabir Pradhan99987712020-11-10 18:43:05 -08005601
5602 setFocusedWindow(mSecondWindow);
5603
5604 // Ensure that the capture disabled event was sent first.
5605 mWindow->consumeCaptureEvent(false);
5606 mWindow->consumeFocusEvent(false);
5607 mSecondWindow->consumeFocusEvent(true);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005608 mFakePolicy->assertSetPointerCaptureCalled(false);
Prabir Pradhan99987712020-11-10 18:43:05 -08005609
5610 // Ensure that additional state changes from InputReader are not sent to the window.
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005611 notifyPointerCaptureChanged({});
5612 notifyPointerCaptureChanged(request);
5613 notifyPointerCaptureChanged({});
Prabir Pradhan99987712020-11-10 18:43:05 -08005614 mWindow->assertNoEvents();
5615 mSecondWindow->assertNoEvents();
5616 mFakePolicy->assertSetPointerCaptureNotCalled();
5617}
5618
5619TEST_F(InputDispatcherPointerCaptureTests, UnexpectedStateChangeDisablesPointerCapture) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005620 auto request = requestAndVerifyPointerCapture(mWindow, true);
Prabir Pradhan99987712020-11-10 18:43:05 -08005621
5622 // InputReader unexpectedly disables and enables pointer capture.
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005623 notifyPointerCaptureChanged({});
5624 notifyPointerCaptureChanged(request);
Prabir Pradhan99987712020-11-10 18:43:05 -08005625
5626 // Ensure that Pointer Capture is disabled.
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005627 mFakePolicy->assertSetPointerCaptureCalled(false);
Prabir Pradhan99987712020-11-10 18:43:05 -08005628 mWindow->consumeCaptureEvent(false);
5629 mWindow->assertNoEvents();
5630}
5631
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005632TEST_F(InputDispatcherPointerCaptureTests, OutOfOrderRequests) {
5633 requestAndVerifyPointerCapture(mWindow, true);
5634
5635 // The first window loses focus.
5636 setFocusedWindow(mSecondWindow);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005637 mFakePolicy->assertSetPointerCaptureCalled(false);
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005638 mWindow->consumeCaptureEvent(false);
5639
5640 // Request Pointer Capture from the second window before the notification from InputReader
5641 // arrives.
5642 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005643 auto request = mFakePolicy->assertSetPointerCaptureCalled(true);
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005644
5645 // InputReader notifies Pointer Capture was disabled (because of the focus change).
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005646 notifyPointerCaptureChanged({});
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005647
5648 // InputReader notifies Pointer Capture was enabled (because of mSecondWindow's request).
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005649 notifyPointerCaptureChanged(request);
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005650
5651 mSecondWindow->consumeFocusEvent(true);
5652 mSecondWindow->consumeCaptureEvent(true);
5653}
5654
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005655TEST_F(InputDispatcherPointerCaptureTests, EnableRequestFollowsSequenceNumbers) {
5656 // App repeatedly enables and disables capture.
5657 mDispatcher->requestPointerCapture(mWindow->getToken(), true);
5658 auto firstRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
5659 mDispatcher->requestPointerCapture(mWindow->getToken(), false);
5660 mFakePolicy->assertSetPointerCaptureCalled(false);
5661 mDispatcher->requestPointerCapture(mWindow->getToken(), true);
5662 auto secondRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
5663
5664 // InputReader notifies that PointerCapture has been enabled for the first request. Since the
5665 // first request is now stale, this should do nothing.
5666 notifyPointerCaptureChanged(firstRequest);
5667 mWindow->assertNoEvents();
5668
5669 // InputReader notifies that the second request was enabled.
5670 notifyPointerCaptureChanged(secondRequest);
5671 mWindow->consumeCaptureEvent(true);
5672}
5673
Prabir Pradhan7092e262022-05-03 16:51:09 +00005674TEST_F(InputDispatcherPointerCaptureTests, RapidToggleRequests) {
5675 requestAndVerifyPointerCapture(mWindow, true);
5676
5677 // App toggles pointer capture off and on.
5678 mDispatcher->requestPointerCapture(mWindow->getToken(), false);
5679 mFakePolicy->assertSetPointerCaptureCalled(false);
5680
5681 mDispatcher->requestPointerCapture(mWindow->getToken(), true);
5682 auto enableRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
5683
5684 // InputReader notifies that the latest "enable" request was processed, while skipping over the
5685 // preceding "disable" request.
5686 notifyPointerCaptureChanged(enableRequest);
5687
5688 // Since pointer capture was never disabled during the rapid toggle, the window does not receive
5689 // any notifications.
5690 mWindow->assertNoEvents();
5691}
5692
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005693class InputDispatcherUntrustedTouchesTest : public InputDispatcherTest {
5694protected:
5695 constexpr static const float MAXIMUM_OBSCURING_OPACITY = 0.8;
Bernardo Rufino7393d172021-02-26 13:56:11 +00005696
5697 constexpr static const float OPACITY_ABOVE_THRESHOLD = 0.9;
5698 static_assert(OPACITY_ABOVE_THRESHOLD > MAXIMUM_OBSCURING_OPACITY);
5699
5700 constexpr static const float OPACITY_BELOW_THRESHOLD = 0.7;
5701 static_assert(OPACITY_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
5702
5703 // When combined twice, ie 1 - (1 - 0.5)*(1 - 0.5) = 0.75 < 8, is still below the threshold
5704 constexpr static const float OPACITY_FAR_BELOW_THRESHOLD = 0.5;
5705 static_assert(OPACITY_FAR_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
5706 static_assert(1 - (1 - OPACITY_FAR_BELOW_THRESHOLD) * (1 - OPACITY_FAR_BELOW_THRESHOLD) <
5707 MAXIMUM_OBSCURING_OPACITY);
5708
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005709 static const int32_t TOUCHED_APP_UID = 10001;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005710 static const int32_t APP_B_UID = 10002;
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005711 static const int32_t APP_C_UID = 10003;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005712
5713 sp<FakeWindowHandle> mTouchWindow;
5714
5715 virtual void SetUp() override {
5716 InputDispatcherTest::SetUp();
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005717 mTouchWindow = getWindow(TOUCHED_APP_UID, "Touched");
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005718 mDispatcher->setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode::BLOCK);
5719 mDispatcher->setMaximumObscuringOpacityForTouch(MAXIMUM_OBSCURING_OPACITY);
5720 }
5721
5722 virtual void TearDown() override {
5723 InputDispatcherTest::TearDown();
5724 mTouchWindow.clear();
5725 }
5726
chaviw3277faf2021-05-19 16:45:23 -05005727 sp<FakeWindowHandle> getOccludingWindow(int32_t uid, std::string name, TouchOcclusionMode mode,
5728 float alpha = 1.0f) {
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005729 sp<FakeWindowHandle> window = getWindow(uid, name);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08005730 window->setTouchable(false);
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005731 window->setTouchOcclusionMode(mode);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005732 window->setAlpha(alpha);
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005733 return window;
5734 }
5735
5736 sp<FakeWindowHandle> getWindow(int32_t uid, std::string name) {
5737 std::shared_ptr<FakeApplicationHandle> app = std::make_shared<FakeApplicationHandle>();
5738 sp<FakeWindowHandle> window =
5739 new FakeWindowHandle(app, mDispatcher, name, ADISPLAY_ID_DEFAULT);
5740 // Generate an arbitrary PID based on the UID
5741 window->setOwnerInfo(1777 + (uid % 10000), uid);
5742 return window;
5743 }
5744
5745 void touch(const std::vector<PointF>& points = {PointF{100, 200}}) {
5746 NotifyMotionArgs args =
5747 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5748 ADISPLAY_ID_DEFAULT, points);
5749 mDispatcher->notifyMotion(&args);
5750 }
5751};
5752
5753TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithBlockUntrustedOcclusionMode_BlocksTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005754 const sp<FakeWindowHandle>& w =
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005755 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005756 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005757
5758 touch();
5759
5760 mTouchWindow->assertNoEvents();
5761}
5762
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005763TEST_F(InputDispatcherUntrustedTouchesTest,
Bernardo Rufino7393d172021-02-26 13:56:11 +00005764 WindowWithBlockUntrustedOcclusionModeWithOpacityBelowThreshold_BlocksTouch) {
5765 const sp<FakeWindowHandle>& w =
5766 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.7f);
5767 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5768
5769 touch();
5770
5771 mTouchWindow->assertNoEvents();
5772}
5773
5774TEST_F(InputDispatcherUntrustedTouchesTest,
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005775 WindowWithBlockUntrustedOcclusionMode_DoesNotReceiveTouch) {
5776 const sp<FakeWindowHandle>& w =
5777 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
5778 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5779
5780 touch();
5781
5782 w->assertNoEvents();
5783}
5784
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005785TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithAllowOcclusionMode_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005786 const sp<FakeWindowHandle>& w = getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::ALLOW);
5787 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005788
5789 touch();
5790
5791 mTouchWindow->consumeAnyMotionDown();
5792}
5793
5794TEST_F(InputDispatcherUntrustedTouchesTest, TouchOutsideOccludingWindow_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005795 const sp<FakeWindowHandle>& w =
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005796 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005797 w->setFrame(Rect(0, 0, 50, 50));
5798 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005799
5800 touch({PointF{100, 100}});
5801
5802 mTouchWindow->consumeAnyMotionDown();
5803}
5804
5805TEST_F(InputDispatcherUntrustedTouchesTest, WindowFromSameUid_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005806 const sp<FakeWindowHandle>& w =
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005807 getOccludingWindow(TOUCHED_APP_UID, "A", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005808 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5809
5810 touch();
5811
5812 mTouchWindow->consumeAnyMotionDown();
5813}
5814
5815TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_AllowsTouch) {
5816 const sp<FakeWindowHandle>& w =
5817 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
5818 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005819
5820 touch();
5821
5822 mTouchWindow->consumeAnyMotionDown();
5823}
5824
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005825TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_DoesNotReceiveTouch) {
5826 const sp<FakeWindowHandle>& w =
5827 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
5828 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5829
5830 touch();
5831
5832 w->assertNoEvents();
5833}
5834
5835/**
5836 * This is important to make sure apps can't indirectly learn the position of touches (outside vs
5837 * inside) while letting them pass-through. Note that even though touch passes through the occluding
5838 * window, the occluding window will still receive ACTION_OUTSIDE event.
5839 */
5840TEST_F(InputDispatcherUntrustedTouchesTest,
5841 WindowWithZeroOpacityAndWatchOutside_ReceivesOutsideEvent) {
5842 const sp<FakeWindowHandle>& w =
5843 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08005844 w->setWatchOutsideTouch(true);
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005845 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5846
5847 touch();
5848
5849 w->consumeMotionOutside();
5850}
5851
5852TEST_F(InputDispatcherUntrustedTouchesTest, OutsideEvent_HasZeroCoordinates) {
5853 const sp<FakeWindowHandle>& w =
5854 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08005855 w->setWatchOutsideTouch(true);
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005856 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5857
5858 touch();
5859
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08005860 w->consumeMotionOutsideWithZeroedCoords();
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005861}
5862
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005863TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityBelowThreshold_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005864 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005865 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5866 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005867 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5868
5869 touch();
5870
5871 mTouchWindow->consumeAnyMotionDown();
5872}
5873
5874TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAtThreshold_AllowsTouch) {
5875 const sp<FakeWindowHandle>& w =
5876 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5877 MAXIMUM_OBSCURING_OPACITY);
5878 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005879
5880 touch();
5881
5882 mTouchWindow->consumeAnyMotionDown();
5883}
5884
5885TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAboveThreshold_BlocksTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005886 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005887 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5888 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005889 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5890
5891 touch();
5892
5893 mTouchWindow->assertNoEvents();
5894}
5895
5896TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityAboveThreshold_BlocksTouch) {
5897 // Resulting opacity = 1 - (1 - 0.7)*(1 - 0.7) = .91
5898 const sp<FakeWindowHandle>& w1 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005899 getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
5900 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005901 const sp<FakeWindowHandle>& w2 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005902 getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
5903 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005904 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
5905
5906 touch();
5907
5908 mTouchWindow->assertNoEvents();
5909}
5910
5911TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityBelowThreshold_AllowsTouch) {
5912 // Resulting opacity = 1 - (1 - 0.5)*(1 - 0.5) = .75
5913 const sp<FakeWindowHandle>& w1 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005914 getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
5915 OPACITY_FAR_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005916 const sp<FakeWindowHandle>& w2 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005917 getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
5918 OPACITY_FAR_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005919 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
5920
5921 touch();
5922
5923 mTouchWindow->consumeAnyMotionDown();
5924}
5925
5926TEST_F(InputDispatcherUntrustedTouchesTest,
5927 WindowsFromDifferentAppsEachBelowThreshold_AllowsTouch) {
5928 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005929 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5930 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005931 const sp<FakeWindowHandle>& wC =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005932 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
5933 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005934 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
5935
5936 touch();
5937
5938 mTouchWindow->consumeAnyMotionDown();
5939}
5940
5941TEST_F(InputDispatcherUntrustedTouchesTest, WindowsFromDifferentAppsOneAboveThreshold_BlocksTouch) {
5942 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005943 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5944 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005945 const sp<FakeWindowHandle>& wC =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005946 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
5947 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005948 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005949
5950 touch();
5951
5952 mTouchWindow->assertNoEvents();
5953}
5954
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005955TEST_F(InputDispatcherUntrustedTouchesTest,
5956 WindowWithOpacityAboveThresholdAndSelfWindow_BlocksTouch) {
5957 const sp<FakeWindowHandle>& wA =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005958 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
5959 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005960 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005961 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5962 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005963 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
5964
5965 touch();
5966
5967 mTouchWindow->assertNoEvents();
5968}
5969
5970TEST_F(InputDispatcherUntrustedTouchesTest,
5971 WindowWithOpacityBelowThresholdAndSelfWindow_AllowsTouch) {
5972 const sp<FakeWindowHandle>& wA =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005973 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
5974 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005975 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005976 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5977 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005978 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
5979
5980 touch();
5981
5982 mTouchWindow->consumeAnyMotionDown();
5983}
5984
5985TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithOpacityAboveThreshold_AllowsTouch) {
5986 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005987 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
5988 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005989 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5990
5991 touch();
5992
5993 mTouchWindow->consumeAnyMotionDown();
5994}
5995
5996TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithBlockUntrustedMode_AllowsTouch) {
5997 const sp<FakeWindowHandle>& w =
5998 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::BLOCK_UNTRUSTED);
5999 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6000
6001 touch();
6002
6003 mTouchWindow->consumeAnyMotionDown();
6004}
6005
Bernardo Rufinoccd3dd62021-02-15 18:47:42 +00006006TEST_F(InputDispatcherUntrustedTouchesTest,
6007 OpacityThresholdIs0AndWindowAboveThreshold_BlocksTouch) {
6008 mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
6009 const sp<FakeWindowHandle>& w =
6010 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.1f);
6011 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6012
6013 touch();
6014
6015 mTouchWindow->assertNoEvents();
6016}
6017
6018TEST_F(InputDispatcherUntrustedTouchesTest, OpacityThresholdIs0AndWindowAtThreshold_AllowsTouch) {
6019 mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
6020 const sp<FakeWindowHandle>& w =
6021 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.0f);
6022 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6023
6024 touch();
6025
6026 mTouchWindow->consumeAnyMotionDown();
6027}
6028
6029TEST_F(InputDispatcherUntrustedTouchesTest,
6030 OpacityThresholdIs1AndWindowBelowThreshold_AllowsTouch) {
6031 mDispatcher->setMaximumObscuringOpacityForTouch(1.0f);
6032 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006033 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6034 OPACITY_ABOVE_THRESHOLD);
6035 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6036
6037 touch();
6038
6039 mTouchWindow->consumeAnyMotionDown();
6040}
6041
6042TEST_F(InputDispatcherUntrustedTouchesTest,
6043 WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromSameApp_BlocksTouch) {
6044 const sp<FakeWindowHandle>& w1 =
6045 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
6046 OPACITY_BELOW_THRESHOLD);
6047 const sp<FakeWindowHandle>& w2 =
6048 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6049 OPACITY_BELOW_THRESHOLD);
6050 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
6051
6052 touch();
6053
6054 mTouchWindow->assertNoEvents();
6055}
6056
6057/**
6058 * Window B of BLOCK_UNTRUSTED occlusion mode is enough to block the touch, we're testing that the
6059 * addition of another window (C) of USE_OPACITY occlusion mode and opacity below the threshold
6060 * (which alone would result in allowing touches) does not affect the blocking behavior.
6061 */
6062TEST_F(InputDispatcherUntrustedTouchesTest,
6063 WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromDifferentApps_BlocksTouch) {
6064 const sp<FakeWindowHandle>& wB =
6065 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
6066 OPACITY_BELOW_THRESHOLD);
6067 const sp<FakeWindowHandle>& wC =
6068 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
6069 OPACITY_BELOW_THRESHOLD);
6070 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
6071
6072 touch();
6073
6074 mTouchWindow->assertNoEvents();
6075}
6076
6077/**
6078 * This test is testing that a window from a different UID but with same application token doesn't
6079 * block the touch. Apps can share the application token for close UI collaboration for example.
6080 */
6081TEST_F(InputDispatcherUntrustedTouchesTest,
6082 WindowWithSameApplicationTokenFromDifferentApp_AllowsTouch) {
6083 const sp<FakeWindowHandle>& w =
6084 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
6085 w->setApplicationToken(mTouchWindow->getApplicationToken());
Bernardo Rufinoccd3dd62021-02-15 18:47:42 +00006086 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6087
6088 touch();
6089
6090 mTouchWindow->consumeAnyMotionDown();
6091}
6092
arthurhungb89ccb02020-12-30 16:19:01 +08006093class InputDispatcherDragTests : public InputDispatcherTest {
6094protected:
6095 std::shared_ptr<FakeApplicationHandle> mApp;
6096 sp<FakeWindowHandle> mWindow;
6097 sp<FakeWindowHandle> mSecondWindow;
6098 sp<FakeWindowHandle> mDragWindow;
6099
6100 void SetUp() override {
6101 InputDispatcherTest::SetUp();
6102 mApp = std::make_shared<FakeApplicationHandle>();
6103 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
6104 mWindow->setFrame(Rect(0, 0, 100, 100));
arthurhungb89ccb02020-12-30 16:19:01 +08006105
6106 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
6107 mSecondWindow->setFrame(Rect(100, 0, 200, 100));
arthurhungb89ccb02020-12-30 16:19:01 +08006108
6109 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
6110 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
6111 }
6112
Arthur Hung54745652022-04-20 07:17:41 +00006113 void injectDown() {
arthurhungb89ccb02020-12-30 16:19:01 +08006114 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6115 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6116 {50, 50}))
6117 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6118
6119 // Window should receive motion event.
6120 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hung54745652022-04-20 07:17:41 +00006121 }
6122
6123 // Start performing drag, we will create a drag window and transfer touch to it.
6124 // @param sendDown : if true, send a motion down on first window before perform drag and drop.
6125 // Returns true on success.
6126 bool performDrag(bool sendDown = true) {
6127 if (sendDown) {
6128 injectDown();
6129 }
arthurhungb89ccb02020-12-30 16:19:01 +08006130
6131 // The drag window covers the entire display
6132 mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
6133 mDispatcher->setInputWindows(
6134 {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
6135
6136 // Transfer touch focus to the drag window
Arthur Hung54745652022-04-20 07:17:41 +00006137 bool transferred =
6138 mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
6139 true /* isDragDrop */);
6140 if (transferred) {
6141 mWindow->consumeMotionCancel();
6142 mDragWindow->consumeMotionDown();
6143 }
6144 return transferred;
arthurhungb89ccb02020-12-30 16:19:01 +08006145 }
arthurhung6d4bed92021-03-17 11:59:33 +08006146
6147 // Start performing drag, we will create a drag window and transfer touch to it.
6148 void performStylusDrag() {
6149 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6150 injectMotionEvent(mDispatcher,
6151 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
6152 AINPUT_SOURCE_STYLUS)
6153 .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
6154 .pointer(PointerBuilder(0,
6155 AMOTION_EVENT_TOOL_TYPE_STYLUS)
6156 .x(50)
6157 .y(50))
6158 .build()));
6159 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6160
6161 // The drag window covers the entire display
6162 mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
6163 mDispatcher->setInputWindows(
6164 {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
6165
6166 // Transfer touch focus to the drag window
6167 mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
6168 true /* isDragDrop */);
6169 mWindow->consumeMotionCancel();
6170 mDragWindow->consumeMotionDown();
6171 }
arthurhungb89ccb02020-12-30 16:19:01 +08006172};
6173
6174TEST_F(InputDispatcherDragTests, DragEnterAndDragExit) {
6175 performDrag();
6176
6177 // Move on window.
6178 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6179 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6180 ADISPLAY_ID_DEFAULT, {50, 50}))
6181 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6182 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6183 mWindow->consumeDragEvent(false, 50, 50);
6184 mSecondWindow->assertNoEvents();
6185
6186 // Move to another window.
6187 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6188 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6189 ADISPLAY_ID_DEFAULT, {150, 50}))
6190 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6191 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6192 mWindow->consumeDragEvent(true, 150, 50);
6193 mSecondWindow->consumeDragEvent(false, 50, 50);
6194
6195 // Move back to original window.
6196 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6197 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6198 ADISPLAY_ID_DEFAULT, {50, 50}))
6199 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6200 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6201 mWindow->consumeDragEvent(false, 50, 50);
6202 mSecondWindow->consumeDragEvent(true, -50, 50);
6203
6204 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6205 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {50, 50}))
6206 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6207 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6208 mWindow->assertNoEvents();
6209 mSecondWindow->assertNoEvents();
6210}
6211
arthurhungf452d0b2021-01-06 00:19:52 +08006212TEST_F(InputDispatcherDragTests, DragAndDrop) {
6213 performDrag();
6214
6215 // Move on window.
6216 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6217 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6218 ADISPLAY_ID_DEFAULT, {50, 50}))
6219 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6220 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6221 mWindow->consumeDragEvent(false, 50, 50);
6222 mSecondWindow->assertNoEvents();
6223
6224 // Move to another window.
6225 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6226 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6227 ADISPLAY_ID_DEFAULT, {150, 50}))
6228 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6229 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6230 mWindow->consumeDragEvent(true, 150, 50);
6231 mSecondWindow->consumeDragEvent(false, 50, 50);
6232
6233 // drop to another window.
6234 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6235 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6236 {150, 50}))
6237 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6238 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6239 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
6240 mWindow->assertNoEvents();
6241 mSecondWindow->assertNoEvents();
6242}
6243
arthurhung6d4bed92021-03-17 11:59:33 +08006244TEST_F(InputDispatcherDragTests, StylusDragAndDrop) {
6245 performStylusDrag();
6246
6247 // Move on window and keep button pressed.
6248 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6249 injectMotionEvent(mDispatcher,
6250 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
6251 .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
6252 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
6253 .x(50)
6254 .y(50))
6255 .build()))
6256 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6257 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6258 mWindow->consumeDragEvent(false, 50, 50);
6259 mSecondWindow->assertNoEvents();
6260
6261 // Move to another window and release button, expect to drop item.
6262 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6263 injectMotionEvent(mDispatcher,
6264 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
6265 .buttonState(0)
6266 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
6267 .x(150)
6268 .y(50))
6269 .build()))
6270 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6271 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6272 mWindow->assertNoEvents();
6273 mSecondWindow->assertNoEvents();
6274 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
6275
6276 // nothing to the window.
6277 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6278 injectMotionEvent(mDispatcher,
6279 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_STYLUS)
6280 .buttonState(0)
6281 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
6282 .x(150)
6283 .y(50))
6284 .build()))
6285 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6286 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6287 mWindow->assertNoEvents();
6288 mSecondWindow->assertNoEvents();
6289}
6290
Arthur Hung54745652022-04-20 07:17:41 +00006291TEST_F(InputDispatcherDragTests, DragAndDropOnInvalidWindow) {
Arthur Hung6d0571e2021-04-09 20:18:16 +08006292 performDrag();
6293
6294 // Set second window invisible.
6295 mSecondWindow->setVisible(false);
6296 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
6297
6298 // Move on window.
6299 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6300 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6301 ADISPLAY_ID_DEFAULT, {50, 50}))
6302 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6303 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6304 mWindow->consumeDragEvent(false, 50, 50);
6305 mSecondWindow->assertNoEvents();
6306
6307 // Move to another window.
6308 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6309 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6310 ADISPLAY_ID_DEFAULT, {150, 50}))
6311 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6312 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6313 mWindow->consumeDragEvent(true, 150, 50);
6314 mSecondWindow->assertNoEvents();
6315
6316 // drop to another window.
6317 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6318 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6319 {150, 50}))
6320 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6321 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6322 mFakePolicy->assertDropTargetEquals(nullptr);
6323 mWindow->assertNoEvents();
6324 mSecondWindow->assertNoEvents();
6325}
6326
Arthur Hung54745652022-04-20 07:17:41 +00006327TEST_F(InputDispatcherDragTests, NoDragAndDropWhenMultiFingers) {
6328 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6329 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6330 {50, 50}))
6331 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6332 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6333
6334 const MotionEvent secondFingerDownEvent =
6335 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
6336 .displayId(ADISPLAY_ID_DEFAULT)
6337 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6338 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6339 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(75).y(50))
6340 .build();
6341 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6342 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
6343 InputEventInjectionSync::WAIT_FOR_RESULT))
6344 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6345 mWindow->consumeMotionPointerDown(1 /* pointerIndex */);
6346
6347 // Should not perform drag and drop when window has multi fingers.
6348 ASSERT_FALSE(performDrag(false));
6349}
6350
6351TEST_F(InputDispatcherDragTests, DragAndDropWhenSplitTouch) {
6352 // First down on second window.
6353 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6354 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6355 {150, 50}))
6356 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6357
6358 mSecondWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6359
6360 // Second down on first window.
6361 const MotionEvent secondFingerDownEvent =
6362 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
6363 .displayId(ADISPLAY_ID_DEFAULT)
6364 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6365 .pointer(
6366 PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
6367 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6368 .build();
6369 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6370 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
6371 InputEventInjectionSync::WAIT_FOR_RESULT))
6372 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6373 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6374
6375 // Perform drag and drop from first window.
6376 ASSERT_TRUE(performDrag(false));
6377
6378 // Move on window.
6379 const MotionEvent secondFingerMoveEvent =
6380 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
6381 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6382 .pointer(
6383 PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
6384 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6385 .build();
6386 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6387 injectMotionEvent(mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
6388 InputEventInjectionSync::WAIT_FOR_RESULT));
6389 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6390 mWindow->consumeDragEvent(false, 50, 50);
6391 mSecondWindow->consumeMotionMove();
6392
6393 // Release the drag pointer should perform drop.
6394 const MotionEvent secondFingerUpEvent =
6395 MotionEventBuilder(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN)
6396 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6397 .pointer(
6398 PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
6399 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6400 .build();
6401 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6402 injectMotionEvent(mDispatcher, secondFingerUpEvent, INJECT_EVENT_TIMEOUT,
6403 InputEventInjectionSync::WAIT_FOR_RESULT));
6404 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6405 mFakePolicy->assertDropTargetEquals(mWindow->getToken());
6406 mWindow->assertNoEvents();
6407 mSecondWindow->consumeMotionMove();
6408}
6409
Arthur Hung3915c1f2022-05-31 07:17:17 +00006410TEST_F(InputDispatcherDragTests, DragAndDropWhenMultiDisplays) {
6411 performDrag();
6412
6413 // Update window of second display.
6414 sp<FakeWindowHandle> windowInSecondary =
6415 new FakeWindowHandle(mApp, mDispatcher, "D_2", SECOND_DISPLAY_ID);
6416 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
6417
6418 // Let second display has a touch state.
6419 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6420 injectMotionEvent(mDispatcher,
6421 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
6422 AINPUT_SOURCE_TOUCHSCREEN)
6423 .displayId(SECOND_DISPLAY_ID)
6424 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_FINGER)
6425 .x(100)
6426 .y(100))
6427 .build()));
6428 windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
6429 SECOND_DISPLAY_ID, 0 /* expectedFlag */);
6430 // Update window again.
6431 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
6432
6433 // Move on window.
6434 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6435 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6436 ADISPLAY_ID_DEFAULT, {50, 50}))
6437 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6438 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6439 mWindow->consumeDragEvent(false, 50, 50);
6440 mSecondWindow->assertNoEvents();
6441
6442 // Move to another window.
6443 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6444 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6445 ADISPLAY_ID_DEFAULT, {150, 50}))
6446 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6447 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6448 mWindow->consumeDragEvent(true, 150, 50);
6449 mSecondWindow->consumeDragEvent(false, 50, 50);
6450
6451 // drop to another window.
6452 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6453 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6454 {150, 50}))
6455 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6456 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6457 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
6458 mWindow->assertNoEvents();
6459 mSecondWindow->assertNoEvents();
6460}
6461
Vishnu Nair062a8672021-09-03 16:07:44 -07006462class InputDispatcherDropInputFeatureTest : public InputDispatcherTest {};
6463
6464TEST_F(InputDispatcherDropInputFeatureTest, WindowDropsInput) {
6465 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
6466 sp<FakeWindowHandle> window =
6467 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006468 window->setDropInput(true);
Vishnu Nair062a8672021-09-03 16:07:44 -07006469 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
6470 window->setFocusable(true);
6471 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
6472 setFocusedWindow(window);
6473 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
6474
6475 // With the flag set, window should not get any input
6476 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
6477 mDispatcher->notifyKey(&keyArgs);
6478 window->assertNoEvents();
6479
6480 NotifyMotionArgs motionArgs =
6481 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6482 ADISPLAY_ID_DEFAULT);
6483 mDispatcher->notifyMotion(&motionArgs);
6484 window->assertNoEvents();
6485
6486 // With the flag cleared, the window should get input
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006487 window->setDropInput(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006488 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
6489
6490 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
6491 mDispatcher->notifyKey(&keyArgs);
6492 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
6493
6494 motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6495 ADISPLAY_ID_DEFAULT);
6496 mDispatcher->notifyMotion(&motionArgs);
6497 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6498 window->assertNoEvents();
6499}
6500
6501TEST_F(InputDispatcherDropInputFeatureTest, ObscuredWindowDropsInput) {
6502 std::shared_ptr<FakeApplicationHandle> obscuringApplication =
6503 std::make_shared<FakeApplicationHandle>();
6504 sp<FakeWindowHandle> obscuringWindow =
6505 new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
6506 ADISPLAY_ID_DEFAULT);
6507 obscuringWindow->setFrame(Rect(0, 0, 50, 50));
6508 obscuringWindow->setOwnerInfo(111, 111);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006509 obscuringWindow->setTouchable(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006510 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
6511 sp<FakeWindowHandle> window =
6512 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006513 window->setDropInputIfObscured(true);
Vishnu Nair062a8672021-09-03 16:07:44 -07006514 window->setOwnerInfo(222, 222);
6515 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
6516 window->setFocusable(true);
6517 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
6518 setFocusedWindow(window);
6519 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
6520
6521 // With the flag set, window should not get any input
6522 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
6523 mDispatcher->notifyKey(&keyArgs);
6524 window->assertNoEvents();
6525
6526 NotifyMotionArgs motionArgs =
6527 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6528 ADISPLAY_ID_DEFAULT);
6529 mDispatcher->notifyMotion(&motionArgs);
6530 window->assertNoEvents();
6531
6532 // With the flag cleared, the window should get input
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006533 window->setDropInputIfObscured(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006534 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
6535
6536 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
6537 mDispatcher->notifyKey(&keyArgs);
6538 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
6539
6540 motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6541 ADISPLAY_ID_DEFAULT);
6542 mDispatcher->notifyMotion(&motionArgs);
6543 window->consumeMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
6544 window->assertNoEvents();
6545}
6546
6547TEST_F(InputDispatcherDropInputFeatureTest, UnobscuredWindowGetsInput) {
6548 std::shared_ptr<FakeApplicationHandle> obscuringApplication =
6549 std::make_shared<FakeApplicationHandle>();
6550 sp<FakeWindowHandle> obscuringWindow =
6551 new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
6552 ADISPLAY_ID_DEFAULT);
6553 obscuringWindow->setFrame(Rect(0, 0, 50, 50));
6554 obscuringWindow->setOwnerInfo(111, 111);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006555 obscuringWindow->setTouchable(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006556 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
6557 sp<FakeWindowHandle> window =
6558 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006559 window->setDropInputIfObscured(true);
Vishnu Nair062a8672021-09-03 16:07:44 -07006560 window->setOwnerInfo(222, 222);
6561 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
6562 window->setFocusable(true);
6563 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
6564 setFocusedWindow(window);
6565 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
6566
6567 // With the flag set, window should not get any input
6568 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
6569 mDispatcher->notifyKey(&keyArgs);
6570 window->assertNoEvents();
6571
6572 NotifyMotionArgs motionArgs =
6573 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6574 ADISPLAY_ID_DEFAULT);
6575 mDispatcher->notifyMotion(&motionArgs);
6576 window->assertNoEvents();
6577
6578 // When the window is no longer obscured because it went on top, it should get input
6579 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, obscuringWindow}}});
6580
6581 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
6582 mDispatcher->notifyKey(&keyArgs);
6583 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
6584
6585 motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6586 ADISPLAY_ID_DEFAULT);
6587 mDispatcher->notifyMotion(&motionArgs);
6588 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6589 window->assertNoEvents();
6590}
6591
Antonio Kantekf16f2832021-09-28 04:39:20 +00006592class InputDispatcherTouchModeChangedTests : public InputDispatcherTest {
6593protected:
6594 std::shared_ptr<FakeApplicationHandle> mApp;
6595 sp<FakeWindowHandle> mWindow;
6596 sp<FakeWindowHandle> mSecondWindow;
6597
6598 void SetUp() override {
6599 InputDispatcherTest::SetUp();
6600
6601 mApp = std::make_shared<FakeApplicationHandle>();
6602 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
6603 mWindow->setFocusable(true);
Antonio Kantek26defcf2022-02-08 01:12:27 +00006604 setFocusedWindow(mWindow);
Antonio Kantekf16f2832021-09-28 04:39:20 +00006605 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
6606 mSecondWindow->setFocusable(true);
6607
6608 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
6609 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
Antonio Kantekf16f2832021-09-28 04:39:20 +00006610 mWindow->consumeFocusEvent(true);
Antonio Kantek26defcf2022-02-08 01:12:27 +00006611
6612 // Set initial touch mode to InputDispatcher::kDefaultInTouchMode.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00006613 if (mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, WINDOW_PID,
6614 WINDOW_UID, /* hasPermission */ true)) {
Antonio Kantek48710e42022-03-24 14:19:30 -07006615 mWindow->consumeTouchModeEvent(InputDispatcher::kDefaultInTouchMode);
6616 mSecondWindow->consumeTouchModeEvent(InputDispatcher::kDefaultInTouchMode);
6617 }
Antonio Kantekf16f2832021-09-28 04:39:20 +00006618 }
6619
Antonio Kantekea47acb2021-12-23 12:41:25 -08006620 void changeAndVerifyTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission) {
Antonio Kantek26defcf2022-02-08 01:12:27 +00006621 ASSERT_TRUE(mDispatcher->setInTouchMode(inTouchMode, pid, uid, hasPermission));
Antonio Kantekf16f2832021-09-28 04:39:20 +00006622 mWindow->consumeTouchModeEvent(inTouchMode);
6623 mSecondWindow->consumeTouchModeEvent(inTouchMode);
6624 }
6625};
6626
Antonio Kantek26defcf2022-02-08 01:12:27 +00006627TEST_F(InputDispatcherTouchModeChangedTests, FocusedWindowCanChangeTouchMode) {
Antonio Kantekea47acb2021-12-23 12:41:25 -08006628 const WindowInfo& windowInfo = *mWindow->getInfo();
6629 changeAndVerifyTouchMode(!InputDispatcher::kDefaultInTouchMode, windowInfo.ownerPid,
6630 windowInfo.ownerUid, /* hasPermission */ false);
Antonio Kantekf16f2832021-09-28 04:39:20 +00006631}
6632
Antonio Kantek26defcf2022-02-08 01:12:27 +00006633TEST_F(InputDispatcherTouchModeChangedTests, NonFocusedWindowOwnerCannotChangeTouchMode) {
6634 const WindowInfo& windowInfo = *mWindow->getInfo();
6635 int32_t ownerPid = windowInfo.ownerPid;
6636 int32_t ownerUid = windowInfo.ownerUid;
6637 mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
6638 ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, ownerPid,
6639 ownerUid, /* hasPermission */ false));
6640 mWindow->assertNoEvents();
6641 mSecondWindow->assertNoEvents();
6642}
6643
6644TEST_F(InputDispatcherTouchModeChangedTests, NonWindowOwnerMayChangeTouchModeOnPermissionGranted) {
6645 const WindowInfo& windowInfo = *mWindow->getInfo();
6646 int32_t ownerPid = windowInfo.ownerPid;
6647 int32_t ownerUid = windowInfo.ownerUid;
6648 mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
6649 changeAndVerifyTouchMode(!InputDispatcher::kDefaultInTouchMode, ownerPid, ownerUid,
6650 /* hasPermission */ true);
6651}
6652
Antonio Kantekf16f2832021-09-28 04:39:20 +00006653TEST_F(InputDispatcherTouchModeChangedTests, EventIsNotGeneratedIfNotChangingTouchMode) {
Antonio Kantekea47acb2021-12-23 12:41:25 -08006654 const WindowInfo& windowInfo = *mWindow->getInfo();
Antonio Kantek26defcf2022-02-08 01:12:27 +00006655 ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode,
6656 windowInfo.ownerPid, windowInfo.ownerUid,
6657 /* hasPermission */ true));
Antonio Kantekf16f2832021-09-28 04:39:20 +00006658 mWindow->assertNoEvents();
6659 mSecondWindow->assertNoEvents();
6660}
6661
Antonio Kantek48710e42022-03-24 14:19:30 -07006662TEST_F(InputDispatcherTouchModeChangedTests, CanChangeTouchModeWhenOwningLastInteractedWindow) {
6663 // Interact with the window first.
6664 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
6665 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
6666 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
6667
6668 // Then remove focus.
6669 mWindow->setFocusable(false);
6670 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
6671
6672 // Assert that caller can switch touch mode by owning one of the last interacted window.
6673 const WindowInfo& windowInfo = *mWindow->getInfo();
6674 ASSERT_TRUE(mDispatcher->setInTouchMode(!InputDispatcher::kDefaultInTouchMode,
6675 windowInfo.ownerPid, windowInfo.ownerUid,
6676 /* hasPermission= */ false));
6677}
6678
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006679class InputDispatcherSpyWindowTest : public InputDispatcherTest {
6680public:
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006681 sp<FakeWindowHandle> createSpy() {
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006682 std::shared_ptr<FakeApplicationHandle> application =
6683 std::make_shared<FakeApplicationHandle>();
6684 std::string name = "Fake Spy ";
6685 name += std::to_string(mSpyCount++);
6686 sp<FakeWindowHandle> spy =
6687 new FakeWindowHandle(application, mDispatcher, name.c_str(), ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006688 spy->setSpy(true);
Prabir Pradhan5c85e052021-12-22 02:27:12 -08006689 spy->setTrustedOverlay(true);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006690 return spy;
6691 }
6692
6693 sp<FakeWindowHandle> createForeground() {
6694 std::shared_ptr<FakeApplicationHandle> application =
6695 std::make_shared<FakeApplicationHandle>();
6696 sp<FakeWindowHandle> window =
6697 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006698 window->setFocusable(true);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006699 return window;
6700 }
6701
6702private:
6703 int mSpyCount{0};
6704};
6705
Prabir Pradhana3ab87a2022-01-27 10:00:21 -08006706using InputDispatcherSpyWindowDeathTest = InputDispatcherSpyWindowTest;
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006707/**
Prabir Pradhan5c85e052021-12-22 02:27:12 -08006708 * Adding a spy window that is not a trusted overlay causes Dispatcher to abort.
6709 */
Prabir Pradhana3ab87a2022-01-27 10:00:21 -08006710TEST_F(InputDispatcherSpyWindowDeathTest, UntrustedSpy_AbortsDispatcher) {
6711 ScopedSilentDeath _silentDeath;
6712
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006713 auto spy = createSpy();
Prabir Pradhan5c85e052021-12-22 02:27:12 -08006714 spy->setTrustedOverlay(false);
6715 ASSERT_DEATH(mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy}}}),
6716 ".* not a trusted overlay");
6717}
6718
6719/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006720 * Input injection into a display with a spy window but no foreground windows should succeed.
6721 */
6722TEST_F(InputDispatcherSpyWindowTest, NoForegroundWindow) {
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006723 auto spy = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006724 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy}}});
6725
6726 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6727 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6728 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6729 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6730}
6731
6732/**
6733 * Verify the order in which different input windows receive events. The touched foreground window
6734 * (if there is one) should always receive the event first. When there are multiple spy windows, the
6735 * spy windows will receive the event according to their Z-order, where the top-most spy window will
6736 * receive events before ones belows it.
6737 *
6738 * Here, we set up a scenario with four windows in the following Z order from the top:
6739 * spy1, spy2, window, spy3.
6740 * We then inject an event and verify that the foreground "window" receives it first, followed by
6741 * "spy1" and "spy2". The "spy3" does not receive the event because it is underneath the foreground
6742 * window.
6743 */
6744TEST_F(InputDispatcherSpyWindowTest, ReceivesInputInOrder) {
6745 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006746 auto spy1 = createSpy();
6747 auto spy2 = createSpy();
6748 auto spy3 = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006749 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window, spy3}}});
6750 const std::vector<sp<FakeWindowHandle>> channels{spy1, spy2, window, spy3};
6751 const size_t numChannels = channels.size();
6752
Michael Wright8e9a8562022-02-09 13:44:29 +00006753 base::unique_fd epollFd(epoll_create1(EPOLL_CLOEXEC));
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006754 if (!epollFd.ok()) {
6755 FAIL() << "Failed to create epoll fd";
6756 }
6757
6758 for (size_t i = 0; i < numChannels; i++) {
6759 struct epoll_event event = {.events = EPOLLIN, .data.u64 = i};
6760 if (epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, channels[i]->getChannelFd(), &event) < 0) {
6761 FAIL() << "Failed to add fd to epoll";
6762 }
6763 }
6764
6765 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6766 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6767 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6768
6769 std::vector<size_t> eventOrder;
6770 std::vector<struct epoll_event> events(numChannels);
6771 for (;;) {
6772 const int nFds = epoll_wait(epollFd.get(), events.data(), static_cast<int>(numChannels),
6773 (100ms).count());
6774 if (nFds < 0) {
6775 FAIL() << "Failed to call epoll_wait";
6776 }
6777 if (nFds == 0) {
6778 break; // epoll_wait timed out
6779 }
6780 for (int i = 0; i < nFds; i++) {
6781 ASSERT_EQ(EPOLLIN, events[i].events);
6782 eventOrder.push_back(events[i].data.u64);
6783 channels[i]->consumeMotionDown();
6784 }
6785 }
6786
6787 // Verify the order in which the events were received.
6788 EXPECT_EQ(3u, eventOrder.size());
6789 EXPECT_EQ(2u, eventOrder[0]); // index 2: window
6790 EXPECT_EQ(0u, eventOrder[1]); // index 0: spy1
6791 EXPECT_EQ(1u, eventOrder[2]); // index 1: spy2
6792}
6793
6794/**
6795 * A spy window using the NOT_TOUCHABLE flag does not receive events.
6796 */
6797TEST_F(InputDispatcherSpyWindowTest, NotTouchable) {
6798 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006799 auto spy = createSpy();
6800 spy->setTouchable(false);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006801 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
6802
6803 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6804 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6805 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6806 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6807 spy->assertNoEvents();
6808}
6809
6810/**
6811 * A spy window will only receive gestures that originate within its touchable region. Gestures that
6812 * have their ACTION_DOWN outside of the touchable region of the spy window will not be dispatched
6813 * to the window.
6814 */
6815TEST_F(InputDispatcherSpyWindowTest, TouchableRegion) {
6816 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006817 auto spy = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006818 spy->setTouchableRegion(Region{{0, 0, 20, 20}});
6819 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
6820
6821 // Inject an event outside the spy window's touchable region.
6822 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6823 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6824 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6825 window->consumeMotionDown();
6826 spy->assertNoEvents();
6827 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6828 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6829 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6830 window->consumeMotionUp();
6831 spy->assertNoEvents();
6832
6833 // Inject an event inside the spy window's touchable region.
6834 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6835 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6836 {5, 10}))
6837 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6838 window->consumeMotionDown();
6839 spy->consumeMotionDown();
6840}
6841
6842/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006843 * A spy window can listen for touches outside its touchable region using the WATCH_OUTSIDE_TOUCHES
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006844 * flag, but it will get zero-ed out coordinates if the foreground has a different owner.
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006845 */
6846TEST_F(InputDispatcherSpyWindowTest, WatchOutsideTouches) {
6847 auto window = createForeground();
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006848 window->setOwnerInfo(12, 34);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006849 auto spy = createSpy();
6850 spy->setWatchOutsideTouch(true);
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006851 spy->setOwnerInfo(56, 78);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006852 spy->setFrame(Rect{0, 0, 20, 20});
6853 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
6854
6855 // Inject an event outside the spy window's frame and touchable region.
6856 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006857 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6858 {100, 200}))
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006859 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6860 window->consumeMotionDown();
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006861 spy->consumeMotionOutsideWithZeroedCoords();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006862}
6863
6864/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006865 * A spy window can pilfer pointers. When this happens, touch gestures that are currently sent to
6866 * any other windows - including other spy windows - will also be cancelled.
6867 */
6868TEST_F(InputDispatcherSpyWindowTest, PilferPointers) {
6869 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006870 auto spy1 = createSpy();
6871 auto spy2 = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006872 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window}}});
6873
6874 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6875 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6876 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6877 window->consumeMotionDown();
6878 spy1->consumeMotionDown();
6879 spy2->consumeMotionDown();
6880
6881 // Pilfer pointers from the second spy window.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006882 EXPECT_EQ(OK, mDispatcher->pilferPointers(spy2->getToken()));
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006883 spy2->assertNoEvents();
6884 spy1->consumeMotionCancel();
6885 window->consumeMotionCancel();
6886
6887 // The rest of the gesture should only be sent to the second spy window.
6888 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6889 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6890 ADISPLAY_ID_DEFAULT))
6891 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6892 spy2->consumeMotionMove();
6893 spy1->assertNoEvents();
6894 window->assertNoEvents();
6895}
6896
6897/**
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006898 * A spy window can pilfer pointers for a gesture even after the foreground window has been removed
6899 * in the middle of the gesture.
6900 */
6901TEST_F(InputDispatcherSpyWindowTest, CanPilferAfterWindowIsRemovedMidStream) {
6902 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006903 auto spy = createSpy();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006904 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
6905
6906 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6907 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6908 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6909 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6910 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6911
6912 window->releaseChannel();
6913
6914 EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
6915
6916 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6917 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6918 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6919 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6920}
6921
6922/**
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006923 * After a spy window pilfers pointers, new pointers that go down in its bounds should be sent to
6924 * the spy, but not to any other windows.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006925 */
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006926TEST_F(InputDispatcherSpyWindowTest, ContinuesToReceiveGestureAfterPilfer) {
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006927 auto spy = createSpy();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006928 auto window = createForeground();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006929
6930 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
6931
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006932 // First finger down on the window and the spy.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006933 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6934 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6935 {100, 200}))
6936 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006937 spy->consumeMotionDown();
6938 window->consumeMotionDown();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006939
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006940 // Spy window pilfers the pointers.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006941 EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006942 window->consumeMotionCancel();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006943
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006944 // Second finger down on the window and spy, but the window should not receive the pointer down.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006945 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08006946 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006947 .displayId(ADISPLAY_ID_DEFAULT)
6948 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6949 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
6950 .x(100)
6951 .y(200))
6952 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6953 .build();
6954 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6955 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
6956 InputEventInjectionSync::WAIT_FOR_RESULT))
6957 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6958
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006959 spy->consumeMotionPointerDown(1 /*pointerIndex*/);
6960
6961 // Third finger goes down outside all windows, so injection should fail.
6962 const MotionEvent thirdFingerDownEvent =
Prabir Pradhanb60b1dc2022-03-15 14:02:35 +00006963 MotionEventBuilder(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006964 .displayId(ADISPLAY_ID_DEFAULT)
6965 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6966 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
6967 .x(100)
6968 .y(200))
6969 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6970 .pointer(PointerBuilder(/* id */ 2, AMOTION_EVENT_TOOL_TYPE_FINGER).x(-5).y(-5))
6971 .build();
6972 ASSERT_EQ(InputEventInjectionResult::FAILED,
6973 injectMotionEvent(mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
6974 InputEventInjectionSync::WAIT_FOR_RESULT))
6975 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6976
6977 spy->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006978 window->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006979}
6980
6981/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006982 * Even when a spy window spans over multiple foreground windows, the spy should receive all
6983 * pointers that are down within its bounds.
6984 */
6985TEST_F(InputDispatcherSpyWindowTest, ReceivesMultiplePointers) {
6986 auto windowLeft = createForeground();
6987 windowLeft->setFrame({0, 0, 100, 200});
6988 auto windowRight = createForeground();
6989 windowRight->setFrame({100, 0, 200, 200});
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006990 auto spy = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006991 spy->setFrame({0, 0, 200, 200});
6992 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, windowLeft, windowRight}}});
6993
6994 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6995 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6996 {50, 50}))
6997 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6998 windowLeft->consumeMotionDown();
6999 spy->consumeMotionDown();
7000
7001 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08007002 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007003 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7004 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7005 .pointer(
7006 PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
7007 .build();
7008 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7009 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7010 InputEventInjectionSync::WAIT_FOR_RESULT))
7011 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7012 windowRight->consumeMotionDown();
7013 spy->consumeMotionPointerDown(1 /*pointerIndex*/);
7014}
7015
7016/**
7017 * When the first pointer lands outside the spy window and the second pointer lands inside it, the
7018 * the spy should receive the second pointer with ACTION_DOWN.
7019 */
7020TEST_F(InputDispatcherSpyWindowTest, ReceivesSecondPointerAsDown) {
7021 auto window = createForeground();
7022 window->setFrame({0, 0, 200, 200});
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007023 auto spyRight = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007024 spyRight->setFrame({100, 0, 200, 200});
7025 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyRight, window}}});
7026
7027 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7028 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7029 {50, 50}))
7030 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7031 window->consumeMotionDown();
7032 spyRight->assertNoEvents();
7033
7034 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08007035 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007036 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7037 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7038 .pointer(
7039 PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
7040 .build();
7041 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7042 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7043 InputEventInjectionSync::WAIT_FOR_RESULT))
7044 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7045 window->consumeMotionPointerDown(1 /*pointerIndex*/);
7046 spyRight->consumeMotionDown();
7047}
7048
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007049/**
7050 * The spy window should not be able to affect whether or not touches are split. Only the foreground
7051 * windows should be allowed to control split touch.
7052 */
7053TEST_F(InputDispatcherSpyWindowTest, SplitIfNoForegroundWindowTouched) {
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08007054 // This spy window prevents touch splitting. However, we still expect to split touches
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007055 // because a foreground window has not disabled splitting.
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007056 auto spy = createSpy();
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08007057 spy->setPreventSplitting(true);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007058
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007059 auto window = createForeground();
7060 window->setFrame(Rect(0, 0, 100, 100));
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007061
7062 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7063
7064 // First finger down, no window touched.
7065 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7066 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7067 {100, 200}))
7068 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7069 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
7070 window->assertNoEvents();
7071
7072 // Second finger down on window, the window should receive touch down.
7073 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08007074 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007075 .displayId(ADISPLAY_ID_DEFAULT)
7076 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7077 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
7078 .x(100)
7079 .y(200))
7080 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7081 .build();
7082 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7083 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7084 InputEventInjectionSync::WAIT_FOR_RESULT))
7085 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7086
7087 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
7088 spy->consumeMotionPointerDown(1 /* pointerIndex */);
7089}
7090
7091/**
7092 * A spy window will usually be implemented as an un-focusable window. Verify that these windows
7093 * do not receive key events.
7094 */
7095TEST_F(InputDispatcherSpyWindowTest, UnfocusableSpyDoesNotReceiveKeyEvents) {
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007096 auto spy = createSpy();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007097 spy->setFocusable(false);
7098
7099 auto window = createForeground();
7100 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7101 setFocusedWindow(window);
7102 window->consumeFocusEvent(true);
7103
7104 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
7105 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
7106 window->consumeKeyDown(ADISPLAY_ID_NONE);
7107
7108 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
7109 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
7110 window->consumeKeyUp(ADISPLAY_ID_NONE);
7111
7112 spy->assertNoEvents();
7113}
7114
Prabir Pradhand65552b2021-10-07 11:23:50 -07007115class InputDispatcherStylusInterceptorTest : public InputDispatcherTest {
7116public:
7117 std::pair<sp<FakeWindowHandle>, sp<FakeWindowHandle>> setupStylusOverlayScenario() {
7118 std::shared_ptr<FakeApplicationHandle> overlayApplication =
7119 std::make_shared<FakeApplicationHandle>();
7120 sp<FakeWindowHandle> overlay =
7121 new FakeWindowHandle(overlayApplication, mDispatcher, "Stylus interceptor window",
7122 ADISPLAY_ID_DEFAULT);
7123 overlay->setFocusable(false);
7124 overlay->setOwnerInfo(111, 111);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007125 overlay->setTouchable(false);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08007126 overlay->setInterceptsStylus(true);
Prabir Pradhand65552b2021-10-07 11:23:50 -07007127 overlay->setTrustedOverlay(true);
7128
7129 std::shared_ptr<FakeApplicationHandle> application =
7130 std::make_shared<FakeApplicationHandle>();
7131 sp<FakeWindowHandle> window =
7132 new FakeWindowHandle(application, mDispatcher, "Application window",
7133 ADISPLAY_ID_DEFAULT);
7134 window->setFocusable(true);
7135 window->setOwnerInfo(222, 222);
Prabir Pradhand65552b2021-10-07 11:23:50 -07007136
7137 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
7138 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7139 setFocusedWindow(window);
7140 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
7141 return {std::move(overlay), std::move(window)};
7142 }
7143
7144 void sendFingerEvent(int32_t action) {
7145 NotifyMotionArgs motionArgs =
7146 generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_STYLUS,
7147 ADISPLAY_ID_DEFAULT, {PointF{20, 20}});
7148 mDispatcher->notifyMotion(&motionArgs);
7149 }
7150
7151 void sendStylusEvent(int32_t action) {
7152 NotifyMotionArgs motionArgs =
7153 generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_STYLUS,
7154 ADISPLAY_ID_DEFAULT, {PointF{30, 40}});
7155 motionArgs.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
7156 mDispatcher->notifyMotion(&motionArgs);
7157 }
7158};
7159
Prabir Pradhana3ab87a2022-01-27 10:00:21 -08007160using InputDispatcherStylusInterceptorDeathTest = InputDispatcherStylusInterceptorTest;
7161
7162TEST_F(InputDispatcherStylusInterceptorDeathTest, UntrustedOverlay_AbortsDispatcher) {
7163 ScopedSilentDeath _silentDeath;
7164
Prabir Pradhand65552b2021-10-07 11:23:50 -07007165 auto [overlay, window] = setupStylusOverlayScenario();
7166 overlay->setTrustedOverlay(false);
7167 // Configuring an untrusted overlay as a stylus interceptor should cause Dispatcher to abort.
7168 ASSERT_DEATH(mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}}),
7169 ".* not a trusted overlay");
7170}
7171
7172TEST_F(InputDispatcherStylusInterceptorTest, ConsmesOnlyStylusEvents) {
7173 auto [overlay, window] = setupStylusOverlayScenario();
7174 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7175
7176 sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
7177 overlay->consumeMotionDown();
7178 sendStylusEvent(AMOTION_EVENT_ACTION_UP);
7179 overlay->consumeMotionUp();
7180
7181 sendFingerEvent(AMOTION_EVENT_ACTION_DOWN);
7182 window->consumeMotionDown();
7183 sendFingerEvent(AMOTION_EVENT_ACTION_UP);
7184 window->consumeMotionUp();
7185
7186 overlay->assertNoEvents();
7187 window->assertNoEvents();
7188}
7189
7190TEST_F(InputDispatcherStylusInterceptorTest, SpyWindowStylusInterceptor) {
7191 auto [overlay, window] = setupStylusOverlayScenario();
Prabir Pradhan51e7db02022-02-07 06:02:57 -08007192 overlay->setSpy(true);
Prabir Pradhand65552b2021-10-07 11:23:50 -07007193 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7194
7195 sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
7196 overlay->consumeMotionDown();
7197 window->consumeMotionDown();
7198 sendStylusEvent(AMOTION_EVENT_ACTION_UP);
7199 overlay->consumeMotionUp();
7200 window->consumeMotionUp();
7201
7202 sendFingerEvent(AMOTION_EVENT_ACTION_DOWN);
7203 window->consumeMotionDown();
7204 sendFingerEvent(AMOTION_EVENT_ACTION_UP);
7205 window->consumeMotionUp();
7206
7207 overlay->assertNoEvents();
7208 window->assertNoEvents();
7209}
7210
Prabir Pradhan6dfbf262022-03-14 15:24:30 +00007211/**
7212 * Set up a scenario to test the behavior used by the stylus handwriting detection feature.
7213 * The scenario is as follows:
7214 * - The stylus interceptor overlay is configured as a spy window.
7215 * - The stylus interceptor spy receives the start of a new stylus gesture.
7216 * - It pilfers pointers and then configures itself to no longer be a spy.
7217 * - The stylus interceptor continues to receive the rest of the gesture.
7218 */
7219TEST_F(InputDispatcherStylusInterceptorTest, StylusHandwritingScenario) {
7220 auto [overlay, window] = setupStylusOverlayScenario();
7221 overlay->setSpy(true);
7222 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7223
7224 sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
7225 overlay->consumeMotionDown();
7226 window->consumeMotionDown();
7227
7228 // The interceptor pilfers the pointers.
7229 EXPECT_EQ(OK, mDispatcher->pilferPointers(overlay->getToken()));
7230 window->consumeMotionCancel();
7231
7232 // The interceptor configures itself so that it is no longer a spy.
7233 overlay->setSpy(false);
7234 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7235
7236 // It continues to receive the rest of the stylus gesture.
7237 sendStylusEvent(AMOTION_EVENT_ACTION_MOVE);
7238 overlay->consumeMotionMove();
7239 sendStylusEvent(AMOTION_EVENT_ACTION_UP);
7240 overlay->consumeMotionUp();
7241
7242 window->assertNoEvents();
7243}
7244
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00007245struct User {
7246 int32_t mPid;
7247 int32_t mUid;
7248 uint32_t mPolicyFlags{DEFAULT_POLICY_FLAGS};
7249 std::unique_ptr<InputDispatcher>& mDispatcher;
7250
7251 User(std::unique_ptr<InputDispatcher>& dispatcher, int32_t pid, int32_t uid)
7252 : mPid(pid), mUid(uid), mDispatcher(dispatcher) {}
7253
7254 InputEventInjectionResult injectTargetedMotion(int32_t action) const {
7255 return injectMotionEvent(mDispatcher, action, AINPUT_SOURCE_TOUCHSCREEN,
7256 ADISPLAY_ID_DEFAULT, {100, 200},
7257 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
7258 AMOTION_EVENT_INVALID_CURSOR_POSITION},
7259 INJECT_EVENT_TIMEOUT, InputEventInjectionSync::WAIT_FOR_RESULT,
7260 systemTime(SYSTEM_TIME_MONOTONIC), {mUid}, mPolicyFlags);
7261 }
7262
7263 InputEventInjectionResult injectTargetedKey(int32_t action) const {
7264 return inputdispatcher::injectKey(mDispatcher, action, 0 /* repeatCount*/, ADISPLAY_ID_NONE,
7265 InputEventInjectionSync::WAIT_FOR_RESULT,
7266 INJECT_EVENT_TIMEOUT, false /*allowKeyRepeat*/, {mUid},
7267 mPolicyFlags);
7268 }
7269
7270 sp<FakeWindowHandle> createWindow() const {
7271 std::shared_ptr<FakeApplicationHandle> overlayApplication =
7272 std::make_shared<FakeApplicationHandle>();
7273 sp<FakeWindowHandle> window = new FakeWindowHandle(overlayApplication, mDispatcher,
7274 "Owned Window", ADISPLAY_ID_DEFAULT);
7275 window->setOwnerInfo(mPid, mUid);
7276 return window;
7277 }
7278};
7279
7280using InputDispatcherTargetedInjectionTest = InputDispatcherTest;
7281
7282TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoOwnedWindow) {
7283 auto owner = User(mDispatcher, 10, 11);
7284 auto window = owner.createWindow();
7285 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
7286
7287 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7288 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7289 window->consumeMotionDown();
7290
7291 setFocusedWindow(window);
7292 window->consumeFocusEvent(true);
7293
7294 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7295 owner.injectTargetedKey(AKEY_EVENT_ACTION_DOWN));
7296 window->consumeKeyDown(ADISPLAY_ID_NONE);
7297}
7298
7299TEST_F(InputDispatcherTargetedInjectionTest, CannotInjectIntoUnownedWindow) {
7300 auto owner = User(mDispatcher, 10, 11);
7301 auto window = owner.createWindow();
7302 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
7303
7304 auto rando = User(mDispatcher, 20, 21);
7305 EXPECT_EQ(InputEventInjectionResult::TARGET_MISMATCH,
7306 rando.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7307
7308 setFocusedWindow(window);
7309 window->consumeFocusEvent(true);
7310
7311 EXPECT_EQ(InputEventInjectionResult::TARGET_MISMATCH,
7312 rando.injectTargetedKey(AKEY_EVENT_ACTION_DOWN));
7313 window->assertNoEvents();
7314}
7315
7316TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoOwnedSpyWindow) {
7317 auto owner = User(mDispatcher, 10, 11);
7318 auto window = owner.createWindow();
7319 auto spy = owner.createWindow();
7320 spy->setSpy(true);
7321 spy->setTrustedOverlay(true);
7322 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7323
7324 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7325 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7326 spy->consumeMotionDown();
7327 window->consumeMotionDown();
7328}
7329
7330TEST_F(InputDispatcherTargetedInjectionTest, CannotInjectIntoUnownedSpyWindow) {
7331 auto owner = User(mDispatcher, 10, 11);
7332 auto window = owner.createWindow();
7333
7334 auto rando = User(mDispatcher, 20, 21);
7335 auto randosSpy = rando.createWindow();
7336 randosSpy->setSpy(true);
7337 randosSpy->setTrustedOverlay(true);
7338 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosSpy, window}}});
7339
7340 // The event is targeted at owner's window, so injection should succeed, but the spy should
7341 // not receive the event.
7342 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7343 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7344 randosSpy->assertNoEvents();
7345 window->consumeMotionDown();
7346}
7347
7348TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoAnyWindowWhenNotTargeting) {
7349 auto owner = User(mDispatcher, 10, 11);
7350 auto window = owner.createWindow();
7351
7352 auto rando = User(mDispatcher, 20, 21);
7353 auto randosSpy = rando.createWindow();
7354 randosSpy->setSpy(true);
7355 randosSpy->setTrustedOverlay(true);
7356 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosSpy, window}}});
7357
7358 // A user that has injection permission can inject into any window.
7359 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7360 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
7361 ADISPLAY_ID_DEFAULT));
7362 randosSpy->consumeMotionDown();
7363 window->consumeMotionDown();
7364
7365 setFocusedWindow(randosSpy);
7366 randosSpy->consumeFocusEvent(true);
7367
7368 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher));
7369 randosSpy->consumeKeyDown(ADISPLAY_ID_NONE);
7370 window->assertNoEvents();
7371}
7372
7373TEST_F(InputDispatcherTargetedInjectionTest, CanGenerateActionOutsideToOtherUids) {
7374 auto owner = User(mDispatcher, 10, 11);
7375 auto window = owner.createWindow();
7376
7377 auto rando = User(mDispatcher, 20, 21);
7378 auto randosWindow = rando.createWindow();
7379 randosWindow->setFrame(Rect{-10, -10, -5, -5});
7380 randosWindow->setWatchOutsideTouch(true);
7381 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosWindow, window}}});
7382
7383 // We allow generation of ACTION_OUTSIDE events into windows owned by different uids.
7384 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7385 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7386 window->consumeMotionDown();
7387 randosWindow->consumeMotionOutside();
7388}
7389
Garfield Tane84e6f92019-08-29 17:28:41 -07007390} // namespace android::inputdispatcher