blob: 376e279473d922c84bbc20ed52285e90c0086615 [file] [log] [blame]
John Reck67b1e2b2020-08-26 13:17:24 -07001/*
2 * Copyright 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
Ana Krulec70d15b1b2020-12-01 10:05:15 -080018#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
20#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri4ce5ec02021-01-07 17:33:21 -080022#include "SkiaGLRenderEngine.h"
John Reck67b1e2b2020-08-26 13:17:24 -070023
John Reck67b1e2b2020-08-26 13:17:24 -070024#include <EGL/egl.h>
25#include <EGL/eglext.h>
John Reck67b1e2b2020-08-26 13:17:24 -070026#include <GrContextOptions.h>
John Reck67b1e2b2020-08-26 13:17:24 -070027#include <SkCanvas.h>
Alec Mourib34f0b72020-10-02 13:18:34 -070028#include <SkColorFilter.h>
29#include <SkColorMatrix.h>
Alec Mourib5777452020-09-28 11:32:42 -070030#include <SkColorSpace.h>
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040031#include <SkGraphics.h>
John Reck67b1e2b2020-08-26 13:17:24 -070032#include <SkImage.h>
Lucas Dupinf4cb4a02020-09-22 14:19:26 -070033#include <SkImageFilters.h>
Alec Mouric0aae732021-01-12 13:32:18 -080034#include <SkRegion.h>
Lucas Dupin3f11e922020-09-22 17:31:04 -070035#include <SkShadowUtils.h>
John Reck67b1e2b2020-08-26 13:17:24 -070036#include <SkSurface.h>
Ana Krulec1d12b3b2021-01-27 16:49:51 -080037#include <android-base/stringprintf.h>
Alec Mourib5777452020-09-28 11:32:42 -070038#include <gl/GrGLInterface.h>
Alec Mouricbd30932021-06-09 15:52:25 -070039#include <gui/TraceUtils.h>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080040#include <sync/sync.h>
41#include <ui/BlurRegion.h>
Ana Krulec1d12b3b2021-01-27 16:49:51 -080042#include <ui/DebugUtils.h>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080043#include <ui/GraphicBuffer.h>
44#include <utils/Trace.h>
Alec Mourib5777452020-09-28 11:32:42 -070045
46#include <cmath>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080047#include <cstdint>
48#include <memory>
49
50#include "../gl/GLExtensions.h"
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040051#include "Cache.h"
Alec Mouric0aae732021-01-12 13:32:18 -080052#include "ColorSpaces.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080053#include "SkBlendMode.h"
54#include "SkImageInfo.h"
55#include "filters/BlurFilter.h"
Robin Lee26dacab2021-08-09 14:31:01 +020056#include "filters/GaussianBlurFilter.h"
Robin Lee026680a2021-07-26 12:49:53 +020057#include "filters/KawaseBlurFilter.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080058#include "filters/LinearEffect.h"
59#include "log/log_main.h"
60#include "skia/debug/SkiaCapture.h"
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040061#include "skia/debug/SkiaMemoryReporter.h"
Nader Jawad2dfc98b2021-04-08 20:35:39 -070062#include "skia/filters/StretchShaderFactory.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080063#include "system/graphics-base-v1.0.h"
Alec Mourib5777452020-09-28 11:32:42 -070064
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -040065namespace {
66// Debugging settings
67static const bool kPrintLayerSettings = false;
68static const bool kFlushAfterEveryLayer = false;
69} // namespace
70
John Reck67b1e2b2020-08-26 13:17:24 -070071bool checkGlError(const char* op, int lineNumber);
72
73namespace android {
74namespace renderengine {
75namespace skia {
76
Ana Krulec1d12b3b2021-01-27 16:49:51 -080077using base::StringAppendF;
78
John Reck67b1e2b2020-08-26 13:17:24 -070079static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
80 EGLint wanted, EGLConfig* outConfig) {
81 EGLint numConfigs = -1, n = 0;
82 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
83 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
84 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
85 configs.resize(n);
86
87 if (!configs.empty()) {
88 if (attribute != EGL_NONE) {
89 for (EGLConfig config : configs) {
90 EGLint value = 0;
91 eglGetConfigAttrib(dpy, config, attribute, &value);
92 if (wanted == value) {
93 *outConfig = config;
94 return NO_ERROR;
95 }
96 }
97 } else {
98 // just pick the first one
99 *outConfig = configs[0];
100 return NO_ERROR;
101 }
102 }
103
104 return NAME_NOT_FOUND;
105}
106
107static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
108 EGLConfig* config) {
109 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
110 // it is to be used with WIFI displays
111 status_t err;
112 EGLint wantedAttribute;
113 EGLint wantedAttributeValue;
114
115 std::vector<EGLint> attribs;
116 if (renderableType) {
117 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
118 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
119
120 // Default to 8 bits per channel.
121 const EGLint tmpAttribs[] = {
122 EGL_RENDERABLE_TYPE,
123 renderableType,
124 EGL_RECORDABLE_ANDROID,
125 EGL_TRUE,
126 EGL_SURFACE_TYPE,
127 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
128 EGL_FRAMEBUFFER_TARGET_ANDROID,
129 EGL_TRUE,
130 EGL_RED_SIZE,
131 is1010102 ? 10 : 8,
132 EGL_GREEN_SIZE,
133 is1010102 ? 10 : 8,
134 EGL_BLUE_SIZE,
135 is1010102 ? 10 : 8,
136 EGL_ALPHA_SIZE,
137 is1010102 ? 2 : 8,
138 EGL_NONE,
139 };
140 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
141 std::back_inserter(attribs));
142 wantedAttribute = EGL_NONE;
143 wantedAttributeValue = EGL_NONE;
144 } else {
145 // if no renderable type specified, fallback to a simplified query
146 wantedAttribute = EGL_NATIVE_VISUAL_ID;
147 wantedAttributeValue = format;
148 }
149
150 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
151 config);
152 if (err == NO_ERROR) {
153 EGLint caveat;
154 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
155 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
156 }
157
158 return err;
159}
160
161std::unique_ptr<SkiaGLRenderEngine> SkiaGLRenderEngine::create(
162 const RenderEngineCreationArgs& args) {
163 // initialize EGL for the default display
164 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
165 if (!eglInitialize(display, nullptr, nullptr)) {
166 LOG_ALWAYS_FATAL("failed to initialize EGL");
167 }
168
Yiwei Zhange2650962020-12-01 23:27:58 +0000169 const auto eglVersion = eglQueryString(display, EGL_VERSION);
John Reck67b1e2b2020-08-26 13:17:24 -0700170 if (!eglVersion) {
171 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhange2650962020-12-01 23:27:58 +0000172 LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
John Reck67b1e2b2020-08-26 13:17:24 -0700173 }
174
Yiwei Zhange2650962020-12-01 23:27:58 +0000175 const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
John Reck67b1e2b2020-08-26 13:17:24 -0700176 if (!eglExtensions) {
177 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhange2650962020-12-01 23:27:58 +0000178 LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
John Reck67b1e2b2020-08-26 13:17:24 -0700179 }
180
181 auto& extensions = gl::GLExtensions::getInstance();
182 extensions.initWithEGLStrings(eglVersion, eglExtensions);
183
184 // The code assumes that ES2 or later is available if this extension is
185 // supported.
186 EGLConfig config = EGL_NO_CONFIG_KHR;
187 if (!extensions.hasNoConfigContext()) {
188 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
189 }
190
John Reck67b1e2b2020-08-26 13:17:24 -0700191 EGLContext protectedContext = EGL_NO_CONTEXT;
Alec Mourid6f09462020-12-07 11:18:17 -0800192 const std::optional<RenderEngine::ContextPriority> priority = createContextPriority(args);
John Reck67b1e2b2020-08-26 13:17:24 -0700193 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Alec Mourid6f09462020-12-07 11:18:17 -0800194 protectedContext =
195 createEglContext(display, config, nullptr, priority, Protection::PROTECTED);
John Reck67b1e2b2020-08-26 13:17:24 -0700196 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
197 }
198
Alec Mourid6f09462020-12-07 11:18:17 -0800199 EGLContext ctxt =
200 createEglContext(display, config, protectedContext, priority, Protection::UNPROTECTED);
John Reck67b1e2b2020-08-26 13:17:24 -0700201
202 // if can't create a GL context, we can only abort.
203 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
204
205 EGLSurface placeholder = EGL_NO_SURFACE;
206 if (!extensions.hasSurfacelessContext()) {
207 placeholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
208 Protection::UNPROTECTED);
209 LOG_ALWAYS_FATAL_IF(placeholder == EGL_NO_SURFACE, "can't create placeholder pbuffer");
210 }
211 EGLBoolean success = eglMakeCurrent(display, placeholder, placeholder, ctxt);
212 LOG_ALWAYS_FATAL_IF(!success, "can't make placeholder pbuffer current");
213 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
214 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
215
216 EGLSurface protectedPlaceholder = EGL_NO_SURFACE;
217 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
218 protectedPlaceholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
219 Protection::PROTECTED);
220 ALOGE_IF(protectedPlaceholder == EGL_NO_SURFACE,
221 "can't create protected placeholder pbuffer");
222 }
223
224 // initialize the renderer while GL is current
225 std::unique_ptr<SkiaGLRenderEngine> engine =
Lucas Dupind508e472020-11-04 04:32:06 +0000226 std::make_unique<SkiaGLRenderEngine>(args, display, ctxt, placeholder, protectedContext,
227 protectedPlaceholder);
John Reck67b1e2b2020-08-26 13:17:24 -0700228
229 ALOGI("OpenGL ES informations:");
230 ALOGI("vendor : %s", extensions.getVendor());
231 ALOGI("renderer : %s", extensions.getRenderer());
232 ALOGI("version : %s", extensions.getVersion());
233 ALOGI("extensions: %s", extensions.getExtensions());
234 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
235 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
236
237 return engine;
238}
239
Ady Abrahamfe2a6db2021-06-09 15:41:37 -0700240std::future<void> SkiaGLRenderEngine::primeCache() {
Leon Scroggins IIIb9216dc2021-03-08 17:19:01 -0500241 Cache::primeShaderCache(this);
Ady Abrahamfe2a6db2021-06-09 15:41:37 -0700242 return {};
Leon Scroggins IIIb9216dc2021-03-08 17:19:01 -0500243}
244
John Reck67b1e2b2020-08-26 13:17:24 -0700245EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
246 status_t err;
247 EGLConfig config;
248
249 // First try to get an ES3 config
250 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
251 if (err != NO_ERROR) {
252 // If ES3 fails, try to get an ES2 config
253 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
254 if (err != NO_ERROR) {
255 // If ES2 still doesn't work, probably because we're on the emulator.
256 // try a simplified query
257 ALOGW("no suitable EGLConfig found, trying a simpler query");
258 err = selectEGLConfig(display, format, 0, &config);
259 if (err != NO_ERROR) {
260 // this EGL is too lame for android
261 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
262 }
263 }
264 }
265
266 if (logConfig) {
267 // print some debugging info
268 EGLint r, g, b, a;
269 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
270 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
271 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
272 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
273 ALOGI("EGL information:");
274 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
275 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
276 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
277 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
278 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
279 }
280
281 return config;
282}
283
Leon Scroggins III9f3072c2021-03-22 10:42:47 -0400284sk_sp<SkData> SkiaGLRenderEngine::SkSLCacheMonitor::load(const SkData& key) {
285 // This "cache" does not actually cache anything. It just allows us to
286 // monitor Skia's internal cache. So this method always returns null.
287 return nullptr;
288}
289
290void SkiaGLRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data,
291 const SkString& description) {
292 mShadersCachedSinceLastCall++;
293}
294
295void SkiaGLRenderEngine::assertShadersCompiled(int numShaders) {
296 const int cached = mSkSLCacheMonitor.shadersCachedSinceLastCall();
297 LOG_ALWAYS_FATAL_IF(cached != numShaders, "Attempted to cache %i shaders; cached %i",
298 numShaders, cached);
299}
300
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -0400301int SkiaGLRenderEngine::reportShadersCompiled() {
302 return mSkSLCacheMonitor.shadersCachedSinceLastCall();
303}
304
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700305SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
Lucas Dupind508e472020-11-04 04:32:06 +0000306 EGLContext ctxt, EGLSurface placeholder,
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700307 EGLContext protectedContext, EGLSurface protectedPlaceholder)
Alec Mouri0d995102021-02-24 16:53:38 -0800308 : SkiaRenderEngine(args.renderEngineType),
309 mEGLDisplay(display),
John Reck67b1e2b2020-08-26 13:17:24 -0700310 mEGLContext(ctxt),
311 mPlaceholderSurface(placeholder),
312 mProtectedEGLContext(protectedContext),
Alec Mourib5777452020-09-28 11:32:42 -0700313 mProtectedPlaceholderSurface(protectedPlaceholder),
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -0400314 mDefaultPixelFormat(static_cast<PixelFormat>(args.pixelFormat)),
Alec Mouri0d995102021-02-24 16:53:38 -0800315 mUseColorManagement(args.useColorManagement) {
John Reck67b1e2b2020-08-26 13:17:24 -0700316 sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
317 LOG_ALWAYS_FATAL_IF(!glInterface.get());
318
319 GrContextOptions options;
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -0400320 options.fDisableDriverCorrectnessWorkarounds = true;
John Reck67b1e2b2020-08-26 13:17:24 -0700321 options.fDisableDistanceFieldPaths = true;
Nathaniel Nifongf8d35e92021-06-08 15:02:25 -0400322 options.fReducedShaderVariations = true;
Leon Scroggins III9f3072c2021-03-22 10:42:47 -0400323 options.fPersistentCache = &mSkSLCacheMonitor;
Lucas Dupind508e472020-11-04 04:32:06 +0000324 mGrContext = GrDirectContext::MakeGL(glInterface, options);
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -0400325 if (supportsProtectedContent()) {
326 useProtectedContext(true);
Lucas Dupind508e472020-11-04 04:32:06 +0000327 mProtectedGrContext = GrDirectContext::MakeGL(glInterface, options);
328 useProtectedContext(false);
329 }
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700330
331 if (args.supportsBackgroundBlur) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500332 ALOGD("Background Blurs Enabled");
Robin Lee026680a2021-07-26 12:49:53 +0200333 mBlurFilter = new KawaseBlurFilter();
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700334 }
Alec Mouric0aae732021-01-12 13:32:18 -0800335 mCapture = std::make_unique<SkiaCapture>();
336}
337
338SkiaGLRenderEngine::~SkiaGLRenderEngine() {
Marin Shalamanovcea12ef2021-03-15 17:00:51 +0100339 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouric0aae732021-01-12 13:32:18 -0800340 if (mBlurFilter) {
341 delete mBlurFilter;
342 }
343
344 mCapture = nullptr;
345
346 mGrContext->flushAndSubmit(true);
347 mGrContext->abandonContext();
348
349 if (mProtectedGrContext) {
350 mProtectedGrContext->flushAndSubmit(true);
351 mProtectedGrContext->abandonContext();
352 }
353
354 if (mPlaceholderSurface != EGL_NO_SURFACE) {
355 eglDestroySurface(mEGLDisplay, mPlaceholderSurface);
356 }
357 if (mProtectedPlaceholderSurface != EGL_NO_SURFACE) {
358 eglDestroySurface(mEGLDisplay, mProtectedPlaceholderSurface);
359 }
360 if (mEGLContext != EGL_NO_CONTEXT) {
361 eglDestroyContext(mEGLDisplay, mEGLContext);
362 }
363 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
364 eglDestroyContext(mEGLDisplay, mProtectedEGLContext);
365 }
366 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
367 eglTerminate(mEGLDisplay);
368 eglReleaseThread();
John Reck67b1e2b2020-08-26 13:17:24 -0700369}
370
Lucas Dupind508e472020-11-04 04:32:06 +0000371bool SkiaGLRenderEngine::supportsProtectedContent() const {
372 return mProtectedEGLContext != EGL_NO_CONTEXT;
373}
374
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400375GrDirectContext* SkiaGLRenderEngine::getActiveGrContext() const {
376 return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get();
377}
378
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -0400379void SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) {
380 if (useProtectedContext == mInProtectedContext ||
381 (useProtectedContext && !supportsProtectedContent())) {
382 return;
Lucas Dupind508e472020-11-04 04:32:06 +0000383 }
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400384
385 // release any scratch resources before switching into a new mode
386 if (getActiveGrContext()) {
387 getActiveGrContext()->purgeUnlockedResources(true);
388 }
389
Lucas Dupind508e472020-11-04 04:32:06 +0000390 const EGLSurface surface =
391 useProtectedContext ? mProtectedPlaceholderSurface : mPlaceholderSurface;
392 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
Alec Mouric0aae732021-01-12 13:32:18 -0800393
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -0400394 if (eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE) {
Lucas Dupind508e472020-11-04 04:32:06 +0000395 mInProtectedContext = useProtectedContext;
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400396 // given that we are sharing the same thread between two GrContexts we need to
397 // make sure that the thread state is reset when switching between the two.
398 if (getActiveGrContext()) {
399 getActiveGrContext()->resetContext();
400 }
Lucas Dupind508e472020-11-04 04:32:06 +0000401 }
Lucas Dupind508e472020-11-04 04:32:06 +0000402}
403
John Reck67b1e2b2020-08-26 13:17:24 -0700404base::unique_fd SkiaGLRenderEngine::flush() {
405 ATRACE_CALL();
406 if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
407 return base::unique_fd();
408 }
409
410 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
411 if (sync == EGL_NO_SYNC_KHR) {
412 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
413 return base::unique_fd();
414 }
415
416 // native fence fd will not be populated until flush() is done.
417 glFlush();
418
419 // get the fence fd
420 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
421 eglDestroySyncKHR(mEGLDisplay, sync);
422 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
423 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
424 }
425
426 return fenceFd;
427}
428
Alec Mouri4ee7b492021-08-11 10:36:55 -0700429void SkiaGLRenderEngine::waitFence(base::borrowed_fd fenceFd) {
430 if (fenceFd.get() >= 0 && !waitGpuFence(fenceFd)) {
431 ATRACE_NAME("SkiaGLRenderEngine::waitFence");
432 sync_wait(fenceFd.get(), -1);
433 }
434}
435
436bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) {
John Reck67b1e2b2020-08-26 13:17:24 -0700437 if (!gl::GLExtensions::getInstance().hasNativeFenceSync() ||
438 !gl::GLExtensions::getInstance().hasWaitSync()) {
439 return false;
440 }
441
Alec Mouri4ee7b492021-08-11 10:36:55 -0700442 // Duplicate the fence for passing to eglCreateSyncKHR.
443 base::unique_fd fenceDup(dup(fenceFd.get()));
444 if (fenceDup.get() < 0) {
445 ALOGE("failed to create duplicate fence fd: %d", fenceDup.get());
446 return false;
447 }
448
John Reck67b1e2b2020-08-26 13:17:24 -0700449 // release the fd and transfer the ownership to EGLSync
Alec Mouri4ee7b492021-08-11 10:36:55 -0700450 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceDup.release(), EGL_NONE};
John Reck67b1e2b2020-08-26 13:17:24 -0700451 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
452 if (sync == EGL_NO_SYNC_KHR) {
453 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
454 return false;
455 }
456
457 // XXX: The spec draft is inconsistent as to whether this should return an
458 // EGLint or void. Ignore the return value for now, as it's not strictly
459 // needed.
460 eglWaitSyncKHR(mEGLDisplay, sync, 0);
461 EGLint error = eglGetError();
462 eglDestroySyncKHR(mEGLDisplay, sync);
463 if (error != EGL_SUCCESS) {
464 ALOGE("failed to wait for EGL native fence sync: %#x", error);
465 return false;
466 }
467
468 return true;
469}
470
Alec Mouri678245d2020-09-30 16:58:23 -0700471static float toDegrees(uint32_t transform) {
472 switch (transform) {
473 case ui::Transform::ROT_90:
474 return 90.0;
475 case ui::Transform::ROT_180:
476 return 180.0;
477 case ui::Transform::ROT_270:
478 return 270.0;
479 default:
480 return 0.0;
481 }
482}
483
Alec Mourib34f0b72020-10-02 13:18:34 -0700484static SkColorMatrix toSkColorMatrix(const mat4& matrix) {
485 return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1],
486 matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2],
487 matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3],
488 matrix[3][3], 0);
489}
490
Alec Mouri029d1952020-10-12 10:37:08 -0700491static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) {
492 int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK;
493 int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK;
494
495 // Treat unsupported dataspaces as srgb
496 if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
497 destTransfer != HAL_DATASPACE_TRANSFER_HLG &&
498 destTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
499 destTransfer = HAL_DATASPACE_TRANSFER_SRGB;
500 }
501
502 if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
503 sourceTransfer != HAL_DATASPACE_TRANSFER_HLG &&
504 sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
505 sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB;
506 }
507
508 const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
509 const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB;
510 const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
511 const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB;
512
513 return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) &&
514 sourceTransfer != destTransfer;
515}
516
Alec Mouria90a5702021-04-16 16:36:21 +0000517void SkiaGLRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
518 bool isRenderable) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800519 // Only run this if RE is running on its own thread. This way the access to GL
520 // operations is guaranteed to be happening on the same thread.
521 if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) {
522 return;
523 }
Derek Sollenbergerbc14f3c2021-05-21 14:29:16 -0400524 // We currently don't attempt to map a buffer if the buffer contains protected content
Derek Sollenberger45007182021-06-10 14:47:21 -0400525 // because GPU resources for protected buffers is much more limited.
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400526 const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
Derek Sollenberger45007182021-06-10 14:47:21 -0400527 if (isProtectedBuffer) {
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400528 return;
529 }
Ana Krulecdfec8f52021-01-13 12:51:47 -0800530 ATRACE_CALL();
531
Derek Sollenberger45007182021-06-10 14:47:21 -0400532 // If we were to support caching protected buffers then we will need to switch the
533 // currently bound context if we are not already using the protected context (and subsequently
534 // switch back after the buffer is cached). However, for non-protected content we can bind
535 // the texture in either GL context because they are initialized with the same share_context
536 // which allows the texture state to be shared between them.
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400537 auto grContext = getActiveGrContext();
Derek Sollenbergerbc14f3c2021-05-21 14:29:16 -0400538 auto& cache = mTextureCache;
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400539
540 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouria90a5702021-04-16 16:36:21 +0000541 mGraphicBufferExternalRefs[buffer->getId()]++;
542
543 if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800544 std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400545 std::make_shared<AutoBackendTexture::LocalRef>(grContext,
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -0400546 buffer->toAHardwareBuffer(),
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400547 isRenderable, mTextureCleanupMgr);
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400548 cache.insert({buffer->getId(), imageTextureRef});
Ana Krulecdfec8f52021-01-13 12:51:47 -0800549 }
550}
551
Alec Mouria90a5702021-04-16 16:36:21 +0000552void SkiaGLRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800553 ATRACE_CALL();
John Reck67b1e2b2020-08-26 13:17:24 -0700554 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouria90a5702021-04-16 16:36:21 +0000555 if (const auto& iter = mGraphicBufferExternalRefs.find(buffer->getId());
556 iter != mGraphicBufferExternalRefs.end()) {
557 if (iter->second == 0) {
558 ALOGW("Attempted to unmap GraphicBuffer <id: %" PRId64
559 "> from RenderEngine texture, but the "
560 "ref count was already zero!",
561 buffer->getId());
562 mGraphicBufferExternalRefs.erase(buffer->getId());
563 return;
564 }
565
566 iter->second--;
567
Alec Mouric2ffeb42021-06-17 17:42:27 -0700568 // Swap contexts if needed prior to deleting this buffer
569 // See Issue 1 of
570 // https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_protected_content.txt: even
571 // when a protected context and an unprotected context are part of the same share group,
572 // protected surfaces may not be accessed by an unprotected context, implying that protected
573 // surfaces may only be freed when a protected context is active.
574 const bool inProtected = mInProtectedContext;
575 useProtectedContext(buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
576
Alec Mouria90a5702021-04-16 16:36:21 +0000577 if (iter->second == 0) {
578 mTextureCache.erase(buffer->getId());
Alec Mouria90a5702021-04-16 16:36:21 +0000579 mGraphicBufferExternalRefs.erase(buffer->getId());
580 }
Alec Mouric2ffeb42021-06-17 17:42:27 -0700581
582 // Swap back to the previous context so that cached values of isProtected in SurfaceFlinger
583 // are up-to-date.
584 if (inProtected != mInProtectedContext) {
585 useProtectedContext(inProtected);
586 }
Alec Mouria90a5702021-04-16 16:36:21 +0000587 }
John Reck67b1e2b2020-08-26 13:17:24 -0700588}
589
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400590bool SkiaGLRenderEngine::canSkipPostRenderCleanup() const {
591 std::lock_guard<std::mutex> lock(mRenderingMutex);
592 return mTextureCleanupMgr.isEmpty();
593}
594
595void SkiaGLRenderEngine::cleanupPostRender() {
596 ATRACE_CALL();
597 std::lock_guard<std::mutex> lock(mRenderingMutex);
598 mTextureCleanupMgr.cleanup();
599}
600
601// Helper class intended to be used on the stack to ensure that texture cleanup
602// is deferred until after this class goes out of scope.
603class DeferTextureCleanup final {
604public:
605 DeferTextureCleanup(AutoBackendTexture::CleanupManager& mgr) : mMgr(mgr) {
606 mMgr.setDeferredStatus(true);
607 }
608 ~DeferTextureCleanup() { mMgr.setDeferredStatus(false); }
609
610private:
611 DISALLOW_COPY_AND_ASSIGN(DeferTextureCleanup);
612 AutoBackendTexture::CleanupManager& mMgr;
613};
614
Sally Qi59a9f502021-10-12 18:53:23 +0000615sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(sk_sp<SkShader> shader,
616 const LayerSettings& layer,
617 const DisplaySettings& display,
618 bool undoPremultipliedAlpha,
619 bool requiresLinearEffect) {
620 const auto stretchEffect = layer.stretchEffect;
Nader Jawad63644d32021-05-07 10:44:21 -0700621 // The given surface will be stretched by HWUI via matrix transformation
622 // which gets similar results for most surfaces
623 // Determine later on if we need to leverage the stertch shader within
624 // surface flinger
Nader Jawadc088bdc2021-05-10 13:24:46 -0700625 if (stretchEffect.hasEffect()) {
Sally Qi59a9f502021-10-12 18:53:23 +0000626 const auto targetBuffer = layer.source.buffer.buffer;
Nader Jawadc088bdc2021-05-10 13:24:46 -0700627 const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
628 if (graphicBuffer && shader) {
Nader Jawad2dfc98b2021-04-08 20:35:39 -0700629 shader = mStretchShaderFactory.createSkShader(shader, stretchEffect);
630 }
John Reckcdb4ed72021-02-04 13:39:33 -0500631 }
Nader Jawad2dfc98b2021-04-08 20:35:39 -0700632
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500633 if (requiresLinearEffect) {
634 const ui::Dataspace inputDataspace =
Sally Qi59a9f502021-10-12 18:53:23 +0000635 mUseColorManagement ? layer.sourceDataspace : ui::Dataspace::V0_SRGB_LINEAR;
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500636 const ui::Dataspace outputDataspace =
Alec Mourid2bcbae2021-06-28 17:02:17 -0700637 mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR;
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500638
Alec Mouri492c85c2021-11-19 15:58:10 -0800639 auto effect = shaders::LinearEffect{.inputDataspace = inputDataspace,
640 .outputDataspace = outputDataspace,
641 .undoPremultipliedAlpha = undoPremultipliedAlpha};
Ana Krulec47814212021-01-06 19:00:10 -0800642
643 auto effectIter = mRuntimeEffects.find(effect);
644 sk_sp<SkRuntimeEffect> runtimeEffect = nullptr;
645 if (effectIter == mRuntimeEffects.end()) {
646 runtimeEffect = buildRuntimeEffect(effect);
647 mRuntimeEffects.insert({effect, runtimeEffect});
648 } else {
649 runtimeEffect = effectIter->second;
650 }
Sally Qi59a9f502021-10-12 18:53:23 +0000651 float maxLuminance = layer.source.buffer.maxLuminanceNits;
John Reckac09e452021-04-07 16:35:37 -0400652 // If the buffer doesn't have a max luminance, treat it as SDR & use the display's SDR
653 // white point
654 if (maxLuminance <= 0.f) {
655 maxLuminance = display.sdrWhitePointNits;
656 }
Sally Qi59a9f502021-10-12 18:53:23 +0000657 return createLinearEffectShader(shader, effect, runtimeEffect, layer.colorTransform,
John Reckac09e452021-04-07 16:35:37 -0400658 display.maxLuminance, maxLuminance);
Ana Krulec47814212021-01-06 19:00:10 -0800659 }
660 return shader;
661}
662
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500663void SkiaGLRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) {
Derek Sollenberger76664d62021-02-04 11:13:09 -0500664 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500665 // Record display settings when capture is running.
666 std::stringstream displaySettings;
667 PrintTo(display, &displaySettings);
668 // Store the DisplaySettings in additional information.
669 canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings",
670 SkData::MakeWithCString(displaySettings.str().c_str()));
671 }
672
673 // Before doing any drawing, let's make sure that we'll start at the origin of the display.
674 // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual
675 // displays might have different scaling when compared to the physical screen.
676
677 canvas->clipRect(getSkRect(display.physicalDisplay));
678 canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top);
679
680 const auto clipWidth = display.clip.width();
681 const auto clipHeight = display.clip.height();
682 auto rotatedClipWidth = clipWidth;
683 auto rotatedClipHeight = clipHeight;
684 // Scale is contingent on the rotation result.
685 if (display.orientation & ui::Transform::ROT_90) {
686 std::swap(rotatedClipWidth, rotatedClipHeight);
687 }
688 const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) /
689 static_cast<SkScalar>(rotatedClipWidth);
690 const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) /
691 static_cast<SkScalar>(rotatedClipHeight);
692 canvas->scale(scaleX, scaleY);
693
694 // Canvas rotation is done by centering the clip window at the origin, rotating, translating
695 // back so that the top left corner of the clip is at (0, 0).
696 canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2);
697 canvas->rotate(toDegrees(display.orientation));
698 canvas->translate(-clipWidth / 2, -clipHeight / 2);
699 canvas->translate(-display.clip.left, -display.clip.top);
700}
701
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500702class AutoSaveRestore {
703public:
704 AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); }
705 ~AutoSaveRestore() { restore(); }
706 void replace(SkCanvas* canvas) {
707 mCanvas = canvas;
708 mSaveCount = canvas->save();
709 }
710 void restore() {
711 if (mCanvas) {
712 mCanvas->restoreToCount(mSaveCount);
713 mCanvas = nullptr;
714 }
715 }
716
717private:
718 SkCanvas* mCanvas;
719 int mSaveCount;
720};
721
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400722static SkRRect getBlurRRect(const BlurRegion& region) {
723 const auto rect = SkRect::MakeLTRB(region.left, region.top, region.right, region.bottom);
724 const SkVector radii[4] = {SkVector::Make(region.cornerRadiusTL, region.cornerRadiusTL),
725 SkVector::Make(region.cornerRadiusTR, region.cornerRadiusTR),
726 SkVector::Make(region.cornerRadiusBR, region.cornerRadiusBR),
727 SkVector::Make(region.cornerRadiusBL, region.cornerRadiusBL)};
728 SkRRect roundedRect;
729 roundedRect.setRectRadii(rect, radii);
730 return roundedRect;
731}
732
Sally Qi4cabdd02021-08-05 16:45:57 -0700733void SkiaGLRenderEngine::drawLayersInternal(
734 const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
Sally Qi59a9f502021-10-12 18:53:23 +0000735 const DisplaySettings& display, const std::vector<LayerSettings>& layers,
Sally Qi4cabdd02021-08-05 16:45:57 -0700736 const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/,
737 base::unique_fd&& bufferFence) {
John Reck67b1e2b2020-08-26 13:17:24 -0700738 ATRACE_NAME("SkiaGL::drawLayers");
Alec Mouric0aae732021-01-12 13:32:18 -0800739
John Reck67b1e2b2020-08-26 13:17:24 -0700740 std::lock_guard<std::mutex> lock(mRenderingMutex);
741 if (layers.empty()) {
742 ALOGV("Drawing empty layer stack");
Sally Qi4cabdd02021-08-05 16:45:57 -0700743 resultPromise->set_value({NO_ERROR, base::unique_fd()});
744 return;
John Reck67b1e2b2020-08-26 13:17:24 -0700745 }
746
John Reck67b1e2b2020-08-26 13:17:24 -0700747 if (buffer == nullptr) {
748 ALOGE("No output buffer provided. Aborting GPU composition.");
Sally Qi4cabdd02021-08-05 16:45:57 -0700749 resultPromise->set_value({BAD_VALUE, base::unique_fd()});
750 return;
John Reck67b1e2b2020-08-26 13:17:24 -0700751 }
752
Alec Mouria90a5702021-04-16 16:36:21 +0000753 validateOutputBufferUsage(buffer->getBuffer());
Ady Abraham193426d2021-02-18 14:01:53 -0800754
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400755 auto grContext = getActiveGrContext();
Derek Sollenberger45007182021-06-10 14:47:21 -0400756 auto& cache = mTextureCache;
John Reck67b1e2b2020-08-26 13:17:24 -0700757
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400758 // any AutoBackendTexture deletions will now be deferred until cleanupPostRender is called
759 DeferTextureCleanup dtc(mTextureCleanupMgr);
760
Alec Mouria90a5702021-04-16 16:36:21 +0000761 std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef;
762 if (const auto& it = cache.find(buffer->getBuffer()->getId()); it != cache.end()) {
763 surfaceTextureRef = it->second;
764 } else {
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -0400765 surfaceTextureRef =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400766 std::make_shared<AutoBackendTexture::LocalRef>(grContext,
767 buffer->getBuffer()
768 ->toAHardwareBuffer(),
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400769 true, mTextureCleanupMgr);
John Reck67b1e2b2020-08-26 13:17:24 -0700770 }
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800771
Alec Mouri4ee7b492021-08-11 10:36:55 -0700772 // wait on the buffer to be ready to use prior to using it
773 waitFence(bufferFence);
774
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500775 const ui::Dataspace dstDataspace =
Alec Mourid2bcbae2021-06-28 17:02:17 -0700776 mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR;
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400777 sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext);
Alec Mouri678245d2020-09-30 16:58:23 -0700778
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500779 SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
780 if (dstCanvas == nullptr) {
Ana Krulec6eab17a2020-12-09 15:52:36 -0800781 ALOGE("Cannot acquire canvas from Skia.");
Sally Qi4cabdd02021-08-05 16:45:57 -0700782 resultPromise->set_value({BAD_VALUE, base::unique_fd()});
783 return;
Ana Krulec6eab17a2020-12-09 15:52:36 -0800784 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500785
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400786 // setup color filter if necessary
787 sk_sp<SkColorFilter> displayColorTransform;
788 if (display.colorTransform != mat4()) {
789 displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
790 }
791 const bool ctModifiesAlpha =
792 displayColorTransform && !displayColorTransform->isAlphaUnchanged();
793
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500794 // Find if any layers have requested blur, we'll use that info to decide when to render to an
795 // offscreen buffer and when to render to the native buffer.
796 sk_sp<SkSurface> activeSurface(dstSurface);
797 SkCanvas* canvas = dstCanvas;
Derek Sollenberger76664d62021-02-04 11:13:09 -0500798 SkiaCapture::OffscreenState offscreenCaptureState;
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500799 const LayerSettings* blurCompositionLayer = nullptr;
800 if (mBlurFilter) {
801 bool requiresCompositionLayer = false;
802 for (const auto& layer : layers) {
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400803 // if the layer doesn't have blur or it is not visible then continue
804 if (!layerHasBlur(layer, ctModifiesAlpha)) {
805 continue;
806 }
Sally Qi59a9f502021-10-12 18:53:23 +0000807 if (layer.backgroundBlurRadius > 0 &&
Robin Lee26dacab2021-08-09 14:31:01 +0200808 layer.backgroundBlurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500809 requiresCompositionLayer = true;
810 }
Sally Qi59a9f502021-10-12 18:53:23 +0000811 for (auto region : layer.blurRegions) {
Robin Lee26dacab2021-08-09 14:31:01 +0200812 if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500813 requiresCompositionLayer = true;
814 }
815 }
816 if (requiresCompositionLayer) {
817 activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
Derek Sollenberger76664d62021-02-04 11:13:09 -0500818 canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
Sally Qi59a9f502021-10-12 18:53:23 +0000819 blurCompositionLayer = &layer;
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500820 break;
821 }
822 }
823 }
824
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500825 AutoSaveRestore surfaceAutoSaveRestore(canvas);
Alec Mouri678245d2020-09-30 16:58:23 -0700826 // Clear the entire canvas with a transparent black to prevent ghost images.
827 canvas->clear(SK_ColorTRANSPARENT);
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500828 initCanvas(canvas, display);
Alec Mouric0aae732021-01-12 13:32:18 -0800829
John Reck67b1e2b2020-08-26 13:17:24 -0700830 for (const auto& layer : layers) {
Sally Qi59a9f502021-10-12 18:53:23 +0000831 ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str());
Galia Peychevaf7889b32020-11-25 22:22:40 +0100832
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -0400833 if (kPrintLayerSettings) {
834 std::stringstream ls;
Sally Qi59a9f502021-10-12 18:53:23 +0000835 PrintTo(layer, &ls);
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -0400836 auto debugs = ls.str();
837 int pos = 0;
838 while (pos < debugs.size()) {
839 ALOGD("cache_debug %s", debugs.substr(pos, 1000).c_str());
840 pos += 1000;
841 }
842 }
843
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500844 sk_sp<SkImage> blurInput;
Sally Qi59a9f502021-10-12 18:53:23 +0000845 if (blurCompositionLayer == &layer) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500846 LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
847 LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
848
849 // save a snapshot of the activeSurface to use as input to the blur shaders
850 blurInput = activeSurface->makeImageSnapshot();
851
852 // TODO we could skip this step if we know the blur will cover the entire image
853 // blit the offscreen framebuffer into the destination AHB
854 SkPaint paint;
855 paint.setBlendMode(SkBlendMode::kSrc);
Derek Sollenberger76664d62021-02-04 11:13:09 -0500856 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
857 uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState);
858 dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()),
859 String8::format("SurfaceID|%" PRId64, id).c_str(),
860 nullptr);
861 dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint);
862 } else {
863 activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint);
864 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500865
866 // assign dstCanvas to canvas and ensure that the canvas state is up to date
867 canvas = dstCanvas;
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500868 surfaceAutoSaveRestore.replace(canvas);
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500869 initCanvas(canvas, display);
870
871 LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() !=
872 dstSurface->getCanvas()->getSaveCount());
873 LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() !=
874 dstSurface->getCanvas()->getTotalMatrix());
875
876 // assign dstSurface to activeSurface
877 activeSurface = dstSurface;
878 }
879
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500880 SkAutoCanvasRestore layerAutoSaveRestore(canvas, true);
Derek Sollenberger76664d62021-02-04 11:13:09 -0500881 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
Ana Krulec6eab17a2020-12-09 15:52:36 -0800882 // Record the name of the layer if the capture is running.
883 std::stringstream layerSettings;
Sally Qi59a9f502021-10-12 18:53:23 +0000884 PrintTo(layer, &layerSettings);
Ana Krulec6eab17a2020-12-09 15:52:36 -0800885 // Store the LayerSettings in additional information.
Sally Qi59a9f502021-10-12 18:53:23 +0000886 canvas->drawAnnotation(SkRect::MakeEmpty(), layer.name.c_str(),
Ana Krulec6eab17a2020-12-09 15:52:36 -0800887 SkData::MakeWithCString(layerSettings.str().c_str()));
888 }
Galia Peychevaf7889b32020-11-25 22:22:40 +0100889 // Layers have a local transform that should be applied to them
Sally Qi59a9f502021-10-12 18:53:23 +0000890 canvas->concat(getSkM44(layer.geometry.positionTransform).asM33());
Galia Peycheva6c460652020-11-03 19:42:42 +0100891
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400892 const auto [bounds, roundRectClip] =
Sally Qi59a9f502021-10-12 18:53:23 +0000893 getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop,
894 layer.geometry.roundedCornersRadius);
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400895 if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) {
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500896 std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
897
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500898 // if multiple layers have blur, then we need to take a snapshot now because
899 // only the lowest layer will have blurImage populated earlier
900 if (!blurInput) {
901 blurInput = activeSurface->makeImageSnapshot();
902 }
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500903 // rect to be blurred in the coordinate space of blurInput
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400904 const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect());
905
906 // if the clip needs to be applied then apply it now and make sure
907 // it is restored before we attempt to draw any shadows.
908 SkAutoCanvasRestore acr(canvas, true);
909 if (!roundRectClip.isEmpty()) {
910 canvas->clipRRect(roundRectClip, true);
911 }
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500912
Galia Peychevae425ac82021-03-15 17:12:03 +0100913 // TODO(b/182216890): Filter out empty layers earlier
914 if (blurRect.width() > 0 && blurRect.height() > 0) {
Sally Qi59a9f502021-10-12 18:53:23 +0000915 if (layer.backgroundBlurRadius > 0) {
Galia Peychevae425ac82021-03-15 17:12:03 +0100916 ATRACE_NAME("BackgroundBlur");
Sally Qi59a9f502021-10-12 18:53:23 +0000917 auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius,
918 blurInput, blurRect);
Galia Peycheva80116e52020-11-06 11:57:25 +0100919
Sally Qi59a9f502021-10-12 18:53:23 +0000920 cachedBlurs[layer.backgroundBlurRadius] = blurredImage;
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500921
Sally Qi59a9f502021-10-12 18:53:23 +0000922 mBlurFilter->drawBlurRegion(canvas, bounds, layer.backgroundBlurRadius, 1.0f,
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400923 blurRect, blurredImage, blurInput);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700924 }
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400925
Sally Qi59a9f502021-10-12 18:53:23 +0000926 canvas->concat(getSkM44(layer.blurRegionTransform).asM33());
927 for (auto region : layer.blurRegions) {
Galia Peychevae425ac82021-03-15 17:12:03 +0100928 if (cachedBlurs[region.blurRadius] == nullptr) {
929 ATRACE_NAME("BlurRegion");
930 cachedBlurs[region.blurRadius] =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400931 mBlurFilter->generate(grContext, region.blurRadius, blurInput,
Galia Peychevae425ac82021-03-15 17:12:03 +0100932 blurRect);
933 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500934
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400935 mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius,
936 region.alpha, blurRect,
Galia Peychevae425ac82021-03-15 17:12:03 +0100937 cachedBlurs[region.blurRadius], blurInput);
938 }
Lucas Dupinc3800b82020-10-02 16:24:48 -0700939 }
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700940 }
941
Sally Qi59a9f502021-10-12 18:53:23 +0000942 if (layer.shadow.length > 0) {
Leon Scroggins IIIcf3d95c2021-03-19 13:06:32 -0400943 // This would require a new parameter/flag to SkShadowUtils::DrawShadow
Sally Qi59a9f502021-10-12 18:53:23 +0000944 LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow");
Leon Scroggins III63e86952021-05-12 10:45:08 -0400945
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400946 SkRRect shadowBounds, shadowClip;
Sally Qi59a9f502021-10-12 18:53:23 +0000947 if (layer.geometry.boundaries == layer.shadow.boundaries) {
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400948 shadowBounds = bounds;
949 shadowClip = roundRectClip;
950 } else {
951 std::tie(shadowBounds, shadowClip) =
Sally Qi59a9f502021-10-12 18:53:23 +0000952 getBoundsAndClip(layer.shadow.boundaries, layer.geometry.roundedCornersCrop,
953 layer.geometry.roundedCornersRadius);
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400954 }
955
Leon Scroggins III63e86952021-05-12 10:45:08 -0400956 // Technically, if bounds is a rect and roundRectClip is not empty,
957 // it means that the bounds and roundedCornersCrop were different
958 // enough that we should intersect them to find the proper shadow.
959 // In practice, this often happens when the two rectangles appear to
960 // not match due to rounding errors. Draw the rounded version, which
961 // looks more like the intent.
962 const auto& rrect =
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400963 shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds;
Sally Qi59a9f502021-10-12 18:53:23 +0000964 drawShadow(canvas, rrect, layer.shadow);
Derek Sollenberger4c331c82021-02-23 13:09:50 -0500965 }
966
Sally Qi59a9f502021-10-12 18:53:23 +0000967 const bool requiresLinearEffect = layer.colorTransform != mat4() ||
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500968 (mUseColorManagement &&
Sally Qi59a9f502021-10-12 18:53:23 +0000969 needsToneMapping(layer.sourceDataspace, display.outputDataspace)) ||
John Reckac09e452021-04-07 16:35:37 -0400970 (display.sdrWhitePointNits > 0.f &&
971 display.sdrWhitePointNits != display.maxLuminance);
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500972
973 // quick abort from drawing the remaining portion of the layer
Sally Qi59a9f502021-10-12 18:53:23 +0000974 if (layer.skipContentDraw ||
975 (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending &&
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400976 (!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) {
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500977 continue;
978 }
979
980 // If we need to map to linear space or color management is disabled, then mark the source
981 // image with the same colorspace as the destination surface so that Skia's color
982 // management is a no-op.
983 const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
984 ? dstDataspace
Sally Qi59a9f502021-10-12 18:53:23 +0000985 : layer.sourceDataspace;
Alec Mouric0aae732021-01-12 13:32:18 -0800986
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500987 SkPaint paint;
Sally Qi59a9f502021-10-12 18:53:23 +0000988 if (layer.source.buffer.buffer) {
John Reck67b1e2b2020-08-26 13:17:24 -0700989 ATRACE_NAME("DrawImage");
Sally Qi59a9f502021-10-12 18:53:23 +0000990 validateInputBufferUsage(layer.source.buffer.buffer->getBuffer());
991 const auto& item = layer.source.buffer;
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800992 std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
Alec Mouria90a5702021-04-16 16:36:21 +0000993
994 if (const auto& iter = cache.find(item.buffer->getBuffer()->getId());
995 iter != cache.end()) {
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800996 imageTextureRef = iter->second;
John Reck67b1e2b2020-08-26 13:17:24 -0700997 } else {
Alec Mouria90a5702021-04-16 16:36:21 +0000998 // If we didn't find the image in the cache, then create a local ref but don't cache
999 // it. If we're using skia, we're guaranteed to run on a dedicated GPU thread so if
1000 // we didn't find anything in the cache then we intentionally did not cache this
1001 // buffer's resources.
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -04001002 imageTextureRef = std::make_shared<
Derek Sollenbergerb24258c2021-05-04 13:47:34 -04001003 AutoBackendTexture::LocalRef>(grContext,
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -04001004 item.buffer->getBuffer()->toAHardwareBuffer(),
Derek Sollenbergerd3f60652021-06-11 15:34:36 -04001005 false, mTextureCleanupMgr);
John Reck67b1e2b2020-08-26 13:17:24 -07001006 }
Alec Mouri1a4d0642020-11-13 17:42:01 -08001007
Alec Mouri4ee7b492021-08-11 10:36:55 -07001008 // if the layer's buffer has a fence, then we must must respect the fence prior to using
1009 // the buffer.
Sally Qi59a9f502021-10-12 18:53:23 +00001010 if (layer.source.buffer.fence != nullptr) {
1011 waitFence(layer.source.buffer.fence->get());
Alec Mouri4ee7b492021-08-11 10:36:55 -07001012 }
1013
Leon Scroggins IIIc4e0cbd2021-05-25 10:25:20 -04001014 // isOpaque means we need to ignore the alpha in the image,
1015 // replacing it with the alpha specified by the LayerSettings. See
1016 // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean)
1017 // The proper way to do this is to use an SkColorType that ignores
1018 // alpha, like kRGB_888x_SkColorType, and that is used if the
1019 // incoming image is kRGBA_8888_SkColorType. However, the incoming
1020 // image may be kRGBA_F16_SkColorType, for which there is no RGBX
1021 // SkColorType, or kRGBA_1010102_SkColorType, for which we have
1022 // kRGB_101010x_SkColorType, but it is not yet supported as a source
1023 // on the GPU. (Adding both is tracked in skbug.com/12048.) In the
1024 // meantime, we'll use a workaround that works unless we need to do
1025 // any color conversion. The workaround requires that we pretend the
1026 // image is already premultiplied, so that we do not premultiply it
1027 // before applying SkBlendMode::kPlus.
1028 const bool useIsOpaqueWorkaround = item.isOpaque &&
1029 (imageTextureRef->colorType() == kRGBA_1010102_SkColorType ||
1030 imageTextureRef->colorType() == kRGBA_F16_SkColorType);
1031 const auto alphaType = useIsOpaqueWorkaround ? kPremul_SkAlphaType
1032 : item.isOpaque ? kOpaque_SkAlphaType
1033 : item.usePremultipliedAlpha ? kPremul_SkAlphaType
1034 : kUnpremul_SkAlphaType;
1035 sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext);
Alec Mouri678245d2020-09-30 16:58:23 -07001036
1037 auto texMatrix = getSkM44(item.textureTransform).asM33();
1038 // textureTansform was intended to be passed directly into a shader, so when
1039 // building the total matrix with the textureTransform we need to first
1040 // normalize it, then apply the textureTransform, then scale back up.
Derek Sollenbergerecb21462021-01-29 16:53:49 -05001041 texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height());
Huihong Luo3a3cf3c2020-12-07 17:05:41 -08001042 texMatrix.postScale(image->width(), image->height());
Alec Mouri678245d2020-09-30 16:58:23 -07001043
Huihong Luo3a3cf3c2020-12-07 17:05:41 -08001044 SkMatrix matrix;
1045 if (!texMatrix.invert(&matrix)) {
1046 matrix = texMatrix;
Alec Mouri678245d2020-09-30 16:58:23 -07001047 }
Ana Krulecf9a15d92020-12-11 08:35:00 -08001048 // The shader does not respect the translation, so we add it to the texture
1049 // transform for the SkImage. This will make sure that the correct layer contents
1050 // are drawn in the correct part of the screen.
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001051 matrix.postTranslate(bounds.rect().fLeft, bounds.rect().fTop);
Alec Mouri678245d2020-09-30 16:58:23 -07001052
Ana Krulecb7b28b22020-11-23 14:48:58 -08001053 sk_sp<SkShader> shader;
1054
Sally Qi59a9f502021-10-12 18:53:23 +00001055 if (layer.source.buffer.useTextureFiltering) {
Ana Krulecb7b28b22020-11-23 14:48:58 -08001056 shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
1057 SkSamplingOptions(
1058 {SkFilterMode::kLinear, SkMipmapMode::kNone}),
1059 &matrix);
1060 } else {
Mike Reed711e1f02020-12-11 13:06:19 -05001061 shader = image->makeShader(SkSamplingOptions(), matrix);
Ana Krulecb7b28b22020-11-23 14:48:58 -08001062 }
Alec Mouri029d1952020-10-12 10:37:08 -07001063
Leon Scroggins IIIc4e0cbd2021-05-25 10:25:20 -04001064 if (useIsOpaqueWorkaround) {
Alec Mouric0aae732021-01-12 13:32:18 -08001065 shader = SkShaders::Blend(SkBlendMode::kPlus, shader,
1066 SkShaders::Color(SkColors::kBlack,
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001067 toSkColorSpace(layerDataspace)));
Alec Mouric0aae732021-01-12 13:32:18 -08001068 }
1069
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001070 paint.setShader(createRuntimeEffectShader(shader, layer, display,
1071 !item.isOpaque && item.usePremultipliedAlpha,
1072 requiresLinearEffect));
Sally Qi59a9f502021-10-12 18:53:23 +00001073 paint.setAlphaf(layer.alpha);
John Reck67b1e2b2020-08-26 13:17:24 -07001074 } else {
1075 ATRACE_NAME("DrawColor");
Sally Qi59a9f502021-10-12 18:53:23 +00001076 const auto color = layer.source.solidColor;
Ana Krulec47814212021-01-06 19:00:10 -08001077 sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
1078 .fG = color.g,
1079 .fB = color.b,
Sally Qi59a9f502021-10-12 18:53:23 +00001080 .fA = layer.alpha},
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001081 toSkColorSpace(layerDataspace));
Ana Krulec47814212021-01-06 19:00:10 -08001082 paint.setShader(createRuntimeEffectShader(shader, layer, display,
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001083 /* undoPremultipliedAlpha */ false,
1084 requiresLinearEffect));
John Reck67b1e2b2020-08-26 13:17:24 -07001085 }
Lucas Dupin21f348e2020-09-16 17:31:26 -07001086
Sally Qi59a9f502021-10-12 18:53:23 +00001087 if (layer.disableBlending) {
Leon Scroggins IIIcf3d95c2021-03-19 13:06:32 -04001088 paint.setBlendMode(SkBlendMode::kSrc);
1089 }
1090
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001091 paint.setColorFilter(displayColorTransform);
Alec Mourib34f0b72020-10-02 13:18:34 -07001092
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001093 if (!roundRectClip.isEmpty()) {
1094 canvas->clipRRect(roundRectClip, true);
1095 }
1096
1097 if (!bounds.isRect()) {
Derek Sollenberger4c331c82021-02-23 13:09:50 -05001098 paint.setAntiAlias(true);
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001099 canvas->drawRRect(bounds, paint);
Alec Mouribd17b3b2020-12-17 11:08:30 -08001100 } else {
Nader Jawad63644d32021-05-07 10:44:21 -07001101 canvas->drawRect(bounds.rect(), paint);
Lucas Dupin3f11e922020-09-22 17:31:04 -07001102 }
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -04001103 if (kFlushAfterEveryLayer) {
1104 ATRACE_NAME("flush surface");
1105 activeSurface->flush();
1106 }
John Reck67b1e2b2020-08-26 13:17:24 -07001107 }
Derek Sollenberger7c42bef2021-02-23 13:01:39 -05001108 surfaceAutoSaveRestore.restore();
Alec Mouric0aae732021-01-12 13:32:18 -08001109 mCapture->endCapture();
John Reck67b1e2b2020-08-26 13:17:24 -07001110 {
1111 ATRACE_NAME("flush surface");
Derek Sollenberger3f77aa42021-02-04 11:06:34 -05001112 LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
1113 activeSurface->flush();
John Reck67b1e2b2020-08-26 13:17:24 -07001114 }
1115
Sally Qi4cabdd02021-08-05 16:45:57 -07001116 base::unique_fd drawFence = flush();
John Reck67b1e2b2020-08-26 13:17:24 -07001117
1118 // If flush failed or we don't support native fences, we need to force the
1119 // gl command stream to be executed.
Sally Qi4cabdd02021-08-05 16:45:57 -07001120 bool requireSync = drawFence.get() < 0;
John Reck67b1e2b2020-08-26 13:17:24 -07001121 if (requireSync) {
1122 ATRACE_BEGIN("Submit(sync=true)");
1123 } else {
1124 ATRACE_BEGIN("Submit(sync=false)");
1125 }
Lucas Dupind508e472020-11-04 04:32:06 +00001126 bool success = grContext->submit(requireSync);
John Reck67b1e2b2020-08-26 13:17:24 -07001127 ATRACE_END();
1128 if (!success) {
1129 ALOGE("Failed to flush RenderEngine commands");
1130 // Chances are, something illegal happened (either the caller passed
1131 // us bad parameters, or we messed up our shader generation).
Sally Qi4cabdd02021-08-05 16:45:57 -07001132 resultPromise->set_value({INVALID_OPERATION, std::move(drawFence)});
1133 return;
John Reck67b1e2b2020-08-26 13:17:24 -07001134 }
1135
1136 // checkErrors();
Sally Qi4cabdd02021-08-05 16:45:57 -07001137 resultPromise->set_value({NO_ERROR, std::move(drawFence)});
1138 return;
John Reck67b1e2b2020-08-26 13:17:24 -07001139}
1140
Lucas Dupin3f11e922020-09-22 17:31:04 -07001141inline SkRect SkiaGLRenderEngine::getSkRect(const FloatRect& rect) {
1142 return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
1143}
1144
1145inline SkRect SkiaGLRenderEngine::getSkRect(const Rect& rect) {
1146 return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
1147}
1148
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001149/**
1150 * Verifies that common, simple bounds + clip combinations can be converted into
1151 * a single RRect draw call returning true if possible. If true the radii parameter
1152 * will be filled with the correct radii values that combined with bounds param will
1153 * produce the insected roundRect. If false, the returned state of the radii param is undefined.
1154 */
1155static bool intersectionIsRoundRect(const SkRect& bounds, const SkRect& crop,
1156 const SkRect& insetCrop, float cornerRadius,
1157 SkVector radii[4]) {
1158 const bool leftEqual = bounds.fLeft == crop.fLeft;
1159 const bool topEqual = bounds.fTop == crop.fTop;
1160 const bool rightEqual = bounds.fRight == crop.fRight;
1161 const bool bottomEqual = bounds.fBottom == crop.fBottom;
1162
1163 // In the event that the corners of the bounds only partially align with the crop we
1164 // need to ensure that the resulting shape can still be represented as a round rect.
1165 // In particular the round rect implementation will scale the value of all corner radii
1166 // if the sum of the radius along any edge is greater than the length of that edge.
1167 // See https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
1168 const bool requiredWidth = bounds.width() > (cornerRadius * 2);
1169 const bool requiredHeight = bounds.height() > (cornerRadius * 2);
1170 if (!requiredWidth || !requiredHeight) {
1171 return false;
1172 }
1173
1174 // Check each cropped corner to ensure that it exactly matches the crop or its corner is
1175 // contained within the cropped shape and does not need rounded.
1176 // compute the UpperLeft corner radius
1177 if (leftEqual && topEqual) {
1178 radii[0].set(cornerRadius, cornerRadius);
1179 } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) ||
1180 (topEqual && bounds.fLeft >= insetCrop.fLeft)) {
1181 radii[0].set(0, 0);
1182 } else {
1183 return false;
1184 }
1185 // compute the UpperRight corner radius
1186 if (rightEqual && topEqual) {
1187 radii[1].set(cornerRadius, cornerRadius);
1188 } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) ||
1189 (topEqual && bounds.fRight <= insetCrop.fRight)) {
1190 radii[1].set(0, 0);
1191 } else {
1192 return false;
1193 }
1194 // compute the BottomRight corner radius
1195 if (rightEqual && bottomEqual) {
1196 radii[2].set(cornerRadius, cornerRadius);
1197 } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) ||
1198 (bottomEqual && bounds.fRight <= insetCrop.fRight)) {
1199 radii[2].set(0, 0);
1200 } else {
1201 return false;
1202 }
1203 // compute the BottomLeft corner radius
1204 if (leftEqual && bottomEqual) {
1205 radii[3].set(cornerRadius, cornerRadius);
1206 } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) ||
1207 (bottomEqual && bounds.fLeft >= insetCrop.fLeft)) {
1208 radii[3].set(0, 0);
1209 } else {
1210 return false;
1211 }
1212
1213 return true;
1214}
1215
Derek Sollenbergerc31985e2021-05-18 16:38:17 -04001216inline std::pair<SkRRect, SkRRect> SkiaGLRenderEngine::getBoundsAndClip(const FloatRect& boundsRect,
1217 const FloatRect& cropRect,
1218 const float cornerRadius) {
1219 const SkRect bounds = getSkRect(boundsRect);
1220 const SkRect crop = getSkRect(cropRect);
Lucas Dupin21f348e2020-09-16 17:31:26 -07001221
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001222 SkRRect clip;
1223 if (cornerRadius > 0) {
Derek Sollenberger4f9959f2021-05-12 16:47:37 -04001224 // it the crop and the bounds are equivalent or there is no crop then we don't need a clip
1225 if (bounds == crop || crop.isEmpty()) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001226 return {SkRRect::MakeRectXY(bounds, cornerRadius, cornerRadius), clip};
1227 }
1228
1229 // This makes an effort to speed up common, simple bounds + clip combinations by
1230 // converting them to a single RRect draw. It is possible there are other cases
1231 // that can be converted.
1232 if (crop.contains(bounds)) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001233 const auto insetCrop = crop.makeInset(cornerRadius, cornerRadius);
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001234 if (insetCrop.contains(bounds)) {
1235 return {SkRRect::MakeRect(bounds), clip}; // clip is empty - no rounding required
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001236 }
1237
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001238 SkVector radii[4];
1239 if (intersectionIsRoundRect(bounds, crop, insetCrop, cornerRadius, radii)) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001240 SkRRect intersectionBounds;
1241 intersectionBounds.setRectRadii(bounds, radii);
1242 return {intersectionBounds, clip};
1243 }
1244 }
1245
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001246 // we didn't hit any of our fast paths so set the clip to the cropRect
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001247 clip.setRectXY(crop, cornerRadius, cornerRadius);
1248 }
1249
1250 // if we hit this point then we either don't have rounded corners or we are going to rely
1251 // on the clip to round the corners for us
1252 return {SkRRect::MakeRect(bounds), clip};
Galia Peycheva80116e52020-11-06 11:57:25 +01001253}
1254
Sally Qi59a9f502021-10-12 18:53:23 +00001255inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings& layer,
Derek Sollenbergerc20e0802021-05-19 16:20:59 -04001256 bool colorTransformModifiesAlpha) {
Sally Qi59a9f502021-10-12 18:53:23 +00001257 if (layer.backgroundBlurRadius > 0 || layer.blurRegions.size()) {
Derek Sollenbergerc20e0802021-05-19 16:20:59 -04001258 // return false if the content is opaque and would therefore occlude the blur
Sally Qi59a9f502021-10-12 18:53:23 +00001259 const bool opaqueContent = !layer.source.buffer.buffer || layer.source.buffer.isOpaque;
1260 const bool opaqueAlpha = layer.alpha == 1.0f && !colorTransformModifiesAlpha;
1261 return layer.skipContentDraw || !(opaqueContent && opaqueAlpha);
Derek Sollenbergerc20e0802021-05-19 16:20:59 -04001262 }
1263 return false;
Derek Sollenbergerecb21462021-01-29 16:53:49 -05001264}
1265
Lucas Dupin3f11e922020-09-22 17:31:04 -07001266inline SkColor SkiaGLRenderEngine::getSkColor(const vec4& color) {
1267 return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255);
1268}
1269
Lucas Dupinbb1a1d42020-09-18 15:17:02 -07001270inline SkM44 SkiaGLRenderEngine::getSkM44(const mat4& matrix) {
1271 return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
1272 matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
1273 matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
1274 matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
1275}
1276
Lucas Dupin3f11e922020-09-22 17:31:04 -07001277inline SkPoint3 SkiaGLRenderEngine::getSkPoint3(const vec3& vector) {
1278 return SkPoint3::Make(vector.x, vector.y, vector.z);
1279}
1280
John Reck67b1e2b2020-08-26 13:17:24 -07001281size_t SkiaGLRenderEngine::getMaxTextureSize() const {
1282 return mGrContext->maxTextureSize();
1283}
1284
1285size_t SkiaGLRenderEngine::getMaxViewportDims() const {
1286 return mGrContext->maxRenderTargetSize();
1287}
1288
Derek Sollenbergerb0e764c2021-05-04 14:31:37 -04001289void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
Lucas Dupin3f11e922020-09-22 17:31:04 -07001290 const ShadowSettings& settings) {
1291 ATRACE_CALL();
1292 const float casterZ = settings.length / 2.0f;
Lucas Dupin3f11e922020-09-22 17:31:04 -07001293 const auto flags =
1294 settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
1295
Derek Sollenbergerb0e764c2021-05-04 14:31:37 -04001296 SkShadowUtils::DrawShadow(canvas, SkPath::RRect(casterRRect), SkPoint3::Make(0, 0, casterZ),
Lucas Dupin3f11e922020-09-22 17:31:04 -07001297 getSkPoint3(settings.lightPos), settings.lightRadius,
1298 getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
1299 flags);
1300}
1301
John Reck67b1e2b2020-08-26 13:17:24 -07001302EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Alec Mourid6f09462020-12-07 11:18:17 -08001303 EGLContext shareContext,
1304 std::optional<ContextPriority> contextPriority,
John Reck67b1e2b2020-08-26 13:17:24 -07001305 Protection protection) {
1306 EGLint renderableType = 0;
1307 if (config == EGL_NO_CONFIG_KHR) {
1308 renderableType = EGL_OPENGL_ES3_BIT;
1309 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1310 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1311 }
1312 EGLint contextClientVersion = 0;
1313 if (renderableType & EGL_OPENGL_ES3_BIT) {
1314 contextClientVersion = 3;
1315 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
1316 contextClientVersion = 2;
1317 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1318 contextClientVersion = 1;
1319 } else {
1320 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1321 }
1322
1323 std::vector<EGLint> contextAttributes;
1324 contextAttributes.reserve(7);
1325 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1326 contextAttributes.push_back(contextClientVersion);
Alec Mourid6f09462020-12-07 11:18:17 -08001327 if (contextPriority) {
John Reck67b1e2b2020-08-26 13:17:24 -07001328 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
Alec Mourid6f09462020-12-07 11:18:17 -08001329 switch (*contextPriority) {
1330 case ContextPriority::REALTIME:
1331 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV);
1332 break;
1333 case ContextPriority::MEDIUM:
1334 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
1335 break;
1336 case ContextPriority::LOW:
1337 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG);
1338 break;
1339 case ContextPriority::HIGH:
1340 default:
1341 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1342 break;
1343 }
John Reck67b1e2b2020-08-26 13:17:24 -07001344 }
1345 if (protection == Protection::PROTECTED) {
1346 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1347 contextAttributes.push_back(EGL_TRUE);
1348 }
1349 contextAttributes.push_back(EGL_NONE);
1350
1351 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1352
1353 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1354 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1355 // EGL_NO_CONTEXT so that we can abort.
1356 if (config != EGL_NO_CONFIG_KHR) {
1357 return context;
1358 }
1359 // If |config| is EGL_NO_CONFIG_KHR, we speculatively try to create GLES 3 context, so we
1360 // should try to fall back to GLES 2.
1361 contextAttributes[1] = 2;
1362 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1363 }
1364
1365 return context;
1366}
1367
Alec Mourid6f09462020-12-07 11:18:17 -08001368std::optional<RenderEngine::ContextPriority> SkiaGLRenderEngine::createContextPriority(
1369 const RenderEngineCreationArgs& args) {
1370 if (!gl::GLExtensions::getInstance().hasContextPriority()) {
1371 return std::nullopt;
1372 }
1373
1374 switch (args.contextPriority) {
1375 case RenderEngine::ContextPriority::REALTIME:
1376 if (gl::GLExtensions::getInstance().hasRealtimePriority()) {
1377 return RenderEngine::ContextPriority::REALTIME;
1378 } else {
1379 ALOGI("Realtime priority unsupported, degrading gracefully to high priority");
1380 return RenderEngine::ContextPriority::HIGH;
1381 }
1382 case RenderEngine::ContextPriority::HIGH:
1383 case RenderEngine::ContextPriority::MEDIUM:
1384 case RenderEngine::ContextPriority::LOW:
1385 return args.contextPriority;
1386 default:
1387 return std::nullopt;
1388 }
1389}
1390
John Reck67b1e2b2020-08-26 13:17:24 -07001391EGLSurface SkiaGLRenderEngine::createPlaceholderEglPbufferSurface(EGLDisplay display,
1392 EGLConfig config, int hwcFormat,
1393 Protection protection) {
1394 EGLConfig placeholderConfig = config;
1395 if (placeholderConfig == EGL_NO_CONFIG_KHR) {
1396 placeholderConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1397 }
1398 std::vector<EGLint> attributes;
1399 attributes.reserve(7);
1400 attributes.push_back(EGL_WIDTH);
1401 attributes.push_back(1);
1402 attributes.push_back(EGL_HEIGHT);
1403 attributes.push_back(1);
1404 if (protection == Protection::PROTECTED) {
1405 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1406 attributes.push_back(EGL_TRUE);
1407 }
1408 attributes.push_back(EGL_NONE);
1409
1410 return eglCreatePbufferSurface(display, placeholderConfig, attributes.data());
1411}
1412
Alec Mourid6f09462020-12-07 11:18:17 -08001413int SkiaGLRenderEngine::getContextPriority() {
1414 int value;
1415 eglQueryContext(mEGLDisplay, mEGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &value);
1416 return value;
1417}
1418
Ady Abrahamed3290f2021-05-17 15:12:14 -07001419void SkiaGLRenderEngine::onActiveDisplaySizeChanged(ui::Size size) {
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001420 // This cache multiplier was selected based on review of cache sizes relative
1421 // to the screen resolution. Looking at the worst case memory needed by blur (~1.5x),
1422 // shadows (~1x), and general data structures (e.g. vertex buffers) we selected this as a
1423 // conservative default based on that analysis.
1424 const float SURFACE_SIZE_MULTIPLIER = 3.5f * bytesPerPixel(mDefaultPixelFormat);
1425 const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER;
1426
1427 // start by resizing the current context
Derek Sollenbergerb24258c2021-05-04 13:47:34 -04001428 getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001429
1430 // if it is possible to switch contexts then we will resize the other context
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -04001431 const bool originalProtectedState = mInProtectedContext;
1432 useProtectedContext(!mInProtectedContext);
1433 if (mInProtectedContext != originalProtectedState) {
Derek Sollenbergerb24258c2021-05-04 13:47:34 -04001434 getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001435 // reset back to the initial context that was active when this method was called
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -04001436 useProtectedContext(originalProtectedState);
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001437 }
1438}
1439
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001440void SkiaGLRenderEngine::dump(std::string& result) {
1441 const gl::GLExtensions& extensions = gl::GLExtensions::getInstance();
1442
1443 StringAppendF(&result, "\n ------------RE-----------------\n");
1444 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1445 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
1446 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1447 extensions.getVersion());
1448 StringAppendF(&result, "%s\n", extensions.getExtensions());
1449 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1450 supportsProtectedContent());
1451 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Leon Scroggins III9f3072c2021-03-22 10:42:47 -04001452 StringAppendF(&result, "RenderEngine shaders cached since last dump/primeCache: %d\n",
1453 mSkSLCacheMonitor.shadersCachedSinceLastCall());
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001454
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001455 std::vector<ResourcePair> cpuResourceMap = {
1456 {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
1457 {"skia/sk_resource_cache/rrect-blur_", "Masks"},
1458 {"skia/sk_resource_cache/rects-blur_", "Masks"},
1459 {"skia/sk_resource_cache/tessellated", "Shadows"},
1460 {"skia", "Other"},
1461 };
1462 SkiaMemoryReporter cpuReporter(cpuResourceMap, false);
1463 SkGraphics::DumpMemoryStatistics(&cpuReporter);
1464 StringAppendF(&result, "Skia CPU Caches: ");
1465 cpuReporter.logTotals(result);
1466 cpuReporter.logOutput(result);
1467
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001468 {
1469 std::lock_guard<std::mutex> lock(mRenderingMutex);
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001470
1471 std::vector<ResourcePair> gpuResourceMap = {
1472 {"texture_renderbuffer", "Texture/RenderBuffer"},
1473 {"texture", "Texture"},
1474 {"gr_text_blob_cache", "Text"},
1475 {"skia", "Other"},
1476 };
1477 SkiaMemoryReporter gpuReporter(gpuResourceMap, true);
1478 mGrContext->dumpMemoryStatistics(&gpuReporter);
1479 StringAppendF(&result, "Skia's GPU Caches: ");
1480 gpuReporter.logTotals(result);
1481 gpuReporter.logOutput(result);
1482 StringAppendF(&result, "Skia's Wrapped Objects:\n");
1483 gpuReporter.logOutput(result, true);
1484
Alec Mouria90a5702021-04-16 16:36:21 +00001485 StringAppendF(&result, "RenderEngine tracked buffers: %zu\n",
1486 mGraphicBufferExternalRefs.size());
1487 StringAppendF(&result, "Dumping buffer ids...\n");
1488 for (const auto& [id, refCounts] : mGraphicBufferExternalRefs) {
1489 StringAppendF(&result, "- 0x%" PRIx64 " - %d refs \n", id, refCounts);
1490 }
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001491 StringAppendF(&result, "RenderEngine AHB/BackendTexture cache size: %zu\n",
1492 mTextureCache.size());
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001493 StringAppendF(&result, "Dumping buffer ids...\n");
1494 // TODO(178539829): It would be nice to know which layer these are coming from and what
1495 // the texture sizes are.
1496 for (const auto& [id, unused] : mTextureCache) {
1497 StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
1498 }
1499 StringAppendF(&result, "\n");
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001500
1501 SkiaMemoryReporter gpuProtectedReporter(gpuResourceMap, true);
Derek Sollenberger80a7a762021-04-14 10:22:58 -04001502 if (mProtectedGrContext) {
1503 mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter);
1504 }
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001505 StringAppendF(&result, "Skia's GPU Protected Caches: ");
1506 gpuProtectedReporter.logTotals(result);
1507 gpuProtectedReporter.logOutput(result);
1508 StringAppendF(&result, "Skia's Protected Wrapped Objects:\n");
1509 gpuProtectedReporter.logOutput(result, true);
1510
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001511 StringAppendF(&result, "\n");
1512 StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size());
1513 for (const auto& [linearEffect, unused] : mRuntimeEffects) {
1514 StringAppendF(&result, "- inputDataspace: %s\n",
1515 dataspaceDetails(
1516 static_cast<android_dataspace>(linearEffect.inputDataspace))
1517 .c_str());
1518 StringAppendF(&result, "- outputDataspace: %s\n",
1519 dataspaceDetails(
1520 static_cast<android_dataspace>(linearEffect.outputDataspace))
1521 .c_str());
1522 StringAppendF(&result, "undoPremultipliedAlpha: %s\n",
1523 linearEffect.undoPremultipliedAlpha ? "true" : "false");
1524 }
1525 }
1526 StringAppendF(&result, "\n");
1527}
1528
John Reck67b1e2b2020-08-26 13:17:24 -07001529} // namespace skia
1530} // namespace renderengine
Galia Peycheva6c460652020-11-03 19:42:42 +01001531} // namespace android