| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 1 | /* | 
 | 2 |  * Copyright 2020 The Android Open Source Project | 
 | 3 |  * | 
 | 4 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 | 5 |  * you may not use this file except in compliance with the License. | 
 | 6 |  * You may obtain a copy of the License at | 
 | 7 |  * | 
 | 8 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 | 9 |  * | 
 | 10 |  * Unless required by applicable law or agreed to in writing, software | 
 | 11 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 | 12 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | 13 |  * See the License for the specific language governing permissions and | 
 | 14 |  * limitations under the License. | 
 | 15 |  */ | 
 | 16 |  | 
 | 17 | #ifndef SF_SKIAGLRENDERENGINE_H_ | 
 | 18 | #define SF_SKIAGLRENDERENGINE_H_ | 
 | 19 |  | 
| Alec Mouri | b577745 | 2020-09-28 11:32:42 -0700 | [diff] [blame] | 20 | #include <EGL/egl.h> | 
 | 21 | #include <EGL/eglext.h> | 
 | 22 | #include <GLES2/gl2.h> | 
 | 23 | #include <GrDirectContext.h> | 
 | 24 | #include <SkSurface.h> | 
 | 25 | #include <android-base/thread_annotations.h> | 
| Alec Mouri | a90a570 | 2021-04-16 16:36:21 +0000 | [diff] [blame] | 26 | #include <renderengine/ExternalTexture.h> | 
| Alec Mouri | b577745 | 2020-09-28 11:32:42 -0700 | [diff] [blame] | 27 | #include <renderengine/RenderEngine.h> | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 28 | #include <sys/types.h> | 
| Alec Mouri | b577745 | 2020-09-28 11:32:42 -0700 | [diff] [blame] | 29 |  | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 30 | #include <mutex> | 
 | 31 | #include <unordered_map> | 
 | 32 |  | 
| Alec Mouri | c7f6c8b | 2020-11-09 18:35:20 -0800 | [diff] [blame] | 33 | #include "AutoBackendTexture.h" | 
| Alec Mouri | b577745 | 2020-09-28 11:32:42 -0700 | [diff] [blame] | 34 | #include "EGL/egl.h" | 
| Leon Scroggins III | 9f3072c | 2021-03-22 10:42:47 -0400 | [diff] [blame] | 35 | #include "GrContextOptions.h" | 
| Alec Mouri | c7f6c8b | 2020-11-09 18:35:20 -0800 | [diff] [blame] | 36 | #include "SkImageInfo.h" | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 37 | #include "SkiaRenderEngine.h" | 
| Alec Mouri | c7f6c8b | 2020-11-09 18:35:20 -0800 | [diff] [blame] | 38 | #include "android-base/macros.h" | 
| Alec Mouri | c0aae73 | 2021-01-12 13:32:18 -0800 | [diff] [blame] | 39 | #include "debug/SkiaCapture.h" | 
| Lucas Dupin | f4cb4a0 | 2020-09-22 14:19:26 -0700 | [diff] [blame] | 40 | #include "filters/BlurFilter.h" | 
| Alec Mouri | c0aae73 | 2021-01-12 13:32:18 -0800 | [diff] [blame] | 41 | #include "filters/LinearEffect.h" | 
| Nader Jawad | 2dfc98b | 2021-04-08 20:35:39 -0700 | [diff] [blame] | 42 | #include "filters/StretchShaderFactory.h" | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 43 |  | 
 | 44 | namespace android { | 
 | 45 | namespace renderengine { | 
 | 46 | namespace skia { | 
 | 47 |  | 
 | 48 | class SkiaGLRenderEngine : public skia::SkiaRenderEngine { | 
 | 49 | public: | 
 | 50 |     static std::unique_ptr<SkiaGLRenderEngine> create(const RenderEngineCreationArgs& args); | 
| Lucas Dupin | d508e47 | 2020-11-04 04:32:06 +0000 | [diff] [blame] | 51 |     SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLContext ctxt, | 
 | 52 |                        EGLSurface placeholder, EGLContext protectedContext, | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 53 |                        EGLSurface protectedPlaceholder); | 
| Alec Mouri | c0aae73 | 2021-01-12 13:32:18 -0800 | [diff] [blame] | 54 |     ~SkiaGLRenderEngine() override EXCLUDES(mRenderingMutex); | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 55 |  | 
| Ady Abraham | fe2a6db | 2021-06-09 15:41:37 -0700 | [diff] [blame] | 56 |     std::future<void> primeCache() override; | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 57 |     status_t drawLayers(const DisplaySettings& display, | 
 | 58 |                         const std::vector<const LayerSettings*>& layers, | 
| Alec Mouri | a90a570 | 2021-04-16 16:36:21 +0000 | [diff] [blame] | 59 |                         const std::shared_ptr<ExternalTexture>& buffer, | 
 | 60 |                         const bool useFramebufferCache, base::unique_fd&& bufferFence, | 
 | 61 |                         base::unique_fd* drawFence) override; | 
| Derek Sollenberger | d3f6065 | 2021-06-11 15:34:36 -0400 | [diff] [blame] | 62 |     void cleanupPostRender() override; | 
 | 63 |     void cleanFramebufferCache() override{}; | 
| Alec Mouri | d6f0946 | 2020-12-07 11:18:17 -0800 | [diff] [blame] | 64 |     int getContextPriority() override; | 
| Lucas Dupin | d508e47 | 2020-11-04 04:32:06 +0000 | [diff] [blame] | 65 |     bool isProtected() const override { return mInProtectedContext; } | 
 | 66 |     bool supportsProtectedContent() const override; | 
 | 67 |     bool useProtectedContext(bool useProtectedContext) override; | 
| Derek Sollenberger | b399837 | 2021-02-16 15:16:56 -0500 | [diff] [blame] | 68 |     bool supportsBackgroundBlur() override { return mBlurFilter != nullptr; } | 
| Leon Scroggins III | 9f3072c | 2021-03-22 10:42:47 -0400 | [diff] [blame] | 69 |     void assertShadersCompiled(int numShaders) override; | 
| Derek Sollenberger | c4a05e1 | 2021-03-24 16:45:20 -0400 | [diff] [blame] | 70 |     void onPrimaryDisplaySizeChanged(ui::Size size) override; | 
| Nathaniel Nifong | b9f27ef | 2021-04-01 16:44:12 -0400 | [diff] [blame] | 71 |     int reportShadersCompiled() override; | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 72 |  | 
 | 73 | protected: | 
| Ana Krulec | 1d12b3b | 2021-01-27 16:49:51 -0800 | [diff] [blame] | 74 |     void dump(std::string& result) override; | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 75 |     size_t getMaxTextureSize() const override; | 
 | 76 |     size_t getMaxViewportDims() const override; | 
| Alec Mouri | a90a570 | 2021-04-16 16:36:21 +0000 | [diff] [blame] | 77 |     void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) override; | 
 | 78 |     void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override; | 
| Derek Sollenberger | d3f6065 | 2021-06-11 15:34:36 -0400 | [diff] [blame] | 79 |     bool canSkipPostRenderCleanup() const override; | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 80 |  | 
 | 81 | private: | 
 | 82 |     static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig); | 
 | 83 |     static EGLContext createEglContext(EGLDisplay display, EGLConfig config, | 
| Alec Mouri | d6f0946 | 2020-12-07 11:18:17 -0800 | [diff] [blame] | 84 |                                        EGLContext shareContext, | 
 | 85 |                                        std::optional<ContextPriority> contextPriority, | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 86 |                                        Protection protection); | 
| Alec Mouri | d6f0946 | 2020-12-07 11:18:17 -0800 | [diff] [blame] | 87 |     static std::optional<RenderEngine::ContextPriority> createContextPriority( | 
 | 88 |             const RenderEngineCreationArgs& args); | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 89 |     static EGLSurface createPlaceholderEglPbufferSurface(EGLDisplay display, EGLConfig config, | 
 | 90 |                                                          int hwcFormat, Protection protection); | 
| Lucas Dupin | 3f11e92 | 2020-09-22 17:31:04 -0700 | [diff] [blame] | 91 |     inline SkRect getSkRect(const FloatRect& layer); | 
 | 92 |     inline SkRect getSkRect(const Rect& layer); | 
| Derek Sollenberger | c31985e | 2021-05-18 16:38:17 -0400 | [diff] [blame] | 93 |     inline std::pair<SkRRect, SkRRect> getBoundsAndClip(const FloatRect& bounds, | 
 | 94 |                                                         const FloatRect& crop, float cornerRadius); | 
| Derek Sollenberger | c20e080 | 2021-05-19 16:20:59 -0400 | [diff] [blame] | 95 |     inline bool layerHasBlur(const LayerSettings* layer, bool colorTransformModifiesAlpha); | 
| Lucas Dupin | 3f11e92 | 2020-09-22 17:31:04 -0700 | [diff] [blame] | 96 |     inline SkColor getSkColor(const vec4& color); | 
| Lucas Dupin | bb1a1d4 | 2020-09-18 15:17:02 -0700 | [diff] [blame] | 97 |     inline SkM44 getSkM44(const mat4& matrix); | 
| Lucas Dupin | 3f11e92 | 2020-09-22 17:31:04 -0700 | [diff] [blame] | 98 |     inline SkPoint3 getSkPoint3(const vec3& vector); | 
| Derek Sollenberger | b24258c | 2021-05-04 13:47:34 -0400 | [diff] [blame] | 99 |     inline GrDirectContext* getActiveGrContext() const; | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 100 |  | 
 | 101 |     base::unique_fd flush(); | 
 | 102 |     bool waitFence(base::unique_fd fenceFd); | 
| Derek Sollenberger | 3f77aa4 | 2021-02-04 11:06:34 -0500 | [diff] [blame] | 103 |     void initCanvas(SkCanvas* canvas, const DisplaySettings& display); | 
| Derek Sollenberger | b0e764c | 2021-05-04 14:31:37 -0400 | [diff] [blame] | 104 |     void drawShadow(SkCanvas* canvas, const SkRRect& casterRRect, | 
| Lucas Dupin | 3f11e92 | 2020-09-22 17:31:04 -0700 | [diff] [blame] | 105 |                     const ShadowSettings& shadowSettings); | 
| Derek Sollenberger | e2fe78c | 2021-02-23 13:22:54 -0500 | [diff] [blame] | 106 |     // If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned. | 
 | 107 |     // Otherwise it returns the input shader. | 
| Nader Jawad | 2dfc98b | 2021-04-08 20:35:39 -0700 | [diff] [blame] | 108 |     sk_sp<SkShader> createRuntimeEffectShader(sk_sp<SkShader> shader, | 
 | 109 |                                               const LayerSettings* layer, | 
| Ana Krulec | 4781421 | 2021-01-06 19:00:10 -0800 | [diff] [blame] | 110 |                                               const DisplaySettings& display, | 
| Derek Sollenberger | e2fe78c | 2021-02-23 13:22:54 -0500 | [diff] [blame] | 111 |                                               bool undoPremultipliedAlpha, | 
 | 112 |                                               bool requiresLinearEffect); | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 113 |  | 
 | 114 |     EGLDisplay mEGLDisplay; | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 115 |     EGLContext mEGLContext; | 
 | 116 |     EGLSurface mPlaceholderSurface; | 
 | 117 |     EGLContext mProtectedEGLContext; | 
 | 118 |     EGLSurface mProtectedPlaceholderSurface; | 
| Lucas Dupin | f4cb4a0 | 2020-09-22 14:19:26 -0700 | [diff] [blame] | 119 |     BlurFilter* mBlurFilter = nullptr; | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 120 |  | 
| Derek Sollenberger | c4a05e1 | 2021-03-24 16:45:20 -0400 | [diff] [blame] | 121 |     const PixelFormat mDefaultPixelFormat; | 
| Alec Mouri | b577745 | 2020-09-28 11:32:42 -0700 | [diff] [blame] | 122 |     const bool mUseColorManagement; | 
 | 123 |  | 
| Nader Jawad | 2dfc98b | 2021-04-08 20:35:39 -0700 | [diff] [blame] | 124 |     // Identifier used or various mappings of layers to various | 
 | 125 |     // textures or shaders | 
| Nader Jawad | c088bdc | 2021-05-10 13:24:46 -0700 | [diff] [blame] | 126 |     using GraphicBufferId = uint64_t; | 
| Nader Jawad | 2dfc98b | 2021-04-08 20:35:39 -0700 | [diff] [blame] | 127 |  | 
| Alec Mouri | a90a570 | 2021-04-16 16:36:21 +0000 | [diff] [blame] | 128 |     // Number of external holders of ExternalTexture references, per GraphicBuffer ID. | 
| Nader Jawad | c088bdc | 2021-05-10 13:24:46 -0700 | [diff] [blame] | 129 |     std::unordered_map<GraphicBufferId, int32_t> mGraphicBufferExternalRefs | 
| Alec Mouri | c7f6c8b | 2020-11-09 18:35:20 -0800 | [diff] [blame] | 130 |             GUARDED_BY(mRenderingMutex); | 
| Derek Sollenberger | 4500718 | 2021-06-10 14:47:21 -0400 | [diff] [blame] | 131 |     // Cache of GL textures that we'll store per GraphicBuffer ID, shared between GPU contexts. | 
| Nader Jawad | c088bdc | 2021-05-10 13:24:46 -0700 | [diff] [blame] | 132 |     std::unordered_map<GraphicBufferId, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache | 
 | 133 |             GUARDED_BY(mRenderingMutex); | 
| Alec Mouri | c16a77d | 2020-11-13 13:20:11 -0800 | [diff] [blame] | 134 |     std::unordered_map<LinearEffect, sk_sp<SkRuntimeEffect>, LinearEffectHasher> mRuntimeEffects; | 
| Derek Sollenberger | d3f6065 | 2021-06-11 15:34:36 -0400 | [diff] [blame] | 135 |     AutoBackendTexture::CleanupManager mTextureCleanupMgr GUARDED_BY(mRenderingMutex); | 
| Nader Jawad | 2dfc98b | 2021-04-08 20:35:39 -0700 | [diff] [blame] | 136 |  | 
 | 137 |     StretchShaderFactory mStretchShaderFactory; | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 138 |     // Mutex guarding rendering operations, so that: | 
 | 139 |     // 1. GL operations aren't interleaved, and | 
 | 140 |     // 2. Internal state related to rendering that is potentially modified by | 
 | 141 |     // multiple threads is guaranteed thread-safe. | 
| Derek Sollenberger | d3f6065 | 2021-06-11 15:34:36 -0400 | [diff] [blame] | 142 |     mutable std::mutex mRenderingMutex; | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 143 |  | 
 | 144 |     sp<Fence> mLastDrawFence; | 
 | 145 |  | 
| Lucas Dupin | d508e47 | 2020-11-04 04:32:06 +0000 | [diff] [blame] | 146 |     // Graphics context used for creating surfaces and submitting commands | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 147 |     sk_sp<GrDirectContext> mGrContext; | 
| Lucas Dupin | d508e47 | 2020-11-04 04:32:06 +0000 | [diff] [blame] | 148 |     // Same as above, but for protected content (eg. DRM) | 
 | 149 |     sk_sp<GrDirectContext> mProtectedGrContext; | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 150 |  | 
| Lucas Dupin | d508e47 | 2020-11-04 04:32:06 +0000 | [diff] [blame] | 151 |     bool mInProtectedContext = false; | 
| Ana Krulec | 70d15b1b | 2020-12-01 10:05:15 -0800 | [diff] [blame] | 152 |     // Object to capture commands send to Skia. | 
| Alec Mouri | c0aae73 | 2021-01-12 13:32:18 -0800 | [diff] [blame] | 153 |     std::unique_ptr<SkiaCapture> mCapture; | 
| Leon Scroggins III | 9f3072c | 2021-03-22 10:42:47 -0400 | [diff] [blame] | 154 |  | 
 | 155 |     // Implements PersistentCache as a way to monitor what SkSL shaders Skia has | 
 | 156 |     // cached. | 
 | 157 |     class SkSLCacheMonitor : public GrContextOptions::PersistentCache { | 
 | 158 |     public: | 
 | 159 |         SkSLCacheMonitor() = default; | 
 | 160 |         ~SkSLCacheMonitor() override = default; | 
 | 161 |  | 
 | 162 |         sk_sp<SkData> load(const SkData& key) override; | 
 | 163 |  | 
 | 164 |         void store(const SkData& key, const SkData& data, const SkString& description) override; | 
 | 165 |  | 
 | 166 |         int shadersCachedSinceLastCall() { | 
 | 167 |             const int shadersCachedSinceLastCall = mShadersCachedSinceLastCall; | 
 | 168 |             mShadersCachedSinceLastCall = 0; | 
 | 169 |             return shadersCachedSinceLastCall; | 
 | 170 |         } | 
 | 171 |  | 
 | 172 |     private: | 
 | 173 |         int mShadersCachedSinceLastCall = 0; | 
 | 174 |     }; | 
 | 175 |  | 
 | 176 |     SkSLCacheMonitor mSkSLCacheMonitor; | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 177 | }; | 
 | 178 |  | 
 | 179 | } // namespace skia | 
 | 180 | } // namespace renderengine | 
 | 181 | } // namespace android | 
 | 182 |  | 
| Galia Peycheva | 6c46065 | 2020-11-03 19:42:42 +0100 | [diff] [blame] | 183 | #endif /* SF_GLESRENDERENGINE_H_ */ |