John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2020 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef SF_SKIAGLRENDERENGINE_H_ |
| 18 | #define SF_SKIAGLRENDERENGINE_H_ |
| 19 | |
Alec Mouri | b577745 | 2020-09-28 11:32:42 -0700 | [diff] [blame] | 20 | #include <EGL/egl.h> |
| 21 | #include <EGL/eglext.h> |
| 22 | #include <GLES2/gl2.h> |
| 23 | #include <GrDirectContext.h> |
| 24 | #include <SkSurface.h> |
| 25 | #include <android-base/thread_annotations.h> |
Alec Mouri | a90a570 | 2021-04-16 16:36:21 +0000 | [diff] [blame^] | 26 | #include <renderengine/ExternalTexture.h> |
Alec Mouri | b577745 | 2020-09-28 11:32:42 -0700 | [diff] [blame] | 27 | #include <renderengine/RenderEngine.h> |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 28 | #include <sys/types.h> |
Alec Mouri | b577745 | 2020-09-28 11:32:42 -0700 | [diff] [blame] | 29 | |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 30 | #include <mutex> |
| 31 | #include <unordered_map> |
| 32 | |
Alec Mouri | c7f6c8b | 2020-11-09 18:35:20 -0800 | [diff] [blame] | 33 | #include "AutoBackendTexture.h" |
Alec Mouri | b577745 | 2020-09-28 11:32:42 -0700 | [diff] [blame] | 34 | #include "EGL/egl.h" |
Leon Scroggins III | 9f3072c | 2021-03-22 10:42:47 -0400 | [diff] [blame] | 35 | #include "GrContextOptions.h" |
Alec Mouri | c7f6c8b | 2020-11-09 18:35:20 -0800 | [diff] [blame] | 36 | #include "SkImageInfo.h" |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 37 | #include "SkiaRenderEngine.h" |
Alec Mouri | c7f6c8b | 2020-11-09 18:35:20 -0800 | [diff] [blame] | 38 | #include "android-base/macros.h" |
Alec Mouri | c0aae73 | 2021-01-12 13:32:18 -0800 | [diff] [blame] | 39 | #include "debug/SkiaCapture.h" |
Lucas Dupin | f4cb4a0 | 2020-09-22 14:19:26 -0700 | [diff] [blame] | 40 | #include "filters/BlurFilter.h" |
Alec Mouri | c0aae73 | 2021-01-12 13:32:18 -0800 | [diff] [blame] | 41 | #include "filters/LinearEffect.h" |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 42 | |
| 43 | namespace android { |
| 44 | namespace renderengine { |
| 45 | namespace skia { |
| 46 | |
| 47 | class SkiaGLRenderEngine : public skia::SkiaRenderEngine { |
| 48 | public: |
| 49 | static std::unique_ptr<SkiaGLRenderEngine> create(const RenderEngineCreationArgs& args); |
Lucas Dupin | d508e47 | 2020-11-04 04:32:06 +0000 | [diff] [blame] | 50 | SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLContext ctxt, |
| 51 | EGLSurface placeholder, EGLContext protectedContext, |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 52 | EGLSurface protectedPlaceholder); |
Alec Mouri | c0aae73 | 2021-01-12 13:32:18 -0800 | [diff] [blame] | 53 | ~SkiaGLRenderEngine() override EXCLUDES(mRenderingMutex); |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 54 | |
Leon Scroggins III | b9216dc | 2021-03-08 17:19:01 -0500 | [diff] [blame] | 55 | void primeCache() override; |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 56 | status_t drawLayers(const DisplaySettings& display, |
| 57 | const std::vector<const LayerSettings*>& layers, |
Alec Mouri | a90a570 | 2021-04-16 16:36:21 +0000 | [diff] [blame^] | 58 | const std::shared_ptr<ExternalTexture>& buffer, |
| 59 | const bool useFramebufferCache, base::unique_fd&& bufferFence, |
| 60 | base::unique_fd* drawFence) override; |
| 61 | void cleanFramebufferCache() override {} |
Alec Mouri | d6f0946 | 2020-12-07 11:18:17 -0800 | [diff] [blame] | 62 | int getContextPriority() override; |
Lucas Dupin | d508e47 | 2020-11-04 04:32:06 +0000 | [diff] [blame] | 63 | bool isProtected() const override { return mInProtectedContext; } |
| 64 | bool supportsProtectedContent() const override; |
| 65 | bool useProtectedContext(bool useProtectedContext) override; |
Derek Sollenberger | b399837 | 2021-02-16 15:16:56 -0500 | [diff] [blame] | 66 | bool supportsBackgroundBlur() override { return mBlurFilter != nullptr; } |
Leon Scroggins III | 9f3072c | 2021-03-22 10:42:47 -0400 | [diff] [blame] | 67 | void assertShadersCompiled(int numShaders) override; |
Derek Sollenberger | c4a05e1 | 2021-03-24 16:45:20 -0400 | [diff] [blame] | 68 | void onPrimaryDisplaySizeChanged(ui::Size size) override; |
Nathaniel Nifong | b9f27ef | 2021-04-01 16:44:12 -0400 | [diff] [blame] | 69 | int reportShadersCompiled() override; |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 70 | |
| 71 | protected: |
Ana Krulec | 1d12b3b | 2021-01-27 16:49:51 -0800 | [diff] [blame] | 72 | void dump(std::string& result) override; |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 73 | size_t getMaxTextureSize() const override; |
| 74 | size_t getMaxViewportDims() const override; |
Alec Mouri | a90a570 | 2021-04-16 16:36:21 +0000 | [diff] [blame^] | 75 | void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) override; |
| 76 | void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override; |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 77 | |
| 78 | private: |
| 79 | static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig); |
| 80 | static EGLContext createEglContext(EGLDisplay display, EGLConfig config, |
Alec Mouri | d6f0946 | 2020-12-07 11:18:17 -0800 | [diff] [blame] | 81 | EGLContext shareContext, |
| 82 | std::optional<ContextPriority> contextPriority, |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 83 | Protection protection); |
Alec Mouri | d6f0946 | 2020-12-07 11:18:17 -0800 | [diff] [blame] | 84 | static std::optional<RenderEngine::ContextPriority> createContextPriority( |
| 85 | const RenderEngineCreationArgs& args); |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 86 | static EGLSurface createPlaceholderEglPbufferSurface(EGLDisplay display, EGLConfig config, |
| 87 | int hwcFormat, Protection protection); |
Lucas Dupin | 3f11e92 | 2020-09-22 17:31:04 -0700 | [diff] [blame] | 88 | inline SkRect getSkRect(const FloatRect& layer); |
| 89 | inline SkRect getSkRect(const Rect& layer); |
Lucas Dupin | 21f348e | 2020-09-16 17:31:26 -0700 | [diff] [blame] | 90 | inline SkRRect getRoundedRect(const LayerSettings* layer); |
Galia Peycheva | 80116e5 | 2020-11-06 11:57:25 +0100 | [diff] [blame] | 91 | inline BlurRegion getBlurRegion(const LayerSettings* layer); |
Derek Sollenberger | ecb2146 | 2021-01-29 16:53:49 -0500 | [diff] [blame] | 92 | inline bool layerHasBlur(const LayerSettings* layer); |
Lucas Dupin | 3f11e92 | 2020-09-22 17:31:04 -0700 | [diff] [blame] | 93 | inline SkColor getSkColor(const vec4& color); |
Lucas Dupin | bb1a1d4 | 2020-09-18 15:17:02 -0700 | [diff] [blame] | 94 | inline SkM44 getSkM44(const mat4& matrix); |
Lucas Dupin | 3f11e92 | 2020-09-22 17:31:04 -0700 | [diff] [blame] | 95 | inline SkPoint3 getSkPoint3(const vec3& vector); |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 96 | |
| 97 | base::unique_fd flush(); |
| 98 | bool waitFence(base::unique_fd fenceFd); |
Derek Sollenberger | 3f77aa4 | 2021-02-04 11:06:34 -0500 | [diff] [blame] | 99 | void initCanvas(SkCanvas* canvas, const DisplaySettings& display); |
Lucas Dupin | 3f11e92 | 2020-09-22 17:31:04 -0700 | [diff] [blame] | 100 | void drawShadow(SkCanvas* canvas, const SkRect& casterRect, float casterCornerRadius, |
| 101 | const ShadowSettings& shadowSettings); |
Derek Sollenberger | e2fe78c | 2021-02-23 13:22:54 -0500 | [diff] [blame] | 102 | // If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned. |
| 103 | // Otherwise it returns the input shader. |
Ana Krulec | 4781421 | 2021-01-06 19:00:10 -0800 | [diff] [blame] | 104 | sk_sp<SkShader> createRuntimeEffectShader(sk_sp<SkShader> shader, const LayerSettings* layer, |
| 105 | const DisplaySettings& display, |
Derek Sollenberger | e2fe78c | 2021-02-23 13:22:54 -0500 | [diff] [blame] | 106 | bool undoPremultipliedAlpha, |
| 107 | bool requiresLinearEffect); |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 108 | |
| 109 | EGLDisplay mEGLDisplay; |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 110 | EGLContext mEGLContext; |
| 111 | EGLSurface mPlaceholderSurface; |
| 112 | EGLContext mProtectedEGLContext; |
| 113 | EGLSurface mProtectedPlaceholderSurface; |
Lucas Dupin | f4cb4a0 | 2020-09-22 14:19:26 -0700 | [diff] [blame] | 114 | BlurFilter* mBlurFilter = nullptr; |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 115 | |
Derek Sollenberger | c4a05e1 | 2021-03-24 16:45:20 -0400 | [diff] [blame] | 116 | const PixelFormat mDefaultPixelFormat; |
Alec Mouri | b577745 | 2020-09-28 11:32:42 -0700 | [diff] [blame] | 117 | const bool mUseColorManagement; |
| 118 | |
Alec Mouri | a90a570 | 2021-04-16 16:36:21 +0000 | [diff] [blame^] | 119 | // Number of external holders of ExternalTexture references, per GraphicBuffer ID. |
| 120 | std::unordered_map<uint64_t, int32_t> mGraphicBufferExternalRefs GUARDED_BY(mRenderingMutex); |
| 121 | // Cache of GL textures that we'll store per GraphicBuffer ID, sliced by GPU context. |
Alec Mouri | c7f6c8b | 2020-11-09 18:35:20 -0800 | [diff] [blame] | 122 | std::unordered_map<uint64_t, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache |
| 123 | GUARDED_BY(mRenderingMutex); |
| 124 | std::unordered_map<uint64_t, std::shared_ptr<AutoBackendTexture::LocalRef>> |
| 125 | mProtectedTextureCache GUARDED_BY(mRenderingMutex); |
Alec Mouri | c16a77d | 2020-11-13 13:20:11 -0800 | [diff] [blame] | 126 | std::unordered_map<LinearEffect, sk_sp<SkRuntimeEffect>, LinearEffectHasher> mRuntimeEffects; |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 127 | // Mutex guarding rendering operations, so that: |
| 128 | // 1. GL operations aren't interleaved, and |
| 129 | // 2. Internal state related to rendering that is potentially modified by |
| 130 | // multiple threads is guaranteed thread-safe. |
| 131 | std::mutex mRenderingMutex; |
| 132 | |
| 133 | sp<Fence> mLastDrawFence; |
| 134 | |
Lucas Dupin | d508e47 | 2020-11-04 04:32:06 +0000 | [diff] [blame] | 135 | // Graphics context used for creating surfaces and submitting commands |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 136 | sk_sp<GrDirectContext> mGrContext; |
Lucas Dupin | d508e47 | 2020-11-04 04:32:06 +0000 | [diff] [blame] | 137 | // Same as above, but for protected content (eg. DRM) |
| 138 | sk_sp<GrDirectContext> mProtectedGrContext; |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 139 | |
Lucas Dupin | d508e47 | 2020-11-04 04:32:06 +0000 | [diff] [blame] | 140 | bool mInProtectedContext = false; |
Ana Krulec | 70d15b1b | 2020-12-01 10:05:15 -0800 | [diff] [blame] | 141 | // Object to capture commands send to Skia. |
Alec Mouri | c0aae73 | 2021-01-12 13:32:18 -0800 | [diff] [blame] | 142 | std::unique_ptr<SkiaCapture> mCapture; |
Leon Scroggins III | 9f3072c | 2021-03-22 10:42:47 -0400 | [diff] [blame] | 143 | |
| 144 | // Implements PersistentCache as a way to monitor what SkSL shaders Skia has |
| 145 | // cached. |
| 146 | class SkSLCacheMonitor : public GrContextOptions::PersistentCache { |
| 147 | public: |
| 148 | SkSLCacheMonitor() = default; |
| 149 | ~SkSLCacheMonitor() override = default; |
| 150 | |
| 151 | sk_sp<SkData> load(const SkData& key) override; |
| 152 | |
| 153 | void store(const SkData& key, const SkData& data, const SkString& description) override; |
| 154 | |
| 155 | int shadersCachedSinceLastCall() { |
| 156 | const int shadersCachedSinceLastCall = mShadersCachedSinceLastCall; |
| 157 | mShadersCachedSinceLastCall = 0; |
| 158 | return shadersCachedSinceLastCall; |
| 159 | } |
| 160 | |
| 161 | private: |
| 162 | int mShadersCachedSinceLastCall = 0; |
| 163 | }; |
| 164 | |
| 165 | SkSLCacheMonitor mSkSLCacheMonitor; |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 166 | }; |
| 167 | |
| 168 | } // namespace skia |
| 169 | } // namespace renderengine |
| 170 | } // namespace android |
| 171 | |
Galia Peycheva | 6c46065 | 2020-11-03 19:42:42 +0100 | [diff] [blame] | 172 | #endif /* SF_GLESRENDERENGINE_H_ */ |