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John Reck67b1e2b2020-08-26 13:17:24 -07001/*
2 * Copyright 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef SF_SKIAGLRENDERENGINE_H_
18#define SF_SKIAGLRENDERENGINE_H_
19
Alec Mourib5777452020-09-28 11:32:42 -070020#include <EGL/egl.h>
21#include <EGL/eglext.h>
22#include <GLES2/gl2.h>
23#include <GrDirectContext.h>
24#include <SkSurface.h>
25#include <android-base/thread_annotations.h>
26#include <renderengine/RenderEngine.h>
John Reck67b1e2b2020-08-26 13:17:24 -070027#include <sys/types.h>
Alec Mourib5777452020-09-28 11:32:42 -070028
John Reck67b1e2b2020-08-26 13:17:24 -070029#include <mutex>
30#include <unordered_map>
31
Alec Mouric7f6c8b2020-11-09 18:35:20 -080032#include "AutoBackendTexture.h"
Alec Mourib5777452020-09-28 11:32:42 -070033#include "EGL/egl.h"
Alec Mouric7f6c8b2020-11-09 18:35:20 -080034#include "SkImageInfo.h"
John Reck67b1e2b2020-08-26 13:17:24 -070035#include "SkiaRenderEngine.h"
Alec Mouric7f6c8b2020-11-09 18:35:20 -080036#include "android-base/macros.h"
Lucas Dupinf4cb4a02020-09-22 14:19:26 -070037#include "filters/BlurFilter.h"
John Reck67b1e2b2020-08-26 13:17:24 -070038
39namespace android {
40namespace renderengine {
41namespace skia {
42
43class SkiaGLRenderEngine : public skia::SkiaRenderEngine {
44public:
45 static std::unique_ptr<SkiaGLRenderEngine> create(const RenderEngineCreationArgs& args);
Lucas Dupind508e472020-11-04 04:32:06 +000046 SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLContext ctxt,
47 EGLSurface placeholder, EGLContext protectedContext,
John Reck67b1e2b2020-08-26 13:17:24 -070048 EGLSurface protectedPlaceholder);
49 ~SkiaGLRenderEngine() override{};
50
51 void unbindExternalTextureBuffer(uint64_t bufferId) override;
52 status_t drawLayers(const DisplaySettings& display,
53 const std::vector<const LayerSettings*>& layers,
54 const sp<GraphicBuffer>& buffer, const bool useFramebufferCache,
55 base::unique_fd&& bufferFence, base::unique_fd* drawFence) override;
56 void cleanFramebufferCache() override;
Lucas Dupind508e472020-11-04 04:32:06 +000057 bool isProtected() const override { return mInProtectedContext; }
58 bool supportsProtectedContent() const override;
59 bool useProtectedContext(bool useProtectedContext) override;
John Reck67b1e2b2020-08-26 13:17:24 -070060
61protected:
62 void dump(std::string& /*result*/) override{};
63 size_t getMaxTextureSize() const override;
64 size_t getMaxViewportDims() const override;
65
66private:
67 static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig);
68 static EGLContext createEglContext(EGLDisplay display, EGLConfig config,
69 EGLContext shareContext, bool useContextPriority,
70 Protection protection);
71 static EGLSurface createPlaceholderEglPbufferSurface(EGLDisplay display, EGLConfig config,
72 int hwcFormat, Protection protection);
Lucas Dupin3f11e922020-09-22 17:31:04 -070073 inline SkRect getSkRect(const FloatRect& layer);
74 inline SkRect getSkRect(const Rect& layer);
Lucas Dupin21f348e2020-09-16 17:31:26 -070075 inline SkRRect getRoundedRect(const LayerSettings* layer);
Galia Peycheva80116e52020-11-06 11:57:25 +010076 inline BlurRegion getBlurRegion(const LayerSettings* layer);
Lucas Dupin3f11e922020-09-22 17:31:04 -070077 inline SkColor getSkColor(const vec4& color);
Lucas Dupinbb1a1d42020-09-18 15:17:02 -070078 inline SkM44 getSkM44(const mat4& matrix);
Galia Peycheva6c460652020-11-03 19:42:42 +010079 inline SkMatrix getDrawTransform(const LayerSettings* layer, const SkMatrix& screenTransform);
Lucas Dupin3f11e922020-09-22 17:31:04 -070080 inline SkPoint3 getSkPoint3(const vec3& vector);
John Reck67b1e2b2020-08-26 13:17:24 -070081
82 base::unique_fd flush();
83 bool waitFence(base::unique_fd fenceFd);
Lucas Dupin3f11e922020-09-22 17:31:04 -070084 void drawShadow(SkCanvas* canvas, const SkRect& casterRect, float casterCornerRadius,
85 const ShadowSettings& shadowSettings);
Galia Peycheva80116e52020-11-06 11:57:25 +010086 void drawBlurRegion(SkCanvas* canvas, const BlurRegion& blurRegion,
87 const SkMatrix& drawTransform, sk_sp<SkSurface> blurrendSurface);
John Reck67b1e2b2020-08-26 13:17:24 -070088
89 EGLDisplay mEGLDisplay;
John Reck67b1e2b2020-08-26 13:17:24 -070090 EGLContext mEGLContext;
91 EGLSurface mPlaceholderSurface;
92 EGLContext mProtectedEGLContext;
93 EGLSurface mProtectedPlaceholderSurface;
Lucas Dupinf4cb4a02020-09-22 14:19:26 -070094 BlurFilter* mBlurFilter = nullptr;
John Reck67b1e2b2020-08-26 13:17:24 -070095
Alec Mourib5777452020-09-28 11:32:42 -070096 const bool mUseColorManagement;
97
Alec Mouric7f6c8b2020-11-09 18:35:20 -080098 // Cache of GL textures that we'll store per GraphicBuffer ID
99 std::unordered_map<uint64_t, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache
100 GUARDED_BY(mRenderingMutex);
101 std::unordered_map<uint64_t, std::shared_ptr<AutoBackendTexture::LocalRef>>
102 mProtectedTextureCache GUARDED_BY(mRenderingMutex);
John Reck67b1e2b2020-08-26 13:17:24 -0700103 // Mutex guarding rendering operations, so that:
104 // 1. GL operations aren't interleaved, and
105 // 2. Internal state related to rendering that is potentially modified by
106 // multiple threads is guaranteed thread-safe.
107 std::mutex mRenderingMutex;
108
109 sp<Fence> mLastDrawFence;
110
Lucas Dupind508e472020-11-04 04:32:06 +0000111 // Graphics context used for creating surfaces and submitting commands
John Reck67b1e2b2020-08-26 13:17:24 -0700112 sk_sp<GrDirectContext> mGrContext;
Lucas Dupind508e472020-11-04 04:32:06 +0000113 // Same as above, but for protected content (eg. DRM)
114 sk_sp<GrDirectContext> mProtectedGrContext;
John Reck67b1e2b2020-08-26 13:17:24 -0700115
Lucas Dupind508e472020-11-04 04:32:06 +0000116 bool mInProtectedContext = false;
John Reck67b1e2b2020-08-26 13:17:24 -0700117};
118
119} // namespace skia
120} // namespace renderengine
121} // namespace android
122
Galia Peycheva6c460652020-11-03 19:42:42 +0100123#endif /* SF_GLESRENDERENGINE_H_ */