| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright 2020 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #pragma once | 
|  | 18 |  | 
|  | 19 | #include <android-base/thread_annotations.h> | 
|  | 20 | #include <condition_variable> | 
|  | 21 | #include <mutex> | 
|  | 22 | #include <queue> | 
|  | 23 | #include <thread> | 
|  | 24 |  | 
|  | 25 | #include "renderengine/RenderEngine.h" | 
|  | 26 |  | 
|  | 27 | namespace android { | 
|  | 28 | namespace renderengine { | 
|  | 29 | namespace threaded { | 
|  | 30 |  | 
| Ana Krulec | 15f7cf3 | 2020-05-12 11:57:42 -0700 | [diff] [blame] | 31 | using CreateInstanceFactory = std::function<std::unique_ptr<renderengine::RenderEngine>()>; | 
|  | 32 |  | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 33 | /** | 
|  | 34 | * This class extends a basic RenderEngine class. It contains a thread. Each time a function of | 
|  | 35 | * this class is called, we create a lambda function that is put on a queue. The main thread then | 
|  | 36 | * executes the functions in order. | 
|  | 37 | */ | 
| Ana Krulec | 15f7cf3 | 2020-05-12 11:57:42 -0700 | [diff] [blame] | 38 | class RenderEngineThreaded : public RenderEngine { | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 39 | public: | 
| Alec Mouri | 0d99510 | 2021-02-24 16:53:38 -0800 | [diff] [blame] | 40 | static std::unique_ptr<RenderEngineThreaded> create(CreateInstanceFactory factory, | 
|  | 41 | RenderEngineType type); | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 42 |  | 
| Alec Mouri | 0d99510 | 2021-02-24 16:53:38 -0800 | [diff] [blame] | 43 | RenderEngineThreaded(CreateInstanceFactory factory, RenderEngineType type); | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 44 | ~RenderEngineThreaded() override; | 
| Ady Abraham | fe2a6db | 2021-06-09 15:41:37 -0700 | [diff] [blame] | 45 | std::future<void> primeCache() override; | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 46 |  | 
|  | 47 | void dump(std::string& result) override; | 
|  | 48 |  | 
|  | 49 | void genTextures(size_t count, uint32_t* names) override; | 
|  | 50 | void deleteTextures(size_t count, uint32_t const* names) override; | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 51 | size_t getMaxTextureSize() const override; | 
|  | 52 | size_t getMaxViewportDims() const override; | 
|  | 53 |  | 
|  | 54 | bool isProtected() const override; | 
|  | 55 | bool supportsProtectedContent() const override; | 
| Derek Sollenberger | 1ec2fb5 | 2021-06-16 15:11:27 -0400 | [diff] [blame] | 56 | void useProtectedContext(bool useProtectedContext) override; | 
| Derek Sollenberger | d3f6065 | 2021-06-11 15:34:36 -0400 | [diff] [blame] | 57 | void cleanupPostRender() override; | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 58 |  | 
|  | 59 | status_t drawLayers(const DisplaySettings& display, | 
|  | 60 | const std::vector<const LayerSettings*>& layers, | 
| Alec Mouri | a90a570 | 2021-04-16 16:36:21 +0000 | [diff] [blame] | 61 | const std::shared_ptr<ExternalTexture>& buffer, | 
|  | 62 | const bool useFramebufferCache, base::unique_fd&& bufferFence, | 
|  | 63 | base::unique_fd* drawFence) override; | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 64 |  | 
| Marin Shalamanov | 23c31af | 2020-09-09 15:01:47 +0200 | [diff] [blame] | 65 | void cleanFramebufferCache() override; | 
| Alec Mouri | d6f0946 | 2020-12-07 11:18:17 -0800 | [diff] [blame] | 66 | int getContextPriority() override; | 
| Derek Sollenberger | b399837 | 2021-02-16 15:16:56 -0500 | [diff] [blame] | 67 | bool supportsBackgroundBlur() override; | 
| Ady Abraham | 7825c68 | 2021-05-17 15:12:14 -0700 | [diff] [blame] | 68 | void onActiveDisplaySizeChanged(ui::Size size) override; | 
| Marin Shalamanov | 23c31af | 2020-09-09 15:01:47 +0200 | [diff] [blame] | 69 |  | 
| Alec Mouri | a90a570 | 2021-04-16 16:36:21 +0000 | [diff] [blame] | 70 | protected: | 
|  | 71 | void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) override; | 
|  | 72 | void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override; | 
| Derek Sollenberger | d3f6065 | 2021-06-11 15:34:36 -0400 | [diff] [blame] | 73 | bool canSkipPostRenderCleanup() const override; | 
| Alec Mouri | a90a570 | 2021-04-16 16:36:21 +0000 | [diff] [blame] | 74 |  | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 75 | private: | 
| Ana Krulec | 15f7cf3 | 2020-05-12 11:57:42 -0700 | [diff] [blame] | 76 | void threadMain(CreateInstanceFactory factory); | 
| Derek Sollenberger | 4bea01e | 2021-04-09 13:59:37 -0400 | [diff] [blame] | 77 | void waitUntilInitialized() const; | 
| Ady Abraham | fe2a6db | 2021-06-09 15:41:37 -0700 | [diff] [blame] | 78 | static status_t setSchedFifo(bool enabled); | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 79 |  | 
|  | 80 | /* ------------------------------------------------------------------------ | 
|  | 81 | * Threading | 
|  | 82 | */ | 
| Ady Abraham | dde984b | 2021-03-18 12:47:36 -0700 | [diff] [blame] | 83 | const char* const mThreadName = "RenderEngine"; | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 84 | // Protects the creation and destruction of mThread. | 
|  | 85 | mutable std::mutex mThreadMutex; | 
|  | 86 | std::thread mThread GUARDED_BY(mThreadMutex); | 
| Alec Mouri | 39d9cb7 | 2021-06-10 10:26:15 -0700 | [diff] [blame] | 87 | std::atomic<bool> mRunning = true; | 
|  | 88 |  | 
|  | 89 | using Work = std::function<void(renderengine::RenderEngine&)>; | 
|  | 90 | mutable std::queue<Work> mFunctionCalls GUARDED_BY(mThreadMutex); | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 91 | mutable std::condition_variable mCondition; | 
|  | 92 |  | 
| Derek Sollenberger | 4bea01e | 2021-04-09 13:59:37 -0400 | [diff] [blame] | 93 | // Used to allow select thread safe methods to be accessed without requiring the | 
|  | 94 | // method to be invoked on the RenderEngine thread | 
|  | 95 | bool mIsInitialized = false; | 
|  | 96 | mutable std::mutex mInitializedMutex; | 
|  | 97 | mutable std::condition_variable mInitializedCondition; | 
|  | 98 |  | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 99 | /* ------------------------------------------------------------------------ | 
|  | 100 | * Render Engine | 
|  | 101 | */ | 
|  | 102 | std::unique_ptr<renderengine::RenderEngine> mRenderEngine; | 
| Derek Sollenberger | 1ec2fb5 | 2021-06-16 15:11:27 -0400 | [diff] [blame] | 103 | std::atomic<bool> mIsProtected = false; | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 104 | }; | 
|  | 105 | } // namespace threaded | 
|  | 106 | } // namespace renderengine | 
| Alec Mouri | 368e158 | 2020-08-13 10:14:29 -0700 | [diff] [blame] | 107 | } // namespace android |