commit | b399837ddf6b54a9af6363a3e1dbe106bedde3e1 | [log] [tgz] |
---|---|---|
author | Derek Sollenberger <djsollen@google.com> | Tue Feb 16 15:16:56 2021 -0500 |
committer | Derek Sollenberger <djsollen@google.com> | Thu Feb 18 11:16:46 2021 -0500 |
tree | 6345537e27b78f2c1764bbdce95112014b5b33af | |
parent | 3c18744b3b5f8e5700ab90877ca41bedfc721349 [diff] [blame] |
Enable RenderEngine blur testing on more devices. Test: atest renderengine_test Bug: 176903027 Change-Id: I85e3a561548506bd9cab1a6c8f7e15c47fbff960
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.h b/libs/renderengine/threaded/RenderEngineThreaded.h index 8b1e2de..8279cbc 100644 --- a/libs/renderengine/threaded/RenderEngineThreaded.h +++ b/libs/renderengine/threaded/RenderEngineThreaded.h
@@ -64,6 +64,7 @@ void cleanFramebufferCache() override; int getContextPriority() override; + bool supportsBackgroundBlur() override; private: void threadMain(CreateInstanceFactory factory);