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Ady Abraham8a82ba62020-01-17 12:43:17 -08001/*
2 * Copyright 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080019#include <chrono>
20#include <deque>
21#include <optional>
22#include <string>
23#include <unordered_map>
24
Ady Abrahambdda8f02021-04-01 16:06:11 -070025#include <ui/Transform.h>
Ady Abraham8a82ba62020-01-17 12:43:17 -080026#include <utils/Timers.h>
27
Rachel Leece6e0042023-06-27 11:22:54 -070028#include <scheduler/Fps.h>
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080029#include <scheduler/Seamlessness.h>
Ady Abraham8a82ba62020-01-17 12:43:17 -080030
Vishnu Nair3fbe3262023-09-29 17:07:00 -070031#include "FrameRateCompatibility.h"
Ady Abraham8a82ba62020-01-17 12:43:17 -080032#include "LayerHistory.h"
Dominik Laskowskid82e0f02022-10-26 15:23:04 -040033#include "RefreshRateSelector.h"
Ady Abraham8a82ba62020-01-17 12:43:17 -080034
35namespace android {
36
37class Layer;
38
39namespace scheduler {
40
41using namespace std::chrono_literals;
Vishnu Nairef68d6d2023-02-28 06:18:27 +000042struct LayerProps;
Ady Abraham8a82ba62020-01-17 12:43:17 -080043// Maximum period between presents for a layer to be considered active.
44constexpr std::chrono::nanoseconds MAX_ACTIVE_LAYER_PERIOD_NS = 1200ms;
45
46// Earliest present time for a layer to be considered active.
47constexpr nsecs_t getActiveLayerThreshold(nsecs_t now) {
48 return now - MAX_ACTIVE_LAYER_PERIOD_NS.count();
49}
50
51// Stores history of present times and refresh rates for a layer.
Marin Shalamanov1bc43ee2020-11-20 16:56:52 +010052class LayerInfo {
Ady Abraham5def7332020-05-29 16:13:47 -070053 using LayerUpdateType = LayerHistory::LayerUpdateType;
54
Ady Abraham8a82ba62020-01-17 12:43:17 -080055 // Layer is considered frequent if the earliest value in the window of most recent present times
56 // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
57 // favor of a low refresh rate.
Ady Abraham86ac5c52023-01-11 15:24:03 -080058 static constexpr size_t kFrequentLayerWindowSize = 4;
Dominik Laskowski6eab42d2021-09-13 14:34:13 -070059 static constexpr Fps kMinFpsForFrequentLayer = 10_Hz;
Marin Shalamanov2045d5b2020-12-28 18:11:41 +010060 static constexpr auto kMaxPeriodForFrequentLayerNs =
61 std::chrono::nanoseconds(kMinFpsForFrequentLayer.getPeriodNsecs()) + 1ms;
Arthur Hungc70bee22023-06-02 01:35:52 +000062 static constexpr size_t kNumSmallDirtyThreshold = 2;
Ady Abraham8a82ba62020-01-17 12:43:17 -080063
Marin Shalamanov1bc43ee2020-11-20 16:56:52 +010064 friend class LayerHistoryTest;
Vishnu Nair47b7bb42023-09-29 16:27:33 -070065 friend class LayerHistoryIntegrationTest;
Marin Shalamanov2045d5b2020-12-28 18:11:41 +010066 friend class LayerInfoTest;
Ady Abraham8a82ba62020-01-17 12:43:17 -080067
68public:
Marin Shalamanov46084422020-10-13 12:33:42 +020069 // Holds information about the layer vote
70 struct LayerVote {
71 LayerHistory::LayerVoteType type = LayerHistory::LayerVoteType::Heuristic;
Dominik Laskowski6eab42d2021-09-13 14:34:13 -070072 Fps fps;
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010073 Seamlessness seamlessness = Seamlessness::Default;
Rachel Leece6e0042023-06-27 11:22:54 -070074 FrameRateCategory category = FrameRateCategory::Default;
Rachel Lee67afbea2023-09-28 15:35:07 -070075 bool categorySmoothSwitchOnly = false;
Rachel Leece6e0042023-06-27 11:22:54 -070076
77 // Returns true if the layer explicitly should contribute to frame rate scoring.
Rachel Leed0694bc2023-09-12 14:57:58 -070078 bool isNoVote() const { return RefreshRateSelector::isNoVote(type); }
Marin Shalamanov46084422020-10-13 12:33:42 +020079 };
80
Rachel Leece6e0042023-06-27 11:22:54 -070081 using RefreshRateVotes = ftl::SmallVector<LayerInfo::LayerVote, 2>;
82
Rachel Lee58cc90d2023-09-05 18:50:20 -070083 enum class FrameRateSelectionStrategy {
Rachel Lee70f7b692023-11-22 11:24:02 -080084 Propagate,
Rachel Lee58cc90d2023-09-05 18:50:20 -070085 OverrideChildren,
Rachel Lee70f7b692023-11-22 11:24:02 -080086 Self,
Rachel Lee58cc90d2023-09-05 18:50:20 -070087
Rachel Lee70f7b692023-11-22 11:24:02 -080088 ftl_last = Self
Rachel Lee58cc90d2023-09-05 18:50:20 -070089 };
90
Rachel Leece6e0042023-06-27 11:22:54 -070091 // Encapsulates the frame rate specifications of the layer. This information will be used
Ady Abrahambdda8f02021-04-01 16:06:11 -070092 // when the display refresh rate is determined.
93 struct FrameRate {
94 using Seamlessness = scheduler::Seamlessness;
95
Rachel Leece6e0042023-06-27 11:22:54 -070096 // Information related to a specific desired frame rate vote.
97 struct FrameRateVote {
98 Fps rate;
99 FrameRateCompatibility type = FrameRateCompatibility::Default;
100 Seamlessness seamlessness = Seamlessness::Default;
101
102 bool operator==(const FrameRateVote& other) const {
103 return isApproxEqual(rate, other.rate) && type == other.type &&
104 seamlessness == other.seamlessness;
105 }
106
107 FrameRateVote() = default;
108
109 FrameRateVote(Fps rate, FrameRateCompatibility type,
110 Seamlessness seamlessness = Seamlessness::OnlySeamless)
111 : rate(rate), type(type), seamlessness(getSeamlessness(rate, seamlessness)) {}
112 } vote;
113
114 FrameRateCategory category = FrameRateCategory::Default;
Rachel Lee67afbea2023-09-28 15:35:07 -0700115 bool categorySmoothSwitchOnly = false;
Ady Abrahambdda8f02021-04-01 16:06:11 -0700116
Dominik Laskowski6eab42d2021-09-13 14:34:13 -0700117 FrameRate() = default;
118
Ady Abrahambdda8f02021-04-01 16:06:11 -0700119 FrameRate(Fps rate, FrameRateCompatibility type,
Rachel Leece6e0042023-06-27 11:22:54 -0700120 Seamlessness seamlessness = Seamlessness::OnlySeamless,
121 FrameRateCategory category = FrameRateCategory::Default)
122 : vote(FrameRateVote(rate, type, seamlessness)), category(category) {}
Ady Abrahambdda8f02021-04-01 16:06:11 -0700123
124 bool operator==(const FrameRate& other) const {
Rachel Leece6e0042023-06-27 11:22:54 -0700125 return vote == other.vote && category == other.category;
Ady Abrahambdda8f02021-04-01 16:06:11 -0700126 }
127
128 bool operator!=(const FrameRate& other) const { return !(*this == other); }
129
130 // Convert an ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* value to a
131 // Layer::FrameRateCompatibility. Logs fatal if the compatibility value is invalid.
132 static FrameRateCompatibility convertCompatibility(int8_t compatibility);
Rachel Leece6e0042023-06-27 11:22:54 -0700133
134 // Convert an ANATIVEWINDOW_CHANGE_FRAME_RATE_* value to a scheduler::Seamlessness.
Rachel Lee58cc90d2023-09-05 18:50:20 -0700135 // Logs fatal if the strategy value is invalid.
Ady Abrahambdda8f02021-04-01 16:06:11 -0700136 static scheduler::Seamlessness convertChangeFrameRateStrategy(int8_t strategy);
137
Rachel Leece6e0042023-06-27 11:22:54 -0700138 // Convert an ANATIVEWINDOW_FRAME_RATE_CATEGORY_* value to a FrameRateCategory.
Rachel Lee58cc90d2023-09-05 18:50:20 -0700139 // Logs fatal if the category value is invalid.
Rachel Leece6e0042023-06-27 11:22:54 -0700140 static FrameRateCategory convertCategory(int8_t category);
141
142 // True if the FrameRate has explicit frame rate specifications.
143 bool isValid() const;
144
145 // Returns true if the FrameRate explicitly instructs to not contribute to frame rate
146 // selection.
147 bool isNoVote() const;
148
Rachel Lee45681982024-03-14 18:40:15 -0700149 // Checks whether the given FrameRate's vote specifications is valid for MRR devices
150 // given the current flagging.
151 bool isVoteValidForMrr(bool isVrrDevice) const;
152
Ady Abrahambdda8f02021-04-01 16:06:11 -0700153 private:
154 static Seamlessness getSeamlessness(Fps rate, Seamlessness seamlessness) {
155 if (!rate.isValid()) {
156 // Refresh rate of 0 is a special value which should reset the vote to
157 // its default value.
158 return Seamlessness::Default;
159 }
160 return seamlessness;
161 }
162 };
163
Rachel Lee58cc90d2023-09-05 18:50:20 -0700164 // Convert an ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_* value to FrameRateSelectionStrategy.
165 // Logs fatal if the strategy value is invalid.
166 static FrameRateSelectionStrategy convertFrameRateSelectionStrategy(int8_t strategy);
167
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700168 static void setTraceEnabled(bool enabled) { sTraceEnabled = enabled; }
169
Ady Abrahambdda8f02021-04-01 16:06:11 -0700170 LayerInfo(const std::string& name, uid_t ownerUid, LayerHistory::LayerVoteType defaultVote);
Ady Abraham8a82ba62020-01-17 12:43:17 -0800171
Marin Shalamanov1bc43ee2020-11-20 16:56:52 +0100172 LayerInfo(const LayerInfo&) = delete;
173 LayerInfo& operator=(const LayerInfo&) = delete;
Ady Abraham8a82ba62020-01-17 12:43:17 -0800174
175 // Records the last requested present time. It also stores information about when
176 // the layer was last updated. If the present time is farther in the future than the
177 // updated time, the updated time is the present time.
Ady Abraham5def7332020-05-29 16:13:47 -0700178 void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType,
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000179 bool pendingModeChange, const LayerProps& props);
Ady Abraham8a82ba62020-01-17 12:43:17 -0800180
Ady Abraham8a82ba62020-01-17 12:43:17 -0800181 // Sets an explicit layer vote. This usually comes directly from the application via
Andy Yu8c2703d2023-11-03 11:22:46 -0700182 // ANativeWindow_setFrameRate API. This is also used by Game Default Frame Rate and
183 // Game Mode Intervention Frame Rate.
Marin Shalamanov46084422020-10-13 12:33:42 +0200184 void setLayerVote(LayerVote vote) { mLayerVote = vote; }
Ady Abraham8a82ba62020-01-17 12:43:17 -0800185
186 // Sets the default layer vote. This will be the layer vote after calling to resetLayerVote().
187 // This is used for layers that called to setLayerVote() and then removed the vote, so that the
188 // layer can go back to whatever vote it had before the app voted for it.
189 void setDefaultLayerVote(LayerHistory::LayerVoteType type) { mDefaultVote = type; }
190
Vishnu Nair41376b62023-11-08 05:08:58 -0800191 void setProperties(const LayerProps&);
192
Ady Abraham8a82ba62020-01-17 12:43:17 -0800193 // Resets the layer vote to its default.
Rachel Leece6e0042023-06-27 11:22:54 -0700194 void resetLayerVote() {
195 mLayerVote = {mDefaultVote, Fps(), Seamlessness::Default, FrameRateCategory::Default};
196 }
Ady Abraham8a82ba62020-01-17 12:43:17 -0800197
Ady Abrahambdda8f02021-04-01 16:06:11 -0700198 std::string getName() const { return mName; }
199
200 uid_t getOwnerUid() const { return mOwnerUid; }
201
Rachel Leece6e0042023-06-27 11:22:54 -0700202 RefreshRateVotes getRefreshRateVote(const RefreshRateSelector&, nsecs_t now);
Ady Abraham8a82ba62020-01-17 12:43:17 -0800203
204 // Return the last updated time. If the present time is farther in the future than the
205 // updated time, the updated time is the present time.
206 nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; }
207
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000208 FrameRate getSetFrameRateVote() const;
209 bool isVisible() const;
210 int32_t getFrameRateSelectionPriority() const;
Alec Mouri89f5d4e2023-10-20 17:12:49 +0000211 bool isFrontBuffered() const;
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000212 FloatRect getBounds() const;
213 ui::Transform getTransform() const;
Ady Abrahambdda8f02021-04-01 16:06:11 -0700214
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700215 // Returns a C string for tracing a vote
216 const char* getTraceTag(LayerHistory::LayerVoteType type) const;
217
Nathaniel Nifong1303d912021-10-06 09:41:24 -0400218 // Return the framerate of this layer.
219 Fps getFps(nsecs_t now) const;
220
Ady Abraham983e5682020-05-28 16:49:18 -0700221 void onLayerInactive(nsecs_t now) {
Ady Abrahamdfb63ba2020-05-27 20:05:05 +0000222 // Mark mFrameTimeValidSince to now to ignore all previous frame times.
223 // We are not deleting the old frame to keep track of whether we should treat the first
224 // buffer as Max as we don't know anything about this layer or Min as this layer is
225 // posting infrequent updates.
Ady Abraham983e5682020-05-28 16:49:18 -0700226 const auto timePoint = std::chrono::nanoseconds(now);
227 mFrameTimeValidSince = std::chrono::time_point<std::chrono::steady_clock>(timePoint);
Ady Abrahamb1b9d412020-06-01 19:53:52 -0700228 mLastRefreshRate = {};
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700229 mRefreshRateHistory.clear();
ramindani63db24e2023-04-03 10:56:05 -0700230 mIsFrequencyConclusive = true;
Ady Abrahama61edcb2020-01-30 18:32:03 -0800231 }
Ady Abraham8a82ba62020-01-17 12:43:17 -0800232
Ady Abraham983e5682020-05-28 16:49:18 -0700233 void clearHistory(nsecs_t now) {
234 onLayerInactive(now);
235 mFrameTimes.clear();
236 }
237
Ady Abraham8a82ba62020-01-17 12:43:17 -0800238private:
Ady Abrahama61edcb2020-01-30 18:32:03 -0800239 // Used to store the layer timestamps
240 struct FrameTimeData {
Marin Shalamanov2045d5b2020-12-28 18:11:41 +0100241 nsecs_t presentTime; // desiredPresentTime, if provided
Ady Abrahama61edcb2020-01-30 18:32:03 -0800242 nsecs_t queueTime; // buffer queue time
Marin Shalamanova7fe3042021-01-29 21:02:08 +0100243 bool pendingModeChange;
Arthur Hungc70bee22023-06-02 01:35:52 +0000244 bool isSmallDirty;
Ady Abrahama61edcb2020-01-30 18:32:03 -0800245 };
246
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700247 // Holds information about the calculated and reported refresh rate
248 struct RefreshRateHeuristicData {
249 // Rate calculated on the layer
Dominik Laskowski6eab42d2021-09-13 14:34:13 -0700250 Fps calculated;
Marin Shalamanov1bc43ee2020-11-20 16:56:52 +0100251 // Last reported rate for LayerInfo::getRefreshRate()
Dominik Laskowski6eab42d2021-09-13 14:34:13 -0700252 Fps reported;
Marin Shalamanov1bc43ee2020-11-20 16:56:52 +0100253 // Whether the last reported rate for LayerInfo::getRefreshRate()
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700254 // was due to animation or infrequent updates
Ady Abraham86ac5c52023-01-11 15:24:03 -0800255 bool animating = false;
256 // Whether the last reported rate for LayerInfo::getRefreshRate()
257 // was due to infrequent updates
258 bool infrequent = false;
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700259 };
260
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700261 // Class to store past calculated refresh rate and determine whether
262 // the refresh rate calculated is consistent with past values
263 class RefreshRateHistory {
264 public:
265 static constexpr auto HISTORY_SIZE = 90;
266 static constexpr std::chrono::nanoseconds HISTORY_DURATION = 2s;
267
268 RefreshRateHistory(const std::string& name) : mName(name) {}
269
270 // Clears History
271 void clear();
272
Jerry Chang04eb8e02023-11-15 08:06:07 +0000273 // Adds a new refresh rate and returns valid refresh rate if it is consistent enough
274 Fps add(Fps refreshRate, nsecs_t now, const RefreshRateSelector&);
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700275
276 private:
Marin Shalamanov1bc43ee2020-11-20 16:56:52 +0100277 friend class LayerHistoryTest;
Vishnu Nair47b7bb42023-09-29 16:27:33 -0700278 friend class LayerHistoryIntegrationTest;
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700279
280 // Holds the refresh rate when it was calculated
281 struct RefreshRateData {
Dominik Laskowski6eab42d2021-09-13 14:34:13 -0700282 Fps refreshRate;
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700283 nsecs_t timestamp = 0;
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700284 };
285
286 // Holds tracing strings
287 struct HeuristicTraceTagData {
288 std::string min;
289 std::string max;
290 std::string consistent;
291 std::string average;
292 };
293
Jerry Chang04eb8e02023-11-15 08:06:07 +0000294 Fps selectRefreshRate(const RefreshRateSelector&) const;
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700295 HeuristicTraceTagData makeHeuristicTraceTagData() const;
296
297 const std::string mName;
298 mutable std::optional<HeuristicTraceTagData> mHeuristicTraceTagData;
299 std::deque<RefreshRateData> mRefreshRates;
Marin Shalamanove8a663d2020-11-24 17:48:00 +0100300 static constexpr float MARGIN_CONSISTENT_FPS = 1.0;
Jerry Chang04eb8e02023-11-15 08:06:07 +0000301 static constexpr float MARGIN_CONSISTENT_FPS_FOR_CLOSEST_REFRESH_RATE = 5.0;
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700302 };
303
ramindani63db24e2023-04-03 10:56:05 -0700304 // Represents whether we were able to determine either layer is frequent or infrequent
305 bool mIsFrequencyConclusive = true;
306 struct Frequent {
307 bool isFrequent;
308 bool clearHistory;
309 // Represents whether we were able to determine isFrequent conclusively
310 bool isConclusive;
Arthur Hungc70bee22023-06-02 01:35:52 +0000311 // Represents whether the latest frames are small dirty.
312 bool isSmallDirty = false;
ramindani63db24e2023-04-03 10:56:05 -0700313 };
314 Frequent isFrequent(nsecs_t now) const;
Ady Abraham5def7332020-05-29 16:13:47 -0700315 bool isAnimating(nsecs_t now) const;
Ady Abraham8a82ba62020-01-17 12:43:17 -0800316 bool hasEnoughDataForHeuristic() const;
Dominik Laskowskid82e0f02022-10-26 15:23:04 -0400317 std::optional<Fps> calculateRefreshRateIfPossible(const RefreshRateSelector&, nsecs_t now);
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700318 std::optional<nsecs_t> calculateAverageFrameTime() const;
Ady Abrahamdfb63ba2020-05-27 20:05:05 +0000319 bool isFrameTimeValid(const FrameTimeData&) const;
Ady Abraham8a82ba62020-01-17 12:43:17 -0800320
Ady Abrahama6b676e2020-05-27 14:29:09 -0700321 const std::string mName;
Ady Abrahambdda8f02021-04-01 16:06:11 -0700322 const uid_t mOwnerUid;
Ady Abrahama6b676e2020-05-27 14:29:09 -0700323
Marin Shalamanov4ad8b302020-12-11 15:50:08 +0100324 // Used for sanitizing the heuristic data. If two frames are less than
325 // this period apart from each other they'll be considered as duplicates.
Dominik Laskowski6eab42d2021-09-13 14:34:13 -0700326 static constexpr nsecs_t kMinPeriodBetweenFrames = (240_Hz).getPeriodNsecs();
Marin Shalamanov2045d5b2020-12-28 18:11:41 +0100327 // Used for sanitizing the heuristic data. If two frames are more than
328 // this period apart from each other, the interval between them won't be
329 // taken into account when calculating average frame rate.
330 static constexpr nsecs_t kMaxPeriodBetweenFrames = kMinFpsForFrequentLayer.getPeriodNsecs();
Arthur Hungc70bee22023-06-02 01:35:52 +0000331 // Used for sanitizing the heuristic data. If frames are small dirty updating and are less
332 // than this period apart from each other, the interval between them won't be
333 // taken into account when calculating average frame rate.
334 static constexpr nsecs_t kMinPeriodBetweenSmallDirtyFrames = (60_Hz).getPeriodNsecs();
335
Ady Abraham8a82ba62020-01-17 12:43:17 -0800336 LayerHistory::LayerVoteType mDefaultVote;
337
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700338 LayerVote mLayerVote;
339
Ady Abraham8a82ba62020-01-17 12:43:17 -0800340 nsecs_t mLastUpdatedTime = 0;
341
Ady Abraham5def7332020-05-29 16:13:47 -0700342 nsecs_t mLastAnimationTime = 0;
343
Ady Abrahamb1b9d412020-06-01 19:53:52 -0700344 RefreshRateHeuristicData mLastRefreshRate;
Ady Abraham8a82ba62020-01-17 12:43:17 -0800345
Ady Abraham8a82ba62020-01-17 12:43:17 -0800346 std::deque<FrameTimeData> mFrameTimes;
Ady Abrahamdfb63ba2020-05-27 20:05:05 +0000347 std::chrono::time_point<std::chrono::steady_clock> mFrameTimeValidSince =
348 std::chrono::steady_clock::now();
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700349 static constexpr size_t HISTORY_SIZE = RefreshRateHistory::HISTORY_SIZE;
Arthur Hungc70bee22023-06-02 01:35:52 +0000350 static constexpr std::chrono::nanoseconds HISTORY_DURATION = LayerHistory::kMaxPeriodForHistory;
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700351
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000352 std::unique_ptr<LayerProps> mLayerProps;
Ady Abrahambdda8f02021-04-01 16:06:11 -0700353
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700354 RefreshRateHistory mRefreshRateHistory;
355
Arthur Hung8144e022023-09-08 10:26:23 +0000356 // This will be accessed from only one thread when counting a layer is frequent or infrequent,
357 // and to determine whether a layer is in small dirty updating.
358 mutable int32_t mLastSmallDirtyCount = 0;
359
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700360 mutable std::unordered_map<LayerHistory::LayerVoteType, std::string> mTraceTags;
Ady Abrahamb1b9d412020-06-01 19:53:52 -0700361
362 // Shared for all LayerInfo instances
Ady Abraham0ccd79b2020-06-10 10:11:17 -0700363 static bool sTraceEnabled;
Ady Abraham8a82ba62020-01-17 12:43:17 -0800364};
365
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000366struct LayerProps {
367 bool visible = false;
368 FloatRect bounds;
369 ui::Transform transform;
370 LayerInfo::FrameRate setFrameRateVote;
371 int32_t frameRateSelectionPriority = -1;
Arthur Hungc70bee22023-06-02 01:35:52 +0000372 bool isSmallDirty = false;
Alec Mouri89f5d4e2023-10-20 17:12:49 +0000373 bool isFrontBuffered = false;
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000374};
375
Ady Abraham8a82ba62020-01-17 12:43:17 -0800376} // namespace scheduler
377} // namespace android