Add setFrameRateCategory surface API
Bug: 284911776
Test: atest CtsSurfaceControlTestsStaging
Test: atest libsurfaceflinger_unittest
Change-Id: Ia804a63198ff096d1e5ffedf6046a0350963b8ed
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index c5a6057..7d2444c 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -25,6 +25,7 @@
#include <ui/Transform.h>
#include <utils/Timers.h>
+#include <scheduler/Fps.h>
#include <scheduler/Seamlessness.h>
#include "LayerHistory.h"
@@ -67,8 +68,15 @@
LayerHistory::LayerVoteType type = LayerHistory::LayerVoteType::Heuristic;
Fps fps;
Seamlessness seamlessness = Seamlessness::Default;
+ // Category is in effect if fps is not specified.
+ FrameRateCategory category = FrameRateCategory::Default;
+
+ // Returns true if the layer explicitly should contribute to frame rate scoring.
+ bool isNoVote() const { return RefreshRateSelector::isNoVote(type, category); }
};
+ using RefreshRateVotes = ftl::SmallVector<LayerInfo::LayerVote, 2>;
+
// FrameRateCompatibility specifies how we should interpret the frame rate associated with
// the layer.
enum class FrameRateCompatibility {
@@ -87,24 +95,40 @@
ftl_last = NoVote
};
- // Encapsulates the frame rate and compatibility of the layer. This information will be used
+ // Encapsulates the frame rate specifications of the layer. This information will be used
// when the display refresh rate is determined.
struct FrameRate {
using Seamlessness = scheduler::Seamlessness;
- Fps rate;
- FrameRateCompatibility type = FrameRateCompatibility::Default;
- Seamlessness seamlessness = Seamlessness::Default;
+ // Information related to a specific desired frame rate vote.
+ struct FrameRateVote {
+ Fps rate;
+ FrameRateCompatibility type = FrameRateCompatibility::Default;
+ Seamlessness seamlessness = Seamlessness::Default;
+
+ bool operator==(const FrameRateVote& other) const {
+ return isApproxEqual(rate, other.rate) && type == other.type &&
+ seamlessness == other.seamlessness;
+ }
+
+ FrameRateVote() = default;
+
+ FrameRateVote(Fps rate, FrameRateCompatibility type,
+ Seamlessness seamlessness = Seamlessness::OnlySeamless)
+ : rate(rate), type(type), seamlessness(getSeamlessness(rate, seamlessness)) {}
+ } vote;
+
+ FrameRateCategory category = FrameRateCategory::Default;
FrameRate() = default;
FrameRate(Fps rate, FrameRateCompatibility type,
- Seamlessness seamlessness = Seamlessness::OnlySeamless)
- : rate(rate), type(type), seamlessness(getSeamlessness(rate, seamlessness)) {}
+ Seamlessness seamlessness = Seamlessness::OnlySeamless,
+ FrameRateCategory category = FrameRateCategory::Default)
+ : vote(FrameRateVote(rate, type, seamlessness)), category(category) {}
bool operator==(const FrameRate& other) const {
- return isApproxEqual(rate, other.rate) && type == other.type &&
- seamlessness == other.seamlessness;
+ return vote == other.vote && category == other.category;
}
bool operator!=(const FrameRate& other) const { return !(*this == other); }
@@ -112,8 +136,22 @@
// Convert an ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* value to a
// Layer::FrameRateCompatibility. Logs fatal if the compatibility value is invalid.
static FrameRateCompatibility convertCompatibility(int8_t compatibility);
+
+ // Convert an ANATIVEWINDOW_CHANGE_FRAME_RATE_* value to a scheduler::Seamlessness.
+ // Logs fatal if the compatibility value is invalid.
static scheduler::Seamlessness convertChangeFrameRateStrategy(int8_t strategy);
+ // Convert an ANATIVEWINDOW_FRAME_RATE_CATEGORY_* value to a FrameRateCategory.
+ // Logs fatal if the compatibility value is invalid.
+ static FrameRateCategory convertCategory(int8_t category);
+
+ // True if the FrameRate has explicit frame rate specifications.
+ bool isValid() const;
+
+ // Returns true if the FrameRate explicitly instructs to not contribute to frame rate
+ // selection.
+ bool isNoVote() const;
+
private:
static Seamlessness getSeamlessness(Fps rate, Seamlessness seamlessness) {
if (!rate.isValid()) {
@@ -148,13 +186,15 @@
void setDefaultLayerVote(LayerHistory::LayerVoteType type) { mDefaultVote = type; }
// Resets the layer vote to its default.
- void resetLayerVote() { mLayerVote = {mDefaultVote, Fps(), Seamlessness::Default}; }
+ void resetLayerVote() {
+ mLayerVote = {mDefaultVote, Fps(), Seamlessness::Default, FrameRateCategory::Default};
+ }
std::string getName() const { return mName; }
uid_t getOwnerUid() const { return mOwnerUid; }
- LayerVote getRefreshRateVote(const RefreshRateSelector&, nsecs_t now);
+ RefreshRateVotes getRefreshRateVote(const RefreshRateSelector&, nsecs_t now);
// Return the last updated time. If the present time is farther in the future than the
// updated time, the updated time is the present time.