blob: df1a230002d5d7b221adb4a442253f062e741871 [file] [log] [blame]
Michael Wrightd02c5b62014-02-10 15:10:22 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Garfield Tan0fc2fa72019-08-29 17:22:15 -070017#include "../dispatcher/InputDispatcher.h"
Michael Wrightd02c5b62014-02-10 15:10:22 -080018
Siarhei Vishniakou1c494c52021-08-11 20:25:01 -070019#include <android-base/properties.h>
Prabir Pradhana3ab87a2022-01-27 10:00:21 -080020#include <android-base/silent_death_test.h>
Garfield Tan1c7bc862020-01-28 13:24:04 -080021#include <android-base/stringprintf.h>
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -070022#include <android-base/thread_annotations.h>
Robert Carr803535b2018-08-02 16:38:15 -070023#include <binder/Binder.h>
Michael Wright8e9a8562022-02-09 13:44:29 +000024#include <fcntl.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080025#include <gtest/gtest.h>
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100026#include <input/Input.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080027#include <linux/input.h>
Prabir Pradhan07e05b62021-11-19 03:57:24 -080028#include <sys/epoll.h>
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100029
Garfield Tan1c7bc862020-01-28 13:24:04 -080030#include <cinttypes>
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -070031#include <thread>
Garfield Tan1c7bc862020-01-28 13:24:04 -080032#include <unordered_set>
chaviwd1c23182019-12-20 18:44:56 -080033#include <vector>
Michael Wrightd02c5b62014-02-10 15:10:22 -080034
Garfield Tan1c7bc862020-01-28 13:24:04 -080035using android::base::StringPrintf;
chaviw3277faf2021-05-19 16:45:23 -050036using android::gui::FocusRequest;
37using android::gui::TouchOcclusionMode;
38using android::gui::WindowInfo;
39using android::gui::WindowInfoHandle;
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -080040using android::os::InputEventInjectionResult;
41using android::os::InputEventInjectionSync;
Garfield Tan1c7bc862020-01-28 13:24:04 -080042
Garfield Tane84e6f92019-08-29 17:28:41 -070043namespace android::inputdispatcher {
Michael Wrightd02c5b62014-02-10 15:10:22 -080044
Dominik Laskowski2f01d772022-03-23 16:01:29 -070045using namespace ftl::flag_operators;
46
Michael Wrightd02c5b62014-02-10 15:10:22 -080047// An arbitrary time value.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +000048static constexpr nsecs_t ARBITRARY_TIME = 1234;
Michael Wrightd02c5b62014-02-10 15:10:22 -080049
50// An arbitrary device id.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +000051static constexpr int32_t DEVICE_ID = 1;
Michael Wrightd02c5b62014-02-10 15:10:22 -080052
Jeff Brownf086ddb2014-02-11 14:28:48 -080053// An arbitrary display id.
Arthur Hungabbb9d82021-09-01 14:52:30 +000054static constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
55static constexpr int32_t SECOND_DISPLAY_ID = 1;
Jeff Brownf086ddb2014-02-11 14:28:48 -080056
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -080057static constexpr int32_t POINTER_1_DOWN =
58 AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Prabir Pradhanb60b1dc2022-03-15 14:02:35 +000059static constexpr int32_t POINTER_2_DOWN =
60 AMOTION_EVENT_ACTION_POINTER_DOWN | (2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -080061static constexpr int32_t POINTER_1_UP =
62 AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
63
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +000064// The default pid and uid for windows created by the test.
65static constexpr int32_t WINDOW_PID = 999;
66static constexpr int32_t WINDOW_UID = 1001;
67
68// The default policy flags to use for event injection by tests.
69static constexpr uint32_t DEFAULT_POLICY_FLAGS = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
Michael Wrightd02c5b62014-02-10 15:10:22 -080070
Siarhei Vishniakou58cfc602020-12-14 23:21:30 +000071// An arbitrary pid of the gesture monitor window
72static constexpr int32_t MONITOR_PID = 2001;
73
Siarhei Vishniakou289e9242022-02-15 14:50:16 -080074static constexpr std::chrono::duration STALE_EVENT_TIMEOUT = 1000ms;
75
chaviwd1c23182019-12-20 18:44:56 -080076struct PointF {
77 float x;
78 float y;
79};
Michael Wrightd02c5b62014-02-10 15:10:22 -080080
Gang Wang342c9272020-01-13 13:15:04 -050081/**
82 * Return a DOWN key event with KEYCODE_A.
83 */
84static KeyEvent getTestKeyEvent() {
85 KeyEvent event;
86
Garfield Tanfbe732e2020-01-24 11:26:14 -080087 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
88 INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
89 ARBITRARY_TIME, ARBITRARY_TIME);
Gang Wang342c9272020-01-13 13:15:04 -050090 return event;
91}
92
Siarhei Vishniakouca205502021-07-16 21:31:58 +000093static void assertMotionAction(int32_t expectedAction, int32_t receivedAction) {
94 ASSERT_EQ(expectedAction, receivedAction)
95 << "expected " << MotionEvent::actionToString(expectedAction) << ", got "
96 << MotionEvent::actionToString(receivedAction);
97}
98
Michael Wrightd02c5b62014-02-10 15:10:22 -080099// --- FakeInputDispatcherPolicy ---
100
101class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface {
102 InputDispatcherConfiguration mConfig;
103
Prabir Pradhanedd96402022-02-15 01:46:16 -0800104 using AnrResult = std::pair<sp<IBinder>, int32_t /*pid*/>;
105
Michael Wrightd02c5b62014-02-10 15:10:22 -0800106protected:
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000107 virtual ~FakeInputDispatcherPolicy() {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800108
109public:
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000110 FakeInputDispatcherPolicy() {}
Jackal Guof9696682018-10-05 12:23:23 +0800111
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800112 void assertFilterInputEventWasCalled(const NotifyKeyArgs& args) {
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700113 assertFilterInputEventWasCalledInternal([&args](const InputEvent& event) {
114 ASSERT_EQ(event.getType(), AINPUT_EVENT_TYPE_KEY);
115 EXPECT_EQ(event.getDisplayId(), args.displayId);
116
117 const auto& keyEvent = static_cast<const KeyEvent&>(event);
118 EXPECT_EQ(keyEvent.getEventTime(), args.eventTime);
119 EXPECT_EQ(keyEvent.getAction(), args.action);
120 });
Jackal Guof9696682018-10-05 12:23:23 +0800121 }
122
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700123 void assertFilterInputEventWasCalled(const NotifyMotionArgs& args, vec2 point) {
124 assertFilterInputEventWasCalledInternal([&](const InputEvent& event) {
125 ASSERT_EQ(event.getType(), AINPUT_EVENT_TYPE_MOTION);
126 EXPECT_EQ(event.getDisplayId(), args.displayId);
127
128 const auto& motionEvent = static_cast<const MotionEvent&>(event);
129 EXPECT_EQ(motionEvent.getEventTime(), args.eventTime);
130 EXPECT_EQ(motionEvent.getAction(), args.action);
131 EXPECT_EQ(motionEvent.getX(0), point.x);
132 EXPECT_EQ(motionEvent.getY(0), point.y);
133 EXPECT_EQ(motionEvent.getRawX(0), point.x);
134 EXPECT_EQ(motionEvent.getRawY(0), point.y);
135 });
Jackal Guof9696682018-10-05 12:23:23 +0800136 }
137
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700138 void assertFilterInputEventWasNotCalled() {
139 std::scoped_lock lock(mLock);
140 ASSERT_EQ(nullptr, mFilteredEvent);
141 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800142
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800143 void assertNotifyConfigurationChangedWasCalled(nsecs_t when) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700144 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800145 ASSERT_TRUE(mConfigurationChangedTime)
146 << "Timed out waiting for configuration changed call";
147 ASSERT_EQ(*mConfigurationChangedTime, when);
148 mConfigurationChangedTime = std::nullopt;
149 }
150
151 void assertNotifySwitchWasCalled(const NotifySwitchArgs& args) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700152 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800153 ASSERT_TRUE(mLastNotifySwitch);
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800154 // We do not check id because it is not exposed to the policy
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800155 EXPECT_EQ(args.eventTime, mLastNotifySwitch->eventTime);
156 EXPECT_EQ(args.policyFlags, mLastNotifySwitch->policyFlags);
157 EXPECT_EQ(args.switchValues, mLastNotifySwitch->switchValues);
158 EXPECT_EQ(args.switchMask, mLastNotifySwitch->switchMask);
159 mLastNotifySwitch = std::nullopt;
160 }
161
chaviwfd6d3512019-03-25 13:23:49 -0700162 void assertOnPointerDownEquals(const sp<IBinder>& touchedToken) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700163 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800164 ASSERT_EQ(touchedToken, mOnPointerDownToken);
165 mOnPointerDownToken.clear();
166 }
167
168 void assertOnPointerDownWasNotCalled() {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700169 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800170 ASSERT_TRUE(mOnPointerDownToken == nullptr)
171 << "Expected onPointerDownOutsideFocus to not have been called";
chaviwfd6d3512019-03-25 13:23:49 -0700172 }
173
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700174 // This function must be called soon after the expected ANR timer starts,
175 // because we are also checking how much time has passed.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500176 void assertNotifyNoFocusedWindowAnrWasCalled(
Chris Yea209fde2020-07-22 13:54:51 -0700177 std::chrono::nanoseconds timeout,
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500178 const std::shared_ptr<InputApplicationHandle>& expectedApplication) {
Prabir Pradhanedd96402022-02-15 01:46:16 -0800179 std::unique_lock lock(mLock);
180 android::base::ScopedLockAssertion assumeLocked(mLock);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500181 std::shared_ptr<InputApplicationHandle> application;
Prabir Pradhanedd96402022-02-15 01:46:16 -0800182 ASSERT_NO_FATAL_FAILURE(
183 application = getAnrTokenLockedInterruptible(timeout, mAnrApplications, lock));
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500184 ASSERT_EQ(expectedApplication, application);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700185 }
186
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000187 void assertNotifyWindowUnresponsiveWasCalled(std::chrono::nanoseconds timeout,
Prabir Pradhanedd96402022-02-15 01:46:16 -0800188 const sp<WindowInfoHandle>& window) {
189 LOG_ALWAYS_FATAL_IF(window == nullptr, "window should not be null");
190 assertNotifyWindowUnresponsiveWasCalled(timeout, window->getToken(),
191 window->getInfo()->ownerPid);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500192 }
193
Prabir Pradhanedd96402022-02-15 01:46:16 -0800194 void assertNotifyWindowUnresponsiveWasCalled(std::chrono::nanoseconds timeout,
195 const sp<IBinder>& expectedToken,
196 int32_t expectedPid) {
197 std::unique_lock lock(mLock);
198 android::base::ScopedLockAssertion assumeLocked(mLock);
199 AnrResult result;
200 ASSERT_NO_FATAL_FAILURE(result =
201 getAnrTokenLockedInterruptible(timeout, mAnrWindows, lock));
202 const auto& [token, pid] = result;
203 ASSERT_EQ(expectedToken, token);
204 ASSERT_EQ(expectedPid, pid);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500205 }
206
Prabir Pradhanedd96402022-02-15 01:46:16 -0800207 /** Wrap call with ASSERT_NO_FATAL_FAILURE() to ensure the return value is valid. */
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000208 sp<IBinder> getUnresponsiveWindowToken(std::chrono::nanoseconds timeout) {
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500209 std::unique_lock lock(mLock);
210 android::base::ScopedLockAssertion assumeLocked(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800211 AnrResult result = getAnrTokenLockedInterruptible(timeout, mAnrWindows, lock);
212 const auto& [token, _] = result;
213 return token;
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000214 }
215
Prabir Pradhanedd96402022-02-15 01:46:16 -0800216 void assertNotifyWindowResponsiveWasCalled(const sp<IBinder>& expectedToken,
217 int32_t expectedPid) {
218 std::unique_lock lock(mLock);
219 android::base::ScopedLockAssertion assumeLocked(mLock);
220 AnrResult result;
221 ASSERT_NO_FATAL_FAILURE(
222 result = getAnrTokenLockedInterruptible(0s, mResponsiveWindows, lock));
223 const auto& [token, pid] = result;
224 ASSERT_EQ(expectedToken, token);
225 ASSERT_EQ(expectedPid, pid);
226 }
227
228 /** Wrap call with ASSERT_NO_FATAL_FAILURE() to ensure the return value is valid. */
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000229 sp<IBinder> getResponsiveWindowToken() {
230 std::unique_lock lock(mLock);
231 android::base::ScopedLockAssertion assumeLocked(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800232 AnrResult result = getAnrTokenLockedInterruptible(0s, mResponsiveWindows, lock);
233 const auto& [token, _] = result;
234 return token;
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700235 }
236
237 void assertNotifyAnrWasNotCalled() {
238 std::scoped_lock lock(mLock);
239 ASSERT_TRUE(mAnrApplications.empty());
Prabir Pradhanedd96402022-02-15 01:46:16 -0800240 ASSERT_TRUE(mAnrWindows.empty());
241 ASSERT_TRUE(mResponsiveWindows.empty())
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500242 << "ANR was not called, but please also consume the 'connection is responsive' "
243 "signal";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700244 }
245
Garfield Tan1c7bc862020-01-28 13:24:04 -0800246 void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) {
247 mConfig.keyRepeatTimeout = timeout;
248 mConfig.keyRepeatDelay = delay;
249 }
250
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000251 PointerCaptureRequest assertSetPointerCaptureCalled(bool enabled) {
Prabir Pradhan99987712020-11-10 18:43:05 -0800252 std::unique_lock lock(mLock);
253 base::ScopedLockAssertion assumeLocked(mLock);
254
255 if (!mPointerCaptureChangedCondition.wait_for(lock, 100ms,
256 [this, enabled]() REQUIRES(mLock) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000257 return mPointerCaptureRequest->enable ==
Prabir Pradhan99987712020-11-10 18:43:05 -0800258 enabled;
259 })) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000260 ADD_FAILURE() << "Timed out waiting for setPointerCapture(" << enabled
261 << ") to be called.";
262 return {};
Prabir Pradhan99987712020-11-10 18:43:05 -0800263 }
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000264 auto request = *mPointerCaptureRequest;
265 mPointerCaptureRequest.reset();
266 return request;
Prabir Pradhan99987712020-11-10 18:43:05 -0800267 }
268
269 void assertSetPointerCaptureNotCalled() {
270 std::unique_lock lock(mLock);
271 base::ScopedLockAssertion assumeLocked(mLock);
272
273 if (mPointerCaptureChangedCondition.wait_for(lock, 100ms) != std::cv_status::timeout) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000274 FAIL() << "Expected setPointerCapture(request) to not be called, but was called. "
Prabir Pradhan99987712020-11-10 18:43:05 -0800275 "enabled = "
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000276 << std::to_string(mPointerCaptureRequest->enable);
Prabir Pradhan99987712020-11-10 18:43:05 -0800277 }
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000278 mPointerCaptureRequest.reset();
Prabir Pradhan99987712020-11-10 18:43:05 -0800279 }
280
arthurhungf452d0b2021-01-06 00:19:52 +0800281 void assertDropTargetEquals(const sp<IBinder>& targetToken) {
282 std::scoped_lock lock(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800283 ASSERT_TRUE(mNotifyDropWindowWasCalled);
arthurhungf452d0b2021-01-06 00:19:52 +0800284 ASSERT_EQ(targetToken, mDropTargetWindowToken);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800285 mNotifyDropWindowWasCalled = false;
arthurhungf452d0b2021-01-06 00:19:52 +0800286 }
287
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -0800288 void assertNotifyInputChannelBrokenWasCalled(const sp<IBinder>& token) {
289 std::unique_lock lock(mLock);
290 base::ScopedLockAssertion assumeLocked(mLock);
291 std::optional<sp<IBinder>> receivedToken =
292 getItemFromStorageLockedInterruptible(100ms, mBrokenInputChannels, lock,
293 mNotifyInputChannelBroken);
294 ASSERT_TRUE(receivedToken.has_value());
295 ASSERT_EQ(token, *receivedToken);
296 }
297
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800298 /**
299 * Set policy timeout. A value of zero means next key will not be intercepted.
300 */
301 void setInterceptKeyTimeout(std::chrono::milliseconds timeout) {
302 mInterceptKeyTimeout = timeout;
303 }
304
Michael Wrightd02c5b62014-02-10 15:10:22 -0800305private:
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700306 std::mutex mLock;
307 std::unique_ptr<InputEvent> mFilteredEvent GUARDED_BY(mLock);
308 std::optional<nsecs_t> mConfigurationChangedTime GUARDED_BY(mLock);
309 sp<IBinder> mOnPointerDownToken GUARDED_BY(mLock);
310 std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
Jackal Guof9696682018-10-05 12:23:23 +0800311
Prabir Pradhan99987712020-11-10 18:43:05 -0800312 std::condition_variable mPointerCaptureChangedCondition;
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000313
314 std::optional<PointerCaptureRequest> mPointerCaptureRequest GUARDED_BY(mLock);
Prabir Pradhan99987712020-11-10 18:43:05 -0800315
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700316 // ANR handling
Chris Yea209fde2020-07-22 13:54:51 -0700317 std::queue<std::shared_ptr<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800318 std::queue<AnrResult> mAnrWindows GUARDED_BY(mLock);
319 std::queue<AnrResult> mResponsiveWindows GUARDED_BY(mLock);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700320 std::condition_variable mNotifyAnr;
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -0800321 std::queue<sp<IBinder>> mBrokenInputChannels GUARDED_BY(mLock);
322 std::condition_variable mNotifyInputChannelBroken;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700323
arthurhungf452d0b2021-01-06 00:19:52 +0800324 sp<IBinder> mDropTargetWindowToken GUARDED_BY(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800325 bool mNotifyDropWindowWasCalled GUARDED_BY(mLock) = false;
arthurhungf452d0b2021-01-06 00:19:52 +0800326
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800327 std::chrono::milliseconds mInterceptKeyTimeout = 0ms;
328
Prabir Pradhanedd96402022-02-15 01:46:16 -0800329 // All three ANR-related callbacks behave the same way, so we use this generic function to wait
330 // for a specific container to become non-empty. When the container is non-empty, return the
331 // first entry from the container and erase it.
332 template <class T>
333 T getAnrTokenLockedInterruptible(std::chrono::nanoseconds timeout, std::queue<T>& storage,
334 std::unique_lock<std::mutex>& lock) REQUIRES(mLock) {
335 // If there is an ANR, Dispatcher won't be idle because there are still events
336 // in the waitQueue that we need to check on. So we can't wait for dispatcher to be idle
337 // before checking if ANR was called.
338 // Since dispatcher is not guaranteed to call notifyNoFocusedWindowAnr right away, we need
339 // to provide it some time to act. 100ms seems reasonable.
340 std::chrono::duration timeToWait = timeout + 100ms; // provide some slack
341 const std::chrono::time_point start = std::chrono::steady_clock::now();
342 std::optional<T> token =
343 getItemFromStorageLockedInterruptible(timeToWait, storage, lock, mNotifyAnr);
344 if (!token.has_value()) {
345 ADD_FAILURE() << "Did not receive the ANR callback";
346 return {};
347 }
348
349 const std::chrono::duration waited = std::chrono::steady_clock::now() - start;
350 // Ensure that the ANR didn't get raised too early. We can't be too strict here because
351 // the dispatcher started counting before this function was called
352 if (std::chrono::abs(timeout - waited) > 100ms) {
353 ADD_FAILURE() << "ANR was raised too early or too late. Expected "
354 << std::chrono::duration_cast<std::chrono::milliseconds>(timeout).count()
355 << "ms, but waited "
356 << std::chrono::duration_cast<std::chrono::milliseconds>(waited).count()
357 << "ms instead";
358 }
359 return *token;
360 }
361
362 template <class T>
363 std::optional<T> getItemFromStorageLockedInterruptible(std::chrono::nanoseconds timeout,
364 std::queue<T>& storage,
365 std::unique_lock<std::mutex>& lock,
366 std::condition_variable& condition)
367 REQUIRES(mLock) {
368 condition.wait_for(lock, timeout,
369 [&storage]() REQUIRES(mLock) { return !storage.empty(); });
370 if (storage.empty()) {
371 ADD_FAILURE() << "Did not receive the expected callback";
372 return std::nullopt;
373 }
374 T item = storage.front();
375 storage.pop();
376 return std::make_optional(item);
377 }
378
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600379 void notifyConfigurationChanged(nsecs_t when) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700380 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800381 mConfigurationChangedTime = when;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800382 }
383
Prabir Pradhanedd96402022-02-15 01:46:16 -0800384 void notifyWindowUnresponsive(const sp<IBinder>& connectionToken, std::optional<int32_t> pid,
385 const std::string&) override {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700386 std::scoped_lock lock(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800387 ASSERT_TRUE(pid.has_value());
388 mAnrWindows.push({connectionToken, *pid});
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700389 mNotifyAnr.notify_all();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500390 }
391
Prabir Pradhanedd96402022-02-15 01:46:16 -0800392 void notifyWindowResponsive(const sp<IBinder>& connectionToken,
393 std::optional<int32_t> pid) override {
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500394 std::scoped_lock lock(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800395 ASSERT_TRUE(pid.has_value());
396 mResponsiveWindows.push({connectionToken, *pid});
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500397 mNotifyAnr.notify_all();
398 }
399
400 void notifyNoFocusedWindowAnr(
401 const std::shared_ptr<InputApplicationHandle>& applicationHandle) override {
402 std::scoped_lock lock(mLock);
403 mAnrApplications.push(applicationHandle);
404 mNotifyAnr.notify_all();
Michael Wrightd02c5b62014-02-10 15:10:22 -0800405 }
406
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -0800407 void notifyInputChannelBroken(const sp<IBinder>& connectionToken) override {
408 std::scoped_lock lock(mLock);
409 mBrokenInputChannels.push(connectionToken);
410 mNotifyInputChannelBroken.notify_all();
411 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800412
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600413 void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {}
Robert Carr740167f2018-10-11 19:03:41 -0700414
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600415 void notifyUntrustedTouch(const std::string& obscuringPackage) override {}
Chris Yef59a2f42020-10-16 12:55:26 -0700416 void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType,
417 InputDeviceSensorAccuracy accuracy, nsecs_t timestamp,
418 const std::vector<float>& values) override {}
419
420 void notifySensorAccuracy(int deviceId, InputDeviceSensorType sensorType,
421 InputDeviceSensorAccuracy accuracy) override {}
Bernardo Rufino2e1f6512020-10-08 13:42:07 +0000422
Chris Yefb552902021-02-03 17:18:37 -0800423 void notifyVibratorState(int32_t deviceId, bool isOn) override {}
424
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600425 void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800426 *outConfig = mConfig;
427 }
428
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600429 bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700430 std::scoped_lock lock(mLock);
Jackal Guof9696682018-10-05 12:23:23 +0800431 switch (inputEvent->getType()) {
432 case AINPUT_EVENT_TYPE_KEY: {
433 const KeyEvent* keyEvent = static_cast<const KeyEvent*>(inputEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800434 mFilteredEvent = std::make_unique<KeyEvent>(*keyEvent);
Jackal Guof9696682018-10-05 12:23:23 +0800435 break;
436 }
437
438 case AINPUT_EVENT_TYPE_MOTION: {
439 const MotionEvent* motionEvent = static_cast<const MotionEvent*>(inputEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800440 mFilteredEvent = std::make_unique<MotionEvent>(*motionEvent);
Jackal Guof9696682018-10-05 12:23:23 +0800441 break;
442 }
443 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800444 return true;
445 }
446
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800447 void interceptKeyBeforeQueueing(const KeyEvent* inputEvent, uint32_t&) override {
448 if (inputEvent->getAction() == AKEY_EVENT_ACTION_UP) {
449 // Clear intercept state when we handled the event.
450 mInterceptKeyTimeout = 0ms;
451 }
452 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800453
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600454 void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800455
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600456 nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent*, uint32_t) override {
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800457 nsecs_t delay = std::chrono::nanoseconds(mInterceptKeyTimeout).count();
458 // Clear intercept state so we could dispatch the event in next wake.
459 mInterceptKeyTimeout = 0ms;
460 return delay;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800461 }
462
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600463 bool dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent*, uint32_t, KeyEvent*) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800464 return false;
465 }
466
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600467 void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask,
468 uint32_t policyFlags) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700469 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800470 /** We simply reconstruct NotifySwitchArgs in policy because InputDispatcher is
471 * essentially a passthrough for notifySwitch.
472 */
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800473 mLastNotifySwitch = NotifySwitchArgs(1 /*id*/, when, policyFlags, switchValues, switchMask);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800474 }
475
Sean Stoutb4e0a592021-02-23 07:34:53 -0800476 void pokeUserActivity(nsecs_t, int32_t, int32_t) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800477
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600478 void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700479 std::scoped_lock lock(mLock);
chaviwfd6d3512019-03-25 13:23:49 -0700480 mOnPointerDownToken = newToken;
481 }
482
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000483 void setPointerCapture(const PointerCaptureRequest& request) override {
Prabir Pradhan99987712020-11-10 18:43:05 -0800484 std::scoped_lock lock(mLock);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000485 mPointerCaptureRequest = {request};
Prabir Pradhan99987712020-11-10 18:43:05 -0800486 mPointerCaptureChangedCondition.notify_all();
487 }
488
arthurhungf452d0b2021-01-06 00:19:52 +0800489 void notifyDropWindow(const sp<IBinder>& token, float x, float y) override {
490 std::scoped_lock lock(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800491 mNotifyDropWindowWasCalled = true;
arthurhungf452d0b2021-01-06 00:19:52 +0800492 mDropTargetWindowToken = token;
493 }
494
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700495 void assertFilterInputEventWasCalledInternal(
496 const std::function<void(const InputEvent&)>& verify) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700497 std::scoped_lock lock(mLock);
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -0800498 ASSERT_NE(nullptr, mFilteredEvent) << "Expected filterInputEvent() to have been called.";
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700499 verify(*mFilteredEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800500 mFilteredEvent = nullptr;
Jackal Guof9696682018-10-05 12:23:23 +0800501 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800502};
503
Michael Wrightd02c5b62014-02-10 15:10:22 -0800504// --- InputDispatcherTest ---
505
506class InputDispatcherTest : public testing::Test {
507protected:
508 sp<FakeInputDispatcherPolicy> mFakePolicy;
Siarhei Vishniakou18050092021-09-01 13:32:49 -0700509 std::unique_ptr<InputDispatcher> mDispatcher;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800510
Siarhei Vishniakouf2652122021-03-05 21:39:46 +0000511 void SetUp() override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800512 mFakePolicy = new FakeInputDispatcherPolicy();
Siarhei Vishniakou289e9242022-02-15 14:50:16 -0800513 mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy, STALE_EVENT_TIMEOUT);
Arthur Hungb92218b2018-08-14 12:00:21 +0800514 mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000515 // Start InputDispatcher thread
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700516 ASSERT_EQ(OK, mDispatcher->start());
Michael Wrightd02c5b62014-02-10 15:10:22 -0800517 }
518
Siarhei Vishniakouf2652122021-03-05 21:39:46 +0000519 void TearDown() override {
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700520 ASSERT_EQ(OK, mDispatcher->stop());
Michael Wrightd02c5b62014-02-10 15:10:22 -0800521 mFakePolicy.clear();
Siarhei Vishniakou18050092021-09-01 13:32:49 -0700522 mDispatcher.reset();
Michael Wrightd02c5b62014-02-10 15:10:22 -0800523 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700524
525 /**
526 * Used for debugging when writing the test
527 */
528 void dumpDispatcherState() {
529 std::string dump;
530 mDispatcher->dump(dump);
531 std::stringstream ss(dump);
532 std::string to;
533
534 while (std::getline(ss, to, '\n')) {
535 ALOGE("%s", to.c_str());
536 }
537 }
Vishnu Nair958da932020-08-21 17:12:37 -0700538
chaviw3277faf2021-05-19 16:45:23 -0500539 void setFocusedWindow(const sp<WindowInfoHandle>& window,
540 const sp<WindowInfoHandle>& focusedWindow = nullptr) {
Vishnu Nair958da932020-08-21 17:12:37 -0700541 FocusRequest request;
542 request.token = window->getToken();
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +0000543 request.windowName = window->getName();
Vishnu Nair958da932020-08-21 17:12:37 -0700544 if (focusedWindow) {
545 request.focusedToken = focusedWindow->getToken();
546 }
547 request.timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
548 request.displayId = window->getInfo()->displayId;
549 mDispatcher->setFocusedWindow(request);
550 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800551};
552
Michael Wrightd02c5b62014-02-10 15:10:22 -0800553TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) {
554 KeyEvent event;
555
556 // Rejects undefined key actions.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800557 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
558 INVALID_HMAC,
Siarhei Vishniakou9c858ac2020-01-23 14:20:11 -0600559 /*action*/ -1, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME,
560 ARBITRARY_TIME);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800561 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000562 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
563 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800564 << "Should reject key events with undefined action.";
565
566 // Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800567 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
568 INVALID_HMAC, AKEY_EVENT_ACTION_MULTIPLE, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
Siarhei Vishniakou9c858ac2020-01-23 14:20:11 -0600569 ARBITRARY_TIME, ARBITRARY_TIME);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800570 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000571 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
572 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800573 << "Should reject key events with ACTION_MULTIPLE.";
574}
575
576TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
577 MotionEvent event;
578 PointerProperties pointerProperties[MAX_POINTERS + 1];
579 PointerCoords pointerCoords[MAX_POINTERS + 1];
Siarhei Vishniakou01747382022-01-20 13:23:27 -0800580 for (size_t i = 0; i <= MAX_POINTERS; i++) {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800581 pointerProperties[i].clear();
582 pointerProperties[i].id = i;
583 pointerCoords[i].clear();
584 }
585
Siarhei Vishniakou49e59222018-12-28 18:17:15 -0800586 // Some constants commonly used below
587 constexpr int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
588 constexpr int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE;
589 constexpr int32_t metaState = AMETA_NONE;
590 constexpr MotionClassification classification = MotionClassification::NONE;
591
chaviw9eaa22c2020-07-01 16:21:27 -0700592 ui::Transform identityTransform;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800593 // Rejects undefined motion actions.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800594 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
chaviw9eaa22c2020-07-01 16:21:27 -0700595 /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification,
596 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700597 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
598 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700599 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800600 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000601 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
602 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800603 << "Should reject motion events with undefined action.";
604
605 // Rejects pointer down with invalid index.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800606 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -0800607 POINTER_1_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
608 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
609 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
610 ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500611 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800612 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000613 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
614 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800615 << "Should reject motion events with pointer down index too large.";
616
Garfield Tanfbe732e2020-01-24 11:26:14 -0800617 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700618 AMOTION_EVENT_ACTION_POINTER_DOWN |
619 (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700620 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
621 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700622 identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500623 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800624 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000625 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
626 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800627 << "Should reject motion events with pointer down index too small.";
628
629 // Rejects pointer up with invalid index.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800630 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -0800631 POINTER_1_UP, 0, 0, edgeFlags, metaState, 0, classification, identityTransform,
632 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
633 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
634 ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500635 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800636 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000637 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
638 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800639 << "Should reject motion events with pointer up index too large.";
640
Garfield Tanfbe732e2020-01-24 11:26:14 -0800641 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700642 AMOTION_EVENT_ACTION_POINTER_UP |
643 (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700644 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
645 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700646 identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500647 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800648 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000649 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
650 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800651 << "Should reject motion events with pointer up index too small.";
652
653 // Rejects motion events with invalid number of pointers.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800654 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
655 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700656 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700657 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
658 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700659 /*pointerCount*/ 0, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800660 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000661 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
662 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800663 << "Should reject motion events with 0 pointers.";
664
Garfield Tanfbe732e2020-01-24 11:26:14 -0800665 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
666 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700667 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700668 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
669 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700670 /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800671 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000672 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
673 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800674 << "Should reject motion events with more than MAX_POINTERS pointers.";
675
676 // Rejects motion events with invalid pointer ids.
677 pointerProperties[0].id = -1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800678 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
679 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700680 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700681 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
682 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700683 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800684 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000685 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
686 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800687 << "Should reject motion events with pointer ids less than 0.";
688
689 pointerProperties[0].id = MAX_POINTER_ID + 1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800690 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
691 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700692 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700693 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
694 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700695 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800696 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000697 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
698 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800699 << "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";
700
701 // Rejects motion events with duplicate pointer ids.
702 pointerProperties[0].id = 1;
703 pointerProperties[1].id = 1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800704 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
705 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700706 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700707 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
708 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700709 /*pointerCount*/ 2, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800710 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000711 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
712 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800713 << "Should reject motion events with duplicate pointer ids.";
714}
715
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800716/* Test InputDispatcher for notifyConfigurationChanged and notifySwitch events */
717
718TEST_F(InputDispatcherTest, NotifyConfigurationChanged_CallsPolicy) {
719 constexpr nsecs_t eventTime = 20;
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800720 NotifyConfigurationChangedArgs args(10 /*id*/, eventTime);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800721 mDispatcher->notifyConfigurationChanged(&args);
722 ASSERT_TRUE(mDispatcher->waitForIdle());
723
724 mFakePolicy->assertNotifyConfigurationChangedWasCalled(eventTime);
725}
726
727TEST_F(InputDispatcherTest, NotifySwitch_CallsPolicy) {
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800728 NotifySwitchArgs args(10 /*id*/, 20 /*eventTime*/, 0 /*policyFlags*/, 1 /*switchValues*/,
729 2 /*switchMask*/);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800730 mDispatcher->notifySwitch(&args);
731
732 // InputDispatcher adds POLICY_FLAG_TRUSTED because the event went through InputListener
733 args.policyFlags |= POLICY_FLAG_TRUSTED;
734 mFakePolicy->assertNotifySwitchWasCalled(args);
735}
736
Arthur Hungb92218b2018-08-14 12:00:21 +0800737// --- InputDispatcherTest SetInputWindowTest ---
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700738static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 500ms;
Siarhei Vishniakou1c494c52021-08-11 20:25:01 -0700739// Default input dispatching timeout if there is no focused application or paused window
740// from which to determine an appropriate dispatching timeout.
741static const std::chrono::duration DISPATCHING_TIMEOUT = std::chrono::milliseconds(
742 android::os::IInputConstants::UNMULTIPLIED_DEFAULT_DISPATCHING_TIMEOUT_MILLIS *
743 android::base::HwTimeoutMultiplier());
Arthur Hungb92218b2018-08-14 12:00:21 +0800744
745class FakeApplicationHandle : public InputApplicationHandle {
746public:
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700747 FakeApplicationHandle() {
748 mInfo.name = "Fake Application";
749 mInfo.token = new BBinder();
Siarhei Vishniakou70622952020-07-30 11:17:23 -0500750 mInfo.dispatchingTimeoutMillis =
751 std::chrono::duration_cast<std::chrono::milliseconds>(DISPATCHING_TIMEOUT).count();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700752 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800753 virtual ~FakeApplicationHandle() {}
754
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000755 virtual bool updateInfo() override { return true; }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700756
Siarhei Vishniakou70622952020-07-30 11:17:23 -0500757 void setDispatchingTimeout(std::chrono::milliseconds timeout) {
758 mInfo.dispatchingTimeoutMillis = timeout.count();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700759 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800760};
761
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800762class FakeInputReceiver {
Arthur Hungb92218b2018-08-14 12:00:21 +0800763public:
Garfield Tan15601662020-09-22 15:32:38 -0700764 explicit FakeInputReceiver(std::unique_ptr<InputChannel> clientChannel, const std::string name)
chaviwd1c23182019-12-20 18:44:56 -0800765 : mName(name) {
Garfield Tan15601662020-09-22 15:32:38 -0700766 mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel));
chaviwd1c23182019-12-20 18:44:56 -0800767 }
768
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800769 InputEvent* consume() {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700770 InputEvent* event;
771 std::optional<uint32_t> consumeSeq = receiveEvent(&event);
772 if (!consumeSeq) {
773 return nullptr;
774 }
775 finishEvent(*consumeSeq);
776 return event;
777 }
778
779 /**
780 * Receive an event without acknowledging it.
781 * Return the sequence number that could later be used to send finished signal.
782 */
783 std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
Arthur Hungb92218b2018-08-14 12:00:21 +0800784 uint32_t consumeSeq;
785 InputEvent* event;
Arthur Hungb92218b2018-08-14 12:00:21 +0800786
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800787 std::chrono::time_point start = std::chrono::steady_clock::now();
788 status_t status = WOULD_BLOCK;
789 while (status == WOULD_BLOCK) {
chaviw81e2bb92019-12-18 15:03:51 -0800790 status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq,
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800791 &event);
792 std::chrono::duration elapsed = std::chrono::steady_clock::now() - start;
793 if (elapsed > 100ms) {
794 break;
795 }
796 }
797
798 if (status == WOULD_BLOCK) {
799 // Just means there's no event available.
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700800 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800801 }
802
803 if (status != OK) {
804 ADD_FAILURE() << mName.c_str() << ": consumer consume should return OK.";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700805 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800806 }
807 if (event == nullptr) {
808 ADD_FAILURE() << "Consumed correctly, but received NULL event from consumer";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700809 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800810 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700811 if (outEvent != nullptr) {
812 *outEvent = event;
813 }
814 return consumeSeq;
815 }
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800816
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700817 /**
818 * To be used together with "receiveEvent" to complete the consumption of an event.
819 */
820 void finishEvent(uint32_t consumeSeq) {
821 const status_t status = mConsumer->sendFinishedSignal(consumeSeq, true);
822 ASSERT_EQ(OK, status) << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800823 }
824
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +0000825 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
826 const status_t status = mConsumer->sendTimeline(inputEventId, timeline);
827 ASSERT_EQ(OK, status);
828 }
829
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000830 void consumeEvent(int32_t expectedEventType, int32_t expectedAction,
831 std::optional<int32_t> expectedDisplayId,
832 std::optional<int32_t> expectedFlags) {
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800833 InputEvent* event = consume();
834
835 ASSERT_NE(nullptr, event) << mName.c_str()
836 << ": consumer should have returned non-NULL event.";
Arthur Hungb92218b2018-08-14 12:00:21 +0800837 ASSERT_EQ(expectedEventType, event->getType())
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700838 << mName.c_str() << " expected " << inputEventTypeToString(expectedEventType)
Siarhei Vishniakou7feb2ea2019-11-25 15:11:23 -0800839 << " event, got " << inputEventTypeToString(event->getType()) << " event";
Arthur Hungb92218b2018-08-14 12:00:21 +0800840
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000841 if (expectedDisplayId.has_value()) {
842 EXPECT_EQ(expectedDisplayId, event->getDisplayId());
843 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800844
Tiger Huang8664f8c2018-10-11 19:14:35 +0800845 switch (expectedEventType) {
846 case AINPUT_EVENT_TYPE_KEY: {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800847 const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*event);
848 EXPECT_EQ(expectedAction, keyEvent.getAction());
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000849 if (expectedFlags.has_value()) {
850 EXPECT_EQ(expectedFlags.value(), keyEvent.getFlags());
851 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800852 break;
853 }
854 case AINPUT_EVENT_TYPE_MOTION: {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800855 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
Siarhei Vishniakouca205502021-07-16 21:31:58 +0000856 assertMotionAction(expectedAction, motionEvent.getAction());
857
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000858 if (expectedFlags.has_value()) {
859 EXPECT_EQ(expectedFlags.value(), motionEvent.getFlags());
860 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800861 break;
862 }
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100863 case AINPUT_EVENT_TYPE_FOCUS: {
864 FAIL() << "Use 'consumeFocusEvent' for FOCUS events";
865 }
Prabir Pradhan99987712020-11-10 18:43:05 -0800866 case AINPUT_EVENT_TYPE_CAPTURE: {
867 FAIL() << "Use 'consumeCaptureEvent' for CAPTURE events";
868 }
Antonio Kantekf16f2832021-09-28 04:39:20 +0000869 case AINPUT_EVENT_TYPE_TOUCH_MODE: {
870 FAIL() << "Use 'consumeTouchModeEvent' for TOUCH_MODE events";
871 }
arthurhungb89ccb02020-12-30 16:19:01 +0800872 case AINPUT_EVENT_TYPE_DRAG: {
873 FAIL() << "Use 'consumeDragEvent' for DRAG events";
874 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800875 default: {
876 FAIL() << mName.c_str() << ": invalid event type: " << expectedEventType;
877 }
878 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800879 }
880
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100881 void consumeFocusEvent(bool hasFocus, bool inTouchMode) {
882 InputEvent* event = consume();
883 ASSERT_NE(nullptr, event) << mName.c_str()
884 << ": consumer should have returned non-NULL event.";
885 ASSERT_EQ(AINPUT_EVENT_TYPE_FOCUS, event->getType())
886 << "Got " << inputEventTypeToString(event->getType())
887 << " event instead of FOCUS event";
888
889 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
890 << mName.c_str() << ": event displayId should always be NONE.";
891
892 FocusEvent* focusEvent = static_cast<FocusEvent*>(event);
893 EXPECT_EQ(hasFocus, focusEvent->getHasFocus());
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100894 }
895
Prabir Pradhan99987712020-11-10 18:43:05 -0800896 void consumeCaptureEvent(bool hasCapture) {
897 const InputEvent* event = consume();
898 ASSERT_NE(nullptr, event) << mName.c_str()
899 << ": consumer should have returned non-NULL event.";
900 ASSERT_EQ(AINPUT_EVENT_TYPE_CAPTURE, event->getType())
901 << "Got " << inputEventTypeToString(event->getType())
902 << " event instead of CAPTURE event";
903
904 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
905 << mName.c_str() << ": event displayId should always be NONE.";
906
907 const auto& captureEvent = static_cast<const CaptureEvent&>(*event);
908 EXPECT_EQ(hasCapture, captureEvent.getPointerCaptureEnabled());
909 }
910
arthurhungb89ccb02020-12-30 16:19:01 +0800911 void consumeDragEvent(bool isExiting, float x, float y) {
912 const InputEvent* event = consume();
913 ASSERT_NE(nullptr, event) << mName.c_str()
914 << ": consumer should have returned non-NULL event.";
915 ASSERT_EQ(AINPUT_EVENT_TYPE_DRAG, event->getType())
916 << "Got " << inputEventTypeToString(event->getType())
917 << " event instead of DRAG event";
918
919 EXPECT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
920 << mName.c_str() << ": event displayId should always be NONE.";
921
922 const auto& dragEvent = static_cast<const DragEvent&>(*event);
923 EXPECT_EQ(isExiting, dragEvent.isExiting());
924 EXPECT_EQ(x, dragEvent.getX());
925 EXPECT_EQ(y, dragEvent.getY());
926 }
927
Antonio Kantekf16f2832021-09-28 04:39:20 +0000928 void consumeTouchModeEvent(bool inTouchMode) {
929 const InputEvent* event = consume();
930 ASSERT_NE(nullptr, event) << mName.c_str()
931 << ": consumer should have returned non-NULL event.";
932 ASSERT_EQ(AINPUT_EVENT_TYPE_TOUCH_MODE, event->getType())
933 << "Got " << inputEventTypeToString(event->getType())
934 << " event instead of TOUCH_MODE event";
935
936 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
937 << mName.c_str() << ": event displayId should always be NONE.";
938 const auto& touchModeEvent = static_cast<const TouchModeEvent&>(*event);
939 EXPECT_EQ(inTouchMode, touchModeEvent.isInTouchMode());
940 }
941
chaviwd1c23182019-12-20 18:44:56 -0800942 void assertNoEvents() {
943 InputEvent* event = consume();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700944 if (event == nullptr) {
945 return;
946 }
947 if (event->getType() == AINPUT_EVENT_TYPE_KEY) {
948 KeyEvent& keyEvent = static_cast<KeyEvent&>(*event);
949 ADD_FAILURE() << "Received key event "
950 << KeyEvent::actionToString(keyEvent.getAction());
951 } else if (event->getType() == AINPUT_EVENT_TYPE_MOTION) {
952 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
953 ADD_FAILURE() << "Received motion event "
954 << MotionEvent::actionToString(motionEvent.getAction());
955 } else if (event->getType() == AINPUT_EVENT_TYPE_FOCUS) {
956 FocusEvent& focusEvent = static_cast<FocusEvent&>(*event);
957 ADD_FAILURE() << "Received focus event, hasFocus = "
958 << (focusEvent.getHasFocus() ? "true" : "false");
Prabir Pradhan99987712020-11-10 18:43:05 -0800959 } else if (event->getType() == AINPUT_EVENT_TYPE_CAPTURE) {
960 const auto& captureEvent = static_cast<CaptureEvent&>(*event);
961 ADD_FAILURE() << "Received capture event, pointerCaptureEnabled = "
962 << (captureEvent.getPointerCaptureEnabled() ? "true" : "false");
Antonio Kantekf16f2832021-09-28 04:39:20 +0000963 } else if (event->getType() == AINPUT_EVENT_TYPE_TOUCH_MODE) {
964 const auto& touchModeEvent = static_cast<TouchModeEvent&>(*event);
965 ADD_FAILURE() << "Received touch mode event, inTouchMode = "
966 << (touchModeEvent.isInTouchMode() ? "true" : "false");
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700967 }
968 FAIL() << mName.c_str()
969 << ": should not have received any events, so consume() should return NULL";
chaviwd1c23182019-12-20 18:44:56 -0800970 }
971
972 sp<IBinder> getToken() { return mConsumer->getChannel()->getConnectionToken(); }
973
Prabir Pradhan07e05b62021-11-19 03:57:24 -0800974 int getChannelFd() { return mConsumer->getChannel()->getFd().get(); }
975
chaviwd1c23182019-12-20 18:44:56 -0800976protected:
977 std::unique_ptr<InputConsumer> mConsumer;
978 PreallocatedInputEventFactory mEventFactory;
979
980 std::string mName;
981};
982
chaviw3277faf2021-05-19 16:45:23 -0500983class FakeWindowHandle : public WindowInfoHandle {
chaviwd1c23182019-12-20 18:44:56 -0800984public:
985 static const int32_t WIDTH = 600;
986 static const int32_t HEIGHT = 800;
chaviwd1c23182019-12-20 18:44:56 -0800987
Chris Yea209fde2020-07-22 13:54:51 -0700988 FakeWindowHandle(const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
Siarhei Vishniakou18050092021-09-01 13:32:49 -0700989 const std::unique_ptr<InputDispatcher>& dispatcher, const std::string name,
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500990 int32_t displayId, std::optional<sp<IBinder>> token = std::nullopt)
chaviwd1c23182019-12-20 18:44:56 -0800991 : mName(name) {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500992 if (token == std::nullopt) {
Garfield Tan15601662020-09-22 15:32:38 -0700993 base::Result<std::unique_ptr<InputChannel>> channel =
994 dispatcher->createInputChannel(name);
995 token = (*channel)->getConnectionToken();
996 mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name);
chaviwd1c23182019-12-20 18:44:56 -0800997 }
998
999 inputApplicationHandle->updateInfo();
1000 mInfo.applicationInfo = *inputApplicationHandle->getInfo();
1001
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001002 mInfo.token = *token;
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001003 mInfo.id = sId++;
chaviwd1c23182019-12-20 18:44:56 -08001004 mInfo.name = name;
Siarhei Vishniakouc1ae5562020-06-30 14:22:57 -05001005 mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001006 mInfo.alpha = 1.0;
chaviwd1c23182019-12-20 18:44:56 -08001007 mInfo.frameLeft = 0;
1008 mInfo.frameTop = 0;
1009 mInfo.frameRight = WIDTH;
1010 mInfo.frameBottom = HEIGHT;
chaviw1ff3d1e2020-07-01 15:53:47 -07001011 mInfo.transform.set(0, 0);
chaviwd1c23182019-12-20 18:44:56 -08001012 mInfo.globalScaleFactor = 1.0;
1013 mInfo.touchableRegion.clear();
1014 mInfo.addTouchableRegion(Rect(0, 0, WIDTH, HEIGHT));
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001015 mInfo.ownerPid = WINDOW_PID;
1016 mInfo.ownerUid = WINDOW_UID;
chaviwd1c23182019-12-20 18:44:56 -08001017 mInfo.displayId = displayId;
Prabir Pradhan51e7db02022-02-07 06:02:57 -08001018 mInfo.inputConfig = WindowInfo::InputConfig::DEFAULT;
chaviwd1c23182019-12-20 18:44:56 -08001019 }
1020
Arthur Hungabbb9d82021-09-01 14:52:30 +00001021 sp<FakeWindowHandle> clone(
1022 const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001023 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t displayId) {
Arthur Hungabbb9d82021-09-01 14:52:30 +00001024 sp<FakeWindowHandle> handle =
1025 new FakeWindowHandle(inputApplicationHandle, dispatcher, mInfo.name + "(Mirror)",
1026 displayId, mInfo.token);
1027 return handle;
1028 }
1029
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001030 void setTouchable(bool touchable) {
1031 mInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, !touchable);
1032 }
chaviwd1c23182019-12-20 18:44:56 -08001033
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001034 void setFocusable(bool focusable) {
1035 mInfo.setInputConfig(WindowInfo::InputConfig::NOT_FOCUSABLE, !focusable);
1036 }
1037
1038 void setVisible(bool visible) {
1039 mInfo.setInputConfig(WindowInfo::InputConfig::NOT_VISIBLE, !visible);
1040 }
Vishnu Nair958da932020-08-21 17:12:37 -07001041
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001042 void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
Siarhei Vishniakouc1ae5562020-06-30 14:22:57 -05001043 mInfo.dispatchingTimeout = timeout;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001044 }
1045
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001046 void setPaused(bool paused) {
1047 mInfo.setInputConfig(WindowInfo::InputConfig::PAUSE_DISPATCHING, paused);
1048 }
1049
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08001050 void setPreventSplitting(bool preventSplitting) {
1051 mInfo.setInputConfig(WindowInfo::InputConfig::PREVENT_SPLITTING, preventSplitting);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001052 }
1053
1054 void setSlippery(bool slippery) {
1055 mInfo.setInputConfig(WindowInfo::InputConfig::SLIPPERY, slippery);
1056 }
1057
1058 void setWatchOutsideTouch(bool watchOutside) {
1059 mInfo.setInputConfig(WindowInfo::InputConfig::WATCH_OUTSIDE_TOUCH, watchOutside);
1060 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001061
Prabir Pradhan51e7db02022-02-07 06:02:57 -08001062 void setSpy(bool spy) { mInfo.setInputConfig(WindowInfo::InputConfig::SPY, spy); }
1063
1064 void setInterceptsStylus(bool interceptsStylus) {
1065 mInfo.setInputConfig(WindowInfo::InputConfig::INTERCEPTS_STYLUS, interceptsStylus);
1066 }
1067
1068 void setDropInput(bool dropInput) {
1069 mInfo.setInputConfig(WindowInfo::InputConfig::DROP_INPUT, dropInput);
1070 }
1071
1072 void setDropInputIfObscured(bool dropInputIfObscured) {
1073 mInfo.setInputConfig(WindowInfo::InputConfig::DROP_INPUT_IF_OBSCURED, dropInputIfObscured);
1074 }
1075
1076 void setNoInputChannel(bool noInputChannel) {
1077 mInfo.setInputConfig(WindowInfo::InputConfig::NO_INPUT_CHANNEL, noInputChannel);
1078 }
1079
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001080 void setAlpha(float alpha) { mInfo.alpha = alpha; }
1081
chaviw3277faf2021-05-19 16:45:23 -05001082 void setTouchOcclusionMode(TouchOcclusionMode mode) { mInfo.touchOcclusionMode = mode; }
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001083
Bernardo Rufino7393d172021-02-26 13:56:11 +00001084 void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; }
1085
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07001086 void setFrame(const Rect& frame, const ui::Transform& displayTransform = ui::Transform()) {
chaviwd1c23182019-12-20 18:44:56 -08001087 mInfo.frameLeft = frame.left;
1088 mInfo.frameTop = frame.top;
1089 mInfo.frameRight = frame.right;
1090 mInfo.frameBottom = frame.bottom;
1091 mInfo.touchableRegion.clear();
1092 mInfo.addTouchableRegion(frame);
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07001093
1094 const Rect logicalDisplayFrame = displayTransform.transform(frame);
1095 ui::Transform translate;
1096 translate.set(-logicalDisplayFrame.left, -logicalDisplayFrame.top);
1097 mInfo.transform = translate * displayTransform;
chaviwd1c23182019-12-20 18:44:56 -08001098 }
1099
Prabir Pradhan07e05b62021-11-19 03:57:24 -08001100 void setTouchableRegion(const Region& region) { mInfo.touchableRegion = region; }
1101
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001102 void setIsWallpaper(bool isWallpaper) {
1103 mInfo.setInputConfig(WindowInfo::InputConfig::IS_WALLPAPER, isWallpaper);
1104 }
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001105
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001106 void setDupTouchToWallpaper(bool hasWallpaper) {
1107 mInfo.setInputConfig(WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER, hasWallpaper);
1108 }
chaviwd1c23182019-12-20 18:44:56 -08001109
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001110 void setTrustedOverlay(bool trustedOverlay) {
1111 mInfo.setInputConfig(WindowInfo::InputConfig::TRUSTED_OVERLAY, trustedOverlay);
1112 }
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001113
chaviw9eaa22c2020-07-01 16:21:27 -07001114 void setWindowTransform(float dsdx, float dtdx, float dtdy, float dsdy) {
1115 mInfo.transform.set(dsdx, dtdx, dtdy, dsdy);
1116 }
1117
1118 void setWindowScale(float xScale, float yScale) { setWindowTransform(xScale, 0, 0, yScale); }
chaviwaf87b3e2019-10-01 16:59:28 -07001119
yunho.shinf4a80b82020-11-16 21:13:57 +09001120 void setWindowOffset(float offsetX, float offsetY) { mInfo.transform.set(offsetX, offsetY); }
1121
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001122 void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
1123 consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN, expectedDisplayId,
1124 expectedFlags);
1125 }
1126
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001127 void consumeKeyUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
1128 consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, expectedDisplayId, expectedFlags);
1129 }
1130
Svet Ganov5d3bc372020-01-26 23:11:07 -08001131 void consumeMotionCancel(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001132 int32_t expectedFlags = 0) {
Svet Ganov5d3bc372020-01-26 23:11:07 -08001133 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, expectedDisplayId,
1134 expectedFlags);
1135 }
1136
1137 void consumeMotionMove(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001138 int32_t expectedFlags = 0) {
Svet Ganov5d3bc372020-01-26 23:11:07 -08001139 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, expectedDisplayId,
1140 expectedFlags);
1141 }
1142
1143 void consumeMotionDown(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001144 int32_t expectedFlags = 0) {
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001145 consumeAnyMotionDown(expectedDisplayId, expectedFlags);
1146 }
1147
1148 void consumeAnyMotionDown(std::optional<int32_t> expectedDisplayId = std::nullopt,
1149 std::optional<int32_t> expectedFlags = std::nullopt) {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001150 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN, expectedDisplayId,
1151 expectedFlags);
1152 }
1153
Svet Ganov5d3bc372020-01-26 23:11:07 -08001154 void consumeMotionPointerDown(int32_t pointerIdx,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001155 int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1156 int32_t expectedFlags = 0) {
1157 int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN |
1158 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001159 consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
1160 }
1161
1162 void consumeMotionPointerUp(int32_t pointerIdx, int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001163 int32_t expectedFlags = 0) {
1164 int32_t action = AMOTION_EVENT_ACTION_POINTER_UP |
1165 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001166 consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
1167 }
1168
1169 void consumeMotionUp(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001170 int32_t expectedFlags = 0) {
Michael Wright3a240c42019-12-10 20:53:41 +00001171 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP, expectedDisplayId,
1172 expectedFlags);
1173 }
1174
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05001175 void consumeMotionOutside(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1176 int32_t expectedFlags = 0) {
1177 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE, expectedDisplayId,
1178 expectedFlags);
1179 }
1180
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08001181 void consumeMotionOutsideWithZeroedCoords(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1182 int32_t expectedFlags = 0) {
1183 InputEvent* event = consume();
1184 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType());
1185 const MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
1186 EXPECT_EQ(AMOTION_EVENT_ACTION_OUTSIDE, motionEvent.getActionMasked());
1187 EXPECT_EQ(0.f, motionEvent.getRawPointerCoords(0)->getX());
1188 EXPECT_EQ(0.f, motionEvent.getRawPointerCoords(0)->getY());
1189 }
1190
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001191 void consumeFocusEvent(bool hasFocus, bool inTouchMode = true) {
1192 ASSERT_NE(mInputReceiver, nullptr)
1193 << "Cannot consume events from a window with no receiver";
1194 mInputReceiver->consumeFocusEvent(hasFocus, inTouchMode);
1195 }
1196
Prabir Pradhan99987712020-11-10 18:43:05 -08001197 void consumeCaptureEvent(bool hasCapture) {
1198 ASSERT_NE(mInputReceiver, nullptr)
1199 << "Cannot consume events from a window with no receiver";
1200 mInputReceiver->consumeCaptureEvent(hasCapture);
1201 }
1202
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001203 void consumeEvent(int32_t expectedEventType, int32_t expectedAction,
1204 std::optional<int32_t> expectedDisplayId,
1205 std::optional<int32_t> expectedFlags) {
chaviwd1c23182019-12-20 18:44:56 -08001206 ASSERT_NE(mInputReceiver, nullptr) << "Invalid consume event on window with no receiver";
1207 mInputReceiver->consumeEvent(expectedEventType, expectedAction, expectedDisplayId,
1208 expectedFlags);
1209 }
1210
arthurhungb89ccb02020-12-30 16:19:01 +08001211 void consumeDragEvent(bool isExiting, float x, float y) {
1212 mInputReceiver->consumeDragEvent(isExiting, x, y);
1213 }
1214
Antonio Kantekf16f2832021-09-28 04:39:20 +00001215 void consumeTouchModeEvent(bool inTouchMode) {
1216 ASSERT_NE(mInputReceiver, nullptr)
1217 << "Cannot consume events from a window with no receiver";
1218 mInputReceiver->consumeTouchModeEvent(inTouchMode);
1219 }
1220
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001221 std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001222 if (mInputReceiver == nullptr) {
1223 ADD_FAILURE() << "Invalid receive event on window with no receiver";
1224 return std::nullopt;
1225 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001226 return mInputReceiver->receiveEvent(outEvent);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001227 }
1228
1229 void finishEvent(uint32_t sequenceNum) {
1230 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
1231 mInputReceiver->finishEvent(sequenceNum);
1232 }
1233
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +00001234 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
1235 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
1236 mInputReceiver->sendTimeline(inputEventId, timeline);
1237 }
1238
chaviwaf87b3e2019-10-01 16:59:28 -07001239 InputEvent* consume() {
1240 if (mInputReceiver == nullptr) {
1241 return nullptr;
1242 }
1243 return mInputReceiver->consume();
1244 }
1245
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00001246 MotionEvent* consumeMotion() {
1247 InputEvent* event = consume();
1248 if (event == nullptr) {
1249 ADD_FAILURE() << "Consume failed : no event";
1250 return nullptr;
1251 }
1252 if (event->getType() != AINPUT_EVENT_TYPE_MOTION) {
1253 ADD_FAILURE() << "Instead of motion event, got "
1254 << inputEventTypeToString(event->getType());
1255 return nullptr;
1256 }
1257 return static_cast<MotionEvent*>(event);
1258 }
1259
Arthur Hungb92218b2018-08-14 12:00:21 +08001260 void assertNoEvents() {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001261 if (mInputReceiver == nullptr &&
Prabir Pradhan51e7db02022-02-07 06:02:57 -08001262 mInfo.inputConfig.test(WindowInfo::InputConfig::NO_INPUT_CHANNEL)) {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001263 return; // Can't receive events if the window does not have input channel
1264 }
1265 ASSERT_NE(nullptr, mInputReceiver)
1266 << "Window without InputReceiver must specify feature NO_INPUT_CHANNEL";
chaviwd1c23182019-12-20 18:44:56 -08001267 mInputReceiver->assertNoEvents();
Arthur Hungb92218b2018-08-14 12:00:21 +08001268 }
1269
chaviwaf87b3e2019-10-01 16:59:28 -07001270 sp<IBinder> getToken() { return mInfo.token; }
1271
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001272 const std::string& getName() { return mName; }
1273
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001274 void setOwnerInfo(int32_t ownerPid, int32_t ownerUid) {
1275 mInfo.ownerPid = ownerPid;
1276 mInfo.ownerUid = ownerUid;
1277 }
1278
Prabir Pradhanedd96402022-02-15 01:46:16 -08001279 int32_t getPid() const { return mInfo.ownerPid; }
1280
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -08001281 void destroyReceiver() { mInputReceiver = nullptr; }
1282
Prabir Pradhan07e05b62021-11-19 03:57:24 -08001283 int getChannelFd() { return mInputReceiver->getChannelFd(); }
1284
chaviwd1c23182019-12-20 18:44:56 -08001285private:
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001286 const std::string mName;
chaviwd1c23182019-12-20 18:44:56 -08001287 std::unique_ptr<FakeInputReceiver> mInputReceiver;
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001288 static std::atomic<int32_t> sId; // each window gets a unique id, like in surfaceflinger
Arthur Hung2fbf37f2018-09-13 18:16:41 +08001289};
1290
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001291std::atomic<int32_t> FakeWindowHandle::sId{1};
1292
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001293static InputEventInjectionResult injectKey(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001294 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001295 int32_t displayId = ADISPLAY_ID_NONE,
1296 InputEventInjectionSync syncMode = InputEventInjectionSync::WAIT_FOR_RESULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001297 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001298 bool allowKeyRepeat = true, std::optional<int32_t> targetUid = {},
1299 uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
Arthur Hungb92218b2018-08-14 12:00:21 +08001300 KeyEvent event;
1301 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1302
1303 // Define a valid key down event.
Garfield Tanfbe732e2020-01-24 11:26:14 -08001304 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001305 INVALID_HMAC, action, /* flags */ 0, AKEYCODE_A, KEY_A, AMETA_NONE,
1306 repeatCount, currentTime, currentTime);
Arthur Hungb92218b2018-08-14 12:00:21 +08001307
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001308 if (!allowKeyRepeat) {
1309 policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
1310 }
Arthur Hungb92218b2018-08-14 12:00:21 +08001311 // Inject event until dispatch out.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001312 return dispatcher->injectInputEvent(&event, targetUid, syncMode, injectionTimeout, policyFlags);
Arthur Hungb92218b2018-08-14 12:00:21 +08001313}
1314
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001315static InputEventInjectionResult injectKeyDown(const std::unique_ptr<InputDispatcher>& dispatcher,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001316 int32_t displayId = ADISPLAY_ID_NONE) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001317 return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId);
1318}
1319
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001320// Inject a down event that has key repeat disabled. This allows InputDispatcher to idle without
1321// sending a subsequent key up. When key repeat is enabled, the dispatcher cannot idle because it
1322// has to be woken up to process the repeating key.
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001323static InputEventInjectionResult injectKeyDownNoRepeat(
1324 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t displayId = ADISPLAY_ID_NONE) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001325 return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId,
1326 InputEventInjectionSync::WAIT_FOR_RESULT, INJECT_EVENT_TIMEOUT,
1327 /* allowKeyRepeat */ false);
1328}
1329
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001330static InputEventInjectionResult injectKeyUp(const std::unique_ptr<InputDispatcher>& dispatcher,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001331 int32_t displayId = ADISPLAY_ID_NONE) {
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001332 return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /* repeatCount */ 0, displayId);
1333}
1334
Garfield Tandf26e862020-07-01 20:18:19 -07001335class PointerBuilder {
1336public:
1337 PointerBuilder(int32_t id, int32_t toolType) {
1338 mProperties.clear();
1339 mProperties.id = id;
1340 mProperties.toolType = toolType;
1341 mCoords.clear();
1342 }
1343
1344 PointerBuilder& x(float x) { return axis(AMOTION_EVENT_AXIS_X, x); }
1345
1346 PointerBuilder& y(float y) { return axis(AMOTION_EVENT_AXIS_Y, y); }
1347
1348 PointerBuilder& axis(int32_t axis, float value) {
1349 mCoords.setAxisValue(axis, value);
1350 return *this;
1351 }
1352
1353 PointerProperties buildProperties() const { return mProperties; }
1354
1355 PointerCoords buildCoords() const { return mCoords; }
1356
1357private:
1358 PointerProperties mProperties;
1359 PointerCoords mCoords;
1360};
1361
1362class MotionEventBuilder {
1363public:
1364 MotionEventBuilder(int32_t action, int32_t source) {
1365 mAction = action;
1366 mSource = source;
1367 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
1368 }
1369
1370 MotionEventBuilder& eventTime(nsecs_t eventTime) {
1371 mEventTime = eventTime;
1372 return *this;
1373 }
1374
1375 MotionEventBuilder& displayId(int32_t displayId) {
1376 mDisplayId = displayId;
1377 return *this;
1378 }
1379
1380 MotionEventBuilder& actionButton(int32_t actionButton) {
1381 mActionButton = actionButton;
1382 return *this;
1383 }
1384
arthurhung6d4bed92021-03-17 11:59:33 +08001385 MotionEventBuilder& buttonState(int32_t buttonState) {
1386 mButtonState = buttonState;
Garfield Tandf26e862020-07-01 20:18:19 -07001387 return *this;
1388 }
1389
1390 MotionEventBuilder& rawXCursorPosition(float rawXCursorPosition) {
1391 mRawXCursorPosition = rawXCursorPosition;
1392 return *this;
1393 }
1394
1395 MotionEventBuilder& rawYCursorPosition(float rawYCursorPosition) {
1396 mRawYCursorPosition = rawYCursorPosition;
1397 return *this;
1398 }
1399
1400 MotionEventBuilder& pointer(PointerBuilder pointer) {
1401 mPointers.push_back(pointer);
1402 return *this;
1403 }
1404
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001405 MotionEventBuilder& addFlag(uint32_t flags) {
1406 mFlags |= flags;
1407 return *this;
1408 }
1409
Garfield Tandf26e862020-07-01 20:18:19 -07001410 MotionEvent build() {
1411 std::vector<PointerProperties> pointerProperties;
1412 std::vector<PointerCoords> pointerCoords;
1413 for (const PointerBuilder& pointer : mPointers) {
1414 pointerProperties.push_back(pointer.buildProperties());
1415 pointerCoords.push_back(pointer.buildCoords());
1416 }
1417
1418 // Set mouse cursor position for the most common cases to avoid boilerplate.
1419 if (mSource == AINPUT_SOURCE_MOUSE &&
1420 !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition) &&
1421 mPointers.size() == 1) {
1422 mRawXCursorPosition = pointerCoords[0].getX();
1423 mRawYCursorPosition = pointerCoords[0].getY();
1424 }
1425
1426 MotionEvent event;
chaviw9eaa22c2020-07-01 16:21:27 -07001427 ui::Transform identityTransform;
Garfield Tandf26e862020-07-01 20:18:19 -07001428 event.initialize(InputEvent::nextId(), DEVICE_ID, mSource, mDisplayId, INVALID_HMAC,
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001429 mAction, mActionButton, mFlags, /* edgeFlags */ 0, AMETA_NONE,
chaviw9eaa22c2020-07-01 16:21:27 -07001430 mButtonState, MotionClassification::NONE, identityTransform,
1431 /* xPrecision */ 0, /* yPrecision */ 0, mRawXCursorPosition,
Prabir Pradhanb9b18502021-08-26 12:30:32 -07001432 mRawYCursorPosition, identityTransform, mEventTime, mEventTime,
1433 mPointers.size(), pointerProperties.data(), pointerCoords.data());
Garfield Tandf26e862020-07-01 20:18:19 -07001434
1435 return event;
1436 }
1437
1438private:
1439 int32_t mAction;
1440 int32_t mSource;
1441 nsecs_t mEventTime;
1442 int32_t mDisplayId{ADISPLAY_ID_DEFAULT};
1443 int32_t mActionButton{0};
1444 int32_t mButtonState{0};
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001445 int32_t mFlags{0};
Garfield Tandf26e862020-07-01 20:18:19 -07001446 float mRawXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
1447 float mRawYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
1448
1449 std::vector<PointerBuilder> mPointers;
1450};
1451
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001452static InputEventInjectionResult injectMotionEvent(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001453 const std::unique_ptr<InputDispatcher>& dispatcher, const MotionEvent& event,
Garfield Tandf26e862020-07-01 20:18:19 -07001454 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001455 InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
1456 std::optional<int32_t> targetUid = {}, uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
1457 return dispatcher->injectInputEvent(&event, targetUid, injectionMode, injectionTimeout,
1458 policyFlags);
Garfield Tandf26e862020-07-01 20:18:19 -07001459}
1460
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001461static InputEventInjectionResult injectMotionEvent(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001462 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t action, int32_t source,
Prabir Pradhan07e05b62021-11-19 03:57:24 -08001463 int32_t displayId, const PointF& position = {100, 200},
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001464 const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001465 AMOTION_EVENT_INVALID_CURSOR_POSITION},
1466 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001467 InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001468 nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC),
1469 std::optional<int32_t> targetUid = {}, uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
Garfield Tandf26e862020-07-01 20:18:19 -07001470 MotionEvent event = MotionEventBuilder(action, source)
1471 .displayId(displayId)
1472 .eventTime(eventTime)
1473 .rawXCursorPosition(cursorPosition.x)
1474 .rawYCursorPosition(cursorPosition.y)
1475 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1476 .x(position.x)
1477 .y(position.y))
1478 .build();
Arthur Hungb92218b2018-08-14 12:00:21 +08001479
1480 // Inject event until dispatch out.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001481 return injectMotionEvent(dispatcher, event, injectionTimeout, injectionMode, targetUid,
1482 policyFlags);
Arthur Hungb92218b2018-08-14 12:00:21 +08001483}
1484
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001485static InputEventInjectionResult injectMotionDown(
1486 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t source, int32_t displayId,
1487 const PointF& location = {100, 200}) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001488 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location);
Garfield Tan00f511d2019-06-12 16:55:40 -07001489}
1490
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001491static InputEventInjectionResult injectMotionUp(const std::unique_ptr<InputDispatcher>& dispatcher,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001492 int32_t source, int32_t displayId,
1493 const PointF& location = {100, 200}) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001494 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location);
Michael Wright3a240c42019-12-10 20:53:41 +00001495}
1496
Jackal Guof9696682018-10-05 12:23:23 +08001497static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) {
1498 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1499 // Define a valid key event.
Siarhei Vishniakou58ba3d12021-02-11 01:31:07 +00001500 NotifyKeyArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
1501 displayId, POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A,
1502 KEY_A, AMETA_NONE, currentTime);
Jackal Guof9696682018-10-05 12:23:23 +08001503
1504 return args;
1505}
1506
chaviwd1c23182019-12-20 18:44:56 -08001507static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId,
1508 const std::vector<PointF>& points) {
1509 size_t pointerCount = points.size();
chaviwaf87b3e2019-10-01 16:59:28 -07001510 if (action == AMOTION_EVENT_ACTION_DOWN || action == AMOTION_EVENT_ACTION_UP) {
1511 EXPECT_EQ(1U, pointerCount) << "Actions DOWN and UP can only contain a single pointer";
1512 }
1513
chaviwd1c23182019-12-20 18:44:56 -08001514 PointerProperties pointerProperties[pointerCount];
1515 PointerCoords pointerCoords[pointerCount];
Jackal Guof9696682018-10-05 12:23:23 +08001516
chaviwd1c23182019-12-20 18:44:56 -08001517 for (size_t i = 0; i < pointerCount; i++) {
1518 pointerProperties[i].clear();
1519 pointerProperties[i].id = i;
1520 pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
Jackal Guof9696682018-10-05 12:23:23 +08001521
chaviwd1c23182019-12-20 18:44:56 -08001522 pointerCoords[i].clear();
1523 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, points[i].x);
1524 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, points[i].y);
1525 }
Jackal Guof9696682018-10-05 12:23:23 +08001526
1527 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1528 // Define a valid motion event.
Siarhei Vishniakou58ba3d12021-02-11 01:31:07 +00001529 NotifyMotionArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, source, displayId,
Garfield Tan00f511d2019-06-12 16:55:40 -07001530 POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
1531 AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
chaviwd1c23182019-12-20 18:44:56 -08001532 AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
1533 pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0,
Garfield Tan00f511d2019-06-12 16:55:40 -07001534 AMOTION_EVENT_INVALID_CURSOR_POSITION,
1535 AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /* videoFrames */ {});
Jackal Guof9696682018-10-05 12:23:23 +08001536
1537 return args;
1538}
1539
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001540static NotifyMotionArgs generateTouchArgs(int32_t action, const std::vector<PointF>& points) {
1541 return generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, points);
1542}
1543
chaviwd1c23182019-12-20 18:44:56 -08001544static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId) {
1545 return generateMotionArgs(action, source, displayId, {PointF{100, 200}});
1546}
1547
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00001548static NotifyPointerCaptureChangedArgs generatePointerCaptureChangedArgs(
1549 const PointerCaptureRequest& request) {
1550 return NotifyPointerCaptureChangedArgs(/* id */ 0, systemTime(SYSTEM_TIME_MONOTONIC), request);
Prabir Pradhan99987712020-11-10 18:43:05 -08001551}
1552
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -08001553/**
1554 * When a window unexpectedly disposes of its input channel, policy should be notified about the
1555 * broken channel.
1556 */
1557TEST_F(InputDispatcherTest, WhenInputChannelBreaks_PolicyIsNotified) {
1558 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1559 sp<FakeWindowHandle> window =
1560 new FakeWindowHandle(application, mDispatcher, "Window that breaks its input channel",
1561 ADISPLAY_ID_DEFAULT);
1562
1563 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1564
1565 // Window closes its channel, but the window remains.
1566 window->destroyReceiver();
1567 mFakePolicy->assertNotifyInputChannelBrokenWasCalled(window->getInfo()->token);
1568}
1569
Arthur Hungb92218b2018-08-14 12:00:21 +08001570TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001571 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001572 sp<FakeWindowHandle> window =
1573 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001574
Arthur Hung72d8dc32020-03-28 00:48:39 +00001575 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001576 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1577 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
1578 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08001579
1580 // Window should receive motion event.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001581 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001582}
1583
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07001584TEST_F(InputDispatcherTest, WhenDisplayNotSpecified_InjectMotionToDefaultDisplay) {
1585 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1586 sp<FakeWindowHandle> window =
1587 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1588
1589 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1590 // Inject a MotionEvent to an unknown display.
1591 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1592 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_NONE))
1593 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1594
1595 // Window should receive motion event.
1596 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1597}
1598
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001599/**
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08001600 * Calling setInputWindows once should not cause any issues.
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001601 * This test serves as a sanity check for the next test, where setInputWindows is
1602 * called twice.
1603 */
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08001604TEST_F(InputDispatcherTest, SetInputWindowOnceWithSingleTouchWindow) {
Chris Yea209fde2020-07-22 13:54:51 -07001605 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001606 sp<FakeWindowHandle> window =
1607 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1608 window->setFrame(Rect(0, 0, 100, 100));
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001609
1610 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001611 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001612 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1613 {50, 50}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001614 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001615
1616 // Window should receive motion event.
1617 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1618}
1619
1620/**
1621 * Calling setInputWindows twice, with the same info, should not cause any issues.
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001622 */
1623TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001624 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001625 sp<FakeWindowHandle> window =
1626 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1627 window->setFrame(Rect(0, 0, 100, 100));
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001628
1629 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1630 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001631 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001632 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1633 {50, 50}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001634 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001635
1636 // Window should receive motion event.
1637 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1638}
1639
Arthur Hungb92218b2018-08-14 12:00:21 +08001640// The foreground window should receive the first touch down event.
1641TEST_F(InputDispatcherTest, SetInputWindow_MultiWindowsTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001642 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001643 sp<FakeWindowHandle> windowTop =
1644 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
1645 sp<FakeWindowHandle> windowSecond =
1646 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001647
Arthur Hung72d8dc32020-03-28 00:48:39 +00001648 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001649 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1650 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
1651 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08001652
1653 // Top window should receive the touch down event. Second window should not receive anything.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001654 windowTop->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001655 windowSecond->assertNoEvents();
1656}
1657
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001658/**
1659 * Two windows: A top window, and a wallpaper behind the window.
1660 * Touch goes to the top window, and then top window disappears. Ensure that wallpaper window
1661 * gets ACTION_CANCEL.
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001662 * 1. foregroundWindow <-- dup touch to wallpaper
1663 * 2. wallpaperWindow <-- is wallpaper
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001664 */
1665TEST_F(InputDispatcherTest, WhenForegroundWindowDisappears_WallpaperTouchIsCanceled) {
1666 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1667 sp<FakeWindowHandle> foregroundWindow =
1668 new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001669 foregroundWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001670 sp<FakeWindowHandle> wallpaperWindow =
1671 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001672 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001673 constexpr int expectedWallpaperFlags =
1674 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1675
1676 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
1677 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1678 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1679 {100, 200}))
1680 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1681
1682 // Both foreground window and its wallpaper should receive the touch down
1683 foregroundWindow->consumeMotionDown();
1684 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1685
1686 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1687 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
1688 ADISPLAY_ID_DEFAULT, {110, 200}))
1689 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1690
1691 foregroundWindow->consumeMotionMove();
1692 wallpaperWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1693
1694 // Now the foreground window goes away, but the wallpaper stays
1695 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wallpaperWindow}}});
1696 foregroundWindow->consumeMotionCancel();
1697 // Since the "parent" window of the wallpaper is gone, wallpaper should receive cancel, too.
1698 wallpaperWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1699}
1700
1701/**
Siarhei Vishniakou2b030972021-11-18 10:01:27 -08001702 * Same test as WhenForegroundWindowDisappears_WallpaperTouchIsCanceled above,
1703 * with the following differences:
1704 * After ACTION_DOWN, Wallpaper window hangs up its channel, which forces the dispatcher to
1705 * clean up the connection.
1706 * This later may crash dispatcher during ACTION_CANCEL synthesis, if the dispatcher is not careful.
1707 * Ensure that there's no crash in the dispatcher.
1708 */
1709TEST_F(InputDispatcherTest, WhenWallpaperDisappears_NoCrash) {
1710 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1711 sp<FakeWindowHandle> foregroundWindow =
1712 new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001713 foregroundWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakou2b030972021-11-18 10:01:27 -08001714 sp<FakeWindowHandle> wallpaperWindow =
1715 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001716 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakou2b030972021-11-18 10:01:27 -08001717 constexpr int expectedWallpaperFlags =
1718 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1719
1720 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
1721 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1722 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1723 {100, 200}))
1724 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1725
1726 // Both foreground window and its wallpaper should receive the touch down
1727 foregroundWindow->consumeMotionDown();
1728 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1729
1730 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1731 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
1732 ADISPLAY_ID_DEFAULT, {110, 200}))
1733 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1734
1735 foregroundWindow->consumeMotionMove();
1736 wallpaperWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1737
1738 // Wallpaper closes its channel, but the window remains.
1739 wallpaperWindow->destroyReceiver();
1740 mFakePolicy->assertNotifyInputChannelBrokenWasCalled(wallpaperWindow->getInfo()->token);
1741
1742 // Now the foreground window goes away, but the wallpaper stays, even though its channel
1743 // is no longer valid.
1744 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wallpaperWindow}}});
1745 foregroundWindow->consumeMotionCancel();
1746}
1747
1748/**
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001749 * A single window that receives touch (on top), and a wallpaper window underneath it.
1750 * The top window gets a multitouch gesture.
1751 * Ensure that wallpaper gets the same gesture.
1752 */
1753TEST_F(InputDispatcherTest, WallpaperWindow_ReceivesMultiTouch) {
1754 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1755 sp<FakeWindowHandle> window =
1756 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001757 window->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001758
1759 sp<FakeWindowHandle> wallpaperWindow =
1760 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001761 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001762 constexpr int expectedWallpaperFlags =
1763 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1764
1765 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, wallpaperWindow}}});
1766
1767 // Touch down on top window
1768 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1769 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1770 {100, 100}))
1771 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1772
1773 // Both top window and its wallpaper should receive the touch down
1774 window->consumeMotionDown();
1775 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1776
1777 // Second finger down on the top window
1778 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001779 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001780 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
1781 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1782 .x(100)
1783 .y(100))
1784 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
1785 .x(150)
1786 .y(150))
1787 .build();
1788 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1789 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
1790 InputEventInjectionSync::WAIT_FOR_RESULT))
1791 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1792
1793 window->consumeMotionPointerDown(1 /* pointerIndex */);
1794 wallpaperWindow->consumeMotionPointerDown(1 /* pointerIndex */, ADISPLAY_ID_DEFAULT,
1795 expectedWallpaperFlags);
1796 window->assertNoEvents();
1797 wallpaperWindow->assertNoEvents();
1798}
1799
1800/**
1801 * Two windows: a window on the left and window on the right.
1802 * A third window, wallpaper, is behind both windows, and spans both top windows.
1803 * The first touch down goes to the left window. A second pointer touches down on the right window.
1804 * The touch is split, so both left and right windows should receive ACTION_DOWN.
1805 * The wallpaper will get the full event, so it should receive ACTION_DOWN followed by
1806 * ACTION_POINTER_DOWN(1).
1807 */
1808TEST_F(InputDispatcherTest, TwoWindows_SplitWallpaperTouch) {
1809 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1810 sp<FakeWindowHandle> leftWindow =
1811 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
1812 leftWindow->setFrame(Rect(0, 0, 200, 200));
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001813 leftWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001814
1815 sp<FakeWindowHandle> rightWindow =
1816 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
1817 rightWindow->setFrame(Rect(200, 0, 400, 200));
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001818 rightWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001819
1820 sp<FakeWindowHandle> wallpaperWindow =
1821 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
1822 wallpaperWindow->setFrame(Rect(0, 0, 400, 200));
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001823 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001824 constexpr int expectedWallpaperFlags =
1825 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1826
1827 mDispatcher->setInputWindows(
1828 {{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow, wallpaperWindow}}});
1829
1830 // Touch down on left window
1831 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1832 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1833 {100, 100}))
1834 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1835
1836 // Both foreground window and its wallpaper should receive the touch down
1837 leftWindow->consumeMotionDown();
1838 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1839
1840 // Second finger down on the right window
1841 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001842 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001843 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
1844 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1845 .x(100)
1846 .y(100))
1847 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
1848 .x(300)
1849 .y(100))
1850 .build();
1851 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1852 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
1853 InputEventInjectionSync::WAIT_FOR_RESULT))
1854 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1855
1856 leftWindow->consumeMotionMove();
1857 // Since the touch is split, right window gets ACTION_DOWN
1858 rightWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1859 wallpaperWindow->consumeMotionPointerDown(1 /* pointerIndex */, ADISPLAY_ID_DEFAULT,
1860 expectedWallpaperFlags);
1861
1862 // Now, leftWindow, which received the first finger, disappears.
1863 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {rightWindow, wallpaperWindow}}});
1864 leftWindow->consumeMotionCancel();
1865 // Since a "parent" window of the wallpaper is gone, wallpaper should receive cancel, too.
1866 wallpaperWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1867
1868 // The pointer that's still down on the right window moves, and goes to the right window only.
1869 // As far as the dispatcher's concerned though, both pointers are still present.
1870 const MotionEvent secondFingerMoveEvent =
1871 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
1872 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
1873 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1874 .x(100)
1875 .y(100))
1876 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
1877 .x(310)
1878 .y(110))
1879 .build();
1880 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1881 injectMotionEvent(mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
1882 InputEventInjectionSync::WAIT_FOR_RESULT));
1883 rightWindow->consumeMotionMove();
1884
1885 leftWindow->assertNoEvents();
1886 rightWindow->assertNoEvents();
1887 wallpaperWindow->assertNoEvents();
1888}
1889
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001890/**
1891 * On the display, have a single window, and also an area where there's no window.
1892 * First pointer touches the "no window" area of the screen. Second pointer touches the window.
1893 * Make sure that the window receives the second pointer, and first pointer is simply ignored.
1894 */
1895TEST_F(InputDispatcherTest, SplitWorksWhenEmptyAreaIsTouched) {
1896 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1897 sp<FakeWindowHandle> window =
1898 new FakeWindowHandle(application, mDispatcher, "Window", DISPLAY_ID);
1899
1900 mDispatcher->setInputWindows({{DISPLAY_ID, {window}}});
1901 NotifyMotionArgs args;
1902
1903 // Touch down on the empty space
1904 mDispatcher->notifyMotion(&(args = generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{-1, -1}})));
1905
1906 mDispatcher->waitForIdle();
1907 window->assertNoEvents();
1908
1909 // Now touch down on the window with another pointer
1910 mDispatcher->notifyMotion(&(args = generateTouchArgs(POINTER_1_DOWN, {{-1, -1}, {10, 10}})));
1911 mDispatcher->waitForIdle();
1912 window->consumeMotionDown();
1913}
1914
1915/**
1916 * Same test as above, but instead of touching the empty space, the first touch goes to
1917 * non-touchable window.
1918 */
1919TEST_F(InputDispatcherTest, SplitWorksWhenNonTouchableWindowIsTouched) {
1920 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1921 sp<FakeWindowHandle> window1 =
1922 new FakeWindowHandle(application, mDispatcher, "Window1", DISPLAY_ID);
1923 window1->setTouchableRegion(Region{{0, 0, 100, 100}});
1924 window1->setTouchable(false);
1925 sp<FakeWindowHandle> window2 =
1926 new FakeWindowHandle(application, mDispatcher, "Window2", DISPLAY_ID);
1927 window2->setTouchableRegion(Region{{100, 0, 200, 100}});
1928
1929 mDispatcher->setInputWindows({{DISPLAY_ID, {window1, window2}}});
1930
1931 NotifyMotionArgs args;
1932 // Touch down on the non-touchable window
1933 mDispatcher->notifyMotion(&(args = generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{50, 50}})));
1934
1935 mDispatcher->waitForIdle();
1936 window1->assertNoEvents();
1937 window2->assertNoEvents();
1938
1939 // Now touch down on the window with another pointer
1940 mDispatcher->notifyMotion(&(args = generateTouchArgs(POINTER_1_DOWN, {{50, 50}, {150, 50}})));
1941 mDispatcher->waitForIdle();
1942 window2->consumeMotionDown();
1943}
1944
Garfield Tandf26e862020-07-01 20:18:19 -07001945TEST_F(InputDispatcherTest, HoverMoveEnterMouseClickAndHoverMoveExit) {
Chris Yea209fde2020-07-22 13:54:51 -07001946 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tandf26e862020-07-01 20:18:19 -07001947 sp<FakeWindowHandle> windowLeft =
1948 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
1949 windowLeft->setFrame(Rect(0, 0, 600, 800));
Garfield Tandf26e862020-07-01 20:18:19 -07001950 sp<FakeWindowHandle> windowRight =
1951 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
1952 windowRight->setFrame(Rect(600, 0, 1200, 800));
Garfield Tandf26e862020-07-01 20:18:19 -07001953
1954 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
1955
1956 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
1957
1958 // Start cursor position in right window so that we can move the cursor to left window.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001959 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001960 injectMotionEvent(mDispatcher,
1961 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1962 AINPUT_SOURCE_MOUSE)
1963 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1964 .x(900)
1965 .y(400))
1966 .build()));
1967 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1968 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1969 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1970 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1971
1972 // Move cursor into left window
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001973 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001974 injectMotionEvent(mDispatcher,
1975 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1976 AINPUT_SOURCE_MOUSE)
1977 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1978 .x(300)
1979 .y(400))
1980 .build()));
1981 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
1982 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1983 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1984 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1985 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1986 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1987
1988 // Inject a series of mouse events for a mouse click
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001989 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001990 injectMotionEvent(mDispatcher,
1991 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
1992 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1993 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1994 .x(300)
1995 .y(400))
1996 .build()));
1997 windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1998
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001999 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002000 injectMotionEvent(mDispatcher,
2001 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
2002 AINPUT_SOURCE_MOUSE)
2003 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
2004 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2005 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2006 .x(300)
2007 .y(400))
2008 .build()));
2009 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS,
2010 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2011
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002012 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002013 injectMotionEvent(mDispatcher,
2014 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2015 AINPUT_SOURCE_MOUSE)
2016 .buttonState(0)
2017 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2018 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2019 .x(300)
2020 .y(400))
2021 .build()));
2022 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2023 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2024
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002025 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002026 injectMotionEvent(mDispatcher,
2027 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
2028 .buttonState(0)
2029 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2030 .x(300)
2031 .y(400))
2032 .build()));
2033 windowLeft->consumeMotionUp(ADISPLAY_ID_DEFAULT);
2034
2035 // Move mouse cursor back to right window
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002036 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002037 injectMotionEvent(mDispatcher,
2038 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
2039 AINPUT_SOURCE_MOUSE)
2040 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2041 .x(900)
2042 .y(400))
2043 .build()));
2044 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
2045 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2046 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
2047 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2048 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
2049 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2050}
2051
2052// This test is different from the test above that HOVER_ENTER and HOVER_EXIT events are injected
2053// directly in this test.
2054TEST_F(InputDispatcherTest, HoverEnterMouseClickAndHoverExit) {
Chris Yea209fde2020-07-22 13:54:51 -07002055 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tandf26e862020-07-01 20:18:19 -07002056 sp<FakeWindowHandle> window =
2057 new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
2058 window->setFrame(Rect(0, 0, 1200, 800));
Garfield Tandf26e862020-07-01 20:18:19 -07002059
2060 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2061
2062 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2063
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002064 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002065 injectMotionEvent(mDispatcher,
2066 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER,
2067 AINPUT_SOURCE_MOUSE)
2068 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2069 .x(300)
2070 .y(400))
2071 .build()));
2072 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
2073 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2074
2075 // Inject a series of mouse events for a mouse click
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002076 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002077 injectMotionEvent(mDispatcher,
2078 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
2079 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
2080 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2081 .x(300)
2082 .y(400))
2083 .build()));
2084 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2085
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002086 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002087 injectMotionEvent(mDispatcher,
2088 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
2089 AINPUT_SOURCE_MOUSE)
2090 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
2091 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2092 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2093 .x(300)
2094 .y(400))
2095 .build()));
2096 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS,
2097 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2098
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002099 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002100 injectMotionEvent(mDispatcher,
2101 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2102 AINPUT_SOURCE_MOUSE)
2103 .buttonState(0)
2104 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2105 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2106 .x(300)
2107 .y(400))
2108 .build()));
2109 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2110 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2111
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002112 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002113 injectMotionEvent(mDispatcher,
2114 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
2115 .buttonState(0)
2116 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2117 .x(300)
2118 .y(400))
2119 .build()));
2120 window->consumeMotionUp(ADISPLAY_ID_DEFAULT);
2121
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002122 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002123 injectMotionEvent(mDispatcher,
2124 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_EXIT,
2125 AINPUT_SOURCE_MOUSE)
2126 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2127 .x(300)
2128 .y(400))
2129 .build()));
2130 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
2131 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2132}
2133
Garfield Tan00f511d2019-06-12 16:55:40 -07002134TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) {
Chris Yea209fde2020-07-22 13:54:51 -07002135 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tan00f511d2019-06-12 16:55:40 -07002136
2137 sp<FakeWindowHandle> windowLeft =
2138 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
2139 windowLeft->setFrame(Rect(0, 0, 600, 800));
Garfield Tan00f511d2019-06-12 16:55:40 -07002140 sp<FakeWindowHandle> windowRight =
2141 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
2142 windowRight->setFrame(Rect(600, 0, 1200, 800));
Garfield Tan00f511d2019-06-12 16:55:40 -07002143
2144 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2145
Arthur Hung72d8dc32020-03-28 00:48:39 +00002146 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
Garfield Tan00f511d2019-06-12 16:55:40 -07002147
2148 // Inject an event with coordinate in the area of right window, with mouse cursor in the area of
2149 // left window. This event should be dispatched to the left window.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002150 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tan00f511d2019-06-12 16:55:40 -07002151 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07002152 ADISPLAY_ID_DEFAULT, {610, 400}, {599, 400}));
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002153 windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Garfield Tan00f511d2019-06-12 16:55:40 -07002154 windowRight->assertNoEvents();
2155}
2156
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002157TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsKeyStream) {
Chris Yea209fde2020-07-22 13:54:51 -07002158 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002159 sp<FakeWindowHandle> window =
2160 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Vishnu Nair47074b82020-08-14 11:54:47 -07002161 window->setFocusable(true);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002162
Arthur Hung72d8dc32020-03-28 00:48:39 +00002163 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002164 setFocusedWindow(window);
2165
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002166 window->consumeFocusEvent(true);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002167
2168 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2169 mDispatcher->notifyKey(&keyArgs);
2170
2171 // Window should receive key down event.
2172 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2173
2174 // When device reset happens, that key stream should be terminated with FLAG_CANCELED
2175 // on the app side.
Garfield Tanc51d1ba2020-01-28 13:24:04 -08002176 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002177 mDispatcher->notifyDeviceReset(&args);
2178 window->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
2179 AKEY_EVENT_FLAG_CANCELED);
2180}
2181
2182TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsMotionStream) {
Chris Yea209fde2020-07-22 13:54:51 -07002183 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002184 sp<FakeWindowHandle> window =
2185 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2186
Arthur Hung72d8dc32020-03-28 00:48:39 +00002187 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002188
2189 NotifyMotionArgs motionArgs =
2190 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2191 ADISPLAY_ID_DEFAULT);
2192 mDispatcher->notifyMotion(&motionArgs);
2193
2194 // Window should receive motion down event.
2195 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2196
2197 // When device reset happens, that motion stream should be terminated with ACTION_CANCEL
2198 // on the app side.
Garfield Tanc51d1ba2020-01-28 13:24:04 -08002199 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002200 mDispatcher->notifyDeviceReset(&args);
2201 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT,
2202 0 /*expectedFlags*/);
2203}
2204
Arthur Hung2ee6d0b2022-03-03 20:19:38 +08002205TEST_F(InputDispatcherTest, InterceptKeyByPolicy) {
2206 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2207 sp<FakeWindowHandle> window =
2208 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2209 window->setFocusable(true);
2210
2211 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2212 setFocusedWindow(window);
2213
2214 window->consumeFocusEvent(true);
2215
2216 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2217 const std::chrono::milliseconds interceptKeyTimeout = 50ms;
2218 const nsecs_t injectTime = keyArgs.eventTime;
2219 mFakePolicy->setInterceptKeyTimeout(interceptKeyTimeout);
2220 mDispatcher->notifyKey(&keyArgs);
2221 // The dispatching time should be always greater than or equal to intercept key timeout.
2222 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2223 ASSERT_TRUE((systemTime(SYSTEM_TIME_MONOTONIC) - injectTime) >=
2224 std::chrono::nanoseconds(interceptKeyTimeout).count());
2225}
2226
2227TEST_F(InputDispatcherTest, InterceptKeyIfKeyUp) {
2228 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2229 sp<FakeWindowHandle> window =
2230 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2231 window->setFocusable(true);
2232
2233 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2234 setFocusedWindow(window);
2235
2236 window->consumeFocusEvent(true);
2237
2238 NotifyKeyArgs keyDown = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2239 NotifyKeyArgs keyUp = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
2240 mFakePolicy->setInterceptKeyTimeout(150ms);
2241 mDispatcher->notifyKey(&keyDown);
2242 mDispatcher->notifyKey(&keyUp);
2243
2244 // Window should receive key event immediately when same key up.
2245 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2246 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
2247}
2248
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002249/**
Prabir Pradhanb60b1dc2022-03-15 14:02:35 +00002250 * This test documents the behavior of WATCH_OUTSIDE_TOUCH. The window will get ACTION_OUTSIDE when
2251 * a another pointer causes ACTION_DOWN to be sent to another window for the first time. Only one
2252 * ACTION_OUTSIDE event is sent per gesture.
2253 */
2254TEST_F(InputDispatcherTest, ActionOutsideSentOnlyWhenAWindowIsTouched) {
2255 // There are three windows that do not overlap. `window` wants to WATCH_OUTSIDE_TOUCH.
2256 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2257 sp<FakeWindowHandle> window =
2258 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2259 window->setWatchOutsideTouch(true);
2260 window->setFrame(Rect{0, 0, 100, 100});
2261 sp<FakeWindowHandle> secondWindow =
2262 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
2263 secondWindow->setFrame(Rect{100, 100, 200, 200});
2264 sp<FakeWindowHandle> thirdWindow =
2265 new FakeWindowHandle(application, mDispatcher, "Third Window", ADISPLAY_ID_DEFAULT);
2266 thirdWindow->setFrame(Rect{200, 200, 300, 300});
2267 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, secondWindow, thirdWindow}}});
2268
2269 // First pointer lands outside all windows. `window` does not get ACTION_OUTSIDE.
2270 NotifyMotionArgs motionArgs =
2271 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2272 ADISPLAY_ID_DEFAULT, {PointF{-10, -10}});
2273 mDispatcher->notifyMotion(&motionArgs);
2274 window->assertNoEvents();
2275 secondWindow->assertNoEvents();
2276
2277 // The second pointer lands inside `secondWindow`, which should receive a DOWN event.
2278 // Now, `window` should get ACTION_OUTSIDE.
2279 motionArgs = generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2280 {PointF{-10, -10}, PointF{105, 105}});
2281 mDispatcher->notifyMotion(&motionArgs);
2282 window->consumeMotionOutside();
2283 secondWindow->consumeMotionDown();
2284 thirdWindow->assertNoEvents();
2285
2286 // The third pointer lands inside `thirdWindow`, which should receive a DOWN event. There is
2287 // no ACTION_OUTSIDE sent to `window` because one has already been sent for this gesture.
2288 motionArgs = generateMotionArgs(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2289 {PointF{-10, -10}, PointF{105, 105}, PointF{205, 205}});
2290 mDispatcher->notifyMotion(&motionArgs);
2291 window->assertNoEvents();
2292 secondWindow->consumeMotionMove();
2293 thirdWindow->consumeMotionDown();
2294}
2295
Prabir Pradhan73fe4812022-07-22 20:22:18 +00002296TEST_F(InputDispatcherTest, OnWindowInfosChanged_RemoveAllWindowsOnDisplay) {
2297 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2298 sp<FakeWindowHandle> window =
2299 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2300 window->setFocusable(true);
2301
2302 mDispatcher->onWindowInfosChanged({*window->getInfo()}, {});
2303 setFocusedWindow(window);
2304
2305 window->consumeFocusEvent(true);
2306
2307 NotifyKeyArgs keyDown = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2308 NotifyKeyArgs keyUp = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
2309 mDispatcher->notifyKey(&keyDown);
2310 mDispatcher->notifyKey(&keyUp);
2311
2312 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2313 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
2314
2315 // All windows are removed from the display. Ensure that we can no longer dispatch to it.
2316 mDispatcher->onWindowInfosChanged({}, {});
2317
2318 window->consumeFocusEvent(false);
2319
2320 mDispatcher->notifyKey(&keyDown);
2321 mDispatcher->notifyKey(&keyUp);
2322 window->assertNoEvents();
2323}
2324
Prabir Pradhanb60b1dc2022-03-15 14:02:35 +00002325/**
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002326 * Ensure the correct coordinate spaces are used by InputDispatcher.
2327 *
2328 * InputDispatcher works in the display space, so its coordinate system is relative to the display
2329 * panel. Windows get events in the window space, and get raw coordinates in the logical display
2330 * space.
2331 */
2332class InputDispatcherDisplayProjectionTest : public InputDispatcherTest {
2333public:
2334 void SetUp() override {
2335 InputDispatcherTest::SetUp();
2336 mDisplayInfos.clear();
2337 mWindowInfos.clear();
2338 }
2339
2340 void addDisplayInfo(int displayId, const ui::Transform& transform) {
2341 gui::DisplayInfo info;
2342 info.displayId = displayId;
2343 info.transform = transform;
2344 mDisplayInfos.push_back(std::move(info));
2345 mDispatcher->onWindowInfosChanged(mWindowInfos, mDisplayInfos);
2346 }
2347
2348 void addWindow(const sp<WindowInfoHandle>& windowHandle) {
2349 mWindowInfos.push_back(*windowHandle->getInfo());
2350 mDispatcher->onWindowInfosChanged(mWindowInfos, mDisplayInfos);
2351 }
2352
2353 // Set up a test scenario where the display has a scaled projection and there are two windows
2354 // on the display.
2355 std::pair<sp<FakeWindowHandle>, sp<FakeWindowHandle>> setupScaledDisplayScenario() {
2356 // The display has a projection that has a scale factor of 2 and 4 in the x and y directions
2357 // respectively.
2358 ui::Transform displayTransform;
2359 displayTransform.set(2, 0, 0, 4);
2360 addDisplayInfo(ADISPLAY_ID_DEFAULT, displayTransform);
2361
2362 std::shared_ptr<FakeApplicationHandle> application =
2363 std::make_shared<FakeApplicationHandle>();
2364
2365 // Add two windows to the display. Their frames are represented in the display space.
2366 sp<FakeWindowHandle> firstWindow =
2367 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002368 firstWindow->setFrame(Rect(0, 0, 100, 200), displayTransform);
2369 addWindow(firstWindow);
2370
2371 sp<FakeWindowHandle> secondWindow =
2372 new FakeWindowHandle(application, mDispatcher, "Second Window",
2373 ADISPLAY_ID_DEFAULT);
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002374 secondWindow->setFrame(Rect(100, 200, 200, 400), displayTransform);
2375 addWindow(secondWindow);
2376 return {std::move(firstWindow), std::move(secondWindow)};
2377 }
2378
2379private:
2380 std::vector<gui::DisplayInfo> mDisplayInfos;
2381 std::vector<gui::WindowInfo> mWindowInfos;
2382};
2383
2384TEST_F(InputDispatcherDisplayProjectionTest, HitTestsInDisplaySpace) {
2385 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2386 // Send down to the first window. The point is represented in the display space. The point is
2387 // selected so that if the hit test was done with the transform applied to it, then it would
2388 // end up in the incorrect window.
2389 NotifyMotionArgs downMotionArgs =
2390 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2391 ADISPLAY_ID_DEFAULT, {PointF{75, 55}});
2392 mDispatcher->notifyMotion(&downMotionArgs);
2393
2394 firstWindow->consumeMotionDown();
2395 secondWindow->assertNoEvents();
2396}
2397
2398// Ensure that when a MotionEvent is injected through the InputDispatcher::injectInputEvent() API,
2399// the event should be treated as being in the logical display space.
2400TEST_F(InputDispatcherDisplayProjectionTest, InjectionInLogicalDisplaySpace) {
2401 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2402 // Send down to the first window. The point is represented in the logical display space. The
2403 // point is selected so that if the hit test was done in logical display space, then it would
2404 // end up in the incorrect window.
2405 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2406 PointF{75 * 2, 55 * 4});
2407
2408 firstWindow->consumeMotionDown();
2409 secondWindow->assertNoEvents();
2410}
2411
Prabir Pradhandaa2f142021-12-10 09:30:08 +00002412// Ensure that when a MotionEvent that has a custom transform is injected, the post-transformed
2413// event should be treated as being in the logical display space.
2414TEST_F(InputDispatcherDisplayProjectionTest, InjectionWithTransformInLogicalDisplaySpace) {
2415 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2416
2417 const std::array<float, 9> matrix = {1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0.0, 0.0, 1.0};
2418 ui::Transform injectedEventTransform;
2419 injectedEventTransform.set(matrix);
2420 const vec2 expectedPoint{75, 55}; // The injected point in the logical display space.
2421 const vec2 untransformedPoint = injectedEventTransform.inverse().transform(expectedPoint);
2422
2423 MotionEvent event = MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
2424 .displayId(ADISPLAY_ID_DEFAULT)
2425 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
2426 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
2427 .x(untransformedPoint.x)
2428 .y(untransformedPoint.y))
2429 .build();
2430 event.transform(matrix);
2431
2432 injectMotionEvent(mDispatcher, event, INJECT_EVENT_TIMEOUT,
2433 InputEventInjectionSync::WAIT_FOR_RESULT);
2434
2435 firstWindow->consumeMotionDown();
2436 secondWindow->assertNoEvents();
2437}
2438
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002439TEST_F(InputDispatcherDisplayProjectionTest, WindowGetsEventsInCorrectCoordinateSpace) {
2440 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2441
2442 // Send down to the second window.
2443 NotifyMotionArgs downMotionArgs =
2444 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2445 ADISPLAY_ID_DEFAULT, {PointF{150, 220}});
2446 mDispatcher->notifyMotion(&downMotionArgs);
2447
2448 firstWindow->assertNoEvents();
2449 const MotionEvent* event = secondWindow->consumeMotion();
2450 EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, event->getAction());
2451
2452 // Ensure that the events from the "getRaw" API are in logical display coordinates.
2453 EXPECT_EQ(300, event->getRawX(0));
2454 EXPECT_EQ(880, event->getRawY(0));
2455
2456 // Ensure that the x and y values are in the window's coordinate space.
2457 // The left-top of the second window is at (100, 200) in display space, which is (200, 800) in
2458 // the logical display space. This will be the origin of the window space.
2459 EXPECT_EQ(100, event->getX(0));
2460 EXPECT_EQ(80, event->getY(0));
2461}
2462
Siarhei Vishniakou18050092021-09-01 13:32:49 -07002463using TransferFunction = std::function<bool(const std::unique_ptr<InputDispatcher>& dispatcher,
2464 sp<IBinder>, sp<IBinder>)>;
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002465
2466class TransferTouchFixture : public InputDispatcherTest,
2467 public ::testing::WithParamInterface<TransferFunction> {};
2468
2469TEST_P(TransferTouchFixture, TransferTouch_OnePointer) {
Chris Yea209fde2020-07-22 13:54:51 -07002470 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08002471
2472 // Create a couple of windows
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002473 sp<FakeWindowHandle> firstWindow =
2474 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2475 sp<FakeWindowHandle> secondWindow =
2476 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002477
2478 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00002479 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002480
2481 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002482 NotifyMotionArgs downMotionArgs =
2483 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2484 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002485 mDispatcher->notifyMotion(&downMotionArgs);
2486 // Only the first window should get the down event
2487 firstWindow->consumeMotionDown();
2488 secondWindow->assertNoEvents();
2489
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002490 // Transfer touch to the second window
2491 TransferFunction f = GetParam();
2492 const bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
2493 ASSERT_TRUE(success);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002494 // The first window gets cancel and the second gets down
2495 firstWindow->consumeMotionCancel();
2496 secondWindow->consumeMotionDown();
2497
2498 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002499 NotifyMotionArgs upMotionArgs =
2500 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2501 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002502 mDispatcher->notifyMotion(&upMotionArgs);
2503 // The first window gets no events and the second gets up
2504 firstWindow->assertNoEvents();
2505 secondWindow->consumeMotionUp();
2506}
2507
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002508/**
2509 * When 'transferTouch' API is invoked, dispatcher needs to find the "best" window to take touch
2510 * from. When we have spy windows, there are several windows to choose from: either spy, or the
2511 * 'real' (non-spy) window. Always prefer the 'real' window because that's what would be most
2512 * natural to the user.
2513 * In this test, we are sending a pointer to both spy window and first window. We then try to
2514 * transfer touch to the second window. The dispatcher should identify the first window as the
2515 * one that should lose the gesture, and therefore the action should be to move the gesture from
2516 * the first window to the second.
2517 * The main goal here is to test the behaviour of 'transferTouch' API, but it's still valid to test
2518 * the other API, as well.
2519 */
2520TEST_P(TransferTouchFixture, TransferTouch_MultipleWindowsWithSpy) {
2521 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2522
2523 // Create a couple of windows + a spy window
2524 sp<FakeWindowHandle> spyWindow =
2525 new FakeWindowHandle(application, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
2526 spyWindow->setTrustedOverlay(true);
2527 spyWindow->setSpy(true);
2528 sp<FakeWindowHandle> firstWindow =
2529 new FakeWindowHandle(application, mDispatcher, "First", ADISPLAY_ID_DEFAULT);
2530 sp<FakeWindowHandle> secondWindow =
2531 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2532
2533 // Add the windows to the dispatcher
2534 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, firstWindow, secondWindow}}});
2535
2536 // Send down to the first window
2537 NotifyMotionArgs downMotionArgs =
2538 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2539 ADISPLAY_ID_DEFAULT);
2540 mDispatcher->notifyMotion(&downMotionArgs);
2541 // Only the first window and spy should get the down event
2542 spyWindow->consumeMotionDown();
2543 firstWindow->consumeMotionDown();
2544
2545 // Transfer touch to the second window. Non-spy window should be preferred over the spy window
2546 // if f === 'transferTouch'.
2547 TransferFunction f = GetParam();
2548 const bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
2549 ASSERT_TRUE(success);
2550 // The first window gets cancel and the second gets down
2551 firstWindow->consumeMotionCancel();
2552 secondWindow->consumeMotionDown();
2553
2554 // Send up event to the second window
2555 NotifyMotionArgs upMotionArgs =
2556 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2557 ADISPLAY_ID_DEFAULT);
2558 mDispatcher->notifyMotion(&upMotionArgs);
2559 // The first window gets no events and the second+spy get up
2560 firstWindow->assertNoEvents();
2561 spyWindow->consumeMotionUp();
2562 secondWindow->consumeMotionUp();
2563}
2564
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002565TEST_P(TransferTouchFixture, TransferTouch_TwoPointersNonSplitTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07002566 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08002567
2568 PointF touchPoint = {10, 10};
2569
2570 // Create a couple of windows
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002571 sp<FakeWindowHandle> firstWindow =
2572 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08002573 firstWindow->setPreventSplitting(true);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002574 sp<FakeWindowHandle> secondWindow =
2575 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08002576 secondWindow->setPreventSplitting(true);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002577
2578 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00002579 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002580
2581 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002582 NotifyMotionArgs downMotionArgs =
2583 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2584 ADISPLAY_ID_DEFAULT, {touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002585 mDispatcher->notifyMotion(&downMotionArgs);
2586 // Only the first window should get the down event
2587 firstWindow->consumeMotionDown();
2588 secondWindow->assertNoEvents();
2589
2590 // Send pointer down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002591 NotifyMotionArgs pointerDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002592 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002593 {touchPoint, touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002594 mDispatcher->notifyMotion(&pointerDownMotionArgs);
2595 // Only the first window should get the pointer down event
2596 firstWindow->consumeMotionPointerDown(1);
2597 secondWindow->assertNoEvents();
2598
2599 // Transfer touch focus to the second window
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002600 TransferFunction f = GetParam();
2601 bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
2602 ASSERT_TRUE(success);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002603 // The first window gets cancel and the second gets down and pointer down
2604 firstWindow->consumeMotionCancel();
2605 secondWindow->consumeMotionDown();
2606 secondWindow->consumeMotionPointerDown(1);
2607
2608 // Send pointer up to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002609 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002610 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002611 {touchPoint, touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002612 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2613 // The first window gets nothing and the second gets pointer up
2614 firstWindow->assertNoEvents();
2615 secondWindow->consumeMotionPointerUp(1);
2616
2617 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002618 NotifyMotionArgs upMotionArgs =
2619 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2620 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002621 mDispatcher->notifyMotion(&upMotionArgs);
2622 // The first window gets nothing and the second gets up
2623 firstWindow->assertNoEvents();
2624 secondWindow->consumeMotionUp();
2625}
2626
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002627// For the cases of single pointer touch and two pointers non-split touch, the api's
2628// 'transferTouch' and 'transferTouchFocus' are equivalent in behaviour. They only differ
2629// for the case where there are multiple pointers split across several windows.
2630INSTANTIATE_TEST_SUITE_P(TransferFunctionTests, TransferTouchFixture,
2631 ::testing::Values(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07002632 [&](const std::unique_ptr<InputDispatcher>& dispatcher,
2633 sp<IBinder> /*ignored*/, sp<IBinder> destChannelToken) {
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002634 return dispatcher->transferTouch(destChannelToken,
2635 ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002636 },
Siarhei Vishniakou18050092021-09-01 13:32:49 -07002637 [&](const std::unique_ptr<InputDispatcher>& dispatcher,
2638 sp<IBinder> from, sp<IBinder> to) {
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002639 return dispatcher->transferTouchFocus(from, to,
2640 false /*isDragAndDrop*/);
2641 }));
2642
Svet Ganov5d3bc372020-01-26 23:11:07 -08002643TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07002644 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08002645
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002646 sp<FakeWindowHandle> firstWindow =
2647 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002648 firstWindow->setFrame(Rect(0, 0, 600, 400));
Svet Ganov5d3bc372020-01-26 23:11:07 -08002649
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002650 sp<FakeWindowHandle> secondWindow =
2651 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002652 secondWindow->setFrame(Rect(0, 400, 600, 800));
Svet Ganov5d3bc372020-01-26 23:11:07 -08002653
2654 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00002655 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002656
2657 PointF pointInFirst = {300, 200};
2658 PointF pointInSecond = {300, 600};
2659
2660 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002661 NotifyMotionArgs firstDownMotionArgs =
2662 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2663 ADISPLAY_ID_DEFAULT, {pointInFirst});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002664 mDispatcher->notifyMotion(&firstDownMotionArgs);
2665 // Only the first window should get the down event
2666 firstWindow->consumeMotionDown();
2667 secondWindow->assertNoEvents();
2668
2669 // Send down to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002670 NotifyMotionArgs secondDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002671 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002672 {pointInFirst, pointInSecond});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002673 mDispatcher->notifyMotion(&secondDownMotionArgs);
2674 // The first window gets a move and the second a down
2675 firstWindow->consumeMotionMove();
2676 secondWindow->consumeMotionDown();
2677
2678 // Transfer touch focus to the second window
2679 mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
2680 // The first window gets cancel and the new gets pointer down (it already saw down)
2681 firstWindow->consumeMotionCancel();
2682 secondWindow->consumeMotionPointerDown(1);
2683
2684 // Send pointer up to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002685 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002686 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002687 {pointInFirst, pointInSecond});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002688 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2689 // The first window gets nothing and the second gets pointer up
2690 firstWindow->assertNoEvents();
2691 secondWindow->consumeMotionPointerUp(1);
2692
2693 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002694 NotifyMotionArgs upMotionArgs =
2695 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2696 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002697 mDispatcher->notifyMotion(&upMotionArgs);
2698 // The first window gets nothing and the second gets up
2699 firstWindow->assertNoEvents();
2700 secondWindow->consumeMotionUp();
2701}
2702
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002703// Same as TransferTouchFocus_TwoPointersSplitTouch, but using 'transferTouch' api.
2704// Unlike 'transferTouchFocus', calling 'transferTouch' when there are two windows receiving
2705// touch is not supported, so the touch should continue on those windows and the transferred-to
2706// window should get nothing.
2707TEST_F(InputDispatcherTest, TransferTouch_TwoPointersSplitTouch) {
2708 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2709
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002710 sp<FakeWindowHandle> firstWindow =
2711 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2712 firstWindow->setFrame(Rect(0, 0, 600, 400));
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002713
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002714 sp<FakeWindowHandle> secondWindow =
2715 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
2716 secondWindow->setFrame(Rect(0, 400, 600, 800));
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002717
2718 // Add the windows to the dispatcher
2719 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
2720
2721 PointF pointInFirst = {300, 200};
2722 PointF pointInSecond = {300, 600};
2723
2724 // Send down to the first window
2725 NotifyMotionArgs firstDownMotionArgs =
2726 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2727 ADISPLAY_ID_DEFAULT, {pointInFirst});
2728 mDispatcher->notifyMotion(&firstDownMotionArgs);
2729 // Only the first window should get the down event
2730 firstWindow->consumeMotionDown();
2731 secondWindow->assertNoEvents();
2732
2733 // Send down to the second window
2734 NotifyMotionArgs secondDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002735 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002736 {pointInFirst, pointInSecond});
2737 mDispatcher->notifyMotion(&secondDownMotionArgs);
2738 // The first window gets a move and the second a down
2739 firstWindow->consumeMotionMove();
2740 secondWindow->consumeMotionDown();
2741
2742 // Transfer touch focus to the second window
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002743 const bool transferred =
2744 mDispatcher->transferTouch(secondWindow->getToken(), ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002745 // The 'transferTouch' call should not succeed, because there are 2 touched windows
2746 ASSERT_FALSE(transferred);
2747 firstWindow->assertNoEvents();
2748 secondWindow->assertNoEvents();
2749
2750 // The rest of the dispatch should proceed as normal
2751 // Send pointer up to the second window
2752 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002753 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002754 {pointInFirst, pointInSecond});
2755 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2756 // The first window gets MOVE and the second gets pointer up
2757 firstWindow->consumeMotionMove();
2758 secondWindow->consumeMotionUp();
2759
2760 // Send up event to the first window
2761 NotifyMotionArgs upMotionArgs =
2762 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2763 ADISPLAY_ID_DEFAULT);
2764 mDispatcher->notifyMotion(&upMotionArgs);
2765 // The first window gets nothing and the second gets up
2766 firstWindow->consumeMotionUp();
2767 secondWindow->assertNoEvents();
2768}
2769
Arthur Hungabbb9d82021-09-01 14:52:30 +00002770// This case will create two windows and one mirrored window on the default display and mirror
2771// two windows on the second display. It will test if 'transferTouchFocus' works fine if we put
2772// the windows info of second display before default display.
2773TEST_F(InputDispatcherTest, TransferTouchFocus_CloneSurface) {
2774 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2775 sp<FakeWindowHandle> firstWindowInPrimary =
2776 new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
2777 firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002778 sp<FakeWindowHandle> secondWindowInPrimary =
2779 new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
2780 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002781
2782 sp<FakeWindowHandle> mirrorWindowInPrimary =
2783 firstWindowInPrimary->clone(application, mDispatcher, ADISPLAY_ID_DEFAULT);
2784 mirrorWindowInPrimary->setFrame(Rect(0, 100, 100, 200));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002785
2786 sp<FakeWindowHandle> firstWindowInSecondary =
2787 firstWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2788 firstWindowInSecondary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002789
2790 sp<FakeWindowHandle> secondWindowInSecondary =
2791 secondWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2792 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002793
2794 // Update window info, let it find window handle of second display first.
2795 mDispatcher->setInputWindows(
2796 {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
2797 {ADISPLAY_ID_DEFAULT,
2798 {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
2799
2800 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2801 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2802 {50, 50}))
2803 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2804
2805 // Window should receive motion event.
2806 firstWindowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2807
2808 // Transfer touch focus
2809 ASSERT_TRUE(mDispatcher->transferTouchFocus(firstWindowInPrimary->getToken(),
2810 secondWindowInPrimary->getToken()));
2811 // The first window gets cancel.
2812 firstWindowInPrimary->consumeMotionCancel();
2813 secondWindowInPrimary->consumeMotionDown();
2814
2815 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2816 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
2817 ADISPLAY_ID_DEFAULT, {150, 50}))
2818 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2819 firstWindowInPrimary->assertNoEvents();
2820 secondWindowInPrimary->consumeMotionMove();
2821
2822 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2823 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2824 {150, 50}))
2825 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2826 firstWindowInPrimary->assertNoEvents();
2827 secondWindowInPrimary->consumeMotionUp();
2828}
2829
2830// Same as TransferTouchFocus_CloneSurface, but this touch on the secondary display and use
2831// 'transferTouch' api.
2832TEST_F(InputDispatcherTest, TransferTouch_CloneSurface) {
2833 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2834 sp<FakeWindowHandle> firstWindowInPrimary =
2835 new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
2836 firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002837 sp<FakeWindowHandle> secondWindowInPrimary =
2838 new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
2839 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002840
2841 sp<FakeWindowHandle> mirrorWindowInPrimary =
2842 firstWindowInPrimary->clone(application, mDispatcher, ADISPLAY_ID_DEFAULT);
2843 mirrorWindowInPrimary->setFrame(Rect(0, 100, 100, 200));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002844
2845 sp<FakeWindowHandle> firstWindowInSecondary =
2846 firstWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2847 firstWindowInSecondary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002848
2849 sp<FakeWindowHandle> secondWindowInSecondary =
2850 secondWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2851 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002852
2853 // Update window info, let it find window handle of second display first.
2854 mDispatcher->setInputWindows(
2855 {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
2856 {ADISPLAY_ID_DEFAULT,
2857 {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
2858
2859 // Touch on second display.
2860 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2861 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {50, 50}))
2862 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2863
2864 // Window should receive motion event.
2865 firstWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
2866
2867 // Transfer touch focus
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002868 ASSERT_TRUE(mDispatcher->transferTouch(secondWindowInSecondary->getToken(), SECOND_DISPLAY_ID));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002869
2870 // The first window gets cancel.
2871 firstWindowInPrimary->consumeMotionCancel(SECOND_DISPLAY_ID);
2872 secondWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
2873
2874 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2875 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
2876 SECOND_DISPLAY_ID, {150, 50}))
2877 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2878 firstWindowInPrimary->assertNoEvents();
2879 secondWindowInPrimary->consumeMotionMove(SECOND_DISPLAY_ID);
2880
2881 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2882 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {150, 50}))
2883 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2884 firstWindowInPrimary->assertNoEvents();
2885 secondWindowInPrimary->consumeMotionUp(SECOND_DISPLAY_ID);
2886}
2887
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002888TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002889 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002890 sp<FakeWindowHandle> window =
2891 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2892
Vishnu Nair47074b82020-08-14 11:54:47 -07002893 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002894 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002895 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002896
2897 window->consumeFocusEvent(true);
2898
2899 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2900 mDispatcher->notifyKey(&keyArgs);
2901
2902 // Window should receive key down event.
2903 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2904}
2905
2906TEST_F(InputDispatcherTest, UnfocusedWindow_DoesNotReceiveFocusEventOrKeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002907 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002908 sp<FakeWindowHandle> window =
2909 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2910
Arthur Hung72d8dc32020-03-28 00:48:39 +00002911 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002912
2913 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2914 mDispatcher->notifyKey(&keyArgs);
2915 mDispatcher->waitForIdle();
2916
2917 window->assertNoEvents();
2918}
2919
2920// If a window is touchable, but does not have focus, it should receive motion events, but not keys
2921TEST_F(InputDispatcherTest, UnfocusedWindow_ReceivesMotionsButNotKeys) {
Chris Yea209fde2020-07-22 13:54:51 -07002922 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002923 sp<FakeWindowHandle> window =
2924 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2925
Arthur Hung72d8dc32020-03-28 00:48:39 +00002926 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002927
2928 // Send key
2929 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2930 mDispatcher->notifyKey(&keyArgs);
2931 // Send motion
2932 NotifyMotionArgs motionArgs =
2933 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2934 ADISPLAY_ID_DEFAULT);
2935 mDispatcher->notifyMotion(&motionArgs);
2936
2937 // Window should receive only the motion event
2938 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2939 window->assertNoEvents(); // Key event or focus event will not be received
2940}
2941
arthurhungea3f4fc2020-12-21 23:18:53 +08002942TEST_F(InputDispatcherTest, PointerCancel_SendCancelWhenSplitTouch) {
2943 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2944
arthurhungea3f4fc2020-12-21 23:18:53 +08002945 sp<FakeWindowHandle> firstWindow =
2946 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2947 firstWindow->setFrame(Rect(0, 0, 600, 400));
arthurhungea3f4fc2020-12-21 23:18:53 +08002948
arthurhungea3f4fc2020-12-21 23:18:53 +08002949 sp<FakeWindowHandle> secondWindow =
2950 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
2951 secondWindow->setFrame(Rect(0, 400, 600, 800));
arthurhungea3f4fc2020-12-21 23:18:53 +08002952
2953 // Add the windows to the dispatcher
2954 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
2955
2956 PointF pointInFirst = {300, 200};
2957 PointF pointInSecond = {300, 600};
2958
2959 // Send down to the first window
2960 NotifyMotionArgs firstDownMotionArgs =
2961 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2962 ADISPLAY_ID_DEFAULT, {pointInFirst});
2963 mDispatcher->notifyMotion(&firstDownMotionArgs);
2964 // Only the first window should get the down event
2965 firstWindow->consumeMotionDown();
2966 secondWindow->assertNoEvents();
2967
2968 // Send down to the second window
2969 NotifyMotionArgs secondDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002970 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
arthurhungea3f4fc2020-12-21 23:18:53 +08002971 {pointInFirst, pointInSecond});
2972 mDispatcher->notifyMotion(&secondDownMotionArgs);
2973 // The first window gets a move and the second a down
2974 firstWindow->consumeMotionMove();
2975 secondWindow->consumeMotionDown();
2976
2977 // Send pointer cancel to the second window
2978 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002979 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
arthurhungea3f4fc2020-12-21 23:18:53 +08002980 {pointInFirst, pointInSecond});
2981 pointerUpMotionArgs.flags |= AMOTION_EVENT_FLAG_CANCELED;
2982 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2983 // The first window gets move and the second gets cancel.
2984 firstWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
2985 secondWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
2986
2987 // Send up event.
2988 NotifyMotionArgs upMotionArgs =
2989 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2990 ADISPLAY_ID_DEFAULT);
2991 mDispatcher->notifyMotion(&upMotionArgs);
2992 // The first window gets up and the second gets nothing.
2993 firstWindow->consumeMotionUp();
2994 secondWindow->assertNoEvents();
2995}
2996
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +00002997TEST_F(InputDispatcherTest, SendTimeline_DoesNotCrashDispatcher) {
2998 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2999
3000 sp<FakeWindowHandle> window =
3001 new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
3002 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3003 std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
3004 graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
3005 graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3;
3006
3007 window->sendTimeline(1 /*inputEventId*/, graphicsTimeline);
3008 window->assertNoEvents();
3009 mDispatcher->waitForIdle();
3010}
3011
chaviwd1c23182019-12-20 18:44:56 -08003012class FakeMonitorReceiver {
Michael Wright3a240c42019-12-10 20:53:41 +00003013public:
Siarhei Vishniakou18050092021-09-01 13:32:49 -07003014 FakeMonitorReceiver(const std::unique_ptr<InputDispatcher>& dispatcher, const std::string name,
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003015 int32_t displayId) {
Garfield Tan15601662020-09-22 15:32:38 -07003016 base::Result<std::unique_ptr<InputChannel>> channel =
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08003017 dispatcher->createInputMonitor(displayId, name, MONITOR_PID);
Garfield Tan15601662020-09-22 15:32:38 -07003018 mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name);
Michael Wright3a240c42019-12-10 20:53:41 +00003019 }
3020
chaviwd1c23182019-12-20 18:44:56 -08003021 sp<IBinder> getToken() { return mInputReceiver->getToken(); }
3022
3023 void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3024 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN,
3025 expectedDisplayId, expectedFlags);
3026 }
3027
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003028 std::optional<int32_t> receiveEvent() { return mInputReceiver->receiveEvent(); }
3029
3030 void finishEvent(uint32_t consumeSeq) { return mInputReceiver->finishEvent(consumeSeq); }
3031
chaviwd1c23182019-12-20 18:44:56 -08003032 void consumeMotionDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3033 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
3034 expectedDisplayId, expectedFlags);
3035 }
3036
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003037 void consumeMotionMove(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3038 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE,
3039 expectedDisplayId, expectedFlags);
3040 }
3041
chaviwd1c23182019-12-20 18:44:56 -08003042 void consumeMotionUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3043 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP,
3044 expectedDisplayId, expectedFlags);
3045 }
3046
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003047 void consumeMotionCancel(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3048 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
3049 expectedDisplayId, expectedFlags);
3050 }
3051
Arthur Hungfbfa5722021-11-16 02:45:54 +00003052 void consumeMotionPointerDown(int32_t pointerIdx) {
3053 int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN |
3054 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
3055 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, ADISPLAY_ID_DEFAULT,
3056 0 /*expectedFlags*/);
3057 }
3058
Evan Rosky84f07f02021-04-16 10:42:42 -07003059 MotionEvent* consumeMotion() {
3060 InputEvent* event = mInputReceiver->consume();
3061 if (!event) {
3062 ADD_FAILURE() << "No event was produced";
3063 return nullptr;
3064 }
3065 if (event->getType() != AINPUT_EVENT_TYPE_MOTION) {
3066 ADD_FAILURE() << "Received event of type " << event->getType() << " instead of motion";
3067 return nullptr;
3068 }
3069 return static_cast<MotionEvent*>(event);
3070 }
3071
chaviwd1c23182019-12-20 18:44:56 -08003072 void assertNoEvents() { mInputReceiver->assertNoEvents(); }
3073
3074private:
3075 std::unique_ptr<FakeInputReceiver> mInputReceiver;
Michael Wright3a240c42019-12-10 20:53:41 +00003076};
3077
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003078using InputDispatcherMonitorTest = InputDispatcherTest;
3079
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003080/**
3081 * Two entities that receive touch: A window, and a global monitor.
3082 * The touch goes to the window, and then the window disappears.
3083 * The monitor does not get cancel right away. But if more events come in, the touch gets canceled
3084 * for the monitor, as well.
3085 * 1. foregroundWindow
3086 * 2. monitor <-- global monitor (doesn't observe z order, receives all events)
3087 */
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003088TEST_F(InputDispatcherMonitorTest, MonitorTouchIsCanceledWhenForegroundWindowDisappears) {
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003089 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3090 sp<FakeWindowHandle> window =
3091 new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
3092
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003093 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003094
3095 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3096 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3097 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3098 {100, 200}))
3099 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3100
3101 // Both the foreground window and the global monitor should receive the touch down
3102 window->consumeMotionDown();
3103 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3104
3105 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3106 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3107 ADISPLAY_ID_DEFAULT, {110, 200}))
3108 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3109
3110 window->consumeMotionMove();
3111 monitor.consumeMotionMove(ADISPLAY_ID_DEFAULT);
3112
3113 // Now the foreground window goes away
3114 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
3115 window->consumeMotionCancel();
3116 monitor.assertNoEvents(); // Global monitor does not get a cancel yet
3117
3118 // If more events come in, there will be no more foreground window to send them to. This will
3119 // cause a cancel for the monitor, as well.
3120 ASSERT_EQ(InputEventInjectionResult::FAILED,
3121 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3122 ADISPLAY_ID_DEFAULT, {120, 200}))
3123 << "Injection should fail because the window was removed";
3124 window->assertNoEvents();
3125 // Global monitor now gets the cancel
3126 monitor.consumeMotionCancel(ADISPLAY_ID_DEFAULT);
3127}
3128
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003129TEST_F(InputDispatcherMonitorTest, ReceivesMotionEvents) {
Chris Yea209fde2020-07-22 13:54:51 -07003130 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00003131 sp<FakeWindowHandle> window =
3132 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003133 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Michael Wright3a240c42019-12-10 20:53:41 +00003134
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003135 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003136
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003137 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00003138 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003139 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Michael Wright3a240c42019-12-10 20:53:41 +00003140 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08003141 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003142}
3143
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003144TEST_F(InputDispatcherMonitorTest, MonitorCannotPilferPointers) {
3145 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003146
Chris Yea209fde2020-07-22 13:54:51 -07003147 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00003148 sp<FakeWindowHandle> window =
3149 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003150 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Michael Wright3a240c42019-12-10 20:53:41 +00003151
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003152 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00003153 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003154 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
chaviwd1c23182019-12-20 18:44:56 -08003155 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003156 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003157
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003158 // Pilfer pointers from the monitor.
3159 // This should not do anything and the window should continue to receive events.
3160 EXPECT_NE(OK, mDispatcher->pilferPointers(monitor.getToken()));
Michael Wright3a240c42019-12-10 20:53:41 +00003161
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003162 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003163 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3164 ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003165 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003166
3167 monitor.consumeMotionMove(ADISPLAY_ID_DEFAULT);
3168 window->consumeMotionMove(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003169}
3170
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003171TEST_F(InputDispatcherMonitorTest, NoWindowTransform) {
Evan Rosky84f07f02021-04-16 10:42:42 -07003172 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3173 sp<FakeWindowHandle> window =
3174 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3175 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3176 window->setWindowOffset(20, 40);
3177 window->setWindowTransform(0, 1, -1, 0);
3178
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003179 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Evan Rosky84f07f02021-04-16 10:42:42 -07003180
3181 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3182 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3183 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3184 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3185 MotionEvent* event = monitor.consumeMotion();
3186 // Even though window has transform, gesture monitor must not.
3187 ASSERT_EQ(ui::Transform(), event->getTransform());
3188}
3189
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003190TEST_F(InputDispatcherMonitorTest, InjectionFailsWithNoWindow) {
Arthur Hungb3307ee2021-10-14 10:57:37 +00003191 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003192 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Arthur Hungb3307ee2021-10-14 10:57:37 +00003193
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003194 ASSERT_EQ(InputEventInjectionResult::FAILED,
Arthur Hungb3307ee2021-10-14 10:57:37 +00003195 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003196 << "Injection should fail if there is a monitor, but no touchable window";
3197 monitor.assertNoEvents();
Arthur Hungb3307ee2021-10-14 10:57:37 +00003198}
3199
chaviw81e2bb92019-12-18 15:03:51 -08003200TEST_F(InputDispatcherTest, TestMoveEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07003201 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
chaviw81e2bb92019-12-18 15:03:51 -08003202 sp<FakeWindowHandle> window =
3203 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3204
Arthur Hung72d8dc32020-03-28 00:48:39 +00003205 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
chaviw81e2bb92019-12-18 15:03:51 -08003206
3207 NotifyMotionArgs motionArgs =
3208 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3209 ADISPLAY_ID_DEFAULT);
3210
3211 mDispatcher->notifyMotion(&motionArgs);
3212 // Window should receive motion down event.
3213 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3214
3215 motionArgs.action = AMOTION_EVENT_ACTION_MOVE;
Garfield Tanc51d1ba2020-01-28 13:24:04 -08003216 motionArgs.id += 1;
chaviw81e2bb92019-12-18 15:03:51 -08003217 motionArgs.eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
3218 motionArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
3219 motionArgs.pointerCoords[0].getX() - 10);
3220
3221 mDispatcher->notifyMotion(&motionArgs);
3222 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, ADISPLAY_ID_DEFAULT,
3223 0 /*expectedFlags*/);
3224}
3225
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003226/**
3227 * Dispatcher has touch mode enabled by default. Typically, the policy overrides that value to
3228 * the device default right away. In the test scenario, we check both the default value,
3229 * and the action of enabling / disabling.
3230 */
3231TEST_F(InputDispatcherTest, TouchModeState_IsSentToApps) {
Chris Yea209fde2020-07-22 13:54:51 -07003232 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003233 sp<FakeWindowHandle> window =
3234 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Antonio Kantekea47acb2021-12-23 12:41:25 -08003235 const WindowInfo& windowInfo = *window->getInfo();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003236
3237 // Set focused application.
3238 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07003239 window->setFocusable(true);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003240
3241 SCOPED_TRACE("Check default value of touch mode");
Arthur Hung72d8dc32020-03-28 00:48:39 +00003242 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003243 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003244 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
3245
3246 SCOPED_TRACE("Remove the window to trigger focus loss");
Vishnu Nair47074b82020-08-14 11:54:47 -07003247 window->setFocusable(false);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003248 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003249 window->consumeFocusEvent(false /*hasFocus*/, true /*inTouchMode*/);
3250
3251 SCOPED_TRACE("Disable touch mode");
Antonio Kantekea47acb2021-12-23 12:41:25 -08003252 mDispatcher->setInTouchMode(false, windowInfo.ownerPid, windowInfo.ownerUid,
3253 /* hasPermission */ true);
Antonio Kantekf16f2832021-09-28 04:39:20 +00003254 window->consumeTouchModeEvent(false);
Vishnu Nair47074b82020-08-14 11:54:47 -07003255 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003256 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003257 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003258 window->consumeFocusEvent(true /*hasFocus*/, false /*inTouchMode*/);
3259
3260 SCOPED_TRACE("Remove the window to trigger focus loss");
Vishnu Nair47074b82020-08-14 11:54:47 -07003261 window->setFocusable(false);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003262 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003263 window->consumeFocusEvent(false /*hasFocus*/, false /*inTouchMode*/);
3264
3265 SCOPED_TRACE("Enable touch mode again");
Antonio Kantekea47acb2021-12-23 12:41:25 -08003266 mDispatcher->setInTouchMode(true, windowInfo.ownerPid, windowInfo.ownerUid,
3267 /* hasPermission */ true);
Antonio Kantekf16f2832021-09-28 04:39:20 +00003268 window->consumeTouchModeEvent(true);
Vishnu Nair47074b82020-08-14 11:54:47 -07003269 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003270 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003271 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003272 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
3273
3274 window->assertNoEvents();
3275}
3276
Gang Wange9087892020-01-07 12:17:14 -05003277TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07003278 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Gang Wange9087892020-01-07 12:17:14 -05003279 sp<FakeWindowHandle> window =
3280 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
3281
3282 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07003283 window->setFocusable(true);
Gang Wange9087892020-01-07 12:17:14 -05003284
Arthur Hung72d8dc32020-03-28 00:48:39 +00003285 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003286 setFocusedWindow(window);
3287
Gang Wange9087892020-01-07 12:17:14 -05003288 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
3289
3290 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
3291 mDispatcher->notifyKey(&keyArgs);
3292
3293 InputEvent* event = window->consume();
3294 ASSERT_NE(event, nullptr);
3295
3296 std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
3297 ASSERT_NE(verified, nullptr);
3298 ASSERT_EQ(verified->type, VerifiedInputEvent::Type::KEY);
3299
3300 ASSERT_EQ(keyArgs.eventTime, verified->eventTimeNanos);
3301 ASSERT_EQ(keyArgs.deviceId, verified->deviceId);
3302 ASSERT_EQ(keyArgs.source, verified->source);
3303 ASSERT_EQ(keyArgs.displayId, verified->displayId);
3304
3305 const VerifiedKeyEvent& verifiedKey = static_cast<const VerifiedKeyEvent&>(*verified);
3306
3307 ASSERT_EQ(keyArgs.action, verifiedKey.action);
Gang Wange9087892020-01-07 12:17:14 -05003308 ASSERT_EQ(keyArgs.flags & VERIFIED_KEY_EVENT_FLAGS, verifiedKey.flags);
Siarhei Vishniakouf355bf92021-12-09 10:43:21 -08003309 ASSERT_EQ(keyArgs.downTime, verifiedKey.downTimeNanos);
Gang Wange9087892020-01-07 12:17:14 -05003310 ASSERT_EQ(keyArgs.keyCode, verifiedKey.keyCode);
3311 ASSERT_EQ(keyArgs.scanCode, verifiedKey.scanCode);
3312 ASSERT_EQ(keyArgs.metaState, verifiedKey.metaState);
3313 ASSERT_EQ(0, verifiedKey.repeatCount);
3314}
3315
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003316TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07003317 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003318 sp<FakeWindowHandle> window =
3319 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
3320
3321 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3322
Prabir Pradhanb5cb9572021-09-24 06:35:16 -07003323 ui::Transform transform;
3324 transform.set({1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0, 0, 1});
3325
3326 gui::DisplayInfo displayInfo;
3327 displayInfo.displayId = ADISPLAY_ID_DEFAULT;
3328 displayInfo.transform = transform;
3329
3330 mDispatcher->onWindowInfosChanged({*window->getInfo()}, {displayInfo});
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003331
3332 NotifyMotionArgs motionArgs =
3333 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3334 ADISPLAY_ID_DEFAULT);
3335 mDispatcher->notifyMotion(&motionArgs);
3336
3337 InputEvent* event = window->consume();
3338 ASSERT_NE(event, nullptr);
3339
3340 std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
3341 ASSERT_NE(verified, nullptr);
3342 ASSERT_EQ(verified->type, VerifiedInputEvent::Type::MOTION);
3343
3344 EXPECT_EQ(motionArgs.eventTime, verified->eventTimeNanos);
3345 EXPECT_EQ(motionArgs.deviceId, verified->deviceId);
3346 EXPECT_EQ(motionArgs.source, verified->source);
3347 EXPECT_EQ(motionArgs.displayId, verified->displayId);
3348
3349 const VerifiedMotionEvent& verifiedMotion = static_cast<const VerifiedMotionEvent&>(*verified);
3350
Prabir Pradhanb5cb9572021-09-24 06:35:16 -07003351 const vec2 rawXY =
3352 MotionEvent::calculateTransformedXY(motionArgs.source, transform,
3353 motionArgs.pointerCoords[0].getXYValue());
3354 EXPECT_EQ(rawXY.x, verifiedMotion.rawX);
3355 EXPECT_EQ(rawXY.y, verifiedMotion.rawY);
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003356 EXPECT_EQ(motionArgs.action & AMOTION_EVENT_ACTION_MASK, verifiedMotion.actionMasked);
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003357 EXPECT_EQ(motionArgs.flags & VERIFIED_MOTION_EVENT_FLAGS, verifiedMotion.flags);
Siarhei Vishniakouf355bf92021-12-09 10:43:21 -08003358 EXPECT_EQ(motionArgs.downTime, verifiedMotion.downTimeNanos);
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003359 EXPECT_EQ(motionArgs.metaState, verifiedMotion.metaState);
3360 EXPECT_EQ(motionArgs.buttonState, verifiedMotion.buttonState);
3361}
3362
chaviw09c8d2d2020-08-24 15:48:26 -07003363/**
3364 * Ensure that separate calls to sign the same data are generating the same key.
3365 * We avoid asserting against INVALID_HMAC. Since the key is random, there is a non-zero chance
3366 * that a specific key and data combination would produce INVALID_HMAC, which would cause flaky
3367 * tests.
3368 */
3369TEST_F(InputDispatcherTest, GeneratedHmac_IsConsistent) {
3370 KeyEvent event = getTestKeyEvent();
3371 VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
3372
3373 std::array<uint8_t, 32> hmac1 = mDispatcher->sign(verifiedEvent);
3374 std::array<uint8_t, 32> hmac2 = mDispatcher->sign(verifiedEvent);
3375 ASSERT_EQ(hmac1, hmac2);
3376}
3377
3378/**
3379 * Ensure that changes in VerifiedKeyEvent produce a different hmac.
3380 */
3381TEST_F(InputDispatcherTest, GeneratedHmac_ChangesWhenFieldsChange) {
3382 KeyEvent event = getTestKeyEvent();
3383 VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
3384 std::array<uint8_t, 32> initialHmac = mDispatcher->sign(verifiedEvent);
3385
3386 verifiedEvent.deviceId += 1;
3387 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3388
3389 verifiedEvent.source += 1;
3390 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3391
3392 verifiedEvent.eventTimeNanos += 1;
3393 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3394
3395 verifiedEvent.displayId += 1;
3396 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3397
3398 verifiedEvent.action += 1;
3399 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3400
3401 verifiedEvent.downTimeNanos += 1;
3402 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3403
3404 verifiedEvent.flags += 1;
3405 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3406
3407 verifiedEvent.keyCode += 1;
3408 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3409
3410 verifiedEvent.scanCode += 1;
3411 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3412
3413 verifiedEvent.metaState += 1;
3414 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3415
3416 verifiedEvent.repeatCount += 1;
3417 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3418}
3419
Vishnu Nair958da932020-08-21 17:12:37 -07003420TEST_F(InputDispatcherTest, SetFocusedWindow) {
3421 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3422 sp<FakeWindowHandle> windowTop =
3423 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
3424 sp<FakeWindowHandle> windowSecond =
3425 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3426 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3427
3428 // Top window is also focusable but is not granted focus.
3429 windowTop->setFocusable(true);
3430 windowSecond->setFocusable(true);
3431 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
3432 setFocusedWindow(windowSecond);
3433
3434 windowSecond->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003435 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
3436 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07003437
3438 // Focused window should receive event.
3439 windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
3440 windowTop->assertNoEvents();
3441}
3442
3443TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestInvalidChannel) {
3444 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3445 sp<FakeWindowHandle> window =
3446 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
3447 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3448
3449 window->setFocusable(true);
3450 // Release channel for window is no longer valid.
3451 window->releaseChannel();
3452 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3453 setFocusedWindow(window);
3454
3455 // Test inject a key down, should timeout.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003456 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
3457 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07003458
3459 // window channel is invalid, so it should not receive any input event.
3460 window->assertNoEvents();
3461}
3462
3463TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestNoFocusableWindow) {
3464 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3465 sp<FakeWindowHandle> window =
3466 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08003467 window->setFocusable(false);
Vishnu Nair958da932020-08-21 17:12:37 -07003468 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3469
Vishnu Nair958da932020-08-21 17:12:37 -07003470 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3471 setFocusedWindow(window);
3472
3473 // Test inject a key down, should timeout.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003474 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
3475 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07003476
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08003477 // window is not focusable, so it should not receive any input event.
Vishnu Nair958da932020-08-21 17:12:37 -07003478 window->assertNoEvents();
3479}
3480
3481TEST_F(InputDispatcherTest, SetFocusedWindow_CheckFocusedToken) {
3482 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3483 sp<FakeWindowHandle> windowTop =
3484 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
3485 sp<FakeWindowHandle> windowSecond =
3486 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3487 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3488
3489 windowTop->setFocusable(true);
3490 windowSecond->setFocusable(true);
3491 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
3492 setFocusedWindow(windowTop);
3493 windowTop->consumeFocusEvent(true);
3494
3495 setFocusedWindow(windowSecond, windowTop);
3496 windowSecond->consumeFocusEvent(true);
3497 windowTop->consumeFocusEvent(false);
3498
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003499 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
3500 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07003501
3502 // Focused window should receive event.
3503 windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
3504}
3505
3506TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestFocusTokenNotFocused) {
3507 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3508 sp<FakeWindowHandle> windowTop =
3509 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
3510 sp<FakeWindowHandle> windowSecond =
3511 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3512 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3513
3514 windowTop->setFocusable(true);
3515 windowSecond->setFocusable(true);
3516 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
3517 setFocusedWindow(windowSecond, windowTop);
3518
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003519 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
3520 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07003521
3522 // Event should be dropped.
3523 windowTop->assertNoEvents();
3524 windowSecond->assertNoEvents();
3525}
3526
3527TEST_F(InputDispatcherTest, SetFocusedWindow_DeferInvisibleWindow) {
3528 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3529 sp<FakeWindowHandle> window =
3530 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
3531 sp<FakeWindowHandle> previousFocusedWindow =
3532 new FakeWindowHandle(application, mDispatcher, "previousFocusedWindow",
3533 ADISPLAY_ID_DEFAULT);
3534 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3535
3536 window->setFocusable(true);
3537 previousFocusedWindow->setFocusable(true);
3538 window->setVisible(false);
3539 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, previousFocusedWindow}}});
3540 setFocusedWindow(previousFocusedWindow);
3541 previousFocusedWindow->consumeFocusEvent(true);
3542
3543 // Requesting focus on invisible window takes focus from currently focused window.
3544 setFocusedWindow(window);
3545 previousFocusedWindow->consumeFocusEvent(false);
3546
3547 // Injected key goes to pending queue.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003548 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Vishnu Nair958da932020-08-21 17:12:37 -07003549 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003550 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Vishnu Nair958da932020-08-21 17:12:37 -07003551
3552 // Window does not get focus event or key down.
3553 window->assertNoEvents();
3554
3555 // Window becomes visible.
3556 window->setVisible(true);
3557 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3558
3559 // Window receives focus event.
3560 window->consumeFocusEvent(true);
3561 // Focused window receives key down.
3562 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3563}
3564
Vishnu Nair599f1412021-06-21 10:39:58 -07003565TEST_F(InputDispatcherTest, DisplayRemoved) {
3566 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3567 sp<FakeWindowHandle> window =
3568 new FakeWindowHandle(application, mDispatcher, "window", ADISPLAY_ID_DEFAULT);
3569 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3570
3571 // window is granted focus.
3572 window->setFocusable(true);
3573 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3574 setFocusedWindow(window);
3575 window->consumeFocusEvent(true);
3576
3577 // When a display is removed window loses focus.
3578 mDispatcher->displayRemoved(ADISPLAY_ID_DEFAULT);
3579 window->consumeFocusEvent(false);
3580}
3581
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003582/**
3583 * Launch two windows, with different owners. One window (slipperyExitWindow) has Flag::SLIPPERY,
3584 * and overlaps the other window, slipperyEnterWindow. The window 'slipperyExitWindow' is on top
3585 * of the 'slipperyEnterWindow'.
3586 *
3587 * Inject touch down into the top window. Upon receipt of the DOWN event, move the window in such
3588 * a way so that the touched location is no longer covered by the top window.
3589 *
3590 * Next, inject a MOVE event. Because the top window already moved earlier, this event is now
3591 * positioned over the bottom (slipperyEnterWindow) only. And because the top window had
3592 * Flag::SLIPPERY, this will cause the top window to lose the touch event (it will receive
3593 * ACTION_CANCEL instead), and the bottom window will receive a newly generated gesture (starting
3594 * with ACTION_DOWN).
3595 * Thus, the touch has been transferred from the top window into the bottom window, because the top
3596 * window moved itself away from the touched location and had Flag::SLIPPERY.
3597 *
3598 * Even though the top window moved away from the touched location, it is still obscuring the bottom
3599 * window. It's just not obscuring it at the touched location. That means, FLAG_WINDOW_IS_PARTIALLY_
3600 * OBSCURED should be set for the MotionEvent that reaches the bottom window.
3601 *
3602 * In this test, we ensure that the event received by the bottom window has
3603 * FLAG_WINDOW_IS_PARTIALLY_OBSCURED.
3604 */
3605TEST_F(InputDispatcherTest, SlipperyWindow_SetsFlagPartiallyObscured) {
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00003606 constexpr int32_t SLIPPERY_PID = WINDOW_PID + 1;
3607 constexpr int32_t SLIPPERY_UID = WINDOW_UID + 1;
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003608
3609 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3610 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3611
3612 sp<FakeWindowHandle> slipperyExitWindow =
3613 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08003614 slipperyExitWindow->setSlippery(true);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003615 // Make sure this one overlaps the bottom window
3616 slipperyExitWindow->setFrame(Rect(25, 25, 75, 75));
3617 // Change the owner uid/pid of the window so that it is considered to be occluding the bottom
3618 // one. Windows with the same owner are not considered to be occluding each other.
3619 slipperyExitWindow->setOwnerInfo(SLIPPERY_PID, SLIPPERY_UID);
3620
3621 sp<FakeWindowHandle> slipperyEnterWindow =
3622 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3623 slipperyExitWindow->setFrame(Rect(0, 0, 100, 100));
3624
3625 mDispatcher->setInputWindows(
3626 {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
3627
3628 // Use notifyMotion instead of injecting to avoid dealing with injection permissions
3629 NotifyMotionArgs args = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3630 ADISPLAY_ID_DEFAULT, {{50, 50}});
3631 mDispatcher->notifyMotion(&args);
3632 slipperyExitWindow->consumeMotionDown();
3633 slipperyExitWindow->setFrame(Rect(70, 70, 100, 100));
3634 mDispatcher->setInputWindows(
3635 {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
3636
3637 args = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3638 ADISPLAY_ID_DEFAULT, {{51, 51}});
3639 mDispatcher->notifyMotion(&args);
3640
3641 slipperyExitWindow->consumeMotionCancel();
3642
3643 slipperyEnterWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT,
3644 AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
3645}
3646
Garfield Tan1c7bc862020-01-28 13:24:04 -08003647class InputDispatcherKeyRepeatTest : public InputDispatcherTest {
3648protected:
3649 static constexpr nsecs_t KEY_REPEAT_TIMEOUT = 40 * 1000000; // 40 ms
3650 static constexpr nsecs_t KEY_REPEAT_DELAY = 40 * 1000000; // 40 ms
3651
Chris Yea209fde2020-07-22 13:54:51 -07003652 std::shared_ptr<FakeApplicationHandle> mApp;
Garfield Tan1c7bc862020-01-28 13:24:04 -08003653 sp<FakeWindowHandle> mWindow;
3654
3655 virtual void SetUp() override {
3656 mFakePolicy = new FakeInputDispatcherPolicy();
3657 mFakePolicy->setKeyRepeatConfiguration(KEY_REPEAT_TIMEOUT, KEY_REPEAT_DELAY);
Siarhei Vishniakou18050092021-09-01 13:32:49 -07003658 mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003659 mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
3660 ASSERT_EQ(OK, mDispatcher->start());
3661
3662 setUpWindow();
3663 }
3664
3665 void setUpWindow() {
Chris Yea209fde2020-07-22 13:54:51 -07003666 mApp = std::make_shared<FakeApplicationHandle>();
Garfield Tan1c7bc862020-01-28 13:24:04 -08003667 mWindow = new FakeWindowHandle(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3668
Vishnu Nair47074b82020-08-14 11:54:47 -07003669 mWindow->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003670 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003671 setFocusedWindow(mWindow);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003672 mWindow->consumeFocusEvent(true);
3673 }
3674
Chris Ye2ad95392020-09-01 13:44:44 -07003675 void sendAndConsumeKeyDown(int32_t deviceId) {
Garfield Tan1c7bc862020-01-28 13:24:04 -08003676 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
Chris Ye2ad95392020-09-01 13:44:44 -07003677 keyArgs.deviceId = deviceId;
Garfield Tan1c7bc862020-01-28 13:24:04 -08003678 keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Otherwise it won't generate repeat event
3679 mDispatcher->notifyKey(&keyArgs);
3680
3681 // Window should receive key down event.
3682 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3683 }
3684
3685 void expectKeyRepeatOnce(int32_t repeatCount) {
3686 SCOPED_TRACE(StringPrintf("Checking event with repeat count %" PRId32, repeatCount));
3687 InputEvent* repeatEvent = mWindow->consume();
3688 ASSERT_NE(nullptr, repeatEvent);
3689
3690 uint32_t eventType = repeatEvent->getType();
3691 ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, eventType);
3692
3693 KeyEvent* repeatKeyEvent = static_cast<KeyEvent*>(repeatEvent);
3694 uint32_t eventAction = repeatKeyEvent->getAction();
3695 EXPECT_EQ(AKEY_EVENT_ACTION_DOWN, eventAction);
3696 EXPECT_EQ(repeatCount, repeatKeyEvent->getRepeatCount());
3697 }
3698
Chris Ye2ad95392020-09-01 13:44:44 -07003699 void sendAndConsumeKeyUp(int32_t deviceId) {
Garfield Tan1c7bc862020-01-28 13:24:04 -08003700 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
Chris Ye2ad95392020-09-01 13:44:44 -07003701 keyArgs.deviceId = deviceId;
Garfield Tan1c7bc862020-01-28 13:24:04 -08003702 keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Unless it won't generate repeat event
3703 mDispatcher->notifyKey(&keyArgs);
3704
3705 // Window should receive key down event.
3706 mWindow->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
3707 0 /*expectedFlags*/);
3708 }
3709};
3710
3711TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeat) {
Chris Ye2ad95392020-09-01 13:44:44 -07003712 sendAndConsumeKeyDown(1 /* deviceId */);
3713 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3714 expectKeyRepeatOnce(repeatCount);
3715 }
3716}
3717
3718TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeatFromTwoDevices) {
3719 sendAndConsumeKeyDown(1 /* deviceId */);
3720 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3721 expectKeyRepeatOnce(repeatCount);
3722 }
3723 sendAndConsumeKeyDown(2 /* deviceId */);
3724 /* repeatCount will start from 1 for deviceId 2 */
Garfield Tan1c7bc862020-01-28 13:24:04 -08003725 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3726 expectKeyRepeatOnce(repeatCount);
3727 }
3728}
3729
3730TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterUp) {
Chris Ye2ad95392020-09-01 13:44:44 -07003731 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003732 expectKeyRepeatOnce(1 /*repeatCount*/);
Chris Ye2ad95392020-09-01 13:44:44 -07003733 sendAndConsumeKeyUp(1 /* deviceId */);
3734 mWindow->assertNoEvents();
3735}
3736
3737TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatAfterStaleDeviceKeyUp) {
3738 sendAndConsumeKeyDown(1 /* deviceId */);
3739 expectKeyRepeatOnce(1 /*repeatCount*/);
3740 sendAndConsumeKeyDown(2 /* deviceId */);
3741 expectKeyRepeatOnce(1 /*repeatCount*/);
3742 // Stale key up from device 1.
3743 sendAndConsumeKeyUp(1 /* deviceId */);
3744 // Device 2 is still down, keep repeating
3745 expectKeyRepeatOnce(2 /*repeatCount*/);
3746 expectKeyRepeatOnce(3 /*repeatCount*/);
3747 // Device 2 key up
3748 sendAndConsumeKeyUp(2 /* deviceId */);
3749 mWindow->assertNoEvents();
3750}
3751
3752TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatStopsAfterRepeatingKeyUp) {
3753 sendAndConsumeKeyDown(1 /* deviceId */);
3754 expectKeyRepeatOnce(1 /*repeatCount*/);
3755 sendAndConsumeKeyDown(2 /* deviceId */);
3756 expectKeyRepeatOnce(1 /*repeatCount*/);
3757 // Device 2 which holds the key repeating goes up, expect the repeating to stop.
3758 sendAndConsumeKeyUp(2 /* deviceId */);
3759 // Device 1 still holds key down, but the repeating was already stopped
Garfield Tan1c7bc862020-01-28 13:24:04 -08003760 mWindow->assertNoEvents();
3761}
3762
liushenxiang42232912021-05-21 20:24:09 +08003763TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterDisableInputDevice) {
3764 sendAndConsumeKeyDown(DEVICE_ID);
3765 expectKeyRepeatOnce(1 /*repeatCount*/);
3766 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
3767 mDispatcher->notifyDeviceReset(&args);
3768 mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT,
3769 AKEY_EVENT_FLAG_CANCELED | AKEY_EVENT_FLAG_LONG_PRESS);
3770 mWindow->assertNoEvents();
3771}
3772
Garfield Tan1c7bc862020-01-28 13:24:04 -08003773TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseEventIdFromInputDispatcher) {
Chris Ye2ad95392020-09-01 13:44:44 -07003774 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003775 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3776 InputEvent* repeatEvent = mWindow->consume();
3777 ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
3778 EXPECT_EQ(IdGenerator::Source::INPUT_DISPATCHER,
3779 IdGenerator::getSource(repeatEvent->getId()));
3780 }
3781}
3782
3783TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseUniqueEventId) {
Chris Ye2ad95392020-09-01 13:44:44 -07003784 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003785
3786 std::unordered_set<int32_t> idSet;
3787 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3788 InputEvent* repeatEvent = mWindow->consume();
3789 ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
3790 int32_t id = repeatEvent->getId();
3791 EXPECT_EQ(idSet.end(), idSet.find(id));
3792 idSet.insert(id);
3793 }
3794}
3795
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003796/* Test InputDispatcher for MultiDisplay */
3797class InputDispatcherFocusOnTwoDisplaysTest : public InputDispatcherTest {
3798public:
Prabir Pradhan3608aad2019-10-02 17:08:26 -07003799 virtual void SetUp() override {
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003800 InputDispatcherTest::SetUp();
Arthur Hungb92218b2018-08-14 12:00:21 +08003801
Chris Yea209fde2020-07-22 13:54:51 -07003802 application1 = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003803 windowInPrimary =
3804 new FakeWindowHandle(application1, mDispatcher, "D_1", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003805
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003806 // Set focus window for primary display, but focused display would be second one.
3807 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1);
Vishnu Nair47074b82020-08-14 11:54:47 -07003808 windowInPrimary->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003809 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003810 setFocusedWindow(windowInPrimary);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003811 windowInPrimary->consumeFocusEvent(true);
Arthur Hungb92218b2018-08-14 12:00:21 +08003812
Chris Yea209fde2020-07-22 13:54:51 -07003813 application2 = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003814 windowInSecondary =
3815 new FakeWindowHandle(application2, mDispatcher, "D_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003816 // Set focus to second display window.
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003817 // Set focus display to second one.
3818 mDispatcher->setFocusedDisplay(SECOND_DISPLAY_ID);
3819 // Set focus window for second display.
3820 mDispatcher->setFocusedApplication(SECOND_DISPLAY_ID, application2);
Vishnu Nair47074b82020-08-14 11:54:47 -07003821 windowInSecondary->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003822 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003823 setFocusedWindow(windowInSecondary);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003824 windowInSecondary->consumeFocusEvent(true);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003825 }
3826
Prabir Pradhan3608aad2019-10-02 17:08:26 -07003827 virtual void TearDown() override {
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003828 InputDispatcherTest::TearDown();
3829
Chris Yea209fde2020-07-22 13:54:51 -07003830 application1.reset();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003831 windowInPrimary.clear();
Chris Yea209fde2020-07-22 13:54:51 -07003832 application2.reset();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003833 windowInSecondary.clear();
3834 }
3835
3836protected:
Chris Yea209fde2020-07-22 13:54:51 -07003837 std::shared_ptr<FakeApplicationHandle> application1;
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003838 sp<FakeWindowHandle> windowInPrimary;
Chris Yea209fde2020-07-22 13:54:51 -07003839 std::shared_ptr<FakeApplicationHandle> application2;
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003840 sp<FakeWindowHandle> windowInSecondary;
3841};
3842
3843TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayTouch) {
3844 // Test touch down on primary display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003845 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3846 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3847 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003848 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08003849 windowInSecondary->assertNoEvents();
3850
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003851 // Test touch down on second display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003852 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3853 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
3854 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08003855 windowInPrimary->assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003856 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
Arthur Hungb92218b2018-08-14 12:00:21 +08003857}
3858
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003859TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayFocus) {
Tiger Huang721e26f2018-07-24 22:26:19 +08003860 // Test inject a key down with display id specified.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003861 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3862 injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003863 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003864 windowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
Tiger Huang721e26f2018-07-24 22:26:19 +08003865 windowInSecondary->assertNoEvents();
3866
3867 // Test inject a key down without display id specified.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003868 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003869 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08003870 windowInPrimary->assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003871 windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
Arthur Hungb92218b2018-08-14 12:00:21 +08003872
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003873 // Remove all windows in secondary display.
Arthur Hung72d8dc32020-03-28 00:48:39 +00003874 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
Arthur Hungb92218b2018-08-14 12:00:21 +08003875
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003876 // Old focus should receive a cancel event.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003877 windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_NONE,
3878 AKEY_EVENT_FLAG_CANCELED);
Arthur Hungb92218b2018-08-14 12:00:21 +08003879
3880 // Test inject a key down, should timeout because of no target window.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003881 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDownNoRepeat(mDispatcher))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003882 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Arthur Hungb92218b2018-08-14 12:00:21 +08003883 windowInPrimary->assertNoEvents();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003884 windowInSecondary->consumeFocusEvent(false);
Arthur Hungb92218b2018-08-14 12:00:21 +08003885 windowInSecondary->assertNoEvents();
3886}
3887
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003888// Test per-display input monitors for motion event.
3889TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorMotionEvent_MultiDisplay) {
chaviwd1c23182019-12-20 18:44:56 -08003890 FakeMonitorReceiver monitorInPrimary =
3891 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
3892 FakeMonitorReceiver monitorInSecondary =
3893 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003894
3895 // Test touch down on primary display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003896 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3897 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3898 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003899 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08003900 monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003901 windowInSecondary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003902 monitorInSecondary.assertNoEvents();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003903
3904 // Test touch down on second display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003905 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3906 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
3907 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003908 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003909 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003910 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
chaviwd1c23182019-12-20 18:44:56 -08003911 monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003912
3913 // Test inject a non-pointer motion event.
3914 // If specific a display, it will dispatch to the focused window of particular display,
3915 // or it will dispatch to the focused window of focused display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003916 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3917 injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE))
3918 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003919 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003920 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003921 windowInSecondary->consumeMotionDown(ADISPLAY_ID_NONE);
chaviwd1c23182019-12-20 18:44:56 -08003922 monitorInSecondary.consumeMotionDown(ADISPLAY_ID_NONE);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003923}
3924
3925// Test per-display input monitors for key event.
3926TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorKeyEvent_MultiDisplay) {
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003927 // Input monitor per display.
chaviwd1c23182019-12-20 18:44:56 -08003928 FakeMonitorReceiver monitorInPrimary =
3929 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
3930 FakeMonitorReceiver monitorInSecondary =
3931 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003932
3933 // Test inject a key down.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003934 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
3935 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003936 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003937 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003938 windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
chaviwd1c23182019-12-20 18:44:56 -08003939 monitorInSecondary.consumeKeyDown(ADISPLAY_ID_NONE);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003940}
3941
Vishnu Nair958da932020-08-21 17:12:37 -07003942TEST_F(InputDispatcherFocusOnTwoDisplaysTest, CanFocusWindowOnUnfocusedDisplay) {
3943 sp<FakeWindowHandle> secondWindowInPrimary =
3944 new FakeWindowHandle(application1, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
3945 secondWindowInPrimary->setFocusable(true);
3946 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary, secondWindowInPrimary}}});
3947 setFocusedWindow(secondWindowInPrimary);
3948 windowInPrimary->consumeFocusEvent(false);
3949 secondWindowInPrimary->consumeFocusEvent(true);
3950
3951 // Test inject a key down.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003952 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
3953 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07003954 windowInPrimary->assertNoEvents();
3955 windowInSecondary->assertNoEvents();
3956 secondWindowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3957}
3958
Arthur Hungdfd528e2021-12-08 13:23:04 +00003959TEST_F(InputDispatcherFocusOnTwoDisplaysTest, CancelTouch_MultiDisplay) {
3960 FakeMonitorReceiver monitorInPrimary =
3961 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
3962 FakeMonitorReceiver monitorInSecondary =
3963 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
3964
3965 // Test touch down on primary display.
3966 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3967 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3968 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3969 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3970 monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3971
3972 // Test touch down on second display.
3973 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3974 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
3975 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3976 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
3977 monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
3978
3979 // Trigger cancel touch.
3980 mDispatcher->cancelCurrentTouch();
3981 windowInPrimary->consumeMotionCancel(ADISPLAY_ID_DEFAULT);
3982 monitorInPrimary.consumeMotionCancel(ADISPLAY_ID_DEFAULT);
3983 windowInSecondary->consumeMotionCancel(SECOND_DISPLAY_ID);
3984 monitorInSecondary.consumeMotionCancel(SECOND_DISPLAY_ID);
3985
3986 // Test inject a move motion event, no window/monitor should receive the event.
3987 ASSERT_EQ(InputEventInjectionResult::FAILED,
3988 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3989 ADISPLAY_ID_DEFAULT, {110, 200}))
3990 << "Inject motion event should return InputEventInjectionResult::FAILED";
3991 windowInPrimary->assertNoEvents();
3992 monitorInPrimary.assertNoEvents();
3993
3994 ASSERT_EQ(InputEventInjectionResult::FAILED,
3995 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3996 SECOND_DISPLAY_ID, {110, 200}))
3997 << "Inject motion event should return InputEventInjectionResult::FAILED";
3998 windowInSecondary->assertNoEvents();
3999 monitorInSecondary.assertNoEvents();
4000}
4001
Jackal Guof9696682018-10-05 12:23:23 +08004002class InputFilterTest : public InputDispatcherTest {
4003protected:
Prabir Pradhan81420cc2021-09-06 10:28:50 -07004004 void testNotifyMotion(int32_t displayId, bool expectToBeFiltered,
4005 const ui::Transform& transform = ui::Transform()) {
Jackal Guof9696682018-10-05 12:23:23 +08004006 NotifyMotionArgs motionArgs;
4007
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004008 motionArgs =
4009 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, displayId);
Jackal Guof9696682018-10-05 12:23:23 +08004010 mDispatcher->notifyMotion(&motionArgs);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004011 motionArgs =
4012 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, displayId);
Jackal Guof9696682018-10-05 12:23:23 +08004013 mDispatcher->notifyMotion(&motionArgs);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004014 ASSERT_TRUE(mDispatcher->waitForIdle());
Jackal Guof9696682018-10-05 12:23:23 +08004015 if (expectToBeFiltered) {
Prabir Pradhan81420cc2021-09-06 10:28:50 -07004016 const auto xy = transform.transform(motionArgs.pointerCoords->getXYValue());
4017 mFakePolicy->assertFilterInputEventWasCalled(motionArgs, xy);
Jackal Guof9696682018-10-05 12:23:23 +08004018 } else {
4019 mFakePolicy->assertFilterInputEventWasNotCalled();
4020 }
4021 }
4022
4023 void testNotifyKey(bool expectToBeFiltered) {
4024 NotifyKeyArgs keyArgs;
4025
4026 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
4027 mDispatcher->notifyKey(&keyArgs);
4028 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP);
4029 mDispatcher->notifyKey(&keyArgs);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004030 ASSERT_TRUE(mDispatcher->waitForIdle());
Jackal Guof9696682018-10-05 12:23:23 +08004031
4032 if (expectToBeFiltered) {
Siarhei Vishniakou8935a802019-11-15 16:41:44 -08004033 mFakePolicy->assertFilterInputEventWasCalled(keyArgs);
Jackal Guof9696682018-10-05 12:23:23 +08004034 } else {
4035 mFakePolicy->assertFilterInputEventWasNotCalled();
4036 }
4037 }
4038};
4039
4040// Test InputFilter for MotionEvent
4041TEST_F(InputFilterTest, MotionEvent_InputFilter) {
4042 // Since the InputFilter is disabled by default, check if touch events aren't filtered.
4043 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
4044 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
4045
4046 // Enable InputFilter
4047 mDispatcher->setInputFilterEnabled(true);
4048 // Test touch on both primary and second display, and check if both events are filtered.
4049 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ true);
4050 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ true);
4051
4052 // Disable InputFilter
4053 mDispatcher->setInputFilterEnabled(false);
4054 // Test touch on both primary and second display, and check if both events aren't filtered.
4055 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
4056 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
4057}
4058
4059// Test InputFilter for KeyEvent
4060TEST_F(InputFilterTest, KeyEvent_InputFilter) {
4061 // Since the InputFilter is disabled by default, check if key event aren't filtered.
4062 testNotifyKey(/*expectToBeFiltered*/ false);
4063
4064 // Enable InputFilter
4065 mDispatcher->setInputFilterEnabled(true);
4066 // Send a key event, and check if it is filtered.
4067 testNotifyKey(/*expectToBeFiltered*/ true);
4068
4069 // Disable InputFilter
4070 mDispatcher->setInputFilterEnabled(false);
4071 // Send a key event, and check if it isn't filtered.
4072 testNotifyKey(/*expectToBeFiltered*/ false);
4073}
4074
Prabir Pradhan81420cc2021-09-06 10:28:50 -07004075// Ensure that MotionEvents sent to the InputFilter through InputListener are converted to the
4076// logical display coordinate space.
4077TEST_F(InputFilterTest, MotionEvent_UsesLogicalDisplayCoordinates_notifyMotion) {
4078 ui::Transform firstDisplayTransform;
4079 firstDisplayTransform.set({1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0, 0, 1});
4080 ui::Transform secondDisplayTransform;
4081 secondDisplayTransform.set({-6.6, -5.5, -4.4, -3.3, -2.2, -1.1, 0, 0, 1});
4082
4083 std::vector<gui::DisplayInfo> displayInfos(2);
4084 displayInfos[0].displayId = ADISPLAY_ID_DEFAULT;
4085 displayInfos[0].transform = firstDisplayTransform;
4086 displayInfos[1].displayId = SECOND_DISPLAY_ID;
4087 displayInfos[1].transform = secondDisplayTransform;
4088
4089 mDispatcher->onWindowInfosChanged({}, displayInfos);
4090
4091 // Enable InputFilter
4092 mDispatcher->setInputFilterEnabled(true);
4093
4094 // Ensure the correct transforms are used for the displays.
4095 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ true, firstDisplayTransform);
4096 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ true, secondDisplayTransform);
4097}
4098
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004099class InputFilterInjectionPolicyTest : public InputDispatcherTest {
4100protected:
4101 virtual void SetUp() override {
4102 InputDispatcherTest::SetUp();
4103
4104 /**
4105 * We don't need to enable input filter to test the injected event policy, but we enabled it
4106 * here to make the tests more realistic, since this policy only matters when inputfilter is
4107 * on.
4108 */
4109 mDispatcher->setInputFilterEnabled(true);
4110
4111 std::shared_ptr<InputApplicationHandle> application =
4112 std::make_shared<FakeApplicationHandle>();
4113 mWindow =
4114 new FakeWindowHandle(application, mDispatcher, "Test Window", ADISPLAY_ID_DEFAULT);
4115
4116 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
4117 mWindow->setFocusable(true);
4118 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4119 setFocusedWindow(mWindow);
4120 mWindow->consumeFocusEvent(true);
4121 }
4122
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004123 void testInjectedKey(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId,
4124 int32_t flags) {
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004125 KeyEvent event;
4126
4127 const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
4128 event.initialize(InputEvent::nextId(), injectedDeviceId, AINPUT_SOURCE_KEYBOARD,
4129 ADISPLAY_ID_NONE, INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A,
4130 KEY_A, AMETA_NONE, 0 /*repeatCount*/, eventTime, eventTime);
4131 const int32_t additionalPolicyFlags =
4132 POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_DISABLE_KEY_REPEAT;
4133 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00004134 mDispatcher->injectInputEvent(&event, {} /*targetUid*/,
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004135 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms,
4136 policyFlags | additionalPolicyFlags));
4137
4138 InputEvent* received = mWindow->consume();
4139 ASSERT_NE(nullptr, received);
4140 ASSERT_EQ(resolvedDeviceId, received->getDeviceId());
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004141 ASSERT_EQ(received->getType(), AINPUT_EVENT_TYPE_KEY);
4142 KeyEvent& keyEvent = static_cast<KeyEvent&>(*received);
4143 ASSERT_EQ(flags, keyEvent.getFlags());
4144 }
4145
4146 void testInjectedMotion(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId,
4147 int32_t flags) {
4148 MotionEvent event;
4149 PointerProperties pointerProperties[1];
4150 PointerCoords pointerCoords[1];
4151 pointerProperties[0].clear();
4152 pointerProperties[0].id = 0;
4153 pointerCoords[0].clear();
4154 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 300);
4155 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 400);
4156
4157 ui::Transform identityTransform;
4158 const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
4159 event.initialize(InputEvent::nextId(), injectedDeviceId, AINPUT_SOURCE_TOUCHSCREEN,
4160 DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0,
4161 AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0, MotionClassification::NONE,
4162 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -07004163 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, eventTime,
Evan Rosky09576692021-07-01 12:22:09 -07004164 eventTime,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004165 /*pointerCount*/ 1, pointerProperties, pointerCoords);
4166
4167 const int32_t additionalPolicyFlags = POLICY_FLAG_PASS_TO_USER;
4168 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00004169 mDispatcher->injectInputEvent(&event, {} /*targetUid*/,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004170 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms,
4171 policyFlags | additionalPolicyFlags));
4172
4173 InputEvent* received = mWindow->consume();
4174 ASSERT_NE(nullptr, received);
4175 ASSERT_EQ(resolvedDeviceId, received->getDeviceId());
4176 ASSERT_EQ(received->getType(), AINPUT_EVENT_TYPE_MOTION);
4177 MotionEvent& motionEvent = static_cast<MotionEvent&>(*received);
4178 ASSERT_EQ(flags, motionEvent.getFlags());
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004179 }
4180
4181private:
4182 sp<FakeWindowHandle> mWindow;
4183};
4184
4185TEST_F(InputFilterInjectionPolicyTest, TrustedFilteredEvents_KeepOriginalDeviceId) {
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004186 // Must have POLICY_FLAG_FILTERED here to indicate that the event has gone through the input
4187 // filter. Without it, the event will no different from a regularly injected event, and the
4188 // injected device id will be overwritten.
4189 testInjectedKey(POLICY_FLAG_FILTERED, 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
4190 0 /*flags*/);
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004191}
4192
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004193TEST_F(InputFilterInjectionPolicyTest, KeyEventsInjectedFromAccessibility_HaveAccessibilityFlag) {
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004194 testInjectedKey(POLICY_FLAG_FILTERED | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004195 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
4196 AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT);
4197}
4198
4199TEST_F(InputFilterInjectionPolicyTest,
4200 MotionEventsInjectedFromAccessibility_HaveAccessibilityFlag) {
4201 testInjectedMotion(POLICY_FLAG_FILTERED | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY,
4202 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
4203 AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT);
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004204}
4205
4206TEST_F(InputFilterInjectionPolicyTest, RegularInjectedEvents_ReceiveVirtualDeviceId) {
4207 testInjectedKey(0 /*policyFlags*/, 3 /*injectedDeviceId*/,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004208 VIRTUAL_KEYBOARD_ID /*resolvedDeviceId*/, 0 /*flags*/);
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004209}
4210
chaviwfd6d3512019-03-25 13:23:49 -07004211class InputDispatcherOnPointerDownOutsideFocus : public InputDispatcherTest {
Prabir Pradhan3608aad2019-10-02 17:08:26 -07004212 virtual void SetUp() override {
chaviwfd6d3512019-03-25 13:23:49 -07004213 InputDispatcherTest::SetUp();
4214
Chris Yea209fde2020-07-22 13:54:51 -07004215 std::shared_ptr<FakeApplicationHandle> application =
4216 std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004217 mUnfocusedWindow =
4218 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
chaviwfd6d3512019-03-25 13:23:49 -07004219 mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
chaviwfd6d3512019-03-25 13:23:49 -07004220
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004221 mFocusedWindow =
4222 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
4223 mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
chaviwfd6d3512019-03-25 13:23:49 -07004224
4225 // Set focused application.
4226 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07004227 mFocusedWindow->setFocusable(true);
chaviwfd6d3512019-03-25 13:23:49 -07004228
4229 // Expect one focus window exist in display.
Arthur Hung72d8dc32020-03-28 00:48:39 +00004230 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07004231 setFocusedWindow(mFocusedWindow);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01004232 mFocusedWindow->consumeFocusEvent(true);
chaviwfd6d3512019-03-25 13:23:49 -07004233 }
4234
Prabir Pradhan3608aad2019-10-02 17:08:26 -07004235 virtual void TearDown() override {
chaviwfd6d3512019-03-25 13:23:49 -07004236 InputDispatcherTest::TearDown();
4237
4238 mUnfocusedWindow.clear();
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004239 mFocusedWindow.clear();
chaviwfd6d3512019-03-25 13:23:49 -07004240 }
4241
4242protected:
4243 sp<FakeWindowHandle> mUnfocusedWindow;
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004244 sp<FakeWindowHandle> mFocusedWindow;
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004245 static constexpr PointF FOCUSED_WINDOW_TOUCH_POINT = {60, 60};
chaviwfd6d3512019-03-25 13:23:49 -07004246};
4247
4248// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
4249// DOWN on the window that doesn't have focus. Ensure the window that didn't have focus received
4250// the onPointerDownOutsideFocus callback.
4251TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_Success) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004252 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004253 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4254 {20, 20}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004255 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004256 mUnfocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07004257
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004258 ASSERT_TRUE(mDispatcher->waitForIdle());
chaviwfd6d3512019-03-25 13:23:49 -07004259 mFakePolicy->assertOnPointerDownEquals(mUnfocusedWindow->getToken());
4260}
4261
4262// Have two windows, one with focus. Inject MotionEvent with source TRACKBALL and action
4263// DOWN on the window that doesn't have focus. Ensure no window received the
4264// onPointerDownOutsideFocus callback.
4265TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonPointerSource) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004266 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004267 injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT, {20, 20}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004268 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004269 mFocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07004270
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004271 ASSERT_TRUE(mDispatcher->waitForIdle());
4272 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07004273}
4274
4275// Have two windows, one with focus. Inject KeyEvent with action DOWN on the window that doesn't
4276// have focus. Ensure no window received the onPointerDownOutsideFocus callback.
4277TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonMotionFailure) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004278 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4279 injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004280 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004281 mFocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
chaviwfd6d3512019-03-25 13:23:49 -07004282
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004283 ASSERT_TRUE(mDispatcher->waitForIdle());
4284 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07004285}
4286
4287// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
4288// DOWN on the window that already has focus. Ensure no window received the
4289// onPointerDownOutsideFocus callback.
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004290TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004291 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004292 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004293 FOCUSED_WINDOW_TOUCH_POINT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004294 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004295 mFocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07004296
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004297 ASSERT_TRUE(mDispatcher->waitForIdle());
4298 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07004299}
4300
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08004301// Have two windows, one with focus. Injecting a trusted DOWN MotionEvent with the flag
4302// NO_FOCUS_CHANGE on the unfocused window should not call the onPointerDownOutsideFocus callback.
4303TEST_F(InputDispatcherOnPointerDownOutsideFocus, NoFocusChangeFlag) {
4304 const MotionEvent event =
4305 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
4306 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
4307 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(20).y(20))
4308 .addFlag(AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE)
4309 .build();
4310 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectMotionEvent(mDispatcher, event))
4311 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4312 mUnfocusedWindow->consumeAnyMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE);
4313
4314 ASSERT_TRUE(mDispatcher->waitForIdle());
4315 mFakePolicy->assertOnPointerDownWasNotCalled();
4316 // Ensure that the unfocused window did not receive any FOCUS events.
4317 mUnfocusedWindow->assertNoEvents();
4318}
4319
chaviwaf87b3e2019-10-01 16:59:28 -07004320// These tests ensures we can send touch events to a single client when there are multiple input
4321// windows that point to the same client token.
4322class InputDispatcherMultiWindowSameTokenTests : public InputDispatcherTest {
4323 virtual void SetUp() override {
4324 InputDispatcherTest::SetUp();
4325
Chris Yea209fde2020-07-22 13:54:51 -07004326 std::shared_ptr<FakeApplicationHandle> application =
4327 std::make_shared<FakeApplicationHandle>();
chaviwaf87b3e2019-10-01 16:59:28 -07004328 mWindow1 = new FakeWindowHandle(application, mDispatcher, "Fake Window 1",
4329 ADISPLAY_ID_DEFAULT);
chaviwaf87b3e2019-10-01 16:59:28 -07004330 mWindow1->setFrame(Rect(0, 0, 100, 100));
4331
4332 mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2",
4333 ADISPLAY_ID_DEFAULT, mWindow1->getToken());
chaviwaf87b3e2019-10-01 16:59:28 -07004334 mWindow2->setFrame(Rect(100, 100, 200, 200));
4335
Arthur Hung72d8dc32020-03-28 00:48:39 +00004336 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
chaviwaf87b3e2019-10-01 16:59:28 -07004337 }
4338
4339protected:
4340 sp<FakeWindowHandle> mWindow1;
4341 sp<FakeWindowHandle> mWindow2;
4342
4343 // Helper function to convert the point from screen coordinates into the window's space
chaviw3277faf2021-05-19 16:45:23 -05004344 static PointF getPointInWindow(const WindowInfo* windowInfo, const PointF& point) {
chaviw1ff3d1e2020-07-01 15:53:47 -07004345 vec2 vals = windowInfo->transform.transform(point.x, point.y);
4346 return {vals.x, vals.y};
chaviwaf87b3e2019-10-01 16:59:28 -07004347 }
4348
4349 void consumeMotionEvent(const sp<FakeWindowHandle>& window, int32_t expectedAction,
4350 const std::vector<PointF>& points) {
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01004351 const std::string name = window->getName();
chaviwaf87b3e2019-10-01 16:59:28 -07004352 InputEvent* event = window->consume();
4353
4354 ASSERT_NE(nullptr, event) << name.c_str()
4355 << ": consumer should have returned non-NULL event.";
4356
4357 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
4358 << name.c_str() << "expected " << inputEventTypeToString(AINPUT_EVENT_TYPE_MOTION)
4359 << " event, got " << inputEventTypeToString(event->getType()) << " event";
4360
4361 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00004362 assertMotionAction(expectedAction, motionEvent.getAction());
chaviwaf87b3e2019-10-01 16:59:28 -07004363
4364 for (size_t i = 0; i < points.size(); i++) {
4365 float expectedX = points[i].x;
4366 float expectedY = points[i].y;
4367
4368 EXPECT_EQ(expectedX, motionEvent.getX(i))
4369 << "expected " << expectedX << " for x[" << i << "] coord of " << name.c_str()
4370 << ", got " << motionEvent.getX(i);
4371 EXPECT_EQ(expectedY, motionEvent.getY(i))
4372 << "expected " << expectedY << " for y[" << i << "] coord of " << name.c_str()
4373 << ", got " << motionEvent.getY(i);
4374 }
4375 }
chaviw9eaa22c2020-07-01 16:21:27 -07004376
Siarhei Vishniakouf355bf92021-12-09 10:43:21 -08004377 void touchAndAssertPositions(int32_t action, const std::vector<PointF>& touchedPoints,
chaviw9eaa22c2020-07-01 16:21:27 -07004378 std::vector<PointF> expectedPoints) {
4379 NotifyMotionArgs motionArgs = generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN,
4380 ADISPLAY_ID_DEFAULT, touchedPoints);
4381 mDispatcher->notifyMotion(&motionArgs);
4382
4383 // Always consume from window1 since it's the window that has the InputReceiver
4384 consumeMotionEvent(mWindow1, action, expectedPoints);
4385 }
chaviwaf87b3e2019-10-01 16:59:28 -07004386};
4387
4388TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchSameScale) {
4389 // Touch Window 1
4390 PointF touchedPoint = {10, 10};
4391 PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004392 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004393
4394 // Release touch on Window 1
chaviw9eaa22c2020-07-01 16:21:27 -07004395 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004396
4397 // Touch Window 2
4398 touchedPoint = {150, 150};
4399 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004400 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004401}
4402
chaviw9eaa22c2020-07-01 16:21:27 -07004403TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentTransform) {
4404 // Set scale value for window2
chaviwaf87b3e2019-10-01 16:59:28 -07004405 mWindow2->setWindowScale(0.5f, 0.5f);
4406
4407 // Touch Window 1
4408 PointF touchedPoint = {10, 10};
4409 PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004410 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004411 // Release touch on Window 1
chaviw9eaa22c2020-07-01 16:21:27 -07004412 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004413
4414 // Touch Window 2
4415 touchedPoint = {150, 150};
4416 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004417 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
4418 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004419
chaviw9eaa22c2020-07-01 16:21:27 -07004420 // Update the transform so rotation is set
4421 mWindow2->setWindowTransform(0, -1, 1, 0);
4422 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
4423 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004424}
4425
chaviw9eaa22c2020-07-01 16:21:27 -07004426TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchDifferentTransform) {
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004427 mWindow2->setWindowScale(0.5f, 0.5f);
4428
4429 // Touch Window 1
4430 std::vector<PointF> touchedPoints = {PointF{10, 10}};
4431 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07004432 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004433
4434 // Touch Window 2
chaviw9eaa22c2020-07-01 16:21:27 -07004435 touchedPoints.push_back(PointF{150, 150});
4436 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004437 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004438
chaviw9eaa22c2020-07-01 16:21:27 -07004439 // Release Window 2
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004440 touchAndAssertPositions(POINTER_1_UP, touchedPoints, expectedPoints);
chaviw9eaa22c2020-07-01 16:21:27 -07004441 expectedPoints.pop_back();
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004442
chaviw9eaa22c2020-07-01 16:21:27 -07004443 // Update the transform so rotation is set for Window 2
4444 mWindow2->setWindowTransform(0, -1, 1, 0);
4445 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004446 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004447}
4448
chaviw9eaa22c2020-07-01 16:21:27 -07004449TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentTransform) {
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004450 mWindow2->setWindowScale(0.5f, 0.5f);
4451
4452 // Touch Window 1
4453 std::vector<PointF> touchedPoints = {PointF{10, 10}};
4454 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07004455 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004456
4457 // Touch Window 2
chaviw9eaa22c2020-07-01 16:21:27 -07004458 touchedPoints.push_back(PointF{150, 150});
4459 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004460
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004461 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004462
4463 // Move both windows
4464 touchedPoints = {{20, 20}, {175, 175}};
4465 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
4466 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
4467
chaviw9eaa22c2020-07-01 16:21:27 -07004468 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004469
chaviw9eaa22c2020-07-01 16:21:27 -07004470 // Release Window 2
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004471 touchAndAssertPositions(POINTER_1_UP, touchedPoints, expectedPoints);
chaviw9eaa22c2020-07-01 16:21:27 -07004472 expectedPoints.pop_back();
4473
4474 // Touch Window 2
4475 mWindow2->setWindowTransform(0, -1, 1, 0);
4476 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004477 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
chaviw9eaa22c2020-07-01 16:21:27 -07004478
4479 // Move both windows
4480 touchedPoints = {{20, 20}, {175, 175}};
4481 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
4482 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
4483
4484 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004485}
4486
4487TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleWindowsFirstTouchWithScale) {
4488 mWindow1->setWindowScale(0.5f, 0.5f);
4489
4490 // Touch Window 1
4491 std::vector<PointF> touchedPoints = {PointF{10, 10}};
4492 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07004493 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004494
4495 // Touch Window 2
chaviw9eaa22c2020-07-01 16:21:27 -07004496 touchedPoints.push_back(PointF{150, 150});
4497 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004498
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004499 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004500
4501 // Move both windows
4502 touchedPoints = {{20, 20}, {175, 175}};
4503 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
4504 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
4505
chaviw9eaa22c2020-07-01 16:21:27 -07004506 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004507}
4508
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004509class InputDispatcherSingleWindowAnr : public InputDispatcherTest {
4510 virtual void SetUp() override {
4511 InputDispatcherTest::SetUp();
4512
Chris Yea209fde2020-07-22 13:54:51 -07004513 mApplication = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004514 mApplication->setDispatchingTimeout(20ms);
4515 mWindow =
4516 new FakeWindowHandle(mApplication, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
4517 mWindow->setFrame(Rect(0, 0, 30, 30));
Siarhei Vishniakoua7d36fd2020-06-30 19:32:39 -05004518 mWindow->setDispatchingTimeout(30ms);
Vishnu Nair47074b82020-08-14 11:54:47 -07004519 mWindow->setFocusable(true);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004520
4521 // Set focused application.
4522 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
4523
4524 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07004525 setFocusedWindow(mWindow);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004526 mWindow->consumeFocusEvent(true);
4527 }
4528
4529 virtual void TearDown() override {
4530 InputDispatcherTest::TearDown();
4531 mWindow.clear();
4532 }
4533
4534protected:
Chris Yea209fde2020-07-22 13:54:51 -07004535 std::shared_ptr<FakeApplicationHandle> mApplication;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004536 sp<FakeWindowHandle> mWindow;
4537 static constexpr PointF WINDOW_LOCATION = {20, 20};
4538
4539 void tapOnWindow() {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004540 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004541 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4542 WINDOW_LOCATION));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004543 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004544 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4545 WINDOW_LOCATION));
4546 }
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004547
4548 sp<FakeWindowHandle> addSpyWindow() {
4549 sp<FakeWindowHandle> spy =
4550 new FakeWindowHandle(mApplication, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
4551 spy->setTrustedOverlay(true);
4552 spy->setFocusable(false);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08004553 spy->setSpy(true);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004554 spy->setDispatchingTimeout(30ms);
4555 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, mWindow}}});
4556 return spy;
4557 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004558};
4559
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004560// Send a tap and respond, which should not cause an ANR.
4561TEST_F(InputDispatcherSingleWindowAnr, WhenTouchIsConsumed_NoAnr) {
4562 tapOnWindow();
4563 mWindow->consumeMotionDown();
4564 mWindow->consumeMotionUp();
4565 ASSERT_TRUE(mDispatcher->waitForIdle());
4566 mFakePolicy->assertNotifyAnrWasNotCalled();
4567}
4568
4569// Send a regular key and respond, which should not cause an ANR.
4570TEST_F(InputDispatcherSingleWindowAnr, WhenKeyIsConsumed_NoAnr) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004571 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004572 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
4573 ASSERT_TRUE(mDispatcher->waitForIdle());
4574 mFakePolicy->assertNotifyAnrWasNotCalled();
4575}
4576
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05004577TEST_F(InputDispatcherSingleWindowAnr, WhenFocusedApplicationChanges_NoAnr) {
4578 mWindow->setFocusable(false);
4579 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4580 mWindow->consumeFocusEvent(false);
4581
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004582 InputEventInjectionResult result =
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05004583 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004584 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
4585 false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004586 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05004587 // Key will not go to window because we have no focused window.
4588 // The 'no focused window' ANR timer should start instead.
4589
4590 // Now, the focused application goes away.
4591 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, nullptr);
4592 // The key should get dropped and there should be no ANR.
4593
4594 ASSERT_TRUE(mDispatcher->waitForIdle());
4595 mFakePolicy->assertNotifyAnrWasNotCalled();
4596}
4597
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004598// Send an event to the app and have the app not respond right away.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004599// When ANR is raised, policy will tell the dispatcher to cancel the events for that window.
4600// So InputDispatcher will enqueue ACTION_CANCEL event as well.
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004601TEST_F(InputDispatcherSingleWindowAnr, OnPointerDown_BasicAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004602 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004603 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4604 WINDOW_LOCATION));
4605
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004606 std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); // ACTION_DOWN
4607 ASSERT_TRUE(sequenceNum);
4608 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004609 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004610
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004611 mWindow->finishEvent(*sequenceNum);
4612 mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
4613 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004614 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08004615 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004616}
4617
4618// Send a key to the app and have the app not respond right away.
4619TEST_F(InputDispatcherSingleWindowAnr, OnKeyDown_BasicAnr) {
4620 // Inject a key, and don't respond - expect that ANR is called.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004621 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004622 std::optional<uint32_t> sequenceNum = mWindow->receiveEvent();
4623 ASSERT_TRUE(sequenceNum);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004624 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004625 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004626 ASSERT_TRUE(mDispatcher->waitForIdle());
4627}
4628
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004629// We have a focused application, but no focused window
4630TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) {
Vishnu Nair47074b82020-08-14 11:54:47 -07004631 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004632 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4633 mWindow->consumeFocusEvent(false);
4634
4635 // taps on the window work as normal
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004636 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004637 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4638 WINDOW_LOCATION));
4639 ASSERT_NO_FATAL_FAILURE(mWindow->consumeMotionDown());
4640 mDispatcher->waitForIdle();
4641 mFakePolicy->assertNotifyAnrWasNotCalled();
4642
4643 // Once a focused event arrives, we get an ANR for this application
4644 // We specify the injection timeout to be smaller than the application timeout, to ensure that
4645 // injection times out (instead of failing).
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004646 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004647 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004648 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004649 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004650 const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004651 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004652 ASSERT_TRUE(mDispatcher->waitForIdle());
4653}
4654
Siarhei Vishniakou289e9242022-02-15 14:50:16 -08004655/**
4656 * Make sure the stale key is dropped before causing an ANR. So even if there's no focused window,
4657 * there will not be an ANR.
4658 */
4659TEST_F(InputDispatcherSingleWindowAnr, StaleKeyEventDoesNotAnr) {
4660 mWindow->setFocusable(false);
4661 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4662 mWindow->consumeFocusEvent(false);
4663
4664 KeyEvent event;
4665 const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC) -
4666 std::chrono::nanoseconds(STALE_EVENT_TIMEOUT).count();
4667
4668 // Define a valid key down event that is stale (too old).
4669 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
4670 INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, /* flags */ 0, AKEYCODE_A, KEY_A,
4671 AMETA_NONE, 1 /*repeatCount*/, eventTime, eventTime);
4672
4673 const int32_t policyFlags = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
4674
4675 InputEventInjectionResult result =
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00004676 mDispatcher->injectInputEvent(&event, {} /* targetUid */,
Siarhei Vishniakou289e9242022-02-15 14:50:16 -08004677 InputEventInjectionSync::WAIT_FOR_RESULT,
4678 INJECT_EVENT_TIMEOUT, policyFlags);
4679 ASSERT_EQ(InputEventInjectionResult::FAILED, result)
4680 << "Injection should fail because the event is stale";
4681
4682 ASSERT_TRUE(mDispatcher->waitForIdle());
4683 mFakePolicy->assertNotifyAnrWasNotCalled();
4684 mWindow->assertNoEvents();
4685}
4686
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004687// We have a focused application, but no focused window
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004688// Make sure that we don't notify policy twice about the same ANR.
4689TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DoesNotSendDuplicateAnr) {
Vishnu Nair47074b82020-08-14 11:54:47 -07004690 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004691 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4692 mWindow->consumeFocusEvent(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004693
4694 // Once a focused event arrives, we get an ANR for this application
4695 // We specify the injection timeout to be smaller than the application timeout, to ensure that
4696 // injection times out (instead of failing).
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004697 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004698 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004699 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004700 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004701 const std::chrono::duration appTimeout =
4702 mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004703 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(appTimeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004704
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004705 std::this_thread::sleep_for(appTimeout);
4706 // ANR should not be raised again. It is up to policy to do that if it desires.
4707 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004708
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004709 // If we now get a focused window, the ANR should stop, but the policy handles that via
4710 // 'notifyFocusChanged' callback. This is implemented in the policy so we can't test it here.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004711 ASSERT_TRUE(mDispatcher->waitForIdle());
4712}
4713
4714// We have a focused application, but no focused window
4715TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DropsFocusedEvents) {
Vishnu Nair47074b82020-08-14 11:54:47 -07004716 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004717 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4718 mWindow->consumeFocusEvent(false);
4719
4720 // Once a focused event arrives, we get an ANR for this application
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004721 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004722 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004723 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
4724 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004725
4726 const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004727 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004728
4729 // Future focused events get dropped right away
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004730 ASSERT_EQ(InputEventInjectionResult::FAILED, injectKeyDown(mDispatcher));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004731 ASSERT_TRUE(mDispatcher->waitForIdle());
4732 mWindow->assertNoEvents();
4733}
4734
4735/**
4736 * Ensure that the implementation is valid. Since we are using multiset to keep track of the
4737 * ANR timeouts, we are allowing entries with identical timestamps in the same connection.
4738 * If we process 1 of the events, but ANR on the second event with the same timestamp,
4739 * the ANR mechanism should still work.
4740 *
4741 * In this test, we are injecting DOWN and UP events with the same timestamps, and acknowledging the
4742 * DOWN event, while not responding on the second one.
4743 */
4744TEST_F(InputDispatcherSingleWindowAnr, Anr_HandlesEventsWithIdenticalTimestamps) {
4745 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
4746 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4747 ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
4748 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
4749 AMOTION_EVENT_INVALID_CURSOR_POSITION},
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004750 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004751
4752 // Now send ACTION_UP, with identical timestamp
4753 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
4754 ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
4755 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
4756 AMOTION_EVENT_INVALID_CURSOR_POSITION},
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004757 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004758
4759 // We have now sent down and up. Let's consume first event and then ANR on the second.
4760 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4761 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004762 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004763}
4764
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004765// A spy window can receive an ANR
4766TEST_F(InputDispatcherSingleWindowAnr, SpyWindowAnr) {
4767 sp<FakeWindowHandle> spy = addSpyWindow();
4768
4769 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4770 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4771 WINDOW_LOCATION));
4772 mWindow->consumeMotionDown();
4773
4774 std::optional<uint32_t> sequenceNum = spy->receiveEvent(); // ACTION_DOWN
4775 ASSERT_TRUE(sequenceNum);
4776 const std::chrono::duration timeout = spy->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004777 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, spy);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004778
4779 spy->finishEvent(*sequenceNum);
4780 spy->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT,
4781 0 /*flags*/);
4782 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08004783 mFakePolicy->assertNotifyWindowResponsiveWasCalled(spy->getToken(), mWindow->getPid());
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004784}
4785
4786// If an app is not responding to a key event, spy windows should continue to receive
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004787// new motion events
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004788TEST_F(InputDispatcherSingleWindowAnr, SpyWindowReceivesEventsDuringAppAnrOnKey) {
4789 sp<FakeWindowHandle> spy = addSpyWindow();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004790
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004791 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4792 injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004793 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004794 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher, ADISPLAY_ID_DEFAULT));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004795
4796 // Stuck on the ACTION_UP
4797 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004798 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004799
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004800 // New tap will go to the spy window, but not to the window
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004801 tapOnWindow();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004802 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4803 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004804
4805 mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT); // still the previous motion
4806 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004807 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004808 mWindow->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004809 spy->assertNoEvents();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004810}
4811
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004812// If an app is not responding to a motion event, spy windows should continue to receive
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004813// new motion events
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004814TEST_F(InputDispatcherSingleWindowAnr, SpyWindowReceivesEventsDuringAppAnrOnMotion) {
4815 sp<FakeWindowHandle> spy = addSpyWindow();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004816
4817 tapOnWindow();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004818 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4819 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004820
4821 mWindow->consumeMotionDown();
4822 // Stuck on the ACTION_UP
4823 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004824 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004825
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004826 // New tap will go to the spy window, but not to the window
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004827 tapOnWindow();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004828 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4829 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004830
4831 mWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); // still the previous motion
4832 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004833 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004834 mWindow->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004835 spy->assertNoEvents();
4836}
4837
4838TEST_F(InputDispatcherSingleWindowAnr, UnresponsiveMonitorAnr) {
4839 mDispatcher->setMonitorDispatchingTimeoutForTest(30ms);
4840
4841 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
4842
4843 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4844 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4845 WINDOW_LOCATION));
4846
4847 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4848 const std::optional<uint32_t> consumeSeq = monitor.receiveEvent();
4849 ASSERT_TRUE(consumeSeq);
4850
Prabir Pradhanedd96402022-02-15 01:46:16 -08004851 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(30ms, monitor.getToken(), MONITOR_PID);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004852
4853 monitor.finishEvent(*consumeSeq);
4854 monitor.consumeMotionCancel(ADISPLAY_ID_DEFAULT);
4855
4856 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08004857 mFakePolicy->assertNotifyWindowResponsiveWasCalled(monitor.getToken(), MONITOR_PID);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004858}
4859
4860// If a window is unresponsive, then you get anr. if the window later catches up and starts to
4861// process events, you don't get an anr. When the window later becomes unresponsive again, you
4862// get an ANR again.
4863// 1. tap -> block on ACTION_UP -> receive ANR
4864// 2. consume all pending events (= queue becomes healthy again)
4865// 3. tap again -> block on ACTION_UP again -> receive ANR second time
4866TEST_F(InputDispatcherSingleWindowAnr, SameWindow_CanReceiveAnrTwice) {
4867 tapOnWindow();
4868
4869 mWindow->consumeMotionDown();
4870 // Block on ACTION_UP
4871 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004872 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004873 mWindow->consumeMotionUp(); // Now the connection should be healthy again
4874 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004875 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004876 mWindow->assertNoEvents();
4877
4878 tapOnWindow();
4879 mWindow->consumeMotionDown();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004880 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004881 mWindow->consumeMotionUp();
4882
4883 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004884 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004885 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004886 mWindow->assertNoEvents();
4887}
4888
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004889// If a connection remains unresponsive for a while, make sure policy is only notified once about
4890// it.
4891TEST_F(InputDispatcherSingleWindowAnr, Policy_DoesNotGetDuplicateAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004892 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004893 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4894 WINDOW_LOCATION));
4895
4896 const std::chrono::duration windowTimeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004897 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(windowTimeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004898 std::this_thread::sleep_for(windowTimeout);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004899 // 'notifyConnectionUnresponsive' should only be called once per connection
4900 mFakePolicy->assertNotifyAnrWasNotCalled();
4901 // When the ANR happened, dispatcher should abort the current event stream via ACTION_CANCEL
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004902 mWindow->consumeMotionDown();
4903 mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
4904 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
4905 mWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004906 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004907 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004908 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004909}
4910
4911/**
4912 * If a window is processing a motion event, and then a key event comes in, the key event should
4913 * not to to the focused window until the motion is processed.
4914 *
4915 * Warning!!!
4916 * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
4917 * and the injection timeout that we specify when injecting the key.
4918 * We must have the injection timeout (10ms) be smaller than
4919 * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
4920 *
4921 * If that value changes, this test should also change.
4922 */
4923TEST_F(InputDispatcherSingleWindowAnr, Key_StaysPendingWhileMotionIsProcessed) {
4924 mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
4925 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4926
4927 tapOnWindow();
4928 std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
4929 ASSERT_TRUE(downSequenceNum);
4930 std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
4931 ASSERT_TRUE(upSequenceNum);
4932 // Don't finish the events yet, and send a key
4933 // Injection will "succeed" because we will eventually give up and send the key to the focused
4934 // window even if motions are still being processed. But because the injection timeout is short,
4935 // we will receive INJECTION_TIMED_OUT as the result.
4936
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004937 InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004938 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004939 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
4940 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004941 // Key will not be sent to the window, yet, because the window is still processing events
4942 // and the key remains pending, waiting for the touch events to be processed
4943 std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
4944 ASSERT_FALSE(keySequenceNum);
4945
4946 std::this_thread::sleep_for(500ms);
4947 // if we wait long enough though, dispatcher will give up, and still send the key
4948 // to the focused window, even though we have not yet finished the motion event
4949 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
4950 mWindow->finishEvent(*downSequenceNum);
4951 mWindow->finishEvent(*upSequenceNum);
4952}
4953
4954/**
4955 * If a window is processing a motion event, and then a key event comes in, the key event should
4956 * not go to the focused window until the motion is processed.
4957 * If then a new motion comes in, then the pending key event should be going to the currently
4958 * focused window right away.
4959 */
4960TEST_F(InputDispatcherSingleWindowAnr,
4961 PendingKey_IsDroppedWhileMotionIsProcessedAndNewTouchComesIn) {
4962 mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
4963 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4964
4965 tapOnWindow();
4966 std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
4967 ASSERT_TRUE(downSequenceNum);
4968 std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
4969 ASSERT_TRUE(upSequenceNum);
4970 // Don't finish the events yet, and send a key
4971 // Injection is async, so it will succeed
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004972 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004973 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004974 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004975 // At this point, key is still pending, and should not be sent to the application yet.
4976 std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
4977 ASSERT_FALSE(keySequenceNum);
4978
4979 // Now tap down again. It should cause the pending key to go to the focused window right away.
4980 tapOnWindow();
4981 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT); // it doesn't matter that we haven't ack'd
4982 // the other events yet. We can finish events in any order.
4983 mWindow->finishEvent(*downSequenceNum); // first tap's ACTION_DOWN
4984 mWindow->finishEvent(*upSequenceNum); // first tap's ACTION_UP
4985 mWindow->consumeMotionDown();
4986 mWindow->consumeMotionUp();
4987 mWindow->assertNoEvents();
4988}
4989
4990class InputDispatcherMultiWindowAnr : public InputDispatcherTest {
4991 virtual void SetUp() override {
4992 InputDispatcherTest::SetUp();
4993
Chris Yea209fde2020-07-22 13:54:51 -07004994 mApplication = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004995 mApplication->setDispatchingTimeout(10ms);
4996 mUnfocusedWindow =
4997 new FakeWindowHandle(mApplication, mDispatcher, "Unfocused", ADISPLAY_ID_DEFAULT);
4998 mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004999 // Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08005000 mUnfocusedWindow->setWatchOutsideTouch(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005001
5002 mFocusedWindow =
5003 new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoua7d36fd2020-06-30 19:32:39 -05005004 mFocusedWindow->setDispatchingTimeout(30ms);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005005 mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005006
5007 // Set focused application.
5008 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
Vishnu Nair47074b82020-08-14 11:54:47 -07005009 mFocusedWindow->setFocusable(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005010
5011 // Expect one focus window exist in display.
5012 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07005013 setFocusedWindow(mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005014 mFocusedWindow->consumeFocusEvent(true);
5015 }
5016
5017 virtual void TearDown() override {
5018 InputDispatcherTest::TearDown();
5019
5020 mUnfocusedWindow.clear();
5021 mFocusedWindow.clear();
5022 }
5023
5024protected:
Chris Yea209fde2020-07-22 13:54:51 -07005025 std::shared_ptr<FakeApplicationHandle> mApplication;
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005026 sp<FakeWindowHandle> mUnfocusedWindow;
5027 sp<FakeWindowHandle> mFocusedWindow;
5028 static constexpr PointF UNFOCUSED_WINDOW_LOCATION = {20, 20};
5029 static constexpr PointF FOCUSED_WINDOW_LOCATION = {75, 75};
5030 static constexpr PointF LOCATION_OUTSIDE_ALL_WINDOWS = {40, 40};
5031
5032 void tapOnFocusedWindow() { tap(FOCUSED_WINDOW_LOCATION); }
5033
5034 void tapOnUnfocusedWindow() { tap(UNFOCUSED_WINDOW_LOCATION); }
5035
5036private:
5037 void tap(const PointF& location) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005038 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005039 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5040 location));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005041 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005042 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5043 location));
5044 }
5045};
5046
5047// If we have 2 windows that are both unresponsive, the one with the shortest timeout
5048// should be ANR'd first.
5049TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsive) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005050 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005051 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5052 FOCUSED_WINDOW_LOCATION))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005053 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005054 mFocusedWindow->consumeMotionDown();
5055 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
5056 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
5057 // We consumed all events, so no ANR
5058 ASSERT_TRUE(mDispatcher->waitForIdle());
5059 mFakePolicy->assertNotifyAnrWasNotCalled();
5060
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005061 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005062 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5063 FOCUSED_WINDOW_LOCATION));
5064 std::optional<uint32_t> unfocusedSequenceNum = mUnfocusedWindow->receiveEvent();
5065 ASSERT_TRUE(unfocusedSequenceNum);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005066
5067 const std::chrono::duration timeout =
5068 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08005069 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005070 // Because we injected two DOWN events in a row, CANCEL is enqueued for the first event
5071 // sequence to make it consistent
5072 mFocusedWindow->consumeMotionCancel();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005073 mUnfocusedWindow->finishEvent(*unfocusedSequenceNum);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005074 mFocusedWindow->consumeMotionDown();
5075 // This cancel is generated because the connection was unresponsive
5076 mFocusedWindow->consumeMotionCancel();
5077 mFocusedWindow->assertNoEvents();
5078 mUnfocusedWindow->assertNoEvents();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005079 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08005080 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken(),
5081 mFocusedWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005082 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005083}
5084
5085// If we have 2 windows with identical timeouts that are both unresponsive,
5086// it doesn't matter which order they should have ANR.
5087// But we should receive ANR for both.
5088TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsiveWithSameTimeout) {
5089 // Set the timeout for unfocused window to match the focused window
5090 mUnfocusedWindow->setDispatchingTimeout(10ms);
5091 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
5092
5093 tapOnFocusedWindow();
5094 // we should have ACTION_DOWN/ACTION_UP on focused window and ACTION_OUTSIDE on unfocused window
Prabir Pradhanedd96402022-02-15 01:46:16 -08005095 sp<IBinder> anrConnectionToken1, anrConnectionToken2;
5096 ASSERT_NO_FATAL_FAILURE(anrConnectionToken1 = mFakePolicy->getUnresponsiveWindowToken(10ms));
5097 ASSERT_NO_FATAL_FAILURE(anrConnectionToken2 = mFakePolicy->getUnresponsiveWindowToken(0ms));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005098
5099 // We don't know which window will ANR first. But both of them should happen eventually.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005100 ASSERT_TRUE(mFocusedWindow->getToken() == anrConnectionToken1 ||
5101 mFocusedWindow->getToken() == anrConnectionToken2);
5102 ASSERT_TRUE(mUnfocusedWindow->getToken() == anrConnectionToken1 ||
5103 mUnfocusedWindow->getToken() == anrConnectionToken2);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005104
5105 ASSERT_TRUE(mDispatcher->waitForIdle());
5106 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005107
5108 mFocusedWindow->consumeMotionDown();
5109 mFocusedWindow->consumeMotionUp();
5110 mUnfocusedWindow->consumeMotionOutside();
5111
Prabir Pradhanedd96402022-02-15 01:46:16 -08005112 sp<IBinder> responsiveToken1, responsiveToken2;
5113 ASSERT_NO_FATAL_FAILURE(responsiveToken1 = mFakePolicy->getResponsiveWindowToken());
5114 ASSERT_NO_FATAL_FAILURE(responsiveToken2 = mFakePolicy->getResponsiveWindowToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005115
5116 // Both applications should be marked as responsive, in any order
5117 ASSERT_TRUE(mFocusedWindow->getToken() == responsiveToken1 ||
5118 mFocusedWindow->getToken() == responsiveToken2);
5119 ASSERT_TRUE(mUnfocusedWindow->getToken() == responsiveToken1 ||
5120 mUnfocusedWindow->getToken() == responsiveToken2);
5121 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005122}
5123
5124// If a window is already not responding, the second tap on the same window should be ignored.
5125// We should also log an error to account for the dropped event (not tested here).
5126// At the same time, FLAG_WATCH_OUTSIDE_TOUCH targets should not receive any events.
5127TEST_F(InputDispatcherMultiWindowAnr, DuringAnr_SecondTapIsIgnored) {
5128 tapOnFocusedWindow();
5129 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
5130 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
5131 // Receive the events, but don't respond
5132 std::optional<uint32_t> downEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_DOWN
5133 ASSERT_TRUE(downEventSequenceNum);
5134 std::optional<uint32_t> upEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_UP
5135 ASSERT_TRUE(upEventSequenceNum);
5136 const std::chrono::duration timeout =
5137 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08005138 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005139
5140 // Tap once again
5141 // We cannot use "tapOnFocusedWindow" because it asserts the injection result to be success
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005142 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005143 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5144 FOCUSED_WINDOW_LOCATION));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005145 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005146 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5147 FOCUSED_WINDOW_LOCATION));
5148 // Unfocused window does not receive ACTION_OUTSIDE because the tapped window is not a
5149 // valid touch target
5150 mUnfocusedWindow->assertNoEvents();
5151
5152 // Consume the first tap
5153 mFocusedWindow->finishEvent(*downEventSequenceNum);
5154 mFocusedWindow->finishEvent(*upEventSequenceNum);
5155 ASSERT_TRUE(mDispatcher->waitForIdle());
5156 // The second tap did not go to the focused window
5157 mFocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005158 // Since all events are finished, connection should be deemed healthy again
Prabir Pradhanedd96402022-02-15 01:46:16 -08005159 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken(),
5160 mFocusedWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005161 mFakePolicy->assertNotifyAnrWasNotCalled();
5162}
5163
5164// If you tap outside of all windows, there will not be ANR
5165TEST_F(InputDispatcherMultiWindowAnr, TapOutsideAllWindows_DoesNotAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005166 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005167 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5168 LOCATION_OUTSIDE_ALL_WINDOWS));
5169 ASSERT_TRUE(mDispatcher->waitForIdle());
5170 mFakePolicy->assertNotifyAnrWasNotCalled();
5171}
5172
5173// Since the focused window is paused, tapping on it should not produce any events
5174TEST_F(InputDispatcherMultiWindowAnr, Window_CanBePaused) {
5175 mFocusedWindow->setPaused(true);
5176 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
5177
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005178 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005179 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5180 FOCUSED_WINDOW_LOCATION));
5181
5182 std::this_thread::sleep_for(mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT));
5183 ASSERT_TRUE(mDispatcher->waitForIdle());
5184 // Should not ANR because the window is paused, and touches shouldn't go to it
5185 mFakePolicy->assertNotifyAnrWasNotCalled();
5186
5187 mFocusedWindow->assertNoEvents();
5188 mUnfocusedWindow->assertNoEvents();
5189}
5190
5191/**
5192 * If a window is processing a motion event, and then a key event comes in, the key event should
5193 * not to to the focused window until the motion is processed.
5194 * If a different window becomes focused at this time, the key should go to that window instead.
5195 *
5196 * Warning!!!
5197 * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
5198 * and the injection timeout that we specify when injecting the key.
5199 * We must have the injection timeout (10ms) be smaller than
5200 * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
5201 *
5202 * If that value changes, this test should also change.
5203 */
5204TEST_F(InputDispatcherMultiWindowAnr, PendingKey_GoesToNewlyFocusedWindow) {
5205 // Set a long ANR timeout to prevent it from triggering
5206 mFocusedWindow->setDispatchingTimeout(2s);
5207 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
5208
5209 tapOnUnfocusedWindow();
5210 std::optional<uint32_t> downSequenceNum = mUnfocusedWindow->receiveEvent();
5211 ASSERT_TRUE(downSequenceNum);
5212 std::optional<uint32_t> upSequenceNum = mUnfocusedWindow->receiveEvent();
5213 ASSERT_TRUE(upSequenceNum);
5214 // Don't finish the events yet, and send a key
5215 // Injection will succeed because we will eventually give up and send the key to the focused
5216 // window even if motions are still being processed.
5217
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005218 InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005219 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005220 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/);
5221 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005222 // Key will not be sent to the window, yet, because the window is still processing events
5223 // and the key remains pending, waiting for the touch events to be processed
5224 std::optional<uint32_t> keySequenceNum = mFocusedWindow->receiveEvent();
5225 ASSERT_FALSE(keySequenceNum);
5226
5227 // Switch the focus to the "unfocused" window that we tapped. Expect the key to go there
Vishnu Nair47074b82020-08-14 11:54:47 -07005228 mFocusedWindow->setFocusable(false);
5229 mUnfocusedWindow->setFocusable(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005230 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07005231 setFocusedWindow(mUnfocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005232
5233 // Focus events should precede the key events
5234 mUnfocusedWindow->consumeFocusEvent(true);
5235 mFocusedWindow->consumeFocusEvent(false);
5236
5237 // Finish the tap events, which should unblock dispatcher
5238 mUnfocusedWindow->finishEvent(*downSequenceNum);
5239 mUnfocusedWindow->finishEvent(*upSequenceNum);
5240
5241 // Now that all queues are cleared and no backlog in the connections, the key event
5242 // can finally go to the newly focused "mUnfocusedWindow".
5243 mUnfocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
5244 mFocusedWindow->assertNoEvents();
5245 mUnfocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005246 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005247}
5248
5249// When the touch stream is split across 2 windows, and one of them does not respond,
5250// then ANR should be raised and the touch should be canceled for the unresponsive window.
5251// The other window should not be affected by that.
5252TEST_F(InputDispatcherMultiWindowAnr, SplitTouch_SingleWindowAnr) {
5253 // Touch Window 1
5254 NotifyMotionArgs motionArgs =
5255 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5256 ADISPLAY_ID_DEFAULT, {FOCUSED_WINDOW_LOCATION});
5257 mDispatcher->notifyMotion(&motionArgs);
5258 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
5259 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
5260
5261 // Touch Window 2
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08005262 motionArgs = generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5263 {FOCUSED_WINDOW_LOCATION, UNFOCUSED_WINDOW_LOCATION});
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005264 mDispatcher->notifyMotion(&motionArgs);
5265
5266 const std::chrono::duration timeout =
5267 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08005268 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005269
5270 mUnfocusedWindow->consumeMotionDown();
5271 mFocusedWindow->consumeMotionDown();
5272 // Focused window may or may not receive ACTION_MOVE
5273 // But it should definitely receive ACTION_CANCEL due to the ANR
5274 InputEvent* event;
5275 std::optional<int32_t> moveOrCancelSequenceNum = mFocusedWindow->receiveEvent(&event);
5276 ASSERT_TRUE(moveOrCancelSequenceNum);
5277 mFocusedWindow->finishEvent(*moveOrCancelSequenceNum);
5278 ASSERT_NE(nullptr, event);
5279 ASSERT_EQ(event->getType(), AINPUT_EVENT_TYPE_MOTION);
5280 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
5281 if (motionEvent.getAction() == AMOTION_EVENT_ACTION_MOVE) {
5282 mFocusedWindow->consumeMotionCancel();
5283 } else {
5284 ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionEvent.getAction());
5285 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005286 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08005287 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken(),
5288 mFocusedWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005289
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005290 mUnfocusedWindow->assertNoEvents();
5291 mFocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005292 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005293}
5294
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05005295/**
5296 * If we have no focused window, and a key comes in, we start the ANR timer.
5297 * The focused application should add a focused window before the timer runs out to prevent ANR.
5298 *
5299 * If the user touches another application during this time, the key should be dropped.
5300 * Next, if a new focused window comes in, without toggling the focused application,
5301 * then no ANR should occur.
5302 *
5303 * Normally, we would expect the new focused window to be accompanied by 'setFocusedApplication',
5304 * but in some cases the policy may not update the focused application.
5305 */
5306TEST_F(InputDispatcherMultiWindowAnr, FocusedWindowWithoutSetFocusedApplication_NoAnr) {
5307 std::shared_ptr<FakeApplicationHandle> focusedApplication =
5308 std::make_shared<FakeApplicationHandle>();
5309 focusedApplication->setDispatchingTimeout(60ms);
5310 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, focusedApplication);
5311 // The application that owns 'mFocusedWindow' and 'mUnfocusedWindow' is not focused.
5312 mFocusedWindow->setFocusable(false);
5313
5314 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
5315 mFocusedWindow->consumeFocusEvent(false);
5316
5317 // Send a key. The ANR timer should start because there is no focused window.
5318 // 'focusedApplication' will get blamed if this timer completes.
5319 // Key will not be sent anywhere because we have no focused window. It will remain pending.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005320 InputEventInjectionResult result =
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05005321 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08005322 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
5323 false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005324 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05005325
5326 // Wait until dispatcher starts the "no focused window" timer. If we don't wait here,
5327 // then the injected touches won't cause the focused event to get dropped.
5328 // The dispatcher only checks for whether the queue should be pruned upon queueing.
5329 // If we inject the touch right away and the ANR timer hasn't started, the touch event would
5330 // simply be added to the queue without 'shouldPruneInboundQueueLocked' returning 'true'.
5331 // For this test, it means that the key would get delivered to the window once it becomes
5332 // focused.
5333 std::this_thread::sleep_for(10ms);
5334
5335 // Touch unfocused window. This should force the pending key to get dropped.
5336 NotifyMotionArgs motionArgs =
5337 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5338 ADISPLAY_ID_DEFAULT, {UNFOCUSED_WINDOW_LOCATION});
5339 mDispatcher->notifyMotion(&motionArgs);
5340
5341 // We do not consume the motion right away, because that would require dispatcher to first
5342 // process (== drop) the key event, and by that time, ANR will be raised.
5343 // Set the focused window first.
5344 mFocusedWindow->setFocusable(true);
5345 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
5346 setFocusedWindow(mFocusedWindow);
5347 mFocusedWindow->consumeFocusEvent(true);
5348 // We do not call "setFocusedApplication" here, even though the newly focused window belongs
5349 // to another application. This could be a bug / behaviour in the policy.
5350
5351 mUnfocusedWindow->consumeMotionDown();
5352
5353 ASSERT_TRUE(mDispatcher->waitForIdle());
5354 // Should not ANR because we actually have a focused window. It was just added too slowly.
5355 ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertNotifyAnrWasNotCalled());
5356}
5357
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05005358// These tests ensure we cannot send touch events to a window that's positioned behind a window
5359// that has feature NO_INPUT_CHANNEL.
5360// Layout:
5361// Top (closest to user)
5362// mNoInputWindow (above all windows)
5363// mBottomWindow
5364// Bottom (furthest from user)
5365class InputDispatcherMultiWindowOcclusionTests : public InputDispatcherTest {
5366 virtual void SetUp() override {
5367 InputDispatcherTest::SetUp();
5368
5369 mApplication = std::make_shared<FakeApplicationHandle>();
5370 mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
5371 "Window without input channel", ADISPLAY_ID_DEFAULT,
5372 std::make_optional<sp<IBinder>>(nullptr) /*token*/);
5373
Prabir Pradhan51e7db02022-02-07 06:02:57 -08005374 mNoInputWindow->setNoInputChannel(true);
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05005375 mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
5376 // It's perfectly valid for this window to not have an associated input channel
5377
5378 mBottomWindow = new FakeWindowHandle(mApplication, mDispatcher, "Bottom window",
5379 ADISPLAY_ID_DEFAULT);
5380 mBottomWindow->setFrame(Rect(0, 0, 100, 100));
5381
5382 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
5383 }
5384
5385protected:
5386 std::shared_ptr<FakeApplicationHandle> mApplication;
5387 sp<FakeWindowHandle> mNoInputWindow;
5388 sp<FakeWindowHandle> mBottomWindow;
5389};
5390
5391TEST_F(InputDispatcherMultiWindowOcclusionTests, NoInputChannelFeature_DropsTouches) {
5392 PointF touchedPoint = {10, 10};
5393
5394 NotifyMotionArgs motionArgs =
5395 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5396 ADISPLAY_ID_DEFAULT, {touchedPoint});
5397 mDispatcher->notifyMotion(&motionArgs);
5398
5399 mNoInputWindow->assertNoEvents();
5400 // Even though the window 'mNoInputWindow' positioned above 'mBottomWindow' does not have
5401 // an input channel, it is not marked as FLAG_NOT_TOUCHABLE,
5402 // and therefore should prevent mBottomWindow from receiving touches
5403 mBottomWindow->assertNoEvents();
5404}
5405
5406/**
5407 * If a window has feature NO_INPUT_CHANNEL, and somehow (by mistake) still has an input channel,
5408 * ensure that this window does not receive any touches, and blocks touches to windows underneath.
5409 */
5410TEST_F(InputDispatcherMultiWindowOcclusionTests,
5411 NoInputChannelFeature_DropsTouchesWithValidChannel) {
5412 mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
5413 "Window with input channel and NO_INPUT_CHANNEL",
5414 ADISPLAY_ID_DEFAULT);
5415
Prabir Pradhan51e7db02022-02-07 06:02:57 -08005416 mNoInputWindow->setNoInputChannel(true);
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05005417 mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
5418 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
5419
5420 PointF touchedPoint = {10, 10};
5421
5422 NotifyMotionArgs motionArgs =
5423 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5424 ADISPLAY_ID_DEFAULT, {touchedPoint});
5425 mDispatcher->notifyMotion(&motionArgs);
5426
5427 mNoInputWindow->assertNoEvents();
5428 mBottomWindow->assertNoEvents();
5429}
5430
Vishnu Nair958da932020-08-21 17:12:37 -07005431class InputDispatcherMirrorWindowFocusTests : public InputDispatcherTest {
5432protected:
5433 std::shared_ptr<FakeApplicationHandle> mApp;
5434 sp<FakeWindowHandle> mWindow;
5435 sp<FakeWindowHandle> mMirror;
5436
5437 virtual void SetUp() override {
5438 InputDispatcherTest::SetUp();
5439 mApp = std::make_shared<FakeApplicationHandle>();
5440 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
5441 mMirror = new FakeWindowHandle(mApp, mDispatcher, "TestWindowMirror", ADISPLAY_ID_DEFAULT,
5442 mWindow->getToken());
5443 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
5444 mWindow->setFocusable(true);
5445 mMirror->setFocusable(true);
5446 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5447 }
5448};
5449
5450TEST_F(InputDispatcherMirrorWindowFocusTests, CanGetFocus) {
5451 // Request focus on a mirrored window
5452 setFocusedWindow(mMirror);
5453
5454 // window gets focused
5455 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005456 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5457 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005458 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
5459}
5460
5461// A focused & mirrored window remains focused only if the window and its mirror are both
5462// focusable.
5463TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAllWindowsFocusable) {
5464 setFocusedWindow(mMirror);
5465
5466 // window gets focused
5467 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005468 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5469 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005470 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005471 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5472 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005473 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5474
5475 mMirror->setFocusable(false);
5476 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5477
5478 // window loses focus since one of the windows associated with the token in not focusable
5479 mWindow->consumeFocusEvent(false);
5480
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005481 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
5482 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07005483 mWindow->assertNoEvents();
5484}
5485
5486// A focused & mirrored window remains focused until the window and its mirror both become
5487// invisible.
5488TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAnyWindowVisible) {
5489 setFocusedWindow(mMirror);
5490
5491 // window gets focused
5492 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005493 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5494 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005495 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005496 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5497 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005498 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5499
5500 mMirror->setVisible(false);
5501 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5502
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005503 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5504 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005505 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005506 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5507 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005508 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5509
5510 mWindow->setVisible(false);
5511 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5512
5513 // window loses focus only after all windows associated with the token become invisible.
5514 mWindow->consumeFocusEvent(false);
5515
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005516 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
5517 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07005518 mWindow->assertNoEvents();
5519}
5520
5521// A focused & mirrored window remains focused until both windows are removed.
5522TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedWhileWindowsAlive) {
5523 setFocusedWindow(mMirror);
5524
5525 // window gets focused
5526 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005527 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5528 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005529 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005530 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5531 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005532 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5533
5534 // single window is removed but the window token remains focused
5535 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mMirror}}});
5536
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005537 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5538 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005539 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005540 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5541 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005542 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5543
5544 // Both windows are removed
5545 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
5546 mWindow->consumeFocusEvent(false);
5547
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005548 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
5549 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07005550 mWindow->assertNoEvents();
5551}
5552
5553// Focus request can be pending until one window becomes visible.
5554TEST_F(InputDispatcherMirrorWindowFocusTests, DeferFocusWhenInvisible) {
5555 // Request focus on an invisible mirror.
5556 mWindow->setVisible(false);
5557 mMirror->setVisible(false);
5558 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5559 setFocusedWindow(mMirror);
5560
5561 // Injected key goes to pending queue.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005562 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Vishnu Nair958da932020-08-21 17:12:37 -07005563 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005564 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Vishnu Nair958da932020-08-21 17:12:37 -07005565
5566 mMirror->setVisible(true);
5567 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5568
5569 // window gets focused
5570 mWindow->consumeFocusEvent(true);
5571 // window gets the pending key event
5572 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
5573}
Prabir Pradhan99987712020-11-10 18:43:05 -08005574
5575class InputDispatcherPointerCaptureTests : public InputDispatcherTest {
5576protected:
5577 std::shared_ptr<FakeApplicationHandle> mApp;
5578 sp<FakeWindowHandle> mWindow;
5579 sp<FakeWindowHandle> mSecondWindow;
5580
5581 void SetUp() override {
5582 InputDispatcherTest::SetUp();
5583 mApp = std::make_shared<FakeApplicationHandle>();
5584 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
5585 mWindow->setFocusable(true);
5586 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
5587 mSecondWindow->setFocusable(true);
5588
5589 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
5590 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
5591
5592 setFocusedWindow(mWindow);
5593 mWindow->consumeFocusEvent(true);
5594 }
5595
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005596 void notifyPointerCaptureChanged(const PointerCaptureRequest& request) {
5597 const NotifyPointerCaptureChangedArgs args = generatePointerCaptureChangedArgs(request);
Prabir Pradhan99987712020-11-10 18:43:05 -08005598 mDispatcher->notifyPointerCaptureChanged(&args);
5599 }
5600
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005601 PointerCaptureRequest requestAndVerifyPointerCapture(const sp<FakeWindowHandle>& window,
5602 bool enabled) {
Prabir Pradhan99987712020-11-10 18:43:05 -08005603 mDispatcher->requestPointerCapture(window->getToken(), enabled);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005604 auto request = mFakePolicy->assertSetPointerCaptureCalled(enabled);
5605 notifyPointerCaptureChanged(request);
Prabir Pradhan99987712020-11-10 18:43:05 -08005606 window->consumeCaptureEvent(enabled);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005607 return request;
Prabir Pradhan99987712020-11-10 18:43:05 -08005608 }
5609};
5610
5611TEST_F(InputDispatcherPointerCaptureTests, EnablePointerCaptureWhenFocused) {
5612 // Ensure that capture cannot be obtained for unfocused windows.
5613 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
5614 mFakePolicy->assertSetPointerCaptureNotCalled();
5615 mSecondWindow->assertNoEvents();
5616
5617 // Ensure that capture can be enabled from the focus window.
5618 requestAndVerifyPointerCapture(mWindow, true);
5619
5620 // Ensure that capture cannot be disabled from a window that does not have capture.
5621 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), false);
5622 mFakePolicy->assertSetPointerCaptureNotCalled();
5623
5624 // Ensure that capture can be disabled from the window with capture.
5625 requestAndVerifyPointerCapture(mWindow, false);
5626}
5627
5628TEST_F(InputDispatcherPointerCaptureTests, DisablesPointerCaptureAfterWindowLosesFocus) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005629 auto request = requestAndVerifyPointerCapture(mWindow, true);
Prabir Pradhan99987712020-11-10 18:43:05 -08005630
5631 setFocusedWindow(mSecondWindow);
5632
5633 // Ensure that the capture disabled event was sent first.
5634 mWindow->consumeCaptureEvent(false);
5635 mWindow->consumeFocusEvent(false);
5636 mSecondWindow->consumeFocusEvent(true);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005637 mFakePolicy->assertSetPointerCaptureCalled(false);
Prabir Pradhan99987712020-11-10 18:43:05 -08005638
5639 // Ensure that additional state changes from InputReader are not sent to the window.
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005640 notifyPointerCaptureChanged({});
5641 notifyPointerCaptureChanged(request);
5642 notifyPointerCaptureChanged({});
Prabir Pradhan99987712020-11-10 18:43:05 -08005643 mWindow->assertNoEvents();
5644 mSecondWindow->assertNoEvents();
5645 mFakePolicy->assertSetPointerCaptureNotCalled();
5646}
5647
5648TEST_F(InputDispatcherPointerCaptureTests, UnexpectedStateChangeDisablesPointerCapture) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005649 auto request = requestAndVerifyPointerCapture(mWindow, true);
Prabir Pradhan99987712020-11-10 18:43:05 -08005650
5651 // InputReader unexpectedly disables and enables pointer capture.
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005652 notifyPointerCaptureChanged({});
5653 notifyPointerCaptureChanged(request);
Prabir Pradhan99987712020-11-10 18:43:05 -08005654
5655 // Ensure that Pointer Capture is disabled.
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005656 mFakePolicy->assertSetPointerCaptureCalled(false);
Prabir Pradhan99987712020-11-10 18:43:05 -08005657 mWindow->consumeCaptureEvent(false);
5658 mWindow->assertNoEvents();
5659}
5660
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005661TEST_F(InputDispatcherPointerCaptureTests, OutOfOrderRequests) {
5662 requestAndVerifyPointerCapture(mWindow, true);
5663
5664 // The first window loses focus.
5665 setFocusedWindow(mSecondWindow);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005666 mFakePolicy->assertSetPointerCaptureCalled(false);
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005667 mWindow->consumeCaptureEvent(false);
5668
5669 // Request Pointer Capture from the second window before the notification from InputReader
5670 // arrives.
5671 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005672 auto request = mFakePolicy->assertSetPointerCaptureCalled(true);
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005673
5674 // InputReader notifies Pointer Capture was disabled (because of the focus change).
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005675 notifyPointerCaptureChanged({});
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005676
5677 // InputReader notifies Pointer Capture was enabled (because of mSecondWindow's request).
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005678 notifyPointerCaptureChanged(request);
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005679
5680 mSecondWindow->consumeFocusEvent(true);
5681 mSecondWindow->consumeCaptureEvent(true);
5682}
5683
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005684TEST_F(InputDispatcherPointerCaptureTests, EnableRequestFollowsSequenceNumbers) {
5685 // App repeatedly enables and disables capture.
5686 mDispatcher->requestPointerCapture(mWindow->getToken(), true);
5687 auto firstRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
5688 mDispatcher->requestPointerCapture(mWindow->getToken(), false);
5689 mFakePolicy->assertSetPointerCaptureCalled(false);
5690 mDispatcher->requestPointerCapture(mWindow->getToken(), true);
5691 auto secondRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
5692
5693 // InputReader notifies that PointerCapture has been enabled for the first request. Since the
5694 // first request is now stale, this should do nothing.
5695 notifyPointerCaptureChanged(firstRequest);
5696 mWindow->assertNoEvents();
5697
5698 // InputReader notifies that the second request was enabled.
5699 notifyPointerCaptureChanged(secondRequest);
5700 mWindow->consumeCaptureEvent(true);
5701}
5702
Prabir Pradhan7092e262022-05-03 16:51:09 +00005703TEST_F(InputDispatcherPointerCaptureTests, RapidToggleRequests) {
5704 requestAndVerifyPointerCapture(mWindow, true);
5705
5706 // App toggles pointer capture off and on.
5707 mDispatcher->requestPointerCapture(mWindow->getToken(), false);
5708 mFakePolicy->assertSetPointerCaptureCalled(false);
5709
5710 mDispatcher->requestPointerCapture(mWindow->getToken(), true);
5711 auto enableRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
5712
5713 // InputReader notifies that the latest "enable" request was processed, while skipping over the
5714 // preceding "disable" request.
5715 notifyPointerCaptureChanged(enableRequest);
5716
5717 // Since pointer capture was never disabled during the rapid toggle, the window does not receive
5718 // any notifications.
5719 mWindow->assertNoEvents();
5720}
5721
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005722class InputDispatcherUntrustedTouchesTest : public InputDispatcherTest {
5723protected:
5724 constexpr static const float MAXIMUM_OBSCURING_OPACITY = 0.8;
Bernardo Rufino7393d172021-02-26 13:56:11 +00005725
5726 constexpr static const float OPACITY_ABOVE_THRESHOLD = 0.9;
5727 static_assert(OPACITY_ABOVE_THRESHOLD > MAXIMUM_OBSCURING_OPACITY);
5728
5729 constexpr static const float OPACITY_BELOW_THRESHOLD = 0.7;
5730 static_assert(OPACITY_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
5731
5732 // When combined twice, ie 1 - (1 - 0.5)*(1 - 0.5) = 0.75 < 8, is still below the threshold
5733 constexpr static const float OPACITY_FAR_BELOW_THRESHOLD = 0.5;
5734 static_assert(OPACITY_FAR_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
5735 static_assert(1 - (1 - OPACITY_FAR_BELOW_THRESHOLD) * (1 - OPACITY_FAR_BELOW_THRESHOLD) <
5736 MAXIMUM_OBSCURING_OPACITY);
5737
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005738 static const int32_t TOUCHED_APP_UID = 10001;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005739 static const int32_t APP_B_UID = 10002;
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005740 static const int32_t APP_C_UID = 10003;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005741
5742 sp<FakeWindowHandle> mTouchWindow;
5743
5744 virtual void SetUp() override {
5745 InputDispatcherTest::SetUp();
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005746 mTouchWindow = getWindow(TOUCHED_APP_UID, "Touched");
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005747 mDispatcher->setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode::BLOCK);
5748 mDispatcher->setMaximumObscuringOpacityForTouch(MAXIMUM_OBSCURING_OPACITY);
5749 }
5750
5751 virtual void TearDown() override {
5752 InputDispatcherTest::TearDown();
5753 mTouchWindow.clear();
5754 }
5755
chaviw3277faf2021-05-19 16:45:23 -05005756 sp<FakeWindowHandle> getOccludingWindow(int32_t uid, std::string name, TouchOcclusionMode mode,
5757 float alpha = 1.0f) {
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005758 sp<FakeWindowHandle> window = getWindow(uid, name);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08005759 window->setTouchable(false);
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005760 window->setTouchOcclusionMode(mode);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005761 window->setAlpha(alpha);
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005762 return window;
5763 }
5764
5765 sp<FakeWindowHandle> getWindow(int32_t uid, std::string name) {
5766 std::shared_ptr<FakeApplicationHandle> app = std::make_shared<FakeApplicationHandle>();
5767 sp<FakeWindowHandle> window =
5768 new FakeWindowHandle(app, mDispatcher, name, ADISPLAY_ID_DEFAULT);
5769 // Generate an arbitrary PID based on the UID
5770 window->setOwnerInfo(1777 + (uid % 10000), uid);
5771 return window;
5772 }
5773
5774 void touch(const std::vector<PointF>& points = {PointF{100, 200}}) {
5775 NotifyMotionArgs args =
5776 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5777 ADISPLAY_ID_DEFAULT, points);
5778 mDispatcher->notifyMotion(&args);
5779 }
5780};
5781
5782TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithBlockUntrustedOcclusionMode_BlocksTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005783 const sp<FakeWindowHandle>& w =
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005784 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005785 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005786
5787 touch();
5788
5789 mTouchWindow->assertNoEvents();
5790}
5791
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005792TEST_F(InputDispatcherUntrustedTouchesTest,
Bernardo Rufino7393d172021-02-26 13:56:11 +00005793 WindowWithBlockUntrustedOcclusionModeWithOpacityBelowThreshold_BlocksTouch) {
5794 const sp<FakeWindowHandle>& w =
5795 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.7f);
5796 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5797
5798 touch();
5799
5800 mTouchWindow->assertNoEvents();
5801}
5802
5803TEST_F(InputDispatcherUntrustedTouchesTest,
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005804 WindowWithBlockUntrustedOcclusionMode_DoesNotReceiveTouch) {
5805 const sp<FakeWindowHandle>& w =
5806 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
5807 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5808
5809 touch();
5810
5811 w->assertNoEvents();
5812}
5813
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005814TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithAllowOcclusionMode_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005815 const sp<FakeWindowHandle>& w = getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::ALLOW);
5816 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005817
5818 touch();
5819
5820 mTouchWindow->consumeAnyMotionDown();
5821}
5822
5823TEST_F(InputDispatcherUntrustedTouchesTest, TouchOutsideOccludingWindow_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005824 const sp<FakeWindowHandle>& w =
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005825 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005826 w->setFrame(Rect(0, 0, 50, 50));
5827 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005828
5829 touch({PointF{100, 100}});
5830
5831 mTouchWindow->consumeAnyMotionDown();
5832}
5833
5834TEST_F(InputDispatcherUntrustedTouchesTest, WindowFromSameUid_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005835 const sp<FakeWindowHandle>& w =
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005836 getOccludingWindow(TOUCHED_APP_UID, "A", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005837 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5838
5839 touch();
5840
5841 mTouchWindow->consumeAnyMotionDown();
5842}
5843
5844TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_AllowsTouch) {
5845 const sp<FakeWindowHandle>& w =
5846 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
5847 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005848
5849 touch();
5850
5851 mTouchWindow->consumeAnyMotionDown();
5852}
5853
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005854TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_DoesNotReceiveTouch) {
5855 const sp<FakeWindowHandle>& w =
5856 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
5857 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5858
5859 touch();
5860
5861 w->assertNoEvents();
5862}
5863
5864/**
5865 * This is important to make sure apps can't indirectly learn the position of touches (outside vs
5866 * inside) while letting them pass-through. Note that even though touch passes through the occluding
5867 * window, the occluding window will still receive ACTION_OUTSIDE event.
5868 */
5869TEST_F(InputDispatcherUntrustedTouchesTest,
5870 WindowWithZeroOpacityAndWatchOutside_ReceivesOutsideEvent) {
5871 const sp<FakeWindowHandle>& w =
5872 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08005873 w->setWatchOutsideTouch(true);
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005874 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5875
5876 touch();
5877
5878 w->consumeMotionOutside();
5879}
5880
5881TEST_F(InputDispatcherUntrustedTouchesTest, OutsideEvent_HasZeroCoordinates) {
5882 const sp<FakeWindowHandle>& w =
5883 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08005884 w->setWatchOutsideTouch(true);
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005885 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5886
5887 touch();
5888
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08005889 w->consumeMotionOutsideWithZeroedCoords();
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005890}
5891
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005892TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityBelowThreshold_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005893 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005894 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5895 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005896 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5897
5898 touch();
5899
5900 mTouchWindow->consumeAnyMotionDown();
5901}
5902
5903TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAtThreshold_AllowsTouch) {
5904 const sp<FakeWindowHandle>& w =
5905 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5906 MAXIMUM_OBSCURING_OPACITY);
5907 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005908
5909 touch();
5910
5911 mTouchWindow->consumeAnyMotionDown();
5912}
5913
5914TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAboveThreshold_BlocksTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005915 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005916 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5917 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005918 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5919
5920 touch();
5921
5922 mTouchWindow->assertNoEvents();
5923}
5924
5925TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityAboveThreshold_BlocksTouch) {
5926 // Resulting opacity = 1 - (1 - 0.7)*(1 - 0.7) = .91
5927 const sp<FakeWindowHandle>& w1 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005928 getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
5929 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005930 const sp<FakeWindowHandle>& w2 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005931 getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
5932 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005933 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
5934
5935 touch();
5936
5937 mTouchWindow->assertNoEvents();
5938}
5939
5940TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityBelowThreshold_AllowsTouch) {
5941 // Resulting opacity = 1 - (1 - 0.5)*(1 - 0.5) = .75
5942 const sp<FakeWindowHandle>& w1 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005943 getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
5944 OPACITY_FAR_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005945 const sp<FakeWindowHandle>& w2 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005946 getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
5947 OPACITY_FAR_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005948 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
5949
5950 touch();
5951
5952 mTouchWindow->consumeAnyMotionDown();
5953}
5954
5955TEST_F(InputDispatcherUntrustedTouchesTest,
5956 WindowsFromDifferentAppsEachBelowThreshold_AllowsTouch) {
5957 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005958 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5959 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005960 const sp<FakeWindowHandle>& wC =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005961 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
5962 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005963 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
5964
5965 touch();
5966
5967 mTouchWindow->consumeAnyMotionDown();
5968}
5969
5970TEST_F(InputDispatcherUntrustedTouchesTest, WindowsFromDifferentAppsOneAboveThreshold_BlocksTouch) {
5971 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005972 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5973 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005974 const sp<FakeWindowHandle>& wC =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005975 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
5976 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005977 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005978
5979 touch();
5980
5981 mTouchWindow->assertNoEvents();
5982}
5983
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005984TEST_F(InputDispatcherUntrustedTouchesTest,
5985 WindowWithOpacityAboveThresholdAndSelfWindow_BlocksTouch) {
5986 const sp<FakeWindowHandle>& wA =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005987 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
5988 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005989 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005990 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5991 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005992 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
5993
5994 touch();
5995
5996 mTouchWindow->assertNoEvents();
5997}
5998
5999TEST_F(InputDispatcherUntrustedTouchesTest,
6000 WindowWithOpacityBelowThresholdAndSelfWindow_AllowsTouch) {
6001 const sp<FakeWindowHandle>& wA =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006002 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
6003 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006004 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006005 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6006 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006007 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
6008
6009 touch();
6010
6011 mTouchWindow->consumeAnyMotionDown();
6012}
6013
6014TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithOpacityAboveThreshold_AllowsTouch) {
6015 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006016 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
6017 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006018 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6019
6020 touch();
6021
6022 mTouchWindow->consumeAnyMotionDown();
6023}
6024
6025TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithBlockUntrustedMode_AllowsTouch) {
6026 const sp<FakeWindowHandle>& w =
6027 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::BLOCK_UNTRUSTED);
6028 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6029
6030 touch();
6031
6032 mTouchWindow->consumeAnyMotionDown();
6033}
6034
Bernardo Rufinoccd3dd62021-02-15 18:47:42 +00006035TEST_F(InputDispatcherUntrustedTouchesTest,
6036 OpacityThresholdIs0AndWindowAboveThreshold_BlocksTouch) {
6037 mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
6038 const sp<FakeWindowHandle>& w =
6039 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.1f);
6040 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6041
6042 touch();
6043
6044 mTouchWindow->assertNoEvents();
6045}
6046
6047TEST_F(InputDispatcherUntrustedTouchesTest, OpacityThresholdIs0AndWindowAtThreshold_AllowsTouch) {
6048 mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
6049 const sp<FakeWindowHandle>& w =
6050 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.0f);
6051 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6052
6053 touch();
6054
6055 mTouchWindow->consumeAnyMotionDown();
6056}
6057
6058TEST_F(InputDispatcherUntrustedTouchesTest,
6059 OpacityThresholdIs1AndWindowBelowThreshold_AllowsTouch) {
6060 mDispatcher->setMaximumObscuringOpacityForTouch(1.0f);
6061 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006062 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6063 OPACITY_ABOVE_THRESHOLD);
6064 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6065
6066 touch();
6067
6068 mTouchWindow->consumeAnyMotionDown();
6069}
6070
6071TEST_F(InputDispatcherUntrustedTouchesTest,
6072 WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromSameApp_BlocksTouch) {
6073 const sp<FakeWindowHandle>& w1 =
6074 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
6075 OPACITY_BELOW_THRESHOLD);
6076 const sp<FakeWindowHandle>& w2 =
6077 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6078 OPACITY_BELOW_THRESHOLD);
6079 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
6080
6081 touch();
6082
6083 mTouchWindow->assertNoEvents();
6084}
6085
6086/**
6087 * Window B of BLOCK_UNTRUSTED occlusion mode is enough to block the touch, we're testing that the
6088 * addition of another window (C) of USE_OPACITY occlusion mode and opacity below the threshold
6089 * (which alone would result in allowing touches) does not affect the blocking behavior.
6090 */
6091TEST_F(InputDispatcherUntrustedTouchesTest,
6092 WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromDifferentApps_BlocksTouch) {
6093 const sp<FakeWindowHandle>& wB =
6094 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
6095 OPACITY_BELOW_THRESHOLD);
6096 const sp<FakeWindowHandle>& wC =
6097 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
6098 OPACITY_BELOW_THRESHOLD);
6099 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
6100
6101 touch();
6102
6103 mTouchWindow->assertNoEvents();
6104}
6105
6106/**
6107 * This test is testing that a window from a different UID but with same application token doesn't
6108 * block the touch. Apps can share the application token for close UI collaboration for example.
6109 */
6110TEST_F(InputDispatcherUntrustedTouchesTest,
6111 WindowWithSameApplicationTokenFromDifferentApp_AllowsTouch) {
6112 const sp<FakeWindowHandle>& w =
6113 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
6114 w->setApplicationToken(mTouchWindow->getApplicationToken());
Bernardo Rufinoccd3dd62021-02-15 18:47:42 +00006115 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6116
6117 touch();
6118
6119 mTouchWindow->consumeAnyMotionDown();
6120}
6121
arthurhungb89ccb02020-12-30 16:19:01 +08006122class InputDispatcherDragTests : public InputDispatcherTest {
6123protected:
6124 std::shared_ptr<FakeApplicationHandle> mApp;
6125 sp<FakeWindowHandle> mWindow;
6126 sp<FakeWindowHandle> mSecondWindow;
6127 sp<FakeWindowHandle> mDragWindow;
Arthur Hung02701602022-07-15 09:35:36 +00006128 // Mouse would force no-split, set the id as non-zero to verify if drag state could track it.
6129 static constexpr int32_t MOUSE_POINTER_ID = 1;
arthurhungb89ccb02020-12-30 16:19:01 +08006130
6131 void SetUp() override {
6132 InputDispatcherTest::SetUp();
6133 mApp = std::make_shared<FakeApplicationHandle>();
6134 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
6135 mWindow->setFrame(Rect(0, 0, 100, 100));
arthurhungb89ccb02020-12-30 16:19:01 +08006136
6137 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
6138 mSecondWindow->setFrame(Rect(100, 0, 200, 100));
arthurhungb89ccb02020-12-30 16:19:01 +08006139
6140 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
6141 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
6142 }
6143
Arthur Hung02701602022-07-15 09:35:36 +00006144 void injectDown(int fromSource = AINPUT_SOURCE_TOUCHSCREEN) {
6145 switch (fromSource) {
6146 case AINPUT_SOURCE_TOUCHSCREEN:
6147 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6148 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN,
6149 ADISPLAY_ID_DEFAULT, {50, 50}))
6150 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6151 break;
6152 case AINPUT_SOURCE_STYLUS:
6153 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6154 injectMotionEvent(
6155 mDispatcher,
6156 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
6157 AINPUT_SOURCE_STYLUS)
6158 .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
6159 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
6160 .x(50)
6161 .y(50))
6162 .build()));
6163 break;
6164 case AINPUT_SOURCE_MOUSE:
6165 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6166 injectMotionEvent(
6167 mDispatcher,
6168 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
6169 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
6170 .pointer(PointerBuilder(MOUSE_POINTER_ID,
6171 AMOTION_EVENT_TOOL_TYPE_MOUSE)
6172 .x(50)
6173 .y(50))
6174 .build()));
6175 break;
6176 default:
6177 FAIL() << "Source " << fromSource << " doesn't support drag and drop";
6178 }
arthurhungb89ccb02020-12-30 16:19:01 +08006179
6180 // Window should receive motion event.
6181 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hung54745652022-04-20 07:17:41 +00006182 }
6183
6184 // Start performing drag, we will create a drag window and transfer touch to it.
6185 // @param sendDown : if true, send a motion down on first window before perform drag and drop.
6186 // Returns true on success.
Arthur Hung02701602022-07-15 09:35:36 +00006187 bool startDrag(bool sendDown = true, int fromSource = AINPUT_SOURCE_TOUCHSCREEN) {
Arthur Hung54745652022-04-20 07:17:41 +00006188 if (sendDown) {
Arthur Hung02701602022-07-15 09:35:36 +00006189 injectDown(fromSource);
Arthur Hung54745652022-04-20 07:17:41 +00006190 }
arthurhungb89ccb02020-12-30 16:19:01 +08006191
6192 // The drag window covers the entire display
6193 mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
6194 mDispatcher->setInputWindows(
6195 {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
6196
6197 // Transfer touch focus to the drag window
Arthur Hung54745652022-04-20 07:17:41 +00006198 bool transferred =
6199 mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
6200 true /* isDragDrop */);
6201 if (transferred) {
6202 mWindow->consumeMotionCancel();
6203 mDragWindow->consumeMotionDown();
6204 }
6205 return transferred;
arthurhungb89ccb02020-12-30 16:19:01 +08006206 }
6207};
6208
6209TEST_F(InputDispatcherDragTests, DragEnterAndDragExit) {
Arthur Hung02701602022-07-15 09:35:36 +00006210 startDrag();
arthurhungb89ccb02020-12-30 16:19:01 +08006211
6212 // Move on window.
6213 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6214 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6215 ADISPLAY_ID_DEFAULT, {50, 50}))
6216 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6217 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6218 mWindow->consumeDragEvent(false, 50, 50);
6219 mSecondWindow->assertNoEvents();
6220
6221 // Move to another window.
6222 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6223 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6224 ADISPLAY_ID_DEFAULT, {150, 50}))
6225 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6226 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6227 mWindow->consumeDragEvent(true, 150, 50);
6228 mSecondWindow->consumeDragEvent(false, 50, 50);
6229
6230 // Move back to original window.
6231 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6232 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6233 ADISPLAY_ID_DEFAULT, {50, 50}))
6234 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6235 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6236 mWindow->consumeDragEvent(false, 50, 50);
6237 mSecondWindow->consumeDragEvent(true, -50, 50);
6238
6239 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6240 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {50, 50}))
6241 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6242 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6243 mWindow->assertNoEvents();
6244 mSecondWindow->assertNoEvents();
6245}
6246
arthurhungf452d0b2021-01-06 00:19:52 +08006247TEST_F(InputDispatcherDragTests, DragAndDrop) {
Arthur Hung02701602022-07-15 09:35:36 +00006248 startDrag();
arthurhungf452d0b2021-01-06 00:19:52 +08006249
6250 // Move on window.
6251 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6252 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6253 ADISPLAY_ID_DEFAULT, {50, 50}))
6254 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6255 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6256 mWindow->consumeDragEvent(false, 50, 50);
6257 mSecondWindow->assertNoEvents();
6258
6259 // Move to another window.
6260 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6261 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6262 ADISPLAY_ID_DEFAULT, {150, 50}))
6263 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6264 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6265 mWindow->consumeDragEvent(true, 150, 50);
6266 mSecondWindow->consumeDragEvent(false, 50, 50);
6267
6268 // drop to another window.
6269 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6270 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6271 {150, 50}))
6272 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6273 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6274 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
6275 mWindow->assertNoEvents();
6276 mSecondWindow->assertNoEvents();
6277}
6278
arthurhung6d4bed92021-03-17 11:59:33 +08006279TEST_F(InputDispatcherDragTests, StylusDragAndDrop) {
Arthur Hung02701602022-07-15 09:35:36 +00006280 startDrag(true, AINPUT_SOURCE_STYLUS);
arthurhung6d4bed92021-03-17 11:59:33 +08006281
6282 // Move on window and keep button pressed.
6283 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6284 injectMotionEvent(mDispatcher,
6285 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
6286 .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
6287 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
6288 .x(50)
6289 .y(50))
6290 .build()))
6291 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6292 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6293 mWindow->consumeDragEvent(false, 50, 50);
6294 mSecondWindow->assertNoEvents();
6295
6296 // Move to another window and release button, expect to drop item.
6297 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6298 injectMotionEvent(mDispatcher,
6299 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
6300 .buttonState(0)
6301 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
6302 .x(150)
6303 .y(50))
6304 .build()))
6305 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6306 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6307 mWindow->assertNoEvents();
6308 mSecondWindow->assertNoEvents();
6309 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
6310
6311 // nothing to the window.
6312 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6313 injectMotionEvent(mDispatcher,
6314 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_STYLUS)
6315 .buttonState(0)
6316 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
6317 .x(150)
6318 .y(50))
6319 .build()))
6320 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6321 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6322 mWindow->assertNoEvents();
6323 mSecondWindow->assertNoEvents();
6324}
6325
Arthur Hung54745652022-04-20 07:17:41 +00006326TEST_F(InputDispatcherDragTests, DragAndDropOnInvalidWindow) {
Arthur Hung02701602022-07-15 09:35:36 +00006327 startDrag();
Arthur Hung6d0571e2021-04-09 20:18:16 +08006328
6329 // Set second window invisible.
6330 mSecondWindow->setVisible(false);
6331 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
6332
6333 // Move on window.
6334 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6335 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6336 ADISPLAY_ID_DEFAULT, {50, 50}))
6337 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6338 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6339 mWindow->consumeDragEvent(false, 50, 50);
6340 mSecondWindow->assertNoEvents();
6341
6342 // Move to another window.
6343 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6344 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6345 ADISPLAY_ID_DEFAULT, {150, 50}))
6346 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6347 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6348 mWindow->consumeDragEvent(true, 150, 50);
6349 mSecondWindow->assertNoEvents();
6350
6351 // drop to another window.
6352 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6353 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6354 {150, 50}))
6355 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6356 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6357 mFakePolicy->assertDropTargetEquals(nullptr);
6358 mWindow->assertNoEvents();
6359 mSecondWindow->assertNoEvents();
6360}
6361
Arthur Hung54745652022-04-20 07:17:41 +00006362TEST_F(InputDispatcherDragTests, NoDragAndDropWhenMultiFingers) {
Arthur Hung02701602022-07-15 09:35:36 +00006363 // Ensure window could track pointerIds if it didn't support split touch.
6364 mWindow->setPreventSplitting(true);
6365
Arthur Hung54745652022-04-20 07:17:41 +00006366 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6367 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6368 {50, 50}))
6369 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6370 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6371
6372 const MotionEvent secondFingerDownEvent =
6373 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
6374 .displayId(ADISPLAY_ID_DEFAULT)
6375 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6376 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6377 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(75).y(50))
6378 .build();
6379 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6380 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
6381 InputEventInjectionSync::WAIT_FOR_RESULT))
6382 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6383 mWindow->consumeMotionPointerDown(1 /* pointerIndex */);
6384
6385 // Should not perform drag and drop when window has multi fingers.
Arthur Hung02701602022-07-15 09:35:36 +00006386 ASSERT_FALSE(startDrag(false));
Arthur Hung54745652022-04-20 07:17:41 +00006387}
6388
6389TEST_F(InputDispatcherDragTests, DragAndDropWhenSplitTouch) {
6390 // First down on second window.
6391 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6392 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6393 {150, 50}))
6394 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6395
6396 mSecondWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6397
6398 // Second down on first window.
6399 const MotionEvent secondFingerDownEvent =
6400 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
6401 .displayId(ADISPLAY_ID_DEFAULT)
6402 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6403 .pointer(
6404 PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
6405 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6406 .build();
6407 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6408 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
6409 InputEventInjectionSync::WAIT_FOR_RESULT))
6410 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6411 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6412
6413 // Perform drag and drop from first window.
Arthur Hung02701602022-07-15 09:35:36 +00006414 ASSERT_TRUE(startDrag(false));
Arthur Hung54745652022-04-20 07:17:41 +00006415
6416 // Move on window.
6417 const MotionEvent secondFingerMoveEvent =
6418 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
6419 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6420 .pointer(
6421 PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
6422 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6423 .build();
6424 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6425 injectMotionEvent(mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
6426 InputEventInjectionSync::WAIT_FOR_RESULT));
6427 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6428 mWindow->consumeDragEvent(false, 50, 50);
6429 mSecondWindow->consumeMotionMove();
6430
6431 // Release the drag pointer should perform drop.
6432 const MotionEvent secondFingerUpEvent =
6433 MotionEventBuilder(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN)
6434 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6435 .pointer(
6436 PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
6437 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6438 .build();
6439 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6440 injectMotionEvent(mDispatcher, secondFingerUpEvent, INJECT_EVENT_TIMEOUT,
6441 InputEventInjectionSync::WAIT_FOR_RESULT));
6442 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6443 mFakePolicy->assertDropTargetEquals(mWindow->getToken());
6444 mWindow->assertNoEvents();
6445 mSecondWindow->consumeMotionMove();
6446}
6447
Arthur Hung3915c1f2022-05-31 07:17:17 +00006448TEST_F(InputDispatcherDragTests, DragAndDropWhenMultiDisplays) {
Arthur Hung02701602022-07-15 09:35:36 +00006449 startDrag();
Arthur Hung3915c1f2022-05-31 07:17:17 +00006450
6451 // Update window of second display.
6452 sp<FakeWindowHandle> windowInSecondary =
6453 new FakeWindowHandle(mApp, mDispatcher, "D_2", SECOND_DISPLAY_ID);
6454 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
6455
6456 // Let second display has a touch state.
6457 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6458 injectMotionEvent(mDispatcher,
6459 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
6460 AINPUT_SOURCE_TOUCHSCREEN)
6461 .displayId(SECOND_DISPLAY_ID)
6462 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_FINGER)
6463 .x(100)
6464 .y(100))
6465 .build()));
6466 windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
6467 SECOND_DISPLAY_ID, 0 /* expectedFlag */);
6468 // Update window again.
6469 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
6470
6471 // Move on window.
6472 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6473 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6474 ADISPLAY_ID_DEFAULT, {50, 50}))
6475 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6476 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6477 mWindow->consumeDragEvent(false, 50, 50);
6478 mSecondWindow->assertNoEvents();
6479
6480 // Move to another window.
6481 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6482 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6483 ADISPLAY_ID_DEFAULT, {150, 50}))
6484 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6485 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6486 mWindow->consumeDragEvent(true, 150, 50);
6487 mSecondWindow->consumeDragEvent(false, 50, 50);
6488
6489 // drop to another window.
6490 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6491 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6492 {150, 50}))
6493 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6494 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6495 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
6496 mWindow->assertNoEvents();
6497 mSecondWindow->assertNoEvents();
6498}
6499
Arthur Hung02701602022-07-15 09:35:36 +00006500TEST_F(InputDispatcherDragTests, MouseDragAndDrop) {
6501 startDrag(true, AINPUT_SOURCE_MOUSE);
6502 // Move on window.
6503 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6504 injectMotionEvent(mDispatcher,
6505 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_MOUSE)
6506 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
6507 .pointer(PointerBuilder(MOUSE_POINTER_ID,
6508 AMOTION_EVENT_TOOL_TYPE_MOUSE)
6509 .x(50)
6510 .y(50))
6511 .build()))
6512 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6513 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6514 mWindow->consumeDragEvent(false, 50, 50);
6515 mSecondWindow->assertNoEvents();
6516
6517 // Move to another window.
6518 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6519 injectMotionEvent(mDispatcher,
6520 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_MOUSE)
6521 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
6522 .pointer(PointerBuilder(MOUSE_POINTER_ID,
6523 AMOTION_EVENT_TOOL_TYPE_MOUSE)
6524 .x(150)
6525 .y(50))
6526 .build()))
6527 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6528 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6529 mWindow->consumeDragEvent(true, 150, 50);
6530 mSecondWindow->consumeDragEvent(false, 50, 50);
6531
6532 // drop to another window.
6533 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6534 injectMotionEvent(mDispatcher,
6535 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
6536 .buttonState(0)
6537 .pointer(PointerBuilder(MOUSE_POINTER_ID,
6538 AMOTION_EVENT_TOOL_TYPE_MOUSE)
6539 .x(150)
6540 .y(50))
6541 .build()))
6542 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6543 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6544 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
6545 mWindow->assertNoEvents();
6546 mSecondWindow->assertNoEvents();
6547}
6548
Vishnu Nair062a8672021-09-03 16:07:44 -07006549class InputDispatcherDropInputFeatureTest : public InputDispatcherTest {};
6550
6551TEST_F(InputDispatcherDropInputFeatureTest, WindowDropsInput) {
6552 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
6553 sp<FakeWindowHandle> window =
6554 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006555 window->setDropInput(true);
Vishnu Nair062a8672021-09-03 16:07:44 -07006556 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
6557 window->setFocusable(true);
6558 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
6559 setFocusedWindow(window);
6560 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
6561
6562 // With the flag set, window should not get any input
6563 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
6564 mDispatcher->notifyKey(&keyArgs);
6565 window->assertNoEvents();
6566
6567 NotifyMotionArgs motionArgs =
6568 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6569 ADISPLAY_ID_DEFAULT);
6570 mDispatcher->notifyMotion(&motionArgs);
6571 window->assertNoEvents();
6572
6573 // With the flag cleared, the window should get input
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006574 window->setDropInput(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006575 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
6576
6577 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
6578 mDispatcher->notifyKey(&keyArgs);
6579 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
6580
6581 motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6582 ADISPLAY_ID_DEFAULT);
6583 mDispatcher->notifyMotion(&motionArgs);
6584 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6585 window->assertNoEvents();
6586}
6587
6588TEST_F(InputDispatcherDropInputFeatureTest, ObscuredWindowDropsInput) {
6589 std::shared_ptr<FakeApplicationHandle> obscuringApplication =
6590 std::make_shared<FakeApplicationHandle>();
6591 sp<FakeWindowHandle> obscuringWindow =
6592 new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
6593 ADISPLAY_ID_DEFAULT);
6594 obscuringWindow->setFrame(Rect(0, 0, 50, 50));
6595 obscuringWindow->setOwnerInfo(111, 111);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006596 obscuringWindow->setTouchable(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006597 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
6598 sp<FakeWindowHandle> window =
6599 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006600 window->setDropInputIfObscured(true);
Vishnu Nair062a8672021-09-03 16:07:44 -07006601 window->setOwnerInfo(222, 222);
6602 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
6603 window->setFocusable(true);
6604 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
6605 setFocusedWindow(window);
6606 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
6607
6608 // With the flag set, window should not get any input
6609 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
6610 mDispatcher->notifyKey(&keyArgs);
6611 window->assertNoEvents();
6612
6613 NotifyMotionArgs motionArgs =
6614 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6615 ADISPLAY_ID_DEFAULT);
6616 mDispatcher->notifyMotion(&motionArgs);
6617 window->assertNoEvents();
6618
6619 // With the flag cleared, the window should get input
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006620 window->setDropInputIfObscured(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006621 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
6622
6623 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
6624 mDispatcher->notifyKey(&keyArgs);
6625 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
6626
6627 motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6628 ADISPLAY_ID_DEFAULT);
6629 mDispatcher->notifyMotion(&motionArgs);
6630 window->consumeMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
6631 window->assertNoEvents();
6632}
6633
6634TEST_F(InputDispatcherDropInputFeatureTest, UnobscuredWindowGetsInput) {
6635 std::shared_ptr<FakeApplicationHandle> obscuringApplication =
6636 std::make_shared<FakeApplicationHandle>();
6637 sp<FakeWindowHandle> obscuringWindow =
6638 new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
6639 ADISPLAY_ID_DEFAULT);
6640 obscuringWindow->setFrame(Rect(0, 0, 50, 50));
6641 obscuringWindow->setOwnerInfo(111, 111);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006642 obscuringWindow->setTouchable(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006643 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
6644 sp<FakeWindowHandle> window =
6645 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006646 window->setDropInputIfObscured(true);
Vishnu Nair062a8672021-09-03 16:07:44 -07006647 window->setOwnerInfo(222, 222);
6648 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
6649 window->setFocusable(true);
6650 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
6651 setFocusedWindow(window);
6652 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
6653
6654 // With the flag set, window should not get any input
6655 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
6656 mDispatcher->notifyKey(&keyArgs);
6657 window->assertNoEvents();
6658
6659 NotifyMotionArgs motionArgs =
6660 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6661 ADISPLAY_ID_DEFAULT);
6662 mDispatcher->notifyMotion(&motionArgs);
6663 window->assertNoEvents();
6664
6665 // When the window is no longer obscured because it went on top, it should get input
6666 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, obscuringWindow}}});
6667
6668 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
6669 mDispatcher->notifyKey(&keyArgs);
6670 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
6671
6672 motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6673 ADISPLAY_ID_DEFAULT);
6674 mDispatcher->notifyMotion(&motionArgs);
6675 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6676 window->assertNoEvents();
6677}
6678
Antonio Kantekf16f2832021-09-28 04:39:20 +00006679class InputDispatcherTouchModeChangedTests : public InputDispatcherTest {
6680protected:
6681 std::shared_ptr<FakeApplicationHandle> mApp;
6682 sp<FakeWindowHandle> mWindow;
6683 sp<FakeWindowHandle> mSecondWindow;
6684
6685 void SetUp() override {
6686 InputDispatcherTest::SetUp();
6687
6688 mApp = std::make_shared<FakeApplicationHandle>();
6689 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
6690 mWindow->setFocusable(true);
Antonio Kantek26defcf2022-02-08 01:12:27 +00006691 setFocusedWindow(mWindow);
Antonio Kantekf16f2832021-09-28 04:39:20 +00006692 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
6693 mSecondWindow->setFocusable(true);
6694
6695 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
6696 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
Antonio Kantekf16f2832021-09-28 04:39:20 +00006697 mWindow->consumeFocusEvent(true);
Antonio Kantek26defcf2022-02-08 01:12:27 +00006698
6699 // Set initial touch mode to InputDispatcher::kDefaultInTouchMode.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00006700 if (mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, WINDOW_PID,
6701 WINDOW_UID, /* hasPermission */ true)) {
Antonio Kantek48710e42022-03-24 14:19:30 -07006702 mWindow->consumeTouchModeEvent(InputDispatcher::kDefaultInTouchMode);
6703 mSecondWindow->consumeTouchModeEvent(InputDispatcher::kDefaultInTouchMode);
6704 }
Antonio Kantekf16f2832021-09-28 04:39:20 +00006705 }
6706
Antonio Kantekea47acb2021-12-23 12:41:25 -08006707 void changeAndVerifyTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission) {
Antonio Kantek26defcf2022-02-08 01:12:27 +00006708 ASSERT_TRUE(mDispatcher->setInTouchMode(inTouchMode, pid, uid, hasPermission));
Antonio Kantekf16f2832021-09-28 04:39:20 +00006709 mWindow->consumeTouchModeEvent(inTouchMode);
6710 mSecondWindow->consumeTouchModeEvent(inTouchMode);
6711 }
6712};
6713
Antonio Kantek26defcf2022-02-08 01:12:27 +00006714TEST_F(InputDispatcherTouchModeChangedTests, FocusedWindowCanChangeTouchMode) {
Antonio Kantekea47acb2021-12-23 12:41:25 -08006715 const WindowInfo& windowInfo = *mWindow->getInfo();
6716 changeAndVerifyTouchMode(!InputDispatcher::kDefaultInTouchMode, windowInfo.ownerPid,
6717 windowInfo.ownerUid, /* hasPermission */ false);
Antonio Kantekf16f2832021-09-28 04:39:20 +00006718}
6719
Antonio Kantek26defcf2022-02-08 01:12:27 +00006720TEST_F(InputDispatcherTouchModeChangedTests, NonFocusedWindowOwnerCannotChangeTouchMode) {
6721 const WindowInfo& windowInfo = *mWindow->getInfo();
6722 int32_t ownerPid = windowInfo.ownerPid;
6723 int32_t ownerUid = windowInfo.ownerUid;
6724 mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
6725 ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, ownerPid,
6726 ownerUid, /* hasPermission */ false));
6727 mWindow->assertNoEvents();
6728 mSecondWindow->assertNoEvents();
6729}
6730
6731TEST_F(InputDispatcherTouchModeChangedTests, NonWindowOwnerMayChangeTouchModeOnPermissionGranted) {
6732 const WindowInfo& windowInfo = *mWindow->getInfo();
6733 int32_t ownerPid = windowInfo.ownerPid;
6734 int32_t ownerUid = windowInfo.ownerUid;
6735 mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
6736 changeAndVerifyTouchMode(!InputDispatcher::kDefaultInTouchMode, ownerPid, ownerUid,
6737 /* hasPermission */ true);
6738}
6739
Antonio Kantekf16f2832021-09-28 04:39:20 +00006740TEST_F(InputDispatcherTouchModeChangedTests, EventIsNotGeneratedIfNotChangingTouchMode) {
Antonio Kantekea47acb2021-12-23 12:41:25 -08006741 const WindowInfo& windowInfo = *mWindow->getInfo();
Antonio Kantek26defcf2022-02-08 01:12:27 +00006742 ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode,
6743 windowInfo.ownerPid, windowInfo.ownerUid,
6744 /* hasPermission */ true));
Antonio Kantekf16f2832021-09-28 04:39:20 +00006745 mWindow->assertNoEvents();
6746 mSecondWindow->assertNoEvents();
6747}
6748
Antonio Kantek48710e42022-03-24 14:19:30 -07006749TEST_F(InputDispatcherTouchModeChangedTests, CanChangeTouchModeWhenOwningLastInteractedWindow) {
6750 // Interact with the window first.
6751 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
6752 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
6753 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
6754
6755 // Then remove focus.
6756 mWindow->setFocusable(false);
6757 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
6758
6759 // Assert that caller can switch touch mode by owning one of the last interacted window.
6760 const WindowInfo& windowInfo = *mWindow->getInfo();
6761 ASSERT_TRUE(mDispatcher->setInTouchMode(!InputDispatcher::kDefaultInTouchMode,
6762 windowInfo.ownerPid, windowInfo.ownerUid,
6763 /* hasPermission= */ false));
6764}
6765
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006766class InputDispatcherSpyWindowTest : public InputDispatcherTest {
6767public:
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006768 sp<FakeWindowHandle> createSpy() {
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006769 std::shared_ptr<FakeApplicationHandle> application =
6770 std::make_shared<FakeApplicationHandle>();
6771 std::string name = "Fake Spy ";
6772 name += std::to_string(mSpyCount++);
6773 sp<FakeWindowHandle> spy =
6774 new FakeWindowHandle(application, mDispatcher, name.c_str(), ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006775 spy->setSpy(true);
Prabir Pradhan5c85e052021-12-22 02:27:12 -08006776 spy->setTrustedOverlay(true);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006777 return spy;
6778 }
6779
6780 sp<FakeWindowHandle> createForeground() {
6781 std::shared_ptr<FakeApplicationHandle> application =
6782 std::make_shared<FakeApplicationHandle>();
6783 sp<FakeWindowHandle> window =
6784 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006785 window->setFocusable(true);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006786 return window;
6787 }
6788
6789private:
6790 int mSpyCount{0};
6791};
6792
Prabir Pradhana3ab87a2022-01-27 10:00:21 -08006793using InputDispatcherSpyWindowDeathTest = InputDispatcherSpyWindowTest;
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006794/**
Prabir Pradhan5c85e052021-12-22 02:27:12 -08006795 * Adding a spy window that is not a trusted overlay causes Dispatcher to abort.
6796 */
Prabir Pradhana3ab87a2022-01-27 10:00:21 -08006797TEST_F(InputDispatcherSpyWindowDeathTest, UntrustedSpy_AbortsDispatcher) {
6798 ScopedSilentDeath _silentDeath;
6799
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006800 auto spy = createSpy();
Prabir Pradhan5c85e052021-12-22 02:27:12 -08006801 spy->setTrustedOverlay(false);
6802 ASSERT_DEATH(mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy}}}),
6803 ".* not a trusted overlay");
6804}
6805
6806/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006807 * Input injection into a display with a spy window but no foreground windows should succeed.
6808 */
6809TEST_F(InputDispatcherSpyWindowTest, NoForegroundWindow) {
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006810 auto spy = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006811 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy}}});
6812
6813 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6814 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6815 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6816 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6817}
6818
6819/**
6820 * Verify the order in which different input windows receive events. The touched foreground window
6821 * (if there is one) should always receive the event first. When there are multiple spy windows, the
6822 * spy windows will receive the event according to their Z-order, where the top-most spy window will
6823 * receive events before ones belows it.
6824 *
6825 * Here, we set up a scenario with four windows in the following Z order from the top:
6826 * spy1, spy2, window, spy3.
6827 * We then inject an event and verify that the foreground "window" receives it first, followed by
6828 * "spy1" and "spy2". The "spy3" does not receive the event because it is underneath the foreground
6829 * window.
6830 */
6831TEST_F(InputDispatcherSpyWindowTest, ReceivesInputInOrder) {
6832 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006833 auto spy1 = createSpy();
6834 auto spy2 = createSpy();
6835 auto spy3 = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006836 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window, spy3}}});
6837 const std::vector<sp<FakeWindowHandle>> channels{spy1, spy2, window, spy3};
6838 const size_t numChannels = channels.size();
6839
Michael Wright8e9a8562022-02-09 13:44:29 +00006840 base::unique_fd epollFd(epoll_create1(EPOLL_CLOEXEC));
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006841 if (!epollFd.ok()) {
6842 FAIL() << "Failed to create epoll fd";
6843 }
6844
6845 for (size_t i = 0; i < numChannels; i++) {
6846 struct epoll_event event = {.events = EPOLLIN, .data.u64 = i};
6847 if (epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, channels[i]->getChannelFd(), &event) < 0) {
6848 FAIL() << "Failed to add fd to epoll";
6849 }
6850 }
6851
6852 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6853 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6854 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6855
6856 std::vector<size_t> eventOrder;
6857 std::vector<struct epoll_event> events(numChannels);
6858 for (;;) {
6859 const int nFds = epoll_wait(epollFd.get(), events.data(), static_cast<int>(numChannels),
6860 (100ms).count());
6861 if (nFds < 0) {
6862 FAIL() << "Failed to call epoll_wait";
6863 }
6864 if (nFds == 0) {
6865 break; // epoll_wait timed out
6866 }
6867 for (int i = 0; i < nFds; i++) {
6868 ASSERT_EQ(EPOLLIN, events[i].events);
6869 eventOrder.push_back(events[i].data.u64);
6870 channels[i]->consumeMotionDown();
6871 }
6872 }
6873
6874 // Verify the order in which the events were received.
6875 EXPECT_EQ(3u, eventOrder.size());
6876 EXPECT_EQ(2u, eventOrder[0]); // index 2: window
6877 EXPECT_EQ(0u, eventOrder[1]); // index 0: spy1
6878 EXPECT_EQ(1u, eventOrder[2]); // index 1: spy2
6879}
6880
6881/**
6882 * A spy window using the NOT_TOUCHABLE flag does not receive events.
6883 */
6884TEST_F(InputDispatcherSpyWindowTest, NotTouchable) {
6885 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006886 auto spy = createSpy();
6887 spy->setTouchable(false);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006888 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
6889
6890 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6891 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6892 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6893 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6894 spy->assertNoEvents();
6895}
6896
6897/**
6898 * A spy window will only receive gestures that originate within its touchable region. Gestures that
6899 * have their ACTION_DOWN outside of the touchable region of the spy window will not be dispatched
6900 * to the window.
6901 */
6902TEST_F(InputDispatcherSpyWindowTest, TouchableRegion) {
6903 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006904 auto spy = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006905 spy->setTouchableRegion(Region{{0, 0, 20, 20}});
6906 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
6907
6908 // Inject an event outside the spy window's touchable region.
6909 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6910 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6911 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6912 window->consumeMotionDown();
6913 spy->assertNoEvents();
6914 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6915 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6916 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6917 window->consumeMotionUp();
6918 spy->assertNoEvents();
6919
6920 // Inject an event inside the spy window's touchable region.
6921 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6922 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6923 {5, 10}))
6924 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6925 window->consumeMotionDown();
6926 spy->consumeMotionDown();
6927}
6928
6929/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006930 * A spy window can listen for touches outside its touchable region using the WATCH_OUTSIDE_TOUCHES
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006931 * flag, but it will get zero-ed out coordinates if the foreground has a different owner.
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006932 */
6933TEST_F(InputDispatcherSpyWindowTest, WatchOutsideTouches) {
6934 auto window = createForeground();
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006935 window->setOwnerInfo(12, 34);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006936 auto spy = createSpy();
6937 spy->setWatchOutsideTouch(true);
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006938 spy->setOwnerInfo(56, 78);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006939 spy->setFrame(Rect{0, 0, 20, 20});
6940 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
6941
6942 // Inject an event outside the spy window's frame and touchable region.
6943 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006944 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6945 {100, 200}))
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006946 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6947 window->consumeMotionDown();
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006948 spy->consumeMotionOutsideWithZeroedCoords();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006949}
6950
6951/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006952 * A spy window can pilfer pointers. When this happens, touch gestures that are currently sent to
6953 * any other windows - including other spy windows - will also be cancelled.
6954 */
6955TEST_F(InputDispatcherSpyWindowTest, PilferPointers) {
6956 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006957 auto spy1 = createSpy();
6958 auto spy2 = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006959 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window}}});
6960
6961 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6962 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6963 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6964 window->consumeMotionDown();
6965 spy1->consumeMotionDown();
6966 spy2->consumeMotionDown();
6967
6968 // Pilfer pointers from the second spy window.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006969 EXPECT_EQ(OK, mDispatcher->pilferPointers(spy2->getToken()));
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006970 spy2->assertNoEvents();
6971 spy1->consumeMotionCancel();
6972 window->consumeMotionCancel();
6973
6974 // The rest of the gesture should only be sent to the second spy window.
6975 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6976 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6977 ADISPLAY_ID_DEFAULT))
6978 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6979 spy2->consumeMotionMove();
6980 spy1->assertNoEvents();
6981 window->assertNoEvents();
6982}
6983
6984/**
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006985 * A spy window can pilfer pointers for a gesture even after the foreground window has been removed
6986 * in the middle of the gesture.
6987 */
6988TEST_F(InputDispatcherSpyWindowTest, CanPilferAfterWindowIsRemovedMidStream) {
6989 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006990 auto spy = createSpy();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006991 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
6992
6993 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6994 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6995 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6996 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6997 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6998
6999 window->releaseChannel();
7000
7001 EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
7002
7003 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7004 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
7005 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7006 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
7007}
7008
7009/**
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007010 * After a spy window pilfers pointers, new pointers that go down in its bounds should be sent to
7011 * the spy, but not to any other windows.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007012 */
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007013TEST_F(InputDispatcherSpyWindowTest, ContinuesToReceiveGestureAfterPilfer) {
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007014 auto spy = createSpy();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007015 auto window = createForeground();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007016
7017 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7018
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007019 // First finger down on the window and the spy.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007020 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7021 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7022 {100, 200}))
7023 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007024 spy->consumeMotionDown();
7025 window->consumeMotionDown();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007026
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007027 // Spy window pilfers the pointers.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007028 EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007029 window->consumeMotionCancel();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007030
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007031 // Second finger down on the window and spy, but the window should not receive the pointer down.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007032 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08007033 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007034 .displayId(ADISPLAY_ID_DEFAULT)
7035 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7036 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
7037 .x(100)
7038 .y(200))
7039 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7040 .build();
7041 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7042 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7043 InputEventInjectionSync::WAIT_FOR_RESULT))
7044 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7045
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007046 spy->consumeMotionPointerDown(1 /*pointerIndex*/);
7047
7048 // Third finger goes down outside all windows, so injection should fail.
7049 const MotionEvent thirdFingerDownEvent =
Prabir Pradhanb60b1dc2022-03-15 14:02:35 +00007050 MotionEventBuilder(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007051 .displayId(ADISPLAY_ID_DEFAULT)
7052 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7053 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
7054 .x(100)
7055 .y(200))
7056 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7057 .pointer(PointerBuilder(/* id */ 2, AMOTION_EVENT_TOOL_TYPE_FINGER).x(-5).y(-5))
7058 .build();
7059 ASSERT_EQ(InputEventInjectionResult::FAILED,
7060 injectMotionEvent(mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
7061 InputEventInjectionSync::WAIT_FOR_RESULT))
7062 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7063
7064 spy->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007065 window->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007066}
7067
7068/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007069 * Even when a spy window spans over multiple foreground windows, the spy should receive all
7070 * pointers that are down within its bounds.
7071 */
7072TEST_F(InputDispatcherSpyWindowTest, ReceivesMultiplePointers) {
7073 auto windowLeft = createForeground();
7074 windowLeft->setFrame({0, 0, 100, 200});
7075 auto windowRight = createForeground();
7076 windowRight->setFrame({100, 0, 200, 200});
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007077 auto spy = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007078 spy->setFrame({0, 0, 200, 200});
7079 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, windowLeft, windowRight}}});
7080
7081 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7082 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7083 {50, 50}))
7084 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7085 windowLeft->consumeMotionDown();
7086 spy->consumeMotionDown();
7087
7088 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08007089 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007090 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7091 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7092 .pointer(
7093 PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
7094 .build();
7095 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7096 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7097 InputEventInjectionSync::WAIT_FOR_RESULT))
7098 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7099 windowRight->consumeMotionDown();
7100 spy->consumeMotionPointerDown(1 /*pointerIndex*/);
7101}
7102
7103/**
7104 * When the first pointer lands outside the spy window and the second pointer lands inside it, the
7105 * the spy should receive the second pointer with ACTION_DOWN.
7106 */
7107TEST_F(InputDispatcherSpyWindowTest, ReceivesSecondPointerAsDown) {
7108 auto window = createForeground();
7109 window->setFrame({0, 0, 200, 200});
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007110 auto spyRight = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007111 spyRight->setFrame({100, 0, 200, 200});
7112 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyRight, window}}});
7113
7114 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7115 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7116 {50, 50}))
7117 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7118 window->consumeMotionDown();
7119 spyRight->assertNoEvents();
7120
7121 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08007122 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007123 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7124 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7125 .pointer(
7126 PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
7127 .build();
7128 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7129 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7130 InputEventInjectionSync::WAIT_FOR_RESULT))
7131 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7132 window->consumeMotionPointerDown(1 /*pointerIndex*/);
7133 spyRight->consumeMotionDown();
7134}
7135
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007136/**
7137 * The spy window should not be able to affect whether or not touches are split. Only the foreground
7138 * windows should be allowed to control split touch.
7139 */
7140TEST_F(InputDispatcherSpyWindowTest, SplitIfNoForegroundWindowTouched) {
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08007141 // This spy window prevents touch splitting. However, we still expect to split touches
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007142 // because a foreground window has not disabled splitting.
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007143 auto spy = createSpy();
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08007144 spy->setPreventSplitting(true);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007145
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007146 auto window = createForeground();
7147 window->setFrame(Rect(0, 0, 100, 100));
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007148
7149 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7150
7151 // First finger down, no window touched.
7152 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7153 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7154 {100, 200}))
7155 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7156 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
7157 window->assertNoEvents();
7158
7159 // Second finger down on window, the window should receive touch down.
7160 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08007161 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007162 .displayId(ADISPLAY_ID_DEFAULT)
7163 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7164 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
7165 .x(100)
7166 .y(200))
7167 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7168 .build();
7169 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7170 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7171 InputEventInjectionSync::WAIT_FOR_RESULT))
7172 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7173
7174 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
7175 spy->consumeMotionPointerDown(1 /* pointerIndex */);
7176}
7177
7178/**
7179 * A spy window will usually be implemented as an un-focusable window. Verify that these windows
7180 * do not receive key events.
7181 */
7182TEST_F(InputDispatcherSpyWindowTest, UnfocusableSpyDoesNotReceiveKeyEvents) {
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007183 auto spy = createSpy();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007184 spy->setFocusable(false);
7185
7186 auto window = createForeground();
7187 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7188 setFocusedWindow(window);
7189 window->consumeFocusEvent(true);
7190
7191 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
7192 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
7193 window->consumeKeyDown(ADISPLAY_ID_NONE);
7194
7195 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
7196 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
7197 window->consumeKeyUp(ADISPLAY_ID_NONE);
7198
7199 spy->assertNoEvents();
7200}
7201
Prabir Pradhand65552b2021-10-07 11:23:50 -07007202class InputDispatcherStylusInterceptorTest : public InputDispatcherTest {
7203public:
7204 std::pair<sp<FakeWindowHandle>, sp<FakeWindowHandle>> setupStylusOverlayScenario() {
7205 std::shared_ptr<FakeApplicationHandle> overlayApplication =
7206 std::make_shared<FakeApplicationHandle>();
7207 sp<FakeWindowHandle> overlay =
7208 new FakeWindowHandle(overlayApplication, mDispatcher, "Stylus interceptor window",
7209 ADISPLAY_ID_DEFAULT);
7210 overlay->setFocusable(false);
7211 overlay->setOwnerInfo(111, 111);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007212 overlay->setTouchable(false);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08007213 overlay->setInterceptsStylus(true);
Prabir Pradhand65552b2021-10-07 11:23:50 -07007214 overlay->setTrustedOverlay(true);
7215
7216 std::shared_ptr<FakeApplicationHandle> application =
7217 std::make_shared<FakeApplicationHandle>();
7218 sp<FakeWindowHandle> window =
7219 new FakeWindowHandle(application, mDispatcher, "Application window",
7220 ADISPLAY_ID_DEFAULT);
7221 window->setFocusable(true);
7222 window->setOwnerInfo(222, 222);
Prabir Pradhand65552b2021-10-07 11:23:50 -07007223
7224 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
7225 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7226 setFocusedWindow(window);
7227 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
7228 return {std::move(overlay), std::move(window)};
7229 }
7230
7231 void sendFingerEvent(int32_t action) {
7232 NotifyMotionArgs motionArgs =
7233 generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_STYLUS,
7234 ADISPLAY_ID_DEFAULT, {PointF{20, 20}});
7235 mDispatcher->notifyMotion(&motionArgs);
7236 }
7237
7238 void sendStylusEvent(int32_t action) {
7239 NotifyMotionArgs motionArgs =
7240 generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_STYLUS,
7241 ADISPLAY_ID_DEFAULT, {PointF{30, 40}});
7242 motionArgs.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
7243 mDispatcher->notifyMotion(&motionArgs);
7244 }
7245};
7246
Prabir Pradhana3ab87a2022-01-27 10:00:21 -08007247using InputDispatcherStylusInterceptorDeathTest = InputDispatcherStylusInterceptorTest;
7248
7249TEST_F(InputDispatcherStylusInterceptorDeathTest, UntrustedOverlay_AbortsDispatcher) {
7250 ScopedSilentDeath _silentDeath;
7251
Prabir Pradhand65552b2021-10-07 11:23:50 -07007252 auto [overlay, window] = setupStylusOverlayScenario();
7253 overlay->setTrustedOverlay(false);
7254 // Configuring an untrusted overlay as a stylus interceptor should cause Dispatcher to abort.
7255 ASSERT_DEATH(mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}}),
7256 ".* not a trusted overlay");
7257}
7258
7259TEST_F(InputDispatcherStylusInterceptorTest, ConsmesOnlyStylusEvents) {
7260 auto [overlay, window] = setupStylusOverlayScenario();
7261 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7262
7263 sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
7264 overlay->consumeMotionDown();
7265 sendStylusEvent(AMOTION_EVENT_ACTION_UP);
7266 overlay->consumeMotionUp();
7267
7268 sendFingerEvent(AMOTION_EVENT_ACTION_DOWN);
7269 window->consumeMotionDown();
7270 sendFingerEvent(AMOTION_EVENT_ACTION_UP);
7271 window->consumeMotionUp();
7272
7273 overlay->assertNoEvents();
7274 window->assertNoEvents();
7275}
7276
7277TEST_F(InputDispatcherStylusInterceptorTest, SpyWindowStylusInterceptor) {
7278 auto [overlay, window] = setupStylusOverlayScenario();
Prabir Pradhan51e7db02022-02-07 06:02:57 -08007279 overlay->setSpy(true);
Prabir Pradhand65552b2021-10-07 11:23:50 -07007280 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7281
7282 sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
7283 overlay->consumeMotionDown();
7284 window->consumeMotionDown();
7285 sendStylusEvent(AMOTION_EVENT_ACTION_UP);
7286 overlay->consumeMotionUp();
7287 window->consumeMotionUp();
7288
7289 sendFingerEvent(AMOTION_EVENT_ACTION_DOWN);
7290 window->consumeMotionDown();
7291 sendFingerEvent(AMOTION_EVENT_ACTION_UP);
7292 window->consumeMotionUp();
7293
7294 overlay->assertNoEvents();
7295 window->assertNoEvents();
7296}
7297
Prabir Pradhan6dfbf262022-03-14 15:24:30 +00007298/**
7299 * Set up a scenario to test the behavior used by the stylus handwriting detection feature.
7300 * The scenario is as follows:
7301 * - The stylus interceptor overlay is configured as a spy window.
7302 * - The stylus interceptor spy receives the start of a new stylus gesture.
7303 * - It pilfers pointers and then configures itself to no longer be a spy.
7304 * - The stylus interceptor continues to receive the rest of the gesture.
7305 */
7306TEST_F(InputDispatcherStylusInterceptorTest, StylusHandwritingScenario) {
7307 auto [overlay, window] = setupStylusOverlayScenario();
7308 overlay->setSpy(true);
7309 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7310
7311 sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
7312 overlay->consumeMotionDown();
7313 window->consumeMotionDown();
7314
7315 // The interceptor pilfers the pointers.
7316 EXPECT_EQ(OK, mDispatcher->pilferPointers(overlay->getToken()));
7317 window->consumeMotionCancel();
7318
7319 // The interceptor configures itself so that it is no longer a spy.
7320 overlay->setSpy(false);
7321 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7322
7323 // It continues to receive the rest of the stylus gesture.
7324 sendStylusEvent(AMOTION_EVENT_ACTION_MOVE);
7325 overlay->consumeMotionMove();
7326 sendStylusEvent(AMOTION_EVENT_ACTION_UP);
7327 overlay->consumeMotionUp();
7328
7329 window->assertNoEvents();
7330}
7331
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00007332struct User {
7333 int32_t mPid;
7334 int32_t mUid;
7335 uint32_t mPolicyFlags{DEFAULT_POLICY_FLAGS};
7336 std::unique_ptr<InputDispatcher>& mDispatcher;
7337
7338 User(std::unique_ptr<InputDispatcher>& dispatcher, int32_t pid, int32_t uid)
7339 : mPid(pid), mUid(uid), mDispatcher(dispatcher) {}
7340
7341 InputEventInjectionResult injectTargetedMotion(int32_t action) const {
7342 return injectMotionEvent(mDispatcher, action, AINPUT_SOURCE_TOUCHSCREEN,
7343 ADISPLAY_ID_DEFAULT, {100, 200},
7344 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
7345 AMOTION_EVENT_INVALID_CURSOR_POSITION},
7346 INJECT_EVENT_TIMEOUT, InputEventInjectionSync::WAIT_FOR_RESULT,
7347 systemTime(SYSTEM_TIME_MONOTONIC), {mUid}, mPolicyFlags);
7348 }
7349
7350 InputEventInjectionResult injectTargetedKey(int32_t action) const {
7351 return inputdispatcher::injectKey(mDispatcher, action, 0 /* repeatCount*/, ADISPLAY_ID_NONE,
7352 InputEventInjectionSync::WAIT_FOR_RESULT,
7353 INJECT_EVENT_TIMEOUT, false /*allowKeyRepeat*/, {mUid},
7354 mPolicyFlags);
7355 }
7356
7357 sp<FakeWindowHandle> createWindow() const {
7358 std::shared_ptr<FakeApplicationHandle> overlayApplication =
7359 std::make_shared<FakeApplicationHandle>();
7360 sp<FakeWindowHandle> window = new FakeWindowHandle(overlayApplication, mDispatcher,
7361 "Owned Window", ADISPLAY_ID_DEFAULT);
7362 window->setOwnerInfo(mPid, mUid);
7363 return window;
7364 }
7365};
7366
7367using InputDispatcherTargetedInjectionTest = InputDispatcherTest;
7368
7369TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoOwnedWindow) {
7370 auto owner = User(mDispatcher, 10, 11);
7371 auto window = owner.createWindow();
7372 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
7373
7374 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7375 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7376 window->consumeMotionDown();
7377
7378 setFocusedWindow(window);
7379 window->consumeFocusEvent(true);
7380
7381 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7382 owner.injectTargetedKey(AKEY_EVENT_ACTION_DOWN));
7383 window->consumeKeyDown(ADISPLAY_ID_NONE);
7384}
7385
7386TEST_F(InputDispatcherTargetedInjectionTest, CannotInjectIntoUnownedWindow) {
7387 auto owner = User(mDispatcher, 10, 11);
7388 auto window = owner.createWindow();
7389 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
7390
7391 auto rando = User(mDispatcher, 20, 21);
7392 EXPECT_EQ(InputEventInjectionResult::TARGET_MISMATCH,
7393 rando.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7394
7395 setFocusedWindow(window);
7396 window->consumeFocusEvent(true);
7397
7398 EXPECT_EQ(InputEventInjectionResult::TARGET_MISMATCH,
7399 rando.injectTargetedKey(AKEY_EVENT_ACTION_DOWN));
7400 window->assertNoEvents();
7401}
7402
7403TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoOwnedSpyWindow) {
7404 auto owner = User(mDispatcher, 10, 11);
7405 auto window = owner.createWindow();
7406 auto spy = owner.createWindow();
7407 spy->setSpy(true);
7408 spy->setTrustedOverlay(true);
7409 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7410
7411 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7412 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7413 spy->consumeMotionDown();
7414 window->consumeMotionDown();
7415}
7416
7417TEST_F(InputDispatcherTargetedInjectionTest, CannotInjectIntoUnownedSpyWindow) {
7418 auto owner = User(mDispatcher, 10, 11);
7419 auto window = owner.createWindow();
7420
7421 auto rando = User(mDispatcher, 20, 21);
7422 auto randosSpy = rando.createWindow();
7423 randosSpy->setSpy(true);
7424 randosSpy->setTrustedOverlay(true);
7425 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosSpy, window}}});
7426
7427 // The event is targeted at owner's window, so injection should succeed, but the spy should
7428 // not receive the event.
7429 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7430 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7431 randosSpy->assertNoEvents();
7432 window->consumeMotionDown();
7433}
7434
7435TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoAnyWindowWhenNotTargeting) {
7436 auto owner = User(mDispatcher, 10, 11);
7437 auto window = owner.createWindow();
7438
7439 auto rando = User(mDispatcher, 20, 21);
7440 auto randosSpy = rando.createWindow();
7441 randosSpy->setSpy(true);
7442 randosSpy->setTrustedOverlay(true);
7443 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosSpy, window}}});
7444
7445 // A user that has injection permission can inject into any window.
7446 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7447 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
7448 ADISPLAY_ID_DEFAULT));
7449 randosSpy->consumeMotionDown();
7450 window->consumeMotionDown();
7451
7452 setFocusedWindow(randosSpy);
7453 randosSpy->consumeFocusEvent(true);
7454
7455 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher));
7456 randosSpy->consumeKeyDown(ADISPLAY_ID_NONE);
7457 window->assertNoEvents();
7458}
7459
7460TEST_F(InputDispatcherTargetedInjectionTest, CanGenerateActionOutsideToOtherUids) {
7461 auto owner = User(mDispatcher, 10, 11);
7462 auto window = owner.createWindow();
7463
7464 auto rando = User(mDispatcher, 20, 21);
7465 auto randosWindow = rando.createWindow();
7466 randosWindow->setFrame(Rect{-10, -10, -5, -5});
7467 randosWindow->setWatchOutsideTouch(true);
7468 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosWindow, window}}});
7469
7470 // We allow generation of ACTION_OUTSIDE events into windows owned by different uids.
7471 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7472 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7473 window->consumeMotionDown();
7474 randosWindow->consumeMotionOutside();
7475}
7476
Garfield Tane84e6f92019-08-29 17:28:41 -07007477} // namespace android::inputdispatcher