blob: 74f342a1a8c5c6db058322ab82bfa152d426b71f [file] [log] [blame]
John Reck67b1e2b2020-08-26 13:17:24 -07001/*
2 * Copyright 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
Alec Mouri678245d2020-09-30 16:58:23 -070018#include <cstdint>
Alec Mouric7f6c8b2020-11-09 18:35:20 -080019#include <memory>
Alec Mouri029d1952020-10-12 10:37:08 -070020
21#include "SkImageInfo.h"
Alec Mouric7f6c8b2020-11-09 18:35:20 -080022#include "log/log_main.h"
Alec Mouri029d1952020-10-12 10:37:08 -070023#include "system/graphics-base-v1.0.h"
John Reck67b1e2b2020-08-26 13:17:24 -070024#undef LOG_TAG
25#define LOG_TAG "RenderEngine"
26#define ATRACE_TAG ATRACE_TAG_GRAPHICS
27
John Reck67b1e2b2020-08-26 13:17:24 -070028#include <EGL/egl.h>
29#include <EGL/eglext.h>
30#include <GLES2/gl2.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070031#include <sync/sync.h>
32#include <ui/BlurRegion.h>
33#include <ui/GraphicBuffer.h>
34#include <utils/Trace.h>
35#include "../gl/GLExtensions.h"
36#include "SkiaGLRenderEngine.h"
37#include "filters/BlurFilter.h"
38
John Reck67b1e2b2020-08-26 13:17:24 -070039#include <GrContextOptions.h>
John Reck67b1e2b2020-08-26 13:17:24 -070040#include <SkCanvas.h>
Alec Mourib34f0b72020-10-02 13:18:34 -070041#include <SkColorFilter.h>
42#include <SkColorMatrix.h>
Alec Mourib5777452020-09-28 11:32:42 -070043#include <SkColorSpace.h>
John Reck67b1e2b2020-08-26 13:17:24 -070044#include <SkImage.h>
Lucas Dupinf4cb4a02020-09-22 14:19:26 -070045#include <SkImageFilters.h>
Lucas Dupin3f11e922020-09-22 17:31:04 -070046#include <SkShadowUtils.h>
John Reck67b1e2b2020-08-26 13:17:24 -070047#include <SkSurface.h>
Alec Mourib5777452020-09-28 11:32:42 -070048#include <gl/GrGLInterface.h>
49#include <sync/sync.h>
50#include <ui/GraphicBuffer.h>
51#include <utils/Trace.h>
52
53#include <cmath>
54
55#include "../gl/GLExtensions.h"
Alec Mourib34f0b72020-10-02 13:18:34 -070056#include "SkiaGLRenderEngine.h"
Alec Mourib5777452020-09-28 11:32:42 -070057#include "filters/BlurFilter.h"
Alec Mouri029d1952020-10-12 10:37:08 -070058#include "filters/LinearEffect.h"
John Reck67b1e2b2020-08-26 13:17:24 -070059
60extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
61
62bool checkGlError(const char* op, int lineNumber);
63
64namespace android {
65namespace renderengine {
66namespace skia {
67
68static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
69 EGLint wanted, EGLConfig* outConfig) {
70 EGLint numConfigs = -1, n = 0;
71 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
72 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
73 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
74 configs.resize(n);
75
76 if (!configs.empty()) {
77 if (attribute != EGL_NONE) {
78 for (EGLConfig config : configs) {
79 EGLint value = 0;
80 eglGetConfigAttrib(dpy, config, attribute, &value);
81 if (wanted == value) {
82 *outConfig = config;
83 return NO_ERROR;
84 }
85 }
86 } else {
87 // just pick the first one
88 *outConfig = configs[0];
89 return NO_ERROR;
90 }
91 }
92
93 return NAME_NOT_FOUND;
94}
95
96static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
97 EGLConfig* config) {
98 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
99 // it is to be used with WIFI displays
100 status_t err;
101 EGLint wantedAttribute;
102 EGLint wantedAttributeValue;
103
104 std::vector<EGLint> attribs;
105 if (renderableType) {
106 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
107 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
108
109 // Default to 8 bits per channel.
110 const EGLint tmpAttribs[] = {
111 EGL_RENDERABLE_TYPE,
112 renderableType,
113 EGL_RECORDABLE_ANDROID,
114 EGL_TRUE,
115 EGL_SURFACE_TYPE,
116 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
117 EGL_FRAMEBUFFER_TARGET_ANDROID,
118 EGL_TRUE,
119 EGL_RED_SIZE,
120 is1010102 ? 10 : 8,
121 EGL_GREEN_SIZE,
122 is1010102 ? 10 : 8,
123 EGL_BLUE_SIZE,
124 is1010102 ? 10 : 8,
125 EGL_ALPHA_SIZE,
126 is1010102 ? 2 : 8,
127 EGL_NONE,
128 };
129 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
130 std::back_inserter(attribs));
131 wantedAttribute = EGL_NONE;
132 wantedAttributeValue = EGL_NONE;
133 } else {
134 // if no renderable type specified, fallback to a simplified query
135 wantedAttribute = EGL_NATIVE_VISUAL_ID;
136 wantedAttributeValue = format;
137 }
138
139 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
140 config);
141 if (err == NO_ERROR) {
142 EGLint caveat;
143 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
144 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
145 }
146
147 return err;
148}
149
150std::unique_ptr<SkiaGLRenderEngine> SkiaGLRenderEngine::create(
151 const RenderEngineCreationArgs& args) {
152 // initialize EGL for the default display
153 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
154 if (!eglInitialize(display, nullptr, nullptr)) {
155 LOG_ALWAYS_FATAL("failed to initialize EGL");
156 }
157
158 const auto eglVersion = eglQueryStringImplementationANDROID(display, EGL_VERSION);
159 if (!eglVersion) {
160 checkGlError(__FUNCTION__, __LINE__);
161 LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_VERSION) failed");
162 }
163
164 const auto eglExtensions = eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS);
165 if (!eglExtensions) {
166 checkGlError(__FUNCTION__, __LINE__);
167 LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_EXTENSIONS) failed");
168 }
169
170 auto& extensions = gl::GLExtensions::getInstance();
171 extensions.initWithEGLStrings(eglVersion, eglExtensions);
172
173 // The code assumes that ES2 or later is available if this extension is
174 // supported.
175 EGLConfig config = EGL_NO_CONFIG_KHR;
176 if (!extensions.hasNoConfigContext()) {
177 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
178 }
179
180 bool useContextPriority =
181 extensions.hasContextPriority() && args.contextPriority == ContextPriority::HIGH;
182 EGLContext protectedContext = EGL_NO_CONTEXT;
183 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
184 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
185 Protection::PROTECTED);
186 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
187 }
188
189 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
190 Protection::UNPROTECTED);
191
192 // if can't create a GL context, we can only abort.
193 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
194
195 EGLSurface placeholder = EGL_NO_SURFACE;
196 if (!extensions.hasSurfacelessContext()) {
197 placeholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
198 Protection::UNPROTECTED);
199 LOG_ALWAYS_FATAL_IF(placeholder == EGL_NO_SURFACE, "can't create placeholder pbuffer");
200 }
201 EGLBoolean success = eglMakeCurrent(display, placeholder, placeholder, ctxt);
202 LOG_ALWAYS_FATAL_IF(!success, "can't make placeholder pbuffer current");
203 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
204 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
205
206 EGLSurface protectedPlaceholder = EGL_NO_SURFACE;
207 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
208 protectedPlaceholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
209 Protection::PROTECTED);
210 ALOGE_IF(protectedPlaceholder == EGL_NO_SURFACE,
211 "can't create protected placeholder pbuffer");
212 }
213
214 // initialize the renderer while GL is current
215 std::unique_ptr<SkiaGLRenderEngine> engine =
Lucas Dupind508e472020-11-04 04:32:06 +0000216 std::make_unique<SkiaGLRenderEngine>(args, display, ctxt, placeholder, protectedContext,
217 protectedPlaceholder);
John Reck67b1e2b2020-08-26 13:17:24 -0700218
219 ALOGI("OpenGL ES informations:");
220 ALOGI("vendor : %s", extensions.getVendor());
221 ALOGI("renderer : %s", extensions.getRenderer());
222 ALOGI("version : %s", extensions.getVersion());
223 ALOGI("extensions: %s", extensions.getExtensions());
224 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
225 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
226
227 return engine;
228}
229
230EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
231 status_t err;
232 EGLConfig config;
233
234 // First try to get an ES3 config
235 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
236 if (err != NO_ERROR) {
237 // If ES3 fails, try to get an ES2 config
238 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
239 if (err != NO_ERROR) {
240 // If ES2 still doesn't work, probably because we're on the emulator.
241 // try a simplified query
242 ALOGW("no suitable EGLConfig found, trying a simpler query");
243 err = selectEGLConfig(display, format, 0, &config);
244 if (err != NO_ERROR) {
245 // this EGL is too lame for android
246 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
247 }
248 }
249 }
250
251 if (logConfig) {
252 // print some debugging info
253 EGLint r, g, b, a;
254 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
255 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
256 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
257 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
258 ALOGI("EGL information:");
259 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
260 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
261 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
262 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
263 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
264 }
265
266 return config;
267}
268
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700269SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
Lucas Dupind508e472020-11-04 04:32:06 +0000270 EGLContext ctxt, EGLSurface placeholder,
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700271 EGLContext protectedContext, EGLSurface protectedPlaceholder)
Alec Mouri081be4c2020-09-16 10:24:47 -0700272 : mEGLDisplay(display),
John Reck67b1e2b2020-08-26 13:17:24 -0700273 mEGLContext(ctxt),
274 mPlaceholderSurface(placeholder),
275 mProtectedEGLContext(protectedContext),
Alec Mourib5777452020-09-28 11:32:42 -0700276 mProtectedPlaceholderSurface(protectedPlaceholder),
277 mUseColorManagement(args.useColorManagement) {
John Reck67b1e2b2020-08-26 13:17:24 -0700278 sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
279 LOG_ALWAYS_FATAL_IF(!glInterface.get());
280
281 GrContextOptions options;
282 options.fPreferExternalImagesOverES3 = true;
283 options.fDisableDistanceFieldPaths = true;
Lucas Dupind508e472020-11-04 04:32:06 +0000284 mGrContext = GrDirectContext::MakeGL(glInterface, options);
285 if (useProtectedContext(true)) {
286 mProtectedGrContext = GrDirectContext::MakeGL(glInterface, options);
287 useProtectedContext(false);
288 }
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700289
290 if (args.supportsBackgroundBlur) {
291 mBlurFilter = new BlurFilter();
292 }
John Reck67b1e2b2020-08-26 13:17:24 -0700293}
294
Lucas Dupind508e472020-11-04 04:32:06 +0000295bool SkiaGLRenderEngine::supportsProtectedContent() const {
296 return mProtectedEGLContext != EGL_NO_CONTEXT;
297}
298
299bool SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) {
300 if (useProtectedContext == mInProtectedContext) {
301 return true;
302 }
303 if (useProtectedContext && supportsProtectedContent()) {
304 return false;
305 }
306 const EGLSurface surface =
307 useProtectedContext ? mProtectedPlaceholderSurface : mPlaceholderSurface;
308 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
309 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
310 if (success) {
311 mInProtectedContext = useProtectedContext;
312 }
313 return success;
314}
315
John Reck67b1e2b2020-08-26 13:17:24 -0700316base::unique_fd SkiaGLRenderEngine::flush() {
317 ATRACE_CALL();
318 if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
319 return base::unique_fd();
320 }
321
322 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
323 if (sync == EGL_NO_SYNC_KHR) {
324 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
325 return base::unique_fd();
326 }
327
328 // native fence fd will not be populated until flush() is done.
329 glFlush();
330
331 // get the fence fd
332 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
333 eglDestroySyncKHR(mEGLDisplay, sync);
334 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
335 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
336 }
337
338 return fenceFd;
339}
340
341bool SkiaGLRenderEngine::waitFence(base::unique_fd fenceFd) {
342 if (!gl::GLExtensions::getInstance().hasNativeFenceSync() ||
343 !gl::GLExtensions::getInstance().hasWaitSync()) {
344 return false;
345 }
346
347 // release the fd and transfer the ownership to EGLSync
348 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
349 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
350 if (sync == EGL_NO_SYNC_KHR) {
351 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
352 return false;
353 }
354
355 // XXX: The spec draft is inconsistent as to whether this should return an
356 // EGLint or void. Ignore the return value for now, as it's not strictly
357 // needed.
358 eglWaitSyncKHR(mEGLDisplay, sync, 0);
359 EGLint error = eglGetError();
360 eglDestroySyncKHR(mEGLDisplay, sync);
361 if (error != EGL_SUCCESS) {
362 ALOGE("failed to wait for EGL native fence sync: %#x", error);
363 return false;
364 }
365
366 return true;
367}
368
369static bool hasUsage(const AHardwareBuffer_Desc& desc, uint64_t usage) {
370 return !!(desc.usage & usage);
371}
372
Alec Mouri678245d2020-09-30 16:58:23 -0700373static float toDegrees(uint32_t transform) {
374 switch (transform) {
375 case ui::Transform::ROT_90:
376 return 90.0;
377 case ui::Transform::ROT_180:
378 return 180.0;
379 case ui::Transform::ROT_270:
380 return 270.0;
381 default:
382 return 0.0;
383 }
384}
385
Alec Mourib34f0b72020-10-02 13:18:34 -0700386static SkColorMatrix toSkColorMatrix(const mat4& matrix) {
387 return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1],
388 matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2],
389 matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3],
390 matrix[3][3], 0);
391}
392
Alec Mouri029d1952020-10-12 10:37:08 -0700393static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) {
394 int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK;
395 int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK;
396
397 // Treat unsupported dataspaces as srgb
398 if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
399 destTransfer != HAL_DATASPACE_TRANSFER_HLG &&
400 destTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
401 destTransfer = HAL_DATASPACE_TRANSFER_SRGB;
402 }
403
404 if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
405 sourceTransfer != HAL_DATASPACE_TRANSFER_HLG &&
406 sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
407 sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB;
408 }
409
410 const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
411 const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB;
412 const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
413 const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB;
414
415 return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) &&
416 sourceTransfer != destTransfer;
417}
418
John Reck67b1e2b2020-08-26 13:17:24 -0700419void SkiaGLRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
420 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800421 mTextureCache.erase(bufferId);
422 mProtectedTextureCache.erase(bufferId);
John Reck67b1e2b2020-08-26 13:17:24 -0700423}
424
425status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
426 const std::vector<const LayerSettings*>& layers,
427 const sp<GraphicBuffer>& buffer,
428 const bool useFramebufferCache,
429 base::unique_fd&& bufferFence, base::unique_fd* drawFence) {
430 ATRACE_NAME("SkiaGL::drawLayers");
431 std::lock_guard<std::mutex> lock(mRenderingMutex);
432 if (layers.empty()) {
433 ALOGV("Drawing empty layer stack");
434 return NO_ERROR;
435 }
436
437 if (bufferFence.get() >= 0) {
438 // Duplicate the fence for passing to waitFence.
439 base::unique_fd bufferFenceDup(dup(bufferFence.get()));
440 if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
441 ATRACE_NAME("Waiting before draw");
442 sync_wait(bufferFence.get(), -1);
443 }
444 }
445 if (buffer == nullptr) {
446 ALOGE("No output buffer provided. Aborting GPU composition.");
447 return BAD_VALUE;
448 }
449
Lucas Dupind508e472020-11-04 04:32:06 +0000450 auto grContext = mInProtectedContext ? mProtectedGrContext : mGrContext;
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800451 auto& cache = mInProtectedContext ? mProtectedTextureCache : mTextureCache;
John Reck67b1e2b2020-08-26 13:17:24 -0700452 AHardwareBuffer_Desc bufferDesc;
453 AHardwareBuffer_describe(buffer->toAHardwareBuffer(), &bufferDesc);
John Reck67b1e2b2020-08-26 13:17:24 -0700454 LOG_ALWAYS_FATAL_IF(!hasUsage(bufferDesc, AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE),
455 "missing usage");
456
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800457 std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef = nullptr;
John Reck67b1e2b2020-08-26 13:17:24 -0700458 if (useFramebufferCache) {
Lucas Dupind508e472020-11-04 04:32:06 +0000459 auto iter = cache.find(buffer->getId());
460 if (iter != cache.end()) {
John Reck67b1e2b2020-08-26 13:17:24 -0700461 ALOGV("Cache hit!");
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800462 surfaceTextureRef = iter->second;
John Reck67b1e2b2020-08-26 13:17:24 -0700463 }
464 }
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800465
466 if (surfaceTextureRef == nullptr || surfaceTextureRef->getTexture() == nullptr) {
467 surfaceTextureRef = std::make_shared<AutoBackendTexture::LocalRef>();
468 surfaceTextureRef->setTexture(
469 new AutoBackendTexture(mGrContext.get(), buffer->toAHardwareBuffer(), true));
470 if (useFramebufferCache) {
John Reck67b1e2b2020-08-26 13:17:24 -0700471 ALOGD("Adding to cache");
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800472 cache.insert({buffer->getId(), surfaceTextureRef});
John Reck67b1e2b2020-08-26 13:17:24 -0700473 }
474 }
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800475
476 sk_sp<SkSurface> surface =
477 surfaceTextureRef->getTexture()->getOrCreateSurface(mUseColorManagement
478 ? display.outputDataspace
479 : ui::Dataspace::SRGB,
480 mGrContext.get());
Alec Mouri678245d2020-09-30 16:58:23 -0700481
John Reck67b1e2b2020-08-26 13:17:24 -0700482 auto canvas = surface->getCanvas();
Alec Mouri678245d2020-09-30 16:58:23 -0700483 // Clear the entire canvas with a transparent black to prevent ghost images.
484 canvas->clear(SK_ColorTRANSPARENT);
Lucas Dupinbb1a1d42020-09-18 15:17:02 -0700485 canvas->save();
John Reck67b1e2b2020-08-26 13:17:24 -0700486
Lucas Dupinbb1a1d42020-09-18 15:17:02 -0700487 // Before doing any drawing, let's make sure that we'll start at the origin of the display.
488 // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual
489 // displays might have different scaling when compared to the physical screen.
Alec Mouri678245d2020-09-30 16:58:23 -0700490
491 canvas->clipRect(getSkRect(display.physicalDisplay));
Galia Peycheva6c460652020-11-03 19:42:42 +0100492 SkMatrix screenTransform;
493 screenTransform.setTranslate(display.physicalDisplay.left, display.physicalDisplay.top);
Alec Mouri678245d2020-09-30 16:58:23 -0700494
495 const auto clipWidth = display.clip.width();
496 const auto clipHeight = display.clip.height();
497 auto rotatedClipWidth = clipWidth;
498 auto rotatedClipHeight = clipHeight;
499 // Scale is contingent on the rotation result.
500 if (display.orientation & ui::Transform::ROT_90) {
501 std::swap(rotatedClipWidth, rotatedClipHeight);
502 }
Lucas Dupinbb1a1d42020-09-18 15:17:02 -0700503 const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) /
Alec Mouri678245d2020-09-30 16:58:23 -0700504 static_cast<SkScalar>(rotatedClipWidth);
Lucas Dupinbb1a1d42020-09-18 15:17:02 -0700505 const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) /
Alec Mouri678245d2020-09-30 16:58:23 -0700506 static_cast<SkScalar>(rotatedClipHeight);
Galia Peycheva6c460652020-11-03 19:42:42 +0100507 screenTransform.preScale(scaleX, scaleY);
Alec Mouri678245d2020-09-30 16:58:23 -0700508
509 // Canvas rotation is done by centering the clip window at the origin, rotating, translating
510 // back so that the top left corner of the clip is at (0, 0).
Galia Peycheva6c460652020-11-03 19:42:42 +0100511 screenTransform.preTranslate(rotatedClipWidth / 2, rotatedClipHeight / 2);
512 screenTransform.preRotate(toDegrees(display.orientation));
513 screenTransform.preTranslate(-clipWidth / 2, -clipHeight / 2);
514 screenTransform.preTranslate(-display.clip.left, -display.clip.top);
John Reck67b1e2b2020-08-26 13:17:24 -0700515 for (const auto& layer : layers) {
Galia Peycheva6c460652020-11-03 19:42:42 +0100516 const SkMatrix drawTransform = getDrawTransform(layer, screenTransform);
517
Lucas Dupin21f348e2020-09-16 17:31:26 -0700518 SkPaint paint;
519 const auto& bounds = layer->geometry.boundaries;
Lucas Dupin3f11e922020-09-22 17:31:04 -0700520 const auto dest = getSkRect(bounds);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700521 std::unordered_map<uint32_t, sk_sp<SkSurface>> cachedBlurs;
Lucas Dupin21f348e2020-09-16 17:31:26 -0700522
Lucas Dupinc3800b82020-10-02 16:24:48 -0700523 if (mBlurFilter) {
Galia Peycheva6c460652020-11-03 19:42:42 +0100524 const auto layerRect = drawTransform.mapRect(dest);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700525 if (layer->backgroundBlurRadius > 0) {
526 ATRACE_NAME("BackgroundBlur");
Galia Peycheva80116e52020-11-06 11:57:25 +0100527 auto blurredSurface = mBlurFilter->generate(canvas, surface,
528 layer->backgroundBlurRadius, layerRect);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700529 cachedBlurs[layer->backgroundBlurRadius] = blurredSurface;
Galia Peycheva80116e52020-11-06 11:57:25 +0100530
531 drawBlurRegion(canvas, getBlurRegion(layer), drawTransform, blurredSurface);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700532 }
533 if (layer->blurRegions.size() > 0) {
534 for (auto region : layer->blurRegions) {
535 if (cachedBlurs[region.blurRadius]) {
536 continue;
537 }
538 ATRACE_NAME("BlurRegion");
Galia Peycheva6c460652020-11-03 19:42:42 +0100539 auto blurredSurface =
540 mBlurFilter->generate(canvas, surface, region.blurRadius, layerRect);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700541 cachedBlurs[region.blurRadius] = blurredSurface;
542 }
543 }
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700544 }
545
John Reck67b1e2b2020-08-26 13:17:24 -0700546 if (layer->source.buffer.buffer) {
547 ATRACE_NAME("DrawImage");
548 const auto& item = layer->source.buffer;
Alec Mouri678245d2020-09-30 16:58:23 -0700549 const auto bufferWidth = item.buffer->getBounds().width();
550 const auto bufferHeight = item.buffer->getBounds().height();
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800551 std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
552 auto iter = mTextureCache.find(item.buffer->getId());
553 if (iter != mTextureCache.end()) {
554 imageTextureRef = iter->second;
John Reck67b1e2b2020-08-26 13:17:24 -0700555 } else {
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800556 imageTextureRef = std::make_shared<AutoBackendTexture::LocalRef>();
557 imageTextureRef->setTexture(new AutoBackendTexture(mGrContext.get(),
558 item.buffer->toAHardwareBuffer(),
559 false));
560 mTextureCache.insert({buffer->getId(), imageTextureRef});
John Reck67b1e2b2020-08-26 13:17:24 -0700561 }
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800562 sk_sp<SkImage> image =
563 imageTextureRef->getTexture()
564 ->makeImage(mUseColorManagement
565 ? (needsToneMapping(layer->sourceDataspace,
566 display.outputDataspace)
567 // If we need to map to linear space,
568 // then mark the source image with the
569 // same colorspace as the destination
570 // surface so that Skia's color
571 // management is a no-op.
572 ? display.outputDataspace
573 : layer->sourceDataspace)
574 : ui::Dataspace::SRGB,
575 item.isOpaque ? kOpaque_SkAlphaType
576 : (item.usePremultipliedAlpha
577 ? kPremul_SkAlphaType
578 : kUnpremul_SkAlphaType),
579 mGrContext.get());
Lucas Dupin21f348e2020-09-16 17:31:26 -0700580 SkMatrix matrix;
581 if (layer->geometry.roundedCornersRadius > 0) {
582 const auto roundedRect = getRoundedRect(layer);
583 matrix.setTranslate(roundedRect.getBounds().left() - dest.left(),
584 roundedRect.getBounds().top() - dest.top());
585 } else {
586 matrix.setIdentity();
587 }
Alec Mouri678245d2020-09-30 16:58:23 -0700588
589 auto texMatrix = getSkM44(item.textureTransform).asM33();
Huihong Luo42b86c12020-10-29 13:00:13 -0700590
591 // b/171404534, scale to fix the layer
592 matrix.postScale(bounds.getWidth() / bufferWidth, bounds.getHeight() / bufferHeight);
593
Alec Mouri678245d2020-09-30 16:58:23 -0700594 // textureTansform was intended to be passed directly into a shader, so when
595 // building the total matrix with the textureTransform we need to first
596 // normalize it, then apply the textureTransform, then scale back up.
597 matrix.postScale(1.0f / bufferWidth, 1.0f / bufferHeight);
598
599 auto rotatedBufferWidth = bufferWidth;
600 auto rotatedBufferHeight = bufferHeight;
601
602 // Swap the buffer width and height if we're rotating, so that we
603 // scale back up by the correct factors post-rotation.
604 if (texMatrix.getSkewX() <= -0.5f || texMatrix.getSkewX() >= 0.5f) {
605 std::swap(rotatedBufferWidth, rotatedBufferHeight);
606 // TODO: clean this up.
607 // GLESRenderEngine specifies its texture coordinates in
608 // CW orientation under OpenGL conventions, when they probably should have
609 // been CCW instead. The net result is that orientation
610 // transforms are applied in the reverse
611 // direction to render the correct result, because SurfaceFlinger uses the inverse
612 // of the display transform to correct for that. But this means that
613 // the tex transform passed by SkiaGLRenderEngine will rotate
614 // individual layers in the reverse orientation. Hack around it
615 // by injected a 180 degree rotation, but ultimately this is
616 // a bug in how SurfaceFlinger invokes the RenderEngine
617 // interface, so the proper fix should live there, and GLESRenderEngine
618 // should be fixed accordingly.
619 matrix.postRotate(180, 0.5, 0.5);
620 }
621
622 matrix.postConcat(texMatrix);
623 matrix.postScale(rotatedBufferWidth, rotatedBufferHeight);
Ana Krulecb7b28b22020-11-23 14:48:58 -0800624 sk_sp<SkShader> shader;
625
626 if (layer->source.buffer.useTextureFiltering) {
627 shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
628 SkSamplingOptions(
629 {SkFilterMode::kLinear, SkMipmapMode::kNone}),
630 &matrix);
631 } else {
632 shader = image->makeShader(matrix);
633 }
Alec Mouri029d1952020-10-12 10:37:08 -0700634
635 if (mUseColorManagement &&
636 needsToneMapping(layer->sourceDataspace, display.outputDataspace)) {
637 LinearEffect effect = LinearEffect{.inputDataspace = layer->sourceDataspace,
638 .outputDataspace = display.outputDataspace,
639 .undoPremultipliedAlpha = !item.isOpaque &&
640 item.usePremultipliedAlpha};
Alec Mouric16a77d2020-11-13 13:20:11 -0800641
642 auto effectIter = mRuntimeEffects.find(effect);
643 sk_sp<SkRuntimeEffect> runtimeEffect = nullptr;
644 if (effectIter == mRuntimeEffects.end()) {
645 runtimeEffect = buildRuntimeEffect(effect);
646 mRuntimeEffects.insert({effect, runtimeEffect});
647 } else {
648 runtimeEffect = effectIter->second;
649 }
650
Alec Mouri029d1952020-10-12 10:37:08 -0700651 paint.setShader(createLinearEffectShader(shader, effect, runtimeEffect,
652 display.maxLuminance,
653 layer->source.buffer.maxMasteringLuminance,
654 layer->source.buffer.maxContentLuminance));
655 } else {
656 paint.setShader(shader);
657 }
Ana Krulec1768bd22020-11-23 14:51:31 -0800658 // Make sure to take into the account the alpha set on the layer.
659 paint.setAlphaf(layer->alpha);
John Reck67b1e2b2020-08-26 13:17:24 -0700660 } else {
661 ATRACE_NAME("DrawColor");
John Reck67b1e2b2020-08-26 13:17:24 -0700662 const auto color = layer->source.solidColor;
Lucas Dupinc3800b82020-10-02 16:24:48 -0700663 paint.setShader(SkShaders::Color(SkColor4f{.fR = color.r,
664 .fG = color.g,
665 .fB = color.b,
666 layer->alpha},
667 nullptr));
John Reck67b1e2b2020-08-26 13:17:24 -0700668 }
Lucas Dupin21f348e2020-09-16 17:31:26 -0700669
Alec Mourib34f0b72020-10-02 13:18:34 -0700670 paint.setColorFilter(SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform)));
671
Lucas Dupinc3800b82020-10-02 16:24:48 -0700672 for (const auto effectRegion : layer->blurRegions) {
Galia Peycheva80116e52020-11-06 11:57:25 +0100673 drawBlurRegion(canvas, effectRegion, drawTransform,
674 cachedBlurs[effectRegion.blurRadius]);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700675 }
676
Galia Peycheva80116e52020-11-06 11:57:25 +0100677 canvas->save();
678 canvas->concat(drawTransform);
Lucas Dupin3f11e922020-09-22 17:31:04 -0700679 if (layer->shadow.length > 0) {
680 const auto rect = layer->geometry.roundedCornersRadius > 0
681 ? getSkRect(layer->geometry.roundedCornersCrop)
682 : dest;
683 drawShadow(canvas, rect, layer->geometry.roundedCornersRadius, layer->shadow);
684 }
685
Lucas Dupin21f348e2020-09-16 17:31:26 -0700686 if (layer->geometry.roundedCornersRadius > 0) {
687 canvas->drawRRect(getRoundedRect(layer), paint);
688 } else {
689 canvas->drawRect(dest, paint);
690 }
Lucas Dupinc3800b82020-10-02 16:24:48 -0700691
Lucas Dupinbb1a1d42020-09-18 15:17:02 -0700692 canvas->restore();
John Reck67b1e2b2020-08-26 13:17:24 -0700693 }
694 {
695 ATRACE_NAME("flush surface");
696 surface->flush();
697 }
Lucas Dupinbb1a1d42020-09-18 15:17:02 -0700698 canvas->restore();
John Reck67b1e2b2020-08-26 13:17:24 -0700699
700 if (drawFence != nullptr) {
701 *drawFence = flush();
702 }
703
704 // If flush failed or we don't support native fences, we need to force the
705 // gl command stream to be executed.
706 bool requireSync = drawFence == nullptr || drawFence->get() < 0;
707 if (requireSync) {
708 ATRACE_BEGIN("Submit(sync=true)");
709 } else {
710 ATRACE_BEGIN("Submit(sync=false)");
711 }
Lucas Dupind508e472020-11-04 04:32:06 +0000712 bool success = grContext->submit(requireSync);
John Reck67b1e2b2020-08-26 13:17:24 -0700713 ATRACE_END();
714 if (!success) {
715 ALOGE("Failed to flush RenderEngine commands");
716 // Chances are, something illegal happened (either the caller passed
717 // us bad parameters, or we messed up our shader generation).
718 return INVALID_OPERATION;
719 }
720
721 // checkErrors();
722 return NO_ERROR;
723}
724
Lucas Dupin3f11e922020-09-22 17:31:04 -0700725inline SkRect SkiaGLRenderEngine::getSkRect(const FloatRect& rect) {
726 return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
727}
728
729inline SkRect SkiaGLRenderEngine::getSkRect(const Rect& rect) {
730 return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
731}
732
Lucas Dupin21f348e2020-09-16 17:31:26 -0700733inline SkRRect SkiaGLRenderEngine::getRoundedRect(const LayerSettings* layer) {
Lucas Dupin3f11e922020-09-22 17:31:04 -0700734 const auto rect = getSkRect(layer->geometry.roundedCornersCrop);
Lucas Dupin21f348e2020-09-16 17:31:26 -0700735 const auto cornerRadius = layer->geometry.roundedCornersRadius;
736 return SkRRect::MakeRectXY(rect, cornerRadius, cornerRadius);
737}
738
Galia Peycheva80116e52020-11-06 11:57:25 +0100739inline BlurRegion SkiaGLRenderEngine::getBlurRegion(const LayerSettings* layer) {
740 const auto rect = getSkRect(layer->geometry.boundaries);
741 const auto cornersRadius = layer->geometry.roundedCornersRadius;
742 return BlurRegion{.blurRadius = static_cast<uint32_t>(layer->backgroundBlurRadius),
743 .cornerRadiusTL = cornersRadius,
744 .cornerRadiusTR = cornersRadius,
745 .cornerRadiusBL = cornersRadius,
746 .cornerRadiusBR = cornersRadius,
747 .alpha = 1,
748 .left = static_cast<int>(rect.fLeft),
749 .top = static_cast<int>(rect.fTop),
750 .right = static_cast<int>(rect.fRight),
751 .bottom = static_cast<int>(rect.fBottom)};
752}
753
Lucas Dupin3f11e922020-09-22 17:31:04 -0700754inline SkColor SkiaGLRenderEngine::getSkColor(const vec4& color) {
755 return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255);
756}
757
Lucas Dupinbb1a1d42020-09-18 15:17:02 -0700758inline SkM44 SkiaGLRenderEngine::getSkM44(const mat4& matrix) {
759 return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
760 matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
761 matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
762 matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
763}
764
Galia Peycheva6c460652020-11-03 19:42:42 +0100765inline SkMatrix SkiaGLRenderEngine::getDrawTransform(const LayerSettings* layer,
766 const SkMatrix& screenTransform) {
767 // Layers have a local transform matrix that should be applied to them.
768 const auto layerTransform = getSkM44(layer->geometry.positionTransform).asM33();
769 return SkMatrix::Concat(screenTransform, layerTransform);
770}
771
Lucas Dupin3f11e922020-09-22 17:31:04 -0700772inline SkPoint3 SkiaGLRenderEngine::getSkPoint3(const vec3& vector) {
773 return SkPoint3::Make(vector.x, vector.y, vector.z);
774}
775
John Reck67b1e2b2020-08-26 13:17:24 -0700776size_t SkiaGLRenderEngine::getMaxTextureSize() const {
777 return mGrContext->maxTextureSize();
778}
779
780size_t SkiaGLRenderEngine::getMaxViewportDims() const {
781 return mGrContext->maxRenderTargetSize();
782}
783
Lucas Dupin3f11e922020-09-22 17:31:04 -0700784void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRect& casterRect, float cornerRadius,
785 const ShadowSettings& settings) {
786 ATRACE_CALL();
787 const float casterZ = settings.length / 2.0f;
788 const auto shadowShape = cornerRadius > 0
789 ? SkPath::RRect(SkRRect::MakeRectXY(casterRect, cornerRadius, cornerRadius))
790 : SkPath::Rect(casterRect);
791 const auto flags =
792 settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
793
794 SkShadowUtils::DrawShadow(canvas, shadowShape, SkPoint3::Make(0, 0, casterZ),
795 getSkPoint3(settings.lightPos), settings.lightRadius,
796 getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
797 flags);
798}
799
Lucas Dupinc3800b82020-10-02 16:24:48 -0700800void SkiaGLRenderEngine::drawBlurRegion(SkCanvas* canvas, const BlurRegion& effectRegion,
Galia Peycheva80116e52020-11-06 11:57:25 +0100801 const SkMatrix& drawTransform,
Lucas Dupinc3800b82020-10-02 16:24:48 -0700802 sk_sp<SkSurface> blurredSurface) {
803 ATRACE_CALL();
Galia Peycheva80116e52020-11-06 11:57:25 +0100804
Lucas Dupinc3800b82020-10-02 16:24:48 -0700805 SkPaint paint;
Lyn Han1bdedb32020-11-23 20:33:57 +0000806 paint.setAlpha(static_cast<int>(effectRegion.alpha * 255));
Galia Peycheva80116e52020-11-06 11:57:25 +0100807 const auto matrix = mBlurFilter->getShaderMatrix();
Lucas Dupinc3800b82020-10-02 16:24:48 -0700808 paint.setShader(blurredSurface->makeImageSnapshot()->makeShader(matrix));
809
Galia Peycheva80116e52020-11-06 11:57:25 +0100810 auto rect = SkRect::MakeLTRB(effectRegion.left, effectRegion.top, effectRegion.right,
811 effectRegion.bottom);
812 drawTransform.mapRect(&rect);
813
Lucas Dupinc3800b82020-10-02 16:24:48 -0700814 if (effectRegion.cornerRadiusTL > 0 || effectRegion.cornerRadiusTR > 0 ||
815 effectRegion.cornerRadiusBL > 0 || effectRegion.cornerRadiusBR > 0) {
816 const SkVector radii[4] =
817 {SkVector::Make(effectRegion.cornerRadiusTL, effectRegion.cornerRadiusTL),
818 SkVector::Make(effectRegion.cornerRadiusTR, effectRegion.cornerRadiusTR),
819 SkVector::Make(effectRegion.cornerRadiusBL, effectRegion.cornerRadiusBL),
820 SkVector::Make(effectRegion.cornerRadiusBR, effectRegion.cornerRadiusBR)};
821 SkRRect roundedRect;
822 roundedRect.setRectRadii(rect, radii);
823 canvas->drawRRect(roundedRect, paint);
824 } else {
825 canvas->drawRect(rect, paint);
826 }
827}
828
John Reck67b1e2b2020-08-26 13:17:24 -0700829EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
830 EGLContext shareContext, bool useContextPriority,
831 Protection protection) {
832 EGLint renderableType = 0;
833 if (config == EGL_NO_CONFIG_KHR) {
834 renderableType = EGL_OPENGL_ES3_BIT;
835 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
836 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
837 }
838 EGLint contextClientVersion = 0;
839 if (renderableType & EGL_OPENGL_ES3_BIT) {
840 contextClientVersion = 3;
841 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
842 contextClientVersion = 2;
843 } else if (renderableType & EGL_OPENGL_ES_BIT) {
844 contextClientVersion = 1;
845 } else {
846 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
847 }
848
849 std::vector<EGLint> contextAttributes;
850 contextAttributes.reserve(7);
851 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
852 contextAttributes.push_back(contextClientVersion);
853 if (useContextPriority) {
854 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
855 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
856 }
857 if (protection == Protection::PROTECTED) {
858 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
859 contextAttributes.push_back(EGL_TRUE);
860 }
861 contextAttributes.push_back(EGL_NONE);
862
863 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
864
865 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
866 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
867 // EGL_NO_CONTEXT so that we can abort.
868 if (config != EGL_NO_CONFIG_KHR) {
869 return context;
870 }
871 // If |config| is EGL_NO_CONFIG_KHR, we speculatively try to create GLES 3 context, so we
872 // should try to fall back to GLES 2.
873 contextAttributes[1] = 2;
874 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
875 }
876
877 return context;
878}
879
880EGLSurface SkiaGLRenderEngine::createPlaceholderEglPbufferSurface(EGLDisplay display,
881 EGLConfig config, int hwcFormat,
882 Protection protection) {
883 EGLConfig placeholderConfig = config;
884 if (placeholderConfig == EGL_NO_CONFIG_KHR) {
885 placeholderConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
886 }
887 std::vector<EGLint> attributes;
888 attributes.reserve(7);
889 attributes.push_back(EGL_WIDTH);
890 attributes.push_back(1);
891 attributes.push_back(EGL_HEIGHT);
892 attributes.push_back(1);
893 if (protection == Protection::PROTECTED) {
894 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
895 attributes.push_back(EGL_TRUE);
896 }
897 attributes.push_back(EGL_NONE);
898
899 return eglCreatePbufferSurface(display, placeholderConfig, attributes.data());
900}
901
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800902void SkiaGLRenderEngine::cleanFramebufferCache() {}
John Reck67b1e2b2020-08-26 13:17:24 -0700903
904} // namespace skia
905} // namespace renderengine
Galia Peycheva6c460652020-11-03 19:42:42 +0100906} // namespace android