John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2020 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | //#define LOG_NDEBUG 0 |
| 18 | #undef LOG_TAG |
| 19 | #define LOG_TAG "RenderEngine" |
| 20 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| 21 | |
| 22 | #include <cmath> |
| 23 | |
| 24 | #include <EGL/egl.h> |
| 25 | #include <EGL/eglext.h> |
| 26 | #include <GLES2/gl2.h> |
| 27 | #include <sync/sync.h> |
| 28 | #include <ui/GraphicBuffer.h> |
| 29 | #include <utils/Trace.h> |
| 30 | #include "../gl/GLExtensions.h" |
| 31 | #include "SkiaGLRenderEngine.h" |
| 32 | |
| 33 | #include <GrContextOptions.h> |
| 34 | #include <gl/GrGLInterface.h> |
| 35 | |
| 36 | #include <SkCanvas.h> |
| 37 | #include <SkImage.h> |
| 38 | #include <SkSurface.h> |
| 39 | |
| 40 | extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name); |
| 41 | |
| 42 | bool checkGlError(const char* op, int lineNumber); |
| 43 | |
| 44 | namespace android { |
| 45 | namespace renderengine { |
| 46 | namespace skia { |
| 47 | |
| 48 | static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute, |
| 49 | EGLint wanted, EGLConfig* outConfig) { |
| 50 | EGLint numConfigs = -1, n = 0; |
| 51 | eglGetConfigs(dpy, nullptr, 0, &numConfigs); |
| 52 | std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR); |
| 53 | eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n); |
| 54 | configs.resize(n); |
| 55 | |
| 56 | if (!configs.empty()) { |
| 57 | if (attribute != EGL_NONE) { |
| 58 | for (EGLConfig config : configs) { |
| 59 | EGLint value = 0; |
| 60 | eglGetConfigAttrib(dpy, config, attribute, &value); |
| 61 | if (wanted == value) { |
| 62 | *outConfig = config; |
| 63 | return NO_ERROR; |
| 64 | } |
| 65 | } |
| 66 | } else { |
| 67 | // just pick the first one |
| 68 | *outConfig = configs[0]; |
| 69 | return NO_ERROR; |
| 70 | } |
| 71 | } |
| 72 | |
| 73 | return NAME_NOT_FOUND; |
| 74 | } |
| 75 | |
| 76 | static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType, |
| 77 | EGLConfig* config) { |
| 78 | // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if |
| 79 | // it is to be used with WIFI displays |
| 80 | status_t err; |
| 81 | EGLint wantedAttribute; |
| 82 | EGLint wantedAttributeValue; |
| 83 | |
| 84 | std::vector<EGLint> attribs; |
| 85 | if (renderableType) { |
| 86 | const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format); |
| 87 | const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102; |
| 88 | |
| 89 | // Default to 8 bits per channel. |
| 90 | const EGLint tmpAttribs[] = { |
| 91 | EGL_RENDERABLE_TYPE, |
| 92 | renderableType, |
| 93 | EGL_RECORDABLE_ANDROID, |
| 94 | EGL_TRUE, |
| 95 | EGL_SURFACE_TYPE, |
| 96 | EGL_WINDOW_BIT | EGL_PBUFFER_BIT, |
| 97 | EGL_FRAMEBUFFER_TARGET_ANDROID, |
| 98 | EGL_TRUE, |
| 99 | EGL_RED_SIZE, |
| 100 | is1010102 ? 10 : 8, |
| 101 | EGL_GREEN_SIZE, |
| 102 | is1010102 ? 10 : 8, |
| 103 | EGL_BLUE_SIZE, |
| 104 | is1010102 ? 10 : 8, |
| 105 | EGL_ALPHA_SIZE, |
| 106 | is1010102 ? 2 : 8, |
| 107 | EGL_NONE, |
| 108 | }; |
| 109 | std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)), |
| 110 | std::back_inserter(attribs)); |
| 111 | wantedAttribute = EGL_NONE; |
| 112 | wantedAttributeValue = EGL_NONE; |
| 113 | } else { |
| 114 | // if no renderable type specified, fallback to a simplified query |
| 115 | wantedAttribute = EGL_NATIVE_VISUAL_ID; |
| 116 | wantedAttributeValue = format; |
| 117 | } |
| 118 | |
| 119 | err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue, |
| 120 | config); |
| 121 | if (err == NO_ERROR) { |
| 122 | EGLint caveat; |
| 123 | if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat)) |
| 124 | ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!"); |
| 125 | } |
| 126 | |
| 127 | return err; |
| 128 | } |
| 129 | |
| 130 | std::unique_ptr<SkiaGLRenderEngine> SkiaGLRenderEngine::create( |
| 131 | const RenderEngineCreationArgs& args) { |
| 132 | // initialize EGL for the default display |
| 133 | EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| 134 | if (!eglInitialize(display, nullptr, nullptr)) { |
| 135 | LOG_ALWAYS_FATAL("failed to initialize EGL"); |
| 136 | } |
| 137 | |
| 138 | const auto eglVersion = eglQueryStringImplementationANDROID(display, EGL_VERSION); |
| 139 | if (!eglVersion) { |
| 140 | checkGlError(__FUNCTION__, __LINE__); |
| 141 | LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_VERSION) failed"); |
| 142 | } |
| 143 | |
| 144 | const auto eglExtensions = eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS); |
| 145 | if (!eglExtensions) { |
| 146 | checkGlError(__FUNCTION__, __LINE__); |
| 147 | LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_EXTENSIONS) failed"); |
| 148 | } |
| 149 | |
| 150 | auto& extensions = gl::GLExtensions::getInstance(); |
| 151 | extensions.initWithEGLStrings(eglVersion, eglExtensions); |
| 152 | |
| 153 | // The code assumes that ES2 or later is available if this extension is |
| 154 | // supported. |
| 155 | EGLConfig config = EGL_NO_CONFIG_KHR; |
| 156 | if (!extensions.hasNoConfigContext()) { |
| 157 | config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true); |
| 158 | } |
| 159 | |
| 160 | bool useContextPriority = |
| 161 | extensions.hasContextPriority() && args.contextPriority == ContextPriority::HIGH; |
| 162 | EGLContext protectedContext = EGL_NO_CONTEXT; |
| 163 | if (args.enableProtectedContext && extensions.hasProtectedContent()) { |
| 164 | protectedContext = createEglContext(display, config, nullptr, useContextPriority, |
| 165 | Protection::PROTECTED); |
| 166 | ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context"); |
| 167 | } |
| 168 | |
| 169 | EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority, |
| 170 | Protection::UNPROTECTED); |
| 171 | |
| 172 | // if can't create a GL context, we can only abort. |
| 173 | LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed"); |
| 174 | |
| 175 | EGLSurface placeholder = EGL_NO_SURFACE; |
| 176 | if (!extensions.hasSurfacelessContext()) { |
| 177 | placeholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat, |
| 178 | Protection::UNPROTECTED); |
| 179 | LOG_ALWAYS_FATAL_IF(placeholder == EGL_NO_SURFACE, "can't create placeholder pbuffer"); |
| 180 | } |
| 181 | EGLBoolean success = eglMakeCurrent(display, placeholder, placeholder, ctxt); |
| 182 | LOG_ALWAYS_FATAL_IF(!success, "can't make placeholder pbuffer current"); |
| 183 | extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER), |
| 184 | glGetString(GL_VERSION), glGetString(GL_EXTENSIONS)); |
| 185 | |
| 186 | EGLSurface protectedPlaceholder = EGL_NO_SURFACE; |
| 187 | if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) { |
| 188 | protectedPlaceholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat, |
| 189 | Protection::PROTECTED); |
| 190 | ALOGE_IF(protectedPlaceholder == EGL_NO_SURFACE, |
| 191 | "can't create protected placeholder pbuffer"); |
| 192 | } |
| 193 | |
| 194 | // initialize the renderer while GL is current |
| 195 | std::unique_ptr<SkiaGLRenderEngine> engine = |
Alec Mouri | 081be4c | 2020-09-16 10:24:47 -0700 | [diff] [blame^] | 196 | std::make_unique<SkiaGLRenderEngine>(display, config, ctxt, placeholder, |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 197 | protectedContext, protectedPlaceholder); |
| 198 | |
| 199 | ALOGI("OpenGL ES informations:"); |
| 200 | ALOGI("vendor : %s", extensions.getVendor()); |
| 201 | ALOGI("renderer : %s", extensions.getRenderer()); |
| 202 | ALOGI("version : %s", extensions.getVersion()); |
| 203 | ALOGI("extensions: %s", extensions.getExtensions()); |
| 204 | ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize()); |
| 205 | ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims()); |
| 206 | |
| 207 | return engine; |
| 208 | } |
| 209 | |
| 210 | EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) { |
| 211 | status_t err; |
| 212 | EGLConfig config; |
| 213 | |
| 214 | // First try to get an ES3 config |
| 215 | err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config); |
| 216 | if (err != NO_ERROR) { |
| 217 | // If ES3 fails, try to get an ES2 config |
| 218 | err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config); |
| 219 | if (err != NO_ERROR) { |
| 220 | // If ES2 still doesn't work, probably because we're on the emulator. |
| 221 | // try a simplified query |
| 222 | ALOGW("no suitable EGLConfig found, trying a simpler query"); |
| 223 | err = selectEGLConfig(display, format, 0, &config); |
| 224 | if (err != NO_ERROR) { |
| 225 | // this EGL is too lame for android |
| 226 | LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up"); |
| 227 | } |
| 228 | } |
| 229 | } |
| 230 | |
| 231 | if (logConfig) { |
| 232 | // print some debugging info |
| 233 | EGLint r, g, b, a; |
| 234 | eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r); |
| 235 | eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g); |
| 236 | eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b); |
| 237 | eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a); |
| 238 | ALOGI("EGL information:"); |
| 239 | ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR)); |
| 240 | ALOGI("version : %s", eglQueryString(display, EGL_VERSION)); |
| 241 | ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS)); |
| 242 | ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported"); |
| 243 | ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config); |
| 244 | } |
| 245 | |
| 246 | return config; |
| 247 | } |
| 248 | |
Alec Mouri | 081be4c | 2020-09-16 10:24:47 -0700 | [diff] [blame^] | 249 | SkiaGLRenderEngine::SkiaGLRenderEngine(EGLDisplay display, EGLConfig config, EGLContext ctxt, |
| 250 | EGLSurface placeholder, EGLContext protectedContext, |
| 251 | EGLSurface protectedPlaceholder) |
| 252 | : mEGLDisplay(display), |
John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 253 | mEGLConfig(config), |
| 254 | mEGLContext(ctxt), |
| 255 | mPlaceholderSurface(placeholder), |
| 256 | mProtectedEGLContext(protectedContext), |
| 257 | mProtectedPlaceholderSurface(protectedPlaceholder) { |
| 258 | // Suppress unused field warnings for things we definitely will need/use |
| 259 | // These EGL fields will all be needed for toggling between protected & unprotected contexts |
| 260 | // Or we need different RE instances for that |
| 261 | (void)mEGLDisplay; |
| 262 | (void)mEGLConfig; |
| 263 | (void)mEGLContext; |
| 264 | (void)mPlaceholderSurface; |
| 265 | (void)mProtectedEGLContext; |
| 266 | (void)mProtectedPlaceholderSurface; |
| 267 | |
| 268 | sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface()); |
| 269 | LOG_ALWAYS_FATAL_IF(!glInterface.get()); |
| 270 | |
| 271 | GrContextOptions options; |
| 272 | options.fPreferExternalImagesOverES3 = true; |
| 273 | options.fDisableDistanceFieldPaths = true; |
| 274 | mGrContext = GrDirectContext::MakeGL(std::move(glInterface), options); |
| 275 | } |
| 276 | |
| 277 | base::unique_fd SkiaGLRenderEngine::flush() { |
| 278 | ATRACE_CALL(); |
| 279 | if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) { |
| 280 | return base::unique_fd(); |
| 281 | } |
| 282 | |
| 283 | EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr); |
| 284 | if (sync == EGL_NO_SYNC_KHR) { |
| 285 | ALOGW("failed to create EGL native fence sync: %#x", eglGetError()); |
| 286 | return base::unique_fd(); |
| 287 | } |
| 288 | |
| 289 | // native fence fd will not be populated until flush() is done. |
| 290 | glFlush(); |
| 291 | |
| 292 | // get the fence fd |
| 293 | base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync)); |
| 294 | eglDestroySyncKHR(mEGLDisplay, sync); |
| 295 | if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { |
| 296 | ALOGW("failed to dup EGL native fence sync: %#x", eglGetError()); |
| 297 | } |
| 298 | |
| 299 | return fenceFd; |
| 300 | } |
| 301 | |
| 302 | bool SkiaGLRenderEngine::waitFence(base::unique_fd fenceFd) { |
| 303 | if (!gl::GLExtensions::getInstance().hasNativeFenceSync() || |
| 304 | !gl::GLExtensions::getInstance().hasWaitSync()) { |
| 305 | return false; |
| 306 | } |
| 307 | |
| 308 | // release the fd and transfer the ownership to EGLSync |
| 309 | EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE}; |
| 310 | EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); |
| 311 | if (sync == EGL_NO_SYNC_KHR) { |
| 312 | ALOGE("failed to create EGL native fence sync: %#x", eglGetError()); |
| 313 | return false; |
| 314 | } |
| 315 | |
| 316 | // XXX: The spec draft is inconsistent as to whether this should return an |
| 317 | // EGLint or void. Ignore the return value for now, as it's not strictly |
| 318 | // needed. |
| 319 | eglWaitSyncKHR(mEGLDisplay, sync, 0); |
| 320 | EGLint error = eglGetError(); |
| 321 | eglDestroySyncKHR(mEGLDisplay, sync); |
| 322 | if (error != EGL_SUCCESS) { |
| 323 | ALOGE("failed to wait for EGL native fence sync: %#x", error); |
| 324 | return false; |
| 325 | } |
| 326 | |
| 327 | return true; |
| 328 | } |
| 329 | |
| 330 | static bool hasUsage(const AHardwareBuffer_Desc& desc, uint64_t usage) { |
| 331 | return !!(desc.usage & usage); |
| 332 | } |
| 333 | |
| 334 | void SkiaGLRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) { |
| 335 | std::lock_guard<std::mutex> lock(mRenderingMutex); |
| 336 | mImageCache.erase(bufferId); |
| 337 | } |
| 338 | |
| 339 | status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display, |
| 340 | const std::vector<const LayerSettings*>& layers, |
| 341 | const sp<GraphicBuffer>& buffer, |
| 342 | const bool useFramebufferCache, |
| 343 | base::unique_fd&& bufferFence, base::unique_fd* drawFence) { |
| 344 | ATRACE_NAME("SkiaGL::drawLayers"); |
| 345 | std::lock_guard<std::mutex> lock(mRenderingMutex); |
| 346 | if (layers.empty()) { |
| 347 | ALOGV("Drawing empty layer stack"); |
| 348 | return NO_ERROR; |
| 349 | } |
| 350 | |
| 351 | if (bufferFence.get() >= 0) { |
| 352 | // Duplicate the fence for passing to waitFence. |
| 353 | base::unique_fd bufferFenceDup(dup(bufferFence.get())); |
| 354 | if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) { |
| 355 | ATRACE_NAME("Waiting before draw"); |
| 356 | sync_wait(bufferFence.get(), -1); |
| 357 | } |
| 358 | } |
| 359 | if (buffer == nullptr) { |
| 360 | ALOGE("No output buffer provided. Aborting GPU composition."); |
| 361 | return BAD_VALUE; |
| 362 | } |
| 363 | |
| 364 | AHardwareBuffer_Desc bufferDesc; |
| 365 | AHardwareBuffer_describe(buffer->toAHardwareBuffer(), &bufferDesc); |
| 366 | |
| 367 | LOG_ALWAYS_FATAL_IF(!hasUsage(bufferDesc, AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE), |
| 368 | "missing usage"); |
| 369 | |
| 370 | sk_sp<SkSurface> surface; |
| 371 | if (useFramebufferCache) { |
| 372 | auto iter = mSurfaceCache.find(buffer->getId()); |
| 373 | if (iter != mSurfaceCache.end()) { |
| 374 | ALOGV("Cache hit!"); |
| 375 | surface = iter->second; |
| 376 | } |
| 377 | } |
| 378 | if (!surface) { |
| 379 | surface = SkSurface::MakeFromAHardwareBuffer(mGrContext.get(), buffer->toAHardwareBuffer(), |
| 380 | GrSurfaceOrigin::kTopLeft_GrSurfaceOrigin, |
| 381 | SkColorSpace::MakeSRGB(), nullptr); |
| 382 | if (useFramebufferCache && surface) { |
| 383 | ALOGD("Adding to cache"); |
| 384 | mSurfaceCache.insert({buffer->getId(), surface}); |
| 385 | } |
| 386 | } |
| 387 | if (!surface) { |
| 388 | ALOGE("Failed to make surface"); |
| 389 | return BAD_VALUE; |
| 390 | } |
| 391 | auto canvas = surface->getCanvas(); |
| 392 | |
| 393 | canvas->clipRect(SkRect::MakeLTRB(display.clip.left, display.clip.top, display.clip.right, |
| 394 | display.clip.bottom)); |
| 395 | canvas->drawColor(0, SkBlendMode::kSrc); |
| 396 | for (const auto& layer : layers) { |
| 397 | if (layer->source.buffer.buffer) { |
| 398 | ATRACE_NAME("DrawImage"); |
| 399 | const auto& item = layer->source.buffer; |
| 400 | sk_sp<SkImage> image; |
| 401 | auto iter = mImageCache.find(item.buffer->getId()); |
| 402 | if (iter != mImageCache.end()) { |
| 403 | image = iter->second; |
| 404 | } else { |
| 405 | image = SkImage::MakeFromAHardwareBuffer(item.buffer->toAHardwareBuffer(), |
| 406 | item.usePremultipliedAlpha |
| 407 | ? kPremul_SkAlphaType |
| 408 | : kUnpremul_SkAlphaType); |
| 409 | mImageCache.insert({item.buffer->getId(), image}); |
| 410 | } |
| 411 | const auto& bounds = layer->geometry.boundaries; |
| 412 | SkRect dest = SkRect::MakeLTRB(bounds.left, bounds.top, bounds.right, bounds.bottom); |
| 413 | canvas->drawImageRect(image, dest, nullptr); |
| 414 | } else { |
| 415 | ATRACE_NAME("DrawColor"); |
| 416 | SkPaint paint; |
| 417 | const auto color = layer->source.solidColor; |
| 418 | paint.setColor(SkColor4f{.fR = color.r, .fG = color.g, .fB = color.b, layer->alpha}); |
| 419 | } |
| 420 | } |
| 421 | { |
| 422 | ATRACE_NAME("flush surface"); |
| 423 | surface->flush(); |
| 424 | } |
| 425 | |
| 426 | if (drawFence != nullptr) { |
| 427 | *drawFence = flush(); |
| 428 | } |
| 429 | |
| 430 | // If flush failed or we don't support native fences, we need to force the |
| 431 | // gl command stream to be executed. |
| 432 | bool requireSync = drawFence == nullptr || drawFence->get() < 0; |
| 433 | if (requireSync) { |
| 434 | ATRACE_BEGIN("Submit(sync=true)"); |
| 435 | } else { |
| 436 | ATRACE_BEGIN("Submit(sync=false)"); |
| 437 | } |
| 438 | bool success = mGrContext->submit(requireSync); |
| 439 | ATRACE_END(); |
| 440 | if (!success) { |
| 441 | ALOGE("Failed to flush RenderEngine commands"); |
| 442 | // Chances are, something illegal happened (either the caller passed |
| 443 | // us bad parameters, or we messed up our shader generation). |
| 444 | return INVALID_OPERATION; |
| 445 | } |
| 446 | |
| 447 | // checkErrors(); |
| 448 | return NO_ERROR; |
| 449 | } |
| 450 | |
| 451 | size_t SkiaGLRenderEngine::getMaxTextureSize() const { |
| 452 | return mGrContext->maxTextureSize(); |
| 453 | } |
| 454 | |
| 455 | size_t SkiaGLRenderEngine::getMaxViewportDims() const { |
| 456 | return mGrContext->maxRenderTargetSize(); |
| 457 | } |
| 458 | |
| 459 | EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config, |
| 460 | EGLContext shareContext, bool useContextPriority, |
| 461 | Protection protection) { |
| 462 | EGLint renderableType = 0; |
| 463 | if (config == EGL_NO_CONFIG_KHR) { |
| 464 | renderableType = EGL_OPENGL_ES3_BIT; |
| 465 | } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) { |
| 466 | LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE"); |
| 467 | } |
| 468 | EGLint contextClientVersion = 0; |
| 469 | if (renderableType & EGL_OPENGL_ES3_BIT) { |
| 470 | contextClientVersion = 3; |
| 471 | } else if (renderableType & EGL_OPENGL_ES2_BIT) { |
| 472 | contextClientVersion = 2; |
| 473 | } else if (renderableType & EGL_OPENGL_ES_BIT) { |
| 474 | contextClientVersion = 1; |
| 475 | } else { |
| 476 | LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs"); |
| 477 | } |
| 478 | |
| 479 | std::vector<EGLint> contextAttributes; |
| 480 | contextAttributes.reserve(7); |
| 481 | contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION); |
| 482 | contextAttributes.push_back(contextClientVersion); |
| 483 | if (useContextPriority) { |
| 484 | contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG); |
| 485 | contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG); |
| 486 | } |
| 487 | if (protection == Protection::PROTECTED) { |
| 488 | contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT); |
| 489 | contextAttributes.push_back(EGL_TRUE); |
| 490 | } |
| 491 | contextAttributes.push_back(EGL_NONE); |
| 492 | |
| 493 | EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data()); |
| 494 | |
| 495 | if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) { |
| 496 | // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus |
| 497 | // EGL_NO_CONTEXT so that we can abort. |
| 498 | if (config != EGL_NO_CONFIG_KHR) { |
| 499 | return context; |
| 500 | } |
| 501 | // If |config| is EGL_NO_CONFIG_KHR, we speculatively try to create GLES 3 context, so we |
| 502 | // should try to fall back to GLES 2. |
| 503 | contextAttributes[1] = 2; |
| 504 | context = eglCreateContext(display, config, shareContext, contextAttributes.data()); |
| 505 | } |
| 506 | |
| 507 | return context; |
| 508 | } |
| 509 | |
| 510 | EGLSurface SkiaGLRenderEngine::createPlaceholderEglPbufferSurface(EGLDisplay display, |
| 511 | EGLConfig config, int hwcFormat, |
| 512 | Protection protection) { |
| 513 | EGLConfig placeholderConfig = config; |
| 514 | if (placeholderConfig == EGL_NO_CONFIG_KHR) { |
| 515 | placeholderConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true); |
| 516 | } |
| 517 | std::vector<EGLint> attributes; |
| 518 | attributes.reserve(7); |
| 519 | attributes.push_back(EGL_WIDTH); |
| 520 | attributes.push_back(1); |
| 521 | attributes.push_back(EGL_HEIGHT); |
| 522 | attributes.push_back(1); |
| 523 | if (protection == Protection::PROTECTED) { |
| 524 | attributes.push_back(EGL_PROTECTED_CONTENT_EXT); |
| 525 | attributes.push_back(EGL_TRUE); |
| 526 | } |
| 527 | attributes.push_back(EGL_NONE); |
| 528 | |
| 529 | return eglCreatePbufferSurface(display, placeholderConfig, attributes.data()); |
| 530 | } |
| 531 | |
| 532 | void SkiaGLRenderEngine::cleanFramebufferCache() { |
| 533 | mSurfaceCache.clear(); |
| 534 | } |
| 535 | |
| 536 | } // namespace skia |
| 537 | } // namespace renderengine |
| 538 | } // namespace android |