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Michael Wrightd02c5b62014-02-10 15:10:22 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Garfield Tan0fc2fa72019-08-29 17:22:15 -070017#include "../dispatcher/InputDispatcher.h"
Michael Wrightd02c5b62014-02-10 15:10:22 -080018
Siarhei Vishniakou1c494c52021-08-11 20:25:01 -070019#include <android-base/properties.h>
Prabir Pradhana3ab87a2022-01-27 10:00:21 -080020#include <android-base/silent_death_test.h>
Garfield Tan1c7bc862020-01-28 13:24:04 -080021#include <android-base/stringprintf.h>
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -070022#include <android-base/thread_annotations.h>
Robert Carr803535b2018-08-02 16:38:15 -070023#include <binder/Binder.h>
Michael Wright8e9a8562022-02-09 13:44:29 +000024#include <fcntl.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080025#include <gtest/gtest.h>
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100026#include <input/Input.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080027#include <linux/input.h>
Prabir Pradhan07e05b62021-11-19 03:57:24 -080028#include <sys/epoll.h>
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100029
Garfield Tan1c7bc862020-01-28 13:24:04 -080030#include <cinttypes>
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -070031#include <thread>
Garfield Tan1c7bc862020-01-28 13:24:04 -080032#include <unordered_set>
chaviwd1c23182019-12-20 18:44:56 -080033#include <vector>
Michael Wrightd02c5b62014-02-10 15:10:22 -080034
Garfield Tan1c7bc862020-01-28 13:24:04 -080035using android::base::StringPrintf;
chaviw3277faf2021-05-19 16:45:23 -050036using android::gui::FocusRequest;
37using android::gui::TouchOcclusionMode;
38using android::gui::WindowInfo;
39using android::gui::WindowInfoHandle;
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -080040using android::os::InputEventInjectionResult;
41using android::os::InputEventInjectionSync;
Garfield Tan1c7bc862020-01-28 13:24:04 -080042
Garfield Tane84e6f92019-08-29 17:28:41 -070043namespace android::inputdispatcher {
Michael Wrightd02c5b62014-02-10 15:10:22 -080044
Dominik Laskowski2f01d772022-03-23 16:01:29 -070045using namespace ftl::flag_operators;
46
Michael Wrightd02c5b62014-02-10 15:10:22 -080047// An arbitrary time value.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +000048static constexpr nsecs_t ARBITRARY_TIME = 1234;
Michael Wrightd02c5b62014-02-10 15:10:22 -080049
50// An arbitrary device id.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +000051static constexpr int32_t DEVICE_ID = 1;
Michael Wrightd02c5b62014-02-10 15:10:22 -080052
Jeff Brownf086ddb2014-02-11 14:28:48 -080053// An arbitrary display id.
Arthur Hungabbb9d82021-09-01 14:52:30 +000054static constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
55static constexpr int32_t SECOND_DISPLAY_ID = 1;
Jeff Brownf086ddb2014-02-11 14:28:48 -080056
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -080057static constexpr int32_t POINTER_1_DOWN =
58 AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Prabir Pradhanb60b1dc2022-03-15 14:02:35 +000059static constexpr int32_t POINTER_2_DOWN =
60 AMOTION_EVENT_ACTION_POINTER_DOWN | (2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -080061static constexpr int32_t POINTER_1_UP =
62 AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
63
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +000064// The default pid and uid for windows created by the test.
65static constexpr int32_t WINDOW_PID = 999;
66static constexpr int32_t WINDOW_UID = 1001;
67
68// The default policy flags to use for event injection by tests.
69static constexpr uint32_t DEFAULT_POLICY_FLAGS = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
Michael Wrightd02c5b62014-02-10 15:10:22 -080070
Siarhei Vishniakou58cfc602020-12-14 23:21:30 +000071// An arbitrary pid of the gesture monitor window
72static constexpr int32_t MONITOR_PID = 2001;
73
Siarhei Vishniakou289e9242022-02-15 14:50:16 -080074static constexpr std::chrono::duration STALE_EVENT_TIMEOUT = 1000ms;
75
chaviwd1c23182019-12-20 18:44:56 -080076struct PointF {
77 float x;
78 float y;
79};
Michael Wrightd02c5b62014-02-10 15:10:22 -080080
Gang Wang342c9272020-01-13 13:15:04 -050081/**
82 * Return a DOWN key event with KEYCODE_A.
83 */
84static KeyEvent getTestKeyEvent() {
85 KeyEvent event;
86
Garfield Tanfbe732e2020-01-24 11:26:14 -080087 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
88 INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
89 ARBITRARY_TIME, ARBITRARY_TIME);
Gang Wang342c9272020-01-13 13:15:04 -050090 return event;
91}
92
Siarhei Vishniakouca205502021-07-16 21:31:58 +000093static void assertMotionAction(int32_t expectedAction, int32_t receivedAction) {
94 ASSERT_EQ(expectedAction, receivedAction)
95 << "expected " << MotionEvent::actionToString(expectedAction) << ", got "
96 << MotionEvent::actionToString(receivedAction);
97}
98
Michael Wrightd02c5b62014-02-10 15:10:22 -080099// --- FakeInputDispatcherPolicy ---
100
101class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface {
102 InputDispatcherConfiguration mConfig;
103
Prabir Pradhanedd96402022-02-15 01:46:16 -0800104 using AnrResult = std::pair<sp<IBinder>, int32_t /*pid*/>;
105
Michael Wrightd02c5b62014-02-10 15:10:22 -0800106protected:
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000107 virtual ~FakeInputDispatcherPolicy() {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800108
109public:
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000110 FakeInputDispatcherPolicy() {}
Jackal Guof9696682018-10-05 12:23:23 +0800111
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800112 void assertFilterInputEventWasCalled(const NotifyKeyArgs& args) {
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700113 assertFilterInputEventWasCalledInternal([&args](const InputEvent& event) {
114 ASSERT_EQ(event.getType(), AINPUT_EVENT_TYPE_KEY);
115 EXPECT_EQ(event.getDisplayId(), args.displayId);
116
117 const auto& keyEvent = static_cast<const KeyEvent&>(event);
118 EXPECT_EQ(keyEvent.getEventTime(), args.eventTime);
119 EXPECT_EQ(keyEvent.getAction(), args.action);
120 });
Jackal Guof9696682018-10-05 12:23:23 +0800121 }
122
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700123 void assertFilterInputEventWasCalled(const NotifyMotionArgs& args, vec2 point) {
124 assertFilterInputEventWasCalledInternal([&](const InputEvent& event) {
125 ASSERT_EQ(event.getType(), AINPUT_EVENT_TYPE_MOTION);
126 EXPECT_EQ(event.getDisplayId(), args.displayId);
127
128 const auto& motionEvent = static_cast<const MotionEvent&>(event);
129 EXPECT_EQ(motionEvent.getEventTime(), args.eventTime);
130 EXPECT_EQ(motionEvent.getAction(), args.action);
131 EXPECT_EQ(motionEvent.getX(0), point.x);
132 EXPECT_EQ(motionEvent.getY(0), point.y);
133 EXPECT_EQ(motionEvent.getRawX(0), point.x);
134 EXPECT_EQ(motionEvent.getRawY(0), point.y);
135 });
Jackal Guof9696682018-10-05 12:23:23 +0800136 }
137
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700138 void assertFilterInputEventWasNotCalled() {
139 std::scoped_lock lock(mLock);
140 ASSERT_EQ(nullptr, mFilteredEvent);
141 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800142
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800143 void assertNotifyConfigurationChangedWasCalled(nsecs_t when) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700144 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800145 ASSERT_TRUE(mConfigurationChangedTime)
146 << "Timed out waiting for configuration changed call";
147 ASSERT_EQ(*mConfigurationChangedTime, when);
148 mConfigurationChangedTime = std::nullopt;
149 }
150
151 void assertNotifySwitchWasCalled(const NotifySwitchArgs& args) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700152 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800153 ASSERT_TRUE(mLastNotifySwitch);
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800154 // We do not check id because it is not exposed to the policy
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800155 EXPECT_EQ(args.eventTime, mLastNotifySwitch->eventTime);
156 EXPECT_EQ(args.policyFlags, mLastNotifySwitch->policyFlags);
157 EXPECT_EQ(args.switchValues, mLastNotifySwitch->switchValues);
158 EXPECT_EQ(args.switchMask, mLastNotifySwitch->switchMask);
159 mLastNotifySwitch = std::nullopt;
160 }
161
chaviwfd6d3512019-03-25 13:23:49 -0700162 void assertOnPointerDownEquals(const sp<IBinder>& touchedToken) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700163 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800164 ASSERT_EQ(touchedToken, mOnPointerDownToken);
165 mOnPointerDownToken.clear();
166 }
167
168 void assertOnPointerDownWasNotCalled() {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700169 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800170 ASSERT_TRUE(mOnPointerDownToken == nullptr)
171 << "Expected onPointerDownOutsideFocus to not have been called";
chaviwfd6d3512019-03-25 13:23:49 -0700172 }
173
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700174 // This function must be called soon after the expected ANR timer starts,
175 // because we are also checking how much time has passed.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500176 void assertNotifyNoFocusedWindowAnrWasCalled(
Chris Yea209fde2020-07-22 13:54:51 -0700177 std::chrono::nanoseconds timeout,
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500178 const std::shared_ptr<InputApplicationHandle>& expectedApplication) {
Prabir Pradhanedd96402022-02-15 01:46:16 -0800179 std::unique_lock lock(mLock);
180 android::base::ScopedLockAssertion assumeLocked(mLock);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500181 std::shared_ptr<InputApplicationHandle> application;
Prabir Pradhanedd96402022-02-15 01:46:16 -0800182 ASSERT_NO_FATAL_FAILURE(
183 application = getAnrTokenLockedInterruptible(timeout, mAnrApplications, lock));
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500184 ASSERT_EQ(expectedApplication, application);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700185 }
186
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000187 void assertNotifyWindowUnresponsiveWasCalled(std::chrono::nanoseconds timeout,
Prabir Pradhanedd96402022-02-15 01:46:16 -0800188 const sp<WindowInfoHandle>& window) {
189 LOG_ALWAYS_FATAL_IF(window == nullptr, "window should not be null");
190 assertNotifyWindowUnresponsiveWasCalled(timeout, window->getToken(),
191 window->getInfo()->ownerPid);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500192 }
193
Prabir Pradhanedd96402022-02-15 01:46:16 -0800194 void assertNotifyWindowUnresponsiveWasCalled(std::chrono::nanoseconds timeout,
195 const sp<IBinder>& expectedToken,
196 int32_t expectedPid) {
197 std::unique_lock lock(mLock);
198 android::base::ScopedLockAssertion assumeLocked(mLock);
199 AnrResult result;
200 ASSERT_NO_FATAL_FAILURE(result =
201 getAnrTokenLockedInterruptible(timeout, mAnrWindows, lock));
202 const auto& [token, pid] = result;
203 ASSERT_EQ(expectedToken, token);
204 ASSERT_EQ(expectedPid, pid);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500205 }
206
Prabir Pradhanedd96402022-02-15 01:46:16 -0800207 /** Wrap call with ASSERT_NO_FATAL_FAILURE() to ensure the return value is valid. */
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000208 sp<IBinder> getUnresponsiveWindowToken(std::chrono::nanoseconds timeout) {
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500209 std::unique_lock lock(mLock);
210 android::base::ScopedLockAssertion assumeLocked(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800211 AnrResult result = getAnrTokenLockedInterruptible(timeout, mAnrWindows, lock);
212 const auto& [token, _] = result;
213 return token;
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000214 }
215
Prabir Pradhanedd96402022-02-15 01:46:16 -0800216 void assertNotifyWindowResponsiveWasCalled(const sp<IBinder>& expectedToken,
217 int32_t expectedPid) {
218 std::unique_lock lock(mLock);
219 android::base::ScopedLockAssertion assumeLocked(mLock);
220 AnrResult result;
221 ASSERT_NO_FATAL_FAILURE(
222 result = getAnrTokenLockedInterruptible(0s, mResponsiveWindows, lock));
223 const auto& [token, pid] = result;
224 ASSERT_EQ(expectedToken, token);
225 ASSERT_EQ(expectedPid, pid);
226 }
227
228 /** Wrap call with ASSERT_NO_FATAL_FAILURE() to ensure the return value is valid. */
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000229 sp<IBinder> getResponsiveWindowToken() {
230 std::unique_lock lock(mLock);
231 android::base::ScopedLockAssertion assumeLocked(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800232 AnrResult result = getAnrTokenLockedInterruptible(0s, mResponsiveWindows, lock);
233 const auto& [token, _] = result;
234 return token;
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700235 }
236
237 void assertNotifyAnrWasNotCalled() {
238 std::scoped_lock lock(mLock);
239 ASSERT_TRUE(mAnrApplications.empty());
Prabir Pradhanedd96402022-02-15 01:46:16 -0800240 ASSERT_TRUE(mAnrWindows.empty());
241 ASSERT_TRUE(mResponsiveWindows.empty())
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500242 << "ANR was not called, but please also consume the 'connection is responsive' "
243 "signal";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700244 }
245
Garfield Tan1c7bc862020-01-28 13:24:04 -0800246 void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) {
247 mConfig.keyRepeatTimeout = timeout;
248 mConfig.keyRepeatDelay = delay;
249 }
250
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000251 PointerCaptureRequest assertSetPointerCaptureCalled(bool enabled) {
Prabir Pradhan99987712020-11-10 18:43:05 -0800252 std::unique_lock lock(mLock);
253 base::ScopedLockAssertion assumeLocked(mLock);
254
255 if (!mPointerCaptureChangedCondition.wait_for(lock, 100ms,
256 [this, enabled]() REQUIRES(mLock) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000257 return mPointerCaptureRequest->enable ==
Prabir Pradhan99987712020-11-10 18:43:05 -0800258 enabled;
259 })) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000260 ADD_FAILURE() << "Timed out waiting for setPointerCapture(" << enabled
261 << ") to be called.";
262 return {};
Prabir Pradhan99987712020-11-10 18:43:05 -0800263 }
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000264 auto request = *mPointerCaptureRequest;
265 mPointerCaptureRequest.reset();
266 return request;
Prabir Pradhan99987712020-11-10 18:43:05 -0800267 }
268
269 void assertSetPointerCaptureNotCalled() {
270 std::unique_lock lock(mLock);
271 base::ScopedLockAssertion assumeLocked(mLock);
272
273 if (mPointerCaptureChangedCondition.wait_for(lock, 100ms) != std::cv_status::timeout) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000274 FAIL() << "Expected setPointerCapture(request) to not be called, but was called. "
Prabir Pradhan99987712020-11-10 18:43:05 -0800275 "enabled = "
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000276 << std::to_string(mPointerCaptureRequest->enable);
Prabir Pradhan99987712020-11-10 18:43:05 -0800277 }
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000278 mPointerCaptureRequest.reset();
Prabir Pradhan99987712020-11-10 18:43:05 -0800279 }
280
arthurhungf452d0b2021-01-06 00:19:52 +0800281 void assertDropTargetEquals(const sp<IBinder>& targetToken) {
282 std::scoped_lock lock(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800283 ASSERT_TRUE(mNotifyDropWindowWasCalled);
arthurhungf452d0b2021-01-06 00:19:52 +0800284 ASSERT_EQ(targetToken, mDropTargetWindowToken);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800285 mNotifyDropWindowWasCalled = false;
arthurhungf452d0b2021-01-06 00:19:52 +0800286 }
287
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -0800288 void assertNotifyInputChannelBrokenWasCalled(const sp<IBinder>& token) {
289 std::unique_lock lock(mLock);
290 base::ScopedLockAssertion assumeLocked(mLock);
291 std::optional<sp<IBinder>> receivedToken =
292 getItemFromStorageLockedInterruptible(100ms, mBrokenInputChannels, lock,
293 mNotifyInputChannelBroken);
294 ASSERT_TRUE(receivedToken.has_value());
295 ASSERT_EQ(token, *receivedToken);
296 }
297
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800298 /**
299 * Set policy timeout. A value of zero means next key will not be intercepted.
300 */
301 void setInterceptKeyTimeout(std::chrono::milliseconds timeout) {
302 mInterceptKeyTimeout = timeout;
303 }
304
Michael Wrightd02c5b62014-02-10 15:10:22 -0800305private:
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700306 std::mutex mLock;
307 std::unique_ptr<InputEvent> mFilteredEvent GUARDED_BY(mLock);
308 std::optional<nsecs_t> mConfigurationChangedTime GUARDED_BY(mLock);
309 sp<IBinder> mOnPointerDownToken GUARDED_BY(mLock);
310 std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
Jackal Guof9696682018-10-05 12:23:23 +0800311
Prabir Pradhan99987712020-11-10 18:43:05 -0800312 std::condition_variable mPointerCaptureChangedCondition;
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000313
314 std::optional<PointerCaptureRequest> mPointerCaptureRequest GUARDED_BY(mLock);
Prabir Pradhan99987712020-11-10 18:43:05 -0800315
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700316 // ANR handling
Chris Yea209fde2020-07-22 13:54:51 -0700317 std::queue<std::shared_ptr<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800318 std::queue<AnrResult> mAnrWindows GUARDED_BY(mLock);
319 std::queue<AnrResult> mResponsiveWindows GUARDED_BY(mLock);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700320 std::condition_variable mNotifyAnr;
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -0800321 std::queue<sp<IBinder>> mBrokenInputChannels GUARDED_BY(mLock);
322 std::condition_variable mNotifyInputChannelBroken;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700323
arthurhungf452d0b2021-01-06 00:19:52 +0800324 sp<IBinder> mDropTargetWindowToken GUARDED_BY(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800325 bool mNotifyDropWindowWasCalled GUARDED_BY(mLock) = false;
arthurhungf452d0b2021-01-06 00:19:52 +0800326
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800327 std::chrono::milliseconds mInterceptKeyTimeout = 0ms;
328
Prabir Pradhanedd96402022-02-15 01:46:16 -0800329 // All three ANR-related callbacks behave the same way, so we use this generic function to wait
330 // for a specific container to become non-empty. When the container is non-empty, return the
331 // first entry from the container and erase it.
332 template <class T>
333 T getAnrTokenLockedInterruptible(std::chrono::nanoseconds timeout, std::queue<T>& storage,
334 std::unique_lock<std::mutex>& lock) REQUIRES(mLock) {
335 // If there is an ANR, Dispatcher won't be idle because there are still events
336 // in the waitQueue that we need to check on. So we can't wait for dispatcher to be idle
337 // before checking if ANR was called.
338 // Since dispatcher is not guaranteed to call notifyNoFocusedWindowAnr right away, we need
339 // to provide it some time to act. 100ms seems reasonable.
340 std::chrono::duration timeToWait = timeout + 100ms; // provide some slack
341 const std::chrono::time_point start = std::chrono::steady_clock::now();
342 std::optional<T> token =
343 getItemFromStorageLockedInterruptible(timeToWait, storage, lock, mNotifyAnr);
344 if (!token.has_value()) {
345 ADD_FAILURE() << "Did not receive the ANR callback";
346 return {};
347 }
348
349 const std::chrono::duration waited = std::chrono::steady_clock::now() - start;
350 // Ensure that the ANR didn't get raised too early. We can't be too strict here because
351 // the dispatcher started counting before this function was called
352 if (std::chrono::abs(timeout - waited) > 100ms) {
353 ADD_FAILURE() << "ANR was raised too early or too late. Expected "
354 << std::chrono::duration_cast<std::chrono::milliseconds>(timeout).count()
355 << "ms, but waited "
356 << std::chrono::duration_cast<std::chrono::milliseconds>(waited).count()
357 << "ms instead";
358 }
359 return *token;
360 }
361
362 template <class T>
363 std::optional<T> getItemFromStorageLockedInterruptible(std::chrono::nanoseconds timeout,
364 std::queue<T>& storage,
365 std::unique_lock<std::mutex>& lock,
366 std::condition_variable& condition)
367 REQUIRES(mLock) {
368 condition.wait_for(lock, timeout,
369 [&storage]() REQUIRES(mLock) { return !storage.empty(); });
370 if (storage.empty()) {
371 ADD_FAILURE() << "Did not receive the expected callback";
372 return std::nullopt;
373 }
374 T item = storage.front();
375 storage.pop();
376 return std::make_optional(item);
377 }
378
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600379 void notifyConfigurationChanged(nsecs_t when) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700380 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800381 mConfigurationChangedTime = when;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800382 }
383
Prabir Pradhanedd96402022-02-15 01:46:16 -0800384 void notifyWindowUnresponsive(const sp<IBinder>& connectionToken, std::optional<int32_t> pid,
385 const std::string&) override {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700386 std::scoped_lock lock(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800387 ASSERT_TRUE(pid.has_value());
388 mAnrWindows.push({connectionToken, *pid});
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700389 mNotifyAnr.notify_all();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500390 }
391
Prabir Pradhanedd96402022-02-15 01:46:16 -0800392 void notifyWindowResponsive(const sp<IBinder>& connectionToken,
393 std::optional<int32_t> pid) override {
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500394 std::scoped_lock lock(mLock);
Prabir Pradhanedd96402022-02-15 01:46:16 -0800395 ASSERT_TRUE(pid.has_value());
396 mResponsiveWindows.push({connectionToken, *pid});
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500397 mNotifyAnr.notify_all();
398 }
399
400 void notifyNoFocusedWindowAnr(
401 const std::shared_ptr<InputApplicationHandle>& applicationHandle) override {
402 std::scoped_lock lock(mLock);
403 mAnrApplications.push(applicationHandle);
404 mNotifyAnr.notify_all();
Michael Wrightd02c5b62014-02-10 15:10:22 -0800405 }
406
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -0800407 void notifyInputChannelBroken(const sp<IBinder>& connectionToken) override {
408 std::scoped_lock lock(mLock);
409 mBrokenInputChannels.push(connectionToken);
410 mNotifyInputChannelBroken.notify_all();
411 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800412
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600413 void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {}
Robert Carr740167f2018-10-11 19:03:41 -0700414
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600415 void notifyUntrustedTouch(const std::string& obscuringPackage) override {}
Chris Yef59a2f42020-10-16 12:55:26 -0700416 void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType,
417 InputDeviceSensorAccuracy accuracy, nsecs_t timestamp,
418 const std::vector<float>& values) override {}
419
420 void notifySensorAccuracy(int deviceId, InputDeviceSensorType sensorType,
421 InputDeviceSensorAccuracy accuracy) override {}
Bernardo Rufino2e1f6512020-10-08 13:42:07 +0000422
Chris Yefb552902021-02-03 17:18:37 -0800423 void notifyVibratorState(int32_t deviceId, bool isOn) override {}
424
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600425 void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800426 *outConfig = mConfig;
427 }
428
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600429 bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700430 std::scoped_lock lock(mLock);
Jackal Guof9696682018-10-05 12:23:23 +0800431 switch (inputEvent->getType()) {
432 case AINPUT_EVENT_TYPE_KEY: {
433 const KeyEvent* keyEvent = static_cast<const KeyEvent*>(inputEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800434 mFilteredEvent = std::make_unique<KeyEvent>(*keyEvent);
Jackal Guof9696682018-10-05 12:23:23 +0800435 break;
436 }
437
438 case AINPUT_EVENT_TYPE_MOTION: {
439 const MotionEvent* motionEvent = static_cast<const MotionEvent*>(inputEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800440 mFilteredEvent = std::make_unique<MotionEvent>(*motionEvent);
Jackal Guof9696682018-10-05 12:23:23 +0800441 break;
442 }
443 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800444 return true;
445 }
446
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800447 void interceptKeyBeforeQueueing(const KeyEvent* inputEvent, uint32_t&) override {
448 if (inputEvent->getAction() == AKEY_EVENT_ACTION_UP) {
449 // Clear intercept state when we handled the event.
450 mInterceptKeyTimeout = 0ms;
451 }
452 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800453
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600454 void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800455
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600456 nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent*, uint32_t) override {
Arthur Hung2ee6d0b2022-03-03 20:19:38 +0800457 nsecs_t delay = std::chrono::nanoseconds(mInterceptKeyTimeout).count();
458 // Clear intercept state so we could dispatch the event in next wake.
459 mInterceptKeyTimeout = 0ms;
460 return delay;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800461 }
462
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600463 bool dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent*, uint32_t, KeyEvent*) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800464 return false;
465 }
466
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600467 void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask,
468 uint32_t policyFlags) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700469 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800470 /** We simply reconstruct NotifySwitchArgs in policy because InputDispatcher is
471 * essentially a passthrough for notifySwitch.
472 */
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800473 mLastNotifySwitch = NotifySwitchArgs(1 /*id*/, when, policyFlags, switchValues, switchMask);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800474 }
475
Sean Stoutb4e0a592021-02-23 07:34:53 -0800476 void pokeUserActivity(nsecs_t, int32_t, int32_t) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800477
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600478 void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700479 std::scoped_lock lock(mLock);
chaviwfd6d3512019-03-25 13:23:49 -0700480 mOnPointerDownToken = newToken;
481 }
482
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000483 void setPointerCapture(const PointerCaptureRequest& request) override {
Prabir Pradhan99987712020-11-10 18:43:05 -0800484 std::scoped_lock lock(mLock);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +0000485 mPointerCaptureRequest = {request};
Prabir Pradhan99987712020-11-10 18:43:05 -0800486 mPointerCaptureChangedCondition.notify_all();
487 }
488
arthurhungf452d0b2021-01-06 00:19:52 +0800489 void notifyDropWindow(const sp<IBinder>& token, float x, float y) override {
490 std::scoped_lock lock(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800491 mNotifyDropWindowWasCalled = true;
arthurhungf452d0b2021-01-06 00:19:52 +0800492 mDropTargetWindowToken = token;
493 }
494
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700495 void assertFilterInputEventWasCalledInternal(
496 const std::function<void(const InputEvent&)>& verify) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700497 std::scoped_lock lock(mLock);
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -0800498 ASSERT_NE(nullptr, mFilteredEvent) << "Expected filterInputEvent() to have been called.";
Prabir Pradhan81420cc2021-09-06 10:28:50 -0700499 verify(*mFilteredEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800500 mFilteredEvent = nullptr;
Jackal Guof9696682018-10-05 12:23:23 +0800501 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800502};
503
Michael Wrightd02c5b62014-02-10 15:10:22 -0800504// --- InputDispatcherTest ---
505
506class InputDispatcherTest : public testing::Test {
507protected:
508 sp<FakeInputDispatcherPolicy> mFakePolicy;
Siarhei Vishniakou18050092021-09-01 13:32:49 -0700509 std::unique_ptr<InputDispatcher> mDispatcher;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800510
Siarhei Vishniakouf2652122021-03-05 21:39:46 +0000511 void SetUp() override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800512 mFakePolicy = new FakeInputDispatcherPolicy();
Siarhei Vishniakou289e9242022-02-15 14:50:16 -0800513 mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy, STALE_EVENT_TIMEOUT);
Arthur Hungb92218b2018-08-14 12:00:21 +0800514 mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000515 // Start InputDispatcher thread
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700516 ASSERT_EQ(OK, mDispatcher->start());
Michael Wrightd02c5b62014-02-10 15:10:22 -0800517 }
518
Siarhei Vishniakouf2652122021-03-05 21:39:46 +0000519 void TearDown() override {
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700520 ASSERT_EQ(OK, mDispatcher->stop());
Michael Wrightd02c5b62014-02-10 15:10:22 -0800521 mFakePolicy.clear();
Siarhei Vishniakou18050092021-09-01 13:32:49 -0700522 mDispatcher.reset();
Michael Wrightd02c5b62014-02-10 15:10:22 -0800523 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700524
525 /**
526 * Used for debugging when writing the test
527 */
528 void dumpDispatcherState() {
529 std::string dump;
530 mDispatcher->dump(dump);
531 std::stringstream ss(dump);
532 std::string to;
533
534 while (std::getline(ss, to, '\n')) {
535 ALOGE("%s", to.c_str());
536 }
537 }
Vishnu Nair958da932020-08-21 17:12:37 -0700538
chaviw3277faf2021-05-19 16:45:23 -0500539 void setFocusedWindow(const sp<WindowInfoHandle>& window,
540 const sp<WindowInfoHandle>& focusedWindow = nullptr) {
Vishnu Nair958da932020-08-21 17:12:37 -0700541 FocusRequest request;
542 request.token = window->getToken();
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +0000543 request.windowName = window->getName();
Vishnu Nair958da932020-08-21 17:12:37 -0700544 if (focusedWindow) {
545 request.focusedToken = focusedWindow->getToken();
546 }
547 request.timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
548 request.displayId = window->getInfo()->displayId;
549 mDispatcher->setFocusedWindow(request);
550 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800551};
552
Michael Wrightd02c5b62014-02-10 15:10:22 -0800553TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) {
554 KeyEvent event;
555
556 // Rejects undefined key actions.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800557 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
558 INVALID_HMAC,
Siarhei Vishniakou9c858ac2020-01-23 14:20:11 -0600559 /*action*/ -1, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME,
560 ARBITRARY_TIME);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800561 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000562 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
563 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800564 << "Should reject key events with undefined action.";
565
566 // Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800567 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
568 INVALID_HMAC, AKEY_EVENT_ACTION_MULTIPLE, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
Siarhei Vishniakou9c858ac2020-01-23 14:20:11 -0600569 ARBITRARY_TIME, ARBITRARY_TIME);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800570 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000571 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
572 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800573 << "Should reject key events with ACTION_MULTIPLE.";
574}
575
576TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
577 MotionEvent event;
578 PointerProperties pointerProperties[MAX_POINTERS + 1];
579 PointerCoords pointerCoords[MAX_POINTERS + 1];
Siarhei Vishniakou01747382022-01-20 13:23:27 -0800580 for (size_t i = 0; i <= MAX_POINTERS; i++) {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800581 pointerProperties[i].clear();
582 pointerProperties[i].id = i;
583 pointerCoords[i].clear();
584 }
585
Siarhei Vishniakou49e59222018-12-28 18:17:15 -0800586 // Some constants commonly used below
587 constexpr int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
588 constexpr int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE;
589 constexpr int32_t metaState = AMETA_NONE;
590 constexpr MotionClassification classification = MotionClassification::NONE;
591
chaviw9eaa22c2020-07-01 16:21:27 -0700592 ui::Transform identityTransform;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800593 // Rejects undefined motion actions.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800594 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
chaviw9eaa22c2020-07-01 16:21:27 -0700595 /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification,
596 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700597 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
598 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700599 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800600 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000601 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
602 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800603 << "Should reject motion events with undefined action.";
604
605 // Rejects pointer down with invalid index.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800606 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -0800607 POINTER_1_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
608 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
609 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
610 ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500611 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800612 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000613 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
614 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800615 << "Should reject motion events with pointer down index too large.";
616
Garfield Tanfbe732e2020-01-24 11:26:14 -0800617 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700618 AMOTION_EVENT_ACTION_POINTER_DOWN |
619 (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700620 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
621 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700622 identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500623 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800624 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000625 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
626 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800627 << "Should reject motion events with pointer down index too small.";
628
629 // Rejects pointer up with invalid index.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800630 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -0800631 POINTER_1_UP, 0, 0, edgeFlags, metaState, 0, classification, identityTransform,
632 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
633 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
634 ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500635 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800636 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000637 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
638 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800639 << "Should reject motion events with pointer up index too large.";
640
Garfield Tanfbe732e2020-01-24 11:26:14 -0800641 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700642 AMOTION_EVENT_ACTION_POINTER_UP |
643 (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700644 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
645 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700646 identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
chaviw3277faf2021-05-19 16:45:23 -0500647 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800648 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000649 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
650 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800651 << "Should reject motion events with pointer up index too small.";
652
653 // Rejects motion events with invalid number of pointers.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800654 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
655 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700656 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700657 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
658 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700659 /*pointerCount*/ 0, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800660 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000661 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
662 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800663 << "Should reject motion events with 0 pointers.";
664
Garfield Tanfbe732e2020-01-24 11:26:14 -0800665 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
666 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700667 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700668 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
669 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700670 /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800671 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000672 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
673 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800674 << "Should reject motion events with more than MAX_POINTERS pointers.";
675
676 // Rejects motion events with invalid pointer ids.
677 pointerProperties[0].id = -1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800678 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
679 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700680 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700681 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
682 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700683 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800684 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000685 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
686 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800687 << "Should reject motion events with pointer ids less than 0.";
688
689 pointerProperties[0].id = MAX_POINTER_ID + 1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800690 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
691 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700692 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700693 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
694 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700695 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800696 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000697 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
698 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800699 << "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";
700
701 // Rejects motion events with duplicate pointer ids.
702 pointerProperties[0].id = 1;
703 pointerProperties[1].id = 1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800704 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
705 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700706 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700707 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
708 ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700709 /*pointerCount*/ 2, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800710 ASSERT_EQ(InputEventInjectionResult::FAILED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +0000711 mDispatcher->injectInputEvent(&event, {} /*targetUid*/, InputEventInjectionSync::NONE,
712 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800713 << "Should reject motion events with duplicate pointer ids.";
714}
715
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800716/* Test InputDispatcher for notifyConfigurationChanged and notifySwitch events */
717
718TEST_F(InputDispatcherTest, NotifyConfigurationChanged_CallsPolicy) {
719 constexpr nsecs_t eventTime = 20;
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800720 NotifyConfigurationChangedArgs args(10 /*id*/, eventTime);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800721 mDispatcher->notifyConfigurationChanged(&args);
722 ASSERT_TRUE(mDispatcher->waitForIdle());
723
724 mFakePolicy->assertNotifyConfigurationChangedWasCalled(eventTime);
725}
726
727TEST_F(InputDispatcherTest, NotifySwitch_CallsPolicy) {
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800728 NotifySwitchArgs args(10 /*id*/, 20 /*eventTime*/, 0 /*policyFlags*/, 1 /*switchValues*/,
729 2 /*switchMask*/);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800730 mDispatcher->notifySwitch(&args);
731
732 // InputDispatcher adds POLICY_FLAG_TRUSTED because the event went through InputListener
733 args.policyFlags |= POLICY_FLAG_TRUSTED;
734 mFakePolicy->assertNotifySwitchWasCalled(args);
735}
736
Arthur Hungb92218b2018-08-14 12:00:21 +0800737// --- InputDispatcherTest SetInputWindowTest ---
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700738static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 500ms;
Siarhei Vishniakou1c494c52021-08-11 20:25:01 -0700739// Default input dispatching timeout if there is no focused application or paused window
740// from which to determine an appropriate dispatching timeout.
741static const std::chrono::duration DISPATCHING_TIMEOUT = std::chrono::milliseconds(
742 android::os::IInputConstants::UNMULTIPLIED_DEFAULT_DISPATCHING_TIMEOUT_MILLIS *
743 android::base::HwTimeoutMultiplier());
Arthur Hungb92218b2018-08-14 12:00:21 +0800744
745class FakeApplicationHandle : public InputApplicationHandle {
746public:
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700747 FakeApplicationHandle() {
748 mInfo.name = "Fake Application";
749 mInfo.token = new BBinder();
Siarhei Vishniakou70622952020-07-30 11:17:23 -0500750 mInfo.dispatchingTimeoutMillis =
751 std::chrono::duration_cast<std::chrono::milliseconds>(DISPATCHING_TIMEOUT).count();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700752 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800753 virtual ~FakeApplicationHandle() {}
754
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000755 virtual bool updateInfo() override { return true; }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700756
Siarhei Vishniakou70622952020-07-30 11:17:23 -0500757 void setDispatchingTimeout(std::chrono::milliseconds timeout) {
758 mInfo.dispatchingTimeoutMillis = timeout.count();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700759 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800760};
761
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800762class FakeInputReceiver {
Arthur Hungb92218b2018-08-14 12:00:21 +0800763public:
Garfield Tan15601662020-09-22 15:32:38 -0700764 explicit FakeInputReceiver(std::unique_ptr<InputChannel> clientChannel, const std::string name)
chaviwd1c23182019-12-20 18:44:56 -0800765 : mName(name) {
Garfield Tan15601662020-09-22 15:32:38 -0700766 mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel));
chaviwd1c23182019-12-20 18:44:56 -0800767 }
768
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800769 InputEvent* consume() {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700770 InputEvent* event;
771 std::optional<uint32_t> consumeSeq = receiveEvent(&event);
772 if (!consumeSeq) {
773 return nullptr;
774 }
775 finishEvent(*consumeSeq);
776 return event;
777 }
778
779 /**
780 * Receive an event without acknowledging it.
781 * Return the sequence number that could later be used to send finished signal.
782 */
783 std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
Arthur Hungb92218b2018-08-14 12:00:21 +0800784 uint32_t consumeSeq;
785 InputEvent* event;
Arthur Hungb92218b2018-08-14 12:00:21 +0800786
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800787 std::chrono::time_point start = std::chrono::steady_clock::now();
788 status_t status = WOULD_BLOCK;
789 while (status == WOULD_BLOCK) {
chaviw81e2bb92019-12-18 15:03:51 -0800790 status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq,
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800791 &event);
792 std::chrono::duration elapsed = std::chrono::steady_clock::now() - start;
793 if (elapsed > 100ms) {
794 break;
795 }
796 }
797
798 if (status == WOULD_BLOCK) {
799 // Just means there's no event available.
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700800 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800801 }
802
803 if (status != OK) {
804 ADD_FAILURE() << mName.c_str() << ": consumer consume should return OK.";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700805 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800806 }
807 if (event == nullptr) {
808 ADD_FAILURE() << "Consumed correctly, but received NULL event from consumer";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700809 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800810 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700811 if (outEvent != nullptr) {
812 *outEvent = event;
813 }
814 return consumeSeq;
815 }
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800816
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700817 /**
818 * To be used together with "receiveEvent" to complete the consumption of an event.
819 */
820 void finishEvent(uint32_t consumeSeq) {
821 const status_t status = mConsumer->sendFinishedSignal(consumeSeq, true);
822 ASSERT_EQ(OK, status) << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800823 }
824
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +0000825 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
826 const status_t status = mConsumer->sendTimeline(inputEventId, timeline);
827 ASSERT_EQ(OK, status);
828 }
829
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000830 void consumeEvent(int32_t expectedEventType, int32_t expectedAction,
831 std::optional<int32_t> expectedDisplayId,
832 std::optional<int32_t> expectedFlags) {
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800833 InputEvent* event = consume();
834
835 ASSERT_NE(nullptr, event) << mName.c_str()
836 << ": consumer should have returned non-NULL event.";
Arthur Hungb92218b2018-08-14 12:00:21 +0800837 ASSERT_EQ(expectedEventType, event->getType())
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700838 << mName.c_str() << " expected " << inputEventTypeToString(expectedEventType)
Siarhei Vishniakou7feb2ea2019-11-25 15:11:23 -0800839 << " event, got " << inputEventTypeToString(event->getType()) << " event";
Arthur Hungb92218b2018-08-14 12:00:21 +0800840
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000841 if (expectedDisplayId.has_value()) {
842 EXPECT_EQ(expectedDisplayId, event->getDisplayId());
843 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800844
Tiger Huang8664f8c2018-10-11 19:14:35 +0800845 switch (expectedEventType) {
846 case AINPUT_EVENT_TYPE_KEY: {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800847 const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*event);
848 EXPECT_EQ(expectedAction, keyEvent.getAction());
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000849 if (expectedFlags.has_value()) {
850 EXPECT_EQ(expectedFlags.value(), keyEvent.getFlags());
851 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800852 break;
853 }
854 case AINPUT_EVENT_TYPE_MOTION: {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800855 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
Siarhei Vishniakouca205502021-07-16 21:31:58 +0000856 assertMotionAction(expectedAction, motionEvent.getAction());
857
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000858 if (expectedFlags.has_value()) {
859 EXPECT_EQ(expectedFlags.value(), motionEvent.getFlags());
860 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800861 break;
862 }
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100863 case AINPUT_EVENT_TYPE_FOCUS: {
864 FAIL() << "Use 'consumeFocusEvent' for FOCUS events";
865 }
Prabir Pradhan99987712020-11-10 18:43:05 -0800866 case AINPUT_EVENT_TYPE_CAPTURE: {
867 FAIL() << "Use 'consumeCaptureEvent' for CAPTURE events";
868 }
Antonio Kantekf16f2832021-09-28 04:39:20 +0000869 case AINPUT_EVENT_TYPE_TOUCH_MODE: {
870 FAIL() << "Use 'consumeTouchModeEvent' for TOUCH_MODE events";
871 }
arthurhungb89ccb02020-12-30 16:19:01 +0800872 case AINPUT_EVENT_TYPE_DRAG: {
873 FAIL() << "Use 'consumeDragEvent' for DRAG events";
874 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800875 default: {
876 FAIL() << mName.c_str() << ": invalid event type: " << expectedEventType;
877 }
878 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800879 }
880
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100881 void consumeFocusEvent(bool hasFocus, bool inTouchMode) {
882 InputEvent* event = consume();
883 ASSERT_NE(nullptr, event) << mName.c_str()
884 << ": consumer should have returned non-NULL event.";
885 ASSERT_EQ(AINPUT_EVENT_TYPE_FOCUS, event->getType())
886 << "Got " << inputEventTypeToString(event->getType())
887 << " event instead of FOCUS event";
888
889 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
890 << mName.c_str() << ": event displayId should always be NONE.";
891
892 FocusEvent* focusEvent = static_cast<FocusEvent*>(event);
893 EXPECT_EQ(hasFocus, focusEvent->getHasFocus());
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100894 }
895
Prabir Pradhan99987712020-11-10 18:43:05 -0800896 void consumeCaptureEvent(bool hasCapture) {
897 const InputEvent* event = consume();
898 ASSERT_NE(nullptr, event) << mName.c_str()
899 << ": consumer should have returned non-NULL event.";
900 ASSERT_EQ(AINPUT_EVENT_TYPE_CAPTURE, event->getType())
901 << "Got " << inputEventTypeToString(event->getType())
902 << " event instead of CAPTURE event";
903
904 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
905 << mName.c_str() << ": event displayId should always be NONE.";
906
907 const auto& captureEvent = static_cast<const CaptureEvent&>(*event);
908 EXPECT_EQ(hasCapture, captureEvent.getPointerCaptureEnabled());
909 }
910
arthurhungb89ccb02020-12-30 16:19:01 +0800911 void consumeDragEvent(bool isExiting, float x, float y) {
912 const InputEvent* event = consume();
913 ASSERT_NE(nullptr, event) << mName.c_str()
914 << ": consumer should have returned non-NULL event.";
915 ASSERT_EQ(AINPUT_EVENT_TYPE_DRAG, event->getType())
916 << "Got " << inputEventTypeToString(event->getType())
917 << " event instead of DRAG event";
918
919 EXPECT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
920 << mName.c_str() << ": event displayId should always be NONE.";
921
922 const auto& dragEvent = static_cast<const DragEvent&>(*event);
923 EXPECT_EQ(isExiting, dragEvent.isExiting());
924 EXPECT_EQ(x, dragEvent.getX());
925 EXPECT_EQ(y, dragEvent.getY());
926 }
927
Antonio Kantekf16f2832021-09-28 04:39:20 +0000928 void consumeTouchModeEvent(bool inTouchMode) {
929 const InputEvent* event = consume();
930 ASSERT_NE(nullptr, event) << mName.c_str()
931 << ": consumer should have returned non-NULL event.";
932 ASSERT_EQ(AINPUT_EVENT_TYPE_TOUCH_MODE, event->getType())
933 << "Got " << inputEventTypeToString(event->getType())
934 << " event instead of TOUCH_MODE event";
935
936 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
937 << mName.c_str() << ": event displayId should always be NONE.";
938 const auto& touchModeEvent = static_cast<const TouchModeEvent&>(*event);
939 EXPECT_EQ(inTouchMode, touchModeEvent.isInTouchMode());
940 }
941
chaviwd1c23182019-12-20 18:44:56 -0800942 void assertNoEvents() {
943 InputEvent* event = consume();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700944 if (event == nullptr) {
945 return;
946 }
947 if (event->getType() == AINPUT_EVENT_TYPE_KEY) {
948 KeyEvent& keyEvent = static_cast<KeyEvent&>(*event);
949 ADD_FAILURE() << "Received key event "
950 << KeyEvent::actionToString(keyEvent.getAction());
951 } else if (event->getType() == AINPUT_EVENT_TYPE_MOTION) {
952 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
953 ADD_FAILURE() << "Received motion event "
954 << MotionEvent::actionToString(motionEvent.getAction());
955 } else if (event->getType() == AINPUT_EVENT_TYPE_FOCUS) {
956 FocusEvent& focusEvent = static_cast<FocusEvent&>(*event);
957 ADD_FAILURE() << "Received focus event, hasFocus = "
958 << (focusEvent.getHasFocus() ? "true" : "false");
Prabir Pradhan99987712020-11-10 18:43:05 -0800959 } else if (event->getType() == AINPUT_EVENT_TYPE_CAPTURE) {
960 const auto& captureEvent = static_cast<CaptureEvent&>(*event);
961 ADD_FAILURE() << "Received capture event, pointerCaptureEnabled = "
962 << (captureEvent.getPointerCaptureEnabled() ? "true" : "false");
Antonio Kantekf16f2832021-09-28 04:39:20 +0000963 } else if (event->getType() == AINPUT_EVENT_TYPE_TOUCH_MODE) {
964 const auto& touchModeEvent = static_cast<TouchModeEvent&>(*event);
965 ADD_FAILURE() << "Received touch mode event, inTouchMode = "
966 << (touchModeEvent.isInTouchMode() ? "true" : "false");
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700967 }
968 FAIL() << mName.c_str()
969 << ": should not have received any events, so consume() should return NULL";
chaviwd1c23182019-12-20 18:44:56 -0800970 }
971
972 sp<IBinder> getToken() { return mConsumer->getChannel()->getConnectionToken(); }
973
Prabir Pradhan07e05b62021-11-19 03:57:24 -0800974 int getChannelFd() { return mConsumer->getChannel()->getFd().get(); }
975
chaviwd1c23182019-12-20 18:44:56 -0800976protected:
977 std::unique_ptr<InputConsumer> mConsumer;
978 PreallocatedInputEventFactory mEventFactory;
979
980 std::string mName;
981};
982
chaviw3277faf2021-05-19 16:45:23 -0500983class FakeWindowHandle : public WindowInfoHandle {
chaviwd1c23182019-12-20 18:44:56 -0800984public:
985 static const int32_t WIDTH = 600;
986 static const int32_t HEIGHT = 800;
chaviwd1c23182019-12-20 18:44:56 -0800987
Chris Yea209fde2020-07-22 13:54:51 -0700988 FakeWindowHandle(const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
Siarhei Vishniakou18050092021-09-01 13:32:49 -0700989 const std::unique_ptr<InputDispatcher>& dispatcher, const std::string name,
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500990 int32_t displayId, std::optional<sp<IBinder>> token = std::nullopt)
chaviwd1c23182019-12-20 18:44:56 -0800991 : mName(name) {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500992 if (token == std::nullopt) {
Garfield Tan15601662020-09-22 15:32:38 -0700993 base::Result<std::unique_ptr<InputChannel>> channel =
994 dispatcher->createInputChannel(name);
995 token = (*channel)->getConnectionToken();
996 mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name);
chaviwd1c23182019-12-20 18:44:56 -0800997 }
998
999 inputApplicationHandle->updateInfo();
1000 mInfo.applicationInfo = *inputApplicationHandle->getInfo();
1001
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001002 mInfo.token = *token;
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001003 mInfo.id = sId++;
chaviwd1c23182019-12-20 18:44:56 -08001004 mInfo.name = name;
Siarhei Vishniakouc1ae5562020-06-30 14:22:57 -05001005 mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001006 mInfo.alpha = 1.0;
chaviwd1c23182019-12-20 18:44:56 -08001007 mInfo.frameLeft = 0;
1008 mInfo.frameTop = 0;
1009 mInfo.frameRight = WIDTH;
1010 mInfo.frameBottom = HEIGHT;
chaviw1ff3d1e2020-07-01 15:53:47 -07001011 mInfo.transform.set(0, 0);
chaviwd1c23182019-12-20 18:44:56 -08001012 mInfo.globalScaleFactor = 1.0;
1013 mInfo.touchableRegion.clear();
1014 mInfo.addTouchableRegion(Rect(0, 0, WIDTH, HEIGHT));
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001015 mInfo.ownerPid = WINDOW_PID;
1016 mInfo.ownerUid = WINDOW_UID;
chaviwd1c23182019-12-20 18:44:56 -08001017 mInfo.displayId = displayId;
Prabir Pradhan51e7db02022-02-07 06:02:57 -08001018 mInfo.inputConfig = WindowInfo::InputConfig::DEFAULT;
chaviwd1c23182019-12-20 18:44:56 -08001019 }
1020
Arthur Hungabbb9d82021-09-01 14:52:30 +00001021 sp<FakeWindowHandle> clone(
1022 const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001023 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t displayId) {
Arthur Hungabbb9d82021-09-01 14:52:30 +00001024 sp<FakeWindowHandle> handle =
1025 new FakeWindowHandle(inputApplicationHandle, dispatcher, mInfo.name + "(Mirror)",
1026 displayId, mInfo.token);
1027 return handle;
1028 }
1029
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001030 void setTouchable(bool touchable) {
1031 mInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, !touchable);
1032 }
chaviwd1c23182019-12-20 18:44:56 -08001033
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001034 void setFocusable(bool focusable) {
1035 mInfo.setInputConfig(WindowInfo::InputConfig::NOT_FOCUSABLE, !focusable);
1036 }
1037
1038 void setVisible(bool visible) {
1039 mInfo.setInputConfig(WindowInfo::InputConfig::NOT_VISIBLE, !visible);
1040 }
Vishnu Nair958da932020-08-21 17:12:37 -07001041
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001042 void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
Siarhei Vishniakouc1ae5562020-06-30 14:22:57 -05001043 mInfo.dispatchingTimeout = timeout;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001044 }
1045
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001046 void setPaused(bool paused) {
1047 mInfo.setInputConfig(WindowInfo::InputConfig::PAUSE_DISPATCHING, paused);
1048 }
1049
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08001050 void setPreventSplitting(bool preventSplitting) {
1051 mInfo.setInputConfig(WindowInfo::InputConfig::PREVENT_SPLITTING, preventSplitting);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001052 }
1053
1054 void setSlippery(bool slippery) {
1055 mInfo.setInputConfig(WindowInfo::InputConfig::SLIPPERY, slippery);
1056 }
1057
1058 void setWatchOutsideTouch(bool watchOutside) {
1059 mInfo.setInputConfig(WindowInfo::InputConfig::WATCH_OUTSIDE_TOUCH, watchOutside);
1060 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001061
Prabir Pradhan51e7db02022-02-07 06:02:57 -08001062 void setSpy(bool spy) { mInfo.setInputConfig(WindowInfo::InputConfig::SPY, spy); }
1063
1064 void setInterceptsStylus(bool interceptsStylus) {
1065 mInfo.setInputConfig(WindowInfo::InputConfig::INTERCEPTS_STYLUS, interceptsStylus);
1066 }
1067
1068 void setDropInput(bool dropInput) {
1069 mInfo.setInputConfig(WindowInfo::InputConfig::DROP_INPUT, dropInput);
1070 }
1071
1072 void setDropInputIfObscured(bool dropInputIfObscured) {
1073 mInfo.setInputConfig(WindowInfo::InputConfig::DROP_INPUT_IF_OBSCURED, dropInputIfObscured);
1074 }
1075
1076 void setNoInputChannel(bool noInputChannel) {
1077 mInfo.setInputConfig(WindowInfo::InputConfig::NO_INPUT_CHANNEL, noInputChannel);
1078 }
1079
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001080 void setAlpha(float alpha) { mInfo.alpha = alpha; }
1081
chaviw3277faf2021-05-19 16:45:23 -05001082 void setTouchOcclusionMode(TouchOcclusionMode mode) { mInfo.touchOcclusionMode = mode; }
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001083
Bernardo Rufino7393d172021-02-26 13:56:11 +00001084 void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; }
1085
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07001086 void setFrame(const Rect& frame, const ui::Transform& displayTransform = ui::Transform()) {
chaviwd1c23182019-12-20 18:44:56 -08001087 mInfo.frameLeft = frame.left;
1088 mInfo.frameTop = frame.top;
1089 mInfo.frameRight = frame.right;
1090 mInfo.frameBottom = frame.bottom;
1091 mInfo.touchableRegion.clear();
1092 mInfo.addTouchableRegion(frame);
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07001093
1094 const Rect logicalDisplayFrame = displayTransform.transform(frame);
1095 ui::Transform translate;
1096 translate.set(-logicalDisplayFrame.left, -logicalDisplayFrame.top);
1097 mInfo.transform = translate * displayTransform;
chaviwd1c23182019-12-20 18:44:56 -08001098 }
1099
Prabir Pradhan07e05b62021-11-19 03:57:24 -08001100 void setTouchableRegion(const Region& region) { mInfo.touchableRegion = region; }
1101
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001102 void setIsWallpaper(bool isWallpaper) {
1103 mInfo.setInputConfig(WindowInfo::InputConfig::IS_WALLPAPER, isWallpaper);
1104 }
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001105
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001106 void setDupTouchToWallpaper(bool hasWallpaper) {
1107 mInfo.setInputConfig(WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER, hasWallpaper);
1108 }
chaviwd1c23182019-12-20 18:44:56 -08001109
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001110 void setTrustedOverlay(bool trustedOverlay) {
1111 mInfo.setInputConfig(WindowInfo::InputConfig::TRUSTED_OVERLAY, trustedOverlay);
1112 }
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001113
chaviw9eaa22c2020-07-01 16:21:27 -07001114 void setWindowTransform(float dsdx, float dtdx, float dtdy, float dsdy) {
1115 mInfo.transform.set(dsdx, dtdx, dtdy, dsdy);
1116 }
1117
1118 void setWindowScale(float xScale, float yScale) { setWindowTransform(xScale, 0, 0, yScale); }
chaviwaf87b3e2019-10-01 16:59:28 -07001119
yunho.shinf4a80b82020-11-16 21:13:57 +09001120 void setWindowOffset(float offsetX, float offsetY) { mInfo.transform.set(offsetX, offsetY); }
1121
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001122 void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
1123 consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN, expectedDisplayId,
1124 expectedFlags);
1125 }
1126
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001127 void consumeKeyUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
1128 consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, expectedDisplayId, expectedFlags);
1129 }
1130
Svet Ganov5d3bc372020-01-26 23:11:07 -08001131 void consumeMotionCancel(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001132 int32_t expectedFlags = 0) {
Svet Ganov5d3bc372020-01-26 23:11:07 -08001133 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, expectedDisplayId,
1134 expectedFlags);
1135 }
1136
1137 void consumeMotionMove(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001138 int32_t expectedFlags = 0) {
Svet Ganov5d3bc372020-01-26 23:11:07 -08001139 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, expectedDisplayId,
1140 expectedFlags);
1141 }
1142
1143 void consumeMotionDown(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001144 int32_t expectedFlags = 0) {
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001145 consumeAnyMotionDown(expectedDisplayId, expectedFlags);
1146 }
1147
1148 void consumeAnyMotionDown(std::optional<int32_t> expectedDisplayId = std::nullopt,
1149 std::optional<int32_t> expectedFlags = std::nullopt) {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001150 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN, expectedDisplayId,
1151 expectedFlags);
1152 }
1153
Svet Ganov5d3bc372020-01-26 23:11:07 -08001154 void consumeMotionPointerDown(int32_t pointerIdx,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001155 int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1156 int32_t expectedFlags = 0) {
1157 int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN |
1158 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001159 consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
1160 }
1161
1162 void consumeMotionPointerUp(int32_t pointerIdx, int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001163 int32_t expectedFlags = 0) {
1164 int32_t action = AMOTION_EVENT_ACTION_POINTER_UP |
1165 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001166 consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
1167 }
1168
1169 void consumeMotionUp(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001170 int32_t expectedFlags = 0) {
Michael Wright3a240c42019-12-10 20:53:41 +00001171 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP, expectedDisplayId,
1172 expectedFlags);
1173 }
1174
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05001175 void consumeMotionOutside(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1176 int32_t expectedFlags = 0) {
1177 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE, expectedDisplayId,
1178 expectedFlags);
1179 }
1180
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08001181 void consumeMotionOutsideWithZeroedCoords(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1182 int32_t expectedFlags = 0) {
1183 InputEvent* event = consume();
1184 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType());
1185 const MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
1186 EXPECT_EQ(AMOTION_EVENT_ACTION_OUTSIDE, motionEvent.getActionMasked());
1187 EXPECT_EQ(0.f, motionEvent.getRawPointerCoords(0)->getX());
1188 EXPECT_EQ(0.f, motionEvent.getRawPointerCoords(0)->getY());
1189 }
1190
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001191 void consumeFocusEvent(bool hasFocus, bool inTouchMode = true) {
1192 ASSERT_NE(mInputReceiver, nullptr)
1193 << "Cannot consume events from a window with no receiver";
1194 mInputReceiver->consumeFocusEvent(hasFocus, inTouchMode);
1195 }
1196
Prabir Pradhan99987712020-11-10 18:43:05 -08001197 void consumeCaptureEvent(bool hasCapture) {
1198 ASSERT_NE(mInputReceiver, nullptr)
1199 << "Cannot consume events from a window with no receiver";
1200 mInputReceiver->consumeCaptureEvent(hasCapture);
1201 }
1202
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001203 void consumeEvent(int32_t expectedEventType, int32_t expectedAction,
1204 std::optional<int32_t> expectedDisplayId,
1205 std::optional<int32_t> expectedFlags) {
chaviwd1c23182019-12-20 18:44:56 -08001206 ASSERT_NE(mInputReceiver, nullptr) << "Invalid consume event on window with no receiver";
1207 mInputReceiver->consumeEvent(expectedEventType, expectedAction, expectedDisplayId,
1208 expectedFlags);
1209 }
1210
arthurhungb89ccb02020-12-30 16:19:01 +08001211 void consumeDragEvent(bool isExiting, float x, float y) {
1212 mInputReceiver->consumeDragEvent(isExiting, x, y);
1213 }
1214
Antonio Kantekf16f2832021-09-28 04:39:20 +00001215 void consumeTouchModeEvent(bool inTouchMode) {
1216 ASSERT_NE(mInputReceiver, nullptr)
1217 << "Cannot consume events from a window with no receiver";
1218 mInputReceiver->consumeTouchModeEvent(inTouchMode);
1219 }
1220
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001221 std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001222 if (mInputReceiver == nullptr) {
1223 ADD_FAILURE() << "Invalid receive event on window with no receiver";
1224 return std::nullopt;
1225 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001226 return mInputReceiver->receiveEvent(outEvent);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001227 }
1228
1229 void finishEvent(uint32_t sequenceNum) {
1230 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
1231 mInputReceiver->finishEvent(sequenceNum);
1232 }
1233
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +00001234 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
1235 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
1236 mInputReceiver->sendTimeline(inputEventId, timeline);
1237 }
1238
chaviwaf87b3e2019-10-01 16:59:28 -07001239 InputEvent* consume() {
1240 if (mInputReceiver == nullptr) {
1241 return nullptr;
1242 }
1243 return mInputReceiver->consume();
1244 }
1245
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00001246 MotionEvent* consumeMotion() {
1247 InputEvent* event = consume();
1248 if (event == nullptr) {
1249 ADD_FAILURE() << "Consume failed : no event";
1250 return nullptr;
1251 }
1252 if (event->getType() != AINPUT_EVENT_TYPE_MOTION) {
1253 ADD_FAILURE() << "Instead of motion event, got "
1254 << inputEventTypeToString(event->getType());
1255 return nullptr;
1256 }
1257 return static_cast<MotionEvent*>(event);
1258 }
1259
Arthur Hungb92218b2018-08-14 12:00:21 +08001260 void assertNoEvents() {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001261 if (mInputReceiver == nullptr &&
Prabir Pradhan51e7db02022-02-07 06:02:57 -08001262 mInfo.inputConfig.test(WindowInfo::InputConfig::NO_INPUT_CHANNEL)) {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001263 return; // Can't receive events if the window does not have input channel
1264 }
1265 ASSERT_NE(nullptr, mInputReceiver)
1266 << "Window without InputReceiver must specify feature NO_INPUT_CHANNEL";
chaviwd1c23182019-12-20 18:44:56 -08001267 mInputReceiver->assertNoEvents();
Arthur Hungb92218b2018-08-14 12:00:21 +08001268 }
1269
chaviwaf87b3e2019-10-01 16:59:28 -07001270 sp<IBinder> getToken() { return mInfo.token; }
1271
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001272 const std::string& getName() { return mName; }
1273
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001274 void setOwnerInfo(int32_t ownerPid, int32_t ownerUid) {
1275 mInfo.ownerPid = ownerPid;
1276 mInfo.ownerUid = ownerUid;
1277 }
1278
Prabir Pradhanedd96402022-02-15 01:46:16 -08001279 int32_t getPid() const { return mInfo.ownerPid; }
1280
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -08001281 void destroyReceiver() { mInputReceiver = nullptr; }
1282
Prabir Pradhan07e05b62021-11-19 03:57:24 -08001283 int getChannelFd() { return mInputReceiver->getChannelFd(); }
1284
chaviwd1c23182019-12-20 18:44:56 -08001285private:
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001286 const std::string mName;
chaviwd1c23182019-12-20 18:44:56 -08001287 std::unique_ptr<FakeInputReceiver> mInputReceiver;
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001288 static std::atomic<int32_t> sId; // each window gets a unique id, like in surfaceflinger
Arthur Hung2fbf37f2018-09-13 18:16:41 +08001289};
1290
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001291std::atomic<int32_t> FakeWindowHandle::sId{1};
1292
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001293static InputEventInjectionResult injectKey(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001294 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001295 int32_t displayId = ADISPLAY_ID_NONE,
1296 InputEventInjectionSync syncMode = InputEventInjectionSync::WAIT_FOR_RESULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001297 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001298 bool allowKeyRepeat = true, std::optional<int32_t> targetUid = {},
1299 uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
Arthur Hungb92218b2018-08-14 12:00:21 +08001300 KeyEvent event;
1301 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1302
1303 // Define a valid key down event.
Garfield Tanfbe732e2020-01-24 11:26:14 -08001304 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001305 INVALID_HMAC, action, /* flags */ 0, AKEYCODE_A, KEY_A, AMETA_NONE,
1306 repeatCount, currentTime, currentTime);
Arthur Hungb92218b2018-08-14 12:00:21 +08001307
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001308 if (!allowKeyRepeat) {
1309 policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
1310 }
Arthur Hungb92218b2018-08-14 12:00:21 +08001311 // Inject event until dispatch out.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001312 return dispatcher->injectInputEvent(&event, targetUid, syncMode, injectionTimeout, policyFlags);
Arthur Hungb92218b2018-08-14 12:00:21 +08001313}
1314
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001315static InputEventInjectionResult injectKeyDown(const std::unique_ptr<InputDispatcher>& dispatcher,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001316 int32_t displayId = ADISPLAY_ID_NONE) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001317 return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId);
1318}
1319
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001320// Inject a down event that has key repeat disabled. This allows InputDispatcher to idle without
1321// sending a subsequent key up. When key repeat is enabled, the dispatcher cannot idle because it
1322// has to be woken up to process the repeating key.
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001323static InputEventInjectionResult injectKeyDownNoRepeat(
1324 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t displayId = ADISPLAY_ID_NONE) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001325 return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId,
1326 InputEventInjectionSync::WAIT_FOR_RESULT, INJECT_EVENT_TIMEOUT,
1327 /* allowKeyRepeat */ false);
1328}
1329
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001330static InputEventInjectionResult injectKeyUp(const std::unique_ptr<InputDispatcher>& dispatcher,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001331 int32_t displayId = ADISPLAY_ID_NONE) {
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001332 return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /* repeatCount */ 0, displayId);
1333}
1334
Garfield Tandf26e862020-07-01 20:18:19 -07001335class PointerBuilder {
1336public:
1337 PointerBuilder(int32_t id, int32_t toolType) {
1338 mProperties.clear();
1339 mProperties.id = id;
1340 mProperties.toolType = toolType;
1341 mCoords.clear();
1342 }
1343
1344 PointerBuilder& x(float x) { return axis(AMOTION_EVENT_AXIS_X, x); }
1345
1346 PointerBuilder& y(float y) { return axis(AMOTION_EVENT_AXIS_Y, y); }
1347
1348 PointerBuilder& axis(int32_t axis, float value) {
1349 mCoords.setAxisValue(axis, value);
1350 return *this;
1351 }
1352
1353 PointerProperties buildProperties() const { return mProperties; }
1354
1355 PointerCoords buildCoords() const { return mCoords; }
1356
1357private:
1358 PointerProperties mProperties;
1359 PointerCoords mCoords;
1360};
1361
1362class MotionEventBuilder {
1363public:
1364 MotionEventBuilder(int32_t action, int32_t source) {
1365 mAction = action;
1366 mSource = source;
1367 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
1368 }
1369
1370 MotionEventBuilder& eventTime(nsecs_t eventTime) {
1371 mEventTime = eventTime;
1372 return *this;
1373 }
1374
1375 MotionEventBuilder& displayId(int32_t displayId) {
1376 mDisplayId = displayId;
1377 return *this;
1378 }
1379
1380 MotionEventBuilder& actionButton(int32_t actionButton) {
1381 mActionButton = actionButton;
1382 return *this;
1383 }
1384
arthurhung6d4bed92021-03-17 11:59:33 +08001385 MotionEventBuilder& buttonState(int32_t buttonState) {
1386 mButtonState = buttonState;
Garfield Tandf26e862020-07-01 20:18:19 -07001387 return *this;
1388 }
1389
1390 MotionEventBuilder& rawXCursorPosition(float rawXCursorPosition) {
1391 mRawXCursorPosition = rawXCursorPosition;
1392 return *this;
1393 }
1394
1395 MotionEventBuilder& rawYCursorPosition(float rawYCursorPosition) {
1396 mRawYCursorPosition = rawYCursorPosition;
1397 return *this;
1398 }
1399
1400 MotionEventBuilder& pointer(PointerBuilder pointer) {
1401 mPointers.push_back(pointer);
1402 return *this;
1403 }
1404
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001405 MotionEventBuilder& addFlag(uint32_t flags) {
1406 mFlags |= flags;
1407 return *this;
1408 }
1409
Garfield Tandf26e862020-07-01 20:18:19 -07001410 MotionEvent build() {
1411 std::vector<PointerProperties> pointerProperties;
1412 std::vector<PointerCoords> pointerCoords;
1413 for (const PointerBuilder& pointer : mPointers) {
1414 pointerProperties.push_back(pointer.buildProperties());
1415 pointerCoords.push_back(pointer.buildCoords());
1416 }
1417
1418 // Set mouse cursor position for the most common cases to avoid boilerplate.
1419 if (mSource == AINPUT_SOURCE_MOUSE &&
1420 !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition) &&
1421 mPointers.size() == 1) {
1422 mRawXCursorPosition = pointerCoords[0].getX();
1423 mRawYCursorPosition = pointerCoords[0].getY();
1424 }
1425
1426 MotionEvent event;
chaviw9eaa22c2020-07-01 16:21:27 -07001427 ui::Transform identityTransform;
Garfield Tandf26e862020-07-01 20:18:19 -07001428 event.initialize(InputEvent::nextId(), DEVICE_ID, mSource, mDisplayId, INVALID_HMAC,
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001429 mAction, mActionButton, mFlags, /* edgeFlags */ 0, AMETA_NONE,
chaviw9eaa22c2020-07-01 16:21:27 -07001430 mButtonState, MotionClassification::NONE, identityTransform,
1431 /* xPrecision */ 0, /* yPrecision */ 0, mRawXCursorPosition,
Prabir Pradhanb9b18502021-08-26 12:30:32 -07001432 mRawYCursorPosition, identityTransform, mEventTime, mEventTime,
1433 mPointers.size(), pointerProperties.data(), pointerCoords.data());
Garfield Tandf26e862020-07-01 20:18:19 -07001434
1435 return event;
1436 }
1437
1438private:
1439 int32_t mAction;
1440 int32_t mSource;
1441 nsecs_t mEventTime;
1442 int32_t mDisplayId{ADISPLAY_ID_DEFAULT};
1443 int32_t mActionButton{0};
1444 int32_t mButtonState{0};
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001445 int32_t mFlags{0};
Garfield Tandf26e862020-07-01 20:18:19 -07001446 float mRawXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
1447 float mRawYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
1448
1449 std::vector<PointerBuilder> mPointers;
1450};
1451
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001452static InputEventInjectionResult injectMotionEvent(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001453 const std::unique_ptr<InputDispatcher>& dispatcher, const MotionEvent& event,
Garfield Tandf26e862020-07-01 20:18:19 -07001454 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001455 InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
1456 std::optional<int32_t> targetUid = {}, uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
1457 return dispatcher->injectInputEvent(&event, targetUid, injectionMode, injectionTimeout,
1458 policyFlags);
Garfield Tandf26e862020-07-01 20:18:19 -07001459}
1460
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001461static InputEventInjectionResult injectMotionEvent(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001462 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t action, int32_t source,
Prabir Pradhan07e05b62021-11-19 03:57:24 -08001463 int32_t displayId, const PointF& position = {100, 200},
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001464 const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001465 AMOTION_EVENT_INVALID_CURSOR_POSITION},
1466 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001467 InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001468 nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC),
1469 std::optional<int32_t> targetUid = {}, uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
Garfield Tandf26e862020-07-01 20:18:19 -07001470 MotionEvent event = MotionEventBuilder(action, source)
1471 .displayId(displayId)
1472 .eventTime(eventTime)
1473 .rawXCursorPosition(cursorPosition.x)
1474 .rawYCursorPosition(cursorPosition.y)
1475 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1476 .x(position.x)
1477 .y(position.y))
1478 .build();
Arthur Hungb92218b2018-08-14 12:00:21 +08001479
1480 // Inject event until dispatch out.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00001481 return injectMotionEvent(dispatcher, event, injectionTimeout, injectionMode, targetUid,
1482 policyFlags);
Arthur Hungb92218b2018-08-14 12:00:21 +08001483}
1484
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001485static InputEventInjectionResult injectMotionDown(
1486 const std::unique_ptr<InputDispatcher>& dispatcher, int32_t source, int32_t displayId,
1487 const PointF& location = {100, 200}) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001488 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location);
Garfield Tan00f511d2019-06-12 16:55:40 -07001489}
1490
Siarhei Vishniakou18050092021-09-01 13:32:49 -07001491static InputEventInjectionResult injectMotionUp(const std::unique_ptr<InputDispatcher>& dispatcher,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001492 int32_t source, int32_t displayId,
1493 const PointF& location = {100, 200}) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001494 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location);
Michael Wright3a240c42019-12-10 20:53:41 +00001495}
1496
Jackal Guof9696682018-10-05 12:23:23 +08001497static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) {
1498 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1499 // Define a valid key event.
Siarhei Vishniakou58ba3d12021-02-11 01:31:07 +00001500 NotifyKeyArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
1501 displayId, POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A,
1502 KEY_A, AMETA_NONE, currentTime);
Jackal Guof9696682018-10-05 12:23:23 +08001503
1504 return args;
1505}
1506
chaviwd1c23182019-12-20 18:44:56 -08001507static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId,
1508 const std::vector<PointF>& points) {
1509 size_t pointerCount = points.size();
chaviwaf87b3e2019-10-01 16:59:28 -07001510 if (action == AMOTION_EVENT_ACTION_DOWN || action == AMOTION_EVENT_ACTION_UP) {
1511 EXPECT_EQ(1U, pointerCount) << "Actions DOWN and UP can only contain a single pointer";
1512 }
1513
chaviwd1c23182019-12-20 18:44:56 -08001514 PointerProperties pointerProperties[pointerCount];
1515 PointerCoords pointerCoords[pointerCount];
Jackal Guof9696682018-10-05 12:23:23 +08001516
chaviwd1c23182019-12-20 18:44:56 -08001517 for (size_t i = 0; i < pointerCount; i++) {
1518 pointerProperties[i].clear();
1519 pointerProperties[i].id = i;
1520 pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
Jackal Guof9696682018-10-05 12:23:23 +08001521
chaviwd1c23182019-12-20 18:44:56 -08001522 pointerCoords[i].clear();
1523 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, points[i].x);
1524 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, points[i].y);
1525 }
Jackal Guof9696682018-10-05 12:23:23 +08001526
1527 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1528 // Define a valid motion event.
Siarhei Vishniakou58ba3d12021-02-11 01:31:07 +00001529 NotifyMotionArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, source, displayId,
Garfield Tan00f511d2019-06-12 16:55:40 -07001530 POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
1531 AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
chaviwd1c23182019-12-20 18:44:56 -08001532 AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
1533 pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0,
Garfield Tan00f511d2019-06-12 16:55:40 -07001534 AMOTION_EVENT_INVALID_CURSOR_POSITION,
1535 AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /* videoFrames */ {});
Jackal Guof9696682018-10-05 12:23:23 +08001536
1537 return args;
1538}
1539
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001540static NotifyMotionArgs generateTouchArgs(int32_t action, const std::vector<PointF>& points) {
1541 return generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, points);
1542}
1543
chaviwd1c23182019-12-20 18:44:56 -08001544static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId) {
1545 return generateMotionArgs(action, source, displayId, {PointF{100, 200}});
1546}
1547
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00001548static NotifyPointerCaptureChangedArgs generatePointerCaptureChangedArgs(
1549 const PointerCaptureRequest& request) {
1550 return NotifyPointerCaptureChangedArgs(/* id */ 0, systemTime(SYSTEM_TIME_MONOTONIC), request);
Prabir Pradhan99987712020-11-10 18:43:05 -08001551}
1552
Siarhei Vishniakou7aa3e942021-11-18 09:49:11 -08001553/**
1554 * When a window unexpectedly disposes of its input channel, policy should be notified about the
1555 * broken channel.
1556 */
1557TEST_F(InputDispatcherTest, WhenInputChannelBreaks_PolicyIsNotified) {
1558 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1559 sp<FakeWindowHandle> window =
1560 new FakeWindowHandle(application, mDispatcher, "Window that breaks its input channel",
1561 ADISPLAY_ID_DEFAULT);
1562
1563 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1564
1565 // Window closes its channel, but the window remains.
1566 window->destroyReceiver();
1567 mFakePolicy->assertNotifyInputChannelBrokenWasCalled(window->getInfo()->token);
1568}
1569
Arthur Hungb92218b2018-08-14 12:00:21 +08001570TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001571 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001572 sp<FakeWindowHandle> window =
1573 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001574
Arthur Hung72d8dc32020-03-28 00:48:39 +00001575 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001576 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1577 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
1578 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08001579
1580 // Window should receive motion event.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001581 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001582}
1583
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07001584TEST_F(InputDispatcherTest, WhenDisplayNotSpecified_InjectMotionToDefaultDisplay) {
1585 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1586 sp<FakeWindowHandle> window =
1587 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1588
1589 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1590 // Inject a MotionEvent to an unknown display.
1591 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1592 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_NONE))
1593 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1594
1595 // Window should receive motion event.
1596 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1597}
1598
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001599/**
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08001600 * Calling setInputWindows once should not cause any issues.
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001601 * This test serves as a sanity check for the next test, where setInputWindows is
1602 * called twice.
1603 */
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08001604TEST_F(InputDispatcherTest, SetInputWindowOnceWithSingleTouchWindow) {
Chris Yea209fde2020-07-22 13:54:51 -07001605 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001606 sp<FakeWindowHandle> window =
1607 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1608 window->setFrame(Rect(0, 0, 100, 100));
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001609
1610 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001611 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001612 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1613 {50, 50}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001614 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001615
1616 // Window should receive motion event.
1617 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1618}
1619
1620/**
1621 * Calling setInputWindows twice, with the same info, should not cause any issues.
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001622 */
1623TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001624 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001625 sp<FakeWindowHandle> window =
1626 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1627 window->setFrame(Rect(0, 0, 100, 100));
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001628
1629 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1630 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001631 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001632 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1633 {50, 50}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001634 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001635
1636 // Window should receive motion event.
1637 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1638}
1639
Arthur Hungb92218b2018-08-14 12:00:21 +08001640// The foreground window should receive the first touch down event.
1641TEST_F(InputDispatcherTest, SetInputWindow_MultiWindowsTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001642 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001643 sp<FakeWindowHandle> windowTop =
1644 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
1645 sp<FakeWindowHandle> windowSecond =
1646 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001647
Arthur Hung72d8dc32020-03-28 00:48:39 +00001648 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001649 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1650 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
1651 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08001652
1653 // Top window should receive the touch down event. Second window should not receive anything.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001654 windowTop->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001655 windowSecond->assertNoEvents();
1656}
1657
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001658/**
1659 * Two windows: A top window, and a wallpaper behind the window.
1660 * Touch goes to the top window, and then top window disappears. Ensure that wallpaper window
1661 * gets ACTION_CANCEL.
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001662 * 1. foregroundWindow <-- dup touch to wallpaper
1663 * 2. wallpaperWindow <-- is wallpaper
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001664 */
1665TEST_F(InputDispatcherTest, WhenForegroundWindowDisappears_WallpaperTouchIsCanceled) {
1666 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1667 sp<FakeWindowHandle> foregroundWindow =
1668 new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001669 foregroundWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001670 sp<FakeWindowHandle> wallpaperWindow =
1671 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001672 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001673 constexpr int expectedWallpaperFlags =
1674 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1675
1676 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
1677 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1678 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1679 {100, 200}))
1680 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1681
1682 // Both foreground window and its wallpaper should receive the touch down
1683 foregroundWindow->consumeMotionDown();
1684 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1685
1686 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1687 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
1688 ADISPLAY_ID_DEFAULT, {110, 200}))
1689 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1690
1691 foregroundWindow->consumeMotionMove();
1692 wallpaperWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1693
1694 // Now the foreground window goes away, but the wallpaper stays
1695 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wallpaperWindow}}});
1696 foregroundWindow->consumeMotionCancel();
1697 // Since the "parent" window of the wallpaper is gone, wallpaper should receive cancel, too.
1698 wallpaperWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1699}
1700
1701/**
Siarhei Vishniakou2b030972021-11-18 10:01:27 -08001702 * Same test as WhenForegroundWindowDisappears_WallpaperTouchIsCanceled above,
1703 * with the following differences:
1704 * After ACTION_DOWN, Wallpaper window hangs up its channel, which forces the dispatcher to
1705 * clean up the connection.
1706 * This later may crash dispatcher during ACTION_CANCEL synthesis, if the dispatcher is not careful.
1707 * Ensure that there's no crash in the dispatcher.
1708 */
1709TEST_F(InputDispatcherTest, WhenWallpaperDisappears_NoCrash) {
1710 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1711 sp<FakeWindowHandle> foregroundWindow =
1712 new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001713 foregroundWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakou2b030972021-11-18 10:01:27 -08001714 sp<FakeWindowHandle> wallpaperWindow =
1715 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001716 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakou2b030972021-11-18 10:01:27 -08001717 constexpr int expectedWallpaperFlags =
1718 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1719
1720 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
1721 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1722 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1723 {100, 200}))
1724 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1725
1726 // Both foreground window and its wallpaper should receive the touch down
1727 foregroundWindow->consumeMotionDown();
1728 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1729
1730 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1731 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
1732 ADISPLAY_ID_DEFAULT, {110, 200}))
1733 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1734
1735 foregroundWindow->consumeMotionMove();
1736 wallpaperWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1737
1738 // Wallpaper closes its channel, but the window remains.
1739 wallpaperWindow->destroyReceiver();
1740 mFakePolicy->assertNotifyInputChannelBrokenWasCalled(wallpaperWindow->getInfo()->token);
1741
1742 // Now the foreground window goes away, but the wallpaper stays, even though its channel
1743 // is no longer valid.
1744 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wallpaperWindow}}});
1745 foregroundWindow->consumeMotionCancel();
1746}
1747
1748/**
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001749 * A single window that receives touch (on top), and a wallpaper window underneath it.
1750 * The top window gets a multitouch gesture.
1751 * Ensure that wallpaper gets the same gesture.
1752 */
1753TEST_F(InputDispatcherTest, WallpaperWindow_ReceivesMultiTouch) {
1754 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1755 sp<FakeWindowHandle> window =
1756 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001757 window->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001758
1759 sp<FakeWindowHandle> wallpaperWindow =
1760 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001761 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001762 constexpr int expectedWallpaperFlags =
1763 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1764
1765 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, wallpaperWindow}}});
1766
1767 // Touch down on top window
1768 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1769 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1770 {100, 100}))
1771 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1772
1773 // Both top window and its wallpaper should receive the touch down
1774 window->consumeMotionDown();
1775 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1776
1777 // Second finger down on the top window
1778 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001779 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001780 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
1781 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1782 .x(100)
1783 .y(100))
1784 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
1785 .x(150)
1786 .y(150))
1787 .build();
1788 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1789 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
1790 InputEventInjectionSync::WAIT_FOR_RESULT))
1791 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1792
1793 window->consumeMotionPointerDown(1 /* pointerIndex */);
1794 wallpaperWindow->consumeMotionPointerDown(1 /* pointerIndex */, ADISPLAY_ID_DEFAULT,
1795 expectedWallpaperFlags);
1796 window->assertNoEvents();
1797 wallpaperWindow->assertNoEvents();
1798}
1799
1800/**
1801 * Two windows: a window on the left and window on the right.
1802 * A third window, wallpaper, is behind both windows, and spans both top windows.
1803 * The first touch down goes to the left window. A second pointer touches down on the right window.
1804 * The touch is split, so both left and right windows should receive ACTION_DOWN.
1805 * The wallpaper will get the full event, so it should receive ACTION_DOWN followed by
1806 * ACTION_POINTER_DOWN(1).
1807 */
1808TEST_F(InputDispatcherTest, TwoWindows_SplitWallpaperTouch) {
1809 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1810 sp<FakeWindowHandle> leftWindow =
1811 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
1812 leftWindow->setFrame(Rect(0, 0, 200, 200));
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001813 leftWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001814
1815 sp<FakeWindowHandle> rightWindow =
1816 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
1817 rightWindow->setFrame(Rect(200, 0, 400, 200));
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001818 rightWindow->setDupTouchToWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001819
1820 sp<FakeWindowHandle> wallpaperWindow =
1821 new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
1822 wallpaperWindow->setFrame(Rect(0, 0, 400, 200));
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08001823 wallpaperWindow->setIsWallpaper(true);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001824 constexpr int expectedWallpaperFlags =
1825 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1826
1827 mDispatcher->setInputWindows(
1828 {{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow, wallpaperWindow}}});
1829
1830 // Touch down on left window
1831 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1832 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1833 {100, 100}))
1834 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1835
1836 // Both foreground window and its wallpaper should receive the touch down
1837 leftWindow->consumeMotionDown();
1838 wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1839
1840 // Second finger down on the right window
1841 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001842 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Siarhei Vishniakouca205502021-07-16 21:31:58 +00001843 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
1844 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1845 .x(100)
1846 .y(100))
1847 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
1848 .x(300)
1849 .y(100))
1850 .build();
1851 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1852 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
1853 InputEventInjectionSync::WAIT_FOR_RESULT))
1854 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
1855
1856 leftWindow->consumeMotionMove();
1857 // Since the touch is split, right window gets ACTION_DOWN
1858 rightWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1859 wallpaperWindow->consumeMotionPointerDown(1 /* pointerIndex */, ADISPLAY_ID_DEFAULT,
1860 expectedWallpaperFlags);
1861
1862 // Now, leftWindow, which received the first finger, disappears.
1863 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {rightWindow, wallpaperWindow}}});
1864 leftWindow->consumeMotionCancel();
1865 // Since a "parent" window of the wallpaper is gone, wallpaper should receive cancel, too.
1866 wallpaperWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
1867
1868 // The pointer that's still down on the right window moves, and goes to the right window only.
1869 // As far as the dispatcher's concerned though, both pointers are still present.
1870 const MotionEvent secondFingerMoveEvent =
1871 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
1872 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
1873 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1874 .x(100)
1875 .y(100))
1876 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
1877 .x(310)
1878 .y(110))
1879 .build();
1880 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1881 injectMotionEvent(mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
1882 InputEventInjectionSync::WAIT_FOR_RESULT));
1883 rightWindow->consumeMotionMove();
1884
1885 leftWindow->assertNoEvents();
1886 rightWindow->assertNoEvents();
1887 wallpaperWindow->assertNoEvents();
1888}
1889
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08001890/**
1891 * On the display, have a single window, and also an area where there's no window.
1892 * First pointer touches the "no window" area of the screen. Second pointer touches the window.
1893 * Make sure that the window receives the second pointer, and first pointer is simply ignored.
1894 */
1895TEST_F(InputDispatcherTest, SplitWorksWhenEmptyAreaIsTouched) {
1896 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1897 sp<FakeWindowHandle> window =
1898 new FakeWindowHandle(application, mDispatcher, "Window", DISPLAY_ID);
1899
1900 mDispatcher->setInputWindows({{DISPLAY_ID, {window}}});
1901 NotifyMotionArgs args;
1902
1903 // Touch down on the empty space
1904 mDispatcher->notifyMotion(&(args = generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{-1, -1}})));
1905
1906 mDispatcher->waitForIdle();
1907 window->assertNoEvents();
1908
1909 // Now touch down on the window with another pointer
1910 mDispatcher->notifyMotion(&(args = generateTouchArgs(POINTER_1_DOWN, {{-1, -1}, {10, 10}})));
1911 mDispatcher->waitForIdle();
1912 window->consumeMotionDown();
1913}
1914
1915/**
1916 * Same test as above, but instead of touching the empty space, the first touch goes to
1917 * non-touchable window.
1918 */
1919TEST_F(InputDispatcherTest, SplitWorksWhenNonTouchableWindowIsTouched) {
1920 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1921 sp<FakeWindowHandle> window1 =
1922 new FakeWindowHandle(application, mDispatcher, "Window1", DISPLAY_ID);
1923 window1->setTouchableRegion(Region{{0, 0, 100, 100}});
1924 window1->setTouchable(false);
1925 sp<FakeWindowHandle> window2 =
1926 new FakeWindowHandle(application, mDispatcher, "Window2", DISPLAY_ID);
1927 window2->setTouchableRegion(Region{{100, 0, 200, 100}});
1928
1929 mDispatcher->setInputWindows({{DISPLAY_ID, {window1, window2}}});
1930
1931 NotifyMotionArgs args;
1932 // Touch down on the non-touchable window
1933 mDispatcher->notifyMotion(&(args = generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{50, 50}})));
1934
1935 mDispatcher->waitForIdle();
1936 window1->assertNoEvents();
1937 window2->assertNoEvents();
1938
1939 // Now touch down on the window with another pointer
1940 mDispatcher->notifyMotion(&(args = generateTouchArgs(POINTER_1_DOWN, {{50, 50}, {150, 50}})));
1941 mDispatcher->waitForIdle();
1942 window2->consumeMotionDown();
1943}
1944
Garfield Tandf26e862020-07-01 20:18:19 -07001945TEST_F(InputDispatcherTest, HoverMoveEnterMouseClickAndHoverMoveExit) {
Chris Yea209fde2020-07-22 13:54:51 -07001946 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tandf26e862020-07-01 20:18:19 -07001947 sp<FakeWindowHandle> windowLeft =
1948 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
1949 windowLeft->setFrame(Rect(0, 0, 600, 800));
Garfield Tandf26e862020-07-01 20:18:19 -07001950 sp<FakeWindowHandle> windowRight =
1951 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
1952 windowRight->setFrame(Rect(600, 0, 1200, 800));
Garfield Tandf26e862020-07-01 20:18:19 -07001953
1954 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
1955
1956 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
1957
1958 // Start cursor position in right window so that we can move the cursor to left window.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001959 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001960 injectMotionEvent(mDispatcher,
1961 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1962 AINPUT_SOURCE_MOUSE)
1963 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1964 .x(900)
1965 .y(400))
1966 .build()));
1967 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1968 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1969 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1970 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1971
1972 // Move cursor into left window
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001973 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001974 injectMotionEvent(mDispatcher,
1975 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1976 AINPUT_SOURCE_MOUSE)
1977 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1978 .x(300)
1979 .y(400))
1980 .build()));
1981 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
1982 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1983 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1984 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1985 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1986 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1987
1988 // Inject a series of mouse events for a mouse click
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001989 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001990 injectMotionEvent(mDispatcher,
1991 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
1992 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1993 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1994 .x(300)
1995 .y(400))
1996 .build()));
1997 windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1998
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001999 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002000 injectMotionEvent(mDispatcher,
2001 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
2002 AINPUT_SOURCE_MOUSE)
2003 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
2004 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2005 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2006 .x(300)
2007 .y(400))
2008 .build()));
2009 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS,
2010 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2011
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002012 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002013 injectMotionEvent(mDispatcher,
2014 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2015 AINPUT_SOURCE_MOUSE)
2016 .buttonState(0)
2017 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2018 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2019 .x(300)
2020 .y(400))
2021 .build()));
2022 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2023 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2024
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002025 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002026 injectMotionEvent(mDispatcher,
2027 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
2028 .buttonState(0)
2029 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2030 .x(300)
2031 .y(400))
2032 .build()));
2033 windowLeft->consumeMotionUp(ADISPLAY_ID_DEFAULT);
2034
2035 // Move mouse cursor back to right window
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002036 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002037 injectMotionEvent(mDispatcher,
2038 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
2039 AINPUT_SOURCE_MOUSE)
2040 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2041 .x(900)
2042 .y(400))
2043 .build()));
2044 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
2045 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2046 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
2047 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2048 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
2049 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2050}
2051
2052// This test is different from the test above that HOVER_ENTER and HOVER_EXIT events are injected
2053// directly in this test.
2054TEST_F(InputDispatcherTest, HoverEnterMouseClickAndHoverExit) {
Chris Yea209fde2020-07-22 13:54:51 -07002055 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tandf26e862020-07-01 20:18:19 -07002056 sp<FakeWindowHandle> window =
2057 new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
2058 window->setFrame(Rect(0, 0, 1200, 800));
Garfield Tandf26e862020-07-01 20:18:19 -07002059
2060 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2061
2062 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2063
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002064 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002065 injectMotionEvent(mDispatcher,
2066 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER,
2067 AINPUT_SOURCE_MOUSE)
2068 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2069 .x(300)
2070 .y(400))
2071 .build()));
2072 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
2073 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2074
2075 // Inject a series of mouse events for a mouse click
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002076 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002077 injectMotionEvent(mDispatcher,
2078 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
2079 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
2080 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2081 .x(300)
2082 .y(400))
2083 .build()));
2084 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2085
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002086 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002087 injectMotionEvent(mDispatcher,
2088 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
2089 AINPUT_SOURCE_MOUSE)
2090 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
2091 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2092 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2093 .x(300)
2094 .y(400))
2095 .build()));
2096 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS,
2097 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2098
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002099 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002100 injectMotionEvent(mDispatcher,
2101 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2102 AINPUT_SOURCE_MOUSE)
2103 .buttonState(0)
2104 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
2105 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2106 .x(300)
2107 .y(400))
2108 .build()));
2109 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
2110 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2111
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002112 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002113 injectMotionEvent(mDispatcher,
2114 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
2115 .buttonState(0)
2116 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2117 .x(300)
2118 .y(400))
2119 .build()));
2120 window->consumeMotionUp(ADISPLAY_ID_DEFAULT);
2121
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002122 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07002123 injectMotionEvent(mDispatcher,
2124 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_EXIT,
2125 AINPUT_SOURCE_MOUSE)
2126 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2127 .x(300)
2128 .y(400))
2129 .build()));
2130 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
2131 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2132}
2133
Tommy Nordgrenab0cedb2022-10-13 11:25:57 +02002134TEST_F(InputDispatcherTest, HoverEnterMoveRemoveWindowsInSecondDisplay) {
2135 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2136 sp<FakeWindowHandle> windowDefaultDisplay =
2137 sp<FakeWindowHandle>::make(application, mDispatcher, "DefaultDisplay",
2138 ADISPLAY_ID_DEFAULT);
2139 windowDefaultDisplay->setFrame(Rect(0, 0, 600, 800));
2140 sp<FakeWindowHandle> windowSecondDisplay =
2141 sp<FakeWindowHandle>::make(application, mDispatcher, "SecondDisplay",
2142 SECOND_DISPLAY_ID);
2143 windowSecondDisplay->setFrame(Rect(0, 0, 600, 800));
2144
2145 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}},
2146 {SECOND_DISPLAY_ID, {windowSecondDisplay}}});
2147
2148 // Set cursor position in window in default display and check that hover enter and move
2149 // events are generated.
2150 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2151 injectMotionEvent(mDispatcher,
2152 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
2153 AINPUT_SOURCE_MOUSE)
2154 .displayId(ADISPLAY_ID_DEFAULT)
2155 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2156 .x(300)
2157 .y(600))
2158 .build()));
2159 windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
2160 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2161 windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
2162 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2163
2164 // Remove all windows in secondary display and check that no event happens on window in
2165 // primary display.
2166 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
2167 windowDefaultDisplay->assertNoEvents();
2168
2169 // Move cursor position in window in default display and check that only hover move
2170 // event is generated and not hover enter event.
2171 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}},
2172 {SECOND_DISPLAY_ID, {windowSecondDisplay}}});
2173 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2174 injectMotionEvent(mDispatcher,
2175 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
2176 AINPUT_SOURCE_MOUSE)
2177 .displayId(ADISPLAY_ID_DEFAULT)
2178 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
2179 .x(400)
2180 .y(700))
2181 .build()));
2182 windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
2183 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
2184 windowDefaultDisplay->assertNoEvents();
2185}
2186
Garfield Tan00f511d2019-06-12 16:55:40 -07002187TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) {
Chris Yea209fde2020-07-22 13:54:51 -07002188 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tan00f511d2019-06-12 16:55:40 -07002189
2190 sp<FakeWindowHandle> windowLeft =
2191 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
2192 windowLeft->setFrame(Rect(0, 0, 600, 800));
Garfield Tan00f511d2019-06-12 16:55:40 -07002193 sp<FakeWindowHandle> windowRight =
2194 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
2195 windowRight->setFrame(Rect(600, 0, 1200, 800));
Garfield Tan00f511d2019-06-12 16:55:40 -07002196
2197 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2198
Arthur Hung72d8dc32020-03-28 00:48:39 +00002199 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
Garfield Tan00f511d2019-06-12 16:55:40 -07002200
2201 // Inject an event with coordinate in the area of right window, with mouse cursor in the area of
2202 // left window. This event should be dispatched to the left window.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002203 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tan00f511d2019-06-12 16:55:40 -07002204 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07002205 ADISPLAY_ID_DEFAULT, {610, 400}, {599, 400}));
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002206 windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Garfield Tan00f511d2019-06-12 16:55:40 -07002207 windowRight->assertNoEvents();
2208}
2209
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002210TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsKeyStream) {
Chris Yea209fde2020-07-22 13:54:51 -07002211 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002212 sp<FakeWindowHandle> window =
2213 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Vishnu Nair47074b82020-08-14 11:54:47 -07002214 window->setFocusable(true);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002215
Arthur Hung72d8dc32020-03-28 00:48:39 +00002216 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002217 setFocusedWindow(window);
2218
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002219 window->consumeFocusEvent(true);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002220
2221 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2222 mDispatcher->notifyKey(&keyArgs);
2223
2224 // Window should receive key down event.
2225 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2226
2227 // When device reset happens, that key stream should be terminated with FLAG_CANCELED
2228 // on the app side.
Garfield Tanc51d1ba2020-01-28 13:24:04 -08002229 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002230 mDispatcher->notifyDeviceReset(&args);
2231 window->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
2232 AKEY_EVENT_FLAG_CANCELED);
2233}
2234
2235TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsMotionStream) {
Chris Yea209fde2020-07-22 13:54:51 -07002236 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002237 sp<FakeWindowHandle> window =
2238 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2239
Arthur Hung72d8dc32020-03-28 00:48:39 +00002240 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002241
2242 NotifyMotionArgs motionArgs =
2243 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2244 ADISPLAY_ID_DEFAULT);
2245 mDispatcher->notifyMotion(&motionArgs);
2246
2247 // Window should receive motion down event.
2248 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2249
2250 // When device reset happens, that motion stream should be terminated with ACTION_CANCEL
2251 // on the app side.
Garfield Tanc51d1ba2020-01-28 13:24:04 -08002252 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08002253 mDispatcher->notifyDeviceReset(&args);
2254 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT,
2255 0 /*expectedFlags*/);
2256}
2257
Arthur Hung2ee6d0b2022-03-03 20:19:38 +08002258TEST_F(InputDispatcherTest, InterceptKeyByPolicy) {
2259 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2260 sp<FakeWindowHandle> window =
2261 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2262 window->setFocusable(true);
2263
2264 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2265 setFocusedWindow(window);
2266
2267 window->consumeFocusEvent(true);
2268
2269 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2270 const std::chrono::milliseconds interceptKeyTimeout = 50ms;
2271 const nsecs_t injectTime = keyArgs.eventTime;
2272 mFakePolicy->setInterceptKeyTimeout(interceptKeyTimeout);
2273 mDispatcher->notifyKey(&keyArgs);
2274 // The dispatching time should be always greater than or equal to intercept key timeout.
2275 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2276 ASSERT_TRUE((systemTime(SYSTEM_TIME_MONOTONIC) - injectTime) >=
2277 std::chrono::nanoseconds(interceptKeyTimeout).count());
2278}
2279
2280TEST_F(InputDispatcherTest, InterceptKeyIfKeyUp) {
2281 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2282 sp<FakeWindowHandle> window =
2283 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2284 window->setFocusable(true);
2285
2286 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2287 setFocusedWindow(window);
2288
2289 window->consumeFocusEvent(true);
2290
2291 NotifyKeyArgs keyDown = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2292 NotifyKeyArgs keyUp = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
2293 mFakePolicy->setInterceptKeyTimeout(150ms);
2294 mDispatcher->notifyKey(&keyDown);
2295 mDispatcher->notifyKey(&keyUp);
2296
2297 // Window should receive key event immediately when same key up.
2298 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2299 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
2300}
2301
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002302/**
Prabir Pradhanb60b1dc2022-03-15 14:02:35 +00002303 * This test documents the behavior of WATCH_OUTSIDE_TOUCH. The window will get ACTION_OUTSIDE when
2304 * a another pointer causes ACTION_DOWN to be sent to another window for the first time. Only one
2305 * ACTION_OUTSIDE event is sent per gesture.
2306 */
2307TEST_F(InputDispatcherTest, ActionOutsideSentOnlyWhenAWindowIsTouched) {
2308 // There are three windows that do not overlap. `window` wants to WATCH_OUTSIDE_TOUCH.
2309 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2310 sp<FakeWindowHandle> window =
2311 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2312 window->setWatchOutsideTouch(true);
2313 window->setFrame(Rect{0, 0, 100, 100});
2314 sp<FakeWindowHandle> secondWindow =
2315 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
2316 secondWindow->setFrame(Rect{100, 100, 200, 200});
2317 sp<FakeWindowHandle> thirdWindow =
2318 new FakeWindowHandle(application, mDispatcher, "Third Window", ADISPLAY_ID_DEFAULT);
2319 thirdWindow->setFrame(Rect{200, 200, 300, 300});
2320 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, secondWindow, thirdWindow}}});
2321
2322 // First pointer lands outside all windows. `window` does not get ACTION_OUTSIDE.
2323 NotifyMotionArgs motionArgs =
2324 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2325 ADISPLAY_ID_DEFAULT, {PointF{-10, -10}});
2326 mDispatcher->notifyMotion(&motionArgs);
2327 window->assertNoEvents();
2328 secondWindow->assertNoEvents();
2329
2330 // The second pointer lands inside `secondWindow`, which should receive a DOWN event.
2331 // Now, `window` should get ACTION_OUTSIDE.
2332 motionArgs = generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2333 {PointF{-10, -10}, PointF{105, 105}});
2334 mDispatcher->notifyMotion(&motionArgs);
2335 window->consumeMotionOutside();
2336 secondWindow->consumeMotionDown();
2337 thirdWindow->assertNoEvents();
2338
2339 // The third pointer lands inside `thirdWindow`, which should receive a DOWN event. There is
2340 // no ACTION_OUTSIDE sent to `window` because one has already been sent for this gesture.
2341 motionArgs = generateMotionArgs(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2342 {PointF{-10, -10}, PointF{105, 105}, PointF{205, 205}});
2343 mDispatcher->notifyMotion(&motionArgs);
2344 window->assertNoEvents();
2345 secondWindow->consumeMotionMove();
2346 thirdWindow->consumeMotionDown();
2347}
2348
2349/**
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002350 * Ensure the correct coordinate spaces are used by InputDispatcher.
2351 *
2352 * InputDispatcher works in the display space, so its coordinate system is relative to the display
2353 * panel. Windows get events in the window space, and get raw coordinates in the logical display
2354 * space.
2355 */
2356class InputDispatcherDisplayProjectionTest : public InputDispatcherTest {
2357public:
2358 void SetUp() override {
2359 InputDispatcherTest::SetUp();
2360 mDisplayInfos.clear();
2361 mWindowInfos.clear();
2362 }
2363
2364 void addDisplayInfo(int displayId, const ui::Transform& transform) {
2365 gui::DisplayInfo info;
2366 info.displayId = displayId;
2367 info.transform = transform;
2368 mDisplayInfos.push_back(std::move(info));
2369 mDispatcher->onWindowInfosChanged(mWindowInfos, mDisplayInfos);
2370 }
2371
2372 void addWindow(const sp<WindowInfoHandle>& windowHandle) {
2373 mWindowInfos.push_back(*windowHandle->getInfo());
2374 mDispatcher->onWindowInfosChanged(mWindowInfos, mDisplayInfos);
2375 }
2376
2377 // Set up a test scenario where the display has a scaled projection and there are two windows
2378 // on the display.
2379 std::pair<sp<FakeWindowHandle>, sp<FakeWindowHandle>> setupScaledDisplayScenario() {
2380 // The display has a projection that has a scale factor of 2 and 4 in the x and y directions
2381 // respectively.
2382 ui::Transform displayTransform;
2383 displayTransform.set(2, 0, 0, 4);
2384 addDisplayInfo(ADISPLAY_ID_DEFAULT, displayTransform);
2385
2386 std::shared_ptr<FakeApplicationHandle> application =
2387 std::make_shared<FakeApplicationHandle>();
2388
2389 // Add two windows to the display. Their frames are represented in the display space.
2390 sp<FakeWindowHandle> firstWindow =
2391 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002392 firstWindow->setFrame(Rect(0, 0, 100, 200), displayTransform);
2393 addWindow(firstWindow);
2394
2395 sp<FakeWindowHandle> secondWindow =
2396 new FakeWindowHandle(application, mDispatcher, "Second Window",
2397 ADISPLAY_ID_DEFAULT);
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002398 secondWindow->setFrame(Rect(100, 200, 200, 400), displayTransform);
2399 addWindow(secondWindow);
2400 return {std::move(firstWindow), std::move(secondWindow)};
2401 }
2402
2403private:
2404 std::vector<gui::DisplayInfo> mDisplayInfos;
2405 std::vector<gui::WindowInfo> mWindowInfos;
2406};
2407
2408TEST_F(InputDispatcherDisplayProjectionTest, HitTestsInDisplaySpace) {
2409 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2410 // Send down to the first window. The point is represented in the display space. The point is
2411 // selected so that if the hit test was done with the transform applied to it, then it would
2412 // end up in the incorrect window.
2413 NotifyMotionArgs downMotionArgs =
2414 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2415 ADISPLAY_ID_DEFAULT, {PointF{75, 55}});
2416 mDispatcher->notifyMotion(&downMotionArgs);
2417
2418 firstWindow->consumeMotionDown();
2419 secondWindow->assertNoEvents();
2420}
2421
2422// Ensure that when a MotionEvent is injected through the InputDispatcher::injectInputEvent() API,
2423// the event should be treated as being in the logical display space.
2424TEST_F(InputDispatcherDisplayProjectionTest, InjectionInLogicalDisplaySpace) {
2425 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2426 // Send down to the first window. The point is represented in the logical display space. The
2427 // point is selected so that if the hit test was done in logical display space, then it would
2428 // end up in the incorrect window.
2429 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2430 PointF{75 * 2, 55 * 4});
2431
2432 firstWindow->consumeMotionDown();
2433 secondWindow->assertNoEvents();
2434}
2435
Prabir Pradhandaa2f142021-12-10 09:30:08 +00002436// Ensure that when a MotionEvent that has a custom transform is injected, the post-transformed
2437// event should be treated as being in the logical display space.
2438TEST_F(InputDispatcherDisplayProjectionTest, InjectionWithTransformInLogicalDisplaySpace) {
2439 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2440
2441 const std::array<float, 9> matrix = {1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0.0, 0.0, 1.0};
2442 ui::Transform injectedEventTransform;
2443 injectedEventTransform.set(matrix);
2444 const vec2 expectedPoint{75, 55}; // The injected point in the logical display space.
2445 const vec2 untransformedPoint = injectedEventTransform.inverse().transform(expectedPoint);
2446
2447 MotionEvent event = MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
2448 .displayId(ADISPLAY_ID_DEFAULT)
2449 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
2450 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
2451 .x(untransformedPoint.x)
2452 .y(untransformedPoint.y))
2453 .build();
2454 event.transform(matrix);
2455
2456 injectMotionEvent(mDispatcher, event, INJECT_EVENT_TIMEOUT,
2457 InputEventInjectionSync::WAIT_FOR_RESULT);
2458
2459 firstWindow->consumeMotionDown();
2460 secondWindow->assertNoEvents();
2461}
2462
Prabir Pradhanc44ce4d2021-10-05 05:26:29 -07002463TEST_F(InputDispatcherDisplayProjectionTest, WindowGetsEventsInCorrectCoordinateSpace) {
2464 auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
2465
2466 // Send down to the second window.
2467 NotifyMotionArgs downMotionArgs =
2468 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2469 ADISPLAY_ID_DEFAULT, {PointF{150, 220}});
2470 mDispatcher->notifyMotion(&downMotionArgs);
2471
2472 firstWindow->assertNoEvents();
2473 const MotionEvent* event = secondWindow->consumeMotion();
2474 EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, event->getAction());
2475
2476 // Ensure that the events from the "getRaw" API are in logical display coordinates.
2477 EXPECT_EQ(300, event->getRawX(0));
2478 EXPECT_EQ(880, event->getRawY(0));
2479
2480 // Ensure that the x and y values are in the window's coordinate space.
2481 // The left-top of the second window is at (100, 200) in display space, which is (200, 800) in
2482 // the logical display space. This will be the origin of the window space.
2483 EXPECT_EQ(100, event->getX(0));
2484 EXPECT_EQ(80, event->getY(0));
2485}
2486
Siarhei Vishniakou18050092021-09-01 13:32:49 -07002487using TransferFunction = std::function<bool(const std::unique_ptr<InputDispatcher>& dispatcher,
2488 sp<IBinder>, sp<IBinder>)>;
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002489
2490class TransferTouchFixture : public InputDispatcherTest,
2491 public ::testing::WithParamInterface<TransferFunction> {};
2492
2493TEST_P(TransferTouchFixture, TransferTouch_OnePointer) {
Chris Yea209fde2020-07-22 13:54:51 -07002494 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08002495
2496 // Create a couple of windows
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002497 sp<FakeWindowHandle> firstWindow =
2498 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2499 sp<FakeWindowHandle> secondWindow =
2500 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002501
2502 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00002503 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002504
2505 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002506 NotifyMotionArgs downMotionArgs =
2507 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2508 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002509 mDispatcher->notifyMotion(&downMotionArgs);
2510 // Only the first window should get the down event
2511 firstWindow->consumeMotionDown();
2512 secondWindow->assertNoEvents();
2513
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002514 // Transfer touch to the second window
2515 TransferFunction f = GetParam();
2516 const bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
2517 ASSERT_TRUE(success);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002518 // The first window gets cancel and the second gets down
2519 firstWindow->consumeMotionCancel();
2520 secondWindow->consumeMotionDown();
2521
2522 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002523 NotifyMotionArgs upMotionArgs =
2524 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2525 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002526 mDispatcher->notifyMotion(&upMotionArgs);
2527 // The first window gets no events and the second gets up
2528 firstWindow->assertNoEvents();
2529 secondWindow->consumeMotionUp();
2530}
2531
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002532/**
2533 * When 'transferTouch' API is invoked, dispatcher needs to find the "best" window to take touch
2534 * from. When we have spy windows, there are several windows to choose from: either spy, or the
2535 * 'real' (non-spy) window. Always prefer the 'real' window because that's what would be most
2536 * natural to the user.
2537 * In this test, we are sending a pointer to both spy window and first window. We then try to
2538 * transfer touch to the second window. The dispatcher should identify the first window as the
2539 * one that should lose the gesture, and therefore the action should be to move the gesture from
2540 * the first window to the second.
2541 * The main goal here is to test the behaviour of 'transferTouch' API, but it's still valid to test
2542 * the other API, as well.
2543 */
2544TEST_P(TransferTouchFixture, TransferTouch_MultipleWindowsWithSpy) {
2545 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2546
2547 // Create a couple of windows + a spy window
2548 sp<FakeWindowHandle> spyWindow =
2549 new FakeWindowHandle(application, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
2550 spyWindow->setTrustedOverlay(true);
2551 spyWindow->setSpy(true);
2552 sp<FakeWindowHandle> firstWindow =
2553 new FakeWindowHandle(application, mDispatcher, "First", ADISPLAY_ID_DEFAULT);
2554 sp<FakeWindowHandle> secondWindow =
2555 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2556
2557 // Add the windows to the dispatcher
2558 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, firstWindow, secondWindow}}});
2559
2560 // Send down to the first window
2561 NotifyMotionArgs downMotionArgs =
2562 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2563 ADISPLAY_ID_DEFAULT);
2564 mDispatcher->notifyMotion(&downMotionArgs);
2565 // Only the first window and spy should get the down event
2566 spyWindow->consumeMotionDown();
2567 firstWindow->consumeMotionDown();
2568
2569 // Transfer touch to the second window. Non-spy window should be preferred over the spy window
2570 // if f === 'transferTouch'.
2571 TransferFunction f = GetParam();
2572 const bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
2573 ASSERT_TRUE(success);
2574 // The first window gets cancel and the second gets down
2575 firstWindow->consumeMotionCancel();
2576 secondWindow->consumeMotionDown();
2577
2578 // Send up event to the second window
2579 NotifyMotionArgs upMotionArgs =
2580 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2581 ADISPLAY_ID_DEFAULT);
2582 mDispatcher->notifyMotion(&upMotionArgs);
2583 // The first window gets no events and the second+spy get up
2584 firstWindow->assertNoEvents();
2585 spyWindow->consumeMotionUp();
2586 secondWindow->consumeMotionUp();
2587}
2588
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002589TEST_P(TransferTouchFixture, TransferTouch_TwoPointersNonSplitTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07002590 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08002591
2592 PointF touchPoint = {10, 10};
2593
2594 // Create a couple of windows
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002595 sp<FakeWindowHandle> firstWindow =
2596 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08002597 firstWindow->setPreventSplitting(true);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002598 sp<FakeWindowHandle> secondWindow =
2599 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08002600 secondWindow->setPreventSplitting(true);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002601
2602 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00002603 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002604
2605 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002606 NotifyMotionArgs downMotionArgs =
2607 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2608 ADISPLAY_ID_DEFAULT, {touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002609 mDispatcher->notifyMotion(&downMotionArgs);
2610 // Only the first window should get the down event
2611 firstWindow->consumeMotionDown();
2612 secondWindow->assertNoEvents();
2613
2614 // Send pointer down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002615 NotifyMotionArgs pointerDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002616 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002617 {touchPoint, touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002618 mDispatcher->notifyMotion(&pointerDownMotionArgs);
2619 // Only the first window should get the pointer down event
2620 firstWindow->consumeMotionPointerDown(1);
2621 secondWindow->assertNoEvents();
2622
2623 // Transfer touch focus to the second window
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002624 TransferFunction f = GetParam();
2625 bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
2626 ASSERT_TRUE(success);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002627 // The first window gets cancel and the second gets down and pointer down
2628 firstWindow->consumeMotionCancel();
2629 secondWindow->consumeMotionDown();
2630 secondWindow->consumeMotionPointerDown(1);
2631
2632 // Send pointer up to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002633 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002634 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002635 {touchPoint, touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002636 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2637 // The first window gets nothing and the second gets pointer up
2638 firstWindow->assertNoEvents();
2639 secondWindow->consumeMotionPointerUp(1);
2640
2641 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002642 NotifyMotionArgs upMotionArgs =
2643 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2644 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002645 mDispatcher->notifyMotion(&upMotionArgs);
2646 // The first window gets nothing and the second gets up
2647 firstWindow->assertNoEvents();
2648 secondWindow->consumeMotionUp();
2649}
2650
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002651// For the cases of single pointer touch and two pointers non-split touch, the api's
2652// 'transferTouch' and 'transferTouchFocus' are equivalent in behaviour. They only differ
2653// for the case where there are multiple pointers split across several windows.
2654INSTANTIATE_TEST_SUITE_P(TransferFunctionTests, TransferTouchFixture,
2655 ::testing::Values(
Siarhei Vishniakou18050092021-09-01 13:32:49 -07002656 [&](const std::unique_ptr<InputDispatcher>& dispatcher,
2657 sp<IBinder> /*ignored*/, sp<IBinder> destChannelToken) {
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002658 return dispatcher->transferTouch(destChannelToken,
2659 ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002660 },
Siarhei Vishniakou18050092021-09-01 13:32:49 -07002661 [&](const std::unique_ptr<InputDispatcher>& dispatcher,
2662 sp<IBinder> from, sp<IBinder> to) {
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002663 return dispatcher->transferTouchFocus(from, to,
2664 false /*isDragAndDrop*/);
2665 }));
2666
Svet Ganov5d3bc372020-01-26 23:11:07 -08002667TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07002668 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08002669
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002670 sp<FakeWindowHandle> firstWindow =
2671 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002672 firstWindow->setFrame(Rect(0, 0, 600, 400));
Svet Ganov5d3bc372020-01-26 23:11:07 -08002673
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002674 sp<FakeWindowHandle> secondWindow =
2675 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002676 secondWindow->setFrame(Rect(0, 400, 600, 800));
Svet Ganov5d3bc372020-01-26 23:11:07 -08002677
2678 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00002679 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002680
2681 PointF pointInFirst = {300, 200};
2682 PointF pointInSecond = {300, 600};
2683
2684 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002685 NotifyMotionArgs firstDownMotionArgs =
2686 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2687 ADISPLAY_ID_DEFAULT, {pointInFirst});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002688 mDispatcher->notifyMotion(&firstDownMotionArgs);
2689 // Only the first window should get the down event
2690 firstWindow->consumeMotionDown();
2691 secondWindow->assertNoEvents();
2692
2693 // Send down to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002694 NotifyMotionArgs secondDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002695 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002696 {pointInFirst, pointInSecond});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002697 mDispatcher->notifyMotion(&secondDownMotionArgs);
2698 // The first window gets a move and the second a down
2699 firstWindow->consumeMotionMove();
2700 secondWindow->consumeMotionDown();
2701
2702 // Transfer touch focus to the second window
2703 mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
2704 // The first window gets cancel and the new gets pointer down (it already saw down)
2705 firstWindow->consumeMotionCancel();
2706 secondWindow->consumeMotionPointerDown(1);
2707
2708 // Send pointer up to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002709 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002710 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002711 {pointInFirst, pointInSecond});
Svet Ganov5d3bc372020-01-26 23:11:07 -08002712 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2713 // The first window gets nothing and the second gets pointer up
2714 firstWindow->assertNoEvents();
2715 secondWindow->consumeMotionPointerUp(1);
2716
2717 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002718 NotifyMotionArgs upMotionArgs =
2719 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2720 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08002721 mDispatcher->notifyMotion(&upMotionArgs);
2722 // The first window gets nothing and the second gets up
2723 firstWindow->assertNoEvents();
2724 secondWindow->consumeMotionUp();
2725}
2726
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002727// Same as TransferTouchFocus_TwoPointersSplitTouch, but using 'transferTouch' api.
2728// Unlike 'transferTouchFocus', calling 'transferTouch' when there are two windows receiving
2729// touch is not supported, so the touch should continue on those windows and the transferred-to
2730// window should get nothing.
2731TEST_F(InputDispatcherTest, TransferTouch_TwoPointersSplitTouch) {
2732 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2733
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002734 sp<FakeWindowHandle> firstWindow =
2735 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2736 firstWindow->setFrame(Rect(0, 0, 600, 400));
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002737
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002738 sp<FakeWindowHandle> secondWindow =
2739 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
2740 secondWindow->setFrame(Rect(0, 400, 600, 800));
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002741
2742 // Add the windows to the dispatcher
2743 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
2744
2745 PointF pointInFirst = {300, 200};
2746 PointF pointInSecond = {300, 600};
2747
2748 // Send down to the first window
2749 NotifyMotionArgs firstDownMotionArgs =
2750 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2751 ADISPLAY_ID_DEFAULT, {pointInFirst});
2752 mDispatcher->notifyMotion(&firstDownMotionArgs);
2753 // Only the first window should get the down event
2754 firstWindow->consumeMotionDown();
2755 secondWindow->assertNoEvents();
2756
2757 // Send down to the second window
2758 NotifyMotionArgs secondDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002759 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002760 {pointInFirst, pointInSecond});
2761 mDispatcher->notifyMotion(&secondDownMotionArgs);
2762 // The first window gets a move and the second a down
2763 firstWindow->consumeMotionMove();
2764 secondWindow->consumeMotionDown();
2765
2766 // Transfer touch focus to the second window
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002767 const bool transferred =
2768 mDispatcher->transferTouch(secondWindow->getToken(), ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002769 // The 'transferTouch' call should not succeed, because there are 2 touched windows
2770 ASSERT_FALSE(transferred);
2771 firstWindow->assertNoEvents();
2772 secondWindow->assertNoEvents();
2773
2774 // The rest of the dispatch should proceed as normal
2775 // Send pointer up to the second window
2776 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002777 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00002778 {pointInFirst, pointInSecond});
2779 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2780 // The first window gets MOVE and the second gets pointer up
2781 firstWindow->consumeMotionMove();
2782 secondWindow->consumeMotionUp();
2783
2784 // Send up event to the first window
2785 NotifyMotionArgs upMotionArgs =
2786 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2787 ADISPLAY_ID_DEFAULT);
2788 mDispatcher->notifyMotion(&upMotionArgs);
2789 // The first window gets nothing and the second gets up
2790 firstWindow->consumeMotionUp();
2791 secondWindow->assertNoEvents();
2792}
2793
Arthur Hungabbb9d82021-09-01 14:52:30 +00002794// This case will create two windows and one mirrored window on the default display and mirror
2795// two windows on the second display. It will test if 'transferTouchFocus' works fine if we put
2796// the windows info of second display before default display.
2797TEST_F(InputDispatcherTest, TransferTouchFocus_CloneSurface) {
2798 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2799 sp<FakeWindowHandle> firstWindowInPrimary =
2800 new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
2801 firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002802 sp<FakeWindowHandle> secondWindowInPrimary =
2803 new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
2804 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002805
2806 sp<FakeWindowHandle> mirrorWindowInPrimary =
2807 firstWindowInPrimary->clone(application, mDispatcher, ADISPLAY_ID_DEFAULT);
2808 mirrorWindowInPrimary->setFrame(Rect(0, 100, 100, 200));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002809
2810 sp<FakeWindowHandle> firstWindowInSecondary =
2811 firstWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2812 firstWindowInSecondary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002813
2814 sp<FakeWindowHandle> secondWindowInSecondary =
2815 secondWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2816 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002817
2818 // Update window info, let it find window handle of second display first.
2819 mDispatcher->setInputWindows(
2820 {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
2821 {ADISPLAY_ID_DEFAULT,
2822 {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
2823
2824 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2825 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2826 {50, 50}))
2827 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2828
2829 // Window should receive motion event.
2830 firstWindowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2831
2832 // Transfer touch focus
2833 ASSERT_TRUE(mDispatcher->transferTouchFocus(firstWindowInPrimary->getToken(),
2834 secondWindowInPrimary->getToken()));
2835 // The first window gets cancel.
2836 firstWindowInPrimary->consumeMotionCancel();
2837 secondWindowInPrimary->consumeMotionDown();
2838
2839 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2840 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
2841 ADISPLAY_ID_DEFAULT, {150, 50}))
2842 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2843 firstWindowInPrimary->assertNoEvents();
2844 secondWindowInPrimary->consumeMotionMove();
2845
2846 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2847 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2848 {150, 50}))
2849 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2850 firstWindowInPrimary->assertNoEvents();
2851 secondWindowInPrimary->consumeMotionUp();
2852}
2853
2854// Same as TransferTouchFocus_CloneSurface, but this touch on the secondary display and use
2855// 'transferTouch' api.
2856TEST_F(InputDispatcherTest, TransferTouch_CloneSurface) {
2857 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2858 sp<FakeWindowHandle> firstWindowInPrimary =
2859 new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
2860 firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002861 sp<FakeWindowHandle> secondWindowInPrimary =
2862 new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
2863 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002864
2865 sp<FakeWindowHandle> mirrorWindowInPrimary =
2866 firstWindowInPrimary->clone(application, mDispatcher, ADISPLAY_ID_DEFAULT);
2867 mirrorWindowInPrimary->setFrame(Rect(0, 100, 100, 200));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002868
2869 sp<FakeWindowHandle> firstWindowInSecondary =
2870 firstWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2871 firstWindowInSecondary->setFrame(Rect(0, 0, 100, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002872
2873 sp<FakeWindowHandle> secondWindowInSecondary =
2874 secondWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
2875 secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002876
2877 // Update window info, let it find window handle of second display first.
2878 mDispatcher->setInputWindows(
2879 {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
2880 {ADISPLAY_ID_DEFAULT,
2881 {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
2882
2883 // Touch on second display.
2884 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2885 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {50, 50}))
2886 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2887
2888 // Window should receive motion event.
2889 firstWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
2890
2891 // Transfer touch focus
Siarhei Vishniakou7ae7afd2022-03-31 15:26:13 -07002892 ASSERT_TRUE(mDispatcher->transferTouch(secondWindowInSecondary->getToken(), SECOND_DISPLAY_ID));
Arthur Hungabbb9d82021-09-01 14:52:30 +00002893
2894 // The first window gets cancel.
2895 firstWindowInPrimary->consumeMotionCancel(SECOND_DISPLAY_ID);
2896 secondWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
2897
2898 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2899 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
2900 SECOND_DISPLAY_ID, {150, 50}))
2901 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2902 firstWindowInPrimary->assertNoEvents();
2903 secondWindowInPrimary->consumeMotionMove(SECOND_DISPLAY_ID);
2904
2905 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2906 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {150, 50}))
2907 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2908 firstWindowInPrimary->assertNoEvents();
2909 secondWindowInPrimary->consumeMotionUp(SECOND_DISPLAY_ID);
2910}
2911
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002912TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002913 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002914 sp<FakeWindowHandle> window =
2915 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2916
Vishnu Nair47074b82020-08-14 11:54:47 -07002917 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002918 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002919 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002920
2921 window->consumeFocusEvent(true);
2922
2923 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2924 mDispatcher->notifyKey(&keyArgs);
2925
2926 // Window should receive key down event.
2927 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2928}
2929
2930TEST_F(InputDispatcherTest, UnfocusedWindow_DoesNotReceiveFocusEventOrKeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002931 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002932 sp<FakeWindowHandle> window =
2933 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2934
Arthur Hung72d8dc32020-03-28 00:48:39 +00002935 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002936
2937 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2938 mDispatcher->notifyKey(&keyArgs);
2939 mDispatcher->waitForIdle();
2940
2941 window->assertNoEvents();
2942}
2943
2944// If a window is touchable, but does not have focus, it should receive motion events, but not keys
2945TEST_F(InputDispatcherTest, UnfocusedWindow_ReceivesMotionsButNotKeys) {
Chris Yea209fde2020-07-22 13:54:51 -07002946 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002947 sp<FakeWindowHandle> window =
2948 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2949
Arthur Hung72d8dc32020-03-28 00:48:39 +00002950 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002951
2952 // Send key
2953 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2954 mDispatcher->notifyKey(&keyArgs);
2955 // Send motion
2956 NotifyMotionArgs motionArgs =
2957 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2958 ADISPLAY_ID_DEFAULT);
2959 mDispatcher->notifyMotion(&motionArgs);
2960
2961 // Window should receive only the motion event
2962 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2963 window->assertNoEvents(); // Key event or focus event will not be received
2964}
2965
arthurhungea3f4fc2020-12-21 23:18:53 +08002966TEST_F(InputDispatcherTest, PointerCancel_SendCancelWhenSplitTouch) {
2967 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2968
arthurhungea3f4fc2020-12-21 23:18:53 +08002969 sp<FakeWindowHandle> firstWindow =
2970 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2971 firstWindow->setFrame(Rect(0, 0, 600, 400));
arthurhungea3f4fc2020-12-21 23:18:53 +08002972
arthurhungea3f4fc2020-12-21 23:18:53 +08002973 sp<FakeWindowHandle> secondWindow =
2974 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
2975 secondWindow->setFrame(Rect(0, 400, 600, 800));
arthurhungea3f4fc2020-12-21 23:18:53 +08002976
2977 // Add the windows to the dispatcher
2978 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
2979
2980 PointF pointInFirst = {300, 200};
2981 PointF pointInSecond = {300, 600};
2982
2983 // Send down to the first window
2984 NotifyMotionArgs firstDownMotionArgs =
2985 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2986 ADISPLAY_ID_DEFAULT, {pointInFirst});
2987 mDispatcher->notifyMotion(&firstDownMotionArgs);
2988 // Only the first window should get the down event
2989 firstWindow->consumeMotionDown();
2990 secondWindow->assertNoEvents();
2991
2992 // Send down to the second window
2993 NotifyMotionArgs secondDownMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08002994 generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
arthurhungea3f4fc2020-12-21 23:18:53 +08002995 {pointInFirst, pointInSecond});
2996 mDispatcher->notifyMotion(&secondDownMotionArgs);
2997 // The first window gets a move and the second a down
2998 firstWindow->consumeMotionMove();
2999 secondWindow->consumeMotionDown();
3000
3001 // Send pointer cancel to the second window
3002 NotifyMotionArgs pointerUpMotionArgs =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08003003 generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
arthurhungea3f4fc2020-12-21 23:18:53 +08003004 {pointInFirst, pointInSecond});
3005 pointerUpMotionArgs.flags |= AMOTION_EVENT_FLAG_CANCELED;
3006 mDispatcher->notifyMotion(&pointerUpMotionArgs);
3007 // The first window gets move and the second gets cancel.
3008 firstWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
3009 secondWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
3010
3011 // Send up event.
3012 NotifyMotionArgs upMotionArgs =
3013 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
3014 ADISPLAY_ID_DEFAULT);
3015 mDispatcher->notifyMotion(&upMotionArgs);
3016 // The first window gets up and the second gets nothing.
3017 firstWindow->consumeMotionUp();
3018 secondWindow->assertNoEvents();
3019}
3020
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +00003021TEST_F(InputDispatcherTest, SendTimeline_DoesNotCrashDispatcher) {
3022 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3023
3024 sp<FakeWindowHandle> window =
3025 new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
3026 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3027 std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
3028 graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
3029 graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3;
3030
3031 window->sendTimeline(1 /*inputEventId*/, graphicsTimeline);
3032 window->assertNoEvents();
3033 mDispatcher->waitForIdle();
3034}
3035
chaviwd1c23182019-12-20 18:44:56 -08003036class FakeMonitorReceiver {
Michael Wright3a240c42019-12-10 20:53:41 +00003037public:
Siarhei Vishniakou18050092021-09-01 13:32:49 -07003038 FakeMonitorReceiver(const std::unique_ptr<InputDispatcher>& dispatcher, const std::string name,
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003039 int32_t displayId) {
Garfield Tan15601662020-09-22 15:32:38 -07003040 base::Result<std::unique_ptr<InputChannel>> channel =
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08003041 dispatcher->createInputMonitor(displayId, name, MONITOR_PID);
Garfield Tan15601662020-09-22 15:32:38 -07003042 mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name);
Michael Wright3a240c42019-12-10 20:53:41 +00003043 }
3044
chaviwd1c23182019-12-20 18:44:56 -08003045 sp<IBinder> getToken() { return mInputReceiver->getToken(); }
3046
3047 void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3048 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN,
3049 expectedDisplayId, expectedFlags);
3050 }
3051
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003052 std::optional<int32_t> receiveEvent() { return mInputReceiver->receiveEvent(); }
3053
3054 void finishEvent(uint32_t consumeSeq) { return mInputReceiver->finishEvent(consumeSeq); }
3055
chaviwd1c23182019-12-20 18:44:56 -08003056 void consumeMotionDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3057 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
3058 expectedDisplayId, expectedFlags);
3059 }
3060
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003061 void consumeMotionMove(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3062 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE,
3063 expectedDisplayId, expectedFlags);
3064 }
3065
chaviwd1c23182019-12-20 18:44:56 -08003066 void consumeMotionUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3067 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP,
3068 expectedDisplayId, expectedFlags);
3069 }
3070
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003071 void consumeMotionCancel(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
3072 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
3073 expectedDisplayId, expectedFlags);
3074 }
3075
Arthur Hungfbfa5722021-11-16 02:45:54 +00003076 void consumeMotionPointerDown(int32_t pointerIdx) {
3077 int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN |
3078 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
3079 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, ADISPLAY_ID_DEFAULT,
3080 0 /*expectedFlags*/);
3081 }
3082
Evan Rosky84f07f02021-04-16 10:42:42 -07003083 MotionEvent* consumeMotion() {
3084 InputEvent* event = mInputReceiver->consume();
3085 if (!event) {
3086 ADD_FAILURE() << "No event was produced";
3087 return nullptr;
3088 }
3089 if (event->getType() != AINPUT_EVENT_TYPE_MOTION) {
3090 ADD_FAILURE() << "Received event of type " << event->getType() << " instead of motion";
3091 return nullptr;
3092 }
3093 return static_cast<MotionEvent*>(event);
3094 }
3095
chaviwd1c23182019-12-20 18:44:56 -08003096 void assertNoEvents() { mInputReceiver->assertNoEvents(); }
3097
3098private:
3099 std::unique_ptr<FakeInputReceiver> mInputReceiver;
Michael Wright3a240c42019-12-10 20:53:41 +00003100};
3101
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003102using InputDispatcherMonitorTest = InputDispatcherTest;
3103
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003104/**
3105 * Two entities that receive touch: A window, and a global monitor.
3106 * The touch goes to the window, and then the window disappears.
3107 * The monitor does not get cancel right away. But if more events come in, the touch gets canceled
3108 * for the monitor, as well.
3109 * 1. foregroundWindow
3110 * 2. monitor <-- global monitor (doesn't observe z order, receives all events)
3111 */
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003112TEST_F(InputDispatcherMonitorTest, MonitorTouchIsCanceledWhenForegroundWindowDisappears) {
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003113 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3114 sp<FakeWindowHandle> window =
3115 new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
3116
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003117 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00003118
3119 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3120 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3121 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3122 {100, 200}))
3123 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3124
3125 // Both the foreground window and the global monitor should receive the touch down
3126 window->consumeMotionDown();
3127 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3128
3129 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3130 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3131 ADISPLAY_ID_DEFAULT, {110, 200}))
3132 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3133
3134 window->consumeMotionMove();
3135 monitor.consumeMotionMove(ADISPLAY_ID_DEFAULT);
3136
3137 // Now the foreground window goes away
3138 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
3139 window->consumeMotionCancel();
3140 monitor.assertNoEvents(); // Global monitor does not get a cancel yet
3141
3142 // If more events come in, there will be no more foreground window to send them to. This will
3143 // cause a cancel for the monitor, as well.
3144 ASSERT_EQ(InputEventInjectionResult::FAILED,
3145 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3146 ADISPLAY_ID_DEFAULT, {120, 200}))
3147 << "Injection should fail because the window was removed";
3148 window->assertNoEvents();
3149 // Global monitor now gets the cancel
3150 monitor.consumeMotionCancel(ADISPLAY_ID_DEFAULT);
3151}
3152
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003153TEST_F(InputDispatcherMonitorTest, ReceivesMotionEvents) {
Chris Yea209fde2020-07-22 13:54:51 -07003154 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00003155 sp<FakeWindowHandle> window =
3156 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003157 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Michael Wright3a240c42019-12-10 20:53:41 +00003158
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003159 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003160
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003161 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00003162 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003163 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Michael Wright3a240c42019-12-10 20:53:41 +00003164 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08003165 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003166}
3167
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003168TEST_F(InputDispatcherMonitorTest, MonitorCannotPilferPointers) {
3169 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003170
Chris Yea209fde2020-07-22 13:54:51 -07003171 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00003172 sp<FakeWindowHandle> window =
3173 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003174 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Michael Wright3a240c42019-12-10 20:53:41 +00003175
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003176 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00003177 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003178 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
chaviwd1c23182019-12-20 18:44:56 -08003179 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003180 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003181
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003182 // Pilfer pointers from the monitor.
3183 // This should not do anything and the window should continue to receive events.
3184 EXPECT_NE(OK, mDispatcher->pilferPointers(monitor.getToken()));
Michael Wright3a240c42019-12-10 20:53:41 +00003185
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003186 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003187 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3188 ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003189 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003190
3191 monitor.consumeMotionMove(ADISPLAY_ID_DEFAULT);
3192 window->consumeMotionMove(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00003193}
3194
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003195TEST_F(InputDispatcherMonitorTest, NoWindowTransform) {
Evan Rosky84f07f02021-04-16 10:42:42 -07003196 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3197 sp<FakeWindowHandle> window =
3198 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3199 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3200 window->setWindowOffset(20, 40);
3201 window->setWindowTransform(0, 1, -1, 0);
3202
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003203 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Evan Rosky84f07f02021-04-16 10:42:42 -07003204
3205 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3206 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3207 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3208 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3209 MotionEvent* event = monitor.consumeMotion();
3210 // Even though window has transform, gesture monitor must not.
3211 ASSERT_EQ(ui::Transform(), event->getTransform());
3212}
3213
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003214TEST_F(InputDispatcherMonitorTest, InjectionFailsWithNoWindow) {
Arthur Hungb3307ee2021-10-14 10:57:37 +00003215 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003216 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
Arthur Hungb3307ee2021-10-14 10:57:37 +00003217
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003218 ASSERT_EQ(InputEventInjectionResult::FAILED,
Arthur Hungb3307ee2021-10-14 10:57:37 +00003219 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08003220 << "Injection should fail if there is a monitor, but no touchable window";
3221 monitor.assertNoEvents();
Arthur Hungb3307ee2021-10-14 10:57:37 +00003222}
3223
chaviw81e2bb92019-12-18 15:03:51 -08003224TEST_F(InputDispatcherTest, TestMoveEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07003225 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
chaviw81e2bb92019-12-18 15:03:51 -08003226 sp<FakeWindowHandle> window =
3227 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3228
Arthur Hung72d8dc32020-03-28 00:48:39 +00003229 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
chaviw81e2bb92019-12-18 15:03:51 -08003230
3231 NotifyMotionArgs motionArgs =
3232 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3233 ADISPLAY_ID_DEFAULT);
3234
3235 mDispatcher->notifyMotion(&motionArgs);
3236 // Window should receive motion down event.
3237 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3238
3239 motionArgs.action = AMOTION_EVENT_ACTION_MOVE;
Garfield Tanc51d1ba2020-01-28 13:24:04 -08003240 motionArgs.id += 1;
chaviw81e2bb92019-12-18 15:03:51 -08003241 motionArgs.eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
3242 motionArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
3243 motionArgs.pointerCoords[0].getX() - 10);
3244
3245 mDispatcher->notifyMotion(&motionArgs);
3246 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, ADISPLAY_ID_DEFAULT,
3247 0 /*expectedFlags*/);
3248}
3249
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003250/**
3251 * Dispatcher has touch mode enabled by default. Typically, the policy overrides that value to
3252 * the device default right away. In the test scenario, we check both the default value,
3253 * and the action of enabling / disabling.
3254 */
3255TEST_F(InputDispatcherTest, TouchModeState_IsSentToApps) {
Chris Yea209fde2020-07-22 13:54:51 -07003256 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003257 sp<FakeWindowHandle> window =
3258 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Antonio Kantekea47acb2021-12-23 12:41:25 -08003259 const WindowInfo& windowInfo = *window->getInfo();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003260
3261 // Set focused application.
3262 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07003263 window->setFocusable(true);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003264
3265 SCOPED_TRACE("Check default value of touch mode");
Arthur Hung72d8dc32020-03-28 00:48:39 +00003266 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003267 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003268 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
3269
3270 SCOPED_TRACE("Remove the window to trigger focus loss");
Vishnu Nair47074b82020-08-14 11:54:47 -07003271 window->setFocusable(false);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003272 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003273 window->consumeFocusEvent(false /*hasFocus*/, true /*inTouchMode*/);
3274
3275 SCOPED_TRACE("Disable touch mode");
Antonio Kantekea47acb2021-12-23 12:41:25 -08003276 mDispatcher->setInTouchMode(false, windowInfo.ownerPid, windowInfo.ownerUid,
3277 /* hasPermission */ true);
Antonio Kantekf16f2832021-09-28 04:39:20 +00003278 window->consumeTouchModeEvent(false);
Vishnu Nair47074b82020-08-14 11:54:47 -07003279 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003280 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003281 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003282 window->consumeFocusEvent(true /*hasFocus*/, false /*inTouchMode*/);
3283
3284 SCOPED_TRACE("Remove the window to trigger focus loss");
Vishnu Nair47074b82020-08-14 11:54:47 -07003285 window->setFocusable(false);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003286 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003287 window->consumeFocusEvent(false /*hasFocus*/, false /*inTouchMode*/);
3288
3289 SCOPED_TRACE("Enable touch mode again");
Antonio Kantekea47acb2021-12-23 12:41:25 -08003290 mDispatcher->setInTouchMode(true, windowInfo.ownerPid, windowInfo.ownerUid,
3291 /* hasPermission */ true);
Antonio Kantekf16f2832021-09-28 04:39:20 +00003292 window->consumeTouchModeEvent(true);
Vishnu Nair47074b82020-08-14 11:54:47 -07003293 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003294 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003295 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003296 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
3297
3298 window->assertNoEvents();
3299}
3300
Gang Wange9087892020-01-07 12:17:14 -05003301TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07003302 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Gang Wange9087892020-01-07 12:17:14 -05003303 sp<FakeWindowHandle> window =
3304 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
3305
3306 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07003307 window->setFocusable(true);
Gang Wange9087892020-01-07 12:17:14 -05003308
Arthur Hung72d8dc32020-03-28 00:48:39 +00003309 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003310 setFocusedWindow(window);
3311
Gang Wange9087892020-01-07 12:17:14 -05003312 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
3313
3314 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
3315 mDispatcher->notifyKey(&keyArgs);
3316
3317 InputEvent* event = window->consume();
3318 ASSERT_NE(event, nullptr);
3319
3320 std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
3321 ASSERT_NE(verified, nullptr);
3322 ASSERT_EQ(verified->type, VerifiedInputEvent::Type::KEY);
3323
3324 ASSERT_EQ(keyArgs.eventTime, verified->eventTimeNanos);
3325 ASSERT_EQ(keyArgs.deviceId, verified->deviceId);
3326 ASSERT_EQ(keyArgs.source, verified->source);
3327 ASSERT_EQ(keyArgs.displayId, verified->displayId);
3328
3329 const VerifiedKeyEvent& verifiedKey = static_cast<const VerifiedKeyEvent&>(*verified);
3330
3331 ASSERT_EQ(keyArgs.action, verifiedKey.action);
Gang Wange9087892020-01-07 12:17:14 -05003332 ASSERT_EQ(keyArgs.flags & VERIFIED_KEY_EVENT_FLAGS, verifiedKey.flags);
Siarhei Vishniakouf355bf92021-12-09 10:43:21 -08003333 ASSERT_EQ(keyArgs.downTime, verifiedKey.downTimeNanos);
Gang Wange9087892020-01-07 12:17:14 -05003334 ASSERT_EQ(keyArgs.keyCode, verifiedKey.keyCode);
3335 ASSERT_EQ(keyArgs.scanCode, verifiedKey.scanCode);
3336 ASSERT_EQ(keyArgs.metaState, verifiedKey.metaState);
3337 ASSERT_EQ(0, verifiedKey.repeatCount);
3338}
3339
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003340TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07003341 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003342 sp<FakeWindowHandle> window =
3343 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
3344
3345 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3346
Prabir Pradhanb5cb9572021-09-24 06:35:16 -07003347 ui::Transform transform;
3348 transform.set({1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0, 0, 1});
3349
3350 gui::DisplayInfo displayInfo;
3351 displayInfo.displayId = ADISPLAY_ID_DEFAULT;
3352 displayInfo.transform = transform;
3353
3354 mDispatcher->onWindowInfosChanged({*window->getInfo()}, {displayInfo});
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003355
3356 NotifyMotionArgs motionArgs =
3357 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3358 ADISPLAY_ID_DEFAULT);
3359 mDispatcher->notifyMotion(&motionArgs);
3360
3361 InputEvent* event = window->consume();
3362 ASSERT_NE(event, nullptr);
3363
3364 std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
3365 ASSERT_NE(verified, nullptr);
3366 ASSERT_EQ(verified->type, VerifiedInputEvent::Type::MOTION);
3367
3368 EXPECT_EQ(motionArgs.eventTime, verified->eventTimeNanos);
3369 EXPECT_EQ(motionArgs.deviceId, verified->deviceId);
3370 EXPECT_EQ(motionArgs.source, verified->source);
3371 EXPECT_EQ(motionArgs.displayId, verified->displayId);
3372
3373 const VerifiedMotionEvent& verifiedMotion = static_cast<const VerifiedMotionEvent&>(*verified);
3374
Prabir Pradhanb5cb9572021-09-24 06:35:16 -07003375 const vec2 rawXY =
3376 MotionEvent::calculateTransformedXY(motionArgs.source, transform,
3377 motionArgs.pointerCoords[0].getXYValue());
3378 EXPECT_EQ(rawXY.x, verifiedMotion.rawX);
3379 EXPECT_EQ(rawXY.y, verifiedMotion.rawY);
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003380 EXPECT_EQ(motionArgs.action & AMOTION_EVENT_ACTION_MASK, verifiedMotion.actionMasked);
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003381 EXPECT_EQ(motionArgs.flags & VERIFIED_MOTION_EVENT_FLAGS, verifiedMotion.flags);
Siarhei Vishniakouf355bf92021-12-09 10:43:21 -08003382 EXPECT_EQ(motionArgs.downTime, verifiedMotion.downTimeNanos);
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08003383 EXPECT_EQ(motionArgs.metaState, verifiedMotion.metaState);
3384 EXPECT_EQ(motionArgs.buttonState, verifiedMotion.buttonState);
3385}
3386
chaviw09c8d2d2020-08-24 15:48:26 -07003387/**
3388 * Ensure that separate calls to sign the same data are generating the same key.
3389 * We avoid asserting against INVALID_HMAC. Since the key is random, there is a non-zero chance
3390 * that a specific key and data combination would produce INVALID_HMAC, which would cause flaky
3391 * tests.
3392 */
3393TEST_F(InputDispatcherTest, GeneratedHmac_IsConsistent) {
3394 KeyEvent event = getTestKeyEvent();
3395 VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
3396
3397 std::array<uint8_t, 32> hmac1 = mDispatcher->sign(verifiedEvent);
3398 std::array<uint8_t, 32> hmac2 = mDispatcher->sign(verifiedEvent);
3399 ASSERT_EQ(hmac1, hmac2);
3400}
3401
3402/**
3403 * Ensure that changes in VerifiedKeyEvent produce a different hmac.
3404 */
3405TEST_F(InputDispatcherTest, GeneratedHmac_ChangesWhenFieldsChange) {
3406 KeyEvent event = getTestKeyEvent();
3407 VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
3408 std::array<uint8_t, 32> initialHmac = mDispatcher->sign(verifiedEvent);
3409
3410 verifiedEvent.deviceId += 1;
3411 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3412
3413 verifiedEvent.source += 1;
3414 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3415
3416 verifiedEvent.eventTimeNanos += 1;
3417 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3418
3419 verifiedEvent.displayId += 1;
3420 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3421
3422 verifiedEvent.action += 1;
3423 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3424
3425 verifiedEvent.downTimeNanos += 1;
3426 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3427
3428 verifiedEvent.flags += 1;
3429 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3430
3431 verifiedEvent.keyCode += 1;
3432 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3433
3434 verifiedEvent.scanCode += 1;
3435 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3436
3437 verifiedEvent.metaState += 1;
3438 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3439
3440 verifiedEvent.repeatCount += 1;
3441 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
3442}
3443
Vishnu Nair958da932020-08-21 17:12:37 -07003444TEST_F(InputDispatcherTest, SetFocusedWindow) {
3445 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3446 sp<FakeWindowHandle> windowTop =
3447 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
3448 sp<FakeWindowHandle> windowSecond =
3449 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3450 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3451
3452 // Top window is also focusable but is not granted focus.
3453 windowTop->setFocusable(true);
3454 windowSecond->setFocusable(true);
3455 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
3456 setFocusedWindow(windowSecond);
3457
3458 windowSecond->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003459 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
3460 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07003461
3462 // Focused window should receive event.
3463 windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
3464 windowTop->assertNoEvents();
3465}
3466
3467TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestInvalidChannel) {
3468 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3469 sp<FakeWindowHandle> window =
3470 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
3471 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3472
3473 window->setFocusable(true);
3474 // Release channel for window is no longer valid.
3475 window->releaseChannel();
3476 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3477 setFocusedWindow(window);
3478
3479 // Test inject a key down, should timeout.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003480 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
3481 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07003482
3483 // window channel is invalid, so it should not receive any input event.
3484 window->assertNoEvents();
3485}
3486
3487TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestNoFocusableWindow) {
3488 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3489 sp<FakeWindowHandle> window =
3490 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08003491 window->setFocusable(false);
Vishnu Nair958da932020-08-21 17:12:37 -07003492 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3493
Vishnu Nair958da932020-08-21 17:12:37 -07003494 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3495 setFocusedWindow(window);
3496
3497 // Test inject a key down, should timeout.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003498 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
3499 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07003500
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08003501 // window is not focusable, so it should not receive any input event.
Vishnu Nair958da932020-08-21 17:12:37 -07003502 window->assertNoEvents();
3503}
3504
3505TEST_F(InputDispatcherTest, SetFocusedWindow_CheckFocusedToken) {
3506 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3507 sp<FakeWindowHandle> windowTop =
3508 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
3509 sp<FakeWindowHandle> windowSecond =
3510 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3511 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3512
3513 windowTop->setFocusable(true);
3514 windowSecond->setFocusable(true);
3515 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
3516 setFocusedWindow(windowTop);
3517 windowTop->consumeFocusEvent(true);
3518
3519 setFocusedWindow(windowSecond, windowTop);
3520 windowSecond->consumeFocusEvent(true);
3521 windowTop->consumeFocusEvent(false);
3522
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003523 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
3524 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07003525
3526 // Focused window should receive event.
3527 windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
3528}
3529
3530TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestFocusTokenNotFocused) {
3531 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3532 sp<FakeWindowHandle> windowTop =
3533 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
3534 sp<FakeWindowHandle> windowSecond =
3535 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3536 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3537
3538 windowTop->setFocusable(true);
3539 windowSecond->setFocusable(true);
3540 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
3541 setFocusedWindow(windowSecond, windowTop);
3542
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003543 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
3544 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07003545
3546 // Event should be dropped.
3547 windowTop->assertNoEvents();
3548 windowSecond->assertNoEvents();
3549}
3550
3551TEST_F(InputDispatcherTest, SetFocusedWindow_DeferInvisibleWindow) {
3552 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3553 sp<FakeWindowHandle> window =
3554 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
3555 sp<FakeWindowHandle> previousFocusedWindow =
3556 new FakeWindowHandle(application, mDispatcher, "previousFocusedWindow",
3557 ADISPLAY_ID_DEFAULT);
3558 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3559
3560 window->setFocusable(true);
3561 previousFocusedWindow->setFocusable(true);
3562 window->setVisible(false);
3563 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, previousFocusedWindow}}});
3564 setFocusedWindow(previousFocusedWindow);
3565 previousFocusedWindow->consumeFocusEvent(true);
3566
3567 // Requesting focus on invisible window takes focus from currently focused window.
3568 setFocusedWindow(window);
3569 previousFocusedWindow->consumeFocusEvent(false);
3570
3571 // Injected key goes to pending queue.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003572 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Vishnu Nair958da932020-08-21 17:12:37 -07003573 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003574 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Vishnu Nair958da932020-08-21 17:12:37 -07003575
3576 // Window does not get focus event or key down.
3577 window->assertNoEvents();
3578
3579 // Window becomes visible.
3580 window->setVisible(true);
3581 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3582
3583 // Window receives focus event.
3584 window->consumeFocusEvent(true);
3585 // Focused window receives key down.
3586 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3587}
3588
Vishnu Nair599f1412021-06-21 10:39:58 -07003589TEST_F(InputDispatcherTest, DisplayRemoved) {
3590 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3591 sp<FakeWindowHandle> window =
3592 new FakeWindowHandle(application, mDispatcher, "window", ADISPLAY_ID_DEFAULT);
3593 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3594
3595 // window is granted focus.
3596 window->setFocusable(true);
3597 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
3598 setFocusedWindow(window);
3599 window->consumeFocusEvent(true);
3600
3601 // When a display is removed window loses focus.
3602 mDispatcher->displayRemoved(ADISPLAY_ID_DEFAULT);
3603 window->consumeFocusEvent(false);
3604}
3605
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003606/**
3607 * Launch two windows, with different owners. One window (slipperyExitWindow) has Flag::SLIPPERY,
3608 * and overlaps the other window, slipperyEnterWindow. The window 'slipperyExitWindow' is on top
3609 * of the 'slipperyEnterWindow'.
3610 *
3611 * Inject touch down into the top window. Upon receipt of the DOWN event, move the window in such
3612 * a way so that the touched location is no longer covered by the top window.
3613 *
3614 * Next, inject a MOVE event. Because the top window already moved earlier, this event is now
3615 * positioned over the bottom (slipperyEnterWindow) only. And because the top window had
3616 * Flag::SLIPPERY, this will cause the top window to lose the touch event (it will receive
3617 * ACTION_CANCEL instead), and the bottom window will receive a newly generated gesture (starting
3618 * with ACTION_DOWN).
3619 * Thus, the touch has been transferred from the top window into the bottom window, because the top
3620 * window moved itself away from the touched location and had Flag::SLIPPERY.
3621 *
3622 * Even though the top window moved away from the touched location, it is still obscuring the bottom
3623 * window. It's just not obscuring it at the touched location. That means, FLAG_WINDOW_IS_PARTIALLY_
3624 * OBSCURED should be set for the MotionEvent that reaches the bottom window.
3625 *
3626 * In this test, we ensure that the event received by the bottom window has
3627 * FLAG_WINDOW_IS_PARTIALLY_OBSCURED.
3628 */
3629TEST_F(InputDispatcherTest, SlipperyWindow_SetsFlagPartiallyObscured) {
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00003630 constexpr int32_t SLIPPERY_PID = WINDOW_PID + 1;
3631 constexpr int32_t SLIPPERY_UID = WINDOW_UID + 1;
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003632
3633 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
3634 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3635
3636 sp<FakeWindowHandle> slipperyExitWindow =
3637 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08003638 slipperyExitWindow->setSlippery(true);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003639 // Make sure this one overlaps the bottom window
3640 slipperyExitWindow->setFrame(Rect(25, 25, 75, 75));
3641 // Change the owner uid/pid of the window so that it is considered to be occluding the bottom
3642 // one. Windows with the same owner are not considered to be occluding each other.
3643 slipperyExitWindow->setOwnerInfo(SLIPPERY_PID, SLIPPERY_UID);
3644
3645 sp<FakeWindowHandle> slipperyEnterWindow =
3646 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3647 slipperyExitWindow->setFrame(Rect(0, 0, 100, 100));
3648
3649 mDispatcher->setInputWindows(
3650 {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
3651
3652 // Use notifyMotion instead of injecting to avoid dealing with injection permissions
3653 NotifyMotionArgs args = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3654 ADISPLAY_ID_DEFAULT, {{50, 50}});
3655 mDispatcher->notifyMotion(&args);
3656 slipperyExitWindow->consumeMotionDown();
3657 slipperyExitWindow->setFrame(Rect(70, 70, 100, 100));
3658 mDispatcher->setInputWindows(
3659 {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
3660
3661 args = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
3662 ADISPLAY_ID_DEFAULT, {{51, 51}});
3663 mDispatcher->notifyMotion(&args);
3664
3665 slipperyExitWindow->consumeMotionCancel();
3666
3667 slipperyEnterWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT,
3668 AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
3669}
3670
Garfield Tan1c7bc862020-01-28 13:24:04 -08003671class InputDispatcherKeyRepeatTest : public InputDispatcherTest {
3672protected:
3673 static constexpr nsecs_t KEY_REPEAT_TIMEOUT = 40 * 1000000; // 40 ms
3674 static constexpr nsecs_t KEY_REPEAT_DELAY = 40 * 1000000; // 40 ms
3675
Chris Yea209fde2020-07-22 13:54:51 -07003676 std::shared_ptr<FakeApplicationHandle> mApp;
Garfield Tan1c7bc862020-01-28 13:24:04 -08003677 sp<FakeWindowHandle> mWindow;
3678
3679 virtual void SetUp() override {
3680 mFakePolicy = new FakeInputDispatcherPolicy();
3681 mFakePolicy->setKeyRepeatConfiguration(KEY_REPEAT_TIMEOUT, KEY_REPEAT_DELAY);
Siarhei Vishniakou18050092021-09-01 13:32:49 -07003682 mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003683 mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
3684 ASSERT_EQ(OK, mDispatcher->start());
3685
3686 setUpWindow();
3687 }
3688
3689 void setUpWindow() {
Chris Yea209fde2020-07-22 13:54:51 -07003690 mApp = std::make_shared<FakeApplicationHandle>();
Garfield Tan1c7bc862020-01-28 13:24:04 -08003691 mWindow = new FakeWindowHandle(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
3692
Vishnu Nair47074b82020-08-14 11:54:47 -07003693 mWindow->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003694 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003695 setFocusedWindow(mWindow);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003696 mWindow->consumeFocusEvent(true);
3697 }
3698
Chris Ye2ad95392020-09-01 13:44:44 -07003699 void sendAndConsumeKeyDown(int32_t deviceId) {
Garfield Tan1c7bc862020-01-28 13:24:04 -08003700 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
Chris Ye2ad95392020-09-01 13:44:44 -07003701 keyArgs.deviceId = deviceId;
Garfield Tan1c7bc862020-01-28 13:24:04 -08003702 keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Otherwise it won't generate repeat event
3703 mDispatcher->notifyKey(&keyArgs);
3704
3705 // Window should receive key down event.
3706 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3707 }
3708
3709 void expectKeyRepeatOnce(int32_t repeatCount) {
3710 SCOPED_TRACE(StringPrintf("Checking event with repeat count %" PRId32, repeatCount));
3711 InputEvent* repeatEvent = mWindow->consume();
3712 ASSERT_NE(nullptr, repeatEvent);
3713
3714 uint32_t eventType = repeatEvent->getType();
3715 ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, eventType);
3716
3717 KeyEvent* repeatKeyEvent = static_cast<KeyEvent*>(repeatEvent);
3718 uint32_t eventAction = repeatKeyEvent->getAction();
3719 EXPECT_EQ(AKEY_EVENT_ACTION_DOWN, eventAction);
3720 EXPECT_EQ(repeatCount, repeatKeyEvent->getRepeatCount());
3721 }
3722
Chris Ye2ad95392020-09-01 13:44:44 -07003723 void sendAndConsumeKeyUp(int32_t deviceId) {
Garfield Tan1c7bc862020-01-28 13:24:04 -08003724 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
Chris Ye2ad95392020-09-01 13:44:44 -07003725 keyArgs.deviceId = deviceId;
Garfield Tan1c7bc862020-01-28 13:24:04 -08003726 keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Unless it won't generate repeat event
3727 mDispatcher->notifyKey(&keyArgs);
3728
3729 // Window should receive key down event.
3730 mWindow->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
3731 0 /*expectedFlags*/);
3732 }
3733};
3734
3735TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeat) {
Chris Ye2ad95392020-09-01 13:44:44 -07003736 sendAndConsumeKeyDown(1 /* deviceId */);
3737 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3738 expectKeyRepeatOnce(repeatCount);
3739 }
3740}
3741
3742TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeatFromTwoDevices) {
3743 sendAndConsumeKeyDown(1 /* deviceId */);
3744 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3745 expectKeyRepeatOnce(repeatCount);
3746 }
3747 sendAndConsumeKeyDown(2 /* deviceId */);
3748 /* repeatCount will start from 1 for deviceId 2 */
Garfield Tan1c7bc862020-01-28 13:24:04 -08003749 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3750 expectKeyRepeatOnce(repeatCount);
3751 }
3752}
3753
3754TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterUp) {
Chris Ye2ad95392020-09-01 13:44:44 -07003755 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003756 expectKeyRepeatOnce(1 /*repeatCount*/);
Chris Ye2ad95392020-09-01 13:44:44 -07003757 sendAndConsumeKeyUp(1 /* deviceId */);
3758 mWindow->assertNoEvents();
3759}
3760
3761TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatAfterStaleDeviceKeyUp) {
3762 sendAndConsumeKeyDown(1 /* deviceId */);
3763 expectKeyRepeatOnce(1 /*repeatCount*/);
3764 sendAndConsumeKeyDown(2 /* deviceId */);
3765 expectKeyRepeatOnce(1 /*repeatCount*/);
3766 // Stale key up from device 1.
3767 sendAndConsumeKeyUp(1 /* deviceId */);
3768 // Device 2 is still down, keep repeating
3769 expectKeyRepeatOnce(2 /*repeatCount*/);
3770 expectKeyRepeatOnce(3 /*repeatCount*/);
3771 // Device 2 key up
3772 sendAndConsumeKeyUp(2 /* deviceId */);
3773 mWindow->assertNoEvents();
3774}
3775
3776TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatStopsAfterRepeatingKeyUp) {
3777 sendAndConsumeKeyDown(1 /* deviceId */);
3778 expectKeyRepeatOnce(1 /*repeatCount*/);
3779 sendAndConsumeKeyDown(2 /* deviceId */);
3780 expectKeyRepeatOnce(1 /*repeatCount*/);
3781 // Device 2 which holds the key repeating goes up, expect the repeating to stop.
3782 sendAndConsumeKeyUp(2 /* deviceId */);
3783 // Device 1 still holds key down, but the repeating was already stopped
Garfield Tan1c7bc862020-01-28 13:24:04 -08003784 mWindow->assertNoEvents();
3785}
3786
liushenxiang42232912021-05-21 20:24:09 +08003787TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterDisableInputDevice) {
3788 sendAndConsumeKeyDown(DEVICE_ID);
3789 expectKeyRepeatOnce(1 /*repeatCount*/);
3790 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
3791 mDispatcher->notifyDeviceReset(&args);
3792 mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT,
3793 AKEY_EVENT_FLAG_CANCELED | AKEY_EVENT_FLAG_LONG_PRESS);
3794 mWindow->assertNoEvents();
3795}
3796
Garfield Tan1c7bc862020-01-28 13:24:04 -08003797TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseEventIdFromInputDispatcher) {
Chris Ye2ad95392020-09-01 13:44:44 -07003798 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003799 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3800 InputEvent* repeatEvent = mWindow->consume();
3801 ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
3802 EXPECT_EQ(IdGenerator::Source::INPUT_DISPATCHER,
3803 IdGenerator::getSource(repeatEvent->getId()));
3804 }
3805}
3806
3807TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseUniqueEventId) {
Chris Ye2ad95392020-09-01 13:44:44 -07003808 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08003809
3810 std::unordered_set<int32_t> idSet;
3811 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
3812 InputEvent* repeatEvent = mWindow->consume();
3813 ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
3814 int32_t id = repeatEvent->getId();
3815 EXPECT_EQ(idSet.end(), idSet.find(id));
3816 idSet.insert(id);
3817 }
3818}
3819
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003820/* Test InputDispatcher for MultiDisplay */
3821class InputDispatcherFocusOnTwoDisplaysTest : public InputDispatcherTest {
3822public:
Prabir Pradhan3608aad2019-10-02 17:08:26 -07003823 virtual void SetUp() override {
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003824 InputDispatcherTest::SetUp();
Arthur Hungb92218b2018-08-14 12:00:21 +08003825
Chris Yea209fde2020-07-22 13:54:51 -07003826 application1 = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003827 windowInPrimary =
3828 new FakeWindowHandle(application1, mDispatcher, "D_1", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003829
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003830 // Set focus window for primary display, but focused display would be second one.
3831 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1);
Vishnu Nair47074b82020-08-14 11:54:47 -07003832 windowInPrimary->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003833 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003834 setFocusedWindow(windowInPrimary);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003835 windowInPrimary->consumeFocusEvent(true);
Arthur Hungb92218b2018-08-14 12:00:21 +08003836
Chris Yea209fde2020-07-22 13:54:51 -07003837 application2 = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003838 windowInSecondary =
3839 new FakeWindowHandle(application2, mDispatcher, "D_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003840 // Set focus to second display window.
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003841 // Set focus display to second one.
3842 mDispatcher->setFocusedDisplay(SECOND_DISPLAY_ID);
3843 // Set focus window for second display.
3844 mDispatcher->setFocusedApplication(SECOND_DISPLAY_ID, application2);
Vishnu Nair47074b82020-08-14 11:54:47 -07003845 windowInSecondary->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00003846 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003847 setFocusedWindow(windowInSecondary);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003848 windowInSecondary->consumeFocusEvent(true);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003849 }
3850
Prabir Pradhan3608aad2019-10-02 17:08:26 -07003851 virtual void TearDown() override {
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003852 InputDispatcherTest::TearDown();
3853
Chris Yea209fde2020-07-22 13:54:51 -07003854 application1.reset();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003855 windowInPrimary.clear();
Chris Yea209fde2020-07-22 13:54:51 -07003856 application2.reset();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003857 windowInSecondary.clear();
3858 }
3859
3860protected:
Chris Yea209fde2020-07-22 13:54:51 -07003861 std::shared_ptr<FakeApplicationHandle> application1;
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003862 sp<FakeWindowHandle> windowInPrimary;
Chris Yea209fde2020-07-22 13:54:51 -07003863 std::shared_ptr<FakeApplicationHandle> application2;
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003864 sp<FakeWindowHandle> windowInSecondary;
3865};
3866
3867TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayTouch) {
3868 // Test touch down on primary display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003869 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3870 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3871 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003872 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08003873 windowInSecondary->assertNoEvents();
3874
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003875 // Test touch down on second display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003876 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3877 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
3878 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08003879 windowInPrimary->assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003880 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
Arthur Hungb92218b2018-08-14 12:00:21 +08003881}
3882
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003883TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayFocus) {
Tiger Huang721e26f2018-07-24 22:26:19 +08003884 // Test inject a key down with display id specified.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003885 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3886 injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003887 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003888 windowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
Tiger Huang721e26f2018-07-24 22:26:19 +08003889 windowInSecondary->assertNoEvents();
3890
3891 // Test inject a key down without display id specified.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003892 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003893 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08003894 windowInPrimary->assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003895 windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
Arthur Hungb92218b2018-08-14 12:00:21 +08003896
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003897 // Remove all windows in secondary display.
Arthur Hung72d8dc32020-03-28 00:48:39 +00003898 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
Arthur Hungb92218b2018-08-14 12:00:21 +08003899
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003900 // Old focus should receive a cancel event.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003901 windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_NONE,
3902 AKEY_EVENT_FLAG_CANCELED);
Arthur Hungb92218b2018-08-14 12:00:21 +08003903
3904 // Test inject a key down, should timeout because of no target window.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003905 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDownNoRepeat(mDispatcher))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003906 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Arthur Hungb92218b2018-08-14 12:00:21 +08003907 windowInPrimary->assertNoEvents();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003908 windowInSecondary->consumeFocusEvent(false);
Arthur Hungb92218b2018-08-14 12:00:21 +08003909 windowInSecondary->assertNoEvents();
3910}
3911
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003912// Test per-display input monitors for motion event.
3913TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorMotionEvent_MultiDisplay) {
chaviwd1c23182019-12-20 18:44:56 -08003914 FakeMonitorReceiver monitorInPrimary =
3915 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
3916 FakeMonitorReceiver monitorInSecondary =
3917 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003918
3919 // Test touch down on primary display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003920 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3921 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3922 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003923 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08003924 monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003925 windowInSecondary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003926 monitorInSecondary.assertNoEvents();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003927
3928 // Test touch down on second display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003929 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3930 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
3931 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003932 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003933 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003934 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
chaviwd1c23182019-12-20 18:44:56 -08003935 monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003936
3937 // Test inject a non-pointer motion event.
3938 // If specific a display, it will dispatch to the focused window of particular display,
3939 // or it will dispatch to the focused window of focused display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003940 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3941 injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE))
3942 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003943 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003944 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003945 windowInSecondary->consumeMotionDown(ADISPLAY_ID_NONE);
chaviwd1c23182019-12-20 18:44:56 -08003946 monitorInSecondary.consumeMotionDown(ADISPLAY_ID_NONE);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003947}
3948
3949// Test per-display input monitors for key event.
3950TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorKeyEvent_MultiDisplay) {
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003951 // Input monitor per display.
chaviwd1c23182019-12-20 18:44:56 -08003952 FakeMonitorReceiver monitorInPrimary =
3953 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
3954 FakeMonitorReceiver monitorInSecondary =
3955 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003956
3957 // Test inject a key down.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003958 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
3959 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003960 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003961 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003962 windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
chaviwd1c23182019-12-20 18:44:56 -08003963 monitorInSecondary.consumeKeyDown(ADISPLAY_ID_NONE);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003964}
3965
Vishnu Nair958da932020-08-21 17:12:37 -07003966TEST_F(InputDispatcherFocusOnTwoDisplaysTest, CanFocusWindowOnUnfocusedDisplay) {
3967 sp<FakeWindowHandle> secondWindowInPrimary =
3968 new FakeWindowHandle(application1, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
3969 secondWindowInPrimary->setFocusable(true);
3970 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary, secondWindowInPrimary}}});
3971 setFocusedWindow(secondWindowInPrimary);
3972 windowInPrimary->consumeFocusEvent(false);
3973 secondWindowInPrimary->consumeFocusEvent(true);
3974
3975 // Test inject a key down.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003976 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
3977 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07003978 windowInPrimary->assertNoEvents();
3979 windowInSecondary->assertNoEvents();
3980 secondWindowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3981}
3982
Arthur Hungdfd528e2021-12-08 13:23:04 +00003983TEST_F(InputDispatcherFocusOnTwoDisplaysTest, CancelTouch_MultiDisplay) {
3984 FakeMonitorReceiver monitorInPrimary =
3985 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
3986 FakeMonitorReceiver monitorInSecondary =
3987 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
3988
3989 // Test touch down on primary display.
3990 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3991 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
3992 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3993 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3994 monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3995
3996 // Test touch down on second display.
3997 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3998 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
3999 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4000 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
4001 monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
4002
4003 // Trigger cancel touch.
4004 mDispatcher->cancelCurrentTouch();
4005 windowInPrimary->consumeMotionCancel(ADISPLAY_ID_DEFAULT);
4006 monitorInPrimary.consumeMotionCancel(ADISPLAY_ID_DEFAULT);
4007 windowInSecondary->consumeMotionCancel(SECOND_DISPLAY_ID);
4008 monitorInSecondary.consumeMotionCancel(SECOND_DISPLAY_ID);
4009
4010 // Test inject a move motion event, no window/monitor should receive the event.
4011 ASSERT_EQ(InputEventInjectionResult::FAILED,
4012 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
4013 ADISPLAY_ID_DEFAULT, {110, 200}))
4014 << "Inject motion event should return InputEventInjectionResult::FAILED";
4015 windowInPrimary->assertNoEvents();
4016 monitorInPrimary.assertNoEvents();
4017
4018 ASSERT_EQ(InputEventInjectionResult::FAILED,
4019 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
4020 SECOND_DISPLAY_ID, {110, 200}))
4021 << "Inject motion event should return InputEventInjectionResult::FAILED";
4022 windowInSecondary->assertNoEvents();
4023 monitorInSecondary.assertNoEvents();
4024}
4025
Jackal Guof9696682018-10-05 12:23:23 +08004026class InputFilterTest : public InputDispatcherTest {
4027protected:
Prabir Pradhan81420cc2021-09-06 10:28:50 -07004028 void testNotifyMotion(int32_t displayId, bool expectToBeFiltered,
4029 const ui::Transform& transform = ui::Transform()) {
Jackal Guof9696682018-10-05 12:23:23 +08004030 NotifyMotionArgs motionArgs;
4031
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004032 motionArgs =
4033 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, displayId);
Jackal Guof9696682018-10-05 12:23:23 +08004034 mDispatcher->notifyMotion(&motionArgs);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004035 motionArgs =
4036 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, displayId);
Jackal Guof9696682018-10-05 12:23:23 +08004037 mDispatcher->notifyMotion(&motionArgs);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004038 ASSERT_TRUE(mDispatcher->waitForIdle());
Jackal Guof9696682018-10-05 12:23:23 +08004039 if (expectToBeFiltered) {
Prabir Pradhan81420cc2021-09-06 10:28:50 -07004040 const auto xy = transform.transform(motionArgs.pointerCoords->getXYValue());
4041 mFakePolicy->assertFilterInputEventWasCalled(motionArgs, xy);
Jackal Guof9696682018-10-05 12:23:23 +08004042 } else {
4043 mFakePolicy->assertFilterInputEventWasNotCalled();
4044 }
4045 }
4046
4047 void testNotifyKey(bool expectToBeFiltered) {
4048 NotifyKeyArgs keyArgs;
4049
4050 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
4051 mDispatcher->notifyKey(&keyArgs);
4052 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP);
4053 mDispatcher->notifyKey(&keyArgs);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004054 ASSERT_TRUE(mDispatcher->waitForIdle());
Jackal Guof9696682018-10-05 12:23:23 +08004055
4056 if (expectToBeFiltered) {
Siarhei Vishniakou8935a802019-11-15 16:41:44 -08004057 mFakePolicy->assertFilterInputEventWasCalled(keyArgs);
Jackal Guof9696682018-10-05 12:23:23 +08004058 } else {
4059 mFakePolicy->assertFilterInputEventWasNotCalled();
4060 }
4061 }
4062};
4063
4064// Test InputFilter for MotionEvent
4065TEST_F(InputFilterTest, MotionEvent_InputFilter) {
4066 // Since the InputFilter is disabled by default, check if touch events aren't filtered.
4067 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
4068 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
4069
4070 // Enable InputFilter
4071 mDispatcher->setInputFilterEnabled(true);
4072 // Test touch on both primary and second display, and check if both events are filtered.
4073 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ true);
4074 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ true);
4075
4076 // Disable InputFilter
4077 mDispatcher->setInputFilterEnabled(false);
4078 // Test touch on both primary and second display, and check if both events aren't filtered.
4079 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
4080 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
4081}
4082
4083// Test InputFilter for KeyEvent
4084TEST_F(InputFilterTest, KeyEvent_InputFilter) {
4085 // Since the InputFilter is disabled by default, check if key event aren't filtered.
4086 testNotifyKey(/*expectToBeFiltered*/ false);
4087
4088 // Enable InputFilter
4089 mDispatcher->setInputFilterEnabled(true);
4090 // Send a key event, and check if it is filtered.
4091 testNotifyKey(/*expectToBeFiltered*/ true);
4092
4093 // Disable InputFilter
4094 mDispatcher->setInputFilterEnabled(false);
4095 // Send a key event, and check if it isn't filtered.
4096 testNotifyKey(/*expectToBeFiltered*/ false);
4097}
4098
Prabir Pradhan81420cc2021-09-06 10:28:50 -07004099// Ensure that MotionEvents sent to the InputFilter through InputListener are converted to the
4100// logical display coordinate space.
4101TEST_F(InputFilterTest, MotionEvent_UsesLogicalDisplayCoordinates_notifyMotion) {
4102 ui::Transform firstDisplayTransform;
4103 firstDisplayTransform.set({1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0, 0, 1});
4104 ui::Transform secondDisplayTransform;
4105 secondDisplayTransform.set({-6.6, -5.5, -4.4, -3.3, -2.2, -1.1, 0, 0, 1});
4106
4107 std::vector<gui::DisplayInfo> displayInfos(2);
4108 displayInfos[0].displayId = ADISPLAY_ID_DEFAULT;
4109 displayInfos[0].transform = firstDisplayTransform;
4110 displayInfos[1].displayId = SECOND_DISPLAY_ID;
4111 displayInfos[1].transform = secondDisplayTransform;
4112
4113 mDispatcher->onWindowInfosChanged({}, displayInfos);
4114
4115 // Enable InputFilter
4116 mDispatcher->setInputFilterEnabled(true);
4117
4118 // Ensure the correct transforms are used for the displays.
4119 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ true, firstDisplayTransform);
4120 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ true, secondDisplayTransform);
4121}
4122
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004123class InputFilterInjectionPolicyTest : public InputDispatcherTest {
4124protected:
4125 virtual void SetUp() override {
4126 InputDispatcherTest::SetUp();
4127
4128 /**
4129 * We don't need to enable input filter to test the injected event policy, but we enabled it
4130 * here to make the tests more realistic, since this policy only matters when inputfilter is
4131 * on.
4132 */
4133 mDispatcher->setInputFilterEnabled(true);
4134
4135 std::shared_ptr<InputApplicationHandle> application =
4136 std::make_shared<FakeApplicationHandle>();
4137 mWindow =
4138 new FakeWindowHandle(application, mDispatcher, "Test Window", ADISPLAY_ID_DEFAULT);
4139
4140 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
4141 mWindow->setFocusable(true);
4142 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4143 setFocusedWindow(mWindow);
4144 mWindow->consumeFocusEvent(true);
4145 }
4146
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004147 void testInjectedKey(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId,
4148 int32_t flags) {
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004149 KeyEvent event;
4150
4151 const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
4152 event.initialize(InputEvent::nextId(), injectedDeviceId, AINPUT_SOURCE_KEYBOARD,
4153 ADISPLAY_ID_NONE, INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A,
4154 KEY_A, AMETA_NONE, 0 /*repeatCount*/, eventTime, eventTime);
4155 const int32_t additionalPolicyFlags =
4156 POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_DISABLE_KEY_REPEAT;
4157 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00004158 mDispatcher->injectInputEvent(&event, {} /*targetUid*/,
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004159 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms,
4160 policyFlags | additionalPolicyFlags));
4161
4162 InputEvent* received = mWindow->consume();
4163 ASSERT_NE(nullptr, received);
4164 ASSERT_EQ(resolvedDeviceId, received->getDeviceId());
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004165 ASSERT_EQ(received->getType(), AINPUT_EVENT_TYPE_KEY);
4166 KeyEvent& keyEvent = static_cast<KeyEvent&>(*received);
4167 ASSERT_EQ(flags, keyEvent.getFlags());
4168 }
4169
4170 void testInjectedMotion(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId,
4171 int32_t flags) {
4172 MotionEvent event;
4173 PointerProperties pointerProperties[1];
4174 PointerCoords pointerCoords[1];
4175 pointerProperties[0].clear();
4176 pointerProperties[0].id = 0;
4177 pointerCoords[0].clear();
4178 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 300);
4179 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 400);
4180
4181 ui::Transform identityTransform;
4182 const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
4183 event.initialize(InputEvent::nextId(), injectedDeviceId, AINPUT_SOURCE_TOUCHSCREEN,
4184 DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0,
4185 AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0, MotionClassification::NONE,
4186 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Prabir Pradhanb9b18502021-08-26 12:30:32 -07004187 AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, eventTime,
Evan Rosky09576692021-07-01 12:22:09 -07004188 eventTime,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004189 /*pointerCount*/ 1, pointerProperties, pointerCoords);
4190
4191 const int32_t additionalPolicyFlags = POLICY_FLAG_PASS_TO_USER;
4192 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00004193 mDispatcher->injectInputEvent(&event, {} /*targetUid*/,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004194 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms,
4195 policyFlags | additionalPolicyFlags));
4196
4197 InputEvent* received = mWindow->consume();
4198 ASSERT_NE(nullptr, received);
4199 ASSERT_EQ(resolvedDeviceId, received->getDeviceId());
4200 ASSERT_EQ(received->getType(), AINPUT_EVENT_TYPE_MOTION);
4201 MotionEvent& motionEvent = static_cast<MotionEvent&>(*received);
4202 ASSERT_EQ(flags, motionEvent.getFlags());
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004203 }
4204
4205private:
4206 sp<FakeWindowHandle> mWindow;
4207};
4208
4209TEST_F(InputFilterInjectionPolicyTest, TrustedFilteredEvents_KeepOriginalDeviceId) {
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004210 // Must have POLICY_FLAG_FILTERED here to indicate that the event has gone through the input
4211 // filter. Without it, the event will no different from a regularly injected event, and the
4212 // injected device id will be overwritten.
4213 testInjectedKey(POLICY_FLAG_FILTERED, 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
4214 0 /*flags*/);
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004215}
4216
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004217TEST_F(InputFilterInjectionPolicyTest, KeyEventsInjectedFromAccessibility_HaveAccessibilityFlag) {
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004218 testInjectedKey(POLICY_FLAG_FILTERED | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004219 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
4220 AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT);
4221}
4222
4223TEST_F(InputFilterInjectionPolicyTest,
4224 MotionEventsInjectedFromAccessibility_HaveAccessibilityFlag) {
4225 testInjectedMotion(POLICY_FLAG_FILTERED | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY,
4226 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/,
4227 AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT);
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004228}
4229
4230TEST_F(InputFilterInjectionPolicyTest, RegularInjectedEvents_ReceiveVirtualDeviceId) {
4231 testInjectedKey(0 /*policyFlags*/, 3 /*injectedDeviceId*/,
Siarhei Vishniakouf00a4ec2021-06-16 03:55:32 +00004232 VIRTUAL_KEYBOARD_ID /*resolvedDeviceId*/, 0 /*flags*/);
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00004233}
4234
chaviwfd6d3512019-03-25 13:23:49 -07004235class InputDispatcherOnPointerDownOutsideFocus : public InputDispatcherTest {
Prabir Pradhan3608aad2019-10-02 17:08:26 -07004236 virtual void SetUp() override {
chaviwfd6d3512019-03-25 13:23:49 -07004237 InputDispatcherTest::SetUp();
4238
Chris Yea209fde2020-07-22 13:54:51 -07004239 std::shared_ptr<FakeApplicationHandle> application =
4240 std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004241 mUnfocusedWindow =
4242 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
chaviwfd6d3512019-03-25 13:23:49 -07004243 mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
chaviwfd6d3512019-03-25 13:23:49 -07004244
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004245 mFocusedWindow =
4246 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
4247 mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
chaviwfd6d3512019-03-25 13:23:49 -07004248
4249 // Set focused application.
4250 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07004251 mFocusedWindow->setFocusable(true);
chaviwfd6d3512019-03-25 13:23:49 -07004252
4253 // Expect one focus window exist in display.
Arthur Hung72d8dc32020-03-28 00:48:39 +00004254 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07004255 setFocusedWindow(mFocusedWindow);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01004256 mFocusedWindow->consumeFocusEvent(true);
chaviwfd6d3512019-03-25 13:23:49 -07004257 }
4258
Prabir Pradhan3608aad2019-10-02 17:08:26 -07004259 virtual void TearDown() override {
chaviwfd6d3512019-03-25 13:23:49 -07004260 InputDispatcherTest::TearDown();
4261
4262 mUnfocusedWindow.clear();
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004263 mFocusedWindow.clear();
chaviwfd6d3512019-03-25 13:23:49 -07004264 }
4265
4266protected:
4267 sp<FakeWindowHandle> mUnfocusedWindow;
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004268 sp<FakeWindowHandle> mFocusedWindow;
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004269 static constexpr PointF FOCUSED_WINDOW_TOUCH_POINT = {60, 60};
chaviwfd6d3512019-03-25 13:23:49 -07004270};
4271
4272// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
4273// DOWN on the window that doesn't have focus. Ensure the window that didn't have focus received
4274// the onPointerDownOutsideFocus callback.
4275TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_Success) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004276 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004277 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4278 {20, 20}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004279 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004280 mUnfocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07004281
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004282 ASSERT_TRUE(mDispatcher->waitForIdle());
chaviwfd6d3512019-03-25 13:23:49 -07004283 mFakePolicy->assertOnPointerDownEquals(mUnfocusedWindow->getToken());
4284}
4285
4286// Have two windows, one with focus. Inject MotionEvent with source TRACKBALL and action
4287// DOWN on the window that doesn't have focus. Ensure no window received the
4288// onPointerDownOutsideFocus callback.
4289TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonPointerSource) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004290 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004291 injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT, {20, 20}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004292 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004293 mFocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07004294
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004295 ASSERT_TRUE(mDispatcher->waitForIdle());
4296 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07004297}
4298
4299// Have two windows, one with focus. Inject KeyEvent with action DOWN on the window that doesn't
4300// have focus. Ensure no window received the onPointerDownOutsideFocus callback.
4301TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonMotionFailure) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004302 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4303 injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004304 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004305 mFocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
chaviwfd6d3512019-03-25 13:23:49 -07004306
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004307 ASSERT_TRUE(mDispatcher->waitForIdle());
4308 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07004309}
4310
4311// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
4312// DOWN on the window that already has focus. Ensure no window received the
4313// onPointerDownOutsideFocus callback.
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10004314TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004315 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08004316 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07004317 FOCUSED_WINDOW_TOUCH_POINT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004318 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07004319 mFocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07004320
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08004321 ASSERT_TRUE(mDispatcher->waitForIdle());
4322 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07004323}
4324
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08004325// Have two windows, one with focus. Injecting a trusted DOWN MotionEvent with the flag
4326// NO_FOCUS_CHANGE on the unfocused window should not call the onPointerDownOutsideFocus callback.
4327TEST_F(InputDispatcherOnPointerDownOutsideFocus, NoFocusChangeFlag) {
4328 const MotionEvent event =
4329 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
4330 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
4331 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(20).y(20))
4332 .addFlag(AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE)
4333 .build();
4334 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectMotionEvent(mDispatcher, event))
4335 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
4336 mUnfocusedWindow->consumeAnyMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE);
4337
4338 ASSERT_TRUE(mDispatcher->waitForIdle());
4339 mFakePolicy->assertOnPointerDownWasNotCalled();
4340 // Ensure that the unfocused window did not receive any FOCUS events.
4341 mUnfocusedWindow->assertNoEvents();
4342}
4343
chaviwaf87b3e2019-10-01 16:59:28 -07004344// These tests ensures we can send touch events to a single client when there are multiple input
4345// windows that point to the same client token.
4346class InputDispatcherMultiWindowSameTokenTests : public InputDispatcherTest {
4347 virtual void SetUp() override {
4348 InputDispatcherTest::SetUp();
4349
Chris Yea209fde2020-07-22 13:54:51 -07004350 std::shared_ptr<FakeApplicationHandle> application =
4351 std::make_shared<FakeApplicationHandle>();
chaviwaf87b3e2019-10-01 16:59:28 -07004352 mWindow1 = new FakeWindowHandle(application, mDispatcher, "Fake Window 1",
4353 ADISPLAY_ID_DEFAULT);
chaviwaf87b3e2019-10-01 16:59:28 -07004354 mWindow1->setFrame(Rect(0, 0, 100, 100));
4355
4356 mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2",
4357 ADISPLAY_ID_DEFAULT, mWindow1->getToken());
chaviwaf87b3e2019-10-01 16:59:28 -07004358 mWindow2->setFrame(Rect(100, 100, 200, 200));
4359
Arthur Hung72d8dc32020-03-28 00:48:39 +00004360 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
chaviwaf87b3e2019-10-01 16:59:28 -07004361 }
4362
4363protected:
4364 sp<FakeWindowHandle> mWindow1;
4365 sp<FakeWindowHandle> mWindow2;
4366
4367 // Helper function to convert the point from screen coordinates into the window's space
chaviw3277faf2021-05-19 16:45:23 -05004368 static PointF getPointInWindow(const WindowInfo* windowInfo, const PointF& point) {
chaviw1ff3d1e2020-07-01 15:53:47 -07004369 vec2 vals = windowInfo->transform.transform(point.x, point.y);
4370 return {vals.x, vals.y};
chaviwaf87b3e2019-10-01 16:59:28 -07004371 }
4372
4373 void consumeMotionEvent(const sp<FakeWindowHandle>& window, int32_t expectedAction,
4374 const std::vector<PointF>& points) {
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01004375 const std::string name = window->getName();
chaviwaf87b3e2019-10-01 16:59:28 -07004376 InputEvent* event = window->consume();
4377
4378 ASSERT_NE(nullptr, event) << name.c_str()
4379 << ": consumer should have returned non-NULL event.";
4380
4381 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
4382 << name.c_str() << "expected " << inputEventTypeToString(AINPUT_EVENT_TYPE_MOTION)
4383 << " event, got " << inputEventTypeToString(event->getType()) << " event";
4384
4385 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
Siarhei Vishniakouca205502021-07-16 21:31:58 +00004386 assertMotionAction(expectedAction, motionEvent.getAction());
chaviwaf87b3e2019-10-01 16:59:28 -07004387
4388 for (size_t i = 0; i < points.size(); i++) {
4389 float expectedX = points[i].x;
4390 float expectedY = points[i].y;
4391
4392 EXPECT_EQ(expectedX, motionEvent.getX(i))
4393 << "expected " << expectedX << " for x[" << i << "] coord of " << name.c_str()
4394 << ", got " << motionEvent.getX(i);
4395 EXPECT_EQ(expectedY, motionEvent.getY(i))
4396 << "expected " << expectedY << " for y[" << i << "] coord of " << name.c_str()
4397 << ", got " << motionEvent.getY(i);
4398 }
4399 }
chaviw9eaa22c2020-07-01 16:21:27 -07004400
Siarhei Vishniakouf355bf92021-12-09 10:43:21 -08004401 void touchAndAssertPositions(int32_t action, const std::vector<PointF>& touchedPoints,
chaviw9eaa22c2020-07-01 16:21:27 -07004402 std::vector<PointF> expectedPoints) {
4403 NotifyMotionArgs motionArgs = generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN,
4404 ADISPLAY_ID_DEFAULT, touchedPoints);
4405 mDispatcher->notifyMotion(&motionArgs);
4406
4407 // Always consume from window1 since it's the window that has the InputReceiver
4408 consumeMotionEvent(mWindow1, action, expectedPoints);
4409 }
chaviwaf87b3e2019-10-01 16:59:28 -07004410};
4411
4412TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchSameScale) {
4413 // Touch Window 1
4414 PointF touchedPoint = {10, 10};
4415 PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004416 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004417
4418 // Release touch on Window 1
chaviw9eaa22c2020-07-01 16:21:27 -07004419 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004420
4421 // Touch Window 2
4422 touchedPoint = {150, 150};
4423 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004424 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004425}
4426
chaviw9eaa22c2020-07-01 16:21:27 -07004427TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentTransform) {
4428 // Set scale value for window2
chaviwaf87b3e2019-10-01 16:59:28 -07004429 mWindow2->setWindowScale(0.5f, 0.5f);
4430
4431 // Touch Window 1
4432 PointF touchedPoint = {10, 10};
4433 PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004434 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004435 // Release touch on Window 1
chaviw9eaa22c2020-07-01 16:21:27 -07004436 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004437
4438 // Touch Window 2
4439 touchedPoint = {150, 150};
4440 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07004441 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
4442 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004443
chaviw9eaa22c2020-07-01 16:21:27 -07004444 // Update the transform so rotation is set
4445 mWindow2->setWindowTransform(0, -1, 1, 0);
4446 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
4447 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07004448}
4449
chaviw9eaa22c2020-07-01 16:21:27 -07004450TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchDifferentTransform) {
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004451 mWindow2->setWindowScale(0.5f, 0.5f);
4452
4453 // Touch Window 1
4454 std::vector<PointF> touchedPoints = {PointF{10, 10}};
4455 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07004456 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004457
4458 // Touch Window 2
chaviw9eaa22c2020-07-01 16:21:27 -07004459 touchedPoints.push_back(PointF{150, 150});
4460 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004461 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004462
chaviw9eaa22c2020-07-01 16:21:27 -07004463 // Release Window 2
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004464 touchAndAssertPositions(POINTER_1_UP, touchedPoints, expectedPoints);
chaviw9eaa22c2020-07-01 16:21:27 -07004465 expectedPoints.pop_back();
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004466
chaviw9eaa22c2020-07-01 16:21:27 -07004467 // Update the transform so rotation is set for Window 2
4468 mWindow2->setWindowTransform(0, -1, 1, 0);
4469 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004470 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004471}
4472
chaviw9eaa22c2020-07-01 16:21:27 -07004473TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentTransform) {
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004474 mWindow2->setWindowScale(0.5f, 0.5f);
4475
4476 // Touch Window 1
4477 std::vector<PointF> touchedPoints = {PointF{10, 10}};
4478 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07004479 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004480
4481 // Touch Window 2
chaviw9eaa22c2020-07-01 16:21:27 -07004482 touchedPoints.push_back(PointF{150, 150});
4483 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004484
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004485 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004486
4487 // Move both windows
4488 touchedPoints = {{20, 20}, {175, 175}};
4489 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
4490 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
4491
chaviw9eaa22c2020-07-01 16:21:27 -07004492 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004493
chaviw9eaa22c2020-07-01 16:21:27 -07004494 // Release Window 2
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004495 touchAndAssertPositions(POINTER_1_UP, touchedPoints, expectedPoints);
chaviw9eaa22c2020-07-01 16:21:27 -07004496 expectedPoints.pop_back();
4497
4498 // Touch Window 2
4499 mWindow2->setWindowTransform(0, -1, 1, 0);
4500 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004501 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
chaviw9eaa22c2020-07-01 16:21:27 -07004502
4503 // Move both windows
4504 touchedPoints = {{20, 20}, {175, 175}};
4505 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
4506 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
4507
4508 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004509}
4510
4511TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleWindowsFirstTouchWithScale) {
4512 mWindow1->setWindowScale(0.5f, 0.5f);
4513
4514 // Touch Window 1
4515 std::vector<PointF> touchedPoints = {PointF{10, 10}};
4516 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07004517 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004518
4519 // Touch Window 2
chaviw9eaa22c2020-07-01 16:21:27 -07004520 touchedPoints.push_back(PointF{150, 150});
4521 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004522
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08004523 touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004524
4525 // Move both windows
4526 touchedPoints = {{20, 20}, {175, 175}};
4527 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
4528 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
4529
chaviw9eaa22c2020-07-01 16:21:27 -07004530 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00004531}
4532
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004533class InputDispatcherSingleWindowAnr : public InputDispatcherTest {
4534 virtual void SetUp() override {
4535 InputDispatcherTest::SetUp();
4536
Chris Yea209fde2020-07-22 13:54:51 -07004537 mApplication = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004538 mApplication->setDispatchingTimeout(20ms);
4539 mWindow =
4540 new FakeWindowHandle(mApplication, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
4541 mWindow->setFrame(Rect(0, 0, 30, 30));
Siarhei Vishniakoua7d36fd2020-06-30 19:32:39 -05004542 mWindow->setDispatchingTimeout(30ms);
Vishnu Nair47074b82020-08-14 11:54:47 -07004543 mWindow->setFocusable(true);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004544
4545 // Set focused application.
4546 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
4547
4548 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07004549 setFocusedWindow(mWindow);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004550 mWindow->consumeFocusEvent(true);
4551 }
4552
4553 virtual void TearDown() override {
4554 InputDispatcherTest::TearDown();
4555 mWindow.clear();
4556 }
4557
4558protected:
Chris Yea209fde2020-07-22 13:54:51 -07004559 std::shared_ptr<FakeApplicationHandle> mApplication;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004560 sp<FakeWindowHandle> mWindow;
4561 static constexpr PointF WINDOW_LOCATION = {20, 20};
4562
4563 void tapOnWindow() {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004564 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004565 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4566 WINDOW_LOCATION));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004567 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004568 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4569 WINDOW_LOCATION));
4570 }
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004571
4572 sp<FakeWindowHandle> addSpyWindow() {
4573 sp<FakeWindowHandle> spy =
4574 new FakeWindowHandle(mApplication, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
4575 spy->setTrustedOverlay(true);
4576 spy->setFocusable(false);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08004577 spy->setSpy(true);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004578 spy->setDispatchingTimeout(30ms);
4579 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, mWindow}}});
4580 return spy;
4581 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004582};
4583
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004584// Send a tap and respond, which should not cause an ANR.
4585TEST_F(InputDispatcherSingleWindowAnr, WhenTouchIsConsumed_NoAnr) {
4586 tapOnWindow();
4587 mWindow->consumeMotionDown();
4588 mWindow->consumeMotionUp();
4589 ASSERT_TRUE(mDispatcher->waitForIdle());
4590 mFakePolicy->assertNotifyAnrWasNotCalled();
4591}
4592
4593// Send a regular key and respond, which should not cause an ANR.
4594TEST_F(InputDispatcherSingleWindowAnr, WhenKeyIsConsumed_NoAnr) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004595 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004596 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
4597 ASSERT_TRUE(mDispatcher->waitForIdle());
4598 mFakePolicy->assertNotifyAnrWasNotCalled();
4599}
4600
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05004601TEST_F(InputDispatcherSingleWindowAnr, WhenFocusedApplicationChanges_NoAnr) {
4602 mWindow->setFocusable(false);
4603 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4604 mWindow->consumeFocusEvent(false);
4605
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004606 InputEventInjectionResult result =
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05004607 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004608 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
4609 false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004610 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05004611 // Key will not go to window because we have no focused window.
4612 // The 'no focused window' ANR timer should start instead.
4613
4614 // Now, the focused application goes away.
4615 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, nullptr);
4616 // The key should get dropped and there should be no ANR.
4617
4618 ASSERT_TRUE(mDispatcher->waitForIdle());
4619 mFakePolicy->assertNotifyAnrWasNotCalled();
4620}
4621
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004622// Send an event to the app and have the app not respond right away.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004623// When ANR is raised, policy will tell the dispatcher to cancel the events for that window.
4624// So InputDispatcher will enqueue ACTION_CANCEL event as well.
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004625TEST_F(InputDispatcherSingleWindowAnr, OnPointerDown_BasicAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004626 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004627 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4628 WINDOW_LOCATION));
4629
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004630 std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); // ACTION_DOWN
4631 ASSERT_TRUE(sequenceNum);
4632 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004633 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004634
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004635 mWindow->finishEvent(*sequenceNum);
4636 mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
4637 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004638 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08004639 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004640}
4641
4642// Send a key to the app and have the app not respond right away.
4643TEST_F(InputDispatcherSingleWindowAnr, OnKeyDown_BasicAnr) {
4644 // Inject a key, and don't respond - expect that ANR is called.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004645 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004646 std::optional<uint32_t> sequenceNum = mWindow->receiveEvent();
4647 ASSERT_TRUE(sequenceNum);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004648 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004649 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07004650 ASSERT_TRUE(mDispatcher->waitForIdle());
4651}
4652
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004653// We have a focused application, but no focused window
4654TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) {
Vishnu Nair47074b82020-08-14 11:54:47 -07004655 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004656 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4657 mWindow->consumeFocusEvent(false);
4658
4659 // taps on the window work as normal
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004660 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004661 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4662 WINDOW_LOCATION));
4663 ASSERT_NO_FATAL_FAILURE(mWindow->consumeMotionDown());
4664 mDispatcher->waitForIdle();
4665 mFakePolicy->assertNotifyAnrWasNotCalled();
4666
4667 // Once a focused event arrives, we get an ANR for this application
4668 // We specify the injection timeout to be smaller than the application timeout, to ensure that
4669 // injection times out (instead of failing).
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004670 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004671 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004672 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004673 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004674 const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004675 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004676 ASSERT_TRUE(mDispatcher->waitForIdle());
4677}
4678
Siarhei Vishniakou289e9242022-02-15 14:50:16 -08004679/**
4680 * Make sure the stale key is dropped before causing an ANR. So even if there's no focused window,
4681 * there will not be an ANR.
4682 */
4683TEST_F(InputDispatcherSingleWindowAnr, StaleKeyEventDoesNotAnr) {
4684 mWindow->setFocusable(false);
4685 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4686 mWindow->consumeFocusEvent(false);
4687
4688 KeyEvent event;
4689 const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC) -
4690 std::chrono::nanoseconds(STALE_EVENT_TIMEOUT).count();
4691
4692 // Define a valid key down event that is stale (too old).
4693 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
4694 INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, /* flags */ 0, AKEYCODE_A, KEY_A,
4695 AMETA_NONE, 1 /*repeatCount*/, eventTime, eventTime);
4696
4697 const int32_t policyFlags = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
4698
4699 InputEventInjectionResult result =
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00004700 mDispatcher->injectInputEvent(&event, {} /* targetUid */,
Siarhei Vishniakou289e9242022-02-15 14:50:16 -08004701 InputEventInjectionSync::WAIT_FOR_RESULT,
4702 INJECT_EVENT_TIMEOUT, policyFlags);
4703 ASSERT_EQ(InputEventInjectionResult::FAILED, result)
4704 << "Injection should fail because the event is stale";
4705
4706 ASSERT_TRUE(mDispatcher->waitForIdle());
4707 mFakePolicy->assertNotifyAnrWasNotCalled();
4708 mWindow->assertNoEvents();
4709}
4710
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004711// We have a focused application, but no focused window
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004712// Make sure that we don't notify policy twice about the same ANR.
4713TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DoesNotSendDuplicateAnr) {
Vishnu Nair47074b82020-08-14 11:54:47 -07004714 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004715 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4716 mWindow->consumeFocusEvent(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004717
4718 // Once a focused event arrives, we get an ANR for this application
4719 // We specify the injection timeout to be smaller than the application timeout, to ensure that
4720 // injection times out (instead of failing).
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004721 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004722 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004723 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004724 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004725 const std::chrono::duration appTimeout =
4726 mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004727 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(appTimeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004728
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004729 std::this_thread::sleep_for(appTimeout);
4730 // ANR should not be raised again. It is up to policy to do that if it desires.
4731 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004732
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004733 // If we now get a focused window, the ANR should stop, but the policy handles that via
4734 // 'notifyFocusChanged' callback. This is implemented in the policy so we can't test it here.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004735 ASSERT_TRUE(mDispatcher->waitForIdle());
4736}
4737
4738// We have a focused application, but no focused window
4739TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DropsFocusedEvents) {
Vishnu Nair47074b82020-08-14 11:54:47 -07004740 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004741 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4742 mWindow->consumeFocusEvent(false);
4743
4744 // Once a focused event arrives, we get an ANR for this application
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004745 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004746 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004747 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
4748 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004749
4750 const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004751 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004752
4753 // Future focused events get dropped right away
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004754 ASSERT_EQ(InputEventInjectionResult::FAILED, injectKeyDown(mDispatcher));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004755 ASSERT_TRUE(mDispatcher->waitForIdle());
4756 mWindow->assertNoEvents();
4757}
4758
4759/**
4760 * Ensure that the implementation is valid. Since we are using multiset to keep track of the
4761 * ANR timeouts, we are allowing entries with identical timestamps in the same connection.
4762 * If we process 1 of the events, but ANR on the second event with the same timestamp,
4763 * the ANR mechanism should still work.
4764 *
4765 * In this test, we are injecting DOWN and UP events with the same timestamps, and acknowledging the
4766 * DOWN event, while not responding on the second one.
4767 */
4768TEST_F(InputDispatcherSingleWindowAnr, Anr_HandlesEventsWithIdenticalTimestamps) {
4769 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
4770 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4771 ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
4772 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
4773 AMOTION_EVENT_INVALID_CURSOR_POSITION},
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004774 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004775
4776 // Now send ACTION_UP, with identical timestamp
4777 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
4778 ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
4779 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
4780 AMOTION_EVENT_INVALID_CURSOR_POSITION},
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004781 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004782
4783 // We have now sent down and up. Let's consume first event and then ANR on the second.
4784 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4785 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004786 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004787}
4788
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004789// A spy window can receive an ANR
4790TEST_F(InputDispatcherSingleWindowAnr, SpyWindowAnr) {
4791 sp<FakeWindowHandle> spy = addSpyWindow();
4792
4793 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4794 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4795 WINDOW_LOCATION));
4796 mWindow->consumeMotionDown();
4797
4798 std::optional<uint32_t> sequenceNum = spy->receiveEvent(); // ACTION_DOWN
4799 ASSERT_TRUE(sequenceNum);
4800 const std::chrono::duration timeout = spy->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004801 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, spy);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004802
4803 spy->finishEvent(*sequenceNum);
4804 spy->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT,
4805 0 /*flags*/);
4806 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08004807 mFakePolicy->assertNotifyWindowResponsiveWasCalled(spy->getToken(), mWindow->getPid());
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004808}
4809
4810// If an app is not responding to a key event, spy windows should continue to receive
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004811// new motion events
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004812TEST_F(InputDispatcherSingleWindowAnr, SpyWindowReceivesEventsDuringAppAnrOnKey) {
4813 sp<FakeWindowHandle> spy = addSpyWindow();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004814
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004815 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4816 injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004817 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004818 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher, ADISPLAY_ID_DEFAULT));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004819
4820 // Stuck on the ACTION_UP
4821 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004822 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004823
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004824 // New tap will go to the spy window, but not to the window
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004825 tapOnWindow();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004826 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4827 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004828
4829 mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT); // still the previous motion
4830 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004831 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004832 mWindow->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004833 spy->assertNoEvents();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004834}
4835
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004836// If an app is not responding to a motion event, spy windows should continue to receive
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004837// new motion events
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004838TEST_F(InputDispatcherSingleWindowAnr, SpyWindowReceivesEventsDuringAppAnrOnMotion) {
4839 sp<FakeWindowHandle> spy = addSpyWindow();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004840
4841 tapOnWindow();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004842 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4843 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004844
4845 mWindow->consumeMotionDown();
4846 // Stuck on the ACTION_UP
4847 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004848 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004849
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004850 // New tap will go to the spy window, but not to the window
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004851 tapOnWindow();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004852 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4853 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004854
4855 mWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); // still the previous motion
4856 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004857 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004858 mWindow->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004859 spy->assertNoEvents();
4860}
4861
4862TEST_F(InputDispatcherSingleWindowAnr, UnresponsiveMonitorAnr) {
4863 mDispatcher->setMonitorDispatchingTimeoutForTest(30ms);
4864
4865 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
4866
4867 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
4868 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4869 WINDOW_LOCATION));
4870
4871 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
4872 const std::optional<uint32_t> consumeSeq = monitor.receiveEvent();
4873 ASSERT_TRUE(consumeSeq);
4874
Prabir Pradhanedd96402022-02-15 01:46:16 -08004875 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(30ms, monitor.getToken(), MONITOR_PID);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08004876
4877 monitor.finishEvent(*consumeSeq);
4878 monitor.consumeMotionCancel(ADISPLAY_ID_DEFAULT);
4879
4880 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08004881 mFakePolicy->assertNotifyWindowResponsiveWasCalled(monitor.getToken(), MONITOR_PID);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004882}
4883
4884// If a window is unresponsive, then you get anr. if the window later catches up and starts to
4885// process events, you don't get an anr. When the window later becomes unresponsive again, you
4886// get an ANR again.
4887// 1. tap -> block on ACTION_UP -> receive ANR
4888// 2. consume all pending events (= queue becomes healthy again)
4889// 3. tap again -> block on ACTION_UP again -> receive ANR second time
4890TEST_F(InputDispatcherSingleWindowAnr, SameWindow_CanReceiveAnrTwice) {
4891 tapOnWindow();
4892
4893 mWindow->consumeMotionDown();
4894 // Block on ACTION_UP
4895 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004896 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004897 mWindow->consumeMotionUp(); // Now the connection should be healthy again
4898 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004899 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004900 mWindow->assertNoEvents();
4901
4902 tapOnWindow();
4903 mWindow->consumeMotionDown();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004904 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004905 mWindow->consumeMotionUp();
4906
4907 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004908 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004909 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004910 mWindow->assertNoEvents();
4911}
4912
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004913// If a connection remains unresponsive for a while, make sure policy is only notified once about
4914// it.
4915TEST_F(InputDispatcherSingleWindowAnr, Policy_DoesNotGetDuplicateAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004916 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004917 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4918 WINDOW_LOCATION));
4919
4920 const std::chrono::duration windowTimeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08004921 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(windowTimeout, mWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004922 std::this_thread::sleep_for(windowTimeout);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004923 // 'notifyConnectionUnresponsive' should only be called once per connection
4924 mFakePolicy->assertNotifyAnrWasNotCalled();
4925 // When the ANR happened, dispatcher should abort the current event stream via ACTION_CANCEL
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004926 mWindow->consumeMotionDown();
4927 mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
4928 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
4929 mWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004930 mDispatcher->waitForIdle();
Prabir Pradhanedd96402022-02-15 01:46:16 -08004931 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken(), mWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004932 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004933}
4934
4935/**
4936 * If a window is processing a motion event, and then a key event comes in, the key event should
4937 * not to to the focused window until the motion is processed.
4938 *
4939 * Warning!!!
4940 * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
4941 * and the injection timeout that we specify when injecting the key.
4942 * We must have the injection timeout (10ms) be smaller than
4943 * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
4944 *
4945 * If that value changes, this test should also change.
4946 */
4947TEST_F(InputDispatcherSingleWindowAnr, Key_StaysPendingWhileMotionIsProcessed) {
4948 mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
4949 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4950
4951 tapOnWindow();
4952 std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
4953 ASSERT_TRUE(downSequenceNum);
4954 std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
4955 ASSERT_TRUE(upSequenceNum);
4956 // Don't finish the events yet, and send a key
4957 // Injection will "succeed" because we will eventually give up and send the key to the focused
4958 // window even if motions are still being processed. But because the injection timeout is short,
4959 // we will receive INJECTION_TIMED_OUT as the result.
4960
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004961 InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004962 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004963 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
4964 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004965 // Key will not be sent to the window, yet, because the window is still processing events
4966 // and the key remains pending, waiting for the touch events to be processed
4967 std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
4968 ASSERT_FALSE(keySequenceNum);
4969
4970 std::this_thread::sleep_for(500ms);
4971 // if we wait long enough though, dispatcher will give up, and still send the key
4972 // to the focused window, even though we have not yet finished the motion event
4973 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
4974 mWindow->finishEvent(*downSequenceNum);
4975 mWindow->finishEvent(*upSequenceNum);
4976}
4977
4978/**
4979 * If a window is processing a motion event, and then a key event comes in, the key event should
4980 * not go to the focused window until the motion is processed.
4981 * If then a new motion comes in, then the pending key event should be going to the currently
4982 * focused window right away.
4983 */
4984TEST_F(InputDispatcherSingleWindowAnr,
4985 PendingKey_IsDroppedWhileMotionIsProcessedAndNewTouchComesIn) {
4986 mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
4987 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
4988
4989 tapOnWindow();
4990 std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
4991 ASSERT_TRUE(downSequenceNum);
4992 std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
4993 ASSERT_TRUE(upSequenceNum);
4994 // Don't finish the events yet, and send a key
4995 // Injection is async, so it will succeed
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004996 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004997 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004998 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004999 // At this point, key is still pending, and should not be sent to the application yet.
5000 std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
5001 ASSERT_FALSE(keySequenceNum);
5002
5003 // Now tap down again. It should cause the pending key to go to the focused window right away.
5004 tapOnWindow();
5005 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT); // it doesn't matter that we haven't ack'd
5006 // the other events yet. We can finish events in any order.
5007 mWindow->finishEvent(*downSequenceNum); // first tap's ACTION_DOWN
5008 mWindow->finishEvent(*upSequenceNum); // first tap's ACTION_UP
5009 mWindow->consumeMotionDown();
5010 mWindow->consumeMotionUp();
5011 mWindow->assertNoEvents();
5012}
5013
5014class InputDispatcherMultiWindowAnr : public InputDispatcherTest {
5015 virtual void SetUp() override {
5016 InputDispatcherTest::SetUp();
5017
Chris Yea209fde2020-07-22 13:54:51 -07005018 mApplication = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005019 mApplication->setDispatchingTimeout(10ms);
5020 mUnfocusedWindow =
5021 new FakeWindowHandle(mApplication, mDispatcher, "Unfocused", ADISPLAY_ID_DEFAULT);
5022 mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005023 // Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08005024 mUnfocusedWindow->setWatchOutsideTouch(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005025
5026 mFocusedWindow =
5027 new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoua7d36fd2020-06-30 19:32:39 -05005028 mFocusedWindow->setDispatchingTimeout(30ms);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005029 mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005030
5031 // Set focused application.
5032 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
Vishnu Nair47074b82020-08-14 11:54:47 -07005033 mFocusedWindow->setFocusable(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005034
5035 // Expect one focus window exist in display.
5036 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07005037 setFocusedWindow(mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005038 mFocusedWindow->consumeFocusEvent(true);
5039 }
5040
5041 virtual void TearDown() override {
5042 InputDispatcherTest::TearDown();
5043
5044 mUnfocusedWindow.clear();
5045 mFocusedWindow.clear();
5046 }
5047
5048protected:
Chris Yea209fde2020-07-22 13:54:51 -07005049 std::shared_ptr<FakeApplicationHandle> mApplication;
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005050 sp<FakeWindowHandle> mUnfocusedWindow;
5051 sp<FakeWindowHandle> mFocusedWindow;
5052 static constexpr PointF UNFOCUSED_WINDOW_LOCATION = {20, 20};
5053 static constexpr PointF FOCUSED_WINDOW_LOCATION = {75, 75};
5054 static constexpr PointF LOCATION_OUTSIDE_ALL_WINDOWS = {40, 40};
5055
5056 void tapOnFocusedWindow() { tap(FOCUSED_WINDOW_LOCATION); }
5057
5058 void tapOnUnfocusedWindow() { tap(UNFOCUSED_WINDOW_LOCATION); }
5059
5060private:
5061 void tap(const PointF& location) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005062 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005063 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5064 location));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005065 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005066 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5067 location));
5068 }
5069};
5070
5071// If we have 2 windows that are both unresponsive, the one with the shortest timeout
5072// should be ANR'd first.
5073TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsive) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005074 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005075 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5076 FOCUSED_WINDOW_LOCATION))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005077 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005078 mFocusedWindow->consumeMotionDown();
5079 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
5080 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
5081 // We consumed all events, so no ANR
5082 ASSERT_TRUE(mDispatcher->waitForIdle());
5083 mFakePolicy->assertNotifyAnrWasNotCalled();
5084
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005085 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005086 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5087 FOCUSED_WINDOW_LOCATION));
5088 std::optional<uint32_t> unfocusedSequenceNum = mUnfocusedWindow->receiveEvent();
5089 ASSERT_TRUE(unfocusedSequenceNum);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005090
5091 const std::chrono::duration timeout =
5092 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08005093 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005094 // Because we injected two DOWN events in a row, CANCEL is enqueued for the first event
5095 // sequence to make it consistent
5096 mFocusedWindow->consumeMotionCancel();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005097 mUnfocusedWindow->finishEvent(*unfocusedSequenceNum);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005098 mFocusedWindow->consumeMotionDown();
5099 // This cancel is generated because the connection was unresponsive
5100 mFocusedWindow->consumeMotionCancel();
5101 mFocusedWindow->assertNoEvents();
5102 mUnfocusedWindow->assertNoEvents();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005103 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08005104 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken(),
5105 mFocusedWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005106 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005107}
5108
5109// If we have 2 windows with identical timeouts that are both unresponsive,
5110// it doesn't matter which order they should have ANR.
5111// But we should receive ANR for both.
5112TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsiveWithSameTimeout) {
5113 // Set the timeout for unfocused window to match the focused window
5114 mUnfocusedWindow->setDispatchingTimeout(10ms);
5115 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
5116
5117 tapOnFocusedWindow();
5118 // we should have ACTION_DOWN/ACTION_UP on focused window and ACTION_OUTSIDE on unfocused window
Prabir Pradhanedd96402022-02-15 01:46:16 -08005119 sp<IBinder> anrConnectionToken1, anrConnectionToken2;
5120 ASSERT_NO_FATAL_FAILURE(anrConnectionToken1 = mFakePolicy->getUnresponsiveWindowToken(10ms));
5121 ASSERT_NO_FATAL_FAILURE(anrConnectionToken2 = mFakePolicy->getUnresponsiveWindowToken(0ms));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005122
5123 // We don't know which window will ANR first. But both of them should happen eventually.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005124 ASSERT_TRUE(mFocusedWindow->getToken() == anrConnectionToken1 ||
5125 mFocusedWindow->getToken() == anrConnectionToken2);
5126 ASSERT_TRUE(mUnfocusedWindow->getToken() == anrConnectionToken1 ||
5127 mUnfocusedWindow->getToken() == anrConnectionToken2);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005128
5129 ASSERT_TRUE(mDispatcher->waitForIdle());
5130 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005131
5132 mFocusedWindow->consumeMotionDown();
5133 mFocusedWindow->consumeMotionUp();
5134 mUnfocusedWindow->consumeMotionOutside();
5135
Prabir Pradhanedd96402022-02-15 01:46:16 -08005136 sp<IBinder> responsiveToken1, responsiveToken2;
5137 ASSERT_NO_FATAL_FAILURE(responsiveToken1 = mFakePolicy->getResponsiveWindowToken());
5138 ASSERT_NO_FATAL_FAILURE(responsiveToken2 = mFakePolicy->getResponsiveWindowToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005139
5140 // Both applications should be marked as responsive, in any order
5141 ASSERT_TRUE(mFocusedWindow->getToken() == responsiveToken1 ||
5142 mFocusedWindow->getToken() == responsiveToken2);
5143 ASSERT_TRUE(mUnfocusedWindow->getToken() == responsiveToken1 ||
5144 mUnfocusedWindow->getToken() == responsiveToken2);
5145 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005146}
5147
5148// If a window is already not responding, the second tap on the same window should be ignored.
5149// We should also log an error to account for the dropped event (not tested here).
5150// At the same time, FLAG_WATCH_OUTSIDE_TOUCH targets should not receive any events.
5151TEST_F(InputDispatcherMultiWindowAnr, DuringAnr_SecondTapIsIgnored) {
5152 tapOnFocusedWindow();
5153 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
5154 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
5155 // Receive the events, but don't respond
5156 std::optional<uint32_t> downEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_DOWN
5157 ASSERT_TRUE(downEventSequenceNum);
5158 std::optional<uint32_t> upEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_UP
5159 ASSERT_TRUE(upEventSequenceNum);
5160 const std::chrono::duration timeout =
5161 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08005162 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005163
5164 // Tap once again
5165 // We cannot use "tapOnFocusedWindow" because it asserts the injection result to be success
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005166 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005167 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5168 FOCUSED_WINDOW_LOCATION));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005169 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005170 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5171 FOCUSED_WINDOW_LOCATION));
5172 // Unfocused window does not receive ACTION_OUTSIDE because the tapped window is not a
5173 // valid touch target
5174 mUnfocusedWindow->assertNoEvents();
5175
5176 // Consume the first tap
5177 mFocusedWindow->finishEvent(*downEventSequenceNum);
5178 mFocusedWindow->finishEvent(*upEventSequenceNum);
5179 ASSERT_TRUE(mDispatcher->waitForIdle());
5180 // The second tap did not go to the focused window
5181 mFocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005182 // Since all events are finished, connection should be deemed healthy again
Prabir Pradhanedd96402022-02-15 01:46:16 -08005183 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken(),
5184 mFocusedWindow->getPid());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005185 mFakePolicy->assertNotifyAnrWasNotCalled();
5186}
5187
5188// If you tap outside of all windows, there will not be ANR
5189TEST_F(InputDispatcherMultiWindowAnr, TapOutsideAllWindows_DoesNotAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005190 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005191 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5192 LOCATION_OUTSIDE_ALL_WINDOWS));
5193 ASSERT_TRUE(mDispatcher->waitForIdle());
5194 mFakePolicy->assertNotifyAnrWasNotCalled();
5195}
5196
5197// Since the focused window is paused, tapping on it should not produce any events
5198TEST_F(InputDispatcherMultiWindowAnr, Window_CanBePaused) {
5199 mFocusedWindow->setPaused(true);
5200 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
5201
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005202 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005203 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5204 FOCUSED_WINDOW_LOCATION));
5205
5206 std::this_thread::sleep_for(mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT));
5207 ASSERT_TRUE(mDispatcher->waitForIdle());
5208 // Should not ANR because the window is paused, and touches shouldn't go to it
5209 mFakePolicy->assertNotifyAnrWasNotCalled();
5210
5211 mFocusedWindow->assertNoEvents();
5212 mUnfocusedWindow->assertNoEvents();
5213}
5214
5215/**
5216 * If a window is processing a motion event, and then a key event comes in, the key event should
5217 * not to to the focused window until the motion is processed.
5218 * If a different window becomes focused at this time, the key should go to that window instead.
5219 *
5220 * Warning!!!
5221 * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
5222 * and the injection timeout that we specify when injecting the key.
5223 * We must have the injection timeout (10ms) be smaller than
5224 * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
5225 *
5226 * If that value changes, this test should also change.
5227 */
5228TEST_F(InputDispatcherMultiWindowAnr, PendingKey_GoesToNewlyFocusedWindow) {
5229 // Set a long ANR timeout to prevent it from triggering
5230 mFocusedWindow->setDispatchingTimeout(2s);
5231 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
5232
5233 tapOnUnfocusedWindow();
5234 std::optional<uint32_t> downSequenceNum = mUnfocusedWindow->receiveEvent();
5235 ASSERT_TRUE(downSequenceNum);
5236 std::optional<uint32_t> upSequenceNum = mUnfocusedWindow->receiveEvent();
5237 ASSERT_TRUE(upSequenceNum);
5238 // Don't finish the events yet, and send a key
5239 // Injection will succeed because we will eventually give up and send the key to the focused
5240 // window even if motions are still being processed.
5241
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005242 InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005243 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005244 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/);
5245 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005246 // Key will not be sent to the window, yet, because the window is still processing events
5247 // and the key remains pending, waiting for the touch events to be processed
5248 std::optional<uint32_t> keySequenceNum = mFocusedWindow->receiveEvent();
5249 ASSERT_FALSE(keySequenceNum);
5250
5251 // Switch the focus to the "unfocused" window that we tapped. Expect the key to go there
Vishnu Nair47074b82020-08-14 11:54:47 -07005252 mFocusedWindow->setFocusable(false);
5253 mUnfocusedWindow->setFocusable(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005254 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07005255 setFocusedWindow(mUnfocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005256
5257 // Focus events should precede the key events
5258 mUnfocusedWindow->consumeFocusEvent(true);
5259 mFocusedWindow->consumeFocusEvent(false);
5260
5261 // Finish the tap events, which should unblock dispatcher
5262 mUnfocusedWindow->finishEvent(*downSequenceNum);
5263 mUnfocusedWindow->finishEvent(*upSequenceNum);
5264
5265 // Now that all queues are cleared and no backlog in the connections, the key event
5266 // can finally go to the newly focused "mUnfocusedWindow".
5267 mUnfocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
5268 mFocusedWindow->assertNoEvents();
5269 mUnfocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005270 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005271}
5272
5273// When the touch stream is split across 2 windows, and one of them does not respond,
5274// then ANR should be raised and the touch should be canceled for the unresponsive window.
5275// The other window should not be affected by that.
5276TEST_F(InputDispatcherMultiWindowAnr, SplitTouch_SingleWindowAnr) {
5277 // Touch Window 1
5278 NotifyMotionArgs motionArgs =
5279 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5280 ADISPLAY_ID_DEFAULT, {FOCUSED_WINDOW_LOCATION});
5281 mDispatcher->notifyMotion(&motionArgs);
5282 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
5283 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
5284
5285 // Touch Window 2
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08005286 motionArgs = generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5287 {FOCUSED_WINDOW_LOCATION, UNFOCUSED_WINDOW_LOCATION});
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005288 mDispatcher->notifyMotion(&motionArgs);
5289
5290 const std::chrono::duration timeout =
5291 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Prabir Pradhanedd96402022-02-15 01:46:16 -08005292 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005293
5294 mUnfocusedWindow->consumeMotionDown();
5295 mFocusedWindow->consumeMotionDown();
5296 // Focused window may or may not receive ACTION_MOVE
5297 // But it should definitely receive ACTION_CANCEL due to the ANR
5298 InputEvent* event;
5299 std::optional<int32_t> moveOrCancelSequenceNum = mFocusedWindow->receiveEvent(&event);
5300 ASSERT_TRUE(moveOrCancelSequenceNum);
5301 mFocusedWindow->finishEvent(*moveOrCancelSequenceNum);
5302 ASSERT_NE(nullptr, event);
5303 ASSERT_EQ(event->getType(), AINPUT_EVENT_TYPE_MOTION);
5304 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
5305 if (motionEvent.getAction() == AMOTION_EVENT_ACTION_MOVE) {
5306 mFocusedWindow->consumeMotionCancel();
5307 } else {
5308 ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionEvent.getAction());
5309 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005310 ASSERT_TRUE(mDispatcher->waitForIdle());
Prabir Pradhanedd96402022-02-15 01:46:16 -08005311 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken(),
5312 mFocusedWindow->getPid());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005313
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005314 mUnfocusedWindow->assertNoEvents();
5315 mFocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05005316 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07005317}
5318
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05005319/**
5320 * If we have no focused window, and a key comes in, we start the ANR timer.
5321 * The focused application should add a focused window before the timer runs out to prevent ANR.
5322 *
5323 * If the user touches another application during this time, the key should be dropped.
5324 * Next, if a new focused window comes in, without toggling the focused application,
5325 * then no ANR should occur.
5326 *
5327 * Normally, we would expect the new focused window to be accompanied by 'setFocusedApplication',
5328 * but in some cases the policy may not update the focused application.
5329 */
5330TEST_F(InputDispatcherMultiWindowAnr, FocusedWindowWithoutSetFocusedApplication_NoAnr) {
5331 std::shared_ptr<FakeApplicationHandle> focusedApplication =
5332 std::make_shared<FakeApplicationHandle>();
5333 focusedApplication->setDispatchingTimeout(60ms);
5334 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, focusedApplication);
5335 // The application that owns 'mFocusedWindow' and 'mUnfocusedWindow' is not focused.
5336 mFocusedWindow->setFocusable(false);
5337
5338 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
5339 mFocusedWindow->consumeFocusEvent(false);
5340
5341 // Send a key. The ANR timer should start because there is no focused window.
5342 // 'focusedApplication' will get blamed if this timer completes.
5343 // Key will not be sent anywhere because we have no focused window. It will remain pending.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005344 InputEventInjectionResult result =
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05005345 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08005346 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
5347 false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005348 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05005349
5350 // Wait until dispatcher starts the "no focused window" timer. If we don't wait here,
5351 // then the injected touches won't cause the focused event to get dropped.
5352 // The dispatcher only checks for whether the queue should be pruned upon queueing.
5353 // If we inject the touch right away and the ANR timer hasn't started, the touch event would
5354 // simply be added to the queue without 'shouldPruneInboundQueueLocked' returning 'true'.
5355 // For this test, it means that the key would get delivered to the window once it becomes
5356 // focused.
5357 std::this_thread::sleep_for(10ms);
5358
5359 // Touch unfocused window. This should force the pending key to get dropped.
5360 NotifyMotionArgs motionArgs =
5361 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5362 ADISPLAY_ID_DEFAULT, {UNFOCUSED_WINDOW_LOCATION});
5363 mDispatcher->notifyMotion(&motionArgs);
5364
5365 // We do not consume the motion right away, because that would require dispatcher to first
5366 // process (== drop) the key event, and by that time, ANR will be raised.
5367 // Set the focused window first.
5368 mFocusedWindow->setFocusable(true);
5369 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
5370 setFocusedWindow(mFocusedWindow);
5371 mFocusedWindow->consumeFocusEvent(true);
5372 // We do not call "setFocusedApplication" here, even though the newly focused window belongs
5373 // to another application. This could be a bug / behaviour in the policy.
5374
5375 mUnfocusedWindow->consumeMotionDown();
5376
5377 ASSERT_TRUE(mDispatcher->waitForIdle());
5378 // Should not ANR because we actually have a focused window. It was just added too slowly.
5379 ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertNotifyAnrWasNotCalled());
5380}
5381
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05005382// These tests ensure we cannot send touch events to a window that's positioned behind a window
5383// that has feature NO_INPUT_CHANNEL.
5384// Layout:
5385// Top (closest to user)
5386// mNoInputWindow (above all windows)
5387// mBottomWindow
5388// Bottom (furthest from user)
5389class InputDispatcherMultiWindowOcclusionTests : public InputDispatcherTest {
5390 virtual void SetUp() override {
5391 InputDispatcherTest::SetUp();
5392
5393 mApplication = std::make_shared<FakeApplicationHandle>();
5394 mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
5395 "Window without input channel", ADISPLAY_ID_DEFAULT,
5396 std::make_optional<sp<IBinder>>(nullptr) /*token*/);
5397
Prabir Pradhan51e7db02022-02-07 06:02:57 -08005398 mNoInputWindow->setNoInputChannel(true);
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05005399 mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
5400 // It's perfectly valid for this window to not have an associated input channel
5401
5402 mBottomWindow = new FakeWindowHandle(mApplication, mDispatcher, "Bottom window",
5403 ADISPLAY_ID_DEFAULT);
5404 mBottomWindow->setFrame(Rect(0, 0, 100, 100));
5405
5406 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
5407 }
5408
5409protected:
5410 std::shared_ptr<FakeApplicationHandle> mApplication;
5411 sp<FakeWindowHandle> mNoInputWindow;
5412 sp<FakeWindowHandle> mBottomWindow;
5413};
5414
5415TEST_F(InputDispatcherMultiWindowOcclusionTests, NoInputChannelFeature_DropsTouches) {
5416 PointF touchedPoint = {10, 10};
5417
5418 NotifyMotionArgs motionArgs =
5419 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5420 ADISPLAY_ID_DEFAULT, {touchedPoint});
5421 mDispatcher->notifyMotion(&motionArgs);
5422
5423 mNoInputWindow->assertNoEvents();
5424 // Even though the window 'mNoInputWindow' positioned above 'mBottomWindow' does not have
5425 // an input channel, it is not marked as FLAG_NOT_TOUCHABLE,
5426 // and therefore should prevent mBottomWindow from receiving touches
5427 mBottomWindow->assertNoEvents();
5428}
5429
5430/**
5431 * If a window has feature NO_INPUT_CHANNEL, and somehow (by mistake) still has an input channel,
5432 * ensure that this window does not receive any touches, and blocks touches to windows underneath.
5433 */
5434TEST_F(InputDispatcherMultiWindowOcclusionTests,
5435 NoInputChannelFeature_DropsTouchesWithValidChannel) {
5436 mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
5437 "Window with input channel and NO_INPUT_CHANNEL",
5438 ADISPLAY_ID_DEFAULT);
5439
Prabir Pradhan51e7db02022-02-07 06:02:57 -08005440 mNoInputWindow->setNoInputChannel(true);
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05005441 mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
5442 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
5443
5444 PointF touchedPoint = {10, 10};
5445
5446 NotifyMotionArgs motionArgs =
5447 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5448 ADISPLAY_ID_DEFAULT, {touchedPoint});
5449 mDispatcher->notifyMotion(&motionArgs);
5450
5451 mNoInputWindow->assertNoEvents();
5452 mBottomWindow->assertNoEvents();
5453}
5454
Vishnu Nair958da932020-08-21 17:12:37 -07005455class InputDispatcherMirrorWindowFocusTests : public InputDispatcherTest {
5456protected:
5457 std::shared_ptr<FakeApplicationHandle> mApp;
5458 sp<FakeWindowHandle> mWindow;
5459 sp<FakeWindowHandle> mMirror;
5460
5461 virtual void SetUp() override {
5462 InputDispatcherTest::SetUp();
5463 mApp = std::make_shared<FakeApplicationHandle>();
5464 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
5465 mMirror = new FakeWindowHandle(mApp, mDispatcher, "TestWindowMirror", ADISPLAY_ID_DEFAULT,
5466 mWindow->getToken());
5467 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
5468 mWindow->setFocusable(true);
5469 mMirror->setFocusable(true);
5470 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5471 }
5472};
5473
5474TEST_F(InputDispatcherMirrorWindowFocusTests, CanGetFocus) {
5475 // Request focus on a mirrored window
5476 setFocusedWindow(mMirror);
5477
5478 // window gets focused
5479 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005480 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5481 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005482 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
5483}
5484
5485// A focused & mirrored window remains focused only if the window and its mirror are both
5486// focusable.
5487TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAllWindowsFocusable) {
5488 setFocusedWindow(mMirror);
5489
5490 // window gets focused
5491 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005492 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5493 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005494 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005495 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5496 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005497 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5498
5499 mMirror->setFocusable(false);
5500 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5501
5502 // window loses focus since one of the windows associated with the token in not focusable
5503 mWindow->consumeFocusEvent(false);
5504
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005505 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
5506 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07005507 mWindow->assertNoEvents();
5508}
5509
5510// A focused & mirrored window remains focused until the window and its mirror both become
5511// invisible.
5512TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAnyWindowVisible) {
5513 setFocusedWindow(mMirror);
5514
5515 // window gets focused
5516 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005517 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5518 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005519 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005520 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5521 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005522 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5523
5524 mMirror->setVisible(false);
5525 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5526
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005527 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5528 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005529 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005530 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5531 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005532 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5533
5534 mWindow->setVisible(false);
5535 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5536
5537 // window loses focus only after all windows associated with the token become invisible.
5538 mWindow->consumeFocusEvent(false);
5539
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005540 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
5541 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07005542 mWindow->assertNoEvents();
5543}
5544
5545// A focused & mirrored window remains focused until both windows are removed.
5546TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedWhileWindowsAlive) {
5547 setFocusedWindow(mMirror);
5548
5549 // window gets focused
5550 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005551 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5552 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005553 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005554 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5555 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005556 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5557
5558 // single window is removed but the window token remains focused
5559 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mMirror}}});
5560
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005561 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
5562 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005563 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005564 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
5565 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07005566 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
5567
5568 // Both windows are removed
5569 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
5570 mWindow->consumeFocusEvent(false);
5571
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005572 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
5573 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07005574 mWindow->assertNoEvents();
5575}
5576
5577// Focus request can be pending until one window becomes visible.
5578TEST_F(InputDispatcherMirrorWindowFocusTests, DeferFocusWhenInvisible) {
5579 // Request focus on an invisible mirror.
5580 mWindow->setVisible(false);
5581 mMirror->setVisible(false);
5582 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5583 setFocusedWindow(mMirror);
5584
5585 // Injected key goes to pending queue.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005586 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Vishnu Nair958da932020-08-21 17:12:37 -07005587 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08005588 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Vishnu Nair958da932020-08-21 17:12:37 -07005589
5590 mMirror->setVisible(true);
5591 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
5592
5593 // window gets focused
5594 mWindow->consumeFocusEvent(true);
5595 // window gets the pending key event
5596 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
5597}
Prabir Pradhan99987712020-11-10 18:43:05 -08005598
5599class InputDispatcherPointerCaptureTests : public InputDispatcherTest {
5600protected:
5601 std::shared_ptr<FakeApplicationHandle> mApp;
5602 sp<FakeWindowHandle> mWindow;
5603 sp<FakeWindowHandle> mSecondWindow;
5604
5605 void SetUp() override {
5606 InputDispatcherTest::SetUp();
5607 mApp = std::make_shared<FakeApplicationHandle>();
5608 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
5609 mWindow->setFocusable(true);
5610 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
5611 mSecondWindow->setFocusable(true);
5612
5613 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
5614 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
5615
5616 setFocusedWindow(mWindow);
5617 mWindow->consumeFocusEvent(true);
5618 }
5619
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005620 void notifyPointerCaptureChanged(const PointerCaptureRequest& request) {
5621 const NotifyPointerCaptureChangedArgs args = generatePointerCaptureChangedArgs(request);
Prabir Pradhan99987712020-11-10 18:43:05 -08005622 mDispatcher->notifyPointerCaptureChanged(&args);
5623 }
5624
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005625 PointerCaptureRequest requestAndVerifyPointerCapture(const sp<FakeWindowHandle>& window,
5626 bool enabled) {
Prabir Pradhan99987712020-11-10 18:43:05 -08005627 mDispatcher->requestPointerCapture(window->getToken(), enabled);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005628 auto request = mFakePolicy->assertSetPointerCaptureCalled(enabled);
5629 notifyPointerCaptureChanged(request);
Prabir Pradhan99987712020-11-10 18:43:05 -08005630 window->consumeCaptureEvent(enabled);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005631 return request;
Prabir Pradhan99987712020-11-10 18:43:05 -08005632 }
5633};
5634
5635TEST_F(InputDispatcherPointerCaptureTests, EnablePointerCaptureWhenFocused) {
5636 // Ensure that capture cannot be obtained for unfocused windows.
5637 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
5638 mFakePolicy->assertSetPointerCaptureNotCalled();
5639 mSecondWindow->assertNoEvents();
5640
5641 // Ensure that capture can be enabled from the focus window.
5642 requestAndVerifyPointerCapture(mWindow, true);
5643
5644 // Ensure that capture cannot be disabled from a window that does not have capture.
5645 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), false);
5646 mFakePolicy->assertSetPointerCaptureNotCalled();
5647
5648 // Ensure that capture can be disabled from the window with capture.
5649 requestAndVerifyPointerCapture(mWindow, false);
5650}
5651
5652TEST_F(InputDispatcherPointerCaptureTests, DisablesPointerCaptureAfterWindowLosesFocus) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005653 auto request = requestAndVerifyPointerCapture(mWindow, true);
Prabir Pradhan99987712020-11-10 18:43:05 -08005654
5655 setFocusedWindow(mSecondWindow);
5656
5657 // Ensure that the capture disabled event was sent first.
5658 mWindow->consumeCaptureEvent(false);
5659 mWindow->consumeFocusEvent(false);
5660 mSecondWindow->consumeFocusEvent(true);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005661 mFakePolicy->assertSetPointerCaptureCalled(false);
Prabir Pradhan99987712020-11-10 18:43:05 -08005662
5663 // Ensure that additional state changes from InputReader are not sent to the window.
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005664 notifyPointerCaptureChanged({});
5665 notifyPointerCaptureChanged(request);
5666 notifyPointerCaptureChanged({});
Prabir Pradhan99987712020-11-10 18:43:05 -08005667 mWindow->assertNoEvents();
5668 mSecondWindow->assertNoEvents();
5669 mFakePolicy->assertSetPointerCaptureNotCalled();
5670}
5671
5672TEST_F(InputDispatcherPointerCaptureTests, UnexpectedStateChangeDisablesPointerCapture) {
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005673 auto request = requestAndVerifyPointerCapture(mWindow, true);
Prabir Pradhan99987712020-11-10 18:43:05 -08005674
5675 // InputReader unexpectedly disables and enables pointer capture.
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005676 notifyPointerCaptureChanged({});
5677 notifyPointerCaptureChanged(request);
Prabir Pradhan99987712020-11-10 18:43:05 -08005678
5679 // Ensure that Pointer Capture is disabled.
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005680 mFakePolicy->assertSetPointerCaptureCalled(false);
Prabir Pradhan99987712020-11-10 18:43:05 -08005681 mWindow->consumeCaptureEvent(false);
5682 mWindow->assertNoEvents();
5683}
5684
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005685TEST_F(InputDispatcherPointerCaptureTests, OutOfOrderRequests) {
5686 requestAndVerifyPointerCapture(mWindow, true);
5687
5688 // The first window loses focus.
5689 setFocusedWindow(mSecondWindow);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005690 mFakePolicy->assertSetPointerCaptureCalled(false);
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005691 mWindow->consumeCaptureEvent(false);
5692
5693 // Request Pointer Capture from the second window before the notification from InputReader
5694 // arrives.
5695 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005696 auto request = mFakePolicy->assertSetPointerCaptureCalled(true);
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005697
5698 // InputReader notifies Pointer Capture was disabled (because of the focus change).
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005699 notifyPointerCaptureChanged({});
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005700
5701 // InputReader notifies Pointer Capture was enabled (because of mSecondWindow's request).
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005702 notifyPointerCaptureChanged(request);
Prabir Pradhan167e6d92021-02-04 16:18:17 -08005703
5704 mSecondWindow->consumeFocusEvent(true);
5705 mSecondWindow->consumeCaptureEvent(true);
5706}
5707
Prabir Pradhan5cc1a692021-08-06 14:01:18 +00005708TEST_F(InputDispatcherPointerCaptureTests, EnableRequestFollowsSequenceNumbers) {
5709 // App repeatedly enables and disables capture.
5710 mDispatcher->requestPointerCapture(mWindow->getToken(), true);
5711 auto firstRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
5712 mDispatcher->requestPointerCapture(mWindow->getToken(), false);
5713 mFakePolicy->assertSetPointerCaptureCalled(false);
5714 mDispatcher->requestPointerCapture(mWindow->getToken(), true);
5715 auto secondRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
5716
5717 // InputReader notifies that PointerCapture has been enabled for the first request. Since the
5718 // first request is now stale, this should do nothing.
5719 notifyPointerCaptureChanged(firstRequest);
5720 mWindow->assertNoEvents();
5721
5722 // InputReader notifies that the second request was enabled.
5723 notifyPointerCaptureChanged(secondRequest);
5724 mWindow->consumeCaptureEvent(true);
5725}
5726
Prabir Pradhan7092e262022-05-03 16:51:09 +00005727TEST_F(InputDispatcherPointerCaptureTests, RapidToggleRequests) {
5728 requestAndVerifyPointerCapture(mWindow, true);
5729
5730 // App toggles pointer capture off and on.
5731 mDispatcher->requestPointerCapture(mWindow->getToken(), false);
5732 mFakePolicy->assertSetPointerCaptureCalled(false);
5733
5734 mDispatcher->requestPointerCapture(mWindow->getToken(), true);
5735 auto enableRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
5736
5737 // InputReader notifies that the latest "enable" request was processed, while skipping over the
5738 // preceding "disable" request.
5739 notifyPointerCaptureChanged(enableRequest);
5740
5741 // Since pointer capture was never disabled during the rapid toggle, the window does not receive
5742 // any notifications.
5743 mWindow->assertNoEvents();
5744}
5745
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005746class InputDispatcherUntrustedTouchesTest : public InputDispatcherTest {
5747protected:
5748 constexpr static const float MAXIMUM_OBSCURING_OPACITY = 0.8;
Bernardo Rufino7393d172021-02-26 13:56:11 +00005749
5750 constexpr static const float OPACITY_ABOVE_THRESHOLD = 0.9;
5751 static_assert(OPACITY_ABOVE_THRESHOLD > MAXIMUM_OBSCURING_OPACITY);
5752
5753 constexpr static const float OPACITY_BELOW_THRESHOLD = 0.7;
5754 static_assert(OPACITY_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
5755
5756 // When combined twice, ie 1 - (1 - 0.5)*(1 - 0.5) = 0.75 < 8, is still below the threshold
5757 constexpr static const float OPACITY_FAR_BELOW_THRESHOLD = 0.5;
5758 static_assert(OPACITY_FAR_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
5759 static_assert(1 - (1 - OPACITY_FAR_BELOW_THRESHOLD) * (1 - OPACITY_FAR_BELOW_THRESHOLD) <
5760 MAXIMUM_OBSCURING_OPACITY);
5761
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005762 static const int32_t TOUCHED_APP_UID = 10001;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005763 static const int32_t APP_B_UID = 10002;
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005764 static const int32_t APP_C_UID = 10003;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005765
5766 sp<FakeWindowHandle> mTouchWindow;
5767
5768 virtual void SetUp() override {
5769 InputDispatcherTest::SetUp();
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005770 mTouchWindow = getWindow(TOUCHED_APP_UID, "Touched");
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005771 mDispatcher->setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode::BLOCK);
5772 mDispatcher->setMaximumObscuringOpacityForTouch(MAXIMUM_OBSCURING_OPACITY);
5773 }
5774
5775 virtual void TearDown() override {
5776 InputDispatcherTest::TearDown();
5777 mTouchWindow.clear();
5778 }
5779
chaviw3277faf2021-05-19 16:45:23 -05005780 sp<FakeWindowHandle> getOccludingWindow(int32_t uid, std::string name, TouchOcclusionMode mode,
5781 float alpha = 1.0f) {
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005782 sp<FakeWindowHandle> window = getWindow(uid, name);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08005783 window->setTouchable(false);
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005784 window->setTouchOcclusionMode(mode);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005785 window->setAlpha(alpha);
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005786 return window;
5787 }
5788
5789 sp<FakeWindowHandle> getWindow(int32_t uid, std::string name) {
5790 std::shared_ptr<FakeApplicationHandle> app = std::make_shared<FakeApplicationHandle>();
5791 sp<FakeWindowHandle> window =
5792 new FakeWindowHandle(app, mDispatcher, name, ADISPLAY_ID_DEFAULT);
5793 // Generate an arbitrary PID based on the UID
5794 window->setOwnerInfo(1777 + (uid % 10000), uid);
5795 return window;
5796 }
5797
5798 void touch(const std::vector<PointF>& points = {PointF{100, 200}}) {
5799 NotifyMotionArgs args =
5800 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
5801 ADISPLAY_ID_DEFAULT, points);
5802 mDispatcher->notifyMotion(&args);
5803 }
5804};
5805
5806TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithBlockUntrustedOcclusionMode_BlocksTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005807 const sp<FakeWindowHandle>& w =
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005808 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005809 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005810
5811 touch();
5812
5813 mTouchWindow->assertNoEvents();
5814}
5815
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005816TEST_F(InputDispatcherUntrustedTouchesTest,
Bernardo Rufino7393d172021-02-26 13:56:11 +00005817 WindowWithBlockUntrustedOcclusionModeWithOpacityBelowThreshold_BlocksTouch) {
5818 const sp<FakeWindowHandle>& w =
5819 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.7f);
5820 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5821
5822 touch();
5823
5824 mTouchWindow->assertNoEvents();
5825}
5826
5827TEST_F(InputDispatcherUntrustedTouchesTest,
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005828 WindowWithBlockUntrustedOcclusionMode_DoesNotReceiveTouch) {
5829 const sp<FakeWindowHandle>& w =
5830 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
5831 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5832
5833 touch();
5834
5835 w->assertNoEvents();
5836}
5837
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005838TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithAllowOcclusionMode_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005839 const sp<FakeWindowHandle>& w = getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::ALLOW);
5840 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005841
5842 touch();
5843
5844 mTouchWindow->consumeAnyMotionDown();
5845}
5846
5847TEST_F(InputDispatcherUntrustedTouchesTest, TouchOutsideOccludingWindow_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005848 const sp<FakeWindowHandle>& w =
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005849 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005850 w->setFrame(Rect(0, 0, 50, 50));
5851 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005852
5853 touch({PointF{100, 100}});
5854
5855 mTouchWindow->consumeAnyMotionDown();
5856}
5857
5858TEST_F(InputDispatcherUntrustedTouchesTest, WindowFromSameUid_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005859 const sp<FakeWindowHandle>& w =
Bernardo Rufino6d52e542021-02-15 18:38:10 +00005860 getOccludingWindow(TOUCHED_APP_UID, "A", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005861 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5862
5863 touch();
5864
5865 mTouchWindow->consumeAnyMotionDown();
5866}
5867
5868TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_AllowsTouch) {
5869 const sp<FakeWindowHandle>& w =
5870 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
5871 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005872
5873 touch();
5874
5875 mTouchWindow->consumeAnyMotionDown();
5876}
5877
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005878TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_DoesNotReceiveTouch) {
5879 const sp<FakeWindowHandle>& w =
5880 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
5881 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5882
5883 touch();
5884
5885 w->assertNoEvents();
5886}
5887
5888/**
5889 * This is important to make sure apps can't indirectly learn the position of touches (outside vs
5890 * inside) while letting them pass-through. Note that even though touch passes through the occluding
5891 * window, the occluding window will still receive ACTION_OUTSIDE event.
5892 */
5893TEST_F(InputDispatcherUntrustedTouchesTest,
5894 WindowWithZeroOpacityAndWatchOutside_ReceivesOutsideEvent) {
5895 const sp<FakeWindowHandle>& w =
5896 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08005897 w->setWatchOutsideTouch(true);
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005898 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5899
5900 touch();
5901
5902 w->consumeMotionOutside();
5903}
5904
5905TEST_F(InputDispatcherUntrustedTouchesTest, OutsideEvent_HasZeroCoordinates) {
5906 const sp<FakeWindowHandle>& w =
5907 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08005908 w->setWatchOutsideTouch(true);
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005909 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5910
5911 touch();
5912
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08005913 w->consumeMotionOutsideWithZeroedCoords();
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00005914}
5915
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005916TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityBelowThreshold_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005917 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005918 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5919 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005920 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5921
5922 touch();
5923
5924 mTouchWindow->consumeAnyMotionDown();
5925}
5926
5927TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAtThreshold_AllowsTouch) {
5928 const sp<FakeWindowHandle>& w =
5929 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5930 MAXIMUM_OBSCURING_OPACITY);
5931 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00005932
5933 touch();
5934
5935 mTouchWindow->consumeAnyMotionDown();
5936}
5937
5938TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAboveThreshold_BlocksTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005939 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005940 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5941 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005942 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5943
5944 touch();
5945
5946 mTouchWindow->assertNoEvents();
5947}
5948
5949TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityAboveThreshold_BlocksTouch) {
5950 // Resulting opacity = 1 - (1 - 0.7)*(1 - 0.7) = .91
5951 const sp<FakeWindowHandle>& w1 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005952 getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
5953 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005954 const sp<FakeWindowHandle>& w2 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005955 getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
5956 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005957 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
5958
5959 touch();
5960
5961 mTouchWindow->assertNoEvents();
5962}
5963
5964TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityBelowThreshold_AllowsTouch) {
5965 // Resulting opacity = 1 - (1 - 0.5)*(1 - 0.5) = .75
5966 const sp<FakeWindowHandle>& w1 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005967 getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
5968 OPACITY_FAR_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005969 const sp<FakeWindowHandle>& w2 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005970 getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
5971 OPACITY_FAR_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005972 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
5973
5974 touch();
5975
5976 mTouchWindow->consumeAnyMotionDown();
5977}
5978
5979TEST_F(InputDispatcherUntrustedTouchesTest,
5980 WindowsFromDifferentAppsEachBelowThreshold_AllowsTouch) {
5981 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005982 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5983 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005984 const sp<FakeWindowHandle>& wC =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005985 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
5986 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005987 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
5988
5989 touch();
5990
5991 mTouchWindow->consumeAnyMotionDown();
5992}
5993
5994TEST_F(InputDispatcherUntrustedTouchesTest, WindowsFromDifferentAppsOneAboveThreshold_BlocksTouch) {
5995 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005996 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
5997 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00005998 const sp<FakeWindowHandle>& wC =
Bernardo Rufino7393d172021-02-26 13:56:11 +00005999 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
6000 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00006001 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00006002
6003 touch();
6004
6005 mTouchWindow->assertNoEvents();
6006}
6007
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006008TEST_F(InputDispatcherUntrustedTouchesTest,
6009 WindowWithOpacityAboveThresholdAndSelfWindow_BlocksTouch) {
6010 const sp<FakeWindowHandle>& wA =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006011 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
6012 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006013 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006014 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6015 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006016 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
6017
6018 touch();
6019
6020 mTouchWindow->assertNoEvents();
6021}
6022
6023TEST_F(InputDispatcherUntrustedTouchesTest,
6024 WindowWithOpacityBelowThresholdAndSelfWindow_AllowsTouch) {
6025 const sp<FakeWindowHandle>& wA =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006026 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
6027 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006028 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006029 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6030 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006031 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
6032
6033 touch();
6034
6035 mTouchWindow->consumeAnyMotionDown();
6036}
6037
6038TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithOpacityAboveThreshold_AllowsTouch) {
6039 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006040 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
6041 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00006042 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6043
6044 touch();
6045
6046 mTouchWindow->consumeAnyMotionDown();
6047}
6048
6049TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithBlockUntrustedMode_AllowsTouch) {
6050 const sp<FakeWindowHandle>& w =
6051 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::BLOCK_UNTRUSTED);
6052 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6053
6054 touch();
6055
6056 mTouchWindow->consumeAnyMotionDown();
6057}
6058
Bernardo Rufinoccd3dd62021-02-15 18:47:42 +00006059TEST_F(InputDispatcherUntrustedTouchesTest,
6060 OpacityThresholdIs0AndWindowAboveThreshold_BlocksTouch) {
6061 mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
6062 const sp<FakeWindowHandle>& w =
6063 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.1f);
6064 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6065
6066 touch();
6067
6068 mTouchWindow->assertNoEvents();
6069}
6070
6071TEST_F(InputDispatcherUntrustedTouchesTest, OpacityThresholdIs0AndWindowAtThreshold_AllowsTouch) {
6072 mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
6073 const sp<FakeWindowHandle>& w =
6074 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.0f);
6075 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6076
6077 touch();
6078
6079 mTouchWindow->consumeAnyMotionDown();
6080}
6081
6082TEST_F(InputDispatcherUntrustedTouchesTest,
6083 OpacityThresholdIs1AndWindowBelowThreshold_AllowsTouch) {
6084 mDispatcher->setMaximumObscuringOpacityForTouch(1.0f);
6085 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00006086 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6087 OPACITY_ABOVE_THRESHOLD);
6088 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6089
6090 touch();
6091
6092 mTouchWindow->consumeAnyMotionDown();
6093}
6094
6095TEST_F(InputDispatcherUntrustedTouchesTest,
6096 WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromSameApp_BlocksTouch) {
6097 const sp<FakeWindowHandle>& w1 =
6098 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
6099 OPACITY_BELOW_THRESHOLD);
6100 const sp<FakeWindowHandle>& w2 =
6101 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
6102 OPACITY_BELOW_THRESHOLD);
6103 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
6104
6105 touch();
6106
6107 mTouchWindow->assertNoEvents();
6108}
6109
6110/**
6111 * Window B of BLOCK_UNTRUSTED occlusion mode is enough to block the touch, we're testing that the
6112 * addition of another window (C) of USE_OPACITY occlusion mode and opacity below the threshold
6113 * (which alone would result in allowing touches) does not affect the blocking behavior.
6114 */
6115TEST_F(InputDispatcherUntrustedTouchesTest,
6116 WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromDifferentApps_BlocksTouch) {
6117 const sp<FakeWindowHandle>& wB =
6118 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
6119 OPACITY_BELOW_THRESHOLD);
6120 const sp<FakeWindowHandle>& wC =
6121 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
6122 OPACITY_BELOW_THRESHOLD);
6123 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
6124
6125 touch();
6126
6127 mTouchWindow->assertNoEvents();
6128}
6129
6130/**
6131 * This test is testing that a window from a different UID but with same application token doesn't
6132 * block the touch. Apps can share the application token for close UI collaboration for example.
6133 */
6134TEST_F(InputDispatcherUntrustedTouchesTest,
6135 WindowWithSameApplicationTokenFromDifferentApp_AllowsTouch) {
6136 const sp<FakeWindowHandle>& w =
6137 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
6138 w->setApplicationToken(mTouchWindow->getApplicationToken());
Bernardo Rufinoccd3dd62021-02-15 18:47:42 +00006139 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
6140
6141 touch();
6142
6143 mTouchWindow->consumeAnyMotionDown();
6144}
6145
arthurhungb89ccb02020-12-30 16:19:01 +08006146class InputDispatcherDragTests : public InputDispatcherTest {
6147protected:
6148 std::shared_ptr<FakeApplicationHandle> mApp;
6149 sp<FakeWindowHandle> mWindow;
6150 sp<FakeWindowHandle> mSecondWindow;
6151 sp<FakeWindowHandle> mDragWindow;
6152
6153 void SetUp() override {
6154 InputDispatcherTest::SetUp();
6155 mApp = std::make_shared<FakeApplicationHandle>();
6156 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
6157 mWindow->setFrame(Rect(0, 0, 100, 100));
arthurhungb89ccb02020-12-30 16:19:01 +08006158
6159 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
6160 mSecondWindow->setFrame(Rect(100, 0, 200, 100));
arthurhungb89ccb02020-12-30 16:19:01 +08006161
6162 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
6163 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
6164 }
6165
Arthur Hung54745652022-04-20 07:17:41 +00006166 void injectDown() {
arthurhungb89ccb02020-12-30 16:19:01 +08006167 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6168 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6169 {50, 50}))
6170 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6171
6172 // Window should receive motion event.
6173 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hung54745652022-04-20 07:17:41 +00006174 }
6175
6176 // Start performing drag, we will create a drag window and transfer touch to it.
6177 // @param sendDown : if true, send a motion down on first window before perform drag and drop.
6178 // Returns true on success.
6179 bool performDrag(bool sendDown = true) {
6180 if (sendDown) {
6181 injectDown();
6182 }
arthurhungb89ccb02020-12-30 16:19:01 +08006183
6184 // The drag window covers the entire display
6185 mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
6186 mDispatcher->setInputWindows(
6187 {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
6188
6189 // Transfer touch focus to the drag window
Arthur Hung54745652022-04-20 07:17:41 +00006190 bool transferred =
6191 mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
6192 true /* isDragDrop */);
6193 if (transferred) {
6194 mWindow->consumeMotionCancel();
6195 mDragWindow->consumeMotionDown();
6196 }
6197 return transferred;
arthurhungb89ccb02020-12-30 16:19:01 +08006198 }
arthurhung6d4bed92021-03-17 11:59:33 +08006199
6200 // Start performing drag, we will create a drag window and transfer touch to it.
6201 void performStylusDrag() {
6202 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6203 injectMotionEvent(mDispatcher,
6204 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
6205 AINPUT_SOURCE_STYLUS)
6206 .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
6207 .pointer(PointerBuilder(0,
6208 AMOTION_EVENT_TOOL_TYPE_STYLUS)
6209 .x(50)
6210 .y(50))
6211 .build()));
6212 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6213
6214 // The drag window covers the entire display
6215 mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
6216 mDispatcher->setInputWindows(
6217 {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
6218
6219 // Transfer touch focus to the drag window
6220 mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
6221 true /* isDragDrop */);
6222 mWindow->consumeMotionCancel();
6223 mDragWindow->consumeMotionDown();
6224 }
arthurhungb89ccb02020-12-30 16:19:01 +08006225};
6226
6227TEST_F(InputDispatcherDragTests, DragEnterAndDragExit) {
6228 performDrag();
6229
6230 // Move on window.
6231 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6232 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6233 ADISPLAY_ID_DEFAULT, {50, 50}))
6234 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6235 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6236 mWindow->consumeDragEvent(false, 50, 50);
6237 mSecondWindow->assertNoEvents();
6238
6239 // Move to another window.
6240 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6241 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6242 ADISPLAY_ID_DEFAULT, {150, 50}))
6243 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6244 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6245 mWindow->consumeDragEvent(true, 150, 50);
6246 mSecondWindow->consumeDragEvent(false, 50, 50);
6247
6248 // Move back to original window.
6249 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6250 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6251 ADISPLAY_ID_DEFAULT, {50, 50}))
6252 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6253 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6254 mWindow->consumeDragEvent(false, 50, 50);
6255 mSecondWindow->consumeDragEvent(true, -50, 50);
6256
6257 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6258 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {50, 50}))
6259 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6260 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6261 mWindow->assertNoEvents();
6262 mSecondWindow->assertNoEvents();
6263}
6264
arthurhungf452d0b2021-01-06 00:19:52 +08006265TEST_F(InputDispatcherDragTests, DragAndDrop) {
6266 performDrag();
6267
6268 // Move on window.
6269 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6270 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6271 ADISPLAY_ID_DEFAULT, {50, 50}))
6272 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6273 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6274 mWindow->consumeDragEvent(false, 50, 50);
6275 mSecondWindow->assertNoEvents();
6276
6277 // Move to another window.
6278 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6279 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6280 ADISPLAY_ID_DEFAULT, {150, 50}))
6281 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6282 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6283 mWindow->consumeDragEvent(true, 150, 50);
6284 mSecondWindow->consumeDragEvent(false, 50, 50);
6285
6286 // drop to another window.
6287 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6288 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6289 {150, 50}))
6290 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6291 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6292 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
6293 mWindow->assertNoEvents();
6294 mSecondWindow->assertNoEvents();
6295}
6296
arthurhung6d4bed92021-03-17 11:59:33 +08006297TEST_F(InputDispatcherDragTests, StylusDragAndDrop) {
6298 performStylusDrag();
6299
6300 // Move on window and keep button pressed.
6301 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6302 injectMotionEvent(mDispatcher,
6303 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
6304 .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
6305 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
6306 .x(50)
6307 .y(50))
6308 .build()))
6309 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6310 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6311 mWindow->consumeDragEvent(false, 50, 50);
6312 mSecondWindow->assertNoEvents();
6313
6314 // Move to another window and release button, expect to drop item.
6315 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6316 injectMotionEvent(mDispatcher,
6317 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
6318 .buttonState(0)
6319 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
6320 .x(150)
6321 .y(50))
6322 .build()))
6323 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6324 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6325 mWindow->assertNoEvents();
6326 mSecondWindow->assertNoEvents();
6327 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
6328
6329 // nothing to the window.
6330 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6331 injectMotionEvent(mDispatcher,
6332 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_STYLUS)
6333 .buttonState(0)
6334 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
6335 .x(150)
6336 .y(50))
6337 .build()))
6338 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6339 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6340 mWindow->assertNoEvents();
6341 mSecondWindow->assertNoEvents();
6342}
6343
Arthur Hung54745652022-04-20 07:17:41 +00006344TEST_F(InputDispatcherDragTests, DragAndDropOnInvalidWindow) {
Arthur Hung6d0571e2021-04-09 20:18:16 +08006345 performDrag();
6346
6347 // Set second window invisible.
6348 mSecondWindow->setVisible(false);
6349 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
6350
6351 // Move on window.
6352 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6353 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6354 ADISPLAY_ID_DEFAULT, {50, 50}))
6355 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6356 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6357 mWindow->consumeDragEvent(false, 50, 50);
6358 mSecondWindow->assertNoEvents();
6359
6360 // Move to another window.
6361 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6362 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6363 ADISPLAY_ID_DEFAULT, {150, 50}))
6364 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6365 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6366 mWindow->consumeDragEvent(true, 150, 50);
6367 mSecondWindow->assertNoEvents();
6368
6369 // drop to another window.
6370 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6371 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6372 {150, 50}))
6373 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6374 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6375 mFakePolicy->assertDropTargetEquals(nullptr);
6376 mWindow->assertNoEvents();
6377 mSecondWindow->assertNoEvents();
6378}
6379
Arthur Hung54745652022-04-20 07:17:41 +00006380TEST_F(InputDispatcherDragTests, NoDragAndDropWhenMultiFingers) {
6381 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6382 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6383 {50, 50}))
6384 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6385 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6386
6387 const MotionEvent secondFingerDownEvent =
6388 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
6389 .displayId(ADISPLAY_ID_DEFAULT)
6390 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6391 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6392 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(75).y(50))
6393 .build();
6394 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6395 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
6396 InputEventInjectionSync::WAIT_FOR_RESULT))
6397 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6398 mWindow->consumeMotionPointerDown(1 /* pointerIndex */);
6399
6400 // Should not perform drag and drop when window has multi fingers.
6401 ASSERT_FALSE(performDrag(false));
6402}
6403
6404TEST_F(InputDispatcherDragTests, DragAndDropWhenSplitTouch) {
6405 // First down on second window.
6406 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6407 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6408 {150, 50}))
6409 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6410
6411 mSecondWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6412
6413 // Second down on first window.
6414 const MotionEvent secondFingerDownEvent =
6415 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
6416 .displayId(ADISPLAY_ID_DEFAULT)
6417 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6418 .pointer(
6419 PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
6420 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6421 .build();
6422 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6423 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
6424 InputEventInjectionSync::WAIT_FOR_RESULT))
6425 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6426 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6427
6428 // Perform drag and drop from first window.
6429 ASSERT_TRUE(performDrag(false));
6430
6431 // Move on window.
6432 const MotionEvent secondFingerMoveEvent =
6433 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
6434 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6435 .pointer(
6436 PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
6437 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6438 .build();
6439 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6440 injectMotionEvent(mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
6441 InputEventInjectionSync::WAIT_FOR_RESULT));
6442 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6443 mWindow->consumeDragEvent(false, 50, 50);
6444 mSecondWindow->consumeMotionMove();
6445
6446 // Release the drag pointer should perform drop.
6447 const MotionEvent secondFingerUpEvent =
6448 MotionEventBuilder(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN)
6449 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
6450 .pointer(
6451 PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
6452 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
6453 .build();
6454 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6455 injectMotionEvent(mDispatcher, secondFingerUpEvent, INJECT_EVENT_TIMEOUT,
6456 InputEventInjectionSync::WAIT_FOR_RESULT));
6457 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6458 mFakePolicy->assertDropTargetEquals(mWindow->getToken());
6459 mWindow->assertNoEvents();
6460 mSecondWindow->consumeMotionMove();
6461}
6462
Arthur Hung3915c1f2022-05-31 07:17:17 +00006463TEST_F(InputDispatcherDragTests, DragAndDropWhenMultiDisplays) {
6464 performDrag();
6465
6466 // Update window of second display.
6467 sp<FakeWindowHandle> windowInSecondary =
6468 new FakeWindowHandle(mApp, mDispatcher, "D_2", SECOND_DISPLAY_ID);
6469 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
6470
6471 // Let second display has a touch state.
6472 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6473 injectMotionEvent(mDispatcher,
6474 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
6475 AINPUT_SOURCE_TOUCHSCREEN)
6476 .displayId(SECOND_DISPLAY_ID)
6477 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_FINGER)
6478 .x(100)
6479 .y(100))
6480 .build()));
6481 windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
6482 SECOND_DISPLAY_ID, 0 /* expectedFlag */);
6483 // Update window again.
6484 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
6485
6486 // Move on window.
6487 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6488 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6489 ADISPLAY_ID_DEFAULT, {50, 50}))
6490 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6491 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6492 mWindow->consumeDragEvent(false, 50, 50);
6493 mSecondWindow->assertNoEvents();
6494
6495 // Move to another window.
6496 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6497 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6498 ADISPLAY_ID_DEFAULT, {150, 50}))
6499 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6500 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
6501 mWindow->consumeDragEvent(true, 150, 50);
6502 mSecondWindow->consumeDragEvent(false, 50, 50);
6503
6504 // drop to another window.
6505 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6506 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6507 {150, 50}))
6508 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6509 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6510 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
6511 mWindow->assertNoEvents();
6512 mSecondWindow->assertNoEvents();
6513}
6514
Vishnu Nair062a8672021-09-03 16:07:44 -07006515class InputDispatcherDropInputFeatureTest : public InputDispatcherTest {};
6516
6517TEST_F(InputDispatcherDropInputFeatureTest, WindowDropsInput) {
6518 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
6519 sp<FakeWindowHandle> window =
6520 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006521 window->setDropInput(true);
Vishnu Nair062a8672021-09-03 16:07:44 -07006522 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
6523 window->setFocusable(true);
6524 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
6525 setFocusedWindow(window);
6526 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
6527
6528 // With the flag set, window should not get any input
6529 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
6530 mDispatcher->notifyKey(&keyArgs);
6531 window->assertNoEvents();
6532
6533 NotifyMotionArgs motionArgs =
6534 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6535 ADISPLAY_ID_DEFAULT);
6536 mDispatcher->notifyMotion(&motionArgs);
6537 window->assertNoEvents();
6538
6539 // With the flag cleared, the window should get input
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006540 window->setDropInput(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006541 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
6542
6543 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
6544 mDispatcher->notifyKey(&keyArgs);
6545 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
6546
6547 motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6548 ADISPLAY_ID_DEFAULT);
6549 mDispatcher->notifyMotion(&motionArgs);
6550 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6551 window->assertNoEvents();
6552}
6553
6554TEST_F(InputDispatcherDropInputFeatureTest, ObscuredWindowDropsInput) {
6555 std::shared_ptr<FakeApplicationHandle> obscuringApplication =
6556 std::make_shared<FakeApplicationHandle>();
6557 sp<FakeWindowHandle> obscuringWindow =
6558 new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
6559 ADISPLAY_ID_DEFAULT);
6560 obscuringWindow->setFrame(Rect(0, 0, 50, 50));
6561 obscuringWindow->setOwnerInfo(111, 111);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006562 obscuringWindow->setTouchable(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006563 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
6564 sp<FakeWindowHandle> window =
6565 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006566 window->setDropInputIfObscured(true);
Vishnu Nair062a8672021-09-03 16:07:44 -07006567 window->setOwnerInfo(222, 222);
6568 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
6569 window->setFocusable(true);
6570 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
6571 setFocusedWindow(window);
6572 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
6573
6574 // With the flag set, window should not get any input
6575 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
6576 mDispatcher->notifyKey(&keyArgs);
6577 window->assertNoEvents();
6578
6579 NotifyMotionArgs motionArgs =
6580 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6581 ADISPLAY_ID_DEFAULT);
6582 mDispatcher->notifyMotion(&motionArgs);
6583 window->assertNoEvents();
6584
6585 // With the flag cleared, the window should get input
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006586 window->setDropInputIfObscured(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006587 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
6588
6589 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
6590 mDispatcher->notifyKey(&keyArgs);
6591 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
6592
6593 motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6594 ADISPLAY_ID_DEFAULT);
6595 mDispatcher->notifyMotion(&motionArgs);
6596 window->consumeMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
6597 window->assertNoEvents();
6598}
6599
6600TEST_F(InputDispatcherDropInputFeatureTest, UnobscuredWindowGetsInput) {
6601 std::shared_ptr<FakeApplicationHandle> obscuringApplication =
6602 std::make_shared<FakeApplicationHandle>();
6603 sp<FakeWindowHandle> obscuringWindow =
6604 new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
6605 ADISPLAY_ID_DEFAULT);
6606 obscuringWindow->setFrame(Rect(0, 0, 50, 50));
6607 obscuringWindow->setOwnerInfo(111, 111);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006608 obscuringWindow->setTouchable(false);
Vishnu Nair062a8672021-09-03 16:07:44 -07006609 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
6610 sp<FakeWindowHandle> window =
6611 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006612 window->setDropInputIfObscured(true);
Vishnu Nair062a8672021-09-03 16:07:44 -07006613 window->setOwnerInfo(222, 222);
6614 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
6615 window->setFocusable(true);
6616 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
6617 setFocusedWindow(window);
6618 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
6619
6620 // With the flag set, window should not get any input
6621 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
6622 mDispatcher->notifyKey(&keyArgs);
6623 window->assertNoEvents();
6624
6625 NotifyMotionArgs motionArgs =
6626 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6627 ADISPLAY_ID_DEFAULT);
6628 mDispatcher->notifyMotion(&motionArgs);
6629 window->assertNoEvents();
6630
6631 // When the window is no longer obscured because it went on top, it should get input
6632 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, obscuringWindow}}});
6633
6634 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
6635 mDispatcher->notifyKey(&keyArgs);
6636 window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
6637
6638 motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
6639 ADISPLAY_ID_DEFAULT);
6640 mDispatcher->notifyMotion(&motionArgs);
6641 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6642 window->assertNoEvents();
6643}
6644
Antonio Kantekf16f2832021-09-28 04:39:20 +00006645class InputDispatcherTouchModeChangedTests : public InputDispatcherTest {
6646protected:
6647 std::shared_ptr<FakeApplicationHandle> mApp;
6648 sp<FakeWindowHandle> mWindow;
6649 sp<FakeWindowHandle> mSecondWindow;
6650
6651 void SetUp() override {
6652 InputDispatcherTest::SetUp();
6653
6654 mApp = std::make_shared<FakeApplicationHandle>();
6655 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
6656 mWindow->setFocusable(true);
Antonio Kantek26defcf2022-02-08 01:12:27 +00006657 setFocusedWindow(mWindow);
Antonio Kantekf16f2832021-09-28 04:39:20 +00006658 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
6659 mSecondWindow->setFocusable(true);
6660
6661 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
6662 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
Antonio Kantekf16f2832021-09-28 04:39:20 +00006663 mWindow->consumeFocusEvent(true);
Antonio Kantek26defcf2022-02-08 01:12:27 +00006664
6665 // Set initial touch mode to InputDispatcher::kDefaultInTouchMode.
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00006666 if (mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, WINDOW_PID,
6667 WINDOW_UID, /* hasPermission */ true)) {
Antonio Kantek48710e42022-03-24 14:19:30 -07006668 mWindow->consumeTouchModeEvent(InputDispatcher::kDefaultInTouchMode);
6669 mSecondWindow->consumeTouchModeEvent(InputDispatcher::kDefaultInTouchMode);
6670 }
Antonio Kantekf16f2832021-09-28 04:39:20 +00006671 }
6672
Antonio Kantekea47acb2021-12-23 12:41:25 -08006673 void changeAndVerifyTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission) {
Antonio Kantek26defcf2022-02-08 01:12:27 +00006674 ASSERT_TRUE(mDispatcher->setInTouchMode(inTouchMode, pid, uid, hasPermission));
Antonio Kantekf16f2832021-09-28 04:39:20 +00006675 mWindow->consumeTouchModeEvent(inTouchMode);
6676 mSecondWindow->consumeTouchModeEvent(inTouchMode);
6677 }
6678};
6679
Antonio Kantek26defcf2022-02-08 01:12:27 +00006680TEST_F(InputDispatcherTouchModeChangedTests, FocusedWindowCanChangeTouchMode) {
Antonio Kantekea47acb2021-12-23 12:41:25 -08006681 const WindowInfo& windowInfo = *mWindow->getInfo();
6682 changeAndVerifyTouchMode(!InputDispatcher::kDefaultInTouchMode, windowInfo.ownerPid,
6683 windowInfo.ownerUid, /* hasPermission */ false);
Antonio Kantekf16f2832021-09-28 04:39:20 +00006684}
6685
Antonio Kantek26defcf2022-02-08 01:12:27 +00006686TEST_F(InputDispatcherTouchModeChangedTests, NonFocusedWindowOwnerCannotChangeTouchMode) {
6687 const WindowInfo& windowInfo = *mWindow->getInfo();
6688 int32_t ownerPid = windowInfo.ownerPid;
6689 int32_t ownerUid = windowInfo.ownerUid;
6690 mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
6691 ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, ownerPid,
6692 ownerUid, /* hasPermission */ false));
6693 mWindow->assertNoEvents();
6694 mSecondWindow->assertNoEvents();
6695}
6696
6697TEST_F(InputDispatcherTouchModeChangedTests, NonWindowOwnerMayChangeTouchModeOnPermissionGranted) {
6698 const WindowInfo& windowInfo = *mWindow->getInfo();
6699 int32_t ownerPid = windowInfo.ownerPid;
6700 int32_t ownerUid = windowInfo.ownerUid;
6701 mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
6702 changeAndVerifyTouchMode(!InputDispatcher::kDefaultInTouchMode, ownerPid, ownerUid,
6703 /* hasPermission */ true);
6704}
6705
Antonio Kantekf16f2832021-09-28 04:39:20 +00006706TEST_F(InputDispatcherTouchModeChangedTests, EventIsNotGeneratedIfNotChangingTouchMode) {
Antonio Kantekea47acb2021-12-23 12:41:25 -08006707 const WindowInfo& windowInfo = *mWindow->getInfo();
Antonio Kantek26defcf2022-02-08 01:12:27 +00006708 ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode,
6709 windowInfo.ownerPid, windowInfo.ownerUid,
6710 /* hasPermission */ true));
Antonio Kantekf16f2832021-09-28 04:39:20 +00006711 mWindow->assertNoEvents();
6712 mSecondWindow->assertNoEvents();
6713}
6714
Antonio Kantek48710e42022-03-24 14:19:30 -07006715TEST_F(InputDispatcherTouchModeChangedTests, CanChangeTouchModeWhenOwningLastInteractedWindow) {
6716 // Interact with the window first.
6717 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
6718 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
6719 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
6720
6721 // Then remove focus.
6722 mWindow->setFocusable(false);
6723 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
6724
6725 // Assert that caller can switch touch mode by owning one of the last interacted window.
6726 const WindowInfo& windowInfo = *mWindow->getInfo();
6727 ASSERT_TRUE(mDispatcher->setInTouchMode(!InputDispatcher::kDefaultInTouchMode,
6728 windowInfo.ownerPid, windowInfo.ownerUid,
6729 /* hasPermission= */ false));
6730}
6731
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006732class InputDispatcherSpyWindowTest : public InputDispatcherTest {
6733public:
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006734 sp<FakeWindowHandle> createSpy() {
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006735 std::shared_ptr<FakeApplicationHandle> application =
6736 std::make_shared<FakeApplicationHandle>();
6737 std::string name = "Fake Spy ";
6738 name += std::to_string(mSpyCount++);
6739 sp<FakeWindowHandle> spy =
6740 new FakeWindowHandle(application, mDispatcher, name.c_str(), ADISPLAY_ID_DEFAULT);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08006741 spy->setSpy(true);
Prabir Pradhan5c85e052021-12-22 02:27:12 -08006742 spy->setTrustedOverlay(true);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006743 return spy;
6744 }
6745
6746 sp<FakeWindowHandle> createForeground() {
6747 std::shared_ptr<FakeApplicationHandle> application =
6748 std::make_shared<FakeApplicationHandle>();
6749 sp<FakeWindowHandle> window =
6750 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006751 window->setFocusable(true);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006752 return window;
6753 }
6754
6755private:
6756 int mSpyCount{0};
6757};
6758
Prabir Pradhana3ab87a2022-01-27 10:00:21 -08006759using InputDispatcherSpyWindowDeathTest = InputDispatcherSpyWindowTest;
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006760/**
Prabir Pradhan5c85e052021-12-22 02:27:12 -08006761 * Adding a spy window that is not a trusted overlay causes Dispatcher to abort.
6762 */
Prabir Pradhana3ab87a2022-01-27 10:00:21 -08006763TEST_F(InputDispatcherSpyWindowDeathTest, UntrustedSpy_AbortsDispatcher) {
6764 ScopedSilentDeath _silentDeath;
6765
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006766 auto spy = createSpy();
Prabir Pradhan5c85e052021-12-22 02:27:12 -08006767 spy->setTrustedOverlay(false);
6768 ASSERT_DEATH(mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy}}}),
6769 ".* not a trusted overlay");
6770}
6771
6772/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006773 * Input injection into a display with a spy window but no foreground windows should succeed.
6774 */
6775TEST_F(InputDispatcherSpyWindowTest, NoForegroundWindow) {
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006776 auto spy = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006777 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy}}});
6778
6779 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6780 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6781 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6782 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6783}
6784
6785/**
6786 * Verify the order in which different input windows receive events. The touched foreground window
6787 * (if there is one) should always receive the event first. When there are multiple spy windows, the
6788 * spy windows will receive the event according to their Z-order, where the top-most spy window will
6789 * receive events before ones belows it.
6790 *
6791 * Here, we set up a scenario with four windows in the following Z order from the top:
6792 * spy1, spy2, window, spy3.
6793 * We then inject an event and verify that the foreground "window" receives it first, followed by
6794 * "spy1" and "spy2". The "spy3" does not receive the event because it is underneath the foreground
6795 * window.
6796 */
6797TEST_F(InputDispatcherSpyWindowTest, ReceivesInputInOrder) {
6798 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006799 auto spy1 = createSpy();
6800 auto spy2 = createSpy();
6801 auto spy3 = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006802 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window, spy3}}});
6803 const std::vector<sp<FakeWindowHandle>> channels{spy1, spy2, window, spy3};
6804 const size_t numChannels = channels.size();
6805
Michael Wright8e9a8562022-02-09 13:44:29 +00006806 base::unique_fd epollFd(epoll_create1(EPOLL_CLOEXEC));
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006807 if (!epollFd.ok()) {
6808 FAIL() << "Failed to create epoll fd";
6809 }
6810
6811 for (size_t i = 0; i < numChannels; i++) {
6812 struct epoll_event event = {.events = EPOLLIN, .data.u64 = i};
6813 if (epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, channels[i]->getChannelFd(), &event) < 0) {
6814 FAIL() << "Failed to add fd to epoll";
6815 }
6816 }
6817
6818 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6819 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6820 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6821
6822 std::vector<size_t> eventOrder;
6823 std::vector<struct epoll_event> events(numChannels);
6824 for (;;) {
6825 const int nFds = epoll_wait(epollFd.get(), events.data(), static_cast<int>(numChannels),
6826 (100ms).count());
6827 if (nFds < 0) {
6828 FAIL() << "Failed to call epoll_wait";
6829 }
6830 if (nFds == 0) {
6831 break; // epoll_wait timed out
6832 }
6833 for (int i = 0; i < nFds; i++) {
6834 ASSERT_EQ(EPOLLIN, events[i].events);
6835 eventOrder.push_back(events[i].data.u64);
6836 channels[i]->consumeMotionDown();
6837 }
6838 }
6839
6840 // Verify the order in which the events were received.
6841 EXPECT_EQ(3u, eventOrder.size());
6842 EXPECT_EQ(2u, eventOrder[0]); // index 2: window
6843 EXPECT_EQ(0u, eventOrder[1]); // index 0: spy1
6844 EXPECT_EQ(1u, eventOrder[2]); // index 1: spy2
6845}
6846
6847/**
6848 * A spy window using the NOT_TOUCHABLE flag does not receive events.
6849 */
6850TEST_F(InputDispatcherSpyWindowTest, NotTouchable) {
6851 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006852 auto spy = createSpy();
6853 spy->setTouchable(false);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006854 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
6855
6856 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6857 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6858 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6859 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6860 spy->assertNoEvents();
6861}
6862
6863/**
6864 * A spy window will only receive gestures that originate within its touchable region. Gestures that
6865 * have their ACTION_DOWN outside of the touchable region of the spy window will not be dispatched
6866 * to the window.
6867 */
6868TEST_F(InputDispatcherSpyWindowTest, TouchableRegion) {
6869 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006870 auto spy = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006871 spy->setTouchableRegion(Region{{0, 0, 20, 20}});
6872 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
6873
6874 // Inject an event outside the spy window's touchable region.
6875 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6876 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6877 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6878 window->consumeMotionDown();
6879 spy->assertNoEvents();
6880 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6881 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6882 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6883 window->consumeMotionUp();
6884 spy->assertNoEvents();
6885
6886 // Inject an event inside the spy window's touchable region.
6887 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6888 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6889 {5, 10}))
6890 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6891 window->consumeMotionDown();
6892 spy->consumeMotionDown();
6893}
6894
6895/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006896 * A spy window can listen for touches outside its touchable region using the WATCH_OUTSIDE_TOUCHES
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006897 * flag, but it will get zero-ed out coordinates if the foreground has a different owner.
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006898 */
6899TEST_F(InputDispatcherSpyWindowTest, WatchOutsideTouches) {
6900 auto window = createForeground();
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006901 window->setOwnerInfo(12, 34);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006902 auto spy = createSpy();
6903 spy->setWatchOutsideTouch(true);
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006904 spy->setOwnerInfo(56, 78);
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006905 spy->setFrame(Rect{0, 0, 20, 20});
6906 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
6907
6908 // Inject an event outside the spy window's frame and touchable region.
6909 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006910 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6911 {100, 200}))
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006912 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6913 window->consumeMotionDown();
Prabir Pradhandfabf8a2022-01-21 08:19:30 -08006914 spy->consumeMotionOutsideWithZeroedCoords();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006915}
6916
6917/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006918 * A spy window can pilfer pointers. When this happens, touch gestures that are currently sent to
6919 * any other windows - including other spy windows - will also be cancelled.
6920 */
6921TEST_F(InputDispatcherSpyWindowTest, PilferPointers) {
6922 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006923 auto spy1 = createSpy();
6924 auto spy2 = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006925 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window}}});
6926
6927 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6928 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6929 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6930 window->consumeMotionDown();
6931 spy1->consumeMotionDown();
6932 spy2->consumeMotionDown();
6933
6934 // Pilfer pointers from the second spy window.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006935 EXPECT_EQ(OK, mDispatcher->pilferPointers(spy2->getToken()));
Prabir Pradhan07e05b62021-11-19 03:57:24 -08006936 spy2->assertNoEvents();
6937 spy1->consumeMotionCancel();
6938 window->consumeMotionCancel();
6939
6940 // The rest of the gesture should only be sent to the second spy window.
6941 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6942 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
6943 ADISPLAY_ID_DEFAULT))
6944 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6945 spy2->consumeMotionMove();
6946 spy1->assertNoEvents();
6947 window->assertNoEvents();
6948}
6949
6950/**
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006951 * A spy window can pilfer pointers for a gesture even after the foreground window has been removed
6952 * in the middle of the gesture.
6953 */
6954TEST_F(InputDispatcherSpyWindowTest, CanPilferAfterWindowIsRemovedMidStream) {
6955 auto window = createForeground();
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006956 auto spy = createSpy();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006957 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
6958
6959 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6960 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6961 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6962 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6963 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
6964
6965 window->releaseChannel();
6966
6967 EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
6968
6969 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6970 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
6971 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
6972 spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
6973}
6974
6975/**
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006976 * After a spy window pilfers pointers, new pointers that go down in its bounds should be sent to
6977 * the spy, but not to any other windows.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006978 */
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006979TEST_F(InputDispatcherSpyWindowTest, ContinuesToReceiveGestureAfterPilfer) {
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08006980 auto spy = createSpy();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006981 auto window = createForeground();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006982
6983 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
6984
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006985 // First finger down on the window and the spy.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006986 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
6987 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
6988 {100, 200}))
6989 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006990 spy->consumeMotionDown();
6991 window->consumeMotionDown();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006992
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006993 // Spy window pilfers the pointers.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006994 EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006995 window->consumeMotionCancel();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006996
Prabir Pradhane680f9b2022-02-04 04:24:00 -08006997 // Second finger down on the window and spy, but the window should not receive the pointer down.
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08006998 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08006999 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007000 .displayId(ADISPLAY_ID_DEFAULT)
7001 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7002 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
7003 .x(100)
7004 .y(200))
7005 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7006 .build();
7007 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7008 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7009 InputEventInjectionSync::WAIT_FOR_RESULT))
7010 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7011
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007012 spy->consumeMotionPointerDown(1 /*pointerIndex*/);
7013
7014 // Third finger goes down outside all windows, so injection should fail.
7015 const MotionEvent thirdFingerDownEvent =
Prabir Pradhanb60b1dc2022-03-15 14:02:35 +00007016 MotionEventBuilder(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhane680f9b2022-02-04 04:24:00 -08007017 .displayId(ADISPLAY_ID_DEFAULT)
7018 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7019 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
7020 .x(100)
7021 .y(200))
7022 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7023 .pointer(PointerBuilder(/* id */ 2, AMOTION_EVENT_TOOL_TYPE_FINGER).x(-5).y(-5))
7024 .build();
7025 ASSERT_EQ(InputEventInjectionResult::FAILED,
7026 injectMotionEvent(mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
7027 InputEventInjectionSync::WAIT_FOR_RESULT))
7028 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7029
7030 spy->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007031 window->assertNoEvents();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007032}
7033
7034/**
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007035 * Even when a spy window spans over multiple foreground windows, the spy should receive all
7036 * pointers that are down within its bounds.
7037 */
7038TEST_F(InputDispatcherSpyWindowTest, ReceivesMultiplePointers) {
7039 auto windowLeft = createForeground();
7040 windowLeft->setFrame({0, 0, 100, 200});
7041 auto windowRight = createForeground();
7042 windowRight->setFrame({100, 0, 200, 200});
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007043 auto spy = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007044 spy->setFrame({0, 0, 200, 200});
7045 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, windowLeft, windowRight}}});
7046
7047 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7048 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7049 {50, 50}))
7050 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7051 windowLeft->consumeMotionDown();
7052 spy->consumeMotionDown();
7053
7054 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08007055 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007056 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7057 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7058 .pointer(
7059 PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
7060 .build();
7061 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7062 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7063 InputEventInjectionSync::WAIT_FOR_RESULT))
7064 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7065 windowRight->consumeMotionDown();
7066 spy->consumeMotionPointerDown(1 /*pointerIndex*/);
7067}
7068
7069/**
7070 * When the first pointer lands outside the spy window and the second pointer lands inside it, the
7071 * the spy should receive the second pointer with ACTION_DOWN.
7072 */
7073TEST_F(InputDispatcherSpyWindowTest, ReceivesSecondPointerAsDown) {
7074 auto window = createForeground();
7075 window->setFrame({0, 0, 200, 200});
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007076 auto spyRight = createSpy();
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007077 spyRight->setFrame({100, 0, 200, 200});
7078 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyRight, window}}});
7079
7080 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7081 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7082 {50, 50}))
7083 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7084 window->consumeMotionDown();
7085 spyRight->assertNoEvents();
7086
7087 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08007088 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan07e05b62021-11-19 03:57:24 -08007089 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7090 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7091 .pointer(
7092 PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(150).y(50))
7093 .build();
7094 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7095 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7096 InputEventInjectionSync::WAIT_FOR_RESULT))
7097 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7098 window->consumeMotionPointerDown(1 /*pointerIndex*/);
7099 spyRight->consumeMotionDown();
7100}
7101
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007102/**
7103 * The spy window should not be able to affect whether or not touches are split. Only the foreground
7104 * windows should be allowed to control split touch.
7105 */
7106TEST_F(InputDispatcherSpyWindowTest, SplitIfNoForegroundWindowTouched) {
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08007107 // This spy window prevents touch splitting. However, we still expect to split touches
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007108 // because a foreground window has not disabled splitting.
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007109 auto spy = createSpy();
Prabir Pradhan76bdecb2022-01-31 11:14:15 -08007110 spy->setPreventSplitting(true);
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007111
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007112 auto window = createForeground();
7113 window->setFrame(Rect(0, 0, 100, 100));
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007114
7115 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7116
7117 // First finger down, no window touched.
7118 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7119 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
7120 {100, 200}))
7121 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7122 spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
7123 window->assertNoEvents();
7124
7125 // Second finger down on window, the window should receive touch down.
7126 const MotionEvent secondFingerDownEvent =
Siarhei Vishniakoua16e3a22022-03-02 15:26:40 -08007127 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007128 .displayId(ADISPLAY_ID_DEFAULT)
7129 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
7130 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
7131 .x(100)
7132 .y(200))
7133 .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
7134 .build();
7135 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
7136 injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
7137 InputEventInjectionSync::WAIT_FOR_RESULT))
7138 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
7139
7140 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
7141 spy->consumeMotionPointerDown(1 /* pointerIndex */);
7142}
7143
7144/**
7145 * A spy window will usually be implemented as an un-focusable window. Verify that these windows
7146 * do not receive key events.
7147 */
7148TEST_F(InputDispatcherSpyWindowTest, UnfocusableSpyDoesNotReceiveKeyEvents) {
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007149 auto spy = createSpy();
Prabir Pradhan1376fcd2022-01-21 09:56:35 -08007150 spy->setFocusable(false);
7151
7152 auto window = createForeground();
7153 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7154 setFocusedWindow(window);
7155 window->consumeFocusEvent(true);
7156
7157 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
7158 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
7159 window->consumeKeyDown(ADISPLAY_ID_NONE);
7160
7161 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
7162 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
7163 window->consumeKeyUp(ADISPLAY_ID_NONE);
7164
7165 spy->assertNoEvents();
7166}
7167
Prabir Pradhand65552b2021-10-07 11:23:50 -07007168class InputDispatcherStylusInterceptorTest : public InputDispatcherTest {
7169public:
7170 std::pair<sp<FakeWindowHandle>, sp<FakeWindowHandle>> setupStylusOverlayScenario() {
7171 std::shared_ptr<FakeApplicationHandle> overlayApplication =
7172 std::make_shared<FakeApplicationHandle>();
7173 sp<FakeWindowHandle> overlay =
7174 new FakeWindowHandle(overlayApplication, mDispatcher, "Stylus interceptor window",
7175 ADISPLAY_ID_DEFAULT);
7176 overlay->setFocusable(false);
7177 overlay->setOwnerInfo(111, 111);
Prabir Pradhan4d5c52f2022-01-31 08:52:10 -08007178 overlay->setTouchable(false);
Prabir Pradhan51e7db02022-02-07 06:02:57 -08007179 overlay->setInterceptsStylus(true);
Prabir Pradhand65552b2021-10-07 11:23:50 -07007180 overlay->setTrustedOverlay(true);
7181
7182 std::shared_ptr<FakeApplicationHandle> application =
7183 std::make_shared<FakeApplicationHandle>();
7184 sp<FakeWindowHandle> window =
7185 new FakeWindowHandle(application, mDispatcher, "Application window",
7186 ADISPLAY_ID_DEFAULT);
7187 window->setFocusable(true);
7188 window->setOwnerInfo(222, 222);
Prabir Pradhand65552b2021-10-07 11:23:50 -07007189
7190 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
7191 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7192 setFocusedWindow(window);
7193 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
7194 return {std::move(overlay), std::move(window)};
7195 }
7196
7197 void sendFingerEvent(int32_t action) {
7198 NotifyMotionArgs motionArgs =
7199 generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_STYLUS,
7200 ADISPLAY_ID_DEFAULT, {PointF{20, 20}});
7201 mDispatcher->notifyMotion(&motionArgs);
7202 }
7203
7204 void sendStylusEvent(int32_t action) {
7205 NotifyMotionArgs motionArgs =
7206 generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_STYLUS,
7207 ADISPLAY_ID_DEFAULT, {PointF{30, 40}});
7208 motionArgs.pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
7209 mDispatcher->notifyMotion(&motionArgs);
7210 }
7211};
7212
Prabir Pradhana3ab87a2022-01-27 10:00:21 -08007213using InputDispatcherStylusInterceptorDeathTest = InputDispatcherStylusInterceptorTest;
7214
7215TEST_F(InputDispatcherStylusInterceptorDeathTest, UntrustedOverlay_AbortsDispatcher) {
7216 ScopedSilentDeath _silentDeath;
7217
Prabir Pradhand65552b2021-10-07 11:23:50 -07007218 auto [overlay, window] = setupStylusOverlayScenario();
7219 overlay->setTrustedOverlay(false);
7220 // Configuring an untrusted overlay as a stylus interceptor should cause Dispatcher to abort.
7221 ASSERT_DEATH(mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}}),
7222 ".* not a trusted overlay");
7223}
7224
7225TEST_F(InputDispatcherStylusInterceptorTest, ConsmesOnlyStylusEvents) {
7226 auto [overlay, window] = setupStylusOverlayScenario();
7227 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7228
7229 sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
7230 overlay->consumeMotionDown();
7231 sendStylusEvent(AMOTION_EVENT_ACTION_UP);
7232 overlay->consumeMotionUp();
7233
7234 sendFingerEvent(AMOTION_EVENT_ACTION_DOWN);
7235 window->consumeMotionDown();
7236 sendFingerEvent(AMOTION_EVENT_ACTION_UP);
7237 window->consumeMotionUp();
7238
7239 overlay->assertNoEvents();
7240 window->assertNoEvents();
7241}
7242
7243TEST_F(InputDispatcherStylusInterceptorTest, SpyWindowStylusInterceptor) {
7244 auto [overlay, window] = setupStylusOverlayScenario();
Prabir Pradhan51e7db02022-02-07 06:02:57 -08007245 overlay->setSpy(true);
Prabir Pradhand65552b2021-10-07 11:23:50 -07007246 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7247
7248 sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
7249 overlay->consumeMotionDown();
7250 window->consumeMotionDown();
7251 sendStylusEvent(AMOTION_EVENT_ACTION_UP);
7252 overlay->consumeMotionUp();
7253 window->consumeMotionUp();
7254
7255 sendFingerEvent(AMOTION_EVENT_ACTION_DOWN);
7256 window->consumeMotionDown();
7257 sendFingerEvent(AMOTION_EVENT_ACTION_UP);
7258 window->consumeMotionUp();
7259
7260 overlay->assertNoEvents();
7261 window->assertNoEvents();
7262}
7263
Prabir Pradhan6dfbf262022-03-14 15:24:30 +00007264/**
7265 * Set up a scenario to test the behavior used by the stylus handwriting detection feature.
7266 * The scenario is as follows:
7267 * - The stylus interceptor overlay is configured as a spy window.
7268 * - The stylus interceptor spy receives the start of a new stylus gesture.
7269 * - It pilfers pointers and then configures itself to no longer be a spy.
7270 * - The stylus interceptor continues to receive the rest of the gesture.
7271 */
7272TEST_F(InputDispatcherStylusInterceptorTest, StylusHandwritingScenario) {
7273 auto [overlay, window] = setupStylusOverlayScenario();
7274 overlay->setSpy(true);
7275 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7276
7277 sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
7278 overlay->consumeMotionDown();
7279 window->consumeMotionDown();
7280
7281 // The interceptor pilfers the pointers.
7282 EXPECT_EQ(OK, mDispatcher->pilferPointers(overlay->getToken()));
7283 window->consumeMotionCancel();
7284
7285 // The interceptor configures itself so that it is no longer a spy.
7286 overlay->setSpy(false);
7287 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
7288
7289 // It continues to receive the rest of the stylus gesture.
7290 sendStylusEvent(AMOTION_EVENT_ACTION_MOVE);
7291 overlay->consumeMotionMove();
7292 sendStylusEvent(AMOTION_EVENT_ACTION_UP);
7293 overlay->consumeMotionUp();
7294
7295 window->assertNoEvents();
7296}
7297
Prabir Pradhan8a2b1a42022-04-11 17:23:34 +00007298struct User {
7299 int32_t mPid;
7300 int32_t mUid;
7301 uint32_t mPolicyFlags{DEFAULT_POLICY_FLAGS};
7302 std::unique_ptr<InputDispatcher>& mDispatcher;
7303
7304 User(std::unique_ptr<InputDispatcher>& dispatcher, int32_t pid, int32_t uid)
7305 : mPid(pid), mUid(uid), mDispatcher(dispatcher) {}
7306
7307 InputEventInjectionResult injectTargetedMotion(int32_t action) const {
7308 return injectMotionEvent(mDispatcher, action, AINPUT_SOURCE_TOUCHSCREEN,
7309 ADISPLAY_ID_DEFAULT, {100, 200},
7310 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
7311 AMOTION_EVENT_INVALID_CURSOR_POSITION},
7312 INJECT_EVENT_TIMEOUT, InputEventInjectionSync::WAIT_FOR_RESULT,
7313 systemTime(SYSTEM_TIME_MONOTONIC), {mUid}, mPolicyFlags);
7314 }
7315
7316 InputEventInjectionResult injectTargetedKey(int32_t action) const {
7317 return inputdispatcher::injectKey(mDispatcher, action, 0 /* repeatCount*/, ADISPLAY_ID_NONE,
7318 InputEventInjectionSync::WAIT_FOR_RESULT,
7319 INJECT_EVENT_TIMEOUT, false /*allowKeyRepeat*/, {mUid},
7320 mPolicyFlags);
7321 }
7322
7323 sp<FakeWindowHandle> createWindow() const {
7324 std::shared_ptr<FakeApplicationHandle> overlayApplication =
7325 std::make_shared<FakeApplicationHandle>();
7326 sp<FakeWindowHandle> window = new FakeWindowHandle(overlayApplication, mDispatcher,
7327 "Owned Window", ADISPLAY_ID_DEFAULT);
7328 window->setOwnerInfo(mPid, mUid);
7329 return window;
7330 }
7331};
7332
7333using InputDispatcherTargetedInjectionTest = InputDispatcherTest;
7334
7335TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoOwnedWindow) {
7336 auto owner = User(mDispatcher, 10, 11);
7337 auto window = owner.createWindow();
7338 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
7339
7340 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7341 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7342 window->consumeMotionDown();
7343
7344 setFocusedWindow(window);
7345 window->consumeFocusEvent(true);
7346
7347 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7348 owner.injectTargetedKey(AKEY_EVENT_ACTION_DOWN));
7349 window->consumeKeyDown(ADISPLAY_ID_NONE);
7350}
7351
7352TEST_F(InputDispatcherTargetedInjectionTest, CannotInjectIntoUnownedWindow) {
7353 auto owner = User(mDispatcher, 10, 11);
7354 auto window = owner.createWindow();
7355 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
7356
7357 auto rando = User(mDispatcher, 20, 21);
7358 EXPECT_EQ(InputEventInjectionResult::TARGET_MISMATCH,
7359 rando.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7360
7361 setFocusedWindow(window);
7362 window->consumeFocusEvent(true);
7363
7364 EXPECT_EQ(InputEventInjectionResult::TARGET_MISMATCH,
7365 rando.injectTargetedKey(AKEY_EVENT_ACTION_DOWN));
7366 window->assertNoEvents();
7367}
7368
7369TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoOwnedSpyWindow) {
7370 auto owner = User(mDispatcher, 10, 11);
7371 auto window = owner.createWindow();
7372 auto spy = owner.createWindow();
7373 spy->setSpy(true);
7374 spy->setTrustedOverlay(true);
7375 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
7376
7377 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7378 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7379 spy->consumeMotionDown();
7380 window->consumeMotionDown();
7381}
7382
7383TEST_F(InputDispatcherTargetedInjectionTest, CannotInjectIntoUnownedSpyWindow) {
7384 auto owner = User(mDispatcher, 10, 11);
7385 auto window = owner.createWindow();
7386
7387 auto rando = User(mDispatcher, 20, 21);
7388 auto randosSpy = rando.createWindow();
7389 randosSpy->setSpy(true);
7390 randosSpy->setTrustedOverlay(true);
7391 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosSpy, window}}});
7392
7393 // The event is targeted at owner's window, so injection should succeed, but the spy should
7394 // not receive the event.
7395 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7396 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7397 randosSpy->assertNoEvents();
7398 window->consumeMotionDown();
7399}
7400
7401TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoAnyWindowWhenNotTargeting) {
7402 auto owner = User(mDispatcher, 10, 11);
7403 auto window = owner.createWindow();
7404
7405 auto rando = User(mDispatcher, 20, 21);
7406 auto randosSpy = rando.createWindow();
7407 randosSpy->setSpy(true);
7408 randosSpy->setTrustedOverlay(true);
7409 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosSpy, window}}});
7410
7411 // A user that has injection permission can inject into any window.
7412 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7413 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
7414 ADISPLAY_ID_DEFAULT));
7415 randosSpy->consumeMotionDown();
7416 window->consumeMotionDown();
7417
7418 setFocusedWindow(randosSpy);
7419 randosSpy->consumeFocusEvent(true);
7420
7421 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher));
7422 randosSpy->consumeKeyDown(ADISPLAY_ID_NONE);
7423 window->assertNoEvents();
7424}
7425
7426TEST_F(InputDispatcherTargetedInjectionTest, CanGenerateActionOutsideToOtherUids) {
7427 auto owner = User(mDispatcher, 10, 11);
7428 auto window = owner.createWindow();
7429
7430 auto rando = User(mDispatcher, 20, 21);
7431 auto randosWindow = rando.createWindow();
7432 randosWindow->setFrame(Rect{-10, -10, -5, -5});
7433 randosWindow->setWatchOutsideTouch(true);
7434 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosWindow, window}}});
7435
7436 // We allow generation of ACTION_OUTSIDE events into windows owned by different uids.
7437 EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
7438 owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
7439 window->consumeMotionDown();
7440 randosWindow->consumeMotionOutside();
7441}
7442
Garfield Tane84e6f92019-08-29 17:28:41 -07007443} // namespace android::inputdispatcher