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Marissa Wall61c58622018-07-18 10:12:20 -07001/*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Ady Abrahamb0dbdaa2020-01-06 16:19:42 -080017// TODO(b/129481165): remove the #pragma below and fix conversion issues
18#pragma clang diagnostic push
19#pragma clang diagnostic ignored "-Wconversion"
Marin Shalamanovbed7fd32020-12-21 20:02:20 +010020#pragma clang diagnostic ignored "-Wextra"
Ady Abrahamb0dbdaa2020-01-06 16:19:42 -080021
Marissa Wall61c58622018-07-18 10:12:20 -070022//#define LOG_NDEBUG 0
23#undef LOG_TAG
24#define LOG_TAG "BufferStateLayer"
25#define ATRACE_TAG ATRACE_TAG_GRAPHICS
26
Lloyd Pique9755fb72019-03-26 14:44:40 -070027#include "BufferStateLayer.h"
28
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080029#include <limits>
Marissa Wall61c58622018-07-18 10:12:20 -070030
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +000031#include <FrameTimeline/FrameTimeline.h>
Lloyd Pique9755fb72019-03-26 14:44:40 -070032#include <compositionengine/LayerFECompositionState.h>
Marissa Wall947d34e2019-03-29 14:03:53 -070033#include <gui/BufferQueue.h>
Marissa Wall61c58622018-07-18 10:12:20 -070034#include <private/gui/SyncFeatures.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Image.h>
Marissa Wall61c58622018-07-18 10:12:20 -070036
Vishnu Nairfa247b12020-02-11 08:58:26 -080037#include "EffectLayer.h"
Adithya Srinivasanb238cd52021-02-04 17:54:05 +000038#include "FrameTracer/FrameTracer.h"
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080039#include "TimeStats/TimeStats.h"
Valerie Hau0bc09152018-12-20 07:42:47 -080040
Marissa Wall61c58622018-07-18 10:12:20 -070041namespace android {
42
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +000043using PresentState = frametimeline::SurfaceFrame::PresentState;
Vishnu Nair1506b182021-02-22 14:35:15 -080044namespace {
45void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
46 const sp<GraphicBuffer>& buffer, const sp<Fence>& releaseFence) {
47 if (!listener) {
48 return;
49 }
50 listener->onReleaseBuffer(buffer->getId(), releaseFence ? releaseFence : Fence::NO_FENCE);
51}
52} // namespace
53
Lloyd Pique42ab75e2018-09-12 20:46:03 -070054// clang-format off
55const std::array<float, 16> BufferStateLayer::IDENTITY_MATRIX{
56 1, 0, 0, 0,
57 0, 1, 0, 0,
58 0, 0, 1, 0,
59 0, 0, 0, 1
60};
61// clang-format on
Marissa Wall61c58622018-07-18 10:12:20 -070062
Marissa Wall947d34e2019-03-29 14:03:53 -070063BufferStateLayer::BufferStateLayer(const LayerCreationArgs& args)
64 : BufferLayer(args), mHwcSlotGenerator(new HwcSlotGenerator()) {
Marissa Wall3ff826c2019-02-07 11:58:25 -080065 mCurrentState.dataspace = ui::Dataspace::V0_SRGB;
Vishnu Nair60356342018-11-13 13:00:45 -080066}
Marissa Wall61c58622018-07-18 10:12:20 -070067
Alec Mouri4545a8a2019-08-08 20:05:32 -070068BufferStateLayer::~BufferStateLayer() {
chaviwb4c6e582019-08-16 14:35:07 -070069 // The original layer and the clone layer share the same texture and buffer. Therefore, only
70 // one of the layers, in this case the original layer, needs to handle the deletion. The
71 // original layer and the clone should be removed at the same time so there shouldn't be any
72 // issue with the clone layer trying to use the texture.
73 if (mBufferInfo.mBuffer != nullptr && !isClone()) {
chaviwd62d3062019-09-04 14:48:02 -070074 // Ensure that mBuffer is uncached from RenderEngine here, as
Alec Mouri4545a8a2019-08-08 20:05:32 -070075 // RenderEngine may have been using the buffer as an external texture
76 // after the client uncached the buffer.
77 auto& engine(mFlinger->getRenderEngine());
Vishnu Nair1506b182021-02-22 14:35:15 -080078 const uint64_t bufferId = mBufferInfo.mBuffer->getId();
79 engine.unbindExternalTextureBuffer(bufferId);
80 callReleaseBufferCallback(mDrawingState.releaseBufferListener, mBufferInfo.mBuffer,
81 mBufferInfo.mFence);
Alec Mouri4545a8a2019-08-08 20:05:32 -070082 }
83}
84
Robert Carr8d958532020-11-10 14:09:16 -080085status_t BufferStateLayer::addReleaseFence(const sp<CallbackHandle>& ch,
86 const sp<Fence>& fence) {
87 if (ch == nullptr) {
88 return OK;
89 }
Vishnu Nair1506b182021-02-22 14:35:15 -080090 ch->previousBufferId = mPreviousBufferId;
Robert Carr8d958532020-11-10 14:09:16 -080091 if (!ch->previousReleaseFence.get()) {
92 ch->previousReleaseFence = fence;
93 return OK;
94 }
95
96 // Below logic is lifted from ConsumerBase.cpp:
97 // Check status of fences first because merging is expensive.
98 // Merging an invalid fence with any other fence results in an
99 // invalid fence.
100 auto currentStatus = ch->previousReleaseFence->getStatus();
101 if (currentStatus == Fence::Status::Invalid) {
102 ALOGE("Existing fence has invalid state, layer: %s", mName.c_str());
103 return BAD_VALUE;
104 }
105
106 auto incomingStatus = fence->getStatus();
107 if (incomingStatus == Fence::Status::Invalid) {
108 ALOGE("New fence has invalid state, layer: %s", mName.c_str());
109 ch->previousReleaseFence = fence;
110 return BAD_VALUE;
111 }
112
113 // If both fences are signaled or both are unsignaled, we need to merge
114 // them to get an accurate timestamp.
115 if (currentStatus == incomingStatus) {
116 char fenceName[32] = {};
117 snprintf(fenceName, 32, "%.28s", mName.c_str());
118 sp<Fence> mergedFence = Fence::merge(
119 fenceName, ch->previousReleaseFence, fence);
120 if (!mergedFence.get()) {
121 ALOGE("failed to merge release fences, layer: %s", mName.c_str());
122 // synchronization is broken, the best we can do is hope fences
123 // signal in order so the new fence will act like a union
124 ch->previousReleaseFence = fence;
125 return BAD_VALUE;
126 }
127 ch->previousReleaseFence = mergedFence;
128 } else if (incomingStatus == Fence::Status::Unsignaled) {
129 // If one fence has signaled and the other hasn't, the unsignaled
130 // fence will approximately correspond with the correct timestamp.
131 // There's a small race if both fences signal at about the same time
132 // and their statuses are retrieved with unfortunate timing. However,
133 // by this point, they will have both signaled and only the timestamp
134 // will be slightly off; any dependencies after this point will
135 // already have been met.
136 ch->previousReleaseFence = fence;
137 }
138 // else if (currentStatus == Fence::Status::Unsignaled) is a no-op.
139
140 return OK;
141}
142
Marissa Wall61c58622018-07-18 10:12:20 -0700143// -----------------------------------------------------------------------
144// Interface implementation for Layer
145// -----------------------------------------------------------------------
Marissa Wallfda30bb2018-10-12 11:34:28 -0700146void BufferStateLayer::onLayerDisplayed(const sp<Fence>& releaseFence) {
Robert Carr8d958532020-11-10 14:09:16 -0800147 if (!releaseFence->isValid()) {
148 return;
149 }
Marissa Wall5a68a772018-12-22 17:43:42 -0800150 // The previous release fence notifies the client that SurfaceFlinger is done with the previous
151 // buffer that was presented on this layer. The first transaction that came in this frame that
152 // replaced the previous buffer on this layer needs this release fence, because the fence will
153 // let the client know when that previous buffer is removed from the screen.
154 //
155 // Every other transaction on this layer does not need a release fence because no other
156 // Transactions that were set on this layer this frame are going to have their preceeding buffer
157 // removed from the display this frame.
158 //
159 // For example, if we have 3 transactions this frame. The first transaction doesn't contain a
160 // buffer so it doesn't need a previous release fence because the layer still needs the previous
161 // buffer. The second transaction contains a buffer so it needs a previous release fence because
162 // the previous buffer will be released this frame. The third transaction also contains a
163 // buffer. It replaces the buffer in the second transaction. The buffer in the second
164 // transaction will now no longer be presented so it is released immediately and the third
165 // transaction doesn't need a previous release fence.
Robert Carr8d958532020-11-10 14:09:16 -0800166 sp<CallbackHandle> ch;
Marissa Wall5a68a772018-12-22 17:43:42 -0800167 for (auto& handle : mDrawingState.callbackHandles) {
168 if (handle->releasePreviousBuffer) {
Robert Carr8d958532020-11-10 14:09:16 -0800169 ch = handle;
Marissa Wall5a68a772018-12-22 17:43:42 -0800170 break;
171 }
172 }
Robert Carr8d958532020-11-10 14:09:16 -0800173 auto status = addReleaseFence(ch, releaseFence);
174 if (status != OK) {
175 ALOGE("Failed to add release fence for layer %s", getName().c_str());
176 }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700177
Valerie Haubf784642020-01-29 07:25:23 -0800178 mPreviousReleaseFence = releaseFence;
179
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700180 // Prevent tracing the same release multiple times.
181 if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700182 mPreviousReleasedFrameNumber = mPreviousFrameNumber;
183 }
Marissa Wall61c58622018-07-18 10:12:20 -0700184}
185
Jorim Jaggi9c03b502020-11-24 23:51:31 +0100186void BufferStateLayer::onSurfaceFrameCreated(
187 const std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame) {
Adithya Srinivasand17c7da2021-03-05 20:43:32 +0000188 while (mPendingJankClassifications.size() >= kPendingClassificationMaxSurfaceFrames) {
189 // Too many SurfaceFrames pending classification. The front of the deque is probably not
190 // tracked by FrameTimeline and will never be presented. This will only result in a memory
191 // leak.
192 ALOGW("Removing the front of pending jank deque from layer - %s to prevent memory leak",
193 mName.c_str());
Adithya Srinivasan785addd2021-03-09 00:38:00 +0000194 std::string miniDump = mPendingJankClassifications.front()->miniDump();
195 ALOGD("Head SurfaceFrame mini dump\n%s", miniDump.c_str());
Adithya Srinivasand17c7da2021-03-05 20:43:32 +0000196 mPendingJankClassifications.pop_front();
197 }
Jorim Jaggi9c03b502020-11-24 23:51:31 +0100198 mPendingJankClassifications.emplace_back(surfaceFrame);
199}
200
Valerie Haubf784642020-01-29 07:25:23 -0800201void BufferStateLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
Valerie Hau32cdc1f2019-10-21 14:45:54 -0700202 for (const auto& handle : mDrawingState.callbackHandles) {
203 handle->transformHint = mTransformHint;
Valerie Hau871d6352020-01-29 08:44:02 -0800204 handle->dequeueReadyTime = dequeueReadyTime;
Valerie Hau32cdc1f2019-10-21 14:45:54 -0700205 }
206
Vishnu Nair1506b182021-02-22 14:35:15 -0800207 // If there are multiple transactions in this frame, set the previous id on the earliest
208 // transacton. We don't need to pass in the released buffer id to multiple transactions.
209 // The buffer id does not have to correspond to any particular transaction as long as the
210 // listening end point is the same but the client expects the first transaction callback that
211 // replaces the presented buffer to contain the release fence. This follows the same logic.
212 // see BufferStateLayer::onLayerDisplayed.
213 for (auto& handle : mDrawingState.callbackHandles) {
214 if (handle->releasePreviousBuffer) {
215 handle->previousBufferId = mPreviousBufferId;
216 break;
217 }
218 }
219
Jorim Jaggi9c03b502020-11-24 23:51:31 +0100220 std::vector<JankData> jankData;
221 jankData.reserve(mPendingJankClassifications.size());
222 while (!mPendingJankClassifications.empty()
223 && mPendingJankClassifications.front()->getJankType()) {
224 std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame =
225 mPendingJankClassifications.front();
226 mPendingJankClassifications.pop_front();
227 jankData.emplace_back(
228 JankData(surfaceFrame->getToken(), surfaceFrame->getJankType().value()));
229 }
230
Robert Carr9a803c32021-01-14 16:57:58 -0800231 mFlinger->getTransactionCallbackInvoker().finalizePendingCallbackHandles(
Jorim Jaggi9c03b502020-11-24 23:51:31 +0100232 mDrawingState.callbackHandles, jankData);
Marissa Wall5a68a772018-12-22 17:43:42 -0800233
234 mDrawingState.callbackHandles = {};
Valerie Haubf784642020-01-29 07:25:23 -0800235
236 const sp<Fence>& releaseFence(mPreviousReleaseFence);
237 std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(releaseFence);
238 {
239 Mutex::Autolock lock(mFrameEventHistoryMutex);
240 if (mPreviousFrameNumber != 0) {
241 mFrameEventHistory.addRelease(mPreviousFrameNumber, dequeueReadyTime,
242 std::move(releaseFenceTime));
243 }
244 }
Marissa Wall61c58622018-07-18 10:12:20 -0700245}
246
Valerie Hau871d6352020-01-29 08:44:02 -0800247void BufferStateLayer::finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
248 const CompositorTiming& compositorTiming) {
249 for (const auto& handle : mDrawingState.callbackHandles) {
250 handle->gpuCompositionDoneFence = glDoneFence;
251 handle->compositorTiming = compositorTiming;
252 }
253}
254
Marissa Walle2ffb422018-10-12 11:33:52 -0700255bool BufferStateLayer::willPresentCurrentTransaction() const {
256 // Returns true if the most recent Transaction applied to CurrentState will be presented.
Robert Carr321e83c2019-08-19 15:49:30 -0700257 return (getSidebandStreamChanged() || getAutoRefresh() ||
Valerie Hauaa194562019-02-05 16:21:38 -0800258 (mCurrentState.modified &&
chaviw8ba8b072021-01-25 14:55:46 -0800259 (mCurrentState.buffer != nullptr || mCurrentState.bgColorLayer != nullptr)));
Marissa Wall61c58622018-07-18 10:12:20 -0700260}
261
Valerie Hau3282b3c2020-02-03 15:37:27 -0800262/* TODO: vhau uncomment once deferred transaction migration complete in
263 * WindowManager
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800264void BufferStateLayer::pushPendingState() {
265 if (!mCurrentState.modified) {
Marissa Wall61c58622018-07-18 10:12:20 -0700266 return;
267 }
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800268 mPendingStates.push_back(mCurrentState);
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700269 ATRACE_INT(mTransactionName.c_str(), mPendingStates.size());
Marissa Wall61c58622018-07-18 10:12:20 -0700270}
Valerie Hau3282b3c2020-02-03 15:37:27 -0800271*/
Marissa Wall61c58622018-07-18 10:12:20 -0700272
273bool BufferStateLayer::applyPendingStates(Layer::State* stateToCommit) {
Valerie Hau3282b3c2020-02-03 15:37:27 -0800274 mCurrentStateModified = mCurrentState.modified;
275 bool stateUpdateAvailable = Layer::applyPendingStates(stateToCommit);
276 mCurrentStateModified = stateUpdateAvailable && mCurrentStateModified;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800277 mCurrentState.modified = false;
Marissa Wall61c58622018-07-18 10:12:20 -0700278 return stateUpdateAvailable;
279}
280
Marissa Wall861616d2018-10-22 12:52:23 -0700281// Crop that applies to the window
282Rect BufferStateLayer::getCrop(const Layer::State& /*s*/) const {
283 return Rect::INVALID_RECT;
Marissa Wall61c58622018-07-18 10:12:20 -0700284}
285
286bool BufferStateLayer::setTransform(uint32_t transform) {
chaviw766c9c52021-02-10 17:36:47 -0800287 if (mCurrentState.bufferTransform == transform) return false;
288 mCurrentState.bufferTransform = transform;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800289 mCurrentState.modified = true;
Marissa Wall61c58622018-07-18 10:12:20 -0700290 setTransactionFlags(eTransactionNeeded);
291 return true;
292}
293
294bool BufferStateLayer::setTransformToDisplayInverse(bool transformToDisplayInverse) {
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800295 if (mCurrentState.transformToDisplayInverse == transformToDisplayInverse) return false;
296 mCurrentState.sequence++;
297 mCurrentState.transformToDisplayInverse = transformToDisplayInverse;
298 mCurrentState.modified = true;
Marissa Wall61c58622018-07-18 10:12:20 -0700299 setTransactionFlags(eTransactionNeeded);
300 return true;
301}
302
303bool BufferStateLayer::setCrop(const Rect& crop) {
Marissa Wall290ad082019-03-06 13:23:47 -0800304 Rect c = crop;
305 if (c.left < 0) {
306 c.left = 0;
307 }
308 if (c.top < 0) {
309 c.top = 0;
310 }
311 // If the width and/or height are < 0, make it [0, 0, -1, -1] so the equality comparision below
312 // treats all invalid rectangles the same.
313 if (!c.isValid()) {
314 c.makeInvalid();
315 }
316
317 if (mCurrentState.crop == c) return false;
Marissa Wall290ad082019-03-06 13:23:47 -0800318 mCurrentState.crop = c;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800319 mCurrentState.modified = true;
Marissa Wall61c58622018-07-18 10:12:20 -0700320 setTransactionFlags(eTransactionNeeded);
321 return true;
322}
323
Marissa Wall861616d2018-10-22 12:52:23 -0700324bool BufferStateLayer::setFrame(const Rect& frame) {
325 int x = frame.left;
326 int y = frame.top;
327 int w = frame.getWidth();
328 int h = frame.getHeight();
329
Marissa Wall0f3242d2018-12-20 15:10:22 -0800330 if (x < 0) {
331 x = 0;
332 w = frame.right;
333 }
334
335 if (y < 0) {
336 y = 0;
337 h = frame.bottom;
338 }
339
chaviw766c9c52021-02-10 17:36:47 -0800340 if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y &&
341 mCurrentState.width == w && mCurrentState.height == h) {
Marissa Wall861616d2018-10-22 12:52:23 -0700342 return false;
343 }
344
345 if (!frame.isValid()) {
346 x = y = w = h = 0;
347 }
chaviw766c9c52021-02-10 17:36:47 -0800348 mCurrentState.transform.set(x, y);
349 mCurrentState.width = w;
350 mCurrentState.height = h;
Marissa Wall861616d2018-10-22 12:52:23 -0700351
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800352 mCurrentState.sequence++;
353 mCurrentState.modified = true;
Marissa Wall861616d2018-10-22 12:52:23 -0700354 setTransactionFlags(eTransactionNeeded);
355 return true;
356}
357
Valerie Hau871d6352020-01-29 08:44:02 -0800358bool BufferStateLayer::addFrameEvent(const sp<Fence>& acquireFence, nsecs_t postedTime,
359 nsecs_t desiredPresentTime) {
Valerie Haubf784642020-01-29 07:25:23 -0800360 Mutex::Autolock lock(mFrameEventHistoryMutex);
361 mAcquireTimeline.updateSignalTimes();
362 std::shared_ptr<FenceTime> acquireFenceTime =
363 std::make_shared<FenceTime>((acquireFence ? acquireFence : Fence::NO_FENCE));
364 NewFrameEventsEntry newTimestamps = {mCurrentState.frameNumber, postedTime, desiredPresentTime,
365 acquireFenceTime};
Valerie Hau871d6352020-01-29 08:44:02 -0800366 mFrameEventHistory.setProducerWantsEvents();
Valerie Haubf784642020-01-29 07:25:23 -0800367 mFrameEventHistory.addQueue(newTimestamps);
368 return true;
369}
370
371bool BufferStateLayer::setBuffer(const sp<GraphicBuffer>& buffer, const sp<Fence>& acquireFence,
Ady Abrahamf0c56492020-12-17 18:04:15 -0800372 nsecs_t postTime, nsecs_t desiredPresentTime, bool isAutoTimestamp,
Vishnu Nairadf632b2021-01-07 14:05:08 -0800373 const client_cache_t& clientCacheId, uint64_t frameNumber,
Vishnu Nair1506b182021-02-22 14:35:15 -0800374 std::optional<nsecs_t> dequeueTime, const FrameTimelineInfo& info,
375 const sp<ITransactionCompletedListener>& releaseBufferListener) {
Robert Carr0c1966e2020-10-19 12:12:08 -0700376 ATRACE_CALL();
377
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800378 if (mCurrentState.buffer) {
Marissa Wallfda30bb2018-10-12 11:34:28 -0700379 mReleasePreviousBuffer = true;
Robert Carr7121caf2020-12-15 13:07:32 -0800380 if (mCurrentState.buffer != mDrawingState.buffer) {
381 // If mCurrentState has a buffer, and we are about to update again
382 // before swapping to drawing state, then the first buffer will be
Vishnu Nair1506b182021-02-22 14:35:15 -0800383 // dropped and we should decrement the pending buffer count and
384 // call any release buffer callbacks if set.
385 callReleaseBufferCallback(mCurrentState.releaseBufferListener, mCurrentState.buffer,
386 mCurrentState.acquireFence);
Robert Carr7121caf2020-12-15 13:07:32 -0800387 decrementPendingBufferCount();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000388 if (mCurrentState.bufferSurfaceFrameTX != nullptr) {
389 addSurfaceFrameDroppedForBuffer(mCurrentState.bufferSurfaceFrameTX);
390 mCurrentState.bufferSurfaceFrameTX.reset();
391 }
Robert Carr7121caf2020-12-15 13:07:32 -0800392 }
Marissa Wallfda30bb2018-10-12 11:34:28 -0700393 }
Vishnu Nair6b7c5c92020-09-29 17:27:05 -0700394 mCurrentState.frameNumber = frameNumber;
Vishnu Nair1506b182021-02-22 14:35:15 -0800395 mCurrentState.releaseBufferListener = releaseBufferListener;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800396 mCurrentState.buffer = buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700397 mCurrentState.clientCacheId = clientCacheId;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800398 mCurrentState.modified = true;
Marissa Wall61c58622018-07-18 10:12:20 -0700399 setTransactionFlags(eTransactionNeeded);
Ady Abraham09bd3922019-04-08 10:44:56 -0700400
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800401 const int32_t layerId = getSequence();
Valerie Hau134651a2020-01-28 16:21:22 -0800402 mFlinger->mTimeStats->setPostTime(layerId, mCurrentState.frameNumber, getName().c_str(),
Alec Mouri9a29e672020-09-14 12:39:14 -0700403 mOwnerUid, postTime);
chaviwfa67b552019-08-12 16:51:55 -0700404 mCurrentState.desiredPresentTime = desiredPresentTime;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800405 mCurrentState.isAutoTimestamp = isAutoTimestamp;
Ady Abraham09bd3922019-04-08 10:44:56 -0700406
Ady Abrahamb7f15562021-03-15 18:34:08 -0700407 const nsecs_t presentTime = [&] {
408 if (!isAutoTimestamp) return desiredPresentTime;
409
410 const auto prediction =
411 mFlinger->mFrameTimeline->getTokenManager()->getPredictionsForToken(info.vsyncId);
412 if (prediction.has_value()) return prediction->presentTime;
413
414 return static_cast<nsecs_t>(0);
415 }();
416 mFlinger->mScheduler->recordLayerHistory(this, presentTime,
Ady Abraham5def7332020-05-29 16:13:47 -0700417 LayerHistory::LayerUpdateType::Buffer);
Ady Abraham09bd3922019-04-08 10:44:56 -0700418
Ady Abrahamf0c56492020-12-17 18:04:15 -0800419 addFrameEvent(acquireFence, postTime, isAutoTimestamp ? 0 : desiredPresentTime);
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000420
Adithya Srinivasan891004e2021-02-12 20:20:47 +0000421 setFrameTimelineVsyncForBufferTransaction(info, postTime);
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000422
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000423 if (dequeueTime && *dequeueTime != 0) {
424 const uint64_t bufferId = buffer->getId();
425 mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
426 mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, *dequeueTime,
427 FrameTracer::FrameEvent::DEQUEUE);
428 mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, postTime,
429 FrameTracer::FrameEvent::QUEUE);
430 }
Marissa Wall61c58622018-07-18 10:12:20 -0700431 return true;
432}
433
434bool BufferStateLayer::setAcquireFence(const sp<Fence>& fence) {
Marissa Wallfda30bb2018-10-12 11:34:28 -0700435 // The acquire fences of BufferStateLayers have already signaled before they are set
436 mCallbackHandleAcquireTime = fence->getSignalTime();
437
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800438 mCurrentState.acquireFence = fence;
439 mCurrentState.modified = true;
Marissa Wall61c58622018-07-18 10:12:20 -0700440 setTransactionFlags(eTransactionNeeded);
441 return true;
442}
443
444bool BufferStateLayer::setDataspace(ui::Dataspace dataspace) {
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800445 if (mCurrentState.dataspace == dataspace) return false;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800446 mCurrentState.dataspace = dataspace;
447 mCurrentState.modified = true;
Marissa Wall61c58622018-07-18 10:12:20 -0700448 setTransactionFlags(eTransactionNeeded);
449 return true;
450}
451
452bool BufferStateLayer::setHdrMetadata(const HdrMetadata& hdrMetadata) {
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800453 if (mCurrentState.hdrMetadata == hdrMetadata) return false;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800454 mCurrentState.hdrMetadata = hdrMetadata;
455 mCurrentState.modified = true;
Marissa Wall61c58622018-07-18 10:12:20 -0700456 setTransactionFlags(eTransactionNeeded);
457 return true;
458}
459
460bool BufferStateLayer::setSurfaceDamageRegion(const Region& surfaceDamage) {
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800461 mCurrentState.surfaceDamageRegion = surfaceDamage;
462 mCurrentState.modified = true;
Marissa Wall61c58622018-07-18 10:12:20 -0700463 setTransactionFlags(eTransactionNeeded);
464 return true;
465}
466
467bool BufferStateLayer::setApi(int32_t api) {
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800468 if (mCurrentState.api == api) return false;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800469 mCurrentState.api = api;
470 mCurrentState.modified = true;
Marissa Wall61c58622018-07-18 10:12:20 -0700471 setTransactionFlags(eTransactionNeeded);
472 return true;
473}
474
475bool BufferStateLayer::setSidebandStream(const sp<NativeHandle>& sidebandStream) {
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800476 if (mCurrentState.sidebandStream == sidebandStream) return false;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800477 mCurrentState.sidebandStream = sidebandStream;
478 mCurrentState.modified = true;
Marissa Wall61c58622018-07-18 10:12:20 -0700479 setTransactionFlags(eTransactionNeeded);
480
481 if (!mSidebandStreamChanged.exchange(true)) {
482 // mSidebandStreamChanged was false
483 mFlinger->signalLayerUpdate();
484 }
485 return true;
486}
487
Marissa Walle2ffb422018-10-12 11:33:52 -0700488bool BufferStateLayer::setTransactionCompletedListeners(
489 const std::vector<sp<CallbackHandle>>& handles) {
Marissa Wallfda30bb2018-10-12 11:34:28 -0700490 // If there is no handle, we will not send a callback so reset mReleasePreviousBuffer and return
Marissa Walle2ffb422018-10-12 11:33:52 -0700491 if (handles.empty()) {
Marissa Wallfda30bb2018-10-12 11:34:28 -0700492 mReleasePreviousBuffer = false;
Marissa Walle2ffb422018-10-12 11:33:52 -0700493 return false;
494 }
495
496 const bool willPresent = willPresentCurrentTransaction();
497
498 for (const auto& handle : handles) {
Marissa Wallfda30bb2018-10-12 11:34:28 -0700499 // If this transaction set a buffer on this layer, release its previous buffer
500 handle->releasePreviousBuffer = mReleasePreviousBuffer;
501
Marissa Walle2ffb422018-10-12 11:33:52 -0700502 // If this layer will be presented in this frame
503 if (willPresent) {
Marissa Wallfda30bb2018-10-12 11:34:28 -0700504 // If this transaction set an acquire fence on this layer, set its acquire time
505 handle->acquireTime = mCallbackHandleAcquireTime;
Vishnu Nair935590e2021-02-10 13:05:52 -0800506 handle->frameNumber = mCurrentState.frameNumber;
Marissa Wallfda30bb2018-10-12 11:34:28 -0700507
Marissa Walle2ffb422018-10-12 11:33:52 -0700508 // Notify the transaction completed thread that there is a pending latched callback
509 // handle
Robert Carr9a803c32021-01-14 16:57:58 -0800510 mFlinger->getTransactionCallbackInvoker().registerPendingCallbackHandle(handle);
Marissa Walle2ffb422018-10-12 11:33:52 -0700511
512 // Store so latched time and release fence can be set
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800513 mCurrentState.callbackHandles.push_back(handle);
Marissa Walle2ffb422018-10-12 11:33:52 -0700514
515 } else { // If this layer will NOT need to be relatched and presented this frame
516 // Notify the transaction completed thread this handle is done
Robert Carr9a803c32021-01-14 16:57:58 -0800517 mFlinger->getTransactionCallbackInvoker().registerUnpresentedCallbackHandle(handle);
Marissa Walle2ffb422018-10-12 11:33:52 -0700518 }
519 }
520
Marissa Wallfda30bb2018-10-12 11:34:28 -0700521 mReleasePreviousBuffer = false;
522 mCallbackHandleAcquireTime = -1;
523
Marissa Walle2ffb422018-10-12 11:33:52 -0700524 return willPresent;
525}
526
Marissa Wall61c58622018-07-18 10:12:20 -0700527bool BufferStateLayer::setTransparentRegionHint(const Region& transparent) {
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800528 mCurrentState.transparentRegionHint = transparent;
529 mCurrentState.modified = true;
Marissa Wall61c58622018-07-18 10:12:20 -0700530 setTransactionFlags(eTransactionNeeded);
531 return true;
532}
533
Marissa Wall861616d2018-10-22 12:52:23 -0700534Rect BufferStateLayer::getBufferSize(const State& s) const {
535 // for buffer state layers we use the display frame size as the buffer size.
536 if (getActiveWidth(s) < UINT32_MAX && getActiveHeight(s) < UINT32_MAX) {
537 return Rect(getActiveWidth(s), getActiveHeight(s));
Marissa Wall61c58622018-07-18 10:12:20 -0700538 }
539
chaviw7e72caf2020-12-02 16:50:43 -0800540 if (mBufferInfo.mBuffer == nullptr) {
541 return Rect::INVALID_RECT;
542 }
543
Marissa Wall861616d2018-10-22 12:52:23 -0700544 // if the display frame is not defined, use the parent bounds as the buffer size.
545 const auto& p = mDrawingParent.promote();
546 if (p != nullptr) {
Vishnu Nair4351ad52019-02-11 14:13:02 -0800547 Rect parentBounds = Rect(p->getBounds(Region()));
Marissa Wall861616d2018-10-22 12:52:23 -0700548 if (!parentBounds.isEmpty()) {
549 return parentBounds;
550 }
551 }
552
Marissa Wall861616d2018-10-22 12:52:23 -0700553 return Rect::INVALID_RECT;
Marissa Wall61c58622018-07-18 10:12:20 -0700554}
Vishnu Nair4351ad52019-02-11 14:13:02 -0800555
556FloatRect BufferStateLayer::computeSourceBounds(const FloatRect& parentBounds) const {
557 const State& s(getDrawingState());
558 // for buffer state layers we use the display frame size as the buffer size.
559 if (getActiveWidth(s) < UINT32_MAX && getActiveHeight(s) < UINT32_MAX) {
560 return FloatRect(0, 0, getActiveWidth(s), getActiveHeight(s));
561 }
562
563 // if the display frame is not defined, use the parent bounds as the buffer size.
564 return parentBounds;
565}
566
Marissa Wall61c58622018-07-18 10:12:20 -0700567// -----------------------------------------------------------------------
568
569// -----------------------------------------------------------------------
570// Interface implementation for BufferLayer
571// -----------------------------------------------------------------------
572bool BufferStateLayer::fenceHasSignaled() const {
Alec Mouri91f6df32020-01-30 08:48:58 -0800573 const bool fenceSignaled =
574 getDrawingState().acquireFence->getStatus() == Fence::Status::Signaled;
575 if (!fenceSignaled) {
576 mFlinger->mTimeStats->incrementLatchSkipped(getSequence(),
577 TimeStats::LatchSkipReason::LateAcquire);
578 }
579
580 return fenceSignaled;
Marissa Wall61c58622018-07-18 10:12:20 -0700581}
582
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700583bool BufferStateLayer::framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const {
Ady Abrahamcd1580c2019-04-29 15:40:03 -0700584 if (!hasFrameUpdate() || isRemovedFromCurrentState()) {
585 return true;
586 }
587
Ady Abrahamf0c56492020-12-17 18:04:15 -0800588 return mCurrentState.isAutoTimestamp || mCurrentState.desiredPresentTime <= expectedPresentTime;
Ady Abrahamcd1580c2019-04-29 15:40:03 -0700589}
590
Valerie Hau871d6352020-01-29 08:44:02 -0800591bool BufferStateLayer::onPreComposition(nsecs_t refreshStartTime) {
592 for (const auto& handle : mDrawingState.callbackHandles) {
593 handle->refreshStartTime = refreshStartTime;
594 }
595 return BufferLayer::onPreComposition(refreshStartTime);
596}
597
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700598uint64_t BufferStateLayer::getFrameNumber(nsecs_t /*expectedPresentTime*/) const {
Valerie Hau134651a2020-01-28 16:21:22 -0800599 return mDrawingState.frameNumber;
Marissa Wall61c58622018-07-18 10:12:20 -0700600}
601
Robert Carrfe1209c2020-02-11 12:25:35 -0800602/**
603 * This is the frameNumber used for deferred transaction signalling. We need to use this because
604 * of cases where we defer a transaction for a surface to itself. In the BLAST world this
605 * may not make a huge amount of sense (Why not just merge the Buffer transaction with the
606 * deferred transaction?) but this is an important legacy use case, for example moving
607 * a window at the same time it draws makes use of this kind of technique. So anyway
608 * imagine we have something like this:
609 *
610 * Transaction { // containing
611 * Buffer -> frameNumber = 2
612 * DeferTransactionUntil -> frameNumber = 2
613 * Random other stuff
614 * }
615 * Now imagine getHeadFrameNumber returned mDrawingState.mFrameNumber (or mCurrentFrameNumber).
616 * Prior to doTransaction SurfaceFlinger will call notifyAvailableFrames, but because we
617 * haven't swapped mCurrentState to mDrawingState yet we will think the sync point
618 * is not ready. So we will return false from applyPendingState and not swap
619 * current state to drawing state. But because we don't swap current state
620 * to drawing state the number will never update and we will be stuck. This way
621 * we can see we need to return the frame number for the buffer we are about
622 * to apply.
623 */
624uint64_t BufferStateLayer::getHeadFrameNumber(nsecs_t /* expectedPresentTime */) const {
625 return mCurrentState.frameNumber;
626}
627
Vishnu Naircf26a0a2020-11-13 12:56:20 -0800628void BufferStateLayer::setAutoRefresh(bool autoRefresh) {
629 if (!mAutoRefresh.exchange(autoRefresh)) {
630 mFlinger->signalLayerUpdate();
631 }
Marissa Wall61c58622018-07-18 10:12:20 -0700632}
633
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800634bool BufferStateLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
Marissa Wall61c58622018-07-18 10:12:20 -0700635 if (mSidebandStreamChanged.exchange(false)) {
636 const State& s(getDrawingState());
637 // mSidebandStreamChanged was true
Lloyd Pique0b785d82018-12-04 17:25:27 -0800638 mSidebandStream = s.sidebandStream;
Lloyd Piquede196652020-01-22 17:29:58 -0800639 editCompositionState()->sidebandStream = mSidebandStream;
Lloyd Pique0b785d82018-12-04 17:25:27 -0800640 if (mSidebandStream != nullptr) {
Marissa Wall61c58622018-07-18 10:12:20 -0700641 setTransactionFlags(eTransactionNeeded);
642 mFlinger->setTransactionFlags(eTraversalNeeded);
643 }
644 recomputeVisibleRegions = true;
645
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800646 return true;
Marissa Wall61c58622018-07-18 10:12:20 -0700647 }
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800648 return false;
Marissa Wall61c58622018-07-18 10:12:20 -0700649}
650
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800651bool BufferStateLayer::hasFrameUpdate() const {
Valerie Hauaa194562019-02-05 16:21:38 -0800652 const State& c(getCurrentState());
653 return mCurrentStateModified && (c.buffer != nullptr || c.bgColorLayer != nullptr);
Marissa Wall61c58622018-07-18 10:12:20 -0700654}
655
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700656status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nsecs_t latchTime,
657 nsecs_t /*expectedPresentTime*/) {
Marissa Wall61c58622018-07-18 10:12:20 -0700658 const State& s(getDrawingState());
659
660 if (!s.buffer) {
Valerie Hauaa194562019-02-05 16:21:38 -0800661 if (s.bgColorLayer) {
662 for (auto& handle : mDrawingState.callbackHandles) {
663 handle->latchTime = latchTime;
664 }
665 }
Marissa Wall61c58622018-07-18 10:12:20 -0700666 return NO_ERROR;
667 }
668
Marissa Wall5a68a772018-12-22 17:43:42 -0800669 for (auto& handle : mDrawingState.callbackHandles) {
Vishnu Nair935590e2021-02-10 13:05:52 -0800670 if (handle->frameNumber == mDrawingState.frameNumber) {
671 handle->latchTime = latchTime;
672 }
Marissa Wall5a68a772018-12-22 17:43:42 -0800673 }
Marissa Walle2ffb422018-10-12 11:33:52 -0700674
Vishnu Nairea0de002020-11-17 17:42:37 -0800675 const int32_t layerId = getSequence();
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000676 const uint64_t bufferId = mDrawingState.buffer->getId();
677 const uint64_t frameNumber = mDrawingState.frameNumber;
678 const auto acquireFence = std::make_shared<FenceTime>(mDrawingState.acquireFence);
679 mFlinger->mTimeStats->setAcquireFence(layerId, frameNumber, acquireFence);
680 mFlinger->mTimeStats->setLatchTime(layerId, frameNumber, latchTime);
681
682 mFlinger->mFrameTracer->traceFence(layerId, bufferId, frameNumber, acquireFence,
683 FrameTracer::FrameEvent::ACQUIRE_FENCE);
684 mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, latchTime,
685 FrameTracer::FrameEvent::LATCH);
Marissa Wall61c58622018-07-18 10:12:20 -0700686
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000687 auto& bufferSurfaceFrame = mDrawingState.bufferSurfaceFrameTX;
688 if (bufferSurfaceFrame != nullptr &&
689 bufferSurfaceFrame->getPresentState() != PresentState::Presented) {
690 // Update only if the bufferSurfaceFrame wasn't already presented. A Presented
691 // bufferSurfaceFrame could be seen here if a pending state was applied successfully and we
692 // are processing the next state.
693 addSurfaceFramePresentedForBuffer(bufferSurfaceFrame,
694 mDrawingState.acquireFence->getSignalTime(), latchTime);
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000695 }
696
Marissa Wall16c112d2019-03-20 13:21:13 -0700697 mCurrentStateModified = false;
698
Marissa Wall61c58622018-07-18 10:12:20 -0700699 return NO_ERROR;
700}
701
702status_t BufferStateLayer::updateActiveBuffer() {
703 const State& s(getDrawingState());
704
705 if (s.buffer == nullptr) {
706 return BAD_VALUE;
707 }
chaviwdf3c5e82021-01-07 13:00:37 -0800708
709 if (s.buffer != mBufferInfo.mBuffer) {
710 decrementPendingBufferCount();
711 }
Marissa Wall61c58622018-07-18 10:12:20 -0700712
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700713 mPreviousBufferId = getCurrentBufferId();
chaviwd62d3062019-09-04 14:48:02 -0700714 mBufferInfo.mBuffer = s.buffer;
715 mBufferInfo.mFence = s.acquireFence;
Marissa Wall61c58622018-07-18 10:12:20 -0700716
717 return NO_ERROR;
718}
719
Valerie Haubf784642020-01-29 07:25:23 -0800720status_t BufferStateLayer::updateFrameNumber(nsecs_t latchTime) {
Marissa Wall61c58622018-07-18 10:12:20 -0700721 // TODO(marissaw): support frame history events
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700722 mPreviousFrameNumber = mCurrentFrameNumber;
Valerie Hau134651a2020-01-28 16:21:22 -0800723 mCurrentFrameNumber = mDrawingState.frameNumber;
Valerie Haubf784642020-01-29 07:25:23 -0800724 {
725 Mutex::Autolock lock(mFrameEventHistoryMutex);
726 mFrameEventHistory.addLatch(mCurrentFrameNumber, latchTime);
727 }
Marissa Wall61c58622018-07-18 10:12:20 -0700728 return NO_ERROR;
729}
730
Marissa Wall947d34e2019-03-29 14:03:53 -0700731void BufferStateLayer::HwcSlotGenerator::bufferErased(const client_cache_t& clientCacheId) {
732 std::lock_guard lock(mMutex);
733 if (!clientCacheId.isValid()) {
734 ALOGE("invalid process, failed to erase buffer");
735 return;
736 }
737 eraseBufferLocked(clientCacheId);
738}
739
740uint32_t BufferStateLayer::HwcSlotGenerator::getHwcCacheSlot(const client_cache_t& clientCacheId) {
741 std::lock_guard<std::mutex> lock(mMutex);
742 auto itr = mCachedBuffers.find(clientCacheId);
743 if (itr == mCachedBuffers.end()) {
744 return addCachedBuffer(clientCacheId);
745 }
746 auto& [hwcCacheSlot, counter] = itr->second;
747 counter = mCounter++;
748 return hwcCacheSlot;
749}
750
751uint32_t BufferStateLayer::HwcSlotGenerator::addCachedBuffer(const client_cache_t& clientCacheId)
752 REQUIRES(mMutex) {
753 if (!clientCacheId.isValid()) {
754 ALOGE("invalid process, returning invalid slot");
755 return BufferQueue::INVALID_BUFFER_SLOT;
756 }
757
758 ClientCache::getInstance().registerErasedRecipient(clientCacheId, wp<ErasedRecipient>(this));
759
760 uint32_t hwcCacheSlot = getFreeHwcCacheSlot();
761 mCachedBuffers[clientCacheId] = {hwcCacheSlot, mCounter++};
762 return hwcCacheSlot;
763}
764
765uint32_t BufferStateLayer::HwcSlotGenerator::getFreeHwcCacheSlot() REQUIRES(mMutex) {
766 if (mFreeHwcCacheSlots.empty()) {
767 evictLeastRecentlyUsed();
768 }
769
770 uint32_t hwcCacheSlot = mFreeHwcCacheSlots.top();
771 mFreeHwcCacheSlots.pop();
772 return hwcCacheSlot;
773}
774
775void BufferStateLayer::HwcSlotGenerator::evictLeastRecentlyUsed() REQUIRES(mMutex) {
776 uint64_t minCounter = UINT_MAX;
777 client_cache_t minClientCacheId = {};
778 for (const auto& [clientCacheId, slotCounter] : mCachedBuffers) {
779 const auto& [hwcCacheSlot, counter] = slotCounter;
780 if (counter < minCounter) {
781 minCounter = counter;
782 minClientCacheId = clientCacheId;
783 }
784 }
785 eraseBufferLocked(minClientCacheId);
786
787 ClientCache::getInstance().unregisterErasedRecipient(minClientCacheId, this);
788}
789
790void BufferStateLayer::HwcSlotGenerator::eraseBufferLocked(const client_cache_t& clientCacheId)
791 REQUIRES(mMutex) {
792 auto itr = mCachedBuffers.find(clientCacheId);
793 if (itr == mCachedBuffers.end()) {
794 return;
795 }
796 auto& [hwcCacheSlot, counter] = itr->second;
797
798 // TODO send to hwc cache and resources
799
800 mFreeHwcCacheSlots.push(hwcCacheSlot);
801 mCachedBuffers.erase(clientCacheId);
802}
chaviw4244e032019-09-04 11:27:49 -0700803
804void BufferStateLayer::gatherBufferInfo() {
chaviwdebadb82020-03-26 14:57:24 -0700805 BufferLayer::gatherBufferInfo();
chaviw4244e032019-09-04 11:27:49 -0700806
chaviwdebadb82020-03-26 14:57:24 -0700807 const State& s(getDrawingState());
chaviw4244e032019-09-04 11:27:49 -0700808 mBufferInfo.mDesiredPresentTime = s.desiredPresentTime;
809 mBufferInfo.mFenceTime = std::make_shared<FenceTime>(s.acquireFence);
810 mBufferInfo.mFence = s.acquireFence;
chaviw766c9c52021-02-10 17:36:47 -0800811 mBufferInfo.mTransform = s.bufferTransform;
chaviw4244e032019-09-04 11:27:49 -0700812 mBufferInfo.mDataspace = translateDataspace(s.dataspace);
813 mBufferInfo.mCrop = computeCrop(s);
814 mBufferInfo.mScaleMode = NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
815 mBufferInfo.mSurfaceDamage = s.surfaceDamageRegion;
816 mBufferInfo.mHdrMetadata = s.hdrMetadata;
817 mBufferInfo.mApi = s.api;
chaviw4244e032019-09-04 11:27:49 -0700818 mBufferInfo.mTransformToDisplayInverse = s.transformToDisplayInverse;
chaviwf83ce182019-09-12 14:43:08 -0700819 mBufferInfo.mBufferSlot = mHwcSlotGenerator->getHwcCacheSlot(s.clientCacheId);
chaviw4244e032019-09-04 11:27:49 -0700820}
821
Robert Carr916b0362020-10-06 13:53:03 -0700822uint32_t BufferStateLayer::getEffectiveScalingMode() const {
823 return NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
824}
825
chaviw4244e032019-09-04 11:27:49 -0700826Rect BufferStateLayer::computeCrop(const State& s) {
827 if (s.crop.isEmpty() && s.buffer) {
828 return s.buffer->getBounds();
829 } else if (s.buffer) {
830 Rect crop = s.crop;
831 crop.left = std::max(crop.left, 0);
832 crop.top = std::max(crop.top, 0);
833 uint32_t bufferWidth = s.buffer->getWidth();
834 uint32_t bufferHeight = s.buffer->getHeight();
835 if (bufferHeight <= std::numeric_limits<int32_t>::max() &&
836 bufferWidth <= std::numeric_limits<int32_t>::max()) {
837 crop.right = std::min(crop.right, static_cast<int32_t>(bufferWidth));
838 crop.bottom = std::min(crop.bottom, static_cast<int32_t>(bufferHeight));
839 }
840 if (!crop.isValid()) {
841 // Crop rect is out of bounds, return whole buffer
842 return s.buffer->getBounds();
843 }
844 return crop;
845 }
846 return s.crop;
847}
848
chaviwb4c6e582019-08-16 14:35:07 -0700849sp<Layer> BufferStateLayer::createClone() {
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700850 LayerCreationArgs args(mFlinger.get(), nullptr, mName + " (Mirror)", 0, 0, 0, LayerMetadata());
chaviwb4c6e582019-08-16 14:35:07 -0700851 args.textureName = mTextureName;
Lloyd Pique1c3a5eb2019-10-03 13:07:08 -0700852 sp<BufferStateLayer> layer = mFlinger->getFactory().createBufferStateLayer(args);
chaviwb4c6e582019-08-16 14:35:07 -0700853 layer->mHwcSlotGenerator = mHwcSlotGenerator;
854 layer->setInitialValuesForClone(this);
855 return layer;
856}
Valerie Hau92bf5482020-02-10 09:49:08 -0800857
858Layer::RoundedCornerState BufferStateLayer::getRoundedCornerState() const {
859 const auto& p = mDrawingParent.promote();
860 if (p != nullptr) {
861 RoundedCornerState parentState = p->getRoundedCornerState();
862 if (parentState.radius > 0) {
863 ui::Transform t = getActiveTransform(getDrawingState());
864 t = t.inverse();
865 parentState.cropRect = t.transform(parentState.cropRect);
866 // The rounded corners shader only accepts 1 corner radius for performance reasons,
867 // but a transform matrix can define horizontal and vertical scales.
868 // Let's take the average between both of them and pass into the shader, practically we
869 // never do this type of transformation on windows anyway.
870 parentState.radius *= (t[0][0] + t[1][1]) / 2.0f;
871 return parentState;
872 }
873 }
874 const float radius = getDrawingState().cornerRadius;
875 const State& s(getDrawingState());
876 if (radius <= 0 || (getActiveWidth(s) == UINT32_MAX && getActiveHeight(s) == UINT32_MAX))
877 return RoundedCornerState();
chaviw766c9c52021-02-10 17:36:47 -0800878 return RoundedCornerState(FloatRect(static_cast<float>(s.transform.tx()),
879 static_cast<float>(s.transform.ty()),
880 static_cast<float>(s.transform.tx() + s.width),
881 static_cast<float>(s.transform.ty() + s.height)),
Valerie Hau92bf5482020-02-10 09:49:08 -0800882 radius);
883}
Vishnu Naire7f79c52020-10-29 14:45:03 -0700884
885bool BufferStateLayer::bufferNeedsFiltering() const {
886 const State& s(getDrawingState());
887 if (!s.buffer) {
888 return false;
889 }
890
891 uint32_t bufferWidth = s.buffer->width;
892 uint32_t bufferHeight = s.buffer->height;
893
894 // Undo any transformations on the buffer and return the result.
chaviw766c9c52021-02-10 17:36:47 -0800895 if (s.bufferTransform & ui::Transform::ROT_90) {
Vishnu Naire7f79c52020-10-29 14:45:03 -0700896 std::swap(bufferWidth, bufferHeight);
897 }
898
899 if (s.transformToDisplayInverse) {
900 uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
901 if (invTransform & ui::Transform::ROT_90) {
902 std::swap(bufferWidth, bufferHeight);
903 }
904 }
905
906 const Rect layerSize{getBounds()};
907 return layerSize.width() != bufferWidth || layerSize.height() != bufferHeight;
908}
Robert Carr7121caf2020-12-15 13:07:32 -0800909
Robert Carr7121caf2020-12-15 13:07:32 -0800910void BufferStateLayer::decrementPendingBufferCount() {
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800911 int32_t pendingBuffers = --mPendingBufferTransactions;
912 tracePendingBufferCount(pendingBuffers);
Robert Carr7121caf2020-12-15 13:07:32 -0800913}
914
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800915void BufferStateLayer::tracePendingBufferCount(int32_t pendingBuffers) {
916 ATRACE_INT(mBlastTransactionName.c_str(), pendingBuffers);
Robert Carr7121caf2020-12-15 13:07:32 -0800917}
918
Vishnu Nair1506b182021-02-22 14:35:15 -0800919void BufferStateLayer::bufferMayChange(sp<GraphicBuffer>& newBuffer) {
920 if (mDrawingState.buffer != nullptr && mDrawingState.buffer != mBufferInfo.mBuffer &&
921 newBuffer != mDrawingState.buffer) {
Robert Carr7121caf2020-12-15 13:07:32 -0800922 // If we are about to update mDrawingState.buffer but it has not yet latched
Vishnu Nair1506b182021-02-22 14:35:15 -0800923 // then we will drop a buffer and should decrement the pending buffer count and
924 // call any release buffer callbacks if set.
925 callReleaseBufferCallback(mDrawingState.releaseBufferListener, mDrawingState.buffer,
926 mDrawingState.acquireFence);
Robert Carr7121caf2020-12-15 13:07:32 -0800927 decrementPendingBufferCount();
928 }
Robert Carr7121caf2020-12-15 13:07:32 -0800929}
930
Marissa Wall61c58622018-07-18 10:12:20 -0700931} // namespace android
Ady Abrahamb0dbdaa2020-01-06 16:19:42 -0800932
933// TODO(b/129481165): remove the #pragma below and fix conversion issues
Marin Shalamanovbed7fd32020-12-21 20:02:20 +0100934#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"