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Marissa Wall61c58622018-07-18 10:12:20 -07001/*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "BufferStateLayer"
20#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
22#include "BufferStateLayer.h"
Marissa Wall61c58622018-07-18 10:12:20 -070023
24#include <private/gui/SyncFeatures.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070025#include <renderengine/Image.h>
Marissa Wall61c58622018-07-18 10:12:20 -070026
27namespace android {
28
Lloyd Pique42ab75e2018-09-12 20:46:03 -070029// clang-format off
30const std::array<float, 16> BufferStateLayer::IDENTITY_MATRIX{
31 1, 0, 0, 0,
32 0, 1, 0, 0,
33 0, 0, 1, 0,
34 0, 0, 0, 1
35};
36// clang-format on
Marissa Wall61c58622018-07-18 10:12:20 -070037
Lloyd Pique42ab75e2018-09-12 20:46:03 -070038BufferStateLayer::BufferStateLayer(const LayerCreationArgs& args) : BufferLayer(args) {}
39BufferStateLayer::~BufferStateLayer() = default;
Marissa Wall61c58622018-07-18 10:12:20 -070040
41// -----------------------------------------------------------------------
42// Interface implementation for Layer
43// -----------------------------------------------------------------------
44void BufferStateLayer::onLayerDisplayed(const sp<Fence>& /*releaseFence*/) {
45 // TODO(marissaw): send the release fence back to buffer owner
46 return;
47}
48
49void BufferStateLayer::setTransformHint(uint32_t /*orientation*/) const {
50 // TODO(marissaw): send the transform hint to buffer owner
51 return;
52}
53
54void BufferStateLayer::releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) {
55 // TODO(marissaw): use this to signal the buffer owner
56 return;
57}
58
Ana Krulec010d2192018-10-08 06:29:54 -070059bool BufferStateLayer::shouldPresentNow(nsecs_t /*expectedPresentTime*/) const {
Marissa Wall61c58622018-07-18 10:12:20 -070060 if (getSidebandStreamChanged() || getAutoRefresh()) {
61 return true;
62 }
63
Marissa Wall024a1912018-08-13 13:55:35 -070064 return hasFrameUpdate();
Marissa Wall61c58622018-07-18 10:12:20 -070065}
66
Marissa Walle2ffb422018-10-12 11:33:52 -070067bool BufferStateLayer::willPresentCurrentTransaction() const {
68 // Returns true if the most recent Transaction applied to CurrentState will be presented.
69 return getSidebandStreamChanged() || getAutoRefresh() ||
70 (mCurrentState.modified && mCurrentState.buffer != nullptr);
71}
72
Marissa Wall61c58622018-07-18 10:12:20 -070073bool BufferStateLayer::getTransformToDisplayInverse() const {
74 return mCurrentState.transformToDisplayInverse;
75}
76
77void BufferStateLayer::pushPendingState() {
78 if (!mCurrentState.modified) {
79 return;
80 }
81 mPendingStates.push_back(mCurrentState);
82 ATRACE_INT(mTransactionName.string(), mPendingStates.size());
83}
84
85bool BufferStateLayer::applyPendingStates(Layer::State* stateToCommit) {
86 const bool stateUpdateAvailable = !mPendingStates.empty();
87 while (!mPendingStates.empty()) {
88 popPendingState(stateToCommit);
89 }
Marissa Wall024a1912018-08-13 13:55:35 -070090 mCurrentStateModified = stateUpdateAvailable && mCurrentState.modified;
Marissa Wall61c58622018-07-18 10:12:20 -070091 mCurrentState.modified = false;
92 return stateUpdateAvailable;
93}
94
95Rect BufferStateLayer::getCrop(const Layer::State& s) const {
96 return (getEffectiveScalingMode() == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP)
97 ? GLConsumer::scaleDownCrop(s.crop, s.active.w, s.active.h)
98 : s.crop;
99}
100
101bool BufferStateLayer::setTransform(uint32_t transform) {
102 if (mCurrentState.transform == transform) return false;
103 mCurrentState.sequence++;
104 mCurrentState.transform = transform;
105 mCurrentState.modified = true;
106 setTransactionFlags(eTransactionNeeded);
107 return true;
108}
109
110bool BufferStateLayer::setTransformToDisplayInverse(bool transformToDisplayInverse) {
111 if (mCurrentState.transformToDisplayInverse == transformToDisplayInverse) return false;
112 mCurrentState.sequence++;
113 mCurrentState.transformToDisplayInverse = transformToDisplayInverse;
114 mCurrentState.modified = true;
115 setTransactionFlags(eTransactionNeeded);
116 return true;
117}
118
119bool BufferStateLayer::setCrop(const Rect& crop) {
120 if (mCurrentState.crop == crop) return false;
121 mCurrentState.sequence++;
122 mCurrentState.crop = crop;
123 mCurrentState.modified = true;
124 setTransactionFlags(eTransactionNeeded);
125 return true;
126}
127
128bool BufferStateLayer::setBuffer(sp<GraphicBuffer> buffer) {
129 mCurrentState.sequence++;
130 mCurrentState.buffer = buffer;
131 mCurrentState.modified = true;
132 setTransactionFlags(eTransactionNeeded);
133 return true;
134}
135
136bool BufferStateLayer::setAcquireFence(const sp<Fence>& fence) {
137 mCurrentState.acquireFence = fence;
138 mCurrentState.modified = true;
139 setTransactionFlags(eTransactionNeeded);
140 return true;
141}
142
143bool BufferStateLayer::setDataspace(ui::Dataspace dataspace) {
144 if (mCurrentState.dataspace == dataspace) return false;
145 mCurrentState.sequence++;
146 mCurrentState.dataspace = dataspace;
147 mCurrentState.modified = true;
148 setTransactionFlags(eTransactionNeeded);
149 return true;
150}
151
152bool BufferStateLayer::setHdrMetadata(const HdrMetadata& hdrMetadata) {
153 if (mCurrentState.hdrMetadata == hdrMetadata) return false;
154 mCurrentState.sequence++;
155 mCurrentState.hdrMetadata = hdrMetadata;
156 mCurrentState.modified = true;
157 setTransactionFlags(eTransactionNeeded);
158 return true;
159}
160
161bool BufferStateLayer::setSurfaceDamageRegion(const Region& surfaceDamage) {
162 mCurrentState.sequence++;
163 mCurrentState.surfaceDamageRegion = surfaceDamage;
164 mCurrentState.modified = true;
165 setTransactionFlags(eTransactionNeeded);
166 return true;
167}
168
169bool BufferStateLayer::setApi(int32_t api) {
170 if (mCurrentState.api == api) return false;
171 mCurrentState.sequence++;
172 mCurrentState.api = api;
173 mCurrentState.modified = true;
174 setTransactionFlags(eTransactionNeeded);
175 return true;
176}
177
178bool BufferStateLayer::setSidebandStream(const sp<NativeHandle>& sidebandStream) {
179 if (mCurrentState.sidebandStream == sidebandStream) return false;
180 mCurrentState.sequence++;
181 mCurrentState.sidebandStream = sidebandStream;
182 mCurrentState.modified = true;
183 setTransactionFlags(eTransactionNeeded);
184
185 if (!mSidebandStreamChanged.exchange(true)) {
186 // mSidebandStreamChanged was false
187 mFlinger->signalLayerUpdate();
188 }
189 return true;
190}
191
Marissa Walle2ffb422018-10-12 11:33:52 -0700192bool BufferStateLayer::setTransactionCompletedListeners(
193 const std::vector<sp<CallbackHandle>>& handles) {
194 // If there is no handle, we will not send a callback
195 if (handles.empty()) {
196 return false;
197 }
198
199 const bool willPresent = willPresentCurrentTransaction();
200
201 for (const auto& handle : handles) {
202 // If this layer will be presented in this frame
203 if (willPresent) {
204 // Notify the transaction completed thread that there is a pending latched callback
205 // handle
206 mFlinger->getTransactionCompletedThread().registerPendingLatchedCallbackHandle(handle);
207
208 // Store so latched time and release fence can be set
209 mCurrentState.callbackHandles.push_back(handle);
210
211 } else { // If this layer will NOT need to be relatched and presented this frame
212 // Notify the transaction completed thread this handle is done
213 mFlinger->getTransactionCompletedThread().addUnlatchedCallbackHandle(handle);
214 }
215 }
216
217 return willPresent;
218}
219
Marissa Wall61c58622018-07-18 10:12:20 -0700220bool BufferStateLayer::setSize(uint32_t w, uint32_t h) {
221 if (mCurrentState.active.w == w && mCurrentState.active.h == h) return false;
222 mCurrentState.active.w = w;
223 mCurrentState.active.h = h;
224 mCurrentState.modified = true;
225 setTransactionFlags(eTransactionNeeded);
226 return true;
227}
228
229bool BufferStateLayer::setPosition(float x, float y, bool /*immediate*/) {
230 if (mCurrentState.active.transform.tx() == x && mCurrentState.active.transform.ty() == y)
231 return false;
232
233 mCurrentState.active.transform.set(x, y);
234
235 mCurrentState.sequence++;
236 mCurrentState.modified = true;
237 setTransactionFlags(eTransactionNeeded);
238 return true;
239}
240
241bool BufferStateLayer::setTransparentRegionHint(const Region& transparent) {
242 mCurrentState.transparentRegionHint = transparent;
243 mCurrentState.modified = true;
244 setTransactionFlags(eTransactionNeeded);
245 return true;
246}
247
248bool BufferStateLayer::setMatrix(const layer_state_t::matrix22_t& matrix,
249 bool allowNonRectPreservingTransforms) {
Peiyong Linefefaac2018-08-17 12:27:51 -0700250 ui::Transform t;
Marissa Wall61c58622018-07-18 10:12:20 -0700251 t.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
252
253 if (!allowNonRectPreservingTransforms && !t.preserveRects()) {
254 ALOGW("Attempt to set rotation matrix without permission ACCESS_SURFACE_FLINGER ignored");
255 return false;
256 }
257
258 mCurrentState.sequence++;
259 mCurrentState.active.transform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
260 mCurrentState.modified = true;
261 setTransactionFlags(eTransactionNeeded);
262 return true;
263}
264// -----------------------------------------------------------------------
265
266// -----------------------------------------------------------------------
267// Interface implementation for BufferLayer
268// -----------------------------------------------------------------------
269bool BufferStateLayer::fenceHasSignaled() const {
270 if (latchUnsignaledBuffers()) {
271 return true;
272 }
273
274 return getDrawingState().acquireFence->getStatus() == Fence::Status::Signaled;
275}
276
277nsecs_t BufferStateLayer::getDesiredPresentTime() {
278 // TODO(marissaw): support an equivalent to desiredPresentTime for timestats metrics
279 return 0;
280}
281
282std::shared_ptr<FenceTime> BufferStateLayer::getCurrentFenceTime() const {
283 return std::make_shared<FenceTime>(getDrawingState().acquireFence);
284}
285
286void BufferStateLayer::getDrawingTransformMatrix(float *matrix) {
287 std::copy(std::begin(mTransformMatrix), std::end(mTransformMatrix), matrix);
288}
289
290uint32_t BufferStateLayer::getDrawingTransform() const {
291 return getDrawingState().transform;
292}
293
294ui::Dataspace BufferStateLayer::getDrawingDataSpace() const {
295 return getDrawingState().dataspace;
296}
297
298Rect BufferStateLayer::getDrawingCrop() const {
299 return Rect::INVALID_RECT;
300}
301
302uint32_t BufferStateLayer::getDrawingScalingMode() const {
Marissa Wallec463ac2018-10-08 12:35:04 -0700303 return NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
Marissa Wall61c58622018-07-18 10:12:20 -0700304}
305
306Region BufferStateLayer::getDrawingSurfaceDamage() const {
307 return getDrawingState().surfaceDamageRegion;
308}
309
310const HdrMetadata& BufferStateLayer::getDrawingHdrMetadata() const {
311 return getDrawingState().hdrMetadata;
312}
313
314int BufferStateLayer::getDrawingApi() const {
315 return getDrawingState().api;
316}
317
318PixelFormat BufferStateLayer::getPixelFormat() const {
319 return mActiveBuffer->format;
320}
321
322uint64_t BufferStateLayer::getFrameNumber() const {
323 return mFrameNumber;
324}
325
326bool BufferStateLayer::getAutoRefresh() const {
327 // TODO(marissaw): support shared buffer mode
328 return false;
329}
330
331bool BufferStateLayer::getSidebandStreamChanged() const {
332 return mSidebandStreamChanged.load();
333}
334
335std::optional<Region> BufferStateLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
336 if (mSidebandStreamChanged.exchange(false)) {
337 const State& s(getDrawingState());
338 // mSidebandStreamChanged was true
339 // replicated in LayerBE until FE/BE is ready to be synchronized
340 getBE().compositionInfo.hwc.sidebandStream = s.sidebandStream;
341 if (getBE().compositionInfo.hwc.sidebandStream != nullptr) {
342 setTransactionFlags(eTransactionNeeded);
343 mFlinger->setTransactionFlags(eTraversalNeeded);
344 }
345 recomputeVisibleRegions = true;
346
347 return getTransform().transform(Region(Rect(s.active.w, s.active.h)));
348 }
349 return {};
350}
351
Marissa Wall024a1912018-08-13 13:55:35 -0700352bool BufferStateLayer::hasFrameUpdate() const {
353 return mCurrentStateModified && getCurrentState().buffer != nullptr;
Marissa Wall61c58622018-07-18 10:12:20 -0700354}
355
356void BufferStateLayer::setFilteringEnabled(bool enabled) {
357 GLConsumer::computeTransformMatrix(mTransformMatrix.data(), mActiveBuffer, mCurrentCrop,
358 mCurrentTransform, enabled);
359}
360
Alec Mouri39801c02018-10-10 10:44:47 -0700361status_t BufferStateLayer::bindTextureImage() {
Marissa Wall61c58622018-07-18 10:12:20 -0700362 const State& s(getDrawingState());
363 auto& engine(mFlinger->getRenderEngine());
364
Marissa Wall61c58622018-07-18 10:12:20 -0700365 engine.checkErrors();
366
Alec Mouri39801c02018-10-10 10:44:47 -0700367 // TODO(marissaw): once buffers are cached, don't create a new image everytime
368 mTextureImage = engine.createImage();
Marissa Wall61c58622018-07-18 10:12:20 -0700369
370 bool created =
371 mTextureImage->setNativeWindowBuffer(s.buffer->getNativeBuffer(),
372 s.buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
373 if (!created) {
374 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
375 s.buffer->getWidth(), s.buffer->getHeight(), s.buffer->getStride(),
376 s.buffer->getUsage(), s.buffer->getPixelFormat());
377 engine.bindExternalTextureImage(mTextureName, *engine.createImage());
378 return NO_INIT;
379 }
380
381 engine.bindExternalTextureImage(mTextureName, *mTextureImage);
382
383 // Wait for the new buffer to be ready.
384 if (s.acquireFence->isValid()) {
385 if (SyncFeatures::getInstance().useWaitSync()) {
386 base::unique_fd fenceFd(s.acquireFence->dup());
387 if (fenceFd == -1) {
388 ALOGE("error dup'ing fence fd: %d", errno);
389 return -errno;
390 }
391 if (!engine.waitFence(std::move(fenceFd))) {
392 ALOGE("failed to wait on fence fd");
393 return UNKNOWN_ERROR;
394 }
395 } else {
396 status_t err = s.acquireFence->waitForever("BufferStateLayer::bindTextureImage");
397 if (err != NO_ERROR) {
398 ALOGE("error waiting for fence: %d", err);
399 return err;
400 }
401 }
402 }
403
404 return NO_ERROR;
405}
406
Alec Mouri86770e52018-09-24 22:40:58 +0000407status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nsecs_t latchTime,
408 const sp<Fence>& releaseFence) {
Marissa Wall61c58622018-07-18 10:12:20 -0700409 const State& s(getDrawingState());
410
411 if (!s.buffer) {
412 return NO_ERROR;
413 }
414
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700415 const int32_t layerID = getSequence();
416
Marissa Wall61c58622018-07-18 10:12:20 -0700417 // Reject if the layer is invalid
418 uint32_t bufferWidth = s.buffer->width;
419 uint32_t bufferHeight = s.buffer->height;
420
Peiyong Linefefaac2018-08-17 12:27:51 -0700421 if (s.transform & ui::Transform::ROT_90) {
Peiyong Lin3db42342018-08-16 09:15:59 -0700422 std::swap(bufferWidth, bufferHeight);
Marissa Wall61c58622018-07-18 10:12:20 -0700423 }
424
425 if (s.transformToDisplayInverse) {
426 uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform();
Peiyong Linefefaac2018-08-17 12:27:51 -0700427 if (invTransform & ui::Transform::ROT_90) {
Peiyong Lin3db42342018-08-16 09:15:59 -0700428 std::swap(bufferWidth, bufferHeight);
Marissa Wall61c58622018-07-18 10:12:20 -0700429 }
430 }
431
432 if (mOverrideScalingMode == NATIVE_WINDOW_SCALING_MODE_FREEZE &&
433 (s.active.w != bufferWidth || s.active.h != bufferHeight)) {
434 ALOGE("[%s] rejecting buffer: "
435 "bufferWidth=%d, bufferHeight=%d, front.active.{w=%d, h=%d}",
436 mName.string(), bufferWidth, bufferHeight, s.active.w, s.active.h);
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700437 mTimeStats.removeTimeRecord(layerID, getFrameNumber());
Marissa Wall61c58622018-07-18 10:12:20 -0700438 return BAD_VALUE;
439 }
440
Marissa Walle2ffb422018-10-12 11:33:52 -0700441 mFlinger->getTransactionCompletedThread().addLatchedCallbackHandles(
442 getDrawingState().callbackHandles);
443
Marissa Wall61c58622018-07-18 10:12:20 -0700444 // Handle sync fences
Alec Mouri86770e52018-09-24 22:40:58 +0000445 if (SyncFeatures::getInstance().useNativeFenceSync() && releaseFence != Fence::NO_FENCE) {
446 // TODO(alecmouri): Fail somewhere upstream if the fence is invalid.
447 if (!releaseFence->isValid()) {
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700448 mTimeStats.clearLayerRecord(layerID);
Marissa Wall61c58622018-07-18 10:12:20 -0700449 return UNKNOWN_ERROR;
450 }
451
Marissa Wall61c58622018-07-18 10:12:20 -0700452 // Check status of fences first because merging is expensive.
453 // Merging an invalid fence with any other fence results in an
454 // invalid fence.
455 auto currentStatus = s.acquireFence->getStatus();
456 if (currentStatus == Fence::Status::Invalid) {
457 ALOGE("Existing fence has invalid state");
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700458 mTimeStats.clearLayerRecord(layerID);
Marissa Wall61c58622018-07-18 10:12:20 -0700459 return BAD_VALUE;
460 }
461
Alec Mouri86770e52018-09-24 22:40:58 +0000462 auto incomingStatus = releaseFence->getStatus();
Marissa Wall61c58622018-07-18 10:12:20 -0700463 if (incomingStatus == Fence::Status::Invalid) {
464 ALOGE("New fence has invalid state");
Alec Mouri86770e52018-09-24 22:40:58 +0000465 mDrawingState.acquireFence = releaseFence;
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700466 mTimeStats.clearLayerRecord(layerID);
Marissa Wall61c58622018-07-18 10:12:20 -0700467 return BAD_VALUE;
468 }
469
470 // If both fences are signaled or both are unsignaled, we need to merge
471 // them to get an accurate timestamp.
472 if (currentStatus == incomingStatus) {
473 char fenceName[32] = {};
474 snprintf(fenceName, 32, "%.28s:%d", mName.string(), mFrameNumber);
Alec Mouri86770e52018-09-24 22:40:58 +0000475 sp<Fence> mergedFence =
476 Fence::merge(fenceName, mDrawingState.acquireFence, releaseFence);
Marissa Wall61c58622018-07-18 10:12:20 -0700477 if (!mergedFence.get()) {
478 ALOGE("failed to merge release fences");
479 // synchronization is broken, the best we can do is hope fences
480 // signal in order so the new fence will act like a union
Alec Mouri86770e52018-09-24 22:40:58 +0000481 mDrawingState.acquireFence = releaseFence;
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700482 mTimeStats.clearLayerRecord(layerID);
Marissa Wall61c58622018-07-18 10:12:20 -0700483 return BAD_VALUE;
484 }
485 mDrawingState.acquireFence = mergedFence;
486 } else if (incomingStatus == Fence::Status::Unsignaled) {
487 // If one fence has signaled and the other hasn't, the unsignaled
488 // fence will approximately correspond with the correct timestamp.
489 // There's a small race if both fences signal at about the same time
490 // and their statuses are retrieved with unfortunate timing. However,
491 // by this point, they will have both signaled and only the timestamp
492 // will be slightly off; any dependencies after this point will
493 // already have been met.
Alec Mouri86770e52018-09-24 22:40:58 +0000494 mDrawingState.acquireFence = releaseFence;
Marissa Wall61c58622018-07-18 10:12:20 -0700495 }
496 } else {
497 // Bind the new buffer to the GL texture.
498 //
499 // Older devices require the "implicit" synchronization provided
500 // by glEGLImageTargetTexture2DOES, which this method calls. Newer
501 // devices will either call this in Layer::onDraw, or (if it's not
502 // a GL-composited layer) not at all.
503 status_t err = bindTextureImage();
504 if (err != NO_ERROR) {
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700505 mTimeStats.clearLayerRecord(layerID);
Marissa Wall61c58622018-07-18 10:12:20 -0700506 return BAD_VALUE;
507 }
508 }
509
510 // TODO(marissaw): properly support mTimeStats
Yiwei Zhang8e8fe522018-11-02 18:34:07 -0700511 mTimeStats.setPostTime(layerID, getFrameNumber(), getName().c_str(), latchTime);
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700512 mTimeStats.setAcquireFence(layerID, getFrameNumber(), getCurrentFenceTime());
513 mTimeStats.setLatchTime(layerID, getFrameNumber(), latchTime);
Marissa Wall61c58622018-07-18 10:12:20 -0700514
515 return NO_ERROR;
516}
517
518status_t BufferStateLayer::updateActiveBuffer() {
519 const State& s(getDrawingState());
520
521 if (s.buffer == nullptr) {
522 return BAD_VALUE;
523 }
524
525 mActiveBuffer = s.buffer;
526 getBE().compositionInfo.mBuffer = mActiveBuffer;
527 getBE().compositionInfo.mBufferSlot = 0;
528
529 return NO_ERROR;
530}
531
532status_t BufferStateLayer::updateFrameNumber(nsecs_t /*latchTime*/) {
533 // TODO(marissaw): support frame history events
534 mCurrentFrameNumber = mFrameNumber;
535 return NO_ERROR;
536}
537
538void BufferStateLayer::setHwcLayerBuffer(const sp<const DisplayDevice>& display) {
539 const auto displayId = display->getId();
540 auto& hwcInfo = getBE().mHwcLayers[displayId];
541 auto& hwcLayer = hwcInfo.layer;
542
543 const State& s(getDrawingState());
544
545 // TODO(marissaw): support more than one slot
546 uint32_t hwcSlot = 0;
547
548 auto error = hwcLayer->setBuffer(hwcSlot, s.buffer, s.acquireFence);
549 if (error != HWC2::Error::None) {
550 ALOGE("[%s] Failed to set buffer %p: %s (%d)", mName.string(),
551 s.buffer->handle, to_string(error).c_str(), static_cast<int32_t>(error));
552 }
553
Marissa Wall024a1912018-08-13 13:55:35 -0700554 mCurrentStateModified = false;
Marissa Wall61c58622018-07-18 10:12:20 -0700555 mFrameNumber++;
556}
557
558void BufferStateLayer::onFirstRef() {
Dan Stoza7b1b5a82018-07-31 16:00:21 -0700559 BufferLayer::onFirstRef();
560
Marissa Wall61c58622018-07-18 10:12:20 -0700561 if (const auto display = mFlinger->getDefaultDisplayDevice()) {
562 updateTransformHint(display);
563 }
564}
565
566} // namespace android