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Vishnu Nairdc4d31b2022-11-17 03:20:58 +00001/*
2 * Copyright 2022 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "RequestedLayerState.h"
20#include "TransactionState.h"
21
22namespace android::surfaceflinger::frontend {
23
24// Owns a collection of RequestedLayerStates and manages their lifecycle
25// and state changes.
26//
27// RequestedLayerStates are tracked and destroyed if they have no parent and
28// no handle left to keep them alive. The handle does not keep a reference to
29// the RequestedLayerState but a layer id associated with the RequestedLayerState.
30// If the handle is destroyed and the RequestedLayerState does not have a parent,
31// the LayerLifecycleManager destroys the RequestedLayerState.
32//
33// Threading: This class is not thread safe, it requires external synchronization.
34//
35// Typical usage: Input states (new layers, transactions, destroyed layer handles)
36// are collected in the background passed into the LayerLifecycleManager to update
37// layer lifecycle and layer state at start of composition.
38class LayerLifecycleManager {
39public:
40 // External state changes should be updated in the following order:
41 void addLayers(std::vector<std::unique_ptr<RequestedLayerState>>);
Vishnu Nair20e1f962023-03-29 15:58:34 -070042 // Ignore unknown layers when interoping with legacy front end. In legacy we destroy
43 // the layers it is unreachable. When using the LayerLifecycleManager for layer trace
44 // generation we may encounter layers which are known because we don't have an explicit
45 // lifecycle. Ignore these errors while we have to interop with legacy.
46 void applyTransactions(const std::vector<TransactionState>&, bool ignoreUnknownLayers = false);
Vishnu Nair191eeb82023-03-11 10:16:07 -080047 // Ignore unknown handles when iteroping with legacy front end. In the old world, we
48 // would create child layers which are not necessary with the new front end. This means
49 // we will get notified for handle changes that don't exist in the new front end.
50 void onHandlesDestroyed(const std::vector<uint32_t>&, bool ignoreUnknownHandles = false);
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000051
Vishnu Nair04f89692022-11-16 23:21:05 +000052 // Detaches the layer from its relative parent to prevent a loop in the
53 // layer hierarchy. This overrides the RequestedLayerState and leaves
54 // the system in an invalid state. This is always a client error that
55 // needs to be fixed but overriding the state allows us to fail gracefully.
56 void fixRelativeZLoop(uint32_t relativeRootId);
57
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000058 // Destroys RequestedLayerStates that are marked to be destroyed. Invokes all
59 // ILifecycleListener callbacks and clears any change flags from previous state
60 // updates. This function should be called outside the hot path since it's not
61 // critical to composition.
62 void commitChanges();
63
64 class ILifecycleListener {
65 public:
66 virtual ~ILifecycleListener() = default;
67 // Called on commitChanges when a layer is added. The callback includes
68 // the layer state the client was created with as well as any state updates
69 // until changes were committed.
70 virtual void onLayerAdded(const RequestedLayerState&) = 0;
71 // Called on commitChanges when a layer has been destroyed. The callback
72 // includes the final state before the layer was destroyed.
73 virtual void onLayerDestroyed(const RequestedLayerState&) = 0;
74 };
75 void addLifecycleListener(std::shared_ptr<ILifecycleListener>);
76 void removeLifecycleListener(std::shared_ptr<ILifecycleListener>);
77 const std::vector<std::unique_ptr<RequestedLayerState>>& getLayers() const;
78 const std::vector<std::unique_ptr<RequestedLayerState>>& getDestroyedLayers() const;
Vishnu Naira02943f2023-06-03 13:44:46 -070079 const std::vector<RequestedLayerState*>& getChangedLayers() const;
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000080 const ftl::Flags<RequestedLayerState::Changes> getGlobalChanges() const;
Vishnu Naira02943f2023-06-03 13:44:46 -070081 const RequestedLayerState* getLayerFromId(uint32_t) const;
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000082
83private:
84 friend class LayerLifecycleManagerTest;
85 friend class HierarchyBuilderTest;
86 friend class android::SurfaceFlinger;
87
88 RequestedLayerState* getLayerFromId(uint32_t);
89 std::vector<uint32_t>* getLinkedLayersFromId(uint32_t);
Vishnu Nair04f89692022-11-16 23:21:05 +000090 uint32_t linkLayer(uint32_t layerId, uint32_t layerToLink);
91 uint32_t unlinkLayer(uint32_t layerId, uint32_t linkedLayer);
Vishnu Naira9c43762023-01-27 19:10:25 +000092 std::vector<uint32_t> unlinkLayers(const std::vector<uint32_t>& layerIds, uint32_t linkedLayer);
93
94 void updateDisplayMirrorLayers(RequestedLayerState& rootLayer);
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000095
96 struct References {
97 // Lifetime tied to mLayers
98 RequestedLayerState& owner;
99 std::vector<uint32_t> references;
100 std::string getDebugString() const;
101 };
102 std::unordered_map<uint32_t, References> mIdToLayer;
103 // Listeners are invoked once changes are committed.
104 std::vector<std::shared_ptr<ILifecycleListener>> mListeners;
Vishnu Naira9c43762023-01-27 19:10:25 +0000105 // Layers that mirror a display stack (see updateDisplayMirrorLayers)
106 std::vector<uint32_t> mDisplayMirroringLayers;
Vishnu Nairdc4d31b2022-11-17 03:20:58 +0000107
108 // Aggregation of changes since last commit.
109 ftl::Flags<RequestedLayerState::Changes> mGlobalChanges;
110 std::vector<std::unique_ptr<RequestedLayerState>> mLayers;
111 // Layers pending destruction. Layers will be destroyed once changes are committed.
112 std::vector<std::unique_ptr<RequestedLayerState>> mDestroyedLayers;
Vishnu Nair150065b2023-04-17 19:14:11 -0700113 // Keeps track of all the layers that were added in order. Changes will be cleared once
114 // committed.
115 std::vector<RequestedLayerState*> mAddedLayers;
Vishnu Naira02943f2023-06-03 13:44:46 -0700116 // Keeps track of new and layers with states changes since last commit.
117 std::vector<RequestedLayerState*> mChangedLayers;
Vishnu Nairdc4d31b2022-11-17 03:20:58 +0000118};
119
120} // namespace android::surfaceflinger::frontend