blob: 63a7afca4e0fbbdff41851be8a2ac408ae20d04b [file] [log] [blame]
Vishnu Nairdc4d31b2022-11-17 03:20:58 +00001/*
2 * Copyright 2022 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "RequestedLayerState.h"
20#include "TransactionState.h"
21
22namespace android::surfaceflinger::frontend {
23
24// Owns a collection of RequestedLayerStates and manages their lifecycle
25// and state changes.
26//
27// RequestedLayerStates are tracked and destroyed if they have no parent and
28// no handle left to keep them alive. The handle does not keep a reference to
29// the RequestedLayerState but a layer id associated with the RequestedLayerState.
30// If the handle is destroyed and the RequestedLayerState does not have a parent,
31// the LayerLifecycleManager destroys the RequestedLayerState.
32//
33// Threading: This class is not thread safe, it requires external synchronization.
34//
35// Typical usage: Input states (new layers, transactions, destroyed layer handles)
36// are collected in the background passed into the LayerLifecycleManager to update
37// layer lifecycle and layer state at start of composition.
38class LayerLifecycleManager {
39public:
40 // External state changes should be updated in the following order:
41 void addLayers(std::vector<std::unique_ptr<RequestedLayerState>>);
42 void applyTransactions(const std::vector<TransactionState>&);
43 void onHandlesDestroyed(const std::vector<uint32_t>&);
44
Vishnu Nair04f89692022-11-16 23:21:05 +000045 // Detaches the layer from its relative parent to prevent a loop in the
46 // layer hierarchy. This overrides the RequestedLayerState and leaves
47 // the system in an invalid state. This is always a client error that
48 // needs to be fixed but overriding the state allows us to fail gracefully.
49 void fixRelativeZLoop(uint32_t relativeRootId);
50
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000051 // Destroys RequestedLayerStates that are marked to be destroyed. Invokes all
52 // ILifecycleListener callbacks and clears any change flags from previous state
53 // updates. This function should be called outside the hot path since it's not
54 // critical to composition.
55 void commitChanges();
56
57 class ILifecycleListener {
58 public:
59 virtual ~ILifecycleListener() = default;
60 // Called on commitChanges when a layer is added. The callback includes
61 // the layer state the client was created with as well as any state updates
62 // until changes were committed.
63 virtual void onLayerAdded(const RequestedLayerState&) = 0;
64 // Called on commitChanges when a layer has been destroyed. The callback
65 // includes the final state before the layer was destroyed.
66 virtual void onLayerDestroyed(const RequestedLayerState&) = 0;
67 };
68 void addLifecycleListener(std::shared_ptr<ILifecycleListener>);
69 void removeLifecycleListener(std::shared_ptr<ILifecycleListener>);
70 const std::vector<std::unique_ptr<RequestedLayerState>>& getLayers() const;
71 const std::vector<std::unique_ptr<RequestedLayerState>>& getDestroyedLayers() const;
72 const ftl::Flags<RequestedLayerState::Changes> getGlobalChanges() const;
73
74private:
75 friend class LayerLifecycleManagerTest;
76 friend class HierarchyBuilderTest;
77 friend class android::SurfaceFlinger;
78
79 RequestedLayerState* getLayerFromId(uint32_t);
80 std::vector<uint32_t>* getLinkedLayersFromId(uint32_t);
Vishnu Nair04f89692022-11-16 23:21:05 +000081 uint32_t linkLayer(uint32_t layerId, uint32_t layerToLink);
82 uint32_t unlinkLayer(uint32_t layerId, uint32_t linkedLayer);
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000083
84 struct References {
85 // Lifetime tied to mLayers
86 RequestedLayerState& owner;
87 std::vector<uint32_t> references;
88 std::string getDebugString() const;
89 };
90 std::unordered_map<uint32_t, References> mIdToLayer;
91 // Listeners are invoked once changes are committed.
92 std::vector<std::shared_ptr<ILifecycleListener>> mListeners;
93
94 // Aggregation of changes since last commit.
95 ftl::Flags<RequestedLayerState::Changes> mGlobalChanges;
96 std::vector<std::unique_ptr<RequestedLayerState>> mLayers;
97 // Layers pending destruction. Layers will be destroyed once changes are committed.
98 std::vector<std::unique_ptr<RequestedLayerState>> mDestroyedLayers;
99};
100
101} // namespace android::surfaceflinger::frontend