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Vishnu Nairdc4d31b2022-11-17 03:20:58 +00001/*
2 * Copyright 2022 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "RequestedLayerState.h"
20#include "TransactionState.h"
21
22namespace android::surfaceflinger::frontend {
23
24// Owns a collection of RequestedLayerStates and manages their lifecycle
25// and state changes.
26//
27// RequestedLayerStates are tracked and destroyed if they have no parent and
28// no handle left to keep them alive. The handle does not keep a reference to
29// the RequestedLayerState but a layer id associated with the RequestedLayerState.
30// If the handle is destroyed and the RequestedLayerState does not have a parent,
31// the LayerLifecycleManager destroys the RequestedLayerState.
32//
33// Threading: This class is not thread safe, it requires external synchronization.
34//
35// Typical usage: Input states (new layers, transactions, destroyed layer handles)
36// are collected in the background passed into the LayerLifecycleManager to update
37// layer lifecycle and layer state at start of composition.
38class LayerLifecycleManager {
39public:
40 // External state changes should be updated in the following order:
41 void addLayers(std::vector<std::unique_ptr<RequestedLayerState>>);
42 void applyTransactions(const std::vector<TransactionState>&);
Vishnu Nair191eeb82023-03-11 10:16:07 -080043 // Ignore unknown handles when iteroping with legacy front end. In the old world, we
44 // would create child layers which are not necessary with the new front end. This means
45 // we will get notified for handle changes that don't exist in the new front end.
46 void onHandlesDestroyed(const std::vector<uint32_t>&, bool ignoreUnknownHandles = false);
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000047
Vishnu Nair04f89692022-11-16 23:21:05 +000048 // Detaches the layer from its relative parent to prevent a loop in the
49 // layer hierarchy. This overrides the RequestedLayerState and leaves
50 // the system in an invalid state. This is always a client error that
51 // needs to be fixed but overriding the state allows us to fail gracefully.
52 void fixRelativeZLoop(uint32_t relativeRootId);
53
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000054 // Destroys RequestedLayerStates that are marked to be destroyed. Invokes all
55 // ILifecycleListener callbacks and clears any change flags from previous state
56 // updates. This function should be called outside the hot path since it's not
57 // critical to composition.
58 void commitChanges();
59
60 class ILifecycleListener {
61 public:
62 virtual ~ILifecycleListener() = default;
63 // Called on commitChanges when a layer is added. The callback includes
64 // the layer state the client was created with as well as any state updates
65 // until changes were committed.
66 virtual void onLayerAdded(const RequestedLayerState&) = 0;
67 // Called on commitChanges when a layer has been destroyed. The callback
68 // includes the final state before the layer was destroyed.
69 virtual void onLayerDestroyed(const RequestedLayerState&) = 0;
70 };
71 void addLifecycleListener(std::shared_ptr<ILifecycleListener>);
72 void removeLifecycleListener(std::shared_ptr<ILifecycleListener>);
73 const std::vector<std::unique_ptr<RequestedLayerState>>& getLayers() const;
74 const std::vector<std::unique_ptr<RequestedLayerState>>& getDestroyedLayers() const;
75 const ftl::Flags<RequestedLayerState::Changes> getGlobalChanges() const;
76
77private:
78 friend class LayerLifecycleManagerTest;
79 friend class HierarchyBuilderTest;
80 friend class android::SurfaceFlinger;
81
82 RequestedLayerState* getLayerFromId(uint32_t);
83 std::vector<uint32_t>* getLinkedLayersFromId(uint32_t);
Vishnu Nair04f89692022-11-16 23:21:05 +000084 uint32_t linkLayer(uint32_t layerId, uint32_t layerToLink);
85 uint32_t unlinkLayer(uint32_t layerId, uint32_t linkedLayer);
Vishnu Naira9c43762023-01-27 19:10:25 +000086 std::vector<uint32_t> unlinkLayers(const std::vector<uint32_t>& layerIds, uint32_t linkedLayer);
87
88 void updateDisplayMirrorLayers(RequestedLayerState& rootLayer);
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000089
90 struct References {
91 // Lifetime tied to mLayers
92 RequestedLayerState& owner;
93 std::vector<uint32_t> references;
94 std::string getDebugString() const;
95 };
96 std::unordered_map<uint32_t, References> mIdToLayer;
97 // Listeners are invoked once changes are committed.
98 std::vector<std::shared_ptr<ILifecycleListener>> mListeners;
Vishnu Naira9c43762023-01-27 19:10:25 +000099 // Layers that mirror a display stack (see updateDisplayMirrorLayers)
100 std::vector<uint32_t> mDisplayMirroringLayers;
Vishnu Nairdc4d31b2022-11-17 03:20:58 +0000101
102 // Aggregation of changes since last commit.
103 ftl::Flags<RequestedLayerState::Changes> mGlobalChanges;
104 std::vector<std::unique_ptr<RequestedLayerState>> mLayers;
105 // Layers pending destruction. Layers will be destroyed once changes are committed.
106 std::vector<std::unique_ptr<RequestedLayerState>> mDestroyedLayers;
107};
108
109} // namespace android::surfaceflinger::frontend