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Stan Iliev500a0c32016-10-26 10:30:09 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "SkiaOpenGLPipeline.h"
18
19#include "DeferredLayerUpdater.h"
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -050020#include "LayerDrawable.h"
Fedor Kudasov90df0562019-06-19 11:41:34 +010021#include "LightingInfo.h"
Matt Sarettcf2c05c2016-10-26 11:03:23 -040022#include "SkiaPipeline.h"
23#include "SkiaProfileRenderer.h"
John Reck1bcacfd2017-11-03 10:12:19 -070024#include "hwui/Bitmap.h"
Derek Sollenberger28a4d992018-09-20 13:37:24 -040025#include "private/hwui/DrawGlInfo.h"
John Reck1bcacfd2017-11-03 10:12:19 -070026#include "renderstate/RenderState.h"
27#include "renderthread/EglManager.h"
28#include "renderthread/Frame.h"
John Reckd9d7f122018-05-03 14:40:56 -070029#include "utils/GLUtils.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040030#include "utils/TraceUtils.h"
31
John Reckbdc9f1b2018-09-14 15:22:35 -070032#include <GLES3/gl3.h>
33
Greg Danielac2d2322017-07-12 11:30:15 -040034#include <GrBackendSurface.h>
Derek Sollenberger23249912018-05-03 16:12:18 -040035#include <SkBlendMode.h>
John Reck437f6fb2018-05-07 08:14:14 -070036#include <SkImageInfo.h>
Greg Danielac2d2322017-07-12 11:30:15 -040037
Stan Iliev500a0c32016-10-26 10:30:09 -040038#include <cutils/properties.h>
39#include <strings.h>
40
41using namespace android::uirenderer::renderthread;
42
43namespace android {
44namespace uirenderer {
45namespace skiapipeline {
46
47SkiaOpenGLPipeline::SkiaOpenGLPipeline(RenderThread& thread)
Derek Sollenberger5a5a6482018-09-19 13:52:13 -040048 : SkiaPipeline(thread), mEglManager(thread.eglManager()) {
49 thread.renderState().registerContextCallback(this);
50}
51
52SkiaOpenGLPipeline::~SkiaOpenGLPipeline() {
53 mRenderThread.renderState().removeContextCallback(this);
54}
Stan Iliev500a0c32016-10-26 10:30:09 -040055
56MakeCurrentResult SkiaOpenGLPipeline::makeCurrent() {
57 // TODO: Figure out why this workaround is needed, see b/13913604
58 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
59 EGLint error = 0;
60 if (!mEglManager.makeCurrent(mEglSurface, &error)) {
61 return MakeCurrentResult::AlreadyCurrent;
62 }
63 return error ? MakeCurrentResult::Failed : MakeCurrentResult::Succeeded;
64}
65
66Frame SkiaOpenGLPipeline::getFrame() {
67 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
John Reck1bcacfd2017-11-03 10:12:19 -070068 "drawRenderNode called on a context with no surface!");
Stan Iliev500a0c32016-10-26 10:30:09 -040069 return mEglManager.beginFrame(mEglSurface);
70}
71
John Reck1bcacfd2017-11-03 10:12:19 -070072bool SkiaOpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
John Reckd9d7f122018-05-03 14:40:56 -070073 const LightGeometry& lightGeometry,
John Reck1bcacfd2017-11-03 10:12:19 -070074 LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds,
Peiyong Lin1f6aa122018-09-10 16:28:08 -070075 bool opaque, const LightInfo& lightInfo,
John Reck1bcacfd2017-11-03 10:12:19 -070076 const std::vector<sp<RenderNode>>& renderNodes,
77 FrameInfoVisualizer* profiler) {
Stan Iliev500a0c32016-10-26 10:30:09 -040078 mEglManager.damageFrame(frame, dirty);
79
Peiyong Lin1f6aa122018-09-10 16:28:08 -070080 SkColorType colorType = getSurfaceColorType();
Stan Iliev500a0c32016-10-26 10:30:09 -040081 // setup surface for fbo0
Greg Danielac2d2322017-07-12 11:30:15 -040082 GrGLFramebufferInfo fboInfo;
83 fboInfo.fFBOID = 0;
Peiyong Lin1f6aa122018-09-10 16:28:08 -070084 if (colorType == kRGBA_F16_SkColorType) {
Greg Danielc9da8e82018-03-21 10:50:24 -040085 fboInfo.fFormat = GL_RGBA16F;
Peiyong Lin1f6aa122018-09-10 16:28:08 -070086 } else if (colorType == kN32_SkColorType) {
87 // Note: The default preference of pixel format is RGBA_8888, when other
88 // pixel format is available, we should branch out and do more check.
Greg Danielc9da8e82018-03-21 10:50:24 -040089 fboInfo.fFormat = GL_RGBA8;
Peiyong Lin1f6aa122018-09-10 16:28:08 -070090 } else {
91 LOG_ALWAYS_FATAL("Unsupported color type.");
Greg Danielc9da8e82018-03-21 10:50:24 -040092 }
Greg Danielac2d2322017-07-12 11:30:15 -040093
Greg Danielc9da8e82018-03-21 10:50:24 -040094 GrBackendRenderTarget backendRT(frame.width(), frame.height(), 0, STENCIL_BUFFER_SIZE, fboInfo);
Stan Iliev500a0c32016-10-26 10:30:09 -040095
96 SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
97
98 SkASSERT(mRenderThread.getGrContext() != nullptr);
99 sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(
Derek Sollenberger25833d22019-01-14 13:55:55 -0500100 mRenderThread.getGrContext(), backendRT, this->getSurfaceOrigin(), colorType,
Derek Sollenbergerd01b5912018-10-19 15:55:33 -0400101 mSurfaceColorSpace, &props));
Stan Iliev500a0c32016-10-26 10:30:09 -0400102
Fedor Kudasov90df0562019-06-19 11:41:34 +0100103 LightingInfo::updateLighting(lightGeometry, lightInfo);
Greg Danielc4076782019-01-08 16:01:18 -0500104 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface,
John Reck0fa0cbc2019-04-05 16:57:46 -0700105 SkMatrix::I());
Stan Iliev500a0c32016-10-26 10:30:09 -0400106 layerUpdateQueue->clear();
Matt Sarettcf2c05c2016-10-26 11:03:23 -0400107
108 // Draw visual debugging features
John Reck1bcacfd2017-11-03 10:12:19 -0700109 if (CC_UNLIKELY(Properties::showDirtyRegions ||
110 ProfileType::None != Properties::getProfileType())) {
Matt Sarettcf2c05c2016-10-26 11:03:23 -0400111 SkCanvas* profileCanvas = surface->getCanvas();
112 SkiaProfileRenderer profileRenderer(profileCanvas);
113 profiler->draw(profileRenderer);
114 profileCanvas->flush();
115 }
116
Matt Sarett4bda6bf2016-11-07 15:43:41 -0500117 // Log memory statistics
118 if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) {
119 dumpResourceCacheUsage();
120 }
121
Stan Iliev500a0c32016-10-26 10:30:09 -0400122 return true;
123}
124
John Reck1bcacfd2017-11-03 10:12:19 -0700125bool SkiaOpenGLPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
126 FrameInfo* currentFrameInfo, bool* requireSwap) {
Stan Iliev500a0c32016-10-26 10:30:09 -0400127 GL_CHECKPOINT(LOW);
128
129 // Even if we decided to cancel the frame, from the perspective of jank
130 // metrics the frame was swapped at this point
131 currentFrameInfo->markSwapBuffers();
132
133 *requireSwap = drew || mEglManager.damageRequiresSwap();
134
135 if (*requireSwap && (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty)))) {
136 return false;
137 }
138
139 return *requireSwap;
140}
141
Stan Iliev500a0c32016-10-26 10:30:09 -0400142DeferredLayerUpdater* SkiaOpenGLPipeline::createTextureLayer() {
John Reck1e510712018-04-23 08:15:03 -0700143 mRenderThread.requireGlContext();
Stan Iliev564ca3e2018-09-04 22:00:00 +0000144 return new DeferredLayerUpdater(mRenderThread.renderState());
Stan Iliev500a0c32016-10-26 10:30:09 -0400145}
146
Derek Sollenberger5a5a6482018-09-19 13:52:13 -0400147void SkiaOpenGLPipeline::onContextDestroyed() {
148 if (mEglSurface != EGL_NO_SURFACE) {
149 mEglManager.destroySurface(mEglSurface);
150 mEglSurface = EGL_NO_SURFACE;
151 }
152}
153
Stan Iliev500a0c32016-10-26 10:30:09 -0400154void SkiaOpenGLPipeline::onStop() {
155 if (mEglManager.isCurrent(mEglSurface)) {
156 mEglManager.makeCurrent(EGL_NO_SURFACE);
157 }
158}
159
John Reck0fa0cbc2019-04-05 16:57:46 -0700160static void setBufferCount(ANativeWindow* window, uint32_t extraBuffers) {
161 int query_value;
162 int err = window->query(window, NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &query_value);
163 if (err != 0 || query_value < 0) {
164 ALOGE("window->query failed: %s (%d) value=%d", strerror(-err), err, query_value);
165 return;
166 }
167 auto min_undequeued_buffers = static_cast<uint32_t>(query_value);
168
169 int bufferCount = min_undequeued_buffers + 2 + extraBuffers;
John Reck0fa0cbc2019-04-05 16:57:46 -0700170 native_window_set_buffer_count(window, bufferCount);
171}
172
John Reck848f6512018-12-03 13:26:43 -0800173bool SkiaOpenGLPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior,
John Reck0fa0cbc2019-04-05 16:57:46 -0700174 ColorMode colorMode, uint32_t extraBuffers) {
Stan Iliev500a0c32016-10-26 10:30:09 -0400175 if (mEglSurface != EGL_NO_SURFACE) {
176 mEglManager.destroySurface(mEglSurface);
177 mEglSurface = EGL_NO_SURFACE;
178 }
179
Peiyong Lin3bff1352018-12-11 07:56:07 -0800180 setSurfaceColorProperties(colorMode);
181
Stan Iliev500a0c32016-10-26 10:30:09 -0400182 if (surface) {
John Reck1e510712018-04-23 08:15:03 -0700183 mRenderThread.requireGlContext();
Brian Osmane0cf5972019-01-23 10:41:20 -0500184 auto newSurface = mEglManager.createSurface(surface, colorMode, mSurfaceColorSpace);
John Reck8e539ca2018-11-15 15:21:29 -0800185 if (!newSurface) {
186 return false;
187 }
188 mEglSurface = newSurface.unwrap();
Stan Iliev500a0c32016-10-26 10:30:09 -0400189 }
190
191 if (mEglSurface != EGL_NO_SURFACE) {
192 const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer);
193 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck0fa0cbc2019-04-05 16:57:46 -0700194 setBufferCount(surface, extraBuffers);
Stan Iliev500a0c32016-10-26 10:30:09 -0400195 return true;
196 }
197
198 return false;
199}
200
201bool SkiaOpenGLPipeline::isSurfaceReady() {
202 return CC_UNLIKELY(mEglSurface != EGL_NO_SURFACE);
203}
204
205bool SkiaOpenGLPipeline::isContextReady() {
206 return CC_LIKELY(mEglManager.hasEglContext());
207}
208
209void SkiaOpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
210 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
211 if (thread.eglManager().hasEglContext()) {
212 mode = DrawGlInfo::kModeProcess;
213 }
214
215 (*functor)(mode, nullptr);
216
217 // If there's no context we don't need to reset as there's no gl state to save/restore
218 if (mode != DrawGlInfo::kModeProcessNoContext) {
219 thread.getGrContext()->resetContext();
220 }
221}
222
Stan Iliev500a0c32016-10-26 10:30:09 -0400223} /* namespace skiapipeline */
224} /* namespace uirenderer */
225} /* namespace android */