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Stan Iliev500a0c32016-10-26 10:30:09 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "SkiaOpenGLPipeline.h"
18
19#include "DeferredLayerUpdater.h"
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -050020#include "LayerDrawable.h"
Matt Sarettcf2c05c2016-10-26 11:03:23 -040021#include "SkiaPipeline.h"
22#include "SkiaProfileRenderer.h"
John Reck1bcacfd2017-11-03 10:12:19 -070023#include "hwui/Bitmap.h"
24#include "renderstate/RenderState.h"
25#include "renderthread/EglManager.h"
26#include "renderthread/Frame.h"
John Reckd9d7f122018-05-03 14:40:56 -070027#include "utils/GLUtils.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040028#include "utils/TraceUtils.h"
29
John Reckbdc9f1b2018-09-14 15:22:35 -070030#include <GLES3/gl3.h>
31
Greg Danielac2d2322017-07-12 11:30:15 -040032#include <GrBackendSurface.h>
Derek Sollenberger23249912018-05-03 16:12:18 -040033#include <SkBlendMode.h>
John Reck437f6fb2018-05-07 08:14:14 -070034#include <SkImageInfo.h>
Greg Danielac2d2322017-07-12 11:30:15 -040035
Stan Iliev500a0c32016-10-26 10:30:09 -040036#include <cutils/properties.h>
37#include <strings.h>
38
39using namespace android::uirenderer::renderthread;
40
41namespace android {
42namespace uirenderer {
43namespace skiapipeline {
44
45SkiaOpenGLPipeline::SkiaOpenGLPipeline(RenderThread& thread)
John Reck1bcacfd2017-11-03 10:12:19 -070046 : SkiaPipeline(thread), mEglManager(thread.eglManager()) {}
Stan Iliev500a0c32016-10-26 10:30:09 -040047
48MakeCurrentResult SkiaOpenGLPipeline::makeCurrent() {
49 // TODO: Figure out why this workaround is needed, see b/13913604
50 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
51 EGLint error = 0;
52 if (!mEglManager.makeCurrent(mEglSurface, &error)) {
53 return MakeCurrentResult::AlreadyCurrent;
54 }
55 return error ? MakeCurrentResult::Failed : MakeCurrentResult::Succeeded;
56}
57
58Frame SkiaOpenGLPipeline::getFrame() {
59 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
John Reck1bcacfd2017-11-03 10:12:19 -070060 "drawRenderNode called on a context with no surface!");
Stan Iliev500a0c32016-10-26 10:30:09 -040061 return mEglManager.beginFrame(mEglSurface);
62}
63
John Reck1bcacfd2017-11-03 10:12:19 -070064bool SkiaOpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
John Reckd9d7f122018-05-03 14:40:56 -070065 const LightGeometry& lightGeometry,
John Reck1bcacfd2017-11-03 10:12:19 -070066 LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds,
John Reck437f6fb2018-05-07 08:14:14 -070067 bool opaque, bool wideColorGamut, const LightInfo& lightInfo,
John Reck1bcacfd2017-11-03 10:12:19 -070068 const std::vector<sp<RenderNode>>& renderNodes,
69 FrameInfoVisualizer* profiler) {
Stan Iliev500a0c32016-10-26 10:30:09 -040070 mEglManager.damageFrame(frame, dirty);
71
Greg Danielc9da8e82018-03-21 10:50:24 -040072 SkColorType colorType;
Stan Iliev500a0c32016-10-26 10:30:09 -040073 // setup surface for fbo0
Greg Danielac2d2322017-07-12 11:30:15 -040074 GrGLFramebufferInfo fboInfo;
75 fboInfo.fFBOID = 0;
Greg Danielc9da8e82018-03-21 10:50:24 -040076 if (wideColorGamut) {
77 fboInfo.fFormat = GL_RGBA16F;
78 colorType = kRGBA_F16_SkColorType;
79 } else {
80 fboInfo.fFormat = GL_RGBA8;
81 colorType = kN32_SkColorType;
82 }
Greg Danielac2d2322017-07-12 11:30:15 -040083
Greg Danielc9da8e82018-03-21 10:50:24 -040084 GrBackendRenderTarget backendRT(frame.width(), frame.height(), 0, STENCIL_BUFFER_SIZE, fboInfo);
Stan Iliev500a0c32016-10-26 10:30:09 -040085
86 SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
87
88 SkASSERT(mRenderThread.getGrContext() != nullptr);
89 sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(
Greg Danielc9da8e82018-03-21 10:50:24 -040090 mRenderThread.getGrContext(), backendRT, kBottomLeft_GrSurfaceOrigin, colorType,
91 nullptr, &props));
Stan Iliev500a0c32016-10-26 10:30:09 -040092
93 SkiaPipeline::updateLighting(lightGeometry, lightInfo);
John Reck1bcacfd2017-11-03 10:12:19 -070094 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut, contentDrawBounds,
95 surface);
Stan Iliev500a0c32016-10-26 10:30:09 -040096 layerUpdateQueue->clear();
Matt Sarettcf2c05c2016-10-26 11:03:23 -040097
98 // Draw visual debugging features
John Reck1bcacfd2017-11-03 10:12:19 -070099 if (CC_UNLIKELY(Properties::showDirtyRegions ||
100 ProfileType::None != Properties::getProfileType())) {
Matt Sarettcf2c05c2016-10-26 11:03:23 -0400101 SkCanvas* profileCanvas = surface->getCanvas();
102 SkiaProfileRenderer profileRenderer(profileCanvas);
103 profiler->draw(profileRenderer);
104 profileCanvas->flush();
105 }
106
Matt Sarett4bda6bf2016-11-07 15:43:41 -0500107 // Log memory statistics
108 if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) {
109 dumpResourceCacheUsage();
110 }
111
Stan Iliev500a0c32016-10-26 10:30:09 -0400112 return true;
113}
114
John Reck1bcacfd2017-11-03 10:12:19 -0700115bool SkiaOpenGLPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
116 FrameInfo* currentFrameInfo, bool* requireSwap) {
Stan Iliev500a0c32016-10-26 10:30:09 -0400117 GL_CHECKPOINT(LOW);
118
119 // Even if we decided to cancel the frame, from the perspective of jank
120 // metrics the frame was swapped at this point
121 currentFrameInfo->markSwapBuffers();
122
123 *requireSwap = drew || mEglManager.damageRequiresSwap();
124
125 if (*requireSwap && (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty)))) {
126 return false;
127 }
128
129 return *requireSwap;
130}
131
Stan Iliev500a0c32016-10-26 10:30:09 -0400132DeferredLayerUpdater* SkiaOpenGLPipeline::createTextureLayer() {
John Reck1e510712018-04-23 08:15:03 -0700133 mRenderThread.requireGlContext();
Stan Iliev564ca3e2018-09-04 22:00:00 +0000134 return new DeferredLayerUpdater(mRenderThread.renderState());
Stan Iliev500a0c32016-10-26 10:30:09 -0400135}
136
137void SkiaOpenGLPipeline::onStop() {
138 if (mEglManager.isCurrent(mEglSurface)) {
139 mEglManager.makeCurrent(EGL_NO_SURFACE);
140 }
141}
142
Romain Guy26a2b972017-04-17 09:39:51 -0700143bool SkiaOpenGLPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior,
John Reck1bcacfd2017-11-03 10:12:19 -0700144 ColorMode colorMode) {
Stan Iliev500a0c32016-10-26 10:30:09 -0400145 if (mEglSurface != EGL_NO_SURFACE) {
146 mEglManager.destroySurface(mEglSurface);
147 mEglSurface = EGL_NO_SURFACE;
148 }
149
150 if (surface) {
John Reck1e510712018-04-23 08:15:03 -0700151 mRenderThread.requireGlContext();
Romain Guy26a2b972017-04-17 09:39:51 -0700152 const bool wideColorGamut = colorMode == ColorMode::WideColorGamut;
153 mEglSurface = mEglManager.createSurface(surface, wideColorGamut);
Stan Iliev500a0c32016-10-26 10:30:09 -0400154 }
155
156 if (mEglSurface != EGL_NO_SURFACE) {
157 const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer);
158 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
159 return true;
160 }
161
162 return false;
163}
164
165bool SkiaOpenGLPipeline::isSurfaceReady() {
166 return CC_UNLIKELY(mEglSurface != EGL_NO_SURFACE);
167}
168
169bool SkiaOpenGLPipeline::isContextReady() {
170 return CC_LIKELY(mEglManager.hasEglContext());
171}
172
173void SkiaOpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
174 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
175 if (thread.eglManager().hasEglContext()) {
176 mode = DrawGlInfo::kModeProcess;
177 }
178
179 (*functor)(mode, nullptr);
180
181 // If there's no context we don't need to reset as there's no gl state to save/restore
182 if (mode != DrawGlInfo::kModeProcessNoContext) {
183 thread.getGrContext()->resetContext();
184 }
185}
186
Stan Iliev500a0c32016-10-26 10:30:09 -0400187} /* namespace skiapipeline */
188} /* namespace uirenderer */
189} /* namespace android */