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Stan Iliev500a0c32016-10-26 10:30:09 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "SkiaOpenGLPipeline.h"
18
19#include "DeferredLayerUpdater.h"
Stan Ilieva683eb32018-09-04 15:42:18 +000020#include "GlLayer.h"
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -050021#include "LayerDrawable.h"
Matt Sarettcf2c05c2016-10-26 11:03:23 -040022#include "SkiaPipeline.h"
23#include "SkiaProfileRenderer.h"
John Reck1bcacfd2017-11-03 10:12:19 -070024#include "hwui/Bitmap.h"
25#include "renderstate/RenderState.h"
26#include "renderthread/EglManager.h"
27#include "renderthread/Frame.h"
John Reckd9d7f122018-05-03 14:40:56 -070028#include "utils/GLUtils.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040029#include "utils/TraceUtils.h"
30
Greg Danielac2d2322017-07-12 11:30:15 -040031#include <GrBackendSurface.h>
Derek Sollenberger23249912018-05-03 16:12:18 -040032#include <SkBlendMode.h>
John Reck437f6fb2018-05-07 08:14:14 -070033#include <SkImageInfo.h>
Greg Danielac2d2322017-07-12 11:30:15 -040034
Stan Iliev500a0c32016-10-26 10:30:09 -040035#include <cutils/properties.h>
36#include <strings.h>
37
38using namespace android::uirenderer::renderthread;
39
40namespace android {
41namespace uirenderer {
42namespace skiapipeline {
43
44SkiaOpenGLPipeline::SkiaOpenGLPipeline(RenderThread& thread)
John Reck1bcacfd2017-11-03 10:12:19 -070045 : SkiaPipeline(thread), mEglManager(thread.eglManager()) {}
Stan Iliev500a0c32016-10-26 10:30:09 -040046
47MakeCurrentResult SkiaOpenGLPipeline::makeCurrent() {
48 // TODO: Figure out why this workaround is needed, see b/13913604
49 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
50 EGLint error = 0;
51 if (!mEglManager.makeCurrent(mEglSurface, &error)) {
52 return MakeCurrentResult::AlreadyCurrent;
53 }
54 return error ? MakeCurrentResult::Failed : MakeCurrentResult::Succeeded;
55}
56
57Frame SkiaOpenGLPipeline::getFrame() {
58 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
John Reck1bcacfd2017-11-03 10:12:19 -070059 "drawRenderNode called on a context with no surface!");
Stan Iliev500a0c32016-10-26 10:30:09 -040060 return mEglManager.beginFrame(mEglSurface);
61}
62
John Reck1bcacfd2017-11-03 10:12:19 -070063bool SkiaOpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
John Reckd9d7f122018-05-03 14:40:56 -070064 const LightGeometry& lightGeometry,
John Reck1bcacfd2017-11-03 10:12:19 -070065 LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds,
John Reck437f6fb2018-05-07 08:14:14 -070066 bool opaque, bool wideColorGamut, const LightInfo& lightInfo,
John Reck1bcacfd2017-11-03 10:12:19 -070067 const std::vector<sp<RenderNode>>& renderNodes,
68 FrameInfoVisualizer* profiler) {
Stan Iliev500a0c32016-10-26 10:30:09 -040069 mEglManager.damageFrame(frame, dirty);
70
Greg Danielc9da8e82018-03-21 10:50:24 -040071 SkColorType colorType;
Stan Iliev500a0c32016-10-26 10:30:09 -040072 // setup surface for fbo0
Greg Danielac2d2322017-07-12 11:30:15 -040073 GrGLFramebufferInfo fboInfo;
74 fboInfo.fFBOID = 0;
Greg Danielc9da8e82018-03-21 10:50:24 -040075 if (wideColorGamut) {
76 fboInfo.fFormat = GL_RGBA16F;
77 colorType = kRGBA_F16_SkColorType;
78 } else {
79 fboInfo.fFormat = GL_RGBA8;
80 colorType = kN32_SkColorType;
81 }
Greg Danielac2d2322017-07-12 11:30:15 -040082
Greg Danielc9da8e82018-03-21 10:50:24 -040083 GrBackendRenderTarget backendRT(frame.width(), frame.height(), 0, STENCIL_BUFFER_SIZE, fboInfo);
Stan Iliev500a0c32016-10-26 10:30:09 -040084
85 SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
86
87 SkASSERT(mRenderThread.getGrContext() != nullptr);
88 sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(
Greg Danielc9da8e82018-03-21 10:50:24 -040089 mRenderThread.getGrContext(), backendRT, kBottomLeft_GrSurfaceOrigin, colorType,
90 nullptr, &props));
Stan Iliev500a0c32016-10-26 10:30:09 -040091
92 SkiaPipeline::updateLighting(lightGeometry, lightInfo);
John Reck1bcacfd2017-11-03 10:12:19 -070093 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut, contentDrawBounds,
94 surface);
Stan Iliev500a0c32016-10-26 10:30:09 -040095 layerUpdateQueue->clear();
Matt Sarettcf2c05c2016-10-26 11:03:23 -040096
97 // Draw visual debugging features
John Reck1bcacfd2017-11-03 10:12:19 -070098 if (CC_UNLIKELY(Properties::showDirtyRegions ||
99 ProfileType::None != Properties::getProfileType())) {
Matt Sarettcf2c05c2016-10-26 11:03:23 -0400100 SkCanvas* profileCanvas = surface->getCanvas();
101 SkiaProfileRenderer profileRenderer(profileCanvas);
102 profiler->draw(profileRenderer);
103 profileCanvas->flush();
104 }
105
Matt Sarett4bda6bf2016-11-07 15:43:41 -0500106 // Log memory statistics
107 if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) {
108 dumpResourceCacheUsage();
109 }
110
Stan Iliev500a0c32016-10-26 10:30:09 -0400111 return true;
112}
113
John Reck1bcacfd2017-11-03 10:12:19 -0700114bool SkiaOpenGLPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
115 FrameInfo* currentFrameInfo, bool* requireSwap) {
Stan Iliev500a0c32016-10-26 10:30:09 -0400116 GL_CHECKPOINT(LOW);
117
118 // Even if we decided to cancel the frame, from the perspective of jank
119 // metrics the frame was swapped at this point
120 currentFrameInfo->markSwapBuffers();
121
122 *requireSwap = drew || mEglManager.damageRequiresSwap();
123
124 if (*requireSwap && (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty)))) {
125 return false;
126 }
127
128 return *requireSwap;
129}
130
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500131bool SkiaOpenGLPipeline::copyLayerInto(DeferredLayerUpdater* deferredLayer, SkBitmap* bitmap) {
132 if (!mRenderThread.getGrContext()) {
133 return false;
134 }
135
Chris Craik2f1aaf72017-02-14 13:01:42 -0800136 // acquire most recent buffer for drawing
137 deferredLayer->updateTexImage();
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500138 deferredLayer->apply();
139
Derek Sollenberger23249912018-05-03 16:12:18 -0400140 // drop the colorSpace as we only support readback into sRGB or extended sRGB
141 SkImageInfo surfaceInfo = bitmap->info().makeColorSpace(nullptr);
142
Derek Sollenberger4170db32017-08-09 13:52:36 -0400143 /* This intermediate surface is present to work around a bug in SwiftShader that
144 * prevents us from reading the contents of the layer's texture directly. The
145 * workaround involves first rendering that texture into an intermediate buffer and
146 * then reading from the intermediate buffer into the bitmap.
147 */
148 sk_sp<SkSurface> tmpSurface = SkSurface::MakeRenderTarget(mRenderThread.getGrContext(),
Derek Sollenberger23249912018-05-03 16:12:18 -0400149 SkBudgeted::kYes, surfaceInfo);
150
151 if (!tmpSurface.get()) {
152 surfaceInfo = surfaceInfo.makeColorType(SkColorType::kN32_SkColorType);
John Reck437f6fb2018-05-07 08:14:14 -0700153 tmpSurface = SkSurface::MakeRenderTarget(mRenderThread.getGrContext(), SkBudgeted::kYes,
154 surfaceInfo);
Derek Sollenberger23249912018-05-03 16:12:18 -0400155 if (!tmpSurface.get()) {
156 ALOGW("Unable to readback GPU contents into the provided bitmap");
157 return false;
158 }
159 }
Derek Sollenberger4170db32017-08-09 13:52:36 -0400160
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500161 Layer* layer = deferredLayer->backingLayer();
Leon Scroggins III1a12ab22018-03-26 15:00:49 -0400162 const SkRect dstRect = SkRect::MakeIWH(bitmap->width(), bitmap->height());
163 if (LayerDrawable::DrawLayer(mRenderThread.getGrContext(), tmpSurface->getCanvas(), layer,
164 &dstRect)) {
Derek Sollenberger4170db32017-08-09 13:52:36 -0400165 sk_sp<SkImage> tmpImage = tmpSurface->makeImageSnapshot();
Derek Sollenberger23249912018-05-03 16:12:18 -0400166 if (tmpImage->readPixels(surfaceInfo, bitmap->getPixels(), bitmap->rowBytes(), 0, 0)) {
167 bitmap->notifyPixelsChanged();
168 return true;
169 }
170
171 // if we fail to readback from the GPU directly (e.g. 565) then we attempt to read into 8888
172 // and then draw that into the destination format before giving up.
173 SkBitmap tmpBitmap;
John Reck437f6fb2018-05-07 08:14:14 -0700174 SkImageInfo bitmapInfo =
175 SkImageInfo::MakeN32(bitmap->width(), bitmap->height(), bitmap->alphaType());
Derek Sollenberger23249912018-05-03 16:12:18 -0400176 if (tmpBitmap.tryAllocPixels(bitmapInfo) &&
John Reck437f6fb2018-05-07 08:14:14 -0700177 tmpImage->readPixels(bitmapInfo, tmpBitmap.getPixels(), tmpBitmap.rowBytes(), 0, 0)) {
Derek Sollenberger23249912018-05-03 16:12:18 -0400178 SkCanvas canvas(*bitmap);
179 SkPaint paint;
180 paint.setBlendMode(SkBlendMode::kSrc);
181 canvas.drawBitmap(tmpBitmap, 0, 0, &paint);
Derek Sollenberger4170db32017-08-09 13:52:36 -0400182 bitmap->notifyPixelsChanged();
183 return true;
184 }
185 }
186
187 return false;
Stan Iliev500a0c32016-10-26 10:30:09 -0400188}
189
Stan Ilieva683eb32018-09-04 15:42:18 +0000190static Layer* createLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
191 sk_sp<SkColorFilter> colorFilter, int alpha, SkBlendMode mode,
192 bool blend) {
193 GlLayer* layer =
194 new GlLayer(renderState, layerWidth, layerHeight, colorFilter, alpha, mode, blend);
195 layer->generateTexture();
196 return layer;
197}
198
Stan Iliev500a0c32016-10-26 10:30:09 -0400199DeferredLayerUpdater* SkiaOpenGLPipeline::createTextureLayer() {
John Reck1e510712018-04-23 08:15:03 -0700200 mRenderThread.requireGlContext();
Stan Ilieva683eb32018-09-04 15:42:18 +0000201 return new DeferredLayerUpdater(mRenderThread.renderState(), createLayer, Layer::Api::OpenGL);
Stan Iliev500a0c32016-10-26 10:30:09 -0400202}
203
204void SkiaOpenGLPipeline::onStop() {
205 if (mEglManager.isCurrent(mEglSurface)) {
206 mEglManager.makeCurrent(EGL_NO_SURFACE);
207 }
208}
209
Romain Guy26a2b972017-04-17 09:39:51 -0700210bool SkiaOpenGLPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior,
John Reck1bcacfd2017-11-03 10:12:19 -0700211 ColorMode colorMode) {
Stan Iliev500a0c32016-10-26 10:30:09 -0400212 if (mEglSurface != EGL_NO_SURFACE) {
213 mEglManager.destroySurface(mEglSurface);
214 mEglSurface = EGL_NO_SURFACE;
215 }
216
217 if (surface) {
John Reck1e510712018-04-23 08:15:03 -0700218 mRenderThread.requireGlContext();
Romain Guy26a2b972017-04-17 09:39:51 -0700219 const bool wideColorGamut = colorMode == ColorMode::WideColorGamut;
220 mEglSurface = mEglManager.createSurface(surface, wideColorGamut);
Stan Iliev500a0c32016-10-26 10:30:09 -0400221 }
222
223 if (mEglSurface != EGL_NO_SURFACE) {
224 const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer);
225 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
226 return true;
227 }
228
229 return false;
230}
231
232bool SkiaOpenGLPipeline::isSurfaceReady() {
233 return CC_UNLIKELY(mEglSurface != EGL_NO_SURFACE);
234}
235
236bool SkiaOpenGLPipeline::isContextReady() {
237 return CC_LIKELY(mEglManager.hasEglContext());
238}
239
240void SkiaOpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
241 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
242 if (thread.eglManager().hasEglContext()) {
243 mode = DrawGlInfo::kModeProcess;
244 }
245
246 (*functor)(mode, nullptr);
247
248 // If there's no context we don't need to reset as there's no gl state to save/restore
249 if (mode != DrawGlInfo::kModeProcessNoContext) {
250 thread.getGrContext()->resetContext();
251 }
252}
253
Stan Iliev500a0c32016-10-26 10:30:09 -0400254} /* namespace skiapipeline */
255} /* namespace uirenderer */
256} /* namespace android */