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Stan Iliev500a0c32016-10-26 10:30:09 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "SkiaOpenGLPipeline.h"
18
19#include "DeferredLayerUpdater.h"
Greg Daniel8cd3edf2017-01-09 14:15:41 -050020#include "GlLayer.h"
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -050021#include "LayerDrawable.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040022#include "renderthread/EglManager.h"
Greg Danielcd558522016-11-17 13:31:40 -050023#include "renderthread/Frame.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040024#include "renderstate/RenderState.h"
Matt Sarettcf2c05c2016-10-26 11:03:23 -040025#include "SkiaPipeline.h"
26#include "SkiaProfileRenderer.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040027#include "utils/TraceUtils.h"
28
Stan Iliev500a0c32016-10-26 10:30:09 -040029#include <cutils/properties.h>
30#include <strings.h>
31
32using namespace android::uirenderer::renderthread;
33
34namespace android {
35namespace uirenderer {
36namespace skiapipeline {
37
38SkiaOpenGLPipeline::SkiaOpenGLPipeline(RenderThread& thread)
39 : SkiaPipeline(thread)
40 , mEglManager(thread.eglManager()) {
41}
42
43MakeCurrentResult SkiaOpenGLPipeline::makeCurrent() {
44 // TODO: Figure out why this workaround is needed, see b/13913604
45 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
46 EGLint error = 0;
47 if (!mEglManager.makeCurrent(mEglSurface, &error)) {
48 return MakeCurrentResult::AlreadyCurrent;
49 }
50 return error ? MakeCurrentResult::Failed : MakeCurrentResult::Succeeded;
51}
52
53Frame SkiaOpenGLPipeline::getFrame() {
54 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
55 "drawRenderNode called on a context with no surface!");
56 return mEglManager.beginFrame(mEglSurface);
57}
58
59bool SkiaOpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty,
60 const SkRect& dirty,
61 const FrameBuilder::LightGeometry& lightGeometry,
62 LayerUpdateQueue* layerUpdateQueue,
63 const Rect& contentDrawBounds, bool opaque,
64 const BakedOpRenderer::LightInfo& lightInfo,
65 const std::vector<sp<RenderNode>>& renderNodes,
66 FrameInfoVisualizer* profiler) {
67
68 mEglManager.damageFrame(frame, dirty);
69
70 // setup surface for fbo0
71 GrBackendRenderTargetDesc renderTargetDesc;
72 renderTargetDesc.fWidth = frame.width();
73 renderTargetDesc.fHeight = frame.height();
74 renderTargetDesc.fConfig = kRGBA_8888_GrPixelConfig;
75 renderTargetDesc.fOrigin = kBottomLeft_GrSurfaceOrigin;
76 renderTargetDesc.fSampleCnt = 0;
77 renderTargetDesc.fStencilBits = STENCIL_BUFFER_SIZE;
78 renderTargetDesc.fRenderTargetHandle = 0;
79
80 SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
81
82 SkASSERT(mRenderThread.getGrContext() != nullptr);
83 sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(
84 mRenderThread.getGrContext(), renderTargetDesc, &props));
85
86 SkiaPipeline::updateLighting(lightGeometry, lightInfo);
87 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
88 layerUpdateQueue->clear();
Matt Sarettcf2c05c2016-10-26 11:03:23 -040089
90 // Draw visual debugging features
91 if (CC_UNLIKELY(Properties::showDirtyRegions
Matt Sarett4c9bbf42016-11-07 14:23:12 -050092 || ProfileType::None != Properties::getProfileType())) {
Matt Sarettcf2c05c2016-10-26 11:03:23 -040093 SkCanvas* profileCanvas = surface->getCanvas();
94 SkiaProfileRenderer profileRenderer(profileCanvas);
95 profiler->draw(profileRenderer);
96 profileCanvas->flush();
97 }
98
Matt Sarett4bda6bf2016-11-07 15:43:41 -050099 // Log memory statistics
100 if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) {
101 dumpResourceCacheUsage();
102 }
103
Stan Iliev500a0c32016-10-26 10:30:09 -0400104 return true;
105}
106
107bool SkiaOpenGLPipeline::swapBuffers(const Frame& frame, bool drew,
108 const SkRect& screenDirty, FrameInfo* currentFrameInfo, bool* requireSwap) {
109
110 GL_CHECKPOINT(LOW);
111
112 // Even if we decided to cancel the frame, from the perspective of jank
113 // metrics the frame was swapped at this point
114 currentFrameInfo->markSwapBuffers();
115
116 *requireSwap = drew || mEglManager.damageRequiresSwap();
117
118 if (*requireSwap && (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty)))) {
119 return false;
120 }
121
122 return *requireSwap;
123}
124
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500125bool SkiaOpenGLPipeline::copyLayerInto(DeferredLayerUpdater* deferredLayer, SkBitmap* bitmap) {
126 if (!mRenderThread.getGrContext()) {
127 return false;
128 }
129
Chris Craik2f1aaf72017-02-14 13:01:42 -0800130 // acquire most recent buffer for drawing
131 deferredLayer->updateTexImage();
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500132 deferredLayer->apply();
133
134 SkCanvas canvas(*bitmap);
135 Layer* layer = deferredLayer->backingLayer();
136 return LayerDrawable::DrawLayer(mRenderThread.getGrContext(), &canvas, layer);
Stan Iliev500a0c32016-10-26 10:30:09 -0400137}
138
sergeyv3e9999b2017-01-19 15:37:02 -0800139static Layer* createLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
140 SkColorFilter* colorFilter, int alpha, SkBlendMode mode, bool blend) {
141 GlLayer* layer = new GlLayer(renderState, layerWidth, layerHeight, colorFilter, alpha,
142 mode, blend);
143 layer->generateTexture();
144 return layer;
145}
146
Stan Iliev500a0c32016-10-26 10:30:09 -0400147DeferredLayerUpdater* SkiaOpenGLPipeline::createTextureLayer() {
148 mEglManager.initialize();
sergeyv3e9999b2017-01-19 15:37:02 -0800149 return new DeferredLayerUpdater(mRenderThread.renderState(), createLayer, Layer::Api::OpenGL);
Stan Iliev500a0c32016-10-26 10:30:09 -0400150}
151
152void SkiaOpenGLPipeline::onStop() {
153 if (mEglManager.isCurrent(mEglSurface)) {
154 mEglManager.makeCurrent(EGL_NO_SURFACE);
155 }
156}
157
Romain Guy26a2b972017-04-17 09:39:51 -0700158bool SkiaOpenGLPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior,
159 ColorMode colorMode) {
Stan Iliev500a0c32016-10-26 10:30:09 -0400160
161 if (mEglSurface != EGL_NO_SURFACE) {
162 mEglManager.destroySurface(mEglSurface);
163 mEglSurface = EGL_NO_SURFACE;
164 }
165
166 if (surface) {
Romain Guy26a2b972017-04-17 09:39:51 -0700167 const bool wideColorGamut = colorMode == ColorMode::WideColorGamut;
168 mEglSurface = mEglManager.createSurface(surface, wideColorGamut);
Stan Iliev500a0c32016-10-26 10:30:09 -0400169 }
170
171 if (mEglSurface != EGL_NO_SURFACE) {
172 const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer);
173 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
174 return true;
175 }
176
177 return false;
178}
179
180bool SkiaOpenGLPipeline::isSurfaceReady() {
181 return CC_UNLIKELY(mEglSurface != EGL_NO_SURFACE);
182}
183
184bool SkiaOpenGLPipeline::isContextReady() {
185 return CC_LIKELY(mEglManager.hasEglContext());
186}
187
188void SkiaOpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
189 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
190 if (thread.eglManager().hasEglContext()) {
191 mode = DrawGlInfo::kModeProcess;
192 }
193
194 (*functor)(mode, nullptr);
195
196 // If there's no context we don't need to reset as there's no gl state to save/restore
197 if (mode != DrawGlInfo::kModeProcessNoContext) {
198 thread.getGrContext()->resetContext();
199 }
200}
201
Stan Iliev500a0c32016-10-26 10:30:09 -0400202} /* namespace skiapipeline */
203} /* namespace uirenderer */
204} /* namespace android */