AIDL effect: Add all aosp effects default implementation
Bug: 238913361
Test: atest VtsHalAudioEffectTargetTest
atest VtsHalAudioEffectFactoryTargetTest
atest VtsHalEqualizerTargetTest
Change-Id: I6825ba77ae0707f97e852f0faa52ce3486ba2af5
diff --git a/audio/aidl/default/Android.bp b/audio/aidl/default/Android.bp
index e64b90c..d34d68c 100644
--- a/audio/aidl/default/Android.bp
+++ b/audio/aidl/default/Android.bp
@@ -68,10 +68,20 @@
],
vendor: true,
shared_libs: [
+ "libaudioaidlcommon",
"libbase",
"libbinder_ndk",
+ "libcutils",
+ "libfmq",
+ "liblog",
+ "libutils",
+ "android.hardware.common-V2-ndk",
+ "android.hardware.common.fmq-V1-ndk",
"android.hardware.audio.effect-V1-ndk",
- "libequalizer",
+ ],
+ header_libs: [
+ "libaudioaidl_headers",
+ "libsystem_headers",
],
cflags: [
"-Wall",
@@ -81,24 +91,12 @@
],
}
-cc_library_static {
- name: "libaudioeffectserviceexampleimpl",
- defaults: ["aidlaudioeffectservice_defaults"],
- export_include_dirs: ["include"],
- srcs: [
- "EffectFactory.cpp",
- ],
- header_libs: [
- "libsystem_headers",
- ],
- visibility: [
- ":__subpackages__",
- ],
-}
-
filegroup {
name: "effectCommonFile",
- srcs: ["EffectThread.cpp"],
+ srcs: [
+ "EffectThread.cpp",
+ "EffectImpl.cpp",
+ ],
}
cc_binary {
@@ -107,10 +105,21 @@
init_rc: ["android.hardware.audio.effect.service-aidl.example.rc"],
vintf_fragments: ["android.hardware.audio.effect.service-aidl.xml"],
defaults: ["aidlaudioeffectservice_defaults"],
- static_libs: [
- "libaudioeffectserviceexampleimpl",
+ shared_libs: [
+ "libbassboostsw",
+ "libdynamicsprocessingsw",
+ "libequalizersw",
+ "libhapticgeneratorsw",
+ "libloudnessenhancersw",
+ "libreverbsw",
+ "libvirtualizersw",
+ "libvisualizersw",
+ "libvolumesw",
],
- srcs: ["EffectMain.cpp"],
+ srcs: [
+ "EffectMain.cpp",
+ "EffectFactory.cpp",
+ ],
}
cc_library_headers {
diff --git a/audio/aidl/default/EffectFactory.cpp b/audio/aidl/default/EffectFactory.cpp
index 8e107a2..e03dda3 100644
--- a/audio/aidl/default/EffectFactory.cpp
+++ b/audio/aidl/default/EffectFactory.cpp
@@ -18,6 +18,7 @@
#include <android-base/logging.h>
#include <dlfcn.h>
+#include "effect-impl/EffectTypes.h"
#include "effect-impl/EffectUUID.h"
#include "effectFactory-impl/EffectFactory.h"
@@ -26,27 +27,21 @@
namespace aidl::android::hardware::audio::effect {
Factory::Factory() {
- std::function<void(void*)> dlClose = [](void* handle) -> void {
- if (handle && dlclose(handle)) {
- LOG(ERROR) << "dlclose failed " << dlerror();
- }
- };
- // TODO: implement this with audio_effect.xml.
- auto libHandle =
- std::unique_ptr<void, decltype(dlClose)>{dlopen("libequalizer.so", RTLD_LAZY), dlClose};
- if (!libHandle) {
- LOG(ERROR) << __func__ << ": dlopen failed, err: " << dlerror();
- return;
- }
-
- LOG(DEBUG) << __func__ << " dlopen uuid: " << EqualizerSwImplUUID.toString() << " handle "
- << libHandle;
- mEffectLibMap.insert({EqualizerSwImplUUID, std::make_pair(std::move(libHandle), nullptr)});
-
- Descriptor::Identity id;
- id.type = EqualizerTypeUUID;
- id.uuid = EqualizerSwImplUUID;
- mIdentityList.push_back(id);
+ // TODO: get list of library UUID and name from audio_effect.xml.
+ openEffectLibrary(EqualizerTypeUUID, EqualizerSwImplUUID, std::nullopt, "libequalizersw.so");
+ openEffectLibrary(EqualizerTypeUUID, EqualizerBundleImplUUID, std::nullopt, "libbundleaidl.so");
+ openEffectLibrary(BassBoostTypeUUID, BassBoostSwImplUUID, std::nullopt, "libbassboostsw.so");
+ openEffectLibrary(DynamicsProcessingTypeUUID, DynamicsProcessingSwImplUUID, std::nullopt,
+ "libdynamicsprocessingsw.so");
+ openEffectLibrary(HapticGeneratorTypeUUID, HapticGeneratorSwImplUUID, std::nullopt,
+ "libhapticgeneratorsw.so");
+ openEffectLibrary(LoudnessEnhancerTypeUUID, LoudnessEnhancerSwImplUUID, std::nullopt,
+ "libloudnessenhancersw.so");
+ openEffectLibrary(ReverbTypeUUID, ReverbSwImplUUID, std::nullopt, "libreverbsw.so");
+ openEffectLibrary(VirtualizerTypeUUID, VirtualizerSwImplUUID, std::nullopt,
+ "libvirtualizersw.so");
+ openEffectLibrary(VisualizerTypeUUID, VisualizerSwImplUUID, std::nullopt, "libvisualizersw.so");
+ openEffectLibrary(VolumeTypeUUID, VolumeSwImplUUID, std::nullopt, "libvolumesw.so");
}
Factory::~Factory() {
@@ -64,12 +59,16 @@
ndk::ScopedAStatus Factory::queryEffects(const std::optional<AudioUuid>& in_type_uuid,
const std::optional<AudioUuid>& in_impl_uuid,
+ const std::optional<AudioUuid>& in_proxy_uuid,
std::vector<Descriptor::Identity>* _aidl_return) {
- std::copy_if(mIdentityList.begin(), mIdentityList.end(), std::back_inserter(*_aidl_return),
- [&](auto& desc) {
- return (!in_type_uuid.has_value() || in_type_uuid.value() == desc.type) &&
- (!in_impl_uuid.has_value() || in_impl_uuid.value() == desc.uuid);
- });
+ std::copy_if(
+ mIdentityList.begin(), mIdentityList.end(), std::back_inserter(*_aidl_return),
+ [&](auto& desc) {
+ return (!in_type_uuid.has_value() || in_type_uuid.value() == desc.type) &&
+ (!in_impl_uuid.has_value() || in_impl_uuid.value() == desc.uuid) &&
+ (!in_proxy_uuid.has_value() ||
+ (desc.proxy.has_value() && in_proxy_uuid.value() == desc.proxy.value()));
+ });
return ndk::ScopedAStatus::ok();
}
@@ -96,43 +95,37 @@
ndk::ScopedAStatus Factory::createEffect(const AudioUuid& in_impl_uuid,
std::shared_ptr<IEffect>* _aidl_return) {
LOG(DEBUG) << __func__ << ": UUID " << in_impl_uuid.toString();
- if (in_impl_uuid == EqualizerSwImplUUID) {
- if (mEffectLibMap.count(in_impl_uuid)) {
- auto& lib = mEffectLibMap[in_impl_uuid];
- // didn't do dlsym yet
- if (nullptr == lib.second) {
- void* libHandle = lib.first.get();
- struct effect_interface_s intf = {
- .createEffectFunc = (EffectCreateFunctor)dlsym(libHandle, "createEffect"),
- .destroyEffectFunc =
- (EffectDestroyFunctor)dlsym(libHandle, "destroyEffect")};
- auto dlInterface = std::make_unique<struct effect_interface_s>(intf);
- if (!dlInterface->createEffectFunc || !dlInterface->destroyEffectFunc) {
- LOG(ERROR) << __func__
- << ": create or destroy symbol not exist in library: " << libHandle
- << "!";
- return ndk::ScopedAStatus::fromExceptionCode(EX_TRANSACTION_FAILED);
- }
- lib.second = std::move(dlInterface);
- }
-
- auto& libInterface = lib.second;
- std::shared_ptr<IEffect> effectSp;
- RETURN_IF_BINDER_EXCEPTION(libInterface->createEffectFunc(&effectSp));
- if (!effectSp) {
- LOG(ERROR) << __func__ << ": library created null instance without return error!";
+ if (mEffectLibMap.count(in_impl_uuid)) {
+ auto& lib = mEffectLibMap[in_impl_uuid];
+ // didn't do dlsym yet
+ if (nullptr == lib.second) {
+ void* libHandle = lib.first.get();
+ auto dlInterface = std::make_unique<struct effect_dl_interface_s>();
+ dlInterface->createEffectFunc = (EffectCreateFunctor)dlsym(libHandle, "createEffect");
+ dlInterface->destroyEffectFunc =
+ (EffectDestroyFunctor)dlsym(libHandle, "destroyEffect");
+ if (!dlInterface->createEffectFunc || !dlInterface->destroyEffectFunc) {
+ LOG(ERROR) << __func__
+ << ": create or destroy symbol not exist in library: " << libHandle
+ << " with dlerror: " << dlerror();
return ndk::ScopedAStatus::fromExceptionCode(EX_TRANSACTION_FAILED);
}
- *_aidl_return = effectSp;
- mEffectUuidMap[std::weak_ptr<IEffect>(effectSp)] = in_impl_uuid;
- LOG(DEBUG) << __func__ << ": instance " << effectSp.get() << " created successfully";
- return ndk::ScopedAStatus::ok();
- } else {
- LOG(ERROR) << __func__ << ": library doesn't exist";
- return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
+ lib.second = std::move(dlInterface);
}
+
+ auto& libInterface = lib.second;
+ std::shared_ptr<IEffect> effectSp;
+ RETURN_IF_BINDER_EXCEPTION(libInterface->createEffectFunc(&in_impl_uuid, &effectSp));
+ if (!effectSp) {
+ LOG(ERROR) << __func__ << ": library created null instance without return error!";
+ return ndk::ScopedAStatus::fromExceptionCode(EX_TRANSACTION_FAILED);
+ }
+ *_aidl_return = effectSp;
+ mEffectUuidMap[std::weak_ptr<IEffect>(effectSp)] = in_impl_uuid;
+ LOG(DEBUG) << __func__ << ": instance " << effectSp.get() << " created successfully";
+ return ndk::ScopedAStatus::ok();
} else {
- LOG(ERROR) << __func__ << ": UUID not supported";
+ LOG(ERROR) << __func__ << ": library doesn't exist";
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
}
return ndk::ScopedAStatus::ok();
@@ -179,4 +172,34 @@
return status;
}
+void Factory::openEffectLibrary(const AudioUuid& type, const AudioUuid& impl,
+ const std::optional<AudioUuid>& proxy, const std::string& libName) {
+ std::function<void(void*)> dlClose = [](void* handle) -> void {
+ if (handle && dlclose(handle)) {
+ LOG(ERROR) << "dlclose failed " << dlerror();
+ }
+ };
+
+ auto libHandle =
+ std::unique_ptr<void, decltype(dlClose)>{dlopen(libName.c_str(), RTLD_LAZY), dlClose};
+ if (!libHandle) {
+ LOG(ERROR) << __func__ << ": dlopen failed, err: " << dlerror();
+ return;
+ }
+
+ LOG(DEBUG) << __func__ << " dlopen lib:" << libName << " for uuid:\ntype:" << type.toString()
+ << "\nimpl:" << impl.toString()
+ << "\nproxy:" << (proxy.has_value() ? proxy.value().toString() : "null")
+ << "\nhandle:" << libHandle;
+ mEffectLibMap.insert({impl, std::make_pair(std::move(libHandle), nullptr)});
+
+ Descriptor::Identity id;
+ id.type = type;
+ id.uuid = impl;
+ if (proxy.has_value()) {
+ id.proxy = proxy.value();
+ }
+ mIdentityList.push_back(id);
+}
+
} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/EffectImpl.cpp b/audio/aidl/default/EffectImpl.cpp
new file mode 100644
index 0000000..2754bb6
--- /dev/null
+++ b/audio/aidl/default/EffectImpl.cpp
@@ -0,0 +1,256 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AHAL_EffectImpl"
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectTypes.h"
+#include "include/effect-impl/EffectTypes.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus EffectImpl::open(const Parameter::Common& common,
+ const std::optional<Parameter::Specific>& specific,
+ OpenEffectReturn* ret) {
+ LOG(DEBUG) << __func__;
+ {
+ std::lock_guard lg(mMutex);
+ RETURN_OK_IF(mState != State::INIT);
+ mContext = createContext(common);
+ RETURN_IF(!mContext, EX_ILLEGAL_ARGUMENT, "createContextFailed");
+ setContext(mContext);
+ }
+
+ RETURN_IF_ASTATUS_NOT_OK(setParameterCommon(common), "setCommParamErr");
+ if (specific.has_value()) {
+ RETURN_IF_ASTATUS_NOT_OK(setParameterSpecific(specific.value()), "setSpecParamErr");
+ }
+
+ RETURN_IF(createThread(LOG_TAG) != RetCode::SUCCESS, EX_UNSUPPORTED_OPERATION,
+ "FailedToCreateWorker");
+
+ {
+ std::lock_guard lg(mMutex);
+ mContext->dupeFmq(ret);
+ mState = State::IDLE;
+ }
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus EffectImpl::close() {
+ std::lock_guard lg(mMutex);
+ RETURN_OK_IF(mState == State::INIT);
+ RETURN_IF(mState == State::PROCESSING, EX_ILLEGAL_STATE, "closeAtProcessing");
+
+ // stop the worker thread, ignore the return code
+ RETURN_IF(destroyThread() != RetCode::SUCCESS, EX_UNSUPPORTED_OPERATION,
+ "FailedToDestroyWorker");
+ RETURN_IF(releaseContext() != RetCode::SUCCESS, EX_UNSUPPORTED_OPERATION,
+ "FailedToCreateWorker");
+ mState = State::INIT;
+ LOG(DEBUG) << __func__;
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus EffectImpl::setParameter(const Parameter& param) {
+ LOG(DEBUG) << __func__ << " with: " << param.toString();
+
+ auto tag = param.getTag();
+ switch (tag) {
+ case Parameter::common:
+ case Parameter::deviceDescription:
+ case Parameter::mode:
+ case Parameter::source:
+ FALLTHROUGH_INTENDED;
+ case Parameter::volumeStereo:
+ return setParameterCommon(param);
+ case Parameter::specific: {
+ return setParameterSpecific(param.get<Parameter::specific>());
+ }
+ default: {
+ LOG(ERROR) << __func__ << " unsupportedParameterTag " << toString(tag);
+ return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+ "ParameterNotSupported");
+ }
+ }
+}
+
+ndk::ScopedAStatus EffectImpl::getParameter(const Parameter::Id& id, Parameter* param) {
+ LOG(DEBUG) << __func__ << id.toString();
+ auto tag = id.getTag();
+ switch (tag) {
+ case Parameter::Id::commonTag: {
+ RETURN_IF_ASTATUS_NOT_OK(getParameterCommon(id.get<Parameter::Id::commonTag>(), param),
+ "CommonParamNotSupported");
+ break;
+ }
+ case Parameter::Id::vendorEffectTag: {
+ LOG(DEBUG) << __func__ << " noop for vendor tag";
+ return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+ "vendortagNotSupported");
+ }
+ default: {
+ Parameter::Specific specific;
+ RETURN_IF_ASTATUS_NOT_OK(getParameterSpecific(id, &specific), "SpecParamNotSupported");
+ param->set<Parameter::specific>(specific);
+ break;
+ }
+ }
+ LOG(DEBUG) << __func__ << param->toString();
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus EffectImpl::setParameterCommon(const Parameter& param) {
+ std::lock_guard lg(mMutex);
+ RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+ auto tag = param.getTag();
+ switch (tag) {
+ case Parameter::common:
+ RETURN_IF(mContext->setCommon(param.get<Parameter::common>()) != RetCode::SUCCESS,
+ EX_ILLEGAL_ARGUMENT, "setCommFailed");
+ break;
+ case Parameter::deviceDescription:
+ RETURN_IF(mContext->setOutputDevice(param.get<Parameter::deviceDescription>()) !=
+ RetCode::SUCCESS,
+ EX_ILLEGAL_ARGUMENT, "setDeviceFailed");
+ break;
+ case Parameter::mode:
+ RETURN_IF(mContext->setAudioMode(param.get<Parameter::mode>()) != RetCode::SUCCESS,
+ EX_ILLEGAL_ARGUMENT, "setModeFailed");
+ break;
+ case Parameter::source:
+ RETURN_IF(mContext->setAudioSource(param.get<Parameter::source>()) != RetCode::SUCCESS,
+ EX_ILLEGAL_ARGUMENT, "setSourceFailed");
+ break;
+ case Parameter::volumeStereo:
+ RETURN_IF(mContext->setVolumeStereo(param.get<Parameter::volumeStereo>()) !=
+ RetCode::SUCCESS,
+ EX_ILLEGAL_ARGUMENT, "setVolumeStereoFailed");
+ break;
+ default: {
+ LOG(ERROR) << __func__ << " unsupportedParameterTag " << toString(tag);
+ return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+ "commonParamNotSupported");
+ }
+ }
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus EffectImpl::getParameterCommon(const Parameter::Tag& tag, Parameter* param) {
+ std::lock_guard lg(mMutex);
+ RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+ switch (tag) {
+ case Parameter::common: {
+ param->set<Parameter::common>(mContext->getCommon());
+ break;
+ }
+ case Parameter::deviceDescription: {
+ param->set<Parameter::deviceDescription>(mContext->getOutputDevice());
+ break;
+ }
+ case Parameter::mode: {
+ param->set<Parameter::mode>(mContext->getAudioMode());
+ break;
+ }
+ case Parameter::source: {
+ param->set<Parameter::source>(mContext->getAudioSource());
+ break;
+ }
+ case Parameter::volumeStereo: {
+ param->set<Parameter::volumeStereo>(mContext->getVolumeStereo());
+ break;
+ }
+ default: {
+ LOG(DEBUG) << __func__ << " unsupported tag " << toString(tag);
+ return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+ "tagNotSupported");
+ }
+ }
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus EffectImpl::getState(State* state) {
+ std::lock_guard lg(mMutex);
+ *state = mState;
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus EffectImpl::command(CommandId command) {
+ std::lock_guard lg(mMutex);
+ LOG(DEBUG) << __func__ << ": receive command: " << toString(command) << " at state "
+ << toString(mState);
+ RETURN_IF(mState == State::INIT, EX_ILLEGAL_STATE, "CommandStateError");
+ RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+ switch (command) {
+ case CommandId::START:
+ RETURN_IF(mState == State::INIT, EX_ILLEGAL_STATE, "instanceNotOpen");
+ RETURN_OK_IF(mState == State::PROCESSING);
+ RETURN_IF_ASTATUS_NOT_OK(commandStart(), "commandStartFailed");
+ mState = State::PROCESSING;
+ startThread();
+ return ndk::ScopedAStatus::ok();
+ case CommandId::STOP:
+ RETURN_OK_IF(mState == State::IDLE);
+ mState = State::IDLE;
+ RETURN_IF_ASTATUS_NOT_OK(commandStop(), "commandStopFailed");
+ stopThread();
+ return ndk::ScopedAStatus::ok();
+ case CommandId::RESET:
+ RETURN_OK_IF(mState == State::IDLE);
+ mState = State::IDLE;
+ RETURN_IF_ASTATUS_NOT_OK(commandStop(), "commandStopFailed");
+ stopThread();
+ mContext->resetBuffer();
+ return ndk::ScopedAStatus::ok();
+ default:
+ LOG(ERROR) << __func__ << " instance still processing";
+ return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+ "CommandIdNotSupported");
+ }
+ LOG(DEBUG) << __func__ << " transfer to state: " << toString(mState);
+ return ndk::ScopedAStatus::ok();
+}
+
+void EffectImpl::cleanUp() {
+ command(CommandId::STOP);
+ close();
+}
+
+IEffect::Status EffectImpl::status(binder_status_t status, size_t consumed, size_t produced) {
+ IEffect::Status ret;
+ ret.status = status;
+ ret.fmqConsumed = consumed;
+ ret.fmqProduced = produced;
+ return ret;
+}
+
+// A placeholder processing implementation to copy samples from input to output
+IEffect::Status EffectImpl::effectProcessImpl(float* in, float* out, int processSamples) {
+ // lock before access context/parameters
+ std::lock_guard lg(mMutex);
+ IEffect::Status status = {EX_NULL_POINTER, 0, 0};
+ RETURN_VALUE_IF(!mContext, status, "nullContext");
+ auto frameSize = mContext->getInputFrameSize();
+ RETURN_VALUE_IF(0 == frameSize, status, "frameSizeIs0");
+ LOG(DEBUG) << __func__ << " in " << in << " out " << out << " samples " << processSamples
+ << " frames " << processSamples * sizeof(float) / frameSize;
+ for (int i = 0; i < processSamples; i++) {
+ *out++ = *in++;
+ }
+ LOG(DEBUG) << __func__ << " done processing " << processSamples << " samples";
+ return {STATUS_OK, processSamples, processSamples};
+}
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/bassboost/Android.bp b/audio/aidl/default/bassboost/Android.bp
new file mode 100644
index 0000000..f22eb95
--- /dev/null
+++ b/audio/aidl/default/bassboost/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "hardware_interfaces_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+ name: "libbassboostsw",
+ defaults: [
+ "aidlaudioeffectservice_defaults",
+ "latest_android_media_audio_common_types_ndk_shared",
+ "latest_android_hardware_audio_effect_ndk_shared",
+ ],
+ srcs: [
+ "BassBoostSw.cpp",
+ ":effectCommonFile",
+ ],
+ visibility: [
+ "//hardware/interfaces/audio/aidl/default",
+ ],
+}
diff --git a/audio/aidl/default/bassboost/BassBoostSw.cpp b/audio/aidl/default/bassboost/BassBoostSw.cpp
new file mode 100644
index 0000000..3c39824
--- /dev/null
+++ b/audio/aidl/default/bassboost/BassBoostSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_BassBoostSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "BassBoostSw.h"
+
+using aidl::android::hardware::audio::effect::BassBoostSw;
+using aidl::android::hardware::audio::effect::BassBoostSwImplUUID;
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+ std::shared_ptr<IEffect>* instanceSpp) {
+ if (!in_impl_uuid || *in_impl_uuid != BassBoostSwImplUUID) {
+ LOG(ERROR) << __func__ << "uuid not supported";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+ if (instanceSpp) {
+ *instanceSpp = ndk::SharedRefBase::make<BassBoostSw>();
+ LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+ return EX_NONE;
+ } else {
+ LOG(ERROR) << __func__ << " invalid input parameter!";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+ if (!instanceSp) {
+ return EX_NONE;
+ }
+ State state;
+ ndk::ScopedAStatus status = instanceSp->getState(&state);
+ if (!status.isOk() || State::INIT != state) {
+ LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+ << " in state: " << toString(state) << ", status: " << status.getDescription();
+ return EX_ILLEGAL_STATE;
+ }
+ LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+ return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus BassBoostSw::getDescriptor(Descriptor* _aidl_return) {
+ LOG(DEBUG) << __func__ << kDescriptor.toString();
+ *_aidl_return = kDescriptor;
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus BassBoostSw::setParameterSpecific(const Parameter::Specific& specific) {
+ RETURN_IF(Parameter::Specific::bassBoost != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+ "EffectNotSupported");
+ std::lock_guard lg(mMutex);
+ RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+ mSpecificParam = specific.get<Parameter::Specific::bassBoost>();
+ LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus BassBoostSw::getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) {
+ auto tag = id.getTag();
+ RETURN_IF(Parameter::Id::bassBoostTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+ specific->set<Parameter::Specific::bassBoost>(mSpecificParam);
+ return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> BassBoostSw::createContext(const Parameter::Common& common) {
+ if (mContext) {
+ LOG(DEBUG) << __func__ << " context already exist";
+ return mContext;
+ }
+ mContext = std::make_shared<BassBoostSwContext>(1 /* statusFmqDepth */, common);
+ return mContext;
+}
+
+RetCode BassBoostSw::releaseContext() {
+ if (mContext) {
+ mContext.reset();
+ }
+ return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status BassBoostSw::effectProcessImpl(float* in, float* out, int process) {
+ // TODO: get data buffer and process.
+ LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+ for (int i = 0; i < process; i++) {
+ *out++ = *in++;
+ }
+ return {STATUS_OK, process, process};
+}
+
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/bassboost/BassBoostSw.h b/audio/aidl/default/bassboost/BassBoostSw.h
new file mode 100644
index 0000000..b44e968
--- /dev/null
+++ b/audio/aidl/default/bassboost/BassBoostSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class BassBoostSwContext : public EffectContext {
+ public:
+ BassBoostSwContext(int statusDepth, const Parameter::Common& common)
+ : EffectContext(statusDepth, common) {
+ LOG(DEBUG) << __func__;
+ }
+ // TODO: add specific context here
+};
+
+class BassBoostSw : public EffectImpl {
+ public:
+ BassBoostSw() { LOG(DEBUG) << __func__; }
+ ~BassBoostSw() {
+ LOG(DEBUG) << __func__;
+ releaseContext();
+ }
+
+ ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+ ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+ ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) override;
+ IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+ std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+ RetCode releaseContext() override;
+
+ private:
+ std::shared_ptr<BassBoostSwContext> mContext;
+ /* capabilities */
+ const BassBoost::Capability kCapability;
+ /* Effect descriptor */
+ const Descriptor kDescriptor = {
+ .common = {.id = {.type = BassBoostTypeUUID,
+ .uuid = BassBoostSwImplUUID,
+ .proxy = std::nullopt},
+ .flags = {.type = Flags::Type::INSERT,
+ .insert = Flags::Insert::FIRST,
+ .volume = Flags::Volume::CTRL},
+ .name = "BassBoostSw"},
+ .capability = Capability::make<Capability::bassBoost>(kCapability)};
+
+ /* parameters */
+ BassBoost mSpecificParam;
+};
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/dynamicProcessing/Android.bp b/audio/aidl/default/dynamicProcessing/Android.bp
new file mode 100644
index 0000000..3697ba3
--- /dev/null
+++ b/audio/aidl/default/dynamicProcessing/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "hardware_interfaces_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+ name: "libdynamicsprocessingsw",
+ defaults: [
+ "aidlaudioeffectservice_defaults",
+ "latest_android_media_audio_common_types_ndk_shared",
+ "latest_android_hardware_audio_effect_ndk_shared",
+ ],
+ srcs: [
+ "DynamicsProcessingSw.cpp",
+ ":effectCommonFile",
+ ],
+ visibility: [
+ "//hardware/interfaces/audio/aidl/default",
+ ],
+}
diff --git a/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.cpp b/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.cpp
new file mode 100644
index 0000000..52403e1
--- /dev/null
+++ b/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.cpp
@@ -0,0 +1,119 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_DynamicsProcessingSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "DynamicsProcessingSw.h"
+
+using aidl::android::hardware::audio::effect::DynamicsProcessingSw;
+using aidl::android::hardware::audio::effect::DynamicsProcessingSwImplUUID;
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+ std::shared_ptr<IEffect>* instanceSpp) {
+ if (!in_impl_uuid || *in_impl_uuid != DynamicsProcessingSwImplUUID) {
+ LOG(ERROR) << __func__ << "uuid not supported";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+ if (instanceSpp) {
+ *instanceSpp = ndk::SharedRefBase::make<DynamicsProcessingSw>();
+ LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+ return EX_NONE;
+ } else {
+ LOG(ERROR) << __func__ << " invalid input parameter!";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+ if (!instanceSp) {
+ return EX_NONE;
+ }
+ State state;
+ ndk::ScopedAStatus status = instanceSp->getState(&state);
+ if (!status.isOk() || State::INIT != state) {
+ LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+ << " in state: " << toString(state) << ", status: " << status.getDescription();
+ return EX_ILLEGAL_STATE;
+ }
+ LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+ return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus DynamicsProcessingSw::getDescriptor(Descriptor* _aidl_return) {
+ LOG(DEBUG) << __func__ << kDescriptor.toString();
+ *_aidl_return = kDescriptor;
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus DynamicsProcessingSw::setParameterSpecific(const Parameter::Specific& specific) {
+ RETURN_IF(Parameter::Specific::dynamicsProcessing != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+ "EffectNotSupported");
+ std::lock_guard lg(mMutex);
+ RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+ mSpecificParam = specific.get<Parameter::Specific::dynamicsProcessing>();
+ LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus DynamicsProcessingSw::getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) {
+ auto tag = id.getTag();
+ RETURN_IF(Parameter::Id::dynamicsProcessingTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+ specific->set<Parameter::Specific::dynamicsProcessing>(mSpecificParam);
+ return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> DynamicsProcessingSw::createContext(
+ const Parameter::Common& common) {
+ if (mContext) {
+ LOG(DEBUG) << __func__ << " context already exist";
+ return mContext;
+ }
+ mContext = std::make_shared<DynamicsProcessingSwContext>(1 /* statusFmqDepth */, common);
+ return mContext;
+}
+
+RetCode DynamicsProcessingSw::releaseContext() {
+ if (mContext) {
+ mContext.reset();
+ }
+ return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status DynamicsProcessingSw::effectProcessImpl(float* in, float* out, int process) {
+ // TODO: get data buffer and process.
+ LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+ for (int i = 0; i < process; i++) {
+ *out++ = *in++;
+ }
+ return {STATUS_OK, process, process};
+}
+
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.h b/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.h
new file mode 100644
index 0000000..ef94e32
--- /dev/null
+++ b/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class DynamicsProcessingSwContext : public EffectContext {
+ public:
+ DynamicsProcessingSwContext(int statusDepth, const Parameter::Common& common)
+ : EffectContext(statusDepth, common) {
+ LOG(DEBUG) << __func__;
+ }
+ // TODO: add specific context here
+};
+
+class DynamicsProcessingSw : public EffectImpl {
+ public:
+ DynamicsProcessingSw() { LOG(DEBUG) << __func__; }
+ ~DynamicsProcessingSw() {
+ LOG(DEBUG) << __func__;
+ releaseContext();
+ }
+
+ ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+ ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+ ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) override;
+ IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+ std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+ RetCode releaseContext() override;
+
+ private:
+ std::shared_ptr<DynamicsProcessingSwContext> mContext;
+ /* capabilities */
+ const DynamicsProcessing::Capability kCapability;
+ /* Effect descriptor */
+ const Descriptor kDescriptor = {
+ .common = {.id = {.type = DynamicsProcessingTypeUUID,
+ .uuid = DynamicsProcessingSwImplUUID,
+ .proxy = std::nullopt},
+ .flags = {.type = Flags::Type::INSERT,
+ .insert = Flags::Insert::FIRST,
+ .volume = Flags::Volume::CTRL},
+ .name = "DynamicsProcessingSw"},
+ .capability = Capability::make<Capability::dynamicsProcessing>(kCapability)};
+
+ /* parameters */
+ DynamicsProcessing mSpecificParam;
+};
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/equalizer/Android.bp b/audio/aidl/default/equalizer/Android.bp
index 2a2ddbc..69d7450 100644
--- a/audio/aidl/default/equalizer/Android.bp
+++ b/audio/aidl/default/equalizer/Android.bp
@@ -24,15 +24,9 @@
}
cc_library_shared {
- name: "libequalizer",
- vendor: true,
- shared_libs: [
- "libaudioaidlcommon",
- "libbase",
- "android.hardware.common-V2-ndk",
- ],
+ name: "libequalizersw",
defaults: [
- "aidlaudioservice_defaults",
+ "aidlaudioeffectservice_defaults",
"latest_android_media_audio_common_types_ndk_shared",
"latest_android_hardware_audio_effect_ndk_shared",
],
@@ -40,12 +34,6 @@
"Equalizer.cpp",
":effectCommonFile",
],
- cflags: [
- "-Wall",
- "-Wextra",
- "-Werror",
- "-Wthread-safety",
- ],
visibility: [
"//hardware/interfaces/audio/aidl/default",
],
diff --git a/audio/aidl/default/equalizer/Equalizer.cpp b/audio/aidl/default/equalizer/Equalizer.cpp
index 43fa206..0e07d39 100644
--- a/audio/aidl/default/equalizer/Equalizer.cpp
+++ b/audio/aidl/default/equalizer/Equalizer.cpp
@@ -14,6 +14,7 @@
* limitations under the License.
*/
+#include <cstddef>
#define LOG_TAG "AHAL_EqualizerSw"
#include <Utils.h>
#include <algorithm>
@@ -24,11 +25,18 @@
#include "equalizer-impl/EqualizerSw.h"
-using android::hardware::audio::common::getFrameSizeInBytes;
+using aidl::android::hardware::audio::effect::EqualizerSw;
+using aidl::android::hardware::audio::effect::EqualizerSwImplUUID;
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::media::audio::common::AudioUuid;
-namespace aidl::android::hardware::audio::effect {
-
-extern "C" binder_exception_t createEffect(std::shared_ptr<IEffect>* instanceSpp) {
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+ std::shared_ptr<IEffect>* instanceSpp) {
+ if (!in_impl_uuid || *in_impl_uuid != EqualizerSwImplUUID) {
+ LOG(ERROR) << __func__ << "uuid not supported";
+ return EX_ILLEGAL_ARGUMENT;
+ }
if (instanceSpp) {
*instanceSpp = ndk::SharedRefBase::make<EqualizerSw>();
LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
@@ -51,212 +59,39 @@
return EX_NONE;
}
-ndk::ScopedAStatus EqualizerSw::open(const Parameter::Common& common,
- const Parameter::Specific& specific,
- OpenEffectReturn* _aidl_return) {
- LOG(DEBUG) << __func__;
- if (mState != State::INIT) {
- LOG(WARNING) << __func__ << " eq already open";
- return ndk::ScopedAStatus::ok();
- }
-
- // Set essential parameters before create worker thread.
- setCommonParameter(common);
- setSpecificParameter(specific);
-
- LOG(DEBUG) << " common: " << common.toString() << " specific " << specific.toString();
-
- auto& input = common.input;
- auto& output = common.output;
- size_t inputFrameSize = getFrameSizeInBytes(input.base.format, input.base.channelMask);
- size_t outputFrameSize = getFrameSizeInBytes(output.base.format, output.base.channelMask);
- mContext = std::make_shared<EqualizerSwContext>(1, input.frameCount * inputFrameSize,
- output.frameCount * outputFrameSize);
- if (!mContext) {
- LOG(ERROR) << __func__ << " created EqualizerSwContext failed";
- return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_UNSUPPORTED_OPERATION,
- "FailedToCreateFmq");
- }
- setContext(mContext);
-
- // create the worker thread
- if (RetCode::SUCCESS != createThread(LOG_TAG)) {
- LOG(ERROR) << __func__ << " created worker thread failed";
- mContext.reset();
- return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_UNSUPPORTED_OPERATION,
- "FailedToCreateWorker");
- }
-
- _aidl_return->statusMQ = mContext->getStatusFmq()->dupeDesc();
- _aidl_return->inputDataMQ = mContext->getInputDataFmq()->dupeDesc();
- _aidl_return->outputDataMQ = mContext->getOutputDataFmq()->dupeDesc();
- mState = State::IDLE;
- return ndk::ScopedAStatus::ok();
-}
-
-ndk::ScopedAStatus EqualizerSw::close() {
- if (mState == State::INIT) {
- LOG(WARNING) << __func__ << " instance already closed";
- return ndk::ScopedAStatus::ok();
- } else if (mState == State::PROCESSING) {
- LOG(ERROR) << __func__ << " instance still processing";
- return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_STATE,
- "EqInstanceProcessing");
- }
-
- // stop the worker thread
- mState = State::INIT;
- destroyThread();
- mContext.reset();
-
- LOG(DEBUG) << __func__;
- return ndk::ScopedAStatus::ok();
-}
+namespace aidl::android::hardware::audio::effect {
ndk::ScopedAStatus EqualizerSw::getDescriptor(Descriptor* _aidl_return) {
- LOG(DEBUG) << __func__ << mDesc.toString();
- *_aidl_return = mDesc;
+ LOG(DEBUG) << __func__ << kDesc.toString();
+ *_aidl_return = kDesc;
return ndk::ScopedAStatus::ok();
}
-ndk::ScopedAStatus EqualizerSw::command(CommandId in_commandId) {
- LOG(DEBUG) << __func__ << ": receive command:" << toString(in_commandId);
- if (mState == State::INIT) {
- LOG(ERROR) << __func__ << ": instance not open yet";
- return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_STATE,
- "CommandStateError");
- }
- switch (in_commandId) {
- case CommandId::START:
- // start processing.
- mState = State::PROCESSING;
- startThread();
- LOG(DEBUG) << __func__ << " state: " << toString(mState);
- return ndk::ScopedAStatus::ok();
- case CommandId::STOP:
- // stop processing.
- mState = State::IDLE;
- stopThread();
- LOG(DEBUG) << __func__ << " state: " << toString(mState);
- return ndk::ScopedAStatus::ok();
- case CommandId::RESET:
- // TODO: reset buffer status.
- mState = State::IDLE;
- stopThread();
- LOG(DEBUG) << __func__ << " state: " << toString(mState);
- return ndk::ScopedAStatus::ok();
- default:
- return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
- "CommandIdNotSupported");
- }
- return ndk::ScopedAStatus::ok();
-}
-
-ndk::ScopedAStatus EqualizerSw::setParameter(const Parameter& in_param) {
- if (mState == State::INIT) {
- LOG(ERROR) << __func__ << ": instance not open yet";
- return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_STATE, "StateError");
- }
- LOG(DEBUG) << __func__ << " with: " << in_param.toString();
- auto tag = in_param.getTag();
- switch (tag) {
- case Parameter::common: {
- return setCommonParameter(in_param.get<Parameter::common>());
- }
- case Parameter::specific: {
- return setSpecificParameter(in_param.get<Parameter::specific>());
- }
- default:
- return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
- "ParameterNotSupported");
- }
-}
-
-ndk::ScopedAStatus EqualizerSw::getParameter(const Parameter::Id& in_paramId,
- Parameter* _aidl_return) {
- LOG(DEBUG) << __func__ << in_paramId.toString();
- auto tag = in_paramId.getTag();
- switch (tag) {
- case Parameter::Id::commonTag: {
- _aidl_return->set<Parameter::common>(mCommonParam);
- LOG(DEBUG) << __func__ << " get: " << _aidl_return->toString();
- return ndk::ScopedAStatus::ok();
- }
- case Parameter::Id::specificId: {
- auto& id = in_paramId.get<Parameter::Id::specificId>();
- Parameter::Specific specific;
- ndk::ScopedAStatus status = getSpecificParameter(id, &specific);
- if (!status.isOk()) {
- LOG(ERROR) << __func__
- << " getSpecificParameter error: " << status.getDescription();
- return status;
- }
- _aidl_return->set<Parameter::specific>(specific);
- LOG(DEBUG) << __func__ << _aidl_return->toString();
- return ndk::ScopedAStatus::ok();
- }
- case Parameter::Id::vendorTag: {
- LOG(DEBUG) << __func__ << " noop for vendor tag now";
- return ndk::ScopedAStatus::ok();
- }
- }
- LOG(ERROR) << " unsupported tag: " << toString(tag);
- return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
- "Parameter:IdNotSupported");
-}
-
-ndk::ScopedAStatus EqualizerSw::getState(State* _aidl_return) {
- *_aidl_return = mState;
- return ndk::ScopedAStatus::ok();
-}
-
-/// Private methods.
-ndk::ScopedAStatus EqualizerSw::setCommonParameter(const Parameter::Common& common) {
- mCommonParam = common;
- LOG(DEBUG) << __func__ << " set: " << mCommonParam.toString();
- return ndk::ScopedAStatus::ok();
-}
-
-ndk::ScopedAStatus EqualizerSw::setSpecificParameter(const Parameter::Specific& specific) {
- if (Parameter::Specific::equalizer != specific.getTag()) {
- LOG(ERROR) << " unsupported effect: " << specific.toString();
- return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
- "EffectNotSupported");
- }
+ndk::ScopedAStatus EqualizerSw::setParameterSpecific(const Parameter::Specific& specific) {
+ RETURN_IF(Parameter::Specific::equalizer != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+ "EffectNotSupported");
+ std::lock_guard lg(mMutex);
+ RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
auto& eqParam = specific.get<Parameter::Specific::equalizer>();
auto tag = eqParam.getTag();
switch (tag) {
- case Equalizer::bandLevels: {
- auto& bandLevels = eqParam.get<Equalizer::bandLevels>();
- const auto& [minItem, maxItem] = std::minmax_element(
- bandLevels.begin(), bandLevels.end(),
- [](const auto& a, const auto& b) { return a.index < b.index; });
- if (bandLevels.size() >= NUM_OF_BANDS || minItem->index < 0 ||
- maxItem->index >= NUM_OF_BANDS) {
- LOG(ERROR) << " bandLevels " << bandLevels.size() << "minIndex " << minItem->index
- << "maxIndex " << maxItem->index << " illegal ";
- return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
- "ExceedMaxBandNum");
- }
- mBandLevels = bandLevels;
- return ndk::ScopedAStatus::ok();
- }
case Equalizer::preset: {
- int preset = eqParam.get<Equalizer::preset>();
- if (preset < 0 || preset >= NUM_OF_PRESETS) {
- LOG(ERROR) << " preset: " << preset << " invalid";
- return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
- "ExceedMaxBandNum");
- }
- mPreset = preset;
- LOG(DEBUG) << __func__ << " preset set to " << mPreset;
+ RETURN_IF(mContext->setEqPreset(eqParam.get<Equalizer::preset>()) != RetCode::SUCCESS,
+ EX_ILLEGAL_ARGUMENT, "setBandLevelsFailed");
return ndk::ScopedAStatus::ok();
}
- case Equalizer::vendor: {
- LOG(DEBUG) << __func__ << " noop for vendor tag now";
+ case Equalizer::bandLevels: {
+ RETURN_IF(mContext->setEqBandLevels(eqParam.get<Equalizer::bandLevels>()) !=
+ RetCode::SUCCESS,
+ EX_ILLEGAL_ARGUMENT, "setBandLevelsFailed");
return ndk::ScopedAStatus::ok();
}
+ default: {
+ LOG(ERROR) << __func__ << " unsupported tag: " << toString(tag);
+ return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+ "EqTagNotSupported");
+ }
}
LOG(ERROR) << __func__ << " unsupported eq param tag: " << toString(tag);
@@ -264,59 +99,72 @@
"ParamNotSupported");
}
-ndk::ScopedAStatus EqualizerSw::getSpecificParameter(Parameter::Specific::Id id,
+ndk::ScopedAStatus EqualizerSw::getParameterSpecific(const Parameter::Id& id,
Parameter::Specific* specific) {
- Equalizer eqParam;
auto tag = id.getTag();
- if (tag != Parameter::Specific::Id::equalizerTag) {
- LOG(ERROR) << " invalid tag: " << toString(tag);
- return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
- "UnsupportedTag");
+ RETURN_IF(Parameter::Id::equalizerTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+ auto eqId = id.get<Parameter::Id::equalizerTag>();
+ auto eqIdTag = eqId.getTag();
+ switch (eqIdTag) {
+ case Equalizer::Id::commonTag:
+ return getParameterEqualizer(eqId.get<Equalizer::Id::commonTag>(), specific);
+ default:
+ LOG(ERROR) << __func__ << " tag " << toString(eqIdTag) << " not supported";
+ return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+ "EqualizerTagNotSupported");
}
- auto eqTag = id.get<Parameter::Specific::Id::equalizerTag>();
- switch (eqTag) {
+}
+
+ndk::ScopedAStatus EqualizerSw::getParameterEqualizer(const Equalizer::Tag& tag,
+ Parameter::Specific* specific) {
+ std::lock_guard lg(mMutex);
+ RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+ Equalizer eqParam;
+ switch (tag) {
case Equalizer::bandLevels: {
- eqParam.set<Equalizer::bandLevels>(mBandLevels);
- specific->set<Parameter::Specific::equalizer>(eqParam);
- return ndk::ScopedAStatus::ok();
+ eqParam.set<Equalizer::bandLevels>(mContext->getEqBandLevels());
+ break;
}
case Equalizer::preset: {
- eqParam.set<Equalizer::preset>(mPreset);
- LOG(DEBUG) << __func__ << " preset " << mPreset;
- specific->set<Parameter::Specific::equalizer>(eqParam);
- return ndk::ScopedAStatus::ok();
+ eqParam.set<Equalizer::preset>(mContext->getEqPreset());
+ break;
}
- case Equalizer::vendor: {
- LOG(DEBUG) << __func__ << " noop for vendor tag now";
- return ndk::ScopedAStatus::ok();
+ default: {
+ LOG(ERROR) << __func__ << " not handled tag: " << toString(tag);
+ return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+ "unsupportedTag");
}
}
- LOG(ERROR) << __func__ << " unsupported eq param: " << toString(eqTag);
- return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
- "ParamNotSupported");
+
+ specific->set<Parameter::Specific::equalizer>(eqParam);
+ return ndk::ScopedAStatus::ok();
}
-void EqualizerSw::cleanUp() {
- if (State::PROCESSING == mState) {
- command(CommandId::STOP);
+std::shared_ptr<EffectContext> EqualizerSw::createContext(const Parameter::Common& common) {
+ if (mContext) {
+ LOG(DEBUG) << __func__ << " context already exist";
+ return mContext;
}
- if (State::INIT != mState) {
- close();
- }
+ mContext = std::make_shared<EqualizerSwContext>(1 /* statusFmqDepth */, common);
+ return mContext;
}
-IEffect::Status EqualizerSw::status(binder_status_t status, size_t consumed, size_t produced) {
- IEffect::Status ret;
- ret.status = status;
- ret.fmqByteConsumed = consumed;
- ret.fmqByteProduced = produced;
- return ret;
+RetCode EqualizerSw::releaseContext() {
+ if (mContext) {
+ mContext.reset();
+ }
+ return RetCode::SUCCESS;
}
// Processing method running in EffectWorker thread.
-IEffect::Status EqualizerSw::effectProcessImpl() {
+IEffect::Status EqualizerSw::effectProcessImpl(float* in, float* out, int process) {
// TODO: get data buffer and process.
- return status(STATUS_OK, mContext->availableToRead(), mContext->availableToWrite());
+ LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+ for (int i = 0; i < process; i++) {
+ *out++ = *in++;
+ }
+ return {STATUS_OK, process, process};
}
} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/hapticGenerator/Android.bp b/audio/aidl/default/hapticGenerator/Android.bp
new file mode 100644
index 0000000..a632130
--- /dev/null
+++ b/audio/aidl/default/hapticGenerator/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "hardware_interfaces_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+ name: "libhapticgeneratorsw",
+ defaults: [
+ "aidlaudioeffectservice_defaults",
+ "latest_android_media_audio_common_types_ndk_shared",
+ "latest_android_hardware_audio_effect_ndk_shared",
+ ],
+ srcs: [
+ "HapticGeneratorSw.cpp",
+ ":effectCommonFile",
+ ],
+ visibility: [
+ "//hardware/interfaces/audio/aidl/default",
+ ],
+}
diff --git a/audio/aidl/default/hapticGenerator/HapticGeneratorSw.cpp b/audio/aidl/default/hapticGenerator/HapticGeneratorSw.cpp
new file mode 100644
index 0000000..90675c2
--- /dev/null
+++ b/audio/aidl/default/hapticGenerator/HapticGeneratorSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_HapticGeneratorSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "HapticGeneratorSw.h"
+
+using aidl::android::hardware::audio::effect::HapticGeneratorSw;
+using aidl::android::hardware::audio::effect::HapticGeneratorSwImplUUID;
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+ std::shared_ptr<IEffect>* instanceSpp) {
+ if (!in_impl_uuid || *in_impl_uuid != HapticGeneratorSwImplUUID) {
+ LOG(ERROR) << __func__ << "uuid not supported";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+ if (instanceSpp) {
+ *instanceSpp = ndk::SharedRefBase::make<HapticGeneratorSw>();
+ LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+ return EX_NONE;
+ } else {
+ LOG(ERROR) << __func__ << " invalid input parameter!";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+ if (!instanceSp) {
+ return EX_NONE;
+ }
+ State state;
+ ndk::ScopedAStatus status = instanceSp->getState(&state);
+ if (!status.isOk() || State::INIT != state) {
+ LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+ << " in state: " << toString(state) << ", status: " << status.getDescription();
+ return EX_ILLEGAL_STATE;
+ }
+ LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+ return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus HapticGeneratorSw::getDescriptor(Descriptor* _aidl_return) {
+ LOG(DEBUG) << __func__ << kDescriptor.toString();
+ *_aidl_return = kDescriptor;
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus HapticGeneratorSw::setParameterSpecific(const Parameter::Specific& specific) {
+ RETURN_IF(Parameter::Specific::hapticGenerator != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+ "EffectNotSupported");
+ std::lock_guard lg(mMutex);
+ RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+ mSpecificParam = specific.get<Parameter::Specific::hapticGenerator>();
+ LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus HapticGeneratorSw::getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) {
+ auto tag = id.getTag();
+ RETURN_IF(Parameter::Id::hapticGeneratorTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+ specific->set<Parameter::Specific::hapticGenerator>(mSpecificParam);
+ return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> HapticGeneratorSw::createContext(const Parameter::Common& common) {
+ if (mContext) {
+ LOG(DEBUG) << __func__ << " context already exist";
+ return mContext;
+ }
+ mContext = std::make_shared<HapticGeneratorSwContext>(1 /* statusFmqDepth */, common);
+ return mContext;
+}
+
+RetCode HapticGeneratorSw::releaseContext() {
+ if (mContext) {
+ mContext.reset();
+ }
+ return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status HapticGeneratorSw::effectProcessImpl(float* in, float* out, int process) {
+ // TODO: get data buffer and process.
+ LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+ for (int i = 0; i < process; i++) {
+ *out++ = *in++;
+ }
+ return {STATUS_OK, process, process};
+}
+
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/hapticGenerator/HapticGeneratorSw.h b/audio/aidl/default/hapticGenerator/HapticGeneratorSw.h
new file mode 100644
index 0000000..95a8d99
--- /dev/null
+++ b/audio/aidl/default/hapticGenerator/HapticGeneratorSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class HapticGeneratorSwContext : public EffectContext {
+ public:
+ HapticGeneratorSwContext(int statusDepth, const Parameter::Common& common)
+ : EffectContext(statusDepth, common) {
+ LOG(DEBUG) << __func__;
+ }
+ // TODO: add specific context here
+};
+
+class HapticGeneratorSw : public EffectImpl {
+ public:
+ HapticGeneratorSw() { LOG(DEBUG) << __func__; }
+ ~HapticGeneratorSw() {
+ LOG(DEBUG) << __func__;
+ releaseContext();
+ }
+
+ ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+ ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+ ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) override;
+ IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+ std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+ RetCode releaseContext() override;
+
+ private:
+ std::shared_ptr<HapticGeneratorSwContext> mContext;
+ /* capabilities */
+ const HapticGenerator::Capability kCapability;
+ /* Effect descriptor */
+ const Descriptor kDescriptor = {
+ .common = {.id = {.type = HapticGeneratorTypeUUID,
+ .uuid = HapticGeneratorSwImplUUID,
+ .proxy = std::nullopt},
+ .flags = {.type = Flags::Type::INSERT,
+ .insert = Flags::Insert::FIRST,
+ .volume = Flags::Volume::CTRL},
+ .name = "HapticGeneratorSw"},
+ .capability = Capability::make<Capability::hapticGenerator>(kCapability)};
+
+ /* parameters */
+ HapticGenerator mSpecificParam;
+};
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/effect-impl/EffectContext.h b/audio/aidl/default/include/effect-impl/EffectContext.h
index 36492ec..f608e12 100644
--- a/audio/aidl/default/include/effect-impl/EffectContext.h
+++ b/audio/aidl/default/include/effect-impl/EffectContext.h
@@ -15,6 +15,10 @@
*/
#pragma once
+#include <Utils.h>
+#include <android-base/logging.h>
+#include <utils/Log.h>
+#include <cstddef>
#include <cstdint>
#include <memory>
#include <utility>
@@ -22,6 +26,7 @@
#include <aidl/android/hardware/audio/effect/BnEffect.h>
#include <fmq/AidlMessageQueue.h>
+#include "EffectTypes.h"
namespace aidl::android::hardware::audio::effect {
@@ -31,35 +36,122 @@
IEffect::Status, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
StatusMQ;
typedef ::android::AidlMessageQueue<
- int8_t, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
+ float, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
DataMQ;
- EffectContext(size_t statusDepth, size_t inBufferSize, size_t outBufferSize) {
+ EffectContext(size_t statusDepth, const Parameter::Common& common) {
+ mSessionId = common.session;
+ auto& input = common.input;
+ auto& output = common.output;
+
+ LOG_ALWAYS_FATAL_IF(
+ input.base.format.pcm != aidl::android::media::audio::common::PcmType::FLOAT_32_BIT,
+ "inputFormatNotFloat");
+ LOG_ALWAYS_FATAL_IF(output.base.format.pcm !=
+ aidl::android::media::audio::common::PcmType::FLOAT_32_BIT,
+ "outputFormatNotFloat");
+ mInputFrameSize = ::android::hardware::audio::common::getFrameSizeInBytes(
+ input.base.format, input.base.channelMask);
+ mOutputFrameSize = ::android::hardware::audio::common::getFrameSizeInBytes(
+ output.base.format, output.base.channelMask);
+ // in/outBuffer size in float (FMQ data format defined for DataMQ)
+ size_t inBufferSizeInFloat = input.frameCount * mInputFrameSize / sizeof(float);
+ size_t outBufferSizeInFloat = output.frameCount * mOutputFrameSize / sizeof(float);
+
mStatusMQ = std::make_shared<StatusMQ>(statusDepth, true /*configureEventFlagWord*/);
- mInputMQ = std::make_shared<DataMQ>(inBufferSize);
- mOutputMQ = std::make_shared<DataMQ>(outBufferSize);
+ mInputMQ = std::make_shared<DataMQ>(inBufferSizeInFloat);
+ mOutputMQ = std::make_shared<DataMQ>(outBufferSizeInFloat);
if (!mStatusMQ->isValid() || !mInputMQ->isValid() || !mOutputMQ->isValid()) {
LOG(ERROR) << __func__ << " created invalid FMQ";
}
- mWorkBuffer.reserve(std::max(inBufferSize, outBufferSize));
- };
+ mWorkBuffer.reserve(std::max(inBufferSizeInFloat, outBufferSizeInFloat));
+ }
+ virtual ~EffectContext() {}
- std::shared_ptr<StatusMQ> getStatusFmq() { return mStatusMQ; };
- std::shared_ptr<DataMQ> getInputDataFmq() { return mInputMQ; };
- std::shared_ptr<DataMQ> getOutputDataFmq() { return mOutputMQ; };
+ std::shared_ptr<StatusMQ> getStatusFmq() { return mStatusMQ; }
+ std::shared_ptr<DataMQ> getInputDataFmq() { return mInputMQ; }
+ std::shared_ptr<DataMQ> getOutputDataFmq() { return mOutputMQ; }
- int8_t* getWorkBuffer() { return static_cast<int8_t*>(mWorkBuffer.data()); };
+ float* getWorkBuffer() { return static_cast<float*>(mWorkBuffer.data()); }
// TODO: update with actual available size
- size_t availableToRead() { return mWorkBuffer.capacity(); };
- size_t availableToWrite() { return mWorkBuffer.capacity(); };
+ size_t availableToRead() { return mWorkBuffer.capacity(); }
+ size_t availableToWrite() { return mWorkBuffer.capacity(); }
+
+ // reset buffer status by abandon all data and status in FMQ
+ void resetBuffer() {
+ auto buffer = getWorkBuffer();
+ std::vector<IEffect::Status> status(mStatusMQ->availableToRead());
+ mInputMQ->read(buffer, mInputMQ->availableToRead());
+ mOutputMQ->read(buffer, mOutputMQ->availableToRead());
+ mStatusMQ->read(status.data(), mStatusMQ->availableToRead());
+ }
+
+ void dupeFmq(IEffect::OpenEffectReturn* effectRet) {
+ if (effectRet) {
+ effectRet->statusMQ = getStatusFmq()->dupeDesc();
+ effectRet->inputDataMQ = getInputDataFmq()->dupeDesc();
+ effectRet->outputDataMQ = getOutputDataFmq()->dupeDesc();
+ }
+ }
+ size_t getInputFrameSize() { return mInputFrameSize; }
+ size_t getOutputFrameSize() { return mOutputFrameSize; }
+ int getSessionId() { return mSessionId; }
+
+ virtual RetCode setOutputDevice(
+ const aidl::android::media::audio::common::AudioDeviceDescription& device) {
+ mOutputDevice = device;
+ return RetCode::SUCCESS;
+ }
+ virtual aidl::android::media::audio::common::AudioDeviceDescription getOutputDevice() {
+ return mOutputDevice;
+ }
+
+ virtual RetCode setAudioMode(const aidl::android::media::audio::common::AudioMode& mode) {
+ mMode = mode;
+ return RetCode::SUCCESS;
+ }
+ virtual aidl::android::media::audio::common::AudioMode getAudioMode() { return mMode; }
+
+ virtual RetCode setAudioSource(const aidl::android::media::audio::common::AudioSource& source) {
+ mSource = source;
+ return RetCode::SUCCESS;
+ }
+ virtual aidl::android::media::audio::common::AudioSource getAudioSource() { return mSource; }
+
+ virtual RetCode setVolumeStereo(const Parameter::VolumeStereo& volumeStereo) {
+ mVolumeStereo = volumeStereo;
+ return RetCode::SUCCESS;
+ }
+ virtual Parameter::VolumeStereo getVolumeStereo() { return mVolumeStereo; }
+
+ virtual RetCode setCommon(const Parameter::Common& common) {
+ mCommon = common;
+ LOG(ERROR) << __func__ << mCommon.toString();
+ return RetCode::SUCCESS;
+ }
+ virtual Parameter::Common getCommon() {
+ LOG(ERROR) << __func__ << mCommon.toString();
+ return mCommon;
+ }
+
+ protected:
+ // common parameters
+ int mSessionId = INVALID_AUDIO_SESSION_ID;
+ size_t mInputFrameSize, mOutputFrameSize;
+ Parameter::Common mCommon;
+ aidl::android::media::audio::common::AudioDeviceDescription mOutputDevice;
+ aidl::android::media::audio::common::AudioMode mMode;
+ aidl::android::media::audio::common::AudioSource mSource;
+ Parameter::VolumeStereo mVolumeStereo;
private:
+ // fmq and buffers
std::shared_ptr<StatusMQ> mStatusMQ;
std::shared_ptr<DataMQ> mInputMQ;
std::shared_ptr<DataMQ> mOutputMQ;
// TODO handle effect process input and output
// work buffer set by effect instances, the access and update are in same thread
- std::vector<int8_t> mWorkBuffer;
+ std::vector<float> mWorkBuffer;
};
} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/effect-impl/EffectImpl.h b/audio/aidl/default/include/effect-impl/EffectImpl.h
new file mode 100644
index 0000000..cb395b7
--- /dev/null
+++ b/audio/aidl/default/include/effect-impl/EffectImpl.h
@@ -0,0 +1,86 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+#include <mutex>
+
+#include "EffectTypes.h"
+#include "effect-impl/EffectContext.h"
+#include "effect-impl/EffectTypes.h"
+#include "effect-impl/EffectWorker.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class EffectImpl : public BnEffect, public EffectWorker {
+ public:
+ EffectImpl() { LOG(DEBUG) << __func__; }
+ ~EffectImpl() {
+ cleanUp();
+ LOG(DEBUG) << __func__;
+ }
+
+ /**
+ * Each effect implementation CAN override these methods if necessary
+ * If you would like implement IEffect::open completely, override EffectImpl::open(), if you
+ * want to keep most of EffectImpl logic but have a little customize, try override openImpl().
+ * openImpl() will be called at the beginning of EffectImpl::open() without lock protection.
+ *
+ * Same for closeImpl().
+ */
+ virtual ndk::ScopedAStatus open(const Parameter::Common& common,
+ const std::optional<Parameter::Specific>& specific,
+ OpenEffectReturn* ret) override;
+ virtual ndk::ScopedAStatus close() override;
+ virtual ndk::ScopedAStatus command(CommandId id) override;
+ virtual ndk::ScopedAStatus commandStart() { return ndk::ScopedAStatus::ok(); }
+ virtual ndk::ScopedAStatus commandStop() { return ndk::ScopedAStatus::ok(); }
+ virtual ndk::ScopedAStatus commandReset() { return ndk::ScopedAStatus::ok(); }
+
+ virtual ndk::ScopedAStatus getState(State* state) override;
+ virtual ndk::ScopedAStatus setParameter(const Parameter& param) override;
+ virtual ndk::ScopedAStatus getParameter(const Parameter::Id& id, Parameter* param) override;
+ virtual IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+
+ virtual ndk::ScopedAStatus setParameterCommon(const Parameter& param);
+ virtual ndk::ScopedAStatus getParameterCommon(const Parameter::Tag& tag, Parameter* param);
+
+ /* Methods MUST be implemented by each effect instances */
+ virtual ndk::ScopedAStatus getDescriptor(Descriptor* desc) = 0;
+ virtual ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) = 0;
+ virtual ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) = 0;
+ virtual std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) = 0;
+ virtual RetCode releaseContext() = 0;
+
+ protected:
+ /*
+ * Lock is required if effectProcessImpl (which is running in an independent thread) needs to
+ * access state and parameters.
+ */
+ std::mutex mMutex;
+ State mState GUARDED_BY(mMutex) = State::INIT;
+
+ IEffect::Status status(binder_status_t status, size_t consumed, size_t produced);
+
+ private:
+ void cleanUp();
+ std::shared_ptr<EffectContext> mContext GUARDED_BY(mMutex);
+};
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/effect-impl/EffectTypes.h b/audio/aidl/default/include/effect-impl/EffectTypes.h
index 46cfc0c..edce26b 100644
--- a/audio/aidl/default/include/effect-impl/EffectTypes.h
+++ b/audio/aidl/default/include/effect-impl/EffectTypes.h
@@ -18,6 +18,19 @@
#include <ostream>
#include <string>
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+
+typedef binder_exception_t (*EffectCreateFunctor)(
+ const ::aidl::android::media::audio::common::AudioUuid*,
+ std::shared_ptr<aidl::android::hardware::audio::effect::IEffect>*);
+typedef binder_exception_t (*EffectDestroyFunctor)(
+ const std::shared_ptr<aidl::android::hardware::audio::effect::IEffect>&);
+
+struct effect_dl_interface_s {
+ EffectCreateFunctor createEffectFunc;
+ EffectDestroyFunctor destroyEffectFunc;
+};
+
namespace aidl::android::hardware::audio::effect {
enum class RetCode {
@@ -26,9 +39,12 @@
ERROR_THREAD, /* Effect thread error */
ERROR_NULL_POINTER, /* NULL pointer */
ERROR_ALIGNMENT_ERROR, /* Memory alignment error */
- ERROR_BLOCK_SIZE_EXCEED /* Maximum block size exceeded */
+ ERROR_BLOCK_SIZE_EXCEED, /* Maximum block size exceeded */
+ ERROR_EFFECT_LIB_ERROR
};
+static const int INVALID_AUDIO_SESSION_ID = -1;
+
inline std::ostream& operator<<(std::ostream& out, const RetCode& code) {
switch (code) {
case RetCode::SUCCESS:
@@ -43,9 +59,46 @@
return out << "ERROR_ALIGNMENT_ERROR";
case RetCode::ERROR_BLOCK_SIZE_EXCEED:
return out << "ERROR_BLOCK_SIZE_EXCEED";
+ case RetCode::ERROR_EFFECT_LIB_ERROR:
+ return out << "ERROR_EFFECT_LIB_ERROR";
}
return out << "EnumError: " << code;
}
+#define RETURN_IF_ASTATUS_NOT_OK(status, message) \
+ do { \
+ const ::ndk::ScopedAStatus curr_status = (status); \
+ if (!curr_status.isOk()) { \
+ LOG(ERROR) << __func__ << ":" << __LINE__ \
+ << "return with status: " << curr_status.getDescription() << (message); \
+ return ndk::ScopedAStatus::fromExceptionCodeWithMessage( \
+ curr_status.getExceptionCode(), (message)); \
+ } \
+ } while (0)
+
+#define RETURN_IF(expr, exception, message) \
+ do { \
+ if (expr) { \
+ LOG(ERROR) << __func__ << ":" << __LINE__ << " return with expr " << #expr; \
+ return ndk::ScopedAStatus::fromExceptionCodeWithMessage((exception), (message)); \
+ } \
+ } while (0)
+
+#define RETURN_OK_IF(expr) \
+ do { \
+ if (expr) { \
+ LOG(INFO) << __func__ << ":" << __LINE__ << " return with expr " << #expr; \
+ return ndk::ScopedAStatus::ok(); \
+ } \
+ } while (0)
+
+#define RETURN_VALUE_IF(expr, ret, log) \
+ do { \
+ if (expr) { \
+ LOG(ERROR) << __func__ << ":" << __LINE__ << " return with expr " << #expr << (log); \
+ return ret; \
+ } \
+ } while (0)
+
} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/effect-impl/EffectUUID.h b/audio/aidl/default/include/effect-impl/EffectUUID.h
index 48b7137..767cf6c 100644
--- a/audio/aidl/default/include/effect-impl/EffectUUID.h
+++ b/audio/aidl/default/include/effect-impl/EffectUUID.h
@@ -46,11 +46,124 @@
0xbb17,
{0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
-// Visualizer type UUID.
-static const AudioUuid VisualizerTypeUUID = {static_cast<int32_t>(0x1d4033c0),
- 0x8557,
- 0x11df,
- 0x9f2d,
- {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
+// Equalizer bundle implementation UUID.
+static const AudioUuid EqualizerBundleImplUUID = {static_cast<int32_t>(0xce772f20),
+ 0x847d,
+ 0x11df,
+ 0xbb17,
+ {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
+
+// fa8184a4-588b-11ed-9b6a-0242ac120002
+static const AudioUuid BassBoostTypeUUID = {static_cast<int32_t>(0xfa8184a4),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa8181f2-588b-11ed-9b6a-0242ac120002
+static const AudioUuid BassBoostSwImplUUID = {static_cast<int32_t>(0xfa8181f2),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa81862a-588b-11ed-9b6a-0242ac120002
+static const AudioUuid DownmixTypeUUID = {static_cast<int32_t>(0xfa81862a),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa8187ba-588b-11ed-9b6a-0242ac120002
+static const AudioUuid DownmixSwImplUUID = {static_cast<int32_t>(0xfa8187ba),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa818954-588b-11ed-9b6a-0242ac120002
+static const AudioUuid DynamicsProcessingTypeUUID = {static_cast<int32_t>(0xfa818954),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa818d78-588b-11ed-9b6a-0242ac120002
+static const AudioUuid DynamicsProcessingSwImplUUID = {static_cast<int32_t>(0xfa818d78),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa818f62-588b-11ed-9b6a-0242ac120002
+static const AudioUuid HapticGeneratorTypeUUID = {static_cast<int32_t>(0xfa818f62),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa819110-588b-11ed-9b6a-0242ac120002
+static const AudioUuid HapticGeneratorSwImplUUID = {static_cast<int32_t>(0xfa819110),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+
+// fa8194a8-588b-11ed-9b6a-0242ac120002
+static const AudioUuid LoudnessEnhancerTypeUUID = {static_cast<int32_t>(0xfa8194a8),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa819610-588b-11ed-9b6a-0242ac120002
+static const AudioUuid LoudnessEnhancerSwImplUUID = {static_cast<int32_t>(0xfa819610),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa819886-588b-11ed-9b6a-0242ac120002
+static const AudioUuid ReverbTypeUUID = {static_cast<int32_t>(0xfa819886),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa8199c6-588b-11ed-9b6a-0242ac120002
+static const AudioUuid ReverbSwImplUUID = {static_cast<int32_t>(0xfa8199c6),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+
+// fa819af2-588b-11ed-9b6a-0242ac120002
+static const AudioUuid VirtualizerTypeUUID = {static_cast<int32_t>(0xfa819af2),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa819d86-588b-11ed-9b6a-0242ac120002
+static const AudioUuid VirtualizerSwImplUUID = {static_cast<int32_t>(0xfa819d86),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+
+// fa819f3e-588b-11ed-9b6a-0242ac120002
+static const AudioUuid VisualizerTypeUUID = {static_cast<int32_t>(0xfa819f3e),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa81a0f6-588b-11ed-9b6a-0242ac120002
+static const AudioUuid VisualizerSwImplUUID = {static_cast<int32_t>(0xfa81a0f6),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+
+// fa81a2b8-588b-11ed-9b6a-0242ac120002
+static const AudioUuid VolumeTypeUUID = {static_cast<int32_t>(0xfa81a2b8),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa81a718-588b-11ed-9b6a-0242ac120002
+static const AudioUuid VolumeSwImplUUID = {static_cast<int32_t>(0xfa81a718),
+ 0x588b,
+ 0x11ed,
+ 0x9b6a,
+ {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/effect-impl/EffectWorker.h b/audio/aidl/default/include/effect-impl/EffectWorker.h
index 0fe69ff..a297937 100644
--- a/audio/aidl/default/include/effect-impl/EffectWorker.h
+++ b/audio/aidl/default/include/effect-impl/EffectWorker.h
@@ -36,34 +36,33 @@
// handle FMQ and call effect implemented virtual function
void process() override {
- if (!mContext) {
- LOG(ERROR) << __func__ << " invalid context!";
- return;
- }
+ RETURN_VALUE_IF(!mContext, void(), "nullContext");
std::shared_ptr<EffectContext::StatusMQ> statusMQ = mContext->getStatusFmq();
std::shared_ptr<EffectContext::DataMQ> inputMQ = mContext->getInputDataFmq();
std::shared_ptr<EffectContext::DataMQ> outputMQ = mContext->getOutputDataFmq();
// Only this worker will read from input data MQ and write to output data MQ.
- auto readSize = inputMQ->availableToRead(), writeSize = outputMQ->availableToWrite();
- if (readSize && writeSize) {
- LOG(DEBUG) << __func__ << " available to read " << readSize << " available to write "
- << writeSize;
+ auto readSamples = inputMQ->availableToRead(), writeSamples = outputMQ->availableToWrite();
+ if (readSamples && writeSamples) {
+ auto processSamples = std::min(readSamples, writeSamples);
+ LOG(DEBUG) << __func__ << " available to read " << readSamples << " available to write "
+ << writeSamples << " process " << processSamples;
+
auto buffer = mContext->getWorkBuffer();
- inputMQ->read(buffer, readSize);
- IEffect::Status status = effectProcessImpl();
- writeSize = std::min((int32_t)writeSize, status.fmqByteProduced);
- outputMQ->write(buffer, writeSize);
+ inputMQ->read(buffer, processSamples);
+
+ IEffect::Status status = effectProcessImpl(buffer, buffer, processSamples);
+ outputMQ->write(buffer, status.fmqProduced);
statusMQ->writeBlocking(&status, 1);
- LOG(DEBUG) << __func__ << " done processing, effect consumed " << status.fmqByteConsumed
- << " produced " << status.fmqByteProduced;
+ LOG(DEBUG) << __func__ << " done processing, effect consumed " << status.fmqConsumed
+ << " produced " << status.fmqProduced;
} else {
// TODO: maybe add some sleep here to avoid busy waiting
}
}
// must implement by each effect implementation
- virtual IEffect::Status effectProcessImpl() = 0;
+ virtual IEffect::Status effectProcessImpl(float* in, float* out, int processSamples) = 0;
private:
// make sure the context only set once.
diff --git a/audio/aidl/default/include/effectFactory-impl/EffectFactory.h b/audio/aidl/default/include/effectFactory-impl/EffectFactory.h
index 6195d8a..d50bd63 100644
--- a/audio/aidl/default/include/effectFactory-impl/EffectFactory.h
+++ b/audio/aidl/default/include/effectFactory-impl/EffectFactory.h
@@ -34,12 +34,14 @@
*
* @param in_type Type UUID.
* @param in_instance Instance UUID.
+ * @param in_proxy Proxy UUID.
* @param out_descriptor List of identities .
* @return ndk::ScopedAStatus
*/
ndk::ScopedAStatus queryEffects(
const std::optional<::aidl::android::media::audio::common::AudioUuid>& in_type,
const std::optional<::aidl::android::media::audio::common::AudioUuid>& in_instance,
+ const std::optional<::aidl::android::media::audio::common::AudioUuid>& in_proxy,
std::vector<Descriptor::Identity>* out_descriptor) override;
/**
@@ -79,16 +81,9 @@
// List of effect descriptors supported by the devices.
std::vector<Descriptor::Identity> mIdentityList;
- typedef binder_exception_t (*EffectCreateFunctor)(std::shared_ptr<IEffect>*);
- typedef binder_exception_t (*EffectDestroyFunctor)(const std::shared_ptr<IEffect>&);
- struct effect_interface_s {
- EffectCreateFunctor createEffectFunc;
- EffectDestroyFunctor destroyEffectFunc;
- };
-
std::map<aidl::android::media::audio::common::AudioUuid /* implementationUUID */,
std::pair<std::unique_ptr<void, std::function<void(void*)>> /* dlHandle */,
- std::unique_ptr<struct effect_interface_s>>>
+ std::unique_ptr<struct effect_dl_interface_s>>>
mEffectLibMap;
std::map<std::weak_ptr<IEffect>, aidl::android::media::audio::common::AudioUuid,
std::owner_less<>>
@@ -96,5 +91,10 @@
ndk::ScopedAStatus destroyEffectImpl(const std::shared_ptr<IEffect>& in_handle);
void cleanupEffectMap();
+ void openEffectLibrary(
+ const ::aidl::android::media::audio::common::AudioUuid& type,
+ const ::aidl::android::media::audio::common::AudioUuid& impl,
+ const std::optional<::aidl::android::media::audio::common::AudioUuid>& proxy,
+ const std::string& libName);
};
} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/equalizer-impl/EqualizerSw.h b/audio/aidl/default/include/equalizer-impl/EqualizerSw.h
index aa3a727..dad03e1 100644
--- a/audio/aidl/default/include/equalizer-impl/EqualizerSw.h
+++ b/audio/aidl/default/include/equalizer-impl/EqualizerSw.h
@@ -21,85 +21,104 @@
#include <cstdlib>
#include <memory>
-#include "effect-impl/EffectContext.h"
-#include "effect-impl/EffectTypes.h"
+#include "effect-impl/EffectImpl.h"
#include "effect-impl/EffectUUID.h"
-#include "effect-impl/EffectWorker.h"
namespace aidl::android::hardware::audio::effect {
class EqualizerSwContext : public EffectContext {
public:
- EqualizerSwContext(int statusDepth, int inBufferSize, int outBufferSize)
- : EffectContext(statusDepth, inBufferSize, outBufferSize) {
+ EqualizerSwContext(int statusDepth, const Parameter::Common& common)
+ : EffectContext(statusDepth, common) {
LOG(DEBUG) << __func__;
}
+ RetCode setEqPreset(const int& presetIdx) {
+ if (presetIdx < 0 || presetIdx >= NUM_OF_PRESETS) {
+ return RetCode::ERROR_ILLEGAL_PARAMETER;
+ }
+ mPreset = presetIdx;
+ return RetCode::SUCCESS;
+ }
+ int getEqPreset() { return mPreset; }
+
+ RetCode setEqBandLevels(const std::vector<Equalizer::BandLevel>& bandLevels) {
+ if (bandLevels.size() > NUM_OF_BANDS) {
+ LOG(ERROR) << __func__ << " return because size exceed " << NUM_OF_BANDS;
+ return RetCode::ERROR_ILLEGAL_PARAMETER;
+ }
+ RetCode ret = RetCode::SUCCESS;
+ for (auto& it : bandLevels) {
+ if (it.index >= NUM_OF_BANDS || it.index < 0) {
+ LOG(ERROR) << __func__ << " index illegal, skip: " << it.index << " - "
+ << it.levelMb;
+ ret = RetCode::ERROR_ILLEGAL_PARAMETER;
+ }
+ mBandLevels[it.index] = it.levelMb;
+ }
+ return ret;
+ }
+
+ std::vector<Equalizer::BandLevel> getEqBandLevels() {
+ std::vector<Equalizer::BandLevel> bandLevels;
+ for (int i = 0; i < NUM_OF_BANDS; i++) {
+ bandLevels.push_back({i, mBandLevels[i]});
+ }
+ return bandLevels;
+ }
+
private:
+ static const int NUM_OF_BANDS = 5;
+ static const int NUM_OF_PRESETS = 10;
+ static const int PRESET_CUSTOM = -1;
+ // preset band level
+ int mPreset = PRESET_CUSTOM;
+ int32_t mBandLevels[NUM_OF_BANDS] = {3, 0, 0, 0, 3};
+
// Add equalizer specific context for processing here
};
-class EqualizerSw : public BnEffect, EffectWorker {
+class EqualizerSw : public EffectImpl {
public:
- EqualizerSw() {
- Equalizer::Capability eqCap = {.bandFrequencies = mBandFrequency, .presets = mPresets};
- mDesc.capability.set<Capability::equalizer>(eqCap);
- LOG(DEBUG) << __func__;
- };
+ EqualizerSw() { LOG(DEBUG) << __func__; }
~EqualizerSw() {
- cleanUp();
LOG(DEBUG) << __func__;
- };
- ndk::ScopedAStatus open(const Parameter::Common& common, const Parameter::Specific& specific,
- OpenEffectReturn* _aidl_return) override;
- ndk::ScopedAStatus close() override;
+ releaseContext();
+ }
+
ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
-
- ndk::ScopedAStatus getState(State* _aidl_return) override;
- ndk::ScopedAStatus command(CommandId in_commandId) override;
- ndk::ScopedAStatus setParameter(const Parameter& in_param) override;
- ndk::ScopedAStatus getParameter(const Parameter::Id& in_paramId,
- Parameter* _aidl_return) override;
-
- IEffect::Status effectProcessImpl() override;
+ ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+ ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) override;
+ IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+ std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+ RetCode releaseContext() override;
private:
- // Effect descriptor.
- Descriptor mDesc = {.common = {.id = {.type = EqualizerTypeUUID, .uuid = EqualizerSwImplUUID}}};
-
- // Parameters.
- Parameter::Common mCommonParam;
- Equalizer mEqualizerParam; // TODO: the equalizer parameter needs to update
-
- // Instance state INIT by default.
- State mState = State::INIT;
-
- int mPreset = PRESET_CUSTOM; // the current preset
+ std::shared_ptr<EqualizerSwContext> mContext;
+ /* capabilities */
const std::vector<Equalizer::BandFrequency> mBandFrequency = {{0, 30000, 120000},
{1, 120001, 460000},
{2, 460001, 1800000},
{3, 1800001, 7000000},
{4, 7000001, 20000000}};
- // preset band level
- std::vector<Equalizer::BandLevel> mBandLevels = {{0, 3}, {1, 0}, {2, 0}, {3, 0}, {4, 3}};
// presets supported by the device
const std::vector<Equalizer::Preset> mPresets = {
{0, "Normal"}, {1, "Classical"}, {2, "Dance"}, {3, "Flat"}, {4, "Folk"},
{5, "Heavy Metal"}, {6, "Hip Hop"}, {7, "Jazz"}, {8, "Pop"}, {9, "Rock"}};
- static const int NUM_OF_BANDS = 5;
- static const int NUM_OF_PRESETS = 10;
- static const int PRESET_CUSTOM = -1;
- // Equalizer worker context
- std::shared_ptr<EqualizerSwContext> mContext;
+ const Equalizer::Capability kEqCap = {.bandFrequencies = mBandFrequency, .presets = mPresets};
+ // Effect descriptor.
+ const Descriptor kDesc = {.common = {.id = {.type = EqualizerTypeUUID,
+ .uuid = EqualizerSwImplUUID,
+ .proxy = std::nullopt},
+ .flags = {.type = Flags::Type::INSERT,
+ .insert = Flags::Insert::FIRST,
+ .volume = Flags::Volume::CTRL},
+ .name = "EqualizerSw"},
+ .capability = Capability::make<Capability::equalizer>(kEqCap)};
- ndk::ScopedAStatus setCommonParameter(const Parameter::Common& common_param);
- ndk::ScopedAStatus setSpecificParameter(const Parameter::Specific& specific);
- ndk::ScopedAStatus getSpecificParameter(Parameter::Specific::Id id,
- Parameter::Specific* specific);
-
- void cleanUp();
-
- IEffect::Status status(binder_status_t status, size_t consumed, size_t produced);
+ ndk::ScopedAStatus getParameterEqualizer(const Equalizer::Tag& tag,
+ Parameter::Specific* specific);
};
} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/loudnessEnhancer/Android.bp b/audio/aidl/default/loudnessEnhancer/Android.bp
new file mode 100644
index 0000000..3a0ac73
--- /dev/null
+++ b/audio/aidl/default/loudnessEnhancer/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "hardware_interfaces_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+ name: "libloudnessenhancersw",
+ defaults: [
+ "aidlaudioeffectservice_defaults",
+ "latest_android_media_audio_common_types_ndk_shared",
+ "latest_android_hardware_audio_effect_ndk_shared",
+ ],
+ srcs: [
+ "LoudnessEnhancerSw.cpp",
+ ":effectCommonFile",
+ ],
+ visibility: [
+ "//hardware/interfaces/audio/aidl/default",
+ ],
+}
diff --git a/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.cpp b/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.cpp
new file mode 100644
index 0000000..51645c7
--- /dev/null
+++ b/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_LoudnessEnhancerSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "LoudnessEnhancerSw.h"
+
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::LoudnessEnhancerSw;
+using aidl::android::hardware::audio::effect::LoudnessEnhancerSwImplUUID;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+ std::shared_ptr<IEffect>* instanceSpp) {
+ if (!in_impl_uuid || *in_impl_uuid != LoudnessEnhancerSwImplUUID) {
+ LOG(ERROR) << __func__ << "uuid not supported";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+ if (instanceSpp) {
+ *instanceSpp = ndk::SharedRefBase::make<LoudnessEnhancerSw>();
+ LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+ return EX_NONE;
+ } else {
+ LOG(ERROR) << __func__ << " invalid input parameter!";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+ if (!instanceSp) {
+ return EX_NONE;
+ }
+ State state;
+ ndk::ScopedAStatus status = instanceSp->getState(&state);
+ if (!status.isOk() || State::INIT != state) {
+ LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+ << " in state: " << toString(state) << ", status: " << status.getDescription();
+ return EX_ILLEGAL_STATE;
+ }
+ LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+ return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus LoudnessEnhancerSw::getDescriptor(Descriptor* _aidl_return) {
+ LOG(DEBUG) << __func__ << kDescriptor.toString();
+ *_aidl_return = kDescriptor;
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus LoudnessEnhancerSw::setParameterSpecific(const Parameter::Specific& specific) {
+ RETURN_IF(Parameter::Specific::loudnessEnhancer != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+ "EffectNotSupported");
+ std::lock_guard lg(mMutex);
+ RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+ mSpecificParam = specific.get<Parameter::Specific::loudnessEnhancer>();
+ LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus LoudnessEnhancerSw::getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) {
+ auto tag = id.getTag();
+ RETURN_IF(Parameter::Id::loudnessEnhancerTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+ specific->set<Parameter::Specific::loudnessEnhancer>(mSpecificParam);
+ return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> LoudnessEnhancerSw::createContext(const Parameter::Common& common) {
+ if (mContext) {
+ LOG(DEBUG) << __func__ << " context already exist";
+ return mContext;
+ }
+ mContext = std::make_shared<LoudnessEnhancerSwContext>(1 /* statusFmqDepth */, common);
+ return mContext;
+}
+
+RetCode LoudnessEnhancerSw::releaseContext() {
+ if (mContext) {
+ mContext.reset();
+ }
+ return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status LoudnessEnhancerSw::effectProcessImpl(float* in, float* out, int process) {
+ // TODO: get data buffer and process.
+ LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+ for (int i = 0; i < process; i++) {
+ *out++ = *in++;
+ }
+ return {STATUS_OK, process, process};
+}
+
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.h b/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.h
new file mode 100644
index 0000000..7d4bb52
--- /dev/null
+++ b/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class LoudnessEnhancerSwContext : public EffectContext {
+ public:
+ LoudnessEnhancerSwContext(int statusDepth, const Parameter::Common& common)
+ : EffectContext(statusDepth, common) {
+ LOG(DEBUG) << __func__;
+ }
+ // TODO: add specific context here
+};
+
+class LoudnessEnhancerSw : public EffectImpl {
+ public:
+ LoudnessEnhancerSw() { LOG(DEBUG) << __func__; }
+ ~LoudnessEnhancerSw() {
+ LOG(DEBUG) << __func__;
+ releaseContext();
+ }
+
+ ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+ ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+ ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) override;
+ IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+ std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+ RetCode releaseContext() override;
+
+ private:
+ std::shared_ptr<LoudnessEnhancerSwContext> mContext;
+ /* capabilities */
+ const LoudnessEnhancer::Capability kCapability;
+ /* Effect descriptor */
+ const Descriptor kDescriptor = {
+ .common = {.id = {.type = LoudnessEnhancerTypeUUID,
+ .uuid = LoudnessEnhancerSwImplUUID,
+ .proxy = std::nullopt},
+ .flags = {.type = Flags::Type::INSERT,
+ .insert = Flags::Insert::FIRST,
+ .volume = Flags::Volume::CTRL},
+ .name = "LoudnessEnhancerSw"},
+ .capability = Capability::make<Capability::loudnessEnhancer>(kCapability)};
+
+ /* parameters */
+ LoudnessEnhancer mSpecificParam;
+};
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/reverb/Android.bp b/audio/aidl/default/reverb/Android.bp
new file mode 100644
index 0000000..955038c
--- /dev/null
+++ b/audio/aidl/default/reverb/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "hardware_interfaces_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+ name: "libreverbsw",
+ defaults: [
+ "aidlaudioeffectservice_defaults",
+ "latest_android_media_audio_common_types_ndk_shared",
+ "latest_android_hardware_audio_effect_ndk_shared",
+ ],
+ srcs: [
+ "ReverbSw.cpp",
+ ":effectCommonFile",
+ ],
+ visibility: [
+ "//hardware/interfaces/audio/aidl/default",
+ ],
+}
diff --git a/audio/aidl/default/reverb/ReverbSw.cpp b/audio/aidl/default/reverb/ReverbSw.cpp
new file mode 100644
index 0000000..639f1a2
--- /dev/null
+++ b/audio/aidl/default/reverb/ReverbSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_ReverbSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "ReverbSw.h"
+
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::ReverbSw;
+using aidl::android::hardware::audio::effect::ReverbSwImplUUID;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+ std::shared_ptr<IEffect>* instanceSpp) {
+ if (!in_impl_uuid || *in_impl_uuid != ReverbSwImplUUID) {
+ LOG(ERROR) << __func__ << "uuid not supported";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+ if (instanceSpp) {
+ *instanceSpp = ndk::SharedRefBase::make<ReverbSw>();
+ LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+ return EX_NONE;
+ } else {
+ LOG(ERROR) << __func__ << " invalid input parameter!";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+ if (!instanceSp) {
+ return EX_NONE;
+ }
+ State state;
+ ndk::ScopedAStatus status = instanceSp->getState(&state);
+ if (!status.isOk() || State::INIT != state) {
+ LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+ << " in state: " << toString(state) << ", status: " << status.getDescription();
+ return EX_ILLEGAL_STATE;
+ }
+ LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+ return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus ReverbSw::getDescriptor(Descriptor* _aidl_return) {
+ LOG(DEBUG) << __func__ << kDescriptor.toString();
+ *_aidl_return = kDescriptor;
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus ReverbSw::setParameterSpecific(const Parameter::Specific& specific) {
+ RETURN_IF(Parameter::Specific::reverb != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+ "EffectNotSupported");
+ std::lock_guard lg(mMutex);
+ RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+ mSpecificParam = specific.get<Parameter::Specific::reverb>();
+ LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus ReverbSw::getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) {
+ auto tag = id.getTag();
+ RETURN_IF(Parameter::Id::reverbTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+ specific->set<Parameter::Specific::reverb>(mSpecificParam);
+ return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> ReverbSw::createContext(const Parameter::Common& common) {
+ if (mContext) {
+ LOG(DEBUG) << __func__ << " context already exist";
+ return mContext;
+ }
+ mContext = std::make_shared<ReverbSwContext>(1 /* statusFmqDepth */, common);
+ return mContext;
+}
+
+RetCode ReverbSw::releaseContext() {
+ if (mContext) {
+ mContext.reset();
+ }
+ return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status ReverbSw::effectProcessImpl(float* in, float* out, int process) {
+ // TODO: get data buffer and process.
+ LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+ for (int i = 0; i < process; i++) {
+ *out++ = *in++;
+ }
+ return {STATUS_OK, process, process};
+}
+
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/reverb/ReverbSw.h b/audio/aidl/default/reverb/ReverbSw.h
new file mode 100644
index 0000000..9457ab3
--- /dev/null
+++ b/audio/aidl/default/reverb/ReverbSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class ReverbSwContext : public EffectContext {
+ public:
+ ReverbSwContext(int statusDepth, const Parameter::Common& common)
+ : EffectContext(statusDepth, common) {
+ LOG(DEBUG) << __func__;
+ }
+ // TODO: add specific context here
+};
+
+class ReverbSw : public EffectImpl {
+ public:
+ ReverbSw() { LOG(DEBUG) << __func__; }
+ ~ReverbSw() {
+ LOG(DEBUG) << __func__;
+ releaseContext();
+ }
+
+ ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+ ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+ ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) override;
+ IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+ std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+ RetCode releaseContext() override;
+
+ private:
+ std::shared_ptr<ReverbSwContext> mContext;
+ /* capabilities */
+ const Reverb::Capability kCapability;
+ /* Effect descriptor */
+ const Descriptor kDescriptor = {
+ .common = {.id = {.type = ReverbTypeUUID,
+ .uuid = ReverbSwImplUUID,
+ .proxy = std::nullopt},
+ .flags = {.type = Flags::Type::INSERT,
+ .insert = Flags::Insert::FIRST,
+ .volume = Flags::Volume::CTRL},
+ .name = "ReverbSw"},
+ .capability = Capability::make<Capability::reverb>(kCapability)};
+
+ /* parameters */
+ Reverb mSpecificParam;
+};
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/virtualizer/Android.bp b/audio/aidl/default/virtualizer/Android.bp
new file mode 100644
index 0000000..ba38f5c
--- /dev/null
+++ b/audio/aidl/default/virtualizer/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "hardware_interfaces_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+ name: "libvirtualizersw",
+ defaults: [
+ "aidlaudioeffectservice_defaults",
+ "latest_android_media_audio_common_types_ndk_shared",
+ "latest_android_hardware_audio_effect_ndk_shared",
+ ],
+ srcs: [
+ "VirtualizerSw.cpp",
+ ":effectCommonFile",
+ ],
+ visibility: [
+ "//hardware/interfaces/audio/aidl/default",
+ ],
+}
diff --git a/audio/aidl/default/virtualizer/VirtualizerSw.cpp b/audio/aidl/default/virtualizer/VirtualizerSw.cpp
new file mode 100644
index 0000000..ccb7b4b
--- /dev/null
+++ b/audio/aidl/default/virtualizer/VirtualizerSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_VirtualizerSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "VirtualizerSw.h"
+
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::hardware::audio::effect::VirtualizerSw;
+using aidl::android::hardware::audio::effect::VirtualizerSwImplUUID;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+ std::shared_ptr<IEffect>* instanceSpp) {
+ if (!in_impl_uuid || *in_impl_uuid != VirtualizerSwImplUUID) {
+ LOG(ERROR) << __func__ << "uuid not supported";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+ if (instanceSpp) {
+ *instanceSpp = ndk::SharedRefBase::make<VirtualizerSw>();
+ LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+ return EX_NONE;
+ } else {
+ LOG(ERROR) << __func__ << " invalid input parameter!";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+ if (!instanceSp) {
+ return EX_NONE;
+ }
+ State state;
+ ndk::ScopedAStatus status = instanceSp->getState(&state);
+ if (!status.isOk() || State::INIT != state) {
+ LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+ << " in state: " << toString(state) << ", status: " << status.getDescription();
+ return EX_ILLEGAL_STATE;
+ }
+ LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+ return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus VirtualizerSw::getDescriptor(Descriptor* _aidl_return) {
+ LOG(DEBUG) << __func__ << kDescriptor.toString();
+ *_aidl_return = kDescriptor;
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus VirtualizerSw::setParameterSpecific(const Parameter::Specific& specific) {
+ RETURN_IF(Parameter::Specific::virtualizer != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+ "EffectNotSupported");
+ std::lock_guard lg(mMutex);
+ RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+ mSpecificParam = specific.get<Parameter::Specific::virtualizer>();
+ LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus VirtualizerSw::getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) {
+ auto tag = id.getTag();
+ RETURN_IF(Parameter::Id::virtualizerTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+ specific->set<Parameter::Specific::virtualizer>(mSpecificParam);
+ return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> VirtualizerSw::createContext(const Parameter::Common& common) {
+ if (mContext) {
+ LOG(DEBUG) << __func__ << " context already exist";
+ return mContext;
+ }
+ mContext = std::make_shared<VirtualizerSwContext>(1 /* statusFmqDepth */, common);
+ return mContext;
+}
+
+RetCode VirtualizerSw::releaseContext() {
+ if (mContext) {
+ mContext.reset();
+ }
+ return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status VirtualizerSw::effectProcessImpl(float* in, float* out, int process) {
+ // TODO: get data buffer and process.
+ LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+ for (int i = 0; i < process; i++) {
+ *out++ = *in++;
+ }
+ return {STATUS_OK, process, process};
+}
+
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/virtualizer/VirtualizerSw.h b/audio/aidl/default/virtualizer/VirtualizerSw.h
new file mode 100644
index 0000000..86f442d
--- /dev/null
+++ b/audio/aidl/default/virtualizer/VirtualizerSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class VirtualizerSwContext : public EffectContext {
+ public:
+ VirtualizerSwContext(int statusDepth, const Parameter::Common& common)
+ : EffectContext(statusDepth, common) {
+ LOG(DEBUG) << __func__;
+ }
+ // TODO: add specific context here
+};
+
+class VirtualizerSw : public EffectImpl {
+ public:
+ VirtualizerSw() { LOG(DEBUG) << __func__; }
+ ~VirtualizerSw() {
+ LOG(DEBUG) << __func__;
+ releaseContext();
+ }
+
+ ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+ ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+ ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) override;
+ IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+ std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+ RetCode releaseContext() override;
+
+ private:
+ std::shared_ptr<VirtualizerSwContext> mContext;
+ /* capabilities */
+ const Virtualizer::Capability kCapability;
+ /* Effect descriptor */
+ const Descriptor kDescriptor = {
+ .common = {.id = {.type = VirtualizerTypeUUID,
+ .uuid = VirtualizerSwImplUUID,
+ .proxy = std::nullopt},
+ .flags = {.type = Flags::Type::INSERT,
+ .insert = Flags::Insert::FIRST,
+ .volume = Flags::Volume::CTRL},
+ .name = "VirtualizerSw"},
+ .capability = Capability::make<Capability::virtualizer>(kCapability)};
+
+ /* parameters */
+ Virtualizer mSpecificParam;
+};
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/visualizer/Android.bp b/audio/aidl/default/visualizer/Android.bp
new file mode 100644
index 0000000..5041be8
--- /dev/null
+++ b/audio/aidl/default/visualizer/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "hardware_interfaces_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+ name: "libvisualizersw",
+ defaults: [
+ "aidlaudioeffectservice_defaults",
+ "latest_android_media_audio_common_types_ndk_shared",
+ "latest_android_hardware_audio_effect_ndk_shared",
+ ],
+ srcs: [
+ "VisualizerSw.cpp",
+ ":effectCommonFile",
+ ],
+ visibility: [
+ "//hardware/interfaces/audio/aidl/default",
+ ],
+}
diff --git a/audio/aidl/default/visualizer/VisualizerSw.cpp b/audio/aidl/default/visualizer/VisualizerSw.cpp
new file mode 100644
index 0000000..5a24f18
--- /dev/null
+++ b/audio/aidl/default/visualizer/VisualizerSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_VisualizerSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "VisualizerSw.h"
+
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::hardware::audio::effect::VisualizerSw;
+using aidl::android::hardware::audio::effect::VisualizerSwImplUUID;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+ std::shared_ptr<IEffect>* instanceSpp) {
+ if (!in_impl_uuid || *in_impl_uuid != VisualizerSwImplUUID) {
+ LOG(ERROR) << __func__ << "uuid not supported";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+ if (instanceSpp) {
+ *instanceSpp = ndk::SharedRefBase::make<VisualizerSw>();
+ LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+ return EX_NONE;
+ } else {
+ LOG(ERROR) << __func__ << " invalid input parameter!";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+ if (!instanceSp) {
+ return EX_NONE;
+ }
+ State state;
+ ndk::ScopedAStatus status = instanceSp->getState(&state);
+ if (!status.isOk() || State::INIT != state) {
+ LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+ << " in state: " << toString(state) << ", status: " << status.getDescription();
+ return EX_ILLEGAL_STATE;
+ }
+ LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+ return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus VisualizerSw::getDescriptor(Descriptor* _aidl_return) {
+ LOG(DEBUG) << __func__ << kDescriptor.toString();
+ *_aidl_return = kDescriptor;
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus VisualizerSw::setParameterSpecific(const Parameter::Specific& specific) {
+ RETURN_IF(Parameter::Specific::visualizer != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+ "EffectNotSupported");
+ std::lock_guard lg(mMutex);
+ RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+ mSpecificParam = specific.get<Parameter::Specific::visualizer>();
+ LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus VisualizerSw::getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) {
+ auto tag = id.getTag();
+ RETURN_IF(Parameter::Id::visualizerTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+ specific->set<Parameter::Specific::visualizer>(mSpecificParam);
+ return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> VisualizerSw::createContext(const Parameter::Common& common) {
+ if (mContext) {
+ LOG(DEBUG) << __func__ << " context already exist";
+ return mContext;
+ }
+ mContext = std::make_shared<VisualizerSwContext>(1 /* statusFmqDepth */, common);
+ return mContext;
+}
+
+RetCode VisualizerSw::releaseContext() {
+ if (mContext) {
+ mContext.reset();
+ }
+ return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status VisualizerSw::effectProcessImpl(float* in, float* out, int process) {
+ // TODO: get data buffer and process.
+ LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+ for (int i = 0; i < process; i++) {
+ *out++ = *in++;
+ }
+ return {STATUS_OK, process, process};
+}
+
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/visualizer/VisualizerSw.h b/audio/aidl/default/visualizer/VisualizerSw.h
new file mode 100644
index 0000000..e9baece
--- /dev/null
+++ b/audio/aidl/default/visualizer/VisualizerSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class VisualizerSwContext : public EffectContext {
+ public:
+ VisualizerSwContext(int statusDepth, const Parameter::Common& common)
+ : EffectContext(statusDepth, common) {
+ LOG(DEBUG) << __func__;
+ }
+ // TODO: add specific context here
+};
+
+class VisualizerSw : public EffectImpl {
+ public:
+ VisualizerSw() { LOG(DEBUG) << __func__; }
+ ~VisualizerSw() {
+ LOG(DEBUG) << __func__;
+ releaseContext();
+ }
+
+ ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+ ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+ ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) override;
+ IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+ std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+ RetCode releaseContext() override;
+
+ private:
+ std::shared_ptr<VisualizerSwContext> mContext;
+ /* capabilities */
+ const Visualizer::Capability kCapability;
+ /* Effect descriptor */
+ const Descriptor kDescriptor = {
+ .common = {.id = {.type = VisualizerTypeUUID,
+ .uuid = VisualizerSwImplUUID,
+ .proxy = std::nullopt},
+ .flags = {.type = Flags::Type::INSERT,
+ .insert = Flags::Insert::FIRST,
+ .volume = Flags::Volume::CTRL},
+ .name = "VisualizerSw"},
+ .capability = Capability::make<Capability::visualizer>(kCapability)};
+
+ /* parameters */
+ Visualizer mSpecificParam;
+};
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/volume/Android.bp b/audio/aidl/default/volume/Android.bp
new file mode 100644
index 0000000..505ee67
--- /dev/null
+++ b/audio/aidl/default/volume/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "hardware_interfaces_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+ name: "libvolumesw",
+ defaults: [
+ "aidlaudioeffectservice_defaults",
+ "latest_android_media_audio_common_types_ndk_shared",
+ "latest_android_hardware_audio_effect_ndk_shared",
+ ],
+ srcs: [
+ "VolumeSw.cpp",
+ ":effectCommonFile",
+ ],
+ visibility: [
+ "//hardware/interfaces/audio/aidl/default",
+ ],
+}
diff --git a/audio/aidl/default/volume/VolumeSw.cpp b/audio/aidl/default/volume/VolumeSw.cpp
new file mode 100644
index 0000000..e2f42d7
--- /dev/null
+++ b/audio/aidl/default/volume/VolumeSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_VolumeSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "VolumeSw.h"
+
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::hardware::audio::effect::VolumeSw;
+using aidl::android::hardware::audio::effect::VolumeSwImplUUID;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+ std::shared_ptr<IEffect>* instanceSpp) {
+ if (!in_impl_uuid || *in_impl_uuid != VolumeSwImplUUID) {
+ LOG(ERROR) << __func__ << "uuid not supported";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+ if (instanceSpp) {
+ *instanceSpp = ndk::SharedRefBase::make<VolumeSw>();
+ LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+ return EX_NONE;
+ } else {
+ LOG(ERROR) << __func__ << " invalid input parameter!";
+ return EX_ILLEGAL_ARGUMENT;
+ }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+ if (!instanceSp) {
+ return EX_NONE;
+ }
+ State state;
+ ndk::ScopedAStatus status = instanceSp->getState(&state);
+ if (!status.isOk() || State::INIT != state) {
+ LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+ << " in state: " << toString(state) << ", status: " << status.getDescription();
+ return EX_ILLEGAL_STATE;
+ }
+ LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+ return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus VolumeSw::getDescriptor(Descriptor* _aidl_return) {
+ LOG(DEBUG) << __func__ << kDescriptor.toString();
+ *_aidl_return = kDescriptor;
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus VolumeSw::setParameterSpecific(const Parameter::Specific& specific) {
+ RETURN_IF(Parameter::Specific::volume != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+ "EffectNotSupported");
+ std::lock_guard lg(mMutex);
+ RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+ mSpecificParam = specific.get<Parameter::Specific::volume>();
+ LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+ return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus VolumeSw::getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) {
+ auto tag = id.getTag();
+ RETURN_IF(Parameter::Id::volumeTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+ specific->set<Parameter::Specific::volume>(mSpecificParam);
+ return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> VolumeSw::createContext(const Parameter::Common& common) {
+ if (mContext) {
+ LOG(DEBUG) << __func__ << " context already exist";
+ return mContext;
+ }
+ mContext = std::make_shared<VolumeSwContext>(1 /* statusFmqDepth */, common);
+ return mContext;
+}
+
+RetCode VolumeSw::releaseContext() {
+ if (mContext) {
+ mContext.reset();
+ }
+ return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status VolumeSw::effectProcessImpl(float* in, float* out, int process) {
+ // TODO: get data buffer and process.
+ LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+ for (int i = 0; i < process; i++) {
+ *out++ = *in++;
+ }
+ return {STATUS_OK, process, process};
+}
+
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/volume/VolumeSw.h b/audio/aidl/default/volume/VolumeSw.h
new file mode 100644
index 0000000..b0d2aa7
--- /dev/null
+++ b/audio/aidl/default/volume/VolumeSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class VolumeSwContext : public EffectContext {
+ public:
+ VolumeSwContext(int statusDepth, const Parameter::Common& common)
+ : EffectContext(statusDepth, common) {
+ LOG(DEBUG) << __func__;
+ }
+ // TODO: add specific context here
+};
+
+class VolumeSw : public EffectImpl {
+ public:
+ VolumeSw() { LOG(DEBUG) << __func__; }
+ ~VolumeSw() {
+ LOG(DEBUG) << __func__;
+ releaseContext();
+ }
+
+ ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+ ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+ ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) override;
+ IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+ std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+ RetCode releaseContext() override;
+
+ private:
+ std::shared_ptr<VolumeSwContext> mContext;
+ /* capabilities */
+ const Volume::Capability kCapability;
+ /* Effect descriptor */
+ const Descriptor kDescriptor = {
+ .common = {.id = {.type = VolumeTypeUUID,
+ .uuid = VolumeSwImplUUID,
+ .proxy = std::nullopt},
+ .flags = {.type = Flags::Type::INSERT,
+ .insert = Flags::Insert::FIRST,
+ .volume = Flags::Volume::CTRL},
+ .name = "VolumeSw"},
+ .capability = Capability::make<Capability::volume>(kCapability)};
+
+ /* parameters */
+ Volume mSpecificParam;
+};
+} // namespace aidl::android::hardware::audio::effect