AIDL effect: Add all aosp effects default implementation

Bug: 238913361
Test: atest VtsHalAudioEffectTargetTest
atest VtsHalAudioEffectFactoryTargetTest
atest VtsHalEqualizerTargetTest

Change-Id: I6825ba77ae0707f97e852f0faa52ce3486ba2af5
diff --git a/audio/aidl/default/Android.bp b/audio/aidl/default/Android.bp
index e64b90c..d34d68c 100644
--- a/audio/aidl/default/Android.bp
+++ b/audio/aidl/default/Android.bp
@@ -68,10 +68,20 @@
     ],
     vendor: true,
     shared_libs: [
+        "libaudioaidlcommon",
         "libbase",
         "libbinder_ndk",
+        "libcutils",
+        "libfmq",
+        "liblog",
+        "libutils",
+        "android.hardware.common-V2-ndk",
+        "android.hardware.common.fmq-V1-ndk",
         "android.hardware.audio.effect-V1-ndk",
-        "libequalizer",
+    ],
+    header_libs: [
+        "libaudioaidl_headers",
+        "libsystem_headers",
     ],
     cflags: [
         "-Wall",
@@ -81,24 +91,12 @@
     ],
 }
 
-cc_library_static {
-    name: "libaudioeffectserviceexampleimpl",
-    defaults: ["aidlaudioeffectservice_defaults"],
-    export_include_dirs: ["include"],
-    srcs: [
-        "EffectFactory.cpp",
-    ],
-    header_libs: [
-        "libsystem_headers",
-    ],
-    visibility: [
-        ":__subpackages__",
-    ],
-}
-
 filegroup {
     name: "effectCommonFile",
-    srcs: ["EffectThread.cpp"],
+    srcs: [
+        "EffectThread.cpp",
+        "EffectImpl.cpp",
+    ],
 }
 
 cc_binary {
@@ -107,10 +105,21 @@
     init_rc: ["android.hardware.audio.effect.service-aidl.example.rc"],
     vintf_fragments: ["android.hardware.audio.effect.service-aidl.xml"],
     defaults: ["aidlaudioeffectservice_defaults"],
-    static_libs: [
-        "libaudioeffectserviceexampleimpl",
+    shared_libs: [
+        "libbassboostsw",
+        "libdynamicsprocessingsw",
+        "libequalizersw",
+        "libhapticgeneratorsw",
+        "libloudnessenhancersw",
+        "libreverbsw",
+        "libvirtualizersw",
+        "libvisualizersw",
+        "libvolumesw",
     ],
-    srcs: ["EffectMain.cpp"],
+    srcs: [
+        "EffectMain.cpp",
+        "EffectFactory.cpp",
+    ],
 }
 
 cc_library_headers {
diff --git a/audio/aidl/default/EffectFactory.cpp b/audio/aidl/default/EffectFactory.cpp
index 8e107a2..e03dda3 100644
--- a/audio/aidl/default/EffectFactory.cpp
+++ b/audio/aidl/default/EffectFactory.cpp
@@ -18,6 +18,7 @@
 #include <android-base/logging.h>
 #include <dlfcn.h>
 
+#include "effect-impl/EffectTypes.h"
 #include "effect-impl/EffectUUID.h"
 #include "effectFactory-impl/EffectFactory.h"
 
@@ -26,27 +27,21 @@
 namespace aidl::android::hardware::audio::effect {
 
 Factory::Factory() {
-    std::function<void(void*)> dlClose = [](void* handle) -> void {
-        if (handle && dlclose(handle)) {
-            LOG(ERROR) << "dlclose failed " << dlerror();
-        }
-    };
-    // TODO: implement this with audio_effect.xml.
-    auto libHandle =
-            std::unique_ptr<void, decltype(dlClose)>{dlopen("libequalizer.so", RTLD_LAZY), dlClose};
-    if (!libHandle) {
-        LOG(ERROR) << __func__ << ": dlopen failed, err: " << dlerror();
-        return;
-    }
-
-    LOG(DEBUG) << __func__ << " dlopen uuid: " << EqualizerSwImplUUID.toString() << " handle "
-               << libHandle;
-    mEffectLibMap.insert({EqualizerSwImplUUID, std::make_pair(std::move(libHandle), nullptr)});
-
-    Descriptor::Identity id;
-    id.type = EqualizerTypeUUID;
-    id.uuid = EqualizerSwImplUUID;
-    mIdentityList.push_back(id);
+    // TODO: get list of library UUID and name from audio_effect.xml.
+    openEffectLibrary(EqualizerTypeUUID, EqualizerSwImplUUID, std::nullopt, "libequalizersw.so");
+    openEffectLibrary(EqualizerTypeUUID, EqualizerBundleImplUUID, std::nullopt, "libbundleaidl.so");
+    openEffectLibrary(BassBoostTypeUUID, BassBoostSwImplUUID, std::nullopt, "libbassboostsw.so");
+    openEffectLibrary(DynamicsProcessingTypeUUID, DynamicsProcessingSwImplUUID, std::nullopt,
+                      "libdynamicsprocessingsw.so");
+    openEffectLibrary(HapticGeneratorTypeUUID, HapticGeneratorSwImplUUID, std::nullopt,
+                      "libhapticgeneratorsw.so");
+    openEffectLibrary(LoudnessEnhancerTypeUUID, LoudnessEnhancerSwImplUUID, std::nullopt,
+                      "libloudnessenhancersw.so");
+    openEffectLibrary(ReverbTypeUUID, ReverbSwImplUUID, std::nullopt, "libreverbsw.so");
+    openEffectLibrary(VirtualizerTypeUUID, VirtualizerSwImplUUID, std::nullopt,
+                      "libvirtualizersw.so");
+    openEffectLibrary(VisualizerTypeUUID, VisualizerSwImplUUID, std::nullopt, "libvisualizersw.so");
+    openEffectLibrary(VolumeTypeUUID, VolumeSwImplUUID, std::nullopt, "libvolumesw.so");
 }
 
 Factory::~Factory() {
@@ -64,12 +59,16 @@
 
 ndk::ScopedAStatus Factory::queryEffects(const std::optional<AudioUuid>& in_type_uuid,
                                          const std::optional<AudioUuid>& in_impl_uuid,
+                                         const std::optional<AudioUuid>& in_proxy_uuid,
                                          std::vector<Descriptor::Identity>* _aidl_return) {
-    std::copy_if(mIdentityList.begin(), mIdentityList.end(), std::back_inserter(*_aidl_return),
-                 [&](auto& desc) {
-                     return (!in_type_uuid.has_value() || in_type_uuid.value() == desc.type) &&
-                            (!in_impl_uuid.has_value() || in_impl_uuid.value() == desc.uuid);
-                 });
+    std::copy_if(
+            mIdentityList.begin(), mIdentityList.end(), std::back_inserter(*_aidl_return),
+            [&](auto& desc) {
+                return (!in_type_uuid.has_value() || in_type_uuid.value() == desc.type) &&
+                       (!in_impl_uuid.has_value() || in_impl_uuid.value() == desc.uuid) &&
+                       (!in_proxy_uuid.has_value() ||
+                        (desc.proxy.has_value() && in_proxy_uuid.value() == desc.proxy.value()));
+            });
     return ndk::ScopedAStatus::ok();
 }
 
@@ -96,43 +95,37 @@
 ndk::ScopedAStatus Factory::createEffect(const AudioUuid& in_impl_uuid,
                                          std::shared_ptr<IEffect>* _aidl_return) {
     LOG(DEBUG) << __func__ << ": UUID " << in_impl_uuid.toString();
-    if (in_impl_uuid == EqualizerSwImplUUID) {
-        if (mEffectLibMap.count(in_impl_uuid)) {
-            auto& lib = mEffectLibMap[in_impl_uuid];
-            // didn't do dlsym yet
-            if (nullptr == lib.second) {
-                void* libHandle = lib.first.get();
-                struct effect_interface_s intf = {
-                        .createEffectFunc = (EffectCreateFunctor)dlsym(libHandle, "createEffect"),
-                        .destroyEffectFunc =
-                                (EffectDestroyFunctor)dlsym(libHandle, "destroyEffect")};
-                auto dlInterface = std::make_unique<struct effect_interface_s>(intf);
-                if (!dlInterface->createEffectFunc || !dlInterface->destroyEffectFunc) {
-                    LOG(ERROR) << __func__
-                               << ": create or destroy symbol not exist in library: " << libHandle
-                               << "!";
-                    return ndk::ScopedAStatus::fromExceptionCode(EX_TRANSACTION_FAILED);
-                }
-                lib.second = std::move(dlInterface);
-            }
-
-            auto& libInterface = lib.second;
-            std::shared_ptr<IEffect> effectSp;
-            RETURN_IF_BINDER_EXCEPTION(libInterface->createEffectFunc(&effectSp));
-            if (!effectSp) {
-                LOG(ERROR) << __func__ << ": library created null instance without return error!";
+    if (mEffectLibMap.count(in_impl_uuid)) {
+        auto& lib = mEffectLibMap[in_impl_uuid];
+        // didn't do dlsym yet
+        if (nullptr == lib.second) {
+            void* libHandle = lib.first.get();
+            auto dlInterface = std::make_unique<struct effect_dl_interface_s>();
+            dlInterface->createEffectFunc = (EffectCreateFunctor)dlsym(libHandle, "createEffect");
+            dlInterface->destroyEffectFunc =
+                    (EffectDestroyFunctor)dlsym(libHandle, "destroyEffect");
+            if (!dlInterface->createEffectFunc || !dlInterface->destroyEffectFunc) {
+                LOG(ERROR) << __func__
+                           << ": create or destroy symbol not exist in library: " << libHandle
+                           << " with dlerror: " << dlerror();
                 return ndk::ScopedAStatus::fromExceptionCode(EX_TRANSACTION_FAILED);
             }
-            *_aidl_return = effectSp;
-            mEffectUuidMap[std::weak_ptr<IEffect>(effectSp)] = in_impl_uuid;
-            LOG(DEBUG) << __func__ << ": instance " << effectSp.get() << " created successfully";
-            return ndk::ScopedAStatus::ok();
-        } else {
-            LOG(ERROR) << __func__ << ": library doesn't exist";
-            return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
+            lib.second = std::move(dlInterface);
         }
+
+        auto& libInterface = lib.second;
+        std::shared_ptr<IEffect> effectSp;
+        RETURN_IF_BINDER_EXCEPTION(libInterface->createEffectFunc(&in_impl_uuid, &effectSp));
+        if (!effectSp) {
+            LOG(ERROR) << __func__ << ": library created null instance without return error!";
+            return ndk::ScopedAStatus::fromExceptionCode(EX_TRANSACTION_FAILED);
+        }
+        *_aidl_return = effectSp;
+        mEffectUuidMap[std::weak_ptr<IEffect>(effectSp)] = in_impl_uuid;
+        LOG(DEBUG) << __func__ << ": instance " << effectSp.get() << " created successfully";
+        return ndk::ScopedAStatus::ok();
     } else {
-        LOG(ERROR) << __func__ << ": UUID not supported";
+        LOG(ERROR) << __func__ << ": library doesn't exist";
         return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
     }
     return ndk::ScopedAStatus::ok();
@@ -179,4 +172,34 @@
     return status;
 }
 
+void Factory::openEffectLibrary(const AudioUuid& type, const AudioUuid& impl,
+                                const std::optional<AudioUuid>& proxy, const std::string& libName) {
+    std::function<void(void*)> dlClose = [](void* handle) -> void {
+        if (handle && dlclose(handle)) {
+            LOG(ERROR) << "dlclose failed " << dlerror();
+        }
+    };
+
+    auto libHandle =
+            std::unique_ptr<void, decltype(dlClose)>{dlopen(libName.c_str(), RTLD_LAZY), dlClose};
+    if (!libHandle) {
+        LOG(ERROR) << __func__ << ": dlopen failed, err: " << dlerror();
+        return;
+    }
+
+    LOG(DEBUG) << __func__ << " dlopen lib:" << libName << " for uuid:\ntype:" << type.toString()
+               << "\nimpl:" << impl.toString()
+               << "\nproxy:" << (proxy.has_value() ? proxy.value().toString() : "null")
+               << "\nhandle:" << libHandle;
+    mEffectLibMap.insert({impl, std::make_pair(std::move(libHandle), nullptr)});
+
+    Descriptor::Identity id;
+    id.type = type;
+    id.uuid = impl;
+    if (proxy.has_value()) {
+        id.proxy = proxy.value();
+    }
+    mIdentityList.push_back(id);
+}
+
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/EffectImpl.cpp b/audio/aidl/default/EffectImpl.cpp
new file mode 100644
index 0000000..2754bb6
--- /dev/null
+++ b/audio/aidl/default/EffectImpl.cpp
@@ -0,0 +1,256 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AHAL_EffectImpl"
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectTypes.h"
+#include "include/effect-impl/EffectTypes.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus EffectImpl::open(const Parameter::Common& common,
+                                    const std::optional<Parameter::Specific>& specific,
+                                    OpenEffectReturn* ret) {
+    LOG(DEBUG) << __func__;
+    {
+        std::lock_guard lg(mMutex);
+        RETURN_OK_IF(mState != State::INIT);
+        mContext = createContext(common);
+        RETURN_IF(!mContext, EX_ILLEGAL_ARGUMENT, "createContextFailed");
+        setContext(mContext);
+    }
+
+    RETURN_IF_ASTATUS_NOT_OK(setParameterCommon(common), "setCommParamErr");
+    if (specific.has_value()) {
+        RETURN_IF_ASTATUS_NOT_OK(setParameterSpecific(specific.value()), "setSpecParamErr");
+    }
+
+    RETURN_IF(createThread(LOG_TAG) != RetCode::SUCCESS, EX_UNSUPPORTED_OPERATION,
+              "FailedToCreateWorker");
+
+    {
+        std::lock_guard lg(mMutex);
+        mContext->dupeFmq(ret);
+        mState = State::IDLE;
+    }
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus EffectImpl::close() {
+    std::lock_guard lg(mMutex);
+    RETURN_OK_IF(mState == State::INIT);
+    RETURN_IF(mState == State::PROCESSING, EX_ILLEGAL_STATE, "closeAtProcessing");
+
+    // stop the worker thread, ignore the return code
+    RETURN_IF(destroyThread() != RetCode::SUCCESS, EX_UNSUPPORTED_OPERATION,
+              "FailedToDestroyWorker");
+    RETURN_IF(releaseContext() != RetCode::SUCCESS, EX_UNSUPPORTED_OPERATION,
+              "FailedToCreateWorker");
+    mState = State::INIT;
+    LOG(DEBUG) << __func__;
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus EffectImpl::setParameter(const Parameter& param) {
+    LOG(DEBUG) << __func__ << " with: " << param.toString();
+
+    auto tag = param.getTag();
+    switch (tag) {
+        case Parameter::common:
+        case Parameter::deviceDescription:
+        case Parameter::mode:
+        case Parameter::source:
+            FALLTHROUGH_INTENDED;
+        case Parameter::volumeStereo:
+            return setParameterCommon(param);
+        case Parameter::specific: {
+            return setParameterSpecific(param.get<Parameter::specific>());
+        }
+        default: {
+            LOG(ERROR) << __func__ << " unsupportedParameterTag " << toString(tag);
+            return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+                                                                    "ParameterNotSupported");
+        }
+    }
+}
+
+ndk::ScopedAStatus EffectImpl::getParameter(const Parameter::Id& id, Parameter* param) {
+    LOG(DEBUG) << __func__ << id.toString();
+    auto tag = id.getTag();
+    switch (tag) {
+        case Parameter::Id::commonTag: {
+            RETURN_IF_ASTATUS_NOT_OK(getParameterCommon(id.get<Parameter::Id::commonTag>(), param),
+                                     "CommonParamNotSupported");
+            break;
+        }
+        case Parameter::Id::vendorEffectTag: {
+            LOG(DEBUG) << __func__ << " noop for vendor tag";
+            return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+                                                                    "vendortagNotSupported");
+        }
+        default: {
+            Parameter::Specific specific;
+            RETURN_IF_ASTATUS_NOT_OK(getParameterSpecific(id, &specific), "SpecParamNotSupported");
+            param->set<Parameter::specific>(specific);
+            break;
+        }
+    }
+    LOG(DEBUG) << __func__ << param->toString();
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus EffectImpl::setParameterCommon(const Parameter& param) {
+    std::lock_guard lg(mMutex);
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+    auto tag = param.getTag();
+    switch (tag) {
+        case Parameter::common:
+            RETURN_IF(mContext->setCommon(param.get<Parameter::common>()) != RetCode::SUCCESS,
+                      EX_ILLEGAL_ARGUMENT, "setCommFailed");
+            break;
+        case Parameter::deviceDescription:
+            RETURN_IF(mContext->setOutputDevice(param.get<Parameter::deviceDescription>()) !=
+                              RetCode::SUCCESS,
+                      EX_ILLEGAL_ARGUMENT, "setDeviceFailed");
+            break;
+        case Parameter::mode:
+            RETURN_IF(mContext->setAudioMode(param.get<Parameter::mode>()) != RetCode::SUCCESS,
+                      EX_ILLEGAL_ARGUMENT, "setModeFailed");
+            break;
+        case Parameter::source:
+            RETURN_IF(mContext->setAudioSource(param.get<Parameter::source>()) != RetCode::SUCCESS,
+                      EX_ILLEGAL_ARGUMENT, "setSourceFailed");
+            break;
+        case Parameter::volumeStereo:
+            RETURN_IF(mContext->setVolumeStereo(param.get<Parameter::volumeStereo>()) !=
+                              RetCode::SUCCESS,
+                      EX_ILLEGAL_ARGUMENT, "setVolumeStereoFailed");
+            break;
+        default: {
+            LOG(ERROR) << __func__ << " unsupportedParameterTag " << toString(tag);
+            return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+                                                                    "commonParamNotSupported");
+        }
+    }
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus EffectImpl::getParameterCommon(const Parameter::Tag& tag, Parameter* param) {
+    std::lock_guard lg(mMutex);
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+    switch (tag) {
+        case Parameter::common: {
+            param->set<Parameter::common>(mContext->getCommon());
+            break;
+        }
+        case Parameter::deviceDescription: {
+            param->set<Parameter::deviceDescription>(mContext->getOutputDevice());
+            break;
+        }
+        case Parameter::mode: {
+            param->set<Parameter::mode>(mContext->getAudioMode());
+            break;
+        }
+        case Parameter::source: {
+            param->set<Parameter::source>(mContext->getAudioSource());
+            break;
+        }
+        case Parameter::volumeStereo: {
+            param->set<Parameter::volumeStereo>(mContext->getVolumeStereo());
+            break;
+        }
+        default: {
+            LOG(DEBUG) << __func__ << " unsupported tag " << toString(tag);
+            return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+                                                                    "tagNotSupported");
+        }
+    }
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus EffectImpl::getState(State* state) {
+    std::lock_guard lg(mMutex);
+    *state = mState;
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus EffectImpl::command(CommandId command) {
+    std::lock_guard lg(mMutex);
+    LOG(DEBUG) << __func__ << ": receive command: " << toString(command) << " at state "
+               << toString(mState);
+    RETURN_IF(mState == State::INIT, EX_ILLEGAL_STATE, "CommandStateError");
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+    switch (command) {
+        case CommandId::START:
+            RETURN_IF(mState == State::INIT, EX_ILLEGAL_STATE, "instanceNotOpen");
+            RETURN_OK_IF(mState == State::PROCESSING);
+            RETURN_IF_ASTATUS_NOT_OK(commandStart(), "commandStartFailed");
+            mState = State::PROCESSING;
+            startThread();
+            return ndk::ScopedAStatus::ok();
+        case CommandId::STOP:
+            RETURN_OK_IF(mState == State::IDLE);
+            mState = State::IDLE;
+            RETURN_IF_ASTATUS_NOT_OK(commandStop(), "commandStopFailed");
+            stopThread();
+            return ndk::ScopedAStatus::ok();
+        case CommandId::RESET:
+            RETURN_OK_IF(mState == State::IDLE);
+            mState = State::IDLE;
+            RETURN_IF_ASTATUS_NOT_OK(commandStop(), "commandStopFailed");
+            stopThread();
+            mContext->resetBuffer();
+            return ndk::ScopedAStatus::ok();
+        default:
+            LOG(ERROR) << __func__ << " instance still processing";
+            return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+                                                                    "CommandIdNotSupported");
+    }
+    LOG(DEBUG) << __func__ << " transfer to state: " << toString(mState);
+    return ndk::ScopedAStatus::ok();
+}
+
+void EffectImpl::cleanUp() {
+    command(CommandId::STOP);
+    close();
+}
+
+IEffect::Status EffectImpl::status(binder_status_t status, size_t consumed, size_t produced) {
+    IEffect::Status ret;
+    ret.status = status;
+    ret.fmqConsumed = consumed;
+    ret.fmqProduced = produced;
+    return ret;
+}
+
+// A placeholder processing implementation to copy samples from input to output
+IEffect::Status EffectImpl::effectProcessImpl(float* in, float* out, int processSamples) {
+    // lock before access context/parameters
+    std::lock_guard lg(mMutex);
+    IEffect::Status status = {EX_NULL_POINTER, 0, 0};
+    RETURN_VALUE_IF(!mContext, status, "nullContext");
+    auto frameSize = mContext->getInputFrameSize();
+    RETURN_VALUE_IF(0 == frameSize, status, "frameSizeIs0");
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " samples " << processSamples
+               << " frames " << processSamples * sizeof(float) / frameSize;
+    for (int i = 0; i < processSamples; i++) {
+        *out++ = *in++;
+    }
+    LOG(DEBUG) << __func__ << " done processing " << processSamples << " samples";
+    return {STATUS_OK, processSamples, processSamples};
+}
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/bassboost/Android.bp b/audio/aidl/default/bassboost/Android.bp
new file mode 100644
index 0000000..f22eb95
--- /dev/null
+++ b/audio/aidl/default/bassboost/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "hardware_interfaces_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+    name: "libbassboostsw",
+    defaults: [
+        "aidlaudioeffectservice_defaults",
+        "latest_android_media_audio_common_types_ndk_shared",
+        "latest_android_hardware_audio_effect_ndk_shared",
+    ],
+    srcs: [
+        "BassBoostSw.cpp",
+        ":effectCommonFile",
+    ],
+    visibility: [
+        "//hardware/interfaces/audio/aidl/default",
+    ],
+}
diff --git a/audio/aidl/default/bassboost/BassBoostSw.cpp b/audio/aidl/default/bassboost/BassBoostSw.cpp
new file mode 100644
index 0000000..3c39824
--- /dev/null
+++ b/audio/aidl/default/bassboost/BassBoostSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_BassBoostSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "BassBoostSw.h"
+
+using aidl::android::hardware::audio::effect::BassBoostSw;
+using aidl::android::hardware::audio::effect::BassBoostSwImplUUID;
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+                                           std::shared_ptr<IEffect>* instanceSpp) {
+    if (!in_impl_uuid || *in_impl_uuid != BassBoostSwImplUUID) {
+        LOG(ERROR) << __func__ << "uuid not supported";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+    if (instanceSpp) {
+        *instanceSpp = ndk::SharedRefBase::make<BassBoostSw>();
+        LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+        return EX_NONE;
+    } else {
+        LOG(ERROR) << __func__ << " invalid input parameter!";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+    if (!instanceSp) {
+        return EX_NONE;
+    }
+    State state;
+    ndk::ScopedAStatus status = instanceSp->getState(&state);
+    if (!status.isOk() || State::INIT != state) {
+        LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+                   << " in state: " << toString(state) << ", status: " << status.getDescription();
+        return EX_ILLEGAL_STATE;
+    }
+    LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+    return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus BassBoostSw::getDescriptor(Descriptor* _aidl_return) {
+    LOG(DEBUG) << __func__ << kDescriptor.toString();
+    *_aidl_return = kDescriptor;
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus BassBoostSw::setParameterSpecific(const Parameter::Specific& specific) {
+    RETURN_IF(Parameter::Specific::bassBoost != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+              "EffectNotSupported");
+    std::lock_guard lg(mMutex);
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+    mSpecificParam = specific.get<Parameter::Specific::bassBoost>();
+    LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus BassBoostSw::getParameterSpecific(const Parameter::Id& id,
+                                                     Parameter::Specific* specific) {
+    auto tag = id.getTag();
+    RETURN_IF(Parameter::Id::bassBoostTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+    specific->set<Parameter::Specific::bassBoost>(mSpecificParam);
+    return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> BassBoostSw::createContext(const Parameter::Common& common) {
+    if (mContext) {
+        LOG(DEBUG) << __func__ << " context already exist";
+        return mContext;
+    }
+    mContext = std::make_shared<BassBoostSwContext>(1 /* statusFmqDepth */, common);
+    return mContext;
+}
+
+RetCode BassBoostSw::releaseContext() {
+    if (mContext) {
+        mContext.reset();
+    }
+    return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status BassBoostSw::effectProcessImpl(float* in, float* out, int process) {
+    // TODO: get data buffer and process.
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+    for (int i = 0; i < process; i++) {
+        *out++ = *in++;
+    }
+    return {STATUS_OK, process, process};
+}
+
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/bassboost/BassBoostSw.h b/audio/aidl/default/bassboost/BassBoostSw.h
new file mode 100644
index 0000000..b44e968
--- /dev/null
+++ b/audio/aidl/default/bassboost/BassBoostSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class BassBoostSwContext : public EffectContext {
+  public:
+    BassBoostSwContext(int statusDepth, const Parameter::Common& common)
+        : EffectContext(statusDepth, common) {
+        LOG(DEBUG) << __func__;
+    }
+    // TODO: add specific context here
+};
+
+class BassBoostSw : public EffectImpl {
+  public:
+    BassBoostSw() { LOG(DEBUG) << __func__; }
+    ~BassBoostSw() {
+        LOG(DEBUG) << __func__;
+        releaseContext();
+    }
+
+    ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+    ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+    ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+                                            Parameter::Specific* specific) override;
+    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+    std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    RetCode releaseContext() override;
+
+  private:
+    std::shared_ptr<BassBoostSwContext> mContext;
+    /* capabilities */
+    const BassBoost::Capability kCapability;
+    /* Effect descriptor */
+    const Descriptor kDescriptor = {
+            .common = {.id = {.type = BassBoostTypeUUID,
+                              .uuid = BassBoostSwImplUUID,
+                              .proxy = std::nullopt},
+                       .flags = {.type = Flags::Type::INSERT,
+                                 .insert = Flags::Insert::FIRST,
+                                 .volume = Flags::Volume::CTRL},
+                       .name = "BassBoostSw"},
+            .capability = Capability::make<Capability::bassBoost>(kCapability)};
+
+    /* parameters */
+    BassBoost mSpecificParam;
+};
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/dynamicProcessing/Android.bp b/audio/aidl/default/dynamicProcessing/Android.bp
new file mode 100644
index 0000000..3697ba3
--- /dev/null
+++ b/audio/aidl/default/dynamicProcessing/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "hardware_interfaces_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+    name: "libdynamicsprocessingsw",
+    defaults: [
+        "aidlaudioeffectservice_defaults",
+        "latest_android_media_audio_common_types_ndk_shared",
+        "latest_android_hardware_audio_effect_ndk_shared",
+    ],
+    srcs: [
+        "DynamicsProcessingSw.cpp",
+        ":effectCommonFile",
+    ],
+    visibility: [
+        "//hardware/interfaces/audio/aidl/default",
+    ],
+}
diff --git a/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.cpp b/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.cpp
new file mode 100644
index 0000000..52403e1
--- /dev/null
+++ b/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.cpp
@@ -0,0 +1,119 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_DynamicsProcessingSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "DynamicsProcessingSw.h"
+
+using aidl::android::hardware::audio::effect::DynamicsProcessingSw;
+using aidl::android::hardware::audio::effect::DynamicsProcessingSwImplUUID;
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+                                           std::shared_ptr<IEffect>* instanceSpp) {
+    if (!in_impl_uuid || *in_impl_uuid != DynamicsProcessingSwImplUUID) {
+        LOG(ERROR) << __func__ << "uuid not supported";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+    if (instanceSpp) {
+        *instanceSpp = ndk::SharedRefBase::make<DynamicsProcessingSw>();
+        LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+        return EX_NONE;
+    } else {
+        LOG(ERROR) << __func__ << " invalid input parameter!";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+    if (!instanceSp) {
+        return EX_NONE;
+    }
+    State state;
+    ndk::ScopedAStatus status = instanceSp->getState(&state);
+    if (!status.isOk() || State::INIT != state) {
+        LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+                   << " in state: " << toString(state) << ", status: " << status.getDescription();
+        return EX_ILLEGAL_STATE;
+    }
+    LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+    return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus DynamicsProcessingSw::getDescriptor(Descriptor* _aidl_return) {
+    LOG(DEBUG) << __func__ << kDescriptor.toString();
+    *_aidl_return = kDescriptor;
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus DynamicsProcessingSw::setParameterSpecific(const Parameter::Specific& specific) {
+    RETURN_IF(Parameter::Specific::dynamicsProcessing != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+              "EffectNotSupported");
+    std::lock_guard lg(mMutex);
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+    mSpecificParam = specific.get<Parameter::Specific::dynamicsProcessing>();
+    LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus DynamicsProcessingSw::getParameterSpecific(const Parameter::Id& id,
+                                                              Parameter::Specific* specific) {
+    auto tag = id.getTag();
+    RETURN_IF(Parameter::Id::dynamicsProcessingTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+    specific->set<Parameter::Specific::dynamicsProcessing>(mSpecificParam);
+    return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> DynamicsProcessingSw::createContext(
+        const Parameter::Common& common) {
+    if (mContext) {
+        LOG(DEBUG) << __func__ << " context already exist";
+        return mContext;
+    }
+    mContext = std::make_shared<DynamicsProcessingSwContext>(1 /* statusFmqDepth */, common);
+    return mContext;
+}
+
+RetCode DynamicsProcessingSw::releaseContext() {
+    if (mContext) {
+        mContext.reset();
+    }
+    return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status DynamicsProcessingSw::effectProcessImpl(float* in, float* out, int process) {
+    // TODO: get data buffer and process.
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+    for (int i = 0; i < process; i++) {
+        *out++ = *in++;
+    }
+    return {STATUS_OK, process, process};
+}
+
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.h b/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.h
new file mode 100644
index 0000000..ef94e32
--- /dev/null
+++ b/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class DynamicsProcessingSwContext : public EffectContext {
+  public:
+    DynamicsProcessingSwContext(int statusDepth, const Parameter::Common& common)
+        : EffectContext(statusDepth, common) {
+        LOG(DEBUG) << __func__;
+    }
+    // TODO: add specific context here
+};
+
+class DynamicsProcessingSw : public EffectImpl {
+  public:
+    DynamicsProcessingSw() { LOG(DEBUG) << __func__; }
+    ~DynamicsProcessingSw() {
+        LOG(DEBUG) << __func__;
+        releaseContext();
+    }
+
+    ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+    ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+    ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+                                            Parameter::Specific* specific) override;
+    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+    std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    RetCode releaseContext() override;
+
+  private:
+    std::shared_ptr<DynamicsProcessingSwContext> mContext;
+    /* capabilities */
+    const DynamicsProcessing::Capability kCapability;
+    /* Effect descriptor */
+    const Descriptor kDescriptor = {
+            .common = {.id = {.type = DynamicsProcessingTypeUUID,
+                              .uuid = DynamicsProcessingSwImplUUID,
+                              .proxy = std::nullopt},
+                       .flags = {.type = Flags::Type::INSERT,
+                                 .insert = Flags::Insert::FIRST,
+                                 .volume = Flags::Volume::CTRL},
+                       .name = "DynamicsProcessingSw"},
+            .capability = Capability::make<Capability::dynamicsProcessing>(kCapability)};
+
+    /* parameters */
+    DynamicsProcessing mSpecificParam;
+};
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/equalizer/Android.bp b/audio/aidl/default/equalizer/Android.bp
index 2a2ddbc..69d7450 100644
--- a/audio/aidl/default/equalizer/Android.bp
+++ b/audio/aidl/default/equalizer/Android.bp
@@ -24,15 +24,9 @@
 }
 
 cc_library_shared {
-    name: "libequalizer",
-    vendor: true,
-    shared_libs: [
-        "libaudioaidlcommon",
-        "libbase",
-        "android.hardware.common-V2-ndk",
-    ],
+    name: "libequalizersw",
     defaults: [
-        "aidlaudioservice_defaults",
+        "aidlaudioeffectservice_defaults",
         "latest_android_media_audio_common_types_ndk_shared",
         "latest_android_hardware_audio_effect_ndk_shared",
     ],
@@ -40,12 +34,6 @@
         "Equalizer.cpp",
         ":effectCommonFile",
     ],
-    cflags: [
-        "-Wall",
-        "-Wextra",
-        "-Werror",
-        "-Wthread-safety",
-    ],
     visibility: [
         "//hardware/interfaces/audio/aidl/default",
     ],
diff --git a/audio/aidl/default/equalizer/Equalizer.cpp b/audio/aidl/default/equalizer/Equalizer.cpp
index 43fa206..0e07d39 100644
--- a/audio/aidl/default/equalizer/Equalizer.cpp
+++ b/audio/aidl/default/equalizer/Equalizer.cpp
@@ -14,6 +14,7 @@
  * limitations under the License.
  */
 
+#include <cstddef>
 #define LOG_TAG "AHAL_EqualizerSw"
 #include <Utils.h>
 #include <algorithm>
@@ -24,11 +25,18 @@
 
 #include "equalizer-impl/EqualizerSw.h"
 
-using android::hardware::audio::common::getFrameSizeInBytes;
+using aidl::android::hardware::audio::effect::EqualizerSw;
+using aidl::android::hardware::audio::effect::EqualizerSwImplUUID;
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::media::audio::common::AudioUuid;
 
-namespace aidl::android::hardware::audio::effect {
-
-extern "C" binder_exception_t createEffect(std::shared_ptr<IEffect>* instanceSpp) {
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+                                           std::shared_ptr<IEffect>* instanceSpp) {
+    if (!in_impl_uuid || *in_impl_uuid != EqualizerSwImplUUID) {
+        LOG(ERROR) << __func__ << "uuid not supported";
+        return EX_ILLEGAL_ARGUMENT;
+    }
     if (instanceSpp) {
         *instanceSpp = ndk::SharedRefBase::make<EqualizerSw>();
         LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
@@ -51,212 +59,39 @@
     return EX_NONE;
 }
 
-ndk::ScopedAStatus EqualizerSw::open(const Parameter::Common& common,
-                                     const Parameter::Specific& specific,
-                                     OpenEffectReturn* _aidl_return) {
-    LOG(DEBUG) << __func__;
-    if (mState != State::INIT) {
-        LOG(WARNING) << __func__ << " eq already open";
-        return ndk::ScopedAStatus::ok();
-    }
-
-    // Set essential parameters before create worker thread.
-    setCommonParameter(common);
-    setSpecificParameter(specific);
-
-    LOG(DEBUG) << " common: " << common.toString() << " specific " << specific.toString();
-
-    auto& input = common.input;
-    auto& output = common.output;
-    size_t inputFrameSize = getFrameSizeInBytes(input.base.format, input.base.channelMask);
-    size_t outputFrameSize = getFrameSizeInBytes(output.base.format, output.base.channelMask);
-    mContext = std::make_shared<EqualizerSwContext>(1, input.frameCount * inputFrameSize,
-                                                    output.frameCount * outputFrameSize);
-    if (!mContext) {
-        LOG(ERROR) << __func__ << " created EqualizerSwContext failed";
-        return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_UNSUPPORTED_OPERATION,
-                                                                "FailedToCreateFmq");
-    }
-    setContext(mContext);
-
-    // create the worker thread
-    if (RetCode::SUCCESS != createThread(LOG_TAG)) {
-        LOG(ERROR) << __func__ << " created worker thread failed";
-        mContext.reset();
-        return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_UNSUPPORTED_OPERATION,
-                                                                "FailedToCreateWorker");
-    }
-
-    _aidl_return->statusMQ = mContext->getStatusFmq()->dupeDesc();
-    _aidl_return->inputDataMQ = mContext->getInputDataFmq()->dupeDesc();
-    _aidl_return->outputDataMQ = mContext->getOutputDataFmq()->dupeDesc();
-    mState = State::IDLE;
-    return ndk::ScopedAStatus::ok();
-}
-
-ndk::ScopedAStatus EqualizerSw::close() {
-    if (mState == State::INIT) {
-        LOG(WARNING) << __func__ << " instance already closed";
-        return ndk::ScopedAStatus::ok();
-    } else if (mState == State::PROCESSING) {
-        LOG(ERROR) << __func__ << " instance still processing";
-        return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_STATE,
-                                                                "EqInstanceProcessing");
-    }
-
-    // stop the worker thread
-    mState = State::INIT;
-    destroyThread();
-    mContext.reset();
-
-    LOG(DEBUG) << __func__;
-    return ndk::ScopedAStatus::ok();
-}
+namespace aidl::android::hardware::audio::effect {
 
 ndk::ScopedAStatus EqualizerSw::getDescriptor(Descriptor* _aidl_return) {
-    LOG(DEBUG) << __func__ << mDesc.toString();
-    *_aidl_return = mDesc;
+    LOG(DEBUG) << __func__ << kDesc.toString();
+    *_aidl_return = kDesc;
     return ndk::ScopedAStatus::ok();
 }
 
-ndk::ScopedAStatus EqualizerSw::command(CommandId in_commandId) {
-    LOG(DEBUG) << __func__ << ": receive command:" << toString(in_commandId);
-    if (mState == State::INIT) {
-        LOG(ERROR) << __func__ << ": instance not open yet";
-        return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_STATE,
-                                                                "CommandStateError");
-    }
-    switch (in_commandId) {
-        case CommandId::START:
-            // start processing.
-            mState = State::PROCESSING;
-            startThread();
-            LOG(DEBUG) << __func__ << " state: " << toString(mState);
-            return ndk::ScopedAStatus::ok();
-        case CommandId::STOP:
-            // stop processing.
-            mState = State::IDLE;
-            stopThread();
-            LOG(DEBUG) << __func__ << " state: " << toString(mState);
-            return ndk::ScopedAStatus::ok();
-        case CommandId::RESET:
-            // TODO: reset buffer status.
-            mState = State::IDLE;
-            stopThread();
-            LOG(DEBUG) << __func__ << " state: " << toString(mState);
-            return ndk::ScopedAStatus::ok();
-        default:
-            return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
-                                                                    "CommandIdNotSupported");
-    }
-    return ndk::ScopedAStatus::ok();
-}
-
-ndk::ScopedAStatus EqualizerSw::setParameter(const Parameter& in_param) {
-    if (mState == State::INIT) {
-        LOG(ERROR) << __func__ << ": instance not open yet";
-        return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_STATE, "StateError");
-    }
-    LOG(DEBUG) << __func__ << " with: " << in_param.toString();
-    auto tag = in_param.getTag();
-    switch (tag) {
-        case Parameter::common: {
-            return setCommonParameter(in_param.get<Parameter::common>());
-        }
-        case Parameter::specific: {
-            return setSpecificParameter(in_param.get<Parameter::specific>());
-        }
-        default:
-            return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
-                                                                    "ParameterNotSupported");
-    }
-}
-
-ndk::ScopedAStatus EqualizerSw::getParameter(const Parameter::Id& in_paramId,
-                                             Parameter* _aidl_return) {
-    LOG(DEBUG) << __func__ << in_paramId.toString();
-    auto tag = in_paramId.getTag();
-    switch (tag) {
-        case Parameter::Id::commonTag: {
-            _aidl_return->set<Parameter::common>(mCommonParam);
-            LOG(DEBUG) << __func__ << " get: " << _aidl_return->toString();
-            return ndk::ScopedAStatus::ok();
-        }
-        case Parameter::Id::specificId: {
-            auto& id = in_paramId.get<Parameter::Id::specificId>();
-            Parameter::Specific specific;
-            ndk::ScopedAStatus status = getSpecificParameter(id, &specific);
-            if (!status.isOk()) {
-                LOG(ERROR) << __func__
-                           << " getSpecificParameter error: " << status.getDescription();
-                return status;
-            }
-            _aidl_return->set<Parameter::specific>(specific);
-            LOG(DEBUG) << __func__ << _aidl_return->toString();
-            return ndk::ScopedAStatus::ok();
-        }
-        case Parameter::Id::vendorTag: {
-            LOG(DEBUG) << __func__ << " noop for vendor tag now";
-            return ndk::ScopedAStatus::ok();
-        }
-    }
-    LOG(ERROR) << " unsupported tag: " << toString(tag);
-    return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
-                                                            "Parameter:IdNotSupported");
-}
-
-ndk::ScopedAStatus EqualizerSw::getState(State* _aidl_return) {
-    *_aidl_return = mState;
-    return ndk::ScopedAStatus::ok();
-}
-
-/// Private methods.
-ndk::ScopedAStatus EqualizerSw::setCommonParameter(const Parameter::Common& common) {
-    mCommonParam = common;
-    LOG(DEBUG) << __func__ << " set: " << mCommonParam.toString();
-    return ndk::ScopedAStatus::ok();
-}
-
-ndk::ScopedAStatus EqualizerSw::setSpecificParameter(const Parameter::Specific& specific) {
-    if (Parameter::Specific::equalizer != specific.getTag()) {
-        LOG(ERROR) << " unsupported effect: " << specific.toString();
-        return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
-                                                                "EffectNotSupported");
-    }
+ndk::ScopedAStatus EqualizerSw::setParameterSpecific(const Parameter::Specific& specific) {
+    RETURN_IF(Parameter::Specific::equalizer != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+              "EffectNotSupported");
+    std::lock_guard lg(mMutex);
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
 
     auto& eqParam = specific.get<Parameter::Specific::equalizer>();
     auto tag = eqParam.getTag();
     switch (tag) {
-        case Equalizer::bandLevels: {
-            auto& bandLevels = eqParam.get<Equalizer::bandLevels>();
-            const auto& [minItem, maxItem] = std::minmax_element(
-                    bandLevels.begin(), bandLevels.end(),
-                    [](const auto& a, const auto& b) { return a.index < b.index; });
-            if (bandLevels.size() >= NUM_OF_BANDS || minItem->index < 0 ||
-                maxItem->index >= NUM_OF_BANDS) {
-                LOG(ERROR) << " bandLevels " << bandLevels.size() << "minIndex " << minItem->index
-                           << "maxIndex " << maxItem->index << " illegal ";
-                return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
-                                                                        "ExceedMaxBandNum");
-            }
-            mBandLevels = bandLevels;
-            return ndk::ScopedAStatus::ok();
-        }
         case Equalizer::preset: {
-            int preset = eqParam.get<Equalizer::preset>();
-            if (preset < 0 || preset >= NUM_OF_PRESETS) {
-                LOG(ERROR) << " preset: " << preset << " invalid";
-                return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
-                                                                        "ExceedMaxBandNum");
-            }
-            mPreset = preset;
-            LOG(DEBUG) << __func__ << " preset set to " << mPreset;
+            RETURN_IF(mContext->setEqPreset(eqParam.get<Equalizer::preset>()) != RetCode::SUCCESS,
+                      EX_ILLEGAL_ARGUMENT, "setBandLevelsFailed");
             return ndk::ScopedAStatus::ok();
         }
-        case Equalizer::vendor: {
-            LOG(DEBUG) << __func__ << " noop for vendor tag now";
+        case Equalizer::bandLevels: {
+            RETURN_IF(mContext->setEqBandLevels(eqParam.get<Equalizer::bandLevels>()) !=
+                              RetCode::SUCCESS,
+                      EX_ILLEGAL_ARGUMENT, "setBandLevelsFailed");
             return ndk::ScopedAStatus::ok();
         }
+        default: {
+            LOG(ERROR) << __func__ << " unsupported tag: " << toString(tag);
+            return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+                                                                    "EqTagNotSupported");
+        }
     }
 
     LOG(ERROR) << __func__ << " unsupported eq param tag: " << toString(tag);
@@ -264,59 +99,72 @@
                                                             "ParamNotSupported");
 }
 
-ndk::ScopedAStatus EqualizerSw::getSpecificParameter(Parameter::Specific::Id id,
+ndk::ScopedAStatus EqualizerSw::getParameterSpecific(const Parameter::Id& id,
                                                      Parameter::Specific* specific) {
-    Equalizer eqParam;
     auto tag = id.getTag();
-    if (tag != Parameter::Specific::Id::equalizerTag) {
-        LOG(ERROR) << " invalid tag: " << toString(tag);
-        return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
-                                                                "UnsupportedTag");
+    RETURN_IF(Parameter::Id::equalizerTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+    auto eqId = id.get<Parameter::Id::equalizerTag>();
+    auto eqIdTag = eqId.getTag();
+    switch (eqIdTag) {
+        case Equalizer::Id::commonTag:
+            return getParameterEqualizer(eqId.get<Equalizer::Id::commonTag>(), specific);
+        default:
+            LOG(ERROR) << __func__ << " tag " << toString(eqIdTag) << " not supported";
+            return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+                                                                    "EqualizerTagNotSupported");
     }
-    auto eqTag = id.get<Parameter::Specific::Id::equalizerTag>();
-    switch (eqTag) {
+}
+
+ndk::ScopedAStatus EqualizerSw::getParameterEqualizer(const Equalizer::Tag& tag,
+                                                      Parameter::Specific* specific) {
+    std::lock_guard lg(mMutex);
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+    Equalizer eqParam;
+    switch (tag) {
         case Equalizer::bandLevels: {
-            eqParam.set<Equalizer::bandLevels>(mBandLevels);
-            specific->set<Parameter::Specific::equalizer>(eqParam);
-            return ndk::ScopedAStatus::ok();
+            eqParam.set<Equalizer::bandLevels>(mContext->getEqBandLevels());
+            break;
         }
         case Equalizer::preset: {
-            eqParam.set<Equalizer::preset>(mPreset);
-            LOG(DEBUG) << __func__ << " preset " << mPreset;
-            specific->set<Parameter::Specific::equalizer>(eqParam);
-            return ndk::ScopedAStatus::ok();
+            eqParam.set<Equalizer::preset>(mContext->getEqPreset());
+            break;
         }
-        case Equalizer::vendor: {
-            LOG(DEBUG) << __func__ << " noop for vendor tag now";
-            return ndk::ScopedAStatus::ok();
+        default: {
+            LOG(ERROR) << __func__ << " not handled tag: " << toString(tag);
+            return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+                                                                    "unsupportedTag");
         }
     }
-    LOG(ERROR) << __func__ << " unsupported eq param: " << toString(eqTag);
-    return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
-                                                            "ParamNotSupported");
+
+    specific->set<Parameter::Specific::equalizer>(eqParam);
+    return ndk::ScopedAStatus::ok();
 }
 
-void EqualizerSw::cleanUp() {
-    if (State::PROCESSING == mState) {
-        command(CommandId::STOP);
+std::shared_ptr<EffectContext> EqualizerSw::createContext(const Parameter::Common& common) {
+    if (mContext) {
+        LOG(DEBUG) << __func__ << " context already exist";
+        return mContext;
     }
-    if (State::INIT != mState) {
-        close();
-    }
+    mContext = std::make_shared<EqualizerSwContext>(1 /* statusFmqDepth */, common);
+    return mContext;
 }
 
-IEffect::Status EqualizerSw::status(binder_status_t status, size_t consumed, size_t produced) {
-    IEffect::Status ret;
-    ret.status = status;
-    ret.fmqByteConsumed = consumed;
-    ret.fmqByteProduced = produced;
-    return ret;
+RetCode EqualizerSw::releaseContext() {
+    if (mContext) {
+        mContext.reset();
+    }
+    return RetCode::SUCCESS;
 }
 
 // Processing method running in EffectWorker thread.
-IEffect::Status EqualizerSw::effectProcessImpl() {
+IEffect::Status EqualizerSw::effectProcessImpl(float* in, float* out, int process) {
     // TODO: get data buffer and process.
-    return status(STATUS_OK, mContext->availableToRead(), mContext->availableToWrite());
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+    for (int i = 0; i < process; i++) {
+        *out++ = *in++;
+    }
+    return {STATUS_OK, process, process};
 }
 
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/hapticGenerator/Android.bp b/audio/aidl/default/hapticGenerator/Android.bp
new file mode 100644
index 0000000..a632130
--- /dev/null
+++ b/audio/aidl/default/hapticGenerator/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "hardware_interfaces_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+    name: "libhapticgeneratorsw",
+    defaults: [
+        "aidlaudioeffectservice_defaults",
+        "latest_android_media_audio_common_types_ndk_shared",
+        "latest_android_hardware_audio_effect_ndk_shared",
+    ],
+    srcs: [
+        "HapticGeneratorSw.cpp",
+        ":effectCommonFile",
+    ],
+    visibility: [
+        "//hardware/interfaces/audio/aidl/default",
+    ],
+}
diff --git a/audio/aidl/default/hapticGenerator/HapticGeneratorSw.cpp b/audio/aidl/default/hapticGenerator/HapticGeneratorSw.cpp
new file mode 100644
index 0000000..90675c2
--- /dev/null
+++ b/audio/aidl/default/hapticGenerator/HapticGeneratorSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_HapticGeneratorSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "HapticGeneratorSw.h"
+
+using aidl::android::hardware::audio::effect::HapticGeneratorSw;
+using aidl::android::hardware::audio::effect::HapticGeneratorSwImplUUID;
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+                                           std::shared_ptr<IEffect>* instanceSpp) {
+    if (!in_impl_uuid || *in_impl_uuid != HapticGeneratorSwImplUUID) {
+        LOG(ERROR) << __func__ << "uuid not supported";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+    if (instanceSpp) {
+        *instanceSpp = ndk::SharedRefBase::make<HapticGeneratorSw>();
+        LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+        return EX_NONE;
+    } else {
+        LOG(ERROR) << __func__ << " invalid input parameter!";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+    if (!instanceSp) {
+        return EX_NONE;
+    }
+    State state;
+    ndk::ScopedAStatus status = instanceSp->getState(&state);
+    if (!status.isOk() || State::INIT != state) {
+        LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+                   << " in state: " << toString(state) << ", status: " << status.getDescription();
+        return EX_ILLEGAL_STATE;
+    }
+    LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+    return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus HapticGeneratorSw::getDescriptor(Descriptor* _aidl_return) {
+    LOG(DEBUG) << __func__ << kDescriptor.toString();
+    *_aidl_return = kDescriptor;
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus HapticGeneratorSw::setParameterSpecific(const Parameter::Specific& specific) {
+    RETURN_IF(Parameter::Specific::hapticGenerator != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+              "EffectNotSupported");
+    std::lock_guard lg(mMutex);
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+    mSpecificParam = specific.get<Parameter::Specific::hapticGenerator>();
+    LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus HapticGeneratorSw::getParameterSpecific(const Parameter::Id& id,
+                                                           Parameter::Specific* specific) {
+    auto tag = id.getTag();
+    RETURN_IF(Parameter::Id::hapticGeneratorTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+    specific->set<Parameter::Specific::hapticGenerator>(mSpecificParam);
+    return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> HapticGeneratorSw::createContext(const Parameter::Common& common) {
+    if (mContext) {
+        LOG(DEBUG) << __func__ << " context already exist";
+        return mContext;
+    }
+    mContext = std::make_shared<HapticGeneratorSwContext>(1 /* statusFmqDepth */, common);
+    return mContext;
+}
+
+RetCode HapticGeneratorSw::releaseContext() {
+    if (mContext) {
+        mContext.reset();
+    }
+    return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status HapticGeneratorSw::effectProcessImpl(float* in, float* out, int process) {
+    // TODO: get data buffer and process.
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+    for (int i = 0; i < process; i++) {
+        *out++ = *in++;
+    }
+    return {STATUS_OK, process, process};
+}
+
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/hapticGenerator/HapticGeneratorSw.h b/audio/aidl/default/hapticGenerator/HapticGeneratorSw.h
new file mode 100644
index 0000000..95a8d99
--- /dev/null
+++ b/audio/aidl/default/hapticGenerator/HapticGeneratorSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class HapticGeneratorSwContext : public EffectContext {
+  public:
+    HapticGeneratorSwContext(int statusDepth, const Parameter::Common& common)
+        : EffectContext(statusDepth, common) {
+        LOG(DEBUG) << __func__;
+    }
+    // TODO: add specific context here
+};
+
+class HapticGeneratorSw : public EffectImpl {
+  public:
+    HapticGeneratorSw() { LOG(DEBUG) << __func__; }
+    ~HapticGeneratorSw() {
+        LOG(DEBUG) << __func__;
+        releaseContext();
+    }
+
+    ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+    ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+    ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+                                            Parameter::Specific* specific) override;
+    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+    std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    RetCode releaseContext() override;
+
+  private:
+    std::shared_ptr<HapticGeneratorSwContext> mContext;
+    /* capabilities */
+    const HapticGenerator::Capability kCapability;
+    /* Effect descriptor */
+    const Descriptor kDescriptor = {
+            .common = {.id = {.type = HapticGeneratorTypeUUID,
+                              .uuid = HapticGeneratorSwImplUUID,
+                              .proxy = std::nullopt},
+                       .flags = {.type = Flags::Type::INSERT,
+                                 .insert = Flags::Insert::FIRST,
+                                 .volume = Flags::Volume::CTRL},
+                       .name = "HapticGeneratorSw"},
+            .capability = Capability::make<Capability::hapticGenerator>(kCapability)};
+
+    /* parameters */
+    HapticGenerator mSpecificParam;
+};
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/effect-impl/EffectContext.h b/audio/aidl/default/include/effect-impl/EffectContext.h
index 36492ec..f608e12 100644
--- a/audio/aidl/default/include/effect-impl/EffectContext.h
+++ b/audio/aidl/default/include/effect-impl/EffectContext.h
@@ -15,6 +15,10 @@
  */
 
 #pragma once
+#include <Utils.h>
+#include <android-base/logging.h>
+#include <utils/Log.h>
+#include <cstddef>
 #include <cstdint>
 #include <memory>
 #include <utility>
@@ -22,6 +26,7 @@
 
 #include <aidl/android/hardware/audio/effect/BnEffect.h>
 #include <fmq/AidlMessageQueue.h>
+#include "EffectTypes.h"
 
 namespace aidl::android::hardware::audio::effect {
 
@@ -31,35 +36,122 @@
             IEffect::Status, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
             StatusMQ;
     typedef ::android::AidlMessageQueue<
-            int8_t, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
+            float, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
             DataMQ;
 
-    EffectContext(size_t statusDepth, size_t inBufferSize, size_t outBufferSize) {
+    EffectContext(size_t statusDepth, const Parameter::Common& common) {
+        mSessionId = common.session;
+        auto& input = common.input;
+        auto& output = common.output;
+
+        LOG_ALWAYS_FATAL_IF(
+                input.base.format.pcm != aidl::android::media::audio::common::PcmType::FLOAT_32_BIT,
+                "inputFormatNotFloat");
+        LOG_ALWAYS_FATAL_IF(output.base.format.pcm !=
+                                    aidl::android::media::audio::common::PcmType::FLOAT_32_BIT,
+                            "outputFormatNotFloat");
+        mInputFrameSize = ::android::hardware::audio::common::getFrameSizeInBytes(
+                input.base.format, input.base.channelMask);
+        mOutputFrameSize = ::android::hardware::audio::common::getFrameSizeInBytes(
+                output.base.format, output.base.channelMask);
+        // in/outBuffer size in float (FMQ data format defined for DataMQ)
+        size_t inBufferSizeInFloat = input.frameCount * mInputFrameSize / sizeof(float);
+        size_t outBufferSizeInFloat = output.frameCount * mOutputFrameSize / sizeof(float);
+
         mStatusMQ = std::make_shared<StatusMQ>(statusDepth, true /*configureEventFlagWord*/);
-        mInputMQ = std::make_shared<DataMQ>(inBufferSize);
-        mOutputMQ = std::make_shared<DataMQ>(outBufferSize);
+        mInputMQ = std::make_shared<DataMQ>(inBufferSizeInFloat);
+        mOutputMQ = std::make_shared<DataMQ>(outBufferSizeInFloat);
 
         if (!mStatusMQ->isValid() || !mInputMQ->isValid() || !mOutputMQ->isValid()) {
             LOG(ERROR) << __func__ << " created invalid FMQ";
         }
-        mWorkBuffer.reserve(std::max(inBufferSize, outBufferSize));
-    };
+        mWorkBuffer.reserve(std::max(inBufferSizeInFloat, outBufferSizeInFloat));
+    }
+    virtual ~EffectContext() {}
 
-    std::shared_ptr<StatusMQ> getStatusFmq() { return mStatusMQ; };
-    std::shared_ptr<DataMQ> getInputDataFmq() { return mInputMQ; };
-    std::shared_ptr<DataMQ> getOutputDataFmq() { return mOutputMQ; };
+    std::shared_ptr<StatusMQ> getStatusFmq() { return mStatusMQ; }
+    std::shared_ptr<DataMQ> getInputDataFmq() { return mInputMQ; }
+    std::shared_ptr<DataMQ> getOutputDataFmq() { return mOutputMQ; }
 
-    int8_t* getWorkBuffer() { return static_cast<int8_t*>(mWorkBuffer.data()); };
+    float* getWorkBuffer() { return static_cast<float*>(mWorkBuffer.data()); }
     // TODO: update with actual available size
-    size_t availableToRead() { return mWorkBuffer.capacity(); };
-    size_t availableToWrite() { return mWorkBuffer.capacity(); };
+    size_t availableToRead() { return mWorkBuffer.capacity(); }
+    size_t availableToWrite() { return mWorkBuffer.capacity(); }
+
+    // reset buffer status by abandon all data and status in FMQ
+    void resetBuffer() {
+        auto buffer = getWorkBuffer();
+        std::vector<IEffect::Status> status(mStatusMQ->availableToRead());
+        mInputMQ->read(buffer, mInputMQ->availableToRead());
+        mOutputMQ->read(buffer, mOutputMQ->availableToRead());
+        mStatusMQ->read(status.data(), mStatusMQ->availableToRead());
+    }
+
+    void dupeFmq(IEffect::OpenEffectReturn* effectRet) {
+        if (effectRet) {
+            effectRet->statusMQ = getStatusFmq()->dupeDesc();
+            effectRet->inputDataMQ = getInputDataFmq()->dupeDesc();
+            effectRet->outputDataMQ = getOutputDataFmq()->dupeDesc();
+        }
+    }
+    size_t getInputFrameSize() { return mInputFrameSize; }
+    size_t getOutputFrameSize() { return mOutputFrameSize; }
+    int getSessionId() { return mSessionId; }
+
+    virtual RetCode setOutputDevice(
+            const aidl::android::media::audio::common::AudioDeviceDescription& device) {
+        mOutputDevice = device;
+        return RetCode::SUCCESS;
+    }
+    virtual aidl::android::media::audio::common::AudioDeviceDescription getOutputDevice() {
+        return mOutputDevice;
+    }
+
+    virtual RetCode setAudioMode(const aidl::android::media::audio::common::AudioMode& mode) {
+        mMode = mode;
+        return RetCode::SUCCESS;
+    }
+    virtual aidl::android::media::audio::common::AudioMode getAudioMode() { return mMode; }
+
+    virtual RetCode setAudioSource(const aidl::android::media::audio::common::AudioSource& source) {
+        mSource = source;
+        return RetCode::SUCCESS;
+    }
+    virtual aidl::android::media::audio::common::AudioSource getAudioSource() { return mSource; }
+
+    virtual RetCode setVolumeStereo(const Parameter::VolumeStereo& volumeStereo) {
+        mVolumeStereo = volumeStereo;
+        return RetCode::SUCCESS;
+    }
+    virtual Parameter::VolumeStereo getVolumeStereo() { return mVolumeStereo; }
+
+    virtual RetCode setCommon(const Parameter::Common& common) {
+        mCommon = common;
+        LOG(ERROR) << __func__ << mCommon.toString();
+        return RetCode::SUCCESS;
+    }
+    virtual Parameter::Common getCommon() {
+        LOG(ERROR) << __func__ << mCommon.toString();
+        return mCommon;
+    }
+
+  protected:
+    // common parameters
+    int mSessionId = INVALID_AUDIO_SESSION_ID;
+    size_t mInputFrameSize, mOutputFrameSize;
+    Parameter::Common mCommon;
+    aidl::android::media::audio::common::AudioDeviceDescription mOutputDevice;
+    aidl::android::media::audio::common::AudioMode mMode;
+    aidl::android::media::audio::common::AudioSource mSource;
+    Parameter::VolumeStereo mVolumeStereo;
 
   private:
+    // fmq and buffers
     std::shared_ptr<StatusMQ> mStatusMQ;
     std::shared_ptr<DataMQ> mInputMQ;
     std::shared_ptr<DataMQ> mOutputMQ;
     // TODO handle effect process input and output
     // work buffer set by effect instances, the access and update are in same thread
-    std::vector<int8_t> mWorkBuffer;
+    std::vector<float> mWorkBuffer;
 };
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/effect-impl/EffectImpl.h b/audio/aidl/default/include/effect-impl/EffectImpl.h
new file mode 100644
index 0000000..cb395b7
--- /dev/null
+++ b/audio/aidl/default/include/effect-impl/EffectImpl.h
@@ -0,0 +1,86 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+#include <mutex>
+
+#include "EffectTypes.h"
+#include "effect-impl/EffectContext.h"
+#include "effect-impl/EffectTypes.h"
+#include "effect-impl/EffectWorker.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class EffectImpl : public BnEffect, public EffectWorker {
+  public:
+    EffectImpl() { LOG(DEBUG) << __func__; }
+    ~EffectImpl() {
+        cleanUp();
+        LOG(DEBUG) << __func__;
+    }
+
+    /**
+     * Each effect implementation CAN override these methods if necessary
+     * If you would like implement IEffect::open completely, override EffectImpl::open(), if you
+     * want to keep most of EffectImpl logic but have a little customize, try override openImpl().
+     * openImpl() will be called at the beginning of EffectImpl::open() without lock protection.
+     *
+     * Same for closeImpl().
+     */
+    virtual ndk::ScopedAStatus open(const Parameter::Common& common,
+                                    const std::optional<Parameter::Specific>& specific,
+                                    OpenEffectReturn* ret) override;
+    virtual ndk::ScopedAStatus close() override;
+    virtual ndk::ScopedAStatus command(CommandId id) override;
+    virtual ndk::ScopedAStatus commandStart() { return ndk::ScopedAStatus::ok(); }
+    virtual ndk::ScopedAStatus commandStop() { return ndk::ScopedAStatus::ok(); }
+    virtual ndk::ScopedAStatus commandReset() { return ndk::ScopedAStatus::ok(); }
+
+    virtual ndk::ScopedAStatus getState(State* state) override;
+    virtual ndk::ScopedAStatus setParameter(const Parameter& param) override;
+    virtual ndk::ScopedAStatus getParameter(const Parameter::Id& id, Parameter* param) override;
+    virtual IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+
+    virtual ndk::ScopedAStatus setParameterCommon(const Parameter& param);
+    virtual ndk::ScopedAStatus getParameterCommon(const Parameter::Tag& tag, Parameter* param);
+
+    /* Methods MUST be implemented by each effect instances */
+    virtual ndk::ScopedAStatus getDescriptor(Descriptor* desc) = 0;
+    virtual ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) = 0;
+    virtual ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+                                                    Parameter::Specific* specific) = 0;
+    virtual std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) = 0;
+    virtual RetCode releaseContext() = 0;
+
+  protected:
+    /*
+     * Lock is required if effectProcessImpl (which is running in an independent thread) needs to
+     * access state and parameters.
+     */
+    std::mutex mMutex;
+    State mState GUARDED_BY(mMutex) = State::INIT;
+
+    IEffect::Status status(binder_status_t status, size_t consumed, size_t produced);
+
+  private:
+    void cleanUp();
+    std::shared_ptr<EffectContext> mContext GUARDED_BY(mMutex);
+};
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/effect-impl/EffectTypes.h b/audio/aidl/default/include/effect-impl/EffectTypes.h
index 46cfc0c..edce26b 100644
--- a/audio/aidl/default/include/effect-impl/EffectTypes.h
+++ b/audio/aidl/default/include/effect-impl/EffectTypes.h
@@ -18,6 +18,19 @@
 #include <ostream>
 #include <string>
 
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+
+typedef binder_exception_t (*EffectCreateFunctor)(
+        const ::aidl::android::media::audio::common::AudioUuid*,
+        std::shared_ptr<aidl::android::hardware::audio::effect::IEffect>*);
+typedef binder_exception_t (*EffectDestroyFunctor)(
+        const std::shared_ptr<aidl::android::hardware::audio::effect::IEffect>&);
+
+struct effect_dl_interface_s {
+    EffectCreateFunctor createEffectFunc;
+    EffectDestroyFunctor destroyEffectFunc;
+};
+
 namespace aidl::android::hardware::audio::effect {
 
 enum class RetCode {
@@ -26,9 +39,12 @@
     ERROR_THREAD,            /* Effect thread error */
     ERROR_NULL_POINTER,      /* NULL pointer */
     ERROR_ALIGNMENT_ERROR,   /* Memory alignment error */
-    ERROR_BLOCK_SIZE_EXCEED  /* Maximum block size exceeded */
+    ERROR_BLOCK_SIZE_EXCEED, /* Maximum block size exceeded */
+    ERROR_EFFECT_LIB_ERROR
 };
 
+static const int INVALID_AUDIO_SESSION_ID = -1;
+
 inline std::ostream& operator<<(std::ostream& out, const RetCode& code) {
     switch (code) {
         case RetCode::SUCCESS:
@@ -43,9 +59,46 @@
             return out << "ERROR_ALIGNMENT_ERROR";
         case RetCode::ERROR_BLOCK_SIZE_EXCEED:
             return out << "ERROR_BLOCK_SIZE_EXCEED";
+        case RetCode::ERROR_EFFECT_LIB_ERROR:
+            return out << "ERROR_EFFECT_LIB_ERROR";
     }
 
     return out << "EnumError: " << code;
 }
 
+#define RETURN_IF_ASTATUS_NOT_OK(status, message)                                              \
+    do {                                                                                       \
+        const ::ndk::ScopedAStatus curr_status = (status);                                     \
+        if (!curr_status.isOk()) {                                                             \
+            LOG(ERROR) << __func__ << ":" << __LINE__                                          \
+                       << "return with status: " << curr_status.getDescription() << (message); \
+            return ndk::ScopedAStatus::fromExceptionCodeWithMessage(                           \
+                    curr_status.getExceptionCode(), (message));                                \
+        }                                                                                      \
+    } while (0)
+
+#define RETURN_IF(expr, exception, message)                                                  \
+    do {                                                                                     \
+        if (expr) {                                                                          \
+            LOG(ERROR) << __func__ << ":" << __LINE__ << " return with expr " << #expr;      \
+            return ndk::ScopedAStatus::fromExceptionCodeWithMessage((exception), (message)); \
+        }                                                                                    \
+    } while (0)
+
+#define RETURN_OK_IF(expr)                                                             \
+    do {                                                                               \
+        if (expr) {                                                                    \
+            LOG(INFO) << __func__ << ":" << __LINE__ << " return with expr " << #expr; \
+            return ndk::ScopedAStatus::ok();                                           \
+        }                                                                              \
+    } while (0)
+
+#define RETURN_VALUE_IF(expr, ret, log)                                                          \
+    do {                                                                                         \
+        if (expr) {                                                                              \
+            LOG(ERROR) << __func__ << ":" << __LINE__ << " return with expr " << #expr << (log); \
+            return ret;                                                                          \
+        }                                                                                        \
+    } while (0)
+
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/effect-impl/EffectUUID.h b/audio/aidl/default/include/effect-impl/EffectUUID.h
index 48b7137..767cf6c 100644
--- a/audio/aidl/default/include/effect-impl/EffectUUID.h
+++ b/audio/aidl/default/include/effect-impl/EffectUUID.h
@@ -46,11 +46,124 @@
                                               0xbb17,
                                               {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
 
-// Visualizer type UUID.
-static const AudioUuid VisualizerTypeUUID = {static_cast<int32_t>(0x1d4033c0),
-                                             0x8557,
-                                             0x11df,
-                                             0x9f2d,
-                                             {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
+// Equalizer bundle implementation UUID.
+static const AudioUuid EqualizerBundleImplUUID = {static_cast<int32_t>(0xce772f20),
+                                                  0x847d,
+                                                  0x11df,
+                                                  0xbb17,
+                                                  {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
+
+// fa8184a4-588b-11ed-9b6a-0242ac120002
+static const AudioUuid BassBoostTypeUUID = {static_cast<int32_t>(0xfa8184a4),
+                                            0x588b,
+                                            0x11ed,
+                                            0x9b6a,
+                                            {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa8181f2-588b-11ed-9b6a-0242ac120002
+static const AudioUuid BassBoostSwImplUUID = {static_cast<int32_t>(0xfa8181f2),
+                                              0x588b,
+                                              0x11ed,
+                                              0x9b6a,
+                                              {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa81862a-588b-11ed-9b6a-0242ac120002
+static const AudioUuid DownmixTypeUUID = {static_cast<int32_t>(0xfa81862a),
+                                          0x588b,
+                                          0x11ed,
+                                          0x9b6a,
+                                          {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa8187ba-588b-11ed-9b6a-0242ac120002
+static const AudioUuid DownmixSwImplUUID = {static_cast<int32_t>(0xfa8187ba),
+                                            0x588b,
+                                            0x11ed,
+                                            0x9b6a,
+                                            {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa818954-588b-11ed-9b6a-0242ac120002
+static const AudioUuid DynamicsProcessingTypeUUID = {static_cast<int32_t>(0xfa818954),
+                                                     0x588b,
+                                                     0x11ed,
+                                                     0x9b6a,
+                                                     {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa818d78-588b-11ed-9b6a-0242ac120002
+static const AudioUuid DynamicsProcessingSwImplUUID = {static_cast<int32_t>(0xfa818d78),
+                                                       0x588b,
+                                                       0x11ed,
+                                                       0x9b6a,
+                                                       {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa818f62-588b-11ed-9b6a-0242ac120002
+static const AudioUuid HapticGeneratorTypeUUID = {static_cast<int32_t>(0xfa818f62),
+                                                  0x588b,
+                                                  0x11ed,
+                                                  0x9b6a,
+                                                  {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa819110-588b-11ed-9b6a-0242ac120002
+static const AudioUuid HapticGeneratorSwImplUUID = {static_cast<int32_t>(0xfa819110),
+                                                    0x588b,
+                                                    0x11ed,
+                                                    0x9b6a,
+                                                    {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+
+// fa8194a8-588b-11ed-9b6a-0242ac120002
+static const AudioUuid LoudnessEnhancerTypeUUID = {static_cast<int32_t>(0xfa8194a8),
+                                                   0x588b,
+                                                   0x11ed,
+                                                   0x9b6a,
+                                                   {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa819610-588b-11ed-9b6a-0242ac120002
+static const AudioUuid LoudnessEnhancerSwImplUUID = {static_cast<int32_t>(0xfa819610),
+                                                     0x588b,
+                                                     0x11ed,
+                                                     0x9b6a,
+                                                     {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa819886-588b-11ed-9b6a-0242ac120002
+static const AudioUuid ReverbTypeUUID = {static_cast<int32_t>(0xfa819886),
+                                         0x588b,
+                                         0x11ed,
+                                         0x9b6a,
+                                         {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa8199c6-588b-11ed-9b6a-0242ac120002
+static const AudioUuid ReverbSwImplUUID = {static_cast<int32_t>(0xfa8199c6),
+                                           0x588b,
+                                           0x11ed,
+                                           0x9b6a,
+                                           {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+
+// fa819af2-588b-11ed-9b6a-0242ac120002
+static const AudioUuid VirtualizerTypeUUID = {static_cast<int32_t>(0xfa819af2),
+                                              0x588b,
+                                              0x11ed,
+                                              0x9b6a,
+                                              {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa819d86-588b-11ed-9b6a-0242ac120002
+static const AudioUuid VirtualizerSwImplUUID = {static_cast<int32_t>(0xfa819d86),
+                                                0x588b,
+                                                0x11ed,
+                                                0x9b6a,
+                                                {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+
+// fa819f3e-588b-11ed-9b6a-0242ac120002
+static const AudioUuid VisualizerTypeUUID = {static_cast<int32_t>(0xfa819f3e),
+                                             0x588b,
+                                             0x11ed,
+                                             0x9b6a,
+                                             {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa81a0f6-588b-11ed-9b6a-0242ac120002
+static const AudioUuid VisualizerSwImplUUID = {static_cast<int32_t>(0xfa81a0f6),
+                                               0x588b,
+                                               0x11ed,
+                                               0x9b6a,
+                                               {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+
+// fa81a2b8-588b-11ed-9b6a-0242ac120002
+static const AudioUuid VolumeTypeUUID = {static_cast<int32_t>(0xfa81a2b8),
+                                         0x588b,
+                                         0x11ed,
+                                         0x9b6a,
+                                         {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
+// fa81a718-588b-11ed-9b6a-0242ac120002
+static const AudioUuid VolumeSwImplUUID = {static_cast<int32_t>(0xfa81a718),
+                                           0x588b,
+                                           0x11ed,
+                                           0x9b6a,
+                                           {0x02, 0x42, 0xac, 0x12, 0x00, 0x02}};
 
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/effect-impl/EffectWorker.h b/audio/aidl/default/include/effect-impl/EffectWorker.h
index 0fe69ff..a297937 100644
--- a/audio/aidl/default/include/effect-impl/EffectWorker.h
+++ b/audio/aidl/default/include/effect-impl/EffectWorker.h
@@ -36,34 +36,33 @@
 
     // handle FMQ and call effect implemented virtual function
     void process() override {
-        if (!mContext) {
-            LOG(ERROR) << __func__ << " invalid context!";
-            return;
-        }
+        RETURN_VALUE_IF(!mContext, void(), "nullContext");
         std::shared_ptr<EffectContext::StatusMQ> statusMQ = mContext->getStatusFmq();
         std::shared_ptr<EffectContext::DataMQ> inputMQ = mContext->getInputDataFmq();
         std::shared_ptr<EffectContext::DataMQ> outputMQ = mContext->getOutputDataFmq();
 
         // Only this worker will read from input data MQ and write to output data MQ.
-        auto readSize = inputMQ->availableToRead(), writeSize = outputMQ->availableToWrite();
-        if (readSize && writeSize) {
-            LOG(DEBUG) << __func__ << " available to read " << readSize << " available to write "
-                       << writeSize;
+        auto readSamples = inputMQ->availableToRead(), writeSamples = outputMQ->availableToWrite();
+        if (readSamples && writeSamples) {
+            auto processSamples = std::min(readSamples, writeSamples);
+            LOG(DEBUG) << __func__ << " available to read " << readSamples << " available to write "
+                       << writeSamples << " process " << processSamples;
+
             auto buffer = mContext->getWorkBuffer();
-            inputMQ->read(buffer, readSize);
-            IEffect::Status status = effectProcessImpl();
-            writeSize = std::min((int32_t)writeSize, status.fmqByteProduced);
-            outputMQ->write(buffer, writeSize);
+            inputMQ->read(buffer, processSamples);
+
+            IEffect::Status status = effectProcessImpl(buffer, buffer, processSamples);
+            outputMQ->write(buffer, status.fmqProduced);
             statusMQ->writeBlocking(&status, 1);
-            LOG(DEBUG) << __func__ << " done processing, effect consumed " << status.fmqByteConsumed
-                       << " produced " << status.fmqByteProduced;
+            LOG(DEBUG) << __func__ << " done processing, effect consumed " << status.fmqConsumed
+                       << " produced " << status.fmqProduced;
         } else {
             // TODO: maybe add some sleep here to avoid busy waiting
         }
     }
 
     // must implement by each effect implementation
-    virtual IEffect::Status effectProcessImpl() = 0;
+    virtual IEffect::Status effectProcessImpl(float* in, float* out, int processSamples) = 0;
 
   private:
     // make sure the context only set once.
diff --git a/audio/aidl/default/include/effectFactory-impl/EffectFactory.h b/audio/aidl/default/include/effectFactory-impl/EffectFactory.h
index 6195d8a..d50bd63 100644
--- a/audio/aidl/default/include/effectFactory-impl/EffectFactory.h
+++ b/audio/aidl/default/include/effectFactory-impl/EffectFactory.h
@@ -34,12 +34,14 @@
      *
      * @param in_type Type UUID.
      * @param in_instance Instance UUID.
+     * @param in_proxy Proxy UUID.
      * @param out_descriptor List of identities .
      * @return ndk::ScopedAStatus
      */
     ndk::ScopedAStatus queryEffects(
             const std::optional<::aidl::android::media::audio::common::AudioUuid>& in_type,
             const std::optional<::aidl::android::media::audio::common::AudioUuid>& in_instance,
+            const std::optional<::aidl::android::media::audio::common::AudioUuid>& in_proxy,
             std::vector<Descriptor::Identity>* out_descriptor) override;
 
     /**
@@ -79,16 +81,9 @@
     // List of effect descriptors supported by the devices.
     std::vector<Descriptor::Identity> mIdentityList;
 
-    typedef binder_exception_t (*EffectCreateFunctor)(std::shared_ptr<IEffect>*);
-    typedef binder_exception_t (*EffectDestroyFunctor)(const std::shared_ptr<IEffect>&);
-    struct effect_interface_s {
-        EffectCreateFunctor createEffectFunc;
-        EffectDestroyFunctor destroyEffectFunc;
-    };
-
     std::map<aidl::android::media::audio::common::AudioUuid /* implementationUUID */,
              std::pair<std::unique_ptr<void, std::function<void(void*)>> /* dlHandle */,
-                       std::unique_ptr<struct effect_interface_s>>>
+                       std::unique_ptr<struct effect_dl_interface_s>>>
             mEffectLibMap;
     std::map<std::weak_ptr<IEffect>, aidl::android::media::audio::common::AudioUuid,
              std::owner_less<>>
@@ -96,5 +91,10 @@
 
     ndk::ScopedAStatus destroyEffectImpl(const std::shared_ptr<IEffect>& in_handle);
     void cleanupEffectMap();
+    void openEffectLibrary(
+            const ::aidl::android::media::audio::common::AudioUuid& type,
+            const ::aidl::android::media::audio::common::AudioUuid& impl,
+            const std::optional<::aidl::android::media::audio::common::AudioUuid>& proxy,
+            const std::string& libName);
 };
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/equalizer-impl/EqualizerSw.h b/audio/aidl/default/include/equalizer-impl/EqualizerSw.h
index aa3a727..dad03e1 100644
--- a/audio/aidl/default/include/equalizer-impl/EqualizerSw.h
+++ b/audio/aidl/default/include/equalizer-impl/EqualizerSw.h
@@ -21,85 +21,104 @@
 #include <cstdlib>
 #include <memory>
 
-#include "effect-impl/EffectContext.h"
-#include "effect-impl/EffectTypes.h"
+#include "effect-impl/EffectImpl.h"
 #include "effect-impl/EffectUUID.h"
-#include "effect-impl/EffectWorker.h"
 
 namespace aidl::android::hardware::audio::effect {
 
 class EqualizerSwContext : public EffectContext {
   public:
-    EqualizerSwContext(int statusDepth, int inBufferSize, int outBufferSize)
-        : EffectContext(statusDepth, inBufferSize, outBufferSize) {
+    EqualizerSwContext(int statusDepth, const Parameter::Common& common)
+        : EffectContext(statusDepth, common) {
         LOG(DEBUG) << __func__;
     }
 
+    RetCode setEqPreset(const int& presetIdx) {
+        if (presetIdx < 0 || presetIdx >= NUM_OF_PRESETS) {
+            return RetCode::ERROR_ILLEGAL_PARAMETER;
+        }
+        mPreset = presetIdx;
+        return RetCode::SUCCESS;
+    }
+    int getEqPreset() { return mPreset; }
+
+    RetCode setEqBandLevels(const std::vector<Equalizer::BandLevel>& bandLevels) {
+        if (bandLevels.size() > NUM_OF_BANDS) {
+            LOG(ERROR) << __func__ << " return because size exceed " << NUM_OF_BANDS;
+            return RetCode::ERROR_ILLEGAL_PARAMETER;
+        }
+        RetCode ret = RetCode::SUCCESS;
+        for (auto& it : bandLevels) {
+            if (it.index >= NUM_OF_BANDS || it.index < 0) {
+                LOG(ERROR) << __func__ << " index illegal, skip: " << it.index << " - "
+                           << it.levelMb;
+                ret = RetCode::ERROR_ILLEGAL_PARAMETER;
+            }
+            mBandLevels[it.index] = it.levelMb;
+        }
+        return ret;
+    }
+
+    std::vector<Equalizer::BandLevel> getEqBandLevels() {
+        std::vector<Equalizer::BandLevel> bandLevels;
+        for (int i = 0; i < NUM_OF_BANDS; i++) {
+            bandLevels.push_back({i, mBandLevels[i]});
+        }
+        return bandLevels;
+    }
+
   private:
+    static const int NUM_OF_BANDS = 5;
+    static const int NUM_OF_PRESETS = 10;
+    static const int PRESET_CUSTOM = -1;
+    // preset band level
+    int mPreset = PRESET_CUSTOM;
+    int32_t mBandLevels[NUM_OF_BANDS] = {3, 0, 0, 0, 3};
+
     // Add equalizer specific context for processing here
 };
 
-class EqualizerSw : public BnEffect, EffectWorker {
+class EqualizerSw : public EffectImpl {
   public:
-    EqualizerSw() {
-        Equalizer::Capability eqCap = {.bandFrequencies = mBandFrequency, .presets = mPresets};
-        mDesc.capability.set<Capability::equalizer>(eqCap);
-        LOG(DEBUG) << __func__;
-    };
+    EqualizerSw() { LOG(DEBUG) << __func__; }
     ~EqualizerSw() {
-        cleanUp();
         LOG(DEBUG) << __func__;
-    };
-    ndk::ScopedAStatus open(const Parameter::Common& common, const Parameter::Specific& specific,
-                            OpenEffectReturn* _aidl_return) override;
-    ndk::ScopedAStatus close() override;
+        releaseContext();
+    }
+
     ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
-
-    ndk::ScopedAStatus getState(State* _aidl_return) override;
-    ndk::ScopedAStatus command(CommandId in_commandId) override;
-    ndk::ScopedAStatus setParameter(const Parameter& in_param) override;
-    ndk::ScopedAStatus getParameter(const Parameter::Id& in_paramId,
-                                    Parameter* _aidl_return) override;
-
-    IEffect::Status effectProcessImpl() override;
+    ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+    ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+                                            Parameter::Specific* specific) override;
+    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+    std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    RetCode releaseContext() override;
 
   private:
-    // Effect descriptor.
-    Descriptor mDesc = {.common = {.id = {.type = EqualizerTypeUUID, .uuid = EqualizerSwImplUUID}}};
-
-    // Parameters.
-    Parameter::Common mCommonParam;
-    Equalizer mEqualizerParam;  // TODO: the equalizer parameter needs to update
-
-    // Instance state INIT by default.
-    State mState = State::INIT;
-
-    int mPreset = PRESET_CUSTOM;  // the current preset
+    std::shared_ptr<EqualizerSwContext> mContext;
+    /* capabilities */
     const std::vector<Equalizer::BandFrequency> mBandFrequency = {{0, 30000, 120000},
                                                                   {1, 120001, 460000},
                                                                   {2, 460001, 1800000},
                                                                   {3, 1800001, 7000000},
                                                                   {4, 7000001, 20000000}};
-    // preset band level
-    std::vector<Equalizer::BandLevel> mBandLevels = {{0, 3}, {1, 0}, {2, 0}, {3, 0}, {4, 3}};
     // presets supported by the device
     const std::vector<Equalizer::Preset> mPresets = {
             {0, "Normal"},      {1, "Classical"}, {2, "Dance"}, {3, "Flat"}, {4, "Folk"},
             {5, "Heavy Metal"}, {6, "Hip Hop"},   {7, "Jazz"},  {8, "Pop"},  {9, "Rock"}};
-    static const int NUM_OF_BANDS = 5;
-    static const int NUM_OF_PRESETS = 10;
-    static const int PRESET_CUSTOM = -1;
 
-    // Equalizer worker context
-    std::shared_ptr<EqualizerSwContext> mContext;
+    const Equalizer::Capability kEqCap = {.bandFrequencies = mBandFrequency, .presets = mPresets};
+    // Effect descriptor.
+    const Descriptor kDesc = {.common = {.id = {.type = EqualizerTypeUUID,
+                                                .uuid = EqualizerSwImplUUID,
+                                                .proxy = std::nullopt},
+                                         .flags = {.type = Flags::Type::INSERT,
+                                                   .insert = Flags::Insert::FIRST,
+                                                   .volume = Flags::Volume::CTRL},
+                                         .name = "EqualizerSw"},
+                              .capability = Capability::make<Capability::equalizer>(kEqCap)};
 
-    ndk::ScopedAStatus setCommonParameter(const Parameter::Common& common_param);
-    ndk::ScopedAStatus setSpecificParameter(const Parameter::Specific& specific);
-    ndk::ScopedAStatus getSpecificParameter(Parameter::Specific::Id id,
-                                            Parameter::Specific* specific);
-
-    void cleanUp();
-
-    IEffect::Status status(binder_status_t status, size_t consumed, size_t produced);
+    ndk::ScopedAStatus getParameterEqualizer(const Equalizer::Tag& tag,
+                                             Parameter::Specific* specific);
 };
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/loudnessEnhancer/Android.bp b/audio/aidl/default/loudnessEnhancer/Android.bp
new file mode 100644
index 0000000..3a0ac73
--- /dev/null
+++ b/audio/aidl/default/loudnessEnhancer/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "hardware_interfaces_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+    name: "libloudnessenhancersw",
+    defaults: [
+        "aidlaudioeffectservice_defaults",
+        "latest_android_media_audio_common_types_ndk_shared",
+        "latest_android_hardware_audio_effect_ndk_shared",
+    ],
+    srcs: [
+        "LoudnessEnhancerSw.cpp",
+        ":effectCommonFile",
+    ],
+    visibility: [
+        "//hardware/interfaces/audio/aidl/default",
+    ],
+}
diff --git a/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.cpp b/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.cpp
new file mode 100644
index 0000000..51645c7
--- /dev/null
+++ b/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_LoudnessEnhancerSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "LoudnessEnhancerSw.h"
+
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::LoudnessEnhancerSw;
+using aidl::android::hardware::audio::effect::LoudnessEnhancerSwImplUUID;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+                                           std::shared_ptr<IEffect>* instanceSpp) {
+    if (!in_impl_uuid || *in_impl_uuid != LoudnessEnhancerSwImplUUID) {
+        LOG(ERROR) << __func__ << "uuid not supported";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+    if (instanceSpp) {
+        *instanceSpp = ndk::SharedRefBase::make<LoudnessEnhancerSw>();
+        LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+        return EX_NONE;
+    } else {
+        LOG(ERROR) << __func__ << " invalid input parameter!";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+    if (!instanceSp) {
+        return EX_NONE;
+    }
+    State state;
+    ndk::ScopedAStatus status = instanceSp->getState(&state);
+    if (!status.isOk() || State::INIT != state) {
+        LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+                   << " in state: " << toString(state) << ", status: " << status.getDescription();
+        return EX_ILLEGAL_STATE;
+    }
+    LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+    return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus LoudnessEnhancerSw::getDescriptor(Descriptor* _aidl_return) {
+    LOG(DEBUG) << __func__ << kDescriptor.toString();
+    *_aidl_return = kDescriptor;
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus LoudnessEnhancerSw::setParameterSpecific(const Parameter::Specific& specific) {
+    RETURN_IF(Parameter::Specific::loudnessEnhancer != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+              "EffectNotSupported");
+    std::lock_guard lg(mMutex);
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+    mSpecificParam = specific.get<Parameter::Specific::loudnessEnhancer>();
+    LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus LoudnessEnhancerSw::getParameterSpecific(const Parameter::Id& id,
+                                                            Parameter::Specific* specific) {
+    auto tag = id.getTag();
+    RETURN_IF(Parameter::Id::loudnessEnhancerTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+    specific->set<Parameter::Specific::loudnessEnhancer>(mSpecificParam);
+    return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> LoudnessEnhancerSw::createContext(const Parameter::Common& common) {
+    if (mContext) {
+        LOG(DEBUG) << __func__ << " context already exist";
+        return mContext;
+    }
+    mContext = std::make_shared<LoudnessEnhancerSwContext>(1 /* statusFmqDepth */, common);
+    return mContext;
+}
+
+RetCode LoudnessEnhancerSw::releaseContext() {
+    if (mContext) {
+        mContext.reset();
+    }
+    return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status LoudnessEnhancerSw::effectProcessImpl(float* in, float* out, int process) {
+    // TODO: get data buffer and process.
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+    for (int i = 0; i < process; i++) {
+        *out++ = *in++;
+    }
+    return {STATUS_OK, process, process};
+}
+
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.h b/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.h
new file mode 100644
index 0000000..7d4bb52
--- /dev/null
+++ b/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class LoudnessEnhancerSwContext : public EffectContext {
+  public:
+    LoudnessEnhancerSwContext(int statusDepth, const Parameter::Common& common)
+        : EffectContext(statusDepth, common) {
+        LOG(DEBUG) << __func__;
+    }
+    // TODO: add specific context here
+};
+
+class LoudnessEnhancerSw : public EffectImpl {
+  public:
+    LoudnessEnhancerSw() { LOG(DEBUG) << __func__; }
+    ~LoudnessEnhancerSw() {
+        LOG(DEBUG) << __func__;
+        releaseContext();
+    }
+
+    ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+    ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+    ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+                                            Parameter::Specific* specific) override;
+    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+    std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    RetCode releaseContext() override;
+
+  private:
+    std::shared_ptr<LoudnessEnhancerSwContext> mContext;
+    /* capabilities */
+    const LoudnessEnhancer::Capability kCapability;
+    /* Effect descriptor */
+    const Descriptor kDescriptor = {
+            .common = {.id = {.type = LoudnessEnhancerTypeUUID,
+                              .uuid = LoudnessEnhancerSwImplUUID,
+                              .proxy = std::nullopt},
+                       .flags = {.type = Flags::Type::INSERT,
+                                 .insert = Flags::Insert::FIRST,
+                                 .volume = Flags::Volume::CTRL},
+                       .name = "LoudnessEnhancerSw"},
+            .capability = Capability::make<Capability::loudnessEnhancer>(kCapability)};
+
+    /* parameters */
+    LoudnessEnhancer mSpecificParam;
+};
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/reverb/Android.bp b/audio/aidl/default/reverb/Android.bp
new file mode 100644
index 0000000..955038c
--- /dev/null
+++ b/audio/aidl/default/reverb/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "hardware_interfaces_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+    name: "libreverbsw",
+    defaults: [
+        "aidlaudioeffectservice_defaults",
+        "latest_android_media_audio_common_types_ndk_shared",
+        "latest_android_hardware_audio_effect_ndk_shared",
+    ],
+    srcs: [
+        "ReverbSw.cpp",
+        ":effectCommonFile",
+    ],
+    visibility: [
+        "//hardware/interfaces/audio/aidl/default",
+    ],
+}
diff --git a/audio/aidl/default/reverb/ReverbSw.cpp b/audio/aidl/default/reverb/ReverbSw.cpp
new file mode 100644
index 0000000..639f1a2
--- /dev/null
+++ b/audio/aidl/default/reverb/ReverbSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_ReverbSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "ReverbSw.h"
+
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::ReverbSw;
+using aidl::android::hardware::audio::effect::ReverbSwImplUUID;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+                                           std::shared_ptr<IEffect>* instanceSpp) {
+    if (!in_impl_uuid || *in_impl_uuid != ReverbSwImplUUID) {
+        LOG(ERROR) << __func__ << "uuid not supported";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+    if (instanceSpp) {
+        *instanceSpp = ndk::SharedRefBase::make<ReverbSw>();
+        LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+        return EX_NONE;
+    } else {
+        LOG(ERROR) << __func__ << " invalid input parameter!";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+    if (!instanceSp) {
+        return EX_NONE;
+    }
+    State state;
+    ndk::ScopedAStatus status = instanceSp->getState(&state);
+    if (!status.isOk() || State::INIT != state) {
+        LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+                   << " in state: " << toString(state) << ", status: " << status.getDescription();
+        return EX_ILLEGAL_STATE;
+    }
+    LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+    return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus ReverbSw::getDescriptor(Descriptor* _aidl_return) {
+    LOG(DEBUG) << __func__ << kDescriptor.toString();
+    *_aidl_return = kDescriptor;
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus ReverbSw::setParameterSpecific(const Parameter::Specific& specific) {
+    RETURN_IF(Parameter::Specific::reverb != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+              "EffectNotSupported");
+    std::lock_guard lg(mMutex);
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+    mSpecificParam = specific.get<Parameter::Specific::reverb>();
+    LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus ReverbSw::getParameterSpecific(const Parameter::Id& id,
+                                                  Parameter::Specific* specific) {
+    auto tag = id.getTag();
+    RETURN_IF(Parameter::Id::reverbTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+    specific->set<Parameter::Specific::reverb>(mSpecificParam);
+    return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> ReverbSw::createContext(const Parameter::Common& common) {
+    if (mContext) {
+        LOG(DEBUG) << __func__ << " context already exist";
+        return mContext;
+    }
+    mContext = std::make_shared<ReverbSwContext>(1 /* statusFmqDepth */, common);
+    return mContext;
+}
+
+RetCode ReverbSw::releaseContext() {
+    if (mContext) {
+        mContext.reset();
+    }
+    return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status ReverbSw::effectProcessImpl(float* in, float* out, int process) {
+    // TODO: get data buffer and process.
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+    for (int i = 0; i < process; i++) {
+        *out++ = *in++;
+    }
+    return {STATUS_OK, process, process};
+}
+
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/reverb/ReverbSw.h b/audio/aidl/default/reverb/ReverbSw.h
new file mode 100644
index 0000000..9457ab3
--- /dev/null
+++ b/audio/aidl/default/reverb/ReverbSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class ReverbSwContext : public EffectContext {
+  public:
+    ReverbSwContext(int statusDepth, const Parameter::Common& common)
+        : EffectContext(statusDepth, common) {
+        LOG(DEBUG) << __func__;
+    }
+    // TODO: add specific context here
+};
+
+class ReverbSw : public EffectImpl {
+  public:
+    ReverbSw() { LOG(DEBUG) << __func__; }
+    ~ReverbSw() {
+        LOG(DEBUG) << __func__;
+        releaseContext();
+    }
+
+    ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+    ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+    ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+                                            Parameter::Specific* specific) override;
+    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+    std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    RetCode releaseContext() override;
+
+  private:
+    std::shared_ptr<ReverbSwContext> mContext;
+    /* capabilities */
+    const Reverb::Capability kCapability;
+    /* Effect descriptor */
+    const Descriptor kDescriptor = {
+            .common = {.id = {.type = ReverbTypeUUID,
+                              .uuid = ReverbSwImplUUID,
+                              .proxy = std::nullopt},
+                       .flags = {.type = Flags::Type::INSERT,
+                                 .insert = Flags::Insert::FIRST,
+                                 .volume = Flags::Volume::CTRL},
+                       .name = "ReverbSw"},
+            .capability = Capability::make<Capability::reverb>(kCapability)};
+
+    /* parameters */
+    Reverb mSpecificParam;
+};
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/virtualizer/Android.bp b/audio/aidl/default/virtualizer/Android.bp
new file mode 100644
index 0000000..ba38f5c
--- /dev/null
+++ b/audio/aidl/default/virtualizer/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "hardware_interfaces_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+    name: "libvirtualizersw",
+    defaults: [
+        "aidlaudioeffectservice_defaults",
+        "latest_android_media_audio_common_types_ndk_shared",
+        "latest_android_hardware_audio_effect_ndk_shared",
+    ],
+    srcs: [
+        "VirtualizerSw.cpp",
+        ":effectCommonFile",
+    ],
+    visibility: [
+        "//hardware/interfaces/audio/aidl/default",
+    ],
+}
diff --git a/audio/aidl/default/virtualizer/VirtualizerSw.cpp b/audio/aidl/default/virtualizer/VirtualizerSw.cpp
new file mode 100644
index 0000000..ccb7b4b
--- /dev/null
+++ b/audio/aidl/default/virtualizer/VirtualizerSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_VirtualizerSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "VirtualizerSw.h"
+
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::hardware::audio::effect::VirtualizerSw;
+using aidl::android::hardware::audio::effect::VirtualizerSwImplUUID;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+                                           std::shared_ptr<IEffect>* instanceSpp) {
+    if (!in_impl_uuid || *in_impl_uuid != VirtualizerSwImplUUID) {
+        LOG(ERROR) << __func__ << "uuid not supported";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+    if (instanceSpp) {
+        *instanceSpp = ndk::SharedRefBase::make<VirtualizerSw>();
+        LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+        return EX_NONE;
+    } else {
+        LOG(ERROR) << __func__ << " invalid input parameter!";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+    if (!instanceSp) {
+        return EX_NONE;
+    }
+    State state;
+    ndk::ScopedAStatus status = instanceSp->getState(&state);
+    if (!status.isOk() || State::INIT != state) {
+        LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+                   << " in state: " << toString(state) << ", status: " << status.getDescription();
+        return EX_ILLEGAL_STATE;
+    }
+    LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+    return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus VirtualizerSw::getDescriptor(Descriptor* _aidl_return) {
+    LOG(DEBUG) << __func__ << kDescriptor.toString();
+    *_aidl_return = kDescriptor;
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus VirtualizerSw::setParameterSpecific(const Parameter::Specific& specific) {
+    RETURN_IF(Parameter::Specific::virtualizer != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+              "EffectNotSupported");
+    std::lock_guard lg(mMutex);
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+    mSpecificParam = specific.get<Parameter::Specific::virtualizer>();
+    LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus VirtualizerSw::getParameterSpecific(const Parameter::Id& id,
+                                                       Parameter::Specific* specific) {
+    auto tag = id.getTag();
+    RETURN_IF(Parameter::Id::virtualizerTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+    specific->set<Parameter::Specific::virtualizer>(mSpecificParam);
+    return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> VirtualizerSw::createContext(const Parameter::Common& common) {
+    if (mContext) {
+        LOG(DEBUG) << __func__ << " context already exist";
+        return mContext;
+    }
+    mContext = std::make_shared<VirtualizerSwContext>(1 /* statusFmqDepth */, common);
+    return mContext;
+}
+
+RetCode VirtualizerSw::releaseContext() {
+    if (mContext) {
+        mContext.reset();
+    }
+    return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status VirtualizerSw::effectProcessImpl(float* in, float* out, int process) {
+    // TODO: get data buffer and process.
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+    for (int i = 0; i < process; i++) {
+        *out++ = *in++;
+    }
+    return {STATUS_OK, process, process};
+}
+
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/virtualizer/VirtualizerSw.h b/audio/aidl/default/virtualizer/VirtualizerSw.h
new file mode 100644
index 0000000..86f442d
--- /dev/null
+++ b/audio/aidl/default/virtualizer/VirtualizerSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class VirtualizerSwContext : public EffectContext {
+  public:
+    VirtualizerSwContext(int statusDepth, const Parameter::Common& common)
+        : EffectContext(statusDepth, common) {
+        LOG(DEBUG) << __func__;
+    }
+    // TODO: add specific context here
+};
+
+class VirtualizerSw : public EffectImpl {
+  public:
+    VirtualizerSw() { LOG(DEBUG) << __func__; }
+    ~VirtualizerSw() {
+        LOG(DEBUG) << __func__;
+        releaseContext();
+    }
+
+    ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+    ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+    ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+                                            Parameter::Specific* specific) override;
+    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+    std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    RetCode releaseContext() override;
+
+  private:
+    std::shared_ptr<VirtualizerSwContext> mContext;
+    /* capabilities */
+    const Virtualizer::Capability kCapability;
+    /* Effect descriptor */
+    const Descriptor kDescriptor = {
+            .common = {.id = {.type = VirtualizerTypeUUID,
+                              .uuid = VirtualizerSwImplUUID,
+                              .proxy = std::nullopt},
+                       .flags = {.type = Flags::Type::INSERT,
+                                 .insert = Flags::Insert::FIRST,
+                                 .volume = Flags::Volume::CTRL},
+                       .name = "VirtualizerSw"},
+            .capability = Capability::make<Capability::virtualizer>(kCapability)};
+
+    /* parameters */
+    Virtualizer mSpecificParam;
+};
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/visualizer/Android.bp b/audio/aidl/default/visualizer/Android.bp
new file mode 100644
index 0000000..5041be8
--- /dev/null
+++ b/audio/aidl/default/visualizer/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "hardware_interfaces_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+    name: "libvisualizersw",
+    defaults: [
+        "aidlaudioeffectservice_defaults",
+        "latest_android_media_audio_common_types_ndk_shared",
+        "latest_android_hardware_audio_effect_ndk_shared",
+    ],
+    srcs: [
+        "VisualizerSw.cpp",
+        ":effectCommonFile",
+    ],
+    visibility: [
+        "//hardware/interfaces/audio/aidl/default",
+    ],
+}
diff --git a/audio/aidl/default/visualizer/VisualizerSw.cpp b/audio/aidl/default/visualizer/VisualizerSw.cpp
new file mode 100644
index 0000000..5a24f18
--- /dev/null
+++ b/audio/aidl/default/visualizer/VisualizerSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_VisualizerSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "VisualizerSw.h"
+
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::hardware::audio::effect::VisualizerSw;
+using aidl::android::hardware::audio::effect::VisualizerSwImplUUID;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+                                           std::shared_ptr<IEffect>* instanceSpp) {
+    if (!in_impl_uuid || *in_impl_uuid != VisualizerSwImplUUID) {
+        LOG(ERROR) << __func__ << "uuid not supported";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+    if (instanceSpp) {
+        *instanceSpp = ndk::SharedRefBase::make<VisualizerSw>();
+        LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+        return EX_NONE;
+    } else {
+        LOG(ERROR) << __func__ << " invalid input parameter!";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+    if (!instanceSp) {
+        return EX_NONE;
+    }
+    State state;
+    ndk::ScopedAStatus status = instanceSp->getState(&state);
+    if (!status.isOk() || State::INIT != state) {
+        LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+                   << " in state: " << toString(state) << ", status: " << status.getDescription();
+        return EX_ILLEGAL_STATE;
+    }
+    LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+    return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus VisualizerSw::getDescriptor(Descriptor* _aidl_return) {
+    LOG(DEBUG) << __func__ << kDescriptor.toString();
+    *_aidl_return = kDescriptor;
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus VisualizerSw::setParameterSpecific(const Parameter::Specific& specific) {
+    RETURN_IF(Parameter::Specific::visualizer != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+              "EffectNotSupported");
+    std::lock_guard lg(mMutex);
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+    mSpecificParam = specific.get<Parameter::Specific::visualizer>();
+    LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus VisualizerSw::getParameterSpecific(const Parameter::Id& id,
+                                                      Parameter::Specific* specific) {
+    auto tag = id.getTag();
+    RETURN_IF(Parameter::Id::visualizerTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+    specific->set<Parameter::Specific::visualizer>(mSpecificParam);
+    return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> VisualizerSw::createContext(const Parameter::Common& common) {
+    if (mContext) {
+        LOG(DEBUG) << __func__ << " context already exist";
+        return mContext;
+    }
+    mContext = std::make_shared<VisualizerSwContext>(1 /* statusFmqDepth */, common);
+    return mContext;
+}
+
+RetCode VisualizerSw::releaseContext() {
+    if (mContext) {
+        mContext.reset();
+    }
+    return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status VisualizerSw::effectProcessImpl(float* in, float* out, int process) {
+    // TODO: get data buffer and process.
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+    for (int i = 0; i < process; i++) {
+        *out++ = *in++;
+    }
+    return {STATUS_OK, process, process};
+}
+
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/visualizer/VisualizerSw.h b/audio/aidl/default/visualizer/VisualizerSw.h
new file mode 100644
index 0000000..e9baece
--- /dev/null
+++ b/audio/aidl/default/visualizer/VisualizerSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class VisualizerSwContext : public EffectContext {
+  public:
+    VisualizerSwContext(int statusDepth, const Parameter::Common& common)
+        : EffectContext(statusDepth, common) {
+        LOG(DEBUG) << __func__;
+    }
+    // TODO: add specific context here
+};
+
+class VisualizerSw : public EffectImpl {
+  public:
+    VisualizerSw() { LOG(DEBUG) << __func__; }
+    ~VisualizerSw() {
+        LOG(DEBUG) << __func__;
+        releaseContext();
+    }
+
+    ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+    ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+    ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+                                            Parameter::Specific* specific) override;
+    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+    std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    RetCode releaseContext() override;
+
+  private:
+    std::shared_ptr<VisualizerSwContext> mContext;
+    /* capabilities */
+    const Visualizer::Capability kCapability;
+    /* Effect descriptor */
+    const Descriptor kDescriptor = {
+            .common = {.id = {.type = VisualizerTypeUUID,
+                              .uuid = VisualizerSwImplUUID,
+                              .proxy = std::nullopt},
+                       .flags = {.type = Flags::Type::INSERT,
+                                 .insert = Flags::Insert::FIRST,
+                                 .volume = Flags::Volume::CTRL},
+                       .name = "VisualizerSw"},
+            .capability = Capability::make<Capability::visualizer>(kCapability)};
+
+    /* parameters */
+    Visualizer mSpecificParam;
+};
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/volume/Android.bp b/audio/aidl/default/volume/Android.bp
new file mode 100644
index 0000000..505ee67
--- /dev/null
+++ b/audio/aidl/default/volume/Android.bp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "hardware_interfaces_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["hardware_interfaces_license"],
+}
+
+cc_library_shared {
+    name: "libvolumesw",
+    defaults: [
+        "aidlaudioeffectservice_defaults",
+        "latest_android_media_audio_common_types_ndk_shared",
+        "latest_android_hardware_audio_effect_ndk_shared",
+    ],
+    srcs: [
+        "VolumeSw.cpp",
+        ":effectCommonFile",
+    ],
+    visibility: [
+        "//hardware/interfaces/audio/aidl/default",
+    ],
+}
diff --git a/audio/aidl/default/volume/VolumeSw.cpp b/audio/aidl/default/volume/VolumeSw.cpp
new file mode 100644
index 0000000..e2f42d7
--- /dev/null
+++ b/audio/aidl/default/volume/VolumeSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_VolumeSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "VolumeSw.h"
+
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::hardware::audio::effect::VolumeSw;
+using aidl::android::hardware::audio::effect::VolumeSwImplUUID;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+                                           std::shared_ptr<IEffect>* instanceSpp) {
+    if (!in_impl_uuid || *in_impl_uuid != VolumeSwImplUUID) {
+        LOG(ERROR) << __func__ << "uuid not supported";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+    if (instanceSpp) {
+        *instanceSpp = ndk::SharedRefBase::make<VolumeSw>();
+        LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+        return EX_NONE;
+    } else {
+        LOG(ERROR) << __func__ << " invalid input parameter!";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+    if (!instanceSp) {
+        return EX_NONE;
+    }
+    State state;
+    ndk::ScopedAStatus status = instanceSp->getState(&state);
+    if (!status.isOk() || State::INIT != state) {
+        LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+                   << " in state: " << toString(state) << ", status: " << status.getDescription();
+        return EX_ILLEGAL_STATE;
+    }
+    LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+    return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus VolumeSw::getDescriptor(Descriptor* _aidl_return) {
+    LOG(DEBUG) << __func__ << kDescriptor.toString();
+    *_aidl_return = kDescriptor;
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus VolumeSw::setParameterSpecific(const Parameter::Specific& specific) {
+    RETURN_IF(Parameter::Specific::volume != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+              "EffectNotSupported");
+    std::lock_guard lg(mMutex);
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+    mSpecificParam = specific.get<Parameter::Specific::volume>();
+    LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus VolumeSw::getParameterSpecific(const Parameter::Id& id,
+                                                  Parameter::Specific* specific) {
+    auto tag = id.getTag();
+    RETURN_IF(Parameter::Id::volumeTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+    specific->set<Parameter::Specific::volume>(mSpecificParam);
+    return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> VolumeSw::createContext(const Parameter::Common& common) {
+    if (mContext) {
+        LOG(DEBUG) << __func__ << " context already exist";
+        return mContext;
+    }
+    mContext = std::make_shared<VolumeSwContext>(1 /* statusFmqDepth */, common);
+    return mContext;
+}
+
+RetCode VolumeSw::releaseContext() {
+    if (mContext) {
+        mContext.reset();
+    }
+    return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status VolumeSw::effectProcessImpl(float* in, float* out, int process) {
+    // TODO: get data buffer and process.
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+    for (int i = 0; i < process; i++) {
+        *out++ = *in++;
+    }
+    return {STATUS_OK, process, process};
+}
+
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/volume/VolumeSw.h b/audio/aidl/default/volume/VolumeSw.h
new file mode 100644
index 0000000..b0d2aa7
--- /dev/null
+++ b/audio/aidl/default/volume/VolumeSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class VolumeSwContext : public EffectContext {
+  public:
+    VolumeSwContext(int statusDepth, const Parameter::Common& common)
+        : EffectContext(statusDepth, common) {
+        LOG(DEBUG) << __func__;
+    }
+    // TODO: add specific context here
+};
+
+class VolumeSw : public EffectImpl {
+  public:
+    VolumeSw() { LOG(DEBUG) << __func__; }
+    ~VolumeSw() {
+        LOG(DEBUG) << __func__;
+        releaseContext();
+    }
+
+    ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+    ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+    ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+                                            Parameter::Specific* specific) override;
+    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+    std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    RetCode releaseContext() override;
+
+  private:
+    std::shared_ptr<VolumeSwContext> mContext;
+    /* capabilities */
+    const Volume::Capability kCapability;
+    /* Effect descriptor */
+    const Descriptor kDescriptor = {
+            .common = {.id = {.type = VolumeTypeUUID,
+                              .uuid = VolumeSwImplUUID,
+                              .proxy = std::nullopt},
+                       .flags = {.type = Flags::Type::INSERT,
+                                 .insert = Flags::Insert::FIRST,
+                                 .volume = Flags::Volume::CTRL},
+                       .name = "VolumeSw"},
+            .capability = Capability::make<Capability::volume>(kCapability)};
+
+    /* parameters */
+    Volume mSpecificParam;
+};
+}  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/vts/EffectFactoryHelper.h b/audio/aidl/vts/EffectFactoryHelper.h
index 63efae0..d58fcf2 100644
--- a/audio/aidl/vts/EffectFactoryHelper.h
+++ b/audio/aidl/vts/EffectFactoryHelper.h
@@ -53,9 +53,10 @@
 
     void QueryEffects(const std::optional<AudioUuid>& in_type,
                       const std::optional<AudioUuid>& in_instance,
+                      const std::optional<AudioUuid>& in_proxy,
                       std::vector<Descriptor::Identity>* _aidl_return) {
         ASSERT_NE(mEffectFactory, nullptr);
-        EXPECT_IS_OK(mEffectFactory->queryEffects(in_type, in_instance, _aidl_return));
+        EXPECT_IS_OK(mEffectFactory->queryEffects(in_type, in_instance, in_proxy, _aidl_return));
         mIds = *_aidl_return;
     }
 
@@ -85,9 +86,10 @@
         ASSERT_NE(mEffectFactory, nullptr);
 
         if (type == EffectNullUuid) {
-            EXPECT_IS_OK(mEffectFactory->queryEffects(std::nullopt, std::nullopt, &ids));
+            EXPECT_IS_OK(
+                    mEffectFactory->queryEffects(std::nullopt, std::nullopt, std::nullopt, &ids));
         } else {
-            EXPECT_IS_OK(mEffectFactory->queryEffects(type, std::nullopt, &ids));
+            EXPECT_IS_OK(mEffectFactory->queryEffects(type, std::nullopt, std::nullopt, &ids));
         }
         for (const auto& id : ids) {
             ASSERT_EQ(id.type, type);
@@ -121,7 +123,8 @@
 
     void QueryAndCreateAllEffects() {
         ASSERT_NE(mEffectFactory, nullptr);
-        EXPECT_IS_OK(mEffectFactory->queryEffects(std::nullopt, std::nullopt, &mCompleteIds));
+        EXPECT_IS_OK(mEffectFactory->queryEffects(std::nullopt, std::nullopt, std::nullopt,
+                                                  &mCompleteIds));
         for (const auto& id : mCompleteIds) {
             std::shared_ptr<IEffect> effect;
             EXPECT_IS_OK(mEffectFactory->createEffect(id.uuid, &effect));
diff --git a/audio/aidl/vts/EffectHelper.h b/audio/aidl/vts/EffectHelper.h
index e4edd10..623ac37 100644
--- a/audio/aidl/vts/EffectHelper.h
+++ b/audio/aidl/vts/EffectHelper.h
@@ -49,7 +49,7 @@
 using aidl::android::media::audio::common::PcmType;
 
 const AudioFormatDescription DefaultFormat = {
-        .type = AudioFormatType::PCM, .pcm = PcmType::INT_16_BIT, .encoding = ""};
+        .type = AudioFormatType::PCM, .pcm = PcmType::FLOAT_32_BIT, .encoding = ""};
 
 class EffectHelper {
   public:
@@ -59,6 +59,7 @@
 
     void OpenEffects(const AudioUuid& type = EffectNullUuid) {
         auto open = [&](const std::shared_ptr<IEffect>& effect) {
+            ASSERT_NE(effect, nullptr);
             IEffect::OpenEffectReturn ret;
             EXPECT_IS_OK(effect->open(mCommon, mSpecific, &ret));
             EffectParam params;
@@ -72,6 +73,7 @@
 
     void CloseEffects(const binder_status_t status = EX_NONE) {
         auto close = [&](const std::shared_ptr<IEffect>& effect) {
+            ASSERT_NE(effect, nullptr);
             EXPECT_STATUS(status, effect->close());
         };
 
@@ -97,6 +99,7 @@
 
     void GetEffectDescriptors() {
         auto get = [&](const std::shared_ptr<IEffect>& effect) {
+            ASSERT_NE(effect, nullptr);
             Descriptor desc;
             EXPECT_IS_OK(effect->getDescriptor(&desc));
             mEffectDescriptors.push_back(std::move(desc));
@@ -106,6 +109,7 @@
 
     void CommandEffects(CommandId command) {
         auto close = [&](const std::shared_ptr<IEffect>& effect) {
+            ASSERT_NE(effect, nullptr);
             EXPECT_IS_OK(effect->command(command));
         };
         EXPECT_NO_FATAL_FAILURE(ForEachEffect(close));
@@ -113,6 +117,7 @@
 
     void CommandEffectsExpectStatus(CommandId command, const binder_status_t status) {
         auto func = [&](const std::shared_ptr<IEffect>& effect) {
+            ASSERT_NE(effect, nullptr);
             EXPECT_STATUS(status, effect->command(command));
         };
         EXPECT_NO_FATAL_FAILURE(ForEachEffect(func));
@@ -120,6 +125,7 @@
 
     void ExpectState(State expected) {
         auto get = [&](const std::shared_ptr<IEffect>& effect) {
+            ASSERT_NE(effect, nullptr);
             State state = State::INIT;
             EXPECT_IS_OK(effect->getState(&state));
             EXPECT_EQ(expected, state);
@@ -129,6 +135,7 @@
 
     void SetParameter() {
         auto func = [&](const std::shared_ptr<IEffect>& effect) {
+            ASSERT_NE(effect, nullptr);
             Parameter param;
             param.set<Parameter::common>(mCommon);
             EXPECT_IS_OK(effect->setParameter(param));
@@ -138,9 +145,10 @@
 
     void VerifyParameters() {
         auto func = [&](const std::shared_ptr<IEffect>& effect) {
+            ASSERT_NE(effect, nullptr);
             Parameter paramCommonGet = Parameter(), paramCommonExpect = Parameter();
             Parameter::Id id;
-            id.set<Parameter::Id::commonTag>(0);
+            id.set<Parameter::Id::commonTag>(Parameter::common);
             paramCommonExpect.set<Parameter::common>(mCommon);
             EXPECT_IS_OK(effect->getParameter(id, &paramCommonGet));
             EXPECT_EQ(paramCommonExpect, paramCommonGet)
@@ -151,8 +159,9 @@
 
     void QueryEffects(const std::optional<AudioUuid>& in_type,
                       const std::optional<AudioUuid>& in_instance,
+                      const std::optional<AudioUuid>& in_proxy,
                       std::vector<Descriptor::Identity>* _aidl_return) {
-        mFactoryHelper.QueryEffects(in_type, in_instance, _aidl_return);
+        mFactoryHelper.QueryEffects(in_type, in_instance, in_proxy, _aidl_return);
     }
 
     template <typename Functor>
@@ -173,7 +182,7 @@
         }
     }
 
-    static const size_t mWriteMQSize = 0x400;
+    static const size_t mWriteMQBytes = 0x400;
 
     enum class IO : char { INPUT = 0, OUTPUT = 1, INOUT = 2 };
 
@@ -204,7 +213,7 @@
             mCommon.output.frameCount = frameCount;
         }
     }
-    void initParamCommon(int session = -1, int ioHandle = -1, int iSampleRate = 48000,
+    void initParamCommon(int session = 0, int ioHandle = -1, int iSampleRate = 48000,
                          int oSampleRate = 48000, long iFrameCount = 0x100,
                          long oFrameCount = 0x100) {
         mCommon.session = session;
@@ -215,10 +224,12 @@
         input.base.sampleRate = iSampleRate;
         input.base.channelMask = mInputChannelLayout;
         input.frameCount = iFrameCount;
+        input.base.format = DefaultFormat;
         output.base.sampleRate = oSampleRate;
         output.base.channelMask = mOutputChannelLayout;
         output.base.format = DefaultFormat;
         output.frameCount = oFrameCount;
+        output.base.format = DefaultFormat;
         inputFrameSize = android::hardware::audio::common::getFrameSizeInBytes(
                 input.base.format, input.base.channelMask);
         outputFrameSize = android::hardware::audio::common::getFrameSizeInBytes(
@@ -228,45 +239,45 @@
     void setSpecific(Parameter::Specific& specific) { mSpecific = specific; }
 
     // usually this function only call once.
-    void PrepareInputData(size_t s = mWriteMQSize) {
-        size_t maxInputSize = s;
+    void PrepareInputData(size_t bytes = mWriteMQBytes) {
+        size_t maxInputBytes = mWriteMQBytes;
         for (auto& it : mEffectParams) {
             auto& mq = it.inputMQ;
             EXPECT_NE(nullptr, mq);
             EXPECT_TRUE(mq->isValid());
-            const size_t bytesToWrite = mq->availableToWrite();
+            const size_t bytesToWrite = mq->availableToWrite() * sizeof(float);
             EXPECT_EQ(inputFrameSize * mCommon.input.frameCount, bytesToWrite);
             EXPECT_NE(0UL, bytesToWrite);
-            EXPECT_TRUE(s <= bytesToWrite);
-            maxInputSize = std::max(maxInputSize, bytesToWrite);
+            EXPECT_TRUE(bytes <= bytesToWrite);
+            maxInputBytes = std::max(maxInputBytes, bytesToWrite);
         }
-        mInputBuffer.resize(maxInputSize);
+        mInputBuffer.resize(maxInputBytes / sizeof(float));
         std::fill(mInputBuffer.begin(), mInputBuffer.end(), 0x5a);
     }
 
-    void writeToFmq(size_t s = mWriteMQSize) {
+    void writeToFmq(size_t bytes = mWriteMQBytes) {
         for (auto& it : mEffectParams) {
             auto& mq = it.inputMQ;
             EXPECT_NE(nullptr, mq);
-            const size_t bytesToWrite = mq->availableToWrite();
+            const size_t bytesToWrite = mq->availableToWrite() * sizeof(float);
             EXPECT_NE(0Ul, bytesToWrite);
-            EXPECT_TRUE(s <= bytesToWrite);
-            EXPECT_TRUE(mq->write(mInputBuffer.data(), s));
+            EXPECT_TRUE(bytes <= bytesToWrite);
+            EXPECT_TRUE(mq->write(mInputBuffer.data(), bytes / sizeof(float)));
         }
     }
 
-    void readFromFmq(size_t expectSize = mWriteMQSize) {
+    void readFromFmq(size_t expectBytes = mWriteMQBytes) {
         for (auto& it : mEffectParams) {
             IEffect::Status status{};
             auto& statusMq = it.statusMQ;
             EXPECT_NE(nullptr, statusMq);
             EXPECT_TRUE(statusMq->readBlocking(&status, 1));
             EXPECT_EQ(STATUS_OK, status.status);
-            EXPECT_EQ(expectSize, (unsigned)status.fmqByteProduced);
+            EXPECT_EQ(expectBytes, (unsigned)status.fmqProduced * sizeof(float));
 
             auto& outputMq = it.outputMQ;
             EXPECT_NE(nullptr, outputMq);
-            EXPECT_EQ(expectSize, outputMq->availableToRead());
+            EXPECT_EQ(expectBytes, outputMq->availableToRead() * sizeof(float));
         }
     }
 
@@ -288,16 +299,16 @@
                     AudioChannelLayout::LAYOUT_STEREO);
 
     Parameter::Common mCommon;
-    Parameter::Specific mSpecific;
+    std::optional<Parameter::Specific> mSpecific = std::nullopt;
 
     size_t inputFrameSize, outputFrameSize;
-    std::vector<int8_t> mInputBuffer;  // reuse same buffer for all effects testing
+    std::vector<float> mInputBuffer;  // reuse same buffer for all effects testing
 
     typedef ::android::AidlMessageQueue<
             IEffect::Status, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
             StatusMQ;
     typedef ::android::AidlMessageQueue<
-            int8_t, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
+            float, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
             DataMQ;
 
     class EffectParam {
diff --git a/audio/aidl/vts/VtsHalAudioEffectFactoryTargetTest.cpp b/audio/aidl/vts/VtsHalAudioEffectFactoryTargetTest.cpp
index da8ca37..d30dff4 100644
--- a/audio/aidl/vts/VtsHalAudioEffectFactoryTargetTest.cpp
+++ b/audio/aidl/vts/VtsHalAudioEffectFactoryTargetTest.cpp
@@ -66,13 +66,13 @@
 
 TEST_P(EffectFactoryTest, QueriedDescriptorList) {
     std::vector<Descriptor::Identity> descriptors;
-    mFactory.QueryEffects(std::nullopt, std::nullopt, &descriptors);
+    mFactory.QueryEffects(std::nullopt, std::nullopt, std::nullopt, &descriptors);
     EXPECT_NE(descriptors.size(), 0UL);
 }
 
 TEST_P(EffectFactoryTest, DescriptorUUIDNotNull) {
     std::vector<Descriptor::Identity> descriptors;
-    mFactory.QueryEffects(std::nullopt, std::nullopt, &descriptors);
+    mFactory.QueryEffects(std::nullopt, std::nullopt, std::nullopt, &descriptors);
     // TODO: Factory eventually need to return the full list of MUST supported AOSP effects.
     for (auto& desc : descriptors) {
         EXPECT_NE(desc.type, EffectNullUuid);
@@ -82,19 +82,19 @@
 
 TEST_P(EffectFactoryTest, QueriedDescriptorNotExistType) {
     std::vector<Descriptor::Identity> descriptors;
-    mFactory.QueryEffects(EffectNullUuid, std::nullopt, &descriptors);
+    mFactory.QueryEffects(EffectNullUuid, std::nullopt, std::nullopt, &descriptors);
     EXPECT_EQ(descriptors.size(), 0UL);
 }
 
 TEST_P(EffectFactoryTest, QueriedDescriptorNotExistInstance) {
     std::vector<Descriptor::Identity> descriptors;
-    mFactory.QueryEffects(std::nullopt, EffectNullUuid, &descriptors);
+    mFactory.QueryEffects(std::nullopt, EffectNullUuid, std::nullopt, &descriptors);
     EXPECT_EQ(descriptors.size(), 0UL);
 }
 
 TEST_P(EffectFactoryTest, CreateAndDestroyOnce) {
     std::vector<Descriptor::Identity> descriptors;
-    mFactory.QueryEffects(std::nullopt, std::nullopt, &descriptors);
+    mFactory.QueryEffects(std::nullopt, std::nullopt, std::nullopt, &descriptors);
     auto numIds = mFactory.GetEffectIds().size();
     EXPECT_NE(numIds, 0UL);
 
@@ -108,7 +108,7 @@
 
 TEST_P(EffectFactoryTest, CreateAndDestroyRepeat) {
     std::vector<Descriptor::Identity> descriptors;
-    mFactory.QueryEffects(std::nullopt, std::nullopt, &descriptors);
+    mFactory.QueryEffects(std::nullopt, std::nullopt, std::nullopt, &descriptors);
     auto numIds = mFactory.GetEffectIds().size();
     EXPECT_NE(numIds, 0UL);
 
@@ -128,7 +128,7 @@
 
 TEST_P(EffectFactoryTest, CreateMultipleInstanceOfSameEffect) {
     std::vector<Descriptor::Identity> descriptors;
-    mFactory.QueryEffects(std::nullopt, std::nullopt, &descriptors);
+    mFactory.QueryEffects(std::nullopt, std::nullopt, std::nullopt, &descriptors);
     auto numIds = mFactory.GetEffectIds().size();
     EXPECT_NE(numIds, 0UL);
 
@@ -167,7 +167,7 @@
 
 TEST_P(EffectFactoryTest, CreateAndRemoveReference) {
     std::vector<Descriptor::Identity> descriptors;
-    mFactory.QueryEffects(std::nullopt, std::nullopt, &descriptors);
+    mFactory.QueryEffects(std::nullopt, std::nullopt, std::nullopt, &descriptors);
     auto numIds = mFactory.GetEffectIds().size();
     EXPECT_NE(numIds, 0UL);
 
@@ -182,7 +182,7 @@
 
 TEST_P(EffectFactoryTest, CreateRemoveReferenceAndCreateDestroy) {
     std::vector<Descriptor::Identity> descriptors;
-    mFactory.QueryEffects(std::nullopt, std::nullopt, &descriptors);
+    mFactory.QueryEffects(std::nullopt, std::nullopt, std::nullopt, &descriptors);
     auto numIds = mFactory.GetEffectIds().size();
     EXPECT_NE(numIds, 0UL);
 
@@ -203,7 +203,7 @@
 
 TEST_P(EffectFactoryTest, CreateRestartAndCreateDestroy) {
     std::vector<Descriptor::Identity> descriptors;
-    mFactory.QueryEffects(std::nullopt, std::nullopt, &descriptors);
+    mFactory.QueryEffects(std::nullopt, std::nullopt, std::nullopt, &descriptors);
     auto numIds = mFactory.GetEffectIds().size();
     auto& effectMap = mFactory.GetEffectMap();
     mFactory.CreateEffects();
diff --git a/audio/aidl/vts/VtsHalAudioEffectTargetTest.cpp b/audio/aidl/vts/VtsHalAudioEffectTargetTest.cpp
index 7ed1f01..3ea67bc 100644
--- a/audio/aidl/vts/VtsHalAudioEffectTargetTest.cpp
+++ b/audio/aidl/vts/VtsHalAudioEffectTargetTest.cpp
@@ -59,7 +59,6 @@
         CreateEffects();
         initParamCommonFormat();
         initParamCommon();
-        // initParamSpecific();
     }
 
     void TearDown() override {
@@ -105,8 +104,9 @@
         Descriptor desc;
         std::vector<Descriptor::Identity> idList;
         EXPECT_IS_OK(effect->getDescriptor(&desc));
-        QueryEffects(desc.common.id.type, desc.common.id.uuid, &idList);
-        EXPECT_EQ(idList.size(), 1UL);
+        QueryEffects(desc.common.id.type, desc.common.id.uuid, desc.common.id.proxy, &idList);
+        // Must have at least one instance.
+        EXPECT_NE(idList.size(), 0UL);
     };
     ForEachEffect(checker);
 
@@ -117,7 +117,7 @@
     auto vec = GetCompleteEffectIdList();
     std::unordered_set<Descriptor::Identity, decltype(stringHash)> idSet(0, stringHash);
     for (auto it : vec) {
-        EXPECT_EQ(idSet.count(it), 0UL);
+        EXPECT_EQ(idSet.count(it), 0UL) << it.toString();
         idSet.insert(it);
     }
 }
@@ -256,7 +256,8 @@
     // open effects, destroy without close, expect to get EX_ILLEGAL_STATE status.
     CreateEffects();
     OpenEffects();
-    DestroyEffects(EX_ILLEGAL_STATE, 1);
+    auto vec = GetCompleteEffectIdList();
+    DestroyEffects(EX_ILLEGAL_STATE, vec.size());
     CloseEffects();
 }
 
@@ -310,9 +311,11 @@
     CloseEffects();
 }
 
+// TODO: need a way to support setting different sessionId to different effect instances
+#if 0
 // Multiple instances of same implementation running.
-TEST_P(AudioEffectTest, MultipleInstancesRunning) {
-    CreateEffects(3);
+TEST_P(AudioEffectTest, MultipleInstancesRunningWithDiffSessionId) {
+    CreateEffects();
     ExpectState(State::INIT);
     OpenEffects();
     ExpectState(State::IDLE);
@@ -327,15 +330,16 @@
     VerifyParameters();
     CloseEffects();
 }
+#endif
 
 // Send data to effects and expect it to consume by check statusMQ.
 TEST_P(AudioEffectTest, ExpectEffectsToConsumeDataInMQ) {
     OpenEffects();
-    PrepareInputData(mWriteMQSize);
+    PrepareInputData(mWriteMQBytes);
 
     CommandEffects(CommandId::START);
-    writeToFmq(mWriteMQSize);
-    readFromFmq(mWriteMQSize);
+    writeToFmq(mWriteMQBytes);
+    readFromFmq(mWriteMQBytes);
 
     ExpectState(State::PROCESSING);
     CommandEffects(CommandId::STOP);
diff --git a/audio/aidl/vts/VtsHalEqualizerTargetTest.cpp b/audio/aidl/vts/VtsHalEqualizerTargetTest.cpp
index 1ac71f1..4162551 100644
--- a/audio/aidl/vts/VtsHalEqualizerTargetTest.cpp
+++ b/audio/aidl/vts/VtsHalEqualizerTargetTest.cpp
@@ -95,9 +95,9 @@
         CleanUp();
     }
 
-    const int mParamPresetIndex;
-    const int mParamBandIndex;
-    const int mParamBandLevel;
+    int mParamPresetIndex = 0;
+    int mParamBandIndex = 0;
+    int mParamBandLevel = 0;
 
     void SetAndGetEqualizerParameters() {
         auto functor = [&](const std::shared_ptr<IEffect>& effect) {
@@ -122,19 +122,54 @@
                 // only get if parameter in range and set success
                 if (expected == EX_NONE) {
                     Parameter getParam;
-                    Parameter::Specific::Id id;
-                    id.set<Parameter::Specific::Id::equalizerTag>(tag);
+                    Parameter::Id id;
+                    Equalizer::Id eqId;
+                    eqId.set<Equalizer::Id::commonTag>(tag);
+                    id.set<Parameter::Id::equalizerTag>(eqId);
                     // if set success, then get should match
                     EXPECT_STATUS(expected, effect->getParameter(id, &getParam));
-                    EXPECT_EQ(expectParam, getParam) << "\n"
-                                                     << expectParam.toString() << "\n"
-                                                     << getParam.toString();
+                    EXPECT_TRUE(isEqParameterExpected(expectParam, getParam));
                 }
             }
         };
         EXPECT_NO_FATAL_FAILURE(ForEachEffect(functor));
     }
 
+    bool isEqParameterExpected(const Parameter& expect, const Parameter& target) {
+        // if parameter same, then for sure matched
+        if (expect == target) return true;
+
+        // if not, see if target include the expect parameter, and others all default (0).
+        /*
+            This is verify the case of client setParameter to a single bandLevel ({3, -1} for
+           example), and return of getParameter must be [{0, 0}, {1, 0}, {2, 0}, {3, -1}, {4, 0}]
+        */
+        EXPECT_EQ(expect.getTag(), Parameter::specific);
+        EXPECT_EQ(target.getTag(), Parameter::specific);
+
+        Parameter::Specific expectSpec = expect.get<Parameter::specific>(),
+                            targetSpec = target.get<Parameter::specific>();
+        EXPECT_EQ(expectSpec.getTag(), Parameter::Specific::equalizer);
+        EXPECT_EQ(targetSpec.getTag(), Parameter::Specific::equalizer);
+
+        Equalizer expectEq = expectSpec.get<Parameter::Specific::equalizer>(),
+                  targetEq = targetSpec.get<Parameter::Specific::equalizer>();
+        EXPECT_EQ(expectEq.getTag(), targetEq.getTag());
+
+        auto eqTag = targetEq.getTag();
+        switch (eqTag) {
+            case Equalizer::bandLevels: {
+                auto expectBl = expectEq.get<Equalizer::bandLevels>();
+                auto targetBl = targetEq.get<Equalizer::bandLevels>();
+                return std::includes(targetBl.begin(), targetBl.end(), expectBl.begin(),
+                                     expectBl.end());
+            }
+            default:
+                return false;
+        }
+        return false;
+    }
+
     void addPresetParam(int preset) {
         Equalizer eq;
         eq.set<Equalizer::preset>(preset);
@@ -189,7 +224,6 @@
     }
 
   private:
-    Equalizer::VendorExtension mVendorExtension;
     std::vector<std::pair<Equalizer::Tag, std::unique_ptr<Equalizer>>> mTags;
 
     bool validCapabilityTag(Capability& cap) { return cap.getTag() == Capability::equalizer; }
@@ -211,8 +245,8 @@
 }
 
 TEST_P(EqualizerParamTest, SetAndGetSingleBand) {
-    Equalizer::BandLevel bandLevel = {mParamBandIndex, mParamBandLevel};
     std::vector<Equalizer::BandLevel> bandLevels;
+    Equalizer::BandLevel bandLevel = {mParamBandIndex, mParamBandLevel};
     bandLevels.push_back(bandLevel);
     EXPECT_NO_FATAL_FAILURE(addBandLevelsParam(bandLevels));
     SetAndGetEqualizerParameters();