blob: e03dda378f0c06ceb6176b2e419730588cba55ce [file] [log] [blame]
/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "AHAL_EffectFactory"
#include <android-base/logging.h>
#include <dlfcn.h>
#include "effect-impl/EffectTypes.h"
#include "effect-impl/EffectUUID.h"
#include "effectFactory-impl/EffectFactory.h"
using aidl::android::media::audio::common::AudioUuid;
namespace aidl::android::hardware::audio::effect {
Factory::Factory() {
// TODO: get list of library UUID and name from audio_effect.xml.
openEffectLibrary(EqualizerTypeUUID, EqualizerSwImplUUID, std::nullopt, "libequalizersw.so");
openEffectLibrary(EqualizerTypeUUID, EqualizerBundleImplUUID, std::nullopt, "libbundleaidl.so");
openEffectLibrary(BassBoostTypeUUID, BassBoostSwImplUUID, std::nullopt, "libbassboostsw.so");
openEffectLibrary(DynamicsProcessingTypeUUID, DynamicsProcessingSwImplUUID, std::nullopt,
"libdynamicsprocessingsw.so");
openEffectLibrary(HapticGeneratorTypeUUID, HapticGeneratorSwImplUUID, std::nullopt,
"libhapticgeneratorsw.so");
openEffectLibrary(LoudnessEnhancerTypeUUID, LoudnessEnhancerSwImplUUID, std::nullopt,
"libloudnessenhancersw.so");
openEffectLibrary(ReverbTypeUUID, ReverbSwImplUUID, std::nullopt, "libreverbsw.so");
openEffectLibrary(VirtualizerTypeUUID, VirtualizerSwImplUUID, std::nullopt,
"libvirtualizersw.so");
openEffectLibrary(VisualizerTypeUUID, VisualizerSwImplUUID, std::nullopt, "libvisualizersw.so");
openEffectLibrary(VolumeTypeUUID, VolumeSwImplUUID, std::nullopt, "libvolumesw.so");
}
Factory::~Factory() {
if (auto count = mEffectUuidMap.size()) {
LOG(ERROR) << __func__ << " remaining " << count
<< " effect instances not destroyed indicating resource leak!";
for (const auto& it : mEffectUuidMap) {
if (auto spEffect = it.first.lock()) {
LOG(ERROR) << __func__ << " erase remaining instance UUID " << it.second.toString();
destroyEffectImpl(spEffect);
}
}
}
}
ndk::ScopedAStatus Factory::queryEffects(const std::optional<AudioUuid>& in_type_uuid,
const std::optional<AudioUuid>& in_impl_uuid,
const std::optional<AudioUuid>& in_proxy_uuid,
std::vector<Descriptor::Identity>* _aidl_return) {
std::copy_if(
mIdentityList.begin(), mIdentityList.end(), std::back_inserter(*_aidl_return),
[&](auto& desc) {
return (!in_type_uuid.has_value() || in_type_uuid.value() == desc.type) &&
(!in_impl_uuid.has_value() || in_impl_uuid.value() == desc.uuid) &&
(!in_proxy_uuid.has_value() ||
(desc.proxy.has_value() && in_proxy_uuid.value() == desc.proxy.value()));
});
return ndk::ScopedAStatus::ok();
}
ndk::ScopedAStatus Factory::queryProcessing(const std::optional<Processing::Type>& in_type,
std::vector<Processing>* _aidl_return) {
// TODO: implement this with audio_effect.xml.
if (in_type.has_value()) {
// return all matching process filter
LOG(DEBUG) << __func__ << " process type: " << in_type.value().toString();
}
LOG(DEBUG) << __func__ << " return " << _aidl_return->size();
return ndk::ScopedAStatus::ok();
}
#define RETURN_IF_BINDER_EXCEPTION(functor) \
{ \
binder_exception_t exception = functor; \
if (EX_NONE != exception) { \
LOG(ERROR) << #functor << ": failed with error " << exception; \
return ndk::ScopedAStatus::fromExceptionCode(exception); \
} \
}
ndk::ScopedAStatus Factory::createEffect(const AudioUuid& in_impl_uuid,
std::shared_ptr<IEffect>* _aidl_return) {
LOG(DEBUG) << __func__ << ": UUID " << in_impl_uuid.toString();
if (mEffectLibMap.count(in_impl_uuid)) {
auto& lib = mEffectLibMap[in_impl_uuid];
// didn't do dlsym yet
if (nullptr == lib.second) {
void* libHandle = lib.first.get();
auto dlInterface = std::make_unique<struct effect_dl_interface_s>();
dlInterface->createEffectFunc = (EffectCreateFunctor)dlsym(libHandle, "createEffect");
dlInterface->destroyEffectFunc =
(EffectDestroyFunctor)dlsym(libHandle, "destroyEffect");
if (!dlInterface->createEffectFunc || !dlInterface->destroyEffectFunc) {
LOG(ERROR) << __func__
<< ": create or destroy symbol not exist in library: " << libHandle
<< " with dlerror: " << dlerror();
return ndk::ScopedAStatus::fromExceptionCode(EX_TRANSACTION_FAILED);
}
lib.second = std::move(dlInterface);
}
auto& libInterface = lib.second;
std::shared_ptr<IEffect> effectSp;
RETURN_IF_BINDER_EXCEPTION(libInterface->createEffectFunc(&in_impl_uuid, &effectSp));
if (!effectSp) {
LOG(ERROR) << __func__ << ": library created null instance without return error!";
return ndk::ScopedAStatus::fromExceptionCode(EX_TRANSACTION_FAILED);
}
*_aidl_return = effectSp;
mEffectUuidMap[std::weak_ptr<IEffect>(effectSp)] = in_impl_uuid;
LOG(DEBUG) << __func__ << ": instance " << effectSp.get() << " created successfully";
return ndk::ScopedAStatus::ok();
} else {
LOG(ERROR) << __func__ << ": library doesn't exist";
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
}
return ndk::ScopedAStatus::ok();
}
ndk::ScopedAStatus Factory::destroyEffectImpl(const std::shared_ptr<IEffect>& in_handle) {
std::weak_ptr<IEffect> wpHandle(in_handle);
// find UUID with key (std::weak_ptr<IEffect>)
if (auto uuidIt = mEffectUuidMap.find(wpHandle); uuidIt != mEffectUuidMap.end()) {
auto& uuid = uuidIt->second;
// find implementation library with UUID
if (auto libIt = mEffectLibMap.find(uuid); libIt != mEffectLibMap.end()) {
if (libIt->second.second->destroyEffectFunc) {
RETURN_IF_BINDER_EXCEPTION(libIt->second.second->destroyEffectFunc(in_handle));
}
} else {
LOG(ERROR) << __func__ << ": UUID " << uuid.toString() << " does not exist in libMap!";
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
}
mEffectUuidMap.erase(uuidIt);
return ndk::ScopedAStatus::ok();
} else {
LOG(ERROR) << __func__ << ": instance " << in_handle << " does not exist!";
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
}
}
// go over the map and cleanup all expired weak_ptrs.
void Factory::cleanupEffectMap() {
for (auto it = mEffectUuidMap.begin(); it != mEffectUuidMap.end();) {
if (nullptr == it->first.lock()) {
it = mEffectUuidMap.erase(it);
} else {
++it;
}
}
}
ndk::ScopedAStatus Factory::destroyEffect(const std::shared_ptr<IEffect>& in_handle) {
LOG(DEBUG) << __func__ << ": instance " << in_handle.get();
ndk::ScopedAStatus status = destroyEffectImpl(in_handle);
// always do the cleanup
cleanupEffectMap();
return status;
}
void Factory::openEffectLibrary(const AudioUuid& type, const AudioUuid& impl,
const std::optional<AudioUuid>& proxy, const std::string& libName) {
std::function<void(void*)> dlClose = [](void* handle) -> void {
if (handle && dlclose(handle)) {
LOG(ERROR) << "dlclose failed " << dlerror();
}
};
auto libHandle =
std::unique_ptr<void, decltype(dlClose)>{dlopen(libName.c_str(), RTLD_LAZY), dlClose};
if (!libHandle) {
LOG(ERROR) << __func__ << ": dlopen failed, err: " << dlerror();
return;
}
LOG(DEBUG) << __func__ << " dlopen lib:" << libName << " for uuid:\ntype:" << type.toString()
<< "\nimpl:" << impl.toString()
<< "\nproxy:" << (proxy.has_value() ? proxy.value().toString() : "null")
<< "\nhandle:" << libHandle;
mEffectLibMap.insert({impl, std::make_pair(std::move(libHandle), nullptr)});
Descriptor::Identity id;
id.type = type;
id.uuid = impl;
if (proxy.has_value()) {
id.proxy = proxy.value();
}
mIdentityList.push_back(id);
}
} // namespace aidl::android::hardware::audio::effect