1. 7354b39 Cache edge extension shader by Marzia Favaro · 1 year, 1 month ago
  2. fc4d8c6 Merge changes I359350a2,I4c0f5adb,Ie673d1f1 into main am: 9393e39c9f by Ryan Prichard · 1 year, 1 month ago
  3. 40800e1 librenderengine: avoid vector<const T> by Ryan Prichard · 1 year, 1 month ago
  4. 3348c74 Create more expressive shader cache config. by Russell Myers · 1 year, 3 months ago
  5. b9b5b70 RenderEngine, SF: gate HDR priming behind property by Bruno BELANYI · 1 year, 10 months ago
  6. 5860d92 RenderEngine: Pre-warm P3 and ExtendedHDR layers by Mattias Simonsson · 2 years ago
  7. 458adf1 RenderEngine: Pre-warm layers with BT2020_ITU_PQ dataspace by Mattias Simonsson · 2 years ago
  8. 6574613 RenderEngine: Pre-warm shaders for dimmed layers by Mattias Simonsson · 2 years ago
  9. 894c5f8 Fixing warnings due to initialization order by Leon Scroggins III · 2 years ago
  10. f29700f Remove useFramebufferCache parameter in drawLayers() by Alec Mouri · 2 years ago
  11. d11bade SF: build with ANDROID_UTILS_REF_BASE_DISABLE_IMPLICIT_CONSTRUCTION by Ady Abraham · 3 years ago
  12. 50c0afe SF: Support xy scaling for rounded corners by Vishnu Nair · 3 years, 1 month ago
  13. 45be918 RE: Add a test verifying we've compiled a min no of shaders by Leon Scroggins III · 3 years, 3 months ago
  14. ae07fe5 Fix subtle copying bug in primeShaderCache by Leon Scroggins III · 3 years, 3 months ago
  15. dbbe385 SF: Make ExternalTexture mockable by Vishnu Nair · 3 years, 7 months ago
  16. 59a9f50 Revert^2 "Second Patch for async RenderEngine" by Sally Qi · 3 years, 10 months ago
  17. 2109270 Revert "Second Patch for async RenderEngine" by Vladimir Marko · 3 years, 10 months ago
  18. 403a05b Second Patch for async RenderEngine by Sally Qi · 4 years ago
  19. b0da765 Merge "Do not allocate f16 buffer if device does not support it" by TreeHugger Robot · 4 years ago
  20. 73537a3 Do not allocate f16 buffer if device does not support it by Nathaniel Nifong · 4 years ago
  21. 4cabdd0 First patch for async renderengine. by Sally Qi · 4 years ago
  22. 49a5958 Cull unnecessary shadow drawLayer calls. by Nathaniel Nifong · 4 years ago
  23. 2d2f432 Pass a drawFence to drawLayers calls in cache warming by Nathaniel Nifong · 4 years ago
  24. a6b5423 Cache shadow shaders for showing shadier shapes without shaky shinanigans by Nathaniel Nifong · 4 years, 1 month ago
  25. 1349150 Cache hole punch, and flipped image shaders from pip by Nathaniel Nifong · 4 years, 1 month ago
  26. 628feb7 Skip fp16 buffers for GPUs that don't support fp16 textures. by Nathaniel Nifong · 4 years, 1 month ago
  27. f06a45b Cache shaders having useIsOpaqueWorkaround by Nathaniel Nifong · 4 years, 1 month ago
  28. 490a947 Include skipContentDraw flag to cache blur and shadow shaders by Nathaniel Nifong · 4 years, 1 month ago
  29. e093fd9 Merge "Cache blur shaders only when blur is enabled" into sc-dev by Leon Scroggins · 4 years, 2 months ago
  30. cda45e9 Cache blur shaders only when blur is enabled by Nathaniel Nifong · 4 years, 2 months ago
  31. 768693f Make solid color cache attempts use alpha by Nathaniel Nifong · 4 years, 2 months ago
  32. afeac5b Cache a larger variety of clipped rounded rects by Nathaniel Nifong · 4 years, 2 months ago
  33. 2d91c5e Change texture transformation group to have elliptical round rects by Nathaniel Nifong · 4 years, 3 months ago
  34. 18c7970 Merge "Make sdr white point do a thing" into sc-dev by John Reck · 4 years, 3 months ago
  35. e9a5108 Reduce size of buffer used to prime the RenderEngine shader cache. by Derek Sollenberger · 4 years, 3 months ago
  36. ac09e45 Make sdr white point do a thing by John Reck · 4 years, 4 months ago
  37. bf6f754 Cache color corrected variant of every image buffer shader by Nathaniel Nifong · 4 years, 3 months ago
  38. 21e021f Cache shaders for layers that appear during certain app opens by Nathaniel Nifong · 4 years, 4 months ago
  39. a90a570 Revert "Revert "Add ExternalTexture class into RenderEngine inte..." by Alec Mouri · 4 years, 4 months ago
  40. 617752f Revert "Add ExternalTexture class into RenderEngine interface" by Alec Mouri · 4 years, 4 months ago
  41. 2daef3c Add ExternalTexture class into RenderEngine interface by Alec Mouri · 4 years, 4 months ago
  42. f436240 Trigger external shader sampling wihout AHardwareBuffer by Nathaniel Nifong · 4 years, 4 months ago
  43. b9f27ef Catch more shaders in cache warming by Nathaniel Nifong · 4 years, 4 months ago
  44. 4fc750d Warm cache with additional shaders for render engine by Nathaniel Nifong · 4 years, 5 months ago
  45. 9f3072c SkiaGLRE caching: monitor the caching of shaders by Leon Scroggins III · 4 years, 5 months ago
  46. b9216dc Implement SkiaGLRenderEngine::primeCache by Leon Scroggins III · 4 years, 5 months ago