commit | f06a45ba4f6d8448c9e7de33477e01e1860f04d4 | [log] [tgz] |
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author | Nathaniel Nifong <nifong@google.com> | Fri Jun 25 17:24:26 2021 -0400 |
committer | Nathaniel Nifong <nifong@google.com> | Mon Jun 28 19:37:56 2021 +0000 |
tree | 2ff0bec2fce57cf1566bcb3946d93d5adca90c7f | |
parent | 2bd3639d1651cd8aae4ef5e7e9b77fcce729be92 [diff] |
Cache shaders having useIsOpaqueWorkaround Test: Confirm shaders generated, and no cache misses on maps open/close Bug: b/191439967 run every combo of texture, external texture, and external texture with F16 color type with both regular image layers and specially clipped image layers. Change-Id: I7649cdb4f19d7c7d8713f016ed77c91cbc60a38d