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Yiwei Zhang0102ad22018-05-02 17:37:17 -07001/*
2 * Copyright 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
Alec Mouri9a29e672020-09-14 12:39:14 -070019#include <cstdint>
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080020#include <deque>
21#include <mutex>
22#include <optional>
23#include <unordered_map>
24#include <variant>
Peiyong Lin65248e02020-04-18 21:15:07 -070025
Adithya Srinivasanf427f762021-06-15 19:46:26 +000026#include <android/hardware/graphics/composer/2.4/IComposerClient.h>
Alec Mouri7d436ec2021-01-27 20:40:50 -080027#include <gui/JankInfo.h>
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -070028#include <gui/LayerMetadata.h>
Yiwei Zhang0102ad22018-05-02 17:37:17 -070029#include <timestatsproto/TimeStatsHelper.h>
30#include <timestatsproto/TimeStatsProtoHeader.h>
Yiwei Zhang0102ad22018-05-02 17:37:17 -070031#include <ui/FenceTime.h>
Yiwei Zhang0102ad22018-05-02 17:37:17 -070032#include <utils/String16.h>
Yiwei Zhang0102ad22018-05-02 17:37:17 -070033#include <utils/Vector.h>
34
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080035#include <scheduler/Fps.h>
Yiwei Zhang0102ad22018-05-02 17:37:17 -070036
Huihong Luod3d8f8e2022-03-08 14:48:46 -080037using android::gui::GameMode;
38using android::gui::LayerMetadata;
Yiwei Zhang0102ad22018-05-02 17:37:17 -070039using namespace android::surfaceflinger;
40
41namespace android {
Yiwei Zhang0102ad22018-05-02 17:37:17 -070042
43class TimeStats {
Alec Mourifb571ea2019-01-24 18:42:10 -080044public:
Ady Abraham8b9e6122021-01-26 19:11:45 -080045 using SetFrameRateVote = TimeStatsHelper::SetFrameRateVote;
46
Alec Mourifb571ea2019-01-24 18:42:10 -080047 virtual ~TimeStats() = default;
48
Tej Singhe2751772021-04-06 22:05:29 -070049 // Process a pull request from statsd.
Huihong Luo30aa4372022-10-03 14:54:12 -070050 virtual bool onPullAtom(const int atomId, std::vector<uint8_t>* pulledData) = 0;
Alec Mouri8e2f31b2020-01-16 22:04:35 +000051
Alec Mourifb571ea2019-01-24 18:42:10 -080052 virtual void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) = 0;
53 virtual bool isEnabled() = 0;
Oliver Nguyenf3b7c9c2019-05-07 13:28:07 -070054 virtual std::string miniDump() = 0;
Alec Mourifb571ea2019-01-24 18:42:10 -080055
56 virtual void incrementTotalFrames() = 0;
57 virtual void incrementMissedFrames() = 0;
Alec Mouri8de697e2020-03-19 10:52:01 -070058 // Increments the number of times the display refresh rate changed.
59 virtual void incrementRefreshRateSwitches() = 0;
Alec Mourifb571ea2019-01-24 18:42:10 -080060
Alec Mouri9519bf12019-11-15 16:54:44 -080061 // Records the start and end times for a frame.
62 // The start time is the same as the beginning of a SurfaceFlinger
63 // invalidate message.
64 // The end time corresponds to when SurfaceFlinger finishes submitting the
65 // request to HWC to present a frame.
66 virtual void recordFrameDuration(nsecs_t startTime, nsecs_t endTime) = 0;
Alec Mourie4034bb2019-11-19 12:45:54 -080067 // Records the start time and end times for when RenderEngine begins work.
68 // The start time corresponds to the beginning of RenderEngine::drawLayers.
69 // The end time corresponds to when RenderEngine finishes rendering.
70 virtual void recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) = 0;
71 // Same as above, but passes in a fence representing the end time.
72 virtual void recordRenderEngineDuration(nsecs_t startTime,
73 const std::shared_ptr<FenceTime>& readyFence) = 0;
Alec Mouri9519bf12019-11-15 16:54:44 -080074
Yiwei Zhang1a88c402019-11-18 10:43:58 -080075 virtual void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -070076 uid_t uid, nsecs_t postTime, GameMode) = 0;
Yiwei Zhang1a88c402019-11-18 10:43:58 -080077 virtual void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) = 0;
Alec Mouri91f6df32020-01-30 08:48:58 -080078 // Reasons why latching a particular buffer may be skipped
79 enum class LatchSkipReason {
80 // If the acquire fence did not fire on some devices we skip latching
81 // the buffer until the fence fires.
82 LateAcquire,
83 };
84 // Increments the counter of skipped latch buffers.
85 virtual void incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) = 0;
86 // Increments the counter of bad desired present times for this layer.
87 // Bad desired present times are "implausible" and cause SurfaceFlinger to
88 // latch a buffer immediately to avoid stalling.
89 virtual void incrementBadDesiredPresent(int32_t layerId) = 0;
Yiwei Zhang1a88c402019-11-18 10:43:58 -080090 virtual void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) = 0;
91 virtual void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) = 0;
92 virtual void setAcquireFence(int32_t layerId, uint64_t frameNumber,
Alec Mourifb571ea2019-01-24 18:42:10 -080093 const std::shared_ptr<FenceTime>& acquireFence) = 0;
Alec Mourie4034bb2019-11-19 12:45:54 -080094 // SetPresent{Time, Fence} are not expected to be called in the critical
95 // rendering path, as they flush prior fences if those fences have fired.
Alec Mouri7d436ec2021-01-27 20:40:50 -080096 virtual void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime,
Ady Abraham8b9e6122021-01-26 19:11:45 -080097 Fps displayRefreshRate, std::optional<Fps> renderRate,
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -070098 SetFrameRateVote frameRateVote, GameMode) = 0;
Yiwei Zhang1a88c402019-11-18 10:43:58 -080099 virtual void setPresentFence(int32_t layerId, uint64_t frameNumber,
Alec Mouri7d436ec2021-01-27 20:40:50 -0800100 const std::shared_ptr<FenceTime>& presentFence,
Ady Abraham8b9e6122021-01-26 19:11:45 -0800101 Fps displayRefreshRate, std::optional<Fps> renderRate,
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700102 SetFrameRateVote frameRateVote, GameMode) = 0;
Alec Mouri9a29e672020-09-14 12:39:14 -0700103
Alec Mouri7d436ec2021-01-27 20:40:50 -0800104 // Increments janky frames, blamed to the provided {refreshRate, renderRate, uid, layerName}
105 // key, with JankMetadata as supplementary reasons for the jank. Because FrameTimeline is the
106 // infrastructure responsible for computing jank in the system, this is expected to be called
107 // from FrameTimeline, rather than directly from SurfaceFlinger or individual layers. If there
108 // are no jank reasons, then total frames are incremented but jank is not, for accurate
Alec Mouri9a29e672020-09-14 12:39:14 -0700109 // accounting of janky frames.
Alec Mouri363faf02021-01-29 16:34:55 -0800110 // displayDeadlineDelta, displayPresentJitter, and appDeadlineDelta are also provided in order
111 // to provide contextual information about a janky frame. These values may only be uploaded if
112 // there was an associated valid jank reason, and they must be positive. When these frame counts
113 // are incremented, these are also aggregated into a global reporting packet to help with data
114 // validation and assessing of overall device health.
115 struct JankyFramesInfo {
116 Fps refreshRate;
117 std::optional<Fps> renderRate;
118 uid_t uid = 0;
119 std::string layerName;
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700120 GameMode gameMode = GameMode::Unsupported;
Alec Mouri363faf02021-01-29 16:34:55 -0800121 int32_t reasons = 0;
122 nsecs_t displayDeadlineDelta = 0;
123 nsecs_t displayPresentJitter = 0;
124 nsecs_t appDeadlineDelta = 0;
125
Dominik Laskowski6eab42d2021-09-13 14:34:13 -0700126 static bool isOptApproxEqual(std::optional<Fps> lhs, std::optional<Fps> rhs) {
127 return (!lhs && !rhs) || (lhs && rhs && isApproxEqual(*lhs, *rhs));
128 }
129
Alec Mouri363faf02021-01-29 16:34:55 -0800130 bool operator==(const JankyFramesInfo& o) const {
Dominik Laskowski6eab42d2021-09-13 14:34:13 -0700131 return isApproxEqual(refreshRate, o.refreshRate) &&
132 isOptApproxEqual(renderRate, o.renderRate) && uid == o.uid &&
133 layerName == o.layerName && gameMode == o.gameMode && reasons == o.reasons &&
134 displayDeadlineDelta == o.displayDeadlineDelta &&
Alec Mouri363faf02021-01-29 16:34:55 -0800135 displayPresentJitter == o.displayPresentJitter &&
136 appDeadlineDelta == o.appDeadlineDelta;
137 }
138
139 friend std::ostream& operator<<(std::ostream& os, const JankyFramesInfo& info) {
140 os << "JankyFramesInfo {";
141 os << "\n .refreshRate = " << info.refreshRate;
142 os << "\n .renderRate = "
143 << (info.renderRate ? to_string(*info.renderRate) : "nullopt");
144 os << "\n .uid = " << info.uid;
145 os << "\n .layerName = " << info.layerName;
146 os << "\n .reasons = " << info.reasons;
147 os << "\n .displayDeadlineDelta = " << info.displayDeadlineDelta;
148 os << "\n .displayPresentJitter = " << info.displayPresentJitter;
149 os << "\n .appDeadlineDelta = " << info.appDeadlineDelta;
150 return os << "\n}";
151 }
152 };
153
Vishnu Nair9cf89262022-02-26 09:17:49 -0800154 struct ClientCompositionRecord {
155 // Frame had client composition or mixed composition
156 bool hadClientComposition = false;
157 // Composition changed between hw composition and mixed/client composition
158 bool changed = false;
159 // Frame reused the client composition result from a previous frame
160 bool reused = false;
161 // Composition strategy predicted for frame
162 bool predicted = false;
163 // Composition strategy prediction succeeded
164 bool predictionSucceeded = false;
165
166 // Whether there is data we want to record.
167 bool hasInterestingData() const {
168 return hadClientComposition || changed || reused || predicted;
169 }
170 };
171
Alec Mouri363faf02021-01-29 16:34:55 -0800172 virtual void incrementJankyFrames(const JankyFramesInfo& info) = 0;
Alec Mourifb571ea2019-01-24 18:42:10 -0800173 // Clean up the layer record
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800174 virtual void onDestroy(int32_t layerId) = 0;
Alec Mourifb571ea2019-01-24 18:42:10 -0800175 // If SF skips or rejects a buffer, remove the corresponding TimeRecord.
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800176 virtual void removeTimeRecord(int32_t layerId, uint64_t frameNumber) = 0;
Alec Mourifb571ea2019-01-24 18:42:10 -0800177
Peiyong Lin65248e02020-04-18 21:15:07 -0700178 virtual void setPowerMode(
179 hardware::graphics::composer::V2_4::IComposerClient::PowerMode powerMode) = 0;
Alec Mourifb571ea2019-01-24 18:42:10 -0800180 // Source of truth is RefrehRateStats.
181 virtual void recordRefreshRate(uint32_t fps, nsecs_t duration) = 0;
182 virtual void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) = 0;
Vishnu Nair9cf89262022-02-26 09:17:49 -0800183 virtual void pushCompositionStrategyState(const ClientCompositionRecord&) = 0;
Alec Mourifb571ea2019-01-24 18:42:10 -0800184};
185
186namespace impl {
187
188class TimeStats : public android::TimeStats {
Peiyong Lin65248e02020-04-18 21:15:07 -0700189 using PowerMode = android::hardware::graphics::composer::V2_4::IComposerClient::PowerMode;
190
Yiwei Zhangcf50ab92018-06-14 10:50:12 -0700191 struct FrameTime {
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700192 uint64_t frameNumber = 0;
193 nsecs_t postTime = 0;
194 nsecs_t latchTime = 0;
195 nsecs_t acquireTime = 0;
196 nsecs_t desiredTime = 0;
197 nsecs_t presentTime = 0;
Yiwei Zhangcf50ab92018-06-14 10:50:12 -0700198 };
199
200 struct TimeRecord {
201 bool ready = false;
202 FrameTime frameTime;
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700203 std::shared_ptr<FenceTime> acquireFence;
204 std::shared_ptr<FenceTime> presentFence;
205 };
206
207 struct LayerRecord {
Alec Mouri9a29e672020-09-14 12:39:14 -0700208 uid_t uid;
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700209 std::string layerName;
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700210 GameMode gameMode = GameMode::Unsupported;
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700211 // This is the index in timeRecords, at which the timestamps for that
212 // specific frame are still not fully received. This is not waiting for
213 // fences to signal, but rather waiting to receive those fences/timestamps.
214 int32_t waitData = -1;
Yiwei Zhangeaeea062018-06-28 14:46:51 -0700215 uint32_t droppedFrames = 0;
Alec Mouri91f6df32020-01-30 08:48:58 -0800216 uint32_t lateAcquireFrames = 0;
217 uint32_t badDesiredPresentFrames = 0;
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700218 TimeRecord prevTimeRecord;
Alberto Gonzalez9fe14512022-09-29 21:27:34 +0000219 std::optional<int32_t> prevPresentToPresentMs;
Yiwei Zhangc5f2c452018-05-08 16:31:56 -0700220 std::deque<TimeRecord> timeRecords;
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700221 };
222
Yiwei Zhang3a226d22018-10-16 09:23:03 -0700223 struct PowerTime {
Peiyong Lin65248e02020-04-18 21:15:07 -0700224 PowerMode powerMode = PowerMode::OFF;
Yiwei Zhang3a226d22018-10-16 09:23:03 -0700225 nsecs_t prevTime = 0;
226 };
227
Alec Mourie4034bb2019-11-19 12:45:54 -0800228 struct RenderEngineDuration {
229 nsecs_t startTime;
230 std::variant<nsecs_t, std::shared_ptr<FenceTime>> endTime;
231 };
232
Yiwei Zhangce6ebc02018-10-20 12:42:38 -0700233 struct GlobalRecord {
234 nsecs_t prevPresentTime = 0;
235 std::deque<std::shared_ptr<FenceTime>> presentFences;
Alec Mourie4034bb2019-11-19 12:45:54 -0800236 std::deque<RenderEngineDuration> renderEngineDurations;
Yiwei Zhangce6ebc02018-10-20 12:42:38 -0700237 };
238
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700239public:
Alec Mourib3885ad2019-09-06 17:08:55 -0700240 TimeStats();
Alec Mouri8e2f31b2020-01-16 22:04:35 +0000241 // For testing only for injecting custom dependencies.
Tej Singhe2751772021-04-06 22:05:29 -0700242 TimeStats(std::optional<size_t> maxPulledLayers,
Alec Mouri37384342020-01-02 17:23:37 -0800243 std::optional<size_t> maxPulledHistogramBuckets);
Alec Mouri8e2f31b2020-01-16 22:04:35 +0000244
Huihong Luo30aa4372022-10-03 14:54:12 -0700245 bool onPullAtom(const int atomId, std::vector<uint8_t>* pulledData) override;
Alec Mourifb571ea2019-01-24 18:42:10 -0800246 void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) override;
247 bool isEnabled() override;
Yiwei Zhang7eb58b72019-04-22 19:00:02 -0700248 std::string miniDump() override;
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800249
Alec Mourifb571ea2019-01-24 18:42:10 -0800250 void incrementTotalFrames() override;
251 void incrementMissedFrames() override;
Alec Mouri8de697e2020-03-19 10:52:01 -0700252 void incrementRefreshRateSwitches() override;
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700253
Alec Mouri9519bf12019-11-15 16:54:44 -0800254 void recordFrameDuration(nsecs_t startTime, nsecs_t endTime) override;
Alec Mourie4034bb2019-11-19 12:45:54 -0800255 void recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) override;
256 void recordRenderEngineDuration(nsecs_t startTime,
257 const std::shared_ptr<FenceTime>& readyFence) override;
Alec Mouri9519bf12019-11-15 16:54:44 -0800258
Alec Mouri9a29e672020-09-14 12:39:14 -0700259 void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName, uid_t uid,
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700260 nsecs_t postTime, GameMode) override;
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800261 void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) override;
Alec Mouri91f6df32020-01-30 08:48:58 -0800262 void incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) override;
263 void incrementBadDesiredPresent(int32_t layerId) override;
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800264 void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) override;
265 void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) override;
266 void setAcquireFence(int32_t layerId, uint64_t frameNumber,
Alec Mourifb571ea2019-01-24 18:42:10 -0800267 const std::shared_ptr<FenceTime>& acquireFence) override;
Alec Mouri7d436ec2021-01-27 20:40:50 -0800268 void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime,
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700269 Fps displayRefreshRate, std::optional<Fps> renderRate, SetFrameRateVote,
270 GameMode) override;
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800271 void setPresentFence(int32_t layerId, uint64_t frameNumber,
Alec Mouri7d436ec2021-01-27 20:40:50 -0800272 const std::shared_ptr<FenceTime>& presentFence, Fps displayRefreshRate,
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700273 std::optional<Fps> renderRate, SetFrameRateVote, GameMode) override;
Alec Mouri363faf02021-01-29 16:34:55 -0800274
275 void incrementJankyFrames(const JankyFramesInfo& info) override;
Yiwei Zhangaf8ee942018-11-22 00:15:23 -0800276 // Clean up the layer record
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800277 void onDestroy(int32_t layerId) override;
Yiwei Zhangeaeea062018-06-28 14:46:51 -0700278 // If SF skips or rejects a buffer, remove the corresponding TimeRecord.
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800279 void removeTimeRecord(int32_t layerId, uint64_t frameNumber) override;
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700280
Peiyong Lin65248e02020-04-18 21:15:07 -0700281 void setPowerMode(
282 hardware::graphics::composer::V2_4::IComposerClient::PowerMode powerMode) override;
Alec Mourifb571ea2019-01-24 18:42:10 -0800283 // Source of truth is RefrehRateStats.
284 void recordRefreshRate(uint32_t fps, nsecs_t duration) override;
285 void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) override;
Yiwei Zhang3a226d22018-10-16 09:23:03 -0700286
Vishnu Nair9cf89262022-02-26 09:17:49 -0800287 void pushCompositionStrategyState(const ClientCompositionRecord&) override;
288
Yiwei Zhangaf8ee942018-11-22 00:15:23 -0800289 static const size_t MAX_NUM_TIME_RECORDS = 64;
290
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700291private:
Huihong Luo30aa4372022-10-03 14:54:12 -0700292 bool populateGlobalAtom(std::vector<uint8_t>* pulledData);
293 bool populateLayerAtom(std::vector<uint8_t>* pulledData);
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800294 bool recordReadyLocked(int32_t layerId, TimeRecord* timeRecord);
Alec Mouri7d436ec2021-01-27 20:40:50 -0800295 void flushAvailableRecordsToStatsLocked(int32_t layerId, Fps displayRefreshRate,
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700296 std::optional<Fps> renderRate, SetFrameRateVote,
297 GameMode);
Yiwei Zhang3a226d22018-10-16 09:23:03 -0700298 void flushPowerTimeLocked();
Yiwei Zhangce6ebc02018-10-20 12:42:38 -0700299 void flushAvailableGlobalRecordsToStatsLocked();
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700300 bool canAddNewAggregatedStats(uid_t uid, const std::string& layerName, GameMode);
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700301
302 void enable();
303 void disable();
Alec Mouri8e2f31b2020-01-16 22:04:35 +0000304 void clearAll();
305 void clearGlobalLocked();
306 void clearLayersLocked();
Yiwei Zhang5434a782018-12-05 18:06:32 -0800307 void dump(bool asProto, std::optional<uint32_t> maxLayers, std::string& result);
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700308
309 std::atomic<bool> mEnabled = false;
310 std::mutex mMutex;
Yiwei Zhangdc224042018-10-18 15:34:00 -0700311 TimeStatsHelper::TimeStatsGlobal mTimeStats;
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800312 // Hashmap for LayerRecord with layerId as the hash key
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700313 std::unordered_map<int32_t, LayerRecord> mTimeStatsTracker;
Yiwei Zhang3a226d22018-10-16 09:23:03 -0700314 PowerTime mPowerTime;
Yiwei Zhangce6ebc02018-10-20 12:42:38 -0700315 GlobalRecord mGlobalRecord;
Yiwei Zhang7eb58b72019-04-22 19:00:02 -0700316
317 static const size_t MAX_NUM_LAYER_RECORDS = 200;
Alec Mouri7d436ec2021-01-27 20:40:50 -0800318
319 static const size_t REFRESH_RATE_BUCKET_WIDTH = 30;
320 static const size_t RENDER_RATE_BUCKET_WIDTH = REFRESH_RATE_BUCKET_WIDTH;
Yiwei Zhange926ab52019-08-14 15:16:00 -0700321 static const size_t MAX_NUM_LAYER_STATS = 200;
Alec Mouri52bf7802021-01-20 08:20:50 -0800322 static const size_t MAX_NUM_PULLED_LAYERS = MAX_NUM_LAYER_STATS;
Alec Mouri52bf7802021-01-20 08:20:50 -0800323 size_t mMaxPulledLayers = MAX_NUM_PULLED_LAYERS;
Alec Mouri37384342020-01-02 17:23:37 -0800324 size_t mMaxPulledHistogramBuckets = 6;
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700325};
326
Alec Mourifb571ea2019-01-24 18:42:10 -0800327} // namespace impl
328
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700329} // namespace android