TimeStats & FrameTracer: refactor layerID to layerId

Test: build, flash and boot
Test: atest libsurfaceflinger_unittest
Change-Id: I297dce08dbaf625b56e1e6d47cffead1de440ab7
diff --git a/services/surfaceflinger/TimeStats/TimeStats.h b/services/surfaceflinger/TimeStats/TimeStats.h
index 1313132..6e71f5a 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.h
+++ b/services/surfaceflinger/TimeStats/TimeStats.h
@@ -44,20 +44,20 @@
     virtual void incrementMissedFrames() = 0;
     virtual void incrementClientCompositionFrames() = 0;
 
-    virtual void setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName,
+    virtual void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
                              nsecs_t postTime) = 0;
-    virtual void setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) = 0;
-    virtual void setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) = 0;
-    virtual void setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) = 0;
-    virtual void setAcquireFence(int32_t layerID, uint64_t frameNumber,
+    virtual void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) = 0;
+    virtual void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) = 0;
+    virtual void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) = 0;
+    virtual void setAcquireFence(int32_t layerId, uint64_t frameNumber,
                                  const std::shared_ptr<FenceTime>& acquireFence) = 0;
-    virtual void setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) = 0;
-    virtual void setPresentFence(int32_t layerID, uint64_t frameNumber,
+    virtual void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime) = 0;
+    virtual void setPresentFence(int32_t layerId, uint64_t frameNumber,
                                  const std::shared_ptr<FenceTime>& presentFence) = 0;
     // Clean up the layer record
-    virtual void onDestroy(int32_t layerID) = 0;
+    virtual void onDestroy(int32_t layerId) = 0;
     // If SF skips or rejects a buffer, remove the corresponding TimeRecord.
-    virtual void removeTimeRecord(int32_t layerID, uint64_t frameNumber) = 0;
+    virtual void removeTimeRecord(int32_t layerId, uint64_t frameNumber) = 0;
 
     virtual void setPowerMode(int32_t powerMode) = 0;
     // Source of truth is RefrehRateStats.
@@ -116,20 +116,20 @@
     void incrementMissedFrames() override;
     void incrementClientCompositionFrames() override;
 
-    void setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName,
+    void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
                      nsecs_t postTime) override;
-    void setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) override;
-    void setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) override;
-    void setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) override;
-    void setAcquireFence(int32_t layerID, uint64_t frameNumber,
+    void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) override;
+    void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) override;
+    void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) override;
+    void setAcquireFence(int32_t layerId, uint64_t frameNumber,
                          const std::shared_ptr<FenceTime>& acquireFence) override;
-    void setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) override;
-    void setPresentFence(int32_t layerID, uint64_t frameNumber,
+    void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime) override;
+    void setPresentFence(int32_t layerId, uint64_t frameNumber,
                          const std::shared_ptr<FenceTime>& presentFence) override;
     // Clean up the layer record
-    void onDestroy(int32_t layerID) override;
+    void onDestroy(int32_t layerId) override;
     // If SF skips or rejects a buffer, remove the corresponding TimeRecord.
-    void removeTimeRecord(int32_t layerID, uint64_t frameNumber) override;
+    void removeTimeRecord(int32_t layerId, uint64_t frameNumber) override;
 
     void setPowerMode(int32_t powerMode) override;
     // Source of truth is RefrehRateStats.
@@ -139,8 +139,8 @@
     static const size_t MAX_NUM_TIME_RECORDS = 64;
 
 private:
-    bool recordReadyLocked(int32_t layerID, TimeRecord* timeRecord);
-    void flushAvailableRecordsToStatsLocked(int32_t layerID);
+    bool recordReadyLocked(int32_t layerId, TimeRecord* timeRecord);
+    void flushAvailableRecordsToStatsLocked(int32_t layerId);
     void flushPowerTimeLocked();
     void flushAvailableGlobalRecordsToStatsLocked();
 
@@ -152,7 +152,7 @@
     std::atomic<bool> mEnabled = false;
     std::mutex mMutex;
     TimeStatsHelper::TimeStatsGlobal mTimeStats;
-    // Hashmap for LayerRecord with layerID as the hash key
+    // Hashmap for LayerRecord with layerId as the hash key
     std::unordered_map<int32_t, LayerRecord> mTimeStatsTracker;
     PowerTime mPowerTime;
     GlobalRecord mGlobalRecord;