Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 1 | /*Gluint |
| 2 | * Copyright 2013 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Peiyong Lin | 833074a | 2018-08-28 11:53:54 -0700 | [diff] [blame] | 17 | #include "Program.h" |
Peiyong Lin | cbc184f | 2018-08-22 13:24:10 -0700 | [diff] [blame] | 18 | |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 19 | #include <stdint.h> |
| 20 | |
Mark Salyzyn | 7823e12 | 2016-09-29 08:08:05 -0700 | [diff] [blame] | 21 | #include <log/log.h> |
Chia-I Wu | b027f80 | 2017-11-29 14:00:52 -0800 | [diff] [blame] | 22 | #include <math/mat4.h> |
Peiyong Lin | cbc184f | 2018-08-22 13:24:10 -0700 | [diff] [blame] | 23 | #include <utils/String8.h> |
Peiyong Lin | 833074a | 2018-08-28 11:53:54 -0700 | [diff] [blame] | 24 | #include "ProgramCache.h" |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 25 | |
| 26 | namespace android { |
Peiyong Lin | 833074a | 2018-08-28 11:53:54 -0700 | [diff] [blame] | 27 | namespace renderengine { |
| 28 | namespace gl { |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 29 | |
Mark Salyzyn | 92dc3fc | 2014-03-12 13:12:44 -0700 | [diff] [blame] | 30 | Program::Program(const ProgramCache::Key& /*needs*/, const char* vertex, const char* fragment) |
Chia-I Wu | b027f80 | 2017-11-29 14:00:52 -0800 | [diff] [blame] | 31 | : mInitialized(false) { |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 32 | GLuint vertexId = buildShader(vertex, GL_VERTEX_SHADER); |
| 33 | GLuint fragmentId = buildShader(fragment, GL_FRAGMENT_SHADER); |
| 34 | GLuint programId = glCreateProgram(); |
| 35 | glAttachShader(programId, vertexId); |
| 36 | glAttachShader(programId, fragmentId); |
| 37 | glBindAttribLocation(programId, position, "position"); |
| 38 | glBindAttribLocation(programId, texCoords, "texCoords"); |
Lucas Dupin | 1b6531c | 2018-07-05 17:18:21 -0700 | [diff] [blame] | 39 | glBindAttribLocation(programId, cropCoords, "cropCoords"); |
Vishnu Nair | 440992f | 2019-12-09 19:53:19 -0800 | [diff] [blame] | 40 | glBindAttribLocation(programId, shadowColor, "shadowColor"); |
| 41 | glBindAttribLocation(programId, shadowParams, "shadowParams"); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 42 | glLinkProgram(programId); |
| 43 | |
| 44 | GLint status; |
| 45 | glGetProgramiv(programId, GL_LINK_STATUS, &status); |
| 46 | if (status != GL_TRUE) { |
| 47 | ALOGE("Error while linking shaders:"); |
| 48 | GLint infoLen = 0; |
| 49 | glGetProgramiv(programId, GL_INFO_LOG_LENGTH, &infoLen); |
| 50 | if (infoLen > 1) { |
| 51 | GLchar log[infoLen]; |
| 52 | glGetProgramInfoLog(programId, infoLen, 0, &log[0]); |
| 53 | ALOGE("%s", log); |
| 54 | } |
| 55 | glDetachShader(programId, vertexId); |
| 56 | glDetachShader(programId, fragmentId); |
| 57 | glDeleteShader(vertexId); |
| 58 | glDeleteShader(fragmentId); |
| 59 | glDeleteProgram(programId); |
| 60 | } else { |
| 61 | mProgram = programId; |
| 62 | mVertexShader = vertexId; |
| 63 | mFragmentShader = fragmentId; |
| 64 | mInitialized = true; |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 65 | mProjectionMatrixLoc = glGetUniformLocation(programId, "projection"); |
| 66 | mTextureMatrixLoc = glGetUniformLocation(programId, "texture"); |
| 67 | mSamplerLoc = glGetUniformLocation(programId, "sampler"); |
| 68 | mColorLoc = glGetUniformLocation(programId, "color"); |
Peiyong Lin | fb06930 | 2018-04-25 14:34:31 -0700 | [diff] [blame] | 69 | mDisplayMaxLuminanceLoc = glGetUniformLocation(programId, "displayMaxLuminance"); |
Peiyong Lin | 1a70eca | 2019-11-15 09:33:33 -0800 | [diff] [blame] | 70 | mMaxMasteringLuminanceLoc = glGetUniformLocation(programId, "maxMasteringLuminance"); |
| 71 | mMaxContentLuminanceLoc = glGetUniformLocation(programId, "maxContentLuminance"); |
Peiyong Lin | a296b0c | 2018-04-30 16:55:29 -0700 | [diff] [blame] | 72 | mInputTransformMatrixLoc = glGetUniformLocation(programId, "inputTransformMatrix"); |
| 73 | mOutputTransformMatrixLoc = glGetUniformLocation(programId, "outputTransformMatrix"); |
Lucas Dupin | 1b6531c | 2018-07-05 17:18:21 -0700 | [diff] [blame] | 74 | mCornerRadiusLoc = glGetUniformLocation(programId, "cornerRadius"); |
| 75 | mCropCenterLoc = glGetUniformLocation(programId, "cropCenter"); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 76 | |
| 77 | // set-up the default values for our uniforms |
| 78 | glUseProgram(programId); |
Chia-I Wu | b027f80 | 2017-11-29 14:00:52 -0800 | [diff] [blame] | 79 | glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, mat4().asArray()); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 80 | glEnableVertexAttribArray(0); |
| 81 | } |
| 82 | } |
| 83 | |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 84 | bool Program::isValid() const { |
| 85 | return mInitialized; |
| 86 | } |
| 87 | |
| 88 | void Program::use() { |
| 89 | glUseProgram(mProgram); |
| 90 | } |
| 91 | |
| 92 | GLuint Program::getAttrib(const char* name) const { |
| 93 | // TODO: maybe use a local cache |
| 94 | return glGetAttribLocation(mProgram, name); |
| 95 | } |
| 96 | |
| 97 | GLint Program::getUniform(const char* name) const { |
| 98 | // TODO: maybe use a local cache |
| 99 | return glGetUniformLocation(mProgram, name); |
| 100 | } |
| 101 | |
| 102 | GLuint Program::buildShader(const char* source, GLenum type) { |
| 103 | GLuint shader = glCreateShader(type); |
| 104 | glShaderSource(shader, 1, &source, 0); |
| 105 | glCompileShader(shader); |
| 106 | GLint status; |
| 107 | glGetShaderiv(shader, GL_COMPILE_STATUS, &status); |
| 108 | if (status != GL_TRUE) { |
| 109 | // Some drivers return wrong values for GL_INFO_LOG_LENGTH |
| 110 | // use a fixed size instead |
| 111 | GLchar log[512]; |
| 112 | glGetShaderInfoLog(shader, sizeof(log), 0, log); |
| 113 | ALOGE("Error while compiling shader: \n%s\n%s", source, log); |
| 114 | glDeleteShader(shader); |
| 115 | return 0; |
| 116 | } |
| 117 | return shader; |
| 118 | } |
| 119 | |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 120 | void Program::setUniforms(const Description& desc) { |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 121 | // TODO: we should have a mechanism here to not always reset uniforms that |
| 122 | // didn't change for this program. |
| 123 | |
| 124 | if (mSamplerLoc >= 0) { |
| 125 | glUniform1i(mSamplerLoc, 0); |
Peiyong Lin | 70b26ce | 2018-09-18 19:02:39 -0700 | [diff] [blame] | 126 | glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.texture.getMatrix().asArray()); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 127 | } |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 128 | if (mColorLoc >= 0) { |
Peiyong Lin | 70b26ce | 2018-09-18 19:02:39 -0700 | [diff] [blame] | 129 | const float color[4] = {desc.color.r, desc.color.g, desc.color.b, desc.color.a}; |
chaviw | 13fdc49 | 2017-06-27 12:40:18 -0700 | [diff] [blame] | 130 | glUniform4fv(mColorLoc, 1, color); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 131 | } |
Peiyong Lin | a296b0c | 2018-04-30 16:55:29 -0700 | [diff] [blame] | 132 | if (mInputTransformMatrixLoc >= 0) { |
Peiyong Lin | 70b26ce | 2018-09-18 19:02:39 -0700 | [diff] [blame] | 133 | mat4 inputTransformMatrix = desc.inputTransformMatrix; |
Peiyong Lin | 00f9c02 | 2018-05-09 15:35:33 -0700 | [diff] [blame] | 134 | glUniformMatrix4fv(mInputTransformMatrixLoc, 1, GL_FALSE, inputTransformMatrix.asArray()); |
Peiyong Lin | a296b0c | 2018-04-30 16:55:29 -0700 | [diff] [blame] | 135 | } |
| 136 | if (mOutputTransformMatrixLoc >= 0) { |
| 137 | // The output transform matrix and color matrix can be combined as one matrix |
| 138 | // that is applied right before applying OETF. |
Peiyong Lin | 70b26ce | 2018-09-18 19:02:39 -0700 | [diff] [blame] | 139 | mat4 outputTransformMatrix = desc.colorMatrix * desc.outputTransformMatrix; |
Peiyong Lin | 46080ef | 2018-10-26 18:43:14 -0700 | [diff] [blame] | 140 | glUniformMatrix4fv(mOutputTransformMatrixLoc, 1, GL_FALSE, outputTransformMatrix.asArray()); |
Mathias Agopian | ff2ed70 | 2013-09-01 21:36:12 -0700 | [diff] [blame] | 141 | } |
Peiyong Lin | fb06930 | 2018-04-25 14:34:31 -0700 | [diff] [blame] | 142 | if (mDisplayMaxLuminanceLoc >= 0) { |
Peiyong Lin | 46080ef | 2018-10-26 18:43:14 -0700 | [diff] [blame] | 143 | glUniform1f(mDisplayMaxLuminanceLoc, desc.displayMaxLuminance); |
Peiyong Lin | fb06930 | 2018-04-25 14:34:31 -0700 | [diff] [blame] | 144 | } |
Peiyong Lin | 1a70eca | 2019-11-15 09:33:33 -0800 | [diff] [blame] | 145 | if (mMaxMasteringLuminanceLoc >= 0) { |
| 146 | glUniform1f(mMaxMasteringLuminanceLoc, desc.maxMasteringLuminance); |
| 147 | } |
| 148 | if (mMaxContentLuminanceLoc >= 0) { |
| 149 | glUniform1f(mMaxContentLuminanceLoc, desc.maxContentLuminance); |
| 150 | } |
Lucas Dupin | 1b6531c | 2018-07-05 17:18:21 -0700 | [diff] [blame] | 151 | if (mCornerRadiusLoc >= 0) { |
| 152 | glUniform1f(mCornerRadiusLoc, desc.cornerRadius); |
| 153 | } |
| 154 | if (mCropCenterLoc >= 0) { |
| 155 | glUniform2f(mCropCenterLoc, desc.cropSize.x / 2.0f, desc.cropSize.y / 2.0f); |
| 156 | } |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 157 | // these uniforms are always present |
Peiyong Lin | 70b26ce | 2018-09-18 19:02:39 -0700 | [diff] [blame] | 158 | glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.projectionMatrix.asArray()); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 159 | } |
| 160 | |
Peiyong Lin | 46080ef | 2018-10-26 18:43:14 -0700 | [diff] [blame] | 161 | } // namespace gl |
| 162 | } // namespace renderengine |
| 163 | } // namespace android |