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Chia-I Wuf1405182017-11-27 11:29:21 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_BUFFERLAYERCONSUMER_H
18#define ANDROID_BUFFERLAYERCONSUMER_H
19
Alec Mourid7b3a8b2019-03-21 11:44:18 -070020#include <android-base/thread_annotations.h>
Chia-I Wuf1405182017-11-27 11:29:21 -080021#include <gui/BufferQueueDefs.h>
22#include <gui/ConsumerBase.h>
Courtney Goeltzenleuchter9bad0d72017-12-19 12:34:34 -070023#include <gui/HdrMetadata.h>
Chia-I Wuf1405182017-11-27 11:29:21 -080024
25#include <ui/FenceTime.h>
26#include <ui/GraphicBuffer.h>
Peiyong Lin34beb7a2018-03-28 11:57:12 -070027#include <ui/GraphicTypes.h>
Chia-I Wu67dcc692017-11-27 14:51:06 -080028#include <ui/Region.h>
Chia-I Wuf1405182017-11-27 11:29:21 -080029
30#include <utils/String8.h>
31#include <utils/Vector.h>
32#include <utils/threads.h>
33
34namespace android {
35// ----------------------------------------------------------------------------
36
Chia-I Wuda5c7302017-11-27 14:51:06 -080037class DispSync;
Chia-I Wuc75c44d2017-11-27 14:32:57 -080038class Layer;
Chia-I Wuf1405182017-11-27 11:29:21 -080039class String8;
40
Peiyong Lin833074a2018-08-28 11:53:54 -070041namespace renderengine {
Lloyd Pique144e1162017-12-20 16:44:52 -080042class RenderEngine;
43class Image;
Peiyong Lin833074a2018-08-28 11:53:54 -070044} // namespace renderengine
Lloyd Pique144e1162017-12-20 16:44:52 -080045
Chia-I Wuf1405182017-11-27 11:29:21 -080046/*
47 * BufferLayerConsumer consumes buffers of graphics data from a BufferQueue,
Chia-I Wu221b5922017-12-14 13:59:16 -080048 * and makes them available to RenderEngine as a texture.
Chia-I Wuf1405182017-11-27 11:29:21 -080049 *
Chia-I Wu221b5922017-12-14 13:59:16 -080050 * A typical usage pattern is to call updateTexImage() when a new frame is
51 * desired. If a new frame is available, the frame is latched. If not, the
52 * previous contents are retained. The texture is attached and updated after
53 * bindTextureImage() is called.
Chia-I Wuf1405182017-11-27 11:29:21 -080054 *
Chia-I Wu221b5922017-12-14 13:59:16 -080055 * All calls to updateTexImage must be made with RenderEngine being current.
56 * The texture is attached to the TEXTURE_EXTERNAL texture target.
Chia-I Wuf1405182017-11-27 11:29:21 -080057 */
58class BufferLayerConsumer : public ConsumerBase {
59public:
Chia-I Wuda5c7302017-11-27 14:51:06 -080060 static const status_t BUFFER_REJECTED = UNKNOWN_ERROR + 8;
61
62 class BufferRejecter {
63 friend class BufferLayerConsumer;
64 virtual bool reject(const sp<GraphicBuffer>& buf, const BufferItem& item) = 0;
65
66 protected:
67 virtual ~BufferRejecter() {}
68 };
69
Chia-I Wufd257f82017-11-27 14:51:06 -080070 struct ContentsChangedListener : public FrameAvailableListener {
71 virtual void onSidebandStreamChanged() = 0;
72 };
Chia-I Wuf1405182017-11-27 11:29:21 -080073
Chia-I Wu221b5922017-12-14 13:59:16 -080074 // BufferLayerConsumer constructs a new BufferLayerConsumer object. The
75 // tex parameter indicates the name of the RenderEngine texture to which
76 // images are to be streamed.
Peiyong Lin833074a2018-08-28 11:53:54 -070077 BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, renderengine::RenderEngine& engine,
Lloyd Pique144e1162017-12-20 16:44:52 -080078 uint32_t tex, Layer* layer);
Chia-I Wuf1405182017-11-27 11:29:21 -080079
Chia-I Wufd257f82017-11-27 14:51:06 -080080 // Sets the contents changed listener. This should be used instead of
81 // ConsumerBase::setFrameAvailableListener().
82 void setContentsChangedListener(const wp<ContentsChangedListener>& listener);
83
Chia-I Wuf1405182017-11-27 11:29:21 -080084 // updateTexImage acquires the most recently queued buffer, and sets the
85 // image contents of the target texture to it.
86 //
Chia-I Wu221b5922017-12-14 13:59:16 -080087 // This call may only be made while RenderEngine is current.
Chia-I Wuf1405182017-11-27 11:29:21 -080088 //
Chia-I Wu221b5922017-12-14 13:59:16 -080089 // This calls doFenceWait to ensure proper synchronization unless native
90 // fence is supported.
Chia-I Wuda5c7302017-11-27 14:51:06 -080091 //
Chia-I Wu221b5922017-12-14 13:59:16 -080092 // Unlike the GLConsumer version, this version takes a functor that may be
93 // used to reject the newly acquired buffer. It also does not bind the
94 // RenderEngine texture until bindTextureImage is called.
Ana Krulec010d2192018-10-08 06:29:54 -070095 status_t updateTexImage(BufferRejecter* rejecter, nsecs_t expectedPresentTime,
Alec Mouri56e538f2019-01-14 15:22:01 -080096 bool* autoRefresh, bool* queuedBuffer, uint64_t maxFrameNumber);
Chia-I Wuf1405182017-11-27 11:29:21 -080097
Chia-I Wu0cb75ac2017-11-27 15:56:04 -080098 // See BufferLayerConsumer::bindTextureImageLocked().
99 status_t bindTextureImage();
100
Chia-I Wuf1405182017-11-27 11:29:21 -0800101 // setReleaseFence stores a fence that will signal when the current buffer
102 // is no longer being read. This fence will be returned to the producer
103 // when the current buffer is released by updateTexImage(). Multiple
104 // fences can be set for a given buffer; they will be merged into a single
105 // union fence.
Chia-I Wuda5c7302017-11-27 14:51:06 -0800106 void setReleaseFence(const sp<Fence>& fence);
107
108 bool releasePendingBuffer();
Chia-I Wuf1405182017-11-27 11:29:21 -0800109
Chia-I Wu0cb75ac2017-11-27 15:56:04 -0800110 sp<Fence> getPrevFinalReleaseFence() const;
111
Chia-I Wu221b5922017-12-14 13:59:16 -0800112 // See GLConsumer::getTransformMatrix.
Chia-I Wuf1405182017-11-27 11:29:21 -0800113 void getTransformMatrix(float mtx[16]);
114
Chia-I Wuf1405182017-11-27 11:29:21 -0800115 // getTimestamp retrieves the timestamp associated with the texture image
116 // set by the most recent call to updateTexImage.
117 //
118 // The timestamp is in nanoseconds, and is monotonically increasing. Its
119 // other semantics (zero point, etc) are source-dependent and should be
120 // documented by the source.
121 int64_t getTimestamp();
122
123 // getDataSpace retrieves the DataSpace associated with the texture image
124 // set by the most recent call to updateTexImage.
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700125 ui::Dataspace getCurrentDataSpace();
Chia-I Wuf1405182017-11-27 11:29:21 -0800126
Courtney Goeltzenleuchter9bad0d72017-12-19 12:34:34 -0700127 // getCurrentHdrMetadata retrieves the HDR metadata associated with the
128 // texture image set by the most recent call to updateTexImage.
129 const HdrMetadata& getCurrentHdrMetadata() const;
130
Chia-I Wuf1405182017-11-27 11:29:21 -0800131 // getFrameNumber retrieves the frame number associated with the texture
132 // image set by the most recent call to updateTexImage.
133 //
134 // The frame number is an incrementing counter set to 0 at the creation of
135 // the BufferQueue associated with this consumer.
136 uint64_t getFrameNumber();
137
Chia-I Wu67dcc692017-11-27 14:51:06 -0800138 bool getTransformToDisplayInverse() const;
139
140 // must be called from SF main thread
141 const Region& getSurfaceDamage() const;
142
Chia-I Wu5c6e4632018-01-11 08:54:38 -0800143 // getCurrentApi retrieves the API which queues the current buffer.
144 int getCurrentApi() const;
145
Chia-I Wu221b5922017-12-14 13:59:16 -0800146 // See GLConsumer::setDefaultBufferSize.
Chia-I Wuf1405182017-11-27 11:29:21 -0800147 status_t setDefaultBufferSize(uint32_t width, uint32_t height);
148
149 // setFilteringEnabled sets whether the transform matrix should be computed
150 // for use with bilinear filtering.
151 void setFilteringEnabled(bool enabled);
152
153 // getCurrentBuffer returns the buffer associated with the current image.
154 // When outSlot is not nullptr, the current buffer slot index is also
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000155 // returned. Simiarly, when outFence is not nullptr, the current output
156 // fence is returned.
157 sp<GraphicBuffer> getCurrentBuffer(int* outSlot = nullptr, sp<Fence>* outFence = nullptr) const;
Chia-I Wuf1405182017-11-27 11:29:21 -0800158
Chia-I Wuf1405182017-11-27 11:29:21 -0800159 // getCurrentCrop returns the cropping rectangle of the current buffer.
160 Rect getCurrentCrop() const;
161
162 // getCurrentTransform returns the transform of the current buffer.
163 uint32_t getCurrentTransform() const;
164
165 // getCurrentScalingMode returns the scaling mode of the current buffer.
166 uint32_t getCurrentScalingMode() const;
167
168 // getCurrentFence returns the fence indicating when the current buffer is
169 // ready to be read from.
170 sp<Fence> getCurrentFence() const;
171
172 // getCurrentFence returns the FenceTime indicating when the current
173 // buffer is ready to be read from.
174 std::shared_ptr<FenceTime> getCurrentFenceTime() const;
175
176 // setConsumerUsageBits overrides the ConsumerBase method to OR
177 // DEFAULT_USAGE_FLAGS to usage.
178 status_t setConsumerUsageBits(uint64_t usage);
179
Chia-I Wuf1405182017-11-27 11:29:21 -0800180protected:
181 // abandonLocked overrides the ConsumerBase method to clear
182 // mCurrentTextureImage in addition to the ConsumerBase behavior.
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700183 virtual void abandonLocked() EXCLUDES(mImagesMutex);
Chia-I Wuf1405182017-11-27 11:29:21 -0800184
185 // dumpLocked overrides the ConsumerBase method to dump BufferLayerConsumer-
186 // specific info in addition to the ConsumerBase behavior.
187 virtual void dumpLocked(String8& result, const char* prefix) const;
188
Alec Mouri39801c02018-10-10 10:44:47 -0700189 // See ConsumerBase::acquireBufferLocked
Chia-I Wuf1405182017-11-27 11:29:21 -0800190 virtual status_t acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700191 uint64_t maxFrameNumber = 0) override
192 EXCLUDES(mImagesMutex);
Chia-I Wuf1405182017-11-27 11:29:21 -0800193
Chia-I Wu6748db42017-12-01 10:53:53 -0800194 bool canUseImageCrop(const Rect& crop) const;
195
Chia-I Wuf1405182017-11-27 11:29:21 -0800196 struct PendingRelease {
Chia-I Wu6aff69b2017-11-27 14:08:48 -0800197 PendingRelease() : isPending(false), currentTexture(-1), graphicBuffer() {}
Chia-I Wuf1405182017-11-27 11:29:21 -0800198
199 bool isPending;
200 int currentTexture;
201 sp<GraphicBuffer> graphicBuffer;
Chia-I Wuf1405182017-11-27 11:29:21 -0800202 };
203
204 // This releases the buffer in the slot referenced by mCurrentTexture,
205 // then updates state to refer to the BufferItem, which must be a
206 // newly-acquired buffer. If pendingRelease is not null, the parameters
207 // which would have been passed to releaseBufferLocked upon the successful
208 // completion of the method will instead be returned to the caller, so that
209 // it may call releaseBufferLocked itself later.
210 status_t updateAndReleaseLocked(const BufferItem& item,
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700211 PendingRelease* pendingRelease = nullptr)
212 EXCLUDES(mImagesMutex);
Chia-I Wuf1405182017-11-27 11:29:21 -0800213
Alec Mouri39801c02018-10-10 10:44:47 -0700214 // Binds mTexName and the current buffer to TEXTURE_EXTERNAL target.
215 // If the bind succeeds, this calls doFenceWait.
Chia-I Wuf1405182017-11-27 11:29:21 -0800216 status_t bindTextureImageLocked();
217
Chia-I Wuf1405182017-11-27 11:29:21 -0800218private:
Alec Mourib5c4f352019-02-19 19:46:38 -0800219 // Utility class for managing GraphicBuffer references into renderengine
220 class Image {
221 public:
222 Image(sp<GraphicBuffer> graphicBuffer, renderengine::RenderEngine& engine)
223 : mGraphicBuffer(graphicBuffer), mRE(engine) {}
224 virtual ~Image();
225 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; }
226
227 private:
228 // mGraphicBuffer is the buffer that was used to create this image.
229 sp<GraphicBuffer> mGraphicBuffer;
230 // Back-reference into renderengine to initiate cleanup.
231 renderengine::RenderEngine& mRE;
232 DISALLOW_COPY_AND_ASSIGN(Image);
233 };
234
Chia-I Wuf1405182017-11-27 11:29:21 -0800235 // freeBufferLocked frees up the given buffer slot. If the slot has been
Chia-I Wu221b5922017-12-14 13:59:16 -0800236 // initialized this will release the reference to the GraphicBuffer in
Alec Mouri39801c02018-10-10 10:44:47 -0700237 // that slot. Otherwise it has no effect.
Chia-I Wuf1405182017-11-27 11:29:21 -0800238 //
239 // This method must be called with mMutex locked.
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700240 virtual void freeBufferLocked(int slotIndex) EXCLUDES(mImagesMutex);
Chia-I Wuf1405182017-11-27 11:29:21 -0800241
Chia-I Wuc75c44d2017-11-27 14:32:57 -0800242 // IConsumerListener interface
243 void onDisconnect() override;
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700244 void onBufferAllocated(const BufferItem& item) override EXCLUDES(mImagesMutex);
Chia-I Wufd257f82017-11-27 14:51:06 -0800245 void onSidebandStreamChanged() override;
Chia-I Wuc75c44d2017-11-27 14:32:57 -0800246 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
247 FrameEventHistoryDelta* outDelta) override;
248
Chia-I Wuf1405182017-11-27 11:29:21 -0800249 // computeCurrentTransformMatrixLocked computes the transform matrix for the
250 // current texture. It uses mCurrentTransform and the current GraphicBuffer
251 // to compute this matrix and stores it in mCurrentTransformMatrix.
Peiyong Lin566a3b42018-01-09 18:22:43 -0800252 // mCurrentTextureImage must not be nullptr.
Chia-I Wuf1405182017-11-27 11:29:21 -0800253 void computeCurrentTransformMatrixLocked();
254
Chia-I Wu3498e3c2017-12-01 10:19:38 -0800255 // doFenceWaitLocked inserts a wait command into the RenderEngine command
256 // stream to ensure that it is safe for future RenderEngine commands to
Chia-I Wuf1405182017-11-27 11:29:21 -0800257 // access the current texture buffer.
Chia-I Wu3498e3c2017-12-01 10:19:38 -0800258 status_t doFenceWaitLocked() const;
Chia-I Wuf1405182017-11-27 11:29:21 -0800259
Alec Mouri2ee0dda2019-01-30 16:44:43 -0800260 // getCurrentCropLocked returns the cropping rectangle of the current buffer.
261 Rect getCurrentCropLocked() const;
262
Chia-I Wuf1405182017-11-27 11:29:21 -0800263 // The default consumer usage flags that BufferLayerConsumer always sets on its
264 // BufferQueue instance; these will be OR:d with any additional flags passed
265 // from the BufferLayerConsumer user. In particular, BufferLayerConsumer will always
266 // consume buffers as hardware textures.
267 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
268
Alec Mourib5c4f352019-02-19 19:46:38 -0800269 // mCurrentTextureBuffer is the buffer containing the current texture. It's
Chia-I Wuf1405182017-11-27 11:29:21 -0800270 // possible that this buffer is not associated with any buffer slot, so we
271 // must track it separately in order to support the getCurrentBuffer method.
Alec Mourib5c4f352019-02-19 19:46:38 -0800272 std::shared_ptr<Image> mCurrentTextureBuffer;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000273
Chia-I Wuf1405182017-11-27 11:29:21 -0800274 // mCurrentCrop is the crop rectangle that applies to the current texture.
275 // It gets set each time updateTexImage is called.
276 Rect mCurrentCrop;
277
278 // mCurrentTransform is the transform identifier for the current texture. It
279 // gets set each time updateTexImage is called.
280 uint32_t mCurrentTransform;
281
282 // mCurrentScalingMode is the scaling mode for the current texture. It gets
283 // set each time updateTexImage is called.
284 uint32_t mCurrentScalingMode;
285
286 // mCurrentFence is the fence received from BufferQueue in updateTexImage.
287 sp<Fence> mCurrentFence;
288
289 // The FenceTime wrapper around mCurrentFence.
290 std::shared_ptr<FenceTime> mCurrentFenceTime{FenceTime::NO_FENCE};
291
292 // mCurrentTransformMatrix is the transform matrix for the current texture.
293 // It gets computed by computeTransformMatrix each time updateTexImage is
294 // called.
295 float mCurrentTransformMatrix[16];
296
297 // mCurrentTimestamp is the timestamp for the current texture. It
298 // gets set each time updateTexImage is called.
299 int64_t mCurrentTimestamp;
300
301 // mCurrentDataSpace is the dataspace for the current texture. It
302 // gets set each time updateTexImage is called.
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700303 ui::Dataspace mCurrentDataSpace;
Chia-I Wuf1405182017-11-27 11:29:21 -0800304
Courtney Goeltzenleuchter9bad0d72017-12-19 12:34:34 -0700305 // mCurrentHdrMetadata is the HDR metadata for the current texture. It
306 // gets set each time updateTexImage is called.
307 HdrMetadata mCurrentHdrMetadata;
308
Chia-I Wuf1405182017-11-27 11:29:21 -0800309 // mCurrentFrameNumber is the frame counter for the current texture.
310 // It gets set each time updateTexImage is called.
311 uint64_t mCurrentFrameNumber;
312
Chia-I Wu67dcc692017-11-27 14:51:06 -0800313 // Indicates this buffer must be transformed by the inverse transform of the screen
314 // it is displayed onto. This is applied after BufferLayerConsumer::mCurrentTransform.
315 // This must be set/read from SurfaceFlinger's main thread.
316 bool mCurrentTransformToDisplayInverse;
317
318 // The portion of this surface that has changed since the previous frame
319 Region mCurrentSurfaceDamage;
320
Chia-I Wu5c6e4632018-01-11 08:54:38 -0800321 int mCurrentApi;
322
Chia-I Wuf1405182017-11-27 11:29:21 -0800323 uint32_t mDefaultWidth, mDefaultHeight;
324
325 // mFilteringEnabled indicates whether the transform matrix is computed for
326 // use with bilinear filtering. It defaults to true and is changed by
327 // setFilteringEnabled().
328 bool mFilteringEnabled;
329
Peiyong Lin833074a2018-08-28 11:53:54 -0700330 renderengine::RenderEngine& mRE;
Chia-I Wu9f2db772017-11-30 21:06:50 -0800331
Chia-I Wu221b5922017-12-14 13:59:16 -0800332 // mTexName is the name of the RenderEngine texture to which streamed
333 // images will be bound when bindTexImage is called. It is set at
334 // construction time.
Chia-I Wuc91077c2017-11-27 13:32:04 -0800335 const uint32_t mTexName;
Chia-I Wuf1405182017-11-27 11:29:21 -0800336
Chia-I Wuc75c44d2017-11-27 14:32:57 -0800337 // The layer for this BufferLayerConsumer
338 const wp<Layer> mLayer;
339
Chia-I Wufd257f82017-11-27 14:51:06 -0800340 wp<ContentsChangedListener> mContentsChangedListener;
341
Chia-I Wuf1405182017-11-27 11:29:21 -0800342 // mCurrentTexture is the buffer slot index of the buffer that is currently
Chia-I Wu221b5922017-12-14 13:59:16 -0800343 // bound to the RenderEngine texture. It is initialized to INVALID_BUFFER_SLOT,
Chia-I Wuf1405182017-11-27 11:29:21 -0800344 // indicating that no buffer slot is currently bound to the texture. Note,
345 // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
346 // that no buffer is bound to the texture. A call to setBufferCount will
347 // reset mCurrentTexture to INVALID_BUFFER_SLOT.
348 int mCurrentTexture;
Chia-I Wuda5c7302017-11-27 14:51:06 -0800349
Alec Mourib5c4f352019-02-19 19:46:38 -0800350 // Shadow buffer cache for cleaning up renderengine references.
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700351 std::shared_ptr<Image> mImages[BufferQueueDefs::NUM_BUFFER_SLOTS] GUARDED_BY(mImagesMutex);
352
353 // Separate mutex guarding the shadow buffer cache.
354 // mImagesMutex can be manipulated with binder threads (e.g. onBuffersAllocated)
355 // which is contentious enough that we can't just use mMutex.
356 mutable std::mutex mImagesMutex;
Alec Mouri39801c02018-10-10 10:44:47 -0700357
Chia-I Wuda5c7302017-11-27 14:51:06 -0800358 // A release that is pending on the receipt of a new release fence from
359 // presentDisplay
360 PendingRelease mPendingRelease;
Chia-I Wuf1405182017-11-27 11:29:21 -0800361};
362
363// ----------------------------------------------------------------------------
364}; // namespace android
365
366#endif // ANDROID_BUFFERLAYERCONSUMER_H