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Chia-I Wuf1405182017-11-27 11:29:21 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_BUFFERLAYERCONSUMER_H
18#define ANDROID_BUFFERLAYERCONSUMER_H
19
Chia-I Wuf1405182017-11-27 11:29:21 -080020#include <gui/BufferQueueDefs.h>
21#include <gui/ConsumerBase.h>
Courtney Goeltzenleuchter9bad0d72017-12-19 12:34:34 -070022#include <gui/HdrMetadata.h>
Chia-I Wuf1405182017-11-27 11:29:21 -080023
24#include <ui/FenceTime.h>
25#include <ui/GraphicBuffer.h>
Peiyong Lin34beb7a2018-03-28 11:57:12 -070026#include <ui/GraphicTypes.h>
Chia-I Wu67dcc692017-11-27 14:51:06 -080027#include <ui/Region.h>
Chia-I Wuf1405182017-11-27 11:29:21 -080028
29#include <utils/String8.h>
30#include <utils/Vector.h>
31#include <utils/threads.h>
32
33namespace android {
34// ----------------------------------------------------------------------------
35
Chia-I Wuda5c7302017-11-27 14:51:06 -080036class DispSync;
Chia-I Wuc75c44d2017-11-27 14:32:57 -080037class Layer;
Chia-I Wuf1405182017-11-27 11:29:21 -080038class String8;
39
Peiyong Lin833074a2018-08-28 11:53:54 -070040namespace renderengine {
Lloyd Pique144e1162017-12-20 16:44:52 -080041class RenderEngine;
42class Image;
Peiyong Lin833074a2018-08-28 11:53:54 -070043} // namespace renderengine
Lloyd Pique144e1162017-12-20 16:44:52 -080044
Chia-I Wuf1405182017-11-27 11:29:21 -080045/*
46 * BufferLayerConsumer consumes buffers of graphics data from a BufferQueue,
Chia-I Wu221b5922017-12-14 13:59:16 -080047 * and makes them available to RenderEngine as a texture.
Chia-I Wuf1405182017-11-27 11:29:21 -080048 *
Chia-I Wu221b5922017-12-14 13:59:16 -080049 * A typical usage pattern is to call updateTexImage() when a new frame is
50 * desired. If a new frame is available, the frame is latched. If not, the
51 * previous contents are retained. The texture is attached and updated after
52 * bindTextureImage() is called.
Chia-I Wuf1405182017-11-27 11:29:21 -080053 *
Chia-I Wu221b5922017-12-14 13:59:16 -080054 * All calls to updateTexImage must be made with RenderEngine being current.
55 * The texture is attached to the TEXTURE_EXTERNAL texture target.
Chia-I Wuf1405182017-11-27 11:29:21 -080056 */
57class BufferLayerConsumer : public ConsumerBase {
58public:
Chia-I Wuda5c7302017-11-27 14:51:06 -080059 static const status_t BUFFER_REJECTED = UNKNOWN_ERROR + 8;
60
61 class BufferRejecter {
62 friend class BufferLayerConsumer;
63 virtual bool reject(const sp<GraphicBuffer>& buf, const BufferItem& item) = 0;
64
65 protected:
66 virtual ~BufferRejecter() {}
67 };
68
Chia-I Wufd257f82017-11-27 14:51:06 -080069 struct ContentsChangedListener : public FrameAvailableListener {
70 virtual void onSidebandStreamChanged() = 0;
71 };
Chia-I Wuf1405182017-11-27 11:29:21 -080072
Chia-I Wu221b5922017-12-14 13:59:16 -080073 // BufferLayerConsumer constructs a new BufferLayerConsumer object. The
74 // tex parameter indicates the name of the RenderEngine texture to which
75 // images are to be streamed.
Peiyong Lin833074a2018-08-28 11:53:54 -070076 BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, renderengine::RenderEngine& engine,
Lloyd Pique144e1162017-12-20 16:44:52 -080077 uint32_t tex, Layer* layer);
Chia-I Wuf1405182017-11-27 11:29:21 -080078
Chia-I Wufd257f82017-11-27 14:51:06 -080079 // Sets the contents changed listener. This should be used instead of
80 // ConsumerBase::setFrameAvailableListener().
81 void setContentsChangedListener(const wp<ContentsChangedListener>& listener);
82
Chia-I Wuf1405182017-11-27 11:29:21 -080083 // updateTexImage acquires the most recently queued buffer, and sets the
84 // image contents of the target texture to it.
85 //
Chia-I Wu221b5922017-12-14 13:59:16 -080086 // This call may only be made while RenderEngine is current.
Chia-I Wuf1405182017-11-27 11:29:21 -080087 //
Chia-I Wu221b5922017-12-14 13:59:16 -080088 // This calls doFenceWait to ensure proper synchronization unless native
89 // fence is supported.
Chia-I Wuda5c7302017-11-27 14:51:06 -080090 //
Chia-I Wu221b5922017-12-14 13:59:16 -080091 // Unlike the GLConsumer version, this version takes a functor that may be
92 // used to reject the newly acquired buffer. It also does not bind the
93 // RenderEngine texture until bindTextureImage is called.
Ana Krulec010d2192018-10-08 06:29:54 -070094 status_t updateTexImage(BufferRejecter* rejecter, nsecs_t expectedPresentTime,
95 bool* autoRefresh, bool* queuedBuffer, uint64_t maxFrameNumber,
Alec Mouri86770e52018-09-24 22:40:58 +000096 const sp<Fence>& releaseFence);
Chia-I Wuf1405182017-11-27 11:29:21 -080097
Chia-I Wu0cb75ac2017-11-27 15:56:04 -080098 // See BufferLayerConsumer::bindTextureImageLocked().
99 status_t bindTextureImage();
100
Chia-I Wuf1405182017-11-27 11:29:21 -0800101 // setReleaseFence stores a fence that will signal when the current buffer
102 // is no longer being read. This fence will be returned to the producer
103 // when the current buffer is released by updateTexImage(). Multiple
104 // fences can be set for a given buffer; they will be merged into a single
105 // union fence.
Chia-I Wuda5c7302017-11-27 14:51:06 -0800106 void setReleaseFence(const sp<Fence>& fence);
107
108 bool releasePendingBuffer();
Chia-I Wuf1405182017-11-27 11:29:21 -0800109
Chia-I Wu0cb75ac2017-11-27 15:56:04 -0800110 sp<Fence> getPrevFinalReleaseFence() const;
111
Chia-I Wu221b5922017-12-14 13:59:16 -0800112 // See GLConsumer::getTransformMatrix.
Chia-I Wuf1405182017-11-27 11:29:21 -0800113 void getTransformMatrix(float mtx[16]);
114
Chia-I Wuf1405182017-11-27 11:29:21 -0800115 // getTimestamp retrieves the timestamp associated with the texture image
116 // set by the most recent call to updateTexImage.
117 //
118 // The timestamp is in nanoseconds, and is monotonically increasing. Its
119 // other semantics (zero point, etc) are source-dependent and should be
120 // documented by the source.
121 int64_t getTimestamp();
122
123 // getDataSpace retrieves the DataSpace associated with the texture image
124 // set by the most recent call to updateTexImage.
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700125 ui::Dataspace getCurrentDataSpace();
Chia-I Wuf1405182017-11-27 11:29:21 -0800126
Courtney Goeltzenleuchter9bad0d72017-12-19 12:34:34 -0700127 // getCurrentHdrMetadata retrieves the HDR metadata associated with the
128 // texture image set by the most recent call to updateTexImage.
129 const HdrMetadata& getCurrentHdrMetadata() const;
130
Chia-I Wuf1405182017-11-27 11:29:21 -0800131 // getFrameNumber retrieves the frame number associated with the texture
132 // image set by the most recent call to updateTexImage.
133 //
134 // The frame number is an incrementing counter set to 0 at the creation of
135 // the BufferQueue associated with this consumer.
136 uint64_t getFrameNumber();
137
Chia-I Wu67dcc692017-11-27 14:51:06 -0800138 bool getTransformToDisplayInverse() const;
139
140 // must be called from SF main thread
141 const Region& getSurfaceDamage() const;
142
Chia-I Wu5c6e4632018-01-11 08:54:38 -0800143 // getCurrentApi retrieves the API which queues the current buffer.
144 int getCurrentApi() const;
145
Chia-I Wu221b5922017-12-14 13:59:16 -0800146 // See GLConsumer::setDefaultBufferSize.
Chia-I Wuf1405182017-11-27 11:29:21 -0800147 status_t setDefaultBufferSize(uint32_t width, uint32_t height);
148
149 // setFilteringEnabled sets whether the transform matrix should be computed
150 // for use with bilinear filtering.
151 void setFilteringEnabled(bool enabled);
152
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000153 // Sets mCurrentTextureBufferStaleForGpu to true to indicate that the
154 // buffer is now "stale" for GPU composition, and returns the old staleness
155 // bit as a caching hint.
156 bool getAndSetCurrentBufferCacheHint();
157
Chia-I Wuf1405182017-11-27 11:29:21 -0800158 // getCurrentBuffer returns the buffer associated with the current image.
159 // When outSlot is not nullptr, the current buffer slot index is also
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000160 // returned. Simiarly, when outFence is not nullptr, the current output
161 // fence is returned.
162 sp<GraphicBuffer> getCurrentBuffer(int* outSlot = nullptr, sp<Fence>* outFence = nullptr) const;
Chia-I Wuf1405182017-11-27 11:29:21 -0800163
Chia-I Wuf1405182017-11-27 11:29:21 -0800164 // getCurrentCrop returns the cropping rectangle of the current buffer.
165 Rect getCurrentCrop() const;
166
167 // getCurrentTransform returns the transform of the current buffer.
168 uint32_t getCurrentTransform() const;
169
170 // getCurrentScalingMode returns the scaling mode of the current buffer.
171 uint32_t getCurrentScalingMode() const;
172
173 // getCurrentFence returns the fence indicating when the current buffer is
174 // ready to be read from.
175 sp<Fence> getCurrentFence() const;
176
177 // getCurrentFence returns the FenceTime indicating when the current
178 // buffer is ready to be read from.
179 std::shared_ptr<FenceTime> getCurrentFenceTime() const;
180
181 // setConsumerUsageBits overrides the ConsumerBase method to OR
182 // DEFAULT_USAGE_FLAGS to usage.
183 status_t setConsumerUsageBits(uint64_t usage);
184
Chia-I Wuf1405182017-11-27 11:29:21 -0800185protected:
186 // abandonLocked overrides the ConsumerBase method to clear
187 // mCurrentTextureImage in addition to the ConsumerBase behavior.
188 virtual void abandonLocked();
189
190 // dumpLocked overrides the ConsumerBase method to dump BufferLayerConsumer-
191 // specific info in addition to the ConsumerBase behavior.
192 virtual void dumpLocked(String8& result, const char* prefix) const;
193
Alec Mouri39801c02018-10-10 10:44:47 -0700194 // See ConsumerBase::acquireBufferLocked
Chia-I Wuf1405182017-11-27 11:29:21 -0800195 virtual status_t acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
196 uint64_t maxFrameNumber = 0) override;
197
Chia-I Wu6748db42017-12-01 10:53:53 -0800198 bool canUseImageCrop(const Rect& crop) const;
199
Chia-I Wuf1405182017-11-27 11:29:21 -0800200 struct PendingRelease {
Chia-I Wu6aff69b2017-11-27 14:08:48 -0800201 PendingRelease() : isPending(false), currentTexture(-1), graphicBuffer() {}
Chia-I Wuf1405182017-11-27 11:29:21 -0800202
203 bool isPending;
204 int currentTexture;
205 sp<GraphicBuffer> graphicBuffer;
Chia-I Wuf1405182017-11-27 11:29:21 -0800206 };
207
208 // This releases the buffer in the slot referenced by mCurrentTexture,
209 // then updates state to refer to the BufferItem, which must be a
210 // newly-acquired buffer. If pendingRelease is not null, the parameters
211 // which would have been passed to releaseBufferLocked upon the successful
212 // completion of the method will instead be returned to the caller, so that
213 // it may call releaseBufferLocked itself later.
214 status_t updateAndReleaseLocked(const BufferItem& item,
Alec Mouri86770e52018-09-24 22:40:58 +0000215 PendingRelease* pendingRelease = nullptr,
216 const sp<Fence>& releaseFence = Fence::NO_FENCE);
Chia-I Wuf1405182017-11-27 11:29:21 -0800217
Alec Mouri39801c02018-10-10 10:44:47 -0700218 // Binds mTexName and the current buffer to TEXTURE_EXTERNAL target.
219 // If the bind succeeds, this calls doFenceWait.
Chia-I Wuf1405182017-11-27 11:29:21 -0800220 status_t bindTextureImageLocked();
221
Chia-I Wuf1405182017-11-27 11:29:21 -0800222private:
Chia-I Wuf1405182017-11-27 11:29:21 -0800223 // freeBufferLocked frees up the given buffer slot. If the slot has been
Chia-I Wu221b5922017-12-14 13:59:16 -0800224 // initialized this will release the reference to the GraphicBuffer in
Alec Mouri39801c02018-10-10 10:44:47 -0700225 // that slot. Otherwise it has no effect.
Chia-I Wuf1405182017-11-27 11:29:21 -0800226 //
227 // This method must be called with mMutex locked.
228 virtual void freeBufferLocked(int slotIndex);
229
Chia-I Wuc75c44d2017-11-27 14:32:57 -0800230 // IConsumerListener interface
231 void onDisconnect() override;
Chia-I Wufd257f82017-11-27 14:51:06 -0800232 void onSidebandStreamChanged() override;
Chia-I Wuc75c44d2017-11-27 14:32:57 -0800233 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
234 FrameEventHistoryDelta* outDelta) override;
235
Chia-I Wuf1405182017-11-27 11:29:21 -0800236 // computeCurrentTransformMatrixLocked computes the transform matrix for the
237 // current texture. It uses mCurrentTransform and the current GraphicBuffer
238 // to compute this matrix and stores it in mCurrentTransformMatrix.
Peiyong Lin566a3b42018-01-09 18:22:43 -0800239 // mCurrentTextureImage must not be nullptr.
Chia-I Wuf1405182017-11-27 11:29:21 -0800240 void computeCurrentTransformMatrixLocked();
241
Chia-I Wu3498e3c2017-12-01 10:19:38 -0800242 // doFenceWaitLocked inserts a wait command into the RenderEngine command
243 // stream to ensure that it is safe for future RenderEngine commands to
Chia-I Wuf1405182017-11-27 11:29:21 -0800244 // access the current texture buffer.
Chia-I Wu3498e3c2017-12-01 10:19:38 -0800245 status_t doFenceWaitLocked() const;
Chia-I Wuf1405182017-11-27 11:29:21 -0800246
247 // syncForReleaseLocked performs the synchronization needed to release the
Chia-I Wu3498e3c2017-12-01 10:19:38 -0800248 // current slot from RenderEngine. If needed it will set the current
249 // slot's fence to guard against a producer accessing the buffer before
250 // the outstanding accesses have completed.
Alec Mouri86770e52018-09-24 22:40:58 +0000251 status_t syncForReleaseLocked(const sp<Fence>& releaseFence);
Chia-I Wuf1405182017-11-27 11:29:21 -0800252
Chia-I Wuf1405182017-11-27 11:29:21 -0800253 // The default consumer usage flags that BufferLayerConsumer always sets on its
254 // BufferQueue instance; these will be OR:d with any additional flags passed
255 // from the BufferLayerConsumer user. In particular, BufferLayerConsumer will always
256 // consume buffers as hardware textures.
257 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
258
Alec Mouri39801c02018-10-10 10:44:47 -0700259 // mCurrentTextureImage is the buffer containing the current texture. It's
Chia-I Wuf1405182017-11-27 11:29:21 -0800260 // possible that this buffer is not associated with any buffer slot, so we
261 // must track it separately in order to support the getCurrentBuffer method.
Alec Mouri39801c02018-10-10 10:44:47 -0700262 sp<GraphicBuffer> mCurrentTextureBuffer;
Chia-I Wuf1405182017-11-27 11:29:21 -0800263
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000264 // True if the buffer was used for the previous client composition frame,
265 // and false otherwise.
266 bool mCurrentTextureBufferStaleForGpu;
267
Chia-I Wuf1405182017-11-27 11:29:21 -0800268 // mCurrentCrop is the crop rectangle that applies to the current texture.
269 // It gets set each time updateTexImage is called.
270 Rect mCurrentCrop;
271
272 // mCurrentTransform is the transform identifier for the current texture. It
273 // gets set each time updateTexImage is called.
274 uint32_t mCurrentTransform;
275
276 // mCurrentScalingMode is the scaling mode for the current texture. It gets
277 // set each time updateTexImage is called.
278 uint32_t mCurrentScalingMode;
279
280 // mCurrentFence is the fence received from BufferQueue in updateTexImage.
281 sp<Fence> mCurrentFence;
282
283 // The FenceTime wrapper around mCurrentFence.
284 std::shared_ptr<FenceTime> mCurrentFenceTime{FenceTime::NO_FENCE};
285
286 // mCurrentTransformMatrix is the transform matrix for the current texture.
287 // It gets computed by computeTransformMatrix each time updateTexImage is
288 // called.
289 float mCurrentTransformMatrix[16];
290
291 // mCurrentTimestamp is the timestamp for the current texture. It
292 // gets set each time updateTexImage is called.
293 int64_t mCurrentTimestamp;
294
295 // mCurrentDataSpace is the dataspace for the current texture. It
296 // gets set each time updateTexImage is called.
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700297 ui::Dataspace mCurrentDataSpace;
Chia-I Wuf1405182017-11-27 11:29:21 -0800298
Courtney Goeltzenleuchter9bad0d72017-12-19 12:34:34 -0700299 // mCurrentHdrMetadata is the HDR metadata for the current texture. It
300 // gets set each time updateTexImage is called.
301 HdrMetadata mCurrentHdrMetadata;
302
Chia-I Wuf1405182017-11-27 11:29:21 -0800303 // mCurrentFrameNumber is the frame counter for the current texture.
304 // It gets set each time updateTexImage is called.
305 uint64_t mCurrentFrameNumber;
306
Chia-I Wu67dcc692017-11-27 14:51:06 -0800307 // Indicates this buffer must be transformed by the inverse transform of the screen
308 // it is displayed onto. This is applied after BufferLayerConsumer::mCurrentTransform.
309 // This must be set/read from SurfaceFlinger's main thread.
310 bool mCurrentTransformToDisplayInverse;
311
312 // The portion of this surface that has changed since the previous frame
313 Region mCurrentSurfaceDamage;
314
Chia-I Wu5c6e4632018-01-11 08:54:38 -0800315 int mCurrentApi;
316
Chia-I Wuf1405182017-11-27 11:29:21 -0800317 uint32_t mDefaultWidth, mDefaultHeight;
318
319 // mFilteringEnabled indicates whether the transform matrix is computed for
320 // use with bilinear filtering. It defaults to true and is changed by
321 // setFilteringEnabled().
322 bool mFilteringEnabled;
323
Peiyong Lin833074a2018-08-28 11:53:54 -0700324 renderengine::RenderEngine& mRE;
Chia-I Wu9f2db772017-11-30 21:06:50 -0800325
Chia-I Wu221b5922017-12-14 13:59:16 -0800326 // mTexName is the name of the RenderEngine texture to which streamed
327 // images will be bound when bindTexImage is called. It is set at
328 // construction time.
Chia-I Wuc91077c2017-11-27 13:32:04 -0800329 const uint32_t mTexName;
Chia-I Wuf1405182017-11-27 11:29:21 -0800330
Chia-I Wuc75c44d2017-11-27 14:32:57 -0800331 // The layer for this BufferLayerConsumer
332 const wp<Layer> mLayer;
333
Chia-I Wufd257f82017-11-27 14:51:06 -0800334 wp<ContentsChangedListener> mContentsChangedListener;
335
Chia-I Wuf1405182017-11-27 11:29:21 -0800336 // mCurrentTexture is the buffer slot index of the buffer that is currently
Chia-I Wu221b5922017-12-14 13:59:16 -0800337 // bound to the RenderEngine texture. It is initialized to INVALID_BUFFER_SLOT,
Chia-I Wuf1405182017-11-27 11:29:21 -0800338 // indicating that no buffer slot is currently bound to the texture. Note,
339 // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
340 // that no buffer is bound to the texture. A call to setBufferCount will
341 // reset mCurrentTexture to INVALID_BUFFER_SLOT.
342 int mCurrentTexture;
Chia-I Wuda5c7302017-11-27 14:51:06 -0800343
Alec Mouri39801c02018-10-10 10:44:47 -0700344 // Cached image used for rendering the current texture through GPU
345 // composition, which contains the cached image after freeBufferLocked is
346 // called on the current buffer. Whenever latchBuffer is called, this is
347 // expected to be cleared. Then, if bindTexImage is called before the next
348 // buffer is acquired, then this image is bound.
349 std::unique_ptr<renderengine::Image> mCurrentTextureImageFreed;
350
351 // Cached images used for rendering the current texture through GPU
352 // composition.
353 std::unique_ptr<renderengine::Image> mImages[BufferQueueDefs::NUM_BUFFER_SLOTS];
354
Chia-I Wuda5c7302017-11-27 14:51:06 -0800355 // A release that is pending on the receipt of a new release fence from
356 // presentDisplay
357 PendingRelease mPendingRelease;
Chia-I Wuf1405182017-11-27 11:29:21 -0800358};
359
360// ----------------------------------------------------------------------------
361}; // namespace android
362
363#endif // ANDROID_BUFFERLAYERCONSUMER_H