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Chia-I Wuf1405182017-11-27 11:29:21 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_BUFFERLAYERCONSUMER_H
18#define ANDROID_BUFFERLAYERCONSUMER_H
19
20#include <EGL/egl.h>
21#include <EGL/eglext.h>
22
23#include <gui/BufferQueueDefs.h>
24#include <gui/ConsumerBase.h>
25
26#include <ui/FenceTime.h>
27#include <ui/GraphicBuffer.h>
28
29#include <utils/String8.h>
30#include <utils/Vector.h>
31#include <utils/threads.h>
32
33namespace android {
34// ----------------------------------------------------------------------------
35
36class String8;
37
38/*
39 * BufferLayerConsumer consumes buffers of graphics data from a BufferQueue,
40 * and makes them available to OpenGL as a texture.
41 *
42 * A typical usage pattern is to set up the BufferLayerConsumer with the
43 * desired options, and call updateTexImage() when a new frame is desired.
44 * If a new frame is available, the texture will be updated. If not,
45 * the previous contents are retained.
46 *
Chia-I Wuc91077c2017-11-27 13:32:04 -080047 * The texture is attached to the GL_TEXTURE_EXTERNAL_OES texture target, in
48 * the EGL context of the first thread that calls updateTexImage(). After that
49 * point, all calls to updateTexImage must be made with the same OpenGL ES
50 * context current.
Chia-I Wuf1405182017-11-27 11:29:21 -080051 *
52 * This class was previously called SurfaceTexture.
53 */
54class BufferLayerConsumer : public ConsumerBase {
55public:
56 enum { TEXTURE_EXTERNAL = 0x8D65 }; // GL_TEXTURE_EXTERNAL_OES
57 typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
58
Chia-I Wuc91077c2017-11-27 13:32:04 -080059 // BufferLayerConsumer constructs a new BufferLayerConsumer object.
60 // The tex parameter indicates the name of the OpenGL ES
Chia-I Wuf1405182017-11-27 11:29:21 -080061 // texture to which images are to be streamed. texTarget specifies the
62 // OpenGL ES texture target to which the texture will be bound in
Chia-I Wu6aff69b2017-11-27 14:08:48 -080063 // updateTexImage.
Chia-I Wuf1405182017-11-27 11:29:21 -080064 BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex, uint32_t texureTarget,
Chia-I Wu6aff69b2017-11-27 14:08:48 -080065 bool isControlledByApp);
Chia-I Wuf1405182017-11-27 11:29:21 -080066
Chia-I Wuf1405182017-11-27 11:29:21 -080067 // updateTexImage acquires the most recently queued buffer, and sets the
68 // image contents of the target texture to it.
69 //
70 // This call may only be made while the OpenGL ES context to which the
71 // target texture belongs is bound to the calling thread.
72 //
73 // This calls doGLFenceWait to ensure proper synchronization.
74 status_t updateTexImage();
75
Chia-I Wuf1405182017-11-27 11:29:21 -080076 // setReleaseFence stores a fence that will signal when the current buffer
77 // is no longer being read. This fence will be returned to the producer
78 // when the current buffer is released by updateTexImage(). Multiple
79 // fences can be set for a given buffer; they will be merged into a single
80 // union fence.
81 virtual void setReleaseFence(const sp<Fence>& fence);
82
83 // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
84 // associated with the texture image set by the most recent call to
85 // updateTexImage.
86 //
87 // This transform matrix maps 2D homogeneous texture coordinates of the form
88 // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
89 // coordinate that should be used to sample that location from the texture.
90 // Sampling the texture outside of the range of this transform is undefined.
91 //
92 // This transform is necessary to compensate for transforms that the stream
93 // content producer may implicitly apply to the content. By forcing users of
94 // a BufferLayerConsumer to apply this transform we avoid performing an extra
95 // copy of the data that would be needed to hide the transform from the
96 // user.
97 //
98 // The matrix is stored in column-major order so that it may be passed
99 // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
100 // functions.
101 void getTransformMatrix(float mtx[16]);
102
103 // Computes the transform matrix documented by getTransformMatrix
104 // from the BufferItem sub parts.
105 static void computeTransformMatrix(float outTransform[16], const sp<GraphicBuffer>& buf,
106 const Rect& cropRect, uint32_t transform, bool filtering);
107
108 // Scale the crop down horizontally or vertically such that it has the
109 // same aspect ratio as the buffer does.
110 static Rect scaleDownCrop(const Rect& crop, uint32_t bufferWidth, uint32_t bufferHeight);
111
112 // getTimestamp retrieves the timestamp associated with the texture image
113 // set by the most recent call to updateTexImage.
114 //
115 // The timestamp is in nanoseconds, and is monotonically increasing. Its
116 // other semantics (zero point, etc) are source-dependent and should be
117 // documented by the source.
118 int64_t getTimestamp();
119
120 // getDataSpace retrieves the DataSpace associated with the texture image
121 // set by the most recent call to updateTexImage.
122 android_dataspace getCurrentDataSpace();
123
124 // getFrameNumber retrieves the frame number associated with the texture
125 // image set by the most recent call to updateTexImage.
126 //
127 // The frame number is an incrementing counter set to 0 at the creation of
128 // the BufferQueue associated with this consumer.
129 uint64_t getFrameNumber();
130
131 // setDefaultBufferSize is used to set the size of buffers returned by
132 // requestBuffers when a with and height of zero is requested.
133 // A call to setDefaultBufferSize() may trigger requestBuffers() to
134 // be called from the client.
135 // The width and height parameters must be no greater than the minimum of
136 // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
137 // An error due to invalid dimensions might not be reported until
138 // updateTexImage() is called.
139 status_t setDefaultBufferSize(uint32_t width, uint32_t height);
140
141 // setFilteringEnabled sets whether the transform matrix should be computed
142 // for use with bilinear filtering.
143 void setFilteringEnabled(bool enabled);
144
145 // getCurrentBuffer returns the buffer associated with the current image.
146 // When outSlot is not nullptr, the current buffer slot index is also
147 // returned.
148 sp<GraphicBuffer> getCurrentBuffer(int* outSlot = nullptr) const;
149
150 // getCurrentTextureTarget returns the texture target of the current
151 // texture as returned by updateTexImage().
152 uint32_t getCurrentTextureTarget() const;
153
154 // getCurrentCrop returns the cropping rectangle of the current buffer.
155 Rect getCurrentCrop() const;
156
157 // getCurrentTransform returns the transform of the current buffer.
158 uint32_t getCurrentTransform() const;
159
160 // getCurrentScalingMode returns the scaling mode of the current buffer.
161 uint32_t getCurrentScalingMode() const;
162
163 // getCurrentFence returns the fence indicating when the current buffer is
164 // ready to be read from.
165 sp<Fence> getCurrentFence() const;
166
167 // getCurrentFence returns the FenceTime indicating when the current
168 // buffer is ready to be read from.
169 std::shared_ptr<FenceTime> getCurrentFenceTime() const;
170
171 // setConsumerUsageBits overrides the ConsumerBase method to OR
172 // DEFAULT_USAGE_FLAGS to usage.
173 status_t setConsumerUsageBits(uint64_t usage);
174
Chia-I Wuf1405182017-11-27 11:29:21 -0800175protected:
176 // abandonLocked overrides the ConsumerBase method to clear
177 // mCurrentTextureImage in addition to the ConsumerBase behavior.
178 virtual void abandonLocked();
179
180 // dumpLocked overrides the ConsumerBase method to dump BufferLayerConsumer-
181 // specific info in addition to the ConsumerBase behavior.
182 virtual void dumpLocked(String8& result, const char* prefix) const;
183
184 // acquireBufferLocked overrides the ConsumerBase method to update the
185 // mEglSlots array in addition to the ConsumerBase behavior.
186 virtual status_t acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
187 uint64_t maxFrameNumber = 0) override;
188
Chia-I Wuf1405182017-11-27 11:29:21 -0800189 struct PendingRelease {
Chia-I Wu6aff69b2017-11-27 14:08:48 -0800190 PendingRelease() : isPending(false), currentTexture(-1), graphicBuffer() {}
Chia-I Wuf1405182017-11-27 11:29:21 -0800191
192 bool isPending;
193 int currentTexture;
194 sp<GraphicBuffer> graphicBuffer;
Chia-I Wuf1405182017-11-27 11:29:21 -0800195 };
196
197 // This releases the buffer in the slot referenced by mCurrentTexture,
198 // then updates state to refer to the BufferItem, which must be a
199 // newly-acquired buffer. If pendingRelease is not null, the parameters
200 // which would have been passed to releaseBufferLocked upon the successful
201 // completion of the method will instead be returned to the caller, so that
202 // it may call releaseBufferLocked itself later.
203 status_t updateAndReleaseLocked(const BufferItem& item,
204 PendingRelease* pendingRelease = nullptr);
205
206 // Binds mTexName and the current buffer to mTexTarget. Uses
207 // mCurrentTexture if it's set, mCurrentTextureImage if not. If the
208 // bind succeeds, this calls doGLFenceWait.
209 status_t bindTextureImageLocked();
210
211 // Gets the current EGLDisplay and EGLContext values, and compares them
212 // to mEglDisplay and mEglContext. If the fields have been previously
213 // set, the values must match; if not, the fields are set to the current
214 // values.
Chia-I Wuc91077c2017-11-27 13:32:04 -0800215 status_t checkAndUpdateEglStateLocked();
Chia-I Wuf1405182017-11-27 11:29:21 -0800216
217private:
218 // EglImage is a utility class for tracking and creating EGLImageKHRs. There
219 // is primarily just one image per slot, but there is also special cases:
Chia-I Wuf1405182017-11-27 11:29:21 -0800220 // - After freeBuffer, we must still keep the current image/buffer
221 // Reference counting EGLImages lets us handle all these cases easily while
222 // also only creating new EGLImages from buffers when required.
223 class EglImage : public LightRefBase<EglImage> {
224 public:
225 EglImage(sp<GraphicBuffer> graphicBuffer);
226
227 // createIfNeeded creates an EGLImage if required (we haven't created
228 // one yet, or the EGLDisplay or crop-rect has changed).
Chia-I Wuc91077c2017-11-27 13:32:04 -0800229 status_t createIfNeeded(EGLDisplay display, const Rect& cropRect);
Chia-I Wuf1405182017-11-27 11:29:21 -0800230
231 // This calls glEGLImageTargetTexture2DOES to bind the image to the
232 // texture in the specified texture target.
233 void bindToTextureTarget(uint32_t texTarget);
234
235 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; }
236 const native_handle* graphicBufferHandle() {
237 return mGraphicBuffer == NULL ? NULL : mGraphicBuffer->handle;
238 }
239
240 private:
241 // Only allow instantiation using ref counting.
242 friend class LightRefBase<EglImage>;
243 virtual ~EglImage();
244
245 // createImage creates a new EGLImage from a GraphicBuffer.
246 EGLImageKHR createImage(EGLDisplay dpy, const sp<GraphicBuffer>& graphicBuffer,
247 const Rect& crop);
248
249 // Disallow copying
250 EglImage(const EglImage& rhs);
251 void operator=(const EglImage& rhs);
252
253 // mGraphicBuffer is the buffer that was used to create this image.
254 sp<GraphicBuffer> mGraphicBuffer;
255
256 // mEglImage is the EGLImage created from mGraphicBuffer.
257 EGLImageKHR mEglImage;
258
259 // mEGLDisplay is the EGLDisplay that was used to create mEglImage.
260 EGLDisplay mEglDisplay;
261
262 // mCropRect is the crop rectangle passed to EGL when mEglImage
263 // was created.
264 Rect mCropRect;
265 };
266
267 // freeBufferLocked frees up the given buffer slot. If the slot has been
268 // initialized this will release the reference to the GraphicBuffer in that
269 // slot and destroy the EGLImage in that slot. Otherwise it has no effect.
270 //
271 // This method must be called with mMutex locked.
272 virtual void freeBufferLocked(int slotIndex);
273
274 // computeCurrentTransformMatrixLocked computes the transform matrix for the
275 // current texture. It uses mCurrentTransform and the current GraphicBuffer
276 // to compute this matrix and stores it in mCurrentTransformMatrix.
277 // mCurrentTextureImage must not be NULL.
278 void computeCurrentTransformMatrixLocked();
279
280 // doGLFenceWaitLocked inserts a wait command into the OpenGL ES command
281 // stream to ensure that it is safe for future OpenGL ES commands to
282 // access the current texture buffer.
283 status_t doGLFenceWaitLocked() const;
284
285 // syncForReleaseLocked performs the synchronization needed to release the
286 // current slot from an OpenGL ES context. If needed it will set the
287 // current slot's fence to guard against a producer accessing the buffer
288 // before the outstanding accesses have completed.
289 status_t syncForReleaseLocked(EGLDisplay dpy);
290
Chia-I Wuf1405182017-11-27 11:29:21 -0800291 // The default consumer usage flags that BufferLayerConsumer always sets on its
292 // BufferQueue instance; these will be OR:d with any additional flags passed
293 // from the BufferLayerConsumer user. In particular, BufferLayerConsumer will always
294 // consume buffers as hardware textures.
295 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
296
297 // mCurrentTextureImage is the EglImage/buffer of the current texture. It's
298 // possible that this buffer is not associated with any buffer slot, so we
299 // must track it separately in order to support the getCurrentBuffer method.
300 sp<EglImage> mCurrentTextureImage;
301
302 // mCurrentCrop is the crop rectangle that applies to the current texture.
303 // It gets set each time updateTexImage is called.
304 Rect mCurrentCrop;
305
306 // mCurrentTransform is the transform identifier for the current texture. It
307 // gets set each time updateTexImage is called.
308 uint32_t mCurrentTransform;
309
310 // mCurrentScalingMode is the scaling mode for the current texture. It gets
311 // set each time updateTexImage is called.
312 uint32_t mCurrentScalingMode;
313
314 // mCurrentFence is the fence received from BufferQueue in updateTexImage.
315 sp<Fence> mCurrentFence;
316
317 // The FenceTime wrapper around mCurrentFence.
318 std::shared_ptr<FenceTime> mCurrentFenceTime{FenceTime::NO_FENCE};
319
320 // mCurrentTransformMatrix is the transform matrix for the current texture.
321 // It gets computed by computeTransformMatrix each time updateTexImage is
322 // called.
323 float mCurrentTransformMatrix[16];
324
325 // mCurrentTimestamp is the timestamp for the current texture. It
326 // gets set each time updateTexImage is called.
327 int64_t mCurrentTimestamp;
328
329 // mCurrentDataSpace is the dataspace for the current texture. It
330 // gets set each time updateTexImage is called.
331 android_dataspace mCurrentDataSpace;
332
333 // mCurrentFrameNumber is the frame counter for the current texture.
334 // It gets set each time updateTexImage is called.
335 uint64_t mCurrentFrameNumber;
336
337 uint32_t mDefaultWidth, mDefaultHeight;
338
339 // mFilteringEnabled indicates whether the transform matrix is computed for
340 // use with bilinear filtering. It defaults to true and is changed by
341 // setFilteringEnabled().
342 bool mFilteringEnabled;
343
344 // mTexName is the name of the OpenGL texture to which streamed images will
Chia-I Wuc91077c2017-11-27 13:32:04 -0800345 // be bound when updateTexImage is called. It is set at construction time.
346 const uint32_t mTexName;
Chia-I Wuf1405182017-11-27 11:29:21 -0800347
Chia-I Wuf1405182017-11-27 11:29:21 -0800348 // mTexTarget is the GL texture target with which the GL texture object is
349 // associated. It is set in the constructor and never changed. It is
350 // almost always GL_TEXTURE_EXTERNAL_OES except for one use case in Android
351 // Browser. In that case it is set to GL_TEXTURE_2D to allow
352 // glCopyTexSubImage to read from the texture. This is a hack to work
353 // around a GL driver limitation on the number of FBO attachments, which the
354 // browser's tile cache exceeds.
355 const uint32_t mTexTarget;
356
357 // EGLSlot contains the information and object references that
358 // BufferLayerConsumer maintains about a BufferQueue buffer slot.
359 struct EglSlot {
Chia-I Wuf1405182017-11-27 11:29:21 -0800360 // mEglImage is the EGLImage created from mGraphicBuffer.
361 sp<EglImage> mEglImage;
Chia-I Wuf1405182017-11-27 11:29:21 -0800362 };
363
364 // mEglDisplay is the EGLDisplay with which this BufferLayerConsumer is currently
365 // associated. It is intialized to EGL_NO_DISPLAY and gets set to the
Chia-I Wuc91077c2017-11-27 13:32:04 -0800366 // current display when updateTexImage is called for the first time.
Chia-I Wuf1405182017-11-27 11:29:21 -0800367 EGLDisplay mEglDisplay;
368
369 // mEglContext is the OpenGL ES context with which this BufferLayerConsumer is
370 // currently associated. It is initialized to EGL_NO_CONTEXT and gets set
371 // to the current GL context when updateTexImage is called for the first
Chia-I Wuc91077c2017-11-27 13:32:04 -0800372 // time.
Chia-I Wuf1405182017-11-27 11:29:21 -0800373 EGLContext mEglContext;
374
375 // mEGLSlots stores the buffers that have been allocated by the BufferQueue
376 // for each buffer slot. It is initialized to null pointers, and gets
377 // filled in with the result of BufferQueue::acquire when the
378 // client dequeues a buffer from a
379 // slot that has not yet been used. The buffer allocated to a slot will also
380 // be replaced if the requested buffer usage or geometry differs from that
381 // of the buffer allocated to a slot.
382 EglSlot mEglSlots[BufferQueueDefs::NUM_BUFFER_SLOTS];
383
384 // mCurrentTexture is the buffer slot index of the buffer that is currently
385 // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
386 // indicating that no buffer slot is currently bound to the texture. Note,
387 // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
388 // that no buffer is bound to the texture. A call to setBufferCount will
389 // reset mCurrentTexture to INVALID_BUFFER_SLOT.
390 int mCurrentTexture;
Chia-I Wuf1405182017-11-27 11:29:21 -0800391};
392
393// ----------------------------------------------------------------------------
394}; // namespace android
395
396#endif // ANDROID_BUFFERLAYERCONSUMER_H