blob: f0986a3a221b75e3b2904ac2d8f8fcaac7b5b413 [file] [log] [blame]
John Reck67b1e2b2020-08-26 13:17:24 -07001/*
2 * Copyright 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
Ana Krulec70d15b1b2020-12-01 10:05:15 -080018#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
20#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri4ce5ec02021-01-07 17:33:21 -080022#include "SkiaGLRenderEngine.h"
John Reck67b1e2b2020-08-26 13:17:24 -070023
John Reck67b1e2b2020-08-26 13:17:24 -070024#include <EGL/egl.h>
25#include <EGL/eglext.h>
John Reck67b1e2b2020-08-26 13:17:24 -070026#include <GrContextOptions.h>
John Reck67b1e2b2020-08-26 13:17:24 -070027#include <SkCanvas.h>
Alec Mourib34f0b72020-10-02 13:18:34 -070028#include <SkColorFilter.h>
29#include <SkColorMatrix.h>
Alec Mourib5777452020-09-28 11:32:42 -070030#include <SkColorSpace.h>
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040031#include <SkGraphics.h>
John Reck67b1e2b2020-08-26 13:17:24 -070032#include <SkImage.h>
Lucas Dupinf4cb4a02020-09-22 14:19:26 -070033#include <SkImageFilters.h>
Alec Mouric0aae732021-01-12 13:32:18 -080034#include <SkRegion.h>
Lucas Dupin3f11e922020-09-22 17:31:04 -070035#include <SkShadowUtils.h>
John Reck67b1e2b2020-08-26 13:17:24 -070036#include <SkSurface.h>
Ana Krulec1d12b3b2021-01-27 16:49:51 -080037#include <android-base/stringprintf.h>
Alec Mourib5777452020-09-28 11:32:42 -070038#include <gl/GrGLInterface.h>
Alec Mouricbd30932021-06-09 15:52:25 -070039#include <gui/TraceUtils.h>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080040#include <sync/sync.h>
41#include <ui/BlurRegion.h>
Ana Krulec1d12b3b2021-01-27 16:49:51 -080042#include <ui/DebugUtils.h>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080043#include <ui/GraphicBuffer.h>
44#include <utils/Trace.h>
Alec Mourib5777452020-09-28 11:32:42 -070045
46#include <cmath>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080047#include <cstdint>
48#include <memory>
49
50#include "../gl/GLExtensions.h"
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040051#include "Cache.h"
Alec Mouric0aae732021-01-12 13:32:18 -080052#include "ColorSpaces.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080053#include "SkBlendMode.h"
54#include "SkImageInfo.h"
55#include "filters/BlurFilter.h"
56#include "filters/LinearEffect.h"
57#include "log/log_main.h"
58#include "skia/debug/SkiaCapture.h"
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040059#include "skia/debug/SkiaMemoryReporter.h"
Nader Jawad2dfc98b2021-04-08 20:35:39 -070060#include "skia/filters/StretchShaderFactory.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080061#include "system/graphics-base-v1.0.h"
Alec Mourib5777452020-09-28 11:32:42 -070062
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -040063namespace {
64// Debugging settings
65static const bool kPrintLayerSettings = false;
66static const bool kFlushAfterEveryLayer = false;
67} // namespace
68
John Reck67b1e2b2020-08-26 13:17:24 -070069bool checkGlError(const char* op, int lineNumber);
70
71namespace android {
72namespace renderengine {
73namespace skia {
74
Ana Krulec1d12b3b2021-01-27 16:49:51 -080075using base::StringAppendF;
76
John Reck67b1e2b2020-08-26 13:17:24 -070077static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
78 EGLint wanted, EGLConfig* outConfig) {
79 EGLint numConfigs = -1, n = 0;
80 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
81 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
82 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
83 configs.resize(n);
84
85 if (!configs.empty()) {
86 if (attribute != EGL_NONE) {
87 for (EGLConfig config : configs) {
88 EGLint value = 0;
89 eglGetConfigAttrib(dpy, config, attribute, &value);
90 if (wanted == value) {
91 *outConfig = config;
92 return NO_ERROR;
93 }
94 }
95 } else {
96 // just pick the first one
97 *outConfig = configs[0];
98 return NO_ERROR;
99 }
100 }
101
102 return NAME_NOT_FOUND;
103}
104
105static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
106 EGLConfig* config) {
107 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
108 // it is to be used with WIFI displays
109 status_t err;
110 EGLint wantedAttribute;
111 EGLint wantedAttributeValue;
112
113 std::vector<EGLint> attribs;
114 if (renderableType) {
115 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
116 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
117
118 // Default to 8 bits per channel.
119 const EGLint tmpAttribs[] = {
120 EGL_RENDERABLE_TYPE,
121 renderableType,
122 EGL_RECORDABLE_ANDROID,
123 EGL_TRUE,
124 EGL_SURFACE_TYPE,
125 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
126 EGL_FRAMEBUFFER_TARGET_ANDROID,
127 EGL_TRUE,
128 EGL_RED_SIZE,
129 is1010102 ? 10 : 8,
130 EGL_GREEN_SIZE,
131 is1010102 ? 10 : 8,
132 EGL_BLUE_SIZE,
133 is1010102 ? 10 : 8,
134 EGL_ALPHA_SIZE,
135 is1010102 ? 2 : 8,
136 EGL_NONE,
137 };
138 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
139 std::back_inserter(attribs));
140 wantedAttribute = EGL_NONE;
141 wantedAttributeValue = EGL_NONE;
142 } else {
143 // if no renderable type specified, fallback to a simplified query
144 wantedAttribute = EGL_NATIVE_VISUAL_ID;
145 wantedAttributeValue = format;
146 }
147
148 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
149 config);
150 if (err == NO_ERROR) {
151 EGLint caveat;
152 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
153 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
154 }
155
156 return err;
157}
158
159std::unique_ptr<SkiaGLRenderEngine> SkiaGLRenderEngine::create(
160 const RenderEngineCreationArgs& args) {
161 // initialize EGL for the default display
162 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
163 if (!eglInitialize(display, nullptr, nullptr)) {
164 LOG_ALWAYS_FATAL("failed to initialize EGL");
165 }
166
Yiwei Zhange2650962020-12-01 23:27:58 +0000167 const auto eglVersion = eglQueryString(display, EGL_VERSION);
John Reck67b1e2b2020-08-26 13:17:24 -0700168 if (!eglVersion) {
169 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhange2650962020-12-01 23:27:58 +0000170 LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
John Reck67b1e2b2020-08-26 13:17:24 -0700171 }
172
Yiwei Zhange2650962020-12-01 23:27:58 +0000173 const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
John Reck67b1e2b2020-08-26 13:17:24 -0700174 if (!eglExtensions) {
175 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhange2650962020-12-01 23:27:58 +0000176 LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
John Reck67b1e2b2020-08-26 13:17:24 -0700177 }
178
179 auto& extensions = gl::GLExtensions::getInstance();
180 extensions.initWithEGLStrings(eglVersion, eglExtensions);
181
182 // The code assumes that ES2 or later is available if this extension is
183 // supported.
184 EGLConfig config = EGL_NO_CONFIG_KHR;
185 if (!extensions.hasNoConfigContext()) {
186 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
187 }
188
John Reck67b1e2b2020-08-26 13:17:24 -0700189 EGLContext protectedContext = EGL_NO_CONTEXT;
Alec Mourid6f09462020-12-07 11:18:17 -0800190 const std::optional<RenderEngine::ContextPriority> priority = createContextPriority(args);
John Reck67b1e2b2020-08-26 13:17:24 -0700191 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Alec Mourid6f09462020-12-07 11:18:17 -0800192 protectedContext =
193 createEglContext(display, config, nullptr, priority, Protection::PROTECTED);
John Reck67b1e2b2020-08-26 13:17:24 -0700194 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
195 }
196
Alec Mourid6f09462020-12-07 11:18:17 -0800197 EGLContext ctxt =
198 createEglContext(display, config, protectedContext, priority, Protection::UNPROTECTED);
John Reck67b1e2b2020-08-26 13:17:24 -0700199
200 // if can't create a GL context, we can only abort.
201 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
202
203 EGLSurface placeholder = EGL_NO_SURFACE;
204 if (!extensions.hasSurfacelessContext()) {
205 placeholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
206 Protection::UNPROTECTED);
207 LOG_ALWAYS_FATAL_IF(placeholder == EGL_NO_SURFACE, "can't create placeholder pbuffer");
208 }
209 EGLBoolean success = eglMakeCurrent(display, placeholder, placeholder, ctxt);
210 LOG_ALWAYS_FATAL_IF(!success, "can't make placeholder pbuffer current");
211 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
212 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
213
214 EGLSurface protectedPlaceholder = EGL_NO_SURFACE;
215 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
216 protectedPlaceholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
217 Protection::PROTECTED);
218 ALOGE_IF(protectedPlaceholder == EGL_NO_SURFACE,
219 "can't create protected placeholder pbuffer");
220 }
221
222 // initialize the renderer while GL is current
223 std::unique_ptr<SkiaGLRenderEngine> engine =
Lucas Dupind508e472020-11-04 04:32:06 +0000224 std::make_unique<SkiaGLRenderEngine>(args, display, ctxt, placeholder, protectedContext,
225 protectedPlaceholder);
John Reck67b1e2b2020-08-26 13:17:24 -0700226
227 ALOGI("OpenGL ES informations:");
228 ALOGI("vendor : %s", extensions.getVendor());
229 ALOGI("renderer : %s", extensions.getRenderer());
230 ALOGI("version : %s", extensions.getVersion());
231 ALOGI("extensions: %s", extensions.getExtensions());
232 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
233 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
234
235 return engine;
236}
237
Ady Abrahamfe2a6db2021-06-09 15:41:37 -0700238std::future<void> SkiaGLRenderEngine::primeCache() {
Leon Scroggins IIIb9216dc2021-03-08 17:19:01 -0500239 Cache::primeShaderCache(this);
Ady Abrahamfe2a6db2021-06-09 15:41:37 -0700240 return {};
Leon Scroggins IIIb9216dc2021-03-08 17:19:01 -0500241}
242
John Reck67b1e2b2020-08-26 13:17:24 -0700243EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
244 status_t err;
245 EGLConfig config;
246
247 // First try to get an ES3 config
248 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
249 if (err != NO_ERROR) {
250 // If ES3 fails, try to get an ES2 config
251 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
252 if (err != NO_ERROR) {
253 // If ES2 still doesn't work, probably because we're on the emulator.
254 // try a simplified query
255 ALOGW("no suitable EGLConfig found, trying a simpler query");
256 err = selectEGLConfig(display, format, 0, &config);
257 if (err != NO_ERROR) {
258 // this EGL is too lame for android
259 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
260 }
261 }
262 }
263
264 if (logConfig) {
265 // print some debugging info
266 EGLint r, g, b, a;
267 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
268 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
269 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
270 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
271 ALOGI("EGL information:");
272 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
273 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
274 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
275 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
276 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
277 }
278
279 return config;
280}
281
Leon Scroggins III9f3072c2021-03-22 10:42:47 -0400282sk_sp<SkData> SkiaGLRenderEngine::SkSLCacheMonitor::load(const SkData& key) {
283 // This "cache" does not actually cache anything. It just allows us to
284 // monitor Skia's internal cache. So this method always returns null.
285 return nullptr;
286}
287
288void SkiaGLRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data,
289 const SkString& description) {
290 mShadersCachedSinceLastCall++;
291}
292
293void SkiaGLRenderEngine::assertShadersCompiled(int numShaders) {
294 const int cached = mSkSLCacheMonitor.shadersCachedSinceLastCall();
295 LOG_ALWAYS_FATAL_IF(cached != numShaders, "Attempted to cache %i shaders; cached %i",
296 numShaders, cached);
297}
298
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -0400299int SkiaGLRenderEngine::reportShadersCompiled() {
300 return mSkSLCacheMonitor.shadersCachedSinceLastCall();
301}
302
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700303SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
Lucas Dupind508e472020-11-04 04:32:06 +0000304 EGLContext ctxt, EGLSurface placeholder,
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700305 EGLContext protectedContext, EGLSurface protectedPlaceholder)
Alec Mouri0d995102021-02-24 16:53:38 -0800306 : SkiaRenderEngine(args.renderEngineType),
307 mEGLDisplay(display),
John Reck67b1e2b2020-08-26 13:17:24 -0700308 mEGLContext(ctxt),
309 mPlaceholderSurface(placeholder),
310 mProtectedEGLContext(protectedContext),
Alec Mourib5777452020-09-28 11:32:42 -0700311 mProtectedPlaceholderSurface(protectedPlaceholder),
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -0400312 mDefaultPixelFormat(static_cast<PixelFormat>(args.pixelFormat)),
Alec Mouri0d995102021-02-24 16:53:38 -0800313 mUseColorManagement(args.useColorManagement) {
John Reck67b1e2b2020-08-26 13:17:24 -0700314 sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
315 LOG_ALWAYS_FATAL_IF(!glInterface.get());
316
317 GrContextOptions options;
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -0400318 options.fDisableDriverCorrectnessWorkarounds = true;
John Reck67b1e2b2020-08-26 13:17:24 -0700319 options.fDisableDistanceFieldPaths = true;
Nathaniel Nifongf8d35e92021-06-08 15:02:25 -0400320 options.fReducedShaderVariations = true;
Leon Scroggins III9f3072c2021-03-22 10:42:47 -0400321 options.fPersistentCache = &mSkSLCacheMonitor;
Lucas Dupind508e472020-11-04 04:32:06 +0000322 mGrContext = GrDirectContext::MakeGL(glInterface, options);
323 if (useProtectedContext(true)) {
324 mProtectedGrContext = GrDirectContext::MakeGL(glInterface, options);
325 useProtectedContext(false);
326 }
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700327
328 if (args.supportsBackgroundBlur) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500329 ALOGD("Background Blurs Enabled");
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700330 mBlurFilter = new BlurFilter();
331 }
Alec Mouric0aae732021-01-12 13:32:18 -0800332 mCapture = std::make_unique<SkiaCapture>();
333}
334
335SkiaGLRenderEngine::~SkiaGLRenderEngine() {
Marin Shalamanovcea12ef2021-03-15 17:00:51 +0100336 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouric0aae732021-01-12 13:32:18 -0800337 if (mBlurFilter) {
338 delete mBlurFilter;
339 }
340
341 mCapture = nullptr;
342
343 mGrContext->flushAndSubmit(true);
344 mGrContext->abandonContext();
345
346 if (mProtectedGrContext) {
347 mProtectedGrContext->flushAndSubmit(true);
348 mProtectedGrContext->abandonContext();
349 }
350
351 if (mPlaceholderSurface != EGL_NO_SURFACE) {
352 eglDestroySurface(mEGLDisplay, mPlaceholderSurface);
353 }
354 if (mProtectedPlaceholderSurface != EGL_NO_SURFACE) {
355 eglDestroySurface(mEGLDisplay, mProtectedPlaceholderSurface);
356 }
357 if (mEGLContext != EGL_NO_CONTEXT) {
358 eglDestroyContext(mEGLDisplay, mEGLContext);
359 }
360 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
361 eglDestroyContext(mEGLDisplay, mProtectedEGLContext);
362 }
363 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
364 eglTerminate(mEGLDisplay);
365 eglReleaseThread();
John Reck67b1e2b2020-08-26 13:17:24 -0700366}
367
Lucas Dupind508e472020-11-04 04:32:06 +0000368bool SkiaGLRenderEngine::supportsProtectedContent() const {
369 return mProtectedEGLContext != EGL_NO_CONTEXT;
370}
371
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400372GrDirectContext* SkiaGLRenderEngine::getActiveGrContext() const {
373 return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get();
374}
375
Lucas Dupind508e472020-11-04 04:32:06 +0000376bool SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) {
377 if (useProtectedContext == mInProtectedContext) {
378 return true;
379 }
Alec Mourif6a07812021-02-11 21:07:55 -0800380 if (useProtectedContext && !supportsProtectedContent()) {
Lucas Dupind508e472020-11-04 04:32:06 +0000381 return false;
382 }
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400383
384 // release any scratch resources before switching into a new mode
385 if (getActiveGrContext()) {
386 getActiveGrContext()->purgeUnlockedResources(true);
387 }
388
Lucas Dupind508e472020-11-04 04:32:06 +0000389 const EGLSurface surface =
390 useProtectedContext ? mProtectedPlaceholderSurface : mPlaceholderSurface;
391 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
392 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
Alec Mouric0aae732021-01-12 13:32:18 -0800393
Lucas Dupind508e472020-11-04 04:32:06 +0000394 if (success) {
395 mInProtectedContext = useProtectedContext;
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400396 // given that we are sharing the same thread between two GrContexts we need to
397 // make sure that the thread state is reset when switching between the two.
398 if (getActiveGrContext()) {
399 getActiveGrContext()->resetContext();
400 }
Lucas Dupind508e472020-11-04 04:32:06 +0000401 }
402 return success;
403}
404
John Reck67b1e2b2020-08-26 13:17:24 -0700405base::unique_fd SkiaGLRenderEngine::flush() {
406 ATRACE_CALL();
407 if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
408 return base::unique_fd();
409 }
410
411 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
412 if (sync == EGL_NO_SYNC_KHR) {
413 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
414 return base::unique_fd();
415 }
416
417 // native fence fd will not be populated until flush() is done.
418 glFlush();
419
420 // get the fence fd
421 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
422 eglDestroySyncKHR(mEGLDisplay, sync);
423 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
424 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
425 }
426
427 return fenceFd;
428}
429
430bool SkiaGLRenderEngine::waitFence(base::unique_fd fenceFd) {
431 if (!gl::GLExtensions::getInstance().hasNativeFenceSync() ||
432 !gl::GLExtensions::getInstance().hasWaitSync()) {
433 return false;
434 }
435
436 // release the fd and transfer the ownership to EGLSync
437 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
438 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
439 if (sync == EGL_NO_SYNC_KHR) {
440 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
441 return false;
442 }
443
444 // XXX: The spec draft is inconsistent as to whether this should return an
445 // EGLint or void. Ignore the return value for now, as it's not strictly
446 // needed.
447 eglWaitSyncKHR(mEGLDisplay, sync, 0);
448 EGLint error = eglGetError();
449 eglDestroySyncKHR(mEGLDisplay, sync);
450 if (error != EGL_SUCCESS) {
451 ALOGE("failed to wait for EGL native fence sync: %#x", error);
452 return false;
453 }
454
455 return true;
456}
457
Alec Mouri678245d2020-09-30 16:58:23 -0700458static float toDegrees(uint32_t transform) {
459 switch (transform) {
460 case ui::Transform::ROT_90:
461 return 90.0;
462 case ui::Transform::ROT_180:
463 return 180.0;
464 case ui::Transform::ROT_270:
465 return 270.0;
466 default:
467 return 0.0;
468 }
469}
470
Alec Mourib34f0b72020-10-02 13:18:34 -0700471static SkColorMatrix toSkColorMatrix(const mat4& matrix) {
472 return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1],
473 matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2],
474 matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3],
475 matrix[3][3], 0);
476}
477
Alec Mouri029d1952020-10-12 10:37:08 -0700478static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) {
479 int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK;
480 int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK;
481
482 // Treat unsupported dataspaces as srgb
483 if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
484 destTransfer != HAL_DATASPACE_TRANSFER_HLG &&
485 destTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
486 destTransfer = HAL_DATASPACE_TRANSFER_SRGB;
487 }
488
489 if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
490 sourceTransfer != HAL_DATASPACE_TRANSFER_HLG &&
491 sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
492 sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB;
493 }
494
495 const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
496 const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB;
497 const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
498 const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB;
499
500 return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) &&
501 sourceTransfer != destTransfer;
502}
503
Alec Mouria90a5702021-04-16 16:36:21 +0000504void SkiaGLRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
505 bool isRenderable) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800506 // Only run this if RE is running on its own thread. This way the access to GL
507 // operations is guaranteed to be happening on the same thread.
508 if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) {
509 return;
510 }
Derek Sollenbergerbc14f3c2021-05-21 14:29:16 -0400511 // We currently don't attempt to map a buffer if the buffer contains protected content
Derek Sollenberger45007182021-06-10 14:47:21 -0400512 // because GPU resources for protected buffers is much more limited.
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400513 const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
Derek Sollenberger45007182021-06-10 14:47:21 -0400514 if (isProtectedBuffer) {
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400515 return;
516 }
Ana Krulecdfec8f52021-01-13 12:51:47 -0800517 ATRACE_CALL();
518
Derek Sollenberger45007182021-06-10 14:47:21 -0400519 // If we were to support caching protected buffers then we will need to switch the
520 // currently bound context if we are not already using the protected context (and subsequently
521 // switch back after the buffer is cached). However, for non-protected content we can bind
522 // the texture in either GL context because they are initialized with the same share_context
523 // which allows the texture state to be shared between them.
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400524 auto grContext = getActiveGrContext();
Derek Sollenbergerbc14f3c2021-05-21 14:29:16 -0400525 auto& cache = mTextureCache;
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400526
527 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouria90a5702021-04-16 16:36:21 +0000528 mGraphicBufferExternalRefs[buffer->getId()]++;
529
530 if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800531 std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400532 std::make_shared<AutoBackendTexture::LocalRef>(grContext,
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -0400533 buffer->toAHardwareBuffer(),
534 isRenderable);
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400535 cache.insert({buffer->getId(), imageTextureRef});
Ana Krulecdfec8f52021-01-13 12:51:47 -0800536 }
537}
538
Alec Mouria90a5702021-04-16 16:36:21 +0000539void SkiaGLRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800540 ATRACE_CALL();
John Reck67b1e2b2020-08-26 13:17:24 -0700541 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouria90a5702021-04-16 16:36:21 +0000542 if (const auto& iter = mGraphicBufferExternalRefs.find(buffer->getId());
543 iter != mGraphicBufferExternalRefs.end()) {
544 if (iter->second == 0) {
545 ALOGW("Attempted to unmap GraphicBuffer <id: %" PRId64
546 "> from RenderEngine texture, but the "
547 "ref count was already zero!",
548 buffer->getId());
549 mGraphicBufferExternalRefs.erase(buffer->getId());
550 return;
551 }
552
553 iter->second--;
554
555 if (iter->second == 0) {
556 mTextureCache.erase(buffer->getId());
Alec Mouria90a5702021-04-16 16:36:21 +0000557 mGraphicBufferExternalRefs.erase(buffer->getId());
558 }
559 }
John Reck67b1e2b2020-08-26 13:17:24 -0700560}
561
Nader Jawad2dfc98b2021-04-08 20:35:39 -0700562sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(
563 sk_sp<SkShader> shader,
564 const LayerSettings* layer, const DisplaySettings& display, bool undoPremultipliedAlpha,
565 bool requiresLinearEffect) {
566 const auto stretchEffect = layer->stretchEffect;
Nader Jawad63644d32021-05-07 10:44:21 -0700567 // The given surface will be stretched by HWUI via matrix transformation
568 // which gets similar results for most surfaces
569 // Determine later on if we need to leverage the stertch shader within
570 // surface flinger
Nader Jawadc088bdc2021-05-10 13:24:46 -0700571 if (stretchEffect.hasEffect()) {
Nader Jawad2dfc98b2021-04-08 20:35:39 -0700572 const auto targetBuffer = layer->source.buffer.buffer;
Nader Jawadc088bdc2021-05-10 13:24:46 -0700573 const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
574 if (graphicBuffer && shader) {
Nader Jawad2dfc98b2021-04-08 20:35:39 -0700575 shader = mStretchShaderFactory.createSkShader(shader, stretchEffect);
576 }
John Reckcdb4ed72021-02-04 13:39:33 -0500577 }
Nader Jawad2dfc98b2021-04-08 20:35:39 -0700578
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500579 if (requiresLinearEffect) {
580 const ui::Dataspace inputDataspace =
581 mUseColorManagement ? layer->sourceDataspace : ui::Dataspace::UNKNOWN;
582 const ui::Dataspace outputDataspace =
583 mUseColorManagement ? display.outputDataspace : ui::Dataspace::UNKNOWN;
584
585 LinearEffect effect = LinearEffect{.inputDataspace = inputDataspace,
586 .outputDataspace = outputDataspace,
Ana Krulec47814212021-01-06 19:00:10 -0800587 .undoPremultipliedAlpha = undoPremultipliedAlpha};
588
589 auto effectIter = mRuntimeEffects.find(effect);
590 sk_sp<SkRuntimeEffect> runtimeEffect = nullptr;
591 if (effectIter == mRuntimeEffects.end()) {
592 runtimeEffect = buildRuntimeEffect(effect);
593 mRuntimeEffects.insert({effect, runtimeEffect});
594 } else {
595 runtimeEffect = effectIter->second;
596 }
John Reckac09e452021-04-07 16:35:37 -0400597 float maxLuminance = layer->source.buffer.maxLuminanceNits;
598 // If the buffer doesn't have a max luminance, treat it as SDR & use the display's SDR
599 // white point
600 if (maxLuminance <= 0.f) {
601 maxLuminance = display.sdrWhitePointNits;
602 }
Ana Krulec47814212021-01-06 19:00:10 -0800603 return createLinearEffectShader(shader, effect, runtimeEffect, layer->colorTransform,
John Reckac09e452021-04-07 16:35:37 -0400604 display.maxLuminance, maxLuminance);
Ana Krulec47814212021-01-06 19:00:10 -0800605 }
606 return shader;
607}
608
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500609void SkiaGLRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) {
Derek Sollenberger76664d62021-02-04 11:13:09 -0500610 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500611 // Record display settings when capture is running.
612 std::stringstream displaySettings;
613 PrintTo(display, &displaySettings);
614 // Store the DisplaySettings in additional information.
615 canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings",
616 SkData::MakeWithCString(displaySettings.str().c_str()));
617 }
618
619 // Before doing any drawing, let's make sure that we'll start at the origin of the display.
620 // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual
621 // displays might have different scaling when compared to the physical screen.
622
623 canvas->clipRect(getSkRect(display.physicalDisplay));
624 canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top);
625
626 const auto clipWidth = display.clip.width();
627 const auto clipHeight = display.clip.height();
628 auto rotatedClipWidth = clipWidth;
629 auto rotatedClipHeight = clipHeight;
630 // Scale is contingent on the rotation result.
631 if (display.orientation & ui::Transform::ROT_90) {
632 std::swap(rotatedClipWidth, rotatedClipHeight);
633 }
634 const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) /
635 static_cast<SkScalar>(rotatedClipWidth);
636 const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) /
637 static_cast<SkScalar>(rotatedClipHeight);
638 canvas->scale(scaleX, scaleY);
639
640 // Canvas rotation is done by centering the clip window at the origin, rotating, translating
641 // back so that the top left corner of the clip is at (0, 0).
642 canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2);
643 canvas->rotate(toDegrees(display.orientation));
644 canvas->translate(-clipWidth / 2, -clipHeight / 2);
645 canvas->translate(-display.clip.left, -display.clip.top);
646}
647
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500648class AutoSaveRestore {
649public:
650 AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); }
651 ~AutoSaveRestore() { restore(); }
652 void replace(SkCanvas* canvas) {
653 mCanvas = canvas;
654 mSaveCount = canvas->save();
655 }
656 void restore() {
657 if (mCanvas) {
658 mCanvas->restoreToCount(mSaveCount);
659 mCanvas = nullptr;
660 }
661 }
662
663private:
664 SkCanvas* mCanvas;
665 int mSaveCount;
666};
667
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400668static SkRRect getBlurRRect(const BlurRegion& region) {
669 const auto rect = SkRect::MakeLTRB(region.left, region.top, region.right, region.bottom);
670 const SkVector radii[4] = {SkVector::Make(region.cornerRadiusTL, region.cornerRadiusTL),
671 SkVector::Make(region.cornerRadiusTR, region.cornerRadiusTR),
672 SkVector::Make(region.cornerRadiusBR, region.cornerRadiusBR),
673 SkVector::Make(region.cornerRadiusBL, region.cornerRadiusBL)};
674 SkRRect roundedRect;
675 roundedRect.setRectRadii(rect, radii);
676 return roundedRect;
677}
678
John Reck67b1e2b2020-08-26 13:17:24 -0700679status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
680 const std::vector<const LayerSettings*>& layers,
Alec Mouria90a5702021-04-16 16:36:21 +0000681 const std::shared_ptr<ExternalTexture>& buffer,
682 const bool /*useFramebufferCache*/,
John Reck67b1e2b2020-08-26 13:17:24 -0700683 base::unique_fd&& bufferFence, base::unique_fd* drawFence) {
684 ATRACE_NAME("SkiaGL::drawLayers");
Alec Mouric0aae732021-01-12 13:32:18 -0800685
John Reck67b1e2b2020-08-26 13:17:24 -0700686 std::lock_guard<std::mutex> lock(mRenderingMutex);
687 if (layers.empty()) {
688 ALOGV("Drawing empty layer stack");
689 return NO_ERROR;
690 }
691
692 if (bufferFence.get() >= 0) {
693 // Duplicate the fence for passing to waitFence.
694 base::unique_fd bufferFenceDup(dup(bufferFence.get()));
695 if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
696 ATRACE_NAME("Waiting before draw");
697 sync_wait(bufferFence.get(), -1);
698 }
699 }
700 if (buffer == nullptr) {
701 ALOGE("No output buffer provided. Aborting GPU composition.");
702 return BAD_VALUE;
703 }
704
Alec Mouria90a5702021-04-16 16:36:21 +0000705 validateOutputBufferUsage(buffer->getBuffer());
Ady Abraham193426d2021-02-18 14:01:53 -0800706
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400707 auto grContext = getActiveGrContext();
Derek Sollenberger45007182021-06-10 14:47:21 -0400708 auto& cache = mTextureCache;
John Reck67b1e2b2020-08-26 13:17:24 -0700709
Alec Mouria90a5702021-04-16 16:36:21 +0000710 std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef;
711 if (const auto& it = cache.find(buffer->getBuffer()->getId()); it != cache.end()) {
712 surfaceTextureRef = it->second;
713 } else {
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -0400714 surfaceTextureRef =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400715 std::make_shared<AutoBackendTexture::LocalRef>(grContext,
716 buffer->getBuffer()
717 ->toAHardwareBuffer(),
718 true);
John Reck67b1e2b2020-08-26 13:17:24 -0700719 }
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800720
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500721 const ui::Dataspace dstDataspace =
722 mUseColorManagement ? display.outputDataspace : ui::Dataspace::UNKNOWN;
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400723 sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext);
Alec Mouri678245d2020-09-30 16:58:23 -0700724
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500725 SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
726 if (dstCanvas == nullptr) {
Ana Krulec6eab17a2020-12-09 15:52:36 -0800727 ALOGE("Cannot acquire canvas from Skia.");
728 return BAD_VALUE;
729 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500730
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400731 // setup color filter if necessary
732 sk_sp<SkColorFilter> displayColorTransform;
733 if (display.colorTransform != mat4()) {
734 displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
735 }
736 const bool ctModifiesAlpha =
737 displayColorTransform && !displayColorTransform->isAlphaUnchanged();
738
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500739 // Find if any layers have requested blur, we'll use that info to decide when to render to an
740 // offscreen buffer and when to render to the native buffer.
741 sk_sp<SkSurface> activeSurface(dstSurface);
742 SkCanvas* canvas = dstCanvas;
Derek Sollenberger76664d62021-02-04 11:13:09 -0500743 SkiaCapture::OffscreenState offscreenCaptureState;
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500744 const LayerSettings* blurCompositionLayer = nullptr;
745 if (mBlurFilter) {
746 bool requiresCompositionLayer = false;
747 for (const auto& layer : layers) {
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400748 // if the layer doesn't have blur or it is not visible then continue
749 if (!layerHasBlur(layer, ctModifiesAlpha)) {
750 continue;
751 }
Derek Sollenberger3134ec32021-02-12 11:26:23 -0500752 if (layer->backgroundBlurRadius > 0 &&
753 layer->backgroundBlurRadius < BlurFilter::kMaxCrossFadeRadius) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500754 requiresCompositionLayer = true;
755 }
756 for (auto region : layer->blurRegions) {
757 if (region.blurRadius < BlurFilter::kMaxCrossFadeRadius) {
758 requiresCompositionLayer = true;
759 }
760 }
761 if (requiresCompositionLayer) {
762 activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
Derek Sollenberger76664d62021-02-04 11:13:09 -0500763 canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500764 blurCompositionLayer = layer;
765 break;
766 }
767 }
768 }
769
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500770 AutoSaveRestore surfaceAutoSaveRestore(canvas);
Alec Mouri678245d2020-09-30 16:58:23 -0700771 // Clear the entire canvas with a transparent black to prevent ghost images.
772 canvas->clear(SK_ColorTRANSPARENT);
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500773 initCanvas(canvas, display);
Alec Mouric0aae732021-01-12 13:32:18 -0800774
775 // TODO: clearRegion was required for SurfaceView when a buffer is not yet available but the
776 // view is still on-screen. The clear region could be re-specified as a black color layer,
777 // however.
778 if (!display.clearRegion.isEmpty()) {
Derek Sollenberger545ec442021-01-25 10:02:23 -0500779 ATRACE_NAME("ClearRegion");
Alec Mouric0aae732021-01-12 13:32:18 -0800780 size_t numRects = 0;
781 Rect const* rects = display.clearRegion.getArray(&numRects);
782 SkIRect skRects[numRects];
783 for (int i = 0; i < numRects; ++i) {
784 skRects[i] =
785 SkIRect::MakeLTRB(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
786 }
787 SkRegion clearRegion;
788 SkPaint paint;
789 sk_sp<SkShader> shader =
790 SkShaders::Color(SkColor4f{.fR = 0., .fG = 0., .fB = 0., .fA = 1.0},
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500791 toSkColorSpace(dstDataspace));
Alec Mouric0aae732021-01-12 13:32:18 -0800792 paint.setShader(shader);
793 clearRegion.setRects(skRects, numRects);
794 canvas->drawRegion(clearRegion, paint);
795 }
796
John Reck67b1e2b2020-08-26 13:17:24 -0700797 for (const auto& layer : layers) {
Alec Mouricbd30932021-06-09 15:52:25 -0700798 ATRACE_FORMAT("DrawLayer: %s", layer->name.c_str());
Galia Peychevaf7889b32020-11-25 22:22:40 +0100799
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -0400800 if (kPrintLayerSettings) {
801 std::stringstream ls;
802 PrintTo(*layer, &ls);
803 auto debugs = ls.str();
804 int pos = 0;
805 while (pos < debugs.size()) {
806 ALOGD("cache_debug %s", debugs.substr(pos, 1000).c_str());
807 pos += 1000;
808 }
809 }
810
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500811 sk_sp<SkImage> blurInput;
812 if (blurCompositionLayer == layer) {
813 LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
814 LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
815
816 // save a snapshot of the activeSurface to use as input to the blur shaders
817 blurInput = activeSurface->makeImageSnapshot();
818
819 // TODO we could skip this step if we know the blur will cover the entire image
820 // blit the offscreen framebuffer into the destination AHB
821 SkPaint paint;
822 paint.setBlendMode(SkBlendMode::kSrc);
Derek Sollenberger76664d62021-02-04 11:13:09 -0500823 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
824 uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState);
825 dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()),
826 String8::format("SurfaceID|%" PRId64, id).c_str(),
827 nullptr);
828 dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint);
829 } else {
830 activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint);
831 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500832
833 // assign dstCanvas to canvas and ensure that the canvas state is up to date
834 canvas = dstCanvas;
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500835 surfaceAutoSaveRestore.replace(canvas);
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500836 initCanvas(canvas, display);
837
838 LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() !=
839 dstSurface->getCanvas()->getSaveCount());
840 LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() !=
841 dstSurface->getCanvas()->getTotalMatrix());
842
843 // assign dstSurface to activeSurface
844 activeSurface = dstSurface;
845 }
846
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500847 SkAutoCanvasRestore layerAutoSaveRestore(canvas, true);
Derek Sollenberger76664d62021-02-04 11:13:09 -0500848 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
Ana Krulec6eab17a2020-12-09 15:52:36 -0800849 // Record the name of the layer if the capture is running.
850 std::stringstream layerSettings;
851 PrintTo(*layer, &layerSettings);
852 // Store the LayerSettings in additional information.
853 canvas->drawAnnotation(SkRect::MakeEmpty(), layer->name.c_str(),
854 SkData::MakeWithCString(layerSettings.str().c_str()));
855 }
Galia Peychevaf7889b32020-11-25 22:22:40 +0100856 // Layers have a local transform that should be applied to them
857 canvas->concat(getSkM44(layer->geometry.positionTransform).asM33());
Galia Peycheva6c460652020-11-03 19:42:42 +0100858
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400859 const auto [bounds, roundRectClip] =
860 getBoundsAndClip(layer->geometry.boundaries, layer->geometry.roundedCornersCrop,
861 layer->geometry.roundedCornersRadius);
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400862 if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) {
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500863 std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
864
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500865 // if multiple layers have blur, then we need to take a snapshot now because
866 // only the lowest layer will have blurImage populated earlier
867 if (!blurInput) {
868 blurInput = activeSurface->makeImageSnapshot();
869 }
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500870 // rect to be blurred in the coordinate space of blurInput
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400871 const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect());
872
873 // if the clip needs to be applied then apply it now and make sure
874 // it is restored before we attempt to draw any shadows.
875 SkAutoCanvasRestore acr(canvas, true);
876 if (!roundRectClip.isEmpty()) {
877 canvas->clipRRect(roundRectClip, true);
878 }
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500879
Galia Peychevae425ac82021-03-15 17:12:03 +0100880 // TODO(b/182216890): Filter out empty layers earlier
881 if (blurRect.width() > 0 && blurRect.height() > 0) {
882 if (layer->backgroundBlurRadius > 0) {
883 ATRACE_NAME("BackgroundBlur");
884 auto blurredImage =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400885 mBlurFilter->generate(grContext, layer->backgroundBlurRadius, blurInput,
886 blurRect);
Galia Peycheva80116e52020-11-06 11:57:25 +0100887
Galia Peychevae425ac82021-03-15 17:12:03 +0100888 cachedBlurs[layer->backgroundBlurRadius] = blurredImage;
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500889
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400890 mBlurFilter->drawBlurRegion(canvas, bounds, layer->backgroundBlurRadius, 1.0f,
891 blurRect, blurredImage, blurInput);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700892 }
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400893
Derek Sollenberger39feade2021-04-27 16:08:40 -0400894 canvas->concat(getSkM44(layer->blurRegionTransform).asM33());
Galia Peychevae425ac82021-03-15 17:12:03 +0100895 for (auto region : layer->blurRegions) {
896 if (cachedBlurs[region.blurRadius] == nullptr) {
897 ATRACE_NAME("BlurRegion");
898 cachedBlurs[region.blurRadius] =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400899 mBlurFilter->generate(grContext, region.blurRadius, blurInput,
Galia Peychevae425ac82021-03-15 17:12:03 +0100900 blurRect);
901 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500902
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400903 mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius,
904 region.alpha, blurRect,
Galia Peychevae425ac82021-03-15 17:12:03 +0100905 cachedBlurs[region.blurRadius], blurInput);
906 }
Lucas Dupinc3800b82020-10-02 16:24:48 -0700907 }
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700908 }
909
Derek Sollenberger4c331c82021-02-23 13:09:50 -0500910 if (layer->shadow.length > 0) {
Leon Scroggins IIIcf3d95c2021-03-19 13:06:32 -0400911 // This would require a new parameter/flag to SkShadowUtils::DrawShadow
912 LOG_ALWAYS_FATAL_IF(layer->disableBlending, "Cannot disableBlending with a shadow");
Leon Scroggins III63e86952021-05-12 10:45:08 -0400913
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400914 SkRRect shadowBounds, shadowClip;
915 if (layer->geometry.boundaries == layer->shadow.boundaries) {
916 shadowBounds = bounds;
917 shadowClip = roundRectClip;
918 } else {
919 std::tie(shadowBounds, shadowClip) =
920 getBoundsAndClip(layer->shadow.boundaries,
921 layer->geometry.roundedCornersCrop,
922 layer->geometry.roundedCornersRadius);
923 }
924
Leon Scroggins III63e86952021-05-12 10:45:08 -0400925 // Technically, if bounds is a rect and roundRectClip is not empty,
926 // it means that the bounds and roundedCornersCrop were different
927 // enough that we should intersect them to find the proper shadow.
928 // In practice, this often happens when the two rectangles appear to
929 // not match due to rounding errors. Draw the rounded version, which
930 // looks more like the intent.
931 const auto& rrect =
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400932 shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds;
Leon Scroggins III63e86952021-05-12 10:45:08 -0400933 drawShadow(canvas, rrect, layer->shadow);
Derek Sollenberger4c331c82021-02-23 13:09:50 -0500934 }
935
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500936 const bool requiresLinearEffect = layer->colorTransform != mat4() ||
937 (mUseColorManagement &&
John Reckac09e452021-04-07 16:35:37 -0400938 needsToneMapping(layer->sourceDataspace, display.outputDataspace)) ||
939 (display.sdrWhitePointNits > 0.f &&
940 display.sdrWhitePointNits != display.maxLuminance);
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500941
942 // quick abort from drawing the remaining portion of the layer
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400943 if (layer->skipContentDraw ||
944 (layer->alpha == 0 && !requiresLinearEffect && !layer->disableBlending &&
945 (!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) {
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500946 continue;
947 }
948
949 // If we need to map to linear space or color management is disabled, then mark the source
950 // image with the same colorspace as the destination surface so that Skia's color
951 // management is a no-op.
952 const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
953 ? dstDataspace
954 : layer->sourceDataspace;
Alec Mouric0aae732021-01-12 13:32:18 -0800955
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500956 SkPaint paint;
John Reck67b1e2b2020-08-26 13:17:24 -0700957 if (layer->source.buffer.buffer) {
958 ATRACE_NAME("DrawImage");
Alec Mouria90a5702021-04-16 16:36:21 +0000959 validateInputBufferUsage(layer->source.buffer.buffer->getBuffer());
John Reck67b1e2b2020-08-26 13:17:24 -0700960 const auto& item = layer->source.buffer;
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800961 std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
Alec Mouria90a5702021-04-16 16:36:21 +0000962
963 if (const auto& iter = cache.find(item.buffer->getBuffer()->getId());
964 iter != cache.end()) {
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800965 imageTextureRef = iter->second;
John Reck67b1e2b2020-08-26 13:17:24 -0700966 } else {
Alec Mouria90a5702021-04-16 16:36:21 +0000967 // If we didn't find the image in the cache, then create a local ref but don't cache
968 // it. If we're using skia, we're guaranteed to run on a dedicated GPU thread so if
969 // we didn't find anything in the cache then we intentionally did not cache this
970 // buffer's resources.
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -0400971 imageTextureRef = std::make_shared<
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400972 AutoBackendTexture::LocalRef>(grContext,
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -0400973 item.buffer->getBuffer()->toAHardwareBuffer(),
974 false);
John Reck67b1e2b2020-08-26 13:17:24 -0700975 }
Alec Mouri1a4d0642020-11-13 17:42:01 -0800976
Leon Scroggins IIIc4e0cbd2021-05-25 10:25:20 -0400977 // isOpaque means we need to ignore the alpha in the image,
978 // replacing it with the alpha specified by the LayerSettings. See
979 // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean)
980 // The proper way to do this is to use an SkColorType that ignores
981 // alpha, like kRGB_888x_SkColorType, and that is used if the
982 // incoming image is kRGBA_8888_SkColorType. However, the incoming
983 // image may be kRGBA_F16_SkColorType, for which there is no RGBX
984 // SkColorType, or kRGBA_1010102_SkColorType, for which we have
985 // kRGB_101010x_SkColorType, but it is not yet supported as a source
986 // on the GPU. (Adding both is tracked in skbug.com/12048.) In the
987 // meantime, we'll use a workaround that works unless we need to do
988 // any color conversion. The workaround requires that we pretend the
989 // image is already premultiplied, so that we do not premultiply it
990 // before applying SkBlendMode::kPlus.
991 const bool useIsOpaqueWorkaround = item.isOpaque &&
992 (imageTextureRef->colorType() == kRGBA_1010102_SkColorType ||
993 imageTextureRef->colorType() == kRGBA_F16_SkColorType);
994 const auto alphaType = useIsOpaqueWorkaround ? kPremul_SkAlphaType
995 : item.isOpaque ? kOpaque_SkAlphaType
996 : item.usePremultipliedAlpha ? kPremul_SkAlphaType
997 : kUnpremul_SkAlphaType;
998 sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext);
Alec Mouri678245d2020-09-30 16:58:23 -0700999
1000 auto texMatrix = getSkM44(item.textureTransform).asM33();
1001 // textureTansform was intended to be passed directly into a shader, so when
1002 // building the total matrix with the textureTransform we need to first
1003 // normalize it, then apply the textureTransform, then scale back up.
Derek Sollenbergerecb21462021-01-29 16:53:49 -05001004 texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height());
Huihong Luo3a3cf3c2020-12-07 17:05:41 -08001005 texMatrix.postScale(image->width(), image->height());
Alec Mouri678245d2020-09-30 16:58:23 -07001006
Huihong Luo3a3cf3c2020-12-07 17:05:41 -08001007 SkMatrix matrix;
1008 if (!texMatrix.invert(&matrix)) {
1009 matrix = texMatrix;
Alec Mouri678245d2020-09-30 16:58:23 -07001010 }
Ana Krulecf9a15d92020-12-11 08:35:00 -08001011 // The shader does not respect the translation, so we add it to the texture
1012 // transform for the SkImage. This will make sure that the correct layer contents
1013 // are drawn in the correct part of the screen.
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001014 matrix.postTranslate(bounds.rect().fLeft, bounds.rect().fTop);
Alec Mouri678245d2020-09-30 16:58:23 -07001015
Ana Krulecb7b28b22020-11-23 14:48:58 -08001016 sk_sp<SkShader> shader;
1017
1018 if (layer->source.buffer.useTextureFiltering) {
1019 shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
1020 SkSamplingOptions(
1021 {SkFilterMode::kLinear, SkMipmapMode::kNone}),
1022 &matrix);
1023 } else {
Mike Reed711e1f02020-12-11 13:06:19 -05001024 shader = image->makeShader(SkSamplingOptions(), matrix);
Ana Krulecb7b28b22020-11-23 14:48:58 -08001025 }
Alec Mouri029d1952020-10-12 10:37:08 -07001026
Leon Scroggins IIIc4e0cbd2021-05-25 10:25:20 -04001027 if (useIsOpaqueWorkaround) {
Alec Mouric0aae732021-01-12 13:32:18 -08001028 shader = SkShaders::Blend(SkBlendMode::kPlus, shader,
1029 SkShaders::Color(SkColors::kBlack,
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001030 toSkColorSpace(layerDataspace)));
Alec Mouric0aae732021-01-12 13:32:18 -08001031 }
1032
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001033 paint.setShader(createRuntimeEffectShader(shader, layer, display,
1034 !item.isOpaque && item.usePremultipliedAlpha,
1035 requiresLinearEffect));
Ana Krulec1768bd22020-11-23 14:51:31 -08001036 paint.setAlphaf(layer->alpha);
John Reck67b1e2b2020-08-26 13:17:24 -07001037 } else {
1038 ATRACE_NAME("DrawColor");
John Reck67b1e2b2020-08-26 13:17:24 -07001039 const auto color = layer->source.solidColor;
Ana Krulec47814212021-01-06 19:00:10 -08001040 sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
1041 .fG = color.g,
1042 .fB = color.b,
Alec Mouric0aae732021-01-12 13:32:18 -08001043 .fA = layer->alpha},
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001044 toSkColorSpace(layerDataspace));
Ana Krulec47814212021-01-06 19:00:10 -08001045 paint.setShader(createRuntimeEffectShader(shader, layer, display,
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001046 /* undoPremultipliedAlpha */ false,
1047 requiresLinearEffect));
John Reck67b1e2b2020-08-26 13:17:24 -07001048 }
Lucas Dupin21f348e2020-09-16 17:31:26 -07001049
Leon Scroggins IIIcf3d95c2021-03-19 13:06:32 -04001050 if (layer->disableBlending) {
1051 paint.setBlendMode(SkBlendMode::kSrc);
1052 }
1053
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001054 paint.setColorFilter(displayColorTransform);
Alec Mourib34f0b72020-10-02 13:18:34 -07001055
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001056 if (!roundRectClip.isEmpty()) {
1057 canvas->clipRRect(roundRectClip, true);
1058 }
1059
1060 if (!bounds.isRect()) {
Derek Sollenberger4c331c82021-02-23 13:09:50 -05001061 paint.setAntiAlias(true);
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001062 canvas->drawRRect(bounds, paint);
Alec Mouribd17b3b2020-12-17 11:08:30 -08001063 } else {
Nader Jawad63644d32021-05-07 10:44:21 -07001064 canvas->drawRect(bounds.rect(), paint);
Lucas Dupin3f11e922020-09-22 17:31:04 -07001065 }
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -04001066 if (kFlushAfterEveryLayer) {
1067 ATRACE_NAME("flush surface");
1068 activeSurface->flush();
1069 }
John Reck67b1e2b2020-08-26 13:17:24 -07001070 }
Derek Sollenberger7c42bef2021-02-23 13:01:39 -05001071 surfaceAutoSaveRestore.restore();
Alec Mouric0aae732021-01-12 13:32:18 -08001072 mCapture->endCapture();
John Reck67b1e2b2020-08-26 13:17:24 -07001073 {
1074 ATRACE_NAME("flush surface");
Derek Sollenberger3f77aa42021-02-04 11:06:34 -05001075 LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
1076 activeSurface->flush();
John Reck67b1e2b2020-08-26 13:17:24 -07001077 }
1078
1079 if (drawFence != nullptr) {
1080 *drawFence = flush();
1081 }
1082
1083 // If flush failed or we don't support native fences, we need to force the
1084 // gl command stream to be executed.
1085 bool requireSync = drawFence == nullptr || drawFence->get() < 0;
1086 if (requireSync) {
1087 ATRACE_BEGIN("Submit(sync=true)");
1088 } else {
1089 ATRACE_BEGIN("Submit(sync=false)");
1090 }
Lucas Dupind508e472020-11-04 04:32:06 +00001091 bool success = grContext->submit(requireSync);
John Reck67b1e2b2020-08-26 13:17:24 -07001092 ATRACE_END();
1093 if (!success) {
1094 ALOGE("Failed to flush RenderEngine commands");
1095 // Chances are, something illegal happened (either the caller passed
1096 // us bad parameters, or we messed up our shader generation).
1097 return INVALID_OPERATION;
1098 }
1099
1100 // checkErrors();
1101 return NO_ERROR;
1102}
1103
Lucas Dupin3f11e922020-09-22 17:31:04 -07001104inline SkRect SkiaGLRenderEngine::getSkRect(const FloatRect& rect) {
1105 return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
1106}
1107
1108inline SkRect SkiaGLRenderEngine::getSkRect(const Rect& rect) {
1109 return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
1110}
1111
Derek Sollenbergerc31985e2021-05-18 16:38:17 -04001112inline std::pair<SkRRect, SkRRect> SkiaGLRenderEngine::getBoundsAndClip(const FloatRect& boundsRect,
1113 const FloatRect& cropRect,
1114 const float cornerRadius) {
1115 const SkRect bounds = getSkRect(boundsRect);
1116 const SkRect crop = getSkRect(cropRect);
Lucas Dupin21f348e2020-09-16 17:31:26 -07001117
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001118 SkRRect clip;
1119 if (cornerRadius > 0) {
Derek Sollenberger4f9959f2021-05-12 16:47:37 -04001120 // it the crop and the bounds are equivalent or there is no crop then we don't need a clip
1121 if (bounds == crop || crop.isEmpty()) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001122 return {SkRRect::MakeRectXY(bounds, cornerRadius, cornerRadius), clip};
1123 }
1124
1125 // This makes an effort to speed up common, simple bounds + clip combinations by
1126 // converting them to a single RRect draw. It is possible there are other cases
1127 // that can be converted.
1128 if (crop.contains(bounds)) {
1129 bool intersectionIsRoundRect = true;
1130 // check each cropped corner to ensure that it exactly matches the crop or is full
1131 SkVector radii[4];
1132
1133 const auto insetCrop = crop.makeInset(cornerRadius, cornerRadius);
1134
Derek Sollenberger4f9959f2021-05-12 16:47:37 -04001135 const bool leftEqual = bounds.fLeft == crop.fLeft;
1136 const bool topEqual = bounds.fTop == crop.fTop;
1137 const bool rightEqual = bounds.fRight == crop.fRight;
1138 const bool bottomEqual = bounds.fBottom == crop.fBottom;
1139
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001140 // compute the UpperLeft corner radius
Derek Sollenberger4f9959f2021-05-12 16:47:37 -04001141 if (leftEqual && topEqual) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001142 radii[0].set(cornerRadius, cornerRadius);
Derek Sollenberger4f9959f2021-05-12 16:47:37 -04001143 } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) ||
1144 (topEqual && bounds.fLeft >= insetCrop.fLeft) ||
1145 insetCrop.contains(bounds.fLeft, bounds.fTop)) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001146 radii[0].set(0, 0);
1147 } else {
1148 intersectionIsRoundRect = false;
1149 }
1150 // compute the UpperRight corner radius
Derek Sollenberger4f9959f2021-05-12 16:47:37 -04001151 if (rightEqual && topEqual) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001152 radii[1].set(cornerRadius, cornerRadius);
Derek Sollenberger4f9959f2021-05-12 16:47:37 -04001153 } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) ||
1154 (topEqual && bounds.fRight <= insetCrop.fRight) ||
1155 insetCrop.contains(bounds.fRight, bounds.fTop)) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001156 radii[1].set(0, 0);
1157 } else {
1158 intersectionIsRoundRect = false;
1159 }
1160 // compute the BottomRight corner radius
Derek Sollenberger4f9959f2021-05-12 16:47:37 -04001161 if (rightEqual && bottomEqual) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001162 radii[2].set(cornerRadius, cornerRadius);
Derek Sollenberger4f9959f2021-05-12 16:47:37 -04001163 } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) ||
1164 (bottomEqual && bounds.fRight <= insetCrop.fRight) ||
1165 insetCrop.contains(bounds.fRight, bounds.fBottom)) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001166 radii[2].set(0, 0);
1167 } else {
1168 intersectionIsRoundRect = false;
1169 }
1170 // compute the BottomLeft corner radius
Derek Sollenberger4f9959f2021-05-12 16:47:37 -04001171 if (leftEqual && bottomEqual) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001172 radii[3].set(cornerRadius, cornerRadius);
Derek Sollenberger4f9959f2021-05-12 16:47:37 -04001173 } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) ||
1174 (bottomEqual && bounds.fLeft >= insetCrop.fLeft) ||
1175 insetCrop.contains(bounds.fLeft, bounds.fBottom)) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001176 radii[3].set(0, 0);
1177 } else {
1178 intersectionIsRoundRect = false;
1179 }
1180
1181 if (intersectionIsRoundRect) {
1182 SkRRect intersectionBounds;
1183 intersectionBounds.setRectRadii(bounds, radii);
1184 return {intersectionBounds, clip};
1185 }
1186 }
1187
1188 // we didn't it any of our fast paths so set the clip to the cropRect
1189 clip.setRectXY(crop, cornerRadius, cornerRadius);
1190 }
1191
1192 // if we hit this point then we either don't have rounded corners or we are going to rely
1193 // on the clip to round the corners for us
1194 return {SkRRect::MakeRect(bounds), clip};
Galia Peycheva80116e52020-11-06 11:57:25 +01001195}
1196
Derek Sollenbergerc20e0802021-05-19 16:20:59 -04001197inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings* layer,
1198 bool colorTransformModifiesAlpha) {
1199 if (layer->backgroundBlurRadius > 0 || layer->blurRegions.size()) {
1200 // return false if the content is opaque and would therefore occlude the blur
1201 const bool opaqueContent = !layer->source.buffer.buffer || layer->source.buffer.isOpaque;
1202 const bool opaqueAlpha = layer->alpha == 1.0f && !colorTransformModifiesAlpha;
1203 return layer->skipContentDraw || !(opaqueContent && opaqueAlpha);
1204 }
1205 return false;
Derek Sollenbergerecb21462021-01-29 16:53:49 -05001206}
1207
Lucas Dupin3f11e922020-09-22 17:31:04 -07001208inline SkColor SkiaGLRenderEngine::getSkColor(const vec4& color) {
1209 return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255);
1210}
1211
Lucas Dupinbb1a1d42020-09-18 15:17:02 -07001212inline SkM44 SkiaGLRenderEngine::getSkM44(const mat4& matrix) {
1213 return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
1214 matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
1215 matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
1216 matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
1217}
1218
Lucas Dupin3f11e922020-09-22 17:31:04 -07001219inline SkPoint3 SkiaGLRenderEngine::getSkPoint3(const vec3& vector) {
1220 return SkPoint3::Make(vector.x, vector.y, vector.z);
1221}
1222
John Reck67b1e2b2020-08-26 13:17:24 -07001223size_t SkiaGLRenderEngine::getMaxTextureSize() const {
1224 return mGrContext->maxTextureSize();
1225}
1226
1227size_t SkiaGLRenderEngine::getMaxViewportDims() const {
1228 return mGrContext->maxRenderTargetSize();
1229}
1230
Derek Sollenbergerb0e764c2021-05-04 14:31:37 -04001231void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
Lucas Dupin3f11e922020-09-22 17:31:04 -07001232 const ShadowSettings& settings) {
1233 ATRACE_CALL();
1234 const float casterZ = settings.length / 2.0f;
Lucas Dupin3f11e922020-09-22 17:31:04 -07001235 const auto flags =
1236 settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
1237
Derek Sollenbergerb0e764c2021-05-04 14:31:37 -04001238 SkShadowUtils::DrawShadow(canvas, SkPath::RRect(casterRRect), SkPoint3::Make(0, 0, casterZ),
Lucas Dupin3f11e922020-09-22 17:31:04 -07001239 getSkPoint3(settings.lightPos), settings.lightRadius,
1240 getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
1241 flags);
1242}
1243
John Reck67b1e2b2020-08-26 13:17:24 -07001244EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Alec Mourid6f09462020-12-07 11:18:17 -08001245 EGLContext shareContext,
1246 std::optional<ContextPriority> contextPriority,
John Reck67b1e2b2020-08-26 13:17:24 -07001247 Protection protection) {
1248 EGLint renderableType = 0;
1249 if (config == EGL_NO_CONFIG_KHR) {
1250 renderableType = EGL_OPENGL_ES3_BIT;
1251 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1252 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1253 }
1254 EGLint contextClientVersion = 0;
1255 if (renderableType & EGL_OPENGL_ES3_BIT) {
1256 contextClientVersion = 3;
1257 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
1258 contextClientVersion = 2;
1259 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1260 contextClientVersion = 1;
1261 } else {
1262 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1263 }
1264
1265 std::vector<EGLint> contextAttributes;
1266 contextAttributes.reserve(7);
1267 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1268 contextAttributes.push_back(contextClientVersion);
Alec Mourid6f09462020-12-07 11:18:17 -08001269 if (contextPriority) {
John Reck67b1e2b2020-08-26 13:17:24 -07001270 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
Alec Mourid6f09462020-12-07 11:18:17 -08001271 switch (*contextPriority) {
1272 case ContextPriority::REALTIME:
1273 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV);
1274 break;
1275 case ContextPriority::MEDIUM:
1276 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
1277 break;
1278 case ContextPriority::LOW:
1279 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG);
1280 break;
1281 case ContextPriority::HIGH:
1282 default:
1283 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1284 break;
1285 }
John Reck67b1e2b2020-08-26 13:17:24 -07001286 }
1287 if (protection == Protection::PROTECTED) {
1288 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1289 contextAttributes.push_back(EGL_TRUE);
1290 }
1291 contextAttributes.push_back(EGL_NONE);
1292
1293 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1294
1295 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1296 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1297 // EGL_NO_CONTEXT so that we can abort.
1298 if (config != EGL_NO_CONFIG_KHR) {
1299 return context;
1300 }
1301 // If |config| is EGL_NO_CONFIG_KHR, we speculatively try to create GLES 3 context, so we
1302 // should try to fall back to GLES 2.
1303 contextAttributes[1] = 2;
1304 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1305 }
1306
1307 return context;
1308}
1309
Alec Mourid6f09462020-12-07 11:18:17 -08001310std::optional<RenderEngine::ContextPriority> SkiaGLRenderEngine::createContextPriority(
1311 const RenderEngineCreationArgs& args) {
1312 if (!gl::GLExtensions::getInstance().hasContextPriority()) {
1313 return std::nullopt;
1314 }
1315
1316 switch (args.contextPriority) {
1317 case RenderEngine::ContextPriority::REALTIME:
1318 if (gl::GLExtensions::getInstance().hasRealtimePriority()) {
1319 return RenderEngine::ContextPriority::REALTIME;
1320 } else {
1321 ALOGI("Realtime priority unsupported, degrading gracefully to high priority");
1322 return RenderEngine::ContextPriority::HIGH;
1323 }
1324 case RenderEngine::ContextPriority::HIGH:
1325 case RenderEngine::ContextPriority::MEDIUM:
1326 case RenderEngine::ContextPriority::LOW:
1327 return args.contextPriority;
1328 default:
1329 return std::nullopt;
1330 }
1331}
1332
John Reck67b1e2b2020-08-26 13:17:24 -07001333EGLSurface SkiaGLRenderEngine::createPlaceholderEglPbufferSurface(EGLDisplay display,
1334 EGLConfig config, int hwcFormat,
1335 Protection protection) {
1336 EGLConfig placeholderConfig = config;
1337 if (placeholderConfig == EGL_NO_CONFIG_KHR) {
1338 placeholderConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1339 }
1340 std::vector<EGLint> attributes;
1341 attributes.reserve(7);
1342 attributes.push_back(EGL_WIDTH);
1343 attributes.push_back(1);
1344 attributes.push_back(EGL_HEIGHT);
1345 attributes.push_back(1);
1346 if (protection == Protection::PROTECTED) {
1347 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1348 attributes.push_back(EGL_TRUE);
1349 }
1350 attributes.push_back(EGL_NONE);
1351
1352 return eglCreatePbufferSurface(display, placeholderConfig, attributes.data());
1353}
1354
Alec Mourid6f09462020-12-07 11:18:17 -08001355int SkiaGLRenderEngine::getContextPriority() {
1356 int value;
1357 eglQueryContext(mEGLDisplay, mEGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &value);
1358 return value;
1359}
1360
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001361void SkiaGLRenderEngine::onPrimaryDisplaySizeChanged(ui::Size size) {
1362 // This cache multiplier was selected based on review of cache sizes relative
1363 // to the screen resolution. Looking at the worst case memory needed by blur (~1.5x),
1364 // shadows (~1x), and general data structures (e.g. vertex buffers) we selected this as a
1365 // conservative default based on that analysis.
1366 const float SURFACE_SIZE_MULTIPLIER = 3.5f * bytesPerPixel(mDefaultPixelFormat);
1367 const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER;
1368
1369 // start by resizing the current context
Derek Sollenbergerb24258c2021-05-04 13:47:34 -04001370 getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001371
1372 // if it is possible to switch contexts then we will resize the other context
1373 if (useProtectedContext(!mInProtectedContext)) {
Derek Sollenbergerb24258c2021-05-04 13:47:34 -04001374 getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001375 // reset back to the initial context that was active when this method was called
1376 useProtectedContext(!mInProtectedContext);
1377 }
1378}
1379
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001380void SkiaGLRenderEngine::dump(std::string& result) {
1381 const gl::GLExtensions& extensions = gl::GLExtensions::getInstance();
1382
1383 StringAppendF(&result, "\n ------------RE-----------------\n");
1384 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1385 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
1386 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1387 extensions.getVersion());
1388 StringAppendF(&result, "%s\n", extensions.getExtensions());
1389 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1390 supportsProtectedContent());
1391 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Leon Scroggins III9f3072c2021-03-22 10:42:47 -04001392 StringAppendF(&result, "RenderEngine shaders cached since last dump/primeCache: %d\n",
1393 mSkSLCacheMonitor.shadersCachedSinceLastCall());
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001394
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001395 std::vector<ResourcePair> cpuResourceMap = {
1396 {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
1397 {"skia/sk_resource_cache/rrect-blur_", "Masks"},
1398 {"skia/sk_resource_cache/rects-blur_", "Masks"},
1399 {"skia/sk_resource_cache/tessellated", "Shadows"},
1400 {"skia", "Other"},
1401 };
1402 SkiaMemoryReporter cpuReporter(cpuResourceMap, false);
1403 SkGraphics::DumpMemoryStatistics(&cpuReporter);
1404 StringAppendF(&result, "Skia CPU Caches: ");
1405 cpuReporter.logTotals(result);
1406 cpuReporter.logOutput(result);
1407
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001408 {
1409 std::lock_guard<std::mutex> lock(mRenderingMutex);
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001410
1411 std::vector<ResourcePair> gpuResourceMap = {
1412 {"texture_renderbuffer", "Texture/RenderBuffer"},
1413 {"texture", "Texture"},
1414 {"gr_text_blob_cache", "Text"},
1415 {"skia", "Other"},
1416 };
1417 SkiaMemoryReporter gpuReporter(gpuResourceMap, true);
1418 mGrContext->dumpMemoryStatistics(&gpuReporter);
1419 StringAppendF(&result, "Skia's GPU Caches: ");
1420 gpuReporter.logTotals(result);
1421 gpuReporter.logOutput(result);
1422 StringAppendF(&result, "Skia's Wrapped Objects:\n");
1423 gpuReporter.logOutput(result, true);
1424
Alec Mouria90a5702021-04-16 16:36:21 +00001425 StringAppendF(&result, "RenderEngine tracked buffers: %zu\n",
1426 mGraphicBufferExternalRefs.size());
1427 StringAppendF(&result, "Dumping buffer ids...\n");
1428 for (const auto& [id, refCounts] : mGraphicBufferExternalRefs) {
1429 StringAppendF(&result, "- 0x%" PRIx64 " - %d refs \n", id, refCounts);
1430 }
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001431 StringAppendF(&result, "RenderEngine AHB/BackendTexture cache size: %zu\n",
1432 mTextureCache.size());
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001433 StringAppendF(&result, "Dumping buffer ids...\n");
1434 // TODO(178539829): It would be nice to know which layer these are coming from and what
1435 // the texture sizes are.
1436 for (const auto& [id, unused] : mTextureCache) {
1437 StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
1438 }
1439 StringAppendF(&result, "\n");
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001440
1441 SkiaMemoryReporter gpuProtectedReporter(gpuResourceMap, true);
Derek Sollenberger80a7a762021-04-14 10:22:58 -04001442 if (mProtectedGrContext) {
1443 mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter);
1444 }
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001445 StringAppendF(&result, "Skia's GPU Protected Caches: ");
1446 gpuProtectedReporter.logTotals(result);
1447 gpuProtectedReporter.logOutput(result);
1448 StringAppendF(&result, "Skia's Protected Wrapped Objects:\n");
1449 gpuProtectedReporter.logOutput(result, true);
1450
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001451 StringAppendF(&result, "\n");
1452 StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size());
1453 for (const auto& [linearEffect, unused] : mRuntimeEffects) {
1454 StringAppendF(&result, "- inputDataspace: %s\n",
1455 dataspaceDetails(
1456 static_cast<android_dataspace>(linearEffect.inputDataspace))
1457 .c_str());
1458 StringAppendF(&result, "- outputDataspace: %s\n",
1459 dataspaceDetails(
1460 static_cast<android_dataspace>(linearEffect.outputDataspace))
1461 .c_str());
1462 StringAppendF(&result, "undoPremultipliedAlpha: %s\n",
1463 linearEffect.undoPremultipliedAlpha ? "true" : "false");
1464 }
1465 }
1466 StringAppendF(&result, "\n");
1467}
1468
John Reck67b1e2b2020-08-26 13:17:24 -07001469} // namespace skia
1470} // namespace renderengine
Galia Peycheva6c460652020-11-03 19:42:42 +01001471} // namespace android