| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright (C) 2019 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #ifndef _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERINTERFACE_H | 
|  | 18 | #define _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERINTERFACE_H | 
|  | 19 |  | 
|  | 20 | #include <InputListener.h> | 
| Garfield Tan | 1560166 | 2020-09-22 15:32:38 -0700 | [diff] [blame] | 21 | #include <android-base/result.h> | 
| Vishnu Nair | e798b47 | 2020-07-23 13:52:21 -0700 | [diff] [blame] | 22 | #include <android/FocusRequest.h> | 
| Bernardo Rufino | ea97d18 | 2020-08-19 14:43:14 +0100 | [diff] [blame] | 23 | #include <android/os/BlockUntrustedTouchesMode.h> | 
| Chris Ye | 0783e99 | 2020-06-02 21:34:49 -0700 | [diff] [blame] | 24 | #include <android/os/ISetInputWindowsListener.h> | 
| Siarhei Vishniakou | ae6229e | 2019-12-30 16:23:19 -0800 | [diff] [blame] | 25 | #include <android/os/InputEventInjectionResult.h> | 
|  | 26 | #include <android/os/InputEventInjectionSync.h> | 
| Chris Ye | 0783e99 | 2020-06-02 21:34:49 -0700 | [diff] [blame] | 27 | #include <input/InputApplication.h> | 
| Chris Ye | f59a2f4 | 2020-10-16 12:55:26 -0700 | [diff] [blame] | 28 | #include <input/InputDevice.h> | 
| Chris Ye | 0783e99 | 2020-06-02 21:34:49 -0700 | [diff] [blame] | 29 | #include <input/InputTransport.h> | 
|  | 30 | #include <input/InputWindow.h> | 
| Arthur Hung | 72d8dc3 | 2020-03-28 00:48:39 +0000 | [diff] [blame] | 31 | #include <unordered_map> | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 32 |  | 
| Bernardo Rufino | ea97d18 | 2020-08-19 14:43:14 +0100 | [diff] [blame] | 33 |  | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 34 | namespace android { | 
|  | 35 |  | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 36 | /* Notifies the system about input events generated by the input reader. | 
|  | 37 | * The dispatcher is expected to be mostly asynchronous. */ | 
|  | 38 | class InputDispatcherInterface : public virtual RefBase, public InputListenerInterface { | 
|  | 39 | protected: | 
|  | 40 | InputDispatcherInterface() {} | 
|  | 41 | virtual ~InputDispatcherInterface() {} | 
|  | 42 |  | 
|  | 43 | public: | 
|  | 44 | /* Dumps the state of the input dispatcher. | 
|  | 45 | * | 
|  | 46 | * This method may be called on any thread (usually by the input manager). */ | 
|  | 47 | virtual void dump(std::string& dump) = 0; | 
|  | 48 |  | 
|  | 49 | /* Called by the heatbeat to ensures that the dispatcher has not deadlocked. */ | 
|  | 50 | virtual void monitor() = 0; | 
|  | 51 |  | 
| Siarhei Vishniakou | 2bfa905 | 2019-11-21 18:10:54 -0800 | [diff] [blame] | 52 | /** | 
|  | 53 | * Wait until dispatcher is idle. That means, there are no further events to be processed, | 
|  | 54 | * and all of the policy callbacks have been completed. | 
|  | 55 | * Return true if the dispatcher is idle. | 
|  | 56 | * Return false if the timeout waiting for the dispatcher to become idle has expired. | 
|  | 57 | */ | 
|  | 58 | virtual bool waitForIdle() = 0; | 
|  | 59 |  | 
| Prabir Pradhan | 3608aad | 2019-10-02 17:08:26 -0700 | [diff] [blame] | 60 | /* Make the dispatcher start processing events. | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 61 | * | 
| Prabir Pradhan | 3608aad | 2019-10-02 17:08:26 -0700 | [diff] [blame] | 62 | * The dispatcher will start consuming events from the InputListenerInterface | 
|  | 63 | * in the order that they were received. | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 64 | */ | 
| Prabir Pradhan | 3608aad | 2019-10-02 17:08:26 -0700 | [diff] [blame] | 65 | virtual status_t start() = 0; | 
|  | 66 |  | 
|  | 67 | /* Makes the dispatcher stop processing events. */ | 
|  | 68 | virtual status_t stop() = 0; | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 69 |  | 
|  | 70 | /* Injects an input event and optionally waits for sync. | 
|  | 71 | * The synchronization mode determines whether the method blocks while waiting for | 
|  | 72 | * input injection to proceed. | 
|  | 73 | * Returns one of the INPUT_EVENT_INJECTION_XXX constants. | 
|  | 74 | * | 
|  | 75 | * This method may be called on any thread (usually by the input manager). | 
|  | 76 | */ | 
| Siarhei Vishniakou | ae6229e | 2019-12-30 16:23:19 -0800 | [diff] [blame] | 77 | virtual android::os::InputEventInjectionResult injectInputEvent( | 
|  | 78 | const InputEvent* event, int32_t injectorPid, int32_t injectorUid, | 
|  | 79 | android::os::InputEventInjectionSync syncMode, std::chrono::milliseconds timeout, | 
|  | 80 | uint32_t policyFlags) = 0; | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 81 |  | 
| Siarhei Vishniakou | 54d3e18 | 2020-01-15 17:38:38 -0800 | [diff] [blame] | 82 | /* | 
|  | 83 | * Check whether InputEvent actually happened by checking the signature of the event. | 
|  | 84 | * | 
|  | 85 | * Return nullptr if the event cannot be verified. | 
|  | 86 | */ | 
|  | 87 | virtual std::unique_ptr<VerifiedInputEvent> verifyInputEvent(const InputEvent& event) = 0; | 
|  | 88 |  | 
| Arthur Hung | 72d8dc3 | 2020-03-28 00:48:39 +0000 | [diff] [blame] | 89 | /* Sets the list of input windows per display. | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 90 | * | 
|  | 91 | * This method may be called on any thread (usually by the input manager). | 
|  | 92 | */ | 
|  | 93 | virtual void setInputWindows( | 
| Arthur Hung | 72d8dc3 | 2020-03-28 00:48:39 +0000 | [diff] [blame] | 94 | const std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>>& | 
|  | 95 | handlesPerDisplay) = 0; | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 96 |  | 
|  | 97 | /* Sets the focused application on the given display. | 
|  | 98 | * | 
|  | 99 | * This method may be called on any thread (usually by the input manager). | 
|  | 100 | */ | 
|  | 101 | virtual void setFocusedApplication( | 
| Chris Ye | a209fde | 2020-07-22 13:54:51 -0700 | [diff] [blame] | 102 | int32_t displayId, | 
|  | 103 | const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle) = 0; | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 104 |  | 
|  | 105 | /* Sets the focused display. | 
|  | 106 | * | 
|  | 107 | * This method may be called on any thread (usually by the input manager). | 
|  | 108 | */ | 
|  | 109 | virtual void setFocusedDisplay(int32_t displayId) = 0; | 
|  | 110 |  | 
|  | 111 | /* Sets the input dispatching mode. | 
|  | 112 | * | 
|  | 113 | * This method may be called on any thread (usually by the input manager). | 
|  | 114 | */ | 
|  | 115 | virtual void setInputDispatchMode(bool enabled, bool frozen) = 0; | 
|  | 116 |  | 
|  | 117 | /* Sets whether input event filtering is enabled. | 
|  | 118 | * When enabled, incoming input events are sent to the policy's filterInputEvent | 
|  | 119 | * method instead of being dispatched.  The filter is expected to use | 
|  | 120 | * injectInputEvent to inject the events it would like to have dispatched. | 
|  | 121 | * It should include POLICY_FLAG_FILTERED in the policy flags during injection. | 
|  | 122 | */ | 
|  | 123 | virtual void setInputFilterEnabled(bool enabled) = 0; | 
|  | 124 |  | 
| Siarhei Vishniakou | f3bc1aa | 2019-11-25 13:48:53 -0800 | [diff] [blame] | 125 | /** | 
|  | 126 | * Set the touch mode state. | 
|  | 127 | * Touch mode is a global state that apps may enter / exit based on specific | 
|  | 128 | * user interactions with input devices. | 
|  | 129 | * If true, the device is in touch mode. | 
|  | 130 | */ | 
|  | 131 | virtual void setInTouchMode(bool inTouchMode) = 0; | 
|  | 132 |  | 
| Bernardo Rufino | ea97d18 | 2020-08-19 14:43:14 +0100 | [diff] [blame] | 133 | /** | 
|  | 134 | * Sets the maximum allowed obscuring opacity by UID to propagate touches. | 
|  | 135 | * For certain window types (eg. SAWs), the decision of honoring | 
|  | 136 | * FLAG_NOT_TOUCHABLE or not depends on the combined obscuring opacity of | 
|  | 137 | * the windows above the touch-consuming window. | 
|  | 138 | */ | 
|  | 139 | virtual void setMaximumObscuringOpacityForTouch(float opacity) = 0; | 
|  | 140 |  | 
|  | 141 | /** | 
|  | 142 | * Sets the mode of the block untrusted touches feature. | 
|  | 143 | * | 
|  | 144 | * TODO(b/169067926): Clean-up feature modes. | 
|  | 145 | */ | 
| Siarhei Vishniakou | ae6229e | 2019-12-30 16:23:19 -0800 | [diff] [blame] | 146 | virtual void setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode mode) = 0; | 
| Bernardo Rufino | ea97d18 | 2020-08-19 14:43:14 +0100 | [diff] [blame] | 147 |  | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 148 | /* Transfers touch focus from one window to another window. | 
|  | 149 | * | 
|  | 150 | * Returns true on success.  False if the window did not actually have touch focus. | 
|  | 151 | */ | 
| arthurhung | b89ccb0 | 2020-12-30 16:19:01 +0800 | [diff] [blame] | 152 | virtual bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken, | 
|  | 153 | bool isDragDrop) = 0; | 
| Siarhei Vishniakou | d0c6bc8 | 2021-03-13 03:14:52 +0000 | [diff] [blame] | 154 |  | 
|  | 155 | /** | 
|  | 156 | * Transfer touch focus to the provided channel, no matter where the current touch is. | 
|  | 157 | * | 
|  | 158 | * Return true on success, false if there was no on-going touch. | 
|  | 159 | */ | 
|  | 160 | virtual bool transferTouch(const sp<IBinder>& destChannelToken) = 0; | 
|  | 161 |  | 
| Vishnu Nair | e798b47 | 2020-07-23 13:52:21 -0700 | [diff] [blame] | 162 | /** | 
|  | 163 | * Sets focus on the specified window. | 
|  | 164 | */ | 
|  | 165 | virtual void setFocusedWindow(const FocusRequest&) = 0; | 
|  | 166 |  | 
| Garfield Tan | 1560166 | 2020-09-22 15:32:38 -0700 | [diff] [blame] | 167 | /** | 
|  | 168 | * Creates an input channel that may be used as targets for input events. | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 169 | * | 
|  | 170 | * This method may be called on any thread (usually by the input manager). | 
|  | 171 | */ | 
| Garfield Tan | 1560166 | 2020-09-22 15:32:38 -0700 | [diff] [blame] | 172 | virtual base::Result<std::unique_ptr<InputChannel>> createInputChannel( | 
|  | 173 | const std::string& name) = 0; | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 174 |  | 
| Garfield Tan | 1560166 | 2020-09-22 15:32:38 -0700 | [diff] [blame] | 175 | /** | 
|  | 176 | * Creates an input channel to be used to monitor input events. | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 177 | * | 
|  | 178 | * Each monitor must target a specific display and will only receive input events sent to that | 
|  | 179 | * display. If the monitor is a gesture monitor, it will only receive pointer events on the | 
|  | 180 | * targeted display. | 
|  | 181 | * | 
|  | 182 | * This method may be called on any thread (usually by the input manager). | 
|  | 183 | */ | 
| Siarhei Vishniakou | 58cfc60 | 2020-12-14 23:21:30 +0000 | [diff] [blame] | 184 | virtual base::Result<std::unique_ptr<InputChannel>> createInputMonitor(int32_t displayId, | 
|  | 185 | bool gestureMonitor, | 
|  | 186 | const std::string& name, | 
|  | 187 | int32_t pid) = 0; | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 188 |  | 
| Garfield Tan | 1560166 | 2020-09-22 15:32:38 -0700 | [diff] [blame] | 189 | /* Removes input channels that will no longer receive input events. | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 190 | * | 
|  | 191 | * This method may be called on any thread (usually by the input manager). | 
|  | 192 | */ | 
| Garfield Tan | 1560166 | 2020-09-22 15:32:38 -0700 | [diff] [blame] | 193 | virtual status_t removeInputChannel(const sp<IBinder>& connectionToken) = 0; | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 194 |  | 
|  | 195 | /* Allows an input monitor steal the current pointer stream away from normal input windows. | 
|  | 196 | * | 
|  | 197 | * This method may be called on any thread (usually by the input manager). | 
|  | 198 | */ | 
|  | 199 | virtual status_t pilferPointers(const sp<IBinder>& token) = 0; | 
| Prabir Pradhan | 9998771 | 2020-11-10 18:43:05 -0800 | [diff] [blame] | 200 |  | 
|  | 201 | /** | 
|  | 202 | * Enables Pointer Capture on the specified window if the window has focus. | 
|  | 203 | * | 
|  | 204 | * InputDispatcher is the source of truth of Pointer Capture. | 
|  | 205 | */ | 
|  | 206 | virtual void requestPointerCapture(const sp<IBinder>& windowToken, bool enabled) = 0; | 
| Chris Ye | f59a2f4 | 2020-10-16 12:55:26 -0700 | [diff] [blame] | 207 | /* Flush input device motion sensor. | 
|  | 208 | * | 
|  | 209 | * Returns true on success. | 
|  | 210 | */ | 
|  | 211 | virtual bool flushSensor(int deviceId, InputDeviceSensorType sensorType) = 0; | 
| Vishnu Nair | 599f141 | 2021-06-21 10:39:58 -0700 | [diff] [blame] | 212 |  | 
|  | 213 | /** | 
|  | 214 | * Called when a display has been removed from the system. | 
|  | 215 | */ | 
|  | 216 | virtual void displayRemoved(int32_t displayId) = 0; | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 217 | }; | 
|  | 218 |  | 
|  | 219 | } // namespace android | 
|  | 220 |  | 
|  | 221 | #endif // _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERINTERFACE_H |