blob: c7001b98513ec3f74e67abd3bf218b48a3eb7fd1 [file] [log] [blame]
John Reck67b1e2b2020-08-26 13:17:24 -07001/*
2 * Copyright 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
Ana Krulec70d15b1b2020-12-01 10:05:15 -080018#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
20#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri4ce5ec02021-01-07 17:33:21 -080022#include "SkiaGLRenderEngine.h"
John Reck67b1e2b2020-08-26 13:17:24 -070023
John Reck67b1e2b2020-08-26 13:17:24 -070024#include <EGL/egl.h>
25#include <EGL/eglext.h>
John Reck67b1e2b2020-08-26 13:17:24 -070026#include <GrContextOptions.h>
John Reck67b1e2b2020-08-26 13:17:24 -070027#include <SkCanvas.h>
Alec Mourib34f0b72020-10-02 13:18:34 -070028#include <SkColorFilter.h>
29#include <SkColorMatrix.h>
Alec Mourib5777452020-09-28 11:32:42 -070030#include <SkColorSpace.h>
John Reck67b1e2b2020-08-26 13:17:24 -070031#include <SkImage.h>
Lucas Dupinf4cb4a02020-09-22 14:19:26 -070032#include <SkImageFilters.h>
Alec Mouric0aae732021-01-12 13:32:18 -080033#include <SkRegion.h>
Lucas Dupin3f11e922020-09-22 17:31:04 -070034#include <SkShadowUtils.h>
John Reck67b1e2b2020-08-26 13:17:24 -070035#include <SkSurface.h>
Ana Krulec1d12b3b2021-01-27 16:49:51 -080036#include <android-base/stringprintf.h>
Alec Mourib5777452020-09-28 11:32:42 -070037#include <gl/GrGLInterface.h>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080038#include <sync/sync.h>
39#include <ui/BlurRegion.h>
Ana Krulec1d12b3b2021-01-27 16:49:51 -080040#include <ui/DebugUtils.h>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080041#include <ui/GraphicBuffer.h>
42#include <utils/Trace.h>
Leon Scroggins IIIb9216dc2021-03-08 17:19:01 -050043#include "Cache.h"
Alec Mourib5777452020-09-28 11:32:42 -070044
45#include <cmath>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080046#include <cstdint>
47#include <memory>
48
49#include "../gl/GLExtensions.h"
Alec Mouric0aae732021-01-12 13:32:18 -080050#include "ColorSpaces.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080051#include "SkBlendMode.h"
52#include "SkImageInfo.h"
53#include "filters/BlurFilter.h"
54#include "filters/LinearEffect.h"
55#include "log/log_main.h"
56#include "skia/debug/SkiaCapture.h"
57#include "system/graphics-base-v1.0.h"
Alec Mourib5777452020-09-28 11:32:42 -070058
John Reck67b1e2b2020-08-26 13:17:24 -070059bool checkGlError(const char* op, int lineNumber);
60
61namespace android {
62namespace renderengine {
63namespace skia {
64
Ana Krulec1d12b3b2021-01-27 16:49:51 -080065using base::StringAppendF;
66
John Reck67b1e2b2020-08-26 13:17:24 -070067static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
68 EGLint wanted, EGLConfig* outConfig) {
69 EGLint numConfigs = -1, n = 0;
70 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
71 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
72 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
73 configs.resize(n);
74
75 if (!configs.empty()) {
76 if (attribute != EGL_NONE) {
77 for (EGLConfig config : configs) {
78 EGLint value = 0;
79 eglGetConfigAttrib(dpy, config, attribute, &value);
80 if (wanted == value) {
81 *outConfig = config;
82 return NO_ERROR;
83 }
84 }
85 } else {
86 // just pick the first one
87 *outConfig = configs[0];
88 return NO_ERROR;
89 }
90 }
91
92 return NAME_NOT_FOUND;
93}
94
95static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
96 EGLConfig* config) {
97 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
98 // it is to be used with WIFI displays
99 status_t err;
100 EGLint wantedAttribute;
101 EGLint wantedAttributeValue;
102
103 std::vector<EGLint> attribs;
104 if (renderableType) {
105 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
106 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
107
108 // Default to 8 bits per channel.
109 const EGLint tmpAttribs[] = {
110 EGL_RENDERABLE_TYPE,
111 renderableType,
112 EGL_RECORDABLE_ANDROID,
113 EGL_TRUE,
114 EGL_SURFACE_TYPE,
115 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
116 EGL_FRAMEBUFFER_TARGET_ANDROID,
117 EGL_TRUE,
118 EGL_RED_SIZE,
119 is1010102 ? 10 : 8,
120 EGL_GREEN_SIZE,
121 is1010102 ? 10 : 8,
122 EGL_BLUE_SIZE,
123 is1010102 ? 10 : 8,
124 EGL_ALPHA_SIZE,
125 is1010102 ? 2 : 8,
126 EGL_NONE,
127 };
128 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
129 std::back_inserter(attribs));
130 wantedAttribute = EGL_NONE;
131 wantedAttributeValue = EGL_NONE;
132 } else {
133 // if no renderable type specified, fallback to a simplified query
134 wantedAttribute = EGL_NATIVE_VISUAL_ID;
135 wantedAttributeValue = format;
136 }
137
138 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
139 config);
140 if (err == NO_ERROR) {
141 EGLint caveat;
142 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
143 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
144 }
145
146 return err;
147}
148
149std::unique_ptr<SkiaGLRenderEngine> SkiaGLRenderEngine::create(
150 const RenderEngineCreationArgs& args) {
151 // initialize EGL for the default display
152 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
153 if (!eglInitialize(display, nullptr, nullptr)) {
154 LOG_ALWAYS_FATAL("failed to initialize EGL");
155 }
156
Yiwei Zhange2650962020-12-01 23:27:58 +0000157 const auto eglVersion = eglQueryString(display, EGL_VERSION);
John Reck67b1e2b2020-08-26 13:17:24 -0700158 if (!eglVersion) {
159 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhange2650962020-12-01 23:27:58 +0000160 LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
John Reck67b1e2b2020-08-26 13:17:24 -0700161 }
162
Yiwei Zhange2650962020-12-01 23:27:58 +0000163 const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
John Reck67b1e2b2020-08-26 13:17:24 -0700164 if (!eglExtensions) {
165 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhange2650962020-12-01 23:27:58 +0000166 LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
John Reck67b1e2b2020-08-26 13:17:24 -0700167 }
168
169 auto& extensions = gl::GLExtensions::getInstance();
170 extensions.initWithEGLStrings(eglVersion, eglExtensions);
171
172 // The code assumes that ES2 or later is available if this extension is
173 // supported.
174 EGLConfig config = EGL_NO_CONFIG_KHR;
175 if (!extensions.hasNoConfigContext()) {
176 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
177 }
178
John Reck67b1e2b2020-08-26 13:17:24 -0700179 EGLContext protectedContext = EGL_NO_CONTEXT;
Alec Mourid6f09462020-12-07 11:18:17 -0800180 const std::optional<RenderEngine::ContextPriority> priority = createContextPriority(args);
John Reck67b1e2b2020-08-26 13:17:24 -0700181 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Alec Mourid6f09462020-12-07 11:18:17 -0800182 protectedContext =
183 createEglContext(display, config, nullptr, priority, Protection::PROTECTED);
John Reck67b1e2b2020-08-26 13:17:24 -0700184 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
185 }
186
Alec Mourid6f09462020-12-07 11:18:17 -0800187 EGLContext ctxt =
188 createEglContext(display, config, protectedContext, priority, Protection::UNPROTECTED);
John Reck67b1e2b2020-08-26 13:17:24 -0700189
190 // if can't create a GL context, we can only abort.
191 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
192
193 EGLSurface placeholder = EGL_NO_SURFACE;
194 if (!extensions.hasSurfacelessContext()) {
195 placeholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
196 Protection::UNPROTECTED);
197 LOG_ALWAYS_FATAL_IF(placeholder == EGL_NO_SURFACE, "can't create placeholder pbuffer");
198 }
199 EGLBoolean success = eglMakeCurrent(display, placeholder, placeholder, ctxt);
200 LOG_ALWAYS_FATAL_IF(!success, "can't make placeholder pbuffer current");
201 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
202 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
203
204 EGLSurface protectedPlaceholder = EGL_NO_SURFACE;
205 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
206 protectedPlaceholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
207 Protection::PROTECTED);
208 ALOGE_IF(protectedPlaceholder == EGL_NO_SURFACE,
209 "can't create protected placeholder pbuffer");
210 }
211
212 // initialize the renderer while GL is current
213 std::unique_ptr<SkiaGLRenderEngine> engine =
Lucas Dupind508e472020-11-04 04:32:06 +0000214 std::make_unique<SkiaGLRenderEngine>(args, display, ctxt, placeholder, protectedContext,
215 protectedPlaceholder);
John Reck67b1e2b2020-08-26 13:17:24 -0700216
217 ALOGI("OpenGL ES informations:");
218 ALOGI("vendor : %s", extensions.getVendor());
219 ALOGI("renderer : %s", extensions.getRenderer());
220 ALOGI("version : %s", extensions.getVersion());
221 ALOGI("extensions: %s", extensions.getExtensions());
222 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
223 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
224
225 return engine;
226}
227
Leon Scroggins IIIb9216dc2021-03-08 17:19:01 -0500228void SkiaGLRenderEngine::primeCache() {
229 Cache::primeShaderCache(this);
230}
231
John Reck67b1e2b2020-08-26 13:17:24 -0700232EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
233 status_t err;
234 EGLConfig config;
235
236 // First try to get an ES3 config
237 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
238 if (err != NO_ERROR) {
239 // If ES3 fails, try to get an ES2 config
240 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
241 if (err != NO_ERROR) {
242 // If ES2 still doesn't work, probably because we're on the emulator.
243 // try a simplified query
244 ALOGW("no suitable EGLConfig found, trying a simpler query");
245 err = selectEGLConfig(display, format, 0, &config);
246 if (err != NO_ERROR) {
247 // this EGL is too lame for android
248 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
249 }
250 }
251 }
252
253 if (logConfig) {
254 // print some debugging info
255 EGLint r, g, b, a;
256 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
257 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
258 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
259 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
260 ALOGI("EGL information:");
261 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
262 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
263 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
264 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
265 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
266 }
267
268 return config;
269}
270
Leon Scroggins III9f3072c2021-03-22 10:42:47 -0400271sk_sp<SkData> SkiaGLRenderEngine::SkSLCacheMonitor::load(const SkData& key) {
272 // This "cache" does not actually cache anything. It just allows us to
273 // monitor Skia's internal cache. So this method always returns null.
274 return nullptr;
275}
276
277void SkiaGLRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data,
278 const SkString& description) {
279 mShadersCachedSinceLastCall++;
280}
281
282void SkiaGLRenderEngine::assertShadersCompiled(int numShaders) {
283 const int cached = mSkSLCacheMonitor.shadersCachedSinceLastCall();
284 LOG_ALWAYS_FATAL_IF(cached != numShaders, "Attempted to cache %i shaders; cached %i",
285 numShaders, cached);
286}
287
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700288SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
Lucas Dupind508e472020-11-04 04:32:06 +0000289 EGLContext ctxt, EGLSurface placeholder,
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700290 EGLContext protectedContext, EGLSurface protectedPlaceholder)
Alec Mouri0d995102021-02-24 16:53:38 -0800291 : SkiaRenderEngine(args.renderEngineType),
292 mEGLDisplay(display),
John Reck67b1e2b2020-08-26 13:17:24 -0700293 mEGLContext(ctxt),
294 mPlaceholderSurface(placeholder),
295 mProtectedEGLContext(protectedContext),
Alec Mourib5777452020-09-28 11:32:42 -0700296 mProtectedPlaceholderSurface(protectedPlaceholder),
Alec Mouri0d995102021-02-24 16:53:38 -0800297 mUseColorManagement(args.useColorManagement) {
John Reck67b1e2b2020-08-26 13:17:24 -0700298 sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
299 LOG_ALWAYS_FATAL_IF(!glInterface.get());
300
301 GrContextOptions options;
302 options.fPreferExternalImagesOverES3 = true;
303 options.fDisableDistanceFieldPaths = true;
Leon Scroggins III9f3072c2021-03-22 10:42:47 -0400304 options.fPersistentCache = &mSkSLCacheMonitor;
Lucas Dupind508e472020-11-04 04:32:06 +0000305 mGrContext = GrDirectContext::MakeGL(glInterface, options);
306 if (useProtectedContext(true)) {
307 mProtectedGrContext = GrDirectContext::MakeGL(glInterface, options);
308 useProtectedContext(false);
309 }
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700310
311 if (args.supportsBackgroundBlur) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500312 ALOGD("Background Blurs Enabled");
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700313 mBlurFilter = new BlurFilter();
314 }
Alec Mouric0aae732021-01-12 13:32:18 -0800315 mCapture = std::make_unique<SkiaCapture>();
316}
317
318SkiaGLRenderEngine::~SkiaGLRenderEngine() {
Marin Shalamanovcea12ef2021-03-15 17:00:51 +0100319 cleanFramebufferCache();
Alec Mouric0aae732021-01-12 13:32:18 -0800320
Marin Shalamanovcea12ef2021-03-15 17:00:51 +0100321 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouric0aae732021-01-12 13:32:18 -0800322 if (mBlurFilter) {
323 delete mBlurFilter;
324 }
325
326 mCapture = nullptr;
327
328 mGrContext->flushAndSubmit(true);
329 mGrContext->abandonContext();
330
331 if (mProtectedGrContext) {
332 mProtectedGrContext->flushAndSubmit(true);
333 mProtectedGrContext->abandonContext();
334 }
335
336 if (mPlaceholderSurface != EGL_NO_SURFACE) {
337 eglDestroySurface(mEGLDisplay, mPlaceholderSurface);
338 }
339 if (mProtectedPlaceholderSurface != EGL_NO_SURFACE) {
340 eglDestroySurface(mEGLDisplay, mProtectedPlaceholderSurface);
341 }
342 if (mEGLContext != EGL_NO_CONTEXT) {
343 eglDestroyContext(mEGLDisplay, mEGLContext);
344 }
345 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
346 eglDestroyContext(mEGLDisplay, mProtectedEGLContext);
347 }
348 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
349 eglTerminate(mEGLDisplay);
350 eglReleaseThread();
John Reck67b1e2b2020-08-26 13:17:24 -0700351}
352
Lucas Dupind508e472020-11-04 04:32:06 +0000353bool SkiaGLRenderEngine::supportsProtectedContent() const {
354 return mProtectedEGLContext != EGL_NO_CONTEXT;
355}
356
357bool SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) {
358 if (useProtectedContext == mInProtectedContext) {
359 return true;
360 }
Alec Mourif6a07812021-02-11 21:07:55 -0800361 if (useProtectedContext && !supportsProtectedContent()) {
Lucas Dupind508e472020-11-04 04:32:06 +0000362 return false;
363 }
364 const EGLSurface surface =
365 useProtectedContext ? mProtectedPlaceholderSurface : mPlaceholderSurface;
366 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
367 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
Alec Mouric0aae732021-01-12 13:32:18 -0800368
Lucas Dupind508e472020-11-04 04:32:06 +0000369 if (success) {
370 mInProtectedContext = useProtectedContext;
371 }
372 return success;
373}
374
John Reck67b1e2b2020-08-26 13:17:24 -0700375base::unique_fd SkiaGLRenderEngine::flush() {
376 ATRACE_CALL();
377 if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
378 return base::unique_fd();
379 }
380
381 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
382 if (sync == EGL_NO_SYNC_KHR) {
383 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
384 return base::unique_fd();
385 }
386
387 // native fence fd will not be populated until flush() is done.
388 glFlush();
389
390 // get the fence fd
391 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
392 eglDestroySyncKHR(mEGLDisplay, sync);
393 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
394 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
395 }
396
397 return fenceFd;
398}
399
400bool SkiaGLRenderEngine::waitFence(base::unique_fd fenceFd) {
401 if (!gl::GLExtensions::getInstance().hasNativeFenceSync() ||
402 !gl::GLExtensions::getInstance().hasWaitSync()) {
403 return false;
404 }
405
406 // release the fd and transfer the ownership to EGLSync
407 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
408 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
409 if (sync == EGL_NO_SYNC_KHR) {
410 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
411 return false;
412 }
413
414 // XXX: The spec draft is inconsistent as to whether this should return an
415 // EGLint or void. Ignore the return value for now, as it's not strictly
416 // needed.
417 eglWaitSyncKHR(mEGLDisplay, sync, 0);
418 EGLint error = eglGetError();
419 eglDestroySyncKHR(mEGLDisplay, sync);
420 if (error != EGL_SUCCESS) {
421 ALOGE("failed to wait for EGL native fence sync: %#x", error);
422 return false;
423 }
424
425 return true;
426}
427
Alec Mouri678245d2020-09-30 16:58:23 -0700428static float toDegrees(uint32_t transform) {
429 switch (transform) {
430 case ui::Transform::ROT_90:
431 return 90.0;
432 case ui::Transform::ROT_180:
433 return 180.0;
434 case ui::Transform::ROT_270:
435 return 270.0;
436 default:
437 return 0.0;
438 }
439}
440
Alec Mourib34f0b72020-10-02 13:18:34 -0700441static SkColorMatrix toSkColorMatrix(const mat4& matrix) {
442 return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1],
443 matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2],
444 matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3],
445 matrix[3][3], 0);
446}
447
Alec Mouri029d1952020-10-12 10:37:08 -0700448static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) {
449 int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK;
450 int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK;
451
452 // Treat unsupported dataspaces as srgb
453 if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
454 destTransfer != HAL_DATASPACE_TRANSFER_HLG &&
455 destTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
456 destTransfer = HAL_DATASPACE_TRANSFER_SRGB;
457 }
458
459 if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
460 sourceTransfer != HAL_DATASPACE_TRANSFER_HLG &&
461 sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
462 sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB;
463 }
464
465 const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
466 const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB;
467 const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
468 const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB;
469
470 return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) &&
471 sourceTransfer != destTransfer;
472}
473
Ana Krulecdfec8f52021-01-13 12:51:47 -0800474void SkiaGLRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
475 // Only run this if RE is running on its own thread. This way the access to GL
476 // operations is guaranteed to be happening on the same thread.
477 if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) {
478 return;
479 }
480 ATRACE_CALL();
481
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400482 // We need to switch the currently bound context if the buffer is protected but the current
483 // context is not. The current state must then be restored after the buffer is cached.
484 const bool protectedContextState = mInProtectedContext;
485 if (!useProtectedContext(protectedContextState ||
486 (buffer->getUsage() & GRALLOC_USAGE_PROTECTED))) {
487 ALOGE("Attempting to cache a buffer into a different context than what is currently bound");
Ana Krulecdfec8f52021-01-13 12:51:47 -0800488 return;
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400489 }
490
491 auto grContext = mInProtectedContext ? mProtectedGrContext : mGrContext;
492 auto& cache = mInProtectedContext ? mProtectedTextureCache : mTextureCache;
493
494 std::lock_guard<std::mutex> lock(mRenderingMutex);
495 auto iter = cache.find(buffer->getId());
496 if (iter != cache.end()) {
497 ALOGV("Texture already exists in cache.");
Ana Krulecdfec8f52021-01-13 12:51:47 -0800498 } else {
499 std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
500 std::make_shared<AutoBackendTexture::LocalRef>();
501 imageTextureRef->setTexture(
Derek Sollenberger957f7b32021-03-19 15:42:19 -0400502 new AutoBackendTexture(grContext.get(), buffer->toAHardwareBuffer()));
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400503 cache.insert({buffer->getId(), imageTextureRef});
Ana Krulecdfec8f52021-01-13 12:51:47 -0800504 }
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400505 // restore the original state of the protected context if necessary
506 useProtectedContext(protectedContextState);
Ana Krulecdfec8f52021-01-13 12:51:47 -0800507}
508
John Reck67b1e2b2020-08-26 13:17:24 -0700509void SkiaGLRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800510 ATRACE_CALL();
John Reck67b1e2b2020-08-26 13:17:24 -0700511 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800512 mTextureCache.erase(bufferId);
513 mProtectedTextureCache.erase(bufferId);
John Reck67b1e2b2020-08-26 13:17:24 -0700514}
515
Ana Krulec47814212021-01-06 19:00:10 -0800516sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(sk_sp<SkShader> shader,
517 const LayerSettings* layer,
518 const DisplaySettings& display,
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500519 bool undoPremultipliedAlpha,
520 bool requiresLinearEffect) {
John Reckcdb4ed72021-02-04 13:39:33 -0500521 if (layer->stretchEffect.hasEffect()) {
522 // TODO: Implement
523 }
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500524 if (requiresLinearEffect) {
525 const ui::Dataspace inputDataspace =
526 mUseColorManagement ? layer->sourceDataspace : ui::Dataspace::UNKNOWN;
527 const ui::Dataspace outputDataspace =
528 mUseColorManagement ? display.outputDataspace : ui::Dataspace::UNKNOWN;
529
530 LinearEffect effect = LinearEffect{.inputDataspace = inputDataspace,
531 .outputDataspace = outputDataspace,
Ana Krulec47814212021-01-06 19:00:10 -0800532 .undoPremultipliedAlpha = undoPremultipliedAlpha};
533
534 auto effectIter = mRuntimeEffects.find(effect);
535 sk_sp<SkRuntimeEffect> runtimeEffect = nullptr;
536 if (effectIter == mRuntimeEffects.end()) {
537 runtimeEffect = buildRuntimeEffect(effect);
538 mRuntimeEffects.insert({effect, runtimeEffect});
539 } else {
540 runtimeEffect = effectIter->second;
541 }
542 return createLinearEffectShader(shader, effect, runtimeEffect, layer->colorTransform,
543 display.maxLuminance,
544 layer->source.buffer.maxMasteringLuminance,
545 layer->source.buffer.maxContentLuminance);
546 }
547 return shader;
548}
549
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500550void SkiaGLRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) {
Derek Sollenberger76664d62021-02-04 11:13:09 -0500551 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500552 // Record display settings when capture is running.
553 std::stringstream displaySettings;
554 PrintTo(display, &displaySettings);
555 // Store the DisplaySettings in additional information.
556 canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings",
557 SkData::MakeWithCString(displaySettings.str().c_str()));
558 }
559
560 // Before doing any drawing, let's make sure that we'll start at the origin of the display.
561 // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual
562 // displays might have different scaling when compared to the physical screen.
563
564 canvas->clipRect(getSkRect(display.physicalDisplay));
565 canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top);
566
567 const auto clipWidth = display.clip.width();
568 const auto clipHeight = display.clip.height();
569 auto rotatedClipWidth = clipWidth;
570 auto rotatedClipHeight = clipHeight;
571 // Scale is contingent on the rotation result.
572 if (display.orientation & ui::Transform::ROT_90) {
573 std::swap(rotatedClipWidth, rotatedClipHeight);
574 }
575 const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) /
576 static_cast<SkScalar>(rotatedClipWidth);
577 const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) /
578 static_cast<SkScalar>(rotatedClipHeight);
579 canvas->scale(scaleX, scaleY);
580
581 // Canvas rotation is done by centering the clip window at the origin, rotating, translating
582 // back so that the top left corner of the clip is at (0, 0).
583 canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2);
584 canvas->rotate(toDegrees(display.orientation));
585 canvas->translate(-clipWidth / 2, -clipHeight / 2);
586 canvas->translate(-display.clip.left, -display.clip.top);
587}
588
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500589class AutoSaveRestore {
590public:
591 AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); }
592 ~AutoSaveRestore() { restore(); }
593 void replace(SkCanvas* canvas) {
594 mCanvas = canvas;
595 mSaveCount = canvas->save();
596 }
597 void restore() {
598 if (mCanvas) {
599 mCanvas->restoreToCount(mSaveCount);
600 mCanvas = nullptr;
601 }
602 }
603
604private:
605 SkCanvas* mCanvas;
606 int mSaveCount;
607};
608
John Reck67b1e2b2020-08-26 13:17:24 -0700609status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
610 const std::vector<const LayerSettings*>& layers,
611 const sp<GraphicBuffer>& buffer,
612 const bool useFramebufferCache,
613 base::unique_fd&& bufferFence, base::unique_fd* drawFence) {
614 ATRACE_NAME("SkiaGL::drawLayers");
Alec Mouric0aae732021-01-12 13:32:18 -0800615
John Reck67b1e2b2020-08-26 13:17:24 -0700616 std::lock_guard<std::mutex> lock(mRenderingMutex);
617 if (layers.empty()) {
618 ALOGV("Drawing empty layer stack");
619 return NO_ERROR;
620 }
621
622 if (bufferFence.get() >= 0) {
623 // Duplicate the fence for passing to waitFence.
624 base::unique_fd bufferFenceDup(dup(bufferFence.get()));
625 if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
626 ATRACE_NAME("Waiting before draw");
627 sync_wait(bufferFence.get(), -1);
628 }
629 }
630 if (buffer == nullptr) {
631 ALOGE("No output buffer provided. Aborting GPU composition.");
632 return BAD_VALUE;
633 }
634
Ady Abraham193426d2021-02-18 14:01:53 -0800635 validateOutputBufferUsage(buffer);
636
Lucas Dupind508e472020-11-04 04:32:06 +0000637 auto grContext = mInProtectedContext ? mProtectedGrContext : mGrContext;
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800638 auto& cache = mInProtectedContext ? mProtectedTextureCache : mTextureCache;
John Reck67b1e2b2020-08-26 13:17:24 -0700639 AHardwareBuffer_Desc bufferDesc;
640 AHardwareBuffer_describe(buffer->toAHardwareBuffer(), &bufferDesc);
John Reck67b1e2b2020-08-26 13:17:24 -0700641
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800642 std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef = nullptr;
John Reck67b1e2b2020-08-26 13:17:24 -0700643 if (useFramebufferCache) {
Lucas Dupind508e472020-11-04 04:32:06 +0000644 auto iter = cache.find(buffer->getId());
645 if (iter != cache.end()) {
John Reck67b1e2b2020-08-26 13:17:24 -0700646 ALOGV("Cache hit!");
Ana Krulecdfec8f52021-01-13 12:51:47 -0800647 ATRACE_NAME("Cache hit");
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800648 surfaceTextureRef = iter->second;
John Reck67b1e2b2020-08-26 13:17:24 -0700649 }
650 }
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800651
652 if (surfaceTextureRef == nullptr || surfaceTextureRef->getTexture() == nullptr) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800653 ATRACE_NAME("Cache miss");
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800654 surfaceTextureRef = std::make_shared<AutoBackendTexture::LocalRef>();
655 surfaceTextureRef->setTexture(
Derek Sollenberger957f7b32021-03-19 15:42:19 -0400656 new AutoBackendTexture(grContext.get(), buffer->toAHardwareBuffer()));
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800657 if (useFramebufferCache) {
John Reck67b1e2b2020-08-26 13:17:24 -0700658 ALOGD("Adding to cache");
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800659 cache.insert({buffer->getId(), surfaceTextureRef});
John Reck67b1e2b2020-08-26 13:17:24 -0700660 }
661 }
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800662
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500663 const ui::Dataspace dstDataspace =
664 mUseColorManagement ? display.outputDataspace : ui::Dataspace::UNKNOWN;
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500665 sk_sp<SkSurface> dstSurface =
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500666 surfaceTextureRef->getTexture()->getOrCreateSurface(dstDataspace, grContext.get());
Alec Mouri678245d2020-09-30 16:58:23 -0700667
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500668 SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
669 if (dstCanvas == nullptr) {
Ana Krulec6eab17a2020-12-09 15:52:36 -0800670 ALOGE("Cannot acquire canvas from Skia.");
671 return BAD_VALUE;
672 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500673
674 // Find if any layers have requested blur, we'll use that info to decide when to render to an
675 // offscreen buffer and when to render to the native buffer.
676 sk_sp<SkSurface> activeSurface(dstSurface);
677 SkCanvas* canvas = dstCanvas;
Derek Sollenberger76664d62021-02-04 11:13:09 -0500678 SkiaCapture::OffscreenState offscreenCaptureState;
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500679 const LayerSettings* blurCompositionLayer = nullptr;
680 if (mBlurFilter) {
681 bool requiresCompositionLayer = false;
682 for (const auto& layer : layers) {
Derek Sollenberger3134ec32021-02-12 11:26:23 -0500683 if (layer->backgroundBlurRadius > 0 &&
684 layer->backgroundBlurRadius < BlurFilter::kMaxCrossFadeRadius) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500685 requiresCompositionLayer = true;
686 }
687 for (auto region : layer->blurRegions) {
688 if (region.blurRadius < BlurFilter::kMaxCrossFadeRadius) {
689 requiresCompositionLayer = true;
690 }
691 }
692 if (requiresCompositionLayer) {
693 activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
Derek Sollenberger76664d62021-02-04 11:13:09 -0500694 canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500695 blurCompositionLayer = layer;
696 break;
697 }
698 }
699 }
700
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500701 AutoSaveRestore surfaceAutoSaveRestore(canvas);
Alec Mouri678245d2020-09-30 16:58:23 -0700702 // Clear the entire canvas with a transparent black to prevent ghost images.
703 canvas->clear(SK_ColorTRANSPARENT);
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500704 initCanvas(canvas, display);
Alec Mouric0aae732021-01-12 13:32:18 -0800705
706 // TODO: clearRegion was required for SurfaceView when a buffer is not yet available but the
707 // view is still on-screen. The clear region could be re-specified as a black color layer,
708 // however.
709 if (!display.clearRegion.isEmpty()) {
Derek Sollenberger545ec442021-01-25 10:02:23 -0500710 ATRACE_NAME("ClearRegion");
Alec Mouric0aae732021-01-12 13:32:18 -0800711 size_t numRects = 0;
712 Rect const* rects = display.clearRegion.getArray(&numRects);
713 SkIRect skRects[numRects];
714 for (int i = 0; i < numRects; ++i) {
715 skRects[i] =
716 SkIRect::MakeLTRB(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
717 }
718 SkRegion clearRegion;
719 SkPaint paint;
720 sk_sp<SkShader> shader =
721 SkShaders::Color(SkColor4f{.fR = 0., .fG = 0., .fB = 0., .fA = 1.0},
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500722 toSkColorSpace(dstDataspace));
Alec Mouric0aae732021-01-12 13:32:18 -0800723 paint.setShader(shader);
724 clearRegion.setRects(skRects, numRects);
725 canvas->drawRegion(clearRegion, paint);
726 }
727
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500728 // setup color filter if necessary
729 sk_sp<SkColorFilter> displayColorTransform;
730 if (display.colorTransform != mat4()) {
731 displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
732 }
733
John Reck67b1e2b2020-08-26 13:17:24 -0700734 for (const auto& layer : layers) {
Derek Sollenberger545ec442021-01-25 10:02:23 -0500735 ATRACE_NAME("DrawLayer");
Galia Peychevaf7889b32020-11-25 22:22:40 +0100736
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500737 sk_sp<SkImage> blurInput;
738 if (blurCompositionLayer == layer) {
739 LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
740 LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
741
742 // save a snapshot of the activeSurface to use as input to the blur shaders
743 blurInput = activeSurface->makeImageSnapshot();
744
745 // TODO we could skip this step if we know the blur will cover the entire image
746 // blit the offscreen framebuffer into the destination AHB
747 SkPaint paint;
748 paint.setBlendMode(SkBlendMode::kSrc);
Derek Sollenberger76664d62021-02-04 11:13:09 -0500749 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
750 uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState);
751 dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()),
752 String8::format("SurfaceID|%" PRId64, id).c_str(),
753 nullptr);
754 dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint);
755 } else {
756 activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint);
757 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500758
759 // assign dstCanvas to canvas and ensure that the canvas state is up to date
760 canvas = dstCanvas;
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500761 surfaceAutoSaveRestore.replace(canvas);
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500762 initCanvas(canvas, display);
763
764 LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() !=
765 dstSurface->getCanvas()->getSaveCount());
766 LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() !=
767 dstSurface->getCanvas()->getTotalMatrix());
768
769 // assign dstSurface to activeSurface
770 activeSurface = dstSurface;
771 }
772
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500773 SkAutoCanvasRestore layerAutoSaveRestore(canvas, true);
Derek Sollenberger76664d62021-02-04 11:13:09 -0500774 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
Ana Krulec6eab17a2020-12-09 15:52:36 -0800775 // Record the name of the layer if the capture is running.
776 std::stringstream layerSettings;
777 PrintTo(*layer, &layerSettings);
778 // Store the LayerSettings in additional information.
779 canvas->drawAnnotation(SkRect::MakeEmpty(), layer->name.c_str(),
780 SkData::MakeWithCString(layerSettings.str().c_str()));
781 }
Galia Peychevaf7889b32020-11-25 22:22:40 +0100782 // Layers have a local transform that should be applied to them
783 canvas->concat(getSkM44(layer->geometry.positionTransform).asM33());
Galia Peycheva6c460652020-11-03 19:42:42 +0100784
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500785 const auto bounds = getSkRect(layer->geometry.boundaries);
786 if (mBlurFilter && layerHasBlur(layer)) {
787 std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
788
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500789 // if multiple layers have blur, then we need to take a snapshot now because
790 // only the lowest layer will have blurImage populated earlier
791 if (!blurInput) {
792 blurInput = activeSurface->makeImageSnapshot();
793 }
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500794 // rect to be blurred in the coordinate space of blurInput
795 const auto blurRect = canvas->getTotalMatrix().mapRect(bounds);
796
Lucas Dupinc3800b82020-10-02 16:24:48 -0700797 if (layer->backgroundBlurRadius > 0) {
798 ATRACE_NAME("BackgroundBlur");
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500799 auto blurredImage =
800 mBlurFilter->generate(grContext.get(), layer->backgroundBlurRadius,
801 blurInput, blurRect);
Galia Peycheva80116e52020-11-06 11:57:25 +0100802
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500803 cachedBlurs[layer->backgroundBlurRadius] = blurredImage;
804
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500805 mBlurFilter->drawBlurRegion(canvas, getBlurRegion(layer), blurRect, blurredImage,
806 blurInput);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700807 }
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500808 for (auto region : layer->blurRegions) {
Galia Peychevaa600b972021-02-19 15:50:12 +0100809 if (cachedBlurs[region.blurRadius] == nullptr) {
Lucas Dupinc3800b82020-10-02 16:24:48 -0700810 ATRACE_NAME("BlurRegion");
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500811 cachedBlurs[region.blurRadius] =
812 mBlurFilter->generate(grContext.get(), region.blurRadius, blurInput,
813 blurRect);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700814 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500815
816 mBlurFilter->drawBlurRegion(canvas, region, blurRect,
817 cachedBlurs[region.blurRadius], blurInput);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700818 }
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700819 }
820
Derek Sollenberger4c331c82021-02-23 13:09:50 -0500821 // Shadows are assumed to live only on their own layer - it's not valid
822 // to draw the boundary rectangles when there is already a caster shadow
823 // TODO(b/175915334): consider relaxing this restriction to enable more flexible
824 // composition - using a well-defined invalid color is long-term less error-prone.
825 if (layer->shadow.length > 0) {
826 const auto rect = layer->geometry.roundedCornersRadius > 0
827 ? getSkRect(layer->geometry.roundedCornersCrop)
828 : bounds;
Leon Scroggins IIIcf3d95c2021-03-19 13:06:32 -0400829 // This would require a new parameter/flag to SkShadowUtils::DrawShadow
830 LOG_ALWAYS_FATAL_IF(layer->disableBlending, "Cannot disableBlending with a shadow");
Derek Sollenberger4c331c82021-02-23 13:09:50 -0500831 drawShadow(canvas, rect, layer->geometry.roundedCornersRadius, layer->shadow);
832 continue;
833 }
834
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500835 const bool requiresLinearEffect = layer->colorTransform != mat4() ||
836 (mUseColorManagement &&
837 needsToneMapping(layer->sourceDataspace, display.outputDataspace));
838
839 // quick abort from drawing the remaining portion of the layer
Leon Scroggins IIIcf3d95c2021-03-19 13:06:32 -0400840 if (layer->alpha == 0 && !requiresLinearEffect && !layer->disableBlending &&
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500841 (!displayColorTransform || displayColorTransform->isAlphaUnchanged())) {
842 continue;
843 }
844
845 // If we need to map to linear space or color management is disabled, then mark the source
846 // image with the same colorspace as the destination surface so that Skia's color
847 // management is a no-op.
848 const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
849 ? dstDataspace
850 : layer->sourceDataspace;
Alec Mouric0aae732021-01-12 13:32:18 -0800851
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500852 SkPaint paint;
John Reck67b1e2b2020-08-26 13:17:24 -0700853 if (layer->source.buffer.buffer) {
854 ATRACE_NAME("DrawImage");
Ady Abraham193426d2021-02-18 14:01:53 -0800855 validateInputBufferUsage(layer->source.buffer.buffer);
John Reck67b1e2b2020-08-26 13:17:24 -0700856 const auto& item = layer->source.buffer;
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800857 std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400858 auto iter = cache.find(item.buffer->getId());
859 if (iter != cache.end()) {
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800860 imageTextureRef = iter->second;
John Reck67b1e2b2020-08-26 13:17:24 -0700861 } else {
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800862 imageTextureRef = std::make_shared<AutoBackendTexture::LocalRef>();
Derek Sollenberger957f7b32021-03-19 15:42:19 -0400863 imageTextureRef->setTexture(
864 new AutoBackendTexture(grContext.get(), item.buffer->toAHardwareBuffer()));
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400865 cache.insert({item.buffer->getId(), imageTextureRef});
John Reck67b1e2b2020-08-26 13:17:24 -0700866 }
Alec Mouri1a4d0642020-11-13 17:42:01 -0800867
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800868 sk_sp<SkImage> image =
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500869 imageTextureRef->getTexture()->makeImage(layerDataspace,
Alec Mouric0aae732021-01-12 13:32:18 -0800870 item.usePremultipliedAlpha
871 ? kPremul_SkAlphaType
872 : kUnpremul_SkAlphaType,
873 grContext.get());
Alec Mouri678245d2020-09-30 16:58:23 -0700874
875 auto texMatrix = getSkM44(item.textureTransform).asM33();
876 // textureTansform was intended to be passed directly into a shader, so when
877 // building the total matrix with the textureTransform we need to first
878 // normalize it, then apply the textureTransform, then scale back up.
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500879 texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height());
Huihong Luo3a3cf3c2020-12-07 17:05:41 -0800880 texMatrix.postScale(image->width(), image->height());
Alec Mouri678245d2020-09-30 16:58:23 -0700881
Huihong Luo3a3cf3c2020-12-07 17:05:41 -0800882 SkMatrix matrix;
883 if (!texMatrix.invert(&matrix)) {
884 matrix = texMatrix;
Alec Mouri678245d2020-09-30 16:58:23 -0700885 }
Ana Krulecf9a15d92020-12-11 08:35:00 -0800886 // The shader does not respect the translation, so we add it to the texture
887 // transform for the SkImage. This will make sure that the correct layer contents
888 // are drawn in the correct part of the screen.
889 matrix.postTranslate(layer->geometry.boundaries.left, layer->geometry.boundaries.top);
Alec Mouri678245d2020-09-30 16:58:23 -0700890
Ana Krulecb7b28b22020-11-23 14:48:58 -0800891 sk_sp<SkShader> shader;
892
893 if (layer->source.buffer.useTextureFiltering) {
894 shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
895 SkSamplingOptions(
896 {SkFilterMode::kLinear, SkMipmapMode::kNone}),
897 &matrix);
898 } else {
Mike Reed711e1f02020-12-11 13:06:19 -0500899 shader = image->makeShader(SkSamplingOptions(), matrix);
Ana Krulecb7b28b22020-11-23 14:48:58 -0800900 }
Alec Mouri029d1952020-10-12 10:37:08 -0700901
Alec Mouric0aae732021-01-12 13:32:18 -0800902 // Handle opaque images - it's a little nonstandard how we do this.
903 // Fundamentally we need to support SurfaceControl.Builder#setOpaque:
904 // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean)
905 // The important language is that when isOpaque is set, opacity is not sampled from the
906 // alpha channel, but blending may still be supported on a transaction via setAlpha. So,
907 // here's the conundrum:
908 // 1. We can't force the SkImage alpha type to kOpaque_SkAlphaType, because it's treated
909 // as an internal hint - composition is undefined when there are alpha bits present.
910 // 2. We can try to lie about the pixel layout, but that only works for RGBA8888
911 // buffers, i.e., treating them as RGBx8888 instead. But we can't do the same for
912 // RGBA1010102 because RGBx1010102 is not supported as a pixel layout for SkImages. It's
913 // also not clear what to use for F16 either, and lying about the pixel layout is a bit
914 // of a hack anyways.
915 // 3. We can't change the blendmode to src, because while this satisfies the requirement
916 // for ignoring the alpha channel, it doesn't quite satisfy the blending requirement
917 // because src always clobbers the destination content.
918 //
919 // So, what we do here instead is an additive blend mode where we compose the input
920 // image with a solid black. This might need to be reassess if this does not support
921 // FP16 incredibly well, but FP16 end-to-end isn't well supported anyway at the moment.
922 if (item.isOpaque) {
923 shader = SkShaders::Blend(SkBlendMode::kPlus, shader,
924 SkShaders::Color(SkColors::kBlack,
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500925 toSkColorSpace(layerDataspace)));
Alec Mouric0aae732021-01-12 13:32:18 -0800926 }
927
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500928 paint.setShader(createRuntimeEffectShader(shader, layer, display,
929 !item.isOpaque && item.usePremultipliedAlpha,
930 requiresLinearEffect));
Ana Krulec1768bd22020-11-23 14:51:31 -0800931 paint.setAlphaf(layer->alpha);
John Reck67b1e2b2020-08-26 13:17:24 -0700932 } else {
933 ATRACE_NAME("DrawColor");
John Reck67b1e2b2020-08-26 13:17:24 -0700934 const auto color = layer->source.solidColor;
Ana Krulec47814212021-01-06 19:00:10 -0800935 sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
936 .fG = color.g,
937 .fB = color.b,
Alec Mouric0aae732021-01-12 13:32:18 -0800938 .fA = layer->alpha},
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500939 toSkColorSpace(layerDataspace));
Ana Krulec47814212021-01-06 19:00:10 -0800940 paint.setShader(createRuntimeEffectShader(shader, layer, display,
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500941 /* undoPremultipliedAlpha */ false,
942 requiresLinearEffect));
John Reck67b1e2b2020-08-26 13:17:24 -0700943 }
Lucas Dupin21f348e2020-09-16 17:31:26 -0700944
Leon Scroggins IIIcf3d95c2021-03-19 13:06:32 -0400945 if (layer->disableBlending) {
946 paint.setBlendMode(SkBlendMode::kSrc);
947 }
948
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500949 paint.setColorFilter(displayColorTransform);
Alec Mourib34f0b72020-10-02 13:18:34 -0700950
Derek Sollenberger4c331c82021-02-23 13:09:50 -0500951 if (layer->geometry.roundedCornersRadius > 0) {
952 paint.setAntiAlias(true);
953 canvas->drawRRect(getRoundedRect(layer), paint);
Alec Mouribd17b3b2020-12-17 11:08:30 -0800954 } else {
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500955 canvas->drawRect(bounds, paint);
Lucas Dupin3f11e922020-09-22 17:31:04 -0700956 }
John Reck67b1e2b2020-08-26 13:17:24 -0700957 }
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500958 surfaceAutoSaveRestore.restore();
Alec Mouric0aae732021-01-12 13:32:18 -0800959 mCapture->endCapture();
John Reck67b1e2b2020-08-26 13:17:24 -0700960 {
961 ATRACE_NAME("flush surface");
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500962 LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
963 activeSurface->flush();
John Reck67b1e2b2020-08-26 13:17:24 -0700964 }
965
966 if (drawFence != nullptr) {
967 *drawFence = flush();
968 }
969
970 // If flush failed or we don't support native fences, we need to force the
971 // gl command stream to be executed.
972 bool requireSync = drawFence == nullptr || drawFence->get() < 0;
973 if (requireSync) {
974 ATRACE_BEGIN("Submit(sync=true)");
975 } else {
976 ATRACE_BEGIN("Submit(sync=false)");
977 }
Lucas Dupind508e472020-11-04 04:32:06 +0000978 bool success = grContext->submit(requireSync);
John Reck67b1e2b2020-08-26 13:17:24 -0700979 ATRACE_END();
980 if (!success) {
981 ALOGE("Failed to flush RenderEngine commands");
982 // Chances are, something illegal happened (either the caller passed
983 // us bad parameters, or we messed up our shader generation).
984 return INVALID_OPERATION;
985 }
986
987 // checkErrors();
988 return NO_ERROR;
989}
990
Lucas Dupin3f11e922020-09-22 17:31:04 -0700991inline SkRect SkiaGLRenderEngine::getSkRect(const FloatRect& rect) {
992 return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
993}
994
995inline SkRect SkiaGLRenderEngine::getSkRect(const Rect& rect) {
996 return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
997}
998
Lucas Dupin21f348e2020-09-16 17:31:26 -0700999inline SkRRect SkiaGLRenderEngine::getRoundedRect(const LayerSettings* layer) {
Ana Krulecf9a15d92020-12-11 08:35:00 -08001000 const auto rect = getSkRect(layer->geometry.roundedCornersCrop);
Lucas Dupin21f348e2020-09-16 17:31:26 -07001001 const auto cornerRadius = layer->geometry.roundedCornersRadius;
1002 return SkRRect::MakeRectXY(rect, cornerRadius, cornerRadius);
1003}
1004
Galia Peycheva80116e52020-11-06 11:57:25 +01001005inline BlurRegion SkiaGLRenderEngine::getBlurRegion(const LayerSettings* layer) {
1006 const auto rect = getSkRect(layer->geometry.boundaries);
1007 const auto cornersRadius = layer->geometry.roundedCornersRadius;
1008 return BlurRegion{.blurRadius = static_cast<uint32_t>(layer->backgroundBlurRadius),
1009 .cornerRadiusTL = cornersRadius,
1010 .cornerRadiusTR = cornersRadius,
1011 .cornerRadiusBL = cornersRadius,
1012 .cornerRadiusBR = cornersRadius,
1013 .alpha = 1,
1014 .left = static_cast<int>(rect.fLeft),
1015 .top = static_cast<int>(rect.fTop),
1016 .right = static_cast<int>(rect.fRight),
1017 .bottom = static_cast<int>(rect.fBottom)};
1018}
1019
Derek Sollenbergerecb21462021-01-29 16:53:49 -05001020inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings* layer) {
1021 return layer->backgroundBlurRadius > 0 || layer->blurRegions.size();
1022}
1023
Lucas Dupin3f11e922020-09-22 17:31:04 -07001024inline SkColor SkiaGLRenderEngine::getSkColor(const vec4& color) {
1025 return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255);
1026}
1027
Lucas Dupinbb1a1d42020-09-18 15:17:02 -07001028inline SkM44 SkiaGLRenderEngine::getSkM44(const mat4& matrix) {
1029 return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
1030 matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
1031 matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
1032 matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
1033}
1034
Lucas Dupin3f11e922020-09-22 17:31:04 -07001035inline SkPoint3 SkiaGLRenderEngine::getSkPoint3(const vec3& vector) {
1036 return SkPoint3::Make(vector.x, vector.y, vector.z);
1037}
1038
John Reck67b1e2b2020-08-26 13:17:24 -07001039size_t SkiaGLRenderEngine::getMaxTextureSize() const {
1040 return mGrContext->maxTextureSize();
1041}
1042
1043size_t SkiaGLRenderEngine::getMaxViewportDims() const {
1044 return mGrContext->maxRenderTargetSize();
1045}
1046
Lucas Dupin3f11e922020-09-22 17:31:04 -07001047void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRect& casterRect, float cornerRadius,
1048 const ShadowSettings& settings) {
1049 ATRACE_CALL();
1050 const float casterZ = settings.length / 2.0f;
1051 const auto shadowShape = cornerRadius > 0
1052 ? SkPath::RRect(SkRRect::MakeRectXY(casterRect, cornerRadius, cornerRadius))
1053 : SkPath::Rect(casterRect);
1054 const auto flags =
1055 settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
1056
1057 SkShadowUtils::DrawShadow(canvas, shadowShape, SkPoint3::Make(0, 0, casterZ),
1058 getSkPoint3(settings.lightPos), settings.lightRadius,
1059 getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
1060 flags);
1061}
1062
John Reck67b1e2b2020-08-26 13:17:24 -07001063EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Alec Mourid6f09462020-12-07 11:18:17 -08001064 EGLContext shareContext,
1065 std::optional<ContextPriority> contextPriority,
John Reck67b1e2b2020-08-26 13:17:24 -07001066 Protection protection) {
1067 EGLint renderableType = 0;
1068 if (config == EGL_NO_CONFIG_KHR) {
1069 renderableType = EGL_OPENGL_ES3_BIT;
1070 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1071 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1072 }
1073 EGLint contextClientVersion = 0;
1074 if (renderableType & EGL_OPENGL_ES3_BIT) {
1075 contextClientVersion = 3;
1076 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
1077 contextClientVersion = 2;
1078 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1079 contextClientVersion = 1;
1080 } else {
1081 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1082 }
1083
1084 std::vector<EGLint> contextAttributes;
1085 contextAttributes.reserve(7);
1086 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1087 contextAttributes.push_back(contextClientVersion);
Alec Mourid6f09462020-12-07 11:18:17 -08001088 if (contextPriority) {
John Reck67b1e2b2020-08-26 13:17:24 -07001089 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
Alec Mourid6f09462020-12-07 11:18:17 -08001090 switch (*contextPriority) {
1091 case ContextPriority::REALTIME:
1092 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV);
1093 break;
1094 case ContextPriority::MEDIUM:
1095 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
1096 break;
1097 case ContextPriority::LOW:
1098 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG);
1099 break;
1100 case ContextPriority::HIGH:
1101 default:
1102 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1103 break;
1104 }
John Reck67b1e2b2020-08-26 13:17:24 -07001105 }
1106 if (protection == Protection::PROTECTED) {
1107 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1108 contextAttributes.push_back(EGL_TRUE);
1109 }
1110 contextAttributes.push_back(EGL_NONE);
1111
1112 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1113
1114 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1115 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1116 // EGL_NO_CONTEXT so that we can abort.
1117 if (config != EGL_NO_CONFIG_KHR) {
1118 return context;
1119 }
1120 // If |config| is EGL_NO_CONFIG_KHR, we speculatively try to create GLES 3 context, so we
1121 // should try to fall back to GLES 2.
1122 contextAttributes[1] = 2;
1123 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1124 }
1125
1126 return context;
1127}
1128
Alec Mourid6f09462020-12-07 11:18:17 -08001129std::optional<RenderEngine::ContextPriority> SkiaGLRenderEngine::createContextPriority(
1130 const RenderEngineCreationArgs& args) {
1131 if (!gl::GLExtensions::getInstance().hasContextPriority()) {
1132 return std::nullopt;
1133 }
1134
1135 switch (args.contextPriority) {
1136 case RenderEngine::ContextPriority::REALTIME:
1137 if (gl::GLExtensions::getInstance().hasRealtimePriority()) {
1138 return RenderEngine::ContextPriority::REALTIME;
1139 } else {
1140 ALOGI("Realtime priority unsupported, degrading gracefully to high priority");
1141 return RenderEngine::ContextPriority::HIGH;
1142 }
1143 case RenderEngine::ContextPriority::HIGH:
1144 case RenderEngine::ContextPriority::MEDIUM:
1145 case RenderEngine::ContextPriority::LOW:
1146 return args.contextPriority;
1147 default:
1148 return std::nullopt;
1149 }
1150}
1151
John Reck67b1e2b2020-08-26 13:17:24 -07001152EGLSurface SkiaGLRenderEngine::createPlaceholderEglPbufferSurface(EGLDisplay display,
1153 EGLConfig config, int hwcFormat,
1154 Protection protection) {
1155 EGLConfig placeholderConfig = config;
1156 if (placeholderConfig == EGL_NO_CONFIG_KHR) {
1157 placeholderConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1158 }
1159 std::vector<EGLint> attributes;
1160 attributes.reserve(7);
1161 attributes.push_back(EGL_WIDTH);
1162 attributes.push_back(1);
1163 attributes.push_back(EGL_HEIGHT);
1164 attributes.push_back(1);
1165 if (protection == Protection::PROTECTED) {
1166 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1167 attributes.push_back(EGL_TRUE);
1168 }
1169 attributes.push_back(EGL_NONE);
1170
1171 return eglCreatePbufferSurface(display, placeholderConfig, attributes.data());
1172}
1173
Marin Shalamanovcea12ef2021-03-15 17:00:51 +01001174void SkiaGLRenderEngine::cleanFramebufferCache() {
1175 // TODO(b/180767535) Remove this method and use b/180767535 instead, which would allow
1176 // SF to control texture lifecycle more tightly rather than through custom hooks into RE.
1177 std::lock_guard<std::mutex> lock(mRenderingMutex);
1178 mRuntimeEffects.clear();
1179 mProtectedTextureCache.clear();
1180 mTextureCache.clear();
1181}
John Reck67b1e2b2020-08-26 13:17:24 -07001182
Alec Mourid6f09462020-12-07 11:18:17 -08001183int SkiaGLRenderEngine::getContextPriority() {
1184 int value;
1185 eglQueryContext(mEGLDisplay, mEGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &value);
1186 return value;
1187}
1188
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001189void SkiaGLRenderEngine::dump(std::string& result) {
1190 const gl::GLExtensions& extensions = gl::GLExtensions::getInstance();
1191
1192 StringAppendF(&result, "\n ------------RE-----------------\n");
1193 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1194 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
1195 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1196 extensions.getVersion());
1197 StringAppendF(&result, "%s\n", extensions.getExtensions());
1198 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1199 supportsProtectedContent());
1200 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Leon Scroggins III9f3072c2021-03-22 10:42:47 -04001201 StringAppendF(&result, "RenderEngine shaders cached since last dump/primeCache: %d\n",
1202 mSkSLCacheMonitor.shadersCachedSinceLastCall());
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001203
1204 {
1205 std::lock_guard<std::mutex> lock(mRenderingMutex);
1206 StringAppendF(&result, "RenderEngine texture cache size: %zu\n", mTextureCache.size());
1207 StringAppendF(&result, "Dumping buffer ids...\n");
1208 // TODO(178539829): It would be nice to know which layer these are coming from and what
1209 // the texture sizes are.
1210 for (const auto& [id, unused] : mTextureCache) {
1211 StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
1212 }
1213 StringAppendF(&result, "\n");
1214 StringAppendF(&result, "RenderEngine protected texture cache size: %zu\n",
1215 mProtectedTextureCache.size());
1216 StringAppendF(&result, "Dumping buffer ids...\n");
1217 for (const auto& [id, unused] : mProtectedTextureCache) {
1218 StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
1219 }
1220 StringAppendF(&result, "\n");
1221 StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size());
1222 for (const auto& [linearEffect, unused] : mRuntimeEffects) {
1223 StringAppendF(&result, "- inputDataspace: %s\n",
1224 dataspaceDetails(
1225 static_cast<android_dataspace>(linearEffect.inputDataspace))
1226 .c_str());
1227 StringAppendF(&result, "- outputDataspace: %s\n",
1228 dataspaceDetails(
1229 static_cast<android_dataspace>(linearEffect.outputDataspace))
1230 .c_str());
1231 StringAppendF(&result, "undoPremultipliedAlpha: %s\n",
1232 linearEffect.undoPremultipliedAlpha ? "true" : "false");
1233 }
1234 }
1235 StringAppendF(&result, "\n");
1236}
1237
John Reck67b1e2b2020-08-26 13:17:24 -07001238} // namespace skia
1239} // namespace renderengine
Galia Peycheva6c460652020-11-03 19:42:42 +01001240} // namespace android