| Mathias Agopian | 875d8e1 | 2013-06-07 15:35:48 -0700 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright 2013 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
| Peiyong Lin | cbc184f | 2018-08-22 13:24:10 -0700 | [diff] [blame] | 17 | #include <renderengine/RenderEngine.h> | 
| Fabien Sanglard | c93afd5 | 2017-03-13 13:02:42 -0700 | [diff] [blame] | 18 |  | 
| Peiyong Lin | b491b3c | 2018-08-15 14:53:34 -0700 | [diff] [blame] | 19 | #include <cutils/properties.h> | 
| Peiyong Lin | cbc184f | 2018-08-22 13:24:10 -0700 | [diff] [blame] | 20 | #include <log/log.h> | 
| Peiyong Lin | 7e219eb | 2018-12-03 05:40:42 -0800 | [diff] [blame] | 21 | #include "gl/GLESRenderEngine.h" | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 22 | #include "threaded/RenderEngineThreaded.h" | 
| Jesse Hall | 19e8729 | 2013-12-23 21:02:15 -0800 | [diff] [blame] | 23 |  | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 24 | #include "skia/SkiaGLRenderEngine.h" | 
|  | 25 |  | 
| Mathias Agopian | 875d8e1 | 2013-06-07 15:35:48 -0700 | [diff] [blame] | 26 | namespace android { | 
| Peiyong Lin | 833074a | 2018-08-28 11:53:54 -0700 | [diff] [blame] | 27 | namespace renderengine { | 
| Mathias Agopian | 875d8e1 | 2013-06-07 15:35:48 -0700 | [diff] [blame] | 28 |  | 
| Ana Krulec | 15f7cf3 | 2020-05-12 11:57:42 -0700 | [diff] [blame] | 29 | std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArgs& args) { | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 30 | RenderEngineType renderEngineType = args.renderEngineType; | 
|  | 31 |  | 
|  | 32 | // Keep the ability to override by PROPERTIES: | 
| Peiyong Lin | b491b3c | 2018-08-15 14:53:34 -0700 | [diff] [blame] | 33 | char prop[PROPERTY_VALUE_MAX]; | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 34 | property_get(PROPERTY_DEBUG_RENDERENGINE_BACKEND, prop, ""); | 
| Peiyong Lin | b491b3c | 2018-08-15 14:53:34 -0700 | [diff] [blame] | 35 | if (strcmp(prop, "gles") == 0) { | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 36 | renderEngineType = RenderEngineType::GLES; | 
| Peiyong Lin | b491b3c | 2018-08-15 14:53:34 -0700 | [diff] [blame] | 37 | } | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 38 | if (strcmp(prop, "threaded") == 0) { | 
|  | 39 | renderEngineType = RenderEngineType::THREADED; | 
|  | 40 | } | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 41 | if (strcmp(prop, "skiagl") == 0) { | 
|  | 42 | renderEngineType = RenderEngineType::SKIA_GL; | 
|  | 43 | } | 
| Ana Krulec | 243dbc2 | 2021-01-06 13:17:08 -0800 | [diff] [blame] | 44 | if (strcmp(prop, "skiaglthreaded") == 0) { | 
|  | 45 | renderEngineType = RenderEngineType::SKIA_GL_THREADED; | 
|  | 46 | } | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 47 |  | 
|  | 48 | switch (renderEngineType) { | 
|  | 49 | case RenderEngineType::THREADED: | 
|  | 50 | ALOGD("Threaded RenderEngine with GLES Backend"); | 
| Ana Krulec | d0156d9 | 2020-06-01 14:07:57 -0700 | [diff] [blame] | 51 | return renderengine::threaded::RenderEngineThreaded::create( | 
| Alec Mouri | 0d99510 | 2021-02-24 16:53:38 -0800 | [diff] [blame] | 52 | [args]() { return android::renderengine::gl::GLESRenderEngine::create(args); }, | 
|  | 53 | renderEngineType); | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 54 | case RenderEngineType::SKIA_GL: | 
| Ana Krulec | dfec8f5 | 2021-01-13 12:51:47 -0800 | [diff] [blame] | 55 | ALOGD("RenderEngine with SkiaGL Backend"); | 
| John Reck | 67b1e2b | 2020-08-26 13:17:24 -0700 | [diff] [blame] | 56 | return renderengine::skia::SkiaGLRenderEngine::create(args); | 
| Ana Krulec | dfec8f5 | 2021-01-13 12:51:47 -0800 | [diff] [blame] | 57 | case RenderEngineType::SKIA_GL_THREADED: { | 
|  | 58 | // These need to be recreated, since they are a constant reference, and we need to | 
|  | 59 | // let SkiaRE know that it's running as threaded, and all GL operation will happen on | 
|  | 60 | // the same thread. | 
|  | 61 | RenderEngineCreationArgs skiaArgs = | 
|  | 62 | RenderEngineCreationArgs::Builder() | 
|  | 63 | .setPixelFormat(args.pixelFormat) | 
|  | 64 | .setImageCacheSize(args.imageCacheSize) | 
|  | 65 | .setUseColorManagerment(args.useColorManagement) | 
|  | 66 | .setEnableProtectedContext(args.enableProtectedContext) | 
|  | 67 | .setPrecacheToneMapperShaderOnly(args.precacheToneMapperShaderOnly) | 
|  | 68 | .setSupportsBackgroundBlur(args.supportsBackgroundBlur) | 
|  | 69 | .setContextPriority(args.contextPriority) | 
| Alec Mouri | 0d99510 | 2021-02-24 16:53:38 -0800 | [diff] [blame] | 70 | .setRenderEngineType(renderEngineType) | 
| Ana Krulec | dfec8f5 | 2021-01-13 12:51:47 -0800 | [diff] [blame] | 71 | .build(); | 
|  | 72 | ALOGD("Threaded RenderEngine with SkiaGL Backend"); | 
| Alec Mouri | 0d99510 | 2021-02-24 16:53:38 -0800 | [diff] [blame] | 73 | return renderengine::threaded::RenderEngineThreaded::create( | 
|  | 74 | [skiaArgs]() { | 
|  | 75 | return android::renderengine::skia::SkiaGLRenderEngine::create(skiaArgs); | 
|  | 76 | }, | 
|  | 77 | renderEngineType); | 
| Ana Krulec | dfec8f5 | 2021-01-13 12:51:47 -0800 | [diff] [blame] | 78 | } | 
| Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame] | 79 | case RenderEngineType::GLES: | 
|  | 80 | default: | 
|  | 81 | ALOGD("RenderEngine with GLES Backend"); | 
|  | 82 | return renderengine::gl::GLESRenderEngine::create(args); | 
|  | 83 | } | 
| Peiyong Lin | f11f39b | 2018-09-05 14:37:41 -0700 | [diff] [blame] | 84 | } | 
|  | 85 |  | 
| Lloyd Pique | 144e116 | 2017-12-20 16:44:52 -0800 | [diff] [blame] | 86 | RenderEngine::~RenderEngine() = default; | 
|  | 87 |  | 
| Ady Abraham | 193426d | 2021-02-18 14:01:53 -0800 | [diff] [blame] | 88 | void RenderEngine::validateInputBufferUsage(const sp<GraphicBuffer>& buffer) { | 
|  | 89 | LOG_ALWAYS_FATAL_IF(!(buffer->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE), | 
|  | 90 | "input buffer not gpu readable"); | 
|  | 91 | } | 
|  | 92 |  | 
|  | 93 | void RenderEngine::validateOutputBufferUsage(const sp<GraphicBuffer>& buffer) { | 
|  | 94 | LOG_ALWAYS_FATAL_IF(!(buffer->getUsage() & GraphicBuffer::USAGE_HW_RENDER), | 
|  | 95 | "output buffer not gpu writeable"); | 
|  | 96 | } | 
|  | 97 |  | 
| Peiyong Lin | 46080ef | 2018-10-26 18:43:14 -0700 | [diff] [blame] | 98 | } // namespace renderengine | 
|  | 99 | } // namespace android |