RE-on-SK The First Steps
Lots of stuff is broken, but it puts things on screen
Test: enable via setprop, force gpu comp
Bug: 164223050
Change-Id: I443f751f5db95fbe9f4ee9294e3bace6e213545e
diff --git a/libs/renderengine/RenderEngine.cpp b/libs/renderengine/RenderEngine.cpp
index eb0074b..c6436cd 100644
--- a/libs/renderengine/RenderEngine.cpp
+++ b/libs/renderengine/RenderEngine.cpp
@@ -22,6 +22,8 @@
#include "gl/GLESRenderEngine.h"
#include "threaded/RenderEngineThreaded.h"
+#include "skia/SkiaGLRenderEngine.h"
+
namespace android {
namespace renderengine {
@@ -37,12 +39,17 @@
if (strcmp(prop, "threaded") == 0) {
renderEngineType = RenderEngineType::THREADED;
}
+ if (strcmp(prop, "skiagl") == 0) {
+ renderEngineType = RenderEngineType::SKIA_GL;
+ }
switch (renderEngineType) {
case RenderEngineType::THREADED:
ALOGD("Threaded RenderEngine with GLES Backend");
return renderengine::threaded::RenderEngineThreaded::create(
[args]() { return android::renderengine::gl::GLESRenderEngine::create(args); });
+ case RenderEngineType::SKIA_GL:
+ return renderengine::skia::SkiaGLRenderEngine::create(args);
case RenderEngineType::GLES:
default:
ALOGD("RenderEngine with GLES Backend");