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Mathias Agopian875d8e12013-06-07 15:35:48 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Peiyong Lincbc184f2018-08-22 13:24:10 -070017#include <renderengine/RenderEngine.h>
Fabien Sanglardc93afd52017-03-13 13:02:42 -070018
Peiyong Linb491b3c2018-08-15 14:53:34 -070019#include <cutils/properties.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070020#include <log/log.h>
Peiyong Lin7e219eb2018-12-03 05:40:42 -080021#include "gl/GLESRenderEngine.h"
Patrick Williams8aed5d22022-10-31 22:18:10 +000022#include "renderengine/ExternalTexture.h"
Ana Krulec9bc9dc62020-02-26 12:16:40 -080023#include "threaded/RenderEngineThreaded.h"
Jesse Hall19e87292013-12-23 21:02:15 -080024
John Reck67b1e2b2020-08-26 13:17:24 -070025#include "skia/SkiaGLRenderEngine.h"
26
Mathias Agopian875d8e12013-06-07 15:35:48 -070027namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -070028namespace renderengine {
Mathias Agopian875d8e12013-06-07 15:35:48 -070029
Leon Scroggins IIIc77162c2021-11-16 17:13:08 -050030std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArgs& args) {
Alec Mouri0ee9c2d2021-11-12 12:13:20 -080031 switch (args.renderEngineType) {
Ana Krulec9bc9dc62020-02-26 12:16:40 -080032 case RenderEngineType::THREADED:
33 ALOGD("Threaded RenderEngine with GLES Backend");
Ana Krulecd0156d92020-06-01 14:07:57 -070034 return renderengine::threaded::RenderEngineThreaded::create(
Alec Mouri0d995102021-02-24 16:53:38 -080035 [args]() { return android::renderengine::gl::GLESRenderEngine::create(args); },
Alec Mouri0ee9c2d2021-11-12 12:13:20 -080036 args.renderEngineType);
John Reck67b1e2b2020-08-26 13:17:24 -070037 case RenderEngineType::SKIA_GL:
Ana Krulecdfec8f52021-01-13 12:51:47 -080038 ALOGD("RenderEngine with SkiaGL Backend");
John Reck67b1e2b2020-08-26 13:17:24 -070039 return renderengine::skia::SkiaGLRenderEngine::create(args);
Ana Krulecdfec8f52021-01-13 12:51:47 -080040 case RenderEngineType::SKIA_GL_THREADED: {
Ana Krulecdfec8f52021-01-13 12:51:47 -080041 ALOGD("Threaded RenderEngine with SkiaGL Backend");
Alec Mouri0d995102021-02-24 16:53:38 -080042 return renderengine::threaded::RenderEngineThreaded::create(
Alec Mouri0ee9c2d2021-11-12 12:13:20 -080043 [args]() {
44 return android::renderengine::skia::SkiaGLRenderEngine::create(args);
Alec Mouri0d995102021-02-24 16:53:38 -080045 },
Alec Mouri0ee9c2d2021-11-12 12:13:20 -080046 args.renderEngineType);
Ana Krulecdfec8f52021-01-13 12:51:47 -080047 }
Ana Krulec9bc9dc62020-02-26 12:16:40 -080048 case RenderEngineType::GLES:
49 default:
50 ALOGD("RenderEngine with GLES Backend");
51 return renderengine::gl::GLESRenderEngine::create(args);
52 }
Peiyong Linf11f39b2018-09-05 14:37:41 -070053}
54
Lloyd Pique144e1162017-12-20 16:44:52 -080055RenderEngine::~RenderEngine() = default;
56
Ady Abraham193426d2021-02-18 14:01:53 -080057void RenderEngine::validateInputBufferUsage(const sp<GraphicBuffer>& buffer) {
58 LOG_ALWAYS_FATAL_IF(!(buffer->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE),
59 "input buffer not gpu readable");
60}
61
62void RenderEngine::validateOutputBufferUsage(const sp<GraphicBuffer>& buffer) {
63 LOG_ALWAYS_FATAL_IF(!(buffer->getUsage() & GraphicBuffer::USAGE_HW_RENDER),
64 "output buffer not gpu writeable");
65}
66
Patrick Williams2e9748f2022-08-09 22:48:18 +000067ftl::Future<FenceResult> RenderEngine::drawLayers(const DisplaySettings& display,
68 const std::vector<LayerSettings>& layers,
69 const std::shared_ptr<ExternalTexture>& buffer,
70 const bool useFramebufferCache,
71 base::unique_fd&& bufferFence) {
72 const auto resultPromise = std::make_shared<std::promise<FenceResult>>();
73 std::future<FenceResult> resultFuture = resultPromise->get_future();
Patrick Williams8aed5d22022-10-31 22:18:10 +000074 updateProtectedContext(layers, buffer);
Sally Qi4cabdd02021-08-05 16:45:57 -070075 drawLayersInternal(std::move(resultPromise), display, layers, buffer, useFramebufferCache,
76 std::move(bufferFence));
77 return resultFuture;
78}
79
Patrick Williams8aed5d22022-10-31 22:18:10 +000080void RenderEngine::updateProtectedContext(const std::vector<LayerSettings>& layers,
81 const std::shared_ptr<ExternalTexture>& buffer) {
82 const bool needsProtectedContext =
83 (buffer && (buffer->getUsage() & GRALLOC_USAGE_PROTECTED)) ||
84 std::any_of(layers.begin(), layers.end(), [](const LayerSettings& layer) {
85 const std::shared_ptr<ExternalTexture>& buffer = layer.source.buffer.buffer;
86 return buffer && (buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
87 });
88 useProtectedContext(needsProtectedContext);
89}
90
Peiyong Lin46080ef2018-10-26 18:43:14 -070091} // namespace renderengine
92} // namespace android