blob: a3315720978433e7afeb381b866437df626ae459 [file] [log] [blame]
Mathias Agopianb1a39d62009-05-27 20:38:06 -07001void API_ENTRY(glActiveTexture)(GLenum texture) {
2 CALL_GL_API(glActiveTexture, texture);
3}
4void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) {
5 CALL_GL_API(glAttachShader, program, shader);
6}
Pablo Ceballos46907542015-10-27 14:00:42 -07007void API_ENTRY(glBindAttribLocation)(GLuint program, GLuint index, const GLchar *name) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -07008 CALL_GL_API(glBindAttribLocation, program, index, name);
9}
10void API_ENTRY(glBindBuffer)(GLenum target, GLuint buffer) {
11 CALL_GL_API(glBindBuffer, target, buffer);
12}
13void API_ENTRY(glBindFramebuffer)(GLenum target, GLuint framebuffer) {
14 CALL_GL_API(glBindFramebuffer, target, framebuffer);
15}
16void API_ENTRY(glBindRenderbuffer)(GLenum target, GLuint renderbuffer) {
17 CALL_GL_API(glBindRenderbuffer, target, renderbuffer);
18}
19void API_ENTRY(glBindTexture)(GLenum target, GLuint texture) {
20 CALL_GL_API(glBindTexture, target, texture);
21}
Jesse Hall4c0596f2014-05-13 16:48:35 -070022void API_ENTRY(glBlendColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070023 CALL_GL_API(glBlendColor, red, green, blue, alpha);
24}
Jesse Hall4c0596f2014-05-13 16:48:35 -070025void API_ENTRY(glBlendEquation)(GLenum mode) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070026 CALL_GL_API(glBlendEquation, mode);
27}
28void API_ENTRY(glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha) {
29 CALL_GL_API(glBlendEquationSeparate, modeRGB, modeAlpha);
30}
31void API_ENTRY(glBlendFunc)(GLenum sfactor, GLenum dfactor) {
32 CALL_GL_API(glBlendFunc, sfactor, dfactor);
33}
Jesse Hall3703f7f2014-05-13 21:52:56 -070034void API_ENTRY(glBlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) {
35 CALL_GL_API(glBlendFuncSeparate, sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
Mathias Agopianb1a39d62009-05-27 20:38:06 -070036}
Pablo Ceballos46907542015-10-27 14:00:42 -070037void API_ENTRY(glBufferData)(GLenum target, GLsizeiptr size, const void *data, GLenum usage) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070038 CALL_GL_API(glBufferData, target, size, data, usage);
39}
Pablo Ceballos46907542015-10-27 14:00:42 -070040void API_ENTRY(glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070041 CALL_GL_API(glBufferSubData, target, offset, size, data);
42}
43GLenum API_ENTRY(glCheckFramebufferStatus)(GLenum target) {
44 CALL_GL_API_RETURN(glCheckFramebufferStatus, target);
45}
46void API_ENTRY(glClear)(GLbitfield mask) {
47 CALL_GL_API(glClear, mask);
48}
Jesse Hall4c0596f2014-05-13 16:48:35 -070049void API_ENTRY(glClearColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070050 CALL_GL_API(glClearColor, red, green, blue, alpha);
51}
Jesse Hall3703f7f2014-05-13 21:52:56 -070052void API_ENTRY(glClearDepthf)(GLfloat d) {
53 CALL_GL_API(glClearDepthf, d);
Mathias Agopianb1a39d62009-05-27 20:38:06 -070054}
55void API_ENTRY(glClearStencil)(GLint s) {
56 CALL_GL_API(glClearStencil, s);
57}
58void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
59 CALL_GL_API(glColorMask, red, green, blue, alpha);
60}
61void API_ENTRY(glCompileShader)(GLuint shader) {
62 CALL_GL_API(glCompileShader, shader);
63}
Pablo Ceballos46907542015-10-27 14:00:42 -070064void API_ENTRY(glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070065 CALL_GL_API(glCompressedTexImage2D, target, level, internalformat, width, height, border, imageSize, data);
66}
Pablo Ceballos46907542015-10-27 14:00:42 -070067void API_ENTRY(glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070068 CALL_GL_API(glCompressedTexSubImage2D, target, level, xoffset, yoffset, width, height, format, imageSize, data);
69}
70void API_ENTRY(glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) {
71 CALL_GL_API(glCopyTexImage2D, target, level, internalformat, x, y, width, height, border);
72}
73void API_ENTRY(glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) {
74 CALL_GL_API(glCopyTexSubImage2D, target, level, xoffset, yoffset, x, y, width, height);
75}
76GLuint API_ENTRY(glCreateProgram)(void) {
77 CALL_GL_API_RETURN(glCreateProgram);
78}
79GLuint API_ENTRY(glCreateShader)(GLenum type) {
80 CALL_GL_API_RETURN(glCreateShader, type);
81}
82void API_ENTRY(glCullFace)(GLenum mode) {
83 CALL_GL_API(glCullFace, mode);
84}
Pablo Ceballos46907542015-10-27 14:00:42 -070085void API_ENTRY(glDeleteBuffers)(GLsizei n, const GLuint *buffers) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070086 CALL_GL_API(glDeleteBuffers, n, buffers);
87}
Pablo Ceballos46907542015-10-27 14:00:42 -070088void API_ENTRY(glDeleteFramebuffers)(GLsizei n, const GLuint *framebuffers) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070089 CALL_GL_API(glDeleteFramebuffers, n, framebuffers);
90}
91void API_ENTRY(glDeleteProgram)(GLuint program) {
92 CALL_GL_API(glDeleteProgram, program);
93}
Pablo Ceballos46907542015-10-27 14:00:42 -070094void API_ENTRY(glDeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070095 CALL_GL_API(glDeleteRenderbuffers, n, renderbuffers);
96}
97void API_ENTRY(glDeleteShader)(GLuint shader) {
98 CALL_GL_API(glDeleteShader, shader);
99}
Pablo Ceballos46907542015-10-27 14:00:42 -0700100void API_ENTRY(glDeleteTextures)(GLsizei n, const GLuint *textures) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700101 CALL_GL_API(glDeleteTextures, n, textures);
102}
103void API_ENTRY(glDepthFunc)(GLenum func) {
104 CALL_GL_API(glDepthFunc, func);
105}
106void API_ENTRY(glDepthMask)(GLboolean flag) {
107 CALL_GL_API(glDepthMask, flag);
108}
Jesse Hall4c0596f2014-05-13 16:48:35 -0700109void API_ENTRY(glDepthRangef)(GLfloat n, GLfloat f) {
110 CALL_GL_API(glDepthRangef, n, f);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700111}
112void API_ENTRY(glDetachShader)(GLuint program, GLuint shader) {
113 CALL_GL_API(glDetachShader, program, shader);
114}
115void API_ENTRY(glDisable)(GLenum cap) {
116 CALL_GL_API(glDisable, cap);
117}
118void API_ENTRY(glDisableVertexAttribArray)(GLuint index) {
119 CALL_GL_API(glDisableVertexAttribArray, index);
120}
121void API_ENTRY(glDrawArrays)(GLenum mode, GLint first, GLsizei count) {
122 CALL_GL_API(glDrawArrays, mode, first, count);
123}
Pablo Ceballos46907542015-10-27 14:00:42 -0700124void API_ENTRY(glDrawElements)(GLenum mode, GLsizei count, GLenum type, const void *indices) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700125 CALL_GL_API(glDrawElements, mode, count, type, indices);
126}
127void API_ENTRY(glEnable)(GLenum cap) {
128 CALL_GL_API(glEnable, cap);
129}
130void API_ENTRY(glEnableVertexAttribArray)(GLuint index) {
131 CALL_GL_API(glEnableVertexAttribArray, index);
132}
133void API_ENTRY(glFinish)(void) {
134 CALL_GL_API(glFinish);
135}
136void API_ENTRY(glFlush)(void) {
137 CALL_GL_API(glFlush);
138}
139void API_ENTRY(glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) {
140 CALL_GL_API(glFramebufferRenderbuffer, target, attachment, renderbuffertarget, renderbuffer);
141}
142void API_ENTRY(glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) {
143 CALL_GL_API(glFramebufferTexture2D, target, attachment, textarget, texture, level);
144}
145void API_ENTRY(glFrontFace)(GLenum mode) {
146 CALL_GL_API(glFrontFace, mode);
147}
Pablo Ceballos46907542015-10-27 14:00:42 -0700148void API_ENTRY(glGenBuffers)(GLsizei n, GLuint *buffers) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700149 CALL_GL_API(glGenBuffers, n, buffers);
150}
151void API_ENTRY(glGenerateMipmap)(GLenum target) {
152 CALL_GL_API(glGenerateMipmap, target);
153}
Pablo Ceballos46907542015-10-27 14:00:42 -0700154void API_ENTRY(glGenFramebuffers)(GLsizei n, GLuint *framebuffers) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700155 CALL_GL_API(glGenFramebuffers, n, framebuffers);
156}
Pablo Ceballos46907542015-10-27 14:00:42 -0700157void API_ENTRY(glGenRenderbuffers)(GLsizei n, GLuint *renderbuffers) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700158 CALL_GL_API(glGenRenderbuffers, n, renderbuffers);
159}
Pablo Ceballos46907542015-10-27 14:00:42 -0700160void API_ENTRY(glGenTextures)(GLsizei n, GLuint *textures) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700161 CALL_GL_API(glGenTextures, n, textures);
162}
Pablo Ceballos46907542015-10-27 14:00:42 -0700163void API_ENTRY(glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700164 CALL_GL_API(glGetActiveAttrib, program, index, bufSize, length, size, type, name);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700165}
Pablo Ceballos46907542015-10-27 14:00:42 -0700166void API_ENTRY(glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700167 CALL_GL_API(glGetActiveUniform, program, index, bufSize, length, size, type, name);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700168}
Pablo Ceballos46907542015-10-27 14:00:42 -0700169void API_ENTRY(glGetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700170 CALL_GL_API(glGetAttachedShaders, program, maxCount, count, shaders);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700171}
Pablo Ceballos46907542015-10-27 14:00:42 -0700172GLint API_ENTRY(glGetAttribLocation)(GLuint program, const GLchar *name) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700173 CALL_GL_API_RETURN(glGetAttribLocation, program, name);
174}
Pablo Ceballos46907542015-10-27 14:00:42 -0700175void API_ENTRY(__glGetBooleanv)(GLenum pname, GLboolean *data) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700176 CALL_GL_API(glGetBooleanv, pname, data);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700177}
Pablo Ceballos46907542015-10-27 14:00:42 -0700178void API_ENTRY(glGetBufferParameteriv)(GLenum target, GLenum pname, GLint *params) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700179 CALL_GL_API(glGetBufferParameteriv, target, pname, params);
180}
181GLenum API_ENTRY(glGetError)(void) {
182 CALL_GL_API_RETURN(glGetError);
183}
Pablo Ceballos46907542015-10-27 14:00:42 -0700184void API_ENTRY(__glGetFloatv)(GLenum pname, GLfloat *data) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700185 CALL_GL_API(glGetFloatv, pname, data);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700186}
Pablo Ceballos46907542015-10-27 14:00:42 -0700187void API_ENTRY(glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700188 CALL_GL_API(glGetFramebufferAttachmentParameteriv, target, attachment, pname, params);
189}
Pablo Ceballos46907542015-10-27 14:00:42 -0700190void API_ENTRY(__glGetIntegerv)(GLenum pname, GLint *data) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700191 CALL_GL_API(glGetIntegerv, pname, data);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700192}
Pablo Ceballos46907542015-10-27 14:00:42 -0700193void API_ENTRY(glGetProgramiv)(GLuint program, GLenum pname, GLint *params) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700194 CALL_GL_API(glGetProgramiv, program, pname, params);
195}
Pablo Ceballos46907542015-10-27 14:00:42 -0700196void API_ENTRY(glGetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700197 CALL_GL_API(glGetProgramInfoLog, program, bufSize, length, infoLog);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700198}
Pablo Ceballos46907542015-10-27 14:00:42 -0700199void API_ENTRY(glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700200 CALL_GL_API(glGetRenderbufferParameteriv, target, pname, params);
201}
Pablo Ceballos46907542015-10-27 14:00:42 -0700202void API_ENTRY(glGetShaderiv)(GLuint shader, GLenum pname, GLint *params) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700203 CALL_GL_API(glGetShaderiv, shader, pname, params);
204}
Pablo Ceballos46907542015-10-27 14:00:42 -0700205void API_ENTRY(glGetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700206 CALL_GL_API(glGetShaderInfoLog, shader, bufSize, length, infoLog);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700207}
Pablo Ceballos46907542015-10-27 14:00:42 -0700208void API_ENTRY(glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700209 CALL_GL_API(glGetShaderPrecisionFormat, shadertype, precisiontype, range, precision);
210}
Pablo Ceballos46907542015-10-27 14:00:42 -0700211void API_ENTRY(glGetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700212 CALL_GL_API(glGetShaderSource, shader, bufSize, length, source);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700213}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700214const GLubyte * API_ENTRY(__glGetString)(GLenum name) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700215 CALL_GL_API_RETURN(glGetString, name);
216}
Pablo Ceballos46907542015-10-27 14:00:42 -0700217void API_ENTRY(glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700218 CALL_GL_API(glGetTexParameterfv, target, pname, params);
219}
Pablo Ceballos46907542015-10-27 14:00:42 -0700220void API_ENTRY(glGetTexParameteriv)(GLenum target, GLenum pname, GLint *params) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700221 CALL_GL_API(glGetTexParameteriv, target, pname, params);
222}
Pablo Ceballos46907542015-10-27 14:00:42 -0700223void API_ENTRY(glGetUniformfv)(GLuint program, GLint location, GLfloat *params) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700224 CALL_GL_API(glGetUniformfv, program, location, params);
225}
Pablo Ceballos46907542015-10-27 14:00:42 -0700226void API_ENTRY(glGetUniformiv)(GLuint program, GLint location, GLint *params) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700227 CALL_GL_API(glGetUniformiv, program, location, params);
228}
Pablo Ceballos46907542015-10-27 14:00:42 -0700229GLint API_ENTRY(glGetUniformLocation)(GLuint program, const GLchar *name) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700230 CALL_GL_API_RETURN(glGetUniformLocation, program, name);
231}
Pablo Ceballos46907542015-10-27 14:00:42 -0700232void API_ENTRY(glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700233 CALL_GL_API(glGetVertexAttribfv, index, pname, params);
234}
Pablo Ceballos46907542015-10-27 14:00:42 -0700235void API_ENTRY(glGetVertexAttribiv)(GLuint index, GLenum pname, GLint *params) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700236 CALL_GL_API(glGetVertexAttribiv, index, pname, params);
237}
Pablo Ceballos46907542015-10-27 14:00:42 -0700238void API_ENTRY(glGetVertexAttribPointerv)(GLuint index, GLenum pname, void **pointer) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700239 CALL_GL_API(glGetVertexAttribPointerv, index, pname, pointer);
240}
241void API_ENTRY(glHint)(GLenum target, GLenum mode) {
242 CALL_GL_API(glHint, target, mode);
243}
244GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) {
245 CALL_GL_API_RETURN(glIsBuffer, buffer);
246}
247GLboolean API_ENTRY(glIsEnabled)(GLenum cap) {
248 CALL_GL_API_RETURN(glIsEnabled, cap);
249}
250GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) {
251 CALL_GL_API_RETURN(glIsFramebuffer, framebuffer);
252}
253GLboolean API_ENTRY(glIsProgram)(GLuint program) {
254 CALL_GL_API_RETURN(glIsProgram, program);
255}
256GLboolean API_ENTRY(glIsRenderbuffer)(GLuint renderbuffer) {
257 CALL_GL_API_RETURN(glIsRenderbuffer, renderbuffer);
258}
259GLboolean API_ENTRY(glIsShader)(GLuint shader) {
260 CALL_GL_API_RETURN(glIsShader, shader);
261}
262GLboolean API_ENTRY(glIsTexture)(GLuint texture) {
263 CALL_GL_API_RETURN(glIsTexture, texture);
264}
265void API_ENTRY(glLineWidth)(GLfloat width) {
266 CALL_GL_API(glLineWidth, width);
267}
268void API_ENTRY(glLinkProgram)(GLuint program) {
269 CALL_GL_API(glLinkProgram, program);
270}
271void API_ENTRY(glPixelStorei)(GLenum pname, GLint param) {
272 CALL_GL_API(glPixelStorei, pname, param);
273}
274void API_ENTRY(glPolygonOffset)(GLfloat factor, GLfloat units) {
275 CALL_GL_API(glPolygonOffset, factor, units);
276}
Pablo Ceballos46907542015-10-27 14:00:42 -0700277void API_ENTRY(glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700278 CALL_GL_API(glReadPixels, x, y, width, height, format, type, pixels);
279}
280void API_ENTRY(glReleaseShaderCompiler)(void) {
281 CALL_GL_API(glReleaseShaderCompiler);
282}
283void API_ENTRY(glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
284 CALL_GL_API(glRenderbufferStorage, target, internalformat, width, height);
285}
Jesse Hall4c0596f2014-05-13 16:48:35 -0700286void API_ENTRY(glSampleCoverage)(GLfloat value, GLboolean invert) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700287 CALL_GL_API(glSampleCoverage, value, invert);
288}
289void API_ENTRY(glScissor)(GLint x, GLint y, GLsizei width, GLsizei height) {
290 CALL_GL_API(glScissor, x, y, width, height);
291}
Pablo Ceballos46907542015-10-27 14:00:42 -0700292void API_ENTRY(glShaderBinary)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700293 CALL_GL_API(glShaderBinary, count, shaders, binaryformat, binary, length);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700294}
Pablo Ceballos46907542015-10-27 14:00:42 -0700295void API_ENTRY(glShaderSource)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700296 CALL_GL_API(glShaderSource, shader, count, string, length);
297}
298void API_ENTRY(glStencilFunc)(GLenum func, GLint ref, GLuint mask) {
299 CALL_GL_API(glStencilFunc, func, ref, mask);
300}
301void API_ENTRY(glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) {
302 CALL_GL_API(glStencilFuncSeparate, face, func, ref, mask);
303}
304void API_ENTRY(glStencilMask)(GLuint mask) {
305 CALL_GL_API(glStencilMask, mask);
306}
307void API_ENTRY(glStencilMaskSeparate)(GLenum face, GLuint mask) {
308 CALL_GL_API(glStencilMaskSeparate, face, mask);
309}
310void API_ENTRY(glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass) {
311 CALL_GL_API(glStencilOp, fail, zfail, zpass);
312}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700313void API_ENTRY(glStencilOpSeparate)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) {
314 CALL_GL_API(glStencilOpSeparate, face, sfail, dpfail, dppass);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700315}
Pablo Ceballos46907542015-10-27 14:00:42 -0700316void API_ENTRY(glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700317 CALL_GL_API(glTexImage2D, target, level, internalformat, width, height, border, format, type, pixels);
318}
319void API_ENTRY(glTexParameterf)(GLenum target, GLenum pname, GLfloat param) {
320 CALL_GL_API(glTexParameterf, target, pname, param);
321}
Pablo Ceballos46907542015-10-27 14:00:42 -0700322void API_ENTRY(glTexParameterfv)(GLenum target, GLenum pname, const GLfloat *params) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700323 CALL_GL_API(glTexParameterfv, target, pname, params);
324}
325void API_ENTRY(glTexParameteri)(GLenum target, GLenum pname, GLint param) {
326 CALL_GL_API(glTexParameteri, target, pname, param);
327}
Pablo Ceballos46907542015-10-27 14:00:42 -0700328void API_ENTRY(glTexParameteriv)(GLenum target, GLenum pname, const GLint *params) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700329 CALL_GL_API(glTexParameteriv, target, pname, params);
330}
Pablo Ceballos46907542015-10-27 14:00:42 -0700331void API_ENTRY(glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700332 CALL_GL_API(glTexSubImage2D, target, level, xoffset, yoffset, width, height, format, type, pixels);
333}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700334void API_ENTRY(glUniform1f)(GLint location, GLfloat v0) {
335 CALL_GL_API(glUniform1f, location, v0);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700336}
Pablo Ceballos46907542015-10-27 14:00:42 -0700337void API_ENTRY(glUniform1fv)(GLint location, GLsizei count, const GLfloat *value) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700338 CALL_GL_API(glUniform1fv, location, count, value);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700339}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700340void API_ENTRY(glUniform1i)(GLint location, GLint v0) {
341 CALL_GL_API(glUniform1i, location, v0);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700342}
Pablo Ceballos46907542015-10-27 14:00:42 -0700343void API_ENTRY(glUniform1iv)(GLint location, GLsizei count, const GLint *value) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700344 CALL_GL_API(glUniform1iv, location, count, value);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700345}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700346void API_ENTRY(glUniform2f)(GLint location, GLfloat v0, GLfloat v1) {
347 CALL_GL_API(glUniform2f, location, v0, v1);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700348}
Pablo Ceballos46907542015-10-27 14:00:42 -0700349void API_ENTRY(glUniform2fv)(GLint location, GLsizei count, const GLfloat *value) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700350 CALL_GL_API(glUniform2fv, location, count, value);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700351}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700352void API_ENTRY(glUniform2i)(GLint location, GLint v0, GLint v1) {
353 CALL_GL_API(glUniform2i, location, v0, v1);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700354}
Pablo Ceballos46907542015-10-27 14:00:42 -0700355void API_ENTRY(glUniform2iv)(GLint location, GLsizei count, const GLint *value) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700356 CALL_GL_API(glUniform2iv, location, count, value);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700357}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700358void API_ENTRY(glUniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) {
359 CALL_GL_API(glUniform3f, location, v0, v1, v2);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700360}
Pablo Ceballos46907542015-10-27 14:00:42 -0700361void API_ENTRY(glUniform3fv)(GLint location, GLsizei count, const GLfloat *value) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700362 CALL_GL_API(glUniform3fv, location, count, value);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700363}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700364void API_ENTRY(glUniform3i)(GLint location, GLint v0, GLint v1, GLint v2) {
365 CALL_GL_API(glUniform3i, location, v0, v1, v2);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700366}
Pablo Ceballos46907542015-10-27 14:00:42 -0700367void API_ENTRY(glUniform3iv)(GLint location, GLsizei count, const GLint *value) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700368 CALL_GL_API(glUniform3iv, location, count, value);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700369}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700370void API_ENTRY(glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) {
371 CALL_GL_API(glUniform4f, location, v0, v1, v2, v3);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700372}
Pablo Ceballos46907542015-10-27 14:00:42 -0700373void API_ENTRY(glUniform4fv)(GLint location, GLsizei count, const GLfloat *value) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700374 CALL_GL_API(glUniform4fv, location, count, value);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700375}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700376void API_ENTRY(glUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) {
377 CALL_GL_API(glUniform4i, location, v0, v1, v2, v3);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700378}
Pablo Ceballos46907542015-10-27 14:00:42 -0700379void API_ENTRY(glUniform4iv)(GLint location, GLsizei count, const GLint *value) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700380 CALL_GL_API(glUniform4iv, location, count, value);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700381}
Pablo Ceballos46907542015-10-27 14:00:42 -0700382void API_ENTRY(glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700383 CALL_GL_API(glUniformMatrix2fv, location, count, transpose, value);
384}
Pablo Ceballos46907542015-10-27 14:00:42 -0700385void API_ENTRY(glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700386 CALL_GL_API(glUniformMatrix3fv, location, count, transpose, value);
387}
Pablo Ceballos46907542015-10-27 14:00:42 -0700388void API_ENTRY(glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700389 CALL_GL_API(glUniformMatrix4fv, location, count, transpose, value);
390}
391void API_ENTRY(glUseProgram)(GLuint program) {
392 CALL_GL_API(glUseProgram, program);
393}
394void API_ENTRY(glValidateProgram)(GLuint program) {
395 CALL_GL_API(glValidateProgram, program);
396}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700397void API_ENTRY(glVertexAttrib1f)(GLuint index, GLfloat x) {
398 CALL_GL_API(glVertexAttrib1f, index, x);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700399}
Pablo Ceballos46907542015-10-27 14:00:42 -0700400void API_ENTRY(glVertexAttrib1fv)(GLuint index, const GLfloat *v) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700401 CALL_GL_API(glVertexAttrib1fv, index, v);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700402}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700403void API_ENTRY(glVertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) {
404 CALL_GL_API(glVertexAttrib2f, index, x, y);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700405}
Pablo Ceballos46907542015-10-27 14:00:42 -0700406void API_ENTRY(glVertexAttrib2fv)(GLuint index, const GLfloat *v) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700407 CALL_GL_API(glVertexAttrib2fv, index, v);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700408}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700409void API_ENTRY(glVertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) {
410 CALL_GL_API(glVertexAttrib3f, index, x, y, z);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700411}
Pablo Ceballos46907542015-10-27 14:00:42 -0700412void API_ENTRY(glVertexAttrib3fv)(GLuint index, const GLfloat *v) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700413 CALL_GL_API(glVertexAttrib3fv, index, v);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700414}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700415void API_ENTRY(glVertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
416 CALL_GL_API(glVertexAttrib4f, index, x, y, z, w);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700417}
Pablo Ceballos46907542015-10-27 14:00:42 -0700418void API_ENTRY(glVertexAttrib4fv)(GLuint index, const GLfloat *v) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700419 CALL_GL_API(glVertexAttrib4fv, index, v);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700420}
Pablo Ceballos46907542015-10-27 14:00:42 -0700421void API_ENTRY(glVertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700422 CALL_GL_API(glVertexAttribPointer, index, size, type, normalized, stride, pointer);
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700423}
424void API_ENTRY(glViewport)(GLint x, GLint y, GLsizei width, GLsizei height) {
425 CALL_GL_API(glViewport, x, y, width, height);
426}
Pablo Ceballos46907542015-10-27 14:00:42 -0700427void API_ENTRY(glReadBuffer)(GLenum src) {
428 CALL_GL_API(glReadBuffer, src);
Jesse Hall4c0596f2014-05-13 16:48:35 -0700429}
Pablo Ceballos46907542015-10-27 14:00:42 -0700430void API_ENTRY(glDrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700431 CALL_GL_API(glDrawRangeElements, mode, start, end, count, type, indices);
432}
Pablo Ceballos46907542015-10-27 14:00:42 -0700433void API_ENTRY(glTexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700434 CALL_GL_API(glTexImage3D, target, level, internalformat, width, height, depth, border, format, type, pixels);
435}
Pablo Ceballos46907542015-10-27 14:00:42 -0700436void API_ENTRY(glTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700437 CALL_GL_API(glTexSubImage3D, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
438}
439void API_ENTRY(glCopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) {
440 CALL_GL_API(glCopyTexSubImage3D, target, level, xoffset, yoffset, zoffset, x, y, width, height);
441}
Pablo Ceballos46907542015-10-27 14:00:42 -0700442void API_ENTRY(glCompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700443 CALL_GL_API(glCompressedTexImage3D, target, level, internalformat, width, height, depth, border, imageSize, data);
444}
Pablo Ceballos46907542015-10-27 14:00:42 -0700445void API_ENTRY(glCompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700446 CALL_GL_API(glCompressedTexSubImage3D, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
447}
Pablo Ceballos46907542015-10-27 14:00:42 -0700448void API_ENTRY(glGenQueries)(GLsizei n, GLuint *ids) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700449 CALL_GL_API(glGenQueries, n, ids);
450}
Pablo Ceballos46907542015-10-27 14:00:42 -0700451void API_ENTRY(glDeleteQueries)(GLsizei n, const GLuint *ids) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700452 CALL_GL_API(glDeleteQueries, n, ids);
453}
454GLboolean API_ENTRY(glIsQuery)(GLuint id) {
455 CALL_GL_API_RETURN(glIsQuery, id);
456}
457void API_ENTRY(glBeginQuery)(GLenum target, GLuint id) {
458 CALL_GL_API(glBeginQuery, target, id);
459}
460void API_ENTRY(glEndQuery)(GLenum target) {
461 CALL_GL_API(glEndQuery, target);
462}
Pablo Ceballos46907542015-10-27 14:00:42 -0700463void API_ENTRY(glGetQueryiv)(GLenum target, GLenum pname, GLint *params) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700464 CALL_GL_API(glGetQueryiv, target, pname, params);
465}
Pablo Ceballos46907542015-10-27 14:00:42 -0700466void API_ENTRY(glGetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700467 CALL_GL_API(glGetQueryObjectuiv, id, pname, params);
468}
469GLboolean API_ENTRY(glUnmapBuffer)(GLenum target) {
470 CALL_GL_API_RETURN(glUnmapBuffer, target);
471}
Pablo Ceballos46907542015-10-27 14:00:42 -0700472void API_ENTRY(glGetBufferPointerv)(GLenum target, GLenum pname, void **params) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700473 CALL_GL_API(glGetBufferPointerv, target, pname, params);
474}
Pablo Ceballos46907542015-10-27 14:00:42 -0700475void API_ENTRY(glDrawBuffers)(GLsizei n, const GLenum *bufs) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700476 CALL_GL_API(glDrawBuffers, n, bufs);
477}
Pablo Ceballos46907542015-10-27 14:00:42 -0700478void API_ENTRY(glUniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700479 CALL_GL_API(glUniformMatrix2x3fv, location, count, transpose, value);
480}
Pablo Ceballos46907542015-10-27 14:00:42 -0700481void API_ENTRY(glUniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700482 CALL_GL_API(glUniformMatrix3x2fv, location, count, transpose, value);
483}
Pablo Ceballos46907542015-10-27 14:00:42 -0700484void API_ENTRY(glUniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700485 CALL_GL_API(glUniformMatrix2x4fv, location, count, transpose, value);
486}
Pablo Ceballos46907542015-10-27 14:00:42 -0700487void API_ENTRY(glUniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700488 CALL_GL_API(glUniformMatrix4x2fv, location, count, transpose, value);
489}
Pablo Ceballos46907542015-10-27 14:00:42 -0700490void API_ENTRY(glUniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700491 CALL_GL_API(glUniformMatrix3x4fv, location, count, transpose, value);
492}
Pablo Ceballos46907542015-10-27 14:00:42 -0700493void API_ENTRY(glUniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700494 CALL_GL_API(glUniformMatrix4x3fv, location, count, transpose, value);
495}
496void API_ENTRY(glBlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
497 CALL_GL_API(glBlitFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
498}
499void API_ENTRY(glRenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
500 CALL_GL_API(glRenderbufferStorageMultisample, target, samples, internalformat, width, height);
501}
502void API_ENTRY(glFramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) {
503 CALL_GL_API(glFramebufferTextureLayer, target, attachment, texture, level, layer);
504}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700505void * API_ENTRY(glMapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700506 CALL_GL_API_RETURN(glMapBufferRange, target, offset, length, access);
507}
508void API_ENTRY(glFlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) {
509 CALL_GL_API(glFlushMappedBufferRange, target, offset, length);
510}
511void API_ENTRY(glBindVertexArray)(GLuint array) {
512 CALL_GL_API(glBindVertexArray, array);
513}
Pablo Ceballos46907542015-10-27 14:00:42 -0700514void API_ENTRY(glDeleteVertexArrays)(GLsizei n, const GLuint *arrays) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700515 CALL_GL_API(glDeleteVertexArrays, n, arrays);
516}
Pablo Ceballos46907542015-10-27 14:00:42 -0700517void API_ENTRY(glGenVertexArrays)(GLsizei n, GLuint *arrays) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700518 CALL_GL_API(glGenVertexArrays, n, arrays);
519}
520GLboolean API_ENTRY(glIsVertexArray)(GLuint array) {
521 CALL_GL_API_RETURN(glIsVertexArray, array);
522}
Pablo Ceballos46907542015-10-27 14:00:42 -0700523void API_ENTRY(glGetIntegeri_v)(GLenum target, GLuint index, GLint *data) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700524 CALL_GL_API(glGetIntegeri_v, target, index, data);
525}
526void API_ENTRY(glBeginTransformFeedback)(GLenum primitiveMode) {
527 CALL_GL_API(glBeginTransformFeedback, primitiveMode);
528}
529void API_ENTRY(glEndTransformFeedback)(void) {
530 CALL_GL_API(glEndTransformFeedback);
531}
532void API_ENTRY(glBindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) {
533 CALL_GL_API(glBindBufferRange, target, index, buffer, offset, size);
534}
535void API_ENTRY(glBindBufferBase)(GLenum target, GLuint index, GLuint buffer) {
536 CALL_GL_API(glBindBufferBase, target, index, buffer);
537}
Pablo Ceballos46907542015-10-27 14:00:42 -0700538void API_ENTRY(glTransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700539 CALL_GL_API(glTransformFeedbackVaryings, program, count, varyings, bufferMode);
540}
Pablo Ceballos46907542015-10-27 14:00:42 -0700541void API_ENTRY(glGetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700542 CALL_GL_API(glGetTransformFeedbackVarying, program, index, bufSize, length, size, type, name);
543}
Pablo Ceballos46907542015-10-27 14:00:42 -0700544void API_ENTRY(glVertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700545 CALL_GL_API(glVertexAttribIPointer, index, size, type, stride, pointer);
546}
Pablo Ceballos46907542015-10-27 14:00:42 -0700547void API_ENTRY(glGetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700548 CALL_GL_API(glGetVertexAttribIiv, index, pname, params);
549}
Pablo Ceballos46907542015-10-27 14:00:42 -0700550void API_ENTRY(glGetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700551 CALL_GL_API(glGetVertexAttribIuiv, index, pname, params);
552}
553void API_ENTRY(glVertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) {
554 CALL_GL_API(glVertexAttribI4i, index, x, y, z, w);
555}
556void API_ENTRY(glVertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) {
557 CALL_GL_API(glVertexAttribI4ui, index, x, y, z, w);
558}
Pablo Ceballos46907542015-10-27 14:00:42 -0700559void API_ENTRY(glVertexAttribI4iv)(GLuint index, const GLint *v) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700560 CALL_GL_API(glVertexAttribI4iv, index, v);
561}
Pablo Ceballos46907542015-10-27 14:00:42 -0700562void API_ENTRY(glVertexAttribI4uiv)(GLuint index, const GLuint *v) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700563 CALL_GL_API(glVertexAttribI4uiv, index, v);
564}
Pablo Ceballos46907542015-10-27 14:00:42 -0700565void API_ENTRY(glGetUniformuiv)(GLuint program, GLint location, GLuint *params) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700566 CALL_GL_API(glGetUniformuiv, program, location, params);
567}
Pablo Ceballos46907542015-10-27 14:00:42 -0700568GLint API_ENTRY(glGetFragDataLocation)(GLuint program, const GLchar *name) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700569 CALL_GL_API_RETURN(glGetFragDataLocation, program, name);
570}
571void API_ENTRY(glUniform1ui)(GLint location, GLuint v0) {
572 CALL_GL_API(glUniform1ui, location, v0);
573}
574void API_ENTRY(glUniform2ui)(GLint location, GLuint v0, GLuint v1) {
575 CALL_GL_API(glUniform2ui, location, v0, v1);
576}
577void API_ENTRY(glUniform3ui)(GLint location, GLuint v0, GLuint v1, GLuint v2) {
578 CALL_GL_API(glUniform3ui, location, v0, v1, v2);
579}
580void API_ENTRY(glUniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) {
581 CALL_GL_API(glUniform4ui, location, v0, v1, v2, v3);
582}
Pablo Ceballos46907542015-10-27 14:00:42 -0700583void API_ENTRY(glUniform1uiv)(GLint location, GLsizei count, const GLuint *value) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700584 CALL_GL_API(glUniform1uiv, location, count, value);
585}
Pablo Ceballos46907542015-10-27 14:00:42 -0700586void API_ENTRY(glUniform2uiv)(GLint location, GLsizei count, const GLuint *value) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700587 CALL_GL_API(glUniform2uiv, location, count, value);
588}
Pablo Ceballos46907542015-10-27 14:00:42 -0700589void API_ENTRY(glUniform3uiv)(GLint location, GLsizei count, const GLuint *value) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700590 CALL_GL_API(glUniform3uiv, location, count, value);
591}
Pablo Ceballos46907542015-10-27 14:00:42 -0700592void API_ENTRY(glUniform4uiv)(GLint location, GLsizei count, const GLuint *value) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700593 CALL_GL_API(glUniform4uiv, location, count, value);
594}
Pablo Ceballos46907542015-10-27 14:00:42 -0700595void API_ENTRY(glClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700596 CALL_GL_API(glClearBufferiv, buffer, drawbuffer, value);
597}
Pablo Ceballos46907542015-10-27 14:00:42 -0700598void API_ENTRY(glClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700599 CALL_GL_API(glClearBufferuiv, buffer, drawbuffer, value);
600}
Pablo Ceballos46907542015-10-27 14:00:42 -0700601void API_ENTRY(glClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700602 CALL_GL_API(glClearBufferfv, buffer, drawbuffer, value);
603}
604void API_ENTRY(glClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) {
605 CALL_GL_API(glClearBufferfi, buffer, drawbuffer, depth, stencil);
606}
Alistair Strachanedfe72e2015-05-22 14:10:09 -0700607const GLubyte * API_ENTRY(__glGetStringi)(GLenum name, GLuint index) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700608 CALL_GL_API_RETURN(glGetStringi, name, index);
609}
610void API_ENTRY(glCopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) {
611 CALL_GL_API(glCopyBufferSubData, readTarget, writeTarget, readOffset, writeOffset, size);
612}
Pablo Ceballos46907542015-10-27 14:00:42 -0700613void API_ENTRY(glGetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700614 CALL_GL_API(glGetUniformIndices, program, uniformCount, uniformNames, uniformIndices);
615}
Pablo Ceballos46907542015-10-27 14:00:42 -0700616void API_ENTRY(glGetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700617 CALL_GL_API(glGetActiveUniformsiv, program, uniformCount, uniformIndices, pname, params);
618}
Pablo Ceballos46907542015-10-27 14:00:42 -0700619GLuint API_ENTRY(glGetUniformBlockIndex)(GLuint program, const GLchar *uniformBlockName) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700620 CALL_GL_API_RETURN(glGetUniformBlockIndex, program, uniformBlockName);
621}
Pablo Ceballos46907542015-10-27 14:00:42 -0700622void API_ENTRY(glGetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700623 CALL_GL_API(glGetActiveUniformBlockiv, program, uniformBlockIndex, pname, params);
624}
Pablo Ceballos46907542015-10-27 14:00:42 -0700625void API_ENTRY(glGetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700626 CALL_GL_API(glGetActiveUniformBlockName, program, uniformBlockIndex, bufSize, length, uniformBlockName);
627}
628void API_ENTRY(glUniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) {
629 CALL_GL_API(glUniformBlockBinding, program, uniformBlockIndex, uniformBlockBinding);
630}
Jesse Hall3703f7f2014-05-13 21:52:56 -0700631void API_ENTRY(glDrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) {
632 CALL_GL_API(glDrawArraysInstanced, mode, first, count, instancecount);
Jesse Hall4c0596f2014-05-13 16:48:35 -0700633}
Pablo Ceballos46907542015-10-27 14:00:42 -0700634void API_ENTRY(glDrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700635 CALL_GL_API(glDrawElementsInstanced, mode, count, type, indices, instancecount);
Jesse Hall4c0596f2014-05-13 16:48:35 -0700636}
637GLsync API_ENTRY(glFenceSync)(GLenum condition, GLbitfield flags) {
638 CALL_GL_API_RETURN(glFenceSync, condition, flags);
639}
640GLboolean API_ENTRY(glIsSync)(GLsync sync) {
641 CALL_GL_API_RETURN(glIsSync, sync);
642}
643void API_ENTRY(glDeleteSync)(GLsync sync) {
644 CALL_GL_API(glDeleteSync, sync);
645}
646GLenum API_ENTRY(glClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) {
647 CALL_GL_API_RETURN(glClientWaitSync, sync, flags, timeout);
648}
649void API_ENTRY(glWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) {
650 CALL_GL_API(glWaitSync, sync, flags, timeout);
651}
Pablo Ceballos46907542015-10-27 14:00:42 -0700652void API_ENTRY(__glGetInteger64v)(GLenum pname, GLint64 *data) {
Jesse Hall3703f7f2014-05-13 21:52:56 -0700653 CALL_GL_API(glGetInteger64v, pname, data);
Jesse Hall4c0596f2014-05-13 16:48:35 -0700654}
Pablo Ceballos46907542015-10-27 14:00:42 -0700655void API_ENTRY(glGetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700656 CALL_GL_API(glGetSynciv, sync, pname, bufSize, length, values);
657}
Pablo Ceballos46907542015-10-27 14:00:42 -0700658void API_ENTRY(glGetInteger64i_v)(GLenum target, GLuint index, GLint64 *data) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700659 CALL_GL_API(glGetInteger64i_v, target, index, data);
660}
Pablo Ceballos46907542015-10-27 14:00:42 -0700661void API_ENTRY(glGetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700662 CALL_GL_API(glGetBufferParameteri64v, target, pname, params);
663}
Pablo Ceballos46907542015-10-27 14:00:42 -0700664void API_ENTRY(glGenSamplers)(GLsizei count, GLuint *samplers) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700665 CALL_GL_API(glGenSamplers, count, samplers);
666}
Pablo Ceballos46907542015-10-27 14:00:42 -0700667void API_ENTRY(glDeleteSamplers)(GLsizei count, const GLuint *samplers) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700668 CALL_GL_API(glDeleteSamplers, count, samplers);
669}
670GLboolean API_ENTRY(glIsSampler)(GLuint sampler) {
671 CALL_GL_API_RETURN(glIsSampler, sampler);
672}
673void API_ENTRY(glBindSampler)(GLuint unit, GLuint sampler) {
674 CALL_GL_API(glBindSampler, unit, sampler);
675}
676void API_ENTRY(glSamplerParameteri)(GLuint sampler, GLenum pname, GLint param) {
677 CALL_GL_API(glSamplerParameteri, sampler, pname, param);
678}
Pablo Ceballos46907542015-10-27 14:00:42 -0700679void API_ENTRY(glSamplerParameteriv)(GLuint sampler, GLenum pname, const GLint *param) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700680 CALL_GL_API(glSamplerParameteriv, sampler, pname, param);
681}
682void API_ENTRY(glSamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param) {
683 CALL_GL_API(glSamplerParameterf, sampler, pname, param);
684}
Pablo Ceballos46907542015-10-27 14:00:42 -0700685void API_ENTRY(glSamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *param) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700686 CALL_GL_API(glSamplerParameterfv, sampler, pname, param);
687}
Pablo Ceballos46907542015-10-27 14:00:42 -0700688void API_ENTRY(glGetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint *params) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700689 CALL_GL_API(glGetSamplerParameteriv, sampler, pname, params);
690}
Pablo Ceballos46907542015-10-27 14:00:42 -0700691void API_ENTRY(glGetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat *params) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700692 CALL_GL_API(glGetSamplerParameterfv, sampler, pname, params);
693}
694void API_ENTRY(glVertexAttribDivisor)(GLuint index, GLuint divisor) {
695 CALL_GL_API(glVertexAttribDivisor, index, divisor);
696}
697void API_ENTRY(glBindTransformFeedback)(GLenum target, GLuint id) {
698 CALL_GL_API(glBindTransformFeedback, target, id);
699}
Pablo Ceballos46907542015-10-27 14:00:42 -0700700void API_ENTRY(glDeleteTransformFeedbacks)(GLsizei n, const GLuint *ids) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700701 CALL_GL_API(glDeleteTransformFeedbacks, n, ids);
702}
Pablo Ceballos46907542015-10-27 14:00:42 -0700703void API_ENTRY(glGenTransformFeedbacks)(GLsizei n, GLuint *ids) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700704 CALL_GL_API(glGenTransformFeedbacks, n, ids);
705}
706GLboolean API_ENTRY(glIsTransformFeedback)(GLuint id) {
707 CALL_GL_API_RETURN(glIsTransformFeedback, id);
708}
709void API_ENTRY(glPauseTransformFeedback)(void) {
710 CALL_GL_API(glPauseTransformFeedback);
711}
712void API_ENTRY(glResumeTransformFeedback)(void) {
713 CALL_GL_API(glResumeTransformFeedback);
714}
Pablo Ceballos46907542015-10-27 14:00:42 -0700715void API_ENTRY(glGetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700716 CALL_GL_API(glGetProgramBinary, program, bufSize, length, binaryFormat, binary);
717}
Pablo Ceballos46907542015-10-27 14:00:42 -0700718void API_ENTRY(glProgramBinary)(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700719 CALL_GL_API(glProgramBinary, program, binaryFormat, binary, length);
720}
721void API_ENTRY(glProgramParameteri)(GLuint program, GLenum pname, GLint value) {
722 CALL_GL_API(glProgramParameteri, program, pname, value);
723}
Pablo Ceballos46907542015-10-27 14:00:42 -0700724void API_ENTRY(glInvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700725 CALL_GL_API(glInvalidateFramebuffer, target, numAttachments, attachments);
726}
Pablo Ceballos46907542015-10-27 14:00:42 -0700727void API_ENTRY(glInvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700728 CALL_GL_API(glInvalidateSubFramebuffer, target, numAttachments, attachments, x, y, width, height);
729}
730void API_ENTRY(glTexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
731 CALL_GL_API(glTexStorage2D, target, levels, internalformat, width, height);
732}
733void API_ENTRY(glTexStorage3D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
734 CALL_GL_API(glTexStorage3D, target, levels, internalformat, width, height, depth);
735}
Pablo Ceballos46907542015-10-27 14:00:42 -0700736void API_ENTRY(glGetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) {
Jesse Hall4c0596f2014-05-13 16:48:35 -0700737 CALL_GL_API(glGetInternalformativ, target, internalformat, pname, bufSize, params);
738}
Jesse Hallfca1b542014-05-17 22:46:13 -0700739void API_ENTRY(glDispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) {
740 CALL_GL_API(glDispatchCompute, num_groups_x, num_groups_y, num_groups_z);
741}
742void API_ENTRY(glDispatchComputeIndirect)(GLintptr indirect) {
743 CALL_GL_API(glDispatchComputeIndirect, indirect);
744}
Pablo Ceballos46907542015-10-27 14:00:42 -0700745void API_ENTRY(glDrawArraysIndirect)(GLenum mode, const void *indirect) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700746 CALL_GL_API(glDrawArraysIndirect, mode, indirect);
747}
Pablo Ceballos46907542015-10-27 14:00:42 -0700748void API_ENTRY(glDrawElementsIndirect)(GLenum mode, GLenum type, const void *indirect) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700749 CALL_GL_API(glDrawElementsIndirect, mode, type, indirect);
750}
751void API_ENTRY(glFramebufferParameteri)(GLenum target, GLenum pname, GLint param) {
752 CALL_GL_API(glFramebufferParameteri, target, pname, param);
753}
Pablo Ceballos46907542015-10-27 14:00:42 -0700754void API_ENTRY(glGetFramebufferParameteriv)(GLenum target, GLenum pname, GLint *params) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700755 CALL_GL_API(glGetFramebufferParameteriv, target, pname, params);
756}
Pablo Ceballos46907542015-10-27 14:00:42 -0700757void API_ENTRY(glGetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint *params) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700758 CALL_GL_API(glGetProgramInterfaceiv, program, programInterface, pname, params);
759}
Pablo Ceballos46907542015-10-27 14:00:42 -0700760GLuint API_ENTRY(glGetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar *name) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700761 CALL_GL_API_RETURN(glGetProgramResourceIndex, program, programInterface, name);
762}
Pablo Ceballos46907542015-10-27 14:00:42 -0700763void API_ENTRY(glGetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700764 CALL_GL_API(glGetProgramResourceName, program, programInterface, index, bufSize, length, name);
765}
Pablo Ceballos46907542015-10-27 14:00:42 -0700766void API_ENTRY(glGetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700767 CALL_GL_API(glGetProgramResourceiv, program, programInterface, index, propCount, props, bufSize, length, params);
768}
Pablo Ceballos46907542015-10-27 14:00:42 -0700769GLint API_ENTRY(glGetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar *name) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700770 CALL_GL_API_RETURN(glGetProgramResourceLocation, program, programInterface, name);
771}
772void API_ENTRY(glUseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program) {
773 CALL_GL_API(glUseProgramStages, pipeline, stages, program);
774}
775void API_ENTRY(glActiveShaderProgram)(GLuint pipeline, GLuint program) {
776 CALL_GL_API(glActiveShaderProgram, pipeline, program);
777}
Pablo Ceballos46907542015-10-27 14:00:42 -0700778GLuint API_ENTRY(glCreateShaderProgramv)(GLenum type, GLsizei count, const GLchar *const*strings) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700779 CALL_GL_API_RETURN(glCreateShaderProgramv, type, count, strings);
780}
781void API_ENTRY(glBindProgramPipeline)(GLuint pipeline) {
782 CALL_GL_API(glBindProgramPipeline, pipeline);
783}
Pablo Ceballos46907542015-10-27 14:00:42 -0700784void API_ENTRY(glDeleteProgramPipelines)(GLsizei n, const GLuint *pipelines) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700785 CALL_GL_API(glDeleteProgramPipelines, n, pipelines);
786}
Pablo Ceballos46907542015-10-27 14:00:42 -0700787void API_ENTRY(glGenProgramPipelines)(GLsizei n, GLuint *pipelines) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700788 CALL_GL_API(glGenProgramPipelines, n, pipelines);
789}
790GLboolean API_ENTRY(glIsProgramPipeline)(GLuint pipeline) {
791 CALL_GL_API_RETURN(glIsProgramPipeline, pipeline);
792}
Pablo Ceballos46907542015-10-27 14:00:42 -0700793void API_ENTRY(glGetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint *params) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700794 CALL_GL_API(glGetProgramPipelineiv, pipeline, pname, params);
795}
796void API_ENTRY(glProgramUniform1i)(GLuint program, GLint location, GLint v0) {
797 CALL_GL_API(glProgramUniform1i, program, location, v0);
798}
799void API_ENTRY(glProgramUniform2i)(GLuint program, GLint location, GLint v0, GLint v1) {
800 CALL_GL_API(glProgramUniform2i, program, location, v0, v1);
801}
802void API_ENTRY(glProgramUniform3i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) {
803 CALL_GL_API(glProgramUniform3i, program, location, v0, v1, v2);
804}
805void API_ENTRY(glProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) {
806 CALL_GL_API(glProgramUniform4i, program, location, v0, v1, v2, v3);
807}
808void API_ENTRY(glProgramUniform1ui)(GLuint program, GLint location, GLuint v0) {
809 CALL_GL_API(glProgramUniform1ui, program, location, v0);
810}
811void API_ENTRY(glProgramUniform2ui)(GLuint program, GLint location, GLuint v0, GLuint v1) {
812 CALL_GL_API(glProgramUniform2ui, program, location, v0, v1);
813}
814void API_ENTRY(glProgramUniform3ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) {
815 CALL_GL_API(glProgramUniform3ui, program, location, v0, v1, v2);
816}
817void API_ENTRY(glProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) {
818 CALL_GL_API(glProgramUniform4ui, program, location, v0, v1, v2, v3);
819}
820void API_ENTRY(glProgramUniform1f)(GLuint program, GLint location, GLfloat v0) {
821 CALL_GL_API(glProgramUniform1f, program, location, v0);
822}
823void API_ENTRY(glProgramUniform2f)(GLuint program, GLint location, GLfloat v0, GLfloat v1) {
824 CALL_GL_API(glProgramUniform2f, program, location, v0, v1);
825}
826void API_ENTRY(glProgramUniform3f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) {
827 CALL_GL_API(glProgramUniform3f, program, location, v0, v1, v2);
828}
829void API_ENTRY(glProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) {
830 CALL_GL_API(glProgramUniform4f, program, location, v0, v1, v2, v3);
831}
Pablo Ceballos46907542015-10-27 14:00:42 -0700832void API_ENTRY(glProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700833 CALL_GL_API(glProgramUniform1iv, program, location, count, value);
834}
Pablo Ceballos46907542015-10-27 14:00:42 -0700835void API_ENTRY(glProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700836 CALL_GL_API(glProgramUniform2iv, program, location, count, value);
837}
Pablo Ceballos46907542015-10-27 14:00:42 -0700838void API_ENTRY(glProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700839 CALL_GL_API(glProgramUniform3iv, program, location, count, value);
840}
Pablo Ceballos46907542015-10-27 14:00:42 -0700841void API_ENTRY(glProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700842 CALL_GL_API(glProgramUniform4iv, program, location, count, value);
843}
Pablo Ceballos46907542015-10-27 14:00:42 -0700844void API_ENTRY(glProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700845 CALL_GL_API(glProgramUniform1uiv, program, location, count, value);
846}
Pablo Ceballos46907542015-10-27 14:00:42 -0700847void API_ENTRY(glProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700848 CALL_GL_API(glProgramUniform2uiv, program, location, count, value);
849}
Pablo Ceballos46907542015-10-27 14:00:42 -0700850void API_ENTRY(glProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700851 CALL_GL_API(glProgramUniform3uiv, program, location, count, value);
852}
Pablo Ceballos46907542015-10-27 14:00:42 -0700853void API_ENTRY(glProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700854 CALL_GL_API(glProgramUniform4uiv, program, location, count, value);
855}
Pablo Ceballos46907542015-10-27 14:00:42 -0700856void API_ENTRY(glProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700857 CALL_GL_API(glProgramUniform1fv, program, location, count, value);
858}
Pablo Ceballos46907542015-10-27 14:00:42 -0700859void API_ENTRY(glProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700860 CALL_GL_API(glProgramUniform2fv, program, location, count, value);
861}
Pablo Ceballos46907542015-10-27 14:00:42 -0700862void API_ENTRY(glProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700863 CALL_GL_API(glProgramUniform3fv, program, location, count, value);
864}
Pablo Ceballos46907542015-10-27 14:00:42 -0700865void API_ENTRY(glProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700866 CALL_GL_API(glProgramUniform4fv, program, location, count, value);
867}
Pablo Ceballos46907542015-10-27 14:00:42 -0700868void API_ENTRY(glProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700869 CALL_GL_API(glProgramUniformMatrix2fv, program, location, count, transpose, value);
870}
Pablo Ceballos46907542015-10-27 14:00:42 -0700871void API_ENTRY(glProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700872 CALL_GL_API(glProgramUniformMatrix3fv, program, location, count, transpose, value);
873}
Pablo Ceballos46907542015-10-27 14:00:42 -0700874void API_ENTRY(glProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700875 CALL_GL_API(glProgramUniformMatrix4fv, program, location, count, transpose, value);
876}
Pablo Ceballos46907542015-10-27 14:00:42 -0700877void API_ENTRY(glProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700878 CALL_GL_API(glProgramUniformMatrix2x3fv, program, location, count, transpose, value);
879}
Pablo Ceballos46907542015-10-27 14:00:42 -0700880void API_ENTRY(glProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700881 CALL_GL_API(glProgramUniformMatrix3x2fv, program, location, count, transpose, value);
882}
Pablo Ceballos46907542015-10-27 14:00:42 -0700883void API_ENTRY(glProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700884 CALL_GL_API(glProgramUniformMatrix2x4fv, program, location, count, transpose, value);
885}
Pablo Ceballos46907542015-10-27 14:00:42 -0700886void API_ENTRY(glProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700887 CALL_GL_API(glProgramUniformMatrix4x2fv, program, location, count, transpose, value);
888}
Pablo Ceballos46907542015-10-27 14:00:42 -0700889void API_ENTRY(glProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700890 CALL_GL_API(glProgramUniformMatrix3x4fv, program, location, count, transpose, value);
891}
Pablo Ceballos46907542015-10-27 14:00:42 -0700892void API_ENTRY(glProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700893 CALL_GL_API(glProgramUniformMatrix4x3fv, program, location, count, transpose, value);
894}
895void API_ENTRY(glValidateProgramPipeline)(GLuint pipeline) {
896 CALL_GL_API(glValidateProgramPipeline, pipeline);
897}
Pablo Ceballos46907542015-10-27 14:00:42 -0700898void API_ENTRY(glGetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700899 CALL_GL_API(glGetProgramPipelineInfoLog, pipeline, bufSize, length, infoLog);
900}
901void API_ENTRY(glBindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) {
902 CALL_GL_API(glBindImageTexture, unit, texture, level, layered, layer, access, format);
903}
Pablo Ceballos46907542015-10-27 14:00:42 -0700904void API_ENTRY(glGetBooleani_v)(GLenum target, GLuint index, GLboolean *data) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700905 CALL_GL_API(glGetBooleani_v, target, index, data);
906}
907void API_ENTRY(glMemoryBarrier)(GLbitfield barriers) {
908 CALL_GL_API(glMemoryBarrier, barriers);
909}
910void API_ENTRY(glMemoryBarrierByRegion)(GLbitfield barriers) {
911 CALL_GL_API(glMemoryBarrierByRegion, barriers);
912}
913void API_ENTRY(glTexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) {
914 CALL_GL_API(glTexStorage2DMultisample, target, samples, internalformat, width, height, fixedsamplelocations);
915}
Pablo Ceballos46907542015-10-27 14:00:42 -0700916void API_ENTRY(glGetMultisamplefv)(GLenum pname, GLuint index, GLfloat *val) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700917 CALL_GL_API(glGetMultisamplefv, pname, index, val);
918}
919void API_ENTRY(glSampleMaski)(GLuint maskNumber, GLbitfield mask) {
920 CALL_GL_API(glSampleMaski, maskNumber, mask);
921}
Pablo Ceballos46907542015-10-27 14:00:42 -0700922void API_ENTRY(glGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700923 CALL_GL_API(glGetTexLevelParameteriv, target, level, pname, params);
924}
Pablo Ceballos46907542015-10-27 14:00:42 -0700925void API_ENTRY(glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params) {
Jesse Hallfca1b542014-05-17 22:46:13 -0700926 CALL_GL_API(glGetTexLevelParameterfv, target, level, pname, params);
927}
928void API_ENTRY(glBindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) {
929 CALL_GL_API(glBindVertexBuffer, bindingindex, buffer, offset, stride);
930}
931void API_ENTRY(glVertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) {
932 CALL_GL_API(glVertexAttribFormat, attribindex, size, type, normalized, relativeoffset);
933}
934void API_ENTRY(glVertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) {
935 CALL_GL_API(glVertexAttribIFormat, attribindex, size, type, relativeoffset);
936}
937void API_ENTRY(glVertexAttribBinding)(GLuint attribindex, GLuint bindingindex) {
938 CALL_GL_API(glVertexAttribBinding, attribindex, bindingindex);
939}
940void API_ENTRY(glVertexBindingDivisor)(GLuint bindingindex, GLuint divisor) {
941 CALL_GL_API(glVertexBindingDivisor, bindingindex, divisor);
942}
Pablo Ceballos46907542015-10-27 14:00:42 -0700943void API_ENTRY(glBlendBarrier)(void) {
944 CALL_GL_API(glBlendBarrier);
945}
946void API_ENTRY(glCopyImageSubData)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) {
947 CALL_GL_API(glCopyImageSubData, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth);
948}
949void API_ENTRY(glDebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) {
950 CALL_GL_API(glDebugMessageControl, source, type, severity, count, ids, enabled);
951}
952void API_ENTRY(glDebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) {
953 CALL_GL_API(glDebugMessageInsert, source, type, id, severity, length, buf);
954}
955void API_ENTRY(glDebugMessageCallback)(GLDEBUGPROC callback, const void *userParam) {
956 CALL_GL_API(glDebugMessageCallback, callback, userParam);
957}
958GLuint API_ENTRY(glGetDebugMessageLog)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) {
959 CALL_GL_API_RETURN(glGetDebugMessageLog, count, bufSize, sources, types, ids, severities, lengths, messageLog);
960}
961void API_ENTRY(glPushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar *message) {
962 CALL_GL_API(glPushDebugGroup, source, id, length, message);
963}
964void API_ENTRY(glPopDebugGroup)(void) {
965 CALL_GL_API(glPopDebugGroup);
966}
967void API_ENTRY(glObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label) {
968 CALL_GL_API(glObjectLabel, identifier, name, length, label);
969}
970void API_ENTRY(glGetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) {
971 CALL_GL_API(glGetObjectLabel, identifier, name, bufSize, length, label);
972}
973void API_ENTRY(glObjectPtrLabel)(const void *ptr, GLsizei length, const GLchar *label) {
974 CALL_GL_API(glObjectPtrLabel, ptr, length, label);
975}
976void API_ENTRY(glGetObjectPtrLabel)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) {
977 CALL_GL_API(glGetObjectPtrLabel, ptr, bufSize, length, label);
978}
979void API_ENTRY(glGetPointerv)(GLenum pname, void **params) {
980 CALL_GL_API(glGetPointerv, pname, params);
981}
982void API_ENTRY(glEnablei)(GLenum target, GLuint index) {
983 CALL_GL_API(glEnablei, target, index);
984}
985void API_ENTRY(glDisablei)(GLenum target, GLuint index) {
986 CALL_GL_API(glDisablei, target, index);
987}
988void API_ENTRY(glBlendEquationi)(GLuint buf, GLenum mode) {
989 CALL_GL_API(glBlendEquationi, buf, mode);
990}
991void API_ENTRY(glBlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeAlpha) {
992 CALL_GL_API(glBlendEquationSeparatei, buf, modeRGB, modeAlpha);
993}
994void API_ENTRY(glBlendFunci)(GLuint buf, GLenum src, GLenum dst) {
995 CALL_GL_API(glBlendFunci, buf, src, dst);
996}
997void API_ENTRY(glBlendFuncSeparatei)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
998 CALL_GL_API(glBlendFuncSeparatei, buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
999}
1000void API_ENTRY(glColorMaski)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) {
1001 CALL_GL_API(glColorMaski, index, r, g, b, a);
1002}
1003GLboolean API_ENTRY(glIsEnabledi)(GLenum target, GLuint index) {
1004 CALL_GL_API_RETURN(glIsEnabledi, target, index);
1005}
1006void API_ENTRY(glDrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex) {
1007 CALL_GL_API(glDrawElementsBaseVertex, mode, count, type, indices, basevertex);
1008}
1009void API_ENTRY(glDrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex) {
1010 CALL_GL_API(glDrawRangeElementsBaseVertex, mode, start, end, count, type, indices, basevertex);
1011}
1012void API_ENTRY(glDrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) {
1013 CALL_GL_API(glDrawElementsInstancedBaseVertex, mode, count, type, indices, instancecount, basevertex);
1014}
1015void API_ENTRY(glFramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) {
1016 CALL_GL_API(glFramebufferTexture, target, attachment, texture, level);
1017}
1018void API_ENTRY(glPrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) {
1019 CALL_GL_API(glPrimitiveBoundingBox, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
1020}
1021GLenum API_ENTRY(glGetGraphicsResetStatus)(void) {
1022 CALL_GL_API_RETURN(glGetGraphicsResetStatus);
1023}
1024void API_ENTRY(glReadnPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) {
1025 CALL_GL_API(glReadnPixels, x, y, width, height, format, type, bufSize, data);
1026}
1027void API_ENTRY(glGetnUniformfv)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) {
1028 CALL_GL_API(glGetnUniformfv, program, location, bufSize, params);
1029}
1030void API_ENTRY(glGetnUniformiv)(GLuint program, GLint location, GLsizei bufSize, GLint *params) {
1031 CALL_GL_API(glGetnUniformiv, program, location, bufSize, params);
1032}
1033void API_ENTRY(glGetnUniformuiv)(GLuint program, GLint location, GLsizei bufSize, GLuint *params) {
1034 CALL_GL_API(glGetnUniformuiv, program, location, bufSize, params);
1035}
1036void API_ENTRY(glMinSampleShading)(GLfloat value) {
1037 CALL_GL_API(glMinSampleShading, value);
1038}
1039void API_ENTRY(glPatchParameteri)(GLenum pname, GLint value) {
1040 CALL_GL_API(glPatchParameteri, pname, value);
1041}
1042void API_ENTRY(glTexParameterIiv)(GLenum target, GLenum pname, const GLint *params) {
1043 CALL_GL_API(glTexParameterIiv, target, pname, params);
1044}
1045void API_ENTRY(glTexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params) {
1046 CALL_GL_API(glTexParameterIuiv, target, pname, params);
1047}
1048void API_ENTRY(glGetTexParameterIiv)(GLenum target, GLenum pname, GLint *params) {
1049 CALL_GL_API(glGetTexParameterIiv, target, pname, params);
1050}
1051void API_ENTRY(glGetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params) {
1052 CALL_GL_API(glGetTexParameterIuiv, target, pname, params);
1053}
1054void API_ENTRY(glSamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint *param) {
1055 CALL_GL_API(glSamplerParameterIiv, sampler, pname, param);
1056}
1057void API_ENTRY(glSamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint *param) {
1058 CALL_GL_API(glSamplerParameterIuiv, sampler, pname, param);
1059}
1060void API_ENTRY(glGetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint *params) {
1061 CALL_GL_API(glGetSamplerParameterIiv, sampler, pname, params);
1062}
1063void API_ENTRY(glGetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint *params) {
1064 CALL_GL_API(glGetSamplerParameterIuiv, sampler, pname, params);
1065}
1066void API_ENTRY(glTexBuffer)(GLenum target, GLenum internalformat, GLuint buffer) {
1067 CALL_GL_API(glTexBuffer, target, internalformat, buffer);
1068}
1069void API_ENTRY(glTexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) {
1070 CALL_GL_API(glTexBufferRange, target, internalformat, buffer, offset, size);
1071}
1072void API_ENTRY(glTexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) {
1073 CALL_GL_API(glTexStorage3DMultisample, target, samples, internalformat, width, height, depth, fixedsamplelocations);
1074}