| Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 1 | /* | 
 | 2 |  * Copyright 2018 The Android Open Source Project | 
 | 3 |  * | 
 | 4 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 | 5 |  * you may not use this file except in compliance with the License. | 
 | 6 |  * You may obtain a copy of the License at | 
 | 7 |  * | 
 | 8 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 | 9 |  * | 
 | 10 |  * Unless required by applicable law or agreed to in writing, software | 
 | 11 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 | 12 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | 13 |  * See the License for the specific language governing permissions and | 
 | 14 |  * limitations under the License. | 
 | 15 |  */ | 
 | 16 |  | 
 | 17 | #pragma once | 
 | 18 |  | 
 | 19 | #include <cstdint> | 
 | 20 |  | 
 | 21 | #include <EGL/egl.h> | 
 | 22 | #include <EGL/eglext.h> | 
 | 23 | #include <renderengine/Framebuffer.h> | 
 | 24 |  | 
 | 25 | struct ANativeWindowBuffer; | 
 | 26 |  | 
 | 27 | namespace android { | 
 | 28 | namespace renderengine { | 
 | 29 | namespace gl { | 
 | 30 |  | 
| Peiyong Lin | 7e219eb | 2018-12-03 05:40:42 -0800 | [diff] [blame] | 31 | class GLESRenderEngine; | 
| Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 32 |  | 
 | 33 | class GLFramebuffer : public renderengine::Framebuffer { | 
 | 34 | public: | 
| Peiyong Lin | 7e219eb | 2018-12-03 05:40:42 -0800 | [diff] [blame] | 35 |     explicit GLFramebuffer(const GLESRenderEngine& engine); | 
| Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 36 |     ~GLFramebuffer() override; | 
 | 37 |  | 
| Peiyong Lin | fb530cf | 2018-12-15 05:07:38 +0000 | [diff] [blame] | 38 |     bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected) override; | 
| Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 39 |     EGLImageKHR getEGLImage() const { return mEGLImage; } | 
 | 40 |     uint32_t getTextureName() const { return mTextureName; } | 
 | 41 |     uint32_t getFramebufferName() const { return mFramebufferName; } | 
| Alec Mouri | 05483a0 | 2018-09-10 21:03:42 +0000 | [diff] [blame] | 42 |     int32_t getBufferHeight() const { return mBufferHeight; } | 
 | 43 |     int32_t getBufferWidth() const { return mBufferWidth; } | 
| Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 44 |  | 
 | 45 | private: | 
 | 46 |     EGLDisplay mEGLDisplay; | 
 | 47 |     EGLImageKHR mEGLImage; | 
 | 48 |     uint32_t mTextureName, mFramebufferName; | 
| Alec Mouri | 05483a0 | 2018-09-10 21:03:42 +0000 | [diff] [blame] | 49 |  | 
 | 50 |     int32_t mBufferHeight = 0; | 
 | 51 |     int32_t mBufferWidth = 0; | 
| Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 52 | }; | 
 | 53 |  | 
| Peiyong Lin | 46080ef | 2018-10-26 18:43:14 -0700 | [diff] [blame] | 54 | } // namespace gl | 
 | 55 | } // namespace renderengine | 
 | 56 | } // namespace android |