blob: 90b2248ade7e22c649d292d276aafed39cff0f33 [file] [log] [blame]
Peiyong Line5a9a7f2018-08-30 15:32:13 -07001/*
2 * Copyright 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include <cstdint>
20
21#include <EGL/egl.h>
22#include <EGL/eglext.h>
23#include <renderengine/Framebuffer.h>
24
25struct ANativeWindowBuffer;
26
27namespace android {
28namespace renderengine {
29namespace gl {
30
31class GLES20RenderEngine;
32
33class GLFramebuffer : public renderengine::Framebuffer {
34public:
35 explicit GLFramebuffer(const GLES20RenderEngine& engine);
36 ~GLFramebuffer() override;
37
38 bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer) override;
39 EGLImageKHR getEGLImage() const { return mEGLImage; }
40 uint32_t getTextureName() const { return mTextureName; }
41 uint32_t getFramebufferName() const { return mFramebufferName; }
42
43private:
44 EGLDisplay mEGLDisplay;
45 EGLImageKHR mEGLImage;
46 uint32_t mTextureName, mFramebufferName;
47};
48
49} // namespace gl
50} // namespace renderengine
51} // namespace android