|  | /* | 
|  | * Copyright 2018 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <cstdint> | 
|  |  | 
|  | #include <EGL/egl.h> | 
|  | #include <EGL/eglext.h> | 
|  | #include <renderengine/Framebuffer.h> | 
|  |  | 
|  | struct ANativeWindowBuffer; | 
|  |  | 
|  | namespace android { | 
|  | namespace renderengine { | 
|  | namespace gl { | 
|  |  | 
|  | class GLESRenderEngine; | 
|  |  | 
|  | class GLFramebuffer : public renderengine::Framebuffer { | 
|  | public: | 
|  | explicit GLFramebuffer(const GLESRenderEngine& engine); | 
|  | ~GLFramebuffer() override; | 
|  |  | 
|  | bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected) override; | 
|  | EGLImageKHR getEGLImage() const { return mEGLImage; } | 
|  | uint32_t getTextureName() const { return mTextureName; } | 
|  | uint32_t getFramebufferName() const { return mFramebufferName; } | 
|  | int32_t getBufferHeight() const { return mBufferHeight; } | 
|  | int32_t getBufferWidth() const { return mBufferWidth; } | 
|  |  | 
|  | private: | 
|  | EGLDisplay mEGLDisplay; | 
|  | EGLImageKHR mEGLImage; | 
|  | uint32_t mTextureName, mFramebufferName; | 
|  |  | 
|  | int32_t mBufferHeight = 0; | 
|  | int32_t mBufferWidth = 0; | 
|  | }; | 
|  |  | 
|  | } // namespace gl | 
|  | } // namespace renderengine | 
|  | } // namespace android |