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Stan Iliev500a0c32016-10-26 10:30:09 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "SkiaPipeline.h"
18
Hal Canary10219fb2016-11-23 20:41:22 -050019#include <SkImageEncoder.h>
Leon Scroggins IIIee708fa2016-12-12 15:31:39 -050020#include <SkImagePriv.h>
Matt Sarettf58cc922016-11-14 18:33:38 -050021#include <SkOverdrawCanvas.h>
22#include <SkOverdrawColorFilter.h>
Stan Iliev500a0c32016-10-26 10:30:09 -040023#include <SkPicture.h>
24#include <SkPictureRecorder.h>
25#include <SkPixelSerializer.h>
26#include <SkStream.h>
Stan Iliev23c38a92017-03-23 00:12:50 -040027#include "VectorDrawable.h"
John Reck1bcacfd2017-11-03 10:12:19 -070028#include "utils/TraceUtils.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040029
Ben Wagner3aeda5c2017-03-17 17:22:01 -040030#include <unistd.h>
31
Stan Iliev500a0c32016-10-26 10:30:09 -040032using namespace android::uirenderer::renderthread;
33
34namespace android {
35namespace uirenderer {
36namespace skiapipeline {
37
John Reck1bcacfd2017-11-03 10:12:19 -070038float SkiaPipeline::mLightRadius = 0;
Stan Iliev500a0c32016-10-26 10:30:09 -040039uint8_t SkiaPipeline::mAmbientShadowAlpha = 0;
40uint8_t SkiaPipeline::mSpotShadowAlpha = 0;
41
42Vector3 SkiaPipeline::mLightCenter = {FLT_MIN, FLT_MIN, FLT_MIN};
43
John Reck1bcacfd2017-11-03 10:12:19 -070044SkiaPipeline::SkiaPipeline(RenderThread& thread) : mRenderThread(thread) {
Stan Iliev23c38a92017-03-23 00:12:50 -040045 mVectorDrawables.reserve(30);
46}
Stan Iliev500a0c32016-10-26 10:30:09 -040047
Stan Iliev232f3622017-08-23 17:15:09 -040048SkiaPipeline::~SkiaPipeline() {
49 unpinImages();
50}
51
Stan Iliev500a0c32016-10-26 10:30:09 -040052TaskManager* SkiaPipeline::getTaskManager() {
Derek Sollenberger8ec9e882017-08-24 16:36:08 -040053 return mRenderThread.cacheManager().getTaskManager();
Stan Iliev500a0c32016-10-26 10:30:09 -040054}
55
56void SkiaPipeline::onDestroyHardwareResources() {
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -040057 mRenderThread.cacheManager().trimStaleResources();
Stan Iliev500a0c32016-10-26 10:30:09 -040058}
59
Derek Sollenbergerb7d34b62016-11-04 10:46:18 -040060bool SkiaPipeline::pinImages(std::vector<SkImage*>& mutableImages) {
61 for (SkImage* image : mutableImages) {
Derek Sollenberger189e8742016-11-16 16:00:17 -050062 if (SkImage_pinAsTexture(image, mRenderThread.getGrContext())) {
63 mPinnedImages.emplace_back(sk_ref_sp(image));
64 } else {
65 return false;
66 }
Derek Sollenbergerb7d34b62016-11-04 10:46:18 -040067 }
68 return true;
69}
70
71void SkiaPipeline::unpinImages() {
72 for (auto& image : mPinnedImages) {
73 SkImage_unpinAsTexture(image.get(), mRenderThread.getGrContext());
74 }
75 mPinnedImages.clear();
76}
77
Stan Iliev47fed6ba2017-10-18 17:56:43 -040078void SkiaPipeline::onPrepareTree() {
79 // The only time mVectorDrawables is not empty is if prepare tree was called 2 times without
80 // a renderFrame in the middle.
81 mVectorDrawables.clear();
82}
83
Stan Iliev500a0c32016-10-26 10:30:09 -040084void SkiaPipeline::renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
John Reck1bcacfd2017-11-03 10:12:19 -070085 LayerUpdateQueue* layerUpdateQueue, bool opaque,
86 bool wideColorGamut, const BakedOpRenderer::LightInfo& lightInfo) {
Stan Iliev500a0c32016-10-26 10:30:09 -040087 updateLighting(lightGeometry, lightInfo);
88 ATRACE_NAME("draw layers");
Stan Iliev23c38a92017-03-23 00:12:50 -040089 renderVectorDrawableCache();
Romain Guy07ae5052017-06-13 18:25:32 -070090 renderLayersImpl(*layerUpdateQueue, opaque, wideColorGamut);
Stan Iliev500a0c32016-10-26 10:30:09 -040091 layerUpdateQueue->clear();
92}
93
John Reck1bcacfd2017-11-03 10:12:19 -070094void SkiaPipeline::renderLayersImpl(const LayerUpdateQueue& layers, bool opaque,
95 bool wideColorGamut) {
Derek Sollenbergerf7df1842017-09-05 11:15:58 -040096 sk_sp<GrContext> cachedContext;
97
Stan Iliev500a0c32016-10-26 10:30:09 -040098 // Render all layers that need to be updated, in order.
99 for (size_t i = 0; i < layers.entries().size(); i++) {
John Reckfc29f7acd2017-03-02 13:23:16 -0800100 RenderNode* layerNode = layers.entries()[i].renderNode.get();
Stan Iliev500a0c32016-10-26 10:30:09 -0400101 // only schedule repaint if node still on layer - possible it may have been
102 // removed during a dropped frame, but layers may still remain scheduled so
103 // as not to lose info on what portion is damaged
104 if (CC_LIKELY(layerNode->getLayerSurface() != nullptr)) {
105 SkASSERT(layerNode->getLayerSurface());
106 SkASSERT(layerNode->getDisplayList()->isSkiaDL());
107 SkiaDisplayList* displayList = (SkiaDisplayList*)layerNode->getDisplayList();
108 if (!displayList || displayList->isEmpty()) {
Stan Iliev18b388d2017-07-18 16:41:48 -0400109 SkDEBUGF(("%p drawLayers(%s) : missing drawable", layerNode, layerNode->getName()));
Stan Iliev500a0c32016-10-26 10:30:09 -0400110 return;
111 }
112
113 const Rect& layerDamage = layers.entries()[i].damage;
114
Stan Ilieve9d00122017-09-19 12:07:10 -0400115 SkCanvas* layerCanvas = tryCapture(layerNode->getLayerSurface());
Stan Iliev500a0c32016-10-26 10:30:09 -0400116
117 int saveCount = layerCanvas->save();
118 SkASSERT(saveCount == 1);
119
Stan Ilievb66b8bb2016-12-15 18:17:42 -0500120 layerCanvas->androidFramework_setDeviceClipRestriction(layerDamage.toSkIRect());
Stan Iliev500a0c32016-10-26 10:30:09 -0400121
122 auto savedLightCenter = mLightCenter;
123 // map current light center into RenderNode's coordinate space
124 layerNode->getSkiaLayer()->inverseTransformInWindow.mapPoint3d(mLightCenter);
125
126 const RenderProperties& properties = layerNode->properties();
127 const SkRect bounds = SkRect::MakeWH(properties.getWidth(), properties.getHeight());
128 if (properties.getClipToBounds() && layerCanvas->quickReject(bounds)) {
129 return;
130 }
131
John Reck1bcacfd2017-11-03 10:12:19 -0700132 ATRACE_FORMAT("drawLayer [%s] %.1f x %.1f", layerNode->getName(), bounds.width(),
133 bounds.height());
Derek Sollenberger9552c2c2017-08-31 15:37:52 -0400134
Matt Sarett79756be2016-11-09 16:13:54 -0500135 layerNode->getSkiaLayer()->hasRenderedSinceRepaint = false;
Stan Iliev500a0c32016-10-26 10:30:09 -0400136 layerCanvas->clear(SK_ColorTRANSPARENT);
137
138 RenderNodeDrawable root(layerNode, layerCanvas, false);
139 root.forceDraw(layerCanvas);
140 layerCanvas->restoreToCount(saveCount);
Stan Iliev500a0c32016-10-26 10:30:09 -0400141 mLightCenter = savedLightCenter;
Derek Sollenbergerf7df1842017-09-05 11:15:58 -0400142
Stan Ilieve9d00122017-09-19 12:07:10 -0400143 endCapture(layerNode->getLayerSurface());
144
Derek Sollenbergerf7df1842017-09-05 11:15:58 -0400145 // cache the current context so that we can defer flushing it until
146 // either all the layers have been rendered or the context changes
Stan Ilieve9d00122017-09-19 12:07:10 -0400147 GrContext* currentContext = layerNode->getLayerSurface()->getCanvas()->getGrContext();
Derek Sollenbergerf7df1842017-09-05 11:15:58 -0400148 if (cachedContext.get() != currentContext) {
149 if (cachedContext.get()) {
150 cachedContext->flush();
151 }
152 cachedContext.reset(SkSafeRef(currentContext));
153 }
Stan Iliev500a0c32016-10-26 10:30:09 -0400154 }
155 }
Derek Sollenbergerf7df1842017-09-05 11:15:58 -0400156
157 if (cachedContext.get()) {
158 cachedContext->flush();
159 }
Stan Iliev500a0c32016-10-26 10:30:09 -0400160}
161
John Reck1bcacfd2017-11-03 10:12:19 -0700162bool SkiaPipeline::createOrUpdateLayer(RenderNode* node, const DamageAccumulator& damageAccumulator,
163 bool wideColorGamut) {
Derek Sollenberger03e6cff72017-12-04 15:07:08 -0500164 // compute the size of the surface (i.e. texture) to be allocated for this layer
165 const int surfaceWidth = ceilf(node->getWidth() / float(LAYER_SIZE)) * LAYER_SIZE;
166 const int surfaceHeight = ceilf(node->getHeight() / float(LAYER_SIZE)) * LAYER_SIZE;
167
Stan Iliev500a0c32016-10-26 10:30:09 -0400168 SkSurface* layer = node->getLayerSurface();
Derek Sollenberger03e6cff72017-12-04 15:07:08 -0500169 if (!layer || layer->width() != surfaceWidth || layer->height() != surfaceHeight) {
Stan Iliev08fc19a2017-07-24 10:20:33 -0400170 SkImageInfo info;
171 if (wideColorGamut) {
Derek Sollenberger03e6cff72017-12-04 15:07:08 -0500172 info = SkImageInfo::Make(surfaceWidth, surfaceHeight, kRGBA_F16_SkColorType,
John Reck1bcacfd2017-11-03 10:12:19 -0700173 kPremul_SkAlphaType);
Stan Iliev08fc19a2017-07-24 10:20:33 -0400174 } else {
Derek Sollenberger03e6cff72017-12-04 15:07:08 -0500175 info = SkImageInfo::MakeN32Premul(surfaceWidth, surfaceHeight);
Stan Iliev08fc19a2017-07-24 10:20:33 -0400176 }
Stan Iliev500a0c32016-10-26 10:30:09 -0400177 SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
178 SkASSERT(mRenderThread.getGrContext() != nullptr);
John Reck1bcacfd2017-11-03 10:12:19 -0700179 node->setLayerSurface(SkSurface::MakeRenderTarget(mRenderThread.getGrContext(),
180 SkBudgeted::kYes, info, 0, &props));
Stan Iliev500a0c32016-10-26 10:30:09 -0400181 if (node->getLayerSurface()) {
182 // update the transform in window of the layer to reset its origin wrt light source
183 // position
184 Matrix4 windowTransform;
185 damageAccumulator.computeCurrentTransform(&windowTransform);
186 node->getSkiaLayer()->inverseTransformInWindow = windowTransform;
187 }
188 return true;
189 }
190 return false;
191}
192
193void SkiaPipeline::destroyLayer(RenderNode* node) {
194 node->setLayerSurface(nullptr);
195}
196
197void SkiaPipeline::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
198 GrContext* context = thread.getGrContext();
199 if (context) {
200 ATRACE_FORMAT("Bitmap#prepareToDraw %dx%d", bitmap->width(), bitmap->height());
Derek Sollenbergerfb0c8fc2017-07-26 13:53:27 -0400201 sk_sp<SkColorFilter> colorFilter;
202 auto image = bitmap->makeImage(&colorFilter);
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400203 if (image.get() && !bitmap->isHardware()) {
204 SkImage_pinAsTexture(image.get(), context);
205 SkImage_unpinAsTexture(image.get(), context);
206 }
Stan Iliev500a0c32016-10-26 10:30:09 -0400207 }
208}
209
210// Encodes to PNG, unless there is already encoded data, in which case that gets
211// used.
212class PngPixelSerializer : public SkPixelSerializer {
213public:
214 bool onUseEncodedData(const void*, size_t) override { return true; }
215 SkData* onEncode(const SkPixmap& pixmap) override {
Hal Canary10219fb2016-11-23 20:41:22 -0500216 SkDynamicMemoryWStream buf;
217 return SkEncodeImage(&buf, pixmap, SkEncodedImageFormat::kPNG, 100)
John Reck1bcacfd2017-11-03 10:12:19 -0700218 ? buf.detachAsData().release()
219 : nullptr;
Stan Iliev500a0c32016-10-26 10:30:09 -0400220 }
221};
222
Stan Iliev23c38a92017-03-23 00:12:50 -0400223void SkiaPipeline::renderVectorDrawableCache() {
Stan Iliev3310fb12017-03-23 16:56:51 -0400224 if (!mVectorDrawables.empty()) {
225 sp<VectorDrawableAtlas> atlas = mRenderThread.cacheManager().acquireVectorDrawableAtlas();
226 auto grContext = mRenderThread.getGrContext();
227 atlas->prepareForDraw(grContext);
Derek Sollenberger9552c2c2017-08-31 15:37:52 -0400228 ATRACE_NAME("Update VectorDrawables");
Stan Iliev3310fb12017-03-23 16:56:51 -0400229 for (auto vd : mVectorDrawables) {
230 vd->updateCache(atlas, grContext);
Stan Iliev23c38a92017-03-23 00:12:50 -0400231 }
Stan Iliev3310fb12017-03-23 16:56:51 -0400232 mVectorDrawables.clear();
Stan Iliev23c38a92017-03-23 00:12:50 -0400233 }
Stan Iliev23c38a92017-03-23 00:12:50 -0400234}
235
Stan Ilieve9d00122017-09-19 12:07:10 -0400236class SkiaPipeline::SavePictureProcessor : public TaskProcessor<bool> {
237public:
238 explicit SavePictureProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
239
240 struct SavePictureTask : public Task<bool> {
241 sk_sp<SkData> data;
242 std::string filename;
243 };
244
245 void savePicture(const sk_sp<SkData>& data, const std::string& filename) {
246 sp<SavePictureTask> task(new SavePictureTask());
247 task->data = data;
248 task->filename = filename;
249 TaskProcessor<bool>::add(task);
250 }
251
John Reck1bcacfd2017-11-03 10:12:19 -0700252 virtual void onProcess(const sp<Task<bool>>& task) override {
Stan Ilieve9d00122017-09-19 12:07:10 -0400253 SavePictureTask* t = static_cast<SavePictureTask*>(task.get());
254
255 if (0 == access(t->filename.c_str(), F_OK)) {
256 task->setResult(false);
257 return;
258 }
259
260 SkFILEWStream stream(t->filename.c_str());
261 if (stream.isValid()) {
262 stream.write(t->data->data(), t->data->size());
263 stream.flush();
John Reck1bcacfd2017-11-03 10:12:19 -0700264 SkDebugf("SKP Captured Drawing Output (%d bytes) for frame. %s", stream.bytesWritten(),
265 t->filename.c_str());
Stan Ilieve9d00122017-09-19 12:07:10 -0400266 }
267
268 task->setResult(true);
269 }
270};
271
272SkCanvas* SkiaPipeline::tryCapture(SkSurface* surface) {
273 if (CC_UNLIKELY(Properties::skpCaptureEnabled)) {
274 bool recordingPicture = mCaptureSequence > 0;
275 char prop[PROPERTY_VALUE_MAX] = {'\0'};
276 if (!recordingPicture) {
277 property_get(PROPERTY_CAPTURE_SKP_FILENAME, prop, "0");
John Reck1bcacfd2017-11-03 10:12:19 -0700278 recordingPicture = prop[0] != '0' &&
279 mCapturedFile != prop; // ensure we capture only once per filename
Stan Ilieve9d00122017-09-19 12:07:10 -0400280 if (recordingPicture) {
281 mCapturedFile = prop;
282 mCaptureSequence = property_get_int32(PROPERTY_CAPTURE_SKP_FRAMES, 1);
283 }
284 }
285 if (recordingPicture) {
286 mRecorder.reset(new SkPictureRecorder());
287 return mRecorder->beginRecording(surface->width(), surface->height(), nullptr,
John Reck1bcacfd2017-11-03 10:12:19 -0700288 SkPictureRecorder::kPlaybackDrawPicture_RecordFlag);
Stan Ilieve9d00122017-09-19 12:07:10 -0400289 }
290 }
291 return surface->getCanvas();
292}
293
294void SkiaPipeline::endCapture(SkSurface* surface) {
295 if (CC_UNLIKELY(mRecorder.get())) {
296 sk_sp<SkPicture> picture = mRecorder->finishRecordingAsPicture();
297 surface->getCanvas()->drawPicture(picture);
298 if (picture->approximateOpCount() > 0) {
299 SkDynamicMemoryWStream stream;
300 PngPixelSerializer serializer;
301 picture->serialize(&stream, &serializer);
302
John Reck1bcacfd2017-11-03 10:12:19 -0700303 // offload saving to file in a different thread
Stan Ilieve9d00122017-09-19 12:07:10 -0400304 if (!mSavePictureProcessor.get()) {
305 TaskManager* taskManager = getTaskManager();
306 mSavePictureProcessor = new SavePictureProcessor(
307 taskManager->canRunTasks() ? taskManager : nullptr);
308 }
309 if (1 == mCaptureSequence) {
310 mSavePictureProcessor->savePicture(stream.detachAsData(), mCapturedFile);
311 } else {
John Reck1bcacfd2017-11-03 10:12:19 -0700312 mSavePictureProcessor->savePicture(
313 stream.detachAsData(),
314 mCapturedFile + "_" + std::to_string(mCaptureSequence));
Stan Ilieve9d00122017-09-19 12:07:10 -0400315 }
316 mCaptureSequence--;
317 }
318 mRecorder.reset();
319 }
320}
321
Stan Iliev500a0c32016-10-26 10:30:09 -0400322void SkiaPipeline::renderFrame(const LayerUpdateQueue& layers, const SkRect& clip,
John Reck1bcacfd2017-11-03 10:12:19 -0700323 const std::vector<sp<RenderNode>>& nodes, bool opaque,
324 bool wideColorGamut, const Rect& contentDrawBounds,
325 sk_sp<SkSurface> surface) {
Stan Iliev23c38a92017-03-23 00:12:50 -0400326 renderVectorDrawableCache();
327
Stan Iliev500a0c32016-10-26 10:30:09 -0400328 // draw all layers up front
Romain Guy07ae5052017-06-13 18:25:32 -0700329 renderLayersImpl(layers, opaque, wideColorGamut);
Stan Iliev500a0c32016-10-26 10:30:09 -0400330
Stan Ilieve9d00122017-09-19 12:07:10 -0400331 // initialize the canvas for the current frame, that might be a recording canvas if SKP
332 // capture is enabled.
Stan Iliev500a0c32016-10-26 10:30:09 -0400333 std::unique_ptr<SkPictureRecorder> recorder;
Stan Ilieve9d00122017-09-19 12:07:10 -0400334 SkCanvas* canvas = tryCapture(surface.get());
Stan Iliev500a0c32016-10-26 10:30:09 -0400335
Romain Guy07ae5052017-06-13 18:25:32 -0700336 renderFrameImpl(layers, clip, nodes, opaque, wideColorGamut, contentDrawBounds, canvas);
Matt Sarettf58cc922016-11-14 18:33:38 -0500337
Stan Ilieve9d00122017-09-19 12:07:10 -0400338 endCapture(surface.get());
Matt Sarettf58cc922016-11-14 18:33:38 -0500339
340 if (CC_UNLIKELY(Properties::debugOverdraw)) {
341 renderOverdraw(layers, clip, nodes, contentDrawBounds, surface);
342 }
343
344 ATRACE_NAME("flush commands");
Stan Ilieve9d00122017-09-19 12:07:10 -0400345 surface->getCanvas()->flush();
Matt Sarettf58cc922016-11-14 18:33:38 -0500346}
347
Stan Iliev52771272016-11-17 09:54:38 -0500348namespace {
349static Rect nodeBounds(RenderNode& node) {
350 auto& props = node.properties();
John Reck1bcacfd2017-11-03 10:12:19 -0700351 return Rect(props.getLeft(), props.getTop(), props.getRight(), props.getBottom());
Stan Iliev52771272016-11-17 09:54:38 -0500352}
353}
354
Matt Sarettf58cc922016-11-14 18:33:38 -0500355void SkiaPipeline::renderFrameImpl(const LayerUpdateQueue& layers, const SkRect& clip,
John Reck1bcacfd2017-11-03 10:12:19 -0700356 const std::vector<sp<RenderNode>>& nodes, bool opaque,
357 bool wideColorGamut, const Rect& contentDrawBounds,
358 SkCanvas* canvas) {
Stan Ilievb66b8bb2016-12-15 18:17:42 -0500359 SkAutoCanvasRestore saver(canvas, true);
360 canvas->androidFramework_setDeviceClipRestriction(clip.roundOut());
Stan Iliev500a0c32016-10-26 10:30:09 -0400361
362 if (!opaque) {
363 canvas->clear(SK_ColorTRANSPARENT);
364 }
365
Stan Iliev52771272016-11-17 09:54:38 -0500366 if (1 == nodes.size()) {
367 if (!nodes[0]->nothingToDraw()) {
Stan Iliev52771272016-11-17 09:54:38 -0500368 RenderNodeDrawable root(nodes[0].get(), canvas);
369 root.draw(canvas);
370 }
371 } else if (0 == nodes.size()) {
John Reck1bcacfd2017-11-03 10:12:19 -0700372 // nothing to draw
Stan Iliev52771272016-11-17 09:54:38 -0500373 } else {
374 // It there are multiple render nodes, they are laid out as follows:
375 // #0 - backdrop (content + caption)
376 // #1 - content (local bounds are at (0,0), will be translated and clipped to backdrop)
377 // #2 - additional overlay nodes
John Reck1bcacfd2017-11-03 10:12:19 -0700378 // Usually the backdrop cannot be seen since it will be entirely covered by the content.
379 // While
380 // resizing however it might become partially visible. The following render loop will crop
381 // the
382 // backdrop against the content and draw the remaining part of it. It will then draw the
383 // content
Stan Iliev52771272016-11-17 09:54:38 -0500384 // cropped to the backdrop (since that indicates a shrinking of the window).
385 //
386 // Additional nodes will be drawn on top with no particular clipping semantics.
Stan Iliev500a0c32016-10-26 10:30:09 -0400387
Stan Iliev52771272016-11-17 09:54:38 -0500388 // Usually the contents bounds should be mContentDrawBounds - however - we will
389 // move it towards the fixed edge to give it a more stable appearance (for the moment).
390 // If there is no content bounds we ignore the layering as stated above and start with 2.
Stan Iliev500a0c32016-10-26 10:30:09 -0400391
Stan Iliev52771272016-11-17 09:54:38 -0500392 // Backdrop bounds in render target space
393 const Rect backdrop = nodeBounds(*nodes[0]);
Stan Iliev500a0c32016-10-26 10:30:09 -0400394
John Reck1bcacfd2017-11-03 10:12:19 -0700395 // Bounds that content will fill in render target space (note content node bounds may be
396 // bigger)
Stan Iliev52771272016-11-17 09:54:38 -0500397 Rect content(contentDrawBounds.getWidth(), contentDrawBounds.getHeight());
398 content.translate(backdrop.left, backdrop.top);
399 if (!content.contains(backdrop) && !nodes[0]->nothingToDraw()) {
400 // Content doesn't entirely overlap backdrop, so fill around content (right/bottom)
Stan Iliev500a0c32016-10-26 10:30:09 -0400401
Stan Iliev52771272016-11-17 09:54:38 -0500402 // Note: in the future, if content doesn't snap to backdrop's left/top, this may need to
John Reck1bcacfd2017-11-03 10:12:19 -0700403 // also fill left/top. Currently, both 2up and freeform position content at the top/left
404 // of
Stan Iliev52771272016-11-17 09:54:38 -0500405 // the backdrop, so this isn't necessary.
406 RenderNodeDrawable backdropNode(nodes[0].get(), canvas);
407 if (content.right < backdrop.right) {
408 // draw backdrop to right side of content
409 SkAutoCanvasRestore acr(canvas, true);
John Reck1bcacfd2017-11-03 10:12:19 -0700410 canvas->clipRect(SkRect::MakeLTRB(content.right, backdrop.top, backdrop.right,
411 backdrop.bottom));
Stan Iliev52771272016-11-17 09:54:38 -0500412 backdropNode.draw(canvas);
413 }
414 if (content.bottom < backdrop.bottom) {
415 // draw backdrop to bottom of content
416 // Note: bottom fill uses content left/right, to avoid overdrawing left/right fill
417 SkAutoCanvasRestore acr(canvas, true);
John Reck1bcacfd2017-11-03 10:12:19 -0700418 canvas->clipRect(SkRect::MakeLTRB(content.left, content.bottom, content.right,
419 backdrop.bottom));
Stan Iliev52771272016-11-17 09:54:38 -0500420 backdropNode.draw(canvas);
421 }
Stan Iliev500a0c32016-10-26 10:30:09 -0400422 }
423
Stan Iliev52771272016-11-17 09:54:38 -0500424 RenderNodeDrawable contentNode(nodes[1].get(), canvas);
425 if (!backdrop.isEmpty()) {
426 // content node translation to catch up with backdrop
427 float dx = backdrop.left - contentDrawBounds.left;
428 float dy = backdrop.top - contentDrawBounds.top;
429
430 SkAutoCanvasRestore acr(canvas, true);
431 canvas->translate(dx, dy);
John Reck1bcacfd2017-11-03 10:12:19 -0700432 const SkRect contentLocalClip =
433 SkRect::MakeXYWH(contentDrawBounds.left, contentDrawBounds.top,
434 backdrop.getWidth(), backdrop.getHeight());
Stan Iliev52771272016-11-17 09:54:38 -0500435 canvas->clipRect(contentLocalClip);
436 contentNode.draw(canvas);
437 } else {
438 SkAutoCanvasRestore acr(canvas, true);
439 contentNode.draw(canvas);
440 }
441
442 // remaining overlay nodes, simply defer
443 for (size_t index = 2; index < nodes.size(); index++) {
444 if (!nodes[index]->nothingToDraw()) {
445 SkAutoCanvasRestore acr(canvas, true);
446 RenderNodeDrawable overlayNode(nodes[index].get(), canvas);
447 overlayNode.draw(canvas);
448 }
449 }
Stan Iliev500a0c32016-10-26 10:30:09 -0400450 }
Stan Iliev500a0c32016-10-26 10:30:09 -0400451}
452
Matt Sarett4bda6bf2016-11-07 15:43:41 -0500453void SkiaPipeline::dumpResourceCacheUsage() const {
454 int resources, maxResources;
455 size_t bytes, maxBytes;
456 mRenderThread.getGrContext()->getResourceCacheUsage(&resources, &bytes);
457 mRenderThread.getGrContext()->getResourceCacheLimits(&maxResources, &maxBytes);
458
459 SkString log("Resource Cache Usage:\n");
460 log.appendf("%8d items out of %d maximum items\n", resources, maxResources);
John Reck1bcacfd2017-11-03 10:12:19 -0700461 log.appendf("%8zu bytes (%.2f MB) out of %.2f MB maximum\n", bytes,
462 bytes * (1.0f / (1024.0f * 1024.0f)), maxBytes * (1.0f / (1024.0f * 1024.0f)));
Matt Sarett4bda6bf2016-11-07 15:43:41 -0500463
464 ALOGD("%s", log.c_str());
465}
466
Matt Sarettf58cc922016-11-14 18:33:38 -0500467// Overdraw debugging
468
469// These colors should be kept in sync with Caches::getOverdrawColor() with a few differences.
470// This implementation:
471// (1) Requires transparent entries for "no overdraw" and "single draws".
472// (2) Requires premul colors (instead of unpremul).
473// (3) Requires RGBA colors (instead of BGRA).
474static const uint32_t kOverdrawColors[2][6] = {
John Reck1bcacfd2017-11-03 10:12:19 -0700475 {
476 0x00000000, 0x00000000, 0x2f2f0000, 0x2f002f00, 0x3f00003f, 0x7f00007f,
477 },
478 {
479 0x00000000, 0x00000000, 0x2f2f0000, 0x4f004f4f, 0x5f50335f, 0x7f00007f,
480 },
Matt Sarettf58cc922016-11-14 18:33:38 -0500481};
482
483void SkiaPipeline::renderOverdraw(const LayerUpdateQueue& layers, const SkRect& clip,
John Reck1bcacfd2017-11-03 10:12:19 -0700484 const std::vector<sp<RenderNode>>& nodes,
485 const Rect& contentDrawBounds, sk_sp<SkSurface> surface) {
Matt Sarettf58cc922016-11-14 18:33:38 -0500486 // Set up the overdraw canvas.
487 SkImageInfo offscreenInfo = SkImageInfo::MakeA8(surface->width(), surface->height());
488 sk_sp<SkSurface> offscreen = surface->makeSurface(offscreenInfo);
489 SkOverdrawCanvas overdrawCanvas(offscreen->getCanvas());
490
491 // Fake a redraw to replay the draw commands. This will increment the alpha channel
492 // each time a pixel would have been drawn.
493 // Pass true for opaque so we skip the clear - the overdrawCanvas is already zero
494 // initialized.
Romain Guy07ae5052017-06-13 18:25:32 -0700495 renderFrameImpl(layers, clip, nodes, true, false, contentDrawBounds, &overdrawCanvas);
Matt Sarettf58cc922016-11-14 18:33:38 -0500496 sk_sp<SkImage> counts = offscreen->makeImageSnapshot();
497
498 // Draw overdraw colors to the canvas. The color filter will convert counts to colors.
499 SkPaint paint;
500 const SkPMColor* colors = kOverdrawColors[static_cast<int>(Properties::overdrawColorSet)];
501 paint.setColorFilter(SkOverdrawColorFilter::Make(colors));
502 surface->getCanvas()->drawImage(counts.get(), 0.0f, 0.0f, &paint);
503}
504
Stan Iliev500a0c32016-10-26 10:30:09 -0400505} /* namespace skiapipeline */
506} /* namespace uirenderer */
507} /* namespace android */