Stan Iliev | 500a0c3 | 2016-10-26 10:30:09 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2016 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "SkiaPipeline.h" |
| 18 | |
| 19 | #include "utils/TraceUtils.h" |
Hal Canary | 10219fb | 2016-11-23 20:41:22 -0500 | [diff] [blame^] | 20 | #include <SkImageEncoder.h> |
Stan Iliev | 500a0c3 | 2016-10-26 10:30:09 -0400 | [diff] [blame] | 21 | #include <SkOSFile.h> |
Matt Sarett | f58cc92 | 2016-11-14 18:33:38 -0500 | [diff] [blame] | 22 | #include <SkOverdrawCanvas.h> |
| 23 | #include <SkOverdrawColorFilter.h> |
Stan Iliev | 500a0c3 | 2016-10-26 10:30:09 -0400 | [diff] [blame] | 24 | #include <SkPicture.h> |
| 25 | #include <SkPictureRecorder.h> |
| 26 | #include <SkPixelSerializer.h> |
| 27 | #include <SkStream.h> |
| 28 | |
| 29 | using namespace android::uirenderer::renderthread; |
| 30 | |
| 31 | namespace android { |
| 32 | namespace uirenderer { |
| 33 | namespace skiapipeline { |
| 34 | |
| 35 | float SkiaPipeline::mLightRadius = 0; |
| 36 | uint8_t SkiaPipeline::mAmbientShadowAlpha = 0; |
| 37 | uint8_t SkiaPipeline::mSpotShadowAlpha = 0; |
| 38 | |
| 39 | Vector3 SkiaPipeline::mLightCenter = {FLT_MIN, FLT_MIN, FLT_MIN}; |
| 40 | |
| 41 | SkiaPipeline::SkiaPipeline(RenderThread& thread) : mRenderThread(thread) { } |
| 42 | |
| 43 | TaskManager* SkiaPipeline::getTaskManager() { |
| 44 | return &mTaskManager; |
| 45 | } |
| 46 | |
| 47 | void SkiaPipeline::onDestroyHardwareResources() { |
| 48 | // No need to flush the caches here. There is a timer |
| 49 | // which will flush temporary resources over time. |
| 50 | } |
| 51 | |
Derek Sollenberger | b7d34b6 | 2016-11-04 10:46:18 -0400 | [diff] [blame] | 52 | bool SkiaPipeline::pinImages(std::vector<SkImage*>& mutableImages) { |
| 53 | for (SkImage* image : mutableImages) { |
Derek Sollenberger | 189e874 | 2016-11-16 16:00:17 -0500 | [diff] [blame] | 54 | if (SkImage_pinAsTexture(image, mRenderThread.getGrContext())) { |
| 55 | mPinnedImages.emplace_back(sk_ref_sp(image)); |
| 56 | } else { |
| 57 | return false; |
| 58 | } |
Derek Sollenberger | b7d34b6 | 2016-11-04 10:46:18 -0400 | [diff] [blame] | 59 | } |
| 60 | return true; |
| 61 | } |
| 62 | |
| 63 | void SkiaPipeline::unpinImages() { |
| 64 | for (auto& image : mPinnedImages) { |
| 65 | SkImage_unpinAsTexture(image.get(), mRenderThread.getGrContext()); |
| 66 | } |
| 67 | mPinnedImages.clear(); |
| 68 | } |
| 69 | |
Stan Iliev | 500a0c3 | 2016-10-26 10:30:09 -0400 | [diff] [blame] | 70 | void SkiaPipeline::renderLayers(const FrameBuilder::LightGeometry& lightGeometry, |
| 71 | LayerUpdateQueue* layerUpdateQueue, bool opaque, |
| 72 | const BakedOpRenderer::LightInfo& lightInfo) { |
| 73 | updateLighting(lightGeometry, lightInfo); |
| 74 | ATRACE_NAME("draw layers"); |
| 75 | renderLayersImpl(*layerUpdateQueue, opaque); |
| 76 | layerUpdateQueue->clear(); |
| 77 | } |
| 78 | |
| 79 | void SkiaPipeline::renderLayersImpl(const LayerUpdateQueue& layers, bool opaque) { |
| 80 | // Render all layers that need to be updated, in order. |
| 81 | for (size_t i = 0; i < layers.entries().size(); i++) { |
| 82 | RenderNode* layerNode = layers.entries()[i].renderNode; |
| 83 | // only schedule repaint if node still on layer - possible it may have been |
| 84 | // removed during a dropped frame, but layers may still remain scheduled so |
| 85 | // as not to lose info on what portion is damaged |
| 86 | if (CC_LIKELY(layerNode->getLayerSurface() != nullptr)) { |
| 87 | SkASSERT(layerNode->getLayerSurface()); |
| 88 | SkASSERT(layerNode->getDisplayList()->isSkiaDL()); |
| 89 | SkiaDisplayList* displayList = (SkiaDisplayList*)layerNode->getDisplayList(); |
| 90 | if (!displayList || displayList->isEmpty()) { |
| 91 | SkDEBUGF(("%p drawLayers(%s) : missing drawable", this, layerNode->getName())); |
| 92 | return; |
| 93 | } |
| 94 | |
| 95 | const Rect& layerDamage = layers.entries()[i].damage; |
| 96 | |
| 97 | SkCanvas* layerCanvas = layerNode->getLayerSurface()->getCanvas(); |
| 98 | |
| 99 | int saveCount = layerCanvas->save(); |
| 100 | SkASSERT(saveCount == 1); |
| 101 | |
| 102 | layerCanvas->clipRect(layerDamage.toSkRect(), SkRegion::kReplace_Op); |
| 103 | |
| 104 | auto savedLightCenter = mLightCenter; |
| 105 | // map current light center into RenderNode's coordinate space |
| 106 | layerNode->getSkiaLayer()->inverseTransformInWindow.mapPoint3d(mLightCenter); |
| 107 | |
| 108 | const RenderProperties& properties = layerNode->properties(); |
| 109 | const SkRect bounds = SkRect::MakeWH(properties.getWidth(), properties.getHeight()); |
| 110 | if (properties.getClipToBounds() && layerCanvas->quickReject(bounds)) { |
| 111 | return; |
| 112 | } |
| 113 | |
Matt Sarett | 79756be | 2016-11-09 16:13:54 -0500 | [diff] [blame] | 114 | layerNode->getSkiaLayer()->hasRenderedSinceRepaint = false; |
Stan Iliev | 500a0c3 | 2016-10-26 10:30:09 -0400 | [diff] [blame] | 115 | layerCanvas->clear(SK_ColorTRANSPARENT); |
| 116 | |
| 117 | RenderNodeDrawable root(layerNode, layerCanvas, false); |
| 118 | root.forceDraw(layerCanvas); |
| 119 | layerCanvas->restoreToCount(saveCount); |
| 120 | layerCanvas->flush(); |
| 121 | mLightCenter = savedLightCenter; |
| 122 | } |
| 123 | } |
| 124 | } |
| 125 | |
| 126 | bool SkiaPipeline::createOrUpdateLayer(RenderNode* node, |
| 127 | const DamageAccumulator& damageAccumulator) { |
| 128 | SkSurface* layer = node->getLayerSurface(); |
| 129 | if (!layer || layer->width() != node->getWidth() || layer->height() != node->getHeight()) { |
| 130 | SkImageInfo info = SkImageInfo::MakeN32Premul(node->getWidth(), node->getHeight()); |
| 131 | SkSurfaceProps props(0, kUnknown_SkPixelGeometry); |
| 132 | SkASSERT(mRenderThread.getGrContext() != nullptr); |
| 133 | node->setLayerSurface( |
| 134 | SkSurface::MakeRenderTarget(mRenderThread.getGrContext(), SkBudgeted::kYes, |
| 135 | info, 0, &props)); |
| 136 | if (node->getLayerSurface()) { |
| 137 | // update the transform in window of the layer to reset its origin wrt light source |
| 138 | // position |
| 139 | Matrix4 windowTransform; |
| 140 | damageAccumulator.computeCurrentTransform(&windowTransform); |
| 141 | node->getSkiaLayer()->inverseTransformInWindow = windowTransform; |
| 142 | } |
| 143 | return true; |
| 144 | } |
| 145 | return false; |
| 146 | } |
| 147 | |
| 148 | void SkiaPipeline::destroyLayer(RenderNode* node) { |
| 149 | node->setLayerSurface(nullptr); |
| 150 | } |
| 151 | |
| 152 | void SkiaPipeline::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) { |
| 153 | GrContext* context = thread.getGrContext(); |
| 154 | if (context) { |
| 155 | ATRACE_FORMAT("Bitmap#prepareToDraw %dx%d", bitmap->width(), bitmap->height()); |
| 156 | SkBitmap skiaBitmap; |
| 157 | bitmap->getSkBitmap(&skiaBitmap); |
| 158 | sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(skiaBitmap, kNever_SkCopyPixelsMode); |
| 159 | SkImage_pinAsTexture(image.get(), context); |
| 160 | SkImage_unpinAsTexture(image.get(), context); |
| 161 | } |
| 162 | } |
| 163 | |
| 164 | // Encodes to PNG, unless there is already encoded data, in which case that gets |
| 165 | // used. |
| 166 | class PngPixelSerializer : public SkPixelSerializer { |
| 167 | public: |
| 168 | bool onUseEncodedData(const void*, size_t) override { return true; } |
| 169 | SkData* onEncode(const SkPixmap& pixmap) override { |
Hal Canary | 10219fb | 2016-11-23 20:41:22 -0500 | [diff] [blame^] | 170 | SkDynamicMemoryWStream buf; |
| 171 | return SkEncodeImage(&buf, pixmap, SkEncodedImageFormat::kPNG, 100) |
| 172 | ? buf.detachAsData().release() |
| 173 | : nullptr; |
Stan Iliev | 500a0c3 | 2016-10-26 10:30:09 -0400 | [diff] [blame] | 174 | } |
| 175 | }; |
| 176 | |
| 177 | void SkiaPipeline::renderFrame(const LayerUpdateQueue& layers, const SkRect& clip, |
| 178 | const std::vector<sp<RenderNode>>& nodes, bool opaque, const Rect &contentDrawBounds, |
| 179 | sk_sp<SkSurface> surface) { |
| 180 | |
Stan Iliev | 500a0c3 | 2016-10-26 10:30:09 -0400 | [diff] [blame] | 181 | // draw all layers up front |
| 182 | renderLayersImpl(layers, opaque); |
| 183 | |
| 184 | // initialize the canvas for the current frame |
| 185 | SkCanvas* canvas = surface->getCanvas(); |
| 186 | |
| 187 | std::unique_ptr<SkPictureRecorder> recorder; |
| 188 | bool recordingPicture = false; |
| 189 | char prop[PROPERTY_VALUE_MAX]; |
| 190 | if (skpCaptureEnabled()) { |
| 191 | property_get("debug.hwui.capture_frame_as_skp", prop, "0"); |
| 192 | recordingPicture = prop[0] != '0' && !sk_exists(prop); |
| 193 | if (recordingPicture) { |
| 194 | recorder.reset(new SkPictureRecorder()); |
| 195 | canvas = recorder->beginRecording(surface->width(), surface->height(), |
| 196 | nullptr, SkPictureRecorder::kPlaybackDrawPicture_RecordFlag); |
| 197 | } |
| 198 | } |
| 199 | |
Matt Sarett | f58cc92 | 2016-11-14 18:33:38 -0500 | [diff] [blame] | 200 | renderFrameImpl(layers, clip, nodes, opaque, contentDrawBounds, canvas); |
| 201 | |
| 202 | if (skpCaptureEnabled() && recordingPicture) { |
| 203 | sk_sp<SkPicture> picture = recorder->finishRecordingAsPicture(); |
| 204 | if (picture->approximateOpCount() > 0) { |
| 205 | SkFILEWStream stream(prop); |
| 206 | if (stream.isValid()) { |
| 207 | PngPixelSerializer serializer; |
| 208 | picture->serialize(&stream, &serializer); |
| 209 | stream.flush(); |
| 210 | SkDebugf("Captured Drawing Output (%d bytes) for frame. %s", stream.bytesWritten(), prop); |
| 211 | } |
| 212 | } |
| 213 | surface->getCanvas()->drawPicture(picture); |
| 214 | } |
| 215 | |
| 216 | if (CC_UNLIKELY(Properties::debugOverdraw)) { |
| 217 | renderOverdraw(layers, clip, nodes, contentDrawBounds, surface); |
| 218 | } |
| 219 | |
| 220 | ATRACE_NAME("flush commands"); |
| 221 | canvas->flush(); |
| 222 | } |
| 223 | |
| 224 | void SkiaPipeline::renderFrameImpl(const LayerUpdateQueue& layers, const SkRect& clip, |
| 225 | const std::vector<sp<RenderNode>>& nodes, bool opaque, const Rect &contentDrawBounds, |
| 226 | SkCanvas* canvas) { |
| 227 | |
Stan Iliev | 500a0c3 | 2016-10-26 10:30:09 -0400 | [diff] [blame] | 228 | canvas->clipRect(clip, SkRegion::kReplace_Op); |
| 229 | |
| 230 | if (!opaque) { |
| 231 | canvas->clear(SK_ColorTRANSPARENT); |
| 232 | } |
| 233 | |
| 234 | // If there are multiple render nodes, they are laid out as follows: |
| 235 | // #0 - backdrop (content + caption) |
| 236 | // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds) |
| 237 | // #2 - additional overlay nodes |
| 238 | // Usually the backdrop cannot be seen since it will be entirely covered by the content. While |
| 239 | // resizing however it might become partially visible. The following render loop will crop the |
| 240 | // backdrop against the content and draw the remaining part of it. It will then draw the content |
| 241 | // cropped to the backdrop (since that indicates a shrinking of the window). |
| 242 | // |
| 243 | // Additional nodes will be drawn on top with no particular clipping semantics. |
| 244 | |
| 245 | // The bounds of the backdrop against which the content should be clipped. |
| 246 | Rect backdropBounds = contentDrawBounds; |
| 247 | // Usually the contents bounds should be mContentDrawBounds - however - we will |
| 248 | // move it towards the fixed edge to give it a more stable appearance (for the moment). |
| 249 | // If there is no content bounds we ignore the layering as stated above and start with 2. |
| 250 | int layer = (contentDrawBounds.isEmpty() || nodes.size() == 1) ? 2 : 0; |
| 251 | |
| 252 | for (const sp<RenderNode>& node : nodes) { |
| 253 | if (node->nothingToDraw()) continue; |
| 254 | |
| 255 | SkASSERT(node->getDisplayList()->isSkiaDL()); |
| 256 | |
| 257 | int count = canvas->save(); |
| 258 | |
| 259 | if (layer == 0) { |
| 260 | const RenderProperties& properties = node->properties(); |
| 261 | Rect targetBounds(properties.getLeft(), properties.getTop(), |
| 262 | properties.getRight(), properties.getBottom()); |
| 263 | // Move the content bounds towards the fixed corner of the backdrop. |
| 264 | const int x = targetBounds.left; |
| 265 | const int y = targetBounds.top; |
| 266 | // Remember the intersection of the target bounds and the intersection bounds against |
| 267 | // which we have to crop the content. |
| 268 | backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight()); |
| 269 | backdropBounds.doIntersect(targetBounds); |
| 270 | } else if (layer == 1) { |
| 271 | // We shift and clip the content to match its final location in the window. |
| 272 | const SkRect clip = SkRect::MakeXYWH(contentDrawBounds.left, contentDrawBounds.top, |
| 273 | backdropBounds.getWidth(), backdropBounds.getHeight()); |
| 274 | const float dx = backdropBounds.left - contentDrawBounds.left; |
| 275 | const float dy = backdropBounds.top - contentDrawBounds.top; |
| 276 | canvas->translate(dx, dy); |
| 277 | // It gets cropped against the bounds of the backdrop to stay inside. |
| 278 | canvas->clipRect(clip, SkRegion::kIntersect_Op); |
| 279 | } |
| 280 | |
| 281 | RenderNodeDrawable root(node.get(), canvas); |
| 282 | root.draw(canvas); |
| 283 | canvas->restoreToCount(count); |
| 284 | layer++; |
| 285 | } |
Stan Iliev | 500a0c3 | 2016-10-26 10:30:09 -0400 | [diff] [blame] | 286 | } |
| 287 | |
Matt Sarett | 4bda6bf | 2016-11-07 15:43:41 -0500 | [diff] [blame] | 288 | void SkiaPipeline::dumpResourceCacheUsage() const { |
| 289 | int resources, maxResources; |
| 290 | size_t bytes, maxBytes; |
| 291 | mRenderThread.getGrContext()->getResourceCacheUsage(&resources, &bytes); |
| 292 | mRenderThread.getGrContext()->getResourceCacheLimits(&maxResources, &maxBytes); |
| 293 | |
| 294 | SkString log("Resource Cache Usage:\n"); |
| 295 | log.appendf("%8d items out of %d maximum items\n", resources, maxResources); |
| 296 | log.appendf("%8zu bytes (%.2f MB) out of %.2f MB maximum\n", |
| 297 | bytes, bytes * (1.0f / (1024.0f * 1024.0f)), maxBytes * (1.0f / (1024.0f * 1024.0f))); |
| 298 | |
| 299 | ALOGD("%s", log.c_str()); |
| 300 | } |
| 301 | |
Matt Sarett | f58cc92 | 2016-11-14 18:33:38 -0500 | [diff] [blame] | 302 | // Overdraw debugging |
| 303 | |
| 304 | // These colors should be kept in sync with Caches::getOverdrawColor() with a few differences. |
| 305 | // This implementation: |
| 306 | // (1) Requires transparent entries for "no overdraw" and "single draws". |
| 307 | // (2) Requires premul colors (instead of unpremul). |
| 308 | // (3) Requires RGBA colors (instead of BGRA). |
| 309 | static const uint32_t kOverdrawColors[2][6] = { |
| 310 | { 0x00000000, 0x00000000, 0x2f2f0000, 0x2f002f00, 0x3f00003f, 0x7f00007f, }, |
| 311 | { 0x00000000, 0x00000000, 0x2f2f0000, 0x4f004f4f, 0x5f50335f, 0x7f00007f, }, |
| 312 | }; |
| 313 | |
| 314 | void SkiaPipeline::renderOverdraw(const LayerUpdateQueue& layers, const SkRect& clip, |
| 315 | const std::vector<sp<RenderNode>>& nodes, const Rect &contentDrawBounds, |
| 316 | sk_sp<SkSurface> surface) { |
| 317 | // Set up the overdraw canvas. |
| 318 | SkImageInfo offscreenInfo = SkImageInfo::MakeA8(surface->width(), surface->height()); |
| 319 | sk_sp<SkSurface> offscreen = surface->makeSurface(offscreenInfo); |
| 320 | SkOverdrawCanvas overdrawCanvas(offscreen->getCanvas()); |
| 321 | |
| 322 | // Fake a redraw to replay the draw commands. This will increment the alpha channel |
| 323 | // each time a pixel would have been drawn. |
| 324 | // Pass true for opaque so we skip the clear - the overdrawCanvas is already zero |
| 325 | // initialized. |
| 326 | renderFrameImpl(layers, clip, nodes, true, contentDrawBounds, &overdrawCanvas); |
| 327 | sk_sp<SkImage> counts = offscreen->makeImageSnapshot(); |
| 328 | |
| 329 | // Draw overdraw colors to the canvas. The color filter will convert counts to colors. |
| 330 | SkPaint paint; |
| 331 | const SkPMColor* colors = kOverdrawColors[static_cast<int>(Properties::overdrawColorSet)]; |
| 332 | paint.setColorFilter(SkOverdrawColorFilter::Make(colors)); |
| 333 | surface->getCanvas()->drawImage(counts.get(), 0.0f, 0.0f, &paint); |
| 334 | } |
| 335 | |
Stan Iliev | 500a0c3 | 2016-10-26 10:30:09 -0400 | [diff] [blame] | 336 | } /* namespace skiapipeline */ |
| 337 | } /* namespace uirenderer */ |
| 338 | } /* namespace android */ |