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Stan Iliev500a0c32016-10-26 10:30:09 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "SkiaPipeline.h"
18
19#include "utils/TraceUtils.h"
Hal Canary10219fb2016-11-23 20:41:22 -050020#include <SkImageEncoder.h>
Leon Scroggins IIIee708fa2016-12-12 15:31:39 -050021#include <SkImagePriv.h>
Matt Sarettf58cc922016-11-14 18:33:38 -050022#include <SkOverdrawCanvas.h>
23#include <SkOverdrawColorFilter.h>
Stan Iliev500a0c32016-10-26 10:30:09 -040024#include <SkPicture.h>
25#include <SkPictureRecorder.h>
26#include <SkPixelSerializer.h>
27#include <SkStream.h>
Stan Iliev23c38a92017-03-23 00:12:50 -040028#include "VectorDrawable.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040029
Ben Wagner3aeda5c2017-03-17 17:22:01 -040030#include <unistd.h>
31
Stan Iliev500a0c32016-10-26 10:30:09 -040032using namespace android::uirenderer::renderthread;
33
34namespace android {
35namespace uirenderer {
36namespace skiapipeline {
37
38float SkiaPipeline::mLightRadius = 0;
39uint8_t SkiaPipeline::mAmbientShadowAlpha = 0;
40uint8_t SkiaPipeline::mSpotShadowAlpha = 0;
41
42Vector3 SkiaPipeline::mLightCenter = {FLT_MIN, FLT_MIN, FLT_MIN};
43
Stan Iliev23c38a92017-03-23 00:12:50 -040044SkiaPipeline::SkiaPipeline(RenderThread& thread) : mRenderThread(thread) {
45 mVectorDrawables.reserve(30);
46}
Stan Iliev500a0c32016-10-26 10:30:09 -040047
48TaskManager* SkiaPipeline::getTaskManager() {
Derek Sollenberger8ec9e882017-08-24 16:36:08 -040049 return mRenderThread.cacheManager().getTaskManager();
Stan Iliev500a0c32016-10-26 10:30:09 -040050}
51
52void SkiaPipeline::onDestroyHardwareResources() {
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -040053 mRenderThread.cacheManager().trimStaleResources();
Stan Iliev500a0c32016-10-26 10:30:09 -040054}
55
Derek Sollenbergerb7d34b62016-11-04 10:46:18 -040056bool SkiaPipeline::pinImages(std::vector<SkImage*>& mutableImages) {
57 for (SkImage* image : mutableImages) {
Derek Sollenberger189e8742016-11-16 16:00:17 -050058 if (SkImage_pinAsTexture(image, mRenderThread.getGrContext())) {
59 mPinnedImages.emplace_back(sk_ref_sp(image));
60 } else {
61 return false;
62 }
Derek Sollenbergerb7d34b62016-11-04 10:46:18 -040063 }
64 return true;
65}
66
67void SkiaPipeline::unpinImages() {
68 for (auto& image : mPinnedImages) {
69 SkImage_unpinAsTexture(image.get(), mRenderThread.getGrContext());
70 }
71 mPinnedImages.clear();
72}
73
Stan Iliev500a0c32016-10-26 10:30:09 -040074void SkiaPipeline::renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
Romain Guy07ae5052017-06-13 18:25:32 -070075 LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut,
Stan Iliev500a0c32016-10-26 10:30:09 -040076 const BakedOpRenderer::LightInfo& lightInfo) {
77 updateLighting(lightGeometry, lightInfo);
78 ATRACE_NAME("draw layers");
Stan Iliev23c38a92017-03-23 00:12:50 -040079 renderVectorDrawableCache();
Romain Guy07ae5052017-06-13 18:25:32 -070080 renderLayersImpl(*layerUpdateQueue, opaque, wideColorGamut);
Stan Iliev500a0c32016-10-26 10:30:09 -040081 layerUpdateQueue->clear();
82}
83
Romain Guy07ae5052017-06-13 18:25:32 -070084void SkiaPipeline::renderLayersImpl(const LayerUpdateQueue& layers,
85 bool opaque, bool wideColorGamut) {
Derek Sollenbergerf7df1842017-09-05 11:15:58 -040086 sk_sp<GrContext> cachedContext;
87
Stan Iliev500a0c32016-10-26 10:30:09 -040088 // Render all layers that need to be updated, in order.
89 for (size_t i = 0; i < layers.entries().size(); i++) {
John Reckfc29f7acd2017-03-02 13:23:16 -080090 RenderNode* layerNode = layers.entries()[i].renderNode.get();
Stan Iliev500a0c32016-10-26 10:30:09 -040091 // only schedule repaint if node still on layer - possible it may have been
92 // removed during a dropped frame, but layers may still remain scheduled so
93 // as not to lose info on what portion is damaged
94 if (CC_LIKELY(layerNode->getLayerSurface() != nullptr)) {
95 SkASSERT(layerNode->getLayerSurface());
96 SkASSERT(layerNode->getDisplayList()->isSkiaDL());
97 SkiaDisplayList* displayList = (SkiaDisplayList*)layerNode->getDisplayList();
98 if (!displayList || displayList->isEmpty()) {
Stan Iliev18b388d2017-07-18 16:41:48 -040099 SkDEBUGF(("%p drawLayers(%s) : missing drawable", layerNode, layerNode->getName()));
Stan Iliev500a0c32016-10-26 10:30:09 -0400100 return;
101 }
102
103 const Rect& layerDamage = layers.entries()[i].damage;
104
105 SkCanvas* layerCanvas = layerNode->getLayerSurface()->getCanvas();
106
107 int saveCount = layerCanvas->save();
108 SkASSERT(saveCount == 1);
109
Stan Ilievb66b8bb2016-12-15 18:17:42 -0500110 layerCanvas->androidFramework_setDeviceClipRestriction(layerDamage.toSkIRect());
Stan Iliev500a0c32016-10-26 10:30:09 -0400111
112 auto savedLightCenter = mLightCenter;
113 // map current light center into RenderNode's coordinate space
114 layerNode->getSkiaLayer()->inverseTransformInWindow.mapPoint3d(mLightCenter);
115
116 const RenderProperties& properties = layerNode->properties();
117 const SkRect bounds = SkRect::MakeWH(properties.getWidth(), properties.getHeight());
118 if (properties.getClipToBounds() && layerCanvas->quickReject(bounds)) {
119 return;
120 }
121
Derek Sollenberger9552c2c2017-08-31 15:37:52 -0400122 ATRACE_FORMAT("drawLayer [%s] %.1f x %.1f", layerNode->getName(), bounds.width(), bounds.height());
123
Matt Sarett79756be2016-11-09 16:13:54 -0500124 layerNode->getSkiaLayer()->hasRenderedSinceRepaint = false;
Stan Iliev500a0c32016-10-26 10:30:09 -0400125 layerCanvas->clear(SK_ColorTRANSPARENT);
126
127 RenderNodeDrawable root(layerNode, layerCanvas, false);
128 root.forceDraw(layerCanvas);
129 layerCanvas->restoreToCount(saveCount);
Stan Iliev500a0c32016-10-26 10:30:09 -0400130 mLightCenter = savedLightCenter;
Derek Sollenbergerf7df1842017-09-05 11:15:58 -0400131
132 // cache the current context so that we can defer flushing it until
133 // either all the layers have been rendered or the context changes
134 GrContext* currentContext = layerCanvas->getGrContext();
135 if (cachedContext.get() != currentContext) {
136 if (cachedContext.get()) {
137 cachedContext->flush();
138 }
139 cachedContext.reset(SkSafeRef(currentContext));
140 }
Stan Iliev500a0c32016-10-26 10:30:09 -0400141 }
142 }
Derek Sollenbergerf7df1842017-09-05 11:15:58 -0400143
144 if (cachedContext.get()) {
145 cachedContext->flush();
146 }
Stan Iliev500a0c32016-10-26 10:30:09 -0400147}
148
149bool SkiaPipeline::createOrUpdateLayer(RenderNode* node,
Romain Guy07ae5052017-06-13 18:25:32 -0700150 const DamageAccumulator& damageAccumulator, bool wideColorGamut) {
Stan Iliev500a0c32016-10-26 10:30:09 -0400151 SkSurface* layer = node->getLayerSurface();
152 if (!layer || layer->width() != node->getWidth() || layer->height() != node->getHeight()) {
Stan Iliev08fc19a2017-07-24 10:20:33 -0400153 SkImageInfo info;
154 if (wideColorGamut) {
155 info = SkImageInfo::Make(node->getWidth(), node->getHeight(), kRGBA_F16_SkColorType,
156 kPremul_SkAlphaType);
157 } else {
158 info = SkImageInfo::MakeN32Premul(node->getWidth(), node->getHeight());
159 }
Stan Iliev500a0c32016-10-26 10:30:09 -0400160 SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
161 SkASSERT(mRenderThread.getGrContext() != nullptr);
162 node->setLayerSurface(
163 SkSurface::MakeRenderTarget(mRenderThread.getGrContext(), SkBudgeted::kYes,
164 info, 0, &props));
165 if (node->getLayerSurface()) {
166 // update the transform in window of the layer to reset its origin wrt light source
167 // position
168 Matrix4 windowTransform;
169 damageAccumulator.computeCurrentTransform(&windowTransform);
170 node->getSkiaLayer()->inverseTransformInWindow = windowTransform;
171 }
172 return true;
173 }
174 return false;
175}
176
177void SkiaPipeline::destroyLayer(RenderNode* node) {
178 node->setLayerSurface(nullptr);
179}
180
181void SkiaPipeline::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
182 GrContext* context = thread.getGrContext();
183 if (context) {
184 ATRACE_FORMAT("Bitmap#prepareToDraw %dx%d", bitmap->width(), bitmap->height());
Derek Sollenbergerfb0c8fc2017-07-26 13:53:27 -0400185 sk_sp<SkColorFilter> colorFilter;
186 auto image = bitmap->makeImage(&colorFilter);
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400187 if (image.get() && !bitmap->isHardware()) {
188 SkImage_pinAsTexture(image.get(), context);
189 SkImage_unpinAsTexture(image.get(), context);
190 }
Stan Iliev500a0c32016-10-26 10:30:09 -0400191 }
192}
193
194// Encodes to PNG, unless there is already encoded data, in which case that gets
195// used.
196class PngPixelSerializer : public SkPixelSerializer {
197public:
198 bool onUseEncodedData(const void*, size_t) override { return true; }
199 SkData* onEncode(const SkPixmap& pixmap) override {
Hal Canary10219fb2016-11-23 20:41:22 -0500200 SkDynamicMemoryWStream buf;
201 return SkEncodeImage(&buf, pixmap, SkEncodedImageFormat::kPNG, 100)
202 ? buf.detachAsData().release()
203 : nullptr;
Stan Iliev500a0c32016-10-26 10:30:09 -0400204 }
205};
206
Stan Iliev23c38a92017-03-23 00:12:50 -0400207void SkiaPipeline::renderVectorDrawableCache() {
Stan Iliev3310fb12017-03-23 16:56:51 -0400208 if (!mVectorDrawables.empty()) {
209 sp<VectorDrawableAtlas> atlas = mRenderThread.cacheManager().acquireVectorDrawableAtlas();
210 auto grContext = mRenderThread.getGrContext();
211 atlas->prepareForDraw(grContext);
Derek Sollenberger9552c2c2017-08-31 15:37:52 -0400212 ATRACE_NAME("Update VectorDrawables");
Stan Iliev3310fb12017-03-23 16:56:51 -0400213 for (auto vd : mVectorDrawables) {
214 vd->updateCache(atlas, grContext);
Stan Iliev23c38a92017-03-23 00:12:50 -0400215 }
Stan Iliev3310fb12017-03-23 16:56:51 -0400216 mVectorDrawables.clear();
Stan Iliev23c38a92017-03-23 00:12:50 -0400217 }
Stan Iliev23c38a92017-03-23 00:12:50 -0400218}
219
Stan Iliev500a0c32016-10-26 10:30:09 -0400220void SkiaPipeline::renderFrame(const LayerUpdateQueue& layers, const SkRect& clip,
Romain Guy07ae5052017-06-13 18:25:32 -0700221 const std::vector<sp<RenderNode>>& nodes, bool opaque, bool wideColorGamut,
222 const Rect &contentDrawBounds, sk_sp<SkSurface> surface) {
Stan Iliev500a0c32016-10-26 10:30:09 -0400223
Stan Iliev23c38a92017-03-23 00:12:50 -0400224 renderVectorDrawableCache();
225
Stan Iliev500a0c32016-10-26 10:30:09 -0400226 // draw all layers up front
Romain Guy07ae5052017-06-13 18:25:32 -0700227 renderLayersImpl(layers, opaque, wideColorGamut);
Stan Iliev500a0c32016-10-26 10:30:09 -0400228
229 // initialize the canvas for the current frame
230 SkCanvas* canvas = surface->getCanvas();
231
232 std::unique_ptr<SkPictureRecorder> recorder;
233 bool recordingPicture = false;
234 char prop[PROPERTY_VALUE_MAX];
235 if (skpCaptureEnabled()) {
236 property_get("debug.hwui.capture_frame_as_skp", prop, "0");
Ben Wagner3aeda5c2017-03-17 17:22:01 -0400237 recordingPicture = prop[0] != '0' && access(prop, F_OK) != 0;
Stan Iliev500a0c32016-10-26 10:30:09 -0400238 if (recordingPicture) {
239 recorder.reset(new SkPictureRecorder());
240 canvas = recorder->beginRecording(surface->width(), surface->height(),
241 nullptr, SkPictureRecorder::kPlaybackDrawPicture_RecordFlag);
242 }
243 }
244
Romain Guy07ae5052017-06-13 18:25:32 -0700245 renderFrameImpl(layers, clip, nodes, opaque, wideColorGamut, contentDrawBounds, canvas);
Matt Sarettf58cc922016-11-14 18:33:38 -0500246
247 if (skpCaptureEnabled() && recordingPicture) {
248 sk_sp<SkPicture> picture = recorder->finishRecordingAsPicture();
249 if (picture->approximateOpCount() > 0) {
250 SkFILEWStream stream(prop);
251 if (stream.isValid()) {
252 PngPixelSerializer serializer;
253 picture->serialize(&stream, &serializer);
254 stream.flush();
255 SkDebugf("Captured Drawing Output (%d bytes) for frame. %s", stream.bytesWritten(), prop);
256 }
257 }
258 surface->getCanvas()->drawPicture(picture);
259 }
260
261 if (CC_UNLIKELY(Properties::debugOverdraw)) {
262 renderOverdraw(layers, clip, nodes, contentDrawBounds, surface);
263 }
264
265 ATRACE_NAME("flush commands");
266 canvas->flush();
267}
268
Stan Iliev52771272016-11-17 09:54:38 -0500269namespace {
270static Rect nodeBounds(RenderNode& node) {
271 auto& props = node.properties();
272 return Rect(props.getLeft(), props.getTop(),
273 props.getRight(), props.getBottom());
274}
275}
276
Matt Sarettf58cc922016-11-14 18:33:38 -0500277void SkiaPipeline::renderFrameImpl(const LayerUpdateQueue& layers, const SkRect& clip,
Romain Guy07ae5052017-06-13 18:25:32 -0700278 const std::vector<sp<RenderNode>>& nodes, bool opaque, bool wideColorGamut,
279 const Rect &contentDrawBounds, SkCanvas* canvas) {
Stan Ilievb66b8bb2016-12-15 18:17:42 -0500280 SkAutoCanvasRestore saver(canvas, true);
281 canvas->androidFramework_setDeviceClipRestriction(clip.roundOut());
Stan Iliev500a0c32016-10-26 10:30:09 -0400282
283 if (!opaque) {
284 canvas->clear(SK_ColorTRANSPARENT);
285 }
286
Stan Iliev52771272016-11-17 09:54:38 -0500287 if (1 == nodes.size()) {
288 if (!nodes[0]->nothingToDraw()) {
Stan Iliev52771272016-11-17 09:54:38 -0500289 RenderNodeDrawable root(nodes[0].get(), canvas);
290 root.draw(canvas);
291 }
292 } else if (0 == nodes.size()) {
293 //nothing to draw
294 } else {
295 // It there are multiple render nodes, they are laid out as follows:
296 // #0 - backdrop (content + caption)
297 // #1 - content (local bounds are at (0,0), will be translated and clipped to backdrop)
298 // #2 - additional overlay nodes
299 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
300 // resizing however it might become partially visible. The following render loop will crop the
301 // backdrop against the content and draw the remaining part of it. It will then draw the content
302 // cropped to the backdrop (since that indicates a shrinking of the window).
303 //
304 // Additional nodes will be drawn on top with no particular clipping semantics.
Stan Iliev500a0c32016-10-26 10:30:09 -0400305
Stan Iliev52771272016-11-17 09:54:38 -0500306 // Usually the contents bounds should be mContentDrawBounds - however - we will
307 // move it towards the fixed edge to give it a more stable appearance (for the moment).
308 // If there is no content bounds we ignore the layering as stated above and start with 2.
Stan Iliev500a0c32016-10-26 10:30:09 -0400309
Stan Iliev52771272016-11-17 09:54:38 -0500310 // Backdrop bounds in render target space
311 const Rect backdrop = nodeBounds(*nodes[0]);
Stan Iliev500a0c32016-10-26 10:30:09 -0400312
Stan Iliev52771272016-11-17 09:54:38 -0500313 // Bounds that content will fill in render target space (note content node bounds may be bigger)
314 Rect content(contentDrawBounds.getWidth(), contentDrawBounds.getHeight());
315 content.translate(backdrop.left, backdrop.top);
316 if (!content.contains(backdrop) && !nodes[0]->nothingToDraw()) {
317 // Content doesn't entirely overlap backdrop, so fill around content (right/bottom)
Stan Iliev500a0c32016-10-26 10:30:09 -0400318
Stan Iliev52771272016-11-17 09:54:38 -0500319 // Note: in the future, if content doesn't snap to backdrop's left/top, this may need to
320 // also fill left/top. Currently, both 2up and freeform position content at the top/left of
321 // the backdrop, so this isn't necessary.
322 RenderNodeDrawable backdropNode(nodes[0].get(), canvas);
323 if (content.right < backdrop.right) {
324 // draw backdrop to right side of content
325 SkAutoCanvasRestore acr(canvas, true);
326 canvas->clipRect(SkRect::MakeLTRB(content.right, backdrop.top,
327 backdrop.right, backdrop.bottom));
328 backdropNode.draw(canvas);
329 }
330 if (content.bottom < backdrop.bottom) {
331 // draw backdrop to bottom of content
332 // Note: bottom fill uses content left/right, to avoid overdrawing left/right fill
333 SkAutoCanvasRestore acr(canvas, true);
334 canvas->clipRect(SkRect::MakeLTRB(content.left, content.bottom,
335 content.right, backdrop.bottom));
336 backdropNode.draw(canvas);
337 }
Stan Iliev500a0c32016-10-26 10:30:09 -0400338 }
339
Stan Iliev52771272016-11-17 09:54:38 -0500340 RenderNodeDrawable contentNode(nodes[1].get(), canvas);
341 if (!backdrop.isEmpty()) {
342 // content node translation to catch up with backdrop
343 float dx = backdrop.left - contentDrawBounds.left;
344 float dy = backdrop.top - contentDrawBounds.top;
345
346 SkAutoCanvasRestore acr(canvas, true);
347 canvas->translate(dx, dy);
348 const SkRect contentLocalClip = SkRect::MakeXYWH(contentDrawBounds.left,
349 contentDrawBounds.top, backdrop.getWidth(), backdrop.getHeight());
350 canvas->clipRect(contentLocalClip);
351 contentNode.draw(canvas);
352 } else {
353 SkAutoCanvasRestore acr(canvas, true);
354 contentNode.draw(canvas);
355 }
356
357 // remaining overlay nodes, simply defer
358 for (size_t index = 2; index < nodes.size(); index++) {
359 if (!nodes[index]->nothingToDraw()) {
360 SkAutoCanvasRestore acr(canvas, true);
361 RenderNodeDrawable overlayNode(nodes[index].get(), canvas);
362 overlayNode.draw(canvas);
363 }
364 }
Stan Iliev500a0c32016-10-26 10:30:09 -0400365 }
Stan Iliev500a0c32016-10-26 10:30:09 -0400366}
367
Matt Sarett4bda6bf2016-11-07 15:43:41 -0500368void SkiaPipeline::dumpResourceCacheUsage() const {
369 int resources, maxResources;
370 size_t bytes, maxBytes;
371 mRenderThread.getGrContext()->getResourceCacheUsage(&resources, &bytes);
372 mRenderThread.getGrContext()->getResourceCacheLimits(&maxResources, &maxBytes);
373
374 SkString log("Resource Cache Usage:\n");
375 log.appendf("%8d items out of %d maximum items\n", resources, maxResources);
376 log.appendf("%8zu bytes (%.2f MB) out of %.2f MB maximum\n",
377 bytes, bytes * (1.0f / (1024.0f * 1024.0f)), maxBytes * (1.0f / (1024.0f * 1024.0f)));
378
379 ALOGD("%s", log.c_str());
380}
381
Matt Sarettf58cc922016-11-14 18:33:38 -0500382// Overdraw debugging
383
384// These colors should be kept in sync with Caches::getOverdrawColor() with a few differences.
385// This implementation:
386// (1) Requires transparent entries for "no overdraw" and "single draws".
387// (2) Requires premul colors (instead of unpremul).
388// (3) Requires RGBA colors (instead of BGRA).
389static const uint32_t kOverdrawColors[2][6] = {
390 { 0x00000000, 0x00000000, 0x2f2f0000, 0x2f002f00, 0x3f00003f, 0x7f00007f, },
391 { 0x00000000, 0x00000000, 0x2f2f0000, 0x4f004f4f, 0x5f50335f, 0x7f00007f, },
392};
393
394void SkiaPipeline::renderOverdraw(const LayerUpdateQueue& layers, const SkRect& clip,
395 const std::vector<sp<RenderNode>>& nodes, const Rect &contentDrawBounds,
396 sk_sp<SkSurface> surface) {
397 // Set up the overdraw canvas.
398 SkImageInfo offscreenInfo = SkImageInfo::MakeA8(surface->width(), surface->height());
399 sk_sp<SkSurface> offscreen = surface->makeSurface(offscreenInfo);
400 SkOverdrawCanvas overdrawCanvas(offscreen->getCanvas());
401
402 // Fake a redraw to replay the draw commands. This will increment the alpha channel
403 // each time a pixel would have been drawn.
404 // Pass true for opaque so we skip the clear - the overdrawCanvas is already zero
405 // initialized.
Romain Guy07ae5052017-06-13 18:25:32 -0700406 renderFrameImpl(layers, clip, nodes, true, false, contentDrawBounds, &overdrawCanvas);
Matt Sarettf58cc922016-11-14 18:33:38 -0500407 sk_sp<SkImage> counts = offscreen->makeImageSnapshot();
408
409 // Draw overdraw colors to the canvas. The color filter will convert counts to colors.
410 SkPaint paint;
411 const SkPMColor* colors = kOverdrawColors[static_cast<int>(Properties::overdrawColorSet)];
412 paint.setColorFilter(SkOverdrawColorFilter::Make(colors));
413 surface->getCanvas()->drawImage(counts.get(), 0.0f, 0.0f, &paint);
414}
415
Stan Iliev500a0c32016-10-26 10:30:09 -0400416} /* namespace skiapipeline */
417} /* namespace uirenderer */
418} /* namespace android */